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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011#include "compiler/InfoSink.h"
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000012#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +000013#include "compiler/SearchSymbol.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000014#include "compiler/DetectDiscontinuity.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000015
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000016#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000017#include <algorithm>
18
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000019namespace sh
20{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000021// Integer to TString conversion
22TString str(int i)
23{
24 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000025 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000026 return buffer;
27}
28
daniel@transgaming.com950f9932010-04-13 03:26:14 +000029OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000030{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000031 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000032 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000033
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000034 mUsesTexture2D = false;
35 mUsesTexture2D_bias = false;
36 mUsesTexture2DProj = false;
37 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000038 mUsesTexture2DProjLod = false;
39 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000040 mUsesTextureCube = false;
41 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000042 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000043 mUsesTexture2DLod0 = false;
44 mUsesTexture2DLod0_bias = false;
45 mUsesTexture2DProjLod0 = false;
46 mUsesTexture2DProjLod0_bias = false;
47 mUsesTextureCubeLod0 = false;
48 mUsesTextureCubeLod0_bias = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000049 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000050 mUsesFragCoord = false;
51 mUsesPointCoord = false;
52 mUsesFrontFacing = false;
53 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000054 mUsesXor = false;
55 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000056 mUsesMod2v = false;
57 mUsesMod2f = false;
58 mUsesMod3v = false;
59 mUsesMod3f = false;
60 mUsesMod4v = false;
61 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000062 mUsesFaceforward1 = false;
63 mUsesFaceforward2 = false;
64 mUsesFaceforward3 = false;
65 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000066 mUsesEqualMat2 = false;
67 mUsesEqualMat3 = false;
68 mUsesEqualMat4 = false;
69 mUsesEqualVec2 = false;
70 mUsesEqualVec3 = false;
71 mUsesEqualVec4 = false;
72 mUsesEqualIVec2 = false;
73 mUsesEqualIVec3 = false;
74 mUsesEqualIVec4 = false;
75 mUsesEqualBVec2 = false;
76 mUsesEqualBVec3 = false;
77 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000078 mUsesAtan2_1 = false;
79 mUsesAtan2_2 = false;
80 mUsesAtan2_3 = false;
81 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000082
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000083 mScopeDepth = 0;
84
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000085 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000086
87 mContainsLoopDiscontinuity = false;
88 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000089 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000090
91 mExcessiveLoopIndex = NULL;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000092}
93
daniel@transgaming.comb5875982010-04-15 20:44:53 +000094OutputHLSL::~OutputHLSL()
95{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000096 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000097}
98
daniel@transgaming.com950f9932010-04-13 03:26:14 +000099void OutputHLSL::output()
100{
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000101 mContainsLoopDiscontinuity = containsLoopDiscontinuity(mContext.treeRoot);
102
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000103 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000104 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000105
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000106 mContext.infoSink().obj << mHeader.c_str();
107 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000108}
109
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000110TInfoSinkBase &OutputHLSL::getBodyStream()
111{
112 return mBody;
113}
114
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000115int OutputHLSL::vectorSize(const TType &type) const
116{
117 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
118 int arraySize = type.isArray() ? type.getArraySize() : 1;
119
120 return elementSize * arraySize;
121}
122
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000123void OutputHLSL::header()
124{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000125 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000126 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000127
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000128 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000129 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000130 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000131 }
132
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000133 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000134 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000135 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000136 }
137
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000138 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000139 {
140 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000141 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000142
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000143 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000144 int semanticIndex = 0;
145
146 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
147 {
148 const TSymbol *symbol = (*namedSymbol).second;
149 const TString &name = symbol->getName();
150
151 if (symbol->isVariable())
152 {
153 const TVariable *variable = static_cast<const TVariable*>(symbol);
154 const TType &type = variable->getType();
155 TQualifier qualifier = type.getQualifier();
156
157 if (qualifier == EvqUniform)
158 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000159 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
160 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000161 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000162 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000163 }
164 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
165 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000166 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
167 {
168 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000169 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000170
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000171 semanticIndex += type.isArray() ? type.getArraySize() : 1;
172 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000173 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000174 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000175 {
176 // Globals are declared and intialized as an aggregate node
177 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000178 else if (qualifier == EvqConst)
179 {
180 // Constants are repeated as literals where used
181 }
182 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000183 }
184 }
185
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000186 out << "// Varyings\n";
187 out << varyings;
188 out << "\n"
189 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
190
191 if (mUsesFragCoord)
192 {
193 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
194 }
195
196 if (mUsesPointCoord)
197 {
198 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
199 }
200
201 if (mUsesFrontFacing)
202 {
203 out << "static bool gl_FrontFacing = false;\n";
204 }
205
206 out << "\n";
207
208 if (mUsesFragCoord)
209 {
daniel@transgaming.comd9a54f92011-12-22 18:32:53 +0000210 out << "uniform float4 dx_Coord;\n"
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000211 "uniform float2 dx_Depth;\n";
212 }
213
214 if (mUsesFrontFacing)
215 {
216 out << "uniform bool dx_PointsOrLines;\n"
217 "uniform bool dx_FrontCCW;\n";
218 }
219
220 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000221 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000222 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000223
224 if (mUsesTexture2D)
225 {
226 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
227 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000228 " return tex2D(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000229 "}\n"
230 "\n";
231 }
232
233 if (mUsesTexture2D_bias)
234 {
235 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
236 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000237 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000238 "}\n"
239 "\n";
240 }
241
242 if (mUsesTexture2DProj)
243 {
244 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
245 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000246 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000247 "}\n"
248 "\n"
249 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
250 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000251 " return tex2Dproj(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000252 "}\n"
253 "\n";
254 }
255
256 if (mUsesTexture2DProj_bias)
257 {
258 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
259 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000260 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000261 "}\n"
262 "\n"
263 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
264 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000265 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000266 "}\n"
267 "\n";
268 }
269
270 if (mUsesTextureCube)
271 {
272 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
273 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000274 " return texCUBE(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000275 "}\n"
276 "\n";
277 }
278
279 if (mUsesTextureCube_bias)
280 {
281 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
282 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000283 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000284 "}\n"
285 "\n";
286 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000287
288 // These *Lod0 intrinsics are not available in GL fragment shaders.
289 // They are used to sample using discontinuous texture coordinates.
290 if (mUsesTexture2DLod0)
291 {
292 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
293 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000294 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000295 "}\n"
296 "\n";
297 }
298
299 if (mUsesTexture2DLod0_bias)
300 {
301 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
302 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000303 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000304 "}\n"
305 "\n";
306 }
307
308 if (mUsesTexture2DProjLod0)
309 {
310 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
311 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000312 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000313 "}\n"
314 "\n"
315 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
316 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000317 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000318 "}\n"
319 "\n";
320 }
321
322 if (mUsesTexture2DProjLod0_bias)
323 {
324 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
325 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000326 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000327 "}\n"
328 "\n"
329 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
330 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000331 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000332 "}\n"
333 "\n";
334 }
335
336 if (mUsesTextureCubeLod0)
337 {
338 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
339 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000340 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000341 "}\n"
342 "\n";
343 }
344
345 if (mUsesTextureCubeLod0_bias)
346 {
347 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
348 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000349 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000350 "}\n"
351 "\n";
352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000354 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 {
356 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000357 TString attributes;
358 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000359
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000360 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000361
362 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
363 {
364 const TSymbol *symbol = (*namedSymbol).second;
365 const TString &name = symbol->getName();
366
367 if (symbol->isVariable())
368 {
369 const TVariable *variable = static_cast<const TVariable*>(symbol);
370 const TType &type = variable->getType();
371 TQualifier qualifier = type.getQualifier();
372
373 if (qualifier == EvqUniform)
374 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000375 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
376 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000377 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000378 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000379 }
380 else if (qualifier == EvqAttribute)
381 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000382 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
383 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000384 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000385 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000386 }
387 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
388 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000389 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
390 {
391 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000392 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000393 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000395 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000396 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000397 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000398 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000399 else if (qualifier == EvqConst)
400 {
401 // Constants are repeated as literals where used
402 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000403 else UNREACHABLE();
404 }
405 }
406
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000407 out << "// Attributes\n";
408 out << attributes;
409 out << "\n"
410 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
411
412 if (mUsesPointSize)
413 {
414 out << "static float gl_PointSize = float(1);\n";
415 }
416
417 out << "\n"
418 "// Varyings\n";
419 out << varyings;
420 out << "\n"
421 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000422 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000423 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000424 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000425
426 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
427 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
428 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
429 // convention, the Y coordinate passed to these functions is adjusted to compensate.
430 //
431 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
432 //
433 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
434 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
435 //
436 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
437 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
438 // +Y and -Y faces everywhere else throughout the code.
439
440 if (mUsesTexture2D)
441 {
442 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
443 "{\n"
444 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, 0));\n"
445 "}\n"
446 "\n";
447 }
448
449 if (mUsesTexture2DLod)
450 {
451 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
452 "{\n"
453 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, lod));\n"
454 "}\n"
455 "\n";
456 }
457
458 if (mUsesTexture2DProj)
459 {
460 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
461 "{\n"
462 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, 0));\n"
463 "}\n"
464 "\n"
465 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
466 "{\n"
467 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, 0));\n"
468 "}\n"
469 "\n";
470 }
471
472 if (mUsesTexture2DProjLod)
473 {
474 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
475 "{\n"
476 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, lod));\n"
477 "}\n"
478 "\n"
479 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
480 "{\n"
481 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, lod));\n"
482 "}\n"
483 "\n";
484 }
485
486 if (mUsesTextureCube)
487 {
488 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
489 "{\n"
490 " return texCUBElod(s, float4(t.x, -t.y, t.z, 0));\n"
491 "}\n"
492 "\n";
493 }
494
495 if (mUsesTextureCubeLod)
496 {
497 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
498 "{\n"
499 " return texCUBElod(s, float4(t.x, -t.y, t.z, lod));\n"
500 "}\n"
501 "\n";
502 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000503 }
504
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000505 if (mUsesFragCoord)
506 {
507 out << "#define GL_USES_FRAG_COORD\n";
508 }
509
510 if (mUsesPointCoord)
511 {
512 out << "#define GL_USES_POINT_COORD\n";
513 }
514
515 if (mUsesFrontFacing)
516 {
517 out << "#define GL_USES_FRONT_FACING\n";
518 }
519
520 if (mUsesPointSize)
521 {
522 out << "#define GL_USES_POINT_SIZE\n";
523 }
524
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000525 if (mUsesDepthRange)
526 {
527 out << "struct gl_DepthRangeParameters\n"
528 "{\n"
529 " float near;\n"
530 " float far;\n"
531 " float diff;\n"
532 "};\n"
533 "\n"
daniel@transgaming.com31754962010-11-28 02:02:52 +0000534 "uniform float3 dx_DepthRange;"
535 "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000536 "\n";
537 }
538
539 if (mUsesXor)
540 {
541 out << "bool xor(bool p, bool q)\n"
542 "{\n"
543 " return (p || q) && !(p && q);\n"
544 "}\n"
545 "\n";
546 }
547
548 if (mUsesMod1)
549 {
550 out << "float mod(float x, float y)\n"
551 "{\n"
552 " return x - y * floor(x / y);\n"
553 "}\n"
554 "\n";
555 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000556
557 if (mUsesMod2v)
558 {
559 out << "float2 mod(float2 x, float2 y)\n"
560 "{\n"
561 " return x - y * floor(x / y);\n"
562 "}\n"
563 "\n";
564 }
565
566 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000567 {
568 out << "float2 mod(float2 x, float y)\n"
569 "{\n"
570 " return x - y * floor(x / y);\n"
571 "}\n"
572 "\n";
573 }
574
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000575 if (mUsesMod3v)
576 {
577 out << "float3 mod(float3 x, float3 y)\n"
578 "{\n"
579 " return x - y * floor(x / y);\n"
580 "}\n"
581 "\n";
582 }
583
584 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000585 {
586 out << "float3 mod(float3 x, float y)\n"
587 "{\n"
588 " return x - y * floor(x / y);\n"
589 "}\n"
590 "\n";
591 }
592
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000593 if (mUsesMod4v)
594 {
595 out << "float4 mod(float4 x, float4 y)\n"
596 "{\n"
597 " return x - y * floor(x / y);\n"
598 "}\n"
599 "\n";
600 }
601
602 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000603 {
604 out << "float4 mod(float4 x, float y)\n"
605 "{\n"
606 " return x - y * floor(x / y);\n"
607 "}\n"
608 "\n";
609 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000610
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000611 if (mUsesFaceforward1)
612 {
613 out << "float faceforward(float N, float I, float Nref)\n"
614 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000615 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000616 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000617 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000618 " }\n"
619 " else\n"
620 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000621 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000622 " }\n"
623 "}\n"
624 "\n";
625 }
626
627 if (mUsesFaceforward2)
628 {
629 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
630 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000631 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000632 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000633 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000634 " }\n"
635 " else\n"
636 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000637 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000638 " }\n"
639 "}\n"
640 "\n";
641 }
642
643 if (mUsesFaceforward3)
644 {
645 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
646 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000647 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000648 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000649 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000650 " }\n"
651 " else\n"
652 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000653 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000654 " }\n"
655 "}\n"
656 "\n";
657 }
658
659 if (mUsesFaceforward4)
660 {
661 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
662 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000663 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000664 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000665 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000666 " }\n"
667 " else\n"
668 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000669 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000670 " }\n"
671 "}\n"
672 "\n";
673 }
674
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000675 if (mUsesEqualMat2)
676 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000677 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000678 "{\n"
679 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
680 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
681 "}\n";
682 }
683
684 if (mUsesEqualMat3)
685 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000686 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000687 "{\n"
688 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
689 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
690 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
691 "}\n";
692 }
693
694 if (mUsesEqualMat4)
695 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000696 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000697 "{\n"
698 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
699 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
700 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
701 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
702 "}\n";
703 }
704
705 if (mUsesEqualVec2)
706 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000707 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000708 "{\n"
709 " return v.x == u.x && v.y == u.y;\n"
710 "}\n";
711 }
712
713 if (mUsesEqualVec3)
714 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000715 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000716 "{\n"
717 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
718 "}\n";
719 }
720
721 if (mUsesEqualVec4)
722 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000723 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000724 "{\n"
725 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
726 "}\n";
727 }
728
729 if (mUsesEqualIVec2)
730 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000731 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000732 "{\n"
733 " return v.x == u.x && v.y == u.y;\n"
734 "}\n";
735 }
736
737 if (mUsesEqualIVec3)
738 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000739 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000740 "{\n"
741 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
742 "}\n";
743 }
744
745 if (mUsesEqualIVec4)
746 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000747 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000748 "{\n"
749 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
750 "}\n";
751 }
752
753 if (mUsesEqualBVec2)
754 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000755 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000756 "{\n"
757 " return v.x == u.x && v.y == u.y;\n"
758 "}\n";
759 }
760
761 if (mUsesEqualBVec3)
762 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000763 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000764 "{\n"
765 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
766 "}\n";
767 }
768
769 if (mUsesEqualBVec4)
770 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000771 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000772 "{\n"
773 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
774 "}\n";
775 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000776
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000777 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000778 {
779 out << "float atanyx(float y, float x)\n"
780 "{\n"
781 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
782 " return atan2(y, x);\n"
783 "}\n";
784 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000785
786 if (mUsesAtan2_2)
787 {
788 out << "float2 atanyx(float2 y, float2 x)\n"
789 "{\n"
790 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
791 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
792 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
793 "}\n";
794 }
795
796 if (mUsesAtan2_3)
797 {
798 out << "float3 atanyx(float3 y, float3 x)\n"
799 "{\n"
800 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
801 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
802 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
803 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
804 "}\n";
805 }
806
807 if (mUsesAtan2_4)
808 {
809 out << "float4 atanyx(float4 y, float4 x)\n"
810 "{\n"
811 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
812 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
813 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
814 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
815 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
816 "}\n";
817 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000818}
819
820void OutputHLSL::visitSymbol(TIntermSymbol *node)
821{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000822 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000823
824 TString name = node->getSymbol();
825
826 if (name == "gl_FragColor")
827 {
828 out << "gl_Color[0]";
829 }
830 else if (name == "gl_FragData")
831 {
832 out << "gl_Color";
833 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000834 else if (name == "gl_DepthRange")
835 {
836 mUsesDepthRange = true;
837 out << name;
838 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000839 else if (name == "gl_FragCoord")
840 {
841 mUsesFragCoord = true;
842 out << name;
843 }
844 else if (name == "gl_PointCoord")
845 {
846 mUsesPointCoord = true;
847 out << name;
848 }
849 else if (name == "gl_FrontFacing")
850 {
851 mUsesFrontFacing = true;
852 out << name;
853 }
854 else if (name == "gl_PointSize")
855 {
856 mUsesPointSize = true;
857 out << name;
858 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000859 else
860 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000861 TQualifier qualifier = node->getQualifier();
862
863 if (qualifier == EvqUniform)
864 {
865 mReferencedUniforms.insert(name.c_str());
apatrick@chromium.org65756022012-01-17 21:45:38 +0000866 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000867 }
868 else if (qualifier == EvqAttribute)
869 {
870 mReferencedAttributes.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000871 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000872 }
873 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
874 {
875 mReferencedVaryings.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000876 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000877 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000878 else
879 {
880 out << decorate(name);
881 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000882 }
883}
884
885bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
886{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000887 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000888
889 switch (node->getOp())
890 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000891 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000892 case EOpInitialize:
893 if (visit == PreVisit)
894 {
895 // GLSL allows to write things like "float x = x;" where a new variable x is defined
896 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
897 // new variable is created before the assignment is evaluated), so we need to convert
898 // this to "float t = x, x = t;".
899
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000900 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
901 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000902
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000903 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
904 expression->traverse(&searchSymbol);
905 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000906
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000907 if (sameSymbol)
908 {
909 // Type already printed
910 out << "t" + str(mUniqueIndex) + " = ";
911 expression->traverse(this);
912 out << ", ";
913 symbolNode->traverse(this);
914 out << " = t" + str(mUniqueIndex);
915
916 mUniqueIndex++;
917 return false;
918 }
919 }
920 else if (visit == InVisit)
921 {
922 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000923 }
924 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000925 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
926 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
927 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
928 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
929 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
930 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000931 if (visit == PreVisit)
932 {
933 out << "(";
934 }
935 else if (visit == InVisit)
936 {
937 out << " = mul(";
938 node->getLeft()->traverse(this);
939 out << ", transpose(";
940 }
941 else
942 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000943 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000944 }
945 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000946 case EOpMatrixTimesMatrixAssign:
947 if (visit == PreVisit)
948 {
949 out << "(";
950 }
951 else if (visit == InVisit)
952 {
953 out << " = mul(";
954 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000955 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000956 }
957 else
958 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000959 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000960 }
961 break;
962 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000963 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
964 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000965 case EOpIndexDirectStruct:
966 if (visit == InVisit)
967 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000968 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000969
970 return false;
971 }
972 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000973 case EOpVectorSwizzle:
974 if (visit == InVisit)
975 {
976 out << ".";
977
978 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
979
980 if (swizzle)
981 {
982 TIntermSequence &sequence = swizzle->getSequence();
983
984 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
985 {
986 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
987
988 if (element)
989 {
990 int i = element->getUnionArrayPointer()[0].getIConst();
991
992 switch (i)
993 {
994 case 0: out << "x"; break;
995 case 1: out << "y"; break;
996 case 2: out << "z"; break;
997 case 3: out << "w"; break;
998 default: UNREACHABLE();
999 }
1000 }
1001 else UNREACHABLE();
1002 }
1003 }
1004 else UNREACHABLE();
1005
1006 return false; // Fully processed
1007 }
1008 break;
1009 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1010 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1011 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1012 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001013 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001014 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001015 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001016 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001017 if (node->getOp() == EOpEqual)
1018 {
1019 outputTriplet(visit, "(", " == ", ")");
1020 }
1021 else
1022 {
1023 outputTriplet(visit, "(", " != ", ")");
1024 }
1025 }
1026 else if (node->getLeft()->getBasicType() == EbtStruct)
1027 {
1028 if (node->getOp() == EOpEqual)
1029 {
1030 out << "(";
1031 }
1032 else
1033 {
1034 out << "!(";
1035 }
1036
1037 const TTypeList *fields = node->getLeft()->getType().getStruct();
1038
1039 for (size_t i = 0; i < fields->size(); i++)
1040 {
1041 const TType *fieldType = (*fields)[i].type;
1042
1043 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001044 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001045 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001046 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001047
1048 if (i < fields->size() - 1)
1049 {
1050 out << " && ";
1051 }
1052 }
1053
1054 out << ")";
1055
1056 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001057 }
1058 else
1059 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001060 if (node->getLeft()->isMatrix())
1061 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001062 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001063 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001064 case 2: mUsesEqualMat2 = true; break;
1065 case 3: mUsesEqualMat3 = true; break;
1066 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001067 default: UNREACHABLE();
1068 }
1069 }
1070 else if (node->getLeft()->isVector())
1071 {
1072 switch (node->getLeft()->getBasicType())
1073 {
1074 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001075 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001076 {
1077 case 2: mUsesEqualVec2 = true; break;
1078 case 3: mUsesEqualVec3 = true; break;
1079 case 4: mUsesEqualVec4 = true; break;
1080 default: UNREACHABLE();
1081 }
1082 break;
1083 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001084 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001085 {
1086 case 2: mUsesEqualIVec2 = true; break;
1087 case 3: mUsesEqualIVec3 = true; break;
1088 case 4: mUsesEqualIVec4 = true; break;
1089 default: UNREACHABLE();
1090 }
1091 break;
1092 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001093 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001094 {
1095 case 2: mUsesEqualBVec2 = true; break;
1096 case 3: mUsesEqualBVec3 = true; break;
1097 case 4: mUsesEqualBVec4 = true; break;
1098 default: UNREACHABLE();
1099 }
1100 break;
1101 default: UNREACHABLE();
1102 }
1103 }
1104 else UNREACHABLE();
1105
1106 if (node->getOp() == EOpEqual)
1107 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001108 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001109 }
1110 else
1111 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001112 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001113 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001114 }
1115 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001116 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1117 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1118 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1119 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1120 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001121 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001122 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1123 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001124 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001125 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001126 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001127 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001128 case EOpLogicalXor:
1129 mUsesXor = true;
1130 outputTriplet(visit, "xor(", ", ", ")");
1131 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001132 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001133 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001134 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001135 default: UNREACHABLE();
1136 }
1137
1138 return true;
1139}
1140
1141bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1142{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001143 switch (node->getOp())
1144 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001145 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1146 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1147 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1148 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1149 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1150 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1151 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001152 case EOpConvIntToBool:
1153 case EOpConvFloatToBool:
1154 switch (node->getOperand()->getType().getNominalSize())
1155 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001156 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1157 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1158 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1159 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001160 default: UNREACHABLE();
1161 }
1162 break;
1163 case EOpConvBoolToFloat:
1164 case EOpConvIntToFloat:
1165 switch (node->getOperand()->getType().getNominalSize())
1166 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001167 case 1: outputTriplet(visit, "float(", "", ")"); break;
1168 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1169 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1170 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001171 default: UNREACHABLE();
1172 }
1173 break;
1174 case EOpConvFloatToInt:
1175 case EOpConvBoolToInt:
1176 switch (node->getOperand()->getType().getNominalSize())
1177 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001178 case 1: outputTriplet(visit, "int(", "", ")"); break;
1179 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1180 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1181 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001182 default: UNREACHABLE();
1183 }
1184 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001185 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1186 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1187 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1188 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1189 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1190 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1191 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1192 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1193 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1194 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1195 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1196 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1197 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1198 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1199 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1200 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1201 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1202 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1203 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1204 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1205 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001206 case EOpDFdx:
1207 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1208 {
1209 outputTriplet(visit, "(", "", ", 0.0)");
1210 }
1211 else
1212 {
1213 outputTriplet(visit, "ddx(", "", ")");
1214 }
1215 break;
1216 case EOpDFdy:
1217 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1218 {
1219 outputTriplet(visit, "(", "", ", 0.0)");
1220 }
1221 else
1222 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001223 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001224 }
1225 break;
1226 case EOpFwidth:
1227 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1228 {
1229 outputTriplet(visit, "(", "", ", 0.0)");
1230 }
1231 else
1232 {
1233 outputTriplet(visit, "fwidth(", "", ")");
1234 }
1235 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001236 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1237 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001238 default: UNREACHABLE();
1239 }
1240
1241 return true;
1242}
1243
1244bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1245{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001246 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001247
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001248 switch (node->getOp())
1249 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001250 case EOpSequence:
1251 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001252 if (mInsideFunction)
1253 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001254 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001255 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001256
1257 mScopeDepth++;
1258
1259 if (mScopeBracket.size() < mScopeDepth)
1260 {
1261 mScopeBracket.push_back(0); // New scope level
1262 }
1263 else
1264 {
1265 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1266 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001267 }
1268
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001269 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1270 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001271 outputLineDirective((*sit)->getLine());
1272
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001273 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001274
1275 out << ";\n";
1276 }
1277
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001278 if (mInsideFunction)
1279 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001280 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001281 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001282
1283 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001284 }
1285
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001286 return false;
1287 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001288 case EOpDeclaration:
1289 if (visit == PreVisit)
1290 {
1291 TIntermSequence &sequence = node->getSequence();
1292 TIntermTyped *variable = sequence[0]->getAsTyped();
1293 bool visit = true;
1294
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001295 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001296 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001297 if (variable->getType().getStruct())
1298 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001299 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001300 }
1301
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001302 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001303 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001304 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001305 {
1306 out << "static ";
1307 }
1308
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001309 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001310
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001311 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001312 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001313 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001314
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001315 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001316 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001317 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001318 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001319 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001320 }
1321 else
1322 {
1323 (*sit)->traverse(this);
1324 }
1325
1326 if (visit && this->inVisit)
1327 {
1328 if (*sit != sequence.back())
1329 {
1330 visit = this->visitAggregate(InVisit, node);
1331 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332 }
1333 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001334
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001335 if (visit && this->postVisit)
1336 {
1337 this->visitAggregate(PostVisit, node);
1338 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001339 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001340 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1341 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001342 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001343 }
1344 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001345 }
1346
1347 return false;
1348 }
1349 else if (visit == InVisit)
1350 {
1351 out << ", ";
1352 }
1353 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001354 case EOpPrototype:
1355 if (visit == PreVisit)
1356 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001357 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001358
1359 TIntermSequence &arguments = node->getSequence();
1360
1361 for (unsigned int i = 0; i < arguments.size(); i++)
1362 {
1363 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1364
1365 if (symbol)
1366 {
1367 out << argumentString(symbol);
1368
1369 if (i < arguments.size() - 1)
1370 {
1371 out << ", ";
1372 }
1373 }
1374 else UNREACHABLE();
1375 }
1376
1377 out << ");\n";
1378
1379 return false;
1380 }
1381 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001382 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383 case EOpFunction:
1384 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001385 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001386
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001387 out << typeString(node->getType()) << " ";
1388
1389 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001390 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001391 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001392 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001393 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001394 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001395 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001396 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001397
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001398 TIntermSequence &sequence = node->getSequence();
1399 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1400
1401 for (unsigned int i = 0; i < arguments.size(); i++)
1402 {
1403 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1404
1405 if (symbol)
1406 {
1407 if (symbol->getType().getStruct())
1408 {
1409 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1410 }
1411
1412 out << argumentString(symbol);
1413
1414 if (i < arguments.size() - 1)
1415 {
1416 out << ", ";
1417 }
1418 }
1419 else UNREACHABLE();
1420 }
1421
1422 out << ")\n"
1423 "{\n";
1424
1425 if (sequence.size() > 1)
1426 {
1427 mInsideFunction = true;
1428 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001429 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001430 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001431
1432 out << "}\n";
1433
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001434 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1435 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001436 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001437 {
1438 mOutputLod0Function = true;
1439 node->traverse(this);
1440 mOutputLod0Function = false;
1441 }
1442 }
1443
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001444 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001445 }
1446 break;
1447 case EOpFunctionCall:
1448 {
1449 if (visit == PreVisit)
1450 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001451 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001452 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001453
1454 if (node->isUserDefined())
1455 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001456 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001457 }
1458 else
1459 {
1460 if (name == "texture2D")
1461 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001462 if (!lod0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001463 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001464 if (node->getSequence().size() == 2)
1465 {
1466 mUsesTexture2D = true;
1467 }
1468 else if (node->getSequence().size() == 3)
1469 {
1470 mUsesTexture2D_bias = true;
1471 }
1472 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001473
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001474 out << "gl_texture2D(";
1475 }
1476 else
1477 {
1478 if (node->getSequence().size() == 2)
1479 {
1480 mUsesTexture2DLod0 = true;
1481 }
1482 else if (node->getSequence().size() == 3)
1483 {
1484 mUsesTexture2DLod0_bias = true;
1485 }
1486 else UNREACHABLE();
1487
1488 out << "gl_texture2DLod0(";
1489 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001490 }
1491 else if (name == "texture2DProj")
1492 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001493 if (!lod0)
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001494 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001495 if (node->getSequence().size() == 2)
1496 {
1497 mUsesTexture2DProj = true;
1498 }
1499 else if (node->getSequence().size() == 3)
1500 {
1501 mUsesTexture2DProj_bias = true;
1502 }
1503 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001504
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001505 out << "gl_texture2DProj(";
1506 }
1507 else
1508 {
1509 if (node->getSequence().size() == 2)
1510 {
1511 mUsesTexture2DProjLod0 = true;
1512 }
1513 else if (node->getSequence().size() == 3)
1514 {
1515 mUsesTexture2DProjLod0_bias = true;
1516 }
1517 else UNREACHABLE();
1518
1519 out << "gl_texture2DProjLod0(";
1520 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001521 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001522 else if (name == "textureCube")
1523 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001524 if (!lod0)
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001525 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001526 if (node->getSequence().size() == 2)
1527 {
1528 mUsesTextureCube = true;
1529 }
1530 else if (node->getSequence().size() == 3)
1531 {
1532 mUsesTextureCube_bias = true;
1533 }
1534 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001535
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001536 out << "gl_textureCube(";
1537 }
1538 else
1539 {
1540 if (node->getSequence().size() == 2)
1541 {
1542 mUsesTextureCubeLod0 = true;
1543 }
1544 else if (node->getSequence().size() == 3)
1545 {
1546 mUsesTextureCubeLod0_bias = true;
1547 }
1548 else UNREACHABLE();
1549
1550 out << "gl_textureCubeLod0(";
1551 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001552 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553 else if (name == "texture2DLod")
1554 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001555 if (node->getSequence().size() == 3)
1556 {
1557 mUsesTexture2DLod = true;
1558 }
1559 else UNREACHABLE();
1560
1561 out << "gl_texture2DLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001562 }
1563 else if (name == "texture2DProjLod")
1564 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001565 if (node->getSequence().size() == 3)
1566 {
1567 mUsesTexture2DProjLod = true;
1568 }
1569 else UNREACHABLE();
1570
1571 out << "gl_texture2DProjLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001572 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001573 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001574 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001575 if (node->getSequence().size() == 3)
1576 {
1577 mUsesTextureCubeLod = true;
1578 }
1579 else UNREACHABLE();
1580
1581 out << "gl_textureCubeLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001582 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001583 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001584 }
1585 }
1586 else if (visit == InVisit)
1587 {
1588 out << ", ";
1589 }
1590 else
1591 {
1592 out << ")";
1593 }
1594 }
1595 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001596 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001597 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001598 addConstructor(node->getType(), "vec1", &node->getSequence());
1599 outputTriplet(visit, "vec1(", "", ")");
1600 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001601 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001602 addConstructor(node->getType(), "vec2", &node->getSequence());
1603 outputTriplet(visit, "vec2(", ", ", ")");
1604 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001605 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001606 addConstructor(node->getType(), "vec3", &node->getSequence());
1607 outputTriplet(visit, "vec3(", ", ", ")");
1608 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001609 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001610 addConstructor(node->getType(), "vec4", &node->getSequence());
1611 outputTriplet(visit, "vec4(", ", ", ")");
1612 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001613 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001614 addConstructor(node->getType(), "bvec1", &node->getSequence());
1615 outputTriplet(visit, "bvec1(", "", ")");
1616 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001617 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001618 addConstructor(node->getType(), "bvec2", &node->getSequence());
1619 outputTriplet(visit, "bvec2(", ", ", ")");
1620 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001621 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001622 addConstructor(node->getType(), "bvec3", &node->getSequence());
1623 outputTriplet(visit, "bvec3(", ", ", ")");
1624 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001625 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001626 addConstructor(node->getType(), "bvec4", &node->getSequence());
1627 outputTriplet(visit, "bvec4(", ", ", ")");
1628 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001629 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001630 addConstructor(node->getType(), "ivec1", &node->getSequence());
1631 outputTriplet(visit, "ivec1(", "", ")");
1632 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001633 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001634 addConstructor(node->getType(), "ivec2", &node->getSequence());
1635 outputTriplet(visit, "ivec2(", ", ", ")");
1636 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001637 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001638 addConstructor(node->getType(), "ivec3", &node->getSequence());
1639 outputTriplet(visit, "ivec3(", ", ", ")");
1640 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001641 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001642 addConstructor(node->getType(), "ivec4", &node->getSequence());
1643 outputTriplet(visit, "ivec4(", ", ", ")");
1644 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001645 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001646 addConstructor(node->getType(), "mat2", &node->getSequence());
1647 outputTriplet(visit, "mat2(", ", ", ")");
1648 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001649 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001650 addConstructor(node->getType(), "mat3", &node->getSequence());
1651 outputTriplet(visit, "mat3(", ", ", ")");
1652 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001653 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001654 addConstructor(node->getType(), "mat4", &node->getSequence());
1655 outputTriplet(visit, "mat4(", ", ", ")");
1656 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001657 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001658 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1659 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001660 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001661 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1662 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1663 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1664 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1665 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1666 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001667 case EOpMod:
1668 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001669 // We need to look at the number of components in both arguments
1670 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
1671 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001672 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001673 case 11: mUsesMod1 = true; break;
1674 case 22: mUsesMod2v = true; break;
1675 case 21: mUsesMod2f = true; break;
1676 case 33: mUsesMod3v = true; break;
1677 case 31: mUsesMod3f = true; break;
1678 case 44: mUsesMod4v = true; break;
1679 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001680 default: UNREACHABLE();
1681 }
1682
1683 outputTriplet(visit, "mod(", ", ", ")");
1684 }
1685 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001686 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001687 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001688 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001689 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
1690 {
1691 case 1: mUsesAtan2_1 = true; break;
1692 case 2: mUsesAtan2_2 = true; break;
1693 case 3: mUsesAtan2_3 = true; break;
1694 case 4: mUsesAtan2_4 = true; break;
1695 default: UNREACHABLE();
1696 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001697 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001698 break;
1699 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1700 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1701 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1702 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1703 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1704 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1705 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1706 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1707 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001708 case EOpFaceForward:
1709 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001710 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001711 {
1712 case 1: mUsesFaceforward1 = true; break;
1713 case 2: mUsesFaceforward2 = true; break;
1714 case 3: mUsesFaceforward3 = true; break;
1715 case 4: mUsesFaceforward4 = true; break;
1716 default: UNREACHABLE();
1717 }
1718
1719 outputTriplet(visit, "faceforward(", ", ", ")");
1720 }
1721 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001722 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1723 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1724 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001725 default: UNREACHABLE();
1726 }
1727
1728 return true;
1729}
1730
1731bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1732{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001733 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001734
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001735 if (node->usesTernaryOperator())
1736 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001737 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001738 }
1739 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001740 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001741 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001742
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001743 out << "if(";
1744
1745 node->getCondition()->traverse(this);
1746
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001747 out << ")\n";
1748
1749 outputLineDirective(node->getLine());
1750 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001751
daniel@transgaming.combb885322010-04-15 20:45:24 +00001752 if (node->getTrueBlock())
1753 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001754 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00001755 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001756
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001757 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001758 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001759
1760 if (node->getFalseBlock())
1761 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001762 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001763
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001764 outputLineDirective(node->getFalseBlock()->getLine());
1765 out << "{\n";
1766
1767 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001768 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001769
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001770 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001771 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001772 }
1773 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001774
1775 return false;
1776}
1777
1778void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1779{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001780 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781}
1782
1783bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1784{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001785 bool wasDiscontinuous = mInsideDiscontinuousLoop;
1786
1787 if (!mInsideDiscontinuousLoop)
1788 {
1789 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
1790 }
1791
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001792 if (handleExcessiveLoop(node))
1793 {
1794 return false;
1795 }
1796
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001797 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001798
alokp@chromium.org52813552010-11-16 18:36:09 +00001799 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001800 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001801 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001802
1803 outputLineDirective(node->getLine());
1804 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001805 }
1806 else
1807 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001808 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001809
1810 if (node->getInit())
1811 {
1812 node->getInit()->traverse(this);
1813 }
1814
1815 out << "; ";
1816
alokp@chromium.org52813552010-11-16 18:36:09 +00001817 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001818 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001819 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001820 }
1821
1822 out << "; ";
1823
alokp@chromium.org52813552010-11-16 18:36:09 +00001824 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001825 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001826 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001827 }
1828
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001829 out << ")\n";
1830
1831 outputLineDirective(node->getLine());
1832 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001833 }
1834
1835 if (node->getBody())
1836 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001837 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001838 }
1839
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001840 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001841 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001842
alokp@chromium.org52813552010-11-16 18:36:09 +00001843 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001844 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001845 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001846 out << "while(\n";
1847
alokp@chromium.org52813552010-11-16 18:36:09 +00001848 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001849
daniel@transgaming.com73536982012-03-21 20:45:49 +00001850 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001851 }
1852
daniel@transgaming.com73536982012-03-21 20:45:49 +00001853 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001854
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001855 mInsideDiscontinuousLoop = wasDiscontinuous;
1856
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001857 return false;
1858}
1859
1860bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1861{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001862 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001863
1864 switch (node->getFlowOp())
1865 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001866 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00001867 case EOpBreak:
1868 if (visit == PreVisit)
1869 {
1870 if (mExcessiveLoopIndex)
1871 {
1872 out << "{Break";
1873 mExcessiveLoopIndex->traverse(this);
1874 out << " = true; break;}\n";
1875 }
1876 else
1877 {
1878 out << "break;\n";
1879 }
1880 }
1881 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001882 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001883 case EOpReturn:
1884 if (visit == PreVisit)
1885 {
1886 if (node->getExpression())
1887 {
1888 out << "return ";
1889 }
1890 else
1891 {
1892 out << "return;\n";
1893 }
1894 }
1895 else if (visit == PostVisit)
1896 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001897 if (node->getExpression())
1898 {
1899 out << ";\n";
1900 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 }
1902 break;
1903 default: UNREACHABLE();
1904 }
1905
1906 return true;
1907}
1908
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001909void OutputHLSL::traverseStatements(TIntermNode *node)
1910{
1911 if (isSingleStatement(node))
1912 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001913 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001914 }
1915
1916 node->traverse(this);
1917}
1918
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001919bool OutputHLSL::isSingleStatement(TIntermNode *node)
1920{
1921 TIntermAggregate *aggregate = node->getAsAggregate();
1922
1923 if (aggregate)
1924 {
1925 if (aggregate->getOp() == EOpSequence)
1926 {
1927 return false;
1928 }
1929 else
1930 {
1931 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1932 {
1933 if (!isSingleStatement(*sit))
1934 {
1935 return false;
1936 }
1937 }
1938
1939 return true;
1940 }
1941 }
1942
1943 return true;
1944}
1945
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001946// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
1947// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001948bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1949{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001950 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001951 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001952
1953 // Parse loops of the form:
1954 // for(int index = initial; index [comparator] limit; index += increment)
1955 TIntermSymbol *index = NULL;
1956 TOperator comparator = EOpNull;
1957 int initial = 0;
1958 int limit = 0;
1959 int increment = 0;
1960
1961 // Parse index name and intial value
1962 if (node->getInit())
1963 {
1964 TIntermAggregate *init = node->getInit()->getAsAggregate();
1965
1966 if (init)
1967 {
1968 TIntermSequence &sequence = init->getSequence();
1969 TIntermTyped *variable = sequence[0]->getAsTyped();
1970
1971 if (variable && variable->getQualifier() == EvqTemporary)
1972 {
1973 TIntermBinary *assign = variable->getAsBinaryNode();
1974
1975 if (assign->getOp() == EOpInitialize)
1976 {
1977 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1978 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1979
1980 if (symbol && constant)
1981 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001982 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001983 {
1984 index = symbol;
1985 initial = constant->getUnionArrayPointer()[0].getIConst();
1986 }
1987 }
1988 }
1989 }
1990 }
1991 }
1992
1993 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00001994 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001995 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001996 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001997
1998 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1999 {
2000 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
2001
2002 if (constant)
2003 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002004 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002005 {
2006 comparator = test->getOp();
2007 limit = constant->getUnionArrayPointer()[0].getIConst();
2008 }
2009 }
2010 }
2011 }
2012
2013 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00002014 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002015 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002016 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2017 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002018
2019 if (binaryTerminal)
2020 {
2021 TOperator op = binaryTerminal->getOp();
2022 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2023
2024 if (constant)
2025 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002026 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002027 {
2028 int value = constant->getUnionArrayPointer()[0].getIConst();
2029
2030 switch (op)
2031 {
2032 case EOpAddAssign: increment = value; break;
2033 case EOpSubAssign: increment = -value; break;
2034 default: UNIMPLEMENTED();
2035 }
2036 }
2037 }
2038 }
2039 else if (unaryTerminal)
2040 {
2041 TOperator op = unaryTerminal->getOp();
2042
2043 switch (op)
2044 {
2045 case EOpPostIncrement: increment = 1; break;
2046 case EOpPostDecrement: increment = -1; break;
2047 case EOpPreIncrement: increment = 1; break;
2048 case EOpPreDecrement: increment = -1; break;
2049 default: UNIMPLEMENTED();
2050 }
2051 }
2052 }
2053
2054 if (index != NULL && comparator != EOpNull && increment != 0)
2055 {
2056 if (comparator == EOpLessThanEqual)
2057 {
2058 comparator = EOpLessThan;
2059 limit += 1;
2060 }
2061
2062 if (comparator == EOpLessThan)
2063 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002064 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002065
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002066 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002067 {
2068 return false; // Not an excessive loop
2069 }
2070
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002071 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2072 mExcessiveLoopIndex = index;
2073
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002074 out << "{int ";
2075 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002076 out << ";\n"
2077 "bool Break";
2078 index->traverse(this);
2079 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002080
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002081 while (iterations > 0)
2082 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002083 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002084
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002085 out << "if(!Break";
2086 index->traverse(this);
2087 out << ") {\n";
2088
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002089 // for(int index = initial; index < clampedLimit; index += increment)
2090
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002091 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002092 index->traverse(this);
2093 out << " = ";
2094 out << initial;
2095
2096 out << "; ";
2097 index->traverse(this);
2098 out << " < ";
2099 out << clampedLimit;
2100
2101 out << "; ";
2102 index->traverse(this);
2103 out << " += ";
2104 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002105 out << ")\n";
2106
2107 outputLineDirective(node->getLine());
2108 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002109
2110 if (node->getBody())
2111 {
2112 node->getBody()->traverse(this);
2113 }
2114
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002115 outputLineDirective(node->getLine());
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002116 out << ";}}\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002117
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002118 initial += MAX_LOOP_ITERATIONS * increment;
2119 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002120 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002121
2122 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002123
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002124 mExcessiveLoopIndex = restoreIndex;
2125
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002126 return true;
2127 }
2128 else UNIMPLEMENTED();
2129 }
2130
2131 return false; // Not handled as an excessive loop
2132}
2133
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002134void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002135{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002136 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002137
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002138 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002139 {
2140 out << preString;
2141 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002142 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002143 {
2144 out << inString;
2145 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002146 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002147 {
2148 out << postString;
2149 }
2150}
2151
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002152void OutputHLSL::outputLineDirective(int line)
2153{
2154 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2155 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002156 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002157 mBody << "#line " << line;
2158
2159 if (mContext.sourcePath)
2160 {
2161 mBody << " \"" << mContext.sourcePath << "\"";
2162 }
2163
2164 mBody << "\n";
2165 }
2166}
2167
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002168TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2169{
2170 TQualifier qualifier = symbol->getQualifier();
2171 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002172 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002173
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002174 if (name.empty()) // HLSL demands named arguments, also for prototypes
2175 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002176 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002177 }
2178 else
2179 {
2180 name = decorate(name);
2181 }
2182
2183 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002184}
2185
2186TString OutputHLSL::qualifierString(TQualifier qualifier)
2187{
2188 switch(qualifier)
2189 {
2190 case EvqIn: return "in";
2191 case EvqOut: return "out";
2192 case EvqInOut: return "inout";
2193 case EvqConstReadOnly: return "const";
2194 default: UNREACHABLE();
2195 }
2196
2197 return "";
2198}
2199
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002200TString OutputHLSL::typeString(const TType &type)
2201{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002202 if (type.getBasicType() == EbtStruct)
2203 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002204 if (type.getTypeName() != "")
2205 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002206 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002207 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002208 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002209 {
2210 const TTypeList &fields = *type.getStruct();
2211
2212 TString string = "struct\n"
2213 "{\n";
2214
2215 for (unsigned int i = 0; i < fields.size(); i++)
2216 {
2217 const TType &field = *fields[i].type;
2218
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002219 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002220 }
2221
2222 string += "} ";
2223
2224 return string;
2225 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002226 }
2227 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002228 {
2229 switch (type.getNominalSize())
2230 {
2231 case 2: return "float2x2";
2232 case 3: return "float3x3";
2233 case 4: return "float4x4";
2234 }
2235 }
2236 else
2237 {
2238 switch (type.getBasicType())
2239 {
2240 case EbtFloat:
2241 switch (type.getNominalSize())
2242 {
2243 case 1: return "float";
2244 case 2: return "float2";
2245 case 3: return "float3";
2246 case 4: return "float4";
2247 }
2248 case EbtInt:
2249 switch (type.getNominalSize())
2250 {
2251 case 1: return "int";
2252 case 2: return "int2";
2253 case 3: return "int3";
2254 case 4: return "int4";
2255 }
2256 case EbtBool:
2257 switch (type.getNominalSize())
2258 {
2259 case 1: return "bool";
2260 case 2: return "bool2";
2261 case 3: return "bool3";
2262 case 4: return "bool4";
2263 }
2264 case EbtVoid:
2265 return "void";
2266 case EbtSampler2D:
2267 return "sampler2D";
2268 case EbtSamplerCube:
2269 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002270 case EbtSamplerExternalOES:
2271 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002272 default:
2273 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002274 }
2275 }
2276
2277 UNIMPLEMENTED(); // FIXME
2278 return "<unknown type>";
2279}
2280
2281TString OutputHLSL::arrayString(const TType &type)
2282{
2283 if (!type.isArray())
2284 {
2285 return "";
2286 }
2287
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002288 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002289}
2290
2291TString OutputHLSL::initializer(const TType &type)
2292{
2293 TString string;
2294
daniel@transgaming.comead23042010-04-29 03:35:36 +00002295 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002296 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002297 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002298
daniel@transgaming.comead23042010-04-29 03:35:36 +00002299 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002300 {
2301 string += ", ";
2302 }
2303 }
2304
daniel@transgaming.comead23042010-04-29 03:35:36 +00002305 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002306}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002307
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002308void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002309{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002310 if (name == "")
2311 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002312 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002313 }
2314
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002315 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2316 {
2317 return; // Already added
2318 }
2319
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002320 TType ctorType = type;
2321 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002322 ctorType.setPrecision(EbpHigh);
2323 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002324
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002325 TString ctorName = type.getStruct() ? decorate(name) : name;
2326
2327 typedef std::vector<TType> ParameterArray;
2328 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002329
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002330 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002331 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002332 mStructNames.insert(decorate(name));
2333
2334 TString structure;
2335 structure += "struct " + decorate(name) + "\n"
2336 "{\n";
2337
2338 const TTypeList &fields = *type.getStruct();
2339
2340 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002341 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002342 const TType &field = *fields[i].type;
2343
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002344 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002345 }
2346
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002347 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002348
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002349 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002350 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002351 mStructDeclarations.push_back(structure);
2352 }
2353
2354 for (unsigned int i = 0; i < fields.size(); i++)
2355 {
2356 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002357 }
2358 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002359 else if (parameters)
2360 {
2361 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2362 {
2363 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2364 }
2365 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002366 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002367
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002368 TString constructor;
2369
2370 if (ctorType.getStruct())
2371 {
2372 constructor += ctorName + " " + ctorName + "_ctor(";
2373 }
2374 else // Built-in type
2375 {
2376 constructor += typeString(ctorType) + " " + ctorName + "(";
2377 }
2378
2379 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2380 {
2381 const TType &type = ctorParameters[parameter];
2382
2383 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2384
2385 if (parameter < ctorParameters.size() - 1)
2386 {
2387 constructor += ", ";
2388 }
2389 }
2390
2391 constructor += ")\n"
2392 "{\n";
2393
2394 if (ctorType.getStruct())
2395 {
2396 constructor += " " + ctorName + " structure = {";
2397 }
2398 else
2399 {
2400 constructor += " return " + typeString(ctorType) + "(";
2401 }
2402
2403 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2404 {
2405 int dim = ctorType.getNominalSize();
2406 const TType &parameter = ctorParameters[0];
2407
2408 if (parameter.isScalar())
2409 {
2410 for (int row = 0; row < dim; row++)
2411 {
2412 for (int col = 0; col < dim; col++)
2413 {
2414 constructor += TString((row == col) ? "x0" : "0.0");
2415
2416 if (row < dim - 1 || col < dim - 1)
2417 {
2418 constructor += ", ";
2419 }
2420 }
2421 }
2422 }
2423 else if (parameter.isMatrix())
2424 {
2425 for (int row = 0; row < dim; row++)
2426 {
2427 for (int col = 0; col < dim; col++)
2428 {
2429 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2430 {
2431 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2432 }
2433 else
2434 {
2435 constructor += TString((row == col) ? "1.0" : "0.0");
2436 }
2437
2438 if (row < dim - 1 || col < dim - 1)
2439 {
2440 constructor += ", ";
2441 }
2442 }
2443 }
2444 }
2445 else UNREACHABLE();
2446 }
2447 else
2448 {
2449 int remainingComponents = ctorType.getObjectSize();
2450 int parameterIndex = 0;
2451
2452 while (remainingComponents > 0)
2453 {
2454 const TType &parameter = ctorParameters[parameterIndex];
2455 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2456
2457 constructor += "x" + str(parameterIndex);
2458
2459 if (parameter.isScalar())
2460 {
2461 remainingComponents -= parameter.getObjectSize();
2462 }
2463 else if (parameter.isVector())
2464 {
2465 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2466 {
2467 remainingComponents -= parameter.getObjectSize();
2468 }
2469 else if (remainingComponents < parameter.getNominalSize())
2470 {
2471 switch (remainingComponents)
2472 {
2473 case 1: constructor += ".x"; break;
2474 case 2: constructor += ".xy"; break;
2475 case 3: constructor += ".xyz"; break;
2476 case 4: constructor += ".xyzw"; break;
2477 default: UNREACHABLE();
2478 }
2479
2480 remainingComponents = 0;
2481 }
2482 else UNREACHABLE();
2483 }
2484 else if (parameter.isMatrix() || parameter.getStruct())
2485 {
2486 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2487
2488 remainingComponents -= parameter.getObjectSize();
2489 }
2490 else UNREACHABLE();
2491
2492 if (moreParameters)
2493 {
2494 parameterIndex++;
2495 }
2496
2497 if (remainingComponents)
2498 {
2499 constructor += ", ";
2500 }
2501 }
2502 }
2503
2504 if (ctorType.getStruct())
2505 {
2506 constructor += "};\n"
2507 " return structure;\n"
2508 "}\n";
2509 }
2510 else
2511 {
2512 constructor += ");\n"
2513 "}\n";
2514 }
2515
daniel@transgaming.com63691862010-04-29 03:32:42 +00002516 mConstructors.insert(constructor);
2517}
2518
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002519const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2520{
2521 TInfoSinkBase &out = mBody;
2522
2523 if (type.getBasicType() == EbtStruct)
2524 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002525 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002526
2527 const TTypeList *structure = type.getStruct();
2528
2529 for (size_t i = 0; i < structure->size(); i++)
2530 {
2531 const TType *fieldType = (*structure)[i].type;
2532
2533 constUnion = writeConstantUnion(*fieldType, constUnion);
2534
2535 if (i != structure->size() - 1)
2536 {
2537 out << ", ";
2538 }
2539 }
2540
2541 out << ")";
2542 }
2543 else
2544 {
2545 int size = type.getObjectSize();
2546 bool writeType = size > 1;
2547
2548 if (writeType)
2549 {
2550 out << typeString(type) << "(";
2551 }
2552
2553 for (int i = 0; i < size; i++, constUnion++)
2554 {
2555 switch (constUnion->getType())
2556 {
2557 case EbtFloat: out << constUnion->getFConst(); break;
2558 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002559 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002560 default: UNREACHABLE();
2561 }
2562
2563 if (i != size - 1)
2564 {
2565 out << ", ";
2566 }
2567 }
2568
2569 if (writeType)
2570 {
2571 out << ")";
2572 }
2573 }
2574
2575 return constUnion;
2576}
2577
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002578TString OutputHLSL::scopeString(unsigned int depthLimit)
2579{
2580 TString string;
2581
2582 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2583 {
2584 string += "_" + str(i);
2585 }
2586
2587 return string;
2588}
2589
2590TString OutputHLSL::scopedStruct(const TString &typeName)
2591{
2592 if (typeName == "")
2593 {
2594 return typeName;
2595 }
2596
2597 return typeName + scopeString(mScopeDepth);
2598}
2599
2600TString OutputHLSL::structLookup(const TString &typeName)
2601{
2602 for (int depth = mScopeDepth; depth >= 0; depth--)
2603 {
2604 TString scopedName = decorate(typeName + scopeString(depth));
2605
2606 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2607 {
2608 if (*structName == scopedName)
2609 {
2610 return scopedName;
2611 }
2612 }
2613 }
2614
2615 UNREACHABLE(); // Should have found a matching constructor
2616
2617 return typeName;
2618}
2619
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002620TString OutputHLSL::decorate(const TString &string)
2621{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00002622 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002623 {
2624 return "_" + string;
2625 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002626
2627 return string;
2628}
2629
apatrick@chromium.org65756022012-01-17 21:45:38 +00002630TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002631{
apatrick@chromium.org65756022012-01-17 21:45:38 +00002632 if (type.isArray())
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002633 {
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002634 return "ar_" + string; // Allows identifying arrays of size 1
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002635 }
apatrick@chromium.org65756022012-01-17 21:45:38 +00002636 else if (type.getBasicType() == EbtSamplerExternalOES)
2637 {
2638 return "ex_" + string;
2639 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002640
2641 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002642}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002643
2644TString OutputHLSL::decorateField(const TString &string, const TType &structure)
2645{
2646 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
2647 {
2648 return decorate(string);
2649 }
2650
2651 return string;
2652}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002653}