blob: 8769c8b56983329c8d208de33313e070b5f96ca6 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <string.h>
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -070012#include <limits>
Sami Väisänene45e53b2016-05-25 10:36:04 +030013
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/mathutil.h"
jchen10a99ed552017-09-22 08:10:32 +080016#include "common/matrix_utils.h"
Jamie Madillcd0a0a32018-10-18 18:41:57 -040017#include "libANGLE/Buffer.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050018#include "libANGLE/Caps.h"
jchen10a99ed552017-09-22 08:10:32 +080019#include "libANGLE/Context.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050020#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050021#include "libANGLE/Framebuffer.h"
22#include "libANGLE/FramebufferAttachment.h"
23#include "libANGLE/Query.h"
24#include "libANGLE/VertexArray.h"
25#include "libANGLE/formatutils.h"
jchen10a99ed552017-09-22 08:10:32 +080026#include "libANGLE/queryconversions.h"
Lingfeng Yangabb09f12018-04-16 10:43:53 -070027#include "libANGLE/queryutils.h"
Geoff Lang4751aab2017-10-30 15:14:52 -040028#include "libANGLE/renderer/ContextImpl.h"
Jamie Madillf668a4b2018-09-23 17:01:20 -040029#include "libANGLE/renderer/TextureImpl.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040030
Corentin Wallezad3ae902018-03-09 13:40:42 -050031namespace gl
32{
33
Olli Etuahobbf1c102016-06-28 13:31:33 +030034namespace
35{
Corentin Wallezad3ae902018-03-09 13:40:42 -050036bool GetAlternativeQueryType(QueryType type, QueryType *alternativeType)
Olli Etuahobbf1c102016-06-28 13:31:33 +030037{
Corentin Wallezad3ae902018-03-09 13:40:42 -050038 switch (type)
39 {
40 case QueryType::AnySamples:
41 *alternativeType = QueryType::AnySamplesConservative;
42 return true;
43 case QueryType::AnySamplesConservative:
44 *alternativeType = QueryType::AnySamples;
45 return true;
46 default:
47 return false;
48 }
Olli Etuahobbf1c102016-06-28 13:31:33 +030049}
50
Jamie Madillca8eda42018-10-18 18:41:56 -040051// Mapping from a buffer binding type to a dirty bit type.
52constexpr angle::PackedEnumMap<BufferBinding, size_t> kBufferBindingDirtyBits = {{
Jamie Madill752d2202018-11-27 13:29:48 -050053 {BufferBinding::AtomicCounter, State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING},
54 {BufferBinding::DispatchIndirect, State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING},
55 {BufferBinding::DrawIndirect, State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING},
56 {BufferBinding::PixelPack, State::DIRTY_BIT_PACK_BUFFER_BINDING},
57 {BufferBinding::PixelUnpack, State::DIRTY_BIT_UNPACK_BUFFER_BINDING},
58 {BufferBinding::ShaderStorage, State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING},
59 {BufferBinding::Uniform, State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS},
Jamie Madillca8eda42018-10-18 18:41:56 -040060}};
61
62// Returns a buffer binding function depending on if a dirty bit is set.
63template <BufferBinding Target>
Jamie Madill752d2202018-11-27 13:29:48 -050064constexpr std::pair<BufferBinding, State::BufferBindingSetter> GetBufferBindingSetter()
Jamie Madillca8eda42018-10-18 18:41:56 -040065{
Jamie Madill752d2202018-11-27 13:29:48 -050066 return std::make_pair(Target, kBufferBindingDirtyBits[Target] != 0
67 ? &State::setGenericBufferBindingWithBit<Target>
68 : &State::setGenericBufferBinding<Target>);
Jamie Madillca8eda42018-10-18 18:41:56 -040069}
Jamie Madillb980c562018-11-27 11:34:27 -050070} // namespace
Olli Etuahobbf1c102016-06-28 13:31:33 +030071
Jamie Madillbf5177d2018-08-21 12:58:20 -040072template <typename BindingT, typename... ArgsT>
Jamie Madillca8eda42018-10-18 18:41:56 -040073ANGLE_INLINE void UpdateNonTFBufferBinding(const Context *context,
74 BindingT *binding,
75 Buffer *buffer,
76 ArgsT... args)
James Darpiniane8a93c62018-01-04 18:02:24 -080077{
Jamie Madillca8eda42018-10-18 18:41:56 -040078 Buffer *oldBuffer = binding->get();
79 if (oldBuffer)
80 {
81 oldBuffer->onNonTFBindingChanged(-1);
82 oldBuffer->release(context);
83 }
84 binding->assign(buffer, args...);
85 if (buffer)
86 {
87 buffer->addRef();
88 buffer->onNonTFBindingChanged(1);
89 }
Jamie Madillbf5177d2018-08-21 12:58:20 -040090}
91
92template <typename BindingT, typename... ArgsT>
93void UpdateTFBufferBinding(const Context *context, BindingT *binding, bool indexed, ArgsT... args)
94{
95 if (binding->get())
96 (*binding)->onTFBindingChanged(context, false, indexed);
97 binding->set(context, args...);
98 if (binding->get())
99 (*binding)->onTFBindingChanged(context, true, indexed);
James Darpiniane8a93c62018-01-04 18:02:24 -0800100}
101
102void UpdateBufferBinding(const Context *context,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400103 BindingPointer<Buffer> *binding,
James Darpiniane8a93c62018-01-04 18:02:24 -0800104 Buffer *buffer,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400105 BufferBinding target)
James Darpiniane8a93c62018-01-04 18:02:24 -0800106{
Jamie Madillbf5177d2018-08-21 12:58:20 -0400107 if (target == BufferBinding::TransformFeedback)
108 {
109 UpdateTFBufferBinding(context, binding, false, buffer);
110 }
111 else
112 {
113 UpdateNonTFBufferBinding(context, binding, buffer);
114 }
115}
116
117void UpdateIndexedBufferBinding(const Context *context,
118 OffsetBindingPointer<Buffer> *binding,
119 Buffer *buffer,
120 BufferBinding target,
121 GLintptr offset,
122 GLsizeiptr size)
123{
124 if (target == BufferBinding::TransformFeedback)
125 {
126 UpdateTFBufferBinding(context, binding, true, buffer, offset, size);
127 }
128 else
129 {
130 UpdateNonTFBufferBinding(context, binding, buffer, offset, size);
131 }
James Darpiniane8a93c62018-01-04 18:02:24 -0800132}
133
Jamie Madillca8eda42018-10-18 18:41:56 -0400134// These template functions must be defined before they are instantiated in kBufferSetters.
135template <BufferBinding Target>
136void State::setGenericBufferBindingWithBit(const Context *context, Buffer *buffer)
137{
138 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
139 mDirtyBits.set(kBufferBindingDirtyBits[Target]);
140}
141
142template <BufferBinding Target>
143void State::setGenericBufferBinding(const Context *context, Buffer *buffer)
144{
145 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
146}
147
148template <>
149void State::setGenericBufferBinding<BufferBinding::TransformFeedback>(const Context *context,
150 Buffer *buffer)
151{
152 UpdateTFBufferBinding(context, &mBoundBuffers[BufferBinding::TransformFeedback], false, buffer);
153}
154
155template <>
156void State::setGenericBufferBinding<BufferBinding::ElementArray>(const Context *context,
157 Buffer *buffer)
158{
159 Buffer *oldBuffer = mVertexArray->mState.mElementArrayBuffer.get();
160 if (oldBuffer)
161 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400162 oldBuffer->removeObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400163 oldBuffer->onNonTFBindingChanged(-1);
164 oldBuffer->release(context);
165 }
166 mVertexArray->mState.mElementArrayBuffer.assign(buffer);
167 if (buffer)
168 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400169 buffer->addObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400170 buffer->onNonTFBindingChanged(1);
171 buffer->addRef();
172 }
Jamie Madillca8eda42018-10-18 18:41:56 -0400173 mVertexArray->mDirtyBits.set(VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
Jamie Madillc1fd7372018-10-26 22:48:39 -0400174 mVertexArray->mIndexRangeCache.invalidate();
Jamie Madillca8eda42018-10-18 18:41:56 -0400175 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
176}
177
178const angle::PackedEnumMap<BufferBinding, State::BufferBindingSetter> State::kBufferSetters = {{
179 GetBufferBindingSetter<BufferBinding::Array>(),
180 GetBufferBindingSetter<BufferBinding::AtomicCounter>(),
181 GetBufferBindingSetter<BufferBinding::CopyRead>(),
182 GetBufferBindingSetter<BufferBinding::CopyWrite>(),
183 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(),
184 GetBufferBindingSetter<BufferBinding::DrawIndirect>(),
185 GetBufferBindingSetter<BufferBinding::ElementArray>(),
186 GetBufferBindingSetter<BufferBinding::PixelPack>(),
187 GetBufferBindingSetter<BufferBinding::PixelUnpack>(),
188 GetBufferBindingSetter<BufferBinding::ShaderStorage>(),
189 GetBufferBindingSetter<BufferBinding::TransformFeedback>(),
190 GetBufferBindingSetter<BufferBinding::Uniform>(),
191}};
192
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400193State::State(bool debug,
194 bool bindGeneratesResource,
195 bool clientArraysEnabled,
196 bool robustResourceInit,
197 bool programBinaryCacheEnabled)
Jamie Madille79b1e12015-11-04 16:36:37 -0500198 : mMaxDrawBuffers(0),
199 mMaxCombinedTextureImageUnits(0),
200 mDepthClearValue(0),
201 mStencilClearValue(0),
202 mScissorTest(false),
203 mSampleCoverage(false),
204 mSampleCoverageValue(0),
205 mSampleCoverageInvert(false),
Jiawei Shaodb342272017-09-27 10:21:45 +0800206 mSampleMask(false),
207 mMaxSampleMaskWords(0),
Jamie Madille79b1e12015-11-04 16:36:37 -0500208 mStencilRef(0),
209 mStencilBackRef(0),
210 mLineWidth(0),
211 mGenerateMipmapHint(GL_NONE),
212 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400213 mBindGeneratesResource(bindGeneratesResource),
214 mClientArraysEnabled(clientArraysEnabled),
Jamie Madille79b1e12015-11-04 16:36:37 -0500215 mNearZ(0),
216 mFarZ(0),
217 mReadFramebuffer(nullptr),
218 mDrawFramebuffer(nullptr),
219 mProgram(nullptr),
220 mVertexArray(nullptr),
221 mActiveSampler(0),
Jamie Madill4787d702018-08-08 15:49:26 -0400222 mActiveTexturesCache{},
223 mCachedTexturesInitState(InitState::MayNeedInit),
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800224 mCachedImageTexturesInitState(InitState::MayNeedInit),
Sami Väisänen74c23472016-05-09 17:30:30 +0300225 mPrimitiveRestart(false),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400226 mDebug(debug),
Sami Väisänen74c23472016-05-09 17:30:30 +0300227 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700228 mSampleAlphaToOne(false),
Jamie Madille08a1d32017-03-07 17:24:06 -0500229 mFramebufferSRGB(true),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400230 mRobustResourceInit(robustResourceInit),
jchen1082af6202018-06-22 10:59:52 +0800231 mProgramBinaryCacheEnabled(programBinaryCacheEnabled),
232 mMaxShaderCompilerThreads(std::numeric_limits<GLuint>::max())
Jamie Madillb980c562018-11-27 11:34:27 -0500233{}
Geoff Lang76b10c92014-09-05 16:28:14 -0400234
Jamie Madillb980c562018-11-27 11:34:27 -0500235State::~State() {}
Geoff Lang76b10c92014-09-05 16:28:14 -0400236
Jamie Madill6c43a012018-08-08 15:49:27 -0400237void State::initialize(Context *context)
Geoff Lang76b10c92014-09-05 16:28:14 -0400238{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700239 const Caps &caps = context->getCaps();
240 const Extensions &extensions = context->getExtensions();
Geoff Lang4751aab2017-10-30 15:14:52 -0400241 const Extensions &nativeExtensions = context->getImplementation()->getNativeExtensions();
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700242 const Version &clientVersion = context->getClientVersion();
Jamie Madill4928b7c2017-06-20 12:57:39 -0400243
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700244 mMaxDrawBuffers = caps.maxDrawBuffers;
Shannon Woods2df6a602014-09-26 16:12:07 -0400245 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -0400246
Jamie Madillf75ab352015-03-16 10:46:52 -0400247 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -0400248
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700249 mDepthClearValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400250 mStencilClearValue = 0;
251
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700252 mScissorTest = false;
253 mScissor.x = 0;
254 mScissor.y = 0;
255 mScissor.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400256 mScissor.height = 0;
257
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700258 mBlendColor.red = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400259 mBlendColor.green = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700260 mBlendColor.blue = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400261 mBlendColor.alpha = 0;
262
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700263 mStencilRef = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400264 mStencilBackRef = 0;
265
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700266 mSampleCoverage = false;
267 mSampleCoverageValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400268 mSampleCoverageInvert = false;
Jiawei Shaodb342272017-09-27 10:21:45 +0800269
270 mMaxSampleMaskWords = caps.maxSampleMaskWords;
271 mSampleMask = false;
272 mSampleMaskValues.fill(~GLbitfield(0));
273
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700274 mGenerateMipmapHint = GL_DONT_CARE;
Shannon Woods53a94a82014-06-24 15:20:36 -0400275 mFragmentShaderDerivativeHint = GL_DONT_CARE;
276
277 mLineWidth = 1.0f;
278
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700279 mViewport.x = 0;
280 mViewport.y = 0;
281 mViewport.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400282 mViewport.height = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700283 mNearZ = 0.0f;
284 mFarZ = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400285
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700286 mBlend.colorMaskRed = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400287 mBlend.colorMaskGreen = true;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700288 mBlend.colorMaskBlue = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400289 mBlend.colorMaskAlpha = true;
290
Geoff Lang76b10c92014-09-05 16:28:14 -0400291 mActiveSampler = 0;
292
Shannon Woods23e05002014-09-22 19:07:27 -0400293 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400294
Brandon Jonesc405ae72017-12-06 14:15:03 -0800295 // Set all indexes in state attributes type mask to float (default)
296 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
297 {
298 mCurrentValuesTypeMask.setIndex(GL_FLOAT, i);
299 }
300
Geoff Lang4dc3af02016-11-18 14:09:27 -0500301 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400302
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800303 mSamplerTextures[TextureType::_2D].resize(caps.maxCombinedTextureImageUnits);
304 mSamplerTextures[TextureType::CubeMap].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400305 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400306 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400307 // TODO: These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800308 mSamplerTextures[TextureType::_2DArray].resize(caps.maxCombinedTextureImageUnits);
309 mSamplerTextures[TextureType::_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400310 }
Yizhou Jiang7818a852018-09-06 15:02:04 +0800311 if (clientVersion >= Version(3, 1) || nativeExtensions.textureMultisample)
312 {
313 mSamplerTextures[TextureType::_2DMultisample].resize(caps.maxCombinedTextureImageUnits);
314 }
Geoff Lang3b573612016-10-31 14:08:10 -0400315 if (clientVersion >= Version(3, 1))
316 {
Olli Etuahod310a432018-08-24 15:40:23 +0300317 mSamplerTextures[TextureType::_2DMultisampleArray].resize(
318 caps.maxCombinedTextureImageUnits);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800319
320 mAtomicCounterBuffers.resize(caps.maxAtomicCounterBufferBindings);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800321 mShaderStorageBuffers.resize(caps.maxShaderStorageBufferBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800322 mImageUnits.resize(caps.maxImageUnits);
Geoff Lang3b573612016-10-31 14:08:10 -0400323 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400324 if (nativeExtensions.textureRectangle)
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400325 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800326 mSamplerTextures[TextureType::Rectangle].resize(caps.maxCombinedTextureImageUnits);
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400327 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400328 if (nativeExtensions.eglImageExternal || nativeExtensions.eglStreamConsumerExternal)
Ian Ewellbda75592016-04-18 17:25:54 -0400329 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800330 mSamplerTextures[TextureType::External].resize(caps.maxCombinedTextureImageUnits);
Ian Ewellbda75592016-04-18 17:25:54 -0400331 }
Jamie Madill81c2e252017-09-09 23:32:46 -0400332 mCompleteTextureBindings.reserve(caps.maxCombinedTextureImageUnits);
Yizhou Jiang7818a852018-09-06 15:02:04 +0800333 mCachedTexturesInitState = InitState::MayNeedInit;
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800334 mCachedImageTexturesInitState = InitState::MayNeedInit;
Jamie Madill81c2e252017-09-09 23:32:46 -0400335 for (uint32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits;
336 ++textureIndex)
337 {
Jamie Madill6c43a012018-08-08 15:49:27 -0400338 mCompleteTextureBindings.emplace_back(context, textureIndex);
Jamie Madill81c2e252017-09-09 23:32:46 -0400339 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400340
Geoff Lang76b10c92014-09-05 16:28:14 -0400341 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400342
Corentin Wallezad3ae902018-03-09 13:40:42 -0500343 for (QueryType type : angle::AllEnums<QueryType>())
344 {
345 mActiveQueries[type].set(context, nullptr);
346 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400347
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500348 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400349
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500350 mReadFramebuffer = nullptr;
351 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500352
353 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500354
Geoff Lang70d0f492015-12-10 17:45:46 -0500355 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300356
Geoff Lang488130e2017-09-27 13:53:11 -0400357 mMultiSampling = true;
358 mSampleAlphaToOne = false;
Sami Väisänena797e062016-05-12 15:23:40 +0300359
360 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300361
362 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
363 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
364 mPathStencilFunc = GL_ALWAYS;
365 mPathStencilRef = 0;
366 mPathStencilMask = std::numeric_limits<GLuint>::max();
Jamie Madille08a1d32017-03-07 17:24:06 -0500367
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800368 // GLES1 emulation: Initialize state for GLES1 if version
369 // applies
370 if (clientVersion < Version(2, 0))
371 {
Lingfeng Yange547aac2018-04-05 09:39:20 -0700372 mGLES1State.initialize(context, this);
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800373 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400374}
375
Jamie Madill6c1f6712017-02-14 19:08:04 -0500376void State::reset(const Context *context)
Shannon Woods53a94a82014-06-24 15:20:36 -0400377{
Jamie Madill8693bdb2017-09-02 15:32:14 -0400378 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400379 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800380 for (size_t textureIdx = 0; textureIdx < bindingVec.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400381 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800382 bindingVec[textureIdx].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400383 }
384 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400385 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
386 {
Jamie Madill4928b7c2017-06-20 12:57:39 -0400387 mSamplers[samplerIdx].set(context, nullptr);
Geoff Lang76b10c92014-09-05 16:28:14 -0400388 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400389
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800390 for (auto &imageUnit : mImageUnits)
391 {
392 imageUnit.texture.set(context, nullptr);
393 imageUnit.level = 0;
394 imageUnit.layered = false;
395 imageUnit.layer = 0;
396 imageUnit.access = GL_READ_ONLY;
397 imageUnit.format = GL_R32UI;
398 }
399
Jamie Madill4928b7c2017-06-20 12:57:39 -0400400 mRenderbuffer.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400401
Corentin Wallez336129f2017-10-17 15:55:40 -0400402 for (auto type : angle::AllEnums<BufferBinding>())
403 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400404 UpdateBufferBinding(context, &mBoundBuffers[type], nullptr, type);
Corentin Wallez336129f2017-10-17 15:55:40 -0400405 }
406
Geoff Lang7dd2e102014-11-10 15:19:26 -0500407 if (mProgram)
408 {
Jamie Madill6c1f6712017-02-14 19:08:04 -0500409 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500410 }
Yunchao Hed7297bf2017-04-19 15:27:10 +0800411 mProgram = nullptr;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500412
Yunchao Hea336b902017-08-02 16:05:21 +0800413 mProgramPipeline.set(context, nullptr);
414
James Darpiniane8a93c62018-01-04 18:02:24 -0800415 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -0400416 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400417 mTransformFeedback.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400418
Corentin Wallezad3ae902018-03-09 13:40:42 -0500419 for (QueryType type : angle::AllEnums<QueryType>())
Shannon Woods53a94a82014-06-24 15:20:36 -0400420 {
Corentin Wallezad3ae902018-03-09 13:40:42 -0500421 mActiveQueries[type].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400422 }
423
Corentin Wallez336129f2017-10-17 15:55:40 -0400424 for (auto &buf : mUniformBuffers)
Shannon Woods53a94a82014-06-24 15:20:36 -0400425 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400426 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
Shannon Woods53a94a82014-06-24 15:20:36 -0400427 }
428
Jiajia Qin6eafb042016-12-27 17:04:07 +0800429 for (auto &buf : mAtomicCounterBuffers)
430 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400431 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800432 }
433
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800434 for (auto &buf : mShaderStorageBuffers)
435 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400436 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800437 }
438
Sami Väisänene45e53b2016-05-25 10:36:04 +0300439 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
440 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
441 mPathStencilFunc = GL_ALWAYS;
442 mPathStencilRef = 0;
443 mPathStencilMask = std::numeric_limits<GLuint>::max();
444
Jamie Madill1b94d432015-08-07 13:23:23 -0400445 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400446}
447
Jamie Madille3bb6b72018-10-03 17:51:15 -0400448ANGLE_INLINE void State::unsetActiveTextures(ActiveTextureMask textureMask)
449{
450 // Unset any relevant bound textures.
451 for (size_t textureIndex : mProgram->getActiveSamplersMask())
452 {
453 mActiveTexturesCache[textureIndex] = nullptr;
454 mCompleteTextureBindings[textureIndex].reset();
455 }
456}
457
Jamie Madill6f755b22018-10-09 12:48:54 -0400458ANGLE_INLINE angle::Result State::updateActiveTexture(const Context *context,
459 size_t textureIndex,
460 Texture *texture)
Jamie Madille3bb6b72018-10-03 17:51:15 -0400461{
462 const Sampler *sampler = mSamplers[textureIndex].get();
463
464 if (!texture)
465 {
466 mActiveTexturesCache[textureIndex] = nullptr;
467 mCompleteTextureBindings[textureIndex].bind(nullptr);
Jamie Madill6f755b22018-10-09 12:48:54 -0400468 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400469 }
470
Jamie Madill31116732018-10-09 18:30:01 -0400471 mCompleteTextureBindings[textureIndex].bind(texture->getImplementation());
Jamie Madille3bb6b72018-10-03 17:51:15 -0400472
473 if (!texture->isSamplerComplete(context, sampler))
474 {
475 mActiveTexturesCache[textureIndex] = nullptr;
Jamie Madill6f755b22018-10-09 12:48:54 -0400476 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400477 }
478
479 mActiveTexturesCache[textureIndex] = texture;
480
481 if (texture->hasAnyDirtyBit())
482 {
483 ANGLE_TRY(texture->syncState(context));
484 }
485
486 if (texture->initState() == InitState::MayNeedInit)
487 {
488 mCachedTexturesInitState = InitState::MayNeedInit;
489 }
490
Jamie Madill6f755b22018-10-09 12:48:54 -0400491 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400492}
493
Shannon Woods53a94a82014-06-24 15:20:36 -0400494const RasterizerState &State::getRasterizerState() const
495{
496 return mRasterizer;
497}
498
499const BlendState &State::getBlendState() const
500{
501 return mBlend;
502}
503
504const DepthStencilState &State::getDepthStencilState() const
505{
506 return mDepthStencil;
507}
508
Jamie Madillf75ab352015-03-16 10:46:52 -0400509void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400510{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700511 mColorClearValue.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400512 mColorClearValue.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700513 mColorClearValue.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400514 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400515 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400516}
517
Jamie Madillf75ab352015-03-16 10:46:52 -0400518void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400519{
520 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400521 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400522}
523
Jamie Madillf75ab352015-03-16 10:46:52 -0400524void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400525{
526 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400527 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400528}
529
Shannon Woods53a94a82014-06-24 15:20:36 -0400530void State::setColorMask(bool red, bool green, bool blue, bool alpha)
531{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700532 mBlend.colorMaskRed = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400533 mBlend.colorMaskGreen = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700534 mBlend.colorMaskBlue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400535 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400536 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400537}
538
539void State::setDepthMask(bool mask)
540{
541 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400542 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400543}
544
Shannon Woods53a94a82014-06-24 15:20:36 -0400545void State::setRasterizerDiscard(bool enabled)
546{
547 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400548 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400549}
550
Shannon Woods53a94a82014-06-24 15:20:36 -0400551void State::setCullFace(bool enabled)
552{
553 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400554 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400555}
556
Corentin Wallez2e568cf2017-09-18 17:05:22 -0400557void State::setCullMode(CullFaceMode mode)
Shannon Woods53a94a82014-06-24 15:20:36 -0400558{
559 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400560 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400561}
562
563void State::setFrontFace(GLenum front)
564{
565 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400566 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400567}
568
Shannon Woods53a94a82014-06-24 15:20:36 -0400569void State::setDepthTest(bool enabled)
570{
571 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400572 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400573}
574
575void State::setDepthFunc(GLenum depthFunc)
576{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700577 mDepthStencil.depthFunc = depthFunc;
578 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400579}
580
581void State::setDepthRange(float zNear, float zFar)
582{
583 mNearZ = zNear;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700584 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400585 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400586}
587
Shannon Woods53a94a82014-06-24 15:20:36 -0400588void State::setBlend(bool enabled)
589{
590 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400591 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400592}
593
594void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
595{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700596 mBlend.sourceBlendRGB = sourceRGB;
597 mBlend.destBlendRGB = destRGB;
Shannon Woods53a94a82014-06-24 15:20:36 -0400598 mBlend.sourceBlendAlpha = sourceAlpha;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700599 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400600 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400601}
602
603void State::setBlendColor(float red, float green, float blue, float alpha)
604{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700605 mBlendColor.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400606 mBlendColor.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700607 mBlendColor.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400608 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400609 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400610}
611
612void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
613{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700614 mBlend.blendEquationRGB = rgbEquation;
Shannon Woods53a94a82014-06-24 15:20:36 -0400615 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400616 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400617}
618
Shannon Woods53a94a82014-06-24 15:20:36 -0400619void State::setStencilTest(bool enabled)
620{
621 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400622 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400623}
624
625void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
626{
627 mDepthStencil.stencilFunc = stencilFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700628 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400629 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400630 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400631}
632
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700633void State::setStencilBackParams(GLenum stencilBackFunc,
634 GLint stencilBackRef,
635 GLuint stencilBackMask)
Shannon Woods53a94a82014-06-24 15:20:36 -0400636{
637 mDepthStencil.stencilBackFunc = stencilBackFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700638 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400639 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400640 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400641}
642
643void State::setStencilWritemask(GLuint stencilWritemask)
644{
645 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400646 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400647}
648
649void State::setStencilBackWritemask(GLuint stencilBackWritemask)
650{
651 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400652 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400653}
654
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700655void State::setStencilOperations(GLenum stencilFail,
656 GLenum stencilPassDepthFail,
657 GLenum stencilPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400658{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700659 mDepthStencil.stencilFail = stencilFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
661 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400662 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400663}
664
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700665void State::setStencilBackOperations(GLenum stencilBackFail,
666 GLenum stencilBackPassDepthFail,
667 GLenum stencilBackPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400668{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700669 mDepthStencil.stencilBackFail = stencilBackFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400670 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
671 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400672 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400673}
674
Shannon Woods53a94a82014-06-24 15:20:36 -0400675void State::setPolygonOffsetFill(bool enabled)
676{
Jamie Madill1b94d432015-08-07 13:23:23 -0400677 mRasterizer.polygonOffsetFill = enabled;
678 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400679}
680
681void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
682{
683 // An application can pass NaN values here, so handle this gracefully
684 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700685 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400686 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400687}
688
Shannon Woods53a94a82014-06-24 15:20:36 -0400689void State::setSampleAlphaToCoverage(bool enabled)
690{
691 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400692 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400693}
694
Shannon Woods53a94a82014-06-24 15:20:36 -0400695void State::setSampleCoverage(bool enabled)
696{
697 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400698 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400699}
700
701void State::setSampleCoverageParams(GLclampf value, bool invert)
702{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700703 mSampleCoverageValue = value;
Shannon Woods53a94a82014-06-24 15:20:36 -0400704 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400705 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400706}
707
Jiawei Shaodb342272017-09-27 10:21:45 +0800708void State::setSampleMaskEnabled(bool enabled)
709{
710 mSampleMask = enabled;
711 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK_ENABLED);
712}
713
714void State::setSampleMaskParams(GLuint maskNumber, GLbitfield mask)
715{
716 ASSERT(maskNumber < mMaxSampleMaskWords);
717 mSampleMaskValues[maskNumber] = mask;
Jamie Madillc67323a2017-11-02 23:11:41 -0400718 // TODO(jmadill): Use a child dirty bit if we ever use more than two words.
719 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK);
Jiawei Shaodb342272017-09-27 10:21:45 +0800720}
721
Sami Väisänen74c23472016-05-09 17:30:30 +0300722void State::setSampleAlphaToOne(bool enabled)
723{
724 mSampleAlphaToOne = enabled;
725 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
726}
727
Sami Väisänen74c23472016-05-09 17:30:30 +0300728void State::setMultisampling(bool enabled)
729{
730 mMultiSampling = enabled;
731 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
732}
733
Shannon Woods53a94a82014-06-24 15:20:36 -0400734void State::setScissorTest(bool enabled)
735{
736 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400737 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400738}
739
740void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
741{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700742 mScissor.x = x;
743 mScissor.y = y;
744 mScissor.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -0400745 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400746 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400747}
748
Shannon Woods53a94a82014-06-24 15:20:36 -0400749void State::setDither(bool enabled)
750{
751 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400752 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400753}
754
Jamie Madillb4b53c52015-02-03 15:22:48 -0500755void State::setPrimitiveRestart(bool enabled)
756{
757 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400758 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500759}
760
Shannon Woods53a94a82014-06-24 15:20:36 -0400761void State::setEnableFeature(GLenum feature, bool enabled)
762{
763 switch (feature)
764 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700765 case GL_MULTISAMPLE_EXT:
766 setMultisampling(enabled);
767 break;
768 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
769 setSampleAlphaToOne(enabled);
770 break;
771 case GL_CULL_FACE:
772 setCullFace(enabled);
773 break;
774 case GL_POLYGON_OFFSET_FILL:
775 setPolygonOffsetFill(enabled);
776 break;
777 case GL_SAMPLE_ALPHA_TO_COVERAGE:
778 setSampleAlphaToCoverage(enabled);
779 break;
780 case GL_SAMPLE_COVERAGE:
781 setSampleCoverage(enabled);
782 break;
783 case GL_SCISSOR_TEST:
784 setScissorTest(enabled);
785 break;
786 case GL_STENCIL_TEST:
787 setStencilTest(enabled);
788 break;
789 case GL_DEPTH_TEST:
790 setDepthTest(enabled);
791 break;
792 case GL_BLEND:
793 setBlend(enabled);
794 break;
795 case GL_DITHER:
796 setDither(enabled);
797 break;
798 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
799 setPrimitiveRestart(enabled);
800 break;
801 case GL_RASTERIZER_DISCARD:
802 setRasterizerDiscard(enabled);
803 break;
804 case GL_SAMPLE_MASK:
805 setSampleMaskEnabled(enabled);
806 break;
807 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
808 mDebug.setOutputSynchronous(enabled);
809 break;
810 case GL_DEBUG_OUTPUT:
811 mDebug.setOutputEnabled(enabled);
812 break;
813 case GL_FRAMEBUFFER_SRGB_EXT:
814 setFramebufferSRGB(enabled);
815 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700816
817 // GLES1 emulation
818 case GL_ALPHA_TEST:
819 mGLES1State.mAlphaTestEnabled = enabled;
820 break;
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700821 case GL_TEXTURE_2D:
822 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::_2D, enabled);
823 break;
824 case GL_TEXTURE_CUBE_MAP:
825 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::CubeMap, enabled);
826 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700827 case GL_LIGHTING:
828 mGLES1State.mLightingEnabled = enabled;
829 break;
830 case GL_LIGHT0:
831 case GL_LIGHT1:
832 case GL_LIGHT2:
833 case GL_LIGHT3:
834 case GL_LIGHT4:
835 case GL_LIGHT5:
836 case GL_LIGHT6:
837 case GL_LIGHT7:
838 mGLES1State.mLights[feature - GL_LIGHT0].enabled = enabled;
839 break;
840 case GL_NORMALIZE:
841 mGLES1State.mNormalizeEnabled = enabled;
842 break;
843 case GL_RESCALE_NORMAL:
844 mGLES1State.mRescaleNormalEnabled = enabled;
845 break;
846 case GL_COLOR_MATERIAL:
847 mGLES1State.mColorMaterialEnabled = enabled;
848 break;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700849 case GL_CLIP_PLANE0:
850 case GL_CLIP_PLANE1:
851 case GL_CLIP_PLANE2:
852 case GL_CLIP_PLANE3:
853 case GL_CLIP_PLANE4:
854 case GL_CLIP_PLANE5:
855 mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled = enabled;
856 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700857 case GL_FOG:
858 mGLES1State.mFogEnabled = enabled;
859 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700860 case GL_POINT_SMOOTH:
861 mGLES1State.mPointSmoothEnabled = enabled;
862 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700863 case GL_LINE_SMOOTH:
864 mGLES1State.mLineSmoothEnabled = enabled;
865 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700866 case GL_POINT_SPRITE_OES:
867 mGLES1State.mPointSpriteEnabled = enabled;
868 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700869 case GL_COLOR_LOGIC_OP:
870 mGLES1State.mLogicOpEnabled = enabled;
871 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700872 default:
873 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -0400874 }
875}
876
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700877bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400878{
879 switch (feature)
880 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700881 case GL_MULTISAMPLE_EXT:
882 return isMultisamplingEnabled();
883 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
884 return isSampleAlphaToOneEnabled();
885 case GL_CULL_FACE:
886 return isCullFaceEnabled();
887 case GL_POLYGON_OFFSET_FILL:
888 return isPolygonOffsetFillEnabled();
889 case GL_SAMPLE_ALPHA_TO_COVERAGE:
890 return isSampleAlphaToCoverageEnabled();
891 case GL_SAMPLE_COVERAGE:
892 return isSampleCoverageEnabled();
893 case GL_SCISSOR_TEST:
894 return isScissorTestEnabled();
895 case GL_STENCIL_TEST:
896 return isStencilTestEnabled();
897 case GL_DEPTH_TEST:
898 return isDepthTestEnabled();
899 case GL_BLEND:
900 return isBlendEnabled();
901 case GL_DITHER:
902 return isDitherEnabled();
903 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
904 return isPrimitiveRestartEnabled();
905 case GL_RASTERIZER_DISCARD:
906 return isRasterizerDiscardEnabled();
907 case GL_SAMPLE_MASK:
908 return isSampleMaskEnabled();
909 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
910 return mDebug.isOutputSynchronous();
911 case GL_DEBUG_OUTPUT:
912 return mDebug.isOutputEnabled();
913 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
914 return isBindGeneratesResourceEnabled();
915 case GL_CLIENT_ARRAYS_ANGLE:
916 return areClientArraysEnabled();
917 case GL_FRAMEBUFFER_SRGB_EXT:
918 return getFramebufferSRGB();
919 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
920 return mRobustResourceInit;
921 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
922 return mProgramBinaryCacheEnabled;
Jamie Madillc43be722017-07-13 16:22:14 -0400923
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700924 // GLES1 emulation
925 case GL_ALPHA_TEST:
926 return mGLES1State.mAlphaTestEnabled;
Lingfeng Yang01074432018-04-16 10:19:51 -0700927 case GL_VERTEX_ARRAY:
928 return mGLES1State.mVertexArrayEnabled;
929 case GL_NORMAL_ARRAY:
930 return mGLES1State.mNormalArrayEnabled;
931 case GL_COLOR_ARRAY:
932 return mGLES1State.mColorArrayEnabled;
933 case GL_POINT_SIZE_ARRAY_OES:
934 return mGLES1State.mPointSizeArrayEnabled;
935 case GL_TEXTURE_COORD_ARRAY:
936 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture];
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700937 case GL_TEXTURE_2D:
938 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::_2D);
939 case GL_TEXTURE_CUBE_MAP:
940 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::CubeMap);
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700941 case GL_LIGHTING:
942 return mGLES1State.mLightingEnabled;
943 case GL_LIGHT0:
944 case GL_LIGHT1:
945 case GL_LIGHT2:
946 case GL_LIGHT3:
947 case GL_LIGHT4:
948 case GL_LIGHT5:
949 case GL_LIGHT6:
950 case GL_LIGHT7:
951 return mGLES1State.mLights[feature - GL_LIGHT0].enabled;
952 case GL_NORMALIZE:
953 return mGLES1State.mNormalizeEnabled;
954 case GL_RESCALE_NORMAL:
955 return mGLES1State.mRescaleNormalEnabled;
956 case GL_COLOR_MATERIAL:
957 return mGLES1State.mColorMaterialEnabled;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700958 case GL_CLIP_PLANE0:
959 case GL_CLIP_PLANE1:
960 case GL_CLIP_PLANE2:
961 case GL_CLIP_PLANE3:
962 case GL_CLIP_PLANE4:
963 case GL_CLIP_PLANE5:
964 return mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700965 case GL_FOG:
966 return mGLES1State.mFogEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700967 case GL_POINT_SMOOTH:
968 return mGLES1State.mPointSmoothEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700969 case GL_LINE_SMOOTH:
970 return mGLES1State.mLineSmoothEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700971 case GL_POINT_SPRITE_OES:
972 return mGLES1State.mPointSpriteEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700973 case GL_COLOR_LOGIC_OP:
974 return mGLES1State.mLogicOpEnabled;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700975 default:
976 UNREACHABLE();
977 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -0400978 }
979}
980
981void State::setLineWidth(GLfloat width)
982{
983 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400984 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400985}
986
987void State::setGenerateMipmapHint(GLenum hint)
988{
989 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400990 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400991}
992
993void State::setFragmentShaderDerivativeHint(GLenum hint)
994{
995 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400996 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400997 // TODO: Propagate the hint to shader translator so we can write
998 // ddx, ddx_coarse, or ddx_fine depending on the hint.
999 // Ignore for now. It is valid for implementations to ignore hint.
1000}
1001
1002void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
1003{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001004 mViewport.x = x;
1005 mViewport.y = y;
1006 mViewport.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -04001007 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -04001008 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001009}
1010
Shannon Woods53a94a82014-06-24 15:20:36 -04001011void State::setActiveSampler(unsigned int active)
1012{
1013 mActiveSampler = active;
1014}
1015
Jamie Madill526392d2018-11-16 09:35:14 -05001016angle::Result State::setSamplerTexture(const Context *context, TextureType type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001017{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001018 mSamplerTextures[type][mActiveSampler].set(context, texture);
Jamie Madill14246812018-10-03 17:51:16 -04001019
1020 if (mProgram && mProgram->getActiveSamplersMask()[mActiveSampler] &&
1021 mProgram->getActiveSamplerTypes()[mActiveSampler] == type)
1022 {
1023 ANGLE_TRY(updateActiveTexture(context, mActiveSampler, texture));
1024 }
1025
Jamie Madill81c2e252017-09-09 23:32:46 -04001026 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Jamie Madill14246812018-10-03 17:51:16 -04001027
Jamie Madill526392d2018-11-16 09:35:14 -05001028 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001029}
1030
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001031Texture *State::getTargetTexture(TextureType type) const
Jamie Madillc29968b2016-01-20 11:17:23 -05001032{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001033 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), type);
Jamie Madillc29968b2016-01-20 11:17:23 -05001034}
1035
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001036GLuint State::getSamplerTextureId(unsigned int sampler, TextureType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001037{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001038 ASSERT(sampler < mSamplerTextures[type].size());
1039 return mSamplerTextures[type][sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001040}
1041
Jamie Madilla02315b2017-02-23 14:14:47 -05001042void State::detachTexture(const Context *context, const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001043{
1044 // Textures have a detach method on State rather than a simple
1045 // removeBinding, because the zero/null texture objects are managed
1046 // separately, and don't have to go through the Context's maps or
1047 // the ResourceManager.
1048
1049 // [OpenGL ES 2.0.24] section 3.8 page 84:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001050 // If a texture object is deleted, it is as if all texture units which are bound to that texture
1051 // object are rebound to texture object zero
Shannon Woods53a94a82014-06-24 15:20:36 -04001052
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001053 for (TextureType type : angle::AllEnums<TextureType>())
Shannon Woods53a94a82014-06-24 15:20:36 -04001054 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001055 TextureBindingVector &textureVector = mSamplerTextures[type];
Jamie Madill81c2e252017-09-09 23:32:46 -04001056 for (BindingPointer<Texture> &binding : textureVector)
Shannon Woods53a94a82014-06-24 15:20:36 -04001057 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001058 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001059 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001060 Texture *zeroTexture = zeroTextures[type].get();
1061 ASSERT(zeroTexture != nullptr);
Jamie Madille6382c32014-11-07 15:05:26 -05001062 // Zero textures are the "default" textures instead of NULL
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001063 binding.set(context, zeroTexture);
Jamie Madill81c2e252017-09-09 23:32:46 -04001064 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001065 }
1066 }
1067 }
1068
Xinghua Cao65ec0b22017-03-28 16:10:52 +08001069 for (auto &bindingImageUnit : mImageUnits)
1070 {
1071 if (bindingImageUnit.texture.id() == texture)
1072 {
1073 bindingImageUnit.texture.set(context, nullptr);
1074 bindingImageUnit.level = 0;
1075 bindingImageUnit.layered = false;
1076 bindingImageUnit.layer = 0;
1077 bindingImageUnit.access = GL_READ_ONLY;
1078 bindingImageUnit.format = GL_R32UI;
1079 break;
1080 }
1081 }
1082
Shannon Woods53a94a82014-06-24 15:20:36 -04001083 // [OpenGL ES 2.0.24] section 4.4 page 112:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001084 // If a texture object is deleted while its image is attached to the currently bound
1085 // framebuffer, then it is as if Texture2DAttachment had been called, with a texture of 0, for
1086 // each attachment point to which this image was attached in the currently bound framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001087
Jamie Madill8693bdb2017-09-02 15:32:14 -04001088 if (mReadFramebuffer && mReadFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001089 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001090 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001091 }
1092
Jamie Madill8693bdb2017-09-02 15:32:14 -04001093 if (mDrawFramebuffer && mDrawFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001094 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001095 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001096 }
1097}
1098
Jamie Madill4928b7c2017-06-20 12:57:39 -04001099void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures)
Jamie Madille6382c32014-11-07 15:05:26 -05001100{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001101 for (TextureType type : angle::AllEnums<TextureType>())
Jamie Madille6382c32014-11-07 15:05:26 -05001102 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001103 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit)
Jamie Madille6382c32014-11-07 15:05:26 -05001104 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001105 mSamplerTextures[type][textureUnit].set(context, zeroTextures[type].get());
Jamie Madille6382c32014-11-07 15:05:26 -05001106 }
1107 }
1108}
1109
Jamie Madill4928b7c2017-06-20 12:57:39 -04001110void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001111{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001112 mSamplers[textureUnit].set(context, sampler);
Jamie Madill81c2e252017-09-09 23:32:46 -04001113 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
1114 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04001115 // This is overly conservative as it assumes the sampler has never been bound.
1116 setSamplerDirty(textureUnit);
Shannon Woods53a94a82014-06-24 15:20:36 -04001117}
1118
Jamie Madill4928b7c2017-06-20 12:57:39 -04001119void State::detachSampler(const Context *context, GLuint sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001120{
1121 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
1122 // If a sampler object that is currently bound to one or more texture units is
1123 // deleted, it is as though BindSampler is called once for each texture unit to
1124 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Jamie Madill81c2e252017-09-09 23:32:46 -04001125 for (BindingPointer<Sampler> &samplerBinding : mSamplers)
Shannon Woods53a94a82014-06-24 15:20:36 -04001126 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001127 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001128 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001129 samplerBinding.set(context, nullptr);
Jamie Madill81c2e252017-09-09 23:32:46 -04001130 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001131 }
1132 }
1133}
1134
Jamie Madill4928b7c2017-06-20 12:57:39 -04001135void State::setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001136{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001137 mRenderbuffer.set(context, renderbuffer);
Jamie Madill8693bdb2017-09-02 15:32:14 -04001138 mDirtyBits.set(DIRTY_BIT_RENDERBUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001139}
1140
Jamie Madilla02315b2017-02-23 14:14:47 -05001141void State::detachRenderbuffer(const Context *context, GLuint renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001142{
1143 // [OpenGL ES 2.0.24] section 4.4 page 109:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001144 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though
1145 // BindRenderbuffer had been executed with the target RENDERBUFFER and name of zero.
Shannon Woods53a94a82014-06-24 15:20:36 -04001146
1147 if (mRenderbuffer.id() == renderbuffer)
1148 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001149 setRenderbufferBinding(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001150 }
1151
1152 // [OpenGL ES 2.0.24] section 4.4 page 111:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001153 // If a renderbuffer object is deleted while its image is attached to the currently bound
1154 // framebuffer, then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of
1155 // 0, for each attachment point to which this image was attached in the currently bound
1156 // framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001157
1158 Framebuffer *readFramebuffer = mReadFramebuffer;
1159 Framebuffer *drawFramebuffer = mDrawFramebuffer;
1160
Jamie Madill8693bdb2017-09-02 15:32:14 -04001161 if (readFramebuffer && readFramebuffer->detachRenderbuffer(context, renderbuffer))
Shannon Woods53a94a82014-06-24 15:20:36 -04001162 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001163 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001164 }
1165
1166 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
1167 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001168 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer))
1169 {
1170 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1171 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001172 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001173}
1174
1175void State::setReadFramebufferBinding(Framebuffer *framebuffer)
1176{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001177 if (mReadFramebuffer == framebuffer)
1178 return;
1179
Shannon Woods53a94a82014-06-24 15:20:36 -04001180 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001181 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
1182
1183 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
1184 {
1185 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1186 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001187}
1188
1189void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
1190{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001191 if (mDrawFramebuffer == framebuffer)
1192 return;
1193
Shannon Woods53a94a82014-06-24 15:20:36 -04001194 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001195 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
1196
1197 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
1198 {
1199 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1200 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001201}
1202
1203Framebuffer *State::getTargetFramebuffer(GLenum target) const
1204{
1205 switch (target)
1206 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001207 case GL_READ_FRAMEBUFFER_ANGLE:
1208 return mReadFramebuffer;
1209 case GL_DRAW_FRAMEBUFFER_ANGLE:
1210 case GL_FRAMEBUFFER:
1211 return mDrawFramebuffer;
1212 default:
1213 UNREACHABLE();
Yunchao Hef81ce4a2017-04-24 10:49:17 +08001214 return nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -04001215 }
1216}
1217
Shannon Woods53a94a82014-06-24 15:20:36 -04001218bool State::removeReadFramebufferBinding(GLuint framebuffer)
1219{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001220 if (mReadFramebuffer != nullptr && mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001221 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001222 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001223 return true;
1224 }
1225
1226 return false;
1227}
1228
1229bool State::removeDrawFramebufferBinding(GLuint framebuffer)
1230{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001231 if (mReadFramebuffer != nullptr && mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001232 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001233 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001234 return true;
1235 }
1236
1237 return false;
1238}
1239
Jamie Madill7267aa62018-04-17 15:28:21 -04001240void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001241{
James Darpiniane8a93c62018-01-04 18:02:24 -08001242 if (mVertexArray == vertexArray)
1243 return;
1244 if (mVertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001245 mVertexArray->onBindingChanged(context, -1);
Shannon Woods53a94a82014-06-24 15:20:36 -04001246 mVertexArray = vertexArray;
James Darpiniane8a93c62018-01-04 18:02:24 -08001247 if (vertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001248 vertexArray->onBindingChanged(context, 1);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001249 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001250
1251 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
1252 {
1253 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1254 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001255}
1256
Jamie Madill7267aa62018-04-17 15:28:21 -04001257bool State::removeVertexArrayBinding(const Context *context, GLuint vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001258{
James Darpiniane8a93c62018-01-04 18:02:24 -08001259 if (mVertexArray && mVertexArray->id() == vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001260 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001261 mVertexArray->onBindingChanged(context, -1);
Yunchao Hed7297bf2017-04-19 15:27:10 +08001262 mVertexArray = nullptr;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001263 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001264 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001265 return true;
1266 }
1267
1268 return false;
1269}
1270
Markus Tavenrath774fe562018-11-18 14:14:49 +01001271GLuint State::getVertexArrayId() const
1272{
1273 ASSERT(mVertexArray != nullptr);
1274 return mVertexArray->id();
1275}
1276
Jamie Madill4928b7c2017-06-20 12:57:39 -04001277void State::bindVertexBuffer(const Context *context,
1278 GLuint bindingIndex,
Shao80957d92017-02-20 21:25:59 +08001279 Buffer *boundBuffer,
1280 GLintptr offset,
1281 GLsizei stride)
1282{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001283 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride);
Shao80957d92017-02-20 21:25:59 +08001284 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1285}
1286
Shaodde78e82017-05-22 14:13:27 +08001287void State::setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex)
Shao80957d92017-02-20 21:25:59 +08001288{
Shaodde78e82017-05-22 14:13:27 +08001289 getVertexArray()->setVertexAttribBinding(context, attribIndex, bindingIndex);
Shao80957d92017-02-20 21:25:59 +08001290 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1291}
1292
1293void State::setVertexAttribFormat(GLuint attribIndex,
1294 GLint size,
1295 GLenum type,
1296 bool normalized,
1297 bool pureInteger,
1298 GLuint relativeOffset)
1299{
1300 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger,
1301 relativeOffset);
1302 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1303}
1304
1305void State::setVertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
1306{
1307 getVertexArray()->setVertexBindingDivisor(bindingIndex, divisor);
1308 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1309}
1310
Jamie Madill6f755b22018-10-09 12:48:54 -04001311angle::Result State::setProgram(const Context *context, Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001312{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001313 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001314 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001315 if (mProgram)
1316 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04001317 unsetActiveTextures(mProgram->getActiveSamplersMask());
Jamie Madill6c1f6712017-02-14 19:08:04 -05001318 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001319 }
1320
1321 mProgram = newProgram;
1322
1323 if (mProgram)
1324 {
1325 newProgram->addRef();
Jamie Madille3bb6b72018-10-03 17:51:15 -04001326 ANGLE_TRY(onProgramExecutableChange(context, newProgram));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001327 }
Jamie Madilldf836ff2018-10-01 10:36:24 -04001328
1329 // Note that rendering is undefined if glUseProgram(0) is called. But ANGLE will generate
1330 // an error if the app tries to draw in this case.
1331
Jamie Madilla779b612017-07-24 11:46:05 -04001332 mDirtyBits.set(DIRTY_BIT_PROGRAM_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001333 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04001334
Jamie Madill6f755b22018-10-09 12:48:54 -04001335 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001336}
1337
Jamie Madill4928b7c2017-06-20 12:57:39 -04001338void State::setTransformFeedbackBinding(const Context *context,
1339 TransformFeedback *transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001340{
James Darpiniane8a93c62018-01-04 18:02:24 -08001341 if (transformFeedback == mTransformFeedback.get())
1342 return;
1343 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001344 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001345 mTransformFeedback.set(context, transformFeedback);
James Darpiniane8a93c62018-01-04 18:02:24 -08001346 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001347 mTransformFeedback->onBindingChanged(context, true);
Geoff Langded79232017-11-28 15:21:11 -05001348 mDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001349}
1350
Jamie Madill4928b7c2017-06-20 12:57:39 -04001351bool State::removeTransformFeedbackBinding(const Context *context, GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001352{
1353 if (mTransformFeedback.id() == transformFeedback)
1354 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001355 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001356 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001357 mTransformFeedback.set(context, nullptr);
Corentin Walleza2257da2016-04-19 16:43:12 -04001358 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001359 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001360
1361 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001362}
1363
Yunchao Hea336b902017-08-02 16:05:21 +08001364void State::setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline)
1365{
1366 mProgramPipeline.set(context, pipeline);
1367}
1368
1369void State::detachProgramPipeline(const Context *context, GLuint pipeline)
1370{
1371 mProgramPipeline.set(context, nullptr);
1372}
1373
Corentin Wallezad3ae902018-03-09 13:40:42 -05001374bool State::isQueryActive(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001375{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001376 const Query *query = mActiveQueries[type].get();
1377 if (query != nullptr)
Shannon Woods53a94a82014-06-24 15:20:36 -04001378 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001379 return true;
1380 }
1381
1382 QueryType alternativeType;
1383 if (GetAlternativeQueryType(type, &alternativeType))
1384 {
1385 query = mActiveQueries[alternativeType].get();
1386 return query != nullptr;
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001387 }
1388
1389 return false;
1390}
1391
1392bool State::isQueryActive(Query *query) const
1393{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001394 for (auto &queryPointer : mActiveQueries)
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001395 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001396 if (queryPointer.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001397 {
1398 return true;
1399 }
1400 }
1401
1402 return false;
1403}
1404
Corentin Wallezad3ae902018-03-09 13:40:42 -05001405void State::setActiveQuery(const Context *context, QueryType type, Query *query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001406{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001407 mActiveQueries[type].set(context, query);
Shannon Woods53a94a82014-06-24 15:20:36 -04001408}
1409
Corentin Wallezad3ae902018-03-09 13:40:42 -05001410GLuint State::getActiveQueryId(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001411{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001412 const Query *query = getActiveQuery(type);
Shannon Woods53a94a82014-06-24 15:20:36 -04001413 return (query ? query->id() : 0u);
1414}
1415
Corentin Wallezad3ae902018-03-09 13:40:42 -05001416Query *State::getActiveQuery(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001417{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001418 return mActiveQueries[type].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001419}
1420
Corentin Wallez336129f2017-10-17 15:55:40 -04001421void State::setIndexedBufferBinding(const Context *context,
1422 BufferBinding target,
1423 GLuint index,
1424 Buffer *buffer,
1425 GLintptr offset,
1426 GLsizeiptr size)
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001427{
Corentin Wallez336129f2017-10-17 15:55:40 -04001428 setBufferBinding(context, target, buffer);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001429
Corentin Wallez336129f2017-10-17 15:55:40 -04001430 switch (target)
1431 {
1432 case BufferBinding::TransformFeedback:
1433 mTransformFeedback->bindIndexedBuffer(context, index, buffer, offset, size);
James Darpiniane8a93c62018-01-04 18:02:24 -08001434 setBufferBinding(context, target, buffer);
Corentin Wallez336129f2017-10-17 15:55:40 -04001435 break;
1436 case BufferBinding::Uniform:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001437 UpdateIndexedBufferBinding(context, &mUniformBuffers[index], buffer, target, offset,
1438 size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001439 break;
1440 case BufferBinding::AtomicCounter:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001441 UpdateIndexedBufferBinding(context, &mAtomicCounterBuffers[index], buffer, target,
1442 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001443 break;
1444 case BufferBinding::ShaderStorage:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001445 UpdateIndexedBufferBinding(context, &mShaderStorageBuffers[index], buffer, target,
1446 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001447 break;
1448 default:
1449 UNREACHABLE();
1450 break;
1451 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001452}
1453
Geoff Lang5d124a62015-09-15 13:03:27 -04001454const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001455{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001456 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001457 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001458}
1459
Jiajia Qin6eafb042016-12-27 17:04:07 +08001460const OffsetBindingPointer<Buffer> &State::getIndexedAtomicCounterBuffer(size_t index) const
1461{
1462 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1463 return mAtomicCounterBuffers[index];
1464}
1465
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001466const OffsetBindingPointer<Buffer> &State::getIndexedShaderStorageBuffer(size_t index) const
1467{
1468 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1469 return mShaderStorageBuffers[index];
1470}
1471
Corentin Wallez336129f2017-10-17 15:55:40 -04001472Buffer *State::getTargetBuffer(BufferBinding target) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001473{
1474 switch (target)
1475 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001476 case BufferBinding::ElementArray:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001477 return getVertexArray()->getElementArrayBuffer();
Corentin Wallez336129f2017-10-17 15:55:40 -04001478 default:
1479 return mBoundBuffers[target].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001480 }
1481}
1482
James Darpinian4d9d4832018-03-13 12:43:28 -07001483void State::detachBuffer(const Context *context, const Buffer *buffer)
Yuly Novikov5807a532015-12-03 13:01:22 -05001484{
James Darpinian4d9d4832018-03-13 12:43:28 -07001485 if (!buffer->isBound())
1486 {
1487 return;
1488 }
1489 GLuint bufferName = buffer->id();
James Darpiniane8a93c62018-01-04 18:02:24 -08001490 for (auto target : angle::AllEnums<BufferBinding>())
Yuly Novikov5807a532015-12-03 13:01:22 -05001491 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001492 if (mBoundBuffers[target].id() == bufferName)
Yuly Novikov5807a532015-12-03 13:01:22 -05001493 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001494 UpdateBufferBinding(context, &mBoundBuffers[target], nullptr, target);
Yuly Novikov5807a532015-12-03 13:01:22 -05001495 }
1496 }
1497
1498 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1499 if (curTransformFeedback)
1500 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001501 curTransformFeedback->detachBuffer(context, bufferName);
Yuly Novikov5807a532015-12-03 13:01:22 -05001502 }
1503
Jamie Madill4928b7c2017-06-20 12:57:39 -04001504 getVertexArray()->detachBuffer(context, bufferName);
James Darpiniane8a93c62018-01-04 18:02:24 -08001505
1506 for (auto &buf : mUniformBuffers)
1507 {
1508 if (buf.id() == bufferName)
1509 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001510 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001511 }
1512 }
1513
1514 for (auto &buf : mAtomicCounterBuffers)
1515 {
1516 if (buf.id() == bufferName)
1517 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001518 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001519 }
1520 }
1521
1522 for (auto &buf : mShaderStorageBuffers)
1523 {
1524 if (buf.id() == bufferName)
1525 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001526 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001527 }
1528 }
Yuly Novikov5807a532015-12-03 13:01:22 -05001529}
1530
Shannon Woods53a94a82014-06-24 15:20:36 -04001531void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1532{
1533 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001534 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001535}
1536
1537void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1538{
Shannon Woods23e05002014-09-22 19:07:27 -04001539 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001540 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001541 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1542 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001543 mCurrentValuesTypeMask.setIndex(GL_FLOAT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001544}
1545
1546void State::setVertexAttribu(GLuint index, const GLuint values[4])
1547{
Shannon Woods23e05002014-09-22 19:07:27 -04001548 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001549 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001550 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1551 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001552 mCurrentValuesTypeMask.setIndex(GL_UNSIGNED_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001553}
1554
1555void State::setVertexAttribi(GLuint index, const GLint values[4])
1556{
Shannon Woods23e05002014-09-22 19:07:27 -04001557 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001558 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001559 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1560 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001561 mCurrentValuesTypeMask.setIndex(GL_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001562}
1563
Shaodde78e82017-05-22 14:13:27 +08001564void State::setVertexAttribPointer(const Context *context,
1565 unsigned int attribNum,
1566 Buffer *boundBuffer,
1567 GLint size,
1568 GLenum type,
1569 bool normalized,
1570 bool pureInteger,
1571 GLsizei stride,
1572 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001573{
Shaodde78e82017-05-22 14:13:27 +08001574 getVertexArray()->setVertexAttribPointer(context, attribNum, boundBuffer, size, type,
1575 normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001576 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001577}
1578
Shaodde78e82017-05-22 14:13:27 +08001579void State::setVertexAttribDivisor(const Context *context, GLuint index, GLuint divisor)
Jamie Madill0b9e9032015-08-17 11:51:52 +00001580{
Shaodde78e82017-05-22 14:13:27 +08001581 getVertexArray()->setVertexAttribDivisor(context, index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001582 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001583}
1584
Shannon Woods53a94a82014-06-24 15:20:36 -04001585const void *State::getVertexAttribPointer(unsigned int attribNum) const
1586{
1587 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1588}
1589
1590void State::setPackAlignment(GLint alignment)
1591{
1592 mPack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001593 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001594}
1595
Shannon Woods53a94a82014-06-24 15:20:36 -04001596void State::setPackReverseRowOrder(bool reverseRowOrder)
1597{
1598 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madillc67323a2017-11-02 23:11:41 -04001599 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001600}
1601
Minmin Gongadff67b2015-10-14 10:34:45 -04001602void State::setPackRowLength(GLint rowLength)
1603{
1604 mPack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001605 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001606}
1607
Minmin Gongadff67b2015-10-14 10:34:45 -04001608void State::setPackSkipRows(GLint skipRows)
1609{
1610 mPack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001611 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001612}
1613
Minmin Gongadff67b2015-10-14 10:34:45 -04001614void State::setPackSkipPixels(GLint skipPixels)
1615{
1616 mPack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001617 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001618}
1619
Shannon Woods53a94a82014-06-24 15:20:36 -04001620void State::setUnpackAlignment(GLint alignment)
1621{
1622 mUnpack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001623 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001624}
1625
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001626void State::setUnpackRowLength(GLint rowLength)
1627{
1628 mUnpack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001629 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001630}
1631
Minmin Gongadff67b2015-10-14 10:34:45 -04001632void State::setUnpackImageHeight(GLint imageHeight)
1633{
1634 mUnpack.imageHeight = imageHeight;
Jamie Madillc67323a2017-11-02 23:11:41 -04001635 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001636}
1637
Minmin Gongadff67b2015-10-14 10:34:45 -04001638void State::setUnpackSkipImages(GLint skipImages)
1639{
1640 mUnpack.skipImages = skipImages;
Jamie Madillc67323a2017-11-02 23:11:41 -04001641 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001642}
1643
Minmin Gongadff67b2015-10-14 10:34:45 -04001644void State::setUnpackSkipRows(GLint skipRows)
1645{
1646 mUnpack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001647 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001648}
1649
Minmin Gongadff67b2015-10-14 10:34:45 -04001650void State::setUnpackSkipPixels(GLint skipPixels)
1651{
1652 mUnpack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001653 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001654}
1655
Sami Väisänena797e062016-05-12 15:23:40 +03001656void State::setCoverageModulation(GLenum components)
1657{
1658 mCoverageModulation = components;
1659 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1660}
1661
Sami Väisänene45e53b2016-05-25 10:36:04 +03001662void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1663{
1664 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1665 {
1666 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001667 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001668 }
1669 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1670 {
1671 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001672 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001673 }
1674 else
1675 {
1676 UNREACHABLE();
1677 }
1678}
1679
1680const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1681{
1682 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1683 {
1684 return mPathMatrixMV;
1685 }
1686 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1687 {
1688 return mPathMatrixProj;
1689 }
1690
1691 UNREACHABLE();
1692 return nullptr;
1693}
1694
1695void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1696{
1697 mPathStencilFunc = func;
1698 mPathStencilRef = ref;
1699 mPathStencilMask = mask;
jchen10bb2f2c42018-09-16 09:47:38 +08001700 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001701}
1702
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001703void State::setFramebufferSRGB(bool sRGB)
1704{
1705 mFramebufferSRGB = sRGB;
1706 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1707}
1708
jchen1082af6202018-06-22 10:59:52 +08001709void State::setMaxShaderCompilerThreads(GLuint count)
1710{
1711 mMaxShaderCompilerThreads = count;
1712}
1713
Shannon Woods53a94a82014-06-24 15:20:36 -04001714void State::getBooleanv(GLenum pname, GLboolean *params)
1715{
1716 switch (pname)
1717 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001718 case GL_SAMPLE_COVERAGE_INVERT:
1719 *params = mSampleCoverageInvert;
1720 break;
1721 case GL_DEPTH_WRITEMASK:
1722 *params = mDepthStencil.depthMask;
1723 break;
1724 case GL_COLOR_WRITEMASK:
1725 params[0] = mBlend.colorMaskRed;
1726 params[1] = mBlend.colorMaskGreen;
1727 params[2] = mBlend.colorMaskBlue;
1728 params[3] = mBlend.colorMaskAlpha;
1729 break;
1730 case GL_CULL_FACE:
1731 *params = mRasterizer.cullFace;
1732 break;
1733 case GL_POLYGON_OFFSET_FILL:
1734 *params = mRasterizer.polygonOffsetFill;
1735 break;
1736 case GL_SAMPLE_ALPHA_TO_COVERAGE:
1737 *params = mBlend.sampleAlphaToCoverage;
1738 break;
1739 case GL_SAMPLE_COVERAGE:
1740 *params = mSampleCoverage;
1741 break;
1742 case GL_SAMPLE_MASK:
1743 *params = mSampleMask;
1744 break;
1745 case GL_SCISSOR_TEST:
1746 *params = mScissorTest;
1747 break;
1748 case GL_STENCIL_TEST:
1749 *params = mDepthStencil.stencilTest;
1750 break;
1751 case GL_DEPTH_TEST:
1752 *params = mDepthStencil.depthTest;
1753 break;
1754 case GL_BLEND:
1755 *params = mBlend.blend;
1756 break;
1757 case GL_DITHER:
1758 *params = mBlend.dither;
1759 break;
1760 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1761 *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE;
1762 break;
1763 case GL_TRANSFORM_FEEDBACK_PAUSED:
1764 *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE;
1765 break;
1766 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1767 *params = mPrimitiveRestart;
1768 break;
1769 case GL_RASTERIZER_DISCARD:
1770 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1771 break;
1772 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1773 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1774 break;
1775 case GL_DEBUG_OUTPUT:
1776 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1777 break;
1778 case GL_MULTISAMPLE_EXT:
1779 *params = mMultiSampling;
1780 break;
1781 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1782 *params = mSampleAlphaToOne;
1783 break;
1784 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1785 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1786 break;
1787 case GL_CLIENT_ARRAYS_ANGLE:
1788 *params = areClientArraysEnabled() ? GL_TRUE : GL_FALSE;
1789 break;
1790 case GL_FRAMEBUFFER_SRGB_EXT:
1791 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1792 break;
1793 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
1794 *params = mRobustResourceInit ? GL_TRUE : GL_FALSE;
1795 break;
1796 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
1797 *params = mProgramBinaryCacheEnabled ? GL_TRUE : GL_FALSE;
1798 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001799 case GL_LIGHT_MODEL_TWO_SIDE:
1800 *params = IsLightModelTwoSided(&mGLES1State);
1801 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001802 default:
1803 UNREACHABLE();
1804 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001805 }
1806}
1807
1808void State::getFloatv(GLenum pname, GLfloat *params)
1809{
1810 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1811 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1812 // GetIntegerv as its native query function. As it would require conversion in any
1813 // case, this should make no difference to the calling application.
1814 switch (pname)
1815 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001816 case GL_LINE_WIDTH:
1817 *params = mLineWidth;
1818 break;
1819 case GL_SAMPLE_COVERAGE_VALUE:
1820 *params = mSampleCoverageValue;
1821 break;
1822 case GL_DEPTH_CLEAR_VALUE:
1823 *params = mDepthClearValue;
1824 break;
1825 case GL_POLYGON_OFFSET_FACTOR:
1826 *params = mRasterizer.polygonOffsetFactor;
1827 break;
1828 case GL_POLYGON_OFFSET_UNITS:
1829 *params = mRasterizer.polygonOffsetUnits;
1830 break;
1831 case GL_DEPTH_RANGE:
1832 params[0] = mNearZ;
1833 params[1] = mFarZ;
1834 break;
1835 case GL_COLOR_CLEAR_VALUE:
1836 params[0] = mColorClearValue.red;
1837 params[1] = mColorClearValue.green;
1838 params[2] = mColorClearValue.blue;
1839 params[3] = mColorClearValue.alpha;
1840 break;
1841 case GL_BLEND_COLOR:
1842 params[0] = mBlendColor.red;
1843 params[1] = mBlendColor.green;
1844 params[2] = mBlendColor.blue;
1845 params[3] = mBlendColor.alpha;
1846 break;
1847 case GL_MULTISAMPLE_EXT:
1848 *params = static_cast<GLfloat>(mMultiSampling);
1849 break;
1850 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1851 *params = static_cast<GLfloat>(mSampleAlphaToOne);
1852 break;
1853 case GL_COVERAGE_MODULATION_CHROMIUM:
1854 params[0] = static_cast<GLfloat>(mCoverageModulation);
1855 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07001856 case GL_ALPHA_TEST_REF:
1857 *params = mGLES1State.mAlphaTestRef;
1858 break;
Lingfeng Yanga43994c2018-03-29 07:21:41 -07001859 case GL_CURRENT_COLOR:
1860 {
1861 const auto &color = mGLES1State.mCurrentColor;
1862 params[0] = color.red;
1863 params[1] = color.green;
1864 params[2] = color.blue;
1865 params[3] = color.alpha;
1866 break;
1867 }
Lingfeng Yang5a7e61b2018-03-29 16:50:32 -07001868 case GL_CURRENT_NORMAL:
1869 {
1870 const auto &normal = mGLES1State.mCurrentNormal;
1871 params[0] = normal[0];
1872 params[1] = normal[1];
1873 params[2] = normal[2];
1874 break;
1875 }
Lingfeng Yang038dd532018-03-29 17:31:52 -07001876 case GL_CURRENT_TEXTURE_COORDS:
1877 {
1878 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler];
1879 params[0] = texcoord.s;
1880 params[1] = texcoord.t;
1881 params[2] = texcoord.r;
1882 params[3] = texcoord.q;
1883 break;
1884 }
Lingfeng Yang3a41af62018-04-09 07:28:56 -07001885 case GL_MODELVIEW_MATRIX:
1886 memcpy(params, mGLES1State.mModelviewMatrices.back().data(), 16 * sizeof(GLfloat));
1887 break;
1888 case GL_PROJECTION_MATRIX:
1889 memcpy(params, mGLES1State.mProjectionMatrices.back().data(), 16 * sizeof(GLfloat));
1890 break;
1891 case GL_TEXTURE_MATRIX:
1892 memcpy(params, mGLES1State.mTextureMatrices[mActiveSampler].back().data(),
1893 16 * sizeof(GLfloat));
1894 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001895 case GL_LIGHT_MODEL_AMBIENT:
1896 GetLightModelParameters(&mGLES1State, pname, params);
1897 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07001898 case GL_FOG_MODE:
1899 case GL_FOG_DENSITY:
1900 case GL_FOG_START:
1901 case GL_FOG_END:
1902 case GL_FOG_COLOR:
1903 GetFogParameters(&mGLES1State, pname, params);
1904 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001905 case GL_POINT_SIZE:
1906 GetPointSize(&mGLES1State, params);
1907 break;
1908 case GL_POINT_SIZE_MIN:
1909 case GL_POINT_SIZE_MAX:
1910 case GL_POINT_FADE_THRESHOLD_SIZE:
1911 case GL_POINT_DISTANCE_ATTENUATION:
1912 GetPointParameter(&mGLES1State, FromGLenum<PointParameter>(pname), params);
1913 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001914 default:
1915 UNREACHABLE();
1916 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001917 }
1918}
1919
Jamie Madill526392d2018-11-16 09:35:14 -05001920angle::Result State::getIntegerv(const Context *context, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001921{
1922 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1923 {
Geoff Lang3e922062018-11-15 11:26:29 -05001924 size_t drawBuffer = (pname - GL_DRAW_BUFFER0_EXT);
1925 ASSERT(drawBuffer < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001926 Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang3e922062018-11-15 11:26:29 -05001927 // The default framebuffer may have fewer draw buffer states than a user-created one. The
1928 // user is always allowed to query up to GL_MAX_DRAWBUFFERS so just return GL_NONE here if
1929 // the draw buffer is out of range for this framebuffer.
1930 *params = drawBuffer < framebuffer->getDrawbufferStateCount()
1931 ? framebuffer->getDrawBufferState(drawBuffer)
1932 : GL_NONE;
Jamie Madill526392d2018-11-16 09:35:14 -05001933 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001934 }
1935
1936 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1937 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1938 // GetIntegerv as its native query function. As it would require conversion in any
1939 // case, this should make no difference to the calling application. You may find it in
1940 // State::getFloatv.
1941 switch (pname)
1942 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001943 case GL_ARRAY_BUFFER_BINDING:
1944 *params = mBoundBuffers[BufferBinding::Array].id();
1945 break;
1946 case GL_DRAW_INDIRECT_BUFFER_BINDING:
1947 *params = mBoundBuffers[BufferBinding::DrawIndirect].id();
1948 break;
1949 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001950 {
1951 Buffer *elementArrayBuffer = getVertexArray()->getElementArrayBuffer();
1952 *params = elementArrayBuffer ? elementArrayBuffer->id() : 0;
Corentin Wallez336129f2017-10-17 15:55:40 -04001953 break;
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001954 }
Jamie Madill690c8eb2018-03-12 15:20:03 -04001955 case GL_DRAW_FRAMEBUFFER_BINDING:
1956 static_assert(GL_DRAW_FRAMEBUFFER_BINDING == GL_DRAW_FRAMEBUFFER_BINDING_ANGLE,
1957 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001958 *params = mDrawFramebuffer->id();
1959 break;
Jamie Madill690c8eb2018-03-12 15:20:03 -04001960 case GL_READ_FRAMEBUFFER_BINDING:
1961 static_assert(GL_READ_FRAMEBUFFER_BINDING == GL_READ_FRAMEBUFFER_BINDING_ANGLE,
1962 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001963 *params = mReadFramebuffer->id();
1964 break;
1965 case GL_RENDERBUFFER_BINDING:
1966 *params = mRenderbuffer.id();
1967 break;
1968 case GL_VERTEX_ARRAY_BINDING:
1969 *params = mVertexArray->id();
1970 break;
1971 case GL_CURRENT_PROGRAM:
1972 *params = mProgram ? mProgram->id() : 0;
1973 break;
1974 case GL_PACK_ALIGNMENT:
1975 *params = mPack.alignment;
1976 break;
1977 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1978 *params = mPack.reverseRowOrder;
1979 break;
1980 case GL_PACK_ROW_LENGTH:
1981 *params = mPack.rowLength;
1982 break;
1983 case GL_PACK_SKIP_ROWS:
1984 *params = mPack.skipRows;
1985 break;
1986 case GL_PACK_SKIP_PIXELS:
1987 *params = mPack.skipPixels;
1988 break;
1989 case GL_UNPACK_ALIGNMENT:
1990 *params = mUnpack.alignment;
1991 break;
1992 case GL_UNPACK_ROW_LENGTH:
1993 *params = mUnpack.rowLength;
1994 break;
1995 case GL_UNPACK_IMAGE_HEIGHT:
1996 *params = mUnpack.imageHeight;
1997 break;
1998 case GL_UNPACK_SKIP_IMAGES:
1999 *params = mUnpack.skipImages;
2000 break;
2001 case GL_UNPACK_SKIP_ROWS:
2002 *params = mUnpack.skipRows;
2003 break;
2004 case GL_UNPACK_SKIP_PIXELS:
2005 *params = mUnpack.skipPixels;
2006 break;
2007 case GL_GENERATE_MIPMAP_HINT:
2008 *params = mGenerateMipmapHint;
2009 break;
2010 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
2011 *params = mFragmentShaderDerivativeHint;
2012 break;
2013 case GL_ACTIVE_TEXTURE:
2014 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
2015 break;
2016 case GL_STENCIL_FUNC:
2017 *params = mDepthStencil.stencilFunc;
2018 break;
2019 case GL_STENCIL_REF:
2020 *params = mStencilRef;
2021 break;
2022 case GL_STENCIL_VALUE_MASK:
2023 *params = CastMaskValue(context, mDepthStencil.stencilMask);
2024 break;
2025 case GL_STENCIL_BACK_FUNC:
2026 *params = mDepthStencil.stencilBackFunc;
2027 break;
2028 case GL_STENCIL_BACK_REF:
2029 *params = mStencilBackRef;
2030 break;
2031 case GL_STENCIL_BACK_VALUE_MASK:
2032 *params = CastMaskValue(context, mDepthStencil.stencilBackMask);
2033 break;
2034 case GL_STENCIL_FAIL:
2035 *params = mDepthStencil.stencilFail;
2036 break;
2037 case GL_STENCIL_PASS_DEPTH_FAIL:
2038 *params = mDepthStencil.stencilPassDepthFail;
2039 break;
2040 case GL_STENCIL_PASS_DEPTH_PASS:
2041 *params = mDepthStencil.stencilPassDepthPass;
2042 break;
2043 case GL_STENCIL_BACK_FAIL:
2044 *params = mDepthStencil.stencilBackFail;
2045 break;
2046 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
2047 *params = mDepthStencil.stencilBackPassDepthFail;
2048 break;
2049 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
2050 *params = mDepthStencil.stencilBackPassDepthPass;
2051 break;
2052 case GL_DEPTH_FUNC:
2053 *params = mDepthStencil.depthFunc;
2054 break;
2055 case GL_BLEND_SRC_RGB:
2056 *params = mBlend.sourceBlendRGB;
2057 break;
2058 case GL_BLEND_SRC_ALPHA:
2059 *params = mBlend.sourceBlendAlpha;
2060 break;
2061 case GL_BLEND_DST_RGB:
2062 *params = mBlend.destBlendRGB;
2063 break;
2064 case GL_BLEND_DST_ALPHA:
2065 *params = mBlend.destBlendAlpha;
2066 break;
2067 case GL_BLEND_EQUATION_RGB:
2068 *params = mBlend.blendEquationRGB;
2069 break;
2070 case GL_BLEND_EQUATION_ALPHA:
2071 *params = mBlend.blendEquationAlpha;
2072 break;
2073 case GL_STENCIL_WRITEMASK:
2074 *params = CastMaskValue(context, mDepthStencil.stencilWritemask);
2075 break;
2076 case GL_STENCIL_BACK_WRITEMASK:
2077 *params = CastMaskValue(context, mDepthStencil.stencilBackWritemask);
2078 break;
2079 case GL_STENCIL_CLEAR_VALUE:
2080 *params = mStencilClearValue;
2081 break;
2082 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002083 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadType(
2084 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002085 break;
2086 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002087 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadFormat(
2088 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002089 break;
2090 case GL_SAMPLE_BUFFERS:
2091 case GL_SAMPLES:
Shannon Woods53a94a82014-06-24 15:20:36 -04002092 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002093 Framebuffer *framebuffer = mDrawFramebuffer;
Jamie Madill427064d2018-04-13 16:20:34 -04002094 if (framebuffer->isComplete(context))
Shannon Woods53a94a82014-06-24 15:20:36 -04002095 {
Jamie Madill427064d2018-04-13 16:20:34 -04002096 GLint samples = framebuffer->getSamples(context);
Shannon Woods53a94a82014-06-24 15:20:36 -04002097 switch (pname)
2098 {
Jamie Madilla0016b72017-07-14 14:30:46 -04002099 case GL_SAMPLE_BUFFERS:
Jamie Madille98b1b52018-03-08 09:47:23 -05002100 if (samples != 0)
Jamie Madilla0016b72017-07-14 14:30:46 -04002101 {
2102 *params = 1;
2103 }
2104 else
2105 {
2106 *params = 0;
2107 }
2108 break;
2109 case GL_SAMPLES:
Jamie Madille98b1b52018-03-08 09:47:23 -05002110 *params = samples;
Jamie Madilla0016b72017-07-14 14:30:46 -04002111 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002112 }
2113 }
2114 else
2115 {
2116 *params = 0;
2117 }
2118 }
2119 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002120 case GL_VIEWPORT:
2121 params[0] = mViewport.x;
2122 params[1] = mViewport.y;
2123 params[2] = mViewport.width;
2124 params[3] = mViewport.height;
2125 break;
2126 case GL_SCISSOR_BOX:
2127 params[0] = mScissor.x;
2128 params[1] = mScissor.y;
2129 params[2] = mScissor.width;
2130 params[3] = mScissor.height;
2131 break;
2132 case GL_CULL_FACE_MODE:
2133 *params = ToGLenum(mRasterizer.cullMode);
2134 break;
2135 case GL_FRONT_FACE:
2136 *params = mRasterizer.frontFace;
2137 break;
2138 case GL_RED_BITS:
2139 case GL_GREEN_BITS:
2140 case GL_BLUE_BITS:
2141 case GL_ALPHA_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002142 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002143 Framebuffer *framebuffer = getDrawFramebuffer();
2144 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002145
2146 if (colorbuffer)
2147 {
2148 switch (pname)
2149 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002150 case GL_RED_BITS:
2151 *params = colorbuffer->getRedSize();
2152 break;
2153 case GL_GREEN_BITS:
2154 *params = colorbuffer->getGreenSize();
2155 break;
2156 case GL_BLUE_BITS:
2157 *params = colorbuffer->getBlueSize();
2158 break;
2159 case GL_ALPHA_BITS:
2160 *params = colorbuffer->getAlphaSize();
2161 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002162 }
2163 }
2164 else
2165 {
2166 *params = 0;
2167 }
2168 }
2169 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002170 case GL_DEPTH_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002171 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002172 const Framebuffer *framebuffer = getDrawFramebuffer();
2173 const FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002174
2175 if (depthbuffer)
2176 {
2177 *params = depthbuffer->getDepthSize();
2178 }
2179 else
2180 {
2181 *params = 0;
2182 }
2183 }
2184 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002185 case GL_STENCIL_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002186 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002187 const Framebuffer *framebuffer = getDrawFramebuffer();
2188 const FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002189
2190 if (stencilbuffer)
2191 {
2192 *params = stencilbuffer->getStencilSize();
2193 }
2194 else
2195 {
2196 *params = 0;
2197 }
2198 }
2199 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002200 case GL_TEXTURE_BINDING_2D:
2201 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2202 *params =
2203 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_2D);
2204 break;
2205 case GL_TEXTURE_BINDING_RECTANGLE_ANGLE:
2206 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2207 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2208 TextureType::Rectangle);
2209 break;
2210 case GL_TEXTURE_BINDING_CUBE_MAP:
2211 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2212 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2213 TextureType::CubeMap);
2214 break;
2215 case GL_TEXTURE_BINDING_3D:
2216 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2217 *params =
2218 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_3D);
2219 break;
2220 case GL_TEXTURE_BINDING_2D_ARRAY:
2221 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2222 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2223 TextureType::_2DArray);
2224 break;
2225 case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
2226 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2227 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2228 TextureType::_2DMultisample);
2229 break;
Olli Etuahodff32a02018-08-28 14:35:50 +03002230 case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
2231 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2232 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2233 TextureType::_2DMultisampleArray);
2234 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002235 case GL_TEXTURE_BINDING_EXTERNAL_OES:
2236 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2237 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2238 TextureType::External);
2239 break;
2240 case GL_UNIFORM_BUFFER_BINDING:
2241 *params = mBoundBuffers[BufferBinding::Uniform].id();
2242 break;
2243 case GL_TRANSFORM_FEEDBACK_BINDING:
2244 *params = mTransformFeedback.id();
2245 break;
2246 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2247 *params = mBoundBuffers[BufferBinding::TransformFeedback].id();
2248 break;
2249 case GL_COPY_READ_BUFFER_BINDING:
2250 *params = mBoundBuffers[BufferBinding::CopyRead].id();
2251 break;
2252 case GL_COPY_WRITE_BUFFER_BINDING:
2253 *params = mBoundBuffers[BufferBinding::CopyWrite].id();
2254 break;
2255 case GL_PIXEL_PACK_BUFFER_BINDING:
2256 *params = mBoundBuffers[BufferBinding::PixelPack].id();
2257 break;
2258 case GL_PIXEL_UNPACK_BUFFER_BINDING:
2259 *params = mBoundBuffers[BufferBinding::PixelUnpack].id();
2260 break;
2261 case GL_READ_BUFFER:
2262 *params = mReadFramebuffer->getReadBufferState();
2263 break;
2264 case GL_SAMPLER_BINDING:
2265 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2266 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
2267 break;
2268 case GL_DEBUG_LOGGED_MESSAGES:
2269 *params = static_cast<GLint>(mDebug.getMessageCount());
2270 break;
2271 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
2272 *params = static_cast<GLint>(mDebug.getNextMessageLength());
2273 break;
2274 case GL_DEBUG_GROUP_STACK_DEPTH:
2275 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
2276 break;
2277 case GL_MULTISAMPLE_EXT:
2278 *params = static_cast<GLint>(mMultiSampling);
2279 break;
2280 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2281 *params = static_cast<GLint>(mSampleAlphaToOne);
2282 break;
2283 case GL_COVERAGE_MODULATION_CHROMIUM:
2284 *params = static_cast<GLint>(mCoverageModulation);
2285 break;
2286 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2287 *params = mBoundBuffers[BufferBinding::AtomicCounter].id();
2288 break;
2289 case GL_SHADER_STORAGE_BUFFER_BINDING:
2290 *params = mBoundBuffers[BufferBinding::ShaderStorage].id();
2291 break;
2292 case GL_DISPATCH_INDIRECT_BUFFER_BINDING:
2293 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id();
2294 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002295 case GL_ALPHA_TEST_FUNC:
2296 *params = ToGLenum(mGLES1State.mAlphaTestFunc);
2297 break;
Lingfeng Yang96310cd2018-03-28 11:56:28 -07002298 case GL_CLIENT_ACTIVE_TEXTURE:
2299 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0;
2300 break;
Lingfeng Yangd2488ab2018-04-04 09:25:48 -07002301 case GL_MATRIX_MODE:
2302 *params = ToGLenum(mGLES1State.mMatrixMode);
2303 break;
Lingfeng Yanga0cfa872018-05-30 21:12:17 -07002304 case GL_SHADE_MODEL:
2305 *params = ToGLenum(mGLES1State.mShadeModel);
2306 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07002307 case GL_MODELVIEW_STACK_DEPTH:
2308 case GL_PROJECTION_STACK_DEPTH:
2309 case GL_TEXTURE_STACK_DEPTH:
2310 *params = mGLES1State.getCurrentMatrixStackDepth(pname);
2311 break;
2312 case GL_LOGIC_OP_MODE:
2313 *params = ToGLenum(mGLES1State.mLogicOp);
2314 break;
2315 case GL_BLEND_SRC:
2316 *params = mBlend.sourceBlendRGB;
2317 break;
2318 case GL_BLEND_DST:
2319 *params = mBlend.destBlendRGB;
2320 break;
2321 case GL_PERSPECTIVE_CORRECTION_HINT:
2322 case GL_POINT_SMOOTH_HINT:
2323 case GL_LINE_SMOOTH_HINT:
2324 case GL_FOG_HINT:
2325 *params = mGLES1State.getHint(pname);
2326 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002327 default:
2328 UNREACHABLE();
2329 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002330 }
Jamie Madille98b1b52018-03-08 09:47:23 -05002331
Jamie Madill526392d2018-11-16 09:35:14 -05002332 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04002333}
2334
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002335void State::getPointerv(const Context *context, GLenum pname, void **params) const
Geoff Lang70d0f492015-12-10 17:45:46 -05002336{
2337 switch (pname)
2338 {
2339 case GL_DEBUG_CALLBACK_FUNCTION:
2340 *params = reinterpret_cast<void *>(mDebug.getCallback());
2341 break;
2342 case GL_DEBUG_CALLBACK_USER_PARAM:
2343 *params = const_cast<void *>(mDebug.getUserParam());
2344 break;
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002345 case GL_VERTEX_ARRAY_POINTER:
2346 case GL_NORMAL_ARRAY_POINTER:
2347 case GL_COLOR_ARRAY_POINTER:
2348 case GL_TEXTURE_COORD_ARRAY_POINTER:
2349 case GL_POINT_SIZE_ARRAY_POINTER_OES:
2350 QueryVertexAttribPointerv(getVertexArray()->getVertexAttribute(
2351 context->vertexArrayIndex(ParamToVertexArrayType(pname))),
2352 GL_VERTEX_ATTRIB_ARRAY_POINTER, params);
2353 return;
Geoff Lang70d0f492015-12-10 17:45:46 -05002354 default:
2355 UNREACHABLE();
2356 break;
2357 }
2358}
2359
Martin Radev66fb8202016-07-28 11:45:20 +03002360void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002361{
2362 switch (target)
2363 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002364 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2365 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2366 *data = mTransformFeedback->getIndexedBuffer(index).id();
2367 break;
2368 case GL_UNIFORM_BUFFER_BINDING:
2369 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2370 *data = mUniformBuffers[index].id();
2371 break;
2372 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2373 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2374 *data = mAtomicCounterBuffers[index].id();
2375 break;
2376 case GL_SHADER_STORAGE_BUFFER_BINDING:
2377 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2378 *data = mShaderStorageBuffers[index].id();
2379 break;
2380 case GL_VERTEX_BINDING_BUFFER:
2381 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2382 *data = mVertexArray->getVertexBinding(index).getBuffer().id();
2383 break;
2384 case GL_VERTEX_BINDING_DIVISOR:
2385 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2386 *data = mVertexArray->getVertexBinding(index).getDivisor();
2387 break;
2388 case GL_VERTEX_BINDING_OFFSET:
2389 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2390 *data = static_cast<GLuint>(mVertexArray->getVertexBinding(index).getOffset());
2391 break;
2392 case GL_VERTEX_BINDING_STRIDE:
2393 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2394 *data = mVertexArray->getVertexBinding(index).getStride();
2395 break;
2396 case GL_SAMPLE_MASK_VALUE:
2397 ASSERT(static_cast<size_t>(index) < mSampleMaskValues.size());
2398 *data = mSampleMaskValues[index];
2399 break;
2400 case GL_IMAGE_BINDING_NAME:
2401 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2402 *data = mImageUnits[index].texture.id();
2403 break;
2404 case GL_IMAGE_BINDING_LEVEL:
2405 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2406 *data = mImageUnits[index].level;
2407 break;
2408 case GL_IMAGE_BINDING_LAYER:
2409 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2410 *data = mImageUnits[index].layer;
2411 break;
2412 case GL_IMAGE_BINDING_ACCESS:
2413 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2414 *data = mImageUnits[index].access;
2415 break;
2416 case GL_IMAGE_BINDING_FORMAT:
2417 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2418 *data = mImageUnits[index].format;
2419 break;
2420 default:
2421 UNREACHABLE();
2422 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002423 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002424}
2425
Martin Radev66fb8202016-07-28 11:45:20 +03002426void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002427{
2428 switch (target)
2429 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002430 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
2431 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2432 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
2433 break;
2434 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
2435 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2436 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
2437 break;
2438 case GL_UNIFORM_BUFFER_START:
2439 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2440 *data = mUniformBuffers[index].getOffset();
2441 break;
2442 case GL_UNIFORM_BUFFER_SIZE:
2443 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2444 *data = mUniformBuffers[index].getSize();
2445 break;
2446 case GL_ATOMIC_COUNTER_BUFFER_START:
2447 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2448 *data = mAtomicCounterBuffers[index].getOffset();
2449 break;
2450 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
2451 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2452 *data = mAtomicCounterBuffers[index].getSize();
2453 break;
2454 case GL_SHADER_STORAGE_BUFFER_START:
2455 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2456 *data = mShaderStorageBuffers[index].getOffset();
2457 break;
2458 case GL_SHADER_STORAGE_BUFFER_SIZE:
2459 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2460 *data = mShaderStorageBuffers[index].getSize();
2461 break;
2462 default:
2463 UNREACHABLE();
2464 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002465 }
Martin Radev66fb8202016-07-28 11:45:20 +03002466}
Shannon Woods53a94a82014-06-24 15:20:36 -04002467
Martin Radev66fb8202016-07-28 11:45:20 +03002468void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
2469{
Xinghua Cao9c8e1a32017-12-06 17:59:58 +08002470 switch (target)
2471 {
2472 case GL_IMAGE_BINDING_LAYERED:
2473 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2474 *data = mImageUnits[index].layered;
2475 break;
2476 default:
2477 UNREACHABLE();
2478 break;
2479 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002480}
2481
Jamie Madill9e63a812018-11-16 12:30:04 +00002482angle::Result State::syncDirtyObjects(const Context *context, const DirtyObjects &bitset)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002483{
Jamie Madill9e63a812018-11-16 12:30:04 +00002484 const DirtyObjects &dirtyObjects = mDirtyObjects & bitset;
2485 for (auto dirtyObject : dirtyObjects)
Jamie Madillc9d442d2016-01-20 11:17:24 -05002486 {
2487 switch (dirtyObject)
2488 {
2489 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002490 ASSERT(mReadFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002491 ANGLE_TRY(mReadFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002492 break;
2493 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002494 ASSERT(mDrawFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002495 ANGLE_TRY(mDrawFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002496 break;
2497 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002498 ASSERT(mVertexArray);
Frank Henigman0af5b862018-03-27 20:19:33 -04002499 ANGLE_TRY(mVertexArray->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002500 break;
Jamie Madille25b8002018-09-20 13:39:49 -04002501 case DIRTY_OBJECT_SAMPLERS:
2502 syncSamplers(context);
2503 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002504 case DIRTY_OBJECT_PROGRAM_TEXTURES:
Luc Ferron4bba74f2018-04-19 14:40:45 -04002505 ANGLE_TRY(syncProgramTextures(context));
Jamie Madill81c2e252017-09-09 23:32:46 -04002506 break;
Jamie Madill70aeda42018-08-20 12:17:40 -04002507 case DIRTY_OBJECT_PROGRAM:
2508 ANGLE_TRY(mProgram->syncState(context));
2509 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002510
Jamie Madillc9d442d2016-01-20 11:17:24 -05002511 default:
2512 UNREACHABLE();
2513 break;
2514 }
2515 }
2516
Jiajia Qin5ae6ee42018-03-06 17:39:42 +08002517 mDirtyObjects &= ~dirtyObjects;
Jamie Madill6f755b22018-10-09 12:48:54 -04002518 return angle::Result::Continue();
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002519}
2520
Jamie Madille25b8002018-09-20 13:39:49 -04002521void State::syncSamplers(const Context *context)
2522{
2523 if (mDirtySamplers.none())
2524 return;
2525
2526 // This could be optimized by tracking which samplers are dirty.
2527 for (size_t samplerIndex : mDirtySamplers)
2528 {
2529 BindingPointer<Sampler> &sampler = mSamplers[samplerIndex];
2530 if (sampler.get())
2531 {
2532 sampler->syncState(context);
2533 }
2534 }
2535
2536 mDirtySamplers.reset();
2537}
2538
Jamie Madill6f755b22018-10-09 12:48:54 -04002539angle::Result State::syncProgramTextures(const Context *context)
Jamie Madill81c2e252017-09-09 23:32:46 -04002540{
Jamie Madill81c2e252017-09-09 23:32:46 -04002541 // TODO(jmadill): Fine-grained updates.
2542 if (!mProgram)
2543 {
Jamie Madill6f755b22018-10-09 12:48:54 -04002544 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002545 }
2546
2547 ASSERT(mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
2548 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2549
Jamie Madill0f80ed82017-09-19 00:24:56 -04002550 ActiveTextureMask newActiveTextures;
2551
Geoff Lange51ba632017-11-21 11:45:25 -05002552 // Initialize to the 'Initialized' state and set to 'MayNeedInit' if any texture is not
2553 // initialized.
Yizhou Jiang7818a852018-09-06 15:02:04 +08002554 mCachedTexturesInitState = InitState::Initialized;
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002555 mCachedImageTexturesInitState = InitState::Initialized;
Geoff Lange51ba632017-11-21 11:45:25 -05002556
Jamie Madill7e4eff12018-08-08 15:49:26 -04002557 const ActiveTextureMask &activeTextures = mProgram->getActiveSamplersMask();
2558 const ActiveTextureArray<TextureType> &textureTypes = mProgram->getActiveSamplerTypes();
2559
2560 for (size_t textureUnitIndex : activeTextures)
Jamie Madill81c2e252017-09-09 23:32:46 -04002561 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002562 TextureType textureType = textureTypes[textureUnitIndex];
Jamie Madill81c2e252017-09-09 23:32:46 -04002563
jchen1090f466a2018-08-13 15:05:25 +08002564 Texture *texture =
2565 getSamplerTexture(static_cast<unsigned int>(textureUnitIndex), textureType);
Jamie Madill7e4eff12018-08-08 15:49:26 -04002566 ASSERT(static_cast<size_t>(textureUnitIndex) < newActiveTextures.size());
2567
2568 ASSERT(texture);
2569
Jamie Madill7e4eff12018-08-08 15:49:26 -04002570 newActiveTextures.set(textureUnitIndex);
Jamie Madille3bb6b72018-10-03 17:51:15 -04002571 ANGLE_TRY(updateActiveTexture(context, textureUnitIndex, texture));
Jamie Madill81c2e252017-09-09 23:32:46 -04002572 }
Jamie Madill0f80ed82017-09-19 00:24:56 -04002573
2574 // Unset now missing textures.
Jamie Madill7e4eff12018-08-08 15:49:26 -04002575 ActiveTextureMask negativeMask = activeTextures & ~newActiveTextures;
Jamie Madill0f80ed82017-09-19 00:24:56 -04002576 if (negativeMask.any())
2577 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04002578 unsetActiveTextures(negativeMask);
Jamie Madill0f80ed82017-09-19 00:24:56 -04002579 }
Luc Ferron4bba74f2018-04-19 14:40:45 -04002580
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002581 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2582 {
2583 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2584 if (!texture)
2585 {
2586 continue;
2587 }
Jamie Madillf668a4b2018-09-23 17:01:20 -04002588 if (texture->hasAnyDirtyBit())
2589 {
2590 ANGLE_TRY(texture->syncState(context));
2591 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002592 if (texture->initState() == InitState::MayNeedInit)
2593 {
2594 mCachedImageTexturesInitState = InitState::MayNeedInit;
2595 }
2596 }
2597
Jamie Madill6f755b22018-10-09 12:48:54 -04002598 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002599}
2600
Jamie Madill6f755b22018-10-09 12:48:54 -04002601angle::Result State::syncDirtyObject(const Context *context, GLenum target)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002602{
2603 DirtyObjects localSet;
2604
2605 switch (target)
2606 {
2607 case GL_READ_FRAMEBUFFER:
2608 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2609 break;
2610 case GL_DRAW_FRAMEBUFFER:
2611 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2612 break;
2613 case GL_FRAMEBUFFER:
2614 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2615 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2616 break;
2617 case GL_VERTEX_ARRAY:
2618 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2619 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002620 case GL_TEXTURE:
Jamie Madille25b8002018-09-20 13:39:49 -04002621 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2622 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002623 case GL_SAMPLER:
Jamie Madill70aeda42018-08-20 12:17:40 -04002624 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04002625 localSet.set(DIRTY_OBJECT_SAMPLERS);
Jamie Madill70aeda42018-08-20 12:17:40 -04002626 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002627 case GL_PROGRAM:
2628 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002629 localSet.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002630 break;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002631 }
2632
Jamie Madillbc918e72018-03-08 09:47:21 -05002633 return syncDirtyObjects(context, localSet);
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002634}
2635
2636void State::setObjectDirty(GLenum target)
2637{
2638 switch (target)
2639 {
2640 case GL_READ_FRAMEBUFFER:
2641 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2642 break;
2643 case GL_DRAW_FRAMEBUFFER:
2644 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2645 break;
2646 case GL_FRAMEBUFFER:
2647 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2648 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2649 break;
2650 case GL_VERTEX_ARRAY:
2651 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2652 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002653 case GL_TEXTURE:
Jamie Madill70aeda42018-08-20 12:17:40 -04002654 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2655 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2656 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002657 case GL_PROGRAM:
2658 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002659 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002660 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2661 break;
Jamie Madilla779b612017-07-24 11:46:05 -04002662 }
2663}
2664
Jamie Madill6f755b22018-10-09 12:48:54 -04002665angle::Result State::onProgramExecutableChange(const Context *context, Program *program)
Jamie Madilla779b612017-07-24 11:46:05 -04002666{
2667 // OpenGL Spec:
2668 // "If LinkProgram or ProgramBinary successfully re-links a program object
2669 // that was already in use as a result of a previous call to UseProgram, then the
2670 // generated executable code will be installed as part of the current rendering state."
Jamie Madilldf836ff2018-10-01 10:36:24 -04002671 ASSERT(program->isLinked());
2672
2673 mDirtyBits.set(DIRTY_BIT_PROGRAM_EXECUTABLE);
Jamie Madill956ab4d2018-10-10 16:13:03 -04002674
2675 if (program->hasAnyDirtyBit())
2676 {
2677 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2678 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04002679
2680 // Set any bound textures.
2681 const ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
2682 for (size_t textureIndex : program->getActiveSamplersMask())
2683 {
2684 TextureType type = textureTypes[textureIndex];
2685
2686 // This can happen if there is a conflicting texture type.
2687 if (type == TextureType::InvalidEnum)
2688 continue;
2689
2690 Texture *texture = mSamplerTextures[type][textureIndex].get();
2691 ANGLE_TRY(updateActiveTexture(context, textureIndex, texture));
2692 }
2693
2694 for (size_t imageUnitIndex : program->getActiveImagesMask())
2695 {
2696 Texture *image = mImageUnits[imageUnitIndex].texture.get();
2697 if (!image)
2698 continue;
2699
2700 if (image->hasAnyDirtyBit())
2701 {
2702 ANGLE_TRY(image->syncState(context));
2703 }
2704
2705 if (image->initState() == InitState::MayNeedInit)
2706 {
2707 mCachedImageTexturesInitState = InitState::MayNeedInit;
2708 }
2709 }
2710
Jamie Madill6f755b22018-10-09 12:48:54 -04002711 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04002712}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002713
Jamie Madille25b8002018-09-20 13:39:49 -04002714void State::setSamplerDirty(size_t samplerIndex)
2715{
2716 mDirtyObjects.set(DIRTY_OBJECT_SAMPLERS);
2717 mDirtySamplers.set(samplerIndex);
2718}
2719
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002720void State::setImageUnit(const Context *context,
Will Harris63aa0e52018-09-05 16:15:46 -07002721 size_t unit,
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002722 Texture *texture,
2723 GLint level,
2724 GLboolean layered,
2725 GLint layer,
2726 GLenum access,
2727 GLenum format)
2728{
2729 mImageUnits[unit].texture.set(context, texture);
2730 mImageUnits[unit].level = level;
2731 mImageUnits[unit].layered = layered;
2732 mImageUnits[unit].layer = layer;
2733 mImageUnits[unit].access = access;
2734 mImageUnits[unit].format = format;
jchen1099118c12018-09-10 16:28:51 +08002735 mDirtyBits.set(DIRTY_BIT_IMAGE_BINDINGS);
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002736}
2737
Jamie Madill81c2e252017-09-09 23:32:46 -04002738// Handle a dirty texture event.
Jamie Madill6c43a012018-08-08 15:49:27 -04002739void State::onActiveTextureStateChange(size_t textureIndex)
Jamie Madill81c2e252017-09-09 23:32:46 -04002740{
2741 // Conservatively assume all textures are dirty.
2742 // TODO(jmadill): More fine-grained update.
2743 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Geoff Lange51ba632017-11-21 11:45:25 -05002744
Jamie Madill6c43a012018-08-08 15:49:27 -04002745 if (!mActiveTexturesCache[textureIndex] ||
2746 mActiveTexturesCache[textureIndex]->initState() == InitState::MayNeedInit)
Geoff Lange51ba632017-11-21 11:45:25 -05002747 {
2748 mCachedTexturesInitState = InitState::MayNeedInit;
2749 }
Jamie Madill81c2e252017-09-09 23:32:46 -04002750}
2751
Jamie Madill6d32cef2018-08-14 02:34:28 -04002752void State::onUniformBufferStateChange(size_t uniformBufferIndex)
2753{
2754 // This could be represented by a different dirty bit. Using the same one keeps it simple.
2755 mDirtyBits.set(DIRTY_BIT_UNIFORM_BUFFER_BINDINGS);
2756}
2757
Jamie Madill6f755b22018-10-09 12:48:54 -04002758angle::Result State::clearUnclearedActiveTextures(const Context *context)
Jamie Madill05b35b22017-10-03 09:01:44 -04002759{
Jamie Madilla59fc192017-11-02 12:57:58 -04002760 ASSERT(mRobustResourceInit);
Geoff Lang9bf86f02018-07-26 11:46:34 -04002761 ASSERT(!mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
Geoff Langd4fff502017-09-22 11:28:28 -04002762
Jamie Madill7e4eff12018-08-08 15:49:26 -04002763 if (!mProgram)
Jamie Madill6f755b22018-10-09 12:48:54 -04002764 return angle::Result::Continue();
Jamie Madill7e4eff12018-08-08 15:49:26 -04002765
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002766 if (mCachedTexturesInitState != InitState::Initialized)
Jamie Madill05b35b22017-10-03 09:01:44 -04002767 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002768 for (size_t textureUnitIndex : mProgram->getActiveSamplersMask())
Jamie Madill05b35b22017-10-03 09:01:44 -04002769 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002770 Texture *texture = mActiveTexturesCache[textureUnitIndex];
2771 if (texture)
2772 {
2773 ANGLE_TRY(texture->ensureInitialized(context));
2774 }
Jamie Madill05b35b22017-10-03 09:01:44 -04002775 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002776 mCachedTexturesInitState = InitState::Initialized;
Jamie Madill05b35b22017-10-03 09:01:44 -04002777 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002778 if (mCachedImageTexturesInitState != InitState::Initialized)
2779 {
2780 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2781 {
2782 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2783 if (texture)
2784 {
2785 ANGLE_TRY(texture->ensureInitialized(context));
2786 }
2787 }
2788 mCachedImageTexturesInitState = InitState::Initialized;
2789 }
Jamie Madill6f755b22018-10-09 12:48:54 -04002790 return angle::Result::Continue();
Jamie Madill05b35b22017-10-03 09:01:44 -04002791}
2792
Jamie Madillc67323a2017-11-02 23:11:41 -04002793AttributesMask State::getAndResetDirtyCurrentValues() const
2794{
2795 AttributesMask retVal = mDirtyCurrentValues;
2796 mDirtyCurrentValues.reset();
2797 return retVal;
2798}
2799
Jamie Madillc9d442d2016-01-20 11:17:24 -05002800} // namespace gl