shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 3 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 23 | #include "libGLESv2/Buffer.h" |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 24 | #include "libGLESv2/renderer/BufferImpl.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 25 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Jamie Madill | d4589c9 | 2013-10-24 17:49:34 -0400 | [diff] [blame] | 47 | bool IsRenderTargetUsage(GLenum usage) |
| 48 | { |
| 49 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 50 | } |
| 51 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 52 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 53 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 54 | mRenderer = renderer; |
| 55 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 56 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 57 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 58 | mDirtyImages = true; |
| 59 | |
| 60 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 61 | |
| 62 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 63 | } |
| 64 | |
| 65 | Texture::~Texture() |
| 66 | { |
| 67 | } |
| 68 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 69 | GLenum Texture::getTarget() const |
| 70 | { |
| 71 | return mTarget; |
| 72 | } |
| 73 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 74 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 75 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 76 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 77 | } |
| 78 | |
Brandon Jones | a328d56 | 2014-07-01 13:52:40 -0700 | [diff] [blame] | 79 | void Texture::getSamplerStateWithNativeOffset(SamplerState *sampler) |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 80 | { |
| 81 | *sampler = mSamplerState; |
Nicolas Capens | 8de6828 | 2014-04-04 11:10:27 -0400 | [diff] [blame] | 82 | |
| 83 | // Offset the effective base level by the texture storage's top level |
| 84 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 85 | int topLevel = texture ? texture->getTopLevel() : 0; |
| 86 | sampler->baseLevel = topLevel + mSamplerState.baseLevel; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 87 | } |
| 88 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 89 | GLenum Texture::getUsage() const |
| 90 | { |
| 91 | return mUsage; |
| 92 | } |
| 93 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 94 | GLint Texture::getBaseLevelWidth() const |
| 95 | { |
| 96 | const rx::Image *baseImage = getBaseLevelImage(); |
| 97 | return (baseImage ? baseImage->getWidth() : 0); |
| 98 | } |
| 99 | |
| 100 | GLint Texture::getBaseLevelHeight() const |
| 101 | { |
| 102 | const rx::Image *baseImage = getBaseLevelImage(); |
| 103 | return (baseImage ? baseImage->getHeight() : 0); |
| 104 | } |
| 105 | |
| 106 | GLint Texture::getBaseLevelDepth() const |
| 107 | { |
| 108 | const rx::Image *baseImage = getBaseLevelImage(); |
| 109 | return (baseImage ? baseImage->getDepth() : 0); |
| 110 | } |
| 111 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 112 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 113 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 114 | // the base level image for anything except querying texture format and size. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 115 | GLenum Texture::getBaseLevelInternalFormat() const |
| 116 | { |
| 117 | const rx::Image *baseImage = getBaseLevelImage(); |
| 118 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 119 | } |
| 120 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 121 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 122 | { |
Jamie Madill | c30003d | 2014-01-10 12:51:23 -0500 | [diff] [blame] | 123 | // No-op |
| 124 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 125 | { |
| 126 | return; |
| 127 | } |
| 128 | |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 129 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 130 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 131 | const void *pixelData = pixels; |
| 132 | |
| 133 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 134 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 135 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 136 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 137 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 138 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 139 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 140 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 141 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 142 | } |
| 143 | |
| 144 | if (pixelData != NULL) |
| 145 | { |
| 146 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 147 | mDirtyImages = true; |
| 148 | } |
| 149 | } |
| 150 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 151 | bool Texture::isFastUnpackable(const PixelUnpackState &unpack, GLenum sizedInternalFormat) |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 152 | { |
| 153 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 154 | } |
| 155 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 156 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 157 | GLenum sizedInternalFormat, GLenum type, rx::RenderTarget *destRenderTarget) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 158 | { |
| 159 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 160 | { |
| 161 | return true; |
| 162 | } |
| 163 | |
| 164 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 165 | // to create a render target. |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 166 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 167 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 168 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 169 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 170 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 171 | } |
| 172 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 173 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 174 | { |
| 175 | if (pixels != NULL) |
| 176 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 177 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 178 | mDirtyImages = true; |
| 179 | } |
| 180 | } |
| 181 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 182 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 183 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 184 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 185 | const void *pixelData = pixels; |
| 186 | |
| 187 | // CPU readback & copy where direct GPU copy is not supported |
| 188 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 189 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 190 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 191 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 192 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 193 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 194 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 195 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 196 | } |
| 197 | |
| 198 | if (pixelData != NULL) |
| 199 | { |
| 200 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 201 | mDirtyImages = true; |
| 202 | } |
| 203 | |
| 204 | return true; |
| 205 | } |
| 206 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 207 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 208 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 209 | { |
| 210 | if (pixels != NULL) |
| 211 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 212 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 213 | mDirtyImages = true; |
| 214 | } |
| 215 | |
| 216 | return true; |
| 217 | } |
| 218 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 219 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 220 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 221 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 222 | initializeStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 223 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 224 | rx::TextureStorageInterface *storage = getBaseLevelStorage(); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 225 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 226 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 227 | updateStorage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 228 | } |
| 229 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 230 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 231 | } |
| 232 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | bool Texture::hasDirtyImages() const |
| 234 | { |
| 235 | return mDirtyImages; |
| 236 | } |
| 237 | |
| 238 | void Texture::resetDirty() |
| 239 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 240 | mDirtyImages = false; |
| 241 | } |
| 242 | |
| 243 | unsigned int Texture::getTextureSerial() |
| 244 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 245 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 246 | return texture ? texture->getTextureSerial() : 0; |
| 247 | } |
| 248 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 249 | bool Texture::isImmutable() const |
| 250 | { |
| 251 | return mImmutable; |
| 252 | } |
| 253 | |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 254 | int Texture::immutableLevelCount() |
| 255 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 256 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getLevelCount() : 0); |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 257 | } |
| 258 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 259 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 260 | { |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 261 | // TODO(geofflang): use context's extensions |
| 262 | if ((isPow2(width) && isPow2(height) && isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 263 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 264 | // Maximum number of levels |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 265 | return log2(std::max(std::max(width, height), depth)) + 1; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 266 | } |
| 267 | else |
| 268 | { |
| 269 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 270 | return 1; |
| 271 | } |
| 272 | } |
| 273 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 274 | int Texture::mipLevels() const |
| 275 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 276 | return log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 277 | } |
| 278 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 279 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 280 | { |
| 281 | mTexStorage = NULL; |
| 282 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 283 | |
| 284 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 285 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 286 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 287 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 288 | } |
| 289 | |
| 290 | Texture2D::~Texture2D() |
| 291 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 292 | delete mTexStorage; |
| 293 | mTexStorage = NULL; |
| 294 | |
| 295 | if (mSurface) |
| 296 | { |
| 297 | mSurface->setBoundTexture(NULL); |
| 298 | mSurface = NULL; |
| 299 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 300 | |
| 301 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 302 | { |
| 303 | delete mImageArray[i]; |
| 304 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 305 | } |
| 306 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 307 | GLsizei Texture2D::getWidth(GLint level) const |
| 308 | { |
| 309 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 310 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 311 | else |
| 312 | return 0; |
| 313 | } |
| 314 | |
| 315 | GLsizei Texture2D::getHeight(GLint level) const |
| 316 | { |
| 317 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 318 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 319 | else |
| 320 | return 0; |
| 321 | } |
| 322 | |
| 323 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 324 | { |
| 325 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 326 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 327 | else |
| 328 | return GL_NONE; |
| 329 | } |
| 330 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 331 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 332 | { |
| 333 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 334 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 335 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 336 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 337 | } |
| 338 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 339 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 340 | { |
| 341 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 342 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 343 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 344 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 345 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 346 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 347 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 348 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 349 | |
| 350 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 351 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 352 | const int storageLevels = mTexStorage->getLevelCount(); |
| 353 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 354 | if ((level >= storageLevels && storageLevels != 0) || |
| 355 | width != storageWidth || |
| 356 | height != storageHeight || |
| 357 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 358 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 359 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 360 | { |
| 361 | mImageArray[i]->markDirty(); |
| 362 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 363 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 364 | delete mTexStorage; |
| 365 | mTexStorage = NULL; |
| 366 | mDirtyImages = true; |
| 367 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 368 | } |
| 369 | } |
| 370 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 371 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 372 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 373 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 374 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 375 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 377 | bool fastUnpacked = false; |
| 378 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 379 | // Attempt a fast gpu copy of the pixel data to the surface |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 380 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 381 | { |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 382 | // Will try to create RT storage if it does not exist |
| 383 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 384 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 385 | |
| 386 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 387 | { |
| 388 | // Ensure we don't overwrite our newly initialized data |
| 389 | mImageArray[level]->markClean(); |
| 390 | |
| 391 | fastUnpacked = true; |
| 392 | } |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 393 | } |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 394 | |
| 395 | if (!fastUnpacked) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 396 | { |
| 397 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 398 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 399 | } |
| 400 | |
| 401 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 402 | { |
| 403 | releaseTexImage(); |
| 404 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 405 | GLenum internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 406 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 407 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 408 | |
| 409 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 410 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 411 | |
| 412 | mDirtyImages = true; |
| 413 | mSurface = surface; |
| 414 | mSurface->setBoundTexture(this); |
| 415 | } |
| 416 | |
| 417 | void Texture2D::releaseTexImage() |
| 418 | { |
| 419 | if (mSurface) |
| 420 | { |
| 421 | mSurface->setBoundTexture(NULL); |
| 422 | mSurface = NULL; |
| 423 | |
| 424 | if (mTexStorage) |
| 425 | { |
| 426 | delete mTexStorage; |
| 427 | mTexStorage = NULL; |
| 428 | } |
| 429 | |
| 430 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 431 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 432 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 433 | } |
| 434 | } |
| 435 | } |
| 436 | |
| 437 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 438 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 439 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 440 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 441 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 442 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 443 | } |
| 444 | |
| 445 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 446 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 447 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 448 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 449 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 450 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 451 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 452 | image->markClean(); |
| 453 | } |
| 454 | } |
| 455 | } |
| 456 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 457 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 458 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 459 | bool fastUnpacked = false; |
| 460 | |
| 461 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 462 | { |
| 463 | rx::RenderTarget *renderTarget = getRenderTarget(level); |
| 464 | Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 465 | |
| 466 | if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget)) |
| 467 | { |
| 468 | // Ensure we don't overwrite our newly initialized data |
| 469 | mImageArray[level]->markClean(); |
| 470 | |
| 471 | fastUnpacked = true; |
| 472 | } |
| 473 | } |
| 474 | |
| 475 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 476 | { |
| 477 | commitRect(level, xoffset, yoffset, width, height); |
| 478 | } |
| 479 | } |
| 480 | |
| 481 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 482 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 483 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 484 | { |
| 485 | commitRect(level, xoffset, yoffset, width, height); |
| 486 | } |
| 487 | } |
| 488 | |
| 489 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 490 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 491 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 492 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 493 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 494 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 495 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 496 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 497 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 498 | mDirtyImages = true; |
| 499 | } |
| 500 | else |
| 501 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 502 | ensureRenderTarget(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 503 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 504 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 505 | if (width != 0 && height != 0 && isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 506 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 507 | gl::Rectangle sourceRect; |
| 508 | sourceRect.x = x; |
| 509 | sourceRect.width = width; |
| 510 | sourceRect.y = y; |
| 511 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 512 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 513 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 514 | } |
| 515 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 516 | } |
| 517 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 518 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 519 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 520 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 521 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 522 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 523 | |
| 524 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 525 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 526 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 527 | mDirtyImages = true; |
| 528 | } |
| 529 | else |
| 530 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 531 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 532 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 533 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 534 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 535 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 536 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 537 | gl::Rectangle sourceRect; |
| 538 | sourceRect.x = x; |
| 539 | sourceRect.width = width; |
| 540 | sourceRect.y = y; |
| 541 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 542 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 543 | mRenderer->copyImage(source, sourceRect, |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 544 | gl::GetFormat(getBaseLevelInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 545 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 546 | } |
| 547 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 548 | } |
| 549 | |
| 550 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 551 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 552 | for (int level = 0; level < levels; level++) |
| 553 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 554 | GLsizei levelWidth = std::max(1, width >> level); |
| 555 | GLsizei levelHeight = std::max(1, height >> level); |
| 556 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 557 | } |
| 558 | |
| 559 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 560 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 561 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 562 | } |
| 563 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 564 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 565 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 566 | setCompleteTexStorage(new rx::TextureStorageInterface2D(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, levels)); |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 567 | } |
| 568 | |
| 569 | void Texture2D::setCompleteTexStorage(rx::TextureStorageInterface2D *newCompleteTexStorage) |
| 570 | { |
| 571 | SafeDelete(mTexStorage); |
| 572 | mTexStorage = newCompleteTexStorage; |
| 573 | |
| 574 | if (mTexStorage && mTexStorage->isManaged()) |
| 575 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 576 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 577 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 578 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 579 | } |
| 580 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 581 | |
| 582 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 583 | } |
| 584 | |
| 585 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 586 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 587 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 588 | GLsizei width = getBaseLevelWidth(); |
| 589 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 590 | |
| 591 | if (width <= 0 || height <= 0) |
| 592 | { |
| 593 | return false; |
| 594 | } |
| 595 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 596 | // TODO(geofflang): use context's texture caps |
| 597 | if (!mRenderer->getRendererTextureCaps().get(getInternalFormat(0)).filtering) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 598 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 599 | if (samplerState.magFilter != GL_NEAREST || |
| 600 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 601 | { |
| 602 | return false; |
| 603 | } |
| 604 | } |
| 605 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 606 | // TODO(geofflang): use context's extensions |
| 607 | bool npotSupport = mRenderer->getRendererExtensions().textureNPOT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 608 | |
| 609 | if (!npotSupport) |
| 610 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 611 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 612 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 613 | { |
| 614 | return false; |
| 615 | } |
| 616 | } |
| 617 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 618 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 619 | { |
| 620 | if (!npotSupport) |
| 621 | { |
| 622 | if (!isPow2(width) || !isPow2(height)) |
| 623 | { |
| 624 | return false; |
| 625 | } |
| 626 | } |
| 627 | |
| 628 | if (!isMipmapComplete()) |
| 629 | { |
| 630 | return false; |
| 631 | } |
| 632 | } |
| 633 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 634 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 635 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 636 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 637 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 638 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 639 | if (gl::GetDepthBits(getInternalFormat(0)) > 0 && mRenderer->getCurrentClientVersion() > 2) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 640 | { |
| 641 | if (mSamplerState.compareMode == GL_NONE) |
| 642 | { |
| 643 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 644 | mSamplerState.magFilter != GL_NEAREST) |
| 645 | { |
| 646 | return false; |
| 647 | } |
| 648 | } |
| 649 | } |
| 650 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 651 | return true; |
| 652 | } |
| 653 | |
| 654 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 655 | bool Texture2D::isMipmapComplete() const |
| 656 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 657 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 658 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 659 | for (int level = 0; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 660 | { |
| 661 | if (!isLevelComplete(level)) |
| 662 | { |
| 663 | return false; |
| 664 | } |
| 665 | } |
| 666 | |
| 667 | return true; |
| 668 | } |
| 669 | |
| 670 | bool Texture2D::isLevelComplete(int level) const |
| 671 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 672 | if (isImmutable()) |
| 673 | { |
| 674 | return true; |
| 675 | } |
| 676 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 677 | const rx::Image *baseImage = getBaseLevelImage(); |
| 678 | |
| 679 | GLsizei width = baseImage->getWidth(); |
| 680 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 681 | |
| 682 | if (width <= 0 || height <= 0) |
| 683 | { |
| 684 | return false; |
| 685 | } |
| 686 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 687 | // The base image level is complete if the width and height are positive |
| 688 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 689 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 690 | return true; |
| 691 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 692 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 693 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 694 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 695 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 696 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 697 | { |
| 698 | return false; |
| 699 | } |
| 700 | |
| 701 | if (image->getWidth() != std::max(1, width >> level)) |
| 702 | { |
| 703 | return false; |
| 704 | } |
| 705 | |
| 706 | if (image->getHeight() != std::max(1, height >> level)) |
| 707 | { |
| 708 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 709 | } |
| 710 | |
| 711 | return true; |
| 712 | } |
| 713 | |
| 714 | bool Texture2D::isCompressed(GLint level) const |
| 715 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 716 | return IsFormatCompressed(getInternalFormat(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 717 | } |
| 718 | |
| 719 | bool Texture2D::isDepth(GLint level) const |
| 720 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 721 | return GetDepthBits(getInternalFormat(level)) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 722 | } |
| 723 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 724 | // Constructs a native texture resource from the texture images |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 725 | void Texture2D::initializeStorage(bool renderTarget) |
| 726 | { |
| 727 | // Only initialize the first time this texture is used as a render target or shader resource |
| 728 | if (mTexStorage) |
| 729 | { |
| 730 | return; |
| 731 | } |
| 732 | |
| 733 | // do not attempt to create storage for nonexistant data |
| 734 | if (!isLevelComplete(0)) |
| 735 | { |
| 736 | return; |
| 737 | } |
| 738 | |
| 739 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 740 | |
| 741 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 742 | ASSERT(mTexStorage); |
| 743 | |
| 744 | // flush image data to the storage |
| 745 | updateStorage(); |
| 746 | } |
| 747 | |
| 748 | rx::TextureStorageInterface2D *Texture2D::createCompleteStorage(bool renderTarget) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 749 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 750 | GLsizei width = getBaseLevelWidth(); |
| 751 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 752 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 753 | ASSERT(width > 0 && height > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 754 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 755 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 756 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 757 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 758 | return new rx::TextureStorageInterface2D(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, levels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 759 | } |
| 760 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 761 | void Texture2D::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 762 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 763 | ASSERT(mTexStorage != NULL); |
| 764 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 765 | for (int level = 0; level < storageLevels; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 766 | { |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 767 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 768 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 769 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 770 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 771 | } |
| 772 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 773 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 774 | void Texture2D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 775 | { |
| 776 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 777 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 778 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 779 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 780 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 781 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 782 | } |
| 783 | } |
| 784 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 785 | bool Texture2D::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 786 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 787 | initializeStorage(true); |
| 788 | |
| 789 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 790 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 791 | ASSERT(mTexStorage); |
| 792 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 793 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 794 | rx::TextureStorageInterface2D *newRenderTargetStorage = createCompleteStorage(true); |
| 795 | |
| 796 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
| 797 | { |
| 798 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 799 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 800 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 801 | |
| 802 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 803 | } |
| 804 | } |
| 805 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 806 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 807 | } |
| 808 | |
| 809 | void Texture2D::generateMipmaps() |
| 810 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 811 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 812 | int levelCount = mipLevels(); |
| 813 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 814 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 815 | redefineImage(level, getBaseLevelInternalFormat(), |
| 816 | std::max(getBaseLevelWidth() >> level, 1), |
| 817 | std::max(getBaseLevelHeight() >> level, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 818 | } |
| 819 | |
| 820 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 821 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 822 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 823 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 824 | mTexStorage->generateMipmap(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 825 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 826 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 827 | } |
| 828 | } |
| 829 | else |
| 830 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 831 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 832 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 833 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 834 | } |
| 835 | } |
| 836 | } |
| 837 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 838 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 839 | { |
| 840 | return mImageArray[0]; |
| 841 | } |
| 842 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 843 | rx::TextureStorageInterface *Texture2D::getBaseLevelStorage() |
| 844 | { |
| 845 | return mTexStorage; |
| 846 | } |
| 847 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 848 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 849 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 850 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 851 | } |
| 852 | |
| 853 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 854 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 855 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 856 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 857 | { |
| 858 | return NULL; |
| 859 | } |
| 860 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 861 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 862 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 863 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 864 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 865 | { |
| 866 | return NULL; |
| 867 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 868 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 869 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 870 | } |
| 871 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 872 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 873 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 874 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 875 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 876 | { |
| 877 | return NULL; |
| 878 | } |
| 879 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 880 | updateStorageLevel(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 881 | |
| 882 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 883 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 884 | { |
| 885 | return NULL; |
| 886 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 887 | |
| 888 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 889 | } |
| 890 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 891 | bool Texture2D::isValidLevel(int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 892 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 893 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 894 | } |
| 895 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 896 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 897 | { |
| 898 | mTexStorage = NULL; |
| 899 | for (int i = 0; i < 6; i++) |
| 900 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 901 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 902 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 903 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 904 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 905 | } |
| 906 | } |
| 907 | |
| 908 | TextureCubeMap::~TextureCubeMap() |
| 909 | { |
| 910 | for (int i = 0; i < 6; i++) |
| 911 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 912 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 913 | { |
| 914 | delete mImageArray[i][j]; |
| 915 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 916 | } |
| 917 | |
| 918 | delete mTexStorage; |
| 919 | mTexStorage = NULL; |
| 920 | } |
| 921 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 922 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 923 | { |
| 924 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 925 | return mImageArray[targetToIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 926 | else |
| 927 | return 0; |
| 928 | } |
| 929 | |
| 930 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 931 | { |
| 932 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 933 | return mImageArray[targetToIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 934 | else |
| 935 | return 0; |
| 936 | } |
| 937 | |
| 938 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 939 | { |
| 940 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 941 | return mImageArray[targetToIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 942 | else |
| 943 | return GL_NONE; |
| 944 | } |
| 945 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 946 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 947 | { |
| 948 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 949 | return mImageArray[targetToIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 950 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 951 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 952 | } |
| 953 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 954 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 955 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 956 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 957 | } |
| 958 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 959 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 960 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 961 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 962 | } |
| 963 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 964 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 965 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 966 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 967 | } |
| 968 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 969 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 970 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 971 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 972 | } |
| 973 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 974 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 975 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 976 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 977 | } |
| 978 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 979 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 980 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 981 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 982 | } |
| 983 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 984 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 985 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 986 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 987 | int faceIndex = targetToIndex(target); |
| 988 | redefineImage(faceIndex, level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 989 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 990 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 991 | } |
| 992 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 993 | void TextureCubeMap::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 994 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 995 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 996 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 997 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 998 | if (image->copyToStorage(mTexStorage, faceIndex, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 999 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1000 | } |
| 1001 | } |
| 1002 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1003 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1004 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1005 | int faceIndex = targetToIndex(target); |
| 1006 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1007 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1008 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1009 | } |
| 1010 | } |
| 1011 | |
| 1012 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1013 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1014 | int faceIndex = targetToIndex(target); |
| 1015 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1016 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1017 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1018 | } |
| 1019 | } |
| 1020 | |
| 1021 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1022 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1023 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1024 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1026 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1027 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 1028 | // TODO(geofflang): use context's texture caps |
| 1029 | if (!mRenderer->getRendererTextureCaps().get(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)).filtering) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1030 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1031 | if (samplerState.magFilter != GL_NEAREST || |
| 1032 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1033 | { |
| 1034 | return false; |
| 1035 | } |
| 1036 | } |
| 1037 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 1038 | // TODO(geofflang): use context's extensions |
| 1039 | if (!isPow2(size) && !mRenderer->getRendererExtensions().textureNPOT) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1040 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1041 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1042 | { |
| 1043 | return false; |
| 1044 | } |
| 1045 | } |
| 1046 | |
| 1047 | if (!mipmapping) |
| 1048 | { |
| 1049 | if (!isCubeComplete()) |
| 1050 | { |
| 1051 | return false; |
| 1052 | } |
| 1053 | } |
| 1054 | else |
| 1055 | { |
| 1056 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1057 | { |
| 1058 | return false; |
| 1059 | } |
| 1060 | } |
| 1061 | |
| 1062 | return true; |
| 1063 | } |
| 1064 | |
| 1065 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1066 | bool TextureCubeMap::isCubeComplete() const |
| 1067 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1068 | int baseWidth = getBaseLevelWidth(); |
| 1069 | int baseHeight = getBaseLevelHeight(); |
| 1070 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1071 | |
| 1072 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1073 | { |
| 1074 | return false; |
| 1075 | } |
| 1076 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1077 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1078 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1079 | const rx::Image &faceBaseImage = *mImageArray[faceIndex][0]; |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1080 | |
| 1081 | if (faceBaseImage.getWidth() != baseWidth || |
| 1082 | faceBaseImage.getHeight() != baseHeight || |
| 1083 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1084 | { |
| 1085 | return false; |
| 1086 | } |
| 1087 | } |
| 1088 | |
| 1089 | return true; |
| 1090 | } |
| 1091 | |
| 1092 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1093 | { |
| 1094 | if (isImmutable()) |
| 1095 | { |
| 1096 | return true; |
| 1097 | } |
| 1098 | |
| 1099 | if (!isCubeComplete()) |
| 1100 | { |
| 1101 | return false; |
| 1102 | } |
| 1103 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1104 | int levelCount = mipLevels(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1105 | |
| 1106 | for (int face = 0; face < 6; face++) |
| 1107 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1108 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1109 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1110 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1111 | { |
| 1112 | return false; |
| 1113 | } |
| 1114 | } |
| 1115 | } |
| 1116 | |
| 1117 | return true; |
| 1118 | } |
| 1119 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1120 | bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1121 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1122 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1123 | |
| 1124 | if (isImmutable()) |
| 1125 | { |
| 1126 | return true; |
| 1127 | } |
| 1128 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1129 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1130 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1131 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1132 | { |
| 1133 | return false; |
| 1134 | } |
| 1135 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1136 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1137 | // to determine if any face at level 0 is complete. We omit that check here |
| 1138 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1139 | if (level == 0) |
| 1140 | { |
| 1141 | return true; |
| 1142 | } |
| 1143 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1144 | // Check that non-zero levels are consistent with the base level. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1145 | const rx::Image *faceLevelImage = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1146 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1147 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1148 | { |
| 1149 | return false; |
| 1150 | } |
| 1151 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1152 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1153 | { |
| 1154 | return false; |
| 1155 | } |
| 1156 | |
| 1157 | return true; |
| 1158 | } |
| 1159 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1160 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1161 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1162 | return IsFormatCompressed(getInternalFormat(target, level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1163 | } |
| 1164 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1165 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1166 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1167 | return GetDepthBits(getInternalFormat(target, level)) > 0; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1168 | } |
| 1169 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1170 | void TextureCubeMap::initializeStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1171 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1172 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1173 | if (mTexStorage) |
| 1174 | { |
| 1175 | return; |
| 1176 | } |
| 1177 | |
| 1178 | // do not attempt to create storage for nonexistant data |
| 1179 | if (!isFaceLevelComplete(0, 0)) |
| 1180 | { |
| 1181 | return; |
| 1182 | } |
| 1183 | |
| 1184 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1185 | |
| 1186 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1187 | ASSERT(mTexStorage); |
| 1188 | |
| 1189 | // flush image data to the storage |
| 1190 | updateStorage(); |
| 1191 | } |
| 1192 | |
| 1193 | rx::TextureStorageInterfaceCube *TextureCubeMap::createCompleteStorage(bool renderTarget) const |
| 1194 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1195 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1196 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1197 | ASSERT(size > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1198 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1199 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1200 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1201 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1202 | return new rx::TextureStorageInterfaceCube(mRenderer, getBaseLevelInternalFormat(), renderTarget, size, levels); |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1203 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1204 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1205 | void TextureCubeMap::setCompleteTexStorage(rx::TextureStorageInterfaceCube *newCompleteTexStorage) |
| 1206 | { |
| 1207 | SafeDelete(mTexStorage); |
| 1208 | mTexStorage = newCompleteTexStorage; |
| 1209 | |
| 1210 | if (mTexStorage && mTexStorage->isManaged()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1211 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1212 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1213 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1214 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1215 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1216 | mImageArray[faceIndex][level]->setManagedSurface(mTexStorage, faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1217 | } |
| 1218 | } |
| 1219 | } |
| 1220 | |
| 1221 | mDirtyImages = true; |
| 1222 | } |
| 1223 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1224 | void TextureCubeMap::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1225 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1226 | ASSERT(mTexStorage != NULL); |
| 1227 | GLint storageLevels = mTexStorage->getLevelCount(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1228 | for (int face = 0; face < 6; face++) |
| 1229 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1230 | for (int level = 0; level < storageLevels; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1231 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1232 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1233 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1234 | updateStorageFaceLevel(face, level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1235 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1236 | } |
| 1237 | } |
| 1238 | } |
| 1239 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1240 | void TextureCubeMap::updateStorageFaceLevel(int faceIndex, int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1241 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1242 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1243 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1244 | |
| 1245 | if (image->isDirty()) |
| 1246 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1247 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1248 | } |
| 1249 | } |
| 1250 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1251 | bool TextureCubeMap::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1252 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1253 | initializeStorage(true); |
| 1254 | |
| 1255 | if (getBaseLevelWidth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1256 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1257 | ASSERT(mTexStorage); |
| 1258 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1259 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1260 | rx::TextureStorageInterfaceCube *newRenderTargetStorage = createCompleteStorage(true); |
| 1261 | |
| 1262 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1263 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1264 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1265 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1266 | } |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1267 | |
| 1268 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1269 | } |
| 1270 | } |
| 1271 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1272 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1273 | } |
| 1274 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1275 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1276 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1277 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 1278 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1279 | |
| 1280 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1281 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1282 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1283 | } |
| 1284 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1285 | int TextureCubeMap::targetToIndex(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1286 | { |
| 1287 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1288 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1289 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1290 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1291 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1292 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1293 | return target - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1294 | } |
| 1295 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1296 | void TextureCubeMap::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1297 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1298 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1299 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1300 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1301 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1302 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1303 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1304 | |
| 1305 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1306 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1307 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1308 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1309 | if ((level >= storageLevels && storageLevels != 0) || |
| 1310 | width != storageWidth || |
| 1311 | height != storageHeight || |
| 1312 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1313 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1314 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1315 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1316 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1317 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1318 | mImageArray[faceIndex][level]->markDirty(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1319 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1320 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1321 | |
| 1322 | delete mTexStorage; |
| 1323 | mTexStorage = NULL; |
| 1324 | |
| 1325 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1326 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1327 | } |
| 1328 | } |
| 1329 | |
| 1330 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1331 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1332 | int faceIndex = targetToIndex(target); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1333 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 1334 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1335 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1336 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1337 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1338 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1339 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1340 | mDirtyImages = true; |
| 1341 | } |
| 1342 | else |
| 1343 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1344 | ensureRenderTarget(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1345 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1346 | |
| 1347 | ASSERT(width == height); |
| 1348 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1349 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1351 | gl::Rectangle sourceRect; |
| 1352 | sourceRect.x = x; |
| 1353 | sourceRect.width = width; |
| 1354 | sourceRect.y = y; |
| 1355 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1356 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1357 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1358 | } |
| 1359 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1360 | } |
| 1361 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1362 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1363 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1364 | int faceIndex = targetToIndex(target); |
| 1365 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1366 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1367 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1368 | // rely on the "getBaseLevel*" methods reliably otherwise. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1369 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1370 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1371 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1372 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1373 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1374 | mDirtyImages = true; |
| 1375 | } |
| 1376 | else |
| 1377 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1378 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1379 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1380 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1381 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1382 | updateStorageFaceLevel(faceIndex, level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1383 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1384 | gl::Rectangle sourceRect; |
| 1385 | sourceRect.x = x; |
| 1386 | sourceRect.width = width; |
| 1387 | sourceRect.y = y; |
| 1388 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1389 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1390 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1391 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1392 | } |
| 1393 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1394 | } |
| 1395 | |
| 1396 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1397 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1398 | for (int level = 0; level < levels; level++) |
| 1399 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1400 | GLsizei mipSize = std::max(1, size >> level); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1401 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1402 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1403 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1404 | } |
| 1405 | } |
| 1406 | |
| 1407 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1408 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1409 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1410 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1411 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1412 | } |
| 1413 | } |
| 1414 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1415 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1416 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1417 | setCompleteTexStorage(new rx::TextureStorageInterfaceCube(mRenderer, internalformat, IsRenderTargetUsage(mUsage), size, levels)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1418 | } |
| 1419 | |
| 1420 | void TextureCubeMap::generateMipmaps() |
| 1421 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1422 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1423 | int levelCount = mipLevels(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1424 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1425 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1426 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1427 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1428 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1429 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1430 | } |
| 1431 | } |
| 1432 | |
| 1433 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1434 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1435 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1436 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1437 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1438 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1439 | mTexStorage->generateMipmap(faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1440 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1441 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1442 | } |
| 1443 | } |
| 1444 | } |
| 1445 | else |
| 1446 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1447 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1448 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1449 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1450 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1451 | mRenderer->generateMipmap(mImageArray[faceIndex][level], mImageArray[faceIndex][level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1452 | } |
| 1453 | } |
| 1454 | } |
| 1455 | } |
| 1456 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1457 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1458 | { |
| 1459 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1460 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1461 | return mImageArray[0][0]; |
| 1462 | } |
| 1463 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1464 | rx::TextureStorageInterface *TextureCubeMap::getBaseLevelStorage() |
| 1465 | { |
| 1466 | return mTexStorage; |
| 1467 | } |
| 1468 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1469 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1470 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1471 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(target, level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1472 | } |
| 1473 | |
| 1474 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1475 | { |
| 1476 | ASSERT(IsCubemapTextureTarget(target)); |
| 1477 | |
| 1478 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1479 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1480 | { |
| 1481 | return NULL; |
| 1482 | } |
| 1483 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1484 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1485 | |
| 1486 | // ensure this is NOT a depth texture |
| 1487 | if (isDepth(target, level)) |
| 1488 | { |
| 1489 | return NULL; |
| 1490 | } |
| 1491 | |
| 1492 | return mTexStorage->getRenderTarget(target, level); |
| 1493 | } |
| 1494 | |
| 1495 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1496 | { |
| 1497 | ASSERT(IsCubemapTextureTarget(target)); |
| 1498 | |
| 1499 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1500 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1501 | { |
| 1502 | return NULL; |
| 1503 | } |
| 1504 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1505 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1506 | |
| 1507 | // ensure this is a depth texture |
| 1508 | if (!isDepth(target, level)) |
| 1509 | { |
| 1510 | return NULL; |
| 1511 | } |
| 1512 | |
| 1513 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1514 | } |
| 1515 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1516 | bool TextureCubeMap::isValidFaceLevel(int faceIndex, int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1517 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1518 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1519 | } |
| 1520 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1521 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1522 | { |
| 1523 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1524 | |
| 1525 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1526 | { |
| 1527 | mImageArray[i] = renderer->createImage(); |
| 1528 | } |
| 1529 | } |
| 1530 | |
| 1531 | Texture3D::~Texture3D() |
| 1532 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1533 | delete mTexStorage; |
| 1534 | mTexStorage = NULL; |
| 1535 | |
| 1536 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1537 | { |
| 1538 | delete mImageArray[i]; |
| 1539 | } |
| 1540 | } |
| 1541 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1542 | GLsizei Texture3D::getWidth(GLint level) const |
| 1543 | { |
| 1544 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1545 | } |
| 1546 | |
| 1547 | GLsizei Texture3D::getHeight(GLint level) const |
| 1548 | { |
| 1549 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1550 | } |
| 1551 | |
| 1552 | GLsizei Texture3D::getDepth(GLint level) const |
| 1553 | { |
| 1554 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1555 | } |
| 1556 | |
| 1557 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1558 | { |
| 1559 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1560 | } |
| 1561 | |
| 1562 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1563 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 1564 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1565 | } |
| 1566 | |
| 1567 | bool Texture3D::isCompressed(GLint level) const |
| 1568 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1569 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1570 | } |
| 1571 | |
| 1572 | bool Texture3D::isDepth(GLint level) const |
| 1573 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1574 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1575 | } |
| 1576 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1577 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1578 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1579 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 1580 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1581 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1582 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1583 | bool fastUnpacked = false; |
| 1584 | |
| 1585 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1586 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1587 | { |
| 1588 | // Will try to create RT storage if it does not exist |
| 1589 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1590 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1591 | |
| 1592 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 1593 | { |
| 1594 | // Ensure we don't overwrite our newly initialized data |
| 1595 | mImageArray[level]->markClean(); |
| 1596 | |
| 1597 | fastUnpacked = true; |
| 1598 | } |
| 1599 | } |
| 1600 | |
| 1601 | if (!fastUnpacked) |
| 1602 | { |
| 1603 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 1604 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1605 | } |
| 1606 | |
| 1607 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1608 | { |
| 1609 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1610 | redefineImage(level, format, width, height, depth); |
| 1611 | |
| 1612 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1613 | } |
| 1614 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1615 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1616 | { |
Jamie Madill | ba4f10a | 2013-10-10 15:12:20 -0400 | [diff] [blame] | 1617 | bool fastUnpacked = false; |
| 1618 | |
| 1619 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1620 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1621 | { |
| 1622 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1623 | Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1624 | |
| 1625 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget)) |
| 1626 | { |
| 1627 | // Ensure we don't overwrite our newly initialized data |
| 1628 | mImageArray[level]->markClean(); |
| 1629 | |
| 1630 | fastUnpacked = true; |
| 1631 | } |
| 1632 | } |
| 1633 | |
| 1634 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1635 | { |
| 1636 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1637 | } |
| 1638 | } |
| 1639 | |
| 1640 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1641 | { |
| 1642 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1643 | { |
| 1644 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1645 | } |
| 1646 | } |
| 1647 | |
| 1648 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1649 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1650 | for (int level = 0; level < levels; level++) |
| 1651 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1652 | GLsizei levelWidth = std::max(1, width >> level); |
| 1653 | GLsizei levelHeight = std::max(1, height >> level); |
| 1654 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1655 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1656 | } |
| 1657 | |
| 1658 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1659 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1660 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1661 | } |
| 1662 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1663 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1664 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1665 | setCompleteTexStorage(new rx::TextureStorageInterface3D(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, depth, levels)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1666 | } |
| 1667 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1668 | void Texture3D::generateMipmaps() |
| 1669 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1670 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1671 | int levelCount = mipLevels(); |
| 1672 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1673 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1674 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1675 | std::max(getBaseLevelWidth() >> level, 1), |
| 1676 | std::max(getBaseLevelHeight() >> level, 1), |
| 1677 | std::max(getBaseLevelDepth() >> level, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1678 | } |
| 1679 | |
| 1680 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1681 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1682 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1683 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1684 | mTexStorage->generateMipmap(level); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1685 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1686 | mImageArray[level]->markClean(); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1687 | } |
| 1688 | } |
| 1689 | else |
| 1690 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1691 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1692 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1693 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1694 | } |
| 1695 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1696 | } |
| 1697 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1698 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1699 | { |
| 1700 | return mImageArray[0]; |
| 1701 | } |
| 1702 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1703 | rx::TextureStorageInterface *Texture3D::getBaseLevelStorage() |
| 1704 | { |
| 1705 | return mTexStorage; |
| 1706 | } |
| 1707 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1708 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1709 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1710 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1711 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1712 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1713 | |
| 1714 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1715 | { |
| 1716 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1717 | mDirtyImages = true; |
| 1718 | } |
| 1719 | else |
| 1720 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1721 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1722 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1723 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1724 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1725 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1726 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1727 | gl::Rectangle sourceRect; |
| 1728 | sourceRect.x = x; |
| 1729 | sourceRect.width = width; |
| 1730 | sourceRect.y = y; |
| 1731 | sourceRect.height = height; |
| 1732 | |
| 1733 | mRenderer->copyImage(source, sourceRect, |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1734 | gl::GetFormat(getBaseLevelInternalFormat()), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1735 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1736 | } |
| 1737 | } |
| 1738 | } |
| 1739 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1740 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1741 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1742 | GLsizei width = getBaseLevelWidth(); |
| 1743 | GLsizei height = getBaseLevelHeight(); |
| 1744 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1745 | |
| 1746 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1747 | { |
| 1748 | return false; |
| 1749 | } |
| 1750 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 1751 | // TODO(geofflang): use context's texture caps |
| 1752 | if (!mRenderer->getRendererTextureCaps().get(getInternalFormat(0)).filtering) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1753 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1754 | if (samplerState.magFilter != GL_NEAREST || |
| 1755 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1756 | { |
| 1757 | return false; |
| 1758 | } |
| 1759 | } |
| 1760 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1761 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1762 | { |
| 1763 | return false; |
| 1764 | } |
| 1765 | |
| 1766 | return true; |
| 1767 | } |
| 1768 | |
| 1769 | bool Texture3D::isMipmapComplete() const |
| 1770 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1771 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1772 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1773 | for (int level = 0; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1774 | { |
| 1775 | if (!isLevelComplete(level)) |
| 1776 | { |
| 1777 | return false; |
| 1778 | } |
| 1779 | } |
| 1780 | |
| 1781 | return true; |
| 1782 | } |
| 1783 | |
| 1784 | bool Texture3D::isLevelComplete(int level) const |
| 1785 | { |
| 1786 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1787 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1788 | if (isImmutable()) |
| 1789 | { |
| 1790 | return true; |
| 1791 | } |
| 1792 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1793 | GLsizei width = getBaseLevelWidth(); |
| 1794 | GLsizei height = getBaseLevelHeight(); |
| 1795 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1796 | |
| 1797 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1798 | { |
| 1799 | return false; |
| 1800 | } |
| 1801 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1802 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1803 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1804 | return true; |
| 1805 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1806 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1807 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1808 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1809 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1810 | { |
| 1811 | return false; |
| 1812 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1813 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1814 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1815 | { |
| 1816 | return false; |
| 1817 | } |
| 1818 | |
| 1819 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1820 | { |
| 1821 | return false; |
| 1822 | } |
| 1823 | |
| 1824 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1825 | { |
| 1826 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1827 | } |
| 1828 | |
| 1829 | return true; |
| 1830 | } |
| 1831 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1832 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1833 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1834 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1835 | } |
| 1836 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1837 | bool Texture3D::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1838 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1839 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1840 | } |
| 1841 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1842 | void Texture3D::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1843 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1844 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1845 | if (mTexStorage) |
| 1846 | { |
| 1847 | return; |
| 1848 | } |
| 1849 | |
| 1850 | // do not attempt to create storage for nonexistant data |
| 1851 | if (!isLevelComplete(0)) |
| 1852 | { |
| 1853 | return; |
| 1854 | } |
| 1855 | |
| 1856 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1857 | |
| 1858 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1859 | ASSERT(mTexStorage); |
| 1860 | |
| 1861 | // flush image data to the storage |
| 1862 | updateStorage(); |
| 1863 | } |
| 1864 | |
| 1865 | rx::TextureStorageInterface3D *Texture3D::createCompleteStorage(bool renderTarget) const |
| 1866 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1867 | GLsizei width = getBaseLevelWidth(); |
| 1868 | GLsizei height = getBaseLevelHeight(); |
| 1869 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1870 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1871 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1872 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1873 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1874 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1875 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1876 | return new rx::TextureStorageInterface3D(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, depth, levels); |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1877 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1878 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1879 | void Texture3D::setCompleteTexStorage(rx::TextureStorageInterface3D *newCompleteTexStorage) |
| 1880 | { |
| 1881 | SafeDelete(mTexStorage); |
| 1882 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1883 | mDirtyImages = true; |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1884 | |
| 1885 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1886 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1887 | } |
| 1888 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1889 | void Texture3D::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1890 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1891 | ASSERT(mTexStorage != NULL); |
| 1892 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1893 | for (int level = 0; level < storageLevels; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1894 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1895 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1896 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1897 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1898 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1899 | } |
| 1900 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1901 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1902 | void Texture3D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1903 | { |
| 1904 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1905 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1906 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1907 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1908 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1909 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1910 | } |
| 1911 | } |
| 1912 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1913 | bool Texture3D::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1914 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1915 | initializeStorage(true); |
| 1916 | |
| 1917 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1918 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1919 | ASSERT(mTexStorage); |
| 1920 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1921 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1922 | rx::TextureStorageInterface3D *newRenderTargetStorage = createCompleteStorage(true); |
| 1923 | |
| 1924 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1925 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1926 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1927 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1928 | } |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1929 | |
| 1930 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1931 | } |
| 1932 | } |
| 1933 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1934 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1935 | } |
| 1936 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1937 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level) |
| 1938 | { |
| 1939 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1940 | if (!ensureRenderTarget()) |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1941 | { |
| 1942 | return NULL; |
| 1943 | } |
| 1944 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1945 | updateStorageLevel(level); |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1946 | |
| 1947 | // ensure this is NOT a depth texture |
| 1948 | if (isDepth(level)) |
| 1949 | { |
| 1950 | return NULL; |
| 1951 | } |
| 1952 | |
| 1953 | return mTexStorage->getRenderTarget(level); |
| 1954 | } |
| 1955 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1956 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1957 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1958 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1959 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1960 | { |
| 1961 | return NULL; |
| 1962 | } |
| 1963 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1964 | updateStorage(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1965 | |
| 1966 | // ensure this is NOT a depth texture |
| 1967 | if (isDepth(level)) |
| 1968 | { |
| 1969 | return NULL; |
| 1970 | } |
| 1971 | |
| 1972 | return mTexStorage->getRenderTarget(level, layer); |
| 1973 | } |
| 1974 | |
| 1975 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 1976 | { |
| 1977 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1978 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1979 | { |
| 1980 | return NULL; |
| 1981 | } |
| 1982 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1983 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1984 | |
| 1985 | // ensure this is a depth texture |
| 1986 | if (!isDepth(level)) |
| 1987 | { |
| 1988 | return NULL; |
| 1989 | } |
| 1990 | |
| 1991 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1992 | } |
| 1993 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1994 | void Texture3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1995 | { |
| 1996 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1997 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1998 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1999 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2000 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2001 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2002 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2003 | |
| 2004 | if (mTexStorage) |
| 2005 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2006 | const int storageLevels = mTexStorage->getLevelCount(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2007 | |
| 2008 | if ((level >= storageLevels && storageLevels != 0) || |
| 2009 | width != storageWidth || |
| 2010 | height != storageHeight || |
| 2011 | depth != storageDepth || |
| 2012 | internalformat != storageFormat) // Discard mismatched storage |
| 2013 | { |
| 2014 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2015 | { |
| 2016 | mImageArray[i]->markDirty(); |
| 2017 | } |
| 2018 | |
| 2019 | delete mTexStorage; |
| 2020 | mTexStorage = NULL; |
| 2021 | mDirtyImages = true; |
| 2022 | } |
| 2023 | } |
| 2024 | } |
| 2025 | |
| 2026 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2027 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2028 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2029 | { |
| 2030 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2031 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2032 | { |
| 2033 | image->markClean(); |
| 2034 | } |
| 2035 | } |
| 2036 | } |
| 2037 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2038 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2039 | { |
| 2040 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2041 | |
| 2042 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2043 | { |
| 2044 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2045 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2046 | } |
| 2047 | } |
| 2048 | |
| 2049 | Texture2DArray::~Texture2DArray() |
| 2050 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2051 | delete mTexStorage; |
| 2052 | mTexStorage = NULL; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2053 | |
| 2054 | deleteImages(); |
| 2055 | } |
| 2056 | |
| 2057 | void Texture2DArray::deleteImages() |
| 2058 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2059 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2060 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2061 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2062 | { |
| 2063 | delete mImageArray[level][layer]; |
| 2064 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2065 | delete[] mImageArray[level]; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2066 | mImageArray[level] = NULL; |
| 2067 | mLayerCounts[level] = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2068 | } |
| 2069 | } |
| 2070 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2071 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2072 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2073 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2074 | } |
| 2075 | |
| 2076 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2077 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2078 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2079 | } |
| 2080 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2081 | GLsizei Texture2DArray::getLayers(GLint level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2082 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2083 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2084 | } |
| 2085 | |
| 2086 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2087 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2088 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2089 | } |
| 2090 | |
| 2091 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2092 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 2093 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2094 | } |
| 2095 | |
| 2096 | bool Texture2DArray::isCompressed(GLint level) const |
| 2097 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2098 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2099 | } |
| 2100 | |
| 2101 | bool Texture2DArray::isDepth(GLint level) const |
| 2102 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2103 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2104 | } |
| 2105 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2106 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2107 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2108 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 2109 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2110 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2111 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2112 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2113 | |
| 2114 | for (int i = 0; i < depth; i++) |
| 2115 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2116 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2117 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2118 | } |
| 2119 | } |
| 2120 | |
| 2121 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2122 | { |
| 2123 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2124 | redefineImage(level, format, width, height, depth); |
| 2125 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2126 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2127 | |
| 2128 | for (int i = 0; i < depth; i++) |
| 2129 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2130 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2131 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2132 | } |
| 2133 | } |
| 2134 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2135 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2136 | { |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2137 | GLenum internalformat = getInternalFormat(level); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2138 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2139 | |
| 2140 | for (int i = 0; i < depth; i++) |
| 2141 | { |
| 2142 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2143 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2144 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2145 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2146 | { |
| 2147 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2148 | } |
| 2149 | } |
| 2150 | } |
| 2151 | |
| 2152 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2153 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2154 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2155 | |
| 2156 | for (int i = 0; i < depth; i++) |
| 2157 | { |
| 2158 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2159 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2160 | |
| 2161 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2162 | { |
| 2163 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2164 | } |
| 2165 | } |
| 2166 | } |
| 2167 | |
| 2168 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2169 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2170 | deleteImages(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2171 | |
| 2172 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2173 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2174 | GLsizei levelWidth = std::max(1, width >> level); |
| 2175 | GLsizei levelHeight = std::max(1, height >> level); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2176 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2177 | mLayerCounts[level] = (level < levels ? depth : 0); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2178 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2179 | if (mLayerCounts[level] > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2180 | { |
| 2181 | // Create new images for this level |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2182 | mImageArray[level] = new rx::Image*[mLayerCounts[level]]; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2183 | |
| 2184 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2185 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2186 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2187 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2188 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2189 | } |
| 2190 | } |
| 2191 | } |
| 2192 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2193 | mImmutable = true; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2194 | setCompleteTexStorage(new rx::TextureStorageInterface2DArray(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, depth, levels)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2195 | } |
| 2196 | |
| 2197 | void Texture2DArray::generateMipmaps() |
| 2198 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2199 | int baseWidth = getBaseLevelWidth(); |
| 2200 | int baseHeight = getBaseLevelHeight(); |
| 2201 | int baseDepth = getBaseLevelDepth(); |
| 2202 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2203 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2204 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2205 | int levelCount = mipLevels(); |
| 2206 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2207 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2208 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2209 | } |
| 2210 | |
| 2211 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2212 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2213 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2214 | { |
| 2215 | mTexStorage->generateMipmap(level); |
| 2216 | |
| 2217 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2218 | { |
| 2219 | mImageArray[level][layer]->markClean(); |
| 2220 | } |
| 2221 | } |
| 2222 | } |
| 2223 | else |
| 2224 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2225 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2226 | { |
| 2227 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2228 | { |
| 2229 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2230 | } |
| 2231 | } |
| 2232 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2233 | } |
| 2234 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2235 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2236 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2237 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2238 | } |
| 2239 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2240 | rx::TextureStorageInterface *Texture2DArray::getBaseLevelStorage() |
| 2241 | { |
| 2242 | return mTexStorage; |
| 2243 | } |
| 2244 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2245 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2246 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2247 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2248 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2249 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2250 | |
| 2251 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2252 | { |
| 2253 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2254 | mDirtyImages = true; |
| 2255 | } |
| 2256 | else |
| 2257 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2258 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2259 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2260 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2261 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2262 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2263 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2264 | gl::Rectangle sourceRect; |
| 2265 | sourceRect.x = x; |
| 2266 | sourceRect.width = width; |
| 2267 | sourceRect.y = y; |
| 2268 | sourceRect.height = height; |
| 2269 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2270 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0)), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2271 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2272 | } |
| 2273 | } |
| 2274 | } |
| 2275 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2276 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2277 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2278 | GLsizei width = getBaseLevelWidth(); |
| 2279 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2280 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2281 | |
| 2282 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2283 | { |
| 2284 | return false; |
| 2285 | } |
| 2286 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 2287 | // TODO(geofflang): use context's texture caps |
| 2288 | if (!mRenderer->getRendererTextureCaps().get(getBaseLevelInternalFormat()).filtering) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2289 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2290 | if (samplerState.magFilter != GL_NEAREST || |
| 2291 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2292 | { |
| 2293 | return false; |
| 2294 | } |
| 2295 | } |
| 2296 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2297 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2298 | { |
| 2299 | return false; |
| 2300 | } |
| 2301 | |
| 2302 | return true; |
| 2303 | } |
| 2304 | |
| 2305 | bool Texture2DArray::isMipmapComplete() const |
| 2306 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2307 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2308 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2309 | for (int level = 1; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2310 | { |
| 2311 | if (!isLevelComplete(level)) |
| 2312 | { |
| 2313 | return false; |
| 2314 | } |
| 2315 | } |
| 2316 | |
| 2317 | return true; |
| 2318 | } |
| 2319 | |
| 2320 | bool Texture2DArray::isLevelComplete(int level) const |
| 2321 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2322 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2323 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2324 | if (isImmutable()) |
| 2325 | { |
| 2326 | return true; |
| 2327 | } |
| 2328 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2329 | GLsizei width = getBaseLevelWidth(); |
| 2330 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2331 | GLsizei layers = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2332 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2333 | if (width <= 0 || height <= 0 || layers <= 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2334 | { |
| 2335 | return false; |
| 2336 | } |
| 2337 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2338 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2339 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2340 | return true; |
| 2341 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2342 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2343 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2344 | { |
| 2345 | return false; |
| 2346 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2347 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2348 | if (getWidth(level) != std::max(1, width >> level)) |
| 2349 | { |
| 2350 | return false; |
| 2351 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2352 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2353 | if (getHeight(level) != std::max(1, height >> level)) |
| 2354 | { |
| 2355 | return false; |
| 2356 | } |
| 2357 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2358 | if (getLayers(level) != layers) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2359 | { |
| 2360 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2361 | } |
| 2362 | |
| 2363 | return true; |
| 2364 | } |
| 2365 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2366 | unsigned int Texture2DArray::getRenderTargetSerial(GLint level, GLint layer) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2367 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2368 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2369 | } |
| 2370 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2371 | bool Texture2DArray::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2372 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2373 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2374 | } |
| 2375 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2376 | void Texture2DArray::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2377 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2378 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2379 | if (mTexStorage) |
| 2380 | { |
| 2381 | return; |
| 2382 | } |
| 2383 | |
| 2384 | // do not attempt to create storage for nonexistant data |
| 2385 | if (!isLevelComplete(0)) |
| 2386 | { |
| 2387 | return; |
| 2388 | } |
| 2389 | |
| 2390 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2391 | |
| 2392 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2393 | ASSERT(mTexStorage); |
| 2394 | |
| 2395 | // flush image data to the storage |
| 2396 | updateStorage(); |
| 2397 | } |
| 2398 | |
| 2399 | rx::TextureStorageInterface2DArray *Texture2DArray::createCompleteStorage(bool renderTarget) const |
| 2400 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2401 | GLsizei width = getBaseLevelWidth(); |
| 2402 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2403 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2404 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2405 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2406 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2407 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2408 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2409 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2410 | return new rx::TextureStorageInterface2DArray(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, depth, levels); |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2411 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2412 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2413 | void Texture2DArray::setCompleteTexStorage(rx::TextureStorageInterface2DArray *newCompleteTexStorage) |
| 2414 | { |
| 2415 | SafeDelete(mTexStorage); |
| 2416 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2417 | mDirtyImages = true; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2418 | |
| 2419 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2420 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2421 | } |
| 2422 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2423 | void Texture2DArray::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2424 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 2425 | ASSERT(mTexStorage != NULL); |
| 2426 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2427 | for (int level = 0; level < storageLevels; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2428 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2429 | if (isLevelComplete(level)) |
| 2430 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2431 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2432 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2433 | } |
| 2434 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2435 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2436 | void Texture2DArray::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2437 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2438 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2439 | ASSERT(isLevelComplete(level)); |
| 2440 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2441 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2442 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2443 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2444 | if (mImageArray[level][layer]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2445 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2446 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2447 | } |
| 2448 | } |
| 2449 | } |
| 2450 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2451 | bool Texture2DArray::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2452 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2453 | initializeStorage(true); |
| 2454 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2455 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getLayers(0) > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2456 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2457 | ASSERT(mTexStorage); |
| 2458 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2459 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2460 | rx::TextureStorageInterface2DArray *newRenderTargetStorage = createCompleteStorage(true); |
| 2461 | |
| 2462 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2463 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2464 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2465 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2466 | } |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2467 | |
| 2468 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2469 | } |
| 2470 | } |
| 2471 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2472 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2473 | } |
| 2474 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2475 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2476 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2477 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2478 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2479 | { |
| 2480 | return NULL; |
| 2481 | } |
| 2482 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2483 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2484 | |
| 2485 | // ensure this is NOT a depth texture |
| 2486 | if (isDepth(level)) |
| 2487 | { |
| 2488 | return NULL; |
| 2489 | } |
| 2490 | |
| 2491 | return mTexStorage->getRenderTarget(level, layer); |
| 2492 | } |
| 2493 | |
| 2494 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2495 | { |
| 2496 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2497 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2498 | { |
| 2499 | return NULL; |
| 2500 | } |
| 2501 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2502 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2503 | |
| 2504 | // ensure this is a depth texture |
| 2505 | if (!isDepth(level)) |
| 2506 | { |
| 2507 | return NULL; |
| 2508 | } |
| 2509 | |
| 2510 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2511 | } |
| 2512 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2513 | void Texture2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2514 | { |
| 2515 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2516 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2517 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2518 | const int storageDepth = getLayers(0); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2519 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2520 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2521 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2522 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2523 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2524 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2525 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2526 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2527 | mLayerCounts[level] = depth; |
| 2528 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2529 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2530 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2531 | mImageArray[level] = new rx::Image*[depth](); |
| 2532 | |
| 2533 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2534 | { |
| 2535 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2536 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2537 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2538 | } |
| 2539 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2540 | if (mTexStorage) |
| 2541 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2542 | const int storageLevels = mTexStorage->getLevelCount(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2543 | |
| 2544 | if ((level >= storageLevels && storageLevels != 0) || |
| 2545 | width != storageWidth || |
| 2546 | height != storageHeight || |
| 2547 | depth != storageDepth || |
| 2548 | internalformat != storageFormat) // Discard mismatched storage |
| 2549 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2550 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2551 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2552 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2553 | { |
| 2554 | mImageArray[level][layer]->markDirty(); |
| 2555 | } |
| 2556 | } |
| 2557 | |
| 2558 | delete mTexStorage; |
| 2559 | mTexStorage = NULL; |
| 2560 | mDirtyImages = true; |
| 2561 | } |
| 2562 | } |
| 2563 | } |
| 2564 | |
| 2565 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2566 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2567 | if (isValidLevel(level) && layerTarget < getLayers(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2568 | { |
| 2569 | rx::Image *image = mImageArray[level][layerTarget]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2570 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2571 | { |
| 2572 | image->markClean(); |
| 2573 | } |
| 2574 | } |
| 2575 | } |
| 2576 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2577 | } |