blob: 09573d075f48bf353305660e940f87d287c9e970 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400147 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400148 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillb36a4812018-09-25 10:15:11 -0400149
150 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400153#undef INIT
154
Jamie Madill84c662b2018-07-12 15:56:55 -0400155ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156
Jamie Madill76e471e2017-10-21 09:56:01 -0400157void ContextVk::onDestroy(const gl::Context *context)
158{
Jamie Madill834a3a12018-07-09 13:32:39 -0400159 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400160 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400161 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400162 mDriverUniformsDescriptorPoolBinding.reset();
Jamie Madilledeaa832018-06-22 09:18:41 -0400163
164 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
165 {
166 descriptorPool.destroy(getDevice());
167 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400168
169 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
170 {
171 defaultBuffer.destroy(getDevice());
172 }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400173
174 for (vk::DynamicQueryPool &queryPool : mQueryPools)
175 {
176 queryPool.destroy(getDevice());
177 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400178}
179
Luc Ferron90968362018-05-04 08:47:22 -0400180gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
181 gl::TextureType type,
182 gl::Texture **textureOut)
183{
184 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
185 // and implement the necessary interface.
186 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
187}
188
Jamie Madill32643ce2018-10-19 11:38:03 -0400189angle::Result ContextVk::initialize()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400190{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400191 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400192 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(
193 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, GetUniformBufferDescriptorCount()));
194 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(
195 this, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, mRenderer->getMaxActiveTextures()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400196 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400197 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1));
Jamie Madill834a3a12018-07-09 13:32:39 -0400198
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400199 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamples].init(this, VK_QUERY_TYPE_OCCLUSION,
200 vk::kDefaultOcclusionQueryPoolSize));
201 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamplesConservative].init(
202 this, VK_QUERY_TYPE_OCCLUSION, vk::kDefaultOcclusionQueryPoolSize));
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -0400203 ANGLE_TRY(mQueryPools[gl::QueryType::Timestamp].init(this, VK_QUERY_TYPE_TIMESTAMP,
204 vk::kDefaultTimestampQueryPoolSize));
205 ANGLE_TRY(mQueryPools[gl::QueryType::TimeElapsed].init(this, VK_QUERY_TYPE_TIMESTAMP,
206 vk::kDefaultTimestampQueryPoolSize));
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400207 // TODO(syoussefi): Initialize other query pools as they get implemented.
208
Frank Henigman18f7e502018-07-19 16:06:43 -0400209 size_t minAlignment = static_cast<size_t>(
210 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
211 mDriverUniformsBuffer.init(minAlignment, mRenderer);
212
Jamie Madillf2f6d372018-01-10 21:37:23 -0500213 mPipelineDesc.reset(new vk::PipelineDesc());
214 mPipelineDesc->initDefaults();
215
Jamie Madill5a4c9322018-07-16 11:01:58 -0400216 // Initialize current value/default attribute buffers.
217 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
218 {
219 buffer.init(1, mRenderer);
220 }
221
Jamie Madill32643ce2018-10-19 11:38:03 -0400222 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madill32643ce2018-10-19 11:38:03 -0400225angle::Result ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226{
Shahbaz Youssefi3a482172018-10-11 10:34:44 -0400227 return mRenderer->flush(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228}
229
Jamie Madill32643ce2018-10-19 11:38:03 -0400230angle::Result ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231{
Jamie Madill21061022018-07-12 23:56:30 -0400232 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233}
234
Jamie Madillbfe31c42018-10-25 17:03:47 -0400235angle::Result ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500237 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400238
Luc Ferronceb71902018-02-05 15:18:47 -0500239 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400240 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500241
242 // Ensure the topology of the pipeline description is updated.
243 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500244
Jamie Madill112a3a82018-01-23 13:04:06 -0500245 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400246 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500247
Jamie Madillf2f6d372018-01-10 21:37:23 -0500248 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400249 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500250
Jamie Madill06ca6342018-07-12 15:56:53 -0400251 // Trigger draw call shader patching and fill out the pipeline desc.
252 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
253 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400254 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400255 ANGLE_TRY(mProgram->initShaders(this, mCurrentDrawMode, &vertexShaderAndSerial,
Jamie Madill37386b02018-08-30 16:18:37 -0400256 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400257
258 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
259 fragmentShaderAndSerial->getSerial());
260
Jamie Madill06ca6342018-07-12 15:56:53 -0400261 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400262 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400263 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500264
Jamie Madill88fc6da2018-08-30 16:18:36 -0400265 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400266}
267
Jamie Madill88fc6da2018-08-30 16:18:36 -0400268angle::Result ContextVk::setupDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400269 gl::PrimitiveMode mode,
270 GLint firstVertex,
271 GLsizei vertexOrIndexCount,
272 GLenum indexTypeOrNone,
273 const void *indices,
Jamie Madill2b858c22018-09-03 13:58:14 -0400274 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400275 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400276{
Jamie Madilld1249de2018-08-28 16:58:53 -0400277 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madillbfe31c42018-10-25 17:03:47 -0400278 if (mode != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400279 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400280 mCurrentPipeline = nullptr;
281 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400282 mCurrentDrawMode = mode;
Jamie Madill72106562017-03-24 14:18:50 -0400283 }
284
Jamie Madilld1249de2018-08-28 16:58:53 -0400285 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500286 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400287 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400288 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500289 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400290
291 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500292 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400293 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount,
294 indexTypeOrNone, indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400295 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400296 }
297
Jamie Madill37386b02018-08-30 16:18:37 -0400298 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400299 {
Jamie Madill37386b02018-08-30 16:18:37 -0400300 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400301 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400302 }
303
Jamie Madill2b858c22018-09-03 13:58:14 -0400304 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
305
306 if (dirtyBits.none())
307 return angle::Result::Continue();
308
Jamie Madill88fc6da2018-08-30 16:18:36 -0400309 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400310 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400311 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400312 mDirtyBits.reset(dirtyBit);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400313 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400314 }
315
316 return angle::Result::Continue();
317}
318
319angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400320 gl::PrimitiveMode mode,
321 GLsizei indexCount,
322 GLenum indexType,
323 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400324 vk::CommandBuffer **commandBufferOut)
325{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400326 if (indexType != mCurrentDrawElementsType)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400327 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400328 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400329 mCurrentDrawElementsType = indexType;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400330 }
331
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400332 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400333 if (!elementArrayBuffer)
334 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400335 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400336 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400337 }
338 else
339 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400340 if (indices != mLastIndexBufferOffset)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400341 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400342 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400343 mLastIndexBufferOffset = indices;
Jamie Madill37386b02018-08-30 16:18:37 -0400344 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400345 }
346
Jamie Madillbfe31c42018-10-25 17:03:47 -0400347 if (indexType == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400348 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400349 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400350 }
351 }
352
Jamie Madillbfe31c42018-10-25 17:03:47 -0400353 return setupDraw(context, mode, 0, indexCount, indexType, indices, mIndexedDirtyBitsMask,
354 commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400355}
356
357angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400358 gl::PrimitiveMode mode,
359 GLint firstVertex,
360 GLsizei vertexOrIndexCount,
361 GLenum indexTypeOrNone,
362 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400363 vk::CommandBuffer **commandBufferOut)
364{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400365 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount, indexTypeOrNone,
366 indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400367 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400368 mCurrentDrawElementsType = indexTypeOrNone != GL_NONE ? indexTypeOrNone : GL_UNSIGNED_INT;
369 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, indexTypeOrNone, indices,
370 mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400371}
372
Jamie Madill2b858c22018-09-03 13:58:14 -0400373angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400374 vk::CommandBuffer *commandBuffer)
375{
376 ASSERT(mDirtyDefaultAttribsMask.any());
377
378 for (size_t attribIndex : mDirtyDefaultAttribsMask)
379 {
380 ANGLE_TRY(updateDefaultAttribute(attribIndex))
381 }
382
383 mDirtyDefaultAttribsMask.reset();
384 return angle::Result::Continue();
385}
386
387angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400388 vk::CommandBuffer *commandBuffer)
389{
390 if (!mCurrentPipeline)
391 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400392 ANGLE_TRY(initPipeline());
Jamie Madill2b858c22018-09-03 13:58:14 -0400393 }
394
395 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
396
397 // Update the queue serial for the pipeline object.
398 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
399 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
400 return angle::Result::Continue();
401}
402
403angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400404 vk::CommandBuffer *commandBuffer)
405{
406 ANGLE_TRY(updateActiveTextures(context));
407
408 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
409 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
410 {
411 // Ensure any writes to the textures are flushed before we read from them.
412 TextureVk *textureVk = mActiveTextures[textureIndex];
413 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400414 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400415 }
416
417 if (mProgram->hasTextures())
418 {
419 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
420 }
421 return angle::Result::Continue();
422}
423
424angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400425 vk::CommandBuffer *commandBuffer)
426{
427 BindNonNullVertexBufferRanges(
428 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
429 mProgram->getState().getMaxActiveAttribLocation(),
430 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
431
432 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
433
434 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
435 {
436 if (arrayBufferResources[attribIndex])
Jamie Madille8dd0792018-09-27 15:04:27 -0400437 arrayBufferResources[attribIndex]->addReadDependency(
438 mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400439 }
440 return angle::Result::Continue();
441}
442
443angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400444 vk::CommandBuffer *commandBuffer)
445{
446 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
447 mVertexArray->getCurrentElementArrayBufferOffset(),
448 gl_vk::GetIndexType(mCurrentDrawElementsType));
449
450 vk::CommandGraphResource *elementArrayBufferResource =
451 mVertexArray->getCurrentElementArrayBufferResource();
452 if (elementArrayBufferResource)
453 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400454 elementArrayBufferResource->addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400455 }
456 return angle::Result::Continue();
457}
458
459angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400460 vk::CommandBuffer *commandBuffer)
461{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400462 ANGLE_TRY(mProgram->updateDescriptorSets(this, commandBuffer));
Jamie Madill2b858c22018-09-03 13:58:14 -0400463
464 // Bind the graphics descriptor sets.
465 commandBuffer->bindDescriptorSets(
466 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
467 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
468 return angle::Result::Continue();
469}
470
Jamie Madill6f755b22018-10-09 12:48:54 -0400471angle::Result ContextVk::drawArrays(const gl::Context *context,
472 gl::PrimitiveMode mode,
473 GLint first,
474 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400475{
Jamie Madill316c6062018-05-29 10:49:45 -0400476 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400477 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count);
Luc Ferron360098d2018-02-21 07:33:50 -0500478
Jamie Madill88fc6da2018-08-30 16:18:36 -0400479 if (mode == gl::PrimitiveMode::LineLoop)
480 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400481 ANGLE_TRY(setupLineLoopDraw(context, mode, first, count, GL_NONE, nullptr, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400482 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
483 }
484 else
485 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400486 ANGLE_TRY(setupDraw(context, mode, first, count, GL_NONE, nullptr, mNonIndexedDirtyBitsMask,
487 &commandBuffer));
Jamie Madillc1fd7372018-10-26 22:48:39 -0400488 commandBuffer->draw(clampedVertexCount, 1, first, 0);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400489 }
Luc Ferron360098d2018-02-21 07:33:50 -0500490
Jamie Madill6f755b22018-10-09 12:48:54 -0400491 return angle::Result::Continue();
Jamie Madilld03a8492017-10-03 15:46:06 -0400492}
493
Jamie Madill32643ce2018-10-19 11:38:03 -0400494angle::Result ContextVk::drawArraysInstanced(const gl::Context *context,
495 gl::PrimitiveMode mode,
496 GLint first,
497 GLsizei count,
498 GLsizei instanceCount)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400499{
Jamie Madill32643ce2018-10-19 11:38:03 -0400500 ANGLE_VK_UNREACHABLE(this);
501 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400502}
503
Jamie Madill32643ce2018-10-19 11:38:03 -0400504angle::Result ContextVk::drawElements(const gl::Context *context,
505 gl::PrimitiveMode mode,
506 GLsizei count,
507 GLenum type,
508 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400509{
Jamie Madill316c6062018-05-29 10:49:45 -0400510 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400511 if (mode == gl::PrimitiveMode::LineLoop)
512 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400513 ANGLE_TRY(setupLineLoopDraw(context, mode, 0, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400514 vk::LineLoopHelper::Draw(count, commandBuffer);
515 }
516 else
517 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400518 ANGLE_TRY(setupIndexedDraw(context, mode, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400519 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
520 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400521
Jamie Madill32643ce2018-10-19 11:38:03 -0400522 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400523}
524
Jamie Madill32643ce2018-10-19 11:38:03 -0400525angle::Result ContextVk::drawElementsInstanced(const gl::Context *context,
526 gl::PrimitiveMode mode,
527 GLsizei count,
528 GLenum type,
529 const void *indices,
530 GLsizei instances)
531{
532 ANGLE_VK_UNREACHABLE(this);
533 return angle::Result::Stop();
534}
535
536angle::Result ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400537 gl::PrimitiveMode mode,
Jamie Madill32643ce2018-10-19 11:38:03 -0400538 GLuint start,
539 GLuint end,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400540 GLsizei count,
541 GLenum type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400542 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400543{
Jamie Madill32643ce2018-10-19 11:38:03 -0400544 ANGLE_VK_UNREACHABLE(this);
545 return angle::Result::Stop();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500546}
547
548VkDevice ContextVk::getDevice() const
549{
550 return mRenderer->getDevice();
551}
552
Jamie Madill32643ce2018-10-19 11:38:03 -0400553angle::Result ContextVk::drawArraysIndirect(const gl::Context *context,
554 gl::PrimitiveMode mode,
555 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800556{
Jamie Madill32643ce2018-10-19 11:38:03 -0400557 ANGLE_VK_UNREACHABLE(this);
558 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800559}
560
Jamie Madill32643ce2018-10-19 11:38:03 -0400561angle::Result ContextVk::drawElementsIndirect(const gl::Context *context,
562 gl::PrimitiveMode mode,
563 GLenum type,
564 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800565{
Jamie Madill32643ce2018-10-19 11:38:03 -0400566 ANGLE_VK_UNREACHABLE(this);
567 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800568}
569
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400570GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400571{
Geoff Lang2fe5e1d2018-08-28 14:00:24 -0400572 if (mRenderer->isDeviceLost())
573 {
574 // TODO(geofflang): It may be possible to track which context caused the device lost and
575 // return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
576 // http://anglebug.com/2787
577 return GL_UNKNOWN_CONTEXT_RESET;
578 }
579
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400580 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400581}
582
583std::string ContextVk::getVendorString() const
584{
585 UNIMPLEMENTED();
586 return std::string();
587}
588
589std::string ContextVk::getRendererDescription() const
590{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500591 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400592}
593
594void ContextVk::insertEventMarker(GLsizei length, const char *marker)
595{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400596 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400597}
598
599void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
600{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400601 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400602}
603
604void ContextVk::popGroupMarker()
605{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400606 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400607}
608
Geoff Lang5d5253a2017-11-22 14:51:12 -0500609void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
610{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400611 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500612}
613
614void ContextVk::popDebugGroup()
615{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400616 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500617}
618
Luc Ferron82eda932018-07-09 15:10:22 -0400619bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400620{
Luc Ferron82eda932018-07-09 15:10:22 -0400621 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
622}
623
624bool ContextVk::isViewportFlipEnabledForReadFBO() const
625{
626 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400627}
628
Luc Ferron0bb940a2018-06-22 09:59:34 -0400629void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400630{
631 mClearColorMask =
632 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
633 blendState.colorMaskBlue, blendState.colorMaskAlpha);
634
635 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
636 mPipelineDesc->updateColorWriteMask(mClearColorMask,
637 framebufferVk->getEmulatedAlphaAttachmentMask());
638}
639
Jamie Madill84c662b2018-07-12 15:56:55 -0400640void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400641{
Jamie Madill84c662b2018-07-12 15:56:55 -0400642 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400643 gl::Box dimensions = framebufferVk->getState().getDimensions();
644 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
645
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400646 if (glState.isScissorTestEnabled())
647 {
Luc Ferron82eda932018-07-09 15:10:22 -0400648 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
649 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400650 }
651 else
652 {
Luc Ferron14f48172018-04-11 08:43:28 -0400653 // If the scissor test isn't enabled, we can simply use a really big scissor that's
654 // certainly larger than the current surface using the maximum size of a 2D texture
655 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400656 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
657 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400658 }
659}
660
Jamie Madill6f755b22018-10-09 12:48:54 -0400661angle::Result ContextVk::syncState(const gl::Context *context,
Jamie Madill9d0bb3d2018-10-09 20:29:13 -0400662 const gl::State::DirtyBits &dirtyBits,
663 const gl::State::DirtyBits &bitMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400664{
Jamie Madill72106562017-03-24 14:18:50 -0400665 if (dirtyBits.any())
666 {
667 invalidateCurrentPipeline();
668 }
Jamie Madillebf72992017-10-13 14:09:45 -0400669
Jamie Madill88fc6da2018-08-30 16:18:36 -0400670 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400671
Jamie Madill88fc6da2018-08-30 16:18:36 -0400672 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400673 {
674 switch (dirtyBit)
675 {
676 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400677 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400678 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400679 break;
680 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400681 {
682 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
683 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
684 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400685 isViewportFlipEnabledForDrawFBO());
Jamie Madill74c179b2018-09-24 10:53:23 -0400686 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400687 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400688 }
Jamie Madillebf72992017-10-13 14:09:45 -0400689 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400690 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madill74c179b2018-09-24 10:53:23 -0400691 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400692 break;
693 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500694 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400695 break;
696 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500697 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400698 break;
699 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500700 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400701 break;
702 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500703 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400704 break;
705 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400706 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400707 break;
708 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400709 break;
710 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400711 break;
712 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400713 break;
714 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400715 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400716 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400717 break;
718 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400719 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
720 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400721 break;
722 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400723 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400724 break;
725 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400726 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
727 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400728 break;
729 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400730 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
731 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400732 break;
733 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400734 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
735 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400736 break;
737 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400738 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
739 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400740 break;
741 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400742 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400743 break;
744 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400745 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400746 break;
747 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400748 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
749 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400750 break;
751 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400752 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
753 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400754 break;
755 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
756 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400757 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400758 break;
759 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400760 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
761 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400762 break;
763 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400764 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400765 break;
766 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400767 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400768 break;
769 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400770 break;
771 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500772 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400773 break;
774 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400775 break;
776 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500777 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
778 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
779 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
780 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400781 break;
782 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500783 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400784 break;
785 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500786 mClearDepthStencilValue.depthStencil.stencil =
787 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400788 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400789 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400790 // This is a no-op, its only important to use the right unpack state when we do
791 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400792 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500793 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500794 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400795 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400796 // This is a no-op, its only important to use the right pack state when we do
797 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400798 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500799 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500800 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400801 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400802 break;
803 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400804 break;
805 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400806 break;
807 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400808 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400809 break;
810 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400811 {
Jamie Madill37386b02018-08-30 16:18:37 -0400812 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400813 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400814 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400815 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400816 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400817 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400818 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400819 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400820 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
821 glState.getDrawFramebuffer());
822 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
823 glState.getDrawFramebuffer());
824 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
825 glState.getDrawFramebuffer());
826 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
827 glState.getDrawFramebuffer());
828 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
829 glState.getDrawFramebuffer());
Jamie Madill74c179b2018-09-24 10:53:23 -0400830 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400831 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400832 }
Jamie Madillebf72992017-10-13 14:09:45 -0400833 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400834 break;
835 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400836 {
Jamie Madill37386b02018-08-30 16:18:37 -0400837 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400838 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400839 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400840 }
Jamie Madillebf72992017-10-13 14:09:45 -0400841 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400842 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800843 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800844 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400845 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400846 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400847 break;
848 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
849 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400850 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400851 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400852 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400853 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
854 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
855 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400856 break;
857 }
858 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400859 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400860 break;
861 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400862 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400863 break;
Geoff Langded79232017-11-28 15:21:11 -0500864 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500865 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800866 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800867 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500868 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500869 break;
jchen1099118c12018-09-10 16:28:51 +0800870 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
871 break;
872 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
873 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400874 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400875 break;
876 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400877 break;
878 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400879 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800880 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400881 break;
882 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400883 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400884 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400885 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400886 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400887 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400888 }
889 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400890 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400891 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400892 break;
893 }
894 }
Jamie Madill5547b382017-10-23 18:16:01 -0400895
Jamie Madill6f755b22018-10-09 12:48:54 -0400896 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400897}
898
899GLint ContextVk::getGPUDisjoint()
900{
901 UNIMPLEMENTED();
902 return GLint();
903}
904
905GLint64 ContextVk::getTimestamp()
906{
907 UNIMPLEMENTED();
908 return GLint64();
909}
910
Jamie Madill32643ce2018-10-19 11:38:03 -0400911angle::Result ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400912{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400913 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
914 // surface is flipped.
915 egl::Surface *drawSurface = context->getCurrentDrawSurface();
916 mFlipYForCurrentSurface =
917 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
918 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400919
920 const gl::State &glState = context->getGLState();
921 updateFlipViewportDrawFramebuffer(glState);
922 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400923 invalidateDriverUniforms();
Jamie Madill32643ce2018-10-19 11:38:03 -0400924 return angle::Result::Continue();
Luc Ferron82eda932018-07-09 15:10:22 -0400925}
926
927void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
928{
929 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
930 mFlipViewportForDrawFramebuffer =
931 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
932}
933
934void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
935{
936 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
937 mFlipViewportForReadFramebuffer =
938 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400939}
940
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800941gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400942{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400943 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400944}
945
946const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
947{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400948 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400949}
950
951const gl::Extensions &ContextVk::getNativeExtensions() const
952{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400953 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400954}
955
956const gl::Limitations &ContextVk::getNativeLimitations() const
957{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400958 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400959}
960
961CompilerImpl *ContextVk::createCompiler()
962{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400963 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400964}
965
Jamie Madillacccc6c2016-05-03 17:22:10 -0400966ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400967{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400968 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969}
970
Jamie Madillacccc6c2016-05-03 17:22:10 -0400971ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400972{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400973 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400974}
975
Jamie Madillacccc6c2016-05-03 17:22:10 -0400976FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400977{
Jamie Madill639bc902018-07-18 17:08:27 -0400978 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400979}
980
981TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
982{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400983 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400984}
985
Jamie Madille703c602018-02-20 10:21:48 -0500986RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400987{
Jamie Madille703c602018-02-20 10:21:48 -0500988 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400989}
990
Jamie Madill8f775602016-11-03 16:45:34 -0400991BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400992{
Jamie Madill8f775602016-11-03 16:45:34 -0400993 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994}
995
Jamie Madillacccc6c2016-05-03 17:22:10 -0400996VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400997{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400998 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999}
1000
Corentin Wallezad3ae902018-03-09 13:40:42 -05001001QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001002{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001003 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004}
1005
1006FenceNVImpl *ContextVk::createFenceNV()
1007{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001008 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001009}
1010
Jamie Madill70b5bb02017-08-28 13:32:37 -04001011SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001012{
Jamie Madill70b5bb02017-08-28 13:32:37 -04001013 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001014}
1015
Geoff Lang73bd2182016-07-15 13:01:24 -04001016TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001017{
Geoff Lang73bd2182016-07-15 13:01:24 -04001018 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001019}
1020
Jamie Madill06ef36b2017-09-09 23:32:46 -04001021SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001022{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001023 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001024}
1025
Yunchao Hea336b902017-08-02 16:05:21 +08001026ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1027{
1028 return new ProgramPipelineVk(state);
1029}
1030
Sami Väisänene45e53b2016-05-25 10:36:04 +03001031std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1032{
1033 return std::vector<PathImpl *>();
1034}
1035
Jamie Madill72106562017-03-24 14:18:50 -04001036void ContextVk::invalidateCurrentPipeline()
1037{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001038 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1039 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1040 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001041 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001042}
1043
Jamie Madillef3b9b42018-08-30 16:18:38 -04001044void ContextVk::invalidateCurrentTextures()
1045{
1046 ASSERT(mProgram);
1047 if (mProgram->hasTextures())
1048 {
1049 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1050 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1051 }
1052}
1053
Jamie Madill74c179b2018-09-24 10:53:23 -04001054void ContextVk::invalidateDriverUniforms()
1055{
1056 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1057 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1058}
1059
Jamie Madill32643ce2018-10-19 11:38:03 -04001060angle::Result ContextVk::dispatchCompute(const gl::Context *context,
1061 GLuint numGroupsX,
1062 GLuint numGroupsY,
1063 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001064{
Jamie Madill32643ce2018-10-19 11:38:03 -04001065 ANGLE_VK_UNREACHABLE(this);
1066 return angle::Result::Stop();
Xinghua Cao2b396592017-03-29 15:36:04 +08001067}
1068
Jamie Madill32643ce2018-10-19 11:38:03 -04001069angle::Result ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
Qin Jiajia62fcf622017-11-30 16:16:12 +08001070{
Jamie Madill32643ce2018-10-19 11:38:03 -04001071 ANGLE_VK_UNREACHABLE(this);
1072 return angle::Result::Stop();
Qin Jiajia62fcf622017-11-30 16:16:12 +08001073}
1074
Jamie Madill32643ce2018-10-19 11:38:03 -04001075angle::Result ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001076{
Jamie Madill32643ce2018-10-19 11:38:03 -04001077 ANGLE_VK_UNREACHABLE(this);
1078 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001079}
1080
Jamie Madill32643ce2018-10-19 11:38:03 -04001081angle::Result ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001082{
Jamie Madill32643ce2018-10-19 11:38:03 -04001083 ANGLE_VK_UNREACHABLE(this);
1084 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001085}
1086
Jamie Madilledeaa832018-06-22 09:18:41 -04001087vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001088{
Jamie Madilledeaa832018-06-22 09:18:41 -04001089 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001090}
1091
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001092vk::DynamicQueryPool *ContextVk::getQueryPool(gl::QueryType queryType)
1093{
1094 ASSERT(queryType == gl::QueryType::AnySamples ||
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -04001095 queryType == gl::QueryType::AnySamplesConservative ||
1096 queryType == gl::QueryType::Timestamp || queryType == gl::QueryType::TimeElapsed);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001097 ASSERT(mQueryPools[queryType].isValid());
1098 return &mQueryPools[queryType];
1099}
1100
Jamie Madillf4d693c2018-02-14 16:38:16 -05001101const VkClearValue &ContextVk::getClearColorValue() const
1102{
1103 return mClearColorValue;
1104}
1105
1106const VkClearValue &ContextVk::getClearDepthStencilValue() const
1107{
1108 return mClearDepthStencilValue;
1109}
1110
Jamie Madill9aef3672018-04-27 11:45:06 -04001111VkColorComponentFlags ContextVk::getClearColorMask() const
1112{
1113 return mClearColorMask;
1114}
Jamie Madill834a3a12018-07-09 13:32:39 -04001115
Jamie Madill1266d202018-06-29 09:11:34 -04001116const FeaturesVk &ContextVk::getFeatures() const
1117{
1118 return mRenderer->getFeatures();
1119}
Jamie Madill834a3a12018-07-09 13:32:39 -04001120
Jamie Madillef6023e2018-09-06 16:24:38 -04001121angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
Jamie Madillef6023e2018-09-06 16:24:38 -04001122 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001123{
Jamie Madill834a3a12018-07-09 13:32:39 -04001124 // Release any previously retained buffers.
1125 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1126
Jamie Madillef6023e2018-09-06 16:24:38 -04001127 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001128 float halfRenderAreaHeight =
1129 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001130
1131 // Allocate a new region in the dynamic buffer.
1132 uint8_t *ptr = nullptr;
1133 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001134 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001135 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001136 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1137 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001138 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001139
Jamie Madillef6023e2018-09-06 16:24:38 -04001140 float depthRangeNear = mState.getState().getNearPlane();
1141 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001142 float depthRangeDiff = depthRangeFar - depthRangeNear;
1143
Jamie Madill834a3a12018-07-09 13:32:39 -04001144 // Copy and flush to the device.
1145 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001146 *driverUniforms = {
1147 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1148 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001149 halfRenderAreaHeight,
1150 scaleY,
1151 -scaleY,
1152 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001153 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001154
Jamie Madill21061022018-07-12 23:56:30 -04001155 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001156
1157 // Get the descriptor set layout.
1158 if (!mDriverUniformsSetLayout.valid())
1159 {
1160 vk::DescriptorSetLayoutDesc desc;
1161 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1162
Jamie Madill21061022018-07-12 23:56:30 -04001163 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001164 }
1165
1166 // Allocate a new descriptor set.
1167 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
Jamie Madill78bcd2b2018-10-16 15:05:20 -04001168 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorPoolBinding,
1169 &mDriverUniformsDescriptorSet));
Jamie Madill834a3a12018-07-09 13:32:39 -04001170
1171 // Update the driver uniform descriptor set.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001172 VkDescriptorBufferInfo bufferInfo = {};
Jamie Madill834a3a12018-07-09 13:32:39 -04001173 bufferInfo.buffer = buffer;
1174 bufferInfo.offset = offset;
1175 bufferInfo.range = sizeof(DriverUniforms);
1176
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001177 VkWriteDescriptorSet writeInfo = {};
Jamie Madill834a3a12018-07-09 13:32:39 -04001178 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
Jamie Madill834a3a12018-07-09 13:32:39 -04001179 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1180 writeInfo.dstBinding = 0;
1181 writeInfo.dstArrayElement = 0;
1182 writeInfo.descriptorCount = 1;
1183 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1184 writeInfo.pImageInfo = nullptr;
1185 writeInfo.pTexelBufferView = nullptr;
1186 writeInfo.pBufferInfo = &bufferInfo;
1187
1188 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1189
Jamie Madill21061022018-07-12 23:56:30 -04001190 return angle::Result::Continue();
1191}
1192
1193void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1194{
1195 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1196
1197 std::stringstream errorStream;
1198 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1199 << ", line " << line << ".";
1200
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001201 if (errorCode == VK_ERROR_DEVICE_LOST)
1202 {
1203 mRenderer->markDeviceLost();
1204 }
1205
Jamie Madill21061022018-07-12 23:56:30 -04001206 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001207}
Jamie Madill84c662b2018-07-12 15:56:55 -04001208
Jamie Madill88fc6da2018-08-30 16:18:36 -04001209angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001210{
Jamie Madill4787d702018-08-08 15:49:26 -04001211 const gl::State &glState = mState.getState();
1212 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001213
1214 mActiveTextures.fill(nullptr);
1215
Jamie Madill4787d702018-08-08 15:49:26 -04001216 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1217 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1218 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1219
1220 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001221 {
Jamie Madill4787d702018-08-08 15:49:26 -04001222 gl::Texture *texture = textures[textureUnit];
1223 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001224
Jamie Madill4787d702018-08-08 15:49:26 -04001225 // Null textures represent incomplete textures.
1226 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001227 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001228 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001229 }
Jamie Madill4787d702018-08-08 15:49:26 -04001230
1231 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001232 }
1233
Jamie Madill88fc6da2018-08-30 16:18:36 -04001234 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001235}
1236
1237const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1238{
1239 return mActiveTextures;
1240}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001241
1242void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1243{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001244 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001245 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001246}
1247
1248void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1249{
1250 if (dirtyMask.any())
1251 {
1252 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001253 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001254 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001255}
1256
Jamie Madill5a4c9322018-07-16 11:01:58 -04001257angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1258{
1259 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1260
1261 defaultBuffer.releaseRetainedBuffers(mRenderer);
1262
1263 uint8_t *ptr;
1264 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001265 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001266 ANGLE_TRY(
1267 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1268
1269 const gl::State &glState = mState.getState();
1270 const gl::VertexAttribCurrentValueData &defaultValue =
1271 glState.getVertexAttribCurrentValues()[attribIndex];
1272
1273 ASSERT(defaultValue.Type == GL_FLOAT);
1274
1275 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1276
1277 ANGLE_TRY(defaultBuffer.flush(this));
1278
Jamie Madill37386b02018-08-30 16:18:37 -04001279 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1280 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001281 return angle::Result::Continue();
1282}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001283} // namespace rx