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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7//
alokp@chromium.org774d7062010-07-21 18:55:45 +00008// Implement the top-level of interface to the compiler,
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009// as defined in ShaderLang.h
10//
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000011
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +000012#include "GLSLANG/ShaderLang.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
Jamie Madilld4a3a312014-06-25 16:04:56 -040014#include "compiler/translator/Compiler.h"
Geoff Lang17732822013-08-29 13:46:49 -040015#include "compiler/translator/InitializeDll.h"
Jamie Madill5508f392014-02-20 13:31:36 -050016#include "compiler/translator/length_limits.h"
Daniel Bratell73941de2015-02-25 14:34:49 +010017#ifdef ANGLE_ENABLE_HLSL
Jamie Madillb980c562018-11-27 11:34:27 -050018# include "compiler/translator/TranslatorHLSL.h"
Jamie Madilld7b1ab52016-12-12 14:42:19 -050019#endif // ANGLE_ENABLE_HLSL
Jamie Madilla718c1e2014-07-02 15:31:22 -040020#include "angle_gl.h"
Olli Etuaho8ca60802018-08-23 14:10:02 +030021#include "compiler/translator/VariablePacker.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022
Jamie Madilla818c322017-01-03 13:48:05 -050023namespace sh
24{
Jamie Madillacb4b812016-11-07 13:50:29 -050025
Jamie Madille294bb82014-07-17 14:16:26 -040026namespace
27{
28
Jamie Madille294bb82014-07-17 14:16:26 -040029bool isInitialized = false;
Jamie Madillb4d192c2014-02-26 09:54:10 -050030
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031//
32// This is the platform independent interface between an OGL driver
alokp@chromium.org774d7062010-07-21 18:55:45 +000033// and the shading language compiler.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034//
35
Jamie Madille294bb82014-07-17 14:16:26 -040036template <typename VarT>
Jamie Madilla0a9e122015-09-02 15:54:30 -040037const std::vector<VarT> *GetVariableList(const TCompiler *compiler);
Jamie Madille294bb82014-07-17 14:16:26 -040038
39template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050040const std::vector<Uniform> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040041{
42 return &compiler->getUniforms();
43}
44
45template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050046const std::vector<Varying> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040047{
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080048 switch (compiler->getShaderType())
49 {
50 case GL_VERTEX_SHADER:
51 return &compiler->getOutputVaryings();
52 case GL_FRAGMENT_SHADER:
53 return &compiler->getInputVaryings();
54 case GL_COMPUTE_SHADER:
55 ASSERT(compiler->getOutputVaryings().empty() && compiler->getInputVaryings().empty());
56 return &compiler->getOutputVaryings();
57 // Since geometry shaders have both input and output varyings, we shouldn't call GetVaryings
58 // on a geometry shader.
59 default:
60 return nullptr;
61 }
Jamie Madille294bb82014-07-17 14:16:26 -040062}
63
64template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050065const std::vector<Attribute> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040066{
Jamie Madilla0a9e122015-09-02 15:54:30 -040067 return &compiler->getAttributes();
Jamie Madille294bb82014-07-17 14:16:26 -040068}
69
70template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050071const std::vector<OutputVariable> *GetVariableList(const TCompiler *compiler)
Jamie Madilla0a9e122015-09-02 15:54:30 -040072{
73 return &compiler->getOutputVariables();
74}
75
76template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050077const std::vector<InterfaceBlock> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040078{
79 return &compiler->getInterfaceBlocks();
80}
81
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080082TCompiler *GetCompilerFromHandle(ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -040083{
84 if (!handle)
85 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +080086 return nullptr;
Jamie Madille294bb82014-07-17 14:16:26 -040087 }
88
Jamie Madilld7b1ab52016-12-12 14:42:19 -050089 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080090 return base->getAsCompiler();
91}
92
93template <typename VarT>
94const std::vector<VarT> *GetShaderVariables(const ShHandle handle)
95{
96 TCompiler *compiler = GetCompilerFromHandle(handle);
Jamie Madille294bb82014-07-17 14:16:26 -040097 if (!compiler)
98 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +080099 return nullptr;
Jamie Madille294bb82014-07-17 14:16:26 -0400100 }
101
Jamie Madilla0a9e122015-09-02 15:54:30 -0400102 return GetVariableList<VarT>(compiler);
Jamie Madille294bb82014-07-17 14:16:26 -0400103}
104
Daniel Bratell73941de2015-02-25 14:34:49 +0100105#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700106TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle)
107{
108 if (!handle)
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800109 return nullptr;
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700110 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
111 return base->getAsTranslatorHLSL();
112}
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500113#endif // ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700114
Jiawei Shao89be29a2017-11-06 14:36:45 +0800115GLenum GetGeometryShaderPrimitiveTypeEnum(sh::TLayoutPrimitiveType primitiveType)
116{
117 switch (primitiveType)
118 {
119 case EptPoints:
120 return GL_POINTS;
121 case EptLines:
122 return GL_LINES;
123 case EptLinesAdjacency:
124 return GL_LINES_ADJACENCY_EXT;
125 case EptTriangles:
126 return GL_TRIANGLES;
127 case EptTrianglesAdjacency:
128 return GL_TRIANGLES_ADJACENCY_EXT;
129
130 case EptLineStrip:
131 return GL_LINE_STRIP;
132 case EptTriangleStrip:
133 return GL_TRIANGLE_STRIP;
134
135 case EptUndefined:
Jiawei Shao89be29a2017-11-06 14:36:45 +0800136 default:
137 UNREACHABLE();
138 return GL_INVALID_VALUE;
139 }
140}
141
Jamie Madilla0a9e122015-09-02 15:54:30 -0400142} // anonymous namespace
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700143
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000144//
Alok Priyadarshib11713f2013-08-01 16:02:39 -0700145// Driver must call this first, once, before doing any other compiler operations.
146// Subsequent calls to this function are no-op.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000147//
Jamie Madilla818c322017-01-03 13:48:05 -0500148bool Initialize()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000149{
Jamie Madill477bc782014-02-26 09:54:17 -0500150 if (!isInitialized)
151 {
152 isInitialized = InitProcess();
153 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700154 return isInitialized;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000155}
156
157//
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000158// Cleanup symbol tables
159//
Jamie Madilla818c322017-01-03 13:48:05 -0500160bool Finalize()
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000161{
Geoff Langf20f0202014-04-28 11:02:07 -0400162 if (isInitialized)
163 {
164 DetachProcess();
165 isInitialized = false;
166 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700167 return true;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000168}
169
170//
171// Initialize built-in resources with minimum expected values.
172//
Jamie Madilla818c322017-01-03 13:48:05 -0500173void InitBuiltInResources(ShBuiltInResources *resources)
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000174{
Kimmo Kinnunen7c1cfd62014-10-15 14:59:57 +0300175 // Make comparable.
176 memset(resources, 0, sizeof(*resources));
177
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000178 // Constants.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500179 resources->MaxVertexAttribs = 8;
180 resources->MaxVertexUniformVectors = 128;
181 resources->MaxVaryingVectors = 8;
182 resources->MaxVertexTextureImageUnits = 0;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000183 resources->MaxCombinedTextureImageUnits = 8;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500184 resources->MaxTextureImageUnits = 8;
185 resources->MaxFragmentUniformVectors = 16;
186 resources->MaxDrawBuffers = 1;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000187
188 // Extensions.
Olli Etuahof0d04082018-08-28 16:02:13 +0300189 resources->OES_standard_derivatives = 0;
190 resources->OES_EGL_image_external = 0;
191 resources->OES_EGL_image_external_essl3 = 0;
192 resources->NV_EGL_stream_consumer_external = 0;
193 resources->ARB_texture_rectangle = 0;
194 resources->EXT_blend_func_extended = 0;
195 resources->EXT_draw_buffers = 0;
196 resources->EXT_frag_depth = 0;
197 resources->EXT_shader_texture_lod = 0;
198 resources->WEBGL_debug_shader_precision = 0;
199 resources->EXT_shader_framebuffer_fetch = 0;
200 resources->NV_shader_framebuffer_fetch = 0;
201 resources->ARM_shader_framebuffer_fetch = 0;
Mingyu Huebab6702019-04-19 14:36:45 -0700202 resources->OVR_multiview = 0;
Mingyu Hu7d64c482019-03-12 14:27:40 -0700203 resources->OVR_multiview2 = 0;
Olli Etuahof0d04082018-08-28 16:02:13 +0300204 resources->EXT_YUV_target = 0;
205 resources->EXT_geometry_shader = 0;
206 resources->OES_texture_storage_multisample_2d_array = 0;
Yizhou Jiangc4533ea2018-09-19 15:23:29 +0800207 resources->ANGLE_texture_multisample = 0;
Austin Eng7cf9cd22018-10-09 15:27:32 -0700208 resources->ANGLE_multi_draw = 0;
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000209
Olli Etuahoe61209a2014-09-26 12:01:17 +0300210 resources->NV_draw_buffers = 0;
211
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000212 // Disable highp precision in fragment shader by default.
213 resources->FragmentPrecisionHigh = 0;
214
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000215 // GLSL ES 3.0 constants.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500216 resources->MaxVertexOutputVectors = 16;
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000217 resources->MaxFragmentInputVectors = 15;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500218 resources->MinProgramTexelOffset = -8;
219 resources->MaxProgramTexelOffset = 7;
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000220
Kimmo Kinnunenb18609b2015-07-16 14:13:11 +0300221 // Extensions constants.
222 resources->MaxDualSourceDrawBuffers = 0;
223
Martin Radev318f9aa2017-05-17 17:47:28 +0300224 resources->MaxViewsOVR = 4;
Olli Etuaho09b04a22016-12-15 13:30:26 +0000225
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000226 // Disable name hashing by default.
Yunchao Hed7297bf2017-04-19 15:27:10 +0800227 resources->HashFunction = nullptr;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000228
229 resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC;
Nicolas Capens7d649a02014-02-07 11:24:32 -0500230
231 resources->MaxExpressionComplexity = 256;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200232 resources->MaxCallStackDepth = 256;
233 resources->MaxFunctionParameters = 1024;
Martin Radeve93d24e2016-07-28 12:06:05 +0300234
235 // ES 3.1 Revision 4, 7.2 Built-in Constants
Martin Radev84aa2dc2017-09-11 15:51:02 +0300236
237 // ES 3.1, Revision 4, 8.13 Texture minification
238 // "The value of MIN_PROGRAM_TEXTURE_GATHER_OFFSET must be less than or equal to the value of
239 // MIN_PROGRAM_TEXEL_OFFSET. The value of MAX_PROGRAM_TEXTURE_GATHER_OFFSET must be greater than
240 // or equal to the value of MAX_PROGRAM_TEXEL_OFFSET"
241 resources->MinProgramTextureGatherOffset = -8;
242 resources->MaxProgramTextureGatherOffset = 7;
243
Martin Radeve93d24e2016-07-28 12:06:05 +0300244 resources->MaxImageUnits = 4;
245 resources->MaxVertexImageUniforms = 0;
246 resources->MaxFragmentImageUniforms = 0;
247 resources->MaxComputeImageUniforms = 4;
248 resources->MaxCombinedImageUniforms = 4;
249
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000250 resources->MaxUniformLocations = 1024;
251
Martin Radeve93d24e2016-07-28 12:06:05 +0300252 resources->MaxCombinedShaderOutputResources = 4;
253
254 resources->MaxComputeWorkGroupCount[0] = 65535;
255 resources->MaxComputeWorkGroupCount[1] = 65535;
256 resources->MaxComputeWorkGroupCount[2] = 65535;
257 resources->MaxComputeWorkGroupSize[0] = 128;
258 resources->MaxComputeWorkGroupSize[1] = 128;
259 resources->MaxComputeWorkGroupSize[2] = 64;
260 resources->MaxComputeUniformComponents = 512;
261 resources->MaxComputeTextureImageUnits = 16;
262
263 resources->MaxComputeAtomicCounters = 8;
264 resources->MaxComputeAtomicCounterBuffers = 1;
265
266 resources->MaxVertexAtomicCounters = 0;
267 resources->MaxFragmentAtomicCounters = 0;
268 resources->MaxCombinedAtomicCounters = 8;
269 resources->MaxAtomicCounterBindings = 1;
270
271 resources->MaxVertexAtomicCounterBuffers = 0;
272 resources->MaxFragmentAtomicCounterBuffers = 0;
273 resources->MaxCombinedAtomicCounterBuffers = 1;
274 resources->MaxAtomicCounterBufferSize = 32;
jchen10af713a22017-04-19 09:10:56 +0800275
Olli Etuaho8ca60802018-08-23 14:10:02 +0300276 resources->MaxUniformBufferBindings = 32;
Olli Etuahoebee5b32017-11-23 12:56:32 +0200277 resources->MaxShaderStorageBufferBindings = 4;
Shaob5cc1192017-07-06 10:47:20 +0800278
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800279 resources->MaxGeometryUniformComponents = 1024;
280 resources->MaxGeometryUniformBlocks = 12;
281 resources->MaxGeometryInputComponents = 64;
282 resources->MaxGeometryOutputComponents = 64;
283 resources->MaxGeometryOutputVertices = 256;
284 resources->MaxGeometryTotalOutputComponents = 1024;
285 resources->MaxGeometryTextureImageUnits = 16;
286 resources->MaxGeometryAtomicCounterBuffers = 0;
287 resources->MaxGeometryAtomicCounters = 0;
288 resources->MaxGeometryShaderStorageBlocks = 0;
289 resources->MaxGeometryShaderInvocations = 32;
290 resources->MaxGeometryImageUniforms = 0;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000291}
292
293//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000294// Driver calls these to create and destroy compiler objects.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000295//
Jamie Madilla818c322017-01-03 13:48:05 -0500296ShHandle ConstructCompiler(sh::GLenum type,
297 ShShaderSpec spec,
298 ShShaderOutput output,
299 const ShBuiltInResources *resources)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000300{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500301 TShHandleBase *base = static_cast<TShHandleBase *>(ConstructCompiler(type, spec, output));
Corentin Wallez700ad282015-12-07 15:57:47 -0500302 if (base == nullptr)
303 {
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000304 return 0;
Corentin Wallez700ad282015-12-07 15:57:47 -0500305 }
306
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500307 TCompiler *compiler = base->getAsCompiler();
Corentin Wallez700ad282015-12-07 15:57:47 -0500308 if (compiler == nullptr)
309 {
310 return 0;
311 }
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000312
313 // Generate built-in symbol table.
Jamie Madillacb4b812016-11-07 13:50:29 -0500314 if (!compiler->Init(*resources))
315 {
Jamie Madilla818c322017-01-03 13:48:05 -0500316 Destruct(base);
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000317 return 0;
318 }
319
Rafael Cintron05a449a2018-06-20 18:08:04 -0700320 return base;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000321}
322
Jamie Madilla818c322017-01-03 13:48:05 -0500323void Destruct(ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000324{
325 if (handle == 0)
326 return;
327
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500328 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000329
330 if (base->getAsCompiler())
331 DeleteCompiler(base->getAsCompiler());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332}
333
Jamie Madilla818c322017-01-03 13:48:05 -0500334const std::string &GetBuiltInResourcesString(const ShHandle handle)
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400335{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700336 TCompiler *compiler = GetCompilerFromHandle(handle);
337 ASSERT(compiler);
338 return compiler->getBuiltInResourcesString();
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400339}
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700340
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000341//
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400342// Do an actual compile on the given strings. The result is left
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343// in the given compile object.
344//
345// Return: The return value of ShCompile is really boolean, indicating
346// success or failure.
347//
Jamie Madilla818c322017-01-03 13:48:05 -0500348bool Compile(const ShHandle handle,
349 const char *const shaderStrings[],
350 size_t numStrings,
351 ShCompileOptions compileOptions)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700353 TCompiler *compiler = GetCompilerFromHandle(handle);
354 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700356 return compiler->compile(shaderStrings, numStrings, compileOptions);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357}
358
Jamie Madilla818c322017-01-03 13:48:05 -0500359void ClearResults(const ShHandle handle)
Dmitry Skiba2539fff2015-06-16 17:56:09 -0700360{
361 TCompiler *compiler = GetCompilerFromHandle(handle);
362 ASSERT(compiler);
363 compiler->clearResults();
364}
365
Jamie Madilla818c322017-01-03 13:48:05 -0500366int GetShaderVersion(const ShHandle handle)
alokp@chromium.org7beea402010-09-15 21:18:34 +0000367{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500368 TCompiler *compiler = GetCompilerFromHandle(handle);
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700369 ASSERT(compiler);
370 return compiler->getShaderVersion();
371}
alokp@chromium.org7beea402010-09-15 21:18:34 +0000372
Jamie Madilla818c322017-01-03 13:48:05 -0500373ShShaderOutput GetShaderOutputType(const ShHandle handle)
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700374{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500375 TCompiler *compiler = GetCompilerFromHandle(handle);
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700376 ASSERT(compiler);
377 return compiler->getOutputType();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000378}
379
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000380//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000381// Return any compiler log of messages for the application.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000382//
Jamie Madilla818c322017-01-03 13:48:05 -0500383const std::string &GetInfoLog(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000384{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700385 TCompiler *compiler = GetCompilerFromHandle(handle);
386 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000387
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700388 TInfoSink &infoSink = compiler->getInfoSink();
389 return infoSink.info.str();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000390}
391
392//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000393// Return any object code.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394//
Jamie Madilla818c322017-01-03 13:48:05 -0500395const std::string &GetObjectCode(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000396{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700397 TCompiler *compiler = GetCompilerFromHandle(handle);
398 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000399
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700400 TInfoSink &infoSink = compiler->getInfoSink();
401 return infoSink.obj.str();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000402}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000403
Jamie Madilla818c322017-01-03 13:48:05 -0500404const std::map<std::string, std::string> *GetNameHashingMap(const ShHandle handle)
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000405{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700406 TCompiler *compiler = GetCompilerFromHandle(handle);
407 ASSERT(compiler);
408 return &(compiler->getNameMap());
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000409}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000410
Jamie Madilla818c322017-01-03 13:48:05 -0500411const std::vector<Uniform> *GetUniforms(const ShHandle handle)
daniel@transgaming.com043da132012-12-20 21:12:22 +0000412{
Jamie Madillacb4b812016-11-07 13:50:29 -0500413 return GetShaderVariables<Uniform>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400414}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000415
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800416const std::vector<Varying> *GetInputVaryings(const ShHandle handle)
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800417{
418 TCompiler *compiler = GetCompilerFromHandle(handle);
419 if (compiler == nullptr)
420 {
421 return nullptr;
422 }
423 return &compiler->getInputVaryings();
424}
425
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800426const std::vector<Varying> *GetOutputVaryings(const ShHandle handle)
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800427{
428 TCompiler *compiler = GetCompilerFromHandle(handle);
429 if (compiler == nullptr)
430 {
431 return nullptr;
432 }
433 return &compiler->getOutputVaryings();
434}
435
Jamie Madilla818c322017-01-03 13:48:05 -0500436const std::vector<Varying> *GetVaryings(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400437{
Jamie Madillacb4b812016-11-07 13:50:29 -0500438 return GetShaderVariables<Varying>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400439}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000440
Jamie Madilla818c322017-01-03 13:48:05 -0500441const std::vector<Attribute> *GetAttributes(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400442{
Jamie Madillacb4b812016-11-07 13:50:29 -0500443 return GetShaderVariables<Attribute>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400444}
445
Jamie Madilla818c322017-01-03 13:48:05 -0500446const std::vector<OutputVariable> *GetOutputVariables(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400447{
Jamie Madillacb4b812016-11-07 13:50:29 -0500448 return GetShaderVariables<OutputVariable>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400449}
450
Jamie Madilla818c322017-01-03 13:48:05 -0500451const std::vector<InterfaceBlock> *GetInterfaceBlocks(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400452{
Jamie Madillacb4b812016-11-07 13:50:29 -0500453 return GetShaderVariables<InterfaceBlock>(handle);
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000454}
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400455
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800456const std::vector<InterfaceBlock> *GetUniformBlocks(const ShHandle handle)
457{
458 ASSERT(handle);
459 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
460 TCompiler *compiler = base->getAsCompiler();
461 ASSERT(compiler);
462
463 return &compiler->getUniformBlocks();
464}
465
466const std::vector<InterfaceBlock> *GetShaderStorageBlocks(const ShHandle handle)
467{
468 ASSERT(handle);
469 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
470 TCompiler *compiler = base->getAsCompiler();
471 ASSERT(compiler);
472
473 return &compiler->getShaderStorageBlocks();
474}
475
Jamie Madilla818c322017-01-03 13:48:05 -0500476WorkGroupSize GetComputeShaderLocalGroupSize(const ShHandle handle)
Martin Radev802abe02016-08-04 17:48:32 +0300477{
478 ASSERT(handle);
479
480 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
481 TCompiler *compiler = base->getAsCompiler();
482 ASSERT(compiler);
483
484 return compiler->getComputeShaderLocalSize();
485}
486
Jamie Madilla818c322017-01-03 13:48:05 -0500487int GetVertexShaderNumViews(const ShHandle handle)
Olli Etuaho09b04a22016-12-15 13:30:26 +0000488{
489 ASSERT(handle);
490 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
491 TCompiler *compiler = base->getAsCompiler();
492 ASSERT(compiler);
493
494 return compiler->getNumViews();
495}
496
Jamie Madilla818c322017-01-03 13:48:05 -0500497bool CheckVariablesWithinPackingLimits(int maxVectors, const std::vector<ShaderVariable> &variables)
Corentin Walleze58e1412016-07-18 16:40:46 -0400498{
Olli Etuahod7487b12017-08-09 15:45:13 +0300499 return CheckVariablesInPackingLimits(maxVectors, variables);
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400500}
Jamie Madill4e1fd412014-07-10 17:50:10 -0400501
Qin Jiajiaa602f902018-09-11 14:40:24 +0800502bool GetShaderStorageBlockRegister(const ShHandle handle,
503 const std::string &shaderStorageBlockName,
504 unsigned int *indexOut)
505{
506#ifdef ANGLE_ENABLE_HLSL
507 ASSERT(indexOut);
508
509 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
510 ASSERT(translator);
511
512 if (!translator->hasShaderStorageBlock(shaderStorageBlockName))
513 {
514 return false;
515 }
516
517 *indexOut = translator->getShaderStorageBlockRegister(shaderStorageBlockName);
518 return true;
519#else
520 return false;
521#endif // ANGLE_ENABLE_HLSL
522}
523
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800524bool GetUniformBlockRegister(const ShHandle handle,
525 const std::string &uniformBlockName,
526 unsigned int *indexOut)
Jamie Madill4e1fd412014-07-10 17:50:10 -0400527{
Daniel Bratell73941de2015-02-25 14:34:49 +0100528#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700529 ASSERT(indexOut);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400530
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700531 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
532 ASSERT(translator);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400533
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800534 if (!translator->hasUniformBlock(uniformBlockName))
Jamie Madill4e1fd412014-07-10 17:50:10 -0400535 {
536 return false;
537 }
538
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800539 *indexOut = translator->getUniformBlockRegister(uniformBlockName);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400540 return true;
Daniel Bratell73941de2015-02-25 14:34:49 +0100541#else
542 return false;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500543#endif // ANGLE_ENABLE_HLSL
Jamie Madill4e1fd412014-07-10 17:50:10 -0400544}
Jamie Madill9fe25e92014-07-18 10:33:08 -0400545
Jamie Madilla818c322017-01-03 13:48:05 -0500546const std::map<std::string, unsigned int> *GetUniformRegisterMap(const ShHandle handle)
Jamie Madill9fe25e92014-07-18 10:33:08 -0400547{
Daniel Bratell73941de2015-02-25 14:34:49 +0100548#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700549 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
550 ASSERT(translator);
Jamie Madill9fe25e92014-07-18 10:33:08 -0400551
Olli Etuaho96963162016-03-21 11:54:33 +0200552 return translator->getUniformRegisterMap();
Daniel Bratell73941de2015-02-25 14:34:49 +0100553#else
Jamie Madill08e229e2016-10-05 17:16:13 -0400554 return nullptr;
Olli Etuaho96963162016-03-21 11:54:33 +0200555#endif // ANGLE_ENABLE_HLSL
Corentin Walleze58e1412016-07-18 16:40:46 -0400556}
Jamie Madillacb4b812016-11-07 13:50:29 -0500557
Xinghua Caof3179a62018-07-12 16:22:06 +0800558unsigned int GetReadonlyImage2DRegisterIndex(const ShHandle handle)
559{
560#ifdef ANGLE_ENABLE_HLSL
561 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
562 ASSERT(translator);
563
564 return translator->getReadonlyImage2DRegisterIndex();
565#else
566 return 0;
567#endif // ANGLE_ENABLE_HLSL
568}
569
570unsigned int GetImage2DRegisterIndex(const ShHandle handle)
571{
572#ifdef ANGLE_ENABLE_HLSL
573 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
574 ASSERT(translator);
575
576 return translator->getImage2DRegisterIndex();
577#else
578 return 0;
579#endif // ANGLE_ENABLE_HLSL
580}
581
582const std::set<std::string> *GetUsedImage2DFunctionNames(const ShHandle handle)
583{
584#ifdef ANGLE_ENABLE_HLSL
585 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
586 ASSERT(translator);
587
588 return translator->getUsedImage2DFunctionNames();
589#else
590 return nullptr;
591#endif // ANGLE_ENABLE_HLSL
592}
593
Jiawei Shao4ed05da2018-02-02 14:26:15 +0800594bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle)
595{
596 ASSERT(handle);
597
598 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
599 TCompiler *compiler = base->getAsCompiler();
600 ASSERT(compiler);
601
602 return compiler->getGeometryShaderInputPrimitiveType() != EptUndefined;
603}
604
605bool HasValidGeometryShaderOutputPrimitiveType(const ShHandle handle)
606{
607 ASSERT(handle);
608
609 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
610 TCompiler *compiler = base->getAsCompiler();
611 ASSERT(compiler);
612
613 return compiler->getGeometryShaderOutputPrimitiveType() != EptUndefined;
614}
615
616bool HasValidGeometryShaderMaxVertices(const ShHandle handle)
617{
618 ASSERT(handle);
619
620 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
621 TCompiler *compiler = base->getAsCompiler();
622 ASSERT(compiler);
623
624 return compiler->getGeometryShaderMaxVertices() >= 0;
625}
626
Jiawei Shao89be29a2017-11-06 14:36:45 +0800627GLenum GetGeometryShaderInputPrimitiveType(const ShHandle handle)
628{
629 ASSERT(handle);
630
631 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
632 TCompiler *compiler = base->getAsCompiler();
633 ASSERT(compiler);
634
635 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderInputPrimitiveType());
636}
637
638GLenum GetGeometryShaderOutputPrimitiveType(const ShHandle handle)
639{
640 ASSERT(handle);
641
642 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
643 TCompiler *compiler = base->getAsCompiler();
644 ASSERT(compiler);
645
646 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderOutputPrimitiveType());
647}
648
649int GetGeometryShaderInvocations(const ShHandle handle)
650{
651 ASSERT(handle);
652
653 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
654 TCompiler *compiler = base->getAsCompiler();
655 ASSERT(compiler);
656
657 return compiler->getGeometryShaderInvocations();
658}
659
660int GetGeometryShaderMaxVertices(const ShHandle handle)
661{
662 ASSERT(handle);
663
664 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
665 TCompiler *compiler = base->getAsCompiler();
666 ASSERT(compiler);
667
Jiawei Shao4ed05da2018-02-02 14:26:15 +0800668 int maxVertices = compiler->getGeometryShaderMaxVertices();
669 ASSERT(maxVertices >= 0);
670 return maxVertices;
Jiawei Shao89be29a2017-11-06 14:36:45 +0800671}
672
Jamie Madillacb4b812016-11-07 13:50:29 -0500673} // namespace sh