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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00003// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000034namespace
35{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madillc5a83002014-02-14 16:41:25 -050053void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
54{
55 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
56 {
57 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
58 VertexFormat *defaultFormat = &inputLayout[attributeIndex];
59
60 if (shaderAttr.type != GL_NONE)
61 {
62 defaultFormat->mType = UniformComponentType(shaderAttr.type);
63 defaultFormat->mNormalized = false;
64 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
65 defaultFormat->mComponents = UniformComponentCount(shaderAttr.type);
66 }
67 }
68}
69
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000070}
71
Jamie Madill63491ea2013-06-06 11:56:45 -040072VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000073 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000074{
75}
76
Jamie Madillc5a83002014-02-14 16:41:25 -050077ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
78 const VertexFormat inputLayout[],
79 rx::ShaderExecutable *shaderExecutable)
80 : mShaderExecutable(shaderExecutable)
81{
82 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
83 {
84 mInputs[attributeIndex] = inputLayout[attributeIndex];
85 }
86}
87
88bool ProgramBinary::VertexExecutable::matchesInputLayout(const VertexFormat attributes[]) const
89{
90 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
91 {
92 if (mInputs[attributeIndex] != attributes[attributeIndex])
93 {
94 return false;
95 }
96 }
97
98 return true;
99}
100
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000101unsigned int ProgramBinary::mCurrentSerial = 1;
102
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500103ProgramBinary::ProgramBinary(rx::Renderer *renderer)
104 : RefCountObject(0),
105 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500106 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500107 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500108 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500109 mGeometryExecutable(NULL),
110 mUsedVertexSamplerRange(0),
111 mUsedPixelSamplerRange(0),
112 mUsesPointSize(false),
113 mShaderVersion(100),
114 mVertexUniformStorage(NULL),
115 mFragmentUniformStorage(NULL),
116 mValidated(false),
117 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000118{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000119 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
120 {
121 mSemanticIndex[index] = -1;
122 }
123
124 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
125 {
126 mSamplersPS[index].active = false;
127 }
128
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000129 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000130 {
131 mSamplersVS[index].active = false;
132 }
Jamie Madill5f562732014-02-14 16:41:24 -0500133
134 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000135}
136
137ProgramBinary::~ProgramBinary()
138{
Jamie Madillc5a83002014-02-14 16:41:25 -0500139 while (!mVertexExecutables.empty())
140 {
141 delete mVertexExecutables.back();
142 mVertexExecutables.pop_back();
143 }
144
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500145 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500146 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000147
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000148 while (!mUniforms.empty())
149 {
150 delete mUniforms.back();
151 mUniforms.pop_back();
152 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000153
154 while (!mUniformBlocks.empty())
155 {
156 delete mUniformBlocks.back();
157 mUniformBlocks.pop_back();
158 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500159
160 SafeDelete(mVertexUniformStorage);
161 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500162 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000163}
164
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000165unsigned int ProgramBinary::getSerial() const
166{
167 return mSerial;
168}
169
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000170int ProgramBinary::getShaderVersion() const
171{
172 return mShaderVersion;
173}
174
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000175unsigned int ProgramBinary::issueSerial()
176{
177 return mCurrentSerial++;
178}
179
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500180rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000181{
182 return mPixelExecutable;
183}
184
Jamie Madillc5a83002014-02-14 16:41:25 -0500185rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000186{
Jamie Madillc5a83002014-02-14 16:41:25 -0500187 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
188 {
189 if (mVertexExecutables[executableIndex]->matchesInputLayout(inputLayout))
190 {
191 return mVertexExecutables[executableIndex]->shaderExecutable();
192 }
193 }
194
195 // Generate new vertex executable
196 InfoLog tempInfoLog;
197 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, mVertexHLSL.c_str(), rx::SHADER_VERTEX, mVertexWorkarounds);
198
199 if (!vertexExecutable)
200 {
201 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
202 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
203 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
204 }
205 else
206 {
207 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, vertexExecutable));
208 }
209
210 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000211}
212
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500213rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000214{
215 return mGeometryExecutable;
216}
217
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000218GLuint ProgramBinary::getAttributeLocation(const char *name)
219{
220 if (name)
221 {
222 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
223 {
224 if (mLinkedAttribute[index].name == std::string(name))
225 {
226 return index;
227 }
228 }
229 }
230
231 return -1;
232}
233
234int ProgramBinary::getSemanticIndex(int attributeIndex)
235{
236 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
237
238 return mSemanticIndex[attributeIndex];
239}
240
241// Returns one more than the highest sampler index used.
242GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
243{
244 switch (type)
245 {
246 case SAMPLER_PIXEL:
247 return mUsedPixelSamplerRange;
248 case SAMPLER_VERTEX:
249 return mUsedVertexSamplerRange;
250 default:
251 UNREACHABLE();
252 return 0;
253 }
254}
255
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000256bool ProgramBinary::usesPointSize() const
257{
258 return mUsesPointSize;
259}
260
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000261bool ProgramBinary::usesPointSpriteEmulation() const
262{
263 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
264}
265
266bool ProgramBinary::usesGeometryShader() const
267{
268 return usesPointSpriteEmulation();
269}
270
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000271// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
272// index (0-15 for the pixel shader and 0-3 for the vertex shader).
273GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
274{
275 GLint logicalTextureUnit = -1;
276
277 switch (type)
278 {
279 case SAMPLER_PIXEL:
280 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
281
282 if (mSamplersPS[samplerIndex].active)
283 {
284 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
285 }
286 break;
287 case SAMPLER_VERTEX:
288 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
289
290 if (mSamplersVS[samplerIndex].active)
291 {
292 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
293 }
294 break;
295 default: UNREACHABLE();
296 }
297
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000298 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000299 {
300 return logicalTextureUnit;
301 }
302
303 return -1;
304}
305
306// Returns the texture type for a given Direct3D 9 sampler type and
307// index (0-15 for the pixel shader and 0-3 for the vertex shader).
308TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
309{
310 switch (type)
311 {
312 case SAMPLER_PIXEL:
313 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
314 ASSERT(mSamplersPS[samplerIndex].active);
315 return mSamplersPS[samplerIndex].textureType;
316 case SAMPLER_VERTEX:
317 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
318 ASSERT(mSamplersVS[samplerIndex].active);
319 return mSamplersVS[samplerIndex].textureType;
320 default: UNREACHABLE();
321 }
322
323 return TEXTURE_2D;
324}
325
326GLint ProgramBinary::getUniformLocation(std::string name)
327{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500328 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000329
330 unsigned int numUniforms = mUniformIndex.size();
331 for (unsigned int location = 0; location < numUniforms; location++)
332 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000333 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000334 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000335 const int index = mUniformIndex[location].index;
336 const bool isArray = mUniforms[index]->isArray();
337
338 if ((isArray && mUniformIndex[location].element == subscript) ||
339 (subscript == GL_INVALID_INDEX))
340 {
341 return location;
342 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000343 }
344 }
345
346 return -1;
347}
348
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000349GLuint ProgramBinary::getUniformIndex(std::string name)
350{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500351 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000352
353 // The app is not allowed to specify array indices other than 0 for arrays of basic types
354 if (subscript != 0 && subscript != GL_INVALID_INDEX)
355 {
356 return GL_INVALID_INDEX;
357 }
358
359 unsigned int numUniforms = mUniforms.size();
360 for (unsigned int index = 0; index < numUniforms; index++)
361 {
362 if (mUniforms[index]->name == name)
363 {
364 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
365 {
366 return index;
367 }
368 }
369 }
370
371 return GL_INVALID_INDEX;
372}
373
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000374GLuint ProgramBinary::getUniformBlockIndex(std::string name)
375{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500376 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000377
378 unsigned int numUniformBlocks = mUniformBlocks.size();
379 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
380 {
381 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
382 if (uniformBlock.name == name)
383 {
384 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
385 if (subscript == uniformBlock.elementIndex || arrayElementZero)
386 {
387 return blockIndex;
388 }
389 }
390 }
391
392 return GL_INVALID_INDEX;
393}
394
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000395UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
396{
397 ASSERT(blockIndex < mUniformBlocks.size());
398 return mUniformBlocks[blockIndex];
399}
400
Jamie Madilld1e78c92013-06-20 11:55:50 -0400401GLint ProgramBinary::getFragDataLocation(const char *name) const
402{
403 std::string baseName(name);
404 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500405 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400406
407 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
408 {
409 const VariableLocation &outputVariable = locationIt->second;
410
411 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
412 {
413 return static_cast<GLint>(locationIt->first);
414 }
415 }
416
417 return -1;
418}
419
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000420template <typename T>
421bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000422{
423 if (location < 0 || location >= (int)mUniformIndex.size())
424 {
425 return false;
426 }
427
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000428 const int components = UniformComponentCount(targetUniformType);
429 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
430
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000431 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
432 targetUniform->dirty = true;
433
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000434 int elementCount = targetUniform->elementCount();
435
436 if (elementCount == 1 && count > 1)
437 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
438
439 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
440
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000441 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000442 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000443 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000444
445 for (int i = 0; i < count; i++)
446 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000447 for (int c = 0; c < components; c++)
448 {
449 target[c] = v[c];
450 }
451 for (int c = components; c < 4; c++)
452 {
453 target[c] = 0;
454 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000455 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000456 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000457 }
458 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000459 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000460 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000461 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000462
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000463 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000464 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000465 for (int c = 0; c < components; c++)
466 {
467 boolParams[c] = (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE;
468 }
469 for (int c = components; c < 4; c++)
470 {
471 boolParams[c] = GL_FALSE;
472 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000473 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000474 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000475 }
476 }
477 else
478 {
479 return false;
480 }
481
482 return true;
483}
484
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000485bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
486{
487 return setUniform(location, count, v, GL_FLOAT);
488}
489
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000490bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
491{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000492 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000493}
494
495bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
496{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000497 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000498}
499
500bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
501{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000502 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000503}
504
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000505template<typename T>
506void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000507{
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000508 int copyWidth = std::min(targetHeight, srcWidth);
509 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000510
511 for (int x = 0; x < copyWidth; x++)
512 {
513 for (int y = 0; y < copyHeight; y++)
514 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000515 target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000516 }
517 }
518 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000519 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000520 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000521 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000522 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000523 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000524 }
525 }
526 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000527 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000528 {
529 for (int x = 0; x < targetWidth; x++)
530 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000531 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000532 }
533 }
534}
535
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000536template<typename T>
537void expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
538{
539 int copyWidth = std::min(targetWidth, srcWidth);
540 int copyHeight = std::min(targetHeight, srcHeight);
541
542 for (int y = 0; y < copyHeight; y++)
543 {
544 for (int x = 0; x < copyWidth; x++)
545 {
546 target[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]);
547 }
548 }
549 // clear unfilled right side
550 for (int y = 0; y < copyHeight; y++)
551 {
552 for (int x = copyWidth; x < targetWidth; x++)
553 {
554 target[y * targetWidth + x] = static_cast<T>(0);
555 }
556 }
557 // clear unfilled bottom.
558 for (int y = copyHeight; y < targetHeight; y++)
559 {
560 for (int x = 0; x < targetWidth; x++)
561 {
562 target[y * targetWidth + x] = static_cast<T>(0);
563 }
564 }
565}
566
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000567template <int cols, int rows>
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000568bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000569{
570 if (location < 0 || location >= (int)mUniformIndex.size())
571 {
572 return false;
573 }
574
575 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
576 targetUniform->dirty = true;
577
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000578 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000579 {
580 return false;
581 }
582
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000583 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000584
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000585 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
587
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000588 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000589 const unsigned int targetMatrixStride = (4 * rows);
590 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000591
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000592 for (int i = 0; i < count; i++)
593 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000594 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
595 if (transpose == GL_FALSE)
596 {
597 transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols);
598 }
599 else
600 {
601 expandMatrix<GLfloat>(target, value, 4, rows, cols, rows);
602 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000603 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000604 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000605 }
606
607 return true;
608}
609
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000610bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000611{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000612 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000613}
614
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000615bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000617 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000618}
619
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000620bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000621{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000622 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000623}
624
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000625bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000626{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000627 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000628}
629
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000630bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000631{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000632 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000633}
634
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000635bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000636{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000637 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000638}
639
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000640bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000641{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000642 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000643}
644
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000645bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000646{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000647 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000648}
649
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000650bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000651{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000652 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000653}
654
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000655bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
656{
657 if (location < 0 || location >= (int)mUniformIndex.size())
658 {
659 return false;
660 }
661
662 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
663 targetUniform->dirty = true;
664
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000665 int elementCount = targetUniform->elementCount();
666
667 if (elementCount == 1 && count > 1)
668 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
669
670 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
671
Nicolas Capense6050882013-07-08 10:43:10 -0400672 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000673 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000674 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000675
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000676 for (int i = 0; i < count; i++)
677 {
678 target[0] = v[0];
679 target[1] = 0;
680 target[2] = 0;
681 target[3] = 0;
682 target += 4;
683 v += 1;
684 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000685 }
686 else if (targetUniform->type == GL_BOOL)
687 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000688 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000689
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000690 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000691 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000692 boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE;
693 boolParams[1] = GL_FALSE;
694 boolParams[2] = GL_FALSE;
695 boolParams[3] = GL_FALSE;
696 boolParams += 4;
697 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000698 }
699 }
700 else
701 {
702 return false;
703 }
704
705 return true;
706}
707
708bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
709{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000710 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000711}
712
713bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
714{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000715 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000716}
717
718bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
719{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000720 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000721}
722
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000723bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
724{
725 return setUniform(location, count, v, GL_UNSIGNED_INT);
726}
727
728bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
729{
730 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
731}
732
733bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
734{
735 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
736}
737
738bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
739{
740 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
741}
742
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000743template <typename T>
744bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000745{
746 if (location < 0 || location >= (int)mUniformIndex.size())
747 {
748 return false;
749 }
750
751 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
752
753 // sized queries -- ensure the provided buffer is large enough
754 if (bufSize)
755 {
756 int requiredBytes = UniformExternalSize(targetUniform->type);
757 if (*bufSize < requiredBytes)
758 {
759 return false;
760 }
761 }
762
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000763 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000764 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000765 const int rows = VariableRowCount(targetUniform->type);
766 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400767 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000768 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000769 else if (uniformType == UniformComponentType(targetUniform->type))
770 {
771 unsigned int size = UniformComponentCount(targetUniform->type);
772 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
773 size * sizeof(T));
774 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000775 else
776 {
777 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000778 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000779 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000780 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000781 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000782 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000783
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000784 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000785 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000786 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000787 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000788 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000789 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000790
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000791 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000792 {
793 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
794
795 for (unsigned int i = 0; i < size; i++)
796 {
797 params[i] = static_cast<T>(floatParams[i]);
798 }
799 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000800 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000801
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000802 case GL_INT:
803 {
804 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
805
806 for (unsigned int i = 0; i < size; i++)
807 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000808 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000809 }
810 }
811 break;
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000812
813 case GL_UNSIGNED_INT:
814 {
815 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000816
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000817 for (unsigned int i = 0; i < size; i++)
818 {
819 params[i] = static_cast<T>(uintParams[i]);
820 }
821 }
822 break;
823
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000824 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000825 }
826 }
827
828 return true;
829}
830
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000831bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
832{
833 return getUniformv(location, bufSize, params, GL_FLOAT);
834}
835
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000836bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
837{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000838 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000839}
840
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000841bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
842{
843 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
844}
845
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000846void ProgramBinary::dirtyAllUniforms()
847{
848 unsigned int numUniforms = mUniforms.size();
849 for (unsigned int index = 0; index < numUniforms; index++)
850 {
851 mUniforms[index]->dirty = true;
852 }
853}
854
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000855// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000856void ProgramBinary::applyUniforms()
857{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000858 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500859 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000860 {
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500861 Uniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000862
863 if (targetUniform->dirty)
864 {
Nicolas Capense6050882013-07-08 10:43:10 -0400865 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000866 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000867 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000868 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000869
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000870 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000871 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000872 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000873
874 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000875 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000876 unsigned int samplerIndex = firstIndex + i;
877
878 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000879 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000880 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000881 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000882 }
883 }
884 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000885
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000886 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000887 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000888 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000889
890 for (int i = 0; i < count; i++)
891 {
892 unsigned int samplerIndex = firstIndex + i;
893
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000894 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000895 {
896 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000897 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000898 }
899 }
900 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000901 }
902 }
903 }
904
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500905 mRenderer->applyUniforms(*this);
906
907 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
908 {
909 mUniforms[uniformIndex]->dirty = false;
910 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000911}
912
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000913bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
914{
915 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
916 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
917
918 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
919 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
920
921 ASSERT(boundBuffers.size() == mUniformBlocks.size());
922
923 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
924 {
925 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
926 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
927
928 ASSERT(uniformBlock && uniformBuffer);
929
930 if (uniformBuffer->size() < uniformBlock->dataSize)
931 {
932 // undefined behaviour
933 return false;
934 }
935
936 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
937
938 if (uniformBlock->isReferencedByVertexShader())
939 {
940 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
941 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
942 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
943 vertexUniformBuffers[registerIndex] = uniformBuffer;
944 }
945
946 if (uniformBlock->isReferencedByFragmentShader())
947 {
948 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
949 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
950 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
951 fragmentUniformBuffers[registerIndex] = uniformBuffer;
952 }
953 }
954
955 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
956}
957
Jamie Madill5f562732014-02-14 16:41:24 -0500958bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000959{
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +0000960 vertexShader->resetVaryingsRegisterAssignment();
961
Jamie Madill5f562732014-02-14 16:41:24 -0500962 std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
963 std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
964
965 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000966 {
Jamie Madill5f562732014-02-14 16:41:24 -0500967 sh::Varying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000968 bool matched = false;
969
Jamie Madill5f562732014-02-14 16:41:24 -0500970 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000971 {
Jamie Madill5f562732014-02-14 16:41:24 -0500972 sh::Varying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000973 if (output->name == input->name)
974 {
Jamie Madill28167c62013-08-30 13:21:10 -0400975 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000976 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000977 return false;
978 }
979
Jamie Madill139b9092013-08-30 13:21:06 -0400980 output->registerIndex = input->registerIndex;
981 output->elementIndex = input->elementIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000982
983 matched = true;
984 break;
985 }
986 }
987
988 if (!matched)
989 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000990 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000991 return false;
992 }
993 }
994
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000995 return true;
996}
997
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000998bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
999{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001000 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001001
1002 int format = 0;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001003 stream.read(&format);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001004 if (format != GL_PROGRAM_BINARY_ANGLE)
1005 {
1006 infoLog.append("Invalid program binary format.");
1007 return false;
1008 }
1009
Jamie Madill049108d2013-11-19 10:41:49 -05001010 int majorVersion = 0;
1011 int minorVersion = 0;
1012 stream.read(&majorVersion);
1013 stream.read(&minorVersion);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001014 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001015 {
1016 infoLog.append("Invalid program binary version.");
1017 return false;
1018 }
1019
Jamie Madill0aa84f62014-02-13 13:17:23 -05001020 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
1021 stream.read(commitString, ANGLE_COMMIT_HASH_SIZE);
1022 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001023 {
1024 infoLog.append("Invalid program binary version.");
1025 return false;
1026 }
1027
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001028 int compileFlags = 0;
1029 stream.read(&compileFlags);
1030 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1031 {
1032 infoLog.append("Mismatched compilation flags.");
1033 return false;
1034 }
1035
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001036 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1037 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001038 stream.read(&mLinkedAttribute[i].type);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001039 std::string name;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001040 stream.read(&name);
1041 mLinkedAttribute[i].name = name;
1042 stream.read(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001043 }
1044
Al Patrick3f2daa82013-08-07 12:58:57 -07001045 initAttributesByLayout();
1046
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001047 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1048 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001049 stream.read(&mSamplersPS[i].active);
1050 stream.read(&mSamplersPS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001051
1052 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001053 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001054 mSamplersPS[i].textureType = (TextureType) textureType;
1055 }
1056
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001057 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001058 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001059 stream.read(&mSamplersVS[i].active);
1060 stream.read(&mSamplersVS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001061
1062 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001063 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001064 mSamplersVS[i].textureType = (TextureType) textureType;
1065 }
1066
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001067 stream.read(&mUsedVertexSamplerRange);
1068 stream.read(&mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001069 stream.read(&mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001070 stream.read(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001071
shannon.woods@transgaming.com45886d62013-02-28 23:19:20 +00001072 size_t size;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001073 stream.read(&size);
1074 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001075 {
1076 infoLog.append("Invalid program binary.");
1077 return false;
1078 }
1079
1080 mUniforms.resize(size);
1081 for (unsigned int i = 0; i < size; ++i)
1082 {
1083 GLenum type;
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001084 GLenum precision;
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001085 std::string name;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001086 unsigned int arraySize;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001087 int blockIndex;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001088
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001089 stream.read(&type);
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001090 stream.read(&precision);
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001091 stream.read(&name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001092 stream.read(&arraySize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001093 stream.read(&blockIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001094
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001095 int offset;
1096 int arrayStride;
1097 int matrixStride;
1098 bool isRowMajorMatrix;
1099
1100 stream.read(&offset);
1101 stream.read(&arrayStride);
1102 stream.read(&matrixStride);
1103 stream.read(&isRowMajorMatrix);
1104
1105 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
1106
1107 mUniforms[i] = new Uniform(type, precision, name, arraySize, blockIndex, blockInfo);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001108
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001109 stream.read(&mUniforms[i]->psRegisterIndex);
1110 stream.read(&mUniforms[i]->vsRegisterIndex);
1111 stream.read(&mUniforms[i]->registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001112 stream.read(&mUniforms[i]->registerElement);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001113 }
1114
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001115 stream.read(&size);
1116 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001117 {
1118 infoLog.append("Invalid program binary.");
1119 return false;
1120 }
1121
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001122 mUniformBlocks.resize(size);
1123 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < size; ++uniformBlockIndex)
1124 {
1125 std::string name;
1126 unsigned int elementIndex;
1127 unsigned int dataSize;
1128
1129 stream.read(&name);
1130 stream.read(&elementIndex);
1131 stream.read(&dataSize);
1132
1133 mUniformBlocks[uniformBlockIndex] = new UniformBlock(name, elementIndex, dataSize);
1134
1135 UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1136 stream.read(&uniformBlock.psRegisterIndex);
1137 stream.read(&uniformBlock.vsRegisterIndex);
1138
1139 size_t numMembers;
1140 stream.read(&numMembers);
1141 uniformBlock.memberUniformIndexes.resize(numMembers);
1142 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1143 {
1144 stream.read(&uniformBlock.memberUniformIndexes[blockMemberIndex]);
1145 }
1146 }
1147
1148 stream.read(&size);
1149 if (stream.error())
1150 {
1151 infoLog.append("Invalid program binary.");
1152 return false;
1153 }
1154
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001155 mUniformIndex.resize(size);
1156 for (unsigned int i = 0; i < size; ++i)
1157 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001158 stream.read(&mUniformIndex[i].name);
1159 stream.read(&mUniformIndex[i].element);
1160 stream.read(&mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001161 }
1162
Jamie Madillc5a83002014-02-14 16:41:25 -05001163 stream.read(&mVertexHLSL);
1164 stream.read(&mVertexWorkarounds);
1165
1166 unsigned int vertexShaderCount;
1167 stream.read(&vertexShaderCount);
1168
1169 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1170 {
1171 VertexFormat vertexInputs[gl::MAX_VERTEX_ATTRIBS];
1172
1173 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1174 {
1175 VertexFormat *vertexInput = &vertexInputs[inputIndex];
1176 stream.read(&vertexInput->mType);
1177 stream.read(&vertexInput->mNormalized);
1178 stream.read(&vertexInput->mComponents);
1179 stream.read(&vertexInput->mPureInteger);
1180 }
1181
1182 unsigned int vertexShaderSize;
1183 stream.read(&vertexShaderSize);
1184
1185 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1186
1187 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
1188 vertexShaderSize, rx::SHADER_VERTEX);
1189 if (!shaderExecutable)
1190 {
1191 infoLog.append("Could not create vertex shader.");
1192 return false;
1193 }
1194
1195 mVertexExecutables.push_back(new VertexExecutable(mRenderer, vertexInputs, shaderExecutable));
1196
1197 stream.skip(vertexShaderSize);
1198 }
1199
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001200 unsigned int pixelShaderSize;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001201 stream.read(&pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001202
Jamie Madillc5a83002014-02-14 16:41:25 -05001203 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1204 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
1205 pixelShaderSize, rx::SHADER_PIXEL);
1206 if (!mPixelExecutable)
1207 {
1208 infoLog.append("Could not create pixel shader.");
1209 return false;
1210 }
1211 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001212
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001213 unsigned int geometryShaderSize;
1214 stream.read(&geometryShaderSize);
1215
Jamie Madillc5a83002014-02-14 16:41:25 -05001216 if (geometryShaderSize > 0)
1217 {
1218 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1219 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
1220 geometryShaderSize, rx::SHADER_GEOMETRY);
1221 if (!mGeometryExecutable)
1222 {
1223 infoLog.append("Could not create geometry shader.");
1224 SafeDelete(mPixelExecutable);
1225 return false;
1226 }
1227 stream.skip(geometryShaderSize);
1228 }
1229
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001230 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001231
daniel@transgaming.com36038542012-11-28 20:59:26 +00001232 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001233 ptr += sizeof(GUID);
1234
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001235 GUID identifier = mRenderer->getAdapterIdentifier();
1236 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001237 {
1238 infoLog.append("Invalid program binary.");
1239 return false;
1240 }
1241
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001242 initializeUniformStorage();
1243
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001244 return true;
1245}
1246
1247bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1248{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001249 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001250
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001251 stream.write(GL_PROGRAM_BINARY_ANGLE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001252 stream.write(ANGLE_MAJOR_VERSION);
1253 stream.write(ANGLE_MINOR_VERSION);
1254 stream.write(ANGLE_COMMIT_HASH, ANGLE_COMMIT_HASH_SIZE);
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001255 stream.write(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001256
1257 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1258 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001259 stream.write(mLinkedAttribute[i].type);
1260 stream.write(mLinkedAttribute[i].name);
1261 stream.write(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001262 }
1263
1264 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1265 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001266 stream.write(mSamplersPS[i].active);
1267 stream.write(mSamplersPS[i].logicalTextureUnit);
1268 stream.write((int) mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001269 }
1270
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001271 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001272 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001273 stream.write(mSamplersVS[i].active);
1274 stream.write(mSamplersVS[i].logicalTextureUnit);
1275 stream.write((int) mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001276 }
1277
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001278 stream.write(mUsedVertexSamplerRange);
1279 stream.write(mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001280 stream.write(mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001281 stream.write(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001282
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001283 stream.write(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001284 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001285 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001286 const Uniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001287
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001288 stream.write(uniform.type);
1289 stream.write(uniform.precision);
1290 stream.write(uniform.name);
1291 stream.write(uniform.arraySize);
1292 stream.write(uniform.blockIndex);
1293
1294 stream.write(uniform.blockInfo.offset);
1295 stream.write(uniform.blockInfo.arrayStride);
1296 stream.write(uniform.blockInfo.matrixStride);
1297 stream.write(uniform.blockInfo.isRowMajorMatrix);
1298
1299 stream.write(uniform.psRegisterIndex);
1300 stream.write(uniform.vsRegisterIndex);
1301 stream.write(uniform.registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001302 stream.write(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001303 }
1304
1305 stream.write(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001306 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001307 {
1308 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1309
1310 stream.write(uniformBlock.name);
1311 stream.write(uniformBlock.elementIndex);
1312 stream.write(uniformBlock.dataSize);
1313
1314 stream.write(uniformBlock.memberUniformIndexes.size());
1315 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1316 {
1317 stream.write(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1318 }
1319
1320 stream.write(uniformBlock.psRegisterIndex);
1321 stream.write(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001322 }
1323
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001324 stream.write(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001325 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001326 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001327 stream.write(mUniformIndex[i].name);
1328 stream.write(mUniformIndex[i].element);
1329 stream.write(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001330 }
1331
Jamie Madillc5a83002014-02-14 16:41:25 -05001332 stream.write(mVertexHLSL);
1333 stream.write(mVertexWorkarounds);
1334
1335 UINT vertexShadersTotalSize = 0;
1336
1337 stream.write(mVertexExecutables.size());
1338 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1339 {
1340 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1341
1342 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1343 {
1344 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
1345 stream.write(vertexInput.mType);
1346 stream.write(vertexInput.mNormalized);
1347 stream.write(vertexInput.mComponents);
1348 stream.write(vertexInput.mPureInteger);
1349 }
1350
1351 UINT vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1352 stream.write(vertexShaderSize);
1353
1354 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
1355 stream.write(vertexBlob, vertexShaderSize);
1356 }
1357
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001358 UINT pixelShaderSize = mPixelExecutable->getLength();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001359 stream.write(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001360
Jamie Madillc5a83002014-02-14 16:41:25 -05001361 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
1362 stream.write(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001363
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001364 UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1365 stream.write(geometryShaderSize);
1366
Jamie Madillc5a83002014-02-14 16:41:25 -05001367 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1368 {
1369 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
1370 stream.write(geometryBlob, geometryShaderSize);
1371 }
1372
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001373 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001374
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001375 GLsizei streamLength = stream.length();
1376 const void *streamData = stream.data();
1377
Jamie Madillc5a83002014-02-14 16:41:25 -05001378 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001379 if (totalLength > bufSize)
1380 {
1381 if (length)
1382 {
1383 *length = 0;
1384 }
1385
1386 return false;
1387 }
1388
1389 if (binary)
1390 {
1391 char *ptr = (char*) binary;
1392
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001393 memcpy(ptr, streamData, streamLength);
1394 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001395
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001396 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001397 ptr += sizeof(GUID);
1398
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001399 ASSERT(ptr - totalLength == binary);
1400 }
1401
1402 if (length)
1403 {
1404 *length = totalLength;
1405 }
1406
1407 return true;
1408}
1409
1410GLint ProgramBinary::getLength()
1411{
1412 GLint length;
1413 if (save(NULL, INT_MAX, &length))
1414 {
1415 return length;
1416 }
1417 else
1418 {
1419 return 0;
1420 }
1421}
1422
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001423bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001424{
1425 if (!fragmentShader || !fragmentShader->isCompiled())
1426 {
1427 return false;
1428 }
1429
1430 if (!vertexShader || !vertexShader->isCompiled())
1431 {
1432 return false;
1433 }
1434
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001435 mShaderVersion = vertexShader->getShaderVersion();
1436
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001437 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001438 mVertexHLSL = vertexShader->getHLSL();
1439 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001440
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001441 // Map the varyings to the register file
Jamie Madilla6da33a2013-08-30 13:21:07 -04001442 const sh::ShaderVariable *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL};
Jamie Madill5f562732014-02-14 16:41:24 -05001443 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001444
1445 if (registers < 0)
1446 {
1447 return false;
1448 }
1449
Jamie Madill5f562732014-02-14 16:41:24 -05001450 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1451 {
1452 return false;
1453 }
1454
1455 mUsesPointSize = vertexShader->usesPointSize();
Jamie Madillc5a83002014-02-14 16:41:25 -05001456 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
1457 fragmentShader, vertexShader, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001458 {
1459 return false;
1460 }
1461
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001462 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001463
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001464 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1465 {
1466 success = false;
1467 }
1468
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001469 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001470 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001471 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001472 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001473
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001474 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001475 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001476 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001477 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1478 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1479 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001480 }
1481
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001482 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1483 {
1484 success = false;
1485 }
1486
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001487 if (success)
1488 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001489 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1490 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1491
1492 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
1493 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL, fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001494
1495 if (usesGeometryShader())
1496 {
Jamie Madill5f562732014-02-14 16:41:24 -05001497 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader);
Jamie Madill3c9eeb92013-11-04 11:09:26 -05001498 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY, rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001499 }
1500
Jamie Madillc5a83002014-02-14 16:41:25 -05001501 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001502 {
1503 infoLog.append("Failed to create D3D shaders.");
1504 success = false;
1505
Jamie Madillc5a83002014-02-14 16:41:25 -05001506 while (!mVertexExecutables.empty())
1507 {
1508 delete mVertexExecutables.back();
1509 mVertexExecutables.pop_back();
1510 }
1511
1512 SafeDelete(mGeometryExecutable);
1513 SafeDelete(mPixelExecutable);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001514 }
1515 }
1516
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001517 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001518}
1519
1520// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001521bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001522{
1523 unsigned int usedLocations = 0;
Jamie Madill5f562732014-02-14 16:41:24 -05001524 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001525
1526 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001527 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001528 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001529 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001530 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001531
Jamie Madilleba4eff2013-06-20 11:55:51 -04001532 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001533 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001534 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001535
1536 if (rows + location > MAX_VERTEX_ATTRIBS)
1537 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001538 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001539
1540 return false;
1541 }
1542
Jamie Madilleba4eff2013-06-20 11:55:51 -04001543 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001544 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001545 const int rowLocation = location + row;
1546 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
1547
1548 // In GLSL 3.00, attribute aliasing produces a link error
1549 // In GLSL 1.00, attribute aliasing is allowed
1550 if (mShaderVersion >= 300)
1551 {
1552 if (!linkedAttribute.name.empty())
1553 {
1554 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1555 return false;
1556 }
1557 }
1558
1559 linkedAttribute = attribute;
1560 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001561 }
1562 }
1563 }
1564
1565 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001566 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001567 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001568 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001569 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001570
Jamie Madilleba4eff2013-06-20 11:55:51 -04001571 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001572 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001573 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001574 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1575
1576 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1577 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001578 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001579
1580 return false; // Fail to link
1581 }
1582
Jamie Madilldefb6742013-06-20 11:55:51 -04001583 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001584 }
1585 }
1586
1587 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1588 {
1589 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001590 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001591
1592 for (int r = 0; r < rows; r++)
1593 {
1594 mSemanticIndex[attributeIndex++] = index++;
1595 }
1596 }
1597
Al Patrick3f2daa82013-08-07 12:58:57 -07001598 initAttributesByLayout();
1599
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001600 return true;
1601}
1602
Jamie Madill28167c62013-08-30 13:21:10 -04001603bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable, const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001604{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001605 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001606 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001607 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001608 return false;
1609 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001610 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001611 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001612 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001613 return false;
1614 }
Jamie Madill28167c62013-08-30 13:21:10 -04001615 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001616 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001617 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001618 return false;
1619 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001620
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001621 return true;
1622}
1623
1624template <class ShaderVarType>
1625bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1626{
1627 if (vertexVar.fields.size() != fragmentVar.fields.size())
1628 {
1629 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1630 return false;
1631 }
1632 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001633 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1634 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001635 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1636 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001637
1638 if (vertexMember.name != fragmentMember.name)
1639 {
Jamie Madill28167c62013-08-30 13:21:10 -04001640 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1641 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001642 return false;
1643 }
1644
Jamie Madill28167c62013-08-30 13:21:10 -04001645 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001646 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001647 {
1648 return false;
1649 }
1650 }
1651
1652 return true;
1653}
1654
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001655bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1656{
Jamie Madill28167c62013-08-30 13:21:10 -04001657 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001658 {
1659 return false;
1660 }
1661
1662 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
1663 {
1664 return false;
1665 }
1666
1667 return true;
1668}
1669
Jamie Madill28167c62013-08-30 13:21:10 -04001670bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1671{
1672 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1673 {
1674 return false;
1675 }
1676
1677 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1678 {
1679 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1680 return false;
1681 }
1682
1683 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
1684 {
1685 return false;
1686 }
1687
1688 return true;
1689}
1690
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001691bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1692{
Jamie Madill28167c62013-08-30 13:21:10 -04001693 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001694 {
1695 return false;
1696 }
1697
1698 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1699 {
1700 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1701 return false;
1702 }
1703
1704 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
1705 {
1706 return false;
1707 }
1708
1709 return true;
1710}
1711
1712bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001713{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001714 // Check that uniforms defined in the vertex and fragment shaders are identical
1715 typedef std::map<std::string, const sh::Uniform*> UniformMap;
1716 UniformMap linkedUniforms;
1717
1718 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1719 {
1720 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
1721 linkedUniforms[vertexUniform.name] = &vertexUniform;
1722 }
1723
1724 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1725 {
1726 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
1727 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1728 if (entry != linkedUniforms.end())
1729 {
1730 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001731 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001732 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001733 {
1734 return false;
1735 }
1736 }
1737 }
1738
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001739 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001740 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001741 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001742 {
1743 return false;
1744 }
1745 }
1746
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001747 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001748 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001749 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001750 {
1751 return false;
1752 }
1753 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001754
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001755 initializeUniformStorage();
1756
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001757 return true;
1758}
1759
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001760int totalRegisterCount(const sh::Uniform &uniform)
1761{
1762 int registerCount = 0;
1763
1764 if (!uniform.fields.empty())
1765 {
1766 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1767 {
1768 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1769 }
1770 }
1771 else
1772 {
1773 registerCount = 1;
1774 }
1775
1776 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1777}
1778
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001779TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1780{
1781 switch(samplerType)
1782 {
1783 case GL_SAMPLER_2D:
1784 case GL_INT_SAMPLER_2D:
1785 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001786 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001787 return TEXTURE_2D;
1788 case GL_SAMPLER_3D:
1789 case GL_INT_SAMPLER_3D:
1790 case GL_UNSIGNED_INT_SAMPLER_3D:
1791 return TEXTURE_3D;
1792 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001793 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001794 return TEXTURE_CUBE;
1795 case GL_INT_SAMPLER_CUBE:
1796 case GL_UNSIGNED_INT_SAMPLER_CUBE:
1797 //UNIMPLEMENTED();
1798 infoLog.append("Integer cube texture sampling is currently not supported by ANGLE and returns a black color.");
1799 return TEXTURE_CUBE;
1800 case GL_SAMPLER_2D_ARRAY:
1801 case GL_INT_SAMPLER_2D_ARRAY:
1802 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001803 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001804 return TEXTURE_2D_ARRAY;
1805 default: UNREACHABLE();
1806 }
1807
1808 return TEXTURE_2D;
1809}
1810
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001811bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001812{
Jamie Madillfcef3362013-11-13 19:37:19 -05001813 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001814 {
1815 if (constant.arraySize > 0)
1816 {
1817 unsigned int elementRegisterIndex = constant.registerIndex;
1818
1819 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1820 {
1821 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1822 {
1823 const sh::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001824 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillfcef3362013-11-13 19:37:19 -05001825 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1826 elementRegisterIndex, field.elementIndex);
1827
1828 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001829 if (!defineUniform(shader, fieldUniform, infoLog))
1830 {
1831 return false;
1832 }
1833 elementRegisterIndex += totalRegisterCount(field);
1834 }
1835 }
1836 }
1837 else
1838 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001839 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1840 {
1841 const sh::Uniform &field = constant.fields[fieldIndex];
1842 const std::string &uniformName = constant.name + "." + field.name;
1843
Jamie Madill56093782013-08-30 13:21:11 -04001844 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1845 field.registerIndex, field.elementIndex);
1846
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001847 fieldUniform.fields = field.fields;
1848
1849 if (!defineUniform(shader, fieldUniform, infoLog))
1850 {
1851 return false;
1852 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001853 }
1854 }
1855
1856 return true;
1857 }
1858
Nicolas Capense6050882013-07-08 10:43:10 -04001859 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001860 {
1861 unsigned int samplerIndex = constant.registerIndex;
1862
1863 do
1864 {
1865 if (shader == GL_VERTEX_SHADER)
1866 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001867 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001868 {
1869 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001870 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001871 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1872 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1873 }
1874 else
1875 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001876 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001877 return false;
1878 }
1879 }
1880 else if (shader == GL_FRAGMENT_SHADER)
1881 {
1882 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1883 {
1884 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001885 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001886 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1887 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1888 }
1889 else
1890 {
1891 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1892 return false;
1893 }
1894 }
1895 else UNREACHABLE();
1896
1897 samplerIndex++;
1898 }
1899 while (samplerIndex < constant.registerIndex + constant.arraySize);
1900 }
1901
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001902 Uniform *uniform = NULL;
1903 GLint location = getUniformLocation(constant.name);
1904
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001905 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001906 {
1907 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001908 }
1909 else
1910 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001911 uniform = new Uniform(constant.type, constant.precision, constant.name, constant.arraySize, -1, sh::BlockMemberInfo::defaultBlockInfo);
Jamie Madill56093782013-08-30 13:21:11 -04001912 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001913 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001914
1915 if (!uniform)
1916 {
1917 return false;
1918 }
1919
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001920 if (shader == GL_FRAGMENT_SHADER)
1921 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001922 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001923 }
1924 else if (shader == GL_VERTEX_SHADER)
1925 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001926 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001927 }
1928 else UNREACHABLE();
1929
1930 if (location >= 0)
1931 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001932 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001933 }
1934
1935 mUniforms.push_back(uniform);
1936 unsigned int uniformIndex = mUniforms.size() - 1;
1937
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001938 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001939 {
Jamie Madill63491ea2013-06-06 11:56:45 -04001940 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001941 }
1942
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00001943 if (shader == GL_VERTEX_SHADER)
1944 {
1945 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
1946 {
1947 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
1948 return false;
1949 }
1950 }
1951 else if (shader == GL_FRAGMENT_SHADER)
1952 {
1953 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
1954 {
1955 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
1956 return false;
1957 }
1958 }
1959 else UNREACHABLE();
1960
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001961 return true;
1962}
1963
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001964bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
1965{
1966 const char* blockName = vertexInterfaceBlock.name.c_str();
1967
1968 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001969 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001970 {
1971 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
1972 return false;
1973 }
1974
1975 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1976 {
1977 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
1978 return false;
1979 }
1980
Jamie Madill9060a4e2013-08-12 16:22:57 -07001981 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1982 {
1983 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
1984 return false;
1985 }
1986
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001987 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001988 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1989 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001990 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1991 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001992
1993 if (vertexMember.name != fragmentMember.name)
1994 {
Jamie Madill28167c62013-08-30 13:21:10 -04001995 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001996 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
1997 return false;
1998 }
1999
Jamie Madill28167c62013-08-30 13:21:10 -04002000 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002001 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002002 {
2003 return false;
2004 }
2005 }
2006
2007 return true;
2008}
2009
2010bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const sh::ActiveInterfaceBlocks &vertexInterfaceBlocks, const sh::ActiveInterfaceBlocks &fragmentInterfaceBlocks)
2011{
2012 // Check that interface blocks defined in the vertex and fragment shaders are identical
2013 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
2014 UniformBlockMap linkedUniformBlocks;
2015
2016 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2017 {
2018 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
2019 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2020 }
2021
2022 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2023 {
2024 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
2025 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2026 if (entry != linkedUniformBlocks.end())
2027 {
2028 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
2029 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2030 {
2031 return false;
2032 }
2033 }
2034 }
2035
2036 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2037 {
2038 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2039 {
2040 return false;
2041 }
2042 }
2043
2044 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2045 {
2046 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2047 {
2048 return false;
2049 }
2050 }
2051
2052 return true;
2053}
2054
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002055void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002056{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002057 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002058 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002059 const sh::InterfaceBlockField &field = fields[uniformIndex];
2060 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002061
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002062 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002063 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002064 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002065 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002066 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002067 {
Jamie Madill5f562732014-02-14 16:41:24 -05002068 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002069 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002070 }
2071 }
2072 else
2073 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002074 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002075 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002076 }
2077 else
2078 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002079 Uniform *newUniform = new Uniform(field.type, field.precision, fieldName, field.arraySize,
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002080 blockIndex, **blockInfoItr);
2081
2082 // add to uniform list, but not index, since uniform block uniforms have no location
2083 blockUniformIndexes->push_back(mUniforms.size());
2084 mUniforms.push_back(newUniform);
2085 (*blockInfoItr)++;
2086 }
2087 }
2088}
2089
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002090bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const sh::InterfaceBlock &interfaceBlock)
2091{
2092 // create uniform block entries if they do not exist
2093 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2094 {
2095 std::vector<unsigned int> blockUniformIndexes;
2096 const unsigned int blockIndex = mUniformBlocks.size();
2097
2098 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002099 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002100 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002101
2102 // create all the uniform blocks
2103 if (interfaceBlock.arraySize > 0)
2104 {
2105 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2106 {
2107 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2108 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2109 mUniformBlocks.push_back(newUniformBlock);
2110 }
2111 }
2112 else
2113 {
2114 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2115 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2116 mUniformBlocks.push_back(newUniformBlock);
2117 }
2118 }
2119
2120 // Assign registers to the uniform blocks
2121 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2122 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2123 ASSERT(blockIndex != GL_INVALID_INDEX);
2124 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2125
2126 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2127 {
2128 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2129 ASSERT(uniformBlock->name == interfaceBlock.name);
2130
2131 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2132 {
2133 return false;
2134 }
2135 }
2136
2137 return true;
2138}
2139
2140bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2141{
2142 if (shader == GL_VERTEX_SHADER)
2143 {
2144 uniformBlock->vsRegisterIndex = registerIndex;
2145 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2146
2147 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2148 {
2149 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2150 return false;
2151 }
2152 }
2153 else if (shader == GL_FRAGMENT_SHADER)
2154 {
2155 uniformBlock->psRegisterIndex = registerIndex;
2156 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2157
2158 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2159 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002160 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002161 return false;
2162 }
2163 }
2164 else UNREACHABLE();
2165
2166 return true;
2167}
2168
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002169bool ProgramBinary::isValidated() const
2170{
2171 return mValidated;
2172}
2173
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002174void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002175{
2176 // Skip over inactive attributes
2177 unsigned int activeAttribute = 0;
2178 unsigned int attribute;
2179 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2180 {
2181 if (mLinkedAttribute[attribute].name.empty())
2182 {
2183 continue;
2184 }
2185
2186 if (activeAttribute == index)
2187 {
2188 break;
2189 }
2190
2191 activeAttribute++;
2192 }
2193
2194 if (bufsize > 0)
2195 {
2196 const char *string = mLinkedAttribute[attribute].name.c_str();
2197
2198 strncpy(name, string, bufsize);
2199 name[bufsize - 1] = '\0';
2200
2201 if (length)
2202 {
2203 *length = strlen(name);
2204 }
2205 }
2206
2207 *size = 1; // Always a single 'type' instance
2208
2209 *type = mLinkedAttribute[attribute].type;
2210}
2211
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002212GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002213{
2214 int count = 0;
2215
2216 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2217 {
2218 if (!mLinkedAttribute[attributeIndex].name.empty())
2219 {
2220 count++;
2221 }
2222 }
2223
2224 return count;
2225}
2226
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002227GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002228{
2229 int maxLength = 0;
2230
2231 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2232 {
2233 if (!mLinkedAttribute[attributeIndex].name.empty())
2234 {
2235 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2236 }
2237 }
2238
2239 return maxLength;
2240}
2241
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002242void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002243{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002244 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002245
2246 if (bufsize > 0)
2247 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002248 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002249
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002250 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002251 {
2252 string += "[0]";
2253 }
2254
2255 strncpy(name, string.c_str(), bufsize);
2256 name[bufsize - 1] = '\0';
2257
2258 if (length)
2259 {
2260 *length = strlen(name);
2261 }
2262 }
2263
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002264 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002265
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002266 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002267}
2268
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002269GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002270{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002271 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002272}
2273
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002274GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002275{
2276 int maxLength = 0;
2277
2278 unsigned int numUniforms = mUniforms.size();
2279 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2280 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002281 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002282 {
2283 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2284 if (mUniforms[uniformIndex]->isArray())
2285 {
2286 length += 3; // Counting in "[0]".
2287 }
2288 maxLength = std::max(length, maxLength);
2289 }
2290 }
2291
2292 return maxLength;
2293}
2294
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002295GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2296{
2297 const gl::Uniform& uniform = *mUniforms[index];
2298
2299 switch (pname)
2300 {
2301 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2302 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002303 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002304 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002305
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002306 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2307 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2308 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2309 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002310
2311 default:
2312 UNREACHABLE();
2313 break;
2314 }
2315 return 0;
2316}
2317
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002318void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2319{
2320 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2321
2322 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2323
2324 if (bufSize > 0)
2325 {
2326 std::string string = uniformBlock.name;
2327
2328 if (uniformBlock.isArrayElement())
2329 {
Jamie Madill5f562732014-02-14 16:41:24 -05002330 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002331 }
2332
2333 strncpy(uniformBlockName, string.c_str(), bufSize);
2334 uniformBlockName[bufSize - 1] = '\0';
2335
2336 if (length)
2337 {
2338 *length = strlen(uniformBlockName);
2339 }
2340 }
2341}
2342
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002343void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2344{
2345 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2346
2347 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2348
2349 switch (pname)
2350 {
2351 case GL_UNIFORM_BLOCK_DATA_SIZE:
2352 *params = static_cast<GLint>(uniformBlock.dataSize);
2353 break;
2354 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002355 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002356 break;
2357 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2358 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2359 break;
2360 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2361 {
2362 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2363 {
2364 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2365 }
2366 }
2367 break;
2368 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2369 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2370 break;
2371 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2372 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2373 break;
2374 default: UNREACHABLE();
2375 }
2376}
2377
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002378GLuint ProgramBinary::getActiveUniformBlockCount() const
2379{
2380 return mUniformBlocks.size();
2381}
2382
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002383GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2384{
2385 unsigned int maxLength = 0;
2386
2387 unsigned int numUniformBlocks = mUniformBlocks.size();
2388 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2389 {
2390 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2391 if (!uniformBlock.name.empty())
2392 {
2393 const unsigned int length = uniformBlock.name.length() + 1;
2394
2395 // Counting in "[0]".
2396 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2397
2398 maxLength = std::max(length + arrayLength, maxLength);
2399 }
2400 }
2401
2402 return maxLength;
2403}
2404
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002405void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002406{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002407 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002408 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002409 {
2410 mValidated = false;
2411 }
2412 else
2413 {
2414 mValidated = true;
2415 }
2416}
2417
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002418bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002419{
2420 // if any two active samplers in a program are of different types, but refer to the same
2421 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2422 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2423
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002424 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002425 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002426
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002427 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002428 {
2429 textureUnitType[i] = TEXTURE_UNKNOWN;
2430 }
2431
2432 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2433 {
2434 if (mSamplersPS[i].active)
2435 {
2436 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
2437
2438 if (unit >= maxCombinedTextureImageUnits)
2439 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002440 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002441 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002442 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002443 }
2444
2445 return false;
2446 }
2447
2448 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2449 {
2450 if (mSamplersPS[i].textureType != textureUnitType[unit])
2451 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002452 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002453 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002454 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002455 }
2456
2457 return false;
2458 }
2459 }
2460 else
2461 {
2462 textureUnitType[unit] = mSamplersPS[i].textureType;
2463 }
2464 }
2465 }
2466
2467 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2468 {
2469 if (mSamplersVS[i].active)
2470 {
2471 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
2472
2473 if (unit >= maxCombinedTextureImageUnits)
2474 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002475 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002476 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002477 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002478 }
2479
2480 return false;
2481 }
2482
2483 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2484 {
2485 if (mSamplersVS[i].textureType != textureUnitType[unit])
2486 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002487 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002488 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002489 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002490 }
2491
2492 return false;
2493 }
2494 }
2495 else
2496 {
2497 textureUnitType[unit] = mSamplersVS[i].textureType;
2498 }
2499 }
2500 }
2501
2502 return true;
2503}
2504
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002505ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2506{
2507}
2508
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002509struct AttributeSorter
2510{
2511 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2512 : originalIndices(semanticIndices)
2513 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002514 }
2515
2516 bool operator()(int a, int b)
2517 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002518 if (originalIndices[a] == -1) return false;
2519 if (originalIndices[b] == -1) return true;
2520 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002521 }
2522
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002523 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2524};
2525
Al Patrick3f2daa82013-08-07 12:58:57 -07002526void ProgramBinary::initAttributesByLayout()
2527{
2528 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2529 {
2530 mAttributesByLayout[i] = i;
2531 }
2532
2533 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2534}
2535
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002536void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2537{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002538 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2539
2540 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2541 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002542 oldTranslatedAttributes[i] = attributes[i];
2543 }
2544
2545 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2546 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002547 int oldIndex = mAttributesByLayout[i];
2548 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002549 attributes[i] = oldTranslatedAttributes[oldIndex];
2550 }
2551}
2552
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002553void ProgramBinary::initializeUniformStorage()
2554{
2555 // Compute total default block size
2556 unsigned int vertexRegisters = 0;
2557 unsigned int fragmentRegisters = 0;
2558 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2559 {
2560 const Uniform &uniform = *mUniforms[uniformIndex];
2561
2562 if (!IsSampler(uniform.type))
2563 {
2564 if (uniform.isReferencedByVertexShader())
2565 {
2566 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2567 }
2568 if (uniform.isReferencedByFragmentShader())
2569 {
2570 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2571 }
2572 }
2573 }
2574
2575 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2576 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2577}
2578
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002579}