blob: 9da1526535ea35970795e1a3738f9bb0389b0c4f [file] [log] [blame]
Brian Paulae471212001-06-12 22:08:41 +00001/* $Id: context.c,v 1.142 2001/06/12 22:08:41 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000044#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000047#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000050#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "teximage.h"
52#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000055#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056
57#include "math/m_translate.h"
58#include "math/m_vertices.h"
59#include "math/m_matrix.h"
60#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000061#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000062#endif
63
Brian Paul3b18a362000-09-26 15:27:20 +000064#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000065#include "Trace/tr_context.h"
66#include "Trace/tr_wrapper.h"
67#endif
68
davem69775355a2001-06-05 23:54:00 +000069#ifdef USE_SPARC_ASM
70#include "SPARC/sparc.h"
71#endif
jtgafb833d1999-08-19 00:55:39 +000072
Keith Whitwell23caf202000-11-16 21:05:34 +000073#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000074int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000075/* | VERBOSE_PIPELINE */
76/* | VERBOSE_IMMEDIATE */
77/* | VERBOSE_VARRAY */
78/* | VERBOSE_TEXTURE */
79/* | VERBOSE_API */
80/* | VERBOSE_DRIVER */
81/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000082/* | VERBOSE_DISPLAY_LIST */
83;
84#endif
85
86#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000087int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000088/* | DEBUG_ALWAYS_FLUSH */
89;
90#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000091
92/**********************************************************************/
93/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
94/**********************************************************************/
95
96static GLboolean
97_mesa_DestroyContext(__GLcontext *gc)
98{
99 if (gc) {
100 _mesa_free_context_data(gc);
101 (*gc->imports.free)(gc, gc);
102 }
103 return GL_TRUE;
104}
105
106
107/* exported OpenGL SI interface */
108__GLcontext *
109__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
110{
111 GLcontext *ctx;
112
113 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
114 if (ctx == NULL) {
115 return NULL;
116 }
117 ctx->imports = *imports;
118
119 _mesa_initialize_visual(&ctx->Visual,
120 modes->rgbMode,
121 modes->doubleBufferMode,
122 modes->stereoMode,
123 modes->redBits,
124 modes->greenBits,
125 modes->blueBits,
126 modes->alphaBits,
127 modes->indexBits,
128 modes->depthBits,
129 modes->stencilBits,
130 modes->accumRedBits,
131 modes->accumGreenBits,
132 modes->accumBlueBits,
133 modes->accumAlphaBits,
134 0);
135
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000136 /* KW: was imports->wscx */
137 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000138
139 ctx->exports.destroyContext = _mesa_DestroyContext;
140
141 return ctx;
142}
143
144
145/* exported OpenGL SI interface */
146void
147__glCoreNopDispatch(void)
148{
149#if 0
150 /* SI */
151 __gl_dispatch = __glNopDispatchState;
152#else
153 /* Mesa */
154 _glapi_set_dispatch(NULL);
155#endif
156}
157
158
jtgafb833d1999-08-19 00:55:39 +0000159/**********************************************************************/
160/***** Context and Thread management *****/
161/**********************************************************************/
162
163
jtgafb833d1999-08-19 00:55:39 +0000164
jtgafb833d1999-08-19 00:55:39 +0000165/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000166/***** GL Visual allocation/destruction *****/
167/**********************************************************************/
168
169
170/*
171 * Allocate a new GLvisual object.
172 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000173 * dbFlag - double buffering?
174 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000175 * depthBits - requested bits per depth buffer value
176 * Any value in [0, 32] is acceptable but the actual
177 * depth type will be GLushort or GLuint as needed.
178 * stencilBits - requested minimum bits per stencil buffer value
179 * accumBits - requested minimum bits per accum buffer component
180 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
181 * red/green/blue/alphaBits - number of bits per color component
182 * in frame buffer for RGB(A) mode.
183 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000184 * Return: pointer to new GLvisual or NULL if requested parameters can't
185 * be met.
186 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000187GLvisual *
188_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000189 GLboolean dbFlag,
190 GLboolean stereoFlag,
191 GLint redBits,
192 GLint greenBits,
193 GLint blueBits,
194 GLint alphaBits,
195 GLint indexBits,
196 GLint depthBits,
197 GLint stencilBits,
198 GLint accumRedBits,
199 GLint accumGreenBits,
200 GLint accumBlueBits,
201 GLint accumAlphaBits,
202 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000203{
Brian Paul178a1c52000-04-22 01:05:00 +0000204 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
205 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000206 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000207 redBits, greenBits, blueBits, alphaBits,
208 indexBits, depthBits, stencilBits,
209 accumRedBits, accumGreenBits,
210 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000211 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000212 FREE(vis);
213 return NULL;
214 }
215 }
216 return vis;
217}
218
219
220/*
221 * Initialize the fields of the given GLvisual.
222 * Input: see _mesa_create_visual() above.
223 * Return: GL_TRUE = success
224 * GL_FALSE = failure.
225 */
226GLboolean
227_mesa_initialize_visual( GLvisual *vis,
228 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000229 GLboolean dbFlag,
230 GLboolean stereoFlag,
231 GLint redBits,
232 GLint greenBits,
233 GLint blueBits,
234 GLint alphaBits,
235 GLint indexBits,
236 GLint depthBits,
237 GLint stencilBits,
238 GLint accumRedBits,
239 GLint accumGreenBits,
240 GLint accumBlueBits,
241 GLint accumAlphaBits,
242 GLint numSamples )
243{
Brian Paulb6bcae52001-01-23 23:39:36 +0000244 (void) numSamples;
245
Brian Paul178a1c52000-04-22 01:05:00 +0000246 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000247
Brian Pauled30dfa2000-03-03 17:47:39 +0000248 /* This is to catch bad values from device drivers not updated for
249 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
250 * bad value now (a 1-bit depth buffer!?!).
251 */
252 assert(depthBits == 0 || depthBits > 1);
253
254 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000256 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000257 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000259 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000260 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000262 }
263 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000264 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000265 }
266 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000267 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000268 }
269 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000270 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000271 }
272
Brian Paulb6bcae52001-01-23 23:39:36 +0000273 vis->rgbMode = rgbFlag;
274 vis->doubleBufferMode = dbFlag;
275 vis->stereoMode = stereoFlag;
276 vis->redBits = redBits;
277 vis->greenBits = greenBits;
278 vis->blueBits = blueBits;
279 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000280
Brian Paulb6bcae52001-01-23 23:39:36 +0000281 vis->indexBits = indexBits;
282 vis->depthBits = depthBits;
283 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
285 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
286 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
287 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000288
Brian Paul178a1c52000-04-22 01:05:00 +0000289 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000290}
291
292
Brian Paulb371e0d2000-03-31 01:05:51 +0000293void
294_mesa_destroy_visual( GLvisual *vis )
295{
296 FREE(vis);
297}
298
299
Brian Paul4d053dd2000-01-14 04:45:47 +0000300/**********************************************************************/
301/***** GL Framebuffer allocation/destruction *****/
302/**********************************************************************/
303
304
305/*
306 * Create a new framebuffer. A GLframebuffer is a struct which
307 * encapsulates the depth, stencil and accum buffers and related
308 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000309 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000310 * softwareDepth - create/use a software depth buffer?
311 * softwareStencil - create/use a software stencil buffer?
312 * softwareAccum - create/use a software accum buffer?
313 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000314 * Return: pointer to new GLframebuffer struct or NULL if error.
315 */
Brian Paul178a1c52000-04-22 01:05:00 +0000316GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000317_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000318 GLboolean softwareDepth,
319 GLboolean softwareStencil,
320 GLboolean softwareAccum,
321 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000322{
Brian Paul178a1c52000-04-22 01:05:00 +0000323 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
324 assert(visual);
325 if (buffer) {
326 _mesa_initialize_framebuffer(buffer, visual,
327 softwareDepth, softwareStencil,
328 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000329 }
Brian Paul178a1c52000-04-22 01:05:00 +0000330 return buffer;
331}
332
333
334/*
335 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000336 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000337 */
338void
339_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000340 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000341 GLboolean softwareDepth,
342 GLboolean softwareStencil,
343 GLboolean softwareAccum,
344 GLboolean softwareAlpha )
345{
346 assert(buffer);
347 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000348
349 /* sanity checks */
350 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000351 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000355 }
356 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000357 assert(visual->rgbMode);
358 assert(visual->accumRedBits > 0);
359 assert(visual->accumGreenBits > 0);
360 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000361 }
362 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000363 assert(visual->rgbMode);
364 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000365 }
366
Brian Paul75978bd2001-04-27 21:17:20 +0000367 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000368 buffer->UseSoftwareDepthBuffer = softwareDepth;
369 buffer->UseSoftwareStencilBuffer = softwareStencil;
370 buffer->UseSoftwareAccumBuffer = softwareAccum;
371 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000372}
373
374
Brian Paul4d053dd2000-01-14 04:45:47 +0000375/*
376 * Free a framebuffer struct and its buffers.
377 */
Brian Paul178a1c52000-04-22 01:05:00 +0000378void
Brian Paulb1394fa2000-09-26 20:53:53 +0000379_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000380{
381 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000382 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000383 FREE(buffer);
384 }
385}
386
387
Brian Paul75978bd2001-04-27 21:17:20 +0000388/*
389 * Free the data hanging off of <buffer>, but not <buffer> itself.
390 */
391void
392_mesa_free_framebuffer_data( GLframebuffer *buffer )
393{
394 if (!buffer)
395 return;
396
397 if (buffer->DepthBuffer) {
398 FREE( buffer->DepthBuffer );
399 buffer->DepthBuffer = NULL;
400 }
401 if (buffer->Accum) {
402 FREE( buffer->Accum );
403 buffer->Accum = NULL;
404 }
405 if (buffer->Stencil) {
406 FREE( buffer->Stencil );
407 buffer->Stencil = NULL;
408 }
409 if (buffer->FrontLeftAlpha) {
410 FREE( buffer->FrontLeftAlpha );
411 buffer->FrontLeftAlpha = NULL;
412 }
413 if (buffer->BackLeftAlpha) {
414 FREE( buffer->BackLeftAlpha );
415 buffer->BackLeftAlpha = NULL;
416 }
417 if (buffer->FrontRightAlpha) {
418 FREE( buffer->FrontRightAlpha );
419 buffer->FrontRightAlpha = NULL;
420 }
421 if (buffer->BackRightAlpha) {
422 FREE( buffer->BackRightAlpha );
423 buffer->BackRightAlpha = NULL;
424 }
425}
426
427
Brian Paul4d053dd2000-01-14 04:45:47 +0000428
429/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000430/***** Context allocation, initialization, destroying *****/
431/**********************************************************************/
432
433
Brian Paul9560f052000-01-31 23:11:39 +0000434_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
435
436
jtgafb833d1999-08-19 00:55:39 +0000437/*
438 * This function just calls all the various one-time-init functions in Mesa.
439 */
Brian Paul178a1c52000-04-22 01:05:00 +0000440static void
441one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000442{
443 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000444 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000445 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000446 /* do some implementation tests */
447 assert( sizeof(GLbyte) == 1 );
448 assert( sizeof(GLshort) >= 2 );
449 assert( sizeof(GLint) >= 4 );
450 assert( sizeof(GLubyte) == 1 );
451 assert( sizeof(GLushort) >= 2 );
452 assert( sizeof(GLuint) >= 4 );
453
Brian Paul08836342001-03-03 20:33:27 +0000454 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000455
Keith Whitwell23caf202000-11-16 21:05:34 +0000456 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000457 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000458
davem69775355a2001-06-05 23:54:00 +0000459#ifdef USE_SPARC_ASM
460 _mesa_init_sparc_glapi_relocs();
461#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000462 if (getenv("MESA_DEBUG")) {
463 _glapi_noop_enable_warnings(GL_TRUE);
464 }
465 else {
466 _glapi_noop_enable_warnings(GL_FALSE);
467 }
468
jtgafb833d1999-08-19 00:55:39 +0000469#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
470 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
471#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000472
473 alreadyCalled = GL_TRUE;
474 }
Brian Paul9560f052000-01-31 23:11:39 +0000475 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000476}
477
478
Brian Paul4d053dd2000-01-14 04:45:47 +0000479
jtgafb833d1999-08-19 00:55:39 +0000480/*
481 * Allocate and initialize a shared context state structure.
482 */
Brian Paul178a1c52000-04-22 01:05:00 +0000483static struct gl_shared_state *
484alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000485{
jtgafb833d1999-08-19 00:55:39 +0000486 struct gl_shared_state *ss;
487 GLboolean outOfMemory;
488
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000489 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000490 if (!ss)
491 return NULL;
492
Brian Paule4b684c2000-09-12 21:07:40 +0000493 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000494
Brian Paule4b684c2000-09-12 21:07:40 +0000495 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000496 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000497
498 /* Default Texture objects */
499 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000500
501 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
502 if (!ss->Default1D) {
503 outOfMemory = GL_TRUE;
504 }
jtgafb833d1999-08-19 00:55:39 +0000505
Brian Paula8523782000-11-19 23:10:25 +0000506 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
507 if (!ss->Default2D) {
508 outOfMemory = GL_TRUE;
509 }
Brian Paula8523782000-11-19 23:10:25 +0000510
511 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
512 if (!ss->Default3D) {
513 outOfMemory = GL_TRUE;
514 }
Brian Paula8523782000-11-19 23:10:25 +0000515
516 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000517 if (!ss->DefaultCubeMap) {
518 outOfMemory = GL_TRUE;
519 }
Brian Paul413d6a22000-05-26 14:44:59 +0000520
jtgafb833d1999-08-19 00:55:39 +0000521 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
522 /* Ran out of memory at some point. Free everything and return NULL */
523 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000524 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000525 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000526 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000527 if (ss->Default1D)
528 _mesa_free_texture_object(ss, ss->Default1D);
529 if (ss->Default2D)
530 _mesa_free_texture_object(ss, ss->Default2D);
531 if (ss->Default3D)
532 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000533 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000534 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000535 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000536 return NULL;
537 }
538 else {
539 return ss;
540 }
541}
542
543
544/*
545 * Deallocate a shared state context and all children structures.
546 */
Brian Paul178a1c52000-04-22 01:05:00 +0000547static void
548free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000549{
550 /* Free display lists */
551 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000552 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000553 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000554 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000555 }
556 else {
557 break;
558 }
559 }
Brian Paulbb797902000-01-24 16:19:54 +0000560 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000561
562 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000563 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000564 if (ctx->Driver.DeleteTexture)
565 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
566 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000567 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000568 }
Brian Paulbb797902000-01-24 16:19:54 +0000569 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000570
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000571 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000572}
573
574
575
jtgafb833d1999-08-19 00:55:39 +0000576/*
577 * Initialize the nth light. Note that the defaults for light 0 are
578 * different than the other lights.
579 */
Brian Paul178a1c52000-04-22 01:05:00 +0000580static void
581init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000582{
583 make_empty_list( l );
584
585 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
586 if (n==0) {
587 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
588 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
589 }
590 else {
591 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
592 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
593 }
594 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
595 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
596 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000597 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000598 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000599 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000600 l->ConstantAttenuation = 1.0;
601 l->LinearAttenuation = 0.0;
602 l->QuadraticAttenuation = 0.0;
603 l->Enabled = GL_FALSE;
604}
605
606
607
Brian Paul178a1c52000-04-22 01:05:00 +0000608static void
609init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000610{
611 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
612 lm->LocalViewer = GL_FALSE;
613 lm->TwoSide = GL_FALSE;
614 lm->ColorControl = GL_SINGLE_COLOR;
615}
616
617
Brian Paul178a1c52000-04-22 01:05:00 +0000618static void
619init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000620{
621 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
622 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
623 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
624 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
625 m->Shininess = 0.0;
626 m->AmbientIndex = 0;
627 m->DiffuseIndex = 1;
628 m->SpecularIndex = 1;
629}
630
631
632
Brian Paul178a1c52000-04-22 01:05:00 +0000633static void
634init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000635{
636 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
637
638 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000639 texUnit->CombineModeRGB = GL_MODULATE;
640 texUnit->CombineModeA = GL_MODULATE;
641 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
642 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
643 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
644 texUnit->CombineSourceA[0] = GL_TEXTURE;
645 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
646 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
647 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
648 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
649 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
650 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
651 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
652 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
653 texUnit->CombineScaleShiftRGB = 0;
654 texUnit->CombineScaleShiftA = 0;
655
jtgafb833d1999-08-19 00:55:39 +0000656 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
657 texUnit->TexGenEnabled = 0;
658 texUnit->GenModeS = GL_EYE_LINEAR;
659 texUnit->GenModeT = GL_EYE_LINEAR;
660 texUnit->GenModeR = GL_EYE_LINEAR;
661 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000662 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
663 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
664 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
665 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000666
jtgafb833d1999-08-19 00:55:39 +0000667 /* Yes, these plane coefficients are correct! */
668 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
669 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
670 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
671 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
672 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
673 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
674 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
675 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
676
Brian Paula8523782000-11-19 23:10:25 +0000677 texUnit->Current1D = ctx->Shared->Default1D;
678 texUnit->Current2D = ctx->Shared->Default2D;
679 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000680 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000681}
682
683
jtgafb833d1999-08-19 00:55:39 +0000684
Brian Paul4d053dd2000-01-14 04:45:47 +0000685
jtgafb833d1999-08-19 00:55:39 +0000686/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000687static void
688init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000689{
690 map->Order = 1;
691 map->u1 = 0.0;
692 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000693 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000694 if (map->Points) {
695 GLint i;
696 for (i=0;i<n;i++)
697 map->Points[i] = initial[i];
698 }
jtgafb833d1999-08-19 00:55:39 +0000699}
700
701
702/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000703static void
704init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000705{
706 map->Uorder = 1;
707 map->Vorder = 1;
708 map->u1 = 0.0;
709 map->u2 = 1.0;
710 map->v1 = 0.0;
711 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000712 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000713 if (map->Points) {
714 GLint i;
715 for (i=0;i<n;i++)
716 map->Points[i] = initial[i];
717 }
jtgafb833d1999-08-19 00:55:39 +0000718}
719
720
jtgafb833d1999-08-19 00:55:39 +0000721/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000722 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000723 */
Brian Paul178a1c52000-04-22 01:05:00 +0000724static void
725init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000726{
727 GLuint i, j;
728
Brian Paul4d053dd2000-01-14 04:45:47 +0000729 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000730
Brian Paul539cce52000-02-03 19:40:07 +0000731 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000732 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
733 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000734 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000735 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000736 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul4d053dd2000-01-14 04:45:47 +0000737 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000738 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
739 ctx->Const.MinPointSize = MIN_POINT_SIZE;
740 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
741 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
742 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
743 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
744 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
745 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
746 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
747 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
748 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
749 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000750 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000751 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
752 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000753 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000754 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
755 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000756
Brian Paul4d053dd2000-01-14 04:45:47 +0000757 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000758 _math_matrix_ctr( &ctx->ModelView );
759 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000760
761 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000762 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000763 _math_matrix_ctr( &ctx->ModelViewStack[i] );
764 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000765 }
766
767 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000768 _math_matrix_ctr( &ctx->ProjectionMatrix );
769 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000770
771 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000772 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000773 _math_matrix_ctr( &ctx->ProjectionStack[i] );
774 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000775 }
776
Keith Whitwell23caf202000-11-16 21:05:34 +0000777 /* Derived ModelProject matrix */
778 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
779
Brian Paul4d053dd2000-01-14 04:45:47 +0000780 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000781 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000782 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000783 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000784 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000785 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000786 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000787 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000788 }
jtgafb833d1999-08-19 00:55:39 +0000789
Brian Paul250069d2000-04-08 18:57:45 +0000790 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000791 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000792 ctx->ColorStackDepth = 0;
793 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000794 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000795 }
796
Brian Paul4d053dd2000-01-14 04:45:47 +0000797 /* Accumulate buffer group */
798 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000799
Brian Paul4d053dd2000-01-14 04:45:47 +0000800 /* Color buffer group */
801 ctx->Color.IndexMask = 0xffffffff;
802 ctx->Color.ColorMask[0] = 0xff;
803 ctx->Color.ColorMask[1] = 0xff;
804 ctx->Color.ColorMask[2] = 0xff;
805 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000806 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000807 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000808 ctx->Color.DrawBuffer = GL_FRONT;
809 ctx->Color.AlphaEnabled = GL_FALSE;
810 ctx->Color.AlphaFunc = GL_ALWAYS;
811 ctx->Color.AlphaRef = 0;
812 ctx->Color.BlendEnabled = GL_FALSE;
813 ctx->Color.BlendSrcRGB = GL_ONE;
814 ctx->Color.BlendDstRGB = GL_ZERO;
815 ctx->Color.BlendSrcA = GL_ONE;
816 ctx->Color.BlendDstA = GL_ZERO;
817 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000818 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
819 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
820 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000821 ctx->Color.LogicOp = GL_COPY;
822 ctx->Color.DitherFlag = GL_TRUE;
823 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000824
Brian Paul4d053dd2000-01-14 04:45:47 +0000825 /* Current group */
Keith Whitwell51c0c712001-04-28 08:39:17 +0000826 ASSIGN_4V( ctx->Current.Color, 1.0, 1.0, 1.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000827 ctx->Current.Index = 1;
828 for (i=0; i<MAX_TEXTURE_UNITS; i++)
829 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
830 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
831 ctx->Current.RasterDistance = 0.0;
832 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
833 ctx->Current.RasterIndex = 1;
834 for (i=0; i<MAX_TEXTURE_UNITS; i++)
835 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
836 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
837 ctx->Current.RasterPosValid = GL_TRUE;
838 ctx->Current.EdgeFlag = GL_TRUE;
839 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000840
jtgafb833d1999-08-19 00:55:39 +0000841
Brian Paul4d053dd2000-01-14 04:45:47 +0000842 /* Depth buffer group */
843 ctx->Depth.Test = GL_FALSE;
844 ctx->Depth.Clear = 1.0;
845 ctx->Depth.Func = GL_LESS;
846 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000847 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000848
Brian Paul4d053dd2000-01-14 04:45:47 +0000849 /* Evaluators group */
850 ctx->Eval.Map1Color4 = GL_FALSE;
851 ctx->Eval.Map1Index = GL_FALSE;
852 ctx->Eval.Map1Normal = GL_FALSE;
853 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
854 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
855 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
856 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
857 ctx->Eval.Map1Vertex3 = GL_FALSE;
858 ctx->Eval.Map1Vertex4 = GL_FALSE;
859 ctx->Eval.Map2Color4 = GL_FALSE;
860 ctx->Eval.Map2Index = GL_FALSE;
861 ctx->Eval.Map2Normal = GL_FALSE;
862 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
863 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
864 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
865 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
866 ctx->Eval.Map2Vertex3 = GL_FALSE;
867 ctx->Eval.Map2Vertex4 = GL_FALSE;
868 ctx->Eval.AutoNormal = GL_FALSE;
869 ctx->Eval.MapGrid1un = 1;
870 ctx->Eval.MapGrid1u1 = 0.0;
871 ctx->Eval.MapGrid1u2 = 1.0;
872 ctx->Eval.MapGrid2un = 1;
873 ctx->Eval.MapGrid2vn = 1;
874 ctx->Eval.MapGrid2u1 = 0.0;
875 ctx->Eval.MapGrid2u2 = 1.0;
876 ctx->Eval.MapGrid2v1 = 0.0;
877 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000878
Brian Paul4d053dd2000-01-14 04:45:47 +0000879 /* Evaluator data */
880 {
881 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
882 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
883 static GLfloat index[1] = { 1.0 };
884 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
885 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000886
Brian Paul4d053dd2000-01-14 04:45:47 +0000887 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
888 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
889 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
890 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
891 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
892 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
893 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
894 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
895 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000896
Brian Paul4d053dd2000-01-14 04:45:47 +0000897 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
898 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
899 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
900 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
901 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
902 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
903 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
904 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
905 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
906 }
jtgafb833d1999-08-19 00:55:39 +0000907
Brian Paul4d053dd2000-01-14 04:45:47 +0000908 /* Fog group */
909 ctx->Fog.Enabled = GL_FALSE;
910 ctx->Fog.Mode = GL_EXP;
911 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
912 ctx->Fog.Index = 0.0;
913 ctx->Fog.Density = 1.0;
914 ctx->Fog.Start = 0.0;
915 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000916 ctx->Fog.ColorSumEnabled = GL_FALSE;
917 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000918
Brian Paul4d053dd2000-01-14 04:45:47 +0000919 /* Hint group */
920 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
921 ctx->Hint.PointSmooth = GL_DONT_CARE;
922 ctx->Hint.LineSmooth = GL_DONT_CARE;
923 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
924 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000925 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
926 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +0000927 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000928
Brian Paul0771d152000-04-07 00:19:41 +0000929 /* Histogram group */
930 ctx->Histogram.Width = 0;
931 ctx->Histogram.Format = GL_RGBA;
932 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000933 ctx->Histogram.RedSize = 0;
934 ctx->Histogram.GreenSize = 0;
935 ctx->Histogram.BlueSize = 0;
936 ctx->Histogram.AlphaSize = 0;
937 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000938 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
939 ctx->Histogram.Count[i][0] = 0;
940 ctx->Histogram.Count[i][1] = 0;
941 ctx->Histogram.Count[i][2] = 0;
942 ctx->Histogram.Count[i][3] = 0;
943 }
944
945 /* Min/Max group */
946 ctx->MinMax.Format = GL_RGBA;
947 ctx->MinMax.Sink = GL_FALSE;
948 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
949 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
950 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
951 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
952
Brian Paul4d053dd2000-01-14 04:45:47 +0000953 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000954 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000955
Brian Paul4d053dd2000-01-14 04:45:47 +0000956 /* Lighting group */
957 for (i=0;i<MAX_LIGHTS;i++) {
958 init_light( &ctx->Light.Light[i], i );
959 }
960 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000961
Brian Paul4d053dd2000-01-14 04:45:47 +0000962 init_lightmodel( &ctx->Light.Model );
963 init_material( &ctx->Light.Material[0] );
964 init_material( &ctx->Light.Material[1] );
965 ctx->Light.ShadeModel = GL_SMOOTH;
966 ctx->Light.Enabled = GL_FALSE;
967 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
968 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000969 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
970 GL_FRONT_AND_BACK,
971 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000972
Brian Paul4d053dd2000-01-14 04:45:47 +0000973 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000974
Brian Paul4d053dd2000-01-14 04:45:47 +0000975 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000976 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
977 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000978 for (i = 0 ; i < 10 ; i++) {
979 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
980 s->shininess = -1;
981 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000982 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 }
Brian Paul77d61af2000-06-28 04:20:21 +0000984
jtgafb833d1999-08-19 00:55:39 +0000985
Brian Paul4d053dd2000-01-14 04:45:47 +0000986 /* Line group */
987 ctx->Line.SmoothFlag = GL_FALSE;
988 ctx->Line.StippleFlag = GL_FALSE;
989 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +0000990 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000991 ctx->Line.StipplePattern = 0xffff;
992 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000993
Brian Paul4d053dd2000-01-14 04:45:47 +0000994 /* Display List group */
995 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000996
Brian Paul736fcbe2001-05-29 15:23:48 +0000997 /* Multisample */
998 ctx->Multisample.Enabled = GL_FALSE;
999 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1000 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1001 ctx->Multisample.SampleCoverage = GL_FALSE;
1002 ctx->Multisample.SampleCoverageValue = 1.0;
1003 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1004
Brian Paul4d053dd2000-01-14 04:45:47 +00001005 /* Pixel group */
1006 ctx->Pixel.RedBias = 0.0;
1007 ctx->Pixel.RedScale = 1.0;
1008 ctx->Pixel.GreenBias = 0.0;
1009 ctx->Pixel.GreenScale = 1.0;
1010 ctx->Pixel.BlueBias = 0.0;
1011 ctx->Pixel.BlueScale = 1.0;
1012 ctx->Pixel.AlphaBias = 0.0;
1013 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001014 ctx->Pixel.DepthBias = 0.0;
1015 ctx->Pixel.DepthScale = 1.0;
1016 ctx->Pixel.IndexOffset = 0;
1017 ctx->Pixel.IndexShift = 0;
1018 ctx->Pixel.ZoomX = 1.0;
1019 ctx->Pixel.ZoomY = 1.0;
1020 ctx->Pixel.MapColorFlag = GL_FALSE;
1021 ctx->Pixel.MapStencilFlag = GL_FALSE;
1022 ctx->Pixel.MapStoSsize = 1;
1023 ctx->Pixel.MapItoIsize = 1;
1024 ctx->Pixel.MapItoRsize = 1;
1025 ctx->Pixel.MapItoGsize = 1;
1026 ctx->Pixel.MapItoBsize = 1;
1027 ctx->Pixel.MapItoAsize = 1;
1028 ctx->Pixel.MapRtoRsize = 1;
1029 ctx->Pixel.MapGtoGsize = 1;
1030 ctx->Pixel.MapBtoBsize = 1;
1031 ctx->Pixel.MapAtoAsize = 1;
1032 ctx->Pixel.MapStoS[0] = 0;
1033 ctx->Pixel.MapItoI[0] = 0;
1034 ctx->Pixel.MapItoR[0] = 0.0;
1035 ctx->Pixel.MapItoG[0] = 0.0;
1036 ctx->Pixel.MapItoB[0] = 0.0;
1037 ctx->Pixel.MapItoA[0] = 0.0;
1038 ctx->Pixel.MapItoR8[0] = 0;
1039 ctx->Pixel.MapItoG8[0] = 0;
1040 ctx->Pixel.MapItoB8[0] = 0;
1041 ctx->Pixel.MapItoA8[0] = 0;
1042 ctx->Pixel.MapRtoR[0] = 0.0;
1043 ctx->Pixel.MapGtoG[0] = 0.0;
1044 ctx->Pixel.MapBtoB[0] = 0.0;
1045 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001046 ctx->Pixel.HistogramEnabled = GL_FALSE;
1047 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1048 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1049 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1050 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001051 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1052 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1053 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1054 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001055 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1056 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1057 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1058 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001059 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1060 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1061 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001062 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1063 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1064 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1065 for (i = 0; i < 3; i++) {
1066 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1067 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1068 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1069 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1070 }
Brian Paul67adba12000-12-09 20:35:54 +00001071 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1072 ctx->Convolution1D.Filter[i] = 0.0;
1073 ctx->Convolution2D.Filter[i] = 0.0;
1074 ctx->Separable2D.Filter[i] = 0.0;
1075 }
Brian Paul82b02f02000-05-07 20:37:40 +00001076 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1077 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001078
Brian Paul4d053dd2000-01-14 04:45:47 +00001079 /* Point group */
1080 ctx->Point.SmoothFlag = GL_FALSE;
1081 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001082 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001083 ctx->Point.Params[0] = 1.0;
1084 ctx->Point.Params[1] = 0.0;
1085 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001086 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001087 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001088 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001089 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001090 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001091
Brian Paul4d053dd2000-01-14 04:45:47 +00001092 /* Polygon group */
1093 ctx->Polygon.CullFlag = GL_FALSE;
1094 ctx->Polygon.CullFaceMode = GL_BACK;
1095 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001096 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001097 ctx->Polygon.FrontMode = GL_FILL;
1098 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001099 ctx->Polygon.SmoothFlag = GL_FALSE;
1100 ctx->Polygon.StippleFlag = GL_FALSE;
1101 ctx->Polygon.OffsetFactor = 0.0F;
1102 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001103 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001104 ctx->Polygon.OffsetPoint = GL_FALSE;
1105 ctx->Polygon.OffsetLine = GL_FALSE;
1106 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001107
Brian Paul4d053dd2000-01-14 04:45:47 +00001108 /* Polygon Stipple group */
1109 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001110
Brian Paul4d053dd2000-01-14 04:45:47 +00001111 /* Scissor group */
1112 ctx->Scissor.Enabled = GL_FALSE;
1113 ctx->Scissor.X = 0;
1114 ctx->Scissor.Y = 0;
1115 ctx->Scissor.Width = 0;
1116 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001117
Brian Paul4d053dd2000-01-14 04:45:47 +00001118 /* Stencil group */
1119 ctx->Stencil.Enabled = GL_FALSE;
1120 ctx->Stencil.Function = GL_ALWAYS;
1121 ctx->Stencil.FailFunc = GL_KEEP;
1122 ctx->Stencil.ZPassFunc = GL_KEEP;
1123 ctx->Stencil.ZFailFunc = GL_KEEP;
1124 ctx->Stencil.Ref = 0;
1125 ctx->Stencil.ValueMask = STENCIL_MAX;
1126 ctx->Stencil.Clear = 0;
1127 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001128
Brian Paul4d053dd2000-01-14 04:45:47 +00001129 /* Texture group */
1130 ctx->Texture.CurrentUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001131 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001132 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1133 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001134 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001135 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001136
Brian Paul4d053dd2000-01-14 04:45:47 +00001137 /* Transformation group */
1138 ctx->Transform.MatrixMode = GL_MODELVIEW;
1139 ctx->Transform.Normalize = GL_FALSE;
1140 ctx->Transform.RescaleNormals = GL_FALSE;
1141 for (i=0;i<MAX_CLIP_PLANES;i++) {
1142 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1143 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1144 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001145 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001146
Brian Paul4d053dd2000-01-14 04:45:47 +00001147 /* Viewport group */
1148 ctx->Viewport.X = 0;
1149 ctx->Viewport.Y = 0;
1150 ctx->Viewport.Width = 0;
1151 ctx->Viewport.Height = 0;
1152 ctx->Viewport.Near = 0.0;
1153 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001154 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001155
1156#define Sz 10
1157#define Tz 14
Brian Paulb6bcae52001-01-23 23:39:36 +00001158 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
1159 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001160#undef Sz
1161#undef Tz
1162
Keith Whitwell14940c42000-11-05 18:40:57 +00001163 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1164 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001165
Brian Paul4d053dd2000-01-14 04:45:47 +00001166 /* Vertex arrays */
1167 ctx->Array.Vertex.Size = 4;
1168 ctx->Array.Vertex.Type = GL_FLOAT;
1169 ctx->Array.Vertex.Stride = 0;
1170 ctx->Array.Vertex.StrideB = 0;
1171 ctx->Array.Vertex.Ptr = NULL;
1172 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001173 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001174 ctx->Array.Normal.Type = GL_FLOAT;
1175 ctx->Array.Normal.Stride = 0;
1176 ctx->Array.Normal.StrideB = 0;
1177 ctx->Array.Normal.Ptr = NULL;
1178 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001179 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001180 ctx->Array.Color.Size = 4;
1181 ctx->Array.Color.Type = GL_FLOAT;
1182 ctx->Array.Color.Stride = 0;
1183 ctx->Array.Color.StrideB = 0;
1184 ctx->Array.Color.Ptr = NULL;
1185 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001186 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1187 ctx->Array.SecondaryColor.Size = 4;
1188 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1189 ctx->Array.SecondaryColor.Stride = 0;
1190 ctx->Array.SecondaryColor.StrideB = 0;
1191 ctx->Array.SecondaryColor.Ptr = NULL;
1192 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1193 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1194 ctx->Array.FogCoord.Size = 1;
1195 ctx->Array.FogCoord.Type = GL_FLOAT;
1196 ctx->Array.FogCoord.Stride = 0;
1197 ctx->Array.FogCoord.StrideB = 0;
1198 ctx->Array.FogCoord.Ptr = NULL;
1199 ctx->Array.FogCoord.Enabled = GL_FALSE;
1200 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001201 ctx->Array.Index.Type = GL_FLOAT;
1202 ctx->Array.Index.Stride = 0;
1203 ctx->Array.Index.StrideB = 0;
1204 ctx->Array.Index.Ptr = NULL;
1205 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001206 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001207 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1208 ctx->Array.TexCoord[i].Size = 4;
1209 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1210 ctx->Array.TexCoord[i].Stride = 0;
1211 ctx->Array.TexCoord[i].StrideB = 0;
1212 ctx->Array.TexCoord[i].Ptr = NULL;
1213 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001214 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001215 }
1216 ctx->Array.TexCoordInterleaveFactor = 1;
1217 ctx->Array.EdgeFlag.Stride = 0;
1218 ctx->Array.EdgeFlag.StrideB = 0;
1219 ctx->Array.EdgeFlag.Ptr = NULL;
1220 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001221 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001222 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1223
1224 /* Pixel transfer */
1225 ctx->Pack.Alignment = 4;
1226 ctx->Pack.RowLength = 0;
1227 ctx->Pack.ImageHeight = 0;
1228 ctx->Pack.SkipPixels = 0;
1229 ctx->Pack.SkipRows = 0;
1230 ctx->Pack.SkipImages = 0;
1231 ctx->Pack.SwapBytes = GL_FALSE;
1232 ctx->Pack.LsbFirst = GL_FALSE;
1233 ctx->Unpack.Alignment = 4;
1234 ctx->Unpack.RowLength = 0;
1235 ctx->Unpack.ImageHeight = 0;
1236 ctx->Unpack.SkipPixels = 0;
1237 ctx->Unpack.SkipRows = 0;
1238 ctx->Unpack.SkipImages = 0;
1239 ctx->Unpack.SwapBytes = GL_FALSE;
1240 ctx->Unpack.LsbFirst = GL_FALSE;
1241
1242 /* Feedback */
1243 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1244 ctx->Feedback.Buffer = NULL;
1245 ctx->Feedback.BufferSize = 0;
1246 ctx->Feedback.Count = 0;
1247
1248 /* Selection/picking */
1249 ctx->Select.Buffer = NULL;
1250 ctx->Select.BufferSize = 0;
1251 ctx->Select.BufferCount = 0;
1252 ctx->Select.Hits = 0;
1253 ctx->Select.NameStackDepth = 0;
1254
Brian Paul4d053dd2000-01-14 04:45:47 +00001255 /* Renderer and client attribute stacks */
1256 ctx->AttribStackDepth = 0;
1257 ctx->ClientAttribStackDepth = 0;
1258
Brian Paul13811372000-04-12 00:27:37 +00001259 /* Display list */
1260 ctx->CallDepth = 0;
1261 ctx->ExecuteFlag = GL_TRUE;
1262 ctx->CompileFlag = GL_FALSE;
1263 ctx->CurrentListPtr = NULL;
1264 ctx->CurrentBlock = NULL;
1265 ctx->CurrentListNum = 0;
1266 ctx->CurrentPos = 0;
1267
1268 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001269 _mesa_init_colortable(&ctx->ColorTable);
1270 _mesa_init_colortable(&ctx->ProxyColorTable);
1271 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1272 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1273 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1274 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001275
Brian Paul4d053dd2000-01-14 04:45:47 +00001276 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001277 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001278 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001279 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001280
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001281 ctx->_NeedNormals = 0;
1282 ctx->_NeedEyeCoords = 0;
1283 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001284
Brian Paul4d053dd2000-01-14 04:45:47 +00001285 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1286
1287 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001288 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001289 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001290
1291 /* For debug/development only */
1292 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1293 ctx->FirstTimeCurrent = GL_TRUE;
1294
1295 /* Dither disable */
1296 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1297 if (ctx->NoDither) {
1298 if (getenv("MESA_DEBUG")) {
1299 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001300 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001301 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001302 }
1303}
1304
1305
1306
1307
jtgafb833d1999-08-19 00:55:39 +00001308/*
1309 * Allocate the proxy textures. If we run out of memory part way through
1310 * the allocations clean up and return GL_FALSE.
1311 * Return: GL_TRUE=success, GL_FALSE=failure
1312 */
Brian Paul178a1c52000-04-22 01:05:00 +00001313static GLboolean
1314alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001315{
1316 GLboolean out_of_memory;
1317 GLint i;
1318
Brian Paula8523782000-11-19 23:10:25 +00001319 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001320 if (!ctx->Texture.Proxy1D) {
1321 return GL_FALSE;
1322 }
1323
Brian Paula8523782000-11-19 23:10:25 +00001324 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001325 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001326 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001327 return GL_FALSE;
1328 }
1329
Brian Paula8523782000-11-19 23:10:25 +00001330 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001331 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001332 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1333 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1334 return GL_FALSE;
1335 }
1336
1337 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1338 if (!ctx->Texture.ProxyCubeMap) {
1339 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1340 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1341 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001342 return GL_FALSE;
1343 }
1344
1345 out_of_memory = GL_FALSE;
1346 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001347 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1348 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1349 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001350 if (!ctx->Texture.Proxy1D->Image[i]
1351 || !ctx->Texture.Proxy2D->Image[i]
1352 || !ctx->Texture.Proxy3D->Image[i]) {
1353 out_of_memory = GL_TRUE;
1354 }
1355 }
1356 if (out_of_memory) {
1357 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1358 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001359 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001360 }
1361 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001362 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001363 }
1364 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001365 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001366 }
1367 }
Brian Paula8523782000-11-19 23:10:25 +00001368 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1369 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1370 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001371 return GL_FALSE;
1372 }
1373 else {
1374 return GL_TRUE;
1375 }
1376}
1377
1378
jtgafb833d1999-08-19 00:55:39 +00001379/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001380 * Initialize a GLcontext struct. This includes allocating all the
1381 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001382 */
Brian Paul178a1c52000-04-22 01:05:00 +00001383GLboolean
1384_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001385 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001386 GLcontext *share_list,
1387 void *driver_ctx,
1388 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001389{
Brian Paul5fb84d22000-05-24 15:04:45 +00001390 GLuint dispatchSize;
1391
jtgafb833d1999-08-19 00:55:39 +00001392 (void) direct; /* not used */
1393
jtgafb833d1999-08-19 00:55:39 +00001394 /* misc one-time initializations */
1395 one_time_init();
1396
Brian Paulb1394fa2000-09-26 20:53:53 +00001397 /**
1398 ** OpenGL SI stuff
1399 **/
1400 if (!ctx->imports.malloc) {
1401 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1402 }
1403 /* exports are setup by the device driver */
1404
jtgafb833d1999-08-19 00:55:39 +00001405 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001406 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001407 ctx->DrawBuffer = NULL;
1408 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001409
jtgafb833d1999-08-19 00:55:39 +00001410 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001411 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001412 ctx->Shared = share_list->Shared;
1413 }
1414 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001415 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001416 ctx->Shared = alloc_shared_state();
1417 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001418 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001419 }
1420 }
Brian Paul9560f052000-01-31 23:11:39 +00001421 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001422 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001423 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001424
Brian Paul5a2f32b2001-04-25 18:21:05 +00001425 /* Effectively bind the default textures to all texture units */
1426 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1427 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1428 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1429 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
1430
Brian Paul4d053dd2000-01-14 04:45:47 +00001431 init_attrib_groups( ctx );
1432
Brian Paulb6bcae52001-01-23 23:39:36 +00001433 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001434 ctx->Color.DrawBuffer = GL_BACK;
1435 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1436 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1437 ctx->Pixel.ReadBuffer = GL_BACK;
1438 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1439 }
1440 else {
1441 ctx->Color.DrawBuffer = GL_FRONT;
1442 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1443 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1444 ctx->Pixel.ReadBuffer = GL_FRONT;
1445 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1446 }
1447
jtgafb833d1999-08-19 00:55:39 +00001448 if (!alloc_proxy_textures(ctx)) {
1449 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001450 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001451 }
jtgafb833d1999-08-19 00:55:39 +00001452
Brian Paulf59afc92000-05-23 23:23:00 +00001453 /* register the most recent extension functions with libGL */
1454 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1455 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1456 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1457 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1458 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1459 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1460 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1461 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1462
Brian Paul5fb84d22000-05-24 15:04:45 +00001463 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1464 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1465 * Mesa we do this to accomodate different versions of libGL and various
1466 * DRI drivers.
1467 */
1468 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1469 sizeof(struct _glapi_table) / sizeof(void *));
1470
Brian Paulfbd8f211999-11-11 01:22:25 +00001471 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001472 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1473 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001474 if (!ctx->Exec || !ctx->Save) {
1475 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001476 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001477 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001478 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001479 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1480 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001481 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001482
Keith Whitwellad2ac212000-11-24 10:25:05 +00001483 ctx->ExecPrefersFloat = GL_FALSE;
1484 ctx->SavePrefersFloat = GL_FALSE;
1485
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001486 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001487 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001488 ctx->TnlModule.Current = NULL;
1489 ctx->TnlModule.SwapCount = 0;
1490
Brian Paulb6bcae52001-01-23 23:39:36 +00001491 /* Z buffer stuff */
1492 if (ctx->Visual.depthBits == 0) {
1493 /* Special case. Even if we don't have a depth buffer we need
1494 * good values for DepthMax for Z vertex transformation purposes
1495 * and for per-fragment fog computation.
1496 */
1497 ctx->DepthMax = 1 << 16;
1498 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1499 }
1500 else if (ctx->Visual.depthBits < 32) {
1501 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1502 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1503 }
1504 else {
1505 /* Special case since shift values greater than or equal to the
1506 * number of bits in the left hand expression's type are undefined.
1507 */
1508 ctx->DepthMax = 0xffffffff;
1509 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1510 }
Brian Paulbc920f02001-05-07 16:32:51 +00001511 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001512
1513
Brian Paul3b18a362000-09-26 15:27:20 +00001514#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001515 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001516#if 0
1517 /* Brian: do you want to have CreateContext fail here,
1518 or should we just trap in NewTrace (currently done)? */
1519 if (!(ctx->TraceCtx)) {
1520 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001521 FREE( ctx->Exec );
1522 FREE( ctx->Save );
1523 return GL_FALSE;
1524 }
1525#endif
1526 trInitContext(ctx->TraceCtx);
1527
1528 ctx->TraceDispatch = (struct _glapi_table *)
1529 CALLOC(dispatchSize * sizeof(void*));
1530#if 0
1531 if (!(ctx->TraceCtx)) {
1532 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001533 FREE( ctx->Exec );
1534 FREE( ctx->Save );
1535 FREE( ctx->TraceCtx );
1536 return GL_FALSE;
1537 }
1538#endif
1539 trInitDispatch(ctx->TraceDispatch);
1540#endif
1541
Brian Paul4d053dd2000-01-14 04:45:47 +00001542 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001543}
1544
jtgafb833d1999-08-19 00:55:39 +00001545
1546
1547/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001548 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001549 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001550 * sharelist - another context to share display lists with or NULL
1551 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001552 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001553 */
Brian Paul178a1c52000-04-22 01:05:00 +00001554GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001555_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001556 GLcontext *share_list,
1557 void *driver_ctx,
1558 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001559{
1560 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1561 if (!ctx) {
1562 return NULL;
1563 }
1564
Brian Paul178a1c52000-04-22 01:05:00 +00001565 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001566 return ctx;
1567 }
1568 else {
1569 FREE(ctx);
1570 return NULL;
1571 }
1572}
1573
1574
1575
1576/*
1577 * Free the data associated with the given context.
1578 * But don't free() the GLcontext struct itself!
1579 */
Brian Paul178a1c52000-04-22 01:05:00 +00001580void
Brian Paulb1394fa2000-09-26 20:53:53 +00001581_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001582{
Brian Paul4d053dd2000-01-14 04:45:47 +00001583 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001584 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001585
1586 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001587 if (ctx == _mesa_get_current_context()) {
1588 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001589 }
1590
Keith Whitwell23caf202000-11-16 21:05:34 +00001591 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001592 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001593 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001594 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001595 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001596 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001597 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001598 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001599 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001600 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001601 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001602 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001603 }
1604 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001605
Brian Paul9560f052000-01-31 23:11:39 +00001606 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001607 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001608 assert(ctx->Shared->RefCount >= 0);
1609 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1610 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001611 /* free shared state */
1612 free_shared_state( ctx, ctx->Shared );
1613 }
1614
Keith Whitwell14940c42000-11-05 18:40:57 +00001615 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001616 FREE( s );
1617 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001618 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001619
1620 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001621 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1622 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1623 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001624
1625 /* Free evaluator data */
1626 if (ctx->EvalMap.Map1Vertex3.Points)
1627 FREE( ctx->EvalMap.Map1Vertex3.Points );
1628 if (ctx->EvalMap.Map1Vertex4.Points)
1629 FREE( ctx->EvalMap.Map1Vertex4.Points );
1630 if (ctx->EvalMap.Map1Index.Points)
1631 FREE( ctx->EvalMap.Map1Index.Points );
1632 if (ctx->EvalMap.Map1Color4.Points)
1633 FREE( ctx->EvalMap.Map1Color4.Points );
1634 if (ctx->EvalMap.Map1Normal.Points)
1635 FREE( ctx->EvalMap.Map1Normal.Points );
1636 if (ctx->EvalMap.Map1Texture1.Points)
1637 FREE( ctx->EvalMap.Map1Texture1.Points );
1638 if (ctx->EvalMap.Map1Texture2.Points)
1639 FREE( ctx->EvalMap.Map1Texture2.Points );
1640 if (ctx->EvalMap.Map1Texture3.Points)
1641 FREE( ctx->EvalMap.Map1Texture3.Points );
1642 if (ctx->EvalMap.Map1Texture4.Points)
1643 FREE( ctx->EvalMap.Map1Texture4.Points );
1644
1645 if (ctx->EvalMap.Map2Vertex3.Points)
1646 FREE( ctx->EvalMap.Map2Vertex3.Points );
1647 if (ctx->EvalMap.Map2Vertex4.Points)
1648 FREE( ctx->EvalMap.Map2Vertex4.Points );
1649 if (ctx->EvalMap.Map2Index.Points)
1650 FREE( ctx->EvalMap.Map2Index.Points );
1651 if (ctx->EvalMap.Map2Color4.Points)
1652 FREE( ctx->EvalMap.Map2Color4.Points );
1653 if (ctx->EvalMap.Map2Normal.Points)
1654 FREE( ctx->EvalMap.Map2Normal.Points );
1655 if (ctx->EvalMap.Map2Texture1.Points)
1656 FREE( ctx->EvalMap.Map2Texture1.Points );
1657 if (ctx->EvalMap.Map2Texture2.Points)
1658 FREE( ctx->EvalMap.Map2Texture2.Points );
1659 if (ctx->EvalMap.Map2Texture3.Points)
1660 FREE( ctx->EvalMap.Map2Texture3.Points );
1661 if (ctx->EvalMap.Map2Texture4.Points)
1662 FREE( ctx->EvalMap.Map2Texture4.Points );
1663
Brian Paul4bdcfe52000-04-17 17:57:04 +00001664 _mesa_free_colortable_data( &ctx->ColorTable );
1665 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1666 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1667 _mesa_free_colortable_data( &ctx->Texture.Palette );
1668
Brian Paul69755402001-02-26 23:58:12 +00001669 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001670
1671 FREE(ctx->Exec);
1672 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001673}
1674
1675
1676
1677/*
1678 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001679 */
Brian Paul178a1c52000-04-22 01:05:00 +00001680void
Brian Paulb1394fa2000-09-26 20:53:53 +00001681_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001682{
1683 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001684 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001685 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001686 }
1687}
1688
1689
1690
1691/*
jtgafb833d1999-08-19 00:55:39 +00001692 * Copy attribute groups from one context to another.
1693 * Input: src - source context
1694 * dst - destination context
1695 * mask - bitwise OR of GL_*_BIT flags
1696 */
Brian Paul178a1c52000-04-22 01:05:00 +00001697void
Brian Paulb1394fa2000-09-26 20:53:53 +00001698_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001699{
1700 if (mask & GL_ACCUM_BUFFER_BIT) {
1701 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1702 }
1703 if (mask & GL_COLOR_BUFFER_BIT) {
1704 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1705 }
1706 if (mask & GL_CURRENT_BIT) {
1707 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1708 }
1709 if (mask & GL_DEPTH_BUFFER_BIT) {
1710 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1711 }
1712 if (mask & GL_ENABLE_BIT) {
1713 /* no op */
1714 }
1715 if (mask & GL_EVAL_BIT) {
1716 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1717 }
1718 if (mask & GL_FOG_BIT) {
1719 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1720 }
1721 if (mask & GL_HINT_BIT) {
1722 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1723 }
1724 if (mask & GL_LIGHTING_BIT) {
1725 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001726 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001727 }
1728 if (mask & GL_LINE_BIT) {
1729 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1730 }
1731 if (mask & GL_LIST_BIT) {
1732 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1733 }
1734 if (mask & GL_PIXEL_MODE_BIT) {
1735 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1736 }
1737 if (mask & GL_POINT_BIT) {
1738 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1739 }
1740 if (mask & GL_POLYGON_BIT) {
1741 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1742 }
1743 if (mask & GL_POLYGON_STIPPLE_BIT) {
1744 /* Use loop instead of MEMCPY due to problem with Portland Group's
1745 * C compiler. Reported by John Stone.
1746 */
1747 int i;
1748 for (i=0;i<32;i++) {
1749 dst->PolygonStipple[i] = src->PolygonStipple[i];
1750 }
1751 }
1752 if (mask & GL_SCISSOR_BIT) {
1753 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1754 }
1755 if (mask & GL_STENCIL_BUFFER_BIT) {
1756 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1757 }
1758 if (mask & GL_TEXTURE_BIT) {
1759 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1760 }
1761 if (mask & GL_TRANSFORM_BIT) {
1762 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1763 }
1764 if (mask & GL_VIEWPORT_BIT) {
1765 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1766 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001767 /* XXX FIXME: Call callbacks?
1768 */
1769 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001770}
1771
1772
jtgafb833d1999-08-19 00:55:39 +00001773/*
Brian Paul00037781999-12-17 14:52:35 +00001774 * Set the current context, binding the given frame buffer to the context.
1775 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001776void
1777_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001778{
Brian Paulb1394fa2000-09-26 20:53:53 +00001779 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001780}
1781
1782
Keith Whitwell23caf202000-11-16 21:05:34 +00001783static void print_info( void )
1784{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001785 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001786 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001787 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001788 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001789 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001790 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001791 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001792 (char *) _mesa_GetString(GL_EXTENSIONS));
1793#if defined(THREADS)
1794 fprintf(stderr, "Mesa thread-safe: YES\n");
1795#else
1796 fprintf(stderr, "Mesa thread-safe: NO\n");
1797#endif
1798#if defined(USE_X86_ASM)
1799 fprintf(stderr, "Mesa x86-optimized: YES\n");
1800#else
1801 fprintf(stderr, "Mesa x86-optimized: NO\n");
1802#endif
davem69e4f84b42001-06-05 03:58:20 +00001803#if defined(USE_SPARC_ASM)
1804 fprintf(stderr, "Mesa sparc-optimized: YES\n");
1805#else
1806 fprintf(stderr, "Mesa sparc-optimized: NO\n");
1807#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001808}
1809
1810
Brian Paul00037781999-12-17 14:52:35 +00001811/*
1812 * Bind the given context to the given draw-buffer and read-buffer
1813 * and make it the current context for this thread.
1814 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001815void
1816_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1817 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001818{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001819 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001820 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001821
Brian Paulbe3602d2001-02-28 00:27:48 +00001822 /* Check that the context's and framebuffer's visuals are compatible.
1823 * We could do a lot more checking here but this'll catch obvious
1824 * problems.
1825 */
1826 if (newCtx && drawBuffer && readBuffer) {
1827 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1828 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1829 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1830 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1831 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1832 return; /* incompatible */
1833 }
1834 }
1835
Brian Paul00037781999-12-17 14:52:35 +00001836 /* We call this function periodically (just here for now) in
1837 * order to detect when multithreading has begun.
1838 */
1839 _glapi_check_multithread();
1840
Brian Paulf9b97d92000-01-28 20:17:42 +00001841 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001842 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001843
1844
1845 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001846 _glapi_set_dispatch(NULL); /* none current */
1847 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001848 else {
1849 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001850
Keith Whitwell23caf202000-11-16 21:05:34 +00001851 if (drawBuffer && readBuffer) {
1852 /* TODO: check if newCtx and buffer's visual match??? */
1853 newCtx->DrawBuffer = drawBuffer;
1854 newCtx->ReadBuffer = readBuffer;
1855 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001856 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001857 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001858
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001859 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001860 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1861
1862 /* We can use this to help debug user's problems. Tell them to set
1863 * the MESA_INFO env variable before running their app. Then the
1864 * first time each context is made current we'll print some useful
1865 * information.
1866 */
1867 if (newCtx->FirstTimeCurrent) {
1868 if (getenv("MESA_INFO")) {
1869 print_info();
1870 }
1871 newCtx->FirstTimeCurrent = GL_FALSE;
1872 }
Brian Paul00037781999-12-17 14:52:35 +00001873 }
1874}
1875
1876
1877
1878/*
1879 * Return current context handle for the calling thread.
1880 * This isn't the fastest way to get the current context.
1881 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1882 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001883GLcontext *
1884_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001885{
Brian Paulf9b97d92000-01-28 20:17:42 +00001886 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001887}
1888
1889
1890
1891/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001892 * This should be called by device drivers just before they do a
1893 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001894 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001895void
1896_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001897{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001898 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001899}
1900
1901
Brian Paul00037781999-12-17 14:52:35 +00001902
Brian Paulfbd8f211999-11-11 01:22:25 +00001903/*
1904 * Return pointer to this context's current API dispatch table.
1905 * It'll either be the immediate-mode execute dispatcher or the
1906 * display list compile dispatcher.
1907 */
1908struct _glapi_table *
1909_mesa_get_dispatch(GLcontext *ctx)
1910{
1911 return ctx->CurrentDispatch;
1912}
1913
1914
1915
jtgafb833d1999-08-19 00:55:39 +00001916/**********************************************************************/
1917/***** Miscellaneous functions *****/
1918/**********************************************************************/
1919
1920
1921/*
1922 * This function is called when the Mesa user has stumbled into a code
1923 * path which may not be implemented fully or correctly.
1924 */
Brian Paul08836342001-03-03 20:33:27 +00001925void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001926{
1927 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00001928#ifdef XF86DRI
1929 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
1930#else
1931 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
1932#endif
jtgafb833d1999-08-19 00:55:39 +00001933 (void) ctx;
1934}
1935
1936
1937
1938/*
1939 * This is called to inform the user that he or she has tried to do
1940 * something illogical or if there's likely a bug in their program
1941 * (like enabled depth testing without a depth buffer).
1942 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001943void
1944_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001945{
Brian Paulb1394fa2000-09-26 20:53:53 +00001946 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001947}
1948
1949
1950
Brian Paulfa9df402000-02-02 19:16:46 +00001951/*
1952 * Compile an error into current display list.
1953 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001954void
1955_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001956{
1957 if (ctx->CompileFlag)
Brian Paul08836342001-03-03 20:33:27 +00001958 _mesa_save_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001959
1960 if (ctx->ExecuteFlag)
Brian Paul08836342001-03-03 20:33:27 +00001961 _mesa_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001962}
1963
1964
Brian Paulfa9df402000-02-02 19:16:46 +00001965
jtgafb833d1999-08-19 00:55:39 +00001966/*
1967 * This is Mesa's error handler. Normally, all that's done is the updating
1968 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1969 * environment variable "MESA_DEBUG" is defined then a real error message
1970 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001971 * Input: ctx - the GL context
1972 * error - the error value
1973 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001974 */
Brian Paul7eb06032000-07-14 04:13:40 +00001975void
Brian Paul08836342001-03-03 20:33:27 +00001976_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001977{
Brian Paul7eb06032000-07-14 04:13:40 +00001978 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001979 GLboolean debug;
1980
1981#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001982 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001983 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001984 else
1985 debug = GL_TRUE;
1986#else
1987 if (debugEnv)
1988 debug = GL_TRUE;
1989 else
1990 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001991#endif
1992
1993 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001994 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001995 switch (error) {
1996 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001997 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001998 break;
1999 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002000 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002001 break;
2002 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002003 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002004 break;
2005 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002006 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002007 break;
2008 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002009 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002010 break;
2011 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002012 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002013 break;
2014 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002015 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002016 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002017 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002018 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002019 break;
jtgafb833d1999-08-19 00:55:39 +00002020 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002021 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002022 break;
2023 }
Brian Paul7eb06032000-07-14 04:13:40 +00002024 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002025 }
2026
Brian Paul7eb06032000-07-14 04:13:40 +00002027 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002028 ctx->ErrorValue = error;
2029 }
2030
2031 /* Call device driver's error handler, if any. This is used on the Mac. */
2032 if (ctx->Driver.Error) {
2033 (*ctx->Driver.Error)( ctx );
2034 }
2035}
2036
2037
2038
Brian Paulfa9df402000-02-02 19:16:46 +00002039void
2040_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002041{
Brian Paulfa9df402000-02-02 19:16:46 +00002042 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002043 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002044 if (ctx->Driver.Finish) {
2045 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002046 }
2047}
2048
2049
2050
Brian Paulfa9df402000-02-02 19:16:46 +00002051void
2052_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002053{
Brian Paulfa9df402000-02-02 19:16:46 +00002054 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002055 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002056 if (ctx->Driver.Flush) {
2057 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002058 }
jtgafb833d1999-08-19 00:55:39 +00002059}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002060
2061
2062
Keith Whitwellcab974c2000-12-26 05:09:27 +00002063const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002064 "GL_POINTS",
2065 "GL_LINES",
2066 "GL_LINE_LOOP",
2067 "GL_LINE_STRIP",
2068 "GL_TRIANGLES",
2069 "GL_TRIANGLE_STRIP",
2070 "GL_TRIANGLE_FAN",
2071 "GL_QUADS",
2072 "GL_QUAD_STRIP",
2073 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002074 "outside begin/end",
2075 "inside unkown primitive",
2076 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002077};