blob: ba969ca3eab094d2bbcc7db78b3e7eff382c943e [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
64FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
65{
66 return new FramebufferVk(state);
67}
68
69// static
70FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
71 WindowSurfaceVk *backbuffer)
72{
73 return new FramebufferVk(state, backbuffer);
74}
75
Jamie Madillab9f9c32017-01-17 17:47:34 -050076FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040077 : FramebufferImpl(state),
78 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040079 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040080 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081{
82}
83
Jamie Madill7b57b9d2017-01-13 09:33:38 -050084FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040085 : FramebufferImpl(state),
86 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040087 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040088 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050089{
90}
91
Jamie Madill58675012018-05-22 14:54:07 -040092FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093
Jamie Madillc564c072017-06-01 12:45:42 -040094void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050095{
Luc Ferron534b00d2018-05-18 08:16:53 -040096 ContextVk *contextVk = vk::GetImpl(context);
97 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040098 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040099
100 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500101}
102
Jamie Madill4928b7c2017-06-20 12:57:39 -0400103gl::Error FramebufferVk::discard(const gl::Context *context,
104 size_t count,
105 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106{
107 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500108 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109}
110
Jamie Madill4928b7c2017-06-20 12:57:39 -0400111gl::Error FramebufferVk::invalidate(const gl::Context *context,
112 size_t count,
113 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114{
115 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500116 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117}
118
Jamie Madill4928b7c2017-06-20 12:57:39 -0400119gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
120 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400121 const GLenum *attachments,
122 const gl::Rectangle &area)
123{
124 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500125 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillc564c072017-06-01 12:45:42 -0400128gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400130 ContextVk *contextVk = vk::GetImpl(context);
131 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500132
Jamie Madill0cec82a2018-03-14 09:21:07 -0400133 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400134 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500135
Jamie Madill0cec82a2018-03-14 09:21:07 -0400136 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
137 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
138 ASSERT(!clearDepth || depthAttachment->isAttached());
139
140 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
141 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
142 ASSERT(!clearStencil || stencilAttachment->isAttached());
143
Luc Ferrona8af3a62018-03-29 14:44:24 -0400144 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
145
Luc Ferron8836f632018-04-05 07:26:53 -0400146 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400147 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400148
Jamie Madill9aef3672018-04-27 11:45:06 -0400149 // The most costly clear mode is when we need to mask out specific color channels. This can
150 // only be done with a draw call. The scissor region however can easily be integrated with
151 // this method. Similarly for depth/stencil clear.
152 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
153 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
154 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400155 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400156
157 // Stencil clears must be handled separately. The only way to write out a stencil value from
158 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
159 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
160 // depth to keep the code simple, but depth clears could be combined with the masked color
161 // clears as an optimization.
162
163 if (clearDepth || clearStencil)
164 {
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
167 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
168 }
169 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400170 }
171
Luc Ferron8836f632018-04-05 07:26:53 -0400172 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
173 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
174 // allow us to clear one or the other separately.
175 bool isSingleClearOnPackedDepthStencilAttachment =
176 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400177 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400178 {
179 // With scissor test enabled, we clear very differently and we don't need to access
180 // the image inside each attachment we can just use clearCmdAttachments with our
181 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400182
183 // Masked stencil clears are currently not implemented.
184 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400185 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400186 return gl::NoError();
187 }
188
189 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400190 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400192 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193
194 const VkClearDepthStencilValue &clearDepthStencilValue =
195 contextVk->getClearDepthStencilValue().depthStencil;
196
Luc Ferron26581112018-06-21 09:43:08 -0400197 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400198 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
199 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
200
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400201 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400202 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 }
204
Luc Ferrond3ab3072018-06-19 09:55:04 -0400205 if (!clearColor)
206 {
207 return gl::NoError();
208 }
209
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500210 const auto *attachment = mState.getFirstNonNullAttachment();
211 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500212
Jamie Madill0cec82a2018-03-14 09:21:07 -0400213 if (!commandBuffer)
214 {
215 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400216 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500217
Jamie Madill66546be2018-03-08 09:47:20 -0500218 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400219 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400220 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500221 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500222 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400223 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400224 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400225
226 // Its possible we're clearing a render target that has no alpha channel but we represent it
227 // with a texture that has one. We must not affect its alpha channel no matter what the
228 // clear value is in that case.
229 if (mEmulatedAlphaAttachmentMask[colorIndex])
230 {
231 modifiedClearColorValue.float32[3] = 1.0;
232 }
233
Jamie Madill66546be2018-03-08 09:47:20 -0500234 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400235 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400236 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400237 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500238 }
239
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madillc564c072017-06-01 12:45:42 -0400243gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244 GLenum buffer,
245 GLint drawbuffer,
246 const GLfloat *values)
247{
248 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500249 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250}
251
Jamie Madillc564c072017-06-01 12:45:42 -0400252gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253 GLenum buffer,
254 GLint drawbuffer,
255 const GLuint *values)
256{
257 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500258 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madillc564c072017-06-01 12:45:42 -0400261gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262 GLenum buffer,
263 GLint drawbuffer,
264 const GLint *values)
265{
266 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500267 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400268}
269
Jamie Madillc564c072017-06-01 12:45:42 -0400270gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271 GLenum buffer,
272 GLint drawbuffer,
273 GLfloat depth,
274 GLint stencil)
275{
276 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500277 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madill4928b7c2017-06-20 12:57:39 -0400280GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281{
Jamie Madill66546be2018-03-08 09:47:20 -0500282 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400283}
284
Jamie Madill4928b7c2017-06-20 12:57:39 -0400285GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286{
Jamie Madill66546be2018-03-08 09:47:20 -0500287 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288}
289
Jamie Madillc564c072017-06-01 12:45:42 -0400290gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291 const gl::Rectangle &area,
292 GLenum format,
293 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400294 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295{
Luc Ferrona1c72422018-05-14 15:58:28 -0400296 // Clip read area to framebuffer.
297 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
298 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
299 gl::Rectangle clippedArea;
300 if (!ClipRectangle(area, fbRect, &clippedArea))
301 {
302 // nothing to read
303 return gl::NoError();
304 }
305
Jamie Madill66546be2018-03-08 09:47:20 -0500306 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400307 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
308
309 vk::CommandBuffer *commandBuffer = nullptr;
310 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500311
Luc Ferrona1c72422018-05-14 15:58:28 -0400312 const gl::PixelPackState &packState = context->getGLState().getPackState();
313 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
314
315 GLuint outputPitch = 0;
316 ANGLE_TRY_RESULT(
317 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
318 outputPitch);
319 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700320 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400321 outputSkipBytes);
322
323 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
324 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400325
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500326 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400327 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500328 params.format = format;
329 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400330 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400331 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400332 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500333
Jamie Madill58675012018-05-22 14:54:07 -0400334 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700335 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400336 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
337 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400338}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500339
Luc Ferron26581112018-06-21 09:43:08 -0400340RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
341{
342 return mRenderTargetCache.getDepthStencil();
343}
344
Jamie Madill58675012018-05-22 14:54:07 -0400345RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400346{
347 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400348 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400349 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400350}
351
Jamie Madillc564c072017-06-01 12:45:42 -0400352gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353 const gl::Rectangle &sourceArea,
354 const gl::Rectangle &destArea,
355 GLbitfield mask,
356 GLenum filter)
357{
Luc Ferron26581112018-06-21 09:43:08 -0400358 ContextVk *contextVk = vk::GetImpl(context);
359 RendererVk *renderer = contextVk->getRenderer();
360
361 const gl::State &glState = context->getGLState();
362 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
363 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
364 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
365 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
366 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
367
368 vk::CommandBuffer *commandBuffer = nullptr;
369 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
370 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
371
372 if (blitColorBuffer)
373 {
374 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
375
376 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
377 {
378 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
379 ASSERT(drawRenderTarget);
380 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
381 drawRenderTarget));
382 ANGLE_TRY(blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget,
383 drawRenderTarget, filter, scissor, true, false, false));
384 }
385 }
386
387 if (blitDepthBuffer || blitStencilBuffer)
388 {
389 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
390 ASSERT(readRenderTarget);
391
392 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
393
394 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
395 drawRenderTarget))
396 {
397 ANGLE_TRY(blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget,
398 drawRenderTarget, filter, scissor, false, blitDepthBuffer,
399 blitStencilBuffer));
400 }
401 else
402 {
403 // TODO(lucferron): Support framebuffer blit with a slower path.
404 // http://anglebug.com/2643
405 UNIMPLEMENTED();
406 return gl::InternalError();
407 }
408 }
409
410 return gl::NoError();
411}
412
413gl::Error FramebufferVk::blitImpl(vk::CommandBuffer *commandBuffer,
414 const gl::Rectangle &readRectIn,
415 const gl::Rectangle &drawRectIn,
416 RenderTargetVk *readRenderTarget,
417 RenderTargetVk *drawRenderTarget,
418 GLenum filter,
419 const gl::Rectangle *scissor,
420 bool colorBlit,
421 bool depthBlit,
422 bool stencilBlit)
423{
424 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
425 // it should never be the case that both color and depth/stencil need to be blitted at
426 // at the same time.
427 ASSERT(colorBlit != (depthBlit || stencilBlit));
428
429 gl::Rectangle scissoredDrawRect = drawRectIn;
430 gl::Rectangle scissoredReadRect = readRectIn;
431
432 if (scissor)
433 {
434 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
435 {
436 return gl::NoError();
437 }
438
439 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
440 {
441 return gl::NoError();
442 }
443 }
444
445 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
446
447 // After cropping for the scissor, we also want to crop for the size of the buffers.
448 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
449 sourceFrameBufferExtents.height);
450 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
451 {
452 return gl::NoError();
453 }
454
455 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
456 VkImageAspectFlags aspectMask =
457 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
458 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
459 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
460 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectMask, commandBuffer);
461
462 VkImageBlit blit = {};
463 blit.srcOffsets[0] = {scissoredReadRect.x0(), scissoredReadRect.y0(), 0};
464 blit.srcOffsets[1] = {scissoredReadRect.x1(), scissoredReadRect.y1(), 1};
465 blit.srcSubresource.aspectMask = aspectMask;
466 blit.srcSubresource.mipLevel = 0;
467 blit.srcSubresource.baseArrayLayer = 0;
468 blit.srcSubresource.layerCount = 1;
469 blit.dstSubresource.aspectMask = aspectMask;
470 blit.dstSubresource.mipLevel = 0;
471 blit.dstSubresource.baseArrayLayer = 0;
472 blit.dstSubresource.layerCount = 1;
473
474 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
475 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
476 drawFrameBufferExtents.height);
477 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
478 {
479 return gl::NoError();
480 }
481
482 blit.dstOffsets[0] = {scissoredDrawRect.x0(), scissoredDrawRect.y0(), 0};
483 blit.dstOffsets[1] = {scissoredDrawRect.x1(), scissoredDrawRect.y1(), 1};
484
485 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
486
487 // Requirement of the copyImageToBuffer, the dst image must be in
488 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
489 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
490 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
491 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
492
493 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
494 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
495 gl_vk::GetFilter(filter));
496 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400497}
498
Kenneth Russellce8602a2017-10-03 18:23:08 -0700499bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400500{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400501 // if we have both a depth and stencil buffer, they must refer to the same object
502 // since we only support packed_depth_stencil and not separate depth and stencil
503 if (mState.hasSeparateDepthAndStencilAttachments())
504 {
505 return false;
506 }
507
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400508 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400509}
510
Jamie Madill19fa1c62018-03-08 09:47:21 -0500511gl::Error FramebufferVk::syncState(const gl::Context *context,
512 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400513{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400514 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400515 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400516
517 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400518 for (size_t dirtyBit : dirtyBits)
519 {
520 switch (dirtyBit)
521 {
522 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
523 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
524 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
525 break;
526 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
527 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
528 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
529 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
530 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
531 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
532 break;
533 default:
534 {
535 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
536 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
537 size_t colorIndex =
538 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
539 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400540
541 // Update cached masks for masked clears.
542 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
543 if (renderTarget)
544 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400545 const angle::Format &emulatedFormat =
546 renderTarget->getImageFormat().textureFormat();
547 updateActiveColorMasks(
548 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
549 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
550
Luc Ferron5fd36932018-06-19 14:55:50 -0400551 const angle::Format &sourceFormat =
552 renderTarget->getImageFormat().angleFormat();
553 mEmulatedAlphaAttachmentMask.set(
554 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400555
556 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400557 }
558 else
559 {
Jamie Madill58675012018-05-22 14:54:07 -0400560 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400561 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400562 break;
563 }
564 }
565 }
Jamie Madill66546be2018-03-08 09:47:20 -0500566
Jamie Madill9aef3672018-04-27 11:45:06 -0400567 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400568 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
569 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400570
Jamie Madill9f2a8612017-11-30 12:43:09 -0500571 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400572 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500573
Jamie Madill316c6062018-05-29 10:49:45 -0400574 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400575 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400576 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400577
Jamie Madill72106562017-03-24 14:18:50 -0400578 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500579
580 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500581}
582
Jamie Madillb90779e2018-04-27 11:45:01 -0400583const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500584{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500585 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500586 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500587 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500588 }
589
Jamie Madill0b684ce2017-11-23 12:57:39 -0500590 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500591
Jamie Madill66546be2018-03-08 09:47:20 -0500592 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
593 const auto &colorRenderTargets = mRenderTargetCache.getColors();
594 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500595 {
Jamie Madill66546be2018-03-08 09:47:20 -0500596 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
597 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400598 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500599 }
600
Jamie Madill66546be2018-03-08 09:47:20 -0500601 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
602 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500603 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400604 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500605 }
606
Jamie Madill9f2a8612017-11-30 12:43:09 -0500607 mRenderPassDesc = desc;
608 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500609}
610
Jamie Madillb90779e2018-04-27 11:45:01 -0400611gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500612{
613 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400614 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500615 {
616 return &mFramebuffer;
617 }
618
Jamie Madillb90779e2018-04-27 11:45:01 -0400619 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500620
Jamie Madillab9f9c32017-01-17 17:47:34 -0500621 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500622 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500623
624 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500625 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500626 if (mBackbuffer)
627 {
628 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
629 }
630
631 // Gather VkImageViews over all FBO attachments, also size of attached region.
632 std::vector<VkImageView> attachments;
633 gl::Extents attachmentsSize;
634
Jamie Madill66546be2018-03-08 09:47:20 -0500635 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
636 const auto &colorRenderTargets = mRenderTargetCache.getColors();
637 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500638 {
Jamie Madill66546be2018-03-08 09:47:20 -0500639 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
640 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400641 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500642
Jamie Madillbcf467f2018-05-23 09:46:00 -0400643 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
644 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500645 }
646
Jamie Madill66546be2018-03-08 09:47:20 -0500647 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
648 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500649 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400650 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500651
Jamie Madillbc543422018-03-30 10:43:19 -0400652 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400653 attachmentsSize == depthStencilRenderTarget->getImageExtents());
654 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500655 }
656
657 ASSERT(!attachments.empty());
658
659 VkFramebufferCreateInfo framebufferInfo;
660
661 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
662 framebufferInfo.pNext = nullptr;
663 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500664 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500665 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
666 framebufferInfo.pAttachments = attachments.data();
667 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
668 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
669 framebufferInfo.layers = 1;
670
Jamie Madill25301b62017-10-28 20:59:31 -0400671 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500672
Jamie Madillab9f9c32017-01-17 17:47:34 -0500673 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400674}
675
Jamie Madillb90779e2018-04-27 11:45:01 -0400676gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
677 bool clearColor,
678 bool clearDepth,
679 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500680{
Jamie Madill316c6062018-05-29 10:49:45 -0400681 // Trigger a new command node to ensure overlapping writes happen sequentially.
682 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400683
Luc Ferron5242d5b2018-02-15 07:14:35 -0500684 // This command can only happen inside a render pass, so obtain one if its already happening
685 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500686 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400687 vk::RecordingMode mode = vk::RecordingMode::Start;
688 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500689
Luc Ferrone4c38be2018-04-17 11:09:16 -0400690 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
691 // We assume for now that we always need to clear only 1 layer starting at the
692 // baseArrayLayer 0, this might need to change depending how we'll implement
693 // cube maps, 3d textures and array textures.
694 VkClearRect clearRect;
695 clearRect.baseArrayLayer = 0;
696 clearRect.layerCount = 1;
697
698 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
699 // in Vulkan.
700 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400701 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400702 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400703 {
704 // There is nothing to clear since the scissor is outside of the render area.
705 return gl::NoError();
706 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400707 clearRect.rect = gl_vk::GetRect(intersection);
708
Luc Ferron5242d5b2018-02-15 07:14:35 -0500709 gl::AttachmentArray<VkClearAttachment> clearAttachments;
710 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400711
712 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500713 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400714 RenderTargetVk *renderTarget = getColorReadRenderTarget();
715 const vk::Format &format = renderTarget->getImageFormat();
716 VkClearValue modifiedClear = contextVk->getClearColorValue();
717
718 // We need to make sure we are not clearing the alpha channel if we are using a buffer
719 // format that doesn't have an alpha channel.
720 if (format.angleFormat().alphaBits == 0)
721 {
722 modifiedClear.color.float32[3] = 1.0;
723 }
724
Luc Ferrona8af3a62018-03-29 14:44:24 -0400725 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
726 for (size_t colorIndex : mState.getEnabledDrawBuffers())
727 {
728 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
729 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
730 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400731 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400732 ++clearAttachmentIndex;
733 }
734 }
735
736 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
737 {
738 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
739 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500740 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400741 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
742 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
743 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500744 ++clearAttachmentIndex;
745 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400746 else
747 {
748 if (clearDepth)
749 {
750 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
751 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
752 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
753 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
754 ++clearAttachmentIndex;
755 }
756
757 if (clearStencil)
758 {
759 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
760 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
761 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
762 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
763 ++clearAttachmentIndex;
764 }
765 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500766
Luc Ferrona8af3a62018-03-29 14:44:24 -0400767 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500768 clearAttachments.data(), 1, &clearRect);
769 return gl::NoError();
770}
771
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400772gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
773 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400774{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400775 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400776 RendererVk *renderer = contextVk->getRenderer();
777 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
778
Jamie Madill316c6062018-05-29 10:49:45 -0400779 // Trigger a new command node to ensure overlapping writes happen sequentially.
780 onResourceChanged(renderer);
781
Jamie Madill9aef3672018-04-27 11:45:06 -0400782 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
783 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
784 &fullScreenQuad));
785
jchen10be7f44f2018-05-21 14:35:32 +0800786 const vk::ShaderAndSerial *pushConstantColor = nullptr;
787 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
788 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400789
Jamie Madilld668be92018-06-13 16:54:06 -0400790 // The shader uses a simple pipeline layout with a push constant range.
791 vk::PipelineLayoutDesc pipelineLayoutDesc;
792 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
793 sizeof(VkClearColorValue));
794
795 // The shader does not use any descriptor sets.
796 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
797
798 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
799 ANGLE_TRY(
800 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400801
Jamie Madill316c6062018-05-29 10:49:45 -0400802 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
803 vk::CommandBuffer *drawCommands = nullptr;
804 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400805
Jamie Madill316c6062018-05-29 10:49:45 -0400806 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400807
808 // This pipeline desc could be cached.
809 vk::PipelineDesc pipelineDesc;
810 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400811 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400812 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800813 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400814 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400815
816 const gl::State &glState = contextVk->getGLState();
817 if (glState.isScissorTestEnabled())
818 {
819 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400820 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400821 {
822 return gl::NoError();
823 }
824
825 pipelineDesc.updateScissor(intersection);
826 }
827 else
828 {
Jamie Madill316c6062018-05-29 10:49:45 -0400829 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400830 }
831
832 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400833 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
834 pipelineLayout.get(), pipelineDesc,
835 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400836 pipeline->updateSerial(renderer->getCurrentQueueSerial());
837
Jamie Madill316c6062018-05-29 10:49:45 -0400838 vk::CommandBuffer *writeCommands = nullptr;
839 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400840
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400841 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
842 // not affect the alpha channel of the type we're using to emulate the format.
843 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
844 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
845 ASSERT(renderTarget);
846
847 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800848 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400849 bool overrideAlphaWithOne =
850 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
851 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
852
Jamie Madilld668be92018-06-13 16:54:06 -0400853 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400854 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400855
856 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
857 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400858 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
859 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400860
861 return gl::NoError();
862}
863
Geoff Lang13455072018-05-09 11:24:43 -0400864gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
865 size_t index,
866 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800867{
868 UNIMPLEMENTED();
869 return gl::InternalError() << "getSamplePosition is unimplemented.";
870}
871
Jamie Madill316c6062018-05-29 10:49:45 -0400872gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
873 vk::CommandBuffer **commandBufferOut,
874 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500875{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500876 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500877
Jamie Madill316c6062018-05-29 10:49:45 -0400878 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400879 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500880 {
Jamie Madill316c6062018-05-29 10:49:45 -0400881 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400882 return gl::NoError();
883 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500884
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500885 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400886 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500887
Jamie Madill316c6062018-05-29 10:49:45 -0400888 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500889 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500890
Jamie Madill316c6062018-05-29 10:49:45 -0400891 vk::CommandBuffer *writeCommands = nullptr;
892 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500893
Jamie Madillbcf467f2018-05-23 09:46:00 -0400894 vk::RenderPassDesc renderPassDesc;
895
Jamie Madill49ac74b2017-12-21 14:42:33 -0500896 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500897 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
898 const auto &colorRenderTargets = mRenderTargetCache.getColors();
899 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500900 {
Jamie Madill66546be2018-03-08 09:47:20 -0500901 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
902 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500903
Jamie Madill316c6062018-05-29 10:49:45 -0400904 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500905 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
906 }
907
908 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
909 if (depthStencilRenderTarget)
910 {
Jamie Madill316c6062018-05-29 10:49:45 -0400911 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500912 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500913 }
914
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400915 gl::Rectangle renderArea =
916 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500917
Jamie Madill316c6062018-05-29 10:49:45 -0400918 *modeOut = vk::RecordingMode::Start;
919 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
920 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500921}
922
Jamie Madill9aef3672018-04-27 11:45:06 -0400923void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
924{
Luc Ferron5fd36932018-06-19 14:55:50 -0400925 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
926 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
927 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
928 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
929}
930
931gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
932{
933 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -0400934}
Luc Ferron018709f2018-05-10 13:53:11 -0400935
Jamie Madill58675012018-05-22 14:54:07 -0400936gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
937 const gl::Rectangle &area,
938 const PackPixelsParams &packPixelsParams,
939 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400940{
Jamie Madill58675012018-05-22 14:54:07 -0400941 ContextVk *contextVk = vk::GetImpl(context);
942 RendererVk *renderer = contextVk->getRenderer();
943
944 if (!mReadPixelsBuffer.valid())
945 {
946 mReadPixelsBuffer.init(1, renderer);
947 ASSERT(mReadPixelsBuffer.valid());
948 }
949
950 vk::CommandBuffer *commandBuffer = nullptr;
951 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
952
953 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400954
Jamie Madillbcf467f2018-05-23 09:46:00 -0400955 // Note that although we're reading from the image, we need to update the layout below.
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400956 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
957 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400958
959 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
960 VkBuffer bufferHandle = VK_NULL_HANDLE;
961 uint8_t *readPixelBuffer = nullptr;
962 bool newBufferAllocated = false;
963 uint32_t stagingOffset = 0;
964 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400965
Jamie Madill58675012018-05-22 14:54:07 -0400966 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
967 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400968
Luc Ferron534b00d2018-05-18 08:16:53 -0400969 VkBufferImageCopy region;
970 region.bufferImageHeight = area.height;
971 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
972 region.bufferRowLength = area.width;
973 region.imageExtent.width = area.width;
974 region.imageExtent.height = area.height;
975 region.imageExtent.depth = 1;
976 region.imageOffset.x = area.x;
977 region.imageOffset.y = area.y;
978 region.imageOffset.z = 0;
979 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
980 region.imageSubresource.baseArrayLayer = 0;
981 region.imageSubresource.layerCount = 1;
982 region.imageSubresource.mipLevel = 0;
983
Jamie Madillbcf467f2018-05-23 09:46:00 -0400984 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
985 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400986
987 // Triggers a full finish.
988 // TODO(jmadill): Don't block on asynchronous readback.
989 ANGLE_TRY(renderer->finish(context));
990
Luc Ferron534b00d2018-05-18 08:16:53 -0400991 // The buffer we copied to needs to be invalidated before we read from it because its not been
992 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400993 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000994
Luc Ferron534b00d2018-05-18 08:16:53 -0400995 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700996 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400997
998 return vk::NoError();
999}
Jamie Madill58675012018-05-22 14:54:07 -04001000
1001const gl::Extents &FramebufferVk::getReadImageExtents() const
1002{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001003 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001004}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001005} // namespace rx