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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011#include "compiler/InfoSink.h"
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000012#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +000013#include "compiler/SearchSymbol.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000014#include "compiler/DetectDiscontinuity.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000015
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +000016#include <limits.h>
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000017#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000018#include <algorithm>
19
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000020namespace sh
21{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000022// Integer to TString conversion
23TString str(int i)
24{
25 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000026 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000027 return buffer;
28}
29
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000030OutputHLSL::OutputHLSL(TParseContext &context, ShShaderOutput outputType)
31 : TIntermTraverser(true, true, true), mContext(context), mOutputType(outputType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000033 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000034 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000035
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000036 mUsesTexture2D = false;
37 mUsesTexture2D_bias = false;
38 mUsesTexture2DProj = false;
39 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000040 mUsesTexture2DProjLod = false;
41 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000042 mUsesTextureCube = false;
43 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000044 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000045 mUsesTexture2DLod0 = false;
46 mUsesTexture2DLod0_bias = false;
47 mUsesTexture2DProjLod0 = false;
48 mUsesTexture2DProjLod0_bias = false;
49 mUsesTextureCubeLod0 = false;
50 mUsesTextureCubeLod0_bias = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000051 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000052 mUsesFragCoord = false;
53 mUsesPointCoord = false;
54 mUsesFrontFacing = false;
55 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000056 mUsesXor = false;
57 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000058 mUsesMod2v = false;
59 mUsesMod2f = false;
60 mUsesMod3v = false;
61 mUsesMod3f = false;
62 mUsesMod4v = false;
63 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000064 mUsesFaceforward1 = false;
65 mUsesFaceforward2 = false;
66 mUsesFaceforward3 = false;
67 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000068 mUsesEqualMat2 = false;
69 mUsesEqualMat3 = false;
70 mUsesEqualMat4 = false;
71 mUsesEqualVec2 = false;
72 mUsesEqualVec3 = false;
73 mUsesEqualVec4 = false;
74 mUsesEqualIVec2 = false;
75 mUsesEqualIVec3 = false;
76 mUsesEqualIVec4 = false;
77 mUsesEqualBVec2 = false;
78 mUsesEqualBVec3 = false;
79 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000080 mUsesAtan2_1 = false;
81 mUsesAtan2_2 = false;
82 mUsesAtan2_3 = false;
83 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000084
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000085 mScopeDepth = 0;
86
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000087 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000088
89 mContainsLoopDiscontinuity = false;
90 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000091 mInsideDiscontinuousLoop = false;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +000092
93 mExcessiveLoopIndex = NULL;
daniel@transgaming.com652468c2012-12-20 21:11:57 +000094
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +000095 if (mContext.shaderType == SH_FRAGMENT_SHADER)
96 {
97 mUniformRegister = 3; // Reserve registers for dx_DepthRange, dx_Coord and dx_DepthFront
98 }
99 else
100 {
101 mUniformRegister = 2; // Reserve registers for dx_DepthRange and dx_HalfPixelSize
102 }
103
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000104 mSamplerRegister = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000105}
106
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000107OutputHLSL::~OutputHLSL()
108{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +0000109 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000110}
111
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000112void OutputHLSL::output()
113{
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000114 mContainsLoopDiscontinuity = containsLoopDiscontinuity(mContext.treeRoot);
115
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000116 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000117 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000118
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000119 mContext.infoSink().obj << mHeader.c_str();
120 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000121}
122
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000123TInfoSinkBase &OutputHLSL::getBodyStream()
124{
125 return mBody;
126}
127
daniel@transgaming.com043da132012-12-20 21:12:22 +0000128const ActiveUniforms &OutputHLSL::getUniforms()
129{
130 return mActiveUniforms;
131}
132
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000133int OutputHLSL::vectorSize(const TType &type) const
134{
135 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
136 int arraySize = type.isArray() ? type.getArraySize() : 1;
137
138 return elementSize * arraySize;
139}
140
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000141void OutputHLSL::header()
142{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000143 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000144 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000145
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000146 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000147 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000148 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000149 }
150
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000151 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000152 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000153 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000154 }
155
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000156 TString uniforms;
157 TString varyings;
158 TString attributes;
159
160 for (ReferencedSymbols::const_iterator uniform = mReferencedUniforms.begin(); uniform != mReferencedUniforms.end(); uniform++)
161 {
162 const TType &type = uniform->second->getType();
163 const TString &name = uniform->second->getSymbol();
164
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000165 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) +
166 " : register(" + registerString(mReferencedUniforms[name]) + ");\n";
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000167 }
168
169 for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
170 {
171 const TType &type = varying->second->getType();
172 const TString &name = varying->second->getSymbol();
173
174 // Program linking depends on this exact format
175 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
176 }
177
178 for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
179 {
180 const TType &type = attribute->second->getType();
181 const TString &name = attribute->second->getSymbol();
182
183 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
184 }
185
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000186 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000187 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000188 out << "// Varyings\n";
189 out << varyings;
190 out << "\n"
191 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
192
193 if (mUsesFragCoord)
194 {
195 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
196 }
197
198 if (mUsesPointCoord)
199 {
200 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
201 }
202
203 if (mUsesFrontFacing)
204 {
205 out << "static bool gl_FrontFacing = false;\n";
206 }
207
208 out << "\n";
209
210 if (mUsesFragCoord)
211 {
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000212 out << "uniform float4 dx_Coord : register(c1);\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000213 }
214
daniel@transgaming.com12985182012-12-20 20:56:31 +0000215 if (mUsesFragCoord || mUsesFrontFacing)
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000216 {
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000217 out << "uniform float3 dx_DepthFront : register(c2);\n";
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000218 }
219
220 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000221 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000222 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000223
224 if (mUsesTexture2D)
225 {
226 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
227 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000228 " return tex2D(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000229 "}\n"
230 "\n";
231 }
232
233 if (mUsesTexture2D_bias)
234 {
235 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
236 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000237 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000238 "}\n"
239 "\n";
240 }
241
242 if (mUsesTexture2DProj)
243 {
244 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
245 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000246 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000247 "}\n"
248 "\n"
249 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
250 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000251 " return tex2Dproj(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000252 "}\n"
253 "\n";
254 }
255
256 if (mUsesTexture2DProj_bias)
257 {
258 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
259 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000260 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000261 "}\n"
262 "\n"
263 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
264 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000265 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000266 "}\n"
267 "\n";
268 }
269
270 if (mUsesTextureCube)
271 {
272 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
273 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000274 " return texCUBE(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000275 "}\n"
276 "\n";
277 }
278
279 if (mUsesTextureCube_bias)
280 {
281 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
282 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000283 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000284 "}\n"
285 "\n";
286 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000287
288 // These *Lod0 intrinsics are not available in GL fragment shaders.
289 // They are used to sample using discontinuous texture coordinates.
290 if (mUsesTexture2DLod0)
291 {
292 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
293 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000294 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000295 "}\n"
296 "\n";
297 }
298
299 if (mUsesTexture2DLod0_bias)
300 {
301 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
302 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000303 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000304 "}\n"
305 "\n";
306 }
307
308 if (mUsesTexture2DProjLod0)
309 {
310 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
311 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000312 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000313 "}\n"
314 "\n"
315 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
316 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000317 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000318 "}\n"
319 "\n";
320 }
321
322 if (mUsesTexture2DProjLod0_bias)
323 {
324 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
325 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000326 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000327 "}\n"
328 "\n"
329 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
330 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000331 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000332 "}\n"
333 "\n";
334 }
335
336 if (mUsesTextureCubeLod0)
337 {
338 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
339 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000340 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000341 "}\n"
342 "\n";
343 }
344
345 if (mUsesTextureCubeLod0_bias)
346 {
347 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
348 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000349 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000350 "}\n"
351 "\n";
352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000354 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000356 out << "// Attributes\n";
357 out << attributes;
358 out << "\n"
359 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
360
361 if (mUsesPointSize)
362 {
363 out << "static float gl_PointSize = float(1);\n";
364 }
365
366 out << "\n"
367 "// Varyings\n";
368 out << varyings;
369 out << "\n"
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000370 "uniform float2 dx_HalfPixelSize : register(c1);\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000371 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000372 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000373 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000374
375 if (mUsesTexture2D)
376 {
377 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
378 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000379 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000380 "}\n"
381 "\n";
382 }
383
384 if (mUsesTexture2DLod)
385 {
386 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
387 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000388 " return tex2Dlod(s, float4(t.x, t.y, 0, lod));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000389 "}\n"
390 "\n";
391 }
392
393 if (mUsesTexture2DProj)
394 {
395 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
396 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000397 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000398 "}\n"
399 "\n"
400 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
401 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000402 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000403 "}\n"
404 "\n";
405 }
406
407 if (mUsesTexture2DProjLod)
408 {
409 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
410 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000411 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, lod));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000412 "}\n"
413 "\n"
414 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
415 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000416 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, lod));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000417 "}\n"
418 "\n";
419 }
420
421 if (mUsesTextureCube)
422 {
423 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
424 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000425 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000426 "}\n"
427 "\n";
428 }
429
430 if (mUsesTextureCubeLod)
431 {
432 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
433 "{\n"
apatrick@chromium.orgdd8e4aa2012-07-12 01:33:10 +0000434 " return texCUBElod(s, float4(t.x, t.y, t.z, lod));\n"
daniel@transgaming.com15795192011-05-11 15:36:20 +0000435 "}\n"
436 "\n";
437 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000438 }
439
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000440 if (mUsesFragCoord)
441 {
442 out << "#define GL_USES_FRAG_COORD\n";
443 }
444
445 if (mUsesPointCoord)
446 {
447 out << "#define GL_USES_POINT_COORD\n";
448 }
449
450 if (mUsesFrontFacing)
451 {
452 out << "#define GL_USES_FRONT_FACING\n";
453 }
454
455 if (mUsesPointSize)
456 {
457 out << "#define GL_USES_POINT_SIZE\n";
458 }
459
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000460 if (mUsesDepthRange)
461 {
462 out << "struct gl_DepthRangeParameters\n"
463 "{\n"
464 " float near;\n"
465 " float far;\n"
466 " float diff;\n"
467 "};\n"
468 "\n"
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +0000469 "uniform float3 dx_DepthRange : register(c0);"
daniel@transgaming.com31754962010-11-28 02:02:52 +0000470 "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000471 "\n";
472 }
473
474 if (mUsesXor)
475 {
476 out << "bool xor(bool p, bool q)\n"
477 "{\n"
478 " return (p || q) && !(p && q);\n"
479 "}\n"
480 "\n";
481 }
482
483 if (mUsesMod1)
484 {
485 out << "float mod(float x, float y)\n"
486 "{\n"
487 " return x - y * floor(x / y);\n"
488 "}\n"
489 "\n";
490 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000491
492 if (mUsesMod2v)
493 {
494 out << "float2 mod(float2 x, float2 y)\n"
495 "{\n"
496 " return x - y * floor(x / y);\n"
497 "}\n"
498 "\n";
499 }
500
501 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000502 {
503 out << "float2 mod(float2 x, float y)\n"
504 "{\n"
505 " return x - y * floor(x / y);\n"
506 "}\n"
507 "\n";
508 }
509
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000510 if (mUsesMod3v)
511 {
512 out << "float3 mod(float3 x, float3 y)\n"
513 "{\n"
514 " return x - y * floor(x / y);\n"
515 "}\n"
516 "\n";
517 }
518
519 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000520 {
521 out << "float3 mod(float3 x, float y)\n"
522 "{\n"
523 " return x - y * floor(x / y);\n"
524 "}\n"
525 "\n";
526 }
527
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000528 if (mUsesMod4v)
529 {
530 out << "float4 mod(float4 x, float4 y)\n"
531 "{\n"
532 " return x - y * floor(x / y);\n"
533 "}\n"
534 "\n";
535 }
536
537 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000538 {
539 out << "float4 mod(float4 x, float y)\n"
540 "{\n"
541 " return x - y * floor(x / y);\n"
542 "}\n"
543 "\n";
544 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000545
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000546 if (mUsesFaceforward1)
547 {
548 out << "float faceforward(float N, float I, float Nref)\n"
549 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000550 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000551 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000552 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000553 " }\n"
554 " else\n"
555 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000556 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000557 " }\n"
558 "}\n"
559 "\n";
560 }
561
562 if (mUsesFaceforward2)
563 {
564 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
565 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000566 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000567 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000568 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000569 " }\n"
570 " else\n"
571 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000572 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000573 " }\n"
574 "}\n"
575 "\n";
576 }
577
578 if (mUsesFaceforward3)
579 {
580 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
581 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000582 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000583 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000584 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000585 " }\n"
586 " else\n"
587 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000588 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000589 " }\n"
590 "}\n"
591 "\n";
592 }
593
594 if (mUsesFaceforward4)
595 {
596 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
597 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000598 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000599 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000600 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000601 " }\n"
602 " else\n"
603 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000604 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000605 " }\n"
606 "}\n"
607 "\n";
608 }
609
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000610 if (mUsesEqualMat2)
611 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000612 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000613 "{\n"
614 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
615 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
616 "}\n";
617 }
618
619 if (mUsesEqualMat3)
620 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000621 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000622 "{\n"
623 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
624 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
625 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
626 "}\n";
627 }
628
629 if (mUsesEqualMat4)
630 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000631 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000632 "{\n"
633 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
634 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
635 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
636 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
637 "}\n";
638 }
639
640 if (mUsesEqualVec2)
641 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000642 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000643 "{\n"
644 " return v.x == u.x && v.y == u.y;\n"
645 "}\n";
646 }
647
648 if (mUsesEqualVec3)
649 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000650 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000651 "{\n"
652 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
653 "}\n";
654 }
655
656 if (mUsesEqualVec4)
657 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000658 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000659 "{\n"
660 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
661 "}\n";
662 }
663
664 if (mUsesEqualIVec2)
665 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000666 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000667 "{\n"
668 " return v.x == u.x && v.y == u.y;\n"
669 "}\n";
670 }
671
672 if (mUsesEqualIVec3)
673 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000674 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000675 "{\n"
676 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
677 "}\n";
678 }
679
680 if (mUsesEqualIVec4)
681 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000682 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000683 "{\n"
684 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
685 "}\n";
686 }
687
688 if (mUsesEqualBVec2)
689 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000690 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000691 "{\n"
692 " return v.x == u.x && v.y == u.y;\n"
693 "}\n";
694 }
695
696 if (mUsesEqualBVec3)
697 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000698 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000699 "{\n"
700 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
701 "}\n";
702 }
703
704 if (mUsesEqualBVec4)
705 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000706 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000707 "{\n"
708 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
709 "}\n";
710 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000711
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000712 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000713 {
714 out << "float atanyx(float y, float x)\n"
715 "{\n"
716 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
717 " return atan2(y, x);\n"
718 "}\n";
719 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000720
721 if (mUsesAtan2_2)
722 {
723 out << "float2 atanyx(float2 y, float2 x)\n"
724 "{\n"
725 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
726 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
727 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
728 "}\n";
729 }
730
731 if (mUsesAtan2_3)
732 {
733 out << "float3 atanyx(float3 y, float3 x)\n"
734 "{\n"
735 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
736 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
737 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
738 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
739 "}\n";
740 }
741
742 if (mUsesAtan2_4)
743 {
744 out << "float4 atanyx(float4 y, float4 x)\n"
745 "{\n"
746 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
747 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
748 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
749 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
750 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
751 "}\n";
752 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000753}
754
755void OutputHLSL::visitSymbol(TIntermSymbol *node)
756{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000757 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000758
759 TString name = node->getSymbol();
760
761 if (name == "gl_FragColor")
762 {
763 out << "gl_Color[0]";
764 }
765 else if (name == "gl_FragData")
766 {
767 out << "gl_Color";
768 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000769 else if (name == "gl_DepthRange")
770 {
771 mUsesDepthRange = true;
772 out << name;
773 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000774 else if (name == "gl_FragCoord")
775 {
776 mUsesFragCoord = true;
777 out << name;
778 }
779 else if (name == "gl_PointCoord")
780 {
781 mUsesPointCoord = true;
782 out << name;
783 }
784 else if (name == "gl_FrontFacing")
785 {
786 mUsesFrontFacing = true;
787 out << name;
788 }
789 else if (name == "gl_PointSize")
790 {
791 mUsesPointSize = true;
792 out << name;
793 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794 else
795 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000796 TQualifier qualifier = node->getQualifier();
797
798 if (qualifier == EvqUniform)
799 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000800 mReferencedUniforms[name] = node;
apatrick@chromium.org65756022012-01-17 21:45:38 +0000801 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000802 }
803 else if (qualifier == EvqAttribute)
804 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000805 mReferencedAttributes[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000806 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000807 }
808 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
809 {
daniel@transgaming.com8803b852012-12-20 21:11:47 +0000810 mReferencedVaryings[name] = node;
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000811 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000812 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000813 else
814 {
815 out << decorate(name);
816 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000817 }
818}
819
820bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
821{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000822 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000823
824 switch (node->getOp())
825 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000826 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000827 case EOpInitialize:
828 if (visit == PreVisit)
829 {
830 // GLSL allows to write things like "float x = x;" where a new variable x is defined
831 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
832 // new variable is created before the assignment is evaluated), so we need to convert
833 // this to "float t = x, x = t;".
834
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000835 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
836 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000837
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000838 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
839 expression->traverse(&searchSymbol);
840 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000841
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000842 if (sameSymbol)
843 {
844 // Type already printed
845 out << "t" + str(mUniqueIndex) + " = ";
846 expression->traverse(this);
847 out << ", ";
848 symbolNode->traverse(this);
849 out << " = t" + str(mUniqueIndex);
850
851 mUniqueIndex++;
852 return false;
853 }
854 }
855 else if (visit == InVisit)
856 {
857 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000858 }
859 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000860 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
861 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
862 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
863 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
864 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
865 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000866 if (visit == PreVisit)
867 {
868 out << "(";
869 }
870 else if (visit == InVisit)
871 {
872 out << " = mul(";
873 node->getLeft()->traverse(this);
874 out << ", transpose(";
875 }
876 else
877 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000878 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000879 }
880 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000881 case EOpMatrixTimesMatrixAssign:
882 if (visit == PreVisit)
883 {
884 out << "(";
885 }
886 else if (visit == InVisit)
887 {
888 out << " = mul(";
889 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000890 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000891 }
892 else
893 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000894 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000895 }
896 break;
897 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000898 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
899 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000900 case EOpIndexDirectStruct:
901 if (visit == InVisit)
902 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000903 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000904
905 return false;
906 }
907 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000908 case EOpVectorSwizzle:
909 if (visit == InVisit)
910 {
911 out << ".";
912
913 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
914
915 if (swizzle)
916 {
917 TIntermSequence &sequence = swizzle->getSequence();
918
919 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
920 {
921 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
922
923 if (element)
924 {
925 int i = element->getUnionArrayPointer()[0].getIConst();
926
927 switch (i)
928 {
929 case 0: out << "x"; break;
930 case 1: out << "y"; break;
931 case 2: out << "z"; break;
932 case 3: out << "w"; break;
933 default: UNREACHABLE();
934 }
935 }
936 else UNREACHABLE();
937 }
938 }
939 else UNREACHABLE();
940
941 return false; // Fully processed
942 }
943 break;
944 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
945 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
946 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
947 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000948 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000949 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000950 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000951 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000952 if (node->getOp() == EOpEqual)
953 {
954 outputTriplet(visit, "(", " == ", ")");
955 }
956 else
957 {
958 outputTriplet(visit, "(", " != ", ")");
959 }
960 }
961 else if (node->getLeft()->getBasicType() == EbtStruct)
962 {
963 if (node->getOp() == EOpEqual)
964 {
965 out << "(";
966 }
967 else
968 {
969 out << "!(";
970 }
971
972 const TTypeList *fields = node->getLeft()->getType().getStruct();
973
974 for (size_t i = 0; i < fields->size(); i++)
975 {
976 const TType *fieldType = (*fields)[i].type;
977
978 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000979 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000980 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000981 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000982
983 if (i < fields->size() - 1)
984 {
985 out << " && ";
986 }
987 }
988
989 out << ")";
990
991 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000992 }
993 else
994 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000995 if (node->getLeft()->isMatrix())
996 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000997 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000998 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000999 case 2: mUsesEqualMat2 = true; break;
1000 case 3: mUsesEqualMat3 = true; break;
1001 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001002 default: UNREACHABLE();
1003 }
1004 }
1005 else if (node->getLeft()->isVector())
1006 {
1007 switch (node->getLeft()->getBasicType())
1008 {
1009 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001010 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001011 {
1012 case 2: mUsesEqualVec2 = true; break;
1013 case 3: mUsesEqualVec3 = true; break;
1014 case 4: mUsesEqualVec4 = true; break;
1015 default: UNREACHABLE();
1016 }
1017 break;
1018 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001019 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001020 {
1021 case 2: mUsesEqualIVec2 = true; break;
1022 case 3: mUsesEqualIVec3 = true; break;
1023 case 4: mUsesEqualIVec4 = true; break;
1024 default: UNREACHABLE();
1025 }
1026 break;
1027 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001028 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001029 {
1030 case 2: mUsesEqualBVec2 = true; break;
1031 case 3: mUsesEqualBVec3 = true; break;
1032 case 4: mUsesEqualBVec4 = true; break;
1033 default: UNREACHABLE();
1034 }
1035 break;
1036 default: UNREACHABLE();
1037 }
1038 }
1039 else UNREACHABLE();
1040
1041 if (node->getOp() == EOpEqual)
1042 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001043 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001044 }
1045 else
1046 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001047 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001048 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001049 }
1050 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001051 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1052 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1053 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1054 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1055 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001056 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001057 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1058 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001059 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001060 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001061 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001062 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001063 case EOpLogicalXor:
1064 mUsesXor = true;
1065 outputTriplet(visit, "xor(", ", ", ")");
1066 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001067 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001068 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001069 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001070 default: UNREACHABLE();
1071 }
1072
1073 return true;
1074}
1075
1076bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1077{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001078 switch (node->getOp())
1079 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001080 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1081 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1082 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1083 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1084 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1085 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1086 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001087 case EOpConvIntToBool:
1088 case EOpConvFloatToBool:
1089 switch (node->getOperand()->getType().getNominalSize())
1090 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001091 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1092 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1093 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1094 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001095 default: UNREACHABLE();
1096 }
1097 break;
1098 case EOpConvBoolToFloat:
1099 case EOpConvIntToFloat:
1100 switch (node->getOperand()->getType().getNominalSize())
1101 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001102 case 1: outputTriplet(visit, "float(", "", ")"); break;
1103 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1104 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1105 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001106 default: UNREACHABLE();
1107 }
1108 break;
1109 case EOpConvFloatToInt:
1110 case EOpConvBoolToInt:
1111 switch (node->getOperand()->getType().getNominalSize())
1112 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001113 case 1: outputTriplet(visit, "int(", "", ")"); break;
1114 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1115 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1116 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001117 default: UNREACHABLE();
1118 }
1119 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001120 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1121 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1122 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1123 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1124 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1125 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1126 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1127 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1128 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1129 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1130 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1131 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1132 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1133 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1134 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1135 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1136 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1137 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1138 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1139 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1140 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001141 case EOpDFdx:
1142 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1143 {
1144 outputTriplet(visit, "(", "", ", 0.0)");
1145 }
1146 else
1147 {
1148 outputTriplet(visit, "ddx(", "", ")");
1149 }
1150 break;
1151 case EOpDFdy:
1152 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1153 {
1154 outputTriplet(visit, "(", "", ", 0.0)");
1155 }
1156 else
1157 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001158 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001159 }
1160 break;
1161 case EOpFwidth:
1162 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1163 {
1164 outputTriplet(visit, "(", "", ", 0.0)");
1165 }
1166 else
1167 {
1168 outputTriplet(visit, "fwidth(", "", ")");
1169 }
1170 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001171 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1172 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173 default: UNREACHABLE();
1174 }
1175
1176 return true;
1177}
1178
1179bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1180{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001181 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001182
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001183 switch (node->getOp())
1184 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001185 case EOpSequence:
1186 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001187 if (mInsideFunction)
1188 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001189 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001190 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001191
1192 mScopeDepth++;
1193
1194 if (mScopeBracket.size() < mScopeDepth)
1195 {
1196 mScopeBracket.push_back(0); // New scope level
1197 }
1198 else
1199 {
1200 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1201 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001202 }
1203
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001204 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1205 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001206 outputLineDirective((*sit)->getLine());
1207
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001208 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001209
1210 out << ";\n";
1211 }
1212
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001213 if (mInsideFunction)
1214 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001215 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001216 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001217
1218 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001219 }
1220
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001221 return false;
1222 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001223 case EOpDeclaration:
1224 if (visit == PreVisit)
1225 {
1226 TIntermSequence &sequence = node->getSequence();
1227 TIntermTyped *variable = sequence[0]->getAsTyped();
1228 bool visit = true;
1229
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001230 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001231 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001232 if (variable->getType().getStruct())
1233 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001234 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001235 }
1236
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001237 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001238 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001239 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001240 {
1241 out << "static ";
1242 }
1243
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001244 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001246 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001247 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001248 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001249
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001250 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001251 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001252 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001253 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001254 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001255 }
1256 else
1257 {
1258 (*sit)->traverse(this);
1259 }
1260
1261 if (visit && this->inVisit)
1262 {
1263 if (*sit != sequence.back())
1264 {
1265 visit = this->visitAggregate(InVisit, node);
1266 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001267 }
1268 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001269
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001270 if (visit && this->postVisit)
1271 {
1272 this->visitAggregate(PostVisit, node);
1273 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001274 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001275 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1276 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001277 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001278 }
1279 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001280 }
1281
1282 return false;
1283 }
1284 else if (visit == InVisit)
1285 {
1286 out << ", ";
1287 }
1288 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001289 case EOpPrototype:
1290 if (visit == PreVisit)
1291 {
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001292 out << typeString(node->getType()) << " " << decorate(node->getName()) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001293
1294 TIntermSequence &arguments = node->getSequence();
1295
1296 for (unsigned int i = 0; i < arguments.size(); i++)
1297 {
1298 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1299
1300 if (symbol)
1301 {
1302 out << argumentString(symbol);
1303
1304 if (i < arguments.size() - 1)
1305 {
1306 out << ", ";
1307 }
1308 }
1309 else UNREACHABLE();
1310 }
1311
1312 out << ");\n";
1313
daniel@transgaming.com0e5bb402012-10-17 18:24:53 +00001314 // Also prototype the Lod0 variant if needed
1315 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1316 {
1317 mOutputLod0Function = true;
1318 node->traverse(this);
1319 mOutputLod0Function = false;
1320 }
1321
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001322 return false;
1323 }
1324 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001325 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001326 case EOpFunction:
1327 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001328 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001329
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001330 out << typeString(node->getType()) << " ";
1331
1332 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001333 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001334 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001335 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001336 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001337 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001338 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001339 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001340
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001341 TIntermSequence &sequence = node->getSequence();
1342 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1343
1344 for (unsigned int i = 0; i < arguments.size(); i++)
1345 {
1346 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1347
1348 if (symbol)
1349 {
1350 if (symbol->getType().getStruct())
1351 {
1352 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1353 }
1354
1355 out << argumentString(symbol);
1356
1357 if (i < arguments.size() - 1)
1358 {
1359 out << ", ";
1360 }
1361 }
1362 else UNREACHABLE();
1363 }
1364
1365 out << ")\n"
1366 "{\n";
1367
1368 if (sequence.size() > 1)
1369 {
1370 mInsideFunction = true;
1371 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001372 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001373 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001374
1375 out << "}\n";
1376
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001377 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1378 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001379 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001380 {
1381 mOutputLod0Function = true;
1382 node->traverse(this);
1383 mOutputLod0Function = false;
1384 }
1385 }
1386
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001387 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001388 }
1389 break;
1390 case EOpFunctionCall:
1391 {
1392 if (visit == PreVisit)
1393 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001394 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001395 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001396
1397 if (node->isUserDefined())
1398 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001399 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001400 }
1401 else
1402 {
1403 if (name == "texture2D")
1404 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001405 if (!lod0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001406 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001407 if (node->getSequence().size() == 2)
1408 {
1409 mUsesTexture2D = true;
1410 }
1411 else if (node->getSequence().size() == 3)
1412 {
1413 mUsesTexture2D_bias = true;
1414 }
1415 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001416
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001417 out << "gl_texture2D(";
1418 }
1419 else
1420 {
1421 if (node->getSequence().size() == 2)
1422 {
1423 mUsesTexture2DLod0 = true;
1424 }
1425 else if (node->getSequence().size() == 3)
1426 {
1427 mUsesTexture2DLod0_bias = true;
1428 }
1429 else UNREACHABLE();
1430
1431 out << "gl_texture2DLod0(";
1432 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001433 }
1434 else if (name == "texture2DProj")
1435 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001436 if (!lod0)
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001437 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001438 if (node->getSequence().size() == 2)
1439 {
1440 mUsesTexture2DProj = true;
1441 }
1442 else if (node->getSequence().size() == 3)
1443 {
1444 mUsesTexture2DProj_bias = true;
1445 }
1446 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001447
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001448 out << "gl_texture2DProj(";
1449 }
1450 else
1451 {
1452 if (node->getSequence().size() == 2)
1453 {
1454 mUsesTexture2DProjLod0 = true;
1455 }
1456 else if (node->getSequence().size() == 3)
1457 {
1458 mUsesTexture2DProjLod0_bias = true;
1459 }
1460 else UNREACHABLE();
1461
1462 out << "gl_texture2DProjLod0(";
1463 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001464 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001465 else if (name == "textureCube")
1466 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001467 if (!lod0)
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001468 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001469 if (node->getSequence().size() == 2)
1470 {
1471 mUsesTextureCube = true;
1472 }
1473 else if (node->getSequence().size() == 3)
1474 {
1475 mUsesTextureCube_bias = true;
1476 }
1477 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001478
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001479 out << "gl_textureCube(";
1480 }
1481 else
1482 {
1483 if (node->getSequence().size() == 2)
1484 {
1485 mUsesTextureCubeLod0 = true;
1486 }
1487 else if (node->getSequence().size() == 3)
1488 {
1489 mUsesTextureCubeLod0_bias = true;
1490 }
1491 else UNREACHABLE();
1492
1493 out << "gl_textureCubeLod0(";
1494 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001495 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001496 else if (name == "texture2DLod")
1497 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001498 if (node->getSequence().size() == 3)
1499 {
1500 mUsesTexture2DLod = true;
1501 }
1502 else UNREACHABLE();
1503
1504 out << "gl_texture2DLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001505 }
1506 else if (name == "texture2DProjLod")
1507 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001508 if (node->getSequence().size() == 3)
1509 {
1510 mUsesTexture2DProjLod = true;
1511 }
1512 else UNREACHABLE();
1513
1514 out << "gl_texture2DProjLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001515 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001516 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001517 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001518 if (node->getSequence().size() == 3)
1519 {
1520 mUsesTextureCubeLod = true;
1521 }
1522 else UNREACHABLE();
1523
1524 out << "gl_textureCubeLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001525 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001526 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001527 }
1528 }
1529 else if (visit == InVisit)
1530 {
1531 out << ", ";
1532 }
1533 else
1534 {
1535 out << ")";
1536 }
1537 }
1538 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001539 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001540 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001541 addConstructor(node->getType(), "vec1", &node->getSequence());
1542 outputTriplet(visit, "vec1(", "", ")");
1543 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001544 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001545 addConstructor(node->getType(), "vec2", &node->getSequence());
1546 outputTriplet(visit, "vec2(", ", ", ")");
1547 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001548 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001549 addConstructor(node->getType(), "vec3", &node->getSequence());
1550 outputTriplet(visit, "vec3(", ", ", ")");
1551 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001552 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001553 addConstructor(node->getType(), "vec4", &node->getSequence());
1554 outputTriplet(visit, "vec4(", ", ", ")");
1555 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001556 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001557 addConstructor(node->getType(), "bvec1", &node->getSequence());
1558 outputTriplet(visit, "bvec1(", "", ")");
1559 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001560 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001561 addConstructor(node->getType(), "bvec2", &node->getSequence());
1562 outputTriplet(visit, "bvec2(", ", ", ")");
1563 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001564 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001565 addConstructor(node->getType(), "bvec3", &node->getSequence());
1566 outputTriplet(visit, "bvec3(", ", ", ")");
1567 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001568 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001569 addConstructor(node->getType(), "bvec4", &node->getSequence());
1570 outputTriplet(visit, "bvec4(", ", ", ")");
1571 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001572 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001573 addConstructor(node->getType(), "ivec1", &node->getSequence());
1574 outputTriplet(visit, "ivec1(", "", ")");
1575 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001576 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001577 addConstructor(node->getType(), "ivec2", &node->getSequence());
1578 outputTriplet(visit, "ivec2(", ", ", ")");
1579 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001580 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001581 addConstructor(node->getType(), "ivec3", &node->getSequence());
1582 outputTriplet(visit, "ivec3(", ", ", ")");
1583 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001584 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001585 addConstructor(node->getType(), "ivec4", &node->getSequence());
1586 outputTriplet(visit, "ivec4(", ", ", ")");
1587 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001588 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001589 addConstructor(node->getType(), "mat2", &node->getSequence());
1590 outputTriplet(visit, "mat2(", ", ", ")");
1591 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001592 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001593 addConstructor(node->getType(), "mat3", &node->getSequence());
1594 outputTriplet(visit, "mat3(", ", ", ")");
1595 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001596 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001597 addConstructor(node->getType(), "mat4", &node->getSequence());
1598 outputTriplet(visit, "mat4(", ", ", ")");
1599 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001600 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001601 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1602 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001603 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001604 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1605 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1606 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1607 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1608 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1609 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001610 case EOpMod:
1611 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001612 // We need to look at the number of components in both arguments
1613 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
1614 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001615 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001616 case 11: mUsesMod1 = true; break;
1617 case 22: mUsesMod2v = true; break;
1618 case 21: mUsesMod2f = true; break;
1619 case 33: mUsesMod3v = true; break;
1620 case 31: mUsesMod3f = true; break;
1621 case 44: mUsesMod4v = true; break;
1622 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001623 default: UNREACHABLE();
1624 }
1625
1626 outputTriplet(visit, "mod(", ", ", ")");
1627 }
1628 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001629 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001630 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001631 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001632 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
1633 {
1634 case 1: mUsesAtan2_1 = true; break;
1635 case 2: mUsesAtan2_2 = true; break;
1636 case 3: mUsesAtan2_3 = true; break;
1637 case 4: mUsesAtan2_4 = true; break;
1638 default: UNREACHABLE();
1639 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001640 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001641 break;
1642 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1643 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1644 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1645 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1646 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1647 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1648 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1649 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1650 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001651 case EOpFaceForward:
1652 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001653 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001654 {
1655 case 1: mUsesFaceforward1 = true; break;
1656 case 2: mUsesFaceforward2 = true; break;
1657 case 3: mUsesFaceforward3 = true; break;
1658 case 4: mUsesFaceforward4 = true; break;
1659 default: UNREACHABLE();
1660 }
1661
1662 outputTriplet(visit, "faceforward(", ", ", ")");
1663 }
1664 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001665 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1666 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1667 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001668 default: UNREACHABLE();
1669 }
1670
1671 return true;
1672}
1673
1674bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1675{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001676 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001677
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001678 if (node->usesTernaryOperator())
1679 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001680 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001681 }
1682 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001683 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001684 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001685
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001686 out << "if(";
1687
1688 node->getCondition()->traverse(this);
1689
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001690 out << ")\n";
1691
1692 outputLineDirective(node->getLine());
1693 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001694
daniel@transgaming.combb885322010-04-15 20:45:24 +00001695 if (node->getTrueBlock())
1696 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001697 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00001698 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001699
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001700 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001701 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001702
1703 if (node->getFalseBlock())
1704 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001705 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001706
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001707 outputLineDirective(node->getFalseBlock()->getLine());
1708 out << "{\n";
1709
1710 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001711 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001712
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001713 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001714 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001715 }
1716 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001717
1718 return false;
1719}
1720
1721void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1722{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001723 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001724}
1725
1726bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1727{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001728 bool wasDiscontinuous = mInsideDiscontinuousLoop;
1729
1730 if (!mInsideDiscontinuousLoop)
1731 {
1732 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
1733 }
1734
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001735 if (handleExcessiveLoop(node))
1736 {
1737 return false;
1738 }
1739
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001740 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001741
alokp@chromium.org52813552010-11-16 18:36:09 +00001742 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001743 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001744 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001745
1746 outputLineDirective(node->getLine());
1747 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001748 }
1749 else
1750 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001751 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001752
1753 if (node->getInit())
1754 {
1755 node->getInit()->traverse(this);
1756 }
1757
1758 out << "; ";
1759
alokp@chromium.org52813552010-11-16 18:36:09 +00001760 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001761 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001762 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001763 }
1764
1765 out << "; ";
1766
alokp@chromium.org52813552010-11-16 18:36:09 +00001767 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001768 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001769 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001770 }
1771
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001772 out << ")\n";
1773
1774 outputLineDirective(node->getLine());
1775 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001776 }
1777
1778 if (node->getBody())
1779 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001780 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 }
1782
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001783 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001784 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001785
alokp@chromium.org52813552010-11-16 18:36:09 +00001786 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001787 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001788 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001789 out << "while(\n";
1790
alokp@chromium.org52813552010-11-16 18:36:09 +00001791 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001792
daniel@transgaming.com73536982012-03-21 20:45:49 +00001793 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001794 }
1795
daniel@transgaming.com73536982012-03-21 20:45:49 +00001796 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001797
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001798 mInsideDiscontinuousLoop = wasDiscontinuous;
1799
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001800 return false;
1801}
1802
1803bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1804{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001805 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001806
1807 switch (node->getFlowOp())
1808 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001809 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00001810 case EOpBreak:
1811 if (visit == PreVisit)
1812 {
1813 if (mExcessiveLoopIndex)
1814 {
1815 out << "{Break";
1816 mExcessiveLoopIndex->traverse(this);
1817 out << " = true; break;}\n";
1818 }
1819 else
1820 {
1821 out << "break;\n";
1822 }
1823 }
1824 break;
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001825 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001826 case EOpReturn:
1827 if (visit == PreVisit)
1828 {
1829 if (node->getExpression())
1830 {
1831 out << "return ";
1832 }
1833 else
1834 {
1835 out << "return;\n";
1836 }
1837 }
1838 else if (visit == PostVisit)
1839 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001840 if (node->getExpression())
1841 {
1842 out << ";\n";
1843 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001844 }
1845 break;
1846 default: UNREACHABLE();
1847 }
1848
1849 return true;
1850}
1851
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001852void OutputHLSL::traverseStatements(TIntermNode *node)
1853{
1854 if (isSingleStatement(node))
1855 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001856 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001857 }
1858
1859 node->traverse(this);
1860}
1861
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001862bool OutputHLSL::isSingleStatement(TIntermNode *node)
1863{
1864 TIntermAggregate *aggregate = node->getAsAggregate();
1865
1866 if (aggregate)
1867 {
1868 if (aggregate->getOp() == EOpSequence)
1869 {
1870 return false;
1871 }
1872 else
1873 {
1874 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1875 {
1876 if (!isSingleStatement(*sit))
1877 {
1878 return false;
1879 }
1880 }
1881
1882 return true;
1883 }
1884 }
1885
1886 return true;
1887}
1888
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001889// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
1890// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001891bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1892{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001893 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001894 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001895
1896 // Parse loops of the form:
1897 // for(int index = initial; index [comparator] limit; index += increment)
1898 TIntermSymbol *index = NULL;
1899 TOperator comparator = EOpNull;
1900 int initial = 0;
1901 int limit = 0;
1902 int increment = 0;
1903
1904 // Parse index name and intial value
1905 if (node->getInit())
1906 {
1907 TIntermAggregate *init = node->getInit()->getAsAggregate();
1908
1909 if (init)
1910 {
1911 TIntermSequence &sequence = init->getSequence();
1912 TIntermTyped *variable = sequence[0]->getAsTyped();
1913
1914 if (variable && variable->getQualifier() == EvqTemporary)
1915 {
1916 TIntermBinary *assign = variable->getAsBinaryNode();
1917
1918 if (assign->getOp() == EOpInitialize)
1919 {
1920 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1921 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1922
1923 if (symbol && constant)
1924 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001925 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001926 {
1927 index = symbol;
1928 initial = constant->getUnionArrayPointer()[0].getIConst();
1929 }
1930 }
1931 }
1932 }
1933 }
1934 }
1935
1936 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00001937 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001938 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001939 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001940
1941 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1942 {
1943 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1944
1945 if (constant)
1946 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001947 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001948 {
1949 comparator = test->getOp();
1950 limit = constant->getUnionArrayPointer()[0].getIConst();
1951 }
1952 }
1953 }
1954 }
1955
1956 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00001957 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001958 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001959 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
1960 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001961
1962 if (binaryTerminal)
1963 {
1964 TOperator op = binaryTerminal->getOp();
1965 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1966
1967 if (constant)
1968 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001969 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001970 {
1971 int value = constant->getUnionArrayPointer()[0].getIConst();
1972
1973 switch (op)
1974 {
1975 case EOpAddAssign: increment = value; break;
1976 case EOpSubAssign: increment = -value; break;
1977 default: UNIMPLEMENTED();
1978 }
1979 }
1980 }
1981 }
1982 else if (unaryTerminal)
1983 {
1984 TOperator op = unaryTerminal->getOp();
1985
1986 switch (op)
1987 {
1988 case EOpPostIncrement: increment = 1; break;
1989 case EOpPostDecrement: increment = -1; break;
1990 case EOpPreIncrement: increment = 1; break;
1991 case EOpPreDecrement: increment = -1; break;
1992 default: UNIMPLEMENTED();
1993 }
1994 }
1995 }
1996
1997 if (index != NULL && comparator != EOpNull && increment != 0)
1998 {
1999 if (comparator == EOpLessThanEqual)
2000 {
2001 comparator = EOpLessThan;
2002 limit += 1;
2003 }
2004
2005 if (comparator == EOpLessThan)
2006 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002007 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002008
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002009 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002010 {
2011 return false; // Not an excessive loop
2012 }
2013
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002014 TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
2015 mExcessiveLoopIndex = index;
2016
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002017 out << "{int ";
2018 index->traverse(this);
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002019 out << ";\n"
2020 "bool Break";
2021 index->traverse(this);
2022 out << " = false;\n";
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002023
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002024 bool firstLoopFragment = true;
2025
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002026 while (iterations > 0)
2027 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002028 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002029
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002030 if (!firstLoopFragment)
2031 {
2032 out << "if(!Break";
2033 index->traverse(this);
2034 out << ") {\n";
2035 }
daniel@transgaming.com2fe20a82012-07-11 20:37:41 +00002036
2037 if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
2038 {
2039 mExcessiveLoopIndex = NULL; // Stops setting the Break flag
2040 }
daniel@transgaming.com8c77f852012-07-11 20:37:35 +00002041
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002042 // for(int index = initial; index < clampedLimit; index += increment)
2043
daniel@transgaming.com0933b0c2012-07-11 20:37:28 +00002044 out << "for(";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002045 index->traverse(this);
2046 out << " = ";
2047 out << initial;
2048
2049 out << "; ";
2050 index->traverse(this);
2051 out << " < ";
2052 out << clampedLimit;
2053
2054 out << "; ";
2055 index->traverse(this);
2056 out << " += ";
2057 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002058 out << ")\n";
2059
2060 outputLineDirective(node->getLine());
2061 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002062
2063 if (node->getBody())
2064 {
2065 node->getBody()->traverse(this);
2066 }
2067
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002068 outputLineDirective(node->getLine());
daniel@transgaming.com5b60f5e2012-07-11 20:37:38 +00002069 out << ";}\n";
2070
2071 if (!firstLoopFragment)
2072 {
2073 out << "}\n";
2074 }
2075
2076 firstLoopFragment = false;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002077
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002078 initial += MAX_LOOP_ITERATIONS * increment;
2079 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002080 }
daniel@transgaming.comc264de42012-07-11 20:37:25 +00002081
2082 out << "}";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002083
daniel@transgaming.come9b3f602012-07-11 20:37:31 +00002084 mExcessiveLoopIndex = restoreIndex;
2085
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002086 return true;
2087 }
2088 else UNIMPLEMENTED();
2089 }
2090
2091 return false; // Not handled as an excessive loop
2092}
2093
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002094void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002095{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002096 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002097
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002098 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002099 {
2100 out << preString;
2101 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002102 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002103 {
2104 out << inString;
2105 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002106 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002107 {
2108 out << postString;
2109 }
2110}
2111
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002112void OutputHLSL::outputLineDirective(int line)
2113{
2114 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2115 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002116 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002117 mBody << "#line " << line;
2118
2119 if (mContext.sourcePath)
2120 {
2121 mBody << " \"" << mContext.sourcePath << "\"";
2122 }
2123
2124 mBody << "\n";
2125 }
2126}
2127
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002128TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2129{
2130 TQualifier qualifier = symbol->getQualifier();
2131 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002132 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002133
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002134 if (name.empty()) // HLSL demands named arguments, also for prototypes
2135 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002136 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002137 }
2138 else
2139 {
2140 name = decorate(name);
2141 }
2142
2143 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002144}
2145
2146TString OutputHLSL::qualifierString(TQualifier qualifier)
2147{
2148 switch(qualifier)
2149 {
2150 case EvqIn: return "in";
2151 case EvqOut: return "out";
2152 case EvqInOut: return "inout";
2153 case EvqConstReadOnly: return "const";
2154 default: UNREACHABLE();
2155 }
2156
2157 return "";
2158}
2159
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002160TString OutputHLSL::typeString(const TType &type)
2161{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002162 if (type.getBasicType() == EbtStruct)
2163 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002164 if (type.getTypeName() != "")
2165 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002166 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002167 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002168 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002169 {
2170 const TTypeList &fields = *type.getStruct();
2171
2172 TString string = "struct\n"
2173 "{\n";
2174
2175 for (unsigned int i = 0; i < fields.size(); i++)
2176 {
2177 const TType &field = *fields[i].type;
2178
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002179 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002180 }
2181
2182 string += "} ";
2183
2184 return string;
2185 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002186 }
2187 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002188 {
2189 switch (type.getNominalSize())
2190 {
2191 case 2: return "float2x2";
2192 case 3: return "float3x3";
2193 case 4: return "float4x4";
2194 }
2195 }
2196 else
2197 {
2198 switch (type.getBasicType())
2199 {
2200 case EbtFloat:
2201 switch (type.getNominalSize())
2202 {
2203 case 1: return "float";
2204 case 2: return "float2";
2205 case 3: return "float3";
2206 case 4: return "float4";
2207 }
2208 case EbtInt:
2209 switch (type.getNominalSize())
2210 {
2211 case 1: return "int";
2212 case 2: return "int2";
2213 case 3: return "int3";
2214 case 4: return "int4";
2215 }
2216 case EbtBool:
2217 switch (type.getNominalSize())
2218 {
2219 case 1: return "bool";
2220 case 2: return "bool2";
2221 case 3: return "bool3";
2222 case 4: return "bool4";
2223 }
2224 case EbtVoid:
2225 return "void";
2226 case EbtSampler2D:
2227 return "sampler2D";
2228 case EbtSamplerCube:
2229 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002230 case EbtSamplerExternalOES:
2231 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002232 default:
2233 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002234 }
2235 }
2236
2237 UNIMPLEMENTED(); // FIXME
2238 return "<unknown type>";
2239}
2240
2241TString OutputHLSL::arrayString(const TType &type)
2242{
2243 if (!type.isArray())
2244 {
2245 return "";
2246 }
2247
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002248 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002249}
2250
2251TString OutputHLSL::initializer(const TType &type)
2252{
2253 TString string;
2254
daniel@transgaming.comead23042010-04-29 03:35:36 +00002255 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002256 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002257 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002258
daniel@transgaming.comead23042010-04-29 03:35:36 +00002259 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002260 {
2261 string += ", ";
2262 }
2263 }
2264
daniel@transgaming.comead23042010-04-29 03:35:36 +00002265 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002266}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002267
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002268void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002269{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002270 if (name == "")
2271 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002272 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002273 }
2274
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002275 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2276 {
2277 return; // Already added
2278 }
2279
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002280 TType ctorType = type;
2281 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002282 ctorType.setPrecision(EbpHigh);
2283 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002284
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002285 TString ctorName = type.getStruct() ? decorate(name) : name;
2286
2287 typedef std::vector<TType> ParameterArray;
2288 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002289
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002290 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002291 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002292 mStructNames.insert(decorate(name));
2293
2294 TString structure;
2295 structure += "struct " + decorate(name) + "\n"
2296 "{\n";
2297
2298 const TTypeList &fields = *type.getStruct();
2299
2300 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002301 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002302 const TType &field = *fields[i].type;
2303
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002304 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002305 }
2306
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002307 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002308
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002309 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002310 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002311 mStructDeclarations.push_back(structure);
2312 }
2313
2314 for (unsigned int i = 0; i < fields.size(); i++)
2315 {
2316 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002317 }
2318 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002319 else if (parameters)
2320 {
2321 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2322 {
2323 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2324 }
2325 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002326 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002327
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002328 TString constructor;
2329
2330 if (ctorType.getStruct())
2331 {
2332 constructor += ctorName + " " + ctorName + "_ctor(";
2333 }
2334 else // Built-in type
2335 {
2336 constructor += typeString(ctorType) + " " + ctorName + "(";
2337 }
2338
2339 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2340 {
2341 const TType &type = ctorParameters[parameter];
2342
2343 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2344
2345 if (parameter < ctorParameters.size() - 1)
2346 {
2347 constructor += ", ";
2348 }
2349 }
2350
2351 constructor += ")\n"
2352 "{\n";
2353
2354 if (ctorType.getStruct())
2355 {
2356 constructor += " " + ctorName + " structure = {";
2357 }
2358 else
2359 {
2360 constructor += " return " + typeString(ctorType) + "(";
2361 }
2362
2363 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2364 {
2365 int dim = ctorType.getNominalSize();
2366 const TType &parameter = ctorParameters[0];
2367
2368 if (parameter.isScalar())
2369 {
2370 for (int row = 0; row < dim; row++)
2371 {
2372 for (int col = 0; col < dim; col++)
2373 {
2374 constructor += TString((row == col) ? "x0" : "0.0");
2375
2376 if (row < dim - 1 || col < dim - 1)
2377 {
2378 constructor += ", ";
2379 }
2380 }
2381 }
2382 }
2383 else if (parameter.isMatrix())
2384 {
2385 for (int row = 0; row < dim; row++)
2386 {
2387 for (int col = 0; col < dim; col++)
2388 {
2389 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2390 {
2391 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2392 }
2393 else
2394 {
2395 constructor += TString((row == col) ? "1.0" : "0.0");
2396 }
2397
2398 if (row < dim - 1 || col < dim - 1)
2399 {
2400 constructor += ", ";
2401 }
2402 }
2403 }
2404 }
2405 else UNREACHABLE();
2406 }
2407 else
2408 {
2409 int remainingComponents = ctorType.getObjectSize();
2410 int parameterIndex = 0;
2411
2412 while (remainingComponents > 0)
2413 {
2414 const TType &parameter = ctorParameters[parameterIndex];
2415 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2416
2417 constructor += "x" + str(parameterIndex);
2418
2419 if (parameter.isScalar())
2420 {
2421 remainingComponents -= parameter.getObjectSize();
2422 }
2423 else if (parameter.isVector())
2424 {
2425 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2426 {
2427 remainingComponents -= parameter.getObjectSize();
2428 }
2429 else if (remainingComponents < parameter.getNominalSize())
2430 {
2431 switch (remainingComponents)
2432 {
2433 case 1: constructor += ".x"; break;
2434 case 2: constructor += ".xy"; break;
2435 case 3: constructor += ".xyz"; break;
2436 case 4: constructor += ".xyzw"; break;
2437 default: UNREACHABLE();
2438 }
2439
2440 remainingComponents = 0;
2441 }
2442 else UNREACHABLE();
2443 }
2444 else if (parameter.isMatrix() || parameter.getStruct())
2445 {
2446 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2447
2448 remainingComponents -= parameter.getObjectSize();
2449 }
2450 else UNREACHABLE();
2451
2452 if (moreParameters)
2453 {
2454 parameterIndex++;
2455 }
2456
2457 if (remainingComponents)
2458 {
2459 constructor += ", ";
2460 }
2461 }
2462 }
2463
2464 if (ctorType.getStruct())
2465 {
2466 constructor += "};\n"
2467 " return structure;\n"
2468 "}\n";
2469 }
2470 else
2471 {
2472 constructor += ");\n"
2473 "}\n";
2474 }
2475
daniel@transgaming.com63691862010-04-29 03:32:42 +00002476 mConstructors.insert(constructor);
2477}
2478
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002479const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2480{
2481 TInfoSinkBase &out = mBody;
2482
2483 if (type.getBasicType() == EbtStruct)
2484 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002485 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002486
2487 const TTypeList *structure = type.getStruct();
2488
2489 for (size_t i = 0; i < structure->size(); i++)
2490 {
2491 const TType *fieldType = (*structure)[i].type;
2492
2493 constUnion = writeConstantUnion(*fieldType, constUnion);
2494
2495 if (i != structure->size() - 1)
2496 {
2497 out << ", ";
2498 }
2499 }
2500
2501 out << ")";
2502 }
2503 else
2504 {
2505 int size = type.getObjectSize();
2506 bool writeType = size > 1;
2507
2508 if (writeType)
2509 {
2510 out << typeString(type) << "(";
2511 }
2512
2513 for (int i = 0; i < size; i++, constUnion++)
2514 {
2515 switch (constUnion->getType())
2516 {
daniel@transgaming.com6c1203f2013-01-11 04:12:43 +00002517 case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst())); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002518 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002519 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002520 default: UNREACHABLE();
2521 }
2522
2523 if (i != size - 1)
2524 {
2525 out << ", ";
2526 }
2527 }
2528
2529 if (writeType)
2530 {
2531 out << ")";
2532 }
2533 }
2534
2535 return constUnion;
2536}
2537
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002538TString OutputHLSL::scopeString(unsigned int depthLimit)
2539{
2540 TString string;
2541
2542 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2543 {
2544 string += "_" + str(i);
2545 }
2546
2547 return string;
2548}
2549
2550TString OutputHLSL::scopedStruct(const TString &typeName)
2551{
2552 if (typeName == "")
2553 {
2554 return typeName;
2555 }
2556
2557 return typeName + scopeString(mScopeDepth);
2558}
2559
2560TString OutputHLSL::structLookup(const TString &typeName)
2561{
2562 for (int depth = mScopeDepth; depth >= 0; depth--)
2563 {
2564 TString scopedName = decorate(typeName + scopeString(depth));
2565
2566 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2567 {
2568 if (*structName == scopedName)
2569 {
2570 return scopedName;
2571 }
2572 }
2573 }
2574
2575 UNREACHABLE(); // Should have found a matching constructor
2576
2577 return typeName;
2578}
2579
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002580TString OutputHLSL::decorate(const TString &string)
2581{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00002582 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002583 {
2584 return "_" + string;
2585 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002586
2587 return string;
2588}
2589
apatrick@chromium.org65756022012-01-17 21:45:38 +00002590TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002591{
daniel@transgaming.comdb019952012-12-20 21:13:32 +00002592 if (type.getBasicType() == EbtSamplerExternalOES)
apatrick@chromium.org65756022012-01-17 21:45:38 +00002593 {
2594 return "ex_" + string;
2595 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002596
2597 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002598}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002599
2600TString OutputHLSL::decorateField(const TString &string, const TType &structure)
2601{
2602 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
2603 {
2604 return decorate(string);
2605 }
2606
2607 return string;
2608}
daniel@transgaming.com652468c2012-12-20 21:11:57 +00002609
2610TString OutputHLSL::registerString(TIntermSymbol *operand)
2611{
2612 ASSERT(operand->getQualifier() == EvqUniform);
2613
2614 if (IsSampler(operand->getBasicType()))
2615 {
2616 return "s" + str(samplerRegister(operand));
2617 }
2618
2619 return "c" + str(uniformRegister(operand));
2620}
2621
2622int OutputHLSL::samplerRegister(TIntermSymbol *sampler)
2623{
2624 const TType &type = sampler->getType();
2625 ASSERT(IsSampler(type.getBasicType()));
2626
2627 int index = mSamplerRegister;
2628 mSamplerRegister += sampler->totalRegisterCount();
2629
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00002630 declareUniform(type, sampler->getSymbol(), index);
2631
daniel@transgaming.com652468c2012-12-20 21:11:57 +00002632 return index;
2633}
2634
2635int OutputHLSL::uniformRegister(TIntermSymbol *uniform)
2636{
2637 const TType &type = uniform->getType();
2638 ASSERT(!IsSampler(type.getBasicType()));
2639
2640 int index = mUniformRegister;
2641 mUniformRegister += uniform->totalRegisterCount();
2642
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00002643 declareUniform(type, uniform->getSymbol(), index);
2644
daniel@transgaming.com652468c2012-12-20 21:11:57 +00002645 return index;
2646}
2647
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00002648void OutputHLSL::declareUniform(const TType &type, const TString &name, int index)
2649{
2650 const TTypeList *structure = type.getStruct();
2651
2652 if (!structure)
2653 {
2654 mActiveUniforms.push_back(Uniform(glVariableType(type), name.c_str(), type.getArraySize(), index));
2655 }
2656 else
2657 {
2658 if (type.isArray())
2659 {
2660 int elementIndex = index;
2661
2662 for (int i = 0; i < type.getArraySize(); i++)
2663 {
2664 for (size_t j = 0; j < structure->size(); j++)
2665 {
2666 const TType &fieldType = *(*structure)[j].type;
2667 const TString &fieldName = fieldType.getFieldName();
2668
2669 const TString uniformName = name + "[" + str(i) + "]." + fieldName;
2670 declareUniform(fieldType, uniformName, elementIndex);
daniel@transgaming.comc7ae02e2012-12-20 21:13:11 +00002671 elementIndex += fieldType.totalRegisterCount();
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +00002672 }
2673 }
2674 }
2675 else
2676 {
2677 int fieldIndex = index;
2678
2679 for (size_t i = 0; i < structure->size(); i++)
2680 {
2681 const TType &fieldType = *(*structure)[i].type;
2682 const TString &fieldName = fieldType.getFieldName();
2683
2684 const TString uniformName = name + "." + fieldName;
2685 declareUniform(fieldType, uniformName, fieldIndex);
2686 fieldIndex += fieldType.totalRegisterCount();
2687 }
2688 }
2689 }
2690}
2691
2692GLenum OutputHLSL::glVariableType(const TType &type)
2693{
2694 if (type.getBasicType() == EbtFloat)
2695 {
2696 if (type.isScalar())
2697 {
2698 return GL_FLOAT;
2699 }
2700 else if (type.isVector())
2701 {
2702 switch(type.getNominalSize())
2703 {
2704 case 2: return GL_FLOAT_VEC2;
2705 case 3: return GL_FLOAT_VEC3;
2706 case 4: return GL_FLOAT_VEC4;
2707 default: UNREACHABLE();
2708 }
2709 }
2710 else if (type.isMatrix())
2711 {
2712 switch(type.getNominalSize())
2713 {
2714 case 2: return GL_FLOAT_MAT2;
2715 case 3: return GL_FLOAT_MAT3;
2716 case 4: return GL_FLOAT_MAT4;
2717 default: UNREACHABLE();
2718 }
2719 }
2720 else UNREACHABLE();
2721 }
2722 else if (type.getBasicType() == EbtInt)
2723 {
2724 if (type.isScalar())
2725 {
2726 return GL_INT;
2727 }
2728 else if (type.isVector())
2729 {
2730 switch(type.getNominalSize())
2731 {
2732 case 2: return GL_INT_VEC2;
2733 case 3: return GL_INT_VEC3;
2734 case 4: return GL_INT_VEC4;
2735 default: UNREACHABLE();
2736 }
2737 }
2738 else UNREACHABLE();
2739 }
2740 else if (type.getBasicType() == EbtBool)
2741 {
2742 if (type.isScalar())
2743 {
2744 return GL_BOOL;
2745 }
2746 else if (type.isVector())
2747 {
2748 switch(type.getNominalSize())
2749 {
2750 case 2: return GL_BOOL_VEC2;
2751 case 3: return GL_BOOL_VEC3;
2752 case 4: return GL_BOOL_VEC4;
2753 default: UNREACHABLE();
2754 }
2755 }
2756 else UNREACHABLE();
2757 }
2758 else if (type.getBasicType() == EbtSampler2D)
2759 {
2760 return GL_SAMPLER_2D;
2761 }
2762 else if (type.getBasicType() == EbtSamplerCube)
2763 {
2764 return GL_SAMPLER_CUBE;
2765 }
2766 else UNREACHABLE();
2767
2768 return GL_NONE;
2769}
2770
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002771}