shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 23 | #include "libGLESv2/Buffer.h" |
| 24 | #include "libGLESv2/renderer/BufferStorage.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 25 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Jamie Madill | d4589c9 | 2013-10-24 17:49:34 -0400 | [diff] [blame] | 47 | bool IsRenderTargetUsage(GLenum usage) |
| 48 | { |
| 49 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 50 | } |
| 51 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 52 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 53 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 54 | mRenderer = renderer; |
| 55 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 56 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 57 | mSamplerState.magFilter = GL_LINEAR; |
| 58 | mSamplerState.wrapS = GL_REPEAT; |
| 59 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 60 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 61 | mSamplerState.maxAnisotropy = 1.0f; |
| 62 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 63 | mSamplerState.compareMode = GL_NONE; |
| 64 | mSamplerState.compareFunc = GL_LEQUAL; |
Geoff Lang | bc90a48 | 2013-09-17 16:51:27 -0400 | [diff] [blame] | 65 | mSamplerState.swizzleRed = GL_RED; |
| 66 | mSamplerState.swizzleGreen = GL_GREEN; |
| 67 | mSamplerState.swizzleBlue = GL_BLUE; |
| 68 | mSamplerState.swizzleAlpha = GL_ALPHA; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 69 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 70 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 71 | mDirtyImages = true; |
| 72 | |
| 73 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 74 | |
| 75 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 76 | } |
| 77 | |
| 78 | Texture::~Texture() |
| 79 | { |
| 80 | } |
| 81 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 82 | GLenum Texture::getTarget() const |
| 83 | { |
| 84 | return mTarget; |
| 85 | } |
| 86 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 87 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 88 | { |
| 89 | mRenderbufferProxies.addRef(proxy); |
| 90 | } |
| 91 | |
| 92 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 93 | { |
| 94 | mRenderbufferProxies.release(proxy); |
| 95 | } |
| 96 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 97 | void Texture::setMinFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 98 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 99 | mSamplerState.minFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 100 | } |
| 101 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 102 | void Texture::setMagFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 103 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 104 | mSamplerState.magFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 105 | } |
| 106 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 107 | void Texture::setWrapS(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 108 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 109 | mSamplerState.wrapS = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 110 | } |
| 111 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 112 | void Texture::setWrapT(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 113 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 114 | mSamplerState.wrapT = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 115 | } |
| 116 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 117 | void Texture::setWrapR(GLenum wrap) |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 118 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 119 | mSamplerState.wrapR = wrap; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 120 | } |
| 121 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 122 | void Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 123 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 124 | mSamplerState.maxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 125 | } |
| 126 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 127 | void Texture::setCompareMode(GLenum mode) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 128 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 129 | mSamplerState.compareMode = mode; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 130 | } |
| 131 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 132 | void Texture::setCompareFunc(GLenum func) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 133 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 134 | mSamplerState.compareFunc = func; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 135 | } |
| 136 | |
Geoff Lang | bc90a48 | 2013-09-17 16:51:27 -0400 | [diff] [blame] | 137 | void Texture::setSwizzleRed(GLenum swizzle) |
| 138 | { |
| 139 | mSamplerState.swizzleRed = swizzle; |
| 140 | } |
| 141 | |
| 142 | void Texture::setSwizzleGreen(GLenum swizzle) |
| 143 | { |
| 144 | mSamplerState.swizzleGreen = swizzle; |
| 145 | } |
| 146 | |
| 147 | void Texture::setSwizzleBlue(GLenum swizzle) |
| 148 | { |
| 149 | mSamplerState.swizzleBlue = swizzle; |
| 150 | } |
| 151 | |
| 152 | void Texture::setSwizzleAlpha(GLenum swizzle) |
| 153 | { |
| 154 | mSamplerState.swizzleAlpha = swizzle; |
| 155 | } |
| 156 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 157 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 158 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 159 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 160 | } |
| 161 | |
| 162 | GLenum Texture::getMinFilter() const |
| 163 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 164 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 165 | } |
| 166 | |
| 167 | GLenum Texture::getMagFilter() const |
| 168 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 169 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 170 | } |
| 171 | |
| 172 | GLenum Texture::getWrapS() const |
| 173 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 174 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | } |
| 176 | |
| 177 | GLenum Texture::getWrapT() const |
| 178 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 179 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 180 | } |
| 181 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 182 | GLenum Texture::getWrapR() const |
| 183 | { |
| 184 | return mSamplerState.wrapR; |
| 185 | } |
| 186 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 187 | float Texture::getMaxAnisotropy() const |
| 188 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 189 | return mSamplerState.maxAnisotropy; |
| 190 | } |
| 191 | |
Geoff Lang | bc90a48 | 2013-09-17 16:51:27 -0400 | [diff] [blame] | 192 | GLenum Texture::getSwizzleRed() const |
| 193 | { |
| 194 | return mSamplerState.swizzleRed; |
| 195 | } |
| 196 | |
| 197 | GLenum Texture::getSwizzleGreen() const |
| 198 | { |
| 199 | return mSamplerState.swizzleGreen; |
| 200 | } |
| 201 | |
| 202 | GLenum Texture::getSwizzleBlue() const |
| 203 | { |
| 204 | return mSamplerState.swizzleBlue; |
| 205 | } |
| 206 | |
| 207 | GLenum Texture::getSwizzleAlpha() const |
| 208 | { |
| 209 | return mSamplerState.swizzleAlpha; |
| 210 | } |
| 211 | |
| 212 | bool Texture::isSwizzled() const |
| 213 | { |
| 214 | return mSamplerState.swizzleRed != GL_RED || |
| 215 | mSamplerState.swizzleGreen != GL_GREEN || |
| 216 | mSamplerState.swizzleBlue != GL_BLUE || |
| 217 | mSamplerState.swizzleAlpha != GL_ALPHA; |
| 218 | } |
| 219 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 220 | int Texture::getLodOffset() |
| 221 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 222 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 223 | return texture ? texture->getLodOffset() : 0; |
| 224 | } |
| 225 | |
| 226 | void Texture::getSamplerState(SamplerState *sampler) |
| 227 | { |
| 228 | *sampler = mSamplerState; |
| 229 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 230 | } |
| 231 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 232 | GLenum Texture::getUsage() const |
| 233 | { |
| 234 | return mUsage; |
| 235 | } |
| 236 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 237 | GLint Texture::getBaseLevelWidth() const |
| 238 | { |
| 239 | const rx::Image *baseImage = getBaseLevelImage(); |
| 240 | return (baseImage ? baseImage->getWidth() : 0); |
| 241 | } |
| 242 | |
| 243 | GLint Texture::getBaseLevelHeight() const |
| 244 | { |
| 245 | const rx::Image *baseImage = getBaseLevelImage(); |
| 246 | return (baseImage ? baseImage->getHeight() : 0); |
| 247 | } |
| 248 | |
| 249 | GLint Texture::getBaseLevelDepth() const |
| 250 | { |
| 251 | const rx::Image *baseImage = getBaseLevelImage(); |
| 252 | return (baseImage ? baseImage->getDepth() : 0); |
| 253 | } |
| 254 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 255 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 256 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 257 | // the base level image for anything except querying texture format and size. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 258 | GLenum Texture::getBaseLevelInternalFormat() const |
| 259 | { |
| 260 | const rx::Image *baseImage = getBaseLevelImage(); |
| 261 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 262 | } |
| 263 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 264 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 265 | { |
Jamie Madill | c30003d | 2014-01-10 12:51:23 -0500 | [diff] [blame] | 266 | // No-op |
| 267 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 268 | { |
| 269 | return; |
| 270 | } |
| 271 | |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 272 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 273 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 274 | const void *pixelData = pixels; |
| 275 | |
| 276 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 277 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 278 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 279 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 280 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 281 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 282 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 283 | } |
| 284 | |
| 285 | if (pixelData != NULL) |
| 286 | { |
| 287 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 288 | mDirtyImages = true; |
| 289 | } |
| 290 | } |
| 291 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 292 | bool Texture::isFastUnpackable(const PixelUnpackState &unpack, GLenum sizedInternalFormat) |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 293 | { |
| 294 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 295 | } |
| 296 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 297 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 298 | GLenum sizedInternalFormat, GLenum type, rx::RenderTarget *destRenderTarget) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 299 | { |
| 300 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 301 | { |
| 302 | return true; |
| 303 | } |
| 304 | |
| 305 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 306 | // to create a render target. |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 307 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 308 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 309 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 310 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 311 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 312 | } |
| 313 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 314 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 315 | { |
| 316 | if (pixels != NULL) |
| 317 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 318 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 319 | mDirtyImages = true; |
| 320 | } |
| 321 | } |
| 322 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 323 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 324 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 325 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 326 | const void *pixelData = pixels; |
| 327 | |
| 328 | // CPU readback & copy where direct GPU copy is not supported |
| 329 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 330 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 331 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 332 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 333 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 334 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 335 | } |
| 336 | |
| 337 | if (pixelData != NULL) |
| 338 | { |
| 339 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 340 | mDirtyImages = true; |
| 341 | } |
| 342 | |
| 343 | return true; |
| 344 | } |
| 345 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 346 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 347 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 348 | { |
| 349 | if (pixels != NULL) |
| 350 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 351 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 352 | mDirtyImages = true; |
| 353 | } |
| 354 | |
| 355 | return true; |
| 356 | } |
| 357 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 358 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 359 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 360 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 361 | initializeStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 362 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 363 | rx::TextureStorageInterface *storage = getBaseLevelStorage(); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 364 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 365 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 366 | updateStorage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 367 | } |
| 368 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 369 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 370 | } |
| 371 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 372 | bool Texture::hasDirtyImages() const |
| 373 | { |
| 374 | return mDirtyImages; |
| 375 | } |
| 376 | |
| 377 | void Texture::resetDirty() |
| 378 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 379 | mDirtyImages = false; |
| 380 | } |
| 381 | |
| 382 | unsigned int Texture::getTextureSerial() |
| 383 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 384 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 385 | return texture ? texture->getTextureSerial() : 0; |
| 386 | } |
| 387 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 388 | bool Texture::isImmutable() const |
| 389 | { |
| 390 | return mImmutable; |
| 391 | } |
| 392 | |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 393 | int Texture::immutableLevelCount() |
| 394 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 395 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getMaxLevel() : 0); |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 396 | } |
| 397 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 398 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 399 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 400 | if ((isPow2(width) && isPow2(height) && isPow2(depth)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 401 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 402 | // Maximum number of levels |
| 403 | return static_cast<GLint>(log2(std::max(std::max(width, height), depth))); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 404 | } |
| 405 | else |
| 406 | { |
| 407 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 408 | return 1; |
| 409 | } |
| 410 | } |
| 411 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 412 | int Texture::mipLevels() const |
| 413 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 414 | return static_cast<int>(log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth()))); |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 415 | } |
| 416 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 417 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 418 | { |
| 419 | mTexStorage = NULL; |
| 420 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 421 | |
| 422 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 423 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 424 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 425 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 426 | } |
| 427 | |
| 428 | Texture2D::~Texture2D() |
| 429 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 430 | delete mTexStorage; |
| 431 | mTexStorage = NULL; |
| 432 | |
| 433 | if (mSurface) |
| 434 | { |
| 435 | mSurface->setBoundTexture(NULL); |
| 436 | mSurface = NULL; |
| 437 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 438 | |
| 439 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 440 | { |
| 441 | delete mImageArray[i]; |
| 442 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 443 | } |
| 444 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 445 | GLsizei Texture2D::getWidth(GLint level) const |
| 446 | { |
| 447 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 448 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 449 | else |
| 450 | return 0; |
| 451 | } |
| 452 | |
| 453 | GLsizei Texture2D::getHeight(GLint level) const |
| 454 | { |
| 455 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 456 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 457 | else |
| 458 | return 0; |
| 459 | } |
| 460 | |
| 461 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 462 | { |
| 463 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 464 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 465 | else |
| 466 | return GL_NONE; |
| 467 | } |
| 468 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 469 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 470 | { |
| 471 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 472 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 473 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 474 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 475 | } |
| 476 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 477 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 478 | { |
| 479 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 480 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 481 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 482 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 483 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 484 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 486 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 487 | |
| 488 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 489 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 490 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 491 | |
| 492 | if ((level >= storageLevels && storageLevels != 0) || |
| 493 | width != storageWidth || |
| 494 | height != storageHeight || |
| 495 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 496 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 497 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 498 | { |
| 499 | mImageArray[i]->markDirty(); |
| 500 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 501 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 502 | delete mTexStorage; |
| 503 | mTexStorage = NULL; |
| 504 | mDirtyImages = true; |
| 505 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 506 | } |
| 507 | } |
| 508 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 509 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 510 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 511 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 512 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 513 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 514 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 515 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 516 | bool fastUnpacked = false; |
| 517 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 518 | // Attempt a fast gpu copy of the pixel data to the surface |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 519 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 520 | { |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 521 | // Will try to create RT storage if it does not exist |
| 522 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 523 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 524 | |
| 525 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 526 | { |
| 527 | // Ensure we don't overwrite our newly initialized data |
| 528 | mImageArray[level]->markClean(); |
| 529 | |
| 530 | fastUnpacked = true; |
| 531 | } |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 532 | } |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 533 | |
| 534 | if (!fastUnpacked) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 535 | { |
| 536 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 537 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 538 | } |
| 539 | |
| 540 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 541 | { |
| 542 | releaseTexImage(); |
| 543 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 544 | GLenum internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 545 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 546 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 547 | |
| 548 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 549 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 550 | |
| 551 | mDirtyImages = true; |
| 552 | mSurface = surface; |
| 553 | mSurface->setBoundTexture(this); |
| 554 | } |
| 555 | |
| 556 | void Texture2D::releaseTexImage() |
| 557 | { |
| 558 | if (mSurface) |
| 559 | { |
| 560 | mSurface->setBoundTexture(NULL); |
| 561 | mSurface = NULL; |
| 562 | |
| 563 | if (mTexStorage) |
| 564 | { |
| 565 | delete mTexStorage; |
| 566 | mTexStorage = NULL; |
| 567 | } |
| 568 | |
| 569 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 570 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 571 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 572 | } |
| 573 | } |
| 574 | } |
| 575 | |
| 576 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 577 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 578 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 579 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 580 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 581 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 582 | } |
| 583 | |
| 584 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 585 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 586 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 587 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 588 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 589 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 590 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 591 | image->markClean(); |
| 592 | } |
| 593 | } |
| 594 | } |
| 595 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 596 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 597 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 598 | bool fastUnpacked = false; |
| 599 | |
| 600 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 601 | { |
| 602 | rx::RenderTarget *renderTarget = getRenderTarget(level); |
| 603 | Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 604 | |
| 605 | if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget)) |
| 606 | { |
| 607 | // Ensure we don't overwrite our newly initialized data |
| 608 | mImageArray[level]->markClean(); |
| 609 | |
| 610 | fastUnpacked = true; |
| 611 | } |
| 612 | } |
| 613 | |
| 614 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 615 | { |
| 616 | commitRect(level, xoffset, yoffset, width, height); |
| 617 | } |
| 618 | } |
| 619 | |
| 620 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 621 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 622 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 623 | { |
| 624 | commitRect(level, xoffset, yoffset, width, height); |
| 625 | } |
| 626 | } |
| 627 | |
| 628 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 629 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 630 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 631 | GLenum sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 632 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 633 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 634 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 635 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 636 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 637 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 638 | mDirtyImages = true; |
| 639 | } |
| 640 | else |
| 641 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 642 | ensureRenderTarget(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 643 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 644 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 645 | if (width != 0 && height != 0 && isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 646 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 647 | gl::Rectangle sourceRect; |
| 648 | sourceRect.x = x; |
| 649 | sourceRect.width = width; |
| 650 | sourceRect.y = y; |
| 651 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 652 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 653 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 654 | } |
| 655 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 656 | } |
| 657 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 658 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 659 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 660 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 661 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 662 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 663 | } |
| 664 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 665 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 666 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 667 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 668 | |
| 669 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 670 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 671 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 672 | mDirtyImages = true; |
| 673 | } |
| 674 | else |
| 675 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 676 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 677 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 678 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 679 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 680 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 681 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 682 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 683 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 684 | gl::Rectangle sourceRect; |
| 685 | sourceRect.x = x; |
| 686 | sourceRect.width = width; |
| 687 | sourceRect.y = y; |
| 688 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 689 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 690 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 691 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 692 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 693 | } |
| 694 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 695 | } |
| 696 | |
| 697 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 698 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 699 | for (int level = 0; level < levels; level++) |
| 700 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 701 | GLsizei levelWidth = std::max(1, width >> level); |
| 702 | GLsizei levelHeight = std::max(1, height >> level); |
| 703 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 704 | } |
| 705 | |
| 706 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 707 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 708 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 709 | } |
| 710 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 711 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 712 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 713 | setCompleteTexStorage(new rx::TextureStorageInterface2D(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), width, height)); |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 714 | } |
| 715 | |
| 716 | void Texture2D::setCompleteTexStorage(rx::TextureStorageInterface2D *newCompleteTexStorage) |
| 717 | { |
| 718 | SafeDelete(mTexStorage); |
| 719 | mTexStorage = newCompleteTexStorage; |
| 720 | |
| 721 | if (mTexStorage && mTexStorage->isManaged()) |
| 722 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 723 | for (int level = 0; level < mTexStorage->getMaxLevel(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 724 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 725 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 726 | } |
| 727 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 728 | |
| 729 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 730 | } |
| 731 | |
| 732 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 733 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 734 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 735 | GLsizei width = getBaseLevelWidth(); |
| 736 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 737 | |
| 738 | if (width <= 0 || height <= 0) |
| 739 | { |
| 740 | return false; |
| 741 | } |
| 742 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 743 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 744 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 745 | if (samplerState.magFilter != GL_NEAREST || |
| 746 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 747 | { |
| 748 | return false; |
| 749 | } |
| 750 | } |
| 751 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 752 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 753 | |
| 754 | if (!npotSupport) |
| 755 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 756 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 757 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 758 | { |
| 759 | return false; |
| 760 | } |
| 761 | } |
| 762 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 763 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 764 | { |
| 765 | if (!npotSupport) |
| 766 | { |
| 767 | if (!isPow2(width) || !isPow2(height)) |
| 768 | { |
| 769 | return false; |
| 770 | } |
| 771 | } |
| 772 | |
| 773 | if (!isMipmapComplete()) |
| 774 | { |
| 775 | return false; |
| 776 | } |
| 777 | } |
| 778 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 779 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 780 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 781 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 782 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 783 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
Jamie Madill | 2a20562 | 2014-02-12 10:41:24 -0500 | [diff] [blame] | 784 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0 && |
| 785 | mRenderer->getCurrentClientVersion() > 2) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 786 | { |
| 787 | if (mSamplerState.compareMode == GL_NONE) |
| 788 | { |
| 789 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 790 | mSamplerState.magFilter != GL_NEAREST) |
| 791 | { |
| 792 | return false; |
| 793 | } |
| 794 | } |
| 795 | } |
| 796 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 797 | return true; |
| 798 | } |
| 799 | |
| 800 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 801 | bool Texture2D::isMipmapComplete() const |
| 802 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 803 | int q = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 804 | |
| 805 | for (int level = 0; level <= q; level++) |
| 806 | { |
| 807 | if (!isLevelComplete(level)) |
| 808 | { |
| 809 | return false; |
| 810 | } |
| 811 | } |
| 812 | |
| 813 | return true; |
| 814 | } |
| 815 | |
| 816 | bool Texture2D::isLevelComplete(int level) const |
| 817 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 818 | if (isImmutable()) |
| 819 | { |
| 820 | return true; |
| 821 | } |
| 822 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 823 | const rx::Image *baseImage = getBaseLevelImage(); |
| 824 | |
| 825 | GLsizei width = baseImage->getWidth(); |
| 826 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 827 | |
| 828 | if (width <= 0 || height <= 0) |
| 829 | { |
| 830 | return false; |
| 831 | } |
| 832 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 833 | // The base image level is complete if the width and height are positive |
| 834 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 835 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 836 | return true; |
| 837 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 838 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 839 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 840 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 841 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 842 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 843 | { |
| 844 | return false; |
| 845 | } |
| 846 | |
| 847 | if (image->getWidth() != std::max(1, width >> level)) |
| 848 | { |
| 849 | return false; |
| 850 | } |
| 851 | |
| 852 | if (image->getHeight() != std::max(1, height >> level)) |
| 853 | { |
| 854 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 855 | } |
| 856 | |
| 857 | return true; |
| 858 | } |
| 859 | |
| 860 | bool Texture2D::isCompressed(GLint level) const |
| 861 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 862 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 863 | } |
| 864 | |
| 865 | bool Texture2D::isDepth(GLint level) const |
| 866 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 867 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 868 | } |
| 869 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 870 | // Constructs a native texture resource from the texture images |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 871 | void Texture2D::initializeStorage(bool renderTarget) |
| 872 | { |
| 873 | // Only initialize the first time this texture is used as a render target or shader resource |
| 874 | if (mTexStorage) |
| 875 | { |
| 876 | return; |
| 877 | } |
| 878 | |
| 879 | // do not attempt to create storage for nonexistant data |
| 880 | if (!isLevelComplete(0)) |
| 881 | { |
| 882 | return; |
| 883 | } |
| 884 | |
| 885 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 886 | |
| 887 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 888 | ASSERT(mTexStorage); |
| 889 | |
| 890 | // flush image data to the storage |
| 891 | updateStorage(); |
| 892 | } |
| 893 | |
| 894 | rx::TextureStorageInterface2D *Texture2D::createCompleteStorage(bool renderTarget) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 895 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 896 | GLsizei width = getBaseLevelWidth(); |
| 897 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 898 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 899 | ASSERT(width > 0 && height > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 900 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 901 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 902 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(width, height, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 903 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 904 | return new rx::TextureStorageInterface2D(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 905 | } |
| 906 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 907 | void Texture2D::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 908 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 909 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 910 | { |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 911 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 912 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 913 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 914 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 915 | } |
| 916 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 917 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 918 | void Texture2D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 919 | { |
| 920 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 921 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 922 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 923 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 924 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 925 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 926 | } |
| 927 | } |
| 928 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 929 | bool Texture2D::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 930 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 931 | initializeStorage(true); |
| 932 | |
| 933 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 934 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 935 | ASSERT(mTexStorage); |
| 936 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 937 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 938 | rx::TextureStorageInterface2D *newRenderTargetStorage = createCompleteStorage(true); |
| 939 | |
| 940 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
| 941 | { |
| 942 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 943 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 944 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 945 | |
| 946 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 947 | } |
| 948 | } |
| 949 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 950 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 951 | } |
| 952 | |
| 953 | void Texture2D::generateMipmaps() |
| 954 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 955 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 956 | int q = mipLevels(); |
| 957 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 958 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 959 | redefineImage(level, getBaseLevelInternalFormat(), |
| 960 | std::max(getBaseLevelWidth() >> level, 1), |
| 961 | std::max(getBaseLevelHeight() >> level, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 962 | } |
| 963 | |
| 964 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 965 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 966 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 967 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 968 | mTexStorage->generateMipmap(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 969 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 970 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 971 | } |
| 972 | } |
| 973 | else |
| 974 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 975 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 976 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 977 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 978 | } |
| 979 | } |
| 980 | } |
| 981 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 982 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 983 | { |
| 984 | return mImageArray[0]; |
| 985 | } |
| 986 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 987 | rx::TextureStorageInterface *Texture2D::getBaseLevelStorage() |
| 988 | { |
| 989 | return mTexStorage; |
| 990 | } |
| 991 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 992 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 993 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 994 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 995 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 996 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 997 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 998 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 999 | } |
| 1000 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1001 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1002 | } |
| 1003 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1004 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1005 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1006 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1007 | } |
| 1008 | |
| 1009 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 1010 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1011 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1012 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1013 | { |
| 1014 | return NULL; |
| 1015 | } |
| 1016 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1017 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1018 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1019 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1020 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1021 | { |
| 1022 | return NULL; |
| 1023 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 1024 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1025 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1026 | } |
| 1027 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1028 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1029 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1030 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1031 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1032 | { |
| 1033 | return NULL; |
| 1034 | } |
| 1035 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1036 | updateStorageLevel(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1037 | |
| 1038 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1039 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1040 | { |
| 1041 | return NULL; |
| 1042 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1043 | |
| 1044 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1045 | } |
| 1046 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1047 | bool Texture2D::isValidLevel(int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1048 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1049 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : false); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1050 | } |
| 1051 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1052 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1053 | { |
| 1054 | mTexStorage = NULL; |
| 1055 | for (int i = 0; i < 6; i++) |
| 1056 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1057 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1058 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 1059 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1060 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | TextureCubeMap::~TextureCubeMap() |
| 1065 | { |
| 1066 | for (int i = 0; i < 6; i++) |
| 1067 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1068 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1069 | { |
| 1070 | delete mImageArray[i][j]; |
| 1071 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1072 | } |
| 1073 | |
| 1074 | delete mTexStorage; |
| 1075 | mTexStorage = NULL; |
| 1076 | } |
| 1077 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1078 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 1079 | { |
| 1080 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1081 | return mImageArray[targetToIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1082 | else |
| 1083 | return 0; |
| 1084 | } |
| 1085 | |
| 1086 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 1087 | { |
| 1088 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1089 | return mImageArray[targetToIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1090 | else |
| 1091 | return 0; |
| 1092 | } |
| 1093 | |
| 1094 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1095 | { |
| 1096 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1097 | return mImageArray[targetToIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1098 | else |
| 1099 | return GL_NONE; |
| 1100 | } |
| 1101 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1102 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1103 | { |
| 1104 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1105 | return mImageArray[targetToIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1106 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 1107 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1108 | } |
| 1109 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1110 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1111 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1112 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1113 | } |
| 1114 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1115 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1116 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1117 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1118 | } |
| 1119 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1120 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1121 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1122 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1123 | } |
| 1124 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1125 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1126 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1127 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1128 | } |
| 1129 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1130 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1131 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1132 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1133 | } |
| 1134 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1135 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1136 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1137 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1138 | } |
| 1139 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1140 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1141 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1142 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1143 | int faceIndex = targetToIndex(target); |
| 1144 | redefineImage(faceIndex, level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1145 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1146 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1147 | } |
| 1148 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1149 | void TextureCubeMap::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1150 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1151 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1152 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1153 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1154 | if (image->copyToStorage(mTexStorage, faceIndex, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1155 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1156 | } |
| 1157 | } |
| 1158 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1159 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1160 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1161 | int faceIndex = targetToIndex(target); |
| 1162 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1163 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1164 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1165 | } |
| 1166 | } |
| 1167 | |
| 1168 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1169 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1170 | int faceIndex = targetToIndex(target); |
| 1171 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1172 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1173 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1174 | } |
| 1175 | } |
| 1176 | |
| 1177 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1178 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1179 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1180 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1181 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1182 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1183 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1184 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1185 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1186 | if (samplerState.magFilter != GL_NEAREST || |
| 1187 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1188 | { |
| 1189 | return false; |
| 1190 | } |
| 1191 | } |
| 1192 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1193 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1194 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1195 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1196 | { |
| 1197 | return false; |
| 1198 | } |
| 1199 | } |
| 1200 | |
| 1201 | if (!mipmapping) |
| 1202 | { |
| 1203 | if (!isCubeComplete()) |
| 1204 | { |
| 1205 | return false; |
| 1206 | } |
| 1207 | } |
| 1208 | else |
| 1209 | { |
| 1210 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1211 | { |
| 1212 | return false; |
| 1213 | } |
| 1214 | } |
| 1215 | |
| 1216 | return true; |
| 1217 | } |
| 1218 | |
| 1219 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1220 | bool TextureCubeMap::isCubeComplete() const |
| 1221 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1222 | int baseWidth = getBaseLevelWidth(); |
| 1223 | int baseHeight = getBaseLevelHeight(); |
| 1224 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1225 | |
| 1226 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1227 | { |
| 1228 | return false; |
| 1229 | } |
| 1230 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1231 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1232 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1233 | const rx::Image &faceBaseImage = *mImageArray[faceIndex][0]; |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1234 | |
| 1235 | if (faceBaseImage.getWidth() != baseWidth || |
| 1236 | faceBaseImage.getHeight() != baseHeight || |
| 1237 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1238 | { |
| 1239 | return false; |
| 1240 | } |
| 1241 | } |
| 1242 | |
| 1243 | return true; |
| 1244 | } |
| 1245 | |
| 1246 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1247 | { |
| 1248 | if (isImmutable()) |
| 1249 | { |
| 1250 | return true; |
| 1251 | } |
| 1252 | |
| 1253 | if (!isCubeComplete()) |
| 1254 | { |
| 1255 | return false; |
| 1256 | } |
| 1257 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1258 | int q = mipLevels(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1259 | |
| 1260 | for (int face = 0; face < 6; face++) |
| 1261 | { |
| 1262 | for (int level = 1; level <= q; level++) |
| 1263 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1264 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1265 | { |
| 1266 | return false; |
| 1267 | } |
| 1268 | } |
| 1269 | } |
| 1270 | |
| 1271 | return true; |
| 1272 | } |
| 1273 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1274 | bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1275 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1276 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1277 | |
| 1278 | if (isImmutable()) |
| 1279 | { |
| 1280 | return true; |
| 1281 | } |
| 1282 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1283 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1284 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1285 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1286 | { |
| 1287 | return false; |
| 1288 | } |
| 1289 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1290 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1291 | // to determine if any face at level 0 is complete. We omit that check here |
| 1292 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1293 | if (level == 0) |
| 1294 | { |
| 1295 | return true; |
| 1296 | } |
| 1297 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1298 | // Check that non-zero levels are consistent with the base level. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1299 | const rx::Image *faceLevelImage = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1300 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1301 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1302 | { |
| 1303 | return false; |
| 1304 | } |
| 1305 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1306 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1307 | { |
| 1308 | return false; |
| 1309 | } |
| 1310 | |
| 1311 | return true; |
| 1312 | } |
| 1313 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1314 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1315 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1316 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1317 | } |
| 1318 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1319 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1320 | { |
| 1321 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1322 | } |
| 1323 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1324 | void TextureCubeMap::initializeStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1325 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1326 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1327 | if (mTexStorage) |
| 1328 | { |
| 1329 | return; |
| 1330 | } |
| 1331 | |
| 1332 | // do not attempt to create storage for nonexistant data |
| 1333 | if (!isFaceLevelComplete(0, 0)) |
| 1334 | { |
| 1335 | return; |
| 1336 | } |
| 1337 | |
| 1338 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1339 | |
| 1340 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1341 | ASSERT(mTexStorage); |
| 1342 | |
| 1343 | // flush image data to the storage |
| 1344 | updateStorage(); |
| 1345 | } |
| 1346 | |
| 1347 | rx::TextureStorageInterfaceCube *TextureCubeMap::createCompleteStorage(bool renderTarget) const |
| 1348 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1349 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1350 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1351 | ASSERT(size > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1352 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1353 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 1354 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(size, size, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1355 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1356 | return new rx::TextureStorageInterfaceCube(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, size); |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1357 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1358 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1359 | void TextureCubeMap::setCompleteTexStorage(rx::TextureStorageInterfaceCube *newCompleteTexStorage) |
| 1360 | { |
| 1361 | SafeDelete(mTexStorage); |
| 1362 | mTexStorage = newCompleteTexStorage; |
| 1363 | |
| 1364 | if (mTexStorage && mTexStorage->isManaged()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1365 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1366 | int levels = mTexStorage->getMaxLevel(); |
| 1367 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1368 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1369 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1370 | for (int level = 0; level < mTexStorage->getMaxLevel(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1371 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1372 | mImageArray[faceIndex][level]->setManagedSurface(mTexStorage, faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1373 | } |
| 1374 | } |
| 1375 | } |
| 1376 | |
| 1377 | mDirtyImages = true; |
| 1378 | } |
| 1379 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1380 | void TextureCubeMap::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1381 | { |
| 1382 | for (int face = 0; face < 6; face++) |
| 1383 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1384 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1385 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1386 | if (isFaceLevelComplete(face, level)) |
| 1387 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1388 | updateStorageFaceLevel(face, level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1389 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1390 | } |
| 1391 | } |
| 1392 | } |
| 1393 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1394 | void TextureCubeMap::updateStorageFaceLevel(int faceIndex, int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1395 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1396 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1397 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1398 | |
| 1399 | if (image->isDirty()) |
| 1400 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1401 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1402 | } |
| 1403 | } |
| 1404 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1405 | bool TextureCubeMap::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1406 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1407 | initializeStorage(true); |
| 1408 | |
| 1409 | if (getBaseLevelWidth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1410 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1411 | ASSERT(mTexStorage); |
| 1412 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1413 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1414 | rx::TextureStorageInterfaceCube *newRenderTargetStorage = createCompleteStorage(true); |
| 1415 | |
| 1416 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1417 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1418 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1419 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1420 | } |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1421 | |
| 1422 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1423 | } |
| 1424 | } |
| 1425 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1426 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1427 | } |
| 1428 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1429 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1430 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1431 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1432 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1433 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1434 | |
| 1435 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1436 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1437 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1438 | } |
| 1439 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1440 | int TextureCubeMap::targetToIndex(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1441 | { |
| 1442 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1443 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1444 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1445 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1446 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1447 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1448 | return target - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1449 | } |
| 1450 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1451 | void TextureCubeMap::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1452 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1453 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1454 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1455 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1456 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1457 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1458 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1459 | |
| 1460 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1461 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1462 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1463 | |
| 1464 | if ((level >= storageLevels && storageLevels != 0) || |
| 1465 | width != storageWidth || |
| 1466 | height != storageHeight || |
| 1467 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1468 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1469 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1470 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1471 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1472 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1473 | mImageArray[faceIndex][level]->markDirty(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1474 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1475 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1476 | |
| 1477 | delete mTexStorage; |
| 1478 | mTexStorage = NULL; |
| 1479 | |
| 1480 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1481 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1482 | } |
| 1483 | } |
| 1484 | |
| 1485 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1486 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1487 | int faceIndex = targetToIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1488 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1489 | GLenum sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1490 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1491 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1492 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1493 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1494 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1495 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1496 | mDirtyImages = true; |
| 1497 | } |
| 1498 | else |
| 1499 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1500 | ensureRenderTarget(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1501 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1502 | |
| 1503 | ASSERT(width == height); |
| 1504 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1505 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1506 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1507 | gl::Rectangle sourceRect; |
| 1508 | sourceRect.x = x; |
| 1509 | sourceRect.width = width; |
| 1510 | sourceRect.y = y; |
| 1511 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1512 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1513 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1514 | } |
| 1515 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1516 | } |
| 1517 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1518 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1519 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1520 | int faceIndex = targetToIndex(target); |
| 1521 | |
| 1522 | GLsizei size = mImageArray[faceIndex][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1523 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1524 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1525 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1526 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1527 | } |
| 1528 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1529 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1530 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1531 | // rely on the "getBaseLevel*" methods reliably otherwise. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1532 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1533 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1534 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1535 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1536 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1537 | mDirtyImages = true; |
| 1538 | } |
| 1539 | else |
| 1540 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1541 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1542 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1543 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1544 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1545 | updateStorageFaceLevel(faceIndex, level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1546 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1547 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1548 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1549 | gl::Rectangle sourceRect; |
| 1550 | sourceRect.x = x; |
| 1551 | sourceRect.width = width; |
| 1552 | sourceRect.y = y; |
| 1553 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1554 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1555 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1556 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1557 | } |
| 1558 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1559 | } |
| 1560 | |
| 1561 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1562 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1563 | for (int level = 0; level < levels; level++) |
| 1564 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1565 | GLsizei mipSize = std::max(1, size >> level); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1566 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1567 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1568 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1569 | } |
| 1570 | } |
| 1571 | |
| 1572 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1573 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1574 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1575 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1576 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1577 | } |
| 1578 | } |
| 1579 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1580 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1581 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1582 | setCompleteTexStorage(new rx::TextureStorageInterfaceCube(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), size)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1583 | } |
| 1584 | |
| 1585 | void TextureCubeMap::generateMipmaps() |
| 1586 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1587 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1588 | int q = mipLevels(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1589 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1590 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1591 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1592 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1593 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1594 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1595 | } |
| 1596 | } |
| 1597 | |
| 1598 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1599 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1600 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1601 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1602 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1603 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1604 | mTexStorage->generateMipmap(faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1605 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1606 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1607 | } |
| 1608 | } |
| 1609 | } |
| 1610 | else |
| 1611 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1612 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1613 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1614 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1615 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1616 | mRenderer->generateMipmap(mImageArray[faceIndex][level], mImageArray[faceIndex][level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1617 | } |
| 1618 | } |
| 1619 | } |
| 1620 | } |
| 1621 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1622 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1623 | { |
| 1624 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1625 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1626 | return mImageArray[0][0]; |
| 1627 | } |
| 1628 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1629 | rx::TextureStorageInterface *TextureCubeMap::getBaseLevelStorage() |
| 1630 | { |
| 1631 | return mTexStorage; |
| 1632 | } |
| 1633 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1634 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1635 | { |
| 1636 | if (!IsCubemapTextureTarget(target)) |
| 1637 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1638 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1639 | } |
| 1640 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1641 | int faceIndex = targetToIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1642 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1643 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, faceIndex); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1644 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1645 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1646 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1647 | mRenderbufferProxies.add(level, faceIndex, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1648 | } |
| 1649 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1650 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1651 | } |
| 1652 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1653 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1654 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1655 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(target, level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1656 | } |
| 1657 | |
| 1658 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1659 | { |
| 1660 | ASSERT(IsCubemapTextureTarget(target)); |
| 1661 | |
| 1662 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1663 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1664 | { |
| 1665 | return NULL; |
| 1666 | } |
| 1667 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1668 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1669 | |
| 1670 | // ensure this is NOT a depth texture |
| 1671 | if (isDepth(target, level)) |
| 1672 | { |
| 1673 | return NULL; |
| 1674 | } |
| 1675 | |
| 1676 | return mTexStorage->getRenderTarget(target, level); |
| 1677 | } |
| 1678 | |
| 1679 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1680 | { |
| 1681 | ASSERT(IsCubemapTextureTarget(target)); |
| 1682 | |
| 1683 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1684 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1685 | { |
| 1686 | return NULL; |
| 1687 | } |
| 1688 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1689 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1690 | |
| 1691 | // ensure this is a depth texture |
| 1692 | if (!isDepth(target, level)) |
| 1693 | { |
| 1694 | return NULL; |
| 1695 | } |
| 1696 | |
| 1697 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1698 | } |
| 1699 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1700 | bool TextureCubeMap::isValidFaceLevel(int faceIndex, int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1701 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1702 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : 0); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1703 | } |
| 1704 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1705 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1706 | { |
| 1707 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1708 | |
| 1709 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1710 | { |
| 1711 | mImageArray[i] = renderer->createImage(); |
| 1712 | } |
| 1713 | } |
| 1714 | |
| 1715 | Texture3D::~Texture3D() |
| 1716 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1717 | delete mTexStorage; |
| 1718 | mTexStorage = NULL; |
| 1719 | |
| 1720 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1721 | { |
| 1722 | delete mImageArray[i]; |
| 1723 | } |
| 1724 | } |
| 1725 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1726 | GLsizei Texture3D::getWidth(GLint level) const |
| 1727 | { |
| 1728 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1729 | } |
| 1730 | |
| 1731 | GLsizei Texture3D::getHeight(GLint level) const |
| 1732 | { |
| 1733 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1734 | } |
| 1735 | |
| 1736 | GLsizei Texture3D::getDepth(GLint level) const |
| 1737 | { |
| 1738 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1739 | } |
| 1740 | |
| 1741 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1742 | { |
| 1743 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1744 | } |
| 1745 | |
| 1746 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1747 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 1748 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1749 | } |
| 1750 | |
| 1751 | bool Texture3D::isCompressed(GLint level) const |
| 1752 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1753 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1754 | } |
| 1755 | |
| 1756 | bool Texture3D::isDepth(GLint level) const |
| 1757 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1758 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1759 | } |
| 1760 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1761 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1762 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1763 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1764 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1765 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1766 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1767 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1768 | bool fastUnpacked = false; |
| 1769 | |
| 1770 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1771 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1772 | { |
| 1773 | // Will try to create RT storage if it does not exist |
| 1774 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1775 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1776 | |
| 1777 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 1778 | { |
| 1779 | // Ensure we don't overwrite our newly initialized data |
| 1780 | mImageArray[level]->markClean(); |
| 1781 | |
| 1782 | fastUnpacked = true; |
| 1783 | } |
| 1784 | } |
| 1785 | |
| 1786 | if (!fastUnpacked) |
| 1787 | { |
| 1788 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 1789 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1790 | } |
| 1791 | |
| 1792 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1793 | { |
| 1794 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1795 | redefineImage(level, format, width, height, depth); |
| 1796 | |
| 1797 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1798 | } |
| 1799 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1800 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1801 | { |
Jamie Madill | ba4f10a | 2013-10-10 15:12:20 -0400 | [diff] [blame] | 1802 | bool fastUnpacked = false; |
| 1803 | |
| 1804 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1805 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1806 | { |
| 1807 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1808 | Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1809 | |
| 1810 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget)) |
| 1811 | { |
| 1812 | // Ensure we don't overwrite our newly initialized data |
| 1813 | mImageArray[level]->markClean(); |
| 1814 | |
| 1815 | fastUnpacked = true; |
| 1816 | } |
| 1817 | } |
| 1818 | |
| 1819 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1820 | { |
| 1821 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1822 | } |
| 1823 | } |
| 1824 | |
| 1825 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1826 | { |
| 1827 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1828 | { |
| 1829 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1830 | } |
| 1831 | } |
| 1832 | |
| 1833 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1834 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1835 | for (int level = 0; level < levels; level++) |
| 1836 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1837 | GLsizei levelWidth = std::max(1, width >> level); |
| 1838 | GLsizei levelHeight = std::max(1, height >> level); |
| 1839 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1840 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1841 | } |
| 1842 | |
| 1843 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1844 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1845 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1846 | } |
| 1847 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1848 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1849 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1850 | setCompleteTexStorage(new rx::TextureStorageInterface3D(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1851 | } |
| 1852 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1853 | void Texture3D::generateMipmaps() |
| 1854 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1855 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1856 | int q = mipLevels(); |
| 1857 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1858 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1859 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1860 | std::max(getBaseLevelWidth() >> level, 1), |
| 1861 | std::max(getBaseLevelHeight() >> level, 1), |
| 1862 | std::max(getBaseLevelDepth() >> level, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1863 | } |
| 1864 | |
| 1865 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1866 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1867 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1868 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1869 | mTexStorage->generateMipmap(level); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1870 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1871 | mImageArray[level]->markClean(); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1872 | } |
| 1873 | } |
| 1874 | else |
| 1875 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1876 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1877 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1878 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1879 | } |
| 1880 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1881 | } |
| 1882 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1883 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1884 | { |
| 1885 | return mImageArray[0]; |
| 1886 | } |
| 1887 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1888 | rx::TextureStorageInterface *Texture3D::getBaseLevelStorage() |
| 1889 | { |
| 1890 | return mTexStorage; |
| 1891 | } |
| 1892 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1893 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1894 | { |
| 1895 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1896 | { |
| 1897 | return gl::error(GL_INVALID_VALUE); |
| 1898 | } |
| 1899 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1900 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1901 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1902 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1903 | |
| 1904 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1905 | { |
| 1906 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1907 | mDirtyImages = true; |
| 1908 | } |
| 1909 | else |
| 1910 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1911 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1912 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1913 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1914 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1915 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1916 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1917 | gl::Rectangle sourceRect; |
| 1918 | sourceRect.x = x; |
| 1919 | sourceRect.width = width; |
| 1920 | sourceRect.y = y; |
| 1921 | sourceRect.height = height; |
| 1922 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1923 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1924 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1925 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1926 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1927 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1928 | } |
| 1929 | } |
| 1930 | } |
| 1931 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1932 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1933 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1934 | GLsizei width = getBaseLevelWidth(); |
| 1935 | GLsizei height = getBaseLevelHeight(); |
| 1936 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1937 | |
| 1938 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1939 | { |
| 1940 | return false; |
| 1941 | } |
| 1942 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1943 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1944 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1945 | if (samplerState.magFilter != GL_NEAREST || |
| 1946 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1947 | { |
| 1948 | return false; |
| 1949 | } |
| 1950 | } |
| 1951 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1952 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1953 | { |
| 1954 | return false; |
| 1955 | } |
| 1956 | |
| 1957 | return true; |
| 1958 | } |
| 1959 | |
| 1960 | bool Texture3D::isMipmapComplete() const |
| 1961 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1962 | int q = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1963 | |
| 1964 | for (int level = 0; level <= q; level++) |
| 1965 | { |
| 1966 | if (!isLevelComplete(level)) |
| 1967 | { |
| 1968 | return false; |
| 1969 | } |
| 1970 | } |
| 1971 | |
| 1972 | return true; |
| 1973 | } |
| 1974 | |
| 1975 | bool Texture3D::isLevelComplete(int level) const |
| 1976 | { |
| 1977 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1978 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1979 | if (isImmutable()) |
| 1980 | { |
| 1981 | return true; |
| 1982 | } |
| 1983 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1984 | GLsizei width = getBaseLevelWidth(); |
| 1985 | GLsizei height = getBaseLevelHeight(); |
| 1986 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1987 | |
| 1988 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1989 | { |
| 1990 | return false; |
| 1991 | } |
| 1992 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1993 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1994 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1995 | return true; |
| 1996 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1997 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1998 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1999 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2000 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2001 | { |
| 2002 | return false; |
| 2003 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2004 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2005 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 2006 | { |
| 2007 | return false; |
| 2008 | } |
| 2009 | |
| 2010 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 2011 | { |
| 2012 | return false; |
| 2013 | } |
| 2014 | |
| 2015 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 2016 | { |
| 2017 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2018 | } |
| 2019 | |
| 2020 | return true; |
| 2021 | } |
| 2022 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2023 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2024 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2025 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2026 | if (!renderBuffer) |
| 2027 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2028 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 2029 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2030 | } |
| 2031 | |
| 2032 | return renderBuffer; |
| 2033 | } |
| 2034 | |
| 2035 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 2036 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2037 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2038 | } |
| 2039 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2040 | bool Texture3D::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2041 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2042 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2043 | } |
| 2044 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2045 | void Texture3D::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2046 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2047 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2048 | if (mTexStorage) |
| 2049 | { |
| 2050 | return; |
| 2051 | } |
| 2052 | |
| 2053 | // do not attempt to create storage for nonexistant data |
| 2054 | if (!isLevelComplete(0)) |
| 2055 | { |
| 2056 | return; |
| 2057 | } |
| 2058 | |
| 2059 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2060 | |
| 2061 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2062 | ASSERT(mTexStorage); |
| 2063 | |
| 2064 | // flush image data to the storage |
| 2065 | updateStorage(); |
| 2066 | } |
| 2067 | |
| 2068 | rx::TextureStorageInterface3D *Texture3D::createCompleteStorage(bool renderTarget) const |
| 2069 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2070 | GLsizei width = getBaseLevelWidth(); |
| 2071 | GLsizei height = getBaseLevelHeight(); |
| 2072 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2073 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2074 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2075 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2076 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2077 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2078 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2079 | return new rx::TextureStorageInterface3D(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, width, height, depth); |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2080 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2081 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2082 | void Texture3D::setCompleteTexStorage(rx::TextureStorageInterface3D *newCompleteTexStorage) |
| 2083 | { |
| 2084 | SafeDelete(mTexStorage); |
| 2085 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2086 | mDirtyImages = true; |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2087 | |
| 2088 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 2089 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2090 | } |
| 2091 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2092 | void Texture3D::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2093 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2094 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2095 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2096 | if (isLevelComplete(level)) |
| 2097 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2098 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2099 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2100 | } |
| 2101 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2102 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2103 | void Texture3D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2104 | { |
| 2105 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2106 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2107 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2108 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2109 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2110 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2111 | } |
| 2112 | } |
| 2113 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2114 | bool Texture3D::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2115 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2116 | initializeStorage(true); |
| 2117 | |
| 2118 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2119 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2120 | ASSERT(mTexStorage); |
| 2121 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2122 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2123 | rx::TextureStorageInterface3D *newRenderTargetStorage = createCompleteStorage(true); |
| 2124 | |
| 2125 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2126 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2127 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2128 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2129 | } |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2130 | |
| 2131 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2132 | } |
| 2133 | } |
| 2134 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2135 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2136 | } |
| 2137 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2138 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level) |
| 2139 | { |
| 2140 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2141 | if (!ensureRenderTarget()) |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2142 | { |
| 2143 | return NULL; |
| 2144 | } |
| 2145 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2146 | updateStorageLevel(level); |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2147 | |
| 2148 | // ensure this is NOT a depth texture |
| 2149 | if (isDepth(level)) |
| 2150 | { |
| 2151 | return NULL; |
| 2152 | } |
| 2153 | |
| 2154 | return mTexStorage->getRenderTarget(level); |
| 2155 | } |
| 2156 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2157 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2158 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2159 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2160 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2161 | { |
| 2162 | return NULL; |
| 2163 | } |
| 2164 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2165 | updateStorage(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2166 | |
| 2167 | // ensure this is NOT a depth texture |
| 2168 | if (isDepth(level)) |
| 2169 | { |
| 2170 | return NULL; |
| 2171 | } |
| 2172 | |
| 2173 | return mTexStorage->getRenderTarget(level, layer); |
| 2174 | } |
| 2175 | |
| 2176 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2177 | { |
| 2178 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2179 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2180 | { |
| 2181 | return NULL; |
| 2182 | } |
| 2183 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2184 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2185 | |
| 2186 | // ensure this is a depth texture |
| 2187 | if (!isDepth(level)) |
| 2188 | { |
| 2189 | return NULL; |
| 2190 | } |
| 2191 | |
| 2192 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2193 | } |
| 2194 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2195 | void Texture3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2196 | { |
| 2197 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2198 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2199 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2200 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2201 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2202 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2203 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2204 | |
| 2205 | if (mTexStorage) |
| 2206 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2207 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2208 | |
| 2209 | if ((level >= storageLevels && storageLevels != 0) || |
| 2210 | width != storageWidth || |
| 2211 | height != storageHeight || |
| 2212 | depth != storageDepth || |
| 2213 | internalformat != storageFormat) // Discard mismatched storage |
| 2214 | { |
| 2215 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2216 | { |
| 2217 | mImageArray[i]->markDirty(); |
| 2218 | } |
| 2219 | |
| 2220 | delete mTexStorage; |
| 2221 | mTexStorage = NULL; |
| 2222 | mDirtyImages = true; |
| 2223 | } |
| 2224 | } |
| 2225 | } |
| 2226 | |
| 2227 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2228 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2229 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2230 | { |
| 2231 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2232 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2233 | { |
| 2234 | image->markClean(); |
| 2235 | } |
| 2236 | } |
| 2237 | } |
| 2238 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2239 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2240 | { |
| 2241 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2242 | |
| 2243 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2244 | { |
| 2245 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2246 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2247 | } |
| 2248 | } |
| 2249 | |
| 2250 | Texture2DArray::~Texture2DArray() |
| 2251 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2252 | delete mTexStorage; |
| 2253 | mTexStorage = NULL; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2254 | |
| 2255 | deleteImages(); |
| 2256 | } |
| 2257 | |
| 2258 | void Texture2DArray::deleteImages() |
| 2259 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2260 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2261 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2262 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2263 | { |
| 2264 | delete mImageArray[level][layer]; |
| 2265 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2266 | delete[] mImageArray[level]; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2267 | mImageArray[level] = NULL; |
| 2268 | mLayerCounts[level] = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2269 | } |
| 2270 | } |
| 2271 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2272 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2273 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2274 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2275 | } |
| 2276 | |
| 2277 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2278 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2279 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2280 | } |
| 2281 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2282 | GLsizei Texture2DArray::getLayers(GLint level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2283 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2284 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2285 | } |
| 2286 | |
| 2287 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2288 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2289 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2290 | } |
| 2291 | |
| 2292 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2293 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 2294 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2295 | } |
| 2296 | |
| 2297 | bool Texture2DArray::isCompressed(GLint level) const |
| 2298 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2299 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2300 | } |
| 2301 | |
| 2302 | bool Texture2DArray::isDepth(GLint level) const |
| 2303 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2304 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2305 | } |
| 2306 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2307 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2308 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2309 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2310 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2311 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2312 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2313 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2314 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2315 | |
| 2316 | for (int i = 0; i < depth; i++) |
| 2317 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2318 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2319 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2320 | } |
| 2321 | } |
| 2322 | |
| 2323 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2324 | { |
| 2325 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2326 | redefineImage(level, format, width, height, depth); |
| 2327 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2328 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2329 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2330 | |
| 2331 | for (int i = 0; i < depth; i++) |
| 2332 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2333 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2334 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2335 | } |
| 2336 | } |
| 2337 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2338 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2339 | { |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2340 | GLenum internalformat = getInternalFormat(level); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2341 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2342 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2343 | |
| 2344 | for (int i = 0; i < depth; i++) |
| 2345 | { |
| 2346 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2347 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2348 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2349 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2350 | { |
| 2351 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2352 | } |
| 2353 | } |
| 2354 | } |
| 2355 | |
| 2356 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2357 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2358 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2359 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2360 | |
| 2361 | for (int i = 0; i < depth; i++) |
| 2362 | { |
| 2363 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2364 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2365 | |
| 2366 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2367 | { |
| 2368 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2369 | } |
| 2370 | } |
| 2371 | } |
| 2372 | |
| 2373 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2374 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2375 | deleteImages(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2376 | |
| 2377 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2378 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2379 | GLsizei levelWidth = std::max(1, width >> level); |
| 2380 | GLsizei levelHeight = std::max(1, height >> level); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2381 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2382 | mLayerCounts[level] = (level < levels ? depth : 0); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2383 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2384 | if (mLayerCounts[level] > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2385 | { |
| 2386 | // Create new images for this level |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2387 | mImageArray[level] = new rx::Image*[mLayerCounts[level]]; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2388 | |
| 2389 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2390 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2391 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2392 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2393 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2394 | } |
| 2395 | } |
| 2396 | } |
| 2397 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2398 | mImmutable = true; |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2399 | setCompleteTexStorage(new rx::TextureStorageInterface2DArray(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2400 | } |
| 2401 | |
| 2402 | void Texture2DArray::generateMipmaps() |
| 2403 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2404 | int baseWidth = getBaseLevelWidth(); |
| 2405 | int baseHeight = getBaseLevelHeight(); |
| 2406 | int baseDepth = getBaseLevelDepth(); |
| 2407 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2408 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2409 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2410 | int q = mipLevels(); |
| 2411 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2412 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2413 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2414 | } |
| 2415 | |
| 2416 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2417 | { |
| 2418 | for (int level = 1; level <= q; level++) |
| 2419 | { |
| 2420 | mTexStorage->generateMipmap(level); |
| 2421 | |
| 2422 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2423 | { |
| 2424 | mImageArray[level][layer]->markClean(); |
| 2425 | } |
| 2426 | } |
| 2427 | } |
| 2428 | else |
| 2429 | { |
| 2430 | for (int level = 1; level <= q; level++) |
| 2431 | { |
| 2432 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2433 | { |
| 2434 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2435 | } |
| 2436 | } |
| 2437 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2438 | } |
| 2439 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2440 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2441 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2442 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2443 | } |
| 2444 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2445 | rx::TextureStorageInterface *Texture2DArray::getBaseLevelStorage() |
| 2446 | { |
| 2447 | return mTexStorage; |
| 2448 | } |
| 2449 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2450 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2451 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2452 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getLayers(level) || getLayers(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2453 | { |
| 2454 | return gl::error(GL_INVALID_VALUE); |
| 2455 | } |
| 2456 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2457 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2458 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2459 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2460 | |
| 2461 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2462 | { |
| 2463 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2464 | mDirtyImages = true; |
| 2465 | } |
| 2466 | else |
| 2467 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2468 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2469 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2470 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2471 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2472 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2473 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2474 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2475 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2476 | gl::Rectangle sourceRect; |
| 2477 | sourceRect.x = x; |
| 2478 | sourceRect.width = width; |
| 2479 | sourceRect.y = y; |
| 2480 | sourceRect.height = height; |
| 2481 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2482 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2483 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2484 | } |
| 2485 | } |
| 2486 | } |
| 2487 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2488 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2489 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2490 | GLsizei width = getBaseLevelWidth(); |
| 2491 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2492 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2493 | |
| 2494 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2495 | { |
| 2496 | return false; |
| 2497 | } |
| 2498 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2499 | if (!IsTextureFilteringSupported(getBaseLevelInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2500 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2501 | if (samplerState.magFilter != GL_NEAREST || |
| 2502 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2503 | { |
| 2504 | return false; |
| 2505 | } |
| 2506 | } |
| 2507 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2508 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2509 | { |
| 2510 | return false; |
| 2511 | } |
| 2512 | |
| 2513 | return true; |
| 2514 | } |
| 2515 | |
| 2516 | bool Texture2DArray::isMipmapComplete() const |
| 2517 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2518 | int q = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2519 | |
| 2520 | for (int level = 1; level <= q; level++) |
| 2521 | { |
| 2522 | if (!isLevelComplete(level)) |
| 2523 | { |
| 2524 | return false; |
| 2525 | } |
| 2526 | } |
| 2527 | |
| 2528 | return true; |
| 2529 | } |
| 2530 | |
| 2531 | bool Texture2DArray::isLevelComplete(int level) const |
| 2532 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2533 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2534 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2535 | if (isImmutable()) |
| 2536 | { |
| 2537 | return true; |
| 2538 | } |
| 2539 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2540 | GLsizei width = getBaseLevelWidth(); |
| 2541 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2542 | GLsizei layers = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2543 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2544 | if (width <= 0 || height <= 0 || layers <= 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2545 | { |
| 2546 | return false; |
| 2547 | } |
| 2548 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2549 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2550 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2551 | return true; |
| 2552 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2553 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2554 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2555 | { |
| 2556 | return false; |
| 2557 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2558 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2559 | if (getWidth(level) != std::max(1, width >> level)) |
| 2560 | { |
| 2561 | return false; |
| 2562 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2563 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2564 | if (getHeight(level) != std::max(1, height >> level)) |
| 2565 | { |
| 2566 | return false; |
| 2567 | } |
| 2568 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2569 | if (getLayers(level) != layers) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2570 | { |
| 2571 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2572 | } |
| 2573 | |
| 2574 | return true; |
| 2575 | } |
| 2576 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2577 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2578 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2579 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2580 | if (!renderBuffer) |
| 2581 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2582 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2583 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2584 | } |
| 2585 | |
| 2586 | return renderBuffer; |
| 2587 | } |
| 2588 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2589 | unsigned int Texture2DArray::getRenderTargetSerial(GLint level, GLint layer) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2590 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2591 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2592 | } |
| 2593 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2594 | bool Texture2DArray::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2595 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2596 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2597 | } |
| 2598 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2599 | void Texture2DArray::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2600 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2601 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2602 | if (mTexStorage) |
| 2603 | { |
| 2604 | return; |
| 2605 | } |
| 2606 | |
| 2607 | // do not attempt to create storage for nonexistant data |
| 2608 | if (!isLevelComplete(0)) |
| 2609 | { |
| 2610 | return; |
| 2611 | } |
| 2612 | |
| 2613 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2614 | |
| 2615 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2616 | ASSERT(mTexStorage); |
| 2617 | |
| 2618 | // flush image data to the storage |
| 2619 | updateStorage(); |
| 2620 | } |
| 2621 | |
| 2622 | rx::TextureStorageInterface2DArray *Texture2DArray::createCompleteStorage(bool renderTarget) const |
| 2623 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2624 | GLsizei width = getBaseLevelWidth(); |
| 2625 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2626 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2627 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2628 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2629 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2630 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 2631 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(width, height, 1)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2632 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2633 | return new rx::TextureStorageInterface2DArray(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, width, height, depth); |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2634 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2635 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2636 | void Texture2DArray::setCompleteTexStorage(rx::TextureStorageInterface2DArray *newCompleteTexStorage) |
| 2637 | { |
| 2638 | SafeDelete(mTexStorage); |
| 2639 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2640 | mDirtyImages = true; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2641 | |
| 2642 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2643 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2644 | } |
| 2645 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2646 | void Texture2DArray::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2647 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2648 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2649 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2650 | if (isLevelComplete(level)) |
| 2651 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2652 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2653 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2654 | } |
| 2655 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2656 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2657 | void Texture2DArray::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2658 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2659 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2660 | ASSERT(isLevelComplete(level)); |
| 2661 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2662 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2663 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2664 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2665 | if (mImageArray[level][layer]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2666 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2667 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2668 | } |
| 2669 | } |
| 2670 | } |
| 2671 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2672 | bool Texture2DArray::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2673 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2674 | initializeStorage(true); |
| 2675 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2676 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getLayers(0) > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2677 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2678 | ASSERT(mTexStorage); |
| 2679 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2680 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2681 | rx::TextureStorageInterface2DArray *newRenderTargetStorage = createCompleteStorage(true); |
| 2682 | |
| 2683 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2684 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2685 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2686 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2687 | } |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2688 | |
| 2689 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2690 | } |
| 2691 | } |
| 2692 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2693 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2694 | } |
| 2695 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2696 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2697 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2698 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2699 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2700 | { |
| 2701 | return NULL; |
| 2702 | } |
| 2703 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2704 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2705 | |
| 2706 | // ensure this is NOT a depth texture |
| 2707 | if (isDepth(level)) |
| 2708 | { |
| 2709 | return NULL; |
| 2710 | } |
| 2711 | |
| 2712 | return mTexStorage->getRenderTarget(level, layer); |
| 2713 | } |
| 2714 | |
| 2715 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2716 | { |
| 2717 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2718 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2719 | { |
| 2720 | return NULL; |
| 2721 | } |
| 2722 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2723 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2724 | |
| 2725 | // ensure this is a depth texture |
| 2726 | if (!isDepth(level)) |
| 2727 | { |
| 2728 | return NULL; |
| 2729 | } |
| 2730 | |
| 2731 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2732 | } |
| 2733 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2734 | void Texture2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2735 | { |
| 2736 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2737 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2738 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2739 | const int storageDepth = getLayers(0); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2740 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2741 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2742 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2743 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2744 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2745 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2746 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2747 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2748 | mLayerCounts[level] = depth; |
| 2749 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2750 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2751 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2752 | mImageArray[level] = new rx::Image*[depth](); |
| 2753 | |
| 2754 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2755 | { |
| 2756 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2757 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2758 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2759 | } |
| 2760 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2761 | if (mTexStorage) |
| 2762 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2763 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2764 | |
| 2765 | if ((level >= storageLevels && storageLevels != 0) || |
| 2766 | width != storageWidth || |
| 2767 | height != storageHeight || |
| 2768 | depth != storageDepth || |
| 2769 | internalformat != storageFormat) // Discard mismatched storage |
| 2770 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2771 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2772 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2773 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2774 | { |
| 2775 | mImageArray[level][layer]->markDirty(); |
| 2776 | } |
| 2777 | } |
| 2778 | |
| 2779 | delete mTexStorage; |
| 2780 | mTexStorage = NULL; |
| 2781 | mDirtyImages = true; |
| 2782 | } |
| 2783 | } |
| 2784 | } |
| 2785 | |
| 2786 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2787 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2788 | if (isValidLevel(level) && layerTarget < getLayers(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2789 | { |
| 2790 | rx::Image *image = mImageArray[level][layerTarget]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2791 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2792 | { |
| 2793 | image->markClean(); |
| 2794 | } |
| 2795 | } |
| 2796 | } |
| 2797 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2798 | } |