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Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#ifndef XGLRENDERFRAMEWORK_H
29#define XGLRENDERFRAMEWORK_H
30
31#include "xgltestframework.h"
Chia-I Wu234a0ae2014-12-29 15:23:20 +080032
33class XglDevice : public xgl_testing::Device
34{
35public:
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060036 XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj);
Chia-I Wu234a0ae2014-12-29 15:23:20 +080037
38 XGL_DEVICE device() { return obj(); }
39 void get_device_queue();
40
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060041 uint32_t id;
Chia-I Wu234a0ae2014-12-29 15:23:20 +080042 XGL_PHYSICAL_GPU_PROPERTIES props;
43 const XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *queue_props;
44
45 XGL_QUEUE m_queue;
46};
47
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060048
49class XglRenderFramework : public XglTestFramework
50{
51public:
52 XglRenderFramework();
53 ~XglRenderFramework();
54
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060055 XGL_DEVICE device() {return m_device->device();}
Tobin Ehlis3c26a542014-11-18 11:28:33 -070056 XGL_PHYSICAL_GPU gpu() {return objs[0];}
Jon Ashburn85b3cb32015-01-02 18:27:14 -070057 XGL_RENDER_PASS renderPass() {return m_renderPass;}
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060058 void InitViewport(float width, float height);
Courtney Goeltzenleuchtere5409342014-10-08 14:26:40 -060059 void InitViewport();
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060060 void InitRenderTarget();
Courtney Goeltzenleuchterdd745fd2015-03-05 16:47:18 -070061 void InitRenderTarget(uint32_t targets);
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060062 void InitFramework();
Courtney Goeltzenleuchtercb5a89c2014-10-08 12:20:26 -060063 void ShutdownFramework();
64 void InitState();
Tony Barbourf43b6982014-11-25 13:18:32 -070065
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060066
67protected:
Tony Barbourfa6cac72015-01-16 14:27:35 -070068 XGL_APPLICATION_INFO app_info;
Jon Ashburn670b1762015-01-29 15:48:00 -070069 XGL_INSTANCE inst;
Tony Barbourfa6cac72015-01-16 14:27:35 -070070 XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060071 uint32_t gpu_count;
Tony Barbourfa6cac72015-01-16 14:27:35 -070072 XglDevice *m_device;
73 XGL_CMD_BUFFER m_cmdBuffer;
74 XGL_RENDER_PASS m_renderPass;
Tobin Ehlis12ee35f2015-03-26 08:23:25 -060075 XGL_FRAMEBUFFER m_frameBuffer;
Tony Barbourfa6cac72015-01-16 14:27:35 -070076 XGL_MEMORY_REF m_memRefs[5];
77 XGL_DYNAMIC_RS_STATE_OBJECT m_stateRaster;
78 XGL_DYNAMIC_CB_STATE_OBJECT m_colorBlend;
79 XGL_DYNAMIC_VP_STATE_OBJECT m_stateViewport;
80 XGL_DYNAMIC_DS_STATE_OBJECT m_stateDepthStencil;
81 vector<XglImage*> m_renderTargets;
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -060082 float m_width, m_height;
Tony Barbourfa6cac72015-01-16 14:27:35 -070083 XGL_FORMAT m_render_target_fmt;
Courtney Goeltzenleuchter7e305322015-03-05 17:26:38 -070084 XGL_FORMAT m_depth_stencil_fmt;
Tony Barbourfa6cac72015-01-16 14:27:35 -070085 XGL_COLOR_ATTACHMENT_BIND_INFO m_colorBindings[8];
86 XGL_DEPTH_STENCIL_BIND_INFO m_depthStencilBinding;
Courtney Goeltzenleuchter7e305322015-03-05 17:26:38 -070087 XGL_CLEAR_COLOR m_clear_color;
88 float m_depth_clear_color;
89 uint32_t m_stencil_clear_color;
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060090
91 /*
92 * SetUp and TearDown are called by the Google Test framework
93 * to initialize a test framework based on this class.
94 */
95 virtual void SetUp() {
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060096 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
97 this->app_info.pNext = NULL;
Chia-I Wu7461fcf2014-12-27 15:16:07 +080098 this->app_info.pAppName = "base";
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -060099 this->app_info.appVersion = 1;
Chia-I Wu7461fcf2014-12-27 15:16:07 +0800100 this->app_info.pEngineName = "unittest";
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600101 this->app_info.engineVersion = 1;
Courtney Goeltzenleuchter211cc542015-02-23 17:40:15 -0700102 this->app_info.apiVersion = XGL_API_VERSION;
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600103
Chia-I Wu48580a82014-12-29 15:18:43 +0800104 InitFramework();
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600105 }
106
107 virtual void TearDown() {
Chia-I Wu48580a82014-12-29 15:18:43 +0800108 ShutdownFramework();
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600109 }
110};
111
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700112class XglIndexBufferObj;
113class XglConstantBufferObj;
114
Chia-I Wuf8385062015-01-04 16:27:24 +0800115class XglCommandBufferObj : public xgl_testing::CmdBuffer
Tony Barbour4f3e5a62014-12-10 14:34:45 -0700116{
117public:
118 XglCommandBufferObj(XglDevice *device);
Tony Barboure8f14162014-12-10 17:28:39 -0700119 XGL_CMD_BUFFER GetBufferHandle();
Jon Ashburn744b8cf2014-12-31 17:10:47 -0700120 XGL_RESULT BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo);
Jeremy Hayese0c3b222015-01-14 16:17:08 -0700121 XGL_RESULT BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj);
122 XGL_RESULT BeginCommandBuffer();
Tony Barboure8f14162014-12-10 17:28:39 -0700123 XGL_RESULT EndCommandBuffer();
Mike Stroyan55658c22014-12-04 11:08:39 +0000124 void PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr);
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700125 void AddRenderTarget(XglImage *renderTarget);
126 void AddDepthStencil();
Courtney Goeltzenleuchter7e305322015-03-05 17:26:38 -0700127 void ClearAllBuffers(XGL_CLEAR_COLOR clear_color, float depth_clear_color, uint32_t stencil_clear_color, XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage);
Jon Ashburn85b3cb32015-01-02 18:27:14 -0700128 void PrepareAttachments();
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700129 void BindPipeline(XGL_PIPELINE pipeline);
130 void BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet);
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600131 void BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding);
132 void BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset);
Tony Barbourfa6cac72015-01-16 14:27:35 -0700133 void BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject);
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600134 void Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
135 void DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
136 void QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs);
Tony Barbour4f3e5a62014-12-10 14:34:45 -0700137
138protected:
139 XglDevice *m_device;
Tony Barbour1d7a55d2014-12-17 11:53:55 -0700140 vector<XglImage*> m_renderTargets;
Tony Barbour4f3e5a62014-12-10 14:34:45 -0700141
142};
143
Chia-I Wu714df452015-01-01 07:55:04 +0800144class XglConstantBufferObj : public xgl_testing::Buffer
Tony Barbourf12bfb92014-11-19 16:33:11 -0700145{
146public:
Courtney Goeltzenleuchterea2db0d2014-12-04 15:18:47 -0700147 XglConstantBufferObj(XglDevice *device);
Tony Barbour685f4332014-11-20 15:06:56 -0700148 XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data);
Mike Stroyan55658c22014-12-04 11:08:39 +0000149 void BufferMemoryBarrier(
150 XGL_FLAGS outputMask =
151 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
152 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
153 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
154 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
155 XGL_MEMORY_OUTPUT_COPY_BIT,
156 XGL_FLAGS inputMask =
157 XGL_MEMORY_INPUT_CPU_READ_BIT |
158 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
159 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
160 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
161 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
162 XGL_MEMORY_INPUT_SHADER_READ_BIT |
163 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
164 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
165 XGL_MEMORY_INPUT_COPY_BIT);
166
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600167 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding);
Chia-I Wu714df452015-01-01 07:55:04 +0800168
169 XGL_BUFFER_VIEW_ATTACH_INFO m_bufferViewInfo;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700170
171protected:
Tony Barbour685f4332014-11-20 15:06:56 -0700172 XglDevice *m_device;
Chia-I Wu714df452015-01-01 07:55:04 +0800173 xgl_testing::BufferView m_bufferView;
Tony Barbour685f4332014-11-20 15:06:56 -0700174 int m_numVertices;
175 int m_stride;
Tony Barbour9f47dc72014-12-10 14:36:31 -0700176 XglCommandBufferObj *m_commandBuffer;
Chia-I Wu67ee00f2014-12-28 15:26:08 +0800177 xgl_testing::Fence m_fence;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700178};
Courtney Goeltzenleuchterfa834c92014-12-04 15:24:05 -0700179
180class XglIndexBufferObj : public XglConstantBufferObj
181{
182public:
183 XglIndexBufferObj(XglDevice *device);
184 void CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE dataFormat, const void* data);
185 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset);
Tony Barbour140a59f2014-12-17 10:57:58 -0700186 XGL_INDEX_TYPE GetIndexType();
Courtney Goeltzenleuchterfa834c92014-12-04 15:24:05 -0700187
188protected:
189 XGL_INDEX_TYPE m_indexType;
190};
191
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800192class XglImage : public xgl_testing::Image
193{
194public:
195 XglImage(XglDevice *dev);
196
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800197public:
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600198 void init( uint32_t w, uint32_t h,
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800199 XGL_FORMAT fmt, XGL_FLAGS usage,
200 XGL_IMAGE_TILING tiling=XGL_LINEAR_TILING);
201
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600202 // void clear( CommandBuffer*, uint32_t[4] );
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800203 // void prepare( CommandBuffer*, XGL_IMAGE_STATE );
204
Mike Stroyan55658c22014-12-04 11:08:39 +0000205 void layout( XGL_IMAGE_LAYOUT layout )
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800206 {
Mike Stroyan55658c22014-12-04 11:08:39 +0000207 m_imageInfo.layout = layout;
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800208 }
209 XGL_GPU_MEMORY memory() const
210 {
211 const std::vector<XGL_GPU_MEMORY> mems = memories();
212 return mems.empty() ? XGL_NULL_HANDLE : mems[0];
213 }
214
Tony Barbour16b71bc2015-04-01 17:47:06 -0600215 XGL_RESULT CopyImage(XglImage &fromImage);
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800216 XGL_IMAGE image() const
217 {
218 return obj();
219 }
Tony Barboure0498e92015-04-02 11:51:17 -0600220 XGL_COLOR_ATTACHMENT_VIEW targetView()
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800221 {
Tony Barboure0498e92015-04-02 11:51:17 -0600222 if (!m_targetView.initialized())
223 {
224 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
225 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
226 XGL_NULL_HANDLE,
227 obj(),
228 XGL_FMT_B8G8R8A8_UNORM,
229 0,
230 0,
231 1
232 };
233 m_targetView.init(*m_device, createView);
234 }
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800235 return m_targetView.obj();
236 }
237
Mike Stroyan55658c22014-12-04 11:08:39 +0000238 XGL_IMAGE_LAYOUT layout() const
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800239 {
Mike Stroyan55658c22014-12-04 11:08:39 +0000240 return ( XGL_IMAGE_LAYOUT )m_imageInfo.layout;
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800241 }
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600242 uint32_t width() const
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800243 {
244 return extent().width;
245 }
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600246 uint32_t height() const
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800247 {
248 return extent().height;
249 }
Tony Barbouredc49d92015-04-02 14:02:33 -0600250 XglDevice* device() const
251 {
252 return m_device;
253 }
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800254
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600255 XGL_RESULT MapMemory(void** ptr);
Chia-I Wu13ecdcd2014-12-29 14:38:28 +0800256 XGL_RESULT UnmapMemory();
257
258protected:
259 XglDevice *m_device;
260
261 xgl_testing::ColorAttachmentView m_targetView;
262 XGL_IMAGE_VIEW_ATTACH_INFO m_imageInfo;
263};
264
Tony Barbour16b71bc2015-04-01 17:47:06 -0600265class XglTextureObj : public XglImage
Tony Barbourf12bfb92014-11-19 16:33:11 -0700266{
267public:
Tony Barbour2f421a02015-04-01 16:38:10 -0600268 XglTextureObj(XglDevice *device, uint32_t *colors = NULL);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700269 XGL_IMAGE_VIEW_ATTACH_INFO m_textureViewInfo;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700270
Tony Barbour2f421a02015-04-01 16:38:10 -0600271
Tony Barbourf12bfb92014-11-19 16:33:11 -0700272protected:
273 XglDevice *m_device;
Chia-I Wudbec1222014-12-28 15:55:09 +0800274 xgl_testing::ImageView m_textureView;
275 XGL_GPU_SIZE m_rowPitch;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700276};
277
Chia-I Wua64266a2014-12-28 16:32:24 +0800278class XglSamplerObj : public xgl_testing::Sampler
Tony Barbourf12bfb92014-11-19 16:33:11 -0700279{
280public:
281 XglSamplerObj(XglDevice *device);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700282
283protected:
Tony Barbourf12bfb92014-11-19 16:33:11 -0700284 XglDevice *m_device;
285
286};
287
Chia-I Wuf8385062015-01-04 16:27:24 +0800288class XglDescriptorSetObj : public xgl_testing::DescriptorRegion
Tony Barbourf12bfb92014-11-19 16:33:11 -0700289{
290public:
Tony Barbour685f4332014-11-20 15:06:56 -0700291 XglDescriptorSetObj(XglDevice *device);
Chia-I Wuf8385062015-01-04 16:27:24 +0800292 ~XglDescriptorSetObj();
293
294 int AppendDummy();
295 int AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj* constantBuffer);
296 int AppendSamplerTexture(XglSamplerObj* sampler, XglTextureObj* texture);
297 void CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer);
298
Tony Barbour3edb6ac2014-12-17 10:54:03 -0700299 XGL_DESCRIPTOR_SET GetDescriptorSetHandle();
Chia-I Wuf8385062015-01-04 16:27:24 +0800300 XGL_DESCRIPTOR_SET_LAYOUT GetLayout();
Tony Barbourf12bfb92014-11-19 16:33:11 -0700301
302protected:
Tony Barbour685f4332014-11-20 15:06:56 -0700303 XglDevice *m_device;
Chia-I Wuf8385062015-01-04 16:27:24 +0800304 vector<XGL_DESCRIPTOR_TYPE_COUNT> m_type_counts;
Tony Barbour685f4332014-11-20 15:06:56 -0700305 int m_nextSlot;
Chia-I Wuf8385062015-01-04 16:27:24 +0800306
307 vector<const XGL_BUFFER_VIEW_ATTACH_INFO *> m_bufferInfo;
308 vector<XGL_UPDATE_BUFFERS> m_updateBuffers;
309
310 vector<XGL_SAMPLER_IMAGE_VIEW_INFO> m_samplerTextureInfo;
311 vector<XGL_UPDATE_SAMPLER_TEXTURES> m_updateSamplerTextures;
312
313 xgl_testing::DescriptorSetLayout m_layout;
314 xgl_testing::DescriptorSet *m_set;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700315};
Tony Barbour685f4332014-11-20 15:06:56 -0700316
317
Chia-I Wuc2c31082014-12-29 14:14:03 +0800318class XglShaderObj : public xgl_testing::Shader
Tony Barbourf12bfb92014-11-19 16:33:11 -0700319{
320public:
Tony Barbourf43b6982014-11-25 13:18:32 -0700321 XglShaderObj(XglDevice *device, const char * shaderText, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework);
Chia-I Wuf8385062015-01-04 16:27:24 +0800322 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* GetStageCreateInfo();
Tony Barbourf12bfb92014-11-19 16:33:11 -0700323
324protected:
325 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO stage_info;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700326 XGL_PIPELINE_SHADER_STAGE m_stage;
327 XglDevice *m_device;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700328
329};
330
Chia-I Wuf5d81872014-12-29 14:24:14 +0800331class XglPipelineObj : public xgl_testing::Pipeline
Tony Barbourf12bfb92014-11-19 16:33:11 -0700332{
333public:
334 XglPipelineObj(XglDevice *device);
Tony Barbourbf678472014-12-03 13:58:15 -0700335 void BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700336 void AddShader(XglShaderObj* shaderObj);
337 void AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count);
338 void AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count);
339 void AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding);
Mark Lobodzinskie2d07a52015-01-29 08:55:56 -0600340 void AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att);
Tony Barbourfa6cac72015-01-16 14:27:35 -0700341 void SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *);
Tony Barboure7f2c7c2014-12-17 11:57:31 -0700342 void CreateXGLPipeline(XglDescriptorSetObj *descriptorSet);
343 XGL_PIPELINE GetPipelineHandle();
Tony Barbourf12bfb92014-11-19 16:33:11 -0700344
345protected:
Tony Barbourf12bfb92014-11-19 16:33:11 -0700346 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO m_vi_state;
347 XGL_PIPELINE_IA_STATE_CREATE_INFO m_ia_state;
348 XGL_PIPELINE_RS_STATE_CREATE_INFO m_rs_state;
Tony Barbourfa6cac72015-01-16 14:27:35 -0700349 XGL_PIPELINE_CB_STATE_CREATE_INFO m_cb_state;
350 XGL_PIPELINE_DS_STATE_CREATE_INFO m_ds_state;
351 XGL_PIPELINE_MS_STATE_CREATE_INFO m_ms_state;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700352 XglDevice *m_device;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700353 vector<XglShaderObj*> m_shaderObjs;
354 vector<XglConstantBufferObj*> m_vertexBufferObjs;
355 vector<int> m_vertexBufferBindings;
Tony Barbourfa6cac72015-01-16 14:27:35 -0700356 vector<XGL_PIPELINE_CB_ATTACHMENT_STATE> m_colorAttachments;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700357 int m_vertexBufferCount;
358
359};
360class XglMemoryRefManager{
361public:
362 XglMemoryRefManager();
Tony Barbour685f4332014-11-20 15:06:56 -0700363 void AddMemoryRef(XglConstantBufferObj* constantBuffer);
364 void AddMemoryRef(XglTextureObj *texture);
Mark Lobodzinski15427102015-02-18 16:38:17 -0600365 void AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount);
366 void AddRTMemoryRefs(vector<XglImage *>images, uint32_t rtCount);
Tony Barbourf12bfb92014-11-19 16:33:11 -0700367 XGL_MEMORY_REF* GetMemoryRefList();
368 int GetNumRefs();
369
370protected:
371 int m_numRefs;
Chia-I Wu5b308132014-12-28 15:43:42 +0800372 vector<XGL_GPU_MEMORY> m_bufferObjs;
Tony Barbourf12bfb92014-11-19 16:33:11 -0700373
374};
375
376
Courtney Goeltzenleuchter5744b972014-10-08 08:50:49 -0600377#endif // XGLRENDERFRAMEWORK_H