daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
| 27 | #include "libGLESv2/Renderbuffer.h" |
| 28 | #include "libGLESv2/Shader.h" |
| 29 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 31 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 32 | { |
| 33 | if (level < 0 || width < 0 || height < 0) |
| 34 | { |
| 35 | return false; |
| 36 | } |
| 37 | |
| 38 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 39 | { |
| 40 | return true; |
| 41 | } |
| 42 | |
| 43 | if (level == 0) |
| 44 | { |
| 45 | return true; |
| 46 | } |
| 47 | |
| 48 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 49 | { |
| 50 | return true; |
| 51 | } |
| 52 | |
| 53 | return false; |
| 54 | } |
| 55 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 56 | // check for combinations of format and type that are valid for ReadPixels |
| 57 | bool validReadFormatType(GLenum format, GLenum type) |
| 58 | { |
| 59 | switch (format) |
| 60 | { |
| 61 | case GL_RGBA: |
| 62 | switch (type) |
| 63 | { |
| 64 | case GL_UNSIGNED_BYTE: |
| 65 | break; |
| 66 | default: |
| 67 | return false; |
| 68 | } |
| 69 | break; |
| 70 | case GL_BGRA_EXT: |
| 71 | switch (type) |
| 72 | { |
| 73 | case GL_UNSIGNED_BYTE: |
| 74 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 75 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 76 | break; |
| 77 | default: |
| 78 | return false; |
| 79 | } |
| 80 | break; |
| 81 | case gl::IMPLEMENTATION_COLOR_READ_FORMAT: |
| 82 | switch (type) |
| 83 | { |
| 84 | case gl::IMPLEMENTATION_COLOR_READ_TYPE: |
| 85 | break; |
| 86 | default: |
| 87 | return false; |
| 88 | } |
| 89 | break; |
| 90 | default: |
| 91 | return false; |
| 92 | } |
| 93 | return true; |
| 94 | } |
| 95 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 96 | extern "C" |
| 97 | { |
| 98 | |
| 99 | void __stdcall glActiveTexture(GLenum texture) |
| 100 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 101 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 102 | |
| 103 | try |
| 104 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 105 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 106 | |
| 107 | if (context) |
| 108 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 109 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 110 | { |
| 111 | return error(GL_INVALID_ENUM); |
| 112 | } |
| 113 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 114 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 115 | } |
| 116 | } |
| 117 | catch(std::bad_alloc&) |
| 118 | { |
| 119 | return error(GL_OUT_OF_MEMORY); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 124 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 125 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 126 | |
| 127 | try |
| 128 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 129 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 130 | |
| 131 | if (context) |
| 132 | { |
| 133 | gl::Program *programObject = context->getProgram(program); |
| 134 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 135 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 136 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 137 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 138 | if (context->getShader(program)) |
| 139 | { |
| 140 | return error(GL_INVALID_OPERATION); |
| 141 | } |
| 142 | else |
| 143 | { |
| 144 | return error(GL_INVALID_VALUE); |
| 145 | } |
| 146 | } |
| 147 | |
| 148 | if (!shaderObject) |
| 149 | { |
| 150 | if (context->getProgram(shader)) |
| 151 | { |
| 152 | return error(GL_INVALID_OPERATION); |
| 153 | } |
| 154 | else |
| 155 | { |
| 156 | return error(GL_INVALID_VALUE); |
| 157 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 158 | } |
| 159 | |
| 160 | if (!programObject->attachShader(shaderObject)) |
| 161 | { |
| 162 | return error(GL_INVALID_OPERATION); |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | catch(std::bad_alloc&) |
| 167 | { |
| 168 | return error(GL_OUT_OF_MEMORY); |
| 169 | } |
| 170 | } |
| 171 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 172 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 173 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 174 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 175 | |
| 176 | try |
| 177 | { |
| 178 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 179 | { |
| 180 | return error(GL_INVALID_VALUE); |
| 181 | } |
| 182 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 183 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 184 | |
| 185 | if (context) |
| 186 | { |
| 187 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 188 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 189 | if (!programObject) |
| 190 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 191 | if (context->getShader(program)) |
| 192 | { |
| 193 | return error(GL_INVALID_OPERATION); |
| 194 | } |
| 195 | else |
| 196 | { |
| 197 | return error(GL_INVALID_VALUE); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | if (strncmp(name, "gl_", 3) == 0) |
| 202 | { |
| 203 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | } |
| 205 | |
| 206 | programObject->bindAttributeLocation(index, name); |
| 207 | } |
| 208 | } |
| 209 | catch(std::bad_alloc&) |
| 210 | { |
| 211 | return error(GL_OUT_OF_MEMORY); |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 216 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 217 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 218 | |
| 219 | try |
| 220 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 221 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 222 | |
| 223 | if (context) |
| 224 | { |
| 225 | switch (target) |
| 226 | { |
| 227 | case GL_ARRAY_BUFFER: |
| 228 | context->bindArrayBuffer(buffer); |
| 229 | return; |
| 230 | case GL_ELEMENT_ARRAY_BUFFER: |
| 231 | context->bindElementArrayBuffer(buffer); |
| 232 | return; |
| 233 | default: |
| 234 | return error(GL_INVALID_ENUM); |
| 235 | } |
| 236 | } |
| 237 | } |
| 238 | catch(std::bad_alloc&) |
| 239 | { |
| 240 | return error(GL_OUT_OF_MEMORY); |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 245 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 246 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 247 | |
| 248 | try |
| 249 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 250 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 251 | { |
| 252 | return error(GL_INVALID_ENUM); |
| 253 | } |
| 254 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 255 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 256 | |
| 257 | if (context) |
| 258 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 259 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 260 | { |
| 261 | context->bindReadFramebuffer(framebuffer); |
| 262 | } |
| 263 | |
| 264 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 265 | { |
| 266 | context->bindDrawFramebuffer(framebuffer); |
| 267 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 268 | } |
| 269 | } |
| 270 | catch(std::bad_alloc&) |
| 271 | { |
| 272 | return error(GL_OUT_OF_MEMORY); |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 277 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 278 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 279 | |
| 280 | try |
| 281 | { |
| 282 | if (target != GL_RENDERBUFFER) |
| 283 | { |
| 284 | return error(GL_INVALID_ENUM); |
| 285 | } |
| 286 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 287 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 288 | |
| 289 | if (context) |
| 290 | { |
| 291 | context->bindRenderbuffer(renderbuffer); |
| 292 | } |
| 293 | } |
| 294 | catch(std::bad_alloc&) |
| 295 | { |
| 296 | return error(GL_OUT_OF_MEMORY); |
| 297 | } |
| 298 | } |
| 299 | |
| 300 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 301 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 302 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 303 | |
| 304 | try |
| 305 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 306 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 307 | |
| 308 | if (context) |
| 309 | { |
| 310 | gl::Texture *textureObject = context->getTexture(texture); |
| 311 | |
| 312 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 313 | { |
| 314 | return error(GL_INVALID_OPERATION); |
| 315 | } |
| 316 | |
| 317 | switch (target) |
| 318 | { |
| 319 | case GL_TEXTURE_2D: |
| 320 | context->bindTexture2D(texture); |
| 321 | return; |
| 322 | case GL_TEXTURE_CUBE_MAP: |
| 323 | context->bindTextureCubeMap(texture); |
| 324 | return; |
| 325 | default: |
| 326 | return error(GL_INVALID_ENUM); |
| 327 | } |
| 328 | } |
| 329 | } |
| 330 | catch(std::bad_alloc&) |
| 331 | { |
| 332 | return error(GL_OUT_OF_MEMORY); |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 337 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 338 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 339 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 340 | |
| 341 | try |
| 342 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 343 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 344 | |
| 345 | if (context) |
| 346 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 347 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 348 | } |
| 349 | } |
| 350 | catch(std::bad_alloc&) |
| 351 | { |
| 352 | return error(GL_OUT_OF_MEMORY); |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | void __stdcall glBlendEquation(GLenum mode) |
| 357 | { |
| 358 | glBlendEquationSeparate(mode, mode); |
| 359 | } |
| 360 | |
| 361 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 362 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 363 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 364 | |
| 365 | try |
| 366 | { |
| 367 | switch (modeRGB) |
| 368 | { |
| 369 | case GL_FUNC_ADD: |
| 370 | case GL_FUNC_SUBTRACT: |
| 371 | case GL_FUNC_REVERSE_SUBTRACT: |
| 372 | break; |
| 373 | default: |
| 374 | return error(GL_INVALID_ENUM); |
| 375 | } |
| 376 | |
| 377 | switch (modeAlpha) |
| 378 | { |
| 379 | case GL_FUNC_ADD: |
| 380 | case GL_FUNC_SUBTRACT: |
| 381 | case GL_FUNC_REVERSE_SUBTRACT: |
| 382 | break; |
| 383 | default: |
| 384 | return error(GL_INVALID_ENUM); |
| 385 | } |
| 386 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 387 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 388 | |
| 389 | if (context) |
| 390 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 391 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 392 | } |
| 393 | } |
| 394 | catch(std::bad_alloc&) |
| 395 | { |
| 396 | return error(GL_OUT_OF_MEMORY); |
| 397 | } |
| 398 | } |
| 399 | |
| 400 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 401 | { |
| 402 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 403 | } |
| 404 | |
| 405 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 406 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 407 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 408 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 409 | |
| 410 | try |
| 411 | { |
| 412 | switch (srcRGB) |
| 413 | { |
| 414 | case GL_ZERO: |
| 415 | case GL_ONE: |
| 416 | case GL_SRC_COLOR: |
| 417 | case GL_ONE_MINUS_SRC_COLOR: |
| 418 | case GL_DST_COLOR: |
| 419 | case GL_ONE_MINUS_DST_COLOR: |
| 420 | case GL_SRC_ALPHA: |
| 421 | case GL_ONE_MINUS_SRC_ALPHA: |
| 422 | case GL_DST_ALPHA: |
| 423 | case GL_ONE_MINUS_DST_ALPHA: |
| 424 | case GL_CONSTANT_COLOR: |
| 425 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 426 | case GL_CONSTANT_ALPHA: |
| 427 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 428 | case GL_SRC_ALPHA_SATURATE: |
| 429 | break; |
| 430 | default: |
| 431 | return error(GL_INVALID_ENUM); |
| 432 | } |
| 433 | |
| 434 | switch (dstRGB) |
| 435 | { |
| 436 | case GL_ZERO: |
| 437 | case GL_ONE: |
| 438 | case GL_SRC_COLOR: |
| 439 | case GL_ONE_MINUS_SRC_COLOR: |
| 440 | case GL_DST_COLOR: |
| 441 | case GL_ONE_MINUS_DST_COLOR: |
| 442 | case GL_SRC_ALPHA: |
| 443 | case GL_ONE_MINUS_SRC_ALPHA: |
| 444 | case GL_DST_ALPHA: |
| 445 | case GL_ONE_MINUS_DST_ALPHA: |
| 446 | case GL_CONSTANT_COLOR: |
| 447 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 448 | case GL_CONSTANT_ALPHA: |
| 449 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 450 | break; |
| 451 | default: |
| 452 | return error(GL_INVALID_ENUM); |
| 453 | } |
| 454 | |
| 455 | switch (srcAlpha) |
| 456 | { |
| 457 | case GL_ZERO: |
| 458 | case GL_ONE: |
| 459 | case GL_SRC_COLOR: |
| 460 | case GL_ONE_MINUS_SRC_COLOR: |
| 461 | case GL_DST_COLOR: |
| 462 | case GL_ONE_MINUS_DST_COLOR: |
| 463 | case GL_SRC_ALPHA: |
| 464 | case GL_ONE_MINUS_SRC_ALPHA: |
| 465 | case GL_DST_ALPHA: |
| 466 | case GL_ONE_MINUS_DST_ALPHA: |
| 467 | case GL_CONSTANT_COLOR: |
| 468 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 469 | case GL_CONSTANT_ALPHA: |
| 470 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 471 | case GL_SRC_ALPHA_SATURATE: |
| 472 | break; |
| 473 | default: |
| 474 | return error(GL_INVALID_ENUM); |
| 475 | } |
| 476 | |
| 477 | switch (dstAlpha) |
| 478 | { |
| 479 | case GL_ZERO: |
| 480 | case GL_ONE: |
| 481 | case GL_SRC_COLOR: |
| 482 | case GL_ONE_MINUS_SRC_COLOR: |
| 483 | case GL_DST_COLOR: |
| 484 | case GL_ONE_MINUS_DST_COLOR: |
| 485 | case GL_SRC_ALPHA: |
| 486 | case GL_ONE_MINUS_SRC_ALPHA: |
| 487 | case GL_DST_ALPHA: |
| 488 | case GL_ONE_MINUS_DST_ALPHA: |
| 489 | case GL_CONSTANT_COLOR: |
| 490 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 491 | case GL_CONSTANT_ALPHA: |
| 492 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 493 | break; |
| 494 | default: |
| 495 | return error(GL_INVALID_ENUM); |
| 496 | } |
| 497 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 498 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 499 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 500 | |
| 501 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 502 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 503 | |
| 504 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 505 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 506 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 507 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 508 | } |
| 509 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 510 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 511 | |
| 512 | if (context) |
| 513 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 514 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 515 | } |
| 516 | } |
| 517 | catch(std::bad_alloc&) |
| 518 | { |
| 519 | return error(GL_OUT_OF_MEMORY); |
| 520 | } |
| 521 | } |
| 522 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 523 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 524 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 525 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 526 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 527 | |
| 528 | try |
| 529 | { |
| 530 | if (size < 0) |
| 531 | { |
| 532 | return error(GL_INVALID_VALUE); |
| 533 | } |
| 534 | |
| 535 | switch (usage) |
| 536 | { |
| 537 | case GL_STREAM_DRAW: |
| 538 | case GL_STATIC_DRAW: |
| 539 | case GL_DYNAMIC_DRAW: |
| 540 | break; |
| 541 | default: |
| 542 | return error(GL_INVALID_ENUM); |
| 543 | } |
| 544 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 545 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 546 | |
| 547 | if (context) |
| 548 | { |
| 549 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 550 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 551 | switch (target) |
| 552 | { |
| 553 | case GL_ARRAY_BUFFER: |
| 554 | buffer = context->getArrayBuffer(); |
| 555 | break; |
| 556 | case GL_ELEMENT_ARRAY_BUFFER: |
| 557 | buffer = context->getElementArrayBuffer(); |
| 558 | break; |
| 559 | default: |
| 560 | return error(GL_INVALID_ENUM); |
| 561 | } |
| 562 | |
| 563 | if (!buffer) |
| 564 | { |
| 565 | return error(GL_INVALID_OPERATION); |
| 566 | } |
| 567 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 568 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 569 | } |
| 570 | } |
| 571 | catch(std::bad_alloc&) |
| 572 | { |
| 573 | return error(GL_OUT_OF_MEMORY); |
| 574 | } |
| 575 | } |
| 576 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 577 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 578 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 579 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 580 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 581 | |
| 582 | try |
| 583 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 584 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 585 | { |
| 586 | return error(GL_INVALID_VALUE); |
| 587 | } |
| 588 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 589 | if (data == NULL) |
| 590 | { |
| 591 | return; |
| 592 | } |
| 593 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 594 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 595 | |
| 596 | if (context) |
| 597 | { |
| 598 | gl::Buffer *buffer; |
| 599 | |
| 600 | switch (target) |
| 601 | { |
| 602 | case GL_ARRAY_BUFFER: |
| 603 | buffer = context->getArrayBuffer(); |
| 604 | break; |
| 605 | case GL_ELEMENT_ARRAY_BUFFER: |
| 606 | buffer = context->getElementArrayBuffer(); |
| 607 | break; |
| 608 | default: |
| 609 | return error(GL_INVALID_ENUM); |
| 610 | } |
| 611 | |
| 612 | if (!buffer) |
| 613 | { |
| 614 | return error(GL_INVALID_OPERATION); |
| 615 | } |
| 616 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 617 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 618 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 619 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 620 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 621 | |
| 622 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 623 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 624 | } |
| 625 | catch(std::bad_alloc&) |
| 626 | { |
| 627 | return error(GL_OUT_OF_MEMORY); |
| 628 | } |
| 629 | } |
| 630 | |
| 631 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 632 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 633 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 634 | |
| 635 | try |
| 636 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 637 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 638 | { |
| 639 | return error(GL_INVALID_ENUM, 0); |
| 640 | } |
| 641 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 642 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 643 | |
| 644 | if (context) |
| 645 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 646 | gl::Framebuffer *framebuffer = NULL; |
| 647 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 648 | { |
| 649 | framebuffer = context->getReadFramebuffer(); |
| 650 | } |
| 651 | else |
| 652 | { |
| 653 | framebuffer = context->getDrawFramebuffer(); |
| 654 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 655 | |
| 656 | return framebuffer->completeness(); |
| 657 | } |
| 658 | } |
| 659 | catch(std::bad_alloc&) |
| 660 | { |
| 661 | return error(GL_OUT_OF_MEMORY, 0); |
| 662 | } |
| 663 | |
| 664 | return 0; |
| 665 | } |
| 666 | |
| 667 | void __stdcall glClear(GLbitfield mask) |
| 668 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 669 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 670 | |
| 671 | try |
| 672 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 673 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 674 | |
| 675 | if (context) |
| 676 | { |
| 677 | context->clear(mask); |
| 678 | } |
| 679 | } |
| 680 | catch(std::bad_alloc&) |
| 681 | { |
| 682 | return error(GL_OUT_OF_MEMORY); |
| 683 | } |
| 684 | } |
| 685 | |
| 686 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 687 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 688 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 689 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 690 | |
| 691 | try |
| 692 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 693 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 694 | |
| 695 | if (context) |
| 696 | { |
| 697 | context->setClearColor(red, green, blue, alpha); |
| 698 | } |
| 699 | } |
| 700 | catch(std::bad_alloc&) |
| 701 | { |
| 702 | return error(GL_OUT_OF_MEMORY); |
| 703 | } |
| 704 | } |
| 705 | |
| 706 | void __stdcall glClearDepthf(GLclampf depth) |
| 707 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 708 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 709 | |
| 710 | try |
| 711 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 712 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 713 | |
| 714 | if (context) |
| 715 | { |
| 716 | context->setClearDepth(depth); |
| 717 | } |
| 718 | } |
| 719 | catch(std::bad_alloc&) |
| 720 | { |
| 721 | return error(GL_OUT_OF_MEMORY); |
| 722 | } |
| 723 | } |
| 724 | |
| 725 | void __stdcall glClearStencil(GLint s) |
| 726 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 727 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 728 | |
| 729 | try |
| 730 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 731 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 732 | |
| 733 | if (context) |
| 734 | { |
| 735 | context->setClearStencil(s); |
| 736 | } |
| 737 | } |
| 738 | catch(std::bad_alloc&) |
| 739 | { |
| 740 | return error(GL_OUT_OF_MEMORY); |
| 741 | } |
| 742 | } |
| 743 | |
| 744 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 745 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 746 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 747 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 748 | |
| 749 | try |
| 750 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 751 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 752 | |
| 753 | if (context) |
| 754 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 755 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 756 | } |
| 757 | } |
| 758 | catch(std::bad_alloc&) |
| 759 | { |
| 760 | return error(GL_OUT_OF_MEMORY); |
| 761 | } |
| 762 | } |
| 763 | |
| 764 | void __stdcall glCompileShader(GLuint shader) |
| 765 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 766 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 767 | |
| 768 | try |
| 769 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 770 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 771 | |
| 772 | if (context) |
| 773 | { |
| 774 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 775 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 776 | if (!shaderObject) |
| 777 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 778 | if (context->getProgram(shader)) |
| 779 | { |
| 780 | return error(GL_INVALID_OPERATION); |
| 781 | } |
| 782 | else |
| 783 | { |
| 784 | return error(GL_INVALID_VALUE); |
| 785 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 786 | } |
| 787 | |
| 788 | shaderObject->compile(); |
| 789 | } |
| 790 | } |
| 791 | catch(std::bad_alloc&) |
| 792 | { |
| 793 | return error(GL_OUT_OF_MEMORY); |
| 794 | } |
| 795 | } |
| 796 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 797 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 798 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 799 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 800 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 801 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 802 | target, level, internalformat, width, height, border, imageSize, data); |
| 803 | |
| 804 | try |
| 805 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 806 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 807 | { |
| 808 | return error(GL_INVALID_VALUE); |
| 809 | } |
| 810 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 811 | switch (internalformat) |
| 812 | { |
| 813 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 814 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 815 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 816 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 817 | break; |
| 818 | default: |
| 819 | return error(GL_INVALID_ENUM); |
| 820 | } |
| 821 | |
| 822 | if (border != 0) |
| 823 | { |
| 824 | return error(GL_INVALID_VALUE); |
| 825 | } |
| 826 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 827 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 828 | |
| 829 | if (context) |
| 830 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 831 | if (level > context->getMaximumTextureLevel()) |
| 832 | { |
| 833 | return error(GL_INVALID_VALUE); |
| 834 | } |
| 835 | |
| 836 | switch (target) |
| 837 | { |
| 838 | case GL_TEXTURE_2D: |
| 839 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 840 | height > (context->getMaximumTextureDimension() >> level)) |
| 841 | { |
| 842 | return error(GL_INVALID_VALUE); |
| 843 | } |
| 844 | break; |
| 845 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 846 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 847 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 848 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 849 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 850 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 851 | if (width != height) |
| 852 | { |
| 853 | return error(GL_INVALID_VALUE); |
| 854 | } |
| 855 | |
| 856 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 857 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 858 | { |
| 859 | return error(GL_INVALID_VALUE); |
| 860 | } |
| 861 | break; |
| 862 | default: |
| 863 | return error(GL_INVALID_ENUM); |
| 864 | } |
| 865 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 866 | switch (internalformat) { |
| 867 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 868 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 869 | if (!context->supportsDXT1Textures()) |
| 870 | { |
| 871 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 872 | } |
| 873 | break; |
| 874 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 875 | if (!context->supportsDXT3Textures()) |
| 876 | { |
| 877 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 878 | } |
| 879 | break; |
| 880 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 881 | if (!context->supportsDXT5Textures()) |
| 882 | { |
| 883 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 884 | } |
| 885 | break; |
| 886 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 887 | } |
| 888 | |
| 889 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 890 | { |
| 891 | return error(GL_INVALID_VALUE); |
| 892 | } |
| 893 | |
| 894 | if (target == GL_TEXTURE_2D) |
| 895 | { |
| 896 | gl::Texture2D *texture = context->getTexture2D(); |
| 897 | |
| 898 | if (!texture) |
| 899 | { |
| 900 | return error(GL_INVALID_OPERATION); |
| 901 | } |
| 902 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 903 | if (texture->isImmutable()) |
| 904 | { |
| 905 | return error(GL_INVALID_OPERATION); |
| 906 | } |
| 907 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 908 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 909 | } |
| 910 | else |
| 911 | { |
| 912 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 913 | |
| 914 | if (!texture) |
| 915 | { |
| 916 | return error(GL_INVALID_OPERATION); |
| 917 | } |
| 918 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 919 | if (texture->isImmutable()) |
| 920 | { |
| 921 | return error(GL_INVALID_OPERATION); |
| 922 | } |
| 923 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 924 | switch (target) |
| 925 | { |
| 926 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 927 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 928 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 929 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 930 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 931 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 932 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 933 | break; |
| 934 | default: UNREACHABLE(); |
| 935 | } |
| 936 | } |
| 937 | } |
| 938 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 939 | } |
| 940 | catch(std::bad_alloc&) |
| 941 | { |
| 942 | return error(GL_OUT_OF_MEMORY); |
| 943 | } |
| 944 | } |
| 945 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 946 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 947 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 948 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 949 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 950 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 951 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 952 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 953 | |
| 954 | try |
| 955 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 956 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 957 | { |
| 958 | return error(GL_INVALID_ENUM); |
| 959 | } |
| 960 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 961 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 962 | { |
| 963 | return error(GL_INVALID_VALUE); |
| 964 | } |
| 965 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 966 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 967 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 968 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 969 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 970 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 971 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 972 | break; |
| 973 | default: |
| 974 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 975 | } |
| 976 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 977 | if (width == 0 || height == 0 || data == NULL) |
| 978 | { |
| 979 | return; |
| 980 | } |
| 981 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 982 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 983 | |
| 984 | if (context) |
| 985 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 986 | if (level > context->getMaximumTextureLevel()) |
| 987 | { |
| 988 | return error(GL_INVALID_VALUE); |
| 989 | } |
| 990 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 991 | switch (format) { |
| 992 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 993 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 994 | if (!context->supportsDXT1Textures()) |
| 995 | { |
| 996 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 997 | } |
| 998 | break; |
| 999 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1000 | if (!context->supportsDXT3Textures()) |
| 1001 | { |
| 1002 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1003 | } |
| 1004 | break; |
| 1005 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1006 | if (!context->supportsDXT5Textures()) |
| 1007 | { |
| 1008 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1009 | } |
| 1010 | break; |
| 1011 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1012 | } |
| 1013 | |
| 1014 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 1015 | { |
| 1016 | return error(GL_INVALID_VALUE); |
| 1017 | } |
| 1018 | |
| 1019 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 1020 | { |
| 1021 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1022 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1023 | } |
| 1024 | |
| 1025 | if (target == GL_TEXTURE_2D) |
| 1026 | { |
| 1027 | gl::Texture2D *texture = context->getTexture2D(); |
| 1028 | |
| 1029 | if (!texture) |
| 1030 | { |
| 1031 | return error(GL_INVALID_OPERATION); |
| 1032 | } |
| 1033 | |
| 1034 | if (!texture->isCompressed()) |
| 1035 | { |
| 1036 | return error(GL_INVALID_OPERATION); |
| 1037 | } |
| 1038 | |
| 1039 | if ((width % 4 != 0 && width != texture->getWidth()) || |
| 1040 | (height % 4 != 0 && height != texture->getHeight())) |
| 1041 | { |
| 1042 | return error(GL_INVALID_OPERATION); |
| 1043 | } |
| 1044 | |
| 1045 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1046 | } |
| 1047 | else if (gl::IsCubemapTextureTarget(target)) |
| 1048 | { |
| 1049 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1050 | |
| 1051 | if (!texture) |
| 1052 | { |
| 1053 | return error(GL_INVALID_OPERATION); |
| 1054 | } |
| 1055 | |
| 1056 | if (!texture->isCompressed()) |
| 1057 | { |
| 1058 | return error(GL_INVALID_OPERATION); |
| 1059 | } |
| 1060 | |
| 1061 | if ((width % 4 != 0 && width != texture->getWidth()) || |
| 1062 | (height % 4 != 0 && height != texture->getHeight())) |
| 1063 | { |
| 1064 | return error(GL_INVALID_OPERATION); |
| 1065 | } |
| 1066 | |
| 1067 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1068 | } |
| 1069 | else |
| 1070 | { |
| 1071 | UNREACHABLE(); |
| 1072 | } |
| 1073 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1074 | } |
| 1075 | catch(std::bad_alloc&) |
| 1076 | { |
| 1077 | return error(GL_OUT_OF_MEMORY); |
| 1078 | } |
| 1079 | } |
| 1080 | |
| 1081 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1082 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1083 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1084 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1085 | target, level, internalformat, x, y, width, height, border); |
| 1086 | |
| 1087 | try |
| 1088 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1089 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1090 | { |
| 1091 | return error(GL_INVALID_VALUE); |
| 1092 | } |
| 1093 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1094 | if (border != 0) |
| 1095 | { |
| 1096 | return error(GL_INVALID_VALUE); |
| 1097 | } |
| 1098 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1099 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1100 | |
| 1101 | if (context) |
| 1102 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 1103 | if (level > context->getMaximumTextureLevel()) |
| 1104 | { |
| 1105 | return error(GL_INVALID_VALUE); |
| 1106 | } |
| 1107 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1108 | switch (target) |
| 1109 | { |
| 1110 | case GL_TEXTURE_2D: |
| 1111 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1112 | height > (context->getMaximumTextureDimension() >> level)) |
| 1113 | { |
| 1114 | return error(GL_INVALID_VALUE); |
| 1115 | } |
| 1116 | break; |
| 1117 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1118 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1119 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1120 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1121 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1122 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1123 | if (width != height) |
| 1124 | { |
| 1125 | return error(GL_INVALID_VALUE); |
| 1126 | } |
| 1127 | |
| 1128 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1129 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1130 | { |
| 1131 | return error(GL_INVALID_VALUE); |
| 1132 | } |
| 1133 | break; |
| 1134 | default: |
| 1135 | return error(GL_INVALID_ENUM); |
| 1136 | } |
| 1137 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1138 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1139 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1140 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1141 | { |
| 1142 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1143 | } |
| 1144 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1145 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1146 | { |
| 1147 | return error(GL_INVALID_OPERATION); |
| 1148 | } |
| 1149 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1150 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1151 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1152 | |
| 1153 | // [OpenGL ES 2.0.24] table 3.9 |
| 1154 | switch (internalformat) |
| 1155 | { |
| 1156 | case GL_ALPHA: |
| 1157 | if (colorbufferFormat != GL_ALPHA && |
| 1158 | colorbufferFormat != GL_RGBA && |
| 1159 | colorbufferFormat != GL_RGBA4 && |
| 1160 | colorbufferFormat != GL_RGB5_A1 && |
| 1161 | colorbufferFormat != GL_RGBA8_OES) |
| 1162 | { |
| 1163 | return error(GL_INVALID_OPERATION); |
| 1164 | } |
| 1165 | break; |
| 1166 | case GL_LUMINANCE: |
| 1167 | case GL_RGB: |
| 1168 | if (colorbufferFormat != GL_RGB && |
| 1169 | colorbufferFormat != GL_RGB565 && |
| 1170 | colorbufferFormat != GL_RGB8_OES && |
| 1171 | colorbufferFormat != GL_RGBA && |
| 1172 | colorbufferFormat != GL_RGBA4 && |
| 1173 | colorbufferFormat != GL_RGB5_A1 && |
| 1174 | colorbufferFormat != GL_RGBA8_OES) |
| 1175 | { |
| 1176 | return error(GL_INVALID_OPERATION); |
| 1177 | } |
| 1178 | break; |
| 1179 | case GL_LUMINANCE_ALPHA: |
| 1180 | case GL_RGBA: |
| 1181 | if (colorbufferFormat != GL_RGBA && |
| 1182 | colorbufferFormat != GL_RGBA4 && |
| 1183 | colorbufferFormat != GL_RGB5_A1 && |
| 1184 | colorbufferFormat != GL_RGBA8_OES) |
| 1185 | { |
| 1186 | return error(GL_INVALID_OPERATION); |
| 1187 | } |
| 1188 | break; |
| 1189 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1190 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1191 | if (context->supportsDXT1Textures()) |
| 1192 | { |
| 1193 | return error(GL_INVALID_OPERATION); |
| 1194 | } |
| 1195 | else |
| 1196 | { |
| 1197 | return error(GL_INVALID_ENUM); |
| 1198 | } |
| 1199 | break; |
| 1200 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1201 | if (context->supportsDXT3Textures()) |
| 1202 | { |
| 1203 | return error(GL_INVALID_OPERATION); |
| 1204 | } |
| 1205 | else |
| 1206 | { |
| 1207 | return error(GL_INVALID_ENUM); |
| 1208 | } |
| 1209 | break; |
| 1210 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1211 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1212 | { |
| 1213 | return error(GL_INVALID_OPERATION); |
| 1214 | } |
| 1215 | else |
| 1216 | { |
| 1217 | return error(GL_INVALID_ENUM); |
| 1218 | } |
| 1219 | break; |
| 1220 | default: |
| 1221 | return error(GL_INVALID_ENUM); |
| 1222 | } |
| 1223 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1224 | if (target == GL_TEXTURE_2D) |
| 1225 | { |
| 1226 | gl::Texture2D *texture = context->getTexture2D(); |
| 1227 | |
| 1228 | if (!texture) |
| 1229 | { |
| 1230 | return error(GL_INVALID_OPERATION); |
| 1231 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1232 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1233 | if (texture->isImmutable()) |
| 1234 | { |
| 1235 | return error(GL_INVALID_OPERATION); |
| 1236 | } |
| 1237 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1238 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1239 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1240 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1241 | { |
| 1242 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1243 | |
| 1244 | if (!texture) |
| 1245 | { |
| 1246 | return error(GL_INVALID_OPERATION); |
| 1247 | } |
| 1248 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1249 | if (texture->isImmutable()) |
| 1250 | { |
| 1251 | return error(GL_INVALID_OPERATION); |
| 1252 | } |
| 1253 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1254 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1255 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1256 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1257 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1258 | } |
| 1259 | catch(std::bad_alloc&) |
| 1260 | { |
| 1261 | return error(GL_OUT_OF_MEMORY); |
| 1262 | } |
| 1263 | } |
| 1264 | |
| 1265 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1266 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1267 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1268 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1269 | target, level, xoffset, yoffset, x, y, width, height); |
| 1270 | |
| 1271 | try |
| 1272 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1273 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1274 | { |
| 1275 | return error(GL_INVALID_ENUM); |
| 1276 | } |
| 1277 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1278 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1279 | { |
| 1280 | return error(GL_INVALID_VALUE); |
| 1281 | } |
| 1282 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1283 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1284 | { |
| 1285 | return error(GL_INVALID_VALUE); |
| 1286 | } |
| 1287 | |
| 1288 | if (width == 0 || height == 0) |
| 1289 | { |
| 1290 | return; |
| 1291 | } |
| 1292 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1293 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1294 | |
| 1295 | if (context) |
| 1296 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1297 | if (level > context->getMaximumTextureLevel()) |
| 1298 | { |
| 1299 | return error(GL_INVALID_VALUE); |
| 1300 | } |
| 1301 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1302 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1303 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1304 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1305 | { |
| 1306 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1307 | } |
| 1308 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1309 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1310 | { |
| 1311 | return error(GL_INVALID_OPERATION); |
| 1312 | } |
| 1313 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1314 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1315 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1316 | gl::Texture *texture = NULL; |
| 1317 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1318 | if (target == GL_TEXTURE_2D) |
| 1319 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1320 | texture = context->getTexture2D(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1321 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1322 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1323 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1324 | texture = context->getTextureCubeMap(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1325 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1326 | else UNREACHABLE(); |
| 1327 | |
| 1328 | if (!texture) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1329 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1330 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1331 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1332 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1333 | GLenum textureFormat = texture->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1334 | |
| 1335 | // [OpenGL ES 2.0.24] table 3.9 |
| 1336 | switch (textureFormat) |
| 1337 | { |
| 1338 | case GL_ALPHA: |
| 1339 | if (colorbufferFormat != GL_ALPHA && |
| 1340 | colorbufferFormat != GL_RGBA && |
| 1341 | colorbufferFormat != GL_RGBA4 && |
| 1342 | colorbufferFormat != GL_RGB5_A1 && |
| 1343 | colorbufferFormat != GL_RGBA8_OES) |
| 1344 | { |
| 1345 | return error(GL_INVALID_OPERATION); |
| 1346 | } |
| 1347 | break; |
| 1348 | case GL_LUMINANCE: |
| 1349 | case GL_RGB: |
| 1350 | if (colorbufferFormat != GL_RGB && |
| 1351 | colorbufferFormat != GL_RGB565 && |
| 1352 | colorbufferFormat != GL_RGB8_OES && |
| 1353 | colorbufferFormat != GL_RGBA && |
| 1354 | colorbufferFormat != GL_RGBA4 && |
| 1355 | colorbufferFormat != GL_RGB5_A1 && |
| 1356 | colorbufferFormat != GL_RGBA8_OES) |
| 1357 | { |
| 1358 | return error(GL_INVALID_OPERATION); |
| 1359 | } |
| 1360 | break; |
| 1361 | case GL_LUMINANCE_ALPHA: |
| 1362 | case GL_RGBA: |
| 1363 | if (colorbufferFormat != GL_RGBA && |
| 1364 | colorbufferFormat != GL_RGBA4 && |
| 1365 | colorbufferFormat != GL_RGB5_A1 && |
| 1366 | colorbufferFormat != GL_RGBA8_OES) |
| 1367 | { |
| 1368 | return error(GL_INVALID_OPERATION); |
| 1369 | } |
| 1370 | break; |
| 1371 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1372 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1373 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1374 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1375 | return error(GL_INVALID_OPERATION); |
| 1376 | default: |
| 1377 | return error(GL_INVALID_OPERATION); |
| 1378 | } |
| 1379 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1380 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1381 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1382 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1383 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1384 | catch(std::bad_alloc&) |
| 1385 | { |
| 1386 | return error(GL_OUT_OF_MEMORY); |
| 1387 | } |
| 1388 | } |
| 1389 | |
| 1390 | GLuint __stdcall glCreateProgram(void) |
| 1391 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1392 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1393 | |
| 1394 | try |
| 1395 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1396 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1397 | |
| 1398 | if (context) |
| 1399 | { |
| 1400 | return context->createProgram(); |
| 1401 | } |
| 1402 | } |
| 1403 | catch(std::bad_alloc&) |
| 1404 | { |
| 1405 | return error(GL_OUT_OF_MEMORY, 0); |
| 1406 | } |
| 1407 | |
| 1408 | return 0; |
| 1409 | } |
| 1410 | |
| 1411 | GLuint __stdcall glCreateShader(GLenum type) |
| 1412 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1413 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1414 | |
| 1415 | try |
| 1416 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1417 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1418 | |
| 1419 | if (context) |
| 1420 | { |
| 1421 | switch (type) |
| 1422 | { |
| 1423 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1424 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1425 | return context->createShader(type); |
| 1426 | default: |
| 1427 | return error(GL_INVALID_ENUM, 0); |
| 1428 | } |
| 1429 | } |
| 1430 | } |
| 1431 | catch(std::bad_alloc&) |
| 1432 | { |
| 1433 | return error(GL_OUT_OF_MEMORY, 0); |
| 1434 | } |
| 1435 | |
| 1436 | return 0; |
| 1437 | } |
| 1438 | |
| 1439 | void __stdcall glCullFace(GLenum mode) |
| 1440 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1441 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1442 | |
| 1443 | try |
| 1444 | { |
| 1445 | switch (mode) |
| 1446 | { |
| 1447 | case GL_FRONT: |
| 1448 | case GL_BACK: |
| 1449 | case GL_FRONT_AND_BACK: |
| 1450 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1451 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1452 | |
| 1453 | if (context) |
| 1454 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1455 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1456 | } |
| 1457 | } |
| 1458 | break; |
| 1459 | default: |
| 1460 | return error(GL_INVALID_ENUM); |
| 1461 | } |
| 1462 | } |
| 1463 | catch(std::bad_alloc&) |
| 1464 | { |
| 1465 | return error(GL_OUT_OF_MEMORY); |
| 1466 | } |
| 1467 | } |
| 1468 | |
| 1469 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1470 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1471 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1472 | |
| 1473 | try |
| 1474 | { |
| 1475 | if (n < 0) |
| 1476 | { |
| 1477 | return error(GL_INVALID_VALUE); |
| 1478 | } |
| 1479 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1480 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1481 | |
| 1482 | if (context) |
| 1483 | { |
| 1484 | for (int i = 0; i < n; i++) |
| 1485 | { |
| 1486 | context->deleteBuffer(buffers[i]); |
| 1487 | } |
| 1488 | } |
| 1489 | } |
| 1490 | catch(std::bad_alloc&) |
| 1491 | { |
| 1492 | return error(GL_OUT_OF_MEMORY); |
| 1493 | } |
| 1494 | } |
| 1495 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1496 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1497 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1498 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1499 | |
| 1500 | try |
| 1501 | { |
| 1502 | if (n < 0) |
| 1503 | { |
| 1504 | return error(GL_INVALID_VALUE); |
| 1505 | } |
| 1506 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1507 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1508 | |
| 1509 | if (context) |
| 1510 | { |
| 1511 | for (int i = 0; i < n; i++) |
| 1512 | { |
| 1513 | context->deleteFence(fences[i]); |
| 1514 | } |
| 1515 | } |
| 1516 | } |
| 1517 | catch(std::bad_alloc&) |
| 1518 | { |
| 1519 | return error(GL_OUT_OF_MEMORY); |
| 1520 | } |
| 1521 | } |
| 1522 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1523 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1524 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1525 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1526 | |
| 1527 | try |
| 1528 | { |
| 1529 | if (n < 0) |
| 1530 | { |
| 1531 | return error(GL_INVALID_VALUE); |
| 1532 | } |
| 1533 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1534 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1535 | |
| 1536 | if (context) |
| 1537 | { |
| 1538 | for (int i = 0; i < n; i++) |
| 1539 | { |
| 1540 | if (framebuffers[i] != 0) |
| 1541 | { |
| 1542 | context->deleteFramebuffer(framebuffers[i]); |
| 1543 | } |
| 1544 | } |
| 1545 | } |
| 1546 | } |
| 1547 | catch(std::bad_alloc&) |
| 1548 | { |
| 1549 | return error(GL_OUT_OF_MEMORY); |
| 1550 | } |
| 1551 | } |
| 1552 | |
| 1553 | void __stdcall glDeleteProgram(GLuint program) |
| 1554 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1555 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1556 | |
| 1557 | try |
| 1558 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1559 | if (program == 0) |
| 1560 | { |
| 1561 | return; |
| 1562 | } |
| 1563 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1564 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1565 | |
| 1566 | if (context) |
| 1567 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1568 | if (!context->getProgram(program)) |
| 1569 | { |
| 1570 | if(context->getShader(program)) |
| 1571 | { |
| 1572 | return error(GL_INVALID_OPERATION); |
| 1573 | } |
| 1574 | else |
| 1575 | { |
| 1576 | return error(GL_INVALID_VALUE); |
| 1577 | } |
| 1578 | } |
| 1579 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1580 | context->deleteProgram(program); |
| 1581 | } |
| 1582 | } |
| 1583 | catch(std::bad_alloc&) |
| 1584 | { |
| 1585 | return error(GL_OUT_OF_MEMORY); |
| 1586 | } |
| 1587 | } |
| 1588 | |
| 1589 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1590 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1591 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1592 | |
| 1593 | try |
| 1594 | { |
| 1595 | if (n < 0) |
| 1596 | { |
| 1597 | return error(GL_INVALID_VALUE); |
| 1598 | } |
| 1599 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1600 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1601 | |
| 1602 | if (context) |
| 1603 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1604 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1605 | { |
| 1606 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1607 | } |
| 1608 | } |
| 1609 | } |
| 1610 | catch(std::bad_alloc&) |
| 1611 | { |
| 1612 | return error(GL_OUT_OF_MEMORY); |
| 1613 | } |
| 1614 | } |
| 1615 | |
| 1616 | void __stdcall glDeleteShader(GLuint shader) |
| 1617 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1618 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1619 | |
| 1620 | try |
| 1621 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1622 | if (shader == 0) |
| 1623 | { |
| 1624 | return; |
| 1625 | } |
| 1626 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1627 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1628 | |
| 1629 | if (context) |
| 1630 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1631 | if (!context->getShader(shader)) |
| 1632 | { |
| 1633 | if(context->getProgram(shader)) |
| 1634 | { |
| 1635 | return error(GL_INVALID_OPERATION); |
| 1636 | } |
| 1637 | else |
| 1638 | { |
| 1639 | return error(GL_INVALID_VALUE); |
| 1640 | } |
| 1641 | } |
| 1642 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1643 | context->deleteShader(shader); |
| 1644 | } |
| 1645 | } |
| 1646 | catch(std::bad_alloc&) |
| 1647 | { |
| 1648 | return error(GL_OUT_OF_MEMORY); |
| 1649 | } |
| 1650 | } |
| 1651 | |
| 1652 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1653 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1654 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1655 | |
| 1656 | try |
| 1657 | { |
| 1658 | if (n < 0) |
| 1659 | { |
| 1660 | return error(GL_INVALID_VALUE); |
| 1661 | } |
| 1662 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1663 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1664 | |
| 1665 | if (context) |
| 1666 | { |
| 1667 | for (int i = 0; i < n; i++) |
| 1668 | { |
| 1669 | if (textures[i] != 0) |
| 1670 | { |
| 1671 | context->deleteTexture(textures[i]); |
| 1672 | } |
| 1673 | } |
| 1674 | } |
| 1675 | } |
| 1676 | catch(std::bad_alloc&) |
| 1677 | { |
| 1678 | return error(GL_OUT_OF_MEMORY); |
| 1679 | } |
| 1680 | } |
| 1681 | |
| 1682 | void __stdcall glDepthFunc(GLenum func) |
| 1683 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1684 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1685 | |
| 1686 | try |
| 1687 | { |
| 1688 | switch (func) |
| 1689 | { |
| 1690 | case GL_NEVER: |
| 1691 | case GL_ALWAYS: |
| 1692 | case GL_LESS: |
| 1693 | case GL_LEQUAL: |
| 1694 | case GL_EQUAL: |
| 1695 | case GL_GREATER: |
| 1696 | case GL_GEQUAL: |
| 1697 | case GL_NOTEQUAL: |
| 1698 | break; |
| 1699 | default: |
| 1700 | return error(GL_INVALID_ENUM); |
| 1701 | } |
| 1702 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1703 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1704 | |
| 1705 | if (context) |
| 1706 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1707 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1708 | } |
| 1709 | } |
| 1710 | catch(std::bad_alloc&) |
| 1711 | { |
| 1712 | return error(GL_OUT_OF_MEMORY); |
| 1713 | } |
| 1714 | } |
| 1715 | |
| 1716 | void __stdcall glDepthMask(GLboolean flag) |
| 1717 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1718 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1719 | |
| 1720 | try |
| 1721 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1722 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1723 | |
| 1724 | if (context) |
| 1725 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1726 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1727 | } |
| 1728 | } |
| 1729 | catch(std::bad_alloc&) |
| 1730 | { |
| 1731 | return error(GL_OUT_OF_MEMORY); |
| 1732 | } |
| 1733 | } |
| 1734 | |
| 1735 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1736 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1737 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1738 | |
| 1739 | try |
| 1740 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1741 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1742 | |
| 1743 | if (context) |
| 1744 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1745 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1746 | } |
| 1747 | } |
| 1748 | catch(std::bad_alloc&) |
| 1749 | { |
| 1750 | return error(GL_OUT_OF_MEMORY); |
| 1751 | } |
| 1752 | } |
| 1753 | |
| 1754 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1755 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1756 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1757 | |
| 1758 | try |
| 1759 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1760 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1761 | |
| 1762 | if (context) |
| 1763 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1764 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1765 | gl::Program *programObject = context->getProgram(program); |
| 1766 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1767 | |
| 1768 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1769 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1770 | gl::Shader *shaderByProgramHandle; |
| 1771 | shaderByProgramHandle = context->getShader(program); |
| 1772 | if (!shaderByProgramHandle) |
| 1773 | { |
| 1774 | return error(GL_INVALID_VALUE); |
| 1775 | } |
| 1776 | else |
| 1777 | { |
| 1778 | return error(GL_INVALID_OPERATION); |
| 1779 | } |
| 1780 | } |
| 1781 | |
| 1782 | if (!shaderObject) |
| 1783 | { |
| 1784 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 1785 | if (!programByShaderHandle) |
| 1786 | { |
| 1787 | return error(GL_INVALID_VALUE); |
| 1788 | } |
| 1789 | else |
| 1790 | { |
| 1791 | return error(GL_INVALID_OPERATION); |
| 1792 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1793 | } |
| 1794 | |
| 1795 | if (!programObject->detachShader(shaderObject)) |
| 1796 | { |
| 1797 | return error(GL_INVALID_OPERATION); |
| 1798 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1799 | } |
| 1800 | } |
| 1801 | catch(std::bad_alloc&) |
| 1802 | { |
| 1803 | return error(GL_OUT_OF_MEMORY); |
| 1804 | } |
| 1805 | } |
| 1806 | |
| 1807 | void __stdcall glDisable(GLenum cap) |
| 1808 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1809 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1810 | |
| 1811 | try |
| 1812 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1813 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1814 | |
| 1815 | if (context) |
| 1816 | { |
| 1817 | switch (cap) |
| 1818 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1819 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 1820 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 1821 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 1822 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 1823 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 1824 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 1825 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 1826 | case GL_BLEND: context->setBlend(false); break; |
| 1827 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1828 | default: |
| 1829 | return error(GL_INVALID_ENUM); |
| 1830 | } |
| 1831 | } |
| 1832 | } |
| 1833 | catch(std::bad_alloc&) |
| 1834 | { |
| 1835 | return error(GL_OUT_OF_MEMORY); |
| 1836 | } |
| 1837 | } |
| 1838 | |
| 1839 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 1840 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1841 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1842 | |
| 1843 | try |
| 1844 | { |
| 1845 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1846 | { |
| 1847 | return error(GL_INVALID_VALUE); |
| 1848 | } |
| 1849 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1850 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1851 | |
| 1852 | if (context) |
| 1853 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1854 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1855 | } |
| 1856 | } |
| 1857 | catch(std::bad_alloc&) |
| 1858 | { |
| 1859 | return error(GL_OUT_OF_MEMORY); |
| 1860 | } |
| 1861 | } |
| 1862 | |
| 1863 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 1864 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1865 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1866 | |
| 1867 | try |
| 1868 | { |
| 1869 | if (count < 0 || first < 0) |
| 1870 | { |
| 1871 | return error(GL_INVALID_VALUE); |
| 1872 | } |
| 1873 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1874 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1875 | |
| 1876 | if (context) |
| 1877 | { |
| 1878 | context->drawArrays(mode, first, count); |
| 1879 | } |
| 1880 | } |
| 1881 | catch(std::bad_alloc&) |
| 1882 | { |
| 1883 | return error(GL_OUT_OF_MEMORY); |
| 1884 | } |
| 1885 | } |
| 1886 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1887 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1888 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1889 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1890 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1891 | |
| 1892 | try |
| 1893 | { |
| 1894 | if (count < 0) |
| 1895 | { |
| 1896 | return error(GL_INVALID_VALUE); |
| 1897 | } |
| 1898 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1899 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1900 | |
| 1901 | if (context) |
| 1902 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1903 | switch (type) |
| 1904 | { |
| 1905 | case GL_UNSIGNED_BYTE: |
| 1906 | case GL_UNSIGNED_SHORT: |
| 1907 | break; |
| 1908 | case GL_UNSIGNED_INT: |
| 1909 | if (!context->supports32bitIndices()) |
| 1910 | { |
| 1911 | return error(GL_INVALID_ENUM); |
| 1912 | } |
| 1913 | break; |
| 1914 | default: |
| 1915 | return error(GL_INVALID_ENUM); |
| 1916 | } |
| 1917 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1918 | context->drawElements(mode, count, type, indices); |
| 1919 | } |
| 1920 | } |
| 1921 | catch(std::bad_alloc&) |
| 1922 | { |
| 1923 | return error(GL_OUT_OF_MEMORY); |
| 1924 | } |
| 1925 | } |
| 1926 | |
| 1927 | void __stdcall glEnable(GLenum cap) |
| 1928 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1929 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1930 | |
| 1931 | try |
| 1932 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1933 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1934 | |
| 1935 | if (context) |
| 1936 | { |
| 1937 | switch (cap) |
| 1938 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1939 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 1940 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 1941 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 1942 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 1943 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 1944 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 1945 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 1946 | case GL_BLEND: context->setBlend(true); break; |
| 1947 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1948 | default: |
| 1949 | return error(GL_INVALID_ENUM); |
| 1950 | } |
| 1951 | } |
| 1952 | } |
| 1953 | catch(std::bad_alloc&) |
| 1954 | { |
| 1955 | return error(GL_OUT_OF_MEMORY); |
| 1956 | } |
| 1957 | } |
| 1958 | |
| 1959 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 1960 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1961 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1962 | |
| 1963 | try |
| 1964 | { |
| 1965 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1966 | { |
| 1967 | return error(GL_INVALID_VALUE); |
| 1968 | } |
| 1969 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1970 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1971 | |
| 1972 | if (context) |
| 1973 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1974 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1975 | } |
| 1976 | } |
| 1977 | catch(std::bad_alloc&) |
| 1978 | { |
| 1979 | return error(GL_OUT_OF_MEMORY); |
| 1980 | } |
| 1981 | } |
| 1982 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1983 | void __stdcall glFinishFenceNV(GLuint fence) |
| 1984 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1985 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1986 | |
| 1987 | try |
| 1988 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1989 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1990 | |
| 1991 | if (context) |
| 1992 | { |
| 1993 | gl::Fence* fenceObject = context->getFence(fence); |
| 1994 | |
| 1995 | if (fenceObject == NULL) |
| 1996 | { |
| 1997 | return error(GL_INVALID_OPERATION); |
| 1998 | } |
| 1999 | |
| 2000 | fenceObject->finishFence(); |
| 2001 | } |
| 2002 | } |
| 2003 | catch(std::bad_alloc&) |
| 2004 | { |
| 2005 | return error(GL_OUT_OF_MEMORY); |
| 2006 | } |
| 2007 | } |
| 2008 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2009 | void __stdcall glFinish(void) |
| 2010 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2011 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2012 | |
| 2013 | try |
| 2014 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2015 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2016 | |
| 2017 | if (context) |
| 2018 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2019 | context->sync(true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2020 | } |
| 2021 | } |
| 2022 | catch(std::bad_alloc&) |
| 2023 | { |
| 2024 | return error(GL_OUT_OF_MEMORY); |
| 2025 | } |
| 2026 | } |
| 2027 | |
| 2028 | void __stdcall glFlush(void) |
| 2029 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2030 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2031 | |
| 2032 | try |
| 2033 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2034 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2035 | |
| 2036 | if (context) |
| 2037 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2038 | context->sync(false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2039 | } |
| 2040 | } |
| 2041 | catch(std::bad_alloc&) |
| 2042 | { |
| 2043 | return error(GL_OUT_OF_MEMORY); |
| 2044 | } |
| 2045 | } |
| 2046 | |
| 2047 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 2048 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2049 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2050 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2051 | |
| 2052 | try |
| 2053 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2054 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2055 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2056 | { |
| 2057 | return error(GL_INVALID_ENUM); |
| 2058 | } |
| 2059 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2060 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2061 | |
| 2062 | if (context) |
| 2063 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2064 | gl::Framebuffer *framebuffer = NULL; |
| 2065 | GLuint framebufferHandle = 0; |
| 2066 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2067 | { |
| 2068 | framebuffer = context->getReadFramebuffer(); |
| 2069 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2070 | } |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2071 | else |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2072 | { |
| 2073 | framebuffer = context->getDrawFramebuffer(); |
| 2074 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2075 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2076 | |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2077 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2078 | { |
| 2079 | return error(GL_INVALID_OPERATION); |
| 2080 | } |
| 2081 | |
| 2082 | switch (attachment) |
| 2083 | { |
| 2084 | case GL_COLOR_ATTACHMENT0: |
| 2085 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2086 | break; |
| 2087 | case GL_DEPTH_ATTACHMENT: |
| 2088 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2089 | break; |
| 2090 | case GL_STENCIL_ATTACHMENT: |
| 2091 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2092 | break; |
| 2093 | default: |
| 2094 | return error(GL_INVALID_ENUM); |
| 2095 | } |
| 2096 | } |
| 2097 | } |
| 2098 | catch(std::bad_alloc&) |
| 2099 | { |
| 2100 | return error(GL_OUT_OF_MEMORY); |
| 2101 | } |
| 2102 | } |
| 2103 | |
| 2104 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2105 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2106 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2107 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2108 | |
| 2109 | try |
| 2110 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2111 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2112 | { |
| 2113 | return error(GL_INVALID_ENUM); |
| 2114 | } |
| 2115 | |
| 2116 | switch (attachment) |
| 2117 | { |
| 2118 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2119 | case GL_DEPTH_ATTACHMENT: |
| 2120 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2121 | break; |
| 2122 | default: |
| 2123 | return error(GL_INVALID_ENUM); |
| 2124 | } |
| 2125 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2126 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2127 | |
| 2128 | if (context) |
| 2129 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2130 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2131 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2132 | textarget = GL_NONE; |
| 2133 | } |
| 2134 | else |
| 2135 | { |
| 2136 | gl::Texture *tex = context->getTexture(texture); |
| 2137 | |
| 2138 | if (tex == NULL) |
| 2139 | { |
| 2140 | return error(GL_INVALID_OPERATION); |
| 2141 | } |
| 2142 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2143 | if (tex->isCompressed()) |
| 2144 | { |
| 2145 | return error(GL_INVALID_OPERATION); |
| 2146 | } |
| 2147 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2148 | switch (textarget) |
| 2149 | { |
| 2150 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2151 | if (tex->getTarget() != GL_TEXTURE_2D) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2152 | { |
| 2153 | return error(GL_INVALID_OPERATION); |
| 2154 | } |
| 2155 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2156 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2157 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2158 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2159 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2160 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2161 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2162 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2163 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2164 | { |
| 2165 | return error(GL_INVALID_OPERATION); |
| 2166 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2167 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2168 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2169 | default: |
| 2170 | return error(GL_INVALID_ENUM); |
| 2171 | } |
| 2172 | |
| 2173 | if (level != 0) |
| 2174 | { |
| 2175 | return error(GL_INVALID_VALUE); |
| 2176 | } |
| 2177 | } |
| 2178 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2179 | gl::Framebuffer *framebuffer = NULL; |
| 2180 | GLuint framebufferHandle = 0; |
| 2181 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2182 | { |
| 2183 | framebuffer = context->getReadFramebuffer(); |
| 2184 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2185 | } |
| 2186 | else |
| 2187 | { |
| 2188 | framebuffer = context->getDrawFramebuffer(); |
| 2189 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2190 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2191 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2192 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2193 | { |
| 2194 | return error(GL_INVALID_OPERATION); |
| 2195 | } |
| 2196 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2197 | switch (attachment) |
| 2198 | { |
| 2199 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2200 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2201 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2202 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2203 | } |
| 2204 | } |
| 2205 | catch(std::bad_alloc&) |
| 2206 | { |
| 2207 | return error(GL_OUT_OF_MEMORY); |
| 2208 | } |
| 2209 | } |
| 2210 | |
| 2211 | void __stdcall glFrontFace(GLenum mode) |
| 2212 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2213 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2214 | |
| 2215 | try |
| 2216 | { |
| 2217 | switch (mode) |
| 2218 | { |
| 2219 | case GL_CW: |
| 2220 | case GL_CCW: |
| 2221 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2222 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2223 | |
| 2224 | if (context) |
| 2225 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2226 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2227 | } |
| 2228 | } |
| 2229 | break; |
| 2230 | default: |
| 2231 | return error(GL_INVALID_ENUM); |
| 2232 | } |
| 2233 | } |
| 2234 | catch(std::bad_alloc&) |
| 2235 | { |
| 2236 | return error(GL_OUT_OF_MEMORY); |
| 2237 | } |
| 2238 | } |
| 2239 | |
| 2240 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2241 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2242 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2243 | |
| 2244 | try |
| 2245 | { |
| 2246 | if (n < 0) |
| 2247 | { |
| 2248 | return error(GL_INVALID_VALUE); |
| 2249 | } |
| 2250 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2251 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2252 | |
| 2253 | if (context) |
| 2254 | { |
| 2255 | for (int i = 0; i < n; i++) |
| 2256 | { |
| 2257 | buffers[i] = context->createBuffer(); |
| 2258 | } |
| 2259 | } |
| 2260 | } |
| 2261 | catch(std::bad_alloc&) |
| 2262 | { |
| 2263 | return error(GL_OUT_OF_MEMORY); |
| 2264 | } |
| 2265 | } |
| 2266 | |
| 2267 | void __stdcall glGenerateMipmap(GLenum target) |
| 2268 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2269 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2270 | |
| 2271 | try |
| 2272 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2273 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2274 | |
| 2275 | if (context) |
| 2276 | { |
| 2277 | gl::Texture *texture; |
| 2278 | |
| 2279 | switch (target) |
| 2280 | { |
| 2281 | case GL_TEXTURE_2D: |
| 2282 | texture = context->getTexture2D(); |
| 2283 | break; |
| 2284 | |
| 2285 | case GL_TEXTURE_CUBE_MAP: |
| 2286 | texture = context->getTextureCubeMap(); |
| 2287 | break; |
| 2288 | |
| 2289 | default: |
| 2290 | return error(GL_INVALID_ENUM); |
| 2291 | } |
| 2292 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2293 | if (texture->isCompressed()) |
| 2294 | { |
| 2295 | return error(GL_INVALID_OPERATION); |
| 2296 | } |
| 2297 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2298 | texture->generateMipmaps(); |
| 2299 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2300 | } |
| 2301 | catch(std::bad_alloc&) |
| 2302 | { |
| 2303 | return error(GL_OUT_OF_MEMORY); |
| 2304 | } |
| 2305 | } |
| 2306 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2307 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2308 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2309 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2310 | |
| 2311 | try |
| 2312 | { |
| 2313 | if (n < 0) |
| 2314 | { |
| 2315 | return error(GL_INVALID_VALUE); |
| 2316 | } |
| 2317 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2318 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2319 | |
| 2320 | if (context) |
| 2321 | { |
| 2322 | for (int i = 0; i < n; i++) |
| 2323 | { |
| 2324 | fences[i] = context->createFence(); |
| 2325 | } |
| 2326 | } |
| 2327 | } |
| 2328 | catch(std::bad_alloc&) |
| 2329 | { |
| 2330 | return error(GL_OUT_OF_MEMORY); |
| 2331 | } |
| 2332 | } |
| 2333 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2334 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2335 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2336 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2337 | |
| 2338 | try |
| 2339 | { |
| 2340 | if (n < 0) |
| 2341 | { |
| 2342 | return error(GL_INVALID_VALUE); |
| 2343 | } |
| 2344 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2345 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2346 | |
| 2347 | if (context) |
| 2348 | { |
| 2349 | for (int i = 0; i < n; i++) |
| 2350 | { |
| 2351 | framebuffers[i] = context->createFramebuffer(); |
| 2352 | } |
| 2353 | } |
| 2354 | } |
| 2355 | catch(std::bad_alloc&) |
| 2356 | { |
| 2357 | return error(GL_OUT_OF_MEMORY); |
| 2358 | } |
| 2359 | } |
| 2360 | |
| 2361 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2362 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2363 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2364 | |
| 2365 | try |
| 2366 | { |
| 2367 | if (n < 0) |
| 2368 | { |
| 2369 | return error(GL_INVALID_VALUE); |
| 2370 | } |
| 2371 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2372 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2373 | |
| 2374 | if (context) |
| 2375 | { |
| 2376 | for (int i = 0; i < n; i++) |
| 2377 | { |
| 2378 | renderbuffers[i] = context->createRenderbuffer(); |
| 2379 | } |
| 2380 | } |
| 2381 | } |
| 2382 | catch(std::bad_alloc&) |
| 2383 | { |
| 2384 | return error(GL_OUT_OF_MEMORY); |
| 2385 | } |
| 2386 | } |
| 2387 | |
| 2388 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2389 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2390 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2391 | |
| 2392 | try |
| 2393 | { |
| 2394 | if (n < 0) |
| 2395 | { |
| 2396 | return error(GL_INVALID_VALUE); |
| 2397 | } |
| 2398 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2399 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2400 | |
| 2401 | if (context) |
| 2402 | { |
| 2403 | for (int i = 0; i < n; i++) |
| 2404 | { |
| 2405 | textures[i] = context->createTexture(); |
| 2406 | } |
| 2407 | } |
| 2408 | } |
| 2409 | catch(std::bad_alloc&) |
| 2410 | { |
| 2411 | return error(GL_OUT_OF_MEMORY); |
| 2412 | } |
| 2413 | } |
| 2414 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2415 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2416 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2417 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2418 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2419 | program, index, bufsize, length, size, type, name); |
| 2420 | |
| 2421 | try |
| 2422 | { |
| 2423 | if (bufsize < 0) |
| 2424 | { |
| 2425 | return error(GL_INVALID_VALUE); |
| 2426 | } |
| 2427 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2428 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2429 | |
| 2430 | if (context) |
| 2431 | { |
| 2432 | gl::Program *programObject = context->getProgram(program); |
| 2433 | |
| 2434 | if (!programObject) |
| 2435 | { |
| 2436 | if (context->getShader(program)) |
| 2437 | { |
| 2438 | return error(GL_INVALID_OPERATION); |
| 2439 | } |
| 2440 | else |
| 2441 | { |
| 2442 | return error(GL_INVALID_VALUE); |
| 2443 | } |
| 2444 | } |
| 2445 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2446 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2447 | { |
| 2448 | return error(GL_INVALID_VALUE); |
| 2449 | } |
| 2450 | |
| 2451 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2452 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2453 | } |
| 2454 | catch(std::bad_alloc&) |
| 2455 | { |
| 2456 | return error(GL_OUT_OF_MEMORY); |
| 2457 | } |
| 2458 | } |
| 2459 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2460 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2461 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2462 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2463 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2464 | program, index, bufsize, length, size, type, name); |
| 2465 | |
| 2466 | try |
| 2467 | { |
| 2468 | if (bufsize < 0) |
| 2469 | { |
| 2470 | return error(GL_INVALID_VALUE); |
| 2471 | } |
| 2472 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2473 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2474 | |
| 2475 | if (context) |
| 2476 | { |
| 2477 | gl::Program *programObject = context->getProgram(program); |
| 2478 | |
| 2479 | if (!programObject) |
| 2480 | { |
| 2481 | if (context->getShader(program)) |
| 2482 | { |
| 2483 | return error(GL_INVALID_OPERATION); |
| 2484 | } |
| 2485 | else |
| 2486 | { |
| 2487 | return error(GL_INVALID_VALUE); |
| 2488 | } |
| 2489 | } |
| 2490 | |
| 2491 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2492 | { |
| 2493 | return error(GL_INVALID_VALUE); |
| 2494 | } |
| 2495 | |
| 2496 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2497 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2498 | } |
| 2499 | catch(std::bad_alloc&) |
| 2500 | { |
| 2501 | return error(GL_OUT_OF_MEMORY); |
| 2502 | } |
| 2503 | } |
| 2504 | |
| 2505 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2506 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2507 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2508 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2509 | |
| 2510 | try |
| 2511 | { |
| 2512 | if (maxcount < 0) |
| 2513 | { |
| 2514 | return error(GL_INVALID_VALUE); |
| 2515 | } |
| 2516 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2517 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2518 | |
| 2519 | if (context) |
| 2520 | { |
| 2521 | gl::Program *programObject = context->getProgram(program); |
| 2522 | |
| 2523 | if (!programObject) |
| 2524 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2525 | if (context->getShader(program)) |
| 2526 | { |
| 2527 | return error(GL_INVALID_OPERATION); |
| 2528 | } |
| 2529 | else |
| 2530 | { |
| 2531 | return error(GL_INVALID_VALUE); |
| 2532 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2533 | } |
| 2534 | |
| 2535 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2536 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2537 | } |
| 2538 | catch(std::bad_alloc&) |
| 2539 | { |
| 2540 | return error(GL_OUT_OF_MEMORY); |
| 2541 | } |
| 2542 | } |
| 2543 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2544 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2545 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2546 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2547 | |
| 2548 | try |
| 2549 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2550 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2551 | |
| 2552 | if (context) |
| 2553 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2554 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2555 | gl::Program *programObject = context->getProgram(program); |
| 2556 | |
| 2557 | if (!programObject) |
| 2558 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2559 | if (context->getShader(program)) |
| 2560 | { |
| 2561 | return error(GL_INVALID_OPERATION, -1); |
| 2562 | } |
| 2563 | else |
| 2564 | { |
| 2565 | return error(GL_INVALID_VALUE, -1); |
| 2566 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2567 | } |
| 2568 | |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2569 | if (!programObject->isLinked()) |
| 2570 | { |
| 2571 | return error(GL_INVALID_OPERATION, -1); |
| 2572 | } |
| 2573 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2574 | return programObject->getAttributeLocation(name); |
| 2575 | } |
| 2576 | } |
| 2577 | catch(std::bad_alloc&) |
| 2578 | { |
| 2579 | return error(GL_OUT_OF_MEMORY, -1); |
| 2580 | } |
| 2581 | |
| 2582 | return -1; |
| 2583 | } |
| 2584 | |
| 2585 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2586 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2587 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2588 | |
| 2589 | try |
| 2590 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2591 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2592 | |
| 2593 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2594 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2595 | if (!(context->getBooleanv(pname, params))) |
| 2596 | { |
| 2597 | GLenum nativeType; |
| 2598 | unsigned int numParams = 0; |
| 2599 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2600 | return error(GL_INVALID_ENUM); |
| 2601 | |
| 2602 | if (numParams == 0) |
| 2603 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2604 | |
| 2605 | if (nativeType == GL_FLOAT) |
| 2606 | { |
| 2607 | GLfloat *floatParams = NULL; |
| 2608 | floatParams = new GLfloat[numParams]; |
| 2609 | |
| 2610 | context->getFloatv(pname, floatParams); |
| 2611 | |
| 2612 | for (unsigned int i = 0; i < numParams; ++i) |
| 2613 | { |
| 2614 | if (floatParams[i] == 0.0f) |
| 2615 | params[i] = GL_FALSE; |
| 2616 | else |
| 2617 | params[i] = GL_TRUE; |
| 2618 | } |
| 2619 | |
| 2620 | delete [] floatParams; |
| 2621 | } |
| 2622 | else if (nativeType == GL_INT) |
| 2623 | { |
| 2624 | GLint *intParams = NULL; |
| 2625 | intParams = new GLint[numParams]; |
| 2626 | |
| 2627 | context->getIntegerv(pname, intParams); |
| 2628 | |
| 2629 | for (unsigned int i = 0; i < numParams; ++i) |
| 2630 | { |
| 2631 | if (intParams[i] == 0) |
| 2632 | params[i] = GL_FALSE; |
| 2633 | else |
| 2634 | params[i] = GL_TRUE; |
| 2635 | } |
| 2636 | |
| 2637 | delete [] intParams; |
| 2638 | } |
| 2639 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2640 | } |
| 2641 | } |
| 2642 | catch(std::bad_alloc&) |
| 2643 | { |
| 2644 | return error(GL_OUT_OF_MEMORY); |
| 2645 | } |
| 2646 | } |
| 2647 | |
| 2648 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 2649 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2650 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2651 | |
| 2652 | try |
| 2653 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2654 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 2655 | |
| 2656 | if (context) |
| 2657 | { |
| 2658 | gl::Buffer *buffer; |
| 2659 | |
| 2660 | switch (target) |
| 2661 | { |
| 2662 | case GL_ARRAY_BUFFER: |
| 2663 | buffer = context->getArrayBuffer(); |
| 2664 | break; |
| 2665 | case GL_ELEMENT_ARRAY_BUFFER: |
| 2666 | buffer = context->getElementArrayBuffer(); |
| 2667 | break; |
| 2668 | default: return error(GL_INVALID_ENUM); |
| 2669 | } |
| 2670 | |
| 2671 | if (!buffer) |
| 2672 | { |
| 2673 | // A null buffer means that "0" is bound to the requested buffer target |
| 2674 | return error(GL_INVALID_OPERATION); |
| 2675 | } |
| 2676 | |
| 2677 | switch (pname) |
| 2678 | { |
| 2679 | case GL_BUFFER_USAGE: |
| 2680 | *params = buffer->usage(); |
| 2681 | break; |
| 2682 | case GL_BUFFER_SIZE: |
| 2683 | *params = buffer->size(); |
| 2684 | break; |
| 2685 | default: return error(GL_INVALID_ENUM); |
| 2686 | } |
| 2687 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2688 | } |
| 2689 | catch(std::bad_alloc&) |
| 2690 | { |
| 2691 | return error(GL_OUT_OF_MEMORY); |
| 2692 | } |
| 2693 | } |
| 2694 | |
| 2695 | GLenum __stdcall glGetError(void) |
| 2696 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2697 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2698 | |
| 2699 | gl::Context *context = gl::getContext(); |
| 2700 | |
| 2701 | if (context) |
| 2702 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2703 | if (context->isContextLost()) |
| 2704 | return GL_OUT_OF_MEMORY; |
| 2705 | else |
| 2706 | return context->getError(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2707 | } |
| 2708 | |
| 2709 | return GL_NO_ERROR; |
| 2710 | } |
| 2711 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2712 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 2713 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2714 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2715 | |
| 2716 | try |
| 2717 | { |
| 2718 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2719 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2720 | |
| 2721 | if (context) |
| 2722 | { |
| 2723 | gl::Fence *fenceObject = context->getFence(fence); |
| 2724 | |
| 2725 | if (fenceObject == NULL) |
| 2726 | { |
| 2727 | return error(GL_INVALID_OPERATION); |
| 2728 | } |
| 2729 | |
| 2730 | fenceObject->getFenceiv(pname, params); |
| 2731 | } |
| 2732 | } |
| 2733 | catch(std::bad_alloc&) |
| 2734 | { |
| 2735 | return error(GL_OUT_OF_MEMORY); |
| 2736 | } |
| 2737 | } |
| 2738 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2739 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 2740 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2741 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2742 | |
| 2743 | try |
| 2744 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2745 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2746 | |
| 2747 | if (context) |
| 2748 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2749 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2750 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2751 | GLenum nativeType; |
| 2752 | unsigned int numParams = 0; |
| 2753 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2754 | return error(GL_INVALID_ENUM); |
| 2755 | |
| 2756 | if (numParams == 0) |
| 2757 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 2758 | |
| 2759 | if (nativeType == GL_BOOL) |
| 2760 | { |
| 2761 | GLboolean *boolParams = NULL; |
| 2762 | boolParams = new GLboolean[numParams]; |
| 2763 | |
| 2764 | context->getBooleanv(pname, boolParams); |
| 2765 | |
| 2766 | for (unsigned int i = 0; i < numParams; ++i) |
| 2767 | { |
| 2768 | if (boolParams[i] == GL_FALSE) |
| 2769 | params[i] = 0.0f; |
| 2770 | else |
| 2771 | params[i] = 1.0f; |
| 2772 | } |
| 2773 | |
| 2774 | delete [] boolParams; |
| 2775 | } |
| 2776 | else if (nativeType == GL_INT) |
| 2777 | { |
| 2778 | GLint *intParams = NULL; |
| 2779 | intParams = new GLint[numParams]; |
| 2780 | |
| 2781 | context->getIntegerv(pname, intParams); |
| 2782 | |
| 2783 | for (unsigned int i = 0; i < numParams; ++i) |
| 2784 | { |
| 2785 | params[i] = (GLfloat)intParams[i]; |
| 2786 | } |
| 2787 | |
| 2788 | delete [] intParams; |
| 2789 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2790 | } |
| 2791 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2792 | } |
| 2793 | catch(std::bad_alloc&) |
| 2794 | { |
| 2795 | return error(GL_OUT_OF_MEMORY); |
| 2796 | } |
| 2797 | } |
| 2798 | |
| 2799 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 2800 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2801 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2802 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2803 | |
| 2804 | try |
| 2805 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2806 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2807 | |
| 2808 | if (context) |
| 2809 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2810 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2811 | { |
| 2812 | return error(GL_INVALID_ENUM); |
| 2813 | } |
| 2814 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2815 | gl::Framebuffer *framebuffer = NULL; |
| 2816 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2817 | { |
| 2818 | if(context->getReadFramebufferHandle() == 0) |
| 2819 | { |
| 2820 | return error(GL_INVALID_OPERATION); |
| 2821 | } |
| 2822 | |
| 2823 | framebuffer = context->getReadFramebuffer(); |
| 2824 | } |
| 2825 | else |
| 2826 | { |
| 2827 | if (context->getDrawFramebufferHandle() == 0) |
| 2828 | { |
| 2829 | return error(GL_INVALID_OPERATION); |
| 2830 | } |
| 2831 | |
| 2832 | framebuffer = context->getDrawFramebuffer(); |
| 2833 | } |
| 2834 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2835 | GLenum attachmentType; |
| 2836 | GLuint attachmentHandle; |
| 2837 | switch (attachment) |
| 2838 | { |
| 2839 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2840 | attachmentType = framebuffer->getColorbufferType(); |
| 2841 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2842 | break; |
| 2843 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2844 | attachmentType = framebuffer->getDepthbufferType(); |
| 2845 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2846 | break; |
| 2847 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2848 | attachmentType = framebuffer->getStencilbufferType(); |
| 2849 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2850 | break; |
| 2851 | default: return error(GL_INVALID_ENUM); |
| 2852 | } |
| 2853 | |
| 2854 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2855 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2856 | { |
| 2857 | attachmentObjectType = attachmentType; |
| 2858 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2859 | else if (gl::IsTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2860 | { |
| 2861 | attachmentObjectType = GL_TEXTURE; |
| 2862 | } |
| 2863 | else UNREACHABLE(); |
| 2864 | |
| 2865 | switch (pname) |
| 2866 | { |
| 2867 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 2868 | *params = attachmentObjectType; |
| 2869 | break; |
| 2870 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 2871 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 2872 | { |
| 2873 | *params = attachmentHandle; |
| 2874 | } |
| 2875 | else |
| 2876 | { |
| 2877 | return error(GL_INVALID_ENUM); |
| 2878 | } |
| 2879 | break; |
| 2880 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 2881 | if (attachmentObjectType == GL_TEXTURE) |
| 2882 | { |
| 2883 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 2884 | } |
| 2885 | else |
| 2886 | { |
| 2887 | return error(GL_INVALID_ENUM); |
| 2888 | } |
| 2889 | break; |
| 2890 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 2891 | if (attachmentObjectType == GL_TEXTURE) |
| 2892 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2893 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2894 | { |
| 2895 | *params = attachmentType; |
| 2896 | } |
| 2897 | else |
| 2898 | { |
| 2899 | *params = 0; |
| 2900 | } |
| 2901 | } |
| 2902 | else |
| 2903 | { |
| 2904 | return error(GL_INVALID_ENUM); |
| 2905 | } |
| 2906 | break; |
| 2907 | default: |
| 2908 | return error(GL_INVALID_ENUM); |
| 2909 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2910 | } |
| 2911 | } |
| 2912 | catch(std::bad_alloc&) |
| 2913 | { |
| 2914 | return error(GL_OUT_OF_MEMORY); |
| 2915 | } |
| 2916 | } |
| 2917 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 2918 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
| 2919 | { |
| 2920 | EVENT("()"); |
| 2921 | |
| 2922 | try |
| 2923 | { |
| 2924 | gl::Context *context = gl::getContext(); |
| 2925 | |
| 2926 | if (context) |
| 2927 | { |
| 2928 | return context->getResetStatus(); |
| 2929 | } |
| 2930 | |
| 2931 | return GL_NO_ERROR; |
| 2932 | } |
| 2933 | catch(std::bad_alloc&) |
| 2934 | { |
| 2935 | return GL_OUT_OF_MEMORY; |
| 2936 | } |
| 2937 | } |
| 2938 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2939 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 2940 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2941 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2942 | |
| 2943 | try |
| 2944 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2945 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2946 | |
| 2947 | if (context) |
| 2948 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2949 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2950 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2951 | GLenum nativeType; |
| 2952 | unsigned int numParams = 0; |
| 2953 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2954 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2955 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2956 | if (numParams == 0) |
| 2957 | return; // it is known that pname is valid, but there are no parameters to return |
| 2958 | |
| 2959 | if (nativeType == GL_BOOL) |
| 2960 | { |
| 2961 | GLboolean *boolParams = NULL; |
| 2962 | boolParams = new GLboolean[numParams]; |
| 2963 | |
| 2964 | context->getBooleanv(pname, boolParams); |
| 2965 | |
| 2966 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2967 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2968 | if (boolParams[i] == GL_FALSE) |
| 2969 | params[i] = 0; |
| 2970 | else |
| 2971 | params[i] = 1; |
| 2972 | } |
| 2973 | |
| 2974 | delete [] boolParams; |
| 2975 | } |
| 2976 | else if (nativeType == GL_FLOAT) |
| 2977 | { |
| 2978 | GLfloat *floatParams = NULL; |
| 2979 | floatParams = new GLfloat[numParams]; |
| 2980 | |
| 2981 | context->getFloatv(pname, floatParams); |
| 2982 | |
| 2983 | for (unsigned int i = 0; i < numParams; ++i) |
| 2984 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 2985 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2986 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2987 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2988 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2989 | else |
| 2990 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2991 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2992 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2993 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2994 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2995 | } |
| 2996 | } |
| 2997 | } |
| 2998 | catch(std::bad_alloc&) |
| 2999 | { |
| 3000 | return error(GL_OUT_OF_MEMORY); |
| 3001 | } |
| 3002 | } |
| 3003 | |
| 3004 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 3005 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3006 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3007 | |
| 3008 | try |
| 3009 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3010 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3011 | |
| 3012 | if (context) |
| 3013 | { |
| 3014 | gl::Program *programObject = context->getProgram(program); |
| 3015 | |
| 3016 | if (!programObject) |
| 3017 | { |
| 3018 | return error(GL_INVALID_VALUE); |
| 3019 | } |
| 3020 | |
| 3021 | switch (pname) |
| 3022 | { |
| 3023 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3024 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3025 | return; |
| 3026 | case GL_LINK_STATUS: |
| 3027 | *params = programObject->isLinked(); |
| 3028 | return; |
| 3029 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 3030 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3031 | return; |
| 3032 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3033 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3034 | return; |
| 3035 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3036 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3037 | return; |
| 3038 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3039 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3040 | return; |
| 3041 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3042 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3043 | return; |
| 3044 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3045 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3046 | return; |
| 3047 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3048 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3049 | return; |
| 3050 | default: |
| 3051 | return error(GL_INVALID_ENUM); |
| 3052 | } |
| 3053 | } |
| 3054 | } |
| 3055 | catch(std::bad_alloc&) |
| 3056 | { |
| 3057 | return error(GL_OUT_OF_MEMORY); |
| 3058 | } |
| 3059 | } |
| 3060 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3061 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3062 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3063 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3064 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3065 | |
| 3066 | try |
| 3067 | { |
| 3068 | if (bufsize < 0) |
| 3069 | { |
| 3070 | return error(GL_INVALID_VALUE); |
| 3071 | } |
| 3072 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3073 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3074 | |
| 3075 | if (context) |
| 3076 | { |
| 3077 | gl::Program *programObject = context->getProgram(program); |
| 3078 | |
| 3079 | if (!programObject) |
| 3080 | { |
| 3081 | return error(GL_INVALID_VALUE); |
| 3082 | } |
| 3083 | |
| 3084 | programObject->getInfoLog(bufsize, length, infolog); |
| 3085 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3086 | } |
| 3087 | catch(std::bad_alloc&) |
| 3088 | { |
| 3089 | return error(GL_OUT_OF_MEMORY); |
| 3090 | } |
| 3091 | } |
| 3092 | |
| 3093 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3094 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3095 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3096 | |
| 3097 | try |
| 3098 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3099 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3100 | |
| 3101 | if (context) |
| 3102 | { |
| 3103 | if (target != GL_RENDERBUFFER) |
| 3104 | { |
| 3105 | return error(GL_INVALID_ENUM); |
| 3106 | } |
| 3107 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3108 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3109 | { |
| 3110 | return error(GL_INVALID_OPERATION); |
| 3111 | } |
| 3112 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3113 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3114 | |
| 3115 | switch (pname) |
| 3116 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3117 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3118 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3119 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3120 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3121 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3122 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3123 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3124 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3125 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3126 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3127 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3128 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3129 | *params = renderbuffer->getSamples(); |
| 3130 | } |
| 3131 | else |
| 3132 | { |
| 3133 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3134 | } |
| 3135 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3136 | default: |
| 3137 | return error(GL_INVALID_ENUM); |
| 3138 | } |
| 3139 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3140 | } |
| 3141 | catch(std::bad_alloc&) |
| 3142 | { |
| 3143 | return error(GL_OUT_OF_MEMORY); |
| 3144 | } |
| 3145 | } |
| 3146 | |
| 3147 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3148 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3149 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3150 | |
| 3151 | try |
| 3152 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3153 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3154 | |
| 3155 | if (context) |
| 3156 | { |
| 3157 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3158 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3159 | if (!shaderObject) |
| 3160 | { |
| 3161 | return error(GL_INVALID_VALUE); |
| 3162 | } |
| 3163 | |
| 3164 | switch (pname) |
| 3165 | { |
| 3166 | case GL_SHADER_TYPE: |
| 3167 | *params = shaderObject->getType(); |
| 3168 | return; |
| 3169 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3170 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3171 | return; |
| 3172 | case GL_COMPILE_STATUS: |
| 3173 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3174 | return; |
| 3175 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3176 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3177 | return; |
| 3178 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3179 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3180 | return; |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3181 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
| 3182 | *params = shaderObject->getTranslatedSourceLength(); |
| 3183 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3184 | default: |
| 3185 | return error(GL_INVALID_ENUM); |
| 3186 | } |
| 3187 | } |
| 3188 | } |
| 3189 | catch(std::bad_alloc&) |
| 3190 | { |
| 3191 | return error(GL_OUT_OF_MEMORY); |
| 3192 | } |
| 3193 | } |
| 3194 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3195 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3196 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3197 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3198 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3199 | |
| 3200 | try |
| 3201 | { |
| 3202 | if (bufsize < 0) |
| 3203 | { |
| 3204 | return error(GL_INVALID_VALUE); |
| 3205 | } |
| 3206 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3207 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3208 | |
| 3209 | if (context) |
| 3210 | { |
| 3211 | gl::Shader *shaderObject = context->getShader(shader); |
| 3212 | |
| 3213 | if (!shaderObject) |
| 3214 | { |
| 3215 | return error(GL_INVALID_VALUE); |
| 3216 | } |
| 3217 | |
| 3218 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3219 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3220 | } |
| 3221 | catch(std::bad_alloc&) |
| 3222 | { |
| 3223 | return error(GL_OUT_OF_MEMORY); |
| 3224 | } |
| 3225 | } |
| 3226 | |
| 3227 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3228 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3229 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3230 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3231 | |
| 3232 | try |
| 3233 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3234 | switch (shadertype) |
| 3235 | { |
| 3236 | case GL_VERTEX_SHADER: |
| 3237 | case GL_FRAGMENT_SHADER: |
| 3238 | break; |
| 3239 | default: |
| 3240 | return error(GL_INVALID_ENUM); |
| 3241 | } |
| 3242 | |
| 3243 | switch (precisiontype) |
| 3244 | { |
| 3245 | case GL_LOW_FLOAT: |
| 3246 | case GL_MEDIUM_FLOAT: |
| 3247 | case GL_HIGH_FLOAT: |
| 3248 | // Assume IEEE 754 precision |
| 3249 | range[0] = 127; |
| 3250 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3251 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3252 | break; |
| 3253 | case GL_LOW_INT: |
| 3254 | case GL_MEDIUM_INT: |
| 3255 | case GL_HIGH_INT: |
| 3256 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3257 | // which can accurately represent integers up to +/-16777216 |
| 3258 | range[0] = 24; |
| 3259 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3260 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3261 | break; |
| 3262 | default: |
| 3263 | return error(GL_INVALID_ENUM); |
| 3264 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3265 | } |
| 3266 | catch(std::bad_alloc&) |
| 3267 | { |
| 3268 | return error(GL_OUT_OF_MEMORY); |
| 3269 | } |
| 3270 | } |
| 3271 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3272 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3273 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3274 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3275 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3276 | |
| 3277 | try |
| 3278 | { |
| 3279 | if (bufsize < 0) |
| 3280 | { |
| 3281 | return error(GL_INVALID_VALUE); |
| 3282 | } |
| 3283 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3284 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3285 | |
| 3286 | if (context) |
| 3287 | { |
| 3288 | gl::Shader *shaderObject = context->getShader(shader); |
| 3289 | |
| 3290 | if (!shaderObject) |
| 3291 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3292 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3293 | } |
| 3294 | |
| 3295 | shaderObject->getSource(bufsize, length, source); |
| 3296 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3297 | } |
| 3298 | catch(std::bad_alloc&) |
| 3299 | { |
| 3300 | return error(GL_OUT_OF_MEMORY); |
| 3301 | } |
| 3302 | } |
| 3303 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3304 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3305 | { |
| 3306 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
| 3307 | shader, bufsize, length, source); |
| 3308 | |
| 3309 | try |
| 3310 | { |
| 3311 | if (bufsize < 0) |
| 3312 | { |
| 3313 | return error(GL_INVALID_VALUE); |
| 3314 | } |
| 3315 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3316 | gl::Context *context = gl::getNonLostContext(); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3317 | |
| 3318 | if (context) |
| 3319 | { |
| 3320 | gl::Shader *shaderObject = context->getShader(shader); |
| 3321 | |
| 3322 | if (!shaderObject) |
| 3323 | { |
| 3324 | return error(GL_INVALID_OPERATION); |
| 3325 | } |
| 3326 | |
| 3327 | shaderObject->getTranslatedSource(bufsize, length, source); |
| 3328 | } |
| 3329 | } |
| 3330 | catch(std::bad_alloc&) |
| 3331 | { |
| 3332 | return error(GL_OUT_OF_MEMORY); |
| 3333 | } |
| 3334 | } |
| 3335 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3336 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3337 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3338 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3339 | |
| 3340 | try |
| 3341 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3342 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3343 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3344 | switch (name) |
| 3345 | { |
| 3346 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3347 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3348 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3349 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3350 | case GL_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3351 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3352 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3353 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3354 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3355 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3356 | default: |
| 3357 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3358 | } |
| 3359 | } |
| 3360 | catch(std::bad_alloc&) |
| 3361 | { |
| 3362 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3363 | } |
| 3364 | |
| 3365 | return NULL; |
| 3366 | } |
| 3367 | |
| 3368 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3369 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3370 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3371 | |
| 3372 | try |
| 3373 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3374 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3375 | |
| 3376 | if (context) |
| 3377 | { |
| 3378 | gl::Texture *texture; |
| 3379 | |
| 3380 | switch (target) |
| 3381 | { |
| 3382 | case GL_TEXTURE_2D: |
| 3383 | texture = context->getTexture2D(); |
| 3384 | break; |
| 3385 | case GL_TEXTURE_CUBE_MAP: |
| 3386 | texture = context->getTextureCubeMap(); |
| 3387 | break; |
| 3388 | default: |
| 3389 | return error(GL_INVALID_ENUM); |
| 3390 | } |
| 3391 | |
| 3392 | switch (pname) |
| 3393 | { |
| 3394 | case GL_TEXTURE_MAG_FILTER: |
| 3395 | *params = (GLfloat)texture->getMagFilter(); |
| 3396 | break; |
| 3397 | case GL_TEXTURE_MIN_FILTER: |
| 3398 | *params = (GLfloat)texture->getMinFilter(); |
| 3399 | break; |
| 3400 | case GL_TEXTURE_WRAP_S: |
| 3401 | *params = (GLfloat)texture->getWrapS(); |
| 3402 | break; |
| 3403 | case GL_TEXTURE_WRAP_T: |
| 3404 | *params = (GLfloat)texture->getWrapT(); |
| 3405 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3406 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3407 | *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); |
| 3408 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3409 | case GL_TEXTURE_USAGE_ANGLE: |
| 3410 | *params = (GLfloat)texture->getUsage(); |
| 3411 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3412 | default: |
| 3413 | return error(GL_INVALID_ENUM); |
| 3414 | } |
| 3415 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3416 | } |
| 3417 | catch(std::bad_alloc&) |
| 3418 | { |
| 3419 | return error(GL_OUT_OF_MEMORY); |
| 3420 | } |
| 3421 | } |
| 3422 | |
| 3423 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3424 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3425 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3426 | |
| 3427 | try |
| 3428 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3429 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3430 | |
| 3431 | if (context) |
| 3432 | { |
| 3433 | gl::Texture *texture; |
| 3434 | |
| 3435 | switch (target) |
| 3436 | { |
| 3437 | case GL_TEXTURE_2D: |
| 3438 | texture = context->getTexture2D(); |
| 3439 | break; |
| 3440 | case GL_TEXTURE_CUBE_MAP: |
| 3441 | texture = context->getTextureCubeMap(); |
| 3442 | break; |
| 3443 | default: |
| 3444 | return error(GL_INVALID_ENUM); |
| 3445 | } |
| 3446 | |
| 3447 | switch (pname) |
| 3448 | { |
| 3449 | case GL_TEXTURE_MAG_FILTER: |
| 3450 | *params = texture->getMagFilter(); |
| 3451 | break; |
| 3452 | case GL_TEXTURE_MIN_FILTER: |
| 3453 | *params = texture->getMinFilter(); |
| 3454 | break; |
| 3455 | case GL_TEXTURE_WRAP_S: |
| 3456 | *params = texture->getWrapS(); |
| 3457 | break; |
| 3458 | case GL_TEXTURE_WRAP_T: |
| 3459 | *params = texture->getWrapT(); |
| 3460 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3461 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3462 | *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; |
| 3463 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3464 | case GL_TEXTURE_USAGE_ANGLE: |
| 3465 | *params = texture->getUsage(); |
| 3466 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3467 | default: |
| 3468 | return error(GL_INVALID_ENUM); |
| 3469 | } |
| 3470 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3471 | } |
| 3472 | catch(std::bad_alloc&) |
| 3473 | { |
| 3474 | return error(GL_OUT_OF_MEMORY); |
| 3475 | } |
| 3476 | } |
| 3477 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3478 | void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
| 3479 | { |
| 3480 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", |
| 3481 | program, location, bufSize, params); |
| 3482 | |
| 3483 | try |
| 3484 | { |
| 3485 | if (bufSize < 0) |
| 3486 | { |
| 3487 | return error(GL_INVALID_VALUE); |
| 3488 | } |
| 3489 | |
| 3490 | gl::Context *context = gl::getNonLostContext(); |
| 3491 | |
| 3492 | if (context) |
| 3493 | { |
| 3494 | if (program == 0) |
| 3495 | { |
| 3496 | return error(GL_INVALID_VALUE); |
| 3497 | } |
| 3498 | |
| 3499 | gl::Program *programObject = context->getProgram(program); |
| 3500 | |
| 3501 | if (!programObject || !programObject->isLinked()) |
| 3502 | { |
| 3503 | return error(GL_INVALID_OPERATION); |
| 3504 | } |
| 3505 | |
| 3506 | if (!programObject->getUniformfv(location, &bufSize, params)) |
| 3507 | { |
| 3508 | return error(GL_INVALID_OPERATION); |
| 3509 | } |
| 3510 | } |
| 3511 | } |
| 3512 | catch(std::bad_alloc&) |
| 3513 | { |
| 3514 | return error(GL_OUT_OF_MEMORY); |
| 3515 | } |
| 3516 | } |
| 3517 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3518 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3519 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3520 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3521 | |
| 3522 | try |
| 3523 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3524 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3525 | |
| 3526 | if (context) |
| 3527 | { |
| 3528 | if (program == 0) |
| 3529 | { |
| 3530 | return error(GL_INVALID_VALUE); |
| 3531 | } |
| 3532 | |
| 3533 | gl::Program *programObject = context->getProgram(program); |
| 3534 | |
| 3535 | if (!programObject || !programObject->isLinked()) |
| 3536 | { |
| 3537 | return error(GL_INVALID_OPERATION); |
| 3538 | } |
| 3539 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3540 | if (!programObject->getUniformfv(location, NULL, params)) |
| 3541 | { |
| 3542 | return error(GL_INVALID_OPERATION); |
| 3543 | } |
| 3544 | } |
| 3545 | } |
| 3546 | catch(std::bad_alloc&) |
| 3547 | { |
| 3548 | return error(GL_OUT_OF_MEMORY); |
| 3549 | } |
| 3550 | } |
| 3551 | |
| 3552 | void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
| 3553 | { |
| 3554 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", |
| 3555 | program, location, bufSize, params); |
| 3556 | |
| 3557 | try |
| 3558 | { |
| 3559 | if (bufSize < 0) |
| 3560 | { |
| 3561 | return error(GL_INVALID_VALUE); |
| 3562 | } |
| 3563 | |
| 3564 | gl::Context *context = gl::getNonLostContext(); |
| 3565 | |
| 3566 | if (context) |
| 3567 | { |
| 3568 | if (program == 0) |
| 3569 | { |
| 3570 | return error(GL_INVALID_VALUE); |
| 3571 | } |
| 3572 | |
| 3573 | gl::Program *programObject = context->getProgram(program); |
| 3574 | |
| 3575 | if (!programObject || !programObject->isLinked()) |
| 3576 | { |
| 3577 | return error(GL_INVALID_OPERATION); |
| 3578 | } |
| 3579 | |
| 3580 | if (!programObject) |
| 3581 | { |
| 3582 | return error(GL_INVALID_OPERATION); |
| 3583 | } |
| 3584 | |
| 3585 | if (!programObject->getUniformiv(location, &bufSize, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3586 | { |
| 3587 | return error(GL_INVALID_OPERATION); |
| 3588 | } |
| 3589 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3590 | } |
| 3591 | catch(std::bad_alloc&) |
| 3592 | { |
| 3593 | return error(GL_OUT_OF_MEMORY); |
| 3594 | } |
| 3595 | } |
| 3596 | |
| 3597 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 3598 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3599 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3600 | |
| 3601 | try |
| 3602 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3603 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3604 | |
| 3605 | if (context) |
| 3606 | { |
| 3607 | if (program == 0) |
| 3608 | { |
| 3609 | return error(GL_INVALID_VALUE); |
| 3610 | } |
| 3611 | |
| 3612 | gl::Program *programObject = context->getProgram(program); |
| 3613 | |
| 3614 | if (!programObject || !programObject->isLinked()) |
| 3615 | { |
| 3616 | return error(GL_INVALID_OPERATION); |
| 3617 | } |
| 3618 | |
| 3619 | if (!programObject) |
| 3620 | { |
| 3621 | return error(GL_INVALID_OPERATION); |
| 3622 | } |
| 3623 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3624 | if (!programObject->getUniformiv(location, NULL, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3625 | { |
| 3626 | return error(GL_INVALID_OPERATION); |
| 3627 | } |
| 3628 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3629 | } |
| 3630 | catch(std::bad_alloc&) |
| 3631 | { |
| 3632 | return error(GL_OUT_OF_MEMORY); |
| 3633 | } |
| 3634 | } |
| 3635 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3636 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3637 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3638 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3639 | |
| 3640 | try |
| 3641 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3642 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3643 | |
| 3644 | if (strstr(name, "gl_") == name) |
| 3645 | { |
| 3646 | return -1; |
| 3647 | } |
| 3648 | |
| 3649 | if (context) |
| 3650 | { |
| 3651 | gl::Program *programObject = context->getProgram(program); |
| 3652 | |
| 3653 | if (!programObject) |
| 3654 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 3655 | if (context->getShader(program)) |
| 3656 | { |
| 3657 | return error(GL_INVALID_OPERATION, -1); |
| 3658 | } |
| 3659 | else |
| 3660 | { |
| 3661 | return error(GL_INVALID_VALUE, -1); |
| 3662 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3663 | } |
| 3664 | |
| 3665 | if (!programObject->isLinked()) |
| 3666 | { |
| 3667 | return error(GL_INVALID_OPERATION, -1); |
| 3668 | } |
| 3669 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 3670 | return programObject->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3671 | } |
| 3672 | } |
| 3673 | catch(std::bad_alloc&) |
| 3674 | { |
| 3675 | return error(GL_OUT_OF_MEMORY, -1); |
| 3676 | } |
| 3677 | |
| 3678 | return -1; |
| 3679 | } |
| 3680 | |
| 3681 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 3682 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3683 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3684 | |
| 3685 | try |
| 3686 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3687 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3688 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3689 | if (context) |
| 3690 | { |
| 3691 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3692 | { |
| 3693 | return error(GL_INVALID_VALUE); |
| 3694 | } |
| 3695 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3696 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3697 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3698 | switch (pname) |
| 3699 | { |
| 3700 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3701 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3702 | break; |
| 3703 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3704 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3705 | break; |
| 3706 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3707 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3708 | break; |
| 3709 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3710 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3711 | break; |
| 3712 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3713 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3714 | break; |
| 3715 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3716 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3717 | break; |
| 3718 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3719 | for (int i = 0; i < 4; ++i) |
| 3720 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3721 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3722 | } |
| 3723 | break; |
| 3724 | default: return error(GL_INVALID_ENUM); |
| 3725 | } |
| 3726 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3727 | } |
| 3728 | catch(std::bad_alloc&) |
| 3729 | { |
| 3730 | return error(GL_OUT_OF_MEMORY); |
| 3731 | } |
| 3732 | } |
| 3733 | |
| 3734 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 3735 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3736 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3737 | |
| 3738 | try |
| 3739 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3740 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3741 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3742 | if (context) |
| 3743 | { |
| 3744 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3745 | { |
| 3746 | return error(GL_INVALID_VALUE); |
| 3747 | } |
| 3748 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3749 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3750 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3751 | switch (pname) |
| 3752 | { |
| 3753 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3754 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3755 | break; |
| 3756 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3757 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3758 | break; |
| 3759 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3760 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3761 | break; |
| 3762 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3763 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3764 | break; |
| 3765 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3766 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3767 | break; |
| 3768 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3769 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3770 | break; |
| 3771 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3772 | for (int i = 0; i < 4; ++i) |
| 3773 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3774 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3775 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 3776 | } |
| 3777 | break; |
| 3778 | default: return error(GL_INVALID_ENUM); |
| 3779 | } |
| 3780 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3781 | } |
| 3782 | catch(std::bad_alloc&) |
| 3783 | { |
| 3784 | return error(GL_OUT_OF_MEMORY); |
| 3785 | } |
| 3786 | } |
| 3787 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3788 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3789 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3790 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3791 | |
| 3792 | try |
| 3793 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3794 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3795 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3796 | if (context) |
| 3797 | { |
| 3798 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3799 | { |
| 3800 | return error(GL_INVALID_VALUE); |
| 3801 | } |
| 3802 | |
| 3803 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 3804 | { |
| 3805 | return error(GL_INVALID_ENUM); |
| 3806 | } |
| 3807 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3808 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3809 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3810 | } |
| 3811 | catch(std::bad_alloc&) |
| 3812 | { |
| 3813 | return error(GL_OUT_OF_MEMORY); |
| 3814 | } |
| 3815 | } |
| 3816 | |
| 3817 | void __stdcall glHint(GLenum target, GLenum mode) |
| 3818 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3819 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3820 | |
| 3821 | try |
| 3822 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3823 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3824 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3825 | case GL_FASTEST: |
| 3826 | case GL_NICEST: |
| 3827 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3828 | break; |
| 3829 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3830 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3831 | } |
| 3832 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3833 | gl::Context *context = gl::getNonLostContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3834 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3835 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3836 | case GL_GENERATE_MIPMAP_HINT: |
| 3837 | if (context) context->setGenerateMipmapHint(mode); |
| 3838 | break; |
| 3839 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 3840 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 3841 | break; |
| 3842 | default: |
| 3843 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3844 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3845 | } |
| 3846 | catch(std::bad_alloc&) |
| 3847 | { |
| 3848 | return error(GL_OUT_OF_MEMORY); |
| 3849 | } |
| 3850 | } |
| 3851 | |
| 3852 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 3853 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3854 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3855 | |
| 3856 | try |
| 3857 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3858 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3859 | |
| 3860 | if (context && buffer) |
| 3861 | { |
| 3862 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 3863 | |
| 3864 | if (bufferObject) |
| 3865 | { |
| 3866 | return GL_TRUE; |
| 3867 | } |
| 3868 | } |
| 3869 | } |
| 3870 | catch(std::bad_alloc&) |
| 3871 | { |
| 3872 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3873 | } |
| 3874 | |
| 3875 | return GL_FALSE; |
| 3876 | } |
| 3877 | |
| 3878 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 3879 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3880 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3881 | |
| 3882 | try |
| 3883 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3884 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3885 | |
| 3886 | if (context) |
| 3887 | { |
| 3888 | switch (cap) |
| 3889 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3890 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 3891 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 3892 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 3893 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 3894 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 3895 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 3896 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 3897 | case GL_BLEND: return context->isBlendEnabled(); |
| 3898 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3899 | default: |
| 3900 | return error(GL_INVALID_ENUM, false); |
| 3901 | } |
| 3902 | } |
| 3903 | } |
| 3904 | catch(std::bad_alloc&) |
| 3905 | { |
| 3906 | return error(GL_OUT_OF_MEMORY, false); |
| 3907 | } |
| 3908 | |
| 3909 | return false; |
| 3910 | } |
| 3911 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3912 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 3913 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3914 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3915 | |
| 3916 | try |
| 3917 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3918 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3919 | |
| 3920 | if (context) |
| 3921 | { |
| 3922 | gl::Fence *fenceObject = context->getFence(fence); |
| 3923 | |
| 3924 | if (fenceObject == NULL) |
| 3925 | { |
| 3926 | return GL_FALSE; |
| 3927 | } |
| 3928 | |
| 3929 | return fenceObject->isFence(); |
| 3930 | } |
| 3931 | } |
| 3932 | catch(std::bad_alloc&) |
| 3933 | { |
| 3934 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3935 | } |
| 3936 | |
| 3937 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3938 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3939 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3940 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 3941 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3942 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3943 | |
| 3944 | try |
| 3945 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3946 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3947 | |
| 3948 | if (context && framebuffer) |
| 3949 | { |
| 3950 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 3951 | |
| 3952 | if (framebufferObject) |
| 3953 | { |
| 3954 | return GL_TRUE; |
| 3955 | } |
| 3956 | } |
| 3957 | } |
| 3958 | catch(std::bad_alloc&) |
| 3959 | { |
| 3960 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3961 | } |
| 3962 | |
| 3963 | return GL_FALSE; |
| 3964 | } |
| 3965 | |
| 3966 | GLboolean __stdcall glIsProgram(GLuint program) |
| 3967 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3968 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3969 | |
| 3970 | try |
| 3971 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3972 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3973 | |
| 3974 | if (context && program) |
| 3975 | { |
| 3976 | gl::Program *programObject = context->getProgram(program); |
| 3977 | |
| 3978 | if (programObject) |
| 3979 | { |
| 3980 | return GL_TRUE; |
| 3981 | } |
| 3982 | } |
| 3983 | } |
| 3984 | catch(std::bad_alloc&) |
| 3985 | { |
| 3986 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3987 | } |
| 3988 | |
| 3989 | return GL_FALSE; |
| 3990 | } |
| 3991 | |
| 3992 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 3993 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3994 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3995 | |
| 3996 | try |
| 3997 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3998 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3999 | |
| 4000 | if (context && renderbuffer) |
| 4001 | { |
| 4002 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 4003 | |
| 4004 | if (renderbufferObject) |
| 4005 | { |
| 4006 | return GL_TRUE; |
| 4007 | } |
| 4008 | } |
| 4009 | } |
| 4010 | catch(std::bad_alloc&) |
| 4011 | { |
| 4012 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4013 | } |
| 4014 | |
| 4015 | return GL_FALSE; |
| 4016 | } |
| 4017 | |
| 4018 | GLboolean __stdcall glIsShader(GLuint shader) |
| 4019 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4020 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4021 | |
| 4022 | try |
| 4023 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4024 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4025 | |
| 4026 | if (context && shader) |
| 4027 | { |
| 4028 | gl::Shader *shaderObject = context->getShader(shader); |
| 4029 | |
| 4030 | if (shaderObject) |
| 4031 | { |
| 4032 | return GL_TRUE; |
| 4033 | } |
| 4034 | } |
| 4035 | } |
| 4036 | catch(std::bad_alloc&) |
| 4037 | { |
| 4038 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4039 | } |
| 4040 | |
| 4041 | return GL_FALSE; |
| 4042 | } |
| 4043 | |
| 4044 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 4045 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4046 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4047 | |
| 4048 | try |
| 4049 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4050 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4051 | |
| 4052 | if (context && texture) |
| 4053 | { |
| 4054 | gl::Texture *textureObject = context->getTexture(texture); |
| 4055 | |
| 4056 | if (textureObject) |
| 4057 | { |
| 4058 | return GL_TRUE; |
| 4059 | } |
| 4060 | } |
| 4061 | } |
| 4062 | catch(std::bad_alloc&) |
| 4063 | { |
| 4064 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4065 | } |
| 4066 | |
| 4067 | return GL_FALSE; |
| 4068 | } |
| 4069 | |
| 4070 | void __stdcall glLineWidth(GLfloat width) |
| 4071 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4072 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4073 | |
| 4074 | try |
| 4075 | { |
| 4076 | if (width <= 0.0f) |
| 4077 | { |
| 4078 | return error(GL_INVALID_VALUE); |
| 4079 | } |
| 4080 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4081 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 4082 | |
| 4083 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4084 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4085 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4086 | } |
| 4087 | } |
| 4088 | catch(std::bad_alloc&) |
| 4089 | { |
| 4090 | return error(GL_OUT_OF_MEMORY); |
| 4091 | } |
| 4092 | } |
| 4093 | |
| 4094 | void __stdcall glLinkProgram(GLuint program) |
| 4095 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4096 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4097 | |
| 4098 | try |
| 4099 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4100 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4101 | |
| 4102 | if (context) |
| 4103 | { |
| 4104 | gl::Program *programObject = context->getProgram(program); |
| 4105 | |
| 4106 | if (!programObject) |
| 4107 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 4108 | if (context->getShader(program)) |
| 4109 | { |
| 4110 | return error(GL_INVALID_OPERATION); |
| 4111 | } |
| 4112 | else |
| 4113 | { |
| 4114 | return error(GL_INVALID_VALUE); |
| 4115 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4116 | } |
| 4117 | |
| 4118 | programObject->link(); |
| 4119 | } |
| 4120 | } |
| 4121 | catch(std::bad_alloc&) |
| 4122 | { |
| 4123 | return error(GL_OUT_OF_MEMORY); |
| 4124 | } |
| 4125 | } |
| 4126 | |
| 4127 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 4128 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4129 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4130 | |
| 4131 | try |
| 4132 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4133 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4134 | |
| 4135 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4136 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4137 | switch (pname) |
| 4138 | { |
| 4139 | case GL_UNPACK_ALIGNMENT: |
| 4140 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4141 | { |
| 4142 | return error(GL_INVALID_VALUE); |
| 4143 | } |
| 4144 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4145 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4146 | break; |
| 4147 | |
| 4148 | case GL_PACK_ALIGNMENT: |
| 4149 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4150 | { |
| 4151 | return error(GL_INVALID_VALUE); |
| 4152 | } |
| 4153 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4154 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4155 | break; |
| 4156 | |
bsalomon@google.com | 56d46ab | 2011-11-23 14:53:10 +0000 | [diff] [blame^] | 4157 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 4158 | context->setPackReverseRowOrder(param != 0); |
| 4159 | break; |
| 4160 | |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4161 | default: |
| 4162 | return error(GL_INVALID_ENUM); |
| 4163 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4164 | } |
| 4165 | } |
| 4166 | catch(std::bad_alloc&) |
| 4167 | { |
| 4168 | return error(GL_OUT_OF_MEMORY); |
| 4169 | } |
| 4170 | } |
| 4171 | |
| 4172 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 4173 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4174 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4175 | |
| 4176 | try |
| 4177 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4178 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 4179 | |
| 4180 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4181 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4182 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4183 | } |
| 4184 | } |
| 4185 | catch(std::bad_alloc&) |
| 4186 | { |
| 4187 | return error(GL_OUT_OF_MEMORY); |
| 4188 | } |
| 4189 | } |
| 4190 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4191 | void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4192 | GLenum format, GLenum type, GLsizei bufSize, |
| 4193 | GLvoid *data) |
| 4194 | { |
| 4195 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4196 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", |
| 4197 | x, y, width, height, format, type, bufSize, data); |
| 4198 | |
| 4199 | try |
| 4200 | { |
| 4201 | if (width < 0 || height < 0 || bufSize < 0) |
| 4202 | { |
| 4203 | return error(GL_INVALID_VALUE); |
| 4204 | } |
| 4205 | |
| 4206 | if (!validReadFormatType(format, type)) |
| 4207 | { |
| 4208 | return error(GL_INVALID_OPERATION); |
| 4209 | } |
| 4210 | |
| 4211 | gl::Context *context = gl::getNonLostContext(); |
| 4212 | |
| 4213 | if (context) |
| 4214 | { |
| 4215 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
| 4216 | } |
| 4217 | } |
| 4218 | catch(std::bad_alloc&) |
| 4219 | { |
| 4220 | return error(GL_OUT_OF_MEMORY); |
| 4221 | } |
| 4222 | } |
| 4223 | |
| 4224 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4225 | GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4226 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4227 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4228 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4229 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4230 | |
| 4231 | try |
| 4232 | { |
| 4233 | if (width < 0 || height < 0) |
| 4234 | { |
| 4235 | return error(GL_INVALID_VALUE); |
| 4236 | } |
| 4237 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4238 | if (!validReadFormatType(format, type)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4239 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4240 | return error(GL_INVALID_OPERATION); |
| 4241 | } |
| 4242 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4243 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4244 | |
| 4245 | if (context) |
| 4246 | { |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4247 | context->readPixels(x, y, width, height, format, type, NULL, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4248 | } |
| 4249 | } |
| 4250 | catch(std::bad_alloc&) |
| 4251 | { |
| 4252 | return error(GL_OUT_OF_MEMORY); |
| 4253 | } |
| 4254 | } |
| 4255 | |
| 4256 | void __stdcall glReleaseShaderCompiler(void) |
| 4257 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4258 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4259 | |
| 4260 | try |
| 4261 | { |
| 4262 | gl::Shader::releaseCompiler(); |
| 4263 | } |
| 4264 | catch(std::bad_alloc&) |
| 4265 | { |
| 4266 | return error(GL_OUT_OF_MEMORY); |
| 4267 | } |
| 4268 | } |
| 4269 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4270 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4271 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4272 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4273 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4274 | |
| 4275 | try |
| 4276 | { |
| 4277 | switch (target) |
| 4278 | { |
| 4279 | case GL_RENDERBUFFER: |
| 4280 | break; |
| 4281 | default: |
| 4282 | return error(GL_INVALID_ENUM); |
| 4283 | } |
| 4284 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4285 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4286 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4287 | return error(GL_INVALID_ENUM); |
| 4288 | } |
| 4289 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4290 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4291 | { |
| 4292 | return error(GL_INVALID_VALUE); |
| 4293 | } |
| 4294 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4295 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4296 | |
| 4297 | if (context) |
| 4298 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4299 | if (width > context->getMaximumRenderbufferDimension() || |
| 4300 | height > context->getMaximumRenderbufferDimension() || |
| 4301 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4302 | { |
| 4303 | return error(GL_INVALID_VALUE); |
| 4304 | } |
| 4305 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4306 | GLuint handle = context->getRenderbufferHandle(); |
| 4307 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4308 | { |
| 4309 | return error(GL_INVALID_OPERATION); |
| 4310 | } |
| 4311 | |
| 4312 | switch (internalformat) |
| 4313 | { |
| 4314 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4315 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4316 | break; |
| 4317 | case GL_RGBA4: |
| 4318 | case GL_RGB5_A1: |
| 4319 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4320 | case GL_RGB8_OES: |
| 4321 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4322 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4323 | break; |
| 4324 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4325 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4326 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4327 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4328 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4329 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4330 | default: |
| 4331 | return error(GL_INVALID_ENUM); |
| 4332 | } |
| 4333 | } |
| 4334 | } |
| 4335 | catch(std::bad_alloc&) |
| 4336 | { |
| 4337 | return error(GL_OUT_OF_MEMORY); |
| 4338 | } |
| 4339 | } |
| 4340 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4341 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4342 | { |
| 4343 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4344 | } |
| 4345 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4346 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4347 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4348 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4349 | |
| 4350 | try |
| 4351 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4352 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4353 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4354 | if (context) |
| 4355 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4356 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4357 | } |
| 4358 | } |
| 4359 | catch(std::bad_alloc&) |
| 4360 | { |
| 4361 | return error(GL_OUT_OF_MEMORY); |
| 4362 | } |
| 4363 | } |
| 4364 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4365 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4366 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4367 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4368 | |
| 4369 | try |
| 4370 | { |
| 4371 | if (condition != GL_ALL_COMPLETED_NV) |
| 4372 | { |
| 4373 | return error(GL_INVALID_ENUM); |
| 4374 | } |
| 4375 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4376 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4377 | |
| 4378 | if (context) |
| 4379 | { |
| 4380 | gl::Fence *fenceObject = context->getFence(fence); |
| 4381 | |
| 4382 | if (fenceObject == NULL) |
| 4383 | { |
| 4384 | return error(GL_INVALID_OPERATION); |
| 4385 | } |
| 4386 | |
| 4387 | fenceObject->setFence(condition); |
| 4388 | } |
| 4389 | } |
| 4390 | catch(std::bad_alloc&) |
| 4391 | { |
| 4392 | return error(GL_OUT_OF_MEMORY); |
| 4393 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4394 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4395 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4396 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4397 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4398 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4399 | |
| 4400 | try |
| 4401 | { |
| 4402 | if (width < 0 || height < 0) |
| 4403 | { |
| 4404 | return error(GL_INVALID_VALUE); |
| 4405 | } |
| 4406 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4407 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4408 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4409 | if (context) |
| 4410 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4411 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4412 | } |
| 4413 | } |
| 4414 | catch(std::bad_alloc&) |
| 4415 | { |
| 4416 | return error(GL_OUT_OF_MEMORY); |
| 4417 | } |
| 4418 | } |
| 4419 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4420 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4421 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4422 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4423 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4424 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4425 | |
| 4426 | try |
| 4427 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4428 | // No binary shader formats are supported. |
| 4429 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4430 | } |
| 4431 | catch(std::bad_alloc&) |
| 4432 | { |
| 4433 | return error(GL_OUT_OF_MEMORY); |
| 4434 | } |
| 4435 | } |
| 4436 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4437 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4438 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4439 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4440 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4441 | |
| 4442 | try |
| 4443 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4444 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4445 | { |
| 4446 | return error(GL_INVALID_VALUE); |
| 4447 | } |
| 4448 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4449 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4450 | |
| 4451 | if (context) |
| 4452 | { |
| 4453 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4454 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4455 | if (!shaderObject) |
| 4456 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4457 | if (context->getProgram(shader)) |
| 4458 | { |
| 4459 | return error(GL_INVALID_OPERATION); |
| 4460 | } |
| 4461 | else |
| 4462 | { |
| 4463 | return error(GL_INVALID_VALUE); |
| 4464 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4465 | } |
| 4466 | |
| 4467 | shaderObject->setSource(count, string, length); |
| 4468 | } |
| 4469 | } |
| 4470 | catch(std::bad_alloc&) |
| 4471 | { |
| 4472 | return error(GL_OUT_OF_MEMORY); |
| 4473 | } |
| 4474 | } |
| 4475 | |
| 4476 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 4477 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4478 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4479 | } |
| 4480 | |
| 4481 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 4482 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4483 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4484 | |
| 4485 | try |
| 4486 | { |
| 4487 | switch (face) |
| 4488 | { |
| 4489 | case GL_FRONT: |
| 4490 | case GL_BACK: |
| 4491 | case GL_FRONT_AND_BACK: |
| 4492 | break; |
| 4493 | default: |
| 4494 | return error(GL_INVALID_ENUM); |
| 4495 | } |
| 4496 | |
| 4497 | switch (func) |
| 4498 | { |
| 4499 | case GL_NEVER: |
| 4500 | case GL_ALWAYS: |
| 4501 | case GL_LESS: |
| 4502 | case GL_LEQUAL: |
| 4503 | case GL_EQUAL: |
| 4504 | case GL_GEQUAL: |
| 4505 | case GL_GREATER: |
| 4506 | case GL_NOTEQUAL: |
| 4507 | break; |
| 4508 | default: |
| 4509 | return error(GL_INVALID_ENUM); |
| 4510 | } |
| 4511 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4512 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4513 | |
| 4514 | if (context) |
| 4515 | { |
| 4516 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4517 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4518 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4519 | } |
| 4520 | |
| 4521 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4522 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4523 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4524 | } |
| 4525 | } |
| 4526 | } |
| 4527 | catch(std::bad_alloc&) |
| 4528 | { |
| 4529 | return error(GL_OUT_OF_MEMORY); |
| 4530 | } |
| 4531 | } |
| 4532 | |
| 4533 | void __stdcall glStencilMask(GLuint mask) |
| 4534 | { |
| 4535 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 4536 | } |
| 4537 | |
| 4538 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 4539 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4540 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4541 | |
| 4542 | try |
| 4543 | { |
| 4544 | switch (face) |
| 4545 | { |
| 4546 | case GL_FRONT: |
| 4547 | case GL_BACK: |
| 4548 | case GL_FRONT_AND_BACK: |
| 4549 | break; |
| 4550 | default: |
| 4551 | return error(GL_INVALID_ENUM); |
| 4552 | } |
| 4553 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4554 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4555 | |
| 4556 | if (context) |
| 4557 | { |
| 4558 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4559 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4560 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4561 | } |
| 4562 | |
| 4563 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4564 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4565 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4566 | } |
| 4567 | } |
| 4568 | } |
| 4569 | catch(std::bad_alloc&) |
| 4570 | { |
| 4571 | return error(GL_OUT_OF_MEMORY); |
| 4572 | } |
| 4573 | } |
| 4574 | |
| 4575 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 4576 | { |
| 4577 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 4578 | } |
| 4579 | |
| 4580 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 4581 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4582 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4583 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4584 | |
| 4585 | try |
| 4586 | { |
| 4587 | switch (face) |
| 4588 | { |
| 4589 | case GL_FRONT: |
| 4590 | case GL_BACK: |
| 4591 | case GL_FRONT_AND_BACK: |
| 4592 | break; |
| 4593 | default: |
| 4594 | return error(GL_INVALID_ENUM); |
| 4595 | } |
| 4596 | |
| 4597 | switch (fail) |
| 4598 | { |
| 4599 | case GL_ZERO: |
| 4600 | case GL_KEEP: |
| 4601 | case GL_REPLACE: |
| 4602 | case GL_INCR: |
| 4603 | case GL_DECR: |
| 4604 | case GL_INVERT: |
| 4605 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4606 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4607 | break; |
| 4608 | default: |
| 4609 | return error(GL_INVALID_ENUM); |
| 4610 | } |
| 4611 | |
| 4612 | switch (zfail) |
| 4613 | { |
| 4614 | case GL_ZERO: |
| 4615 | case GL_KEEP: |
| 4616 | case GL_REPLACE: |
| 4617 | case GL_INCR: |
| 4618 | case GL_DECR: |
| 4619 | case GL_INVERT: |
| 4620 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4621 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4622 | break; |
| 4623 | default: |
| 4624 | return error(GL_INVALID_ENUM); |
| 4625 | } |
| 4626 | |
| 4627 | switch (zpass) |
| 4628 | { |
| 4629 | case GL_ZERO: |
| 4630 | case GL_KEEP: |
| 4631 | case GL_REPLACE: |
| 4632 | case GL_INCR: |
| 4633 | case GL_DECR: |
| 4634 | case GL_INVERT: |
| 4635 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4636 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4637 | break; |
| 4638 | default: |
| 4639 | return error(GL_INVALID_ENUM); |
| 4640 | } |
| 4641 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4642 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4643 | |
| 4644 | if (context) |
| 4645 | { |
| 4646 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4647 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4648 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4649 | } |
| 4650 | |
| 4651 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4652 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4653 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4654 | } |
| 4655 | } |
| 4656 | } |
| 4657 | catch(std::bad_alloc&) |
| 4658 | { |
| 4659 | return error(GL_OUT_OF_MEMORY); |
| 4660 | } |
| 4661 | } |
| 4662 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4663 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 4664 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4665 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4666 | |
| 4667 | try |
| 4668 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4669 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4670 | |
| 4671 | if (context) |
| 4672 | { |
| 4673 | gl::Fence *fenceObject = context->getFence(fence); |
| 4674 | |
| 4675 | if (fenceObject == NULL) |
| 4676 | { |
| 4677 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 4678 | } |
| 4679 | |
| 4680 | return fenceObject->testFence(); |
| 4681 | } |
| 4682 | } |
| 4683 | catch(std::bad_alloc&) |
| 4684 | { |
| 4685 | error(GL_OUT_OF_MEMORY); |
| 4686 | } |
| 4687 | |
| 4688 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4689 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4690 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4691 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 4692 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4693 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4694 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4695 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4696 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4697 | |
| 4698 | try |
| 4699 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 4700 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4701 | { |
| 4702 | return error(GL_INVALID_VALUE); |
| 4703 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4704 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4705 | if (internalformat != format) |
| 4706 | { |
| 4707 | return error(GL_INVALID_OPERATION); |
| 4708 | } |
| 4709 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4710 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4711 | { |
| 4712 | case GL_ALPHA: |
| 4713 | case GL_LUMINANCE: |
| 4714 | case GL_LUMINANCE_ALPHA: |
| 4715 | switch (type) |
| 4716 | { |
| 4717 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4718 | case GL_FLOAT: |
| 4719 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4720 | break; |
| 4721 | default: |
| 4722 | return error(GL_INVALID_ENUM); |
| 4723 | } |
| 4724 | break; |
| 4725 | case GL_RGB: |
| 4726 | switch (type) |
| 4727 | { |
| 4728 | case GL_UNSIGNED_BYTE: |
| 4729 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4730 | case GL_FLOAT: |
| 4731 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4732 | break; |
| 4733 | default: |
| 4734 | return error(GL_INVALID_ENUM); |
| 4735 | } |
| 4736 | break; |
| 4737 | case GL_RGBA: |
| 4738 | switch (type) |
| 4739 | { |
| 4740 | case GL_UNSIGNED_BYTE: |
| 4741 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 4742 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4743 | case GL_FLOAT: |
| 4744 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4745 | break; |
| 4746 | default: |
| 4747 | return error(GL_INVALID_ENUM); |
| 4748 | } |
| 4749 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 4750 | case GL_BGRA_EXT: |
| 4751 | switch (type) |
| 4752 | { |
| 4753 | case GL_UNSIGNED_BYTE: |
| 4754 | break; |
| 4755 | default: |
| 4756 | return error(GL_INVALID_ENUM); |
| 4757 | } |
| 4758 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4759 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 4760 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4761 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4762 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4763 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4764 | default: |
| 4765 | return error(GL_INVALID_VALUE); |
| 4766 | } |
| 4767 | |
| 4768 | if (border != 0) |
| 4769 | { |
| 4770 | return error(GL_INVALID_VALUE); |
| 4771 | } |
| 4772 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4773 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4774 | |
| 4775 | if (context) |
| 4776 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 4777 | if (level > context->getMaximumTextureLevel()) |
| 4778 | { |
| 4779 | return error(GL_INVALID_VALUE); |
| 4780 | } |
| 4781 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4782 | switch (target) |
| 4783 | { |
| 4784 | case GL_TEXTURE_2D: |
| 4785 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 4786 | height > (context->getMaximumTextureDimension() >> level)) |
| 4787 | { |
| 4788 | return error(GL_INVALID_VALUE); |
| 4789 | } |
| 4790 | break; |
| 4791 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 4792 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 4793 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 4794 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 4795 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 4796 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 4797 | if (width != height) |
| 4798 | { |
| 4799 | return error(GL_INVALID_VALUE); |
| 4800 | } |
| 4801 | |
| 4802 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 4803 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 4804 | { |
| 4805 | return error(GL_INVALID_VALUE); |
| 4806 | } |
| 4807 | break; |
| 4808 | default: |
| 4809 | return error(GL_INVALID_ENUM); |
| 4810 | } |
| 4811 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4812 | switch (format) { |
| 4813 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 4814 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 4815 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4816 | { |
| 4817 | return error(GL_INVALID_OPERATION); |
| 4818 | } |
| 4819 | else |
| 4820 | { |
| 4821 | return error(GL_INVALID_ENUM); |
| 4822 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4823 | break; |
| 4824 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4825 | if (context->supportsDXT3Textures()) |
| 4826 | { |
| 4827 | return error(GL_INVALID_OPERATION); |
| 4828 | } |
| 4829 | else |
| 4830 | { |
| 4831 | return error(GL_INVALID_ENUM); |
| 4832 | } |
| 4833 | break; |
| 4834 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 4835 | if (context->supportsDXT5Textures()) |
| 4836 | { |
| 4837 | return error(GL_INVALID_OPERATION); |
| 4838 | } |
| 4839 | else |
| 4840 | { |
| 4841 | return error(GL_INVALID_ENUM); |
| 4842 | } |
| 4843 | break; |
| 4844 | default: |
| 4845 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4846 | } |
| 4847 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4848 | if (type == GL_FLOAT) |
| 4849 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4850 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4851 | { |
| 4852 | return error(GL_INVALID_ENUM); |
| 4853 | } |
| 4854 | } |
| 4855 | else if (type == GL_HALF_FLOAT_OES) |
| 4856 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4857 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4858 | { |
| 4859 | return error(GL_INVALID_ENUM); |
| 4860 | } |
| 4861 | } |
| 4862 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4863 | if (target == GL_TEXTURE_2D) |
| 4864 | { |
| 4865 | gl::Texture2D *texture = context->getTexture2D(); |
| 4866 | |
| 4867 | if (!texture) |
| 4868 | { |
| 4869 | return error(GL_INVALID_OPERATION); |
| 4870 | } |
| 4871 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 4872 | if (texture->isImmutable()) |
| 4873 | { |
| 4874 | return error(GL_INVALID_OPERATION); |
| 4875 | } |
| 4876 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4877 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4878 | } |
| 4879 | else |
| 4880 | { |
| 4881 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 4882 | |
| 4883 | if (!texture) |
| 4884 | { |
| 4885 | return error(GL_INVALID_OPERATION); |
| 4886 | } |
| 4887 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 4888 | if (texture->isImmutable()) |
| 4889 | { |
| 4890 | return error(GL_INVALID_OPERATION); |
| 4891 | } |
| 4892 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4893 | switch (target) |
| 4894 | { |
| 4895 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4896 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4897 | break; |
| 4898 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4899 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4900 | break; |
| 4901 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4902 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4903 | break; |
| 4904 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4905 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4906 | break; |
| 4907 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4908 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4909 | break; |
| 4910 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4911 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4912 | break; |
| 4913 | default: UNREACHABLE(); |
| 4914 | } |
| 4915 | } |
| 4916 | } |
| 4917 | } |
| 4918 | catch(std::bad_alloc&) |
| 4919 | { |
| 4920 | return error(GL_OUT_OF_MEMORY); |
| 4921 | } |
| 4922 | } |
| 4923 | |
| 4924 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 4925 | { |
| 4926 | glTexParameteri(target, pname, (GLint)param); |
| 4927 | } |
| 4928 | |
| 4929 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 4930 | { |
| 4931 | glTexParameteri(target, pname, (GLint)*params); |
| 4932 | } |
| 4933 | |
| 4934 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 4935 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4936 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4937 | |
| 4938 | try |
| 4939 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4940 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4941 | |
| 4942 | if (context) |
| 4943 | { |
| 4944 | gl::Texture *texture; |
| 4945 | |
| 4946 | switch (target) |
| 4947 | { |
| 4948 | case GL_TEXTURE_2D: |
| 4949 | texture = context->getTexture2D(); |
| 4950 | break; |
| 4951 | case GL_TEXTURE_CUBE_MAP: |
| 4952 | texture = context->getTextureCubeMap(); |
| 4953 | break; |
| 4954 | default: |
| 4955 | return error(GL_INVALID_ENUM); |
| 4956 | } |
| 4957 | |
| 4958 | switch (pname) |
| 4959 | { |
| 4960 | case GL_TEXTURE_WRAP_S: |
| 4961 | if (!texture->setWrapS((GLenum)param)) |
| 4962 | { |
| 4963 | return error(GL_INVALID_ENUM); |
| 4964 | } |
| 4965 | break; |
| 4966 | case GL_TEXTURE_WRAP_T: |
| 4967 | if (!texture->setWrapT((GLenum)param)) |
| 4968 | { |
| 4969 | return error(GL_INVALID_ENUM); |
| 4970 | } |
| 4971 | break; |
| 4972 | case GL_TEXTURE_MIN_FILTER: |
| 4973 | if (!texture->setMinFilter((GLenum)param)) |
| 4974 | { |
| 4975 | return error(GL_INVALID_ENUM); |
| 4976 | } |
| 4977 | break; |
| 4978 | case GL_TEXTURE_MAG_FILTER: |
| 4979 | if (!texture->setMagFilter((GLenum)param)) |
| 4980 | { |
| 4981 | return error(GL_INVALID_ENUM); |
| 4982 | } |
| 4983 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 4984 | case GL_TEXTURE_USAGE_ANGLE: |
| 4985 | if (!texture->setUsage((GLenum)param)) |
| 4986 | { |
| 4987 | return error(GL_INVALID_ENUM); |
| 4988 | } |
| 4989 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4990 | default: |
| 4991 | return error(GL_INVALID_ENUM); |
| 4992 | } |
| 4993 | } |
| 4994 | } |
| 4995 | catch(std::bad_alloc&) |
| 4996 | { |
| 4997 | return error(GL_OUT_OF_MEMORY); |
| 4998 | } |
| 4999 | } |
| 5000 | |
| 5001 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 5002 | { |
| 5003 | glTexParameteri(target, pname, *params); |
| 5004 | } |
| 5005 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5006 | void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 5007 | { |
| 5008 | EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 5009 | target, levels, internalformat, width, height); |
| 5010 | |
| 5011 | try |
| 5012 | { |
| 5013 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
| 5014 | { |
| 5015 | return error(GL_INVALID_ENUM); |
| 5016 | } |
| 5017 | |
| 5018 | if (width < 1 || height < 1 || levels < 1) |
| 5019 | { |
| 5020 | return error(GL_INVALID_VALUE); |
| 5021 | } |
| 5022 | |
| 5023 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
| 5024 | { |
| 5025 | return error(GL_INVALID_VALUE); |
| 5026 | } |
| 5027 | |
daniel@transgaming.com | 45b888a | 2011-11-16 03:56:39 +0000 | [diff] [blame] | 5028 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5029 | { |
| 5030 | return error(GL_INVALID_OPERATION); |
| 5031 | } |
| 5032 | |
| 5033 | GLenum format = gl::ExtractFormat(internalformat); |
| 5034 | GLenum type = gl::ExtractType(internalformat); |
| 5035 | |
| 5036 | if (format == GL_NONE || type == GL_NONE) |
| 5037 | { |
| 5038 | return error(GL_INVALID_ENUM); |
| 5039 | } |
| 5040 | |
| 5041 | gl::Context *context = gl::getNonLostContext(); |
| 5042 | |
| 5043 | if (context) |
| 5044 | { |
| 5045 | if (levels != 1 && !context->supportsNonPower2Texture()) |
| 5046 | { |
| 5047 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 5048 | { |
| 5049 | return error(GL_INVALID_OPERATION); |
| 5050 | } |
| 5051 | } |
| 5052 | |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5053 | switch (internalformat) |
| 5054 | { |
| 5055 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5056 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5057 | if (!context->supportsDXT1Textures()) |
| 5058 | { |
| 5059 | return error(GL_INVALID_ENUM); |
| 5060 | } |
| 5061 | break; |
| 5062 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5063 | if (!context->supportsDXT3Textures()) |
| 5064 | { |
| 5065 | return error(GL_INVALID_ENUM); |
| 5066 | } |
| 5067 | break; |
| 5068 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5069 | if (!context->supportsDXT5Textures()) |
| 5070 | { |
| 5071 | return error(GL_INVALID_ENUM); |
| 5072 | } |
| 5073 | break; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 5074 | case GL_RGBA32F_EXT: |
| 5075 | case GL_RGB32F_EXT: |
| 5076 | case GL_ALPHA32F_EXT: |
| 5077 | case GL_LUMINANCE32F_EXT: |
| 5078 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 5079 | if (!context->supportsFloat32Textures()) |
| 5080 | { |
| 5081 | return error(GL_INVALID_ENUM); |
| 5082 | } |
| 5083 | break; |
| 5084 | case GL_RGBA16F_EXT: |
| 5085 | case GL_RGB16F_EXT: |
| 5086 | case GL_ALPHA16F_EXT: |
| 5087 | case GL_LUMINANCE16F_EXT: |
| 5088 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 5089 | if (!context->supportsFloat16Textures()) |
| 5090 | { |
| 5091 | return error(GL_INVALID_ENUM); |
| 5092 | } |
| 5093 | break; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5094 | } |
| 5095 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5096 | if (target == GL_TEXTURE_2D) |
| 5097 | { |
| 5098 | gl::Texture2D *texture = context->getTexture2D(); |
| 5099 | |
| 5100 | if (!texture || texture->id() == 0) |
| 5101 | { |
| 5102 | return error(GL_INVALID_OPERATION); |
| 5103 | } |
| 5104 | |
| 5105 | if (texture->isImmutable()) |
| 5106 | { |
| 5107 | return error(GL_INVALID_OPERATION); |
| 5108 | } |
| 5109 | |
| 5110 | texture->storage(levels, internalformat, width, height); |
| 5111 | } |
| 5112 | else if (target == GL_TEXTURE_CUBE_MAP) |
| 5113 | { |
| 5114 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5115 | |
| 5116 | if (!texture || texture->id() == 0) |
| 5117 | { |
| 5118 | return error(GL_INVALID_OPERATION); |
| 5119 | } |
| 5120 | |
| 5121 | if (texture->isImmutable()) |
| 5122 | { |
| 5123 | return error(GL_INVALID_OPERATION); |
| 5124 | } |
| 5125 | |
| 5126 | texture->storage(levels, internalformat, width); |
| 5127 | } |
| 5128 | else UNREACHABLE(); |
| 5129 | } |
| 5130 | } |
| 5131 | catch(std::bad_alloc&) |
| 5132 | { |
| 5133 | return error(GL_OUT_OF_MEMORY); |
| 5134 | } |
| 5135 | } |
| 5136 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5137 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 5138 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5139 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5140 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5141 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5142 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5143 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 5144 | |
| 5145 | try |
| 5146 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5147 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5148 | { |
| 5149 | return error(GL_INVALID_ENUM); |
| 5150 | } |
| 5151 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5152 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5153 | { |
| 5154 | return error(GL_INVALID_VALUE); |
| 5155 | } |
| 5156 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5157 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 5158 | { |
| 5159 | return error(GL_INVALID_VALUE); |
| 5160 | } |
| 5161 | |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5162 | if (!gl::CheckTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5163 | { |
| 5164 | return error(GL_INVALID_ENUM); |
| 5165 | } |
| 5166 | |
| 5167 | if (width == 0 || height == 0 || pixels == NULL) |
| 5168 | { |
| 5169 | return; |
| 5170 | } |
| 5171 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5172 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5173 | |
| 5174 | if (context) |
| 5175 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5176 | if (level > context->getMaximumTextureLevel()) |
| 5177 | { |
| 5178 | return error(GL_INVALID_VALUE); |
| 5179 | } |
| 5180 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5181 | if (format == GL_FLOAT) |
| 5182 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5183 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5184 | { |
| 5185 | return error(GL_INVALID_ENUM); |
| 5186 | } |
| 5187 | } |
| 5188 | else if (format == GL_HALF_FLOAT_OES) |
| 5189 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5190 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5191 | { |
| 5192 | return error(GL_INVALID_ENUM); |
| 5193 | } |
| 5194 | } |
| 5195 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5196 | if (target == GL_TEXTURE_2D) |
| 5197 | { |
| 5198 | gl::Texture2D *texture = context->getTexture2D(); |
| 5199 | |
| 5200 | if (!texture) |
| 5201 | { |
| 5202 | return error(GL_INVALID_OPERATION); |
| 5203 | } |
| 5204 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5205 | if (texture->isCompressed()) |
| 5206 | { |
| 5207 | return error(GL_INVALID_OPERATION); |
| 5208 | } |
| 5209 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 5210 | if (format != texture->getInternalFormat()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5211 | { |
| 5212 | return error(GL_INVALID_OPERATION); |
| 5213 | } |
| 5214 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5215 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5216 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5217 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5218 | { |
| 5219 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5220 | |
| 5221 | if (!texture) |
| 5222 | { |
| 5223 | return error(GL_INVALID_OPERATION); |
| 5224 | } |
| 5225 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5226 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5227 | } |
| 5228 | else |
| 5229 | { |
| 5230 | UNREACHABLE(); |
| 5231 | } |
| 5232 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5233 | } |
| 5234 | catch(std::bad_alloc&) |
| 5235 | { |
| 5236 | return error(GL_OUT_OF_MEMORY); |
| 5237 | } |
| 5238 | } |
| 5239 | |
| 5240 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 5241 | { |
| 5242 | glUniform1fv(location, 1, &x); |
| 5243 | } |
| 5244 | |
| 5245 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 5246 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5247 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5248 | |
| 5249 | try |
| 5250 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5251 | if (count < 0) |
| 5252 | { |
| 5253 | return error(GL_INVALID_VALUE); |
| 5254 | } |
| 5255 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5256 | if (location == -1) |
| 5257 | { |
| 5258 | return; |
| 5259 | } |
| 5260 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5261 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5262 | |
| 5263 | if (context) |
| 5264 | { |
| 5265 | gl::Program *program = context->getCurrentProgram(); |
| 5266 | |
| 5267 | if (!program) |
| 5268 | { |
| 5269 | return error(GL_INVALID_OPERATION); |
| 5270 | } |
| 5271 | |
| 5272 | if (!program->setUniform1fv(location, count, v)) |
| 5273 | { |
| 5274 | return error(GL_INVALID_OPERATION); |
| 5275 | } |
| 5276 | } |
| 5277 | } |
| 5278 | catch(std::bad_alloc&) |
| 5279 | { |
| 5280 | return error(GL_OUT_OF_MEMORY); |
| 5281 | } |
| 5282 | } |
| 5283 | |
| 5284 | void __stdcall glUniform1i(GLint location, GLint x) |
| 5285 | { |
| 5286 | glUniform1iv(location, 1, &x); |
| 5287 | } |
| 5288 | |
| 5289 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 5290 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5291 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5292 | |
| 5293 | try |
| 5294 | { |
| 5295 | if (count < 0) |
| 5296 | { |
| 5297 | return error(GL_INVALID_VALUE); |
| 5298 | } |
| 5299 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5300 | if (location == -1) |
| 5301 | { |
| 5302 | return; |
| 5303 | } |
| 5304 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5305 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5306 | |
| 5307 | if (context) |
| 5308 | { |
| 5309 | gl::Program *program = context->getCurrentProgram(); |
| 5310 | |
| 5311 | if (!program) |
| 5312 | { |
| 5313 | return error(GL_INVALID_OPERATION); |
| 5314 | } |
| 5315 | |
| 5316 | if (!program->setUniform1iv(location, count, v)) |
| 5317 | { |
| 5318 | return error(GL_INVALID_OPERATION); |
| 5319 | } |
| 5320 | } |
| 5321 | } |
| 5322 | catch(std::bad_alloc&) |
| 5323 | { |
| 5324 | return error(GL_OUT_OF_MEMORY); |
| 5325 | } |
| 5326 | } |
| 5327 | |
| 5328 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 5329 | { |
| 5330 | GLfloat xy[2] = {x, y}; |
| 5331 | |
| 5332 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 5333 | } |
| 5334 | |
| 5335 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 5336 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5337 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5338 | |
| 5339 | try |
| 5340 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5341 | if (count < 0) |
| 5342 | { |
| 5343 | return error(GL_INVALID_VALUE); |
| 5344 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5345 | |
| 5346 | if (location == -1) |
| 5347 | { |
| 5348 | return; |
| 5349 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5350 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5351 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5352 | |
| 5353 | if (context) |
| 5354 | { |
| 5355 | gl::Program *program = context->getCurrentProgram(); |
| 5356 | |
| 5357 | if (!program) |
| 5358 | { |
| 5359 | return error(GL_INVALID_OPERATION); |
| 5360 | } |
| 5361 | |
| 5362 | if (!program->setUniform2fv(location, count, v)) |
| 5363 | { |
| 5364 | return error(GL_INVALID_OPERATION); |
| 5365 | } |
| 5366 | } |
| 5367 | } |
| 5368 | catch(std::bad_alloc&) |
| 5369 | { |
| 5370 | return error(GL_OUT_OF_MEMORY); |
| 5371 | } |
| 5372 | } |
| 5373 | |
| 5374 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 5375 | { |
| 5376 | GLint xy[4] = {x, y}; |
| 5377 | |
| 5378 | glUniform2iv(location, 1, (GLint*)&xy); |
| 5379 | } |
| 5380 | |
| 5381 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 5382 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5383 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5384 | |
| 5385 | try |
| 5386 | { |
| 5387 | if (count < 0) |
| 5388 | { |
| 5389 | return error(GL_INVALID_VALUE); |
| 5390 | } |
| 5391 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5392 | if (location == -1) |
| 5393 | { |
| 5394 | return; |
| 5395 | } |
| 5396 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5397 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5398 | |
| 5399 | if (context) |
| 5400 | { |
| 5401 | gl::Program *program = context->getCurrentProgram(); |
| 5402 | |
| 5403 | if (!program) |
| 5404 | { |
| 5405 | return error(GL_INVALID_OPERATION); |
| 5406 | } |
| 5407 | |
| 5408 | if (!program->setUniform2iv(location, count, v)) |
| 5409 | { |
| 5410 | return error(GL_INVALID_OPERATION); |
| 5411 | } |
| 5412 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5413 | } |
| 5414 | catch(std::bad_alloc&) |
| 5415 | { |
| 5416 | return error(GL_OUT_OF_MEMORY); |
| 5417 | } |
| 5418 | } |
| 5419 | |
| 5420 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 5421 | { |
| 5422 | GLfloat xyz[3] = {x, y, z}; |
| 5423 | |
| 5424 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 5425 | } |
| 5426 | |
| 5427 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 5428 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5429 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5430 | |
| 5431 | try |
| 5432 | { |
| 5433 | if (count < 0) |
| 5434 | { |
| 5435 | return error(GL_INVALID_VALUE); |
| 5436 | } |
| 5437 | |
| 5438 | if (location == -1) |
| 5439 | { |
| 5440 | return; |
| 5441 | } |
| 5442 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5443 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5444 | |
| 5445 | if (context) |
| 5446 | { |
| 5447 | gl::Program *program = context->getCurrentProgram(); |
| 5448 | |
| 5449 | if (!program) |
| 5450 | { |
| 5451 | return error(GL_INVALID_OPERATION); |
| 5452 | } |
| 5453 | |
| 5454 | if (!program->setUniform3fv(location, count, v)) |
| 5455 | { |
| 5456 | return error(GL_INVALID_OPERATION); |
| 5457 | } |
| 5458 | } |
| 5459 | } |
| 5460 | catch(std::bad_alloc&) |
| 5461 | { |
| 5462 | return error(GL_OUT_OF_MEMORY); |
| 5463 | } |
| 5464 | } |
| 5465 | |
| 5466 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 5467 | { |
| 5468 | GLint xyz[3] = {x, y, z}; |
| 5469 | |
| 5470 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 5471 | } |
| 5472 | |
| 5473 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 5474 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5475 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5476 | |
| 5477 | try |
| 5478 | { |
| 5479 | if (count < 0) |
| 5480 | { |
| 5481 | return error(GL_INVALID_VALUE); |
| 5482 | } |
| 5483 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5484 | if (location == -1) |
| 5485 | { |
| 5486 | return; |
| 5487 | } |
| 5488 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5489 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5490 | |
| 5491 | if (context) |
| 5492 | { |
| 5493 | gl::Program *program = context->getCurrentProgram(); |
| 5494 | |
| 5495 | if (!program) |
| 5496 | { |
| 5497 | return error(GL_INVALID_OPERATION); |
| 5498 | } |
| 5499 | |
| 5500 | if (!program->setUniform3iv(location, count, v)) |
| 5501 | { |
| 5502 | return error(GL_INVALID_OPERATION); |
| 5503 | } |
| 5504 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5505 | } |
| 5506 | catch(std::bad_alloc&) |
| 5507 | { |
| 5508 | return error(GL_OUT_OF_MEMORY); |
| 5509 | } |
| 5510 | } |
| 5511 | |
| 5512 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5513 | { |
| 5514 | GLfloat xyzw[4] = {x, y, z, w}; |
| 5515 | |
| 5516 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 5517 | } |
| 5518 | |
| 5519 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 5520 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5521 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5522 | |
| 5523 | try |
| 5524 | { |
| 5525 | if (count < 0) |
| 5526 | { |
| 5527 | return error(GL_INVALID_VALUE); |
| 5528 | } |
| 5529 | |
| 5530 | if (location == -1) |
| 5531 | { |
| 5532 | return; |
| 5533 | } |
| 5534 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5535 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5536 | |
| 5537 | if (context) |
| 5538 | { |
| 5539 | gl::Program *program = context->getCurrentProgram(); |
| 5540 | |
| 5541 | if (!program) |
| 5542 | { |
| 5543 | return error(GL_INVALID_OPERATION); |
| 5544 | } |
| 5545 | |
| 5546 | if (!program->setUniform4fv(location, count, v)) |
| 5547 | { |
| 5548 | return error(GL_INVALID_OPERATION); |
| 5549 | } |
| 5550 | } |
| 5551 | } |
| 5552 | catch(std::bad_alloc&) |
| 5553 | { |
| 5554 | return error(GL_OUT_OF_MEMORY); |
| 5555 | } |
| 5556 | } |
| 5557 | |
| 5558 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 5559 | { |
| 5560 | GLint xyzw[4] = {x, y, z, w}; |
| 5561 | |
| 5562 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 5563 | } |
| 5564 | |
| 5565 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 5566 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5567 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5568 | |
| 5569 | try |
| 5570 | { |
| 5571 | if (count < 0) |
| 5572 | { |
| 5573 | return error(GL_INVALID_VALUE); |
| 5574 | } |
| 5575 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5576 | if (location == -1) |
| 5577 | { |
| 5578 | return; |
| 5579 | } |
| 5580 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5581 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5582 | |
| 5583 | if (context) |
| 5584 | { |
| 5585 | gl::Program *program = context->getCurrentProgram(); |
| 5586 | |
| 5587 | if (!program) |
| 5588 | { |
| 5589 | return error(GL_INVALID_OPERATION); |
| 5590 | } |
| 5591 | |
| 5592 | if (!program->setUniform4iv(location, count, v)) |
| 5593 | { |
| 5594 | return error(GL_INVALID_OPERATION); |
| 5595 | } |
| 5596 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5597 | } |
| 5598 | catch(std::bad_alloc&) |
| 5599 | { |
| 5600 | return error(GL_OUT_OF_MEMORY); |
| 5601 | } |
| 5602 | } |
| 5603 | |
| 5604 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5605 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5606 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5607 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5608 | |
| 5609 | try |
| 5610 | { |
| 5611 | if (count < 0 || transpose != GL_FALSE) |
| 5612 | { |
| 5613 | return error(GL_INVALID_VALUE); |
| 5614 | } |
| 5615 | |
| 5616 | if (location == -1) |
| 5617 | { |
| 5618 | return; |
| 5619 | } |
| 5620 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5621 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5622 | |
| 5623 | if (context) |
| 5624 | { |
| 5625 | gl::Program *program = context->getCurrentProgram(); |
| 5626 | |
| 5627 | if (!program) |
| 5628 | { |
| 5629 | return error(GL_INVALID_OPERATION); |
| 5630 | } |
| 5631 | |
| 5632 | if (!program->setUniformMatrix2fv(location, count, value)) |
| 5633 | { |
| 5634 | return error(GL_INVALID_OPERATION); |
| 5635 | } |
| 5636 | } |
| 5637 | } |
| 5638 | catch(std::bad_alloc&) |
| 5639 | { |
| 5640 | return error(GL_OUT_OF_MEMORY); |
| 5641 | } |
| 5642 | } |
| 5643 | |
| 5644 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5645 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5646 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5647 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5648 | |
| 5649 | try |
| 5650 | { |
| 5651 | if (count < 0 || transpose != GL_FALSE) |
| 5652 | { |
| 5653 | return error(GL_INVALID_VALUE); |
| 5654 | } |
| 5655 | |
| 5656 | if (location == -1) |
| 5657 | { |
| 5658 | return; |
| 5659 | } |
| 5660 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5661 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5662 | |
| 5663 | if (context) |
| 5664 | { |
| 5665 | gl::Program *program = context->getCurrentProgram(); |
| 5666 | |
| 5667 | if (!program) |
| 5668 | { |
| 5669 | return error(GL_INVALID_OPERATION); |
| 5670 | } |
| 5671 | |
| 5672 | if (!program->setUniformMatrix3fv(location, count, value)) |
| 5673 | { |
| 5674 | return error(GL_INVALID_OPERATION); |
| 5675 | } |
| 5676 | } |
| 5677 | } |
| 5678 | catch(std::bad_alloc&) |
| 5679 | { |
| 5680 | return error(GL_OUT_OF_MEMORY); |
| 5681 | } |
| 5682 | } |
| 5683 | |
| 5684 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5685 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5686 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5687 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5688 | |
| 5689 | try |
| 5690 | { |
| 5691 | if (count < 0 || transpose != GL_FALSE) |
| 5692 | { |
| 5693 | return error(GL_INVALID_VALUE); |
| 5694 | } |
| 5695 | |
| 5696 | if (location == -1) |
| 5697 | { |
| 5698 | return; |
| 5699 | } |
| 5700 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5701 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5702 | |
| 5703 | if (context) |
| 5704 | { |
| 5705 | gl::Program *program = context->getCurrentProgram(); |
| 5706 | |
| 5707 | if (!program) |
| 5708 | { |
| 5709 | return error(GL_INVALID_OPERATION); |
| 5710 | } |
| 5711 | |
| 5712 | if (!program->setUniformMatrix4fv(location, count, value)) |
| 5713 | { |
| 5714 | return error(GL_INVALID_OPERATION); |
| 5715 | } |
| 5716 | } |
| 5717 | } |
| 5718 | catch(std::bad_alloc&) |
| 5719 | { |
| 5720 | return error(GL_OUT_OF_MEMORY); |
| 5721 | } |
| 5722 | } |
| 5723 | |
| 5724 | void __stdcall glUseProgram(GLuint program) |
| 5725 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5726 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5727 | |
| 5728 | try |
| 5729 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5730 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5731 | |
| 5732 | if (context) |
| 5733 | { |
| 5734 | gl::Program *programObject = context->getProgram(program); |
| 5735 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 5736 | if (!programObject && program != 0) |
| 5737 | { |
| 5738 | if (context->getShader(program)) |
| 5739 | { |
| 5740 | return error(GL_INVALID_OPERATION); |
| 5741 | } |
| 5742 | else |
| 5743 | { |
| 5744 | return error(GL_INVALID_VALUE); |
| 5745 | } |
| 5746 | } |
| 5747 | |
| 5748 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5749 | { |
| 5750 | return error(GL_INVALID_OPERATION); |
| 5751 | } |
| 5752 | |
| 5753 | context->useProgram(program); |
| 5754 | } |
| 5755 | } |
| 5756 | catch(std::bad_alloc&) |
| 5757 | { |
| 5758 | return error(GL_OUT_OF_MEMORY); |
| 5759 | } |
| 5760 | } |
| 5761 | |
| 5762 | void __stdcall glValidateProgram(GLuint program) |
| 5763 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5764 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5765 | |
| 5766 | try |
| 5767 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5768 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 5769 | |
| 5770 | if (context) |
| 5771 | { |
| 5772 | gl::Program *programObject = context->getProgram(program); |
| 5773 | |
| 5774 | if (!programObject) |
| 5775 | { |
| 5776 | if (context->getShader(program)) |
| 5777 | { |
| 5778 | return error(GL_INVALID_OPERATION); |
| 5779 | } |
| 5780 | else |
| 5781 | { |
| 5782 | return error(GL_INVALID_VALUE); |
| 5783 | } |
| 5784 | } |
| 5785 | |
| 5786 | programObject->validate(); |
| 5787 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5788 | } |
| 5789 | catch(std::bad_alloc&) |
| 5790 | { |
| 5791 | return error(GL_OUT_OF_MEMORY); |
| 5792 | } |
| 5793 | } |
| 5794 | |
| 5795 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 5796 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5797 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5798 | |
| 5799 | try |
| 5800 | { |
| 5801 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5802 | { |
| 5803 | return error(GL_INVALID_VALUE); |
| 5804 | } |
| 5805 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5806 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5807 | |
| 5808 | if (context) |
| 5809 | { |
| 5810 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 5811 | context->setVertexAttrib(index, vals); |
| 5812 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5813 | } |
| 5814 | catch(std::bad_alloc&) |
| 5815 | { |
| 5816 | return error(GL_OUT_OF_MEMORY); |
| 5817 | } |
| 5818 | } |
| 5819 | |
| 5820 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 5821 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5822 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5823 | |
| 5824 | try |
| 5825 | { |
| 5826 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5827 | { |
| 5828 | return error(GL_INVALID_VALUE); |
| 5829 | } |
| 5830 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5831 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5832 | |
| 5833 | if (context) |
| 5834 | { |
| 5835 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 5836 | context->setVertexAttrib(index, vals); |
| 5837 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5838 | } |
| 5839 | catch(std::bad_alloc&) |
| 5840 | { |
| 5841 | return error(GL_OUT_OF_MEMORY); |
| 5842 | } |
| 5843 | } |
| 5844 | |
| 5845 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 5846 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5847 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5848 | |
| 5849 | try |
| 5850 | { |
| 5851 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5852 | { |
| 5853 | return error(GL_INVALID_VALUE); |
| 5854 | } |
| 5855 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5856 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5857 | |
| 5858 | if (context) |
| 5859 | { |
| 5860 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 5861 | context->setVertexAttrib(index, vals); |
| 5862 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5863 | } |
| 5864 | catch(std::bad_alloc&) |
| 5865 | { |
| 5866 | return error(GL_OUT_OF_MEMORY); |
| 5867 | } |
| 5868 | } |
| 5869 | |
| 5870 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 5871 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5872 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5873 | |
| 5874 | try |
| 5875 | { |
| 5876 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5877 | { |
| 5878 | return error(GL_INVALID_VALUE); |
| 5879 | } |
| 5880 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5881 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5882 | |
| 5883 | if (context) |
| 5884 | { |
| 5885 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 5886 | context->setVertexAttrib(index, vals); |
| 5887 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5888 | } |
| 5889 | catch(std::bad_alloc&) |
| 5890 | { |
| 5891 | return error(GL_OUT_OF_MEMORY); |
| 5892 | } |
| 5893 | } |
| 5894 | |
| 5895 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 5896 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5897 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5898 | |
| 5899 | try |
| 5900 | { |
| 5901 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5902 | { |
| 5903 | return error(GL_INVALID_VALUE); |
| 5904 | } |
| 5905 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5906 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5907 | |
| 5908 | if (context) |
| 5909 | { |
| 5910 | GLfloat vals[4] = { x, y, z, 1 }; |
| 5911 | context->setVertexAttrib(index, vals); |
| 5912 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5913 | } |
| 5914 | catch(std::bad_alloc&) |
| 5915 | { |
| 5916 | return error(GL_OUT_OF_MEMORY); |
| 5917 | } |
| 5918 | } |
| 5919 | |
| 5920 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 5921 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5922 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5923 | |
| 5924 | try |
| 5925 | { |
| 5926 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5927 | { |
| 5928 | return error(GL_INVALID_VALUE); |
| 5929 | } |
| 5930 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5931 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5932 | |
| 5933 | if (context) |
| 5934 | { |
| 5935 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 5936 | context->setVertexAttrib(index, vals); |
| 5937 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5938 | } |
| 5939 | catch(std::bad_alloc&) |
| 5940 | { |
| 5941 | return error(GL_OUT_OF_MEMORY); |
| 5942 | } |
| 5943 | } |
| 5944 | |
| 5945 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5946 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5947 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5948 | |
| 5949 | try |
| 5950 | { |
| 5951 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5952 | { |
| 5953 | return error(GL_INVALID_VALUE); |
| 5954 | } |
| 5955 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5956 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5957 | |
| 5958 | if (context) |
| 5959 | { |
| 5960 | GLfloat vals[4] = { x, y, z, w }; |
| 5961 | context->setVertexAttrib(index, vals); |
| 5962 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5963 | } |
| 5964 | catch(std::bad_alloc&) |
| 5965 | { |
| 5966 | return error(GL_OUT_OF_MEMORY); |
| 5967 | } |
| 5968 | } |
| 5969 | |
| 5970 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 5971 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5972 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5973 | |
| 5974 | try |
| 5975 | { |
| 5976 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5977 | { |
| 5978 | return error(GL_INVALID_VALUE); |
| 5979 | } |
| 5980 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5981 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5982 | |
| 5983 | if (context) |
| 5984 | { |
| 5985 | context->setVertexAttrib(index, values); |
| 5986 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5987 | } |
| 5988 | catch(std::bad_alloc&) |
| 5989 | { |
| 5990 | return error(GL_OUT_OF_MEMORY); |
| 5991 | } |
| 5992 | } |
| 5993 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5994 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5995 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5996 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5997 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5998 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5999 | |
| 6000 | try |
| 6001 | { |
| 6002 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6003 | { |
| 6004 | return error(GL_INVALID_VALUE); |
| 6005 | } |
| 6006 | |
| 6007 | if (size < 1 || size > 4) |
| 6008 | { |
| 6009 | return error(GL_INVALID_VALUE); |
| 6010 | } |
| 6011 | |
| 6012 | switch (type) |
| 6013 | { |
| 6014 | case GL_BYTE: |
| 6015 | case GL_UNSIGNED_BYTE: |
| 6016 | case GL_SHORT: |
| 6017 | case GL_UNSIGNED_SHORT: |
| 6018 | case GL_FIXED: |
| 6019 | case GL_FLOAT: |
| 6020 | break; |
| 6021 | default: |
| 6022 | return error(GL_INVALID_ENUM); |
| 6023 | } |
| 6024 | |
| 6025 | if (stride < 0) |
| 6026 | { |
| 6027 | return error(GL_INVALID_VALUE); |
| 6028 | } |
| 6029 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6030 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6031 | |
| 6032 | if (context) |
| 6033 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 6034 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6035 | } |
| 6036 | } |
| 6037 | catch(std::bad_alloc&) |
| 6038 | { |
| 6039 | return error(GL_OUT_OF_MEMORY); |
| 6040 | } |
| 6041 | } |
| 6042 | |
| 6043 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 6044 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6045 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6046 | |
| 6047 | try |
| 6048 | { |
| 6049 | if (width < 0 || height < 0) |
| 6050 | { |
| 6051 | return error(GL_INVALID_VALUE); |
| 6052 | } |
| 6053 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6054 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6055 | |
| 6056 | if (context) |
| 6057 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 6058 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6059 | } |
| 6060 | } |
| 6061 | catch(std::bad_alloc&) |
| 6062 | { |
| 6063 | return error(GL_OUT_OF_MEMORY); |
| 6064 | } |
| 6065 | } |
| 6066 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6067 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 6068 | GLbitfield mask, GLenum filter) |
| 6069 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6070 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6071 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 6072 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 6073 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6074 | |
| 6075 | try |
| 6076 | { |
| 6077 | switch (filter) |
| 6078 | { |
| 6079 | case GL_NEAREST: |
| 6080 | break; |
| 6081 | default: |
| 6082 | return error(GL_INVALID_ENUM); |
| 6083 | } |
| 6084 | |
| 6085 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 6086 | { |
| 6087 | return error(GL_INVALID_VALUE); |
| 6088 | } |
| 6089 | |
| 6090 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 6091 | { |
| 6092 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 6093 | return error(GL_INVALID_OPERATION); |
| 6094 | } |
| 6095 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6096 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6097 | |
| 6098 | if (context) |
| 6099 | { |
| 6100 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 6101 | { |
| 6102 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 6103 | return error(GL_INVALID_OPERATION); |
| 6104 | } |
| 6105 | |
| 6106 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 6107 | } |
| 6108 | } |
| 6109 | catch(std::bad_alloc&) |
| 6110 | { |
| 6111 | return error(GL_OUT_OF_MEMORY); |
| 6112 | } |
| 6113 | } |
| 6114 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6115 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 6116 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6117 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6118 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6119 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6120 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6121 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 6122 | |
| 6123 | try |
| 6124 | { |
| 6125 | UNIMPLEMENTED(); // FIXME |
| 6126 | } |
| 6127 | catch(std::bad_alloc&) |
| 6128 | { |
| 6129 | return error(GL_OUT_OF_MEMORY); |
| 6130 | } |
| 6131 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6132 | |
| 6133 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 6134 | { |
| 6135 | struct Extension |
| 6136 | { |
| 6137 | const char *name; |
| 6138 | __eglMustCastToProperFunctionPointerType address; |
| 6139 | }; |
| 6140 | |
| 6141 | static const Extension glExtensions[] = |
| 6142 | { |
| 6143 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 6144 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 6145 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 6146 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 6147 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
| 6148 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 6149 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 6150 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 6151 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 6152 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 6153 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
daniel@transgaming.com | 0bd1f2f | 2011-11-11 04:19:03 +0000 | [diff] [blame] | 6154 | {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, |
daniel@transgaming.com | 709ed11 | 2011-11-12 03:18:10 +0000 | [diff] [blame] | 6155 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
| 6156 | {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, |
| 6157 | {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, |
| 6158 | {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6159 | }; |
| 6160 | |
| 6161 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 6162 | { |
| 6163 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 6164 | { |
| 6165 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 6166 | } |
| 6167 | } |
| 6168 | |
| 6169 | return NULL; |
| 6170 | } |
| 6171 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 6172 | // Non-public functions used by EGL |
| 6173 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6174 | bool __stdcall glBindTexImage(egl::Surface *surface) |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6175 | { |
| 6176 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 6177 | surface); |
| 6178 | |
| 6179 | try |
| 6180 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6181 | gl::Context *context = gl::getNonLostContext(); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6182 | |
| 6183 | if (context) |
| 6184 | { |
| 6185 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 6186 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6187 | if (textureObject->isImmutable()) |
| 6188 | { |
| 6189 | return false; |
| 6190 | } |
| 6191 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6192 | if (textureObject) |
| 6193 | { |
| 6194 | textureObject->bindTexImage(surface); |
| 6195 | } |
| 6196 | } |
| 6197 | } |
| 6198 | catch(std::bad_alloc&) |
| 6199 | { |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6200 | return error(GL_OUT_OF_MEMORY, false); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6201 | } |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6202 | |
| 6203 | return true; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6204 | } |
| 6205 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6206 | } |