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Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
64FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
65{
66 return new FramebufferVk(state);
67}
68
69// static
70FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
71 WindowSurfaceVk *backbuffer)
72{
73 return new FramebufferVk(state, backbuffer);
74}
75
Jamie Madillab9f9c32017-01-17 17:47:34 -050076FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040077 : FramebufferImpl(state),
78 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040079 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040080 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081{
82}
83
Jamie Madill7b57b9d2017-01-13 09:33:38 -050084FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040085 : FramebufferImpl(state),
86 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040087 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040088 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050089{
90}
91
Jamie Madill58675012018-05-22 14:54:07 -040092FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093
Jamie Madillc564c072017-06-01 12:45:42 -040094void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050095{
Luc Ferron534b00d2018-05-18 08:16:53 -040096 ContextVk *contextVk = vk::GetImpl(context);
97 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040098 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040099
100 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500101}
102
Jamie Madill4928b7c2017-06-20 12:57:39 -0400103gl::Error FramebufferVk::discard(const gl::Context *context,
104 size_t count,
105 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106{
107 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500108 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109}
110
Jamie Madill4928b7c2017-06-20 12:57:39 -0400111gl::Error FramebufferVk::invalidate(const gl::Context *context,
112 size_t count,
113 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114{
115 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500116 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117}
118
Jamie Madill4928b7c2017-06-20 12:57:39 -0400119gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
120 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400121 const GLenum *attachments,
122 const gl::Rectangle &area)
123{
124 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500125 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillc564c072017-06-01 12:45:42 -0400128gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400130 ContextVk *contextVk = vk::GetImpl(context);
131 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500132
Jamie Madill0cec82a2018-03-14 09:21:07 -0400133 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400134 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500135
Jamie Madill0cec82a2018-03-14 09:21:07 -0400136 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
137 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
138 ASSERT(!clearDepth || depthAttachment->isAttached());
139
140 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
141 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
142 ASSERT(!clearStencil || stencilAttachment->isAttached());
143
Luc Ferrona8af3a62018-03-29 14:44:24 -0400144 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
145
Luc Ferron8836f632018-04-05 07:26:53 -0400146 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400147 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400148
Jamie Madill9aef3672018-04-27 11:45:06 -0400149 // The most costly clear mode is when we need to mask out specific color channels. This can
150 // only be done with a draw call. The scissor region however can easily be integrated with
151 // this method. Similarly for depth/stencil clear.
152 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
153 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
154 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400155 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400156
157 // Stencil clears must be handled separately. The only way to write out a stencil value from
158 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
159 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
160 // depth to keep the code simple, but depth clears could be combined with the masked color
161 // clears as an optimization.
162
163 if (clearDepth || clearStencil)
164 {
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
167 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
168 }
169 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400170 }
171
Luc Ferron8836f632018-04-05 07:26:53 -0400172 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
173 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
174 // allow us to clear one or the other separately.
175 bool isSingleClearOnPackedDepthStencilAttachment =
176 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400177 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400178 {
179 // With scissor test enabled, we clear very differently and we don't need to access
180 // the image inside each attachment we can just use clearCmdAttachments with our
181 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400182
183 // Masked stencil clears are currently not implemented.
184 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400185 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400186 return gl::NoError();
187 }
188
189 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400190 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400192 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193
194 const VkClearDepthStencilValue &clearDepthStencilValue =
195 contextVk->getClearDepthStencilValue().depthStencil;
196
Luc Ferron26581112018-06-21 09:43:08 -0400197 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400198 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
199 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
200
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400201 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400202 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 }
204
Luc Ferrond3ab3072018-06-19 09:55:04 -0400205 if (!clearColor)
206 {
207 return gl::NoError();
208 }
209
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500210 const auto *attachment = mState.getFirstNonNullAttachment();
211 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500212
Jamie Madill0cec82a2018-03-14 09:21:07 -0400213 if (!commandBuffer)
214 {
215 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400216 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500217
Jamie Madill66546be2018-03-08 09:47:20 -0500218 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400219 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400220 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500221 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500222 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400223 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400224 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400225
226 // Its possible we're clearing a render target that has no alpha channel but we represent it
227 // with a texture that has one. We must not affect its alpha channel no matter what the
228 // clear value is in that case.
229 if (mEmulatedAlphaAttachmentMask[colorIndex])
230 {
231 modifiedClearColorValue.float32[3] = 1.0;
232 }
233
Jamie Madill66546be2018-03-08 09:47:20 -0500234 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400235 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400236 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400237 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500238 }
239
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madillc564c072017-06-01 12:45:42 -0400243gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244 GLenum buffer,
245 GLint drawbuffer,
246 const GLfloat *values)
247{
248 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500249 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250}
251
Jamie Madillc564c072017-06-01 12:45:42 -0400252gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253 GLenum buffer,
254 GLint drawbuffer,
255 const GLuint *values)
256{
257 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500258 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madillc564c072017-06-01 12:45:42 -0400261gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262 GLenum buffer,
263 GLint drawbuffer,
264 const GLint *values)
265{
266 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500267 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400268}
269
Jamie Madillc564c072017-06-01 12:45:42 -0400270gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271 GLenum buffer,
272 GLint drawbuffer,
273 GLfloat depth,
274 GLint stencil)
275{
276 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500277 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madill4928b7c2017-06-20 12:57:39 -0400280GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281{
Jamie Madill66546be2018-03-08 09:47:20 -0500282 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400283}
284
Jamie Madill4928b7c2017-06-20 12:57:39 -0400285GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286{
Jamie Madill66546be2018-03-08 09:47:20 -0500287 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288}
289
Jamie Madillc564c072017-06-01 12:45:42 -0400290gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291 const gl::Rectangle &area,
292 GLenum format,
293 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400294 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295{
Luc Ferrona1c72422018-05-14 15:58:28 -0400296 // Clip read area to framebuffer.
297 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
298 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
299 gl::Rectangle clippedArea;
300 if (!ClipRectangle(area, fbRect, &clippedArea))
301 {
302 // nothing to read
303 return gl::NoError();
304 }
305
Jamie Madill66546be2018-03-08 09:47:20 -0500306 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400307 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
308
309 vk::CommandBuffer *commandBuffer = nullptr;
310 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500311
Luc Ferrona1c72422018-05-14 15:58:28 -0400312 const gl::PixelPackState &packState = context->getGLState().getPackState();
313 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
314
315 GLuint outputPitch = 0;
316 ANGLE_TRY_RESULT(
317 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
318 outputPitch);
319 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700320 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400321 outputSkipBytes);
322
323 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
324 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400325
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500326 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400327 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500328 params.format = format;
329 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400330 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400331 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400332 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500333
Jamie Madill58675012018-05-22 14:54:07 -0400334 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700335 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400336 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
337 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400338}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500339
Luc Ferron26581112018-06-21 09:43:08 -0400340RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
341{
342 return mRenderTargetCache.getDepthStencil();
343}
344
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400345gl::Error FramebufferVk::blitUsingCopy(RendererVk *renderer,
346 vk::CommandBuffer *commandBuffer,
347 const gl::Rectangle &readArea,
348 const gl::Rectangle &destArea,
349 RenderTargetVk *readRenderTarget,
350 RenderTargetVk *drawRenderTarget,
351 const gl::Rectangle *scissor,
352 bool blitDepthBuffer,
353 bool blitStencilBuffer)
354{
355 gl::Rectangle scissoredDrawRect = destArea;
356 gl::Rectangle scissoredReadRect = readArea;
357
358 if (scissor)
359 {
360 if (!ClipRectangle(destArea, *scissor, &scissoredDrawRect))
361 {
362 return gl::NoError();
363 }
364
365 if (!ClipRectangle(readArea, *scissor, &scissoredReadRect))
366 {
367 return gl::NoError();
368 }
369 }
370
371 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
372 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getImageExtents();
373
374 // After cropping for the scissor, we also want to crop for the size of the buffers.
375 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
376 sourceFrameBufferExtents.height);
377 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
378 drawFrameBufferExtents.height);
379 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
380 {
381 return gl::NoError();
382 }
383
384 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
385 {
386 return gl::NoError();
387 }
388
389 ASSERT(readFrameBufferBounds == drawFrameBufferBounds);
390 ASSERT(scissoredReadRect == readFrameBufferBounds);
391 ASSERT(scissoredDrawRect == drawFrameBufferBounds);
392
393 VkFlags aspectFlags =
394 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
395 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
396 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectFlags, commandBuffer);
397 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
398 // Requirement of the copyImageToBuffer, the dst image must be in
399 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
400 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
401 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
402 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
403 VkImageAspectFlags depthBit = blitDepthBuffer ? VK_IMAGE_ASPECT_DEPTH_BIT : 0;
404 VkImageAspectFlags stencilBit = blitStencilBuffer ? VK_IMAGE_ASPECT_STENCIL_BIT : 0;
405 VkImageAspectFlags aspectMask = depthBit | stencilBit;
406 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
407 gl::Extents(scissoredDrawRect.width, scissoredDrawRect.height, 1),
408 aspectMask, commandBuffer);
409
410 return gl::NoError();
411}
412
Jamie Madill58675012018-05-22 14:54:07 -0400413RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400414{
415 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400416 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400417 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400418}
419
Jamie Madillc564c072017-06-01 12:45:42 -0400420gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400421 const gl::Rectangle &sourceArea,
422 const gl::Rectangle &destArea,
423 GLbitfield mask,
424 GLenum filter)
425{
Luc Ferron26581112018-06-21 09:43:08 -0400426 ContextVk *contextVk = vk::GetImpl(context);
427 RendererVk *renderer = contextVk->getRenderer();
428
429 const gl::State &glState = context->getGLState();
430 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
431 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
432 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
433 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
434 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
435
436 vk::CommandBuffer *commandBuffer = nullptr;
437 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
438 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400439 if (blitColorBuffer)
440 {
441 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
442
443 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
444 {
445 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
446 ASSERT(drawRenderTarget);
447 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
448 drawRenderTarget));
449 ANGLE_TRY(blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget,
450 drawRenderTarget, filter, scissor, true, false, false));
451 }
452 }
453
454 if (blitDepthBuffer || blitStencilBuffer)
455 {
456 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
457 ASSERT(readRenderTarget);
458
459 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
460
461 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
462 drawRenderTarget))
463 {
464 ANGLE_TRY(blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget,
465 drawRenderTarget, filter, scissor, false, blitDepthBuffer,
466 blitStencilBuffer));
467 }
468 else
469 {
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400470 ASSERT(filter == GL_NEAREST);
471 ANGLE_TRY(blitUsingCopy(renderer, commandBuffer, sourceArea, destArea, readRenderTarget,
472 drawRenderTarget, scissor, blitDepthBuffer, blitStencilBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400473 }
474 }
475
476 return gl::NoError();
477}
478
479gl::Error FramebufferVk::blitImpl(vk::CommandBuffer *commandBuffer,
480 const gl::Rectangle &readRectIn,
481 const gl::Rectangle &drawRectIn,
482 RenderTargetVk *readRenderTarget,
483 RenderTargetVk *drawRenderTarget,
484 GLenum filter,
485 const gl::Rectangle *scissor,
486 bool colorBlit,
487 bool depthBlit,
488 bool stencilBlit)
489{
490 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
491 // it should never be the case that both color and depth/stencil need to be blitted at
492 // at the same time.
493 ASSERT(colorBlit != (depthBlit || stencilBlit));
494
495 gl::Rectangle scissoredDrawRect = drawRectIn;
496 gl::Rectangle scissoredReadRect = readRectIn;
497
498 if (scissor)
499 {
500 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
501 {
502 return gl::NoError();
503 }
504
505 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
506 {
507 return gl::NoError();
508 }
509 }
510
511 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
512
513 // After cropping for the scissor, we also want to crop for the size of the buffers.
514 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
515 sourceFrameBufferExtents.height);
516 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
517 {
518 return gl::NoError();
519 }
520
521 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
522 VkImageAspectFlags aspectMask =
523 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
524 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
525 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
526 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectMask, commandBuffer);
527
528 VkImageBlit blit = {};
529 blit.srcOffsets[0] = {scissoredReadRect.x0(), scissoredReadRect.y0(), 0};
530 blit.srcOffsets[1] = {scissoredReadRect.x1(), scissoredReadRect.y1(), 1};
531 blit.srcSubresource.aspectMask = aspectMask;
532 blit.srcSubresource.mipLevel = 0;
533 blit.srcSubresource.baseArrayLayer = 0;
534 blit.srcSubresource.layerCount = 1;
535 blit.dstSubresource.aspectMask = aspectMask;
536 blit.dstSubresource.mipLevel = 0;
537 blit.dstSubresource.baseArrayLayer = 0;
538 blit.dstSubresource.layerCount = 1;
539
540 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
541 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
542 drawFrameBufferExtents.height);
543 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
544 {
545 return gl::NoError();
546 }
547
548 blit.dstOffsets[0] = {scissoredDrawRect.x0(), scissoredDrawRect.y0(), 0};
549 blit.dstOffsets[1] = {scissoredDrawRect.x1(), scissoredDrawRect.y1(), 1};
550
551 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
552
553 // Requirement of the copyImageToBuffer, the dst image must be in
554 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
555 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
556 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
557 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
558
559 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
560 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
561 gl_vk::GetFilter(filter));
562 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400563}
564
Kenneth Russellce8602a2017-10-03 18:23:08 -0700565bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400566{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400567 // if we have both a depth and stencil buffer, they must refer to the same object
568 // since we only support packed_depth_stencil and not separate depth and stencil
569 if (mState.hasSeparateDepthAndStencilAttachments())
570 {
571 return false;
572 }
573
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400574 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400575}
576
Jamie Madill19fa1c62018-03-08 09:47:21 -0500577gl::Error FramebufferVk::syncState(const gl::Context *context,
578 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400579{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400580 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400581 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400582
583 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400584 for (size_t dirtyBit : dirtyBits)
585 {
586 switch (dirtyBit)
587 {
588 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
589 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
590 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
591 break;
592 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
593 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
594 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
595 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
596 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
597 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
598 break;
599 default:
600 {
601 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
602 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
603 size_t colorIndex =
604 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
605 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400606
607 // Update cached masks for masked clears.
608 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
609 if (renderTarget)
610 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400611 const angle::Format &emulatedFormat =
612 renderTarget->getImageFormat().textureFormat();
613 updateActiveColorMasks(
614 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
615 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
616
Luc Ferron5fd36932018-06-19 14:55:50 -0400617 const angle::Format &sourceFormat =
618 renderTarget->getImageFormat().angleFormat();
619 mEmulatedAlphaAttachmentMask.set(
620 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400621
622 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400623 }
624 else
625 {
Jamie Madill58675012018-05-22 14:54:07 -0400626 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400627 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400628 break;
629 }
630 }
631 }
Jamie Madill66546be2018-03-08 09:47:20 -0500632
Jamie Madill9aef3672018-04-27 11:45:06 -0400633 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400634 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
635 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400636
Jamie Madill9f2a8612017-11-30 12:43:09 -0500637 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400638 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500639
Jamie Madill316c6062018-05-29 10:49:45 -0400640 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400641 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400642 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400643
Jamie Madill72106562017-03-24 14:18:50 -0400644 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500645
646 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500647}
648
Jamie Madillb90779e2018-04-27 11:45:01 -0400649const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500650{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500651 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500652 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500653 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500654 }
655
Jamie Madill0b684ce2017-11-23 12:57:39 -0500656 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500657
Jamie Madill66546be2018-03-08 09:47:20 -0500658 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
659 const auto &colorRenderTargets = mRenderTargetCache.getColors();
660 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500661 {
Jamie Madill66546be2018-03-08 09:47:20 -0500662 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
663 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400664 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500665 }
666
Jamie Madill66546be2018-03-08 09:47:20 -0500667 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
668 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500669 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400670 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500671 }
672
Jamie Madill9f2a8612017-11-30 12:43:09 -0500673 mRenderPassDesc = desc;
674 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500675}
676
Jamie Madillb90779e2018-04-27 11:45:01 -0400677gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500678{
679 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400680 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500681 {
682 return &mFramebuffer;
683 }
684
Jamie Madillb90779e2018-04-27 11:45:01 -0400685 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500686
Jamie Madillab9f9c32017-01-17 17:47:34 -0500687 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500688 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500689
690 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500691 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500692 if (mBackbuffer)
693 {
694 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
695 }
696
697 // Gather VkImageViews over all FBO attachments, also size of attached region.
698 std::vector<VkImageView> attachments;
699 gl::Extents attachmentsSize;
700
Jamie Madill66546be2018-03-08 09:47:20 -0500701 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
702 const auto &colorRenderTargets = mRenderTargetCache.getColors();
703 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500704 {
Jamie Madill66546be2018-03-08 09:47:20 -0500705 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
706 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400707 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500708
Jamie Madillbcf467f2018-05-23 09:46:00 -0400709 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
710 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500711 }
712
Jamie Madill66546be2018-03-08 09:47:20 -0500713 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
714 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500715 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400716 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500717
Jamie Madillbc543422018-03-30 10:43:19 -0400718 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400719 attachmentsSize == depthStencilRenderTarget->getImageExtents());
720 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500721 }
722
723 ASSERT(!attachments.empty());
724
725 VkFramebufferCreateInfo framebufferInfo;
726
727 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
728 framebufferInfo.pNext = nullptr;
729 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500730 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500731 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
732 framebufferInfo.pAttachments = attachments.data();
733 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
734 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
735 framebufferInfo.layers = 1;
736
Jamie Madill25301b62017-10-28 20:59:31 -0400737 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500738
Jamie Madillab9f9c32017-01-17 17:47:34 -0500739 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400740}
741
Jamie Madillb90779e2018-04-27 11:45:01 -0400742gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
743 bool clearColor,
744 bool clearDepth,
745 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500746{
Jamie Madill316c6062018-05-29 10:49:45 -0400747 // Trigger a new command node to ensure overlapping writes happen sequentially.
748 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400749
Luc Ferron5242d5b2018-02-15 07:14:35 -0500750 // This command can only happen inside a render pass, so obtain one if its already happening
751 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500752 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400753 vk::RecordingMode mode = vk::RecordingMode::Start;
754 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500755
Luc Ferrone4c38be2018-04-17 11:09:16 -0400756 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
757 // We assume for now that we always need to clear only 1 layer starting at the
758 // baseArrayLayer 0, this might need to change depending how we'll implement
759 // cube maps, 3d textures and array textures.
760 VkClearRect clearRect;
761 clearRect.baseArrayLayer = 0;
762 clearRect.layerCount = 1;
763
764 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
765 // in Vulkan.
766 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400767 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400768 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400769 {
770 // There is nothing to clear since the scissor is outside of the render area.
771 return gl::NoError();
772 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400773 clearRect.rect = gl_vk::GetRect(intersection);
774
Luc Ferron5242d5b2018-02-15 07:14:35 -0500775 gl::AttachmentArray<VkClearAttachment> clearAttachments;
776 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400777
778 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500779 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400780 RenderTargetVk *renderTarget = getColorReadRenderTarget();
781 const vk::Format &format = renderTarget->getImageFormat();
782 VkClearValue modifiedClear = contextVk->getClearColorValue();
783
784 // We need to make sure we are not clearing the alpha channel if we are using a buffer
785 // format that doesn't have an alpha channel.
786 if (format.angleFormat().alphaBits == 0)
787 {
788 modifiedClear.color.float32[3] = 1.0;
789 }
790
Luc Ferrona8af3a62018-03-29 14:44:24 -0400791 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
792 for (size_t colorIndex : mState.getEnabledDrawBuffers())
793 {
794 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
795 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
796 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400797 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400798 ++clearAttachmentIndex;
799 }
800 }
801
802 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
803 {
804 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
805 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500806 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400807 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
808 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
809 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500810 ++clearAttachmentIndex;
811 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400812 else
813 {
814 if (clearDepth)
815 {
816 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
817 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
818 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
819 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
820 ++clearAttachmentIndex;
821 }
822
823 if (clearStencil)
824 {
825 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
826 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
827 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
828 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
829 ++clearAttachmentIndex;
830 }
831 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500832
Luc Ferrona8af3a62018-03-29 14:44:24 -0400833 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500834 clearAttachments.data(), 1, &clearRect);
835 return gl::NoError();
836}
837
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400838gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
839 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400840{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400841 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400842 RendererVk *renderer = contextVk->getRenderer();
843 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
844
Jamie Madill316c6062018-05-29 10:49:45 -0400845 // Trigger a new command node to ensure overlapping writes happen sequentially.
846 onResourceChanged(renderer);
847
Jamie Madill9aef3672018-04-27 11:45:06 -0400848 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
849 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
850 &fullScreenQuad));
851
jchen10be7f44f2018-05-21 14:35:32 +0800852 const vk::ShaderAndSerial *pushConstantColor = nullptr;
853 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
854 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400855
Jamie Madilld668be92018-06-13 16:54:06 -0400856 // The shader uses a simple pipeline layout with a push constant range.
857 vk::PipelineLayoutDesc pipelineLayoutDesc;
858 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
859 sizeof(VkClearColorValue));
860
861 // The shader does not use any descriptor sets.
862 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
863
864 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
865 ANGLE_TRY(
866 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400867
Jamie Madill316c6062018-05-29 10:49:45 -0400868 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
869 vk::CommandBuffer *drawCommands = nullptr;
870 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400871
Jamie Madill316c6062018-05-29 10:49:45 -0400872 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400873
874 // This pipeline desc could be cached.
875 vk::PipelineDesc pipelineDesc;
876 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400877 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400878 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800879 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400880 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400881
882 const gl::State &glState = contextVk->getGLState();
883 if (glState.isScissorTestEnabled())
884 {
885 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400886 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400887 {
888 return gl::NoError();
889 }
890
891 pipelineDesc.updateScissor(intersection);
892 }
893 else
894 {
Jamie Madill316c6062018-05-29 10:49:45 -0400895 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400896 }
897
898 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400899 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
900 pipelineLayout.get(), pipelineDesc,
901 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400902 pipeline->updateSerial(renderer->getCurrentQueueSerial());
903
Jamie Madill316c6062018-05-29 10:49:45 -0400904 vk::CommandBuffer *writeCommands = nullptr;
905 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400906
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400907 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
908 // not affect the alpha channel of the type we're using to emulate the format.
909 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
910 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
911 ASSERT(renderTarget);
912
913 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800914 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400915 bool overrideAlphaWithOne =
916 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
917 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
918
Jamie Madilld668be92018-06-13 16:54:06 -0400919 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400920 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400921
922 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
923 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400924 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
925 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400926
927 return gl::NoError();
928}
929
Geoff Lang13455072018-05-09 11:24:43 -0400930gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
931 size_t index,
932 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800933{
934 UNIMPLEMENTED();
935 return gl::InternalError() << "getSamplePosition is unimplemented.";
936}
937
Jamie Madill316c6062018-05-29 10:49:45 -0400938gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
939 vk::CommandBuffer **commandBufferOut,
940 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500941{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500942 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500943
Jamie Madill316c6062018-05-29 10:49:45 -0400944 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400945 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500946 {
Jamie Madill316c6062018-05-29 10:49:45 -0400947 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400948 return gl::NoError();
949 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500950
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500951 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400952 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500953
Jamie Madill316c6062018-05-29 10:49:45 -0400954 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500955 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500956
Jamie Madill316c6062018-05-29 10:49:45 -0400957 vk::CommandBuffer *writeCommands = nullptr;
958 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500959
Jamie Madillbcf467f2018-05-23 09:46:00 -0400960 vk::RenderPassDesc renderPassDesc;
961
Jamie Madill49ac74b2017-12-21 14:42:33 -0500962 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500963 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
964 const auto &colorRenderTargets = mRenderTargetCache.getColors();
965 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500966 {
Jamie Madill66546be2018-03-08 09:47:20 -0500967 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
968 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500969
Jamie Madill316c6062018-05-29 10:49:45 -0400970 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500971 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
972 }
973
974 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
975 if (depthStencilRenderTarget)
976 {
Jamie Madill316c6062018-05-29 10:49:45 -0400977 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500978 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500979 }
980
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400981 gl::Rectangle renderArea =
982 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500983
Jamie Madill316c6062018-05-29 10:49:45 -0400984 *modeOut = vk::RecordingMode::Start;
985 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
986 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500987}
988
Jamie Madill9aef3672018-04-27 11:45:06 -0400989void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
990{
Luc Ferron5fd36932018-06-19 14:55:50 -0400991 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
992 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
993 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
994 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
995}
996
997gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
998{
999 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001000}
Luc Ferron018709f2018-05-10 13:53:11 -04001001
Jamie Madill58675012018-05-22 14:54:07 -04001002gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
1003 const gl::Rectangle &area,
1004 const PackPixelsParams &packPixelsParams,
1005 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001006{
Jamie Madill58675012018-05-22 14:54:07 -04001007 ContextVk *contextVk = vk::GetImpl(context);
1008 RendererVk *renderer = contextVk->getRenderer();
1009
1010 if (!mReadPixelsBuffer.valid())
1011 {
1012 mReadPixelsBuffer.init(1, renderer);
1013 ASSERT(mReadPixelsBuffer.valid());
1014 }
1015
1016 vk::CommandBuffer *commandBuffer = nullptr;
1017 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
1018
1019 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -04001020
Jamie Madillbcf467f2018-05-23 09:46:00 -04001021 // Note that although we're reading from the image, we need to update the layout below.
Jamie Madille4e2d0c2018-06-22 08:25:05 -04001022 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1023 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001024
1025 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
1026 VkBuffer bufferHandle = VK_NULL_HANDLE;
1027 uint8_t *readPixelBuffer = nullptr;
1028 bool newBufferAllocated = false;
1029 uint32_t stagingOffset = 0;
1030 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001031
Jamie Madill58675012018-05-22 14:54:07 -04001032 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
1033 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -04001034
Luc Ferron534b00d2018-05-18 08:16:53 -04001035 VkBufferImageCopy region;
1036 region.bufferImageHeight = area.height;
1037 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1038 region.bufferRowLength = area.width;
1039 region.imageExtent.width = area.width;
1040 region.imageExtent.height = area.height;
1041 region.imageExtent.depth = 1;
1042 region.imageOffset.x = area.x;
1043 region.imageOffset.y = area.y;
1044 region.imageOffset.z = 0;
1045 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1046 region.imageSubresource.baseArrayLayer = 0;
1047 region.imageSubresource.layerCount = 1;
1048 region.imageSubresource.mipLevel = 0;
1049
Jamie Madillbcf467f2018-05-23 09:46:00 -04001050 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1051 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001052
1053 // Triggers a full finish.
1054 // TODO(jmadill): Don't block on asynchronous readback.
1055 ANGLE_TRY(renderer->finish(context));
1056
Luc Ferron534b00d2018-05-18 08:16:53 -04001057 // The buffer we copied to needs to be invalidated before we read from it because its not been
1058 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -04001059 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001060
Luc Ferron534b00d2018-05-18 08:16:53 -04001061 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001062 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001063
1064 return vk::NoError();
1065}
Jamie Madill58675012018-05-22 14:54:07 -04001066
1067const gl::Extents &FramebufferVk::getReadImageExtents() const
1068{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001069 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001070}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001071} // namespace rx