blob: 81a38c839e20aebe3bc240af617800640632c75f [file] [log] [blame]
Chia-I Wu09142132014-08-11 15:42:55 +08001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
Chia-I Wu44e42362014-09-02 08:32:09 +080023 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 * Courtney Goeltzenleuchter <courtney@lunarg.com>
Chia-I Wu09142132014-08-11 15:42:55 +080027 */
28
29#ifndef CMD_H
30#define CMD_H
31
32#include "intel.h"
33#include "obj.h"
Chia-I Wub2755562014-08-20 13:38:52 +080034#include "view.h"
35
36struct intel_pipeline;
Chia-I Wuf2b6d722014-09-02 08:52:27 +080037struct intel_pipeline_shader;
Chia-I Wub2755562014-08-20 13:38:52 +080038struct intel_pipeline_delta;
39struct intel_viewport_state;
40struct intel_raster_state;
41struct intel_msaa_state;
42struct intel_blend_state;
43struct intel_ds_state;
44struct intel_dset;
45
Chia-I Wu00b51a82014-09-09 12:07:37 +080046struct intel_cmd_item;
Chia-I Wu958d1b72014-08-21 11:28:11 +080047struct intel_cmd_reloc;
48
Chia-I Wu8370b402014-08-29 12:28:37 +080049/*
50 * We know what workarounds are needed for intel_pipeline. These are mostly
51 * for intel_pipeline_delta.
52 */
53enum intel_cmd_wa_flags {
54 /*
55 * From the Sandy Bridge PRM, volume 2 part 1, page 60:
56 *
57 * "Before any depth stall flush (including those produced by
58 * non-pipelined state commands), software needs to first send a
59 * PIPE_CONTROL with no bits set except Post-Sync Operation != 0."
60 */
61 INTEL_CMD_WA_GEN6_PRE_DEPTH_STALL_WRITE = 1 << 0,
62
63 /*
64 * From the Sandy Bridge PRM, volume 2 part 1, page 274:
65 *
66 * "A PIPE_CONTROL command, with only the Stall At Pixel Scoreboard
67 * field set (DW1 Bit 1), must be issued prior to any change to the
68 * value in this field (Maximum Number of Threads in 3DSTATE_WM)"
69 *
70 * From the Ivy Bridge PRM, volume 2 part 1, page 286:
71 *
72 * "If this field (Maximum Number of Threads in 3DSTATE_PS) is changed
73 * between 3DPRIMITIVE commands, a PIPE_CONTROL command with Stall at
74 * Pixel Scoreboard set is required to be issued."
75 */
76 INTEL_CMD_WA_GEN6_PRE_COMMAND_SCOREBOARD_STALL = 1 << 1,
77
78 /*
79 * From the Ivy Bridge PRM, volume 2 part 1, page 106:
80 *
81 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
82 * stall needs to be sent just prior to any 3DSTATE_VS,
83 * 3DSTATE_URB_VS, 3DSTATE_CONSTANT_VS,
84 * 3DSTATE_BINDING_TABLE_POINTER_VS, 3DSTATE_SAMPLER_STATE_POINTER_VS
85 * command. Only one PIPE_CONTROL needs to be sent before any
86 * combination of VS associated 3DSTATE."
87 */
88 INTEL_CMD_WA_GEN7_PRE_VS_DEPTH_STALL_WRITE = 1 << 2,
89
90 /*
91 * From the Ivy Bridge PRM, volume 2 part 1, page 258:
92 *
93 * "Due to an HW issue driver needs to send a pipe control with stall
94 * when ever there is state change in depth bias related state"
95 *
96 * From the Ivy Bridge PRM, volume 2 part 1, page 292:
97 *
98 * "A PIPE_CONTOL command with the CS Stall bit set must be programmed
99 * in the ring after this instruction
100 * (3DSTATE_PUSH_CONSTANT_ALLOC_PS)."
101 */
102 INTEL_CMD_WA_GEN7_POST_COMMAND_CS_STALL = 1 << 3,
103
104 /*
105 * From the Ivy Bridge PRM, volume 2 part 1, page 276:
106 *
107 * "The driver must make sure a PIPE_CONTROL with the Depth Stall
108 * Enable bit set after all the following states are programmed:
109 *
110 * - 3DSTATE_PS
111 * - 3DSTATE_VIEWPORT_STATE_POINTERS_CC
112 * - 3DSTATE_CONSTANT_PS
113 * - 3DSTATE_BINDING_TABLE_POINTERS_PS
114 * - 3DSTATE_SAMPLER_STATE_POINTERS_PS
115 * - 3DSTATE_CC_STATE_POINTERS
116 * - 3DSTATE_BLEND_STATE_POINTERS
117 * - 3DSTATE_DEPTH_STENCIL_STATE_POINTERS"
118 */
119 INTEL_CMD_WA_GEN7_POST_COMMAND_DEPTH_STALL = 1 << 4,
120};
121
Chia-I Wu68f319d2014-09-09 09:43:21 +0800122enum intel_cmd_writer_type {
123 INTEL_CMD_WRITER_BATCH,
124 INTEL_CMD_WRITER_STATE,
125 INTEL_CMD_WRITER_INSTRUCTION,
126
127 INTEL_CMD_WRITER_COUNT,
128};
129
Courtney Goeltzenleuchterd85c1d62014-08-27 14:04:53 -0600130struct intel_cmd_shader {
Chia-I Wuf2b6d722014-09-02 08:52:27 +0800131 const struct intel_pipeline_shader *shader;
Chia-I Wu72292b72014-09-09 10:48:33 +0800132 uint32_t kernel_offset;
Courtney Goeltzenleuchterd85c1d62014-08-27 14:04:53 -0600133};
134
Chia-I Wub2755562014-08-20 13:38:52 +0800135/*
136 * States bounded to the command buffer. We want to write states directly to
137 * the command buffer when possible, and reduce this struct.
138 */
139struct intel_cmd_bind {
140 struct {
141 const struct intel_pipeline *graphics;
142 const struct intel_pipeline *compute;
143 const struct intel_pipeline_delta *graphics_delta;
144 const struct intel_pipeline_delta *compute_delta;
145 } pipeline;
146
Courtney Goeltzenleuchterba305812014-08-28 17:27:47 -0600147 /*
148 * Currently active shaders for this command buffer.
149 * Provides data only available after shaders are bound to
150 * a command buffer, such as the kernel position in the kernel BO
151 */
152 struct intel_cmd_shader vs;
153 struct intel_cmd_shader fs;
154 struct intel_cmd_shader gs;
Chia-I Wu95959fb2014-09-02 11:01:03 +0800155 struct intel_cmd_shader tcs;
156 struct intel_cmd_shader tes;
157 struct intel_cmd_shader cs;
Courtney Goeltzenleuchterba305812014-08-28 17:27:47 -0600158
Chia-I Wub2755562014-08-20 13:38:52 +0800159 struct {
Chia-I Wu338fe642014-08-28 10:43:04 +0800160 XGL_UINT count;
161 XGL_UINT used;
162 struct intel_cmd_shader *shaderArray;
Courtney Goeltzenleuchterd85c1d62014-08-27 14:04:53 -0600163 } shaderCache;
164
165 struct {
Chia-I Wub2755562014-08-20 13:38:52 +0800166 const struct intel_viewport_state *viewport;
167 const struct intel_raster_state *raster;
168 const struct intel_msaa_state *msaa;
169 const struct intel_blend_state *blend;
170 const struct intel_ds_state *ds;
171 } state;
172
173 struct {
174 const struct intel_dset *graphics;
175 XGL_UINT graphics_offset;
176 const struct intel_dset *compute;
177 XGL_UINT compute_offset;
178 } dset;
179
180 struct {
181 struct intel_mem_view graphics;
182 struct intel_mem_view compute;
Chia-I Wu9f1722c2014-08-25 10:17:58 +0800183 } dyn_view;
Chia-I Wub2755562014-08-20 13:38:52 +0800184
185 struct {
186 const struct intel_mem *mem;
187 XGL_GPU_SIZE offset;
188 XGL_INDEX_TYPE type;
189 } index;
190
191 struct {
192 const struct intel_rt_view *rt[XGL_MAX_COLOR_ATTACHMENTS];
193 XGL_UINT rt_count;
194
195 const struct intel_ds_view *ds;
196 } att;
Chia-I Wu48c283d2014-08-25 23:13:46 +0800197
Chia-I Wu707a29e2014-08-27 12:51:47 +0800198 XGL_UINT draw_count;
Chia-I Wu48c283d2014-08-25 23:13:46 +0800199 uint32_t wa_flags;
Chia-I Wub2755562014-08-20 13:38:52 +0800200};
Chia-I Wu09142132014-08-11 15:42:55 +0800201
Chia-I Wue24c3292014-08-21 14:05:23 +0800202struct intel_cmd_writer {
Chia-I Wu72292b72014-09-09 10:48:33 +0800203 XGL_SIZE size;
Chia-I Wue24c3292014-08-21 14:05:23 +0800204 struct intel_bo *bo;
Chia-I Wu0f50ba82014-09-09 10:25:46 +0800205 void *ptr;
Chia-I Wue24c3292014-08-21 14:05:23 +0800206
Chia-I Wu72292b72014-09-09 10:48:33 +0800207 XGL_SIZE used;
Chia-I Wu00b51a82014-09-09 12:07:37 +0800208
209 /* for decoding */
210 struct intel_cmd_item *items;
211 XGL_UINT item_alloc;
212 XGL_UINT item_used;
Chia-I Wue24c3292014-08-21 14:05:23 +0800213};
214
Chia-I Wu730e5362014-08-19 12:15:09 +0800215struct intel_cmd {
216 struct intel_obj obj;
217
218 struct intel_dev *dev;
Chia-I Wu0b784442014-08-25 22:54:16 +0800219 struct intel_bo *scratch_bo;
Chia-I Wu63883292014-08-25 13:50:26 +0800220 int pipeline_select;
Chia-I Wu730e5362014-08-19 12:15:09 +0800221
Chia-I Wu343b1372014-08-20 16:39:20 +0800222 struct intel_cmd_reloc *relocs;
223 XGL_UINT reloc_count;
224
Chia-I Wu730e5362014-08-19 12:15:09 +0800225 XGL_FLAGS flags;
226
Chia-I Wu68f319d2014-09-09 09:43:21 +0800227 struct intel_cmd_writer writers[INTEL_CMD_WRITER_COUNT];
Chia-I Wu730e5362014-08-19 12:15:09 +0800228
Chia-I Wu343b1372014-08-20 16:39:20 +0800229 XGL_UINT reloc_used;
Chia-I Wu04966702014-08-20 15:05:03 +0800230 XGL_RESULT result;
Chia-I Wub2755562014-08-20 13:38:52 +0800231
232 struct intel_cmd_bind bind;
Chia-I Wu730e5362014-08-19 12:15:09 +0800233};
234
235static inline struct intel_cmd *intel_cmd(XGL_CMD_BUFFER cmd)
236{
237 return (struct intel_cmd *) cmd;
238}
239
240static inline struct intel_cmd *intel_cmd_from_obj(struct intel_obj *obj)
241{
242 return (struct intel_cmd *) obj;
243}
244
245XGL_RESULT intel_cmd_create(struct intel_dev *dev,
246 const XGL_CMD_BUFFER_CREATE_INFO *info,
247 struct intel_cmd **cmd_ret);
248void intel_cmd_destroy(struct intel_cmd *cmd);
249
250XGL_RESULT intel_cmd_begin(struct intel_cmd *cmd, XGL_FLAGS flags);
251XGL_RESULT intel_cmd_end(struct intel_cmd *cmd);
252
Chia-I Wu00b51a82014-09-09 12:07:37 +0800253void intel_cmd_decode(struct intel_cmd *cmd);
254
Chia-I Wue24c3292014-08-21 14:05:23 +0800255static inline struct intel_bo *intel_cmd_get_batch(const struct intel_cmd *cmd,
256 XGL_GPU_SIZE *used)
257{
Chia-I Wu68f319d2014-09-09 09:43:21 +0800258 const struct intel_cmd_writer *writer =
259 &cmd->writers[INTEL_CMD_WRITER_BATCH];
Chia-I Wue24c3292014-08-21 14:05:23 +0800260
261 if (used)
Chia-I Wu72292b72014-09-09 10:48:33 +0800262 *used = writer->used;
Chia-I Wue24c3292014-08-21 14:05:23 +0800263
264 return writer->bo;
265}
266
Chia-I Wu09142132014-08-11 15:42:55 +0800267XGL_RESULT XGLAPI intelCreateCommandBuffer(
268 XGL_DEVICE device,
269 const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo,
270 XGL_CMD_BUFFER* pCmdBuffer);
271
272XGL_RESULT XGLAPI intelBeginCommandBuffer(
273 XGL_CMD_BUFFER cmdBuffer,
274 XGL_FLAGS flags);
275
276XGL_RESULT XGLAPI intelEndCommandBuffer(
277 XGL_CMD_BUFFER cmdBuffer);
278
279XGL_RESULT XGLAPI intelResetCommandBuffer(
280 XGL_CMD_BUFFER cmdBuffer);
281
282XGL_VOID XGLAPI intelCmdBindPipeline(
283 XGL_CMD_BUFFER cmdBuffer,
284 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
285 XGL_PIPELINE pipeline);
286
287XGL_VOID XGLAPI intelCmdBindPipelineDelta(
288 XGL_CMD_BUFFER cmdBuffer,
289 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
290 XGL_PIPELINE_DELTA delta);
291
292XGL_VOID XGLAPI intelCmdBindStateObject(
293 XGL_CMD_BUFFER cmdBuffer,
294 XGL_STATE_BIND_POINT stateBindPoint,
295 XGL_STATE_OBJECT state);
296
297XGL_VOID XGLAPI intelCmdBindDescriptorSet(
298 XGL_CMD_BUFFER cmdBuffer,
299 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
300 XGL_UINT index,
301 XGL_DESCRIPTOR_SET descriptorSet,
302 XGL_UINT slotOffset);
303
304XGL_VOID XGLAPI intelCmdBindDynamicMemoryView(
305 XGL_CMD_BUFFER cmdBuffer,
306 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
307 const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView);
308
309XGL_VOID XGLAPI intelCmdBindIndexData(
310 XGL_CMD_BUFFER cmdBuffer,
311 XGL_GPU_MEMORY mem,
312 XGL_GPU_SIZE offset,
313 XGL_INDEX_TYPE indexType);
314
315XGL_VOID XGLAPI intelCmdBindAttachments(
316 XGL_CMD_BUFFER cmdBuffer,
317 XGL_UINT colorAttachmentCount,
318 const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments,
319 const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment);
320
321XGL_VOID XGLAPI intelCmdPrepareMemoryRegions(
322 XGL_CMD_BUFFER cmdBuffer,
323 XGL_UINT transitionCount,
324 const XGL_MEMORY_STATE_TRANSITION* pStateTransitions);
325
326XGL_VOID XGLAPI intelCmdPrepareImages(
327 XGL_CMD_BUFFER cmdBuffer,
328 XGL_UINT transitionCount,
329 const XGL_IMAGE_STATE_TRANSITION* pStateTransitions);
330
331XGL_VOID XGLAPI intelCmdDraw(
332 XGL_CMD_BUFFER cmdBuffer,
333 XGL_UINT firstVertex,
334 XGL_UINT vertexCount,
335 XGL_UINT firstInstance,
336 XGL_UINT instanceCount);
337
338XGL_VOID XGLAPI intelCmdDrawIndexed(
339 XGL_CMD_BUFFER cmdBuffer,
340 XGL_UINT firstIndex,
341 XGL_UINT indexCount,
342 XGL_INT vertexOffset,
343 XGL_UINT firstInstance,
344 XGL_UINT instanceCount);
345
346XGL_VOID XGLAPI intelCmdDrawIndirect(
347 XGL_CMD_BUFFER cmdBuffer,
348 XGL_GPU_MEMORY mem,
349 XGL_GPU_SIZE offset,
350 XGL_UINT32 count,
351 XGL_UINT32 stride);
352
353XGL_VOID XGLAPI intelCmdDrawIndexedIndirect(
354 XGL_CMD_BUFFER cmdBuffer,
355 XGL_GPU_MEMORY mem,
356 XGL_GPU_SIZE offset,
357 XGL_UINT32 count,
358 XGL_UINT32 stride);
359
360XGL_VOID XGLAPI intelCmdDispatch(
361 XGL_CMD_BUFFER cmdBuffer,
362 XGL_UINT x,
363 XGL_UINT y,
364 XGL_UINT z);
365
366XGL_VOID XGLAPI intelCmdDispatchIndirect(
367 XGL_CMD_BUFFER cmdBuffer,
368 XGL_GPU_MEMORY mem,
369 XGL_GPU_SIZE offset);
370
371XGL_VOID XGLAPI intelCmdCopyMemory(
372 XGL_CMD_BUFFER cmdBuffer,
373 XGL_GPU_MEMORY srcMem,
374 XGL_GPU_MEMORY destMem,
375 XGL_UINT regionCount,
376 const XGL_MEMORY_COPY* pRegions);
377
378XGL_VOID XGLAPI intelCmdCopyImage(
379 XGL_CMD_BUFFER cmdBuffer,
380 XGL_IMAGE srcImage,
381 XGL_IMAGE destImage,
382 XGL_UINT regionCount,
383 const XGL_IMAGE_COPY* pRegions);
384
385XGL_VOID XGLAPI intelCmdCopyMemoryToImage(
386 XGL_CMD_BUFFER cmdBuffer,
387 XGL_GPU_MEMORY srcMem,
388 XGL_IMAGE destImage,
389 XGL_UINT regionCount,
390 const XGL_MEMORY_IMAGE_COPY* pRegions);
391
392XGL_VOID XGLAPI intelCmdCopyImageToMemory(
393 XGL_CMD_BUFFER cmdBuffer,
394 XGL_IMAGE srcImage,
395 XGL_GPU_MEMORY destMem,
396 XGL_UINT regionCount,
397 const XGL_MEMORY_IMAGE_COPY* pRegions);
398
399XGL_VOID XGLAPI intelCmdCloneImageData(
400 XGL_CMD_BUFFER cmdBuffer,
401 XGL_IMAGE srcImage,
402 XGL_IMAGE_STATE srcImageState,
403 XGL_IMAGE destImage,
404 XGL_IMAGE_STATE destImageState);
405
406XGL_VOID XGLAPI intelCmdUpdateMemory(
407 XGL_CMD_BUFFER cmdBuffer,
408 XGL_GPU_MEMORY destMem,
409 XGL_GPU_SIZE destOffset,
410 XGL_GPU_SIZE dataSize,
411 const XGL_UINT32* pData);
412
413XGL_VOID XGLAPI intelCmdFillMemory(
414 XGL_CMD_BUFFER cmdBuffer,
415 XGL_GPU_MEMORY destMem,
416 XGL_GPU_SIZE destOffset,
417 XGL_GPU_SIZE fillSize,
418 XGL_UINT32 data);
419
420XGL_VOID XGLAPI intelCmdClearColorImage(
421 XGL_CMD_BUFFER cmdBuffer,
422 XGL_IMAGE image,
423 const XGL_FLOAT color[4],
424 XGL_UINT rangeCount,
425 const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges);
426
427XGL_VOID XGLAPI intelCmdClearColorImageRaw(
428 XGL_CMD_BUFFER cmdBuffer,
429 XGL_IMAGE image,
430 const XGL_UINT32 color[4],
431 XGL_UINT rangeCount,
432 const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges);
433
434XGL_VOID XGLAPI intelCmdClearDepthStencil(
435 XGL_CMD_BUFFER cmdBuffer,
436 XGL_IMAGE image,
437 XGL_FLOAT depth,
438 XGL_UINT32 stencil,
439 XGL_UINT rangeCount,
440 const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges);
441
442XGL_VOID XGLAPI intelCmdResolveImage(
443 XGL_CMD_BUFFER cmdBuffer,
444 XGL_IMAGE srcImage,
445 XGL_IMAGE destImage,
446 XGL_UINT rectCount,
447 const XGL_IMAGE_RESOLVE* pRects);
448
449XGL_VOID XGLAPI intelCmdSetEvent(
450 XGL_CMD_BUFFER cmdBuffer,
451 XGL_EVENT event);
452
453XGL_VOID XGLAPI intelCmdResetEvent(
454 XGL_CMD_BUFFER cmdBuffer,
455 XGL_EVENT event);
456
457XGL_VOID XGLAPI intelCmdMemoryAtomic(
458 XGL_CMD_BUFFER cmdBuffer,
459 XGL_GPU_MEMORY destMem,
460 XGL_GPU_SIZE destOffset,
461 XGL_UINT64 srcData,
462 XGL_ATOMIC_OP atomicOp);
463
464XGL_VOID XGLAPI intelCmdBeginQuery(
465 XGL_CMD_BUFFER cmdBuffer,
466 XGL_QUERY_POOL queryPool,
467 XGL_UINT slot,
468 XGL_FLAGS flags);
469
470XGL_VOID XGLAPI intelCmdEndQuery(
471 XGL_CMD_BUFFER cmdBuffer,
472 XGL_QUERY_POOL queryPool,
473 XGL_UINT slot);
474
475XGL_VOID XGLAPI intelCmdResetQueryPool(
476 XGL_CMD_BUFFER cmdBuffer,
477 XGL_QUERY_POOL queryPool,
478 XGL_UINT startQuery,
479 XGL_UINT queryCount);
480
481XGL_VOID XGLAPI intelCmdWriteTimestamp(
482 XGL_CMD_BUFFER cmdBuffer,
483 XGL_TIMESTAMP_TYPE timestampType,
484 XGL_GPU_MEMORY destMem,
485 XGL_GPU_SIZE destOffset);
486
487XGL_VOID XGLAPI intelCmdInitAtomicCounters(
488 XGL_CMD_BUFFER cmdBuffer,
489 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
490 XGL_UINT startCounter,
491 XGL_UINT counterCount,
492 const XGL_UINT32* pData);
493
494XGL_VOID XGLAPI intelCmdLoadAtomicCounters(
495 XGL_CMD_BUFFER cmdBuffer,
496 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
497 XGL_UINT startCounter,
498 XGL_UINT counterCount,
499 XGL_GPU_MEMORY srcMem,
500 XGL_GPU_SIZE srcOffset);
501
502XGL_VOID XGLAPI intelCmdSaveAtomicCounters(
503 XGL_CMD_BUFFER cmdBuffer,
504 XGL_PIPELINE_BIND_POINT pipelineBindPoint,
505 XGL_UINT startCounter,
506 XGL_UINT counterCount,
507 XGL_GPU_MEMORY destMem,
508 XGL_GPU_SIZE destOffset);
509
510XGL_VOID XGLAPI intelCmdDbgMarkerBegin(
511 XGL_CMD_BUFFER cmdBuffer,
512 const XGL_CHAR* pMarker);
513
514XGL_VOID XGLAPI intelCmdDbgMarkerEnd(
515 XGL_CMD_BUFFER cmdBuffer);
516
517#endif /* CMD_H */