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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00003// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000034namespace
35{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
53}
54
Jamie Madill63491ea2013-06-06 11:56:45 -040055VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000056 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000057{
58}
59
daniel@transgaming.come87ca002012-07-24 18:30:43 +000060unsigned int ProgramBinary::mCurrentSerial = 1;
61
Jamie Madill8ff21ae2014-02-04 16:04:05 -050062ProgramBinary::ProgramBinary(rx::Renderer *renderer)
63 : RefCountObject(0),
64 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -050065 mDynamicHLSL(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -050066 mPixelExecutable(NULL),
67 mVertexExecutable(NULL),
68 mGeometryExecutable(NULL),
69 mUsedVertexSamplerRange(0),
70 mUsedPixelSamplerRange(0),
71 mUsesPointSize(false),
72 mShaderVersion(100),
73 mVertexUniformStorage(NULL),
74 mFragmentUniformStorage(NULL),
75 mValidated(false),
76 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000077{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000078 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
79 {
80 mSemanticIndex[index] = -1;
81 }
82
83 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
84 {
85 mSamplersPS[index].active = false;
86 }
87
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +000088 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000089 {
90 mSamplersVS[index].active = false;
91 }
Jamie Madill5f562732014-02-14 16:41:24 -050092
93 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000094}
95
96ProgramBinary::~ProgramBinary()
97{
Jamie Madill8ff21ae2014-02-04 16:04:05 -050098 SafeDelete(mPixelExecutable);
99 SafeDelete(mVertexExecutable);
100 SafeDelete(mGeometryExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000101
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000102 while (!mUniforms.empty())
103 {
104 delete mUniforms.back();
105 mUniforms.pop_back();
106 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000107
108 while (!mUniformBlocks.empty())
109 {
110 delete mUniformBlocks.back();
111 mUniformBlocks.pop_back();
112 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500113
114 SafeDelete(mVertexUniformStorage);
115 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500116 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000117}
118
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000119unsigned int ProgramBinary::getSerial() const
120{
121 return mSerial;
122}
123
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000124int ProgramBinary::getShaderVersion() const
125{
126 return mShaderVersion;
127}
128
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000129unsigned int ProgramBinary::issueSerial()
130{
131 return mCurrentSerial++;
132}
133
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500134rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000135{
136 return mPixelExecutable;
137}
138
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500139rx::ShaderExecutable *ProgramBinary::getVertexExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000140{
141 return mVertexExecutable;
142}
143
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500144rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000145{
146 return mGeometryExecutable;
147}
148
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000149GLuint ProgramBinary::getAttributeLocation(const char *name)
150{
151 if (name)
152 {
153 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
154 {
155 if (mLinkedAttribute[index].name == std::string(name))
156 {
157 return index;
158 }
159 }
160 }
161
162 return -1;
163}
164
165int ProgramBinary::getSemanticIndex(int attributeIndex)
166{
167 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
168
169 return mSemanticIndex[attributeIndex];
170}
171
172// Returns one more than the highest sampler index used.
173GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
174{
175 switch (type)
176 {
177 case SAMPLER_PIXEL:
178 return mUsedPixelSamplerRange;
179 case SAMPLER_VERTEX:
180 return mUsedVertexSamplerRange;
181 default:
182 UNREACHABLE();
183 return 0;
184 }
185}
186
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000187bool ProgramBinary::usesPointSize() const
188{
189 return mUsesPointSize;
190}
191
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000192bool ProgramBinary::usesPointSpriteEmulation() const
193{
194 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
195}
196
197bool ProgramBinary::usesGeometryShader() const
198{
199 return usesPointSpriteEmulation();
200}
201
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000202// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
203// index (0-15 for the pixel shader and 0-3 for the vertex shader).
204GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
205{
206 GLint logicalTextureUnit = -1;
207
208 switch (type)
209 {
210 case SAMPLER_PIXEL:
211 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
212
213 if (mSamplersPS[samplerIndex].active)
214 {
215 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
216 }
217 break;
218 case SAMPLER_VERTEX:
219 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
220
221 if (mSamplersVS[samplerIndex].active)
222 {
223 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
224 }
225 break;
226 default: UNREACHABLE();
227 }
228
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000229 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000230 {
231 return logicalTextureUnit;
232 }
233
234 return -1;
235}
236
237// Returns the texture type for a given Direct3D 9 sampler type and
238// index (0-15 for the pixel shader and 0-3 for the vertex shader).
239TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
240{
241 switch (type)
242 {
243 case SAMPLER_PIXEL:
244 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
245 ASSERT(mSamplersPS[samplerIndex].active);
246 return mSamplersPS[samplerIndex].textureType;
247 case SAMPLER_VERTEX:
248 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
249 ASSERT(mSamplersVS[samplerIndex].active);
250 return mSamplersVS[samplerIndex].textureType;
251 default: UNREACHABLE();
252 }
253
254 return TEXTURE_2D;
255}
256
257GLint ProgramBinary::getUniformLocation(std::string name)
258{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500259 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000260
261 unsigned int numUniforms = mUniformIndex.size();
262 for (unsigned int location = 0; location < numUniforms; location++)
263 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000264 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000265 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000266 const int index = mUniformIndex[location].index;
267 const bool isArray = mUniforms[index]->isArray();
268
269 if ((isArray && mUniformIndex[location].element == subscript) ||
270 (subscript == GL_INVALID_INDEX))
271 {
272 return location;
273 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000274 }
275 }
276
277 return -1;
278}
279
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000280GLuint ProgramBinary::getUniformIndex(std::string name)
281{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500282 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000283
284 // The app is not allowed to specify array indices other than 0 for arrays of basic types
285 if (subscript != 0 && subscript != GL_INVALID_INDEX)
286 {
287 return GL_INVALID_INDEX;
288 }
289
290 unsigned int numUniforms = mUniforms.size();
291 for (unsigned int index = 0; index < numUniforms; index++)
292 {
293 if (mUniforms[index]->name == name)
294 {
295 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
296 {
297 return index;
298 }
299 }
300 }
301
302 return GL_INVALID_INDEX;
303}
304
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000305GLuint ProgramBinary::getUniformBlockIndex(std::string name)
306{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500307 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000308
309 unsigned int numUniformBlocks = mUniformBlocks.size();
310 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
311 {
312 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
313 if (uniformBlock.name == name)
314 {
315 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
316 if (subscript == uniformBlock.elementIndex || arrayElementZero)
317 {
318 return blockIndex;
319 }
320 }
321 }
322
323 return GL_INVALID_INDEX;
324}
325
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000326UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
327{
328 ASSERT(blockIndex < mUniformBlocks.size());
329 return mUniformBlocks[blockIndex];
330}
331
Jamie Madilld1e78c92013-06-20 11:55:50 -0400332GLint ProgramBinary::getFragDataLocation(const char *name) const
333{
334 std::string baseName(name);
335 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500336 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400337
338 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
339 {
340 const VariableLocation &outputVariable = locationIt->second;
341
342 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
343 {
344 return static_cast<GLint>(locationIt->first);
345 }
346 }
347
348 return -1;
349}
350
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000351template <typename T>
352bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000353{
354 if (location < 0 || location >= (int)mUniformIndex.size())
355 {
356 return false;
357 }
358
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000359 const int components = UniformComponentCount(targetUniformType);
360 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
361
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000362 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
363 targetUniform->dirty = true;
364
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000365 int elementCount = targetUniform->elementCount();
366
367 if (elementCount == 1 && count > 1)
368 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
369
370 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
371
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000372 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000373 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000374 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000375
376 for (int i = 0; i < count; i++)
377 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000378 for (int c = 0; c < components; c++)
379 {
380 target[c] = v[c];
381 }
382 for (int c = components; c < 4; c++)
383 {
384 target[c] = 0;
385 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000386 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000387 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000388 }
389 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000390 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000391 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000392 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000393
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000394 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000395 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000396 for (int c = 0; c < components; c++)
397 {
398 boolParams[c] = (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE;
399 }
400 for (int c = components; c < 4; c++)
401 {
402 boolParams[c] = GL_FALSE;
403 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000404 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000405 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000406 }
407 }
408 else
409 {
410 return false;
411 }
412
413 return true;
414}
415
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000416bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
417{
418 return setUniform(location, count, v, GL_FLOAT);
419}
420
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000421bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
422{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000423 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000424}
425
426bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
427{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000428 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000429}
430
431bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
432{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000433 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000434}
435
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000436template<typename T>
437void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000438{
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000439 int copyWidth = std::min(targetHeight, srcWidth);
440 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000441
442 for (int x = 0; x < copyWidth; x++)
443 {
444 for (int y = 0; y < copyHeight; y++)
445 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000446 target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000447 }
448 }
449 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000450 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000451 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000452 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000453 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000454 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000455 }
456 }
457 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000458 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000459 {
460 for (int x = 0; x < targetWidth; x++)
461 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000462 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000463 }
464 }
465}
466
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000467template<typename T>
468void expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
469{
470 int copyWidth = std::min(targetWidth, srcWidth);
471 int copyHeight = std::min(targetHeight, srcHeight);
472
473 for (int y = 0; y < copyHeight; y++)
474 {
475 for (int x = 0; x < copyWidth; x++)
476 {
477 target[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]);
478 }
479 }
480 // clear unfilled right side
481 for (int y = 0; y < copyHeight; y++)
482 {
483 for (int x = copyWidth; x < targetWidth; x++)
484 {
485 target[y * targetWidth + x] = static_cast<T>(0);
486 }
487 }
488 // clear unfilled bottom.
489 for (int y = copyHeight; y < targetHeight; y++)
490 {
491 for (int x = 0; x < targetWidth; x++)
492 {
493 target[y * targetWidth + x] = static_cast<T>(0);
494 }
495 }
496}
497
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000498template <int cols, int rows>
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000499bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000500{
501 if (location < 0 || location >= (int)mUniformIndex.size())
502 {
503 return false;
504 }
505
506 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
507 targetUniform->dirty = true;
508
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000509 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000510 {
511 return false;
512 }
513
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000514 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000515
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000516 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000517 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
518
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000519 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000520 const unsigned int targetMatrixStride = (4 * rows);
521 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000522
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000523 for (int i = 0; i < count; i++)
524 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000525 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
526 if (transpose == GL_FALSE)
527 {
528 transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols);
529 }
530 else
531 {
532 expandMatrix<GLfloat>(target, value, 4, rows, cols, rows);
533 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000534 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000535 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000536 }
537
538 return true;
539}
540
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000541bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000542{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000543 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000544}
545
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000546bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000547{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000548 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000549}
550
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000551bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000552{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000553 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554}
555
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000556bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000557{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000558 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000559}
560
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000561bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000562{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000563 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000564}
565
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000566bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000567{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000568 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000569}
570
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000571bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000572{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000573 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000574}
575
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000576bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000577{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000578 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000579}
580
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000581bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000582{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000583 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000584}
585
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
587{
588 if (location < 0 || location >= (int)mUniformIndex.size())
589 {
590 return false;
591 }
592
593 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
594 targetUniform->dirty = true;
595
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000596 int elementCount = targetUniform->elementCount();
597
598 if (elementCount == 1 && count > 1)
599 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
600
601 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
602
Nicolas Capense6050882013-07-08 10:43:10 -0400603 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000604 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000605 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000606
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000607 for (int i = 0; i < count; i++)
608 {
609 target[0] = v[0];
610 target[1] = 0;
611 target[2] = 0;
612 target[3] = 0;
613 target += 4;
614 v += 1;
615 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616 }
617 else if (targetUniform->type == GL_BOOL)
618 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000619 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000620
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000621 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000622 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000623 boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE;
624 boolParams[1] = GL_FALSE;
625 boolParams[2] = GL_FALSE;
626 boolParams[3] = GL_FALSE;
627 boolParams += 4;
628 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000629 }
630 }
631 else
632 {
633 return false;
634 }
635
636 return true;
637}
638
639bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
640{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000641 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000642}
643
644bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
645{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000646 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000647}
648
649bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
650{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000651 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000652}
653
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000654bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
655{
656 return setUniform(location, count, v, GL_UNSIGNED_INT);
657}
658
659bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
660{
661 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
662}
663
664bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
665{
666 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
667}
668
669bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
670{
671 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
672}
673
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000674template <typename T>
675bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000676{
677 if (location < 0 || location >= (int)mUniformIndex.size())
678 {
679 return false;
680 }
681
682 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
683
684 // sized queries -- ensure the provided buffer is large enough
685 if (bufSize)
686 {
687 int requiredBytes = UniformExternalSize(targetUniform->type);
688 if (*bufSize < requiredBytes)
689 {
690 return false;
691 }
692 }
693
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000694 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000695 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000696 const int rows = VariableRowCount(targetUniform->type);
697 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400698 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000699 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000700 else if (uniformType == UniformComponentType(targetUniform->type))
701 {
702 unsigned int size = UniformComponentCount(targetUniform->type);
703 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
704 size * sizeof(T));
705 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000706 else
707 {
708 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000709 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000710 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000711 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000712 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000713 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000714
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000715 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000716 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000717 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000718 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000719 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000720 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000721
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000722 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000723 {
724 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
725
726 for (unsigned int i = 0; i < size; i++)
727 {
728 params[i] = static_cast<T>(floatParams[i]);
729 }
730 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000731 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000732
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000733 case GL_INT:
734 {
735 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
736
737 for (unsigned int i = 0; i < size; i++)
738 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000739 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000740 }
741 }
742 break;
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000743
744 case GL_UNSIGNED_INT:
745 {
746 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000747
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000748 for (unsigned int i = 0; i < size; i++)
749 {
750 params[i] = static_cast<T>(uintParams[i]);
751 }
752 }
753 break;
754
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000755 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000756 }
757 }
758
759 return true;
760}
761
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000762bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
763{
764 return getUniformv(location, bufSize, params, GL_FLOAT);
765}
766
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000767bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
768{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000769 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000770}
771
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000772bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
773{
774 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
775}
776
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000777void ProgramBinary::dirtyAllUniforms()
778{
779 unsigned int numUniforms = mUniforms.size();
780 for (unsigned int index = 0; index < numUniforms; index++)
781 {
782 mUniforms[index]->dirty = true;
783 }
784}
785
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000786// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000787void ProgramBinary::applyUniforms()
788{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000789 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500790 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000791 {
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500792 Uniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000793
794 if (targetUniform->dirty)
795 {
Nicolas Capense6050882013-07-08 10:43:10 -0400796 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000797 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000798 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000799 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000800
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000801 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000802 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000803 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000804
805 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000806 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000807 unsigned int samplerIndex = firstIndex + i;
808
809 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000810 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000811 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000812 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000813 }
814 }
815 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000816
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000817 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000818 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000819 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000820
821 for (int i = 0; i < count; i++)
822 {
823 unsigned int samplerIndex = firstIndex + i;
824
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000825 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000826 {
827 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000828 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000829 }
830 }
831 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000832 }
833 }
834 }
835
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500836 mRenderer->applyUniforms(*this);
837
838 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
839 {
840 mUniforms[uniformIndex]->dirty = false;
841 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000842}
843
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000844bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
845{
846 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
847 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
848
849 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
850 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
851
852 ASSERT(boundBuffers.size() == mUniformBlocks.size());
853
854 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
855 {
856 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
857 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
858
859 ASSERT(uniformBlock && uniformBuffer);
860
861 if (uniformBuffer->size() < uniformBlock->dataSize)
862 {
863 // undefined behaviour
864 return false;
865 }
866
867 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
868
869 if (uniformBlock->isReferencedByVertexShader())
870 {
871 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
872 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
873 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
874 vertexUniformBuffers[registerIndex] = uniformBuffer;
875 }
876
877 if (uniformBlock->isReferencedByFragmentShader())
878 {
879 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
880 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
881 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
882 fragmentUniformBuffers[registerIndex] = uniformBuffer;
883 }
884 }
885
886 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
887}
888
Jamie Madill5f562732014-02-14 16:41:24 -0500889bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000890{
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +0000891 vertexShader->resetVaryingsRegisterAssignment();
892
Jamie Madill5f562732014-02-14 16:41:24 -0500893 std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
894 std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
895
896 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000897 {
Jamie Madill5f562732014-02-14 16:41:24 -0500898 sh::Varying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000899 bool matched = false;
900
Jamie Madill5f562732014-02-14 16:41:24 -0500901 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000902 {
Jamie Madill5f562732014-02-14 16:41:24 -0500903 sh::Varying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000904 if (output->name == input->name)
905 {
Jamie Madill28167c62013-08-30 13:21:10 -0400906 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000907 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000908 return false;
909 }
910
Jamie Madill139b9092013-08-30 13:21:06 -0400911 output->registerIndex = input->registerIndex;
912 output->elementIndex = input->elementIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000913
914 matched = true;
915 break;
916 }
917 }
918
919 if (!matched)
920 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000921 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000922 return false;
923 }
924 }
925
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000926 return true;
927}
928
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000929bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
930{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000931 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000932
933 int format = 0;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000934 stream.read(&format);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000935 if (format != GL_PROGRAM_BINARY_ANGLE)
936 {
937 infoLog.append("Invalid program binary format.");
938 return false;
939 }
940
Jamie Madill049108d2013-11-19 10:41:49 -0500941 int majorVersion = 0;
942 int minorVersion = 0;
943 stream.read(&majorVersion);
944 stream.read(&minorVersion);
Jamie Madill0aa84f62014-02-13 13:17:23 -0500945 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -0500946 {
947 infoLog.append("Invalid program binary version.");
948 return false;
949 }
950
Jamie Madill0aa84f62014-02-13 13:17:23 -0500951 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
952 stream.read(commitString, ANGLE_COMMIT_HASH_SIZE);
953 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000954 {
955 infoLog.append("Invalid program binary version.");
956 return false;
957 }
958
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +0000959 int compileFlags = 0;
960 stream.read(&compileFlags);
961 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
962 {
963 infoLog.append("Mismatched compilation flags.");
964 return false;
965 }
966
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000967 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
968 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000969 stream.read(&mLinkedAttribute[i].type);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000970 std::string name;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000971 stream.read(&name);
972 mLinkedAttribute[i].name = name;
973 stream.read(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000974 }
975
Al Patrick3f2daa82013-08-07 12:58:57 -0700976 initAttributesByLayout();
977
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000978 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
979 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000980 stream.read(&mSamplersPS[i].active);
981 stream.read(&mSamplersPS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000982
983 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000984 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000985 mSamplersPS[i].textureType = (TextureType) textureType;
986 }
987
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000988 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000989 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000990 stream.read(&mSamplersVS[i].active);
991 stream.read(&mSamplersVS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000992
993 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000994 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000995 mSamplersVS[i].textureType = (TextureType) textureType;
996 }
997
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +0000998 stream.read(&mUsedVertexSamplerRange);
999 stream.read(&mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001000 stream.read(&mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001001 stream.read(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001002
shannon.woods@transgaming.com45886d62013-02-28 23:19:20 +00001003 size_t size;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001004 stream.read(&size);
1005 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001006 {
1007 infoLog.append("Invalid program binary.");
1008 return false;
1009 }
1010
1011 mUniforms.resize(size);
1012 for (unsigned int i = 0; i < size; ++i)
1013 {
1014 GLenum type;
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001015 GLenum precision;
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001016 std::string name;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001017 unsigned int arraySize;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001018 int blockIndex;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001019
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001020 stream.read(&type);
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001021 stream.read(&precision);
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001022 stream.read(&name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001023 stream.read(&arraySize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001024 stream.read(&blockIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001025
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001026 int offset;
1027 int arrayStride;
1028 int matrixStride;
1029 bool isRowMajorMatrix;
1030
1031 stream.read(&offset);
1032 stream.read(&arrayStride);
1033 stream.read(&matrixStride);
1034 stream.read(&isRowMajorMatrix);
1035
1036 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
1037
1038 mUniforms[i] = new Uniform(type, precision, name, arraySize, blockIndex, blockInfo);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001039
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001040 stream.read(&mUniforms[i]->psRegisterIndex);
1041 stream.read(&mUniforms[i]->vsRegisterIndex);
1042 stream.read(&mUniforms[i]->registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001043 stream.read(&mUniforms[i]->registerElement);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001044 }
1045
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001046 stream.read(&size);
1047 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001048 {
1049 infoLog.append("Invalid program binary.");
1050 return false;
1051 }
1052
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001053 mUniformBlocks.resize(size);
1054 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < size; ++uniformBlockIndex)
1055 {
1056 std::string name;
1057 unsigned int elementIndex;
1058 unsigned int dataSize;
1059
1060 stream.read(&name);
1061 stream.read(&elementIndex);
1062 stream.read(&dataSize);
1063
1064 mUniformBlocks[uniformBlockIndex] = new UniformBlock(name, elementIndex, dataSize);
1065
1066 UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1067 stream.read(&uniformBlock.psRegisterIndex);
1068 stream.read(&uniformBlock.vsRegisterIndex);
1069
1070 size_t numMembers;
1071 stream.read(&numMembers);
1072 uniformBlock.memberUniformIndexes.resize(numMembers);
1073 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1074 {
1075 stream.read(&uniformBlock.memberUniformIndexes[blockMemberIndex]);
1076 }
1077 }
1078
1079 stream.read(&size);
1080 if (stream.error())
1081 {
1082 infoLog.append("Invalid program binary.");
1083 return false;
1084 }
1085
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001086 mUniformIndex.resize(size);
1087 for (unsigned int i = 0; i < size; ++i)
1088 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001089 stream.read(&mUniformIndex[i].name);
1090 stream.read(&mUniformIndex[i].element);
1091 stream.read(&mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001092 }
1093
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001094 unsigned int pixelShaderSize;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001095 stream.read(&pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001096
1097 unsigned int vertexShaderSize;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001098 stream.read(&vertexShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001099
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001100 unsigned int geometryShaderSize;
1101 stream.read(&geometryShaderSize);
1102
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001103 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001104
daniel@transgaming.com36038542012-11-28 20:59:26 +00001105 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001106 ptr += sizeof(GUID);
1107
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001108 GUID identifier = mRenderer->getAdapterIdentifier();
1109 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001110 {
1111 infoLog.append("Invalid program binary.");
1112 return false;
1113 }
1114
1115 const char *pixelShaderFunction = ptr;
1116 ptr += pixelShaderSize;
1117
1118 const char *vertexShaderFunction = ptr;
1119 ptr += vertexShaderSize;
1120
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001121 const char *geometryShaderFunction = geometryShaderSize > 0 ? ptr : NULL;
1122 ptr += geometryShaderSize;
1123
daniel@transgaming.com4f0f65e2012-11-28 21:00:00 +00001124 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
shannon.woods@transgaming.com69ff7762013-01-25 21:55:24 +00001125 pixelShaderSize, rx::SHADER_PIXEL);
daniel@transgaming.com4f0f65e2012-11-28 21:00:00 +00001126 if (!mPixelExecutable)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001127 {
1128 infoLog.append("Could not create pixel shader.");
1129 return false;
1130 }
1131
daniel@transgaming.com4f0f65e2012-11-28 21:00:00 +00001132 mVertexExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
shannon.woods@transgaming.com69ff7762013-01-25 21:55:24 +00001133 vertexShaderSize, rx::SHADER_VERTEX);
daniel@transgaming.com4f0f65e2012-11-28 21:00:00 +00001134 if (!mVertexExecutable)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001135 {
1136 infoLog.append("Could not create vertex shader.");
daniel@transgaming.com95892412012-11-28 20:59:09 +00001137 delete mPixelExecutable;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001138 mPixelExecutable = NULL;
1139 return false;
1140 }
1141
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001142 if (geometryShaderFunction != NULL && geometryShaderSize > 0)
1143 {
1144 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
1145 geometryShaderSize, rx::SHADER_GEOMETRY);
1146 if (!mGeometryExecutable)
1147 {
1148 infoLog.append("Could not create geometry shader.");
1149 delete mPixelExecutable;
1150 mPixelExecutable = NULL;
1151 delete mVertexExecutable;
1152 mVertexExecutable = NULL;
1153 return false;
1154 }
1155 }
1156 else
1157 {
1158 mGeometryExecutable = NULL;
1159 }
1160
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001161 initializeUniformStorage();
1162
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001163 return true;
1164}
1165
1166bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1167{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001168 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001169
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001170 stream.write(GL_PROGRAM_BINARY_ANGLE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001171 stream.write(ANGLE_MAJOR_VERSION);
1172 stream.write(ANGLE_MINOR_VERSION);
1173 stream.write(ANGLE_COMMIT_HASH, ANGLE_COMMIT_HASH_SIZE);
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001174 stream.write(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001175
1176 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1177 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001178 stream.write(mLinkedAttribute[i].type);
1179 stream.write(mLinkedAttribute[i].name);
1180 stream.write(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001181 }
1182
1183 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1184 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001185 stream.write(mSamplersPS[i].active);
1186 stream.write(mSamplersPS[i].logicalTextureUnit);
1187 stream.write((int) mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001188 }
1189
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001190 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001191 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001192 stream.write(mSamplersVS[i].active);
1193 stream.write(mSamplersVS[i].logicalTextureUnit);
1194 stream.write((int) mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001195 }
1196
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001197 stream.write(mUsedVertexSamplerRange);
1198 stream.write(mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001199 stream.write(mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001200 stream.write(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001201
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001202 stream.write(mUniforms.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001203 for (unsigned int uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001204 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001205 const Uniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001206
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001207 stream.write(uniform.type);
1208 stream.write(uniform.precision);
1209 stream.write(uniform.name);
1210 stream.write(uniform.arraySize);
1211 stream.write(uniform.blockIndex);
1212
1213 stream.write(uniform.blockInfo.offset);
1214 stream.write(uniform.blockInfo.arrayStride);
1215 stream.write(uniform.blockInfo.matrixStride);
1216 stream.write(uniform.blockInfo.isRowMajorMatrix);
1217
1218 stream.write(uniform.psRegisterIndex);
1219 stream.write(uniform.vsRegisterIndex);
1220 stream.write(uniform.registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001221 stream.write(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001222 }
1223
1224 stream.write(mUniformBlocks.size());
1225 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
1226 {
1227 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1228
1229 stream.write(uniformBlock.name);
1230 stream.write(uniformBlock.elementIndex);
1231 stream.write(uniformBlock.dataSize);
1232
1233 stream.write(uniformBlock.memberUniformIndexes.size());
1234 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1235 {
1236 stream.write(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1237 }
1238
1239 stream.write(uniformBlock.psRegisterIndex);
1240 stream.write(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001241 }
1242
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001243 stream.write(mUniformIndex.size());
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001244 for (unsigned int i = 0; i < mUniformIndex.size(); ++i)
1245 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001246 stream.write(mUniformIndex[i].name);
1247 stream.write(mUniformIndex[i].element);
1248 stream.write(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001249 }
1250
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001251 UINT pixelShaderSize = mPixelExecutable->getLength();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001252 stream.write(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001253
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001254 UINT vertexShaderSize = mVertexExecutable->getLength();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001255 stream.write(vertexShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001256
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001257 UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1258 stream.write(geometryShaderSize);
1259
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001260 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001261
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001262 GLsizei streamLength = stream.length();
1263 const void *streamData = stream.data();
1264
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001265 GLsizei totalLength = streamLength + sizeof(GUID) + pixelShaderSize + vertexShaderSize + geometryShaderSize;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001266 if (totalLength > bufSize)
1267 {
1268 if (length)
1269 {
1270 *length = 0;
1271 }
1272
1273 return false;
1274 }
1275
1276 if (binary)
1277 {
1278 char *ptr = (char*) binary;
1279
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001280 memcpy(ptr, streamData, streamLength);
1281 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001282
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001283 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001284 ptr += sizeof(GUID);
1285
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001286 memcpy(ptr, mPixelExecutable->getFunction(), pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001287 ptr += pixelShaderSize;
1288
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001289 memcpy(ptr, mVertexExecutable->getFunction(), vertexShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001290 ptr += vertexShaderSize;
1291
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001292 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1293 {
1294 memcpy(ptr, mGeometryExecutable->getFunction(), geometryShaderSize);
1295 ptr += geometryShaderSize;
1296 }
1297
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001298 ASSERT(ptr - totalLength == binary);
1299 }
1300
1301 if (length)
1302 {
1303 *length = totalLength;
1304 }
1305
1306 return true;
1307}
1308
1309GLint ProgramBinary::getLength()
1310{
1311 GLint length;
1312 if (save(NULL, INT_MAX, &length))
1313 {
1314 return length;
1315 }
1316 else
1317 {
1318 return 0;
1319 }
1320}
1321
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001322bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001323{
1324 if (!fragmentShader || !fragmentShader->isCompiled())
1325 {
1326 return false;
1327 }
1328
1329 if (!vertexShader || !vertexShader->isCompiled())
1330 {
1331 return false;
1332 }
1333
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001334 mShaderVersion = vertexShader->getShaderVersion();
1335
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001336 std::string pixelHLSL = fragmentShader->getHLSL();
1337 std::string vertexHLSL = vertexShader->getHLSL();
1338
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001339 // Map the varyings to the register file
Jamie Madilla6da33a2013-08-30 13:21:07 -04001340 const sh::ShaderVariable *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL};
Jamie Madill5f562732014-02-14 16:41:24 -05001341 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001342
1343 if (registers < 0)
1344 {
1345 return false;
1346 }
1347
Jamie Madill5f562732014-02-14 16:41:24 -05001348 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1349 {
1350 return false;
1351 }
1352
1353 mUsesPointSize = vertexShader->usesPointSize();
1354 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, vertexHLSL, fragmentShader, vertexShader, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001355 {
1356 return false;
1357 }
1358
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001359 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001360
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001361 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1362 {
1363 success = false;
1364 }
1365
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001366 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001367 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001368 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001369 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001370
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001371 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001372 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001373 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001374 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1375 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1376 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001377 }
1378
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001379 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1380 {
1381 success = false;
1382 }
1383
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001384 if (success)
1385 {
Jamie Madill5f562732014-02-14 16:41:24 -05001386 mVertexExecutable = mRenderer->compileToExecutable(infoLog, vertexHLSL.c_str(), rx::SHADER_VERTEX, vertexShader->getD3DWorkarounds());
1387 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL, vertexShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001388
1389 if (usesGeometryShader())
1390 {
Jamie Madill5f562732014-02-14 16:41:24 -05001391 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader);
Jamie Madill3c9eeb92013-11-04 11:09:26 -05001392 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY, rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001393 }
1394
1395 if (!mVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
1396 {
1397 infoLog.append("Failed to create D3D shaders.");
1398 success = false;
1399
1400 delete mVertexExecutable;
1401 mVertexExecutable = NULL;
1402 delete mPixelExecutable;
1403 mPixelExecutable = NULL;
1404 delete mGeometryExecutable;
1405 mGeometryExecutable = NULL;
1406 }
1407 }
1408
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001409 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001410}
1411
1412// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001413bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001414{
1415 unsigned int usedLocations = 0;
Jamie Madill5f562732014-02-14 16:41:24 -05001416 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001417
1418 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001419 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001420 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001421 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001422 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001423
Jamie Madilleba4eff2013-06-20 11:55:51 -04001424 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001425 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001426 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001427
1428 if (rows + location > MAX_VERTEX_ATTRIBS)
1429 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001430 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001431
1432 return false;
1433 }
1434
Jamie Madilleba4eff2013-06-20 11:55:51 -04001435 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001436 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001437 const int rowLocation = location + row;
1438 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
1439
1440 // In GLSL 3.00, attribute aliasing produces a link error
1441 // In GLSL 1.00, attribute aliasing is allowed
1442 if (mShaderVersion >= 300)
1443 {
1444 if (!linkedAttribute.name.empty())
1445 {
1446 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1447 return false;
1448 }
1449 }
1450
1451 linkedAttribute = attribute;
1452 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001453 }
1454 }
1455 }
1456
1457 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001458 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001459 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001460 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001461 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001462
Jamie Madilleba4eff2013-06-20 11:55:51 -04001463 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001464 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001465 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001466 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1467
1468 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1469 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001470 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001471
1472 return false; // Fail to link
1473 }
1474
Jamie Madilldefb6742013-06-20 11:55:51 -04001475 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001476 }
1477 }
1478
1479 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1480 {
1481 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001482 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001483
1484 for (int r = 0; r < rows; r++)
1485 {
1486 mSemanticIndex[attributeIndex++] = index++;
1487 }
1488 }
1489
Al Patrick3f2daa82013-08-07 12:58:57 -07001490 initAttributesByLayout();
1491
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001492 return true;
1493}
1494
Jamie Madill28167c62013-08-30 13:21:10 -04001495bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable, const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001496{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001497 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001498 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001499 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001500 return false;
1501 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001502 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001503 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001504 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001505 return false;
1506 }
Jamie Madill28167c62013-08-30 13:21:10 -04001507 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001508 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001509 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001510 return false;
1511 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001512
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001513 return true;
1514}
1515
1516template <class ShaderVarType>
1517bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1518{
1519 if (vertexVar.fields.size() != fragmentVar.fields.size())
1520 {
1521 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1522 return false;
1523 }
1524 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001525 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1526 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001527 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1528 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001529
1530 if (vertexMember.name != fragmentMember.name)
1531 {
Jamie Madill28167c62013-08-30 13:21:10 -04001532 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1533 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001534 return false;
1535 }
1536
Jamie Madill28167c62013-08-30 13:21:10 -04001537 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001538 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001539 {
1540 return false;
1541 }
1542 }
1543
1544 return true;
1545}
1546
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001547bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1548{
Jamie Madill28167c62013-08-30 13:21:10 -04001549 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001550 {
1551 return false;
1552 }
1553
1554 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
1555 {
1556 return false;
1557 }
1558
1559 return true;
1560}
1561
Jamie Madill28167c62013-08-30 13:21:10 -04001562bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1563{
1564 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1565 {
1566 return false;
1567 }
1568
1569 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1570 {
1571 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1572 return false;
1573 }
1574
1575 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
1576 {
1577 return false;
1578 }
1579
1580 return true;
1581}
1582
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001583bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1584{
Jamie Madill28167c62013-08-30 13:21:10 -04001585 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001586 {
1587 return false;
1588 }
1589
1590 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1591 {
1592 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1593 return false;
1594 }
1595
1596 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
1597 {
1598 return false;
1599 }
1600
1601 return true;
1602}
1603
1604bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001605{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001606 // Check that uniforms defined in the vertex and fragment shaders are identical
1607 typedef std::map<std::string, const sh::Uniform*> UniformMap;
1608 UniformMap linkedUniforms;
1609
1610 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1611 {
1612 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
1613 linkedUniforms[vertexUniform.name] = &vertexUniform;
1614 }
1615
1616 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1617 {
1618 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
1619 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1620 if (entry != linkedUniforms.end())
1621 {
1622 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001623 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001624 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001625 {
1626 return false;
1627 }
1628 }
1629 }
1630
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001631 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001633 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001634 {
1635 return false;
1636 }
1637 }
1638
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001639 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001640 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001641 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001642 {
1643 return false;
1644 }
1645 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001646
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001647 initializeUniformStorage();
1648
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001649 return true;
1650}
1651
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001652int totalRegisterCount(const sh::Uniform &uniform)
1653{
1654 int registerCount = 0;
1655
1656 if (!uniform.fields.empty())
1657 {
1658 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1659 {
1660 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1661 }
1662 }
1663 else
1664 {
1665 registerCount = 1;
1666 }
1667
1668 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1669}
1670
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001671TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1672{
1673 switch(samplerType)
1674 {
1675 case GL_SAMPLER_2D:
1676 case GL_INT_SAMPLER_2D:
1677 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001678 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001679 return TEXTURE_2D;
1680 case GL_SAMPLER_3D:
1681 case GL_INT_SAMPLER_3D:
1682 case GL_UNSIGNED_INT_SAMPLER_3D:
1683 return TEXTURE_3D;
1684 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001685 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001686 return TEXTURE_CUBE;
1687 case GL_INT_SAMPLER_CUBE:
1688 case GL_UNSIGNED_INT_SAMPLER_CUBE:
1689 //UNIMPLEMENTED();
1690 infoLog.append("Integer cube texture sampling is currently not supported by ANGLE and returns a black color.");
1691 return TEXTURE_CUBE;
1692 case GL_SAMPLER_2D_ARRAY:
1693 case GL_INT_SAMPLER_2D_ARRAY:
1694 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001695 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001696 return TEXTURE_2D_ARRAY;
1697 default: UNREACHABLE();
1698 }
1699
1700 return TEXTURE_2D;
1701}
1702
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001703bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001704{
Jamie Madillfcef3362013-11-13 19:37:19 -05001705 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001706 {
1707 if (constant.arraySize > 0)
1708 {
1709 unsigned int elementRegisterIndex = constant.registerIndex;
1710
1711 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1712 {
1713 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1714 {
1715 const sh::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001716 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillfcef3362013-11-13 19:37:19 -05001717 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1718 elementRegisterIndex, field.elementIndex);
1719
1720 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001721 if (!defineUniform(shader, fieldUniform, infoLog))
1722 {
1723 return false;
1724 }
1725 elementRegisterIndex += totalRegisterCount(field);
1726 }
1727 }
1728 }
1729 else
1730 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001731 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1732 {
1733 const sh::Uniform &field = constant.fields[fieldIndex];
1734 const std::string &uniformName = constant.name + "." + field.name;
1735
Jamie Madill56093782013-08-30 13:21:11 -04001736 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1737 field.registerIndex, field.elementIndex);
1738
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001739 fieldUniform.fields = field.fields;
1740
1741 if (!defineUniform(shader, fieldUniform, infoLog))
1742 {
1743 return false;
1744 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001745 }
1746 }
1747
1748 return true;
1749 }
1750
Nicolas Capense6050882013-07-08 10:43:10 -04001751 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001752 {
1753 unsigned int samplerIndex = constant.registerIndex;
1754
1755 do
1756 {
1757 if (shader == GL_VERTEX_SHADER)
1758 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001759 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001760 {
1761 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001762 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001763 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1764 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1765 }
1766 else
1767 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001768 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001769 return false;
1770 }
1771 }
1772 else if (shader == GL_FRAGMENT_SHADER)
1773 {
1774 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1775 {
1776 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001777 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001778 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1779 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1780 }
1781 else
1782 {
1783 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1784 return false;
1785 }
1786 }
1787 else UNREACHABLE();
1788
1789 samplerIndex++;
1790 }
1791 while (samplerIndex < constant.registerIndex + constant.arraySize);
1792 }
1793
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001794 Uniform *uniform = NULL;
1795 GLint location = getUniformLocation(constant.name);
1796
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001797 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001798 {
1799 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001800 }
1801 else
1802 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001803 uniform = new Uniform(constant.type, constant.precision, constant.name, constant.arraySize, -1, sh::BlockMemberInfo::defaultBlockInfo);
Jamie Madill56093782013-08-30 13:21:11 -04001804 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001805 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001806
1807 if (!uniform)
1808 {
1809 return false;
1810 }
1811
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001812 if (shader == GL_FRAGMENT_SHADER)
1813 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001814 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001815 }
1816 else if (shader == GL_VERTEX_SHADER)
1817 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001818 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001819 }
1820 else UNREACHABLE();
1821
1822 if (location >= 0)
1823 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001824 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001825 }
1826
1827 mUniforms.push_back(uniform);
1828 unsigned int uniformIndex = mUniforms.size() - 1;
1829
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001830 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001831 {
Jamie Madill63491ea2013-06-06 11:56:45 -04001832 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001833 }
1834
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00001835 if (shader == GL_VERTEX_SHADER)
1836 {
1837 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
1838 {
1839 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
1840 return false;
1841 }
1842 }
1843 else if (shader == GL_FRAGMENT_SHADER)
1844 {
1845 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
1846 {
1847 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
1848 return false;
1849 }
1850 }
1851 else UNREACHABLE();
1852
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001853 return true;
1854}
1855
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001856bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
1857{
1858 const char* blockName = vertexInterfaceBlock.name.c_str();
1859
1860 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001861 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001862 {
1863 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
1864 return false;
1865 }
1866
1867 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1868 {
1869 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
1870 return false;
1871 }
1872
Jamie Madill9060a4e2013-08-12 16:22:57 -07001873 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1874 {
1875 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
1876 return false;
1877 }
1878
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001879 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001880 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1881 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001882 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1883 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001884
1885 if (vertexMember.name != fragmentMember.name)
1886 {
Jamie Madill28167c62013-08-30 13:21:10 -04001887 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001888 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
1889 return false;
1890 }
1891
Jamie Madill28167c62013-08-30 13:21:10 -04001892 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001893 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001894 {
1895 return false;
1896 }
1897 }
1898
1899 return true;
1900}
1901
1902bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const sh::ActiveInterfaceBlocks &vertexInterfaceBlocks, const sh::ActiveInterfaceBlocks &fragmentInterfaceBlocks)
1903{
1904 // Check that interface blocks defined in the vertex and fragment shaders are identical
1905 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1906 UniformBlockMap linkedUniformBlocks;
1907
1908 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1909 {
1910 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
1911 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
1912 }
1913
1914 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1915 {
1916 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
1917 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
1918 if (entry != linkedUniformBlocks.end())
1919 {
1920 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1921 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1922 {
1923 return false;
1924 }
1925 }
1926 }
1927
1928 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1929 {
1930 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
1931 {
1932 return false;
1933 }
1934 }
1935
1936 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1937 {
1938 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
1939 {
1940 return false;
1941 }
1942 }
1943
1944 return true;
1945}
1946
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001947void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001948{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001949 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001950 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001951 const sh::InterfaceBlockField &field = fields[uniformIndex];
1952 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001953
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001954 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001955 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001956 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00001957 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001958 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00001959 {
Jamie Madill5f562732014-02-14 16:41:24 -05001960 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001961 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00001962 }
1963 }
1964 else
1965 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001966 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00001967 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001968 }
1969 else
1970 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001971 Uniform *newUniform = new Uniform(field.type, field.precision, fieldName, field.arraySize,
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001972 blockIndex, **blockInfoItr);
1973
1974 // add to uniform list, but not index, since uniform block uniforms have no location
1975 blockUniformIndexes->push_back(mUniforms.size());
1976 mUniforms.push_back(newUniform);
1977 (*blockInfoItr)++;
1978 }
1979 }
1980}
1981
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001982bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const sh::InterfaceBlock &interfaceBlock)
1983{
1984 // create uniform block entries if they do not exist
1985 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
1986 {
1987 std::vector<unsigned int> blockUniformIndexes;
1988 const unsigned int blockIndex = mUniformBlocks.size();
1989
1990 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00001991 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001992 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001993
1994 // create all the uniform blocks
1995 if (interfaceBlock.arraySize > 0)
1996 {
1997 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
1998 {
1999 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2000 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2001 mUniformBlocks.push_back(newUniformBlock);
2002 }
2003 }
2004 else
2005 {
2006 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2007 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2008 mUniformBlocks.push_back(newUniformBlock);
2009 }
2010 }
2011
2012 // Assign registers to the uniform blocks
2013 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2014 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2015 ASSERT(blockIndex != GL_INVALID_INDEX);
2016 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2017
2018 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2019 {
2020 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2021 ASSERT(uniformBlock->name == interfaceBlock.name);
2022
2023 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2024 {
2025 return false;
2026 }
2027 }
2028
2029 return true;
2030}
2031
2032bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2033{
2034 if (shader == GL_VERTEX_SHADER)
2035 {
2036 uniformBlock->vsRegisterIndex = registerIndex;
2037 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2038
2039 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2040 {
2041 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2042 return false;
2043 }
2044 }
2045 else if (shader == GL_FRAGMENT_SHADER)
2046 {
2047 uniformBlock->psRegisterIndex = registerIndex;
2048 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2049
2050 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2051 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002052 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002053 return false;
2054 }
2055 }
2056 else UNREACHABLE();
2057
2058 return true;
2059}
2060
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002061bool ProgramBinary::isValidated() const
2062{
2063 return mValidated;
2064}
2065
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002066void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002067{
2068 // Skip over inactive attributes
2069 unsigned int activeAttribute = 0;
2070 unsigned int attribute;
2071 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2072 {
2073 if (mLinkedAttribute[attribute].name.empty())
2074 {
2075 continue;
2076 }
2077
2078 if (activeAttribute == index)
2079 {
2080 break;
2081 }
2082
2083 activeAttribute++;
2084 }
2085
2086 if (bufsize > 0)
2087 {
2088 const char *string = mLinkedAttribute[attribute].name.c_str();
2089
2090 strncpy(name, string, bufsize);
2091 name[bufsize - 1] = '\0';
2092
2093 if (length)
2094 {
2095 *length = strlen(name);
2096 }
2097 }
2098
2099 *size = 1; // Always a single 'type' instance
2100
2101 *type = mLinkedAttribute[attribute].type;
2102}
2103
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002104GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002105{
2106 int count = 0;
2107
2108 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2109 {
2110 if (!mLinkedAttribute[attributeIndex].name.empty())
2111 {
2112 count++;
2113 }
2114 }
2115
2116 return count;
2117}
2118
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002119GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002120{
2121 int maxLength = 0;
2122
2123 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2124 {
2125 if (!mLinkedAttribute[attributeIndex].name.empty())
2126 {
2127 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2128 }
2129 }
2130
2131 return maxLength;
2132}
2133
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002134void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002135{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002136 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002137
2138 if (bufsize > 0)
2139 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002140 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002141
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002142 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002143 {
2144 string += "[0]";
2145 }
2146
2147 strncpy(name, string.c_str(), bufsize);
2148 name[bufsize - 1] = '\0';
2149
2150 if (length)
2151 {
2152 *length = strlen(name);
2153 }
2154 }
2155
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002156 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002157
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002158 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002159}
2160
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002161GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002162{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002163 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002164}
2165
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002166GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002167{
2168 int maxLength = 0;
2169
2170 unsigned int numUniforms = mUniforms.size();
2171 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2172 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002173 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002174 {
2175 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2176 if (mUniforms[uniformIndex]->isArray())
2177 {
2178 length += 3; // Counting in "[0]".
2179 }
2180 maxLength = std::max(length, maxLength);
2181 }
2182 }
2183
2184 return maxLength;
2185}
2186
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002187GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2188{
2189 const gl::Uniform& uniform = *mUniforms[index];
2190
2191 switch (pname)
2192 {
2193 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2194 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002195 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002196 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002197
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002198 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2199 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2200 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2201 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002202
2203 default:
2204 UNREACHABLE();
2205 break;
2206 }
2207 return 0;
2208}
2209
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002210void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2211{
2212 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2213
2214 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2215
2216 if (bufSize > 0)
2217 {
2218 std::string string = uniformBlock.name;
2219
2220 if (uniformBlock.isArrayElement())
2221 {
Jamie Madill5f562732014-02-14 16:41:24 -05002222 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002223 }
2224
2225 strncpy(uniformBlockName, string.c_str(), bufSize);
2226 uniformBlockName[bufSize - 1] = '\0';
2227
2228 if (length)
2229 {
2230 *length = strlen(uniformBlockName);
2231 }
2232 }
2233}
2234
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002235void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2236{
2237 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2238
2239 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2240
2241 switch (pname)
2242 {
2243 case GL_UNIFORM_BLOCK_DATA_SIZE:
2244 *params = static_cast<GLint>(uniformBlock.dataSize);
2245 break;
2246 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002247 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002248 break;
2249 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2250 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2251 break;
2252 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2253 {
2254 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2255 {
2256 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2257 }
2258 }
2259 break;
2260 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2261 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2262 break;
2263 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2264 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2265 break;
2266 default: UNREACHABLE();
2267 }
2268}
2269
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002270GLuint ProgramBinary::getActiveUniformBlockCount() const
2271{
2272 return mUniformBlocks.size();
2273}
2274
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002275GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2276{
2277 unsigned int maxLength = 0;
2278
2279 unsigned int numUniformBlocks = mUniformBlocks.size();
2280 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2281 {
2282 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2283 if (!uniformBlock.name.empty())
2284 {
2285 const unsigned int length = uniformBlock.name.length() + 1;
2286
2287 // Counting in "[0]".
2288 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2289
2290 maxLength = std::max(length + arrayLength, maxLength);
2291 }
2292 }
2293
2294 return maxLength;
2295}
2296
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002297void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002298{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002299 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002300 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002301 {
2302 mValidated = false;
2303 }
2304 else
2305 {
2306 mValidated = true;
2307 }
2308}
2309
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002310bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002311{
2312 // if any two active samplers in a program are of different types, but refer to the same
2313 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2314 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2315
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002316 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002317 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002318
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002319 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002320 {
2321 textureUnitType[i] = TEXTURE_UNKNOWN;
2322 }
2323
2324 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2325 {
2326 if (mSamplersPS[i].active)
2327 {
2328 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
2329
2330 if (unit >= maxCombinedTextureImageUnits)
2331 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002332 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002333 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002334 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002335 }
2336
2337 return false;
2338 }
2339
2340 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2341 {
2342 if (mSamplersPS[i].textureType != textureUnitType[unit])
2343 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002344 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002345 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002346 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002347 }
2348
2349 return false;
2350 }
2351 }
2352 else
2353 {
2354 textureUnitType[unit] = mSamplersPS[i].textureType;
2355 }
2356 }
2357 }
2358
2359 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2360 {
2361 if (mSamplersVS[i].active)
2362 {
2363 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
2364
2365 if (unit >= maxCombinedTextureImageUnits)
2366 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002367 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002368 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002369 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002370 }
2371
2372 return false;
2373 }
2374
2375 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2376 {
2377 if (mSamplersVS[i].textureType != textureUnitType[unit])
2378 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002379 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002380 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002381 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002382 }
2383
2384 return false;
2385 }
2386 }
2387 else
2388 {
2389 textureUnitType[unit] = mSamplersVS[i].textureType;
2390 }
2391 }
2392 }
2393
2394 return true;
2395}
2396
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002397ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2398{
2399}
2400
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002401struct AttributeSorter
2402{
2403 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2404 : originalIndices(semanticIndices)
2405 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002406 }
2407
2408 bool operator()(int a, int b)
2409 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002410 if (originalIndices[a] == -1) return false;
2411 if (originalIndices[b] == -1) return true;
2412 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002413 }
2414
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002415 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2416};
2417
Al Patrick3f2daa82013-08-07 12:58:57 -07002418void ProgramBinary::initAttributesByLayout()
2419{
2420 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2421 {
2422 mAttributesByLayout[i] = i;
2423 }
2424
2425 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2426}
2427
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002428void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2429{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002430 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2431
2432 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2433 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002434 oldTranslatedAttributes[i] = attributes[i];
2435 }
2436
2437 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2438 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002439 int oldIndex = mAttributesByLayout[i];
2440 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002441 attributes[i] = oldTranslatedAttributes[oldIndex];
2442 }
2443}
2444
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002445void ProgramBinary::initializeUniformStorage()
2446{
2447 // Compute total default block size
2448 unsigned int vertexRegisters = 0;
2449 unsigned int fragmentRegisters = 0;
2450 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2451 {
2452 const Uniform &uniform = *mUniforms[uniformIndex];
2453
2454 if (!IsSampler(uniform.type))
2455 {
2456 if (uniform.isReferencedByVertexShader())
2457 {
2458 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2459 }
2460 if (uniform.isReferencedByFragmentShader())
2461 {
2462 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2463 }
2464 }
2465 }
2466
2467 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2468 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2469}
2470
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002471}