daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Shader.cpp: Implements the gl::Shader class and its derived classes |
| 8 | // VertexShader and FragmentShader. Implements GL shader objects and related |
| 9 | // functionality. [OpenGL ES 2.0.24] section 2.10 page 24 and section 3.8 page 84. |
| 10 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 11 | #include "libANGLE/Shader.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 12 | |
| 13 | #include <sstream> |
| 14 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 15 | #include "GLSLANG/ShaderLang.h" |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 16 | #include "common/utilities.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Caps.h" |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 18 | #include "libANGLE/Compiler.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 19 | #include "libANGLE/Constants.h" |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 20 | #include "libANGLE/Context.h" |
| 21 | #include "libANGLE/ResourceManager.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 22 | #include "libANGLE/renderer/GLImplFactory.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 23 | #include "libANGLE/renderer/ShaderImpl.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 24 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | namespace gl |
| 26 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 27 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | template <typename VarT> |
| 31 | std::vector<VarT> GetActiveShaderVariables(const std::vector<VarT> *variableList) |
| 32 | { |
| 33 | ASSERT(variableList); |
| 34 | std::vector<VarT> result; |
| 35 | for (size_t varIndex = 0; varIndex < variableList->size(); varIndex++) |
| 36 | { |
| 37 | const VarT &var = variableList->at(varIndex); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 38 | if (var.active) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 39 | { |
| 40 | result.push_back(var); |
| 41 | } |
| 42 | } |
| 43 | return result; |
| 44 | } |
| 45 | |
| 46 | template <typename VarT> |
| 47 | const std::vector<VarT> &GetShaderVariables(const std::vector<VarT> *variableList) |
| 48 | { |
| 49 | ASSERT(variableList); |
| 50 | return *variableList; |
| 51 | } |
| 52 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 53 | } // anonymous namespace |
| 54 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 55 | // true if varying x has a higher priority in packing than y |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 56 | bool CompareShaderVar(const sh::ShaderVariable &x, const sh::ShaderVariable &y) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 57 | { |
| 58 | if (x.type == y.type) |
| 59 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 60 | return x.getArraySizeProduct() > y.getArraySizeProduct(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 61 | } |
| 62 | |
| 63 | // Special case for handling structs: we sort these to the end of the list |
Jamie Madill | f00f7ff | 2017-08-31 14:39:15 -0400 | [diff] [blame] | 64 | if (x.type == GL_NONE) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 65 | { |
| 66 | return false; |
| 67 | } |
| 68 | |
Jamie Madill | f00f7ff | 2017-08-31 14:39:15 -0400 | [diff] [blame] | 69 | if (y.type == GL_NONE) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 70 | { |
| 71 | return true; |
| 72 | } |
| 73 | |
| 74 | return gl::VariableSortOrder(x.type) < gl::VariableSortOrder(y.type); |
| 75 | } |
| 76 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 77 | const char *GetShaderTypeString(ShaderType type) |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 78 | { |
| 79 | switch (type) |
| 80 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 81 | case ShaderType::Vertex: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 82 | return "VERTEX"; |
| 83 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 84 | case ShaderType::Fragment: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 85 | return "FRAGMENT"; |
| 86 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 87 | case ShaderType::Compute: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 88 | return "COMPUTE"; |
| 89 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 90 | case ShaderType::Geometry: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 91 | return "GEOMETRY"; |
| 92 | |
| 93 | default: |
| 94 | UNREACHABLE(); |
| 95 | return ""; |
| 96 | } |
| 97 | } |
| 98 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 99 | ShaderState::ShaderState(ShaderType shaderType) |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 100 | : mLabel(), |
| 101 | mShaderType(shaderType), |
| 102 | mShaderVersion(100), |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 103 | mNumViews(-1), |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 104 | mGeometryShaderInvocations(1), |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 105 | mCompileStatus(CompileStatus::NOT_COMPILED) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 106 | { |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 107 | mLocalSize.fill(-1); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 108 | } |
| 109 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 110 | ShaderState::~ShaderState() |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 111 | { |
| 112 | } |
| 113 | |
Geoff Lang | 4ddf5af | 2016-12-01 14:30:44 -0500 | [diff] [blame] | 114 | Shader::Shader(ShaderProgramManager *manager, |
Jamie Madill | 7aea7e0 | 2016-05-10 10:39:45 -0400 | [diff] [blame] | 115 | rx::GLImplFactory *implFactory, |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 116 | const gl::Limitations &rendererLimitations, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 117 | ShaderType type, |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 118 | GLuint handle) |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 119 | : mState(type), |
| 120 | mImplementation(implFactory->createShader(mState)), |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 121 | mRendererLimitations(rendererLimitations), |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 122 | mHandle(handle), |
Corentin Wallez | bc99bb6 | 2015-05-14 17:42:20 -0400 | [diff] [blame] | 123 | mType(type), |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 124 | mRefCount(0), |
| 125 | mDeleteStatus(false), |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 126 | mResourceManager(manager), |
| 127 | mCurrentMaxComputeWorkGroupInvocations(0u) |
Jamie Madill | e294bb8 | 2014-07-17 14:16:26 -0400 | [diff] [blame] | 128 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 129 | ASSERT(mImplementation); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 130 | } |
| 131 | |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 132 | void Shader::onDestroy(const gl::Context *context) |
| 133 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 134 | mImplementation->destroy(); |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 135 | mBoundCompiler.set(context, nullptr); |
| 136 | mImplementation.reset(nullptr); |
| 137 | delete this; |
| 138 | } |
| 139 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 140 | Shader::~Shader() |
| 141 | { |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 142 | ASSERT(!mImplementation); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 143 | } |
| 144 | |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 145 | void Shader::setLabel(const std::string &label) |
| 146 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 147 | mState.mLabel = label; |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 148 | } |
| 149 | |
| 150 | const std::string &Shader::getLabel() const |
| 151 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 152 | return mState.mLabel; |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 153 | } |
| 154 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 155 | GLuint Shader::getHandle() const |
| 156 | { |
| 157 | return mHandle; |
| 158 | } |
| 159 | |
shannon.woods%transgaming.com@gtempaccount.com | 5f33933 | 2013-04-13 03:29:02 +0000 | [diff] [blame] | 160 | void Shader::setSource(GLsizei count, const char *const *string, const GLint *length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 161 | { |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 162 | std::ostringstream stream; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 163 | |
| 164 | for (int i = 0; i < count; i++) |
| 165 | { |
Geoff Lang | f60fab6 | 2014-11-24 11:21:20 -0500 | [diff] [blame] | 166 | if (length == nullptr || length[i] < 0) |
| 167 | { |
Jamie Madill | e7cfb3d | 2014-12-03 10:58:56 -0500 | [diff] [blame] | 168 | stream.write(string[i], strlen(string[i])); |
Geoff Lang | f60fab6 | 2014-11-24 11:21:20 -0500 | [diff] [blame] | 169 | } |
| 170 | else |
| 171 | { |
| 172 | stream.write(string[i], length[i]); |
| 173 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 174 | } |
| 175 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 176 | mState.mSource = stream.str(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 177 | } |
| 178 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 179 | int Shader::getInfoLogLength() |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 180 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 181 | resolveCompile(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 182 | if (mInfoLog.empty()) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 183 | { |
| 184 | return 0; |
| 185 | } |
| 186 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 187 | return (static_cast<int>(mInfoLog.length()) + 1); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 188 | } |
| 189 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 190 | void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 191 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 192 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 193 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 194 | int index = 0; |
| 195 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 196 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 197 | { |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 198 | index = std::min(bufSize - 1, static_cast<GLsizei>(mInfoLog.length())); |
| 199 | memcpy(infoLog, mInfoLog.c_str(), index); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 200 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 201 | infoLog[index] = '\0'; |
| 202 | } |
| 203 | |
| 204 | if (length) |
| 205 | { |
| 206 | *length = index; |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | int Shader::getSourceLength() const |
| 211 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 212 | return mState.mSource.empty() ? 0 : (static_cast<int>(mState.mSource.length()) + 1); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 213 | } |
| 214 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 215 | int Shader::getTranslatedSourceLength() |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 216 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 217 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 218 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 219 | if (mState.mTranslatedSource.empty()) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 220 | { |
| 221 | return 0; |
| 222 | } |
| 223 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 224 | return (static_cast<int>(mState.mTranslatedSource.length()) + 1); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 225 | } |
| 226 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 227 | int Shader::getTranslatedSourceWithDebugInfoLength() |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 228 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 229 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 230 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 231 | const std::string &debugInfo = mImplementation->getDebugInfo(); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 232 | if (debugInfo.empty()) |
| 233 | { |
| 234 | return 0; |
| 235 | } |
| 236 | |
| 237 | return (static_cast<int>(debugInfo.length()) + 1); |
| 238 | } |
| 239 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 240 | // static |
| 241 | void Shader::GetSourceImpl(const std::string &source, |
| 242 | GLsizei bufSize, |
| 243 | GLsizei *length, |
| 244 | char *buffer) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 245 | { |
| 246 | int index = 0; |
| 247 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 248 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 249 | { |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 250 | index = std::min(bufSize - 1, static_cast<GLsizei>(source.length())); |
| 251 | memcpy(buffer, source.c_str(), index); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 252 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 253 | buffer[index] = '\0'; |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 254 | } |
| 255 | |
| 256 | if (length) |
| 257 | { |
| 258 | *length = index; |
| 259 | } |
| 260 | } |
| 261 | |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 262 | void Shader::getSource(GLsizei bufSize, GLsizei *length, char *buffer) const |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 263 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 264 | GetSourceImpl(mState.mSource, bufSize, length, buffer); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 265 | } |
| 266 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 267 | void Shader::getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer) |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 268 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 269 | GetSourceImpl(getTranslatedSource(), bufSize, length, buffer); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 270 | } |
| 271 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 272 | const std::string &Shader::getTranslatedSource() |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 273 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 274 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 275 | return mState.mTranslatedSource; |
| 276 | } |
| 277 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 278 | void Shader::getTranslatedSourceWithDebugInfo(GLsizei bufSize, GLsizei *length, char *buffer) |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 279 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 280 | resolveCompile(); |
| 281 | const std::string &debugInfo = mImplementation->getDebugInfo(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 282 | GetSourceImpl(debugInfo, bufSize, length, buffer); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 283 | } |
| 284 | |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 285 | void Shader::compile(const Context *context) |
Jamie Madill | bf9cce2 | 2014-07-18 10:33:09 -0400 | [diff] [blame] | 286 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 287 | mState.mTranslatedSource.clear(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 288 | mInfoLog.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 289 | mState.mShaderVersion = 100; |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 290 | mState.mInputVaryings.clear(); |
| 291 | mState.mOutputVaryings.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 292 | mState.mUniforms.clear(); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 293 | mState.mUniformBlocks.clear(); |
| 294 | mState.mShaderStorageBlocks.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 295 | mState.mActiveAttributes.clear(); |
| 296 | mState.mActiveOutputVariables.clear(); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 297 | mState.mNumViews = -1; |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 298 | mState.mGeometryShaderInputPrimitiveType.reset(); |
| 299 | mState.mGeometryShaderOutputPrimitiveType.reset(); |
| 300 | mState.mGeometryShaderMaxVertices.reset(); |
| 301 | mState.mGeometryShaderInvocations = 1; |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 302 | |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 303 | mState.mCompileStatus = CompileStatus::COMPILE_REQUESTED; |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 304 | mBoundCompiler.set(context, context->getCompiler()); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 305 | |
| 306 | // Cache the compile source and options for compilation. Must be done now, since the source |
| 307 | // can change before the link call or another call that resolves the compile. |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 308 | |
| 309 | std::stringstream sourceStream; |
| 310 | |
Geoff Lang | 5866208 | 2018-05-10 13:41:51 -0400 | [diff] [blame] | 311 | mLastCompileOptions = mImplementation->prepareSourceAndReturnOptions(context, &sourceStream, |
| 312 | &mLastCompiledSourcePath); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 313 | mLastCompileOptions |= (SH_OBJECT_CODE | SH_VARIABLES); |
| 314 | mLastCompiledSource = sourceStream.str(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 315 | |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 316 | // Add default options to WebGL shaders to prevent unexpected behavior during compilation. |
| 317 | if (context->getExtensions().webglCompatibility) |
| 318 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 319 | mLastCompileOptions |= SH_INIT_GL_POSITION; |
| 320 | mLastCompileOptions |= SH_LIMIT_CALL_STACK_DEPTH; |
| 321 | mLastCompileOptions |= SH_LIMIT_EXPRESSION_COMPLEXITY; |
| 322 | mLastCompileOptions |= SH_ENFORCE_PACKING_RESTRICTIONS; |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 323 | } |
| 324 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 325 | // Some targets (eg D3D11 Feature Level 9_3 and below) do not support non-constant loop indexes |
| 326 | // in fragment shaders. Shader compilation will fail. To provide a better error message we can |
| 327 | // instruct the compiler to pre-validate. |
| 328 | if (mRendererLimitations.shadersRequireIndexedLoopValidation) |
| 329 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 330 | mLastCompileOptions |= SH_VALIDATE_LOOP_INDEXING; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 331 | } |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 332 | |
| 333 | mCurrentMaxComputeWorkGroupInvocations = context->getCaps().maxComputeWorkGroupInvocations; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 334 | } |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 335 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 336 | void Shader::resolveCompile() |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 337 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 338 | if (!mState.compilePending()) |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 339 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 340 | return; |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 341 | } |
| 342 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 343 | ASSERT(mBoundCompiler.get()); |
| 344 | ShHandle compilerHandle = mBoundCompiler->getCompilerHandle(mState.mShaderType); |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 345 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 346 | std::vector<const char *> srcStrings; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 347 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 348 | if (!mLastCompiledSourcePath.empty()) |
| 349 | { |
| 350 | srcStrings.push_back(mLastCompiledSourcePath.c_str()); |
| 351 | } |
| 352 | |
| 353 | srcStrings.push_back(mLastCompiledSource.c_str()); |
| 354 | |
| 355 | if (!sh::Compile(compilerHandle, &srcStrings[0], srcStrings.size(), mLastCompileOptions)) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 356 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 357 | mInfoLog = sh::GetInfoLog(compilerHandle); |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 358 | WARN() << std::endl << mInfoLog; |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 359 | mState.mCompileStatus = CompileStatus::NOT_COMPILED; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 360 | return; |
| 361 | } |
| 362 | |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 363 | mState.mTranslatedSource = sh::GetObjectCode(compilerHandle); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 364 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 365 | #if !defined(NDEBUG) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 366 | // Prefix translated shader with commented out un-translated shader. |
| 367 | // Useful in diagnostics tools which capture the shader source. |
| 368 | std::ostringstream shaderStream; |
| 369 | shaderStream << "// GLSL\n"; |
| 370 | shaderStream << "//\n"; |
| 371 | |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 372 | std::istringstream inputSourceStream(mState.mSource); |
| 373 | std::string line; |
| 374 | while (std::getline(inputSourceStream, line)) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 375 | { |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 376 | // Remove null characters from the source line |
| 377 | line.erase(std::remove(line.begin(), line.end(), '\0'), line.end()); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 378 | |
Geoff Lang | ab4be84 | 2017-07-18 11:23:07 -0400 | [diff] [blame] | 379 | shaderStream << "// " << line << std::endl; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 380 | } |
| 381 | shaderStream << "\n\n"; |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 382 | shaderStream << mState.mTranslatedSource; |
| 383 | mState.mTranslatedSource = shaderStream.str(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 384 | #endif // !defined(NDEBUG) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 385 | |
| 386 | // Gather the shader information |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 387 | mState.mShaderVersion = sh::GetShaderVersion(compilerHandle); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 388 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 389 | mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 390 | mState.mUniformBlocks = GetShaderVariables(sh::GetUniformBlocks(compilerHandle)); |
| 391 | mState.mShaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 392 | |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 393 | switch (mState.mShaderType) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 394 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 395 | case ShaderType::Compute: |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 396 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 397 | mState.mLocalSize = sh::GetComputeShaderLocalGroupSize(compilerHandle); |
Xinghua Cao | 77a2b4c | 2018-05-21 17:28:29 +0800 | [diff] [blame] | 398 | if (mState.mLocalSize.isDeclared()) |
| 399 | { |
| 400 | angle::CheckedNumeric<uint32_t> checked_local_size_product(mState.mLocalSize[0]); |
| 401 | checked_local_size_product *= mState.mLocalSize[1]; |
| 402 | checked_local_size_product *= mState.mLocalSize[2]; |
| 403 | |
| 404 | if (!checked_local_size_product.IsValid()) |
| 405 | { |
| 406 | WARN() << std::endl |
| 407 | << "Integer overflow when computing the product of local_size_x, " |
| 408 | << "local_size_y and local_size_z."; |
| 409 | mState.mCompileStatus = CompileStatus::NOT_COMPILED; |
| 410 | return; |
| 411 | } |
| 412 | if (checked_local_size_product.ValueOrDie() > |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 413 | mCurrentMaxComputeWorkGroupInvocations) |
Xinghua Cao | 77a2b4c | 2018-05-21 17:28:29 +0800 | [diff] [blame] | 414 | { |
| 415 | WARN() << std::endl |
| 416 | << "The total number of invocations within a work group exceeds " |
| 417 | << "MAX_COMPUTE_WORK_GROUP_INVOCATIONS."; |
| 418 | mState.mCompileStatus = CompileStatus::NOT_COMPILED; |
| 419 | return; |
| 420 | } |
| 421 | } |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 422 | break; |
| 423 | } |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 424 | case ShaderType::Vertex: |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 425 | { |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 426 | { |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 427 | mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); |
Olli Etuaho | ebd6e2d | 2018-03-23 17:07:55 +0200 | [diff] [blame] | 428 | mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); |
| 429 | mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 430 | mState.mNumViews = sh::GetVertexShaderNumViews(compilerHandle); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 431 | } |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 432 | break; |
| 433 | } |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 434 | case ShaderType::Fragment: |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 435 | { |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 436 | mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 437 | // TODO(jmadill): Figure out why we only sort in the FS, and if we need to. |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 438 | std::sort(mState.mInputVaryings.begin(), mState.mInputVaryings.end(), CompareShaderVar); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 439 | mState.mActiveOutputVariables = |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 440 | GetActiveShaderVariables(sh::GetOutputVariables(compilerHandle)); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 441 | break; |
| 442 | } |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 443 | case ShaderType::Geometry: |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 444 | { |
| 445 | mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); |
| 446 | mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); |
| 447 | |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 448 | if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) |
| 449 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 450 | mState.mGeometryShaderInputPrimitiveType = FromGLenum<PrimitiveMode>( |
| 451 | sh::GetGeometryShaderInputPrimitiveType(compilerHandle)); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 452 | } |
| 453 | if (sh::HasValidGeometryShaderOutputPrimitiveType(compilerHandle)) |
| 454 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 455 | mState.mGeometryShaderOutputPrimitiveType = FromGLenum<PrimitiveMode>( |
| 456 | sh::GetGeometryShaderOutputPrimitiveType(compilerHandle)); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 457 | } |
| 458 | if (sh::HasValidGeometryShaderMaxVertices(compilerHandle)) |
| 459 | { |
| 460 | mState.mGeometryShaderMaxVertices = |
| 461 | sh::GetGeometryShaderMaxVertices(compilerHandle); |
| 462 | } |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 463 | mState.mGeometryShaderInvocations = sh::GetGeometryShaderInvocations(compilerHandle); |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 464 | break; |
| 465 | } |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 466 | default: |
| 467 | UNREACHABLE(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 468 | } |
| 469 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 470 | ASSERT(!mState.mTranslatedSource.empty()); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 471 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 472 | bool success = mImplementation->postTranslateCompile(mBoundCompiler.get(), &mInfoLog); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 473 | mState.mCompileStatus = success ? CompileStatus::COMPILED : CompileStatus::NOT_COMPILED; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 474 | } |
| 475 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 476 | void Shader::addRef() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 477 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 478 | mRefCount++; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 479 | } |
| 480 | |
Jamie Madill | 6c1f671 | 2017-02-14 19:08:04 -0500 | [diff] [blame] | 481 | void Shader::release(const Context *context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 482 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 483 | mRefCount--; |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 484 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 485 | if (mRefCount == 0 && mDeleteStatus) |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 486 | { |
Jamie Madill | 6c1f671 | 2017-02-14 19:08:04 -0500 | [diff] [blame] | 487 | mResourceManager->deleteShader(context, mHandle); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 488 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 489 | } |
| 490 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 491 | unsigned int Shader::getRefCount() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 492 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 493 | return mRefCount; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 494 | } |
| 495 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 496 | bool Shader::isFlaggedForDeletion() const |
| 497 | { |
| 498 | return mDeleteStatus; |
| 499 | } |
| 500 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 501 | void Shader::flagForDeletion() |
| 502 | { |
| 503 | mDeleteStatus = true; |
| 504 | } |
| 505 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 506 | bool Shader::isCompiled() |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 507 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 508 | resolveCompile(); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 509 | return mState.mCompileStatus == CompileStatus::COMPILED; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 510 | } |
| 511 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 512 | int Shader::getShaderVersion() |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 513 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 514 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 515 | return mState.mShaderVersion; |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 516 | } |
| 517 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 518 | const std::vector<sh::Varying> &Shader::getInputVaryings() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 519 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 520 | resolveCompile(); |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 521 | return mState.getInputVaryings(); |
| 522 | } |
| 523 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 524 | const std::vector<sh::Varying> &Shader::getOutputVaryings() |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 525 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 526 | resolveCompile(); |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 527 | return mState.getOutputVaryings(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 528 | } |
| 529 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 530 | const std::vector<sh::Uniform> &Shader::getUniforms() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 531 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 532 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 533 | return mState.getUniforms(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 534 | } |
| 535 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 536 | const std::vector<sh::InterfaceBlock> &Shader::getUniformBlocks() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 537 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 538 | resolveCompile(); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 539 | return mState.getUniformBlocks(); |
| 540 | } |
| 541 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 542 | const std::vector<sh::InterfaceBlock> &Shader::getShaderStorageBlocks() |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 543 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 544 | resolveCompile(); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 545 | return mState.getShaderStorageBlocks(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 546 | } |
| 547 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 548 | const std::vector<sh::Attribute> &Shader::getActiveAttributes() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 549 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 550 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 551 | return mState.getActiveAttributes(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 552 | } |
| 553 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 554 | const std::vector<sh::Attribute> &Shader::getAllAttributes() |
Olli Etuaho | ebd6e2d | 2018-03-23 17:07:55 +0200 | [diff] [blame] | 555 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 556 | resolveCompile(); |
Olli Etuaho | ebd6e2d | 2018-03-23 17:07:55 +0200 | [diff] [blame] | 557 | return mState.getAllAttributes(); |
| 558 | } |
| 559 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 560 | const std::vector<sh::OutputVariable> &Shader::getActiveOutputVariables() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 561 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 562 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 563 | return mState.getActiveOutputVariables(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 564 | } |
| 565 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 566 | std::string Shader::getTransformFeedbackVaryingMappedName(const std::string &tfVaryingName) |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 567 | { |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 568 | // TODO(jiawei.shao@intel.com): support transform feedback on geometry shader. |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 569 | ASSERT(mState.getShaderType() == ShaderType::Vertex); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 570 | const auto &varyings = getOutputVaryings(); |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 571 | auto bracketPos = tfVaryingName.find("["); |
| 572 | if (bracketPos != std::string::npos) |
| 573 | { |
| 574 | auto tfVaryingBaseName = tfVaryingName.substr(0, bracketPos); |
| 575 | for (const auto &varying : varyings) |
| 576 | { |
| 577 | if (varying.name == tfVaryingBaseName) |
| 578 | { |
| 579 | std::string mappedNameWithArrayIndex = |
| 580 | varying.mappedName + tfVaryingName.substr(bracketPos); |
| 581 | return mappedNameWithArrayIndex; |
| 582 | } |
| 583 | } |
| 584 | } |
| 585 | else |
| 586 | { |
| 587 | for (const auto &varying : varyings) |
| 588 | { |
| 589 | if (varying.name == tfVaryingName) |
| 590 | { |
| 591 | return varying.mappedName; |
| 592 | } |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 593 | else if (varying.isStruct()) |
| 594 | { |
| 595 | const auto *field = FindShaderVarField(varying, tfVaryingName); |
| 596 | ASSERT(field != nullptr && !field->isStruct() && !field->isArray()); |
| 597 | return varying.mappedName + "." + field->mappedName; |
| 598 | } |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 599 | } |
| 600 | } |
| 601 | UNREACHABLE(); |
| 602 | return std::string(); |
| 603 | } |
| 604 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 605 | const sh::WorkGroupSize &Shader::getWorkGroupSize() |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 606 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 607 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 608 | return mState.mLocalSize; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 609 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 610 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 611 | int Shader::getNumViews() |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 612 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 613 | resolveCompile(); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 614 | return mState.mNumViews; |
| 615 | } |
| 616 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 617 | Optional<PrimitiveMode> Shader::getGeometryShaderInputPrimitiveType() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 618 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 619 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 620 | return mState.mGeometryShaderInputPrimitiveType; |
| 621 | } |
| 622 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 623 | Optional<PrimitiveMode> Shader::getGeometryShaderOutputPrimitiveType() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 624 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 625 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 626 | return mState.mGeometryShaderOutputPrimitiveType; |
| 627 | } |
| 628 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 629 | int Shader::getGeometryShaderInvocations() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 630 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 631 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 632 | return mState.mGeometryShaderInvocations; |
| 633 | } |
| 634 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 635 | Optional<GLint> Shader::getGeometryShaderMaxVertices() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 636 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame^] | 637 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 638 | return mState.mGeometryShaderMaxVertices; |
| 639 | } |
| 640 | |
Jamie Madill | 3244736 | 2017-06-28 14:53:52 -0400 | [diff] [blame] | 641 | const std::string &Shader::getCompilerResourcesString() const |
| 642 | { |
| 643 | ASSERT(mBoundCompiler.get()); |
| 644 | return mBoundCompiler->getBuiltinResourcesString(mState.mShaderType); |
| 645 | } |
| 646 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 647 | } // namespace gl |