blob: 9bc670fd037b0c148588448c625ce291e9626df4 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <limits>
12#include <string.h>
13
Jamie Madillc9d442d2016-01-20 11:17:24 -050014#include "common/BitSetIterator.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/matrix_utils.h"
16#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Context.h"
18#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040025
Olli Etuahobbf1c102016-06-28 13:31:33 +030026namespace
27{
28
29GLenum ActiveQueryType(const GLenum type)
30{
31 return (type == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) ? GL_ANY_SAMPLES_PASSED : type;
32}
33
34} // anonymous namepace
35
Shannon Woods53a94a82014-06-24 15:20:36 -040036namespace gl
37{
Geoff Lang76b10c92014-09-05 16:28:14 -040038
Shannon Woods53a94a82014-06-24 15:20:36 -040039State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050040 : mMaxDrawBuffers(0),
41 mMaxCombinedTextureImageUnits(0),
42 mDepthClearValue(0),
43 mStencilClearValue(0),
44 mScissorTest(false),
45 mSampleCoverage(false),
46 mSampleCoverageValue(0),
47 mSampleCoverageInvert(false),
48 mStencilRef(0),
49 mStencilBackRef(0),
50 mLineWidth(0),
51 mGenerateMipmapHint(GL_NONE),
52 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Langf41a7152016-09-19 15:11:17 -040053 mBindGeneratesResource(true),
Jamie Madille79b1e12015-11-04 16:36:37 -050054 mNearZ(0),
55 mFarZ(0),
56 mReadFramebuffer(nullptr),
57 mDrawFramebuffer(nullptr),
58 mProgram(nullptr),
59 mVertexArray(nullptr),
60 mActiveSampler(0),
Sami Väisänen74c23472016-05-09 17:30:30 +030061 mPrimitiveRestart(false),
62 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -070063 mSampleAlphaToOne(false),
64 mFramebufferSRGB(true)
Shannon Woods53a94a82014-06-24 15:20:36 -040065{
Geoff Lang76b10c92014-09-05 16:28:14 -040066}
67
68State::~State()
69{
70 reset();
71}
72
Geoff Lang70d0f492015-12-10 17:45:46 -050073void State::initialize(const Caps &caps,
74 const Extensions &extensions,
Geoff Langeb66a6e2016-10-31 13:06:12 -040075 const Version &clientVersion,
Geoff Langf41a7152016-09-19 15:11:17 -040076 bool debug,
77 bool bindGeneratesResource)
Geoff Lang76b10c92014-09-05 16:28:14 -040078{
Shannon Woods2df6a602014-09-26 16:12:07 -040079 mMaxDrawBuffers = caps.maxDrawBuffers;
80 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040081
Jamie Madillf75ab352015-03-16 10:46:52 -040082 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040083
84 mDepthClearValue = 1.0f;
85 mStencilClearValue = 0;
86
87 mRasterizer.rasterizerDiscard = false;
88 mRasterizer.cullFace = false;
89 mRasterizer.cullMode = GL_BACK;
90 mRasterizer.frontFace = GL_CCW;
91 mRasterizer.polygonOffsetFill = false;
92 mRasterizer.polygonOffsetFactor = 0.0f;
93 mRasterizer.polygonOffsetUnits = 0.0f;
94 mRasterizer.pointDrawMode = false;
95 mRasterizer.multiSample = false;
96 mScissorTest = false;
97 mScissor.x = 0;
98 mScissor.y = 0;
99 mScissor.width = 0;
100 mScissor.height = 0;
101
102 mBlend.blend = false;
103 mBlend.sourceBlendRGB = GL_ONE;
104 mBlend.sourceBlendAlpha = GL_ONE;
105 mBlend.destBlendRGB = GL_ZERO;
106 mBlend.destBlendAlpha = GL_ZERO;
107 mBlend.blendEquationRGB = GL_FUNC_ADD;
108 mBlend.blendEquationAlpha = GL_FUNC_ADD;
109 mBlend.sampleAlphaToCoverage = false;
110 mBlend.dither = true;
111
112 mBlendColor.red = 0;
113 mBlendColor.green = 0;
114 mBlendColor.blue = 0;
115 mBlendColor.alpha = 0;
116
117 mDepthStencil.depthTest = false;
118 mDepthStencil.depthFunc = GL_LESS;
119 mDepthStencil.depthMask = true;
120 mDepthStencil.stencilTest = false;
121 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700122 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
123 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400124 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700125 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
126 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400127 mDepthStencil.stencilFail = GL_KEEP;
128 mDepthStencil.stencilPassDepthFail = GL_KEEP;
129 mDepthStencil.stencilPassDepthPass = GL_KEEP;
130 mDepthStencil.stencilBackFail = GL_KEEP;
131 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
132 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
133
134 mStencilRef = 0;
135 mStencilBackRef = 0;
136
137 mSampleCoverage = false;
138 mSampleCoverageValue = 1.0f;
139 mSampleCoverageInvert = false;
140 mGenerateMipmapHint = GL_DONT_CARE;
141 mFragmentShaderDerivativeHint = GL_DONT_CARE;
142
Geoff Langf41a7152016-09-19 15:11:17 -0400143 mBindGeneratesResource = bindGeneratesResource;
144
Shannon Woods53a94a82014-06-24 15:20:36 -0400145 mLineWidth = 1.0f;
146
147 mViewport.x = 0;
148 mViewport.y = 0;
149 mViewport.width = 0;
150 mViewport.height = 0;
151 mNearZ = 0.0f;
152 mFarZ = 1.0f;
153
154 mBlend.colorMaskRed = true;
155 mBlend.colorMaskGreen = true;
156 mBlend.colorMaskBlue = true;
157 mBlend.colorMaskAlpha = true;
158
Geoff Lang76b10c92014-09-05 16:28:14 -0400159 mActiveSampler = 0;
160
Shannon Woods23e05002014-09-22 19:07:27 -0400161 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400162
Geoff Lang4dc3af02016-11-18 14:09:27 -0500163 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400164
Geoff Lang76b10c92014-09-05 16:28:14 -0400165 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
166 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400167 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400168 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400169 // TODO: These could also be enabled via extension
170 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
171 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400172 }
Geoff Lang3b573612016-10-31 14:08:10 -0400173 if (clientVersion >= Version(3, 1))
174 {
175 mSamplerTextures[GL_TEXTURE_2D_MULTISAMPLE].resize(caps.maxCombinedTextureImageUnits);
176 }
Ian Ewellbda75592016-04-18 17:25:54 -0400177 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
178 {
179 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
180 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400181
Geoff Lang76b10c92014-09-05 16:28:14 -0400182 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400183
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500184 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
185 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
186 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
187 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400188 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400189
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500190 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400191
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500192 mReadFramebuffer = nullptr;
193 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500194
195 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500196
197 mDebug.setOutputEnabled(debug);
198 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300199
200 if (extensions.framebufferMultisample)
201 {
202 mMultiSampling = true;
203 mSampleAlphaToOne = false;
204 }
Sami Väisänena797e062016-05-12 15:23:40 +0300205
206 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300207
208 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
209 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
210 mPathStencilFunc = GL_ALWAYS;
211 mPathStencilRef = 0;
212 mPathStencilMask = std::numeric_limits<GLuint>::max();
Shannon Woods53a94a82014-06-24 15:20:36 -0400213}
214
Geoff Lang76b10c92014-09-05 16:28:14 -0400215void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400216{
Geoff Lang76b10c92014-09-05 16:28:14 -0400217 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400218 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400219 TextureBindingVector &textureVector = bindingVec->second;
220 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400221 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400222 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400223 }
224 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400225 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
226 {
227 mSamplers[samplerIdx].set(NULL);
228 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400229
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 mArrayBuffer.set(NULL);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +0800231 mDrawIndirectBuffer.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400232 mRenderbuffer.set(NULL);
233
Geoff Lang7dd2e102014-11-10 15:19:26 -0500234 if (mProgram)
235 {
236 mProgram->release();
237 }
238 mProgram = NULL;
239
Shannon Woods53a94a82014-06-24 15:20:36 -0400240 mTransformFeedback.set(NULL);
241
242 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
243 {
244 i->second.set(NULL);
245 }
246
247 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400248 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400249 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400250 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400251 }
252
Shannon Woods53a94a82014-06-24 15:20:36 -0400253 mCopyReadBuffer.set(NULL);
254 mCopyWriteBuffer.set(NULL);
255
256 mPack.pixelBuffer.set(NULL);
257 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500258
259 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400260
Sami Väisänene45e53b2016-05-25 10:36:04 +0300261 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
262 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
263 mPathStencilFunc = GL_ALWAYS;
264 mPathStencilRef = 0;
265 mPathStencilMask = std::numeric_limits<GLuint>::max();
266
Jamie Madill1b94d432015-08-07 13:23:23 -0400267 // TODO(jmadill): Is this necessary?
268 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400269}
270
271const RasterizerState &State::getRasterizerState() const
272{
273 return mRasterizer;
274}
275
276const BlendState &State::getBlendState() const
277{
278 return mBlend;
279}
280
281const DepthStencilState &State::getDepthStencilState() const
282{
283 return mDepthStencil;
284}
285
Jamie Madillf75ab352015-03-16 10:46:52 -0400286void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400287{
288 mColorClearValue.red = red;
289 mColorClearValue.green = green;
290 mColorClearValue.blue = blue;
291 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400292 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400293}
294
Jamie Madillf75ab352015-03-16 10:46:52 -0400295void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400296{
297 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400298 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400299}
300
Jamie Madillf75ab352015-03-16 10:46:52 -0400301void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400302{
303 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400304 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400305}
306
Shannon Woods53a94a82014-06-24 15:20:36 -0400307void State::setColorMask(bool red, bool green, bool blue, bool alpha)
308{
309 mBlend.colorMaskRed = red;
310 mBlend.colorMaskGreen = green;
311 mBlend.colorMaskBlue = blue;
312 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400313 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400314}
315
316void State::setDepthMask(bool mask)
317{
318 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400319 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400320}
321
322bool State::isRasterizerDiscardEnabled() const
323{
324 return mRasterizer.rasterizerDiscard;
325}
326
327void State::setRasterizerDiscard(bool enabled)
328{
329 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400330 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400331}
332
333bool State::isCullFaceEnabled() const
334{
335 return mRasterizer.cullFace;
336}
337
338void State::setCullFace(bool enabled)
339{
340 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400341 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400342}
343
344void State::setCullMode(GLenum mode)
345{
346 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400347 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400348}
349
350void State::setFrontFace(GLenum front)
351{
352 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400353 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400354}
355
356bool State::isDepthTestEnabled() const
357{
358 return mDepthStencil.depthTest;
359}
360
361void State::setDepthTest(bool enabled)
362{
363 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400364 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400365}
366
367void State::setDepthFunc(GLenum depthFunc)
368{
369 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400370 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400371}
372
373void State::setDepthRange(float zNear, float zFar)
374{
375 mNearZ = zNear;
376 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400377 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400378}
379
Geoff Langd42f5b82015-04-16 14:03:29 -0400380float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400381{
Geoff Langd42f5b82015-04-16 14:03:29 -0400382 return mNearZ;
383}
384
385float State::getFarPlane() const
386{
387 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400388}
389
390bool State::isBlendEnabled() const
391{
392 return mBlend.blend;
393}
394
395void State::setBlend(bool enabled)
396{
397 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400398 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400399}
400
401void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
402{
403 mBlend.sourceBlendRGB = sourceRGB;
404 mBlend.destBlendRGB = destRGB;
405 mBlend.sourceBlendAlpha = sourceAlpha;
406 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400407 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400408}
409
410void State::setBlendColor(float red, float green, float blue, float alpha)
411{
412 mBlendColor.red = red;
413 mBlendColor.green = green;
414 mBlendColor.blue = blue;
415 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400416 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400417}
418
419void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
420{
421 mBlend.blendEquationRGB = rgbEquation;
422 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400423 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400424}
425
426const ColorF &State::getBlendColor() const
427{
428 return mBlendColor;
429}
430
431bool State::isStencilTestEnabled() const
432{
433 return mDepthStencil.stencilTest;
434}
435
436void State::setStencilTest(bool enabled)
437{
438 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400439 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400440}
441
442void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
443{
444 mDepthStencil.stencilFunc = stencilFunc;
445 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
446 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400447 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400448}
449
450void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
451{
452 mDepthStencil.stencilBackFunc = stencilBackFunc;
453 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
454 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400455 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400456}
457
458void State::setStencilWritemask(GLuint stencilWritemask)
459{
460 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400461 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400462}
463
464void State::setStencilBackWritemask(GLuint stencilBackWritemask)
465{
466 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400467 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400468}
469
470void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
471{
472 mDepthStencil.stencilFail = stencilFail;
473 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
474 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400475 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400476}
477
478void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
479{
480 mDepthStencil.stencilBackFail = stencilBackFail;
481 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
482 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400483 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400484}
485
486GLint State::getStencilRef() const
487{
488 return mStencilRef;
489}
490
491GLint State::getStencilBackRef() const
492{
493 return mStencilBackRef;
494}
495
496bool State::isPolygonOffsetFillEnabled() const
497{
498 return mRasterizer.polygonOffsetFill;
499}
500
501void State::setPolygonOffsetFill(bool enabled)
502{
Jamie Madill1b94d432015-08-07 13:23:23 -0400503 mRasterizer.polygonOffsetFill = enabled;
504 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400505}
506
507void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
508{
509 // An application can pass NaN values here, so handle this gracefully
510 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
511 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400512 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400513}
514
515bool State::isSampleAlphaToCoverageEnabled() const
516{
517 return mBlend.sampleAlphaToCoverage;
518}
519
520void State::setSampleAlphaToCoverage(bool enabled)
521{
522 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400523 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400524}
525
526bool State::isSampleCoverageEnabled() const
527{
528 return mSampleCoverage;
529}
530
531void State::setSampleCoverage(bool enabled)
532{
533 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400534 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400535}
536
537void State::setSampleCoverageParams(GLclampf value, bool invert)
538{
539 mSampleCoverageValue = value;
540 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400541 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400542}
543
Geoff Lang0fbb6002015-04-16 11:11:53 -0400544GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400545{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400546 return mSampleCoverageValue;
547}
Shannon Woods53a94a82014-06-24 15:20:36 -0400548
Geoff Lang0fbb6002015-04-16 11:11:53 -0400549bool State::getSampleCoverageInvert() const
550{
551 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400552}
553
Sami Väisänen74c23472016-05-09 17:30:30 +0300554void State::setSampleAlphaToOne(bool enabled)
555{
556 mSampleAlphaToOne = enabled;
557 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
558}
559
560bool State::isSampleAlphaToOneEnabled() const
561{
562 return mSampleAlphaToOne;
563}
564
565void State::setMultisampling(bool enabled)
566{
567 mMultiSampling = enabled;
568 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
569}
570
571bool State::isMultisamplingEnabled() const
572{
573 return mMultiSampling;
574}
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576bool State::isScissorTestEnabled() const
577{
578 return mScissorTest;
579}
580
581void State::setScissorTest(bool enabled)
582{
583 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400584 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400585}
586
587void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
588{
589 mScissor.x = x;
590 mScissor.y = y;
591 mScissor.width = width;
592 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400593 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400594}
595
596const Rectangle &State::getScissor() const
597{
598 return mScissor;
599}
600
601bool State::isDitherEnabled() const
602{
603 return mBlend.dither;
604}
605
606void State::setDither(bool enabled)
607{
608 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400609 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400610}
611
Jamie Madillb4b53c52015-02-03 15:22:48 -0500612bool State::isPrimitiveRestartEnabled() const
613{
614 return mPrimitiveRestart;
615}
616
617void State::setPrimitiveRestart(bool enabled)
618{
619 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400620 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500621}
622
Shannon Woods53a94a82014-06-24 15:20:36 -0400623void State::setEnableFeature(GLenum feature, bool enabled)
624{
625 switch (feature)
626 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300627 case GL_MULTISAMPLE_EXT: setMultisampling(enabled); break;
628 case GL_SAMPLE_ALPHA_TO_ONE_EXT: setSampleAlphaToOne(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400629 case GL_CULL_FACE: setCullFace(enabled); break;
630 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
631 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
632 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
633 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
634 case GL_STENCIL_TEST: setStencilTest(enabled); break;
635 case GL_DEPTH_TEST: setDepthTest(enabled); break;
636 case GL_BLEND: setBlend(enabled); break;
637 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500638 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400639 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang3b573612016-10-31 14:08:10 -0400640 case GL_SAMPLE_MASK:
Geoff Lang9f090372016-12-02 10:20:43 -0500641 if (enabled)
642 {
643 // Enabling this feature is not implemented yet.
644 UNIMPLEMENTED();
645 }
Geoff Lang3b573612016-10-31 14:08:10 -0400646 break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500647 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
648 mDebug.setOutputSynchronous(enabled);
649 break;
650 case GL_DEBUG_OUTPUT:
651 mDebug.setOutputEnabled(enabled);
652 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700653 case GL_FRAMEBUFFER_SRGB_EXT:
654 setFramebufferSRGB(enabled);
655 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400656 default: UNREACHABLE();
657 }
658}
659
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700660bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400661{
662 switch (feature)
663 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300664 case GL_MULTISAMPLE_EXT: return isMultisamplingEnabled();
665 case GL_SAMPLE_ALPHA_TO_ONE_EXT: return isSampleAlphaToOneEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400666 case GL_CULL_FACE: return isCullFaceEnabled();
667 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
668 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
669 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
670 case GL_SCISSOR_TEST: return isScissorTestEnabled();
671 case GL_STENCIL_TEST: return isStencilTestEnabled();
672 case GL_DEPTH_TEST: return isDepthTestEnabled();
673 case GL_BLEND: return isBlendEnabled();
674 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500675 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400676 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Langb5e997f2016-12-06 10:55:34 -0500677 case GL_SAMPLE_MASK:
678 UNIMPLEMENTED();
679 return false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500680 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
681 return mDebug.isOutputSynchronous();
682 case GL_DEBUG_OUTPUT:
683 return mDebug.isOutputEnabled();
Geoff Langf41a7152016-09-19 15:11:17 -0400684 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
685 return isBindGeneratesResourceEnabled();
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700686 case GL_FRAMEBUFFER_SRGB_EXT:
687 return getFramebufferSRGB();
Shannon Woods53a94a82014-06-24 15:20:36 -0400688 default: UNREACHABLE(); return false;
689 }
690}
691
692void State::setLineWidth(GLfloat width)
693{
694 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400695 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400696}
697
Geoff Lang4b3f4162015-04-16 13:22:05 -0400698float State::getLineWidth() const
699{
700 return mLineWidth;
701}
702
Shannon Woods53a94a82014-06-24 15:20:36 -0400703void State::setGenerateMipmapHint(GLenum hint)
704{
705 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400706 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400707}
708
709void State::setFragmentShaderDerivativeHint(GLenum hint)
710{
711 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400712 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400713 // TODO: Propagate the hint to shader translator so we can write
714 // ddx, ddx_coarse, or ddx_fine depending on the hint.
715 // Ignore for now. It is valid for implementations to ignore hint.
716}
717
Geoff Langf41a7152016-09-19 15:11:17 -0400718bool State::isBindGeneratesResourceEnabled() const
719{
720 return mBindGeneratesResource;
721}
722
Shannon Woods53a94a82014-06-24 15:20:36 -0400723void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
724{
725 mViewport.x = x;
726 mViewport.y = y;
727 mViewport.width = width;
728 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400729 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400730}
731
732const Rectangle &State::getViewport() const
733{
734 return mViewport;
735}
736
737void State::setActiveSampler(unsigned int active)
738{
739 mActiveSampler = active;
740}
741
742unsigned int State::getActiveSampler() const
743{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700744 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400745}
746
Geoff Lang76b10c92014-09-05 16:28:14 -0400747void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400748{
Geoff Lang76b10c92014-09-05 16:28:14 -0400749 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400750}
751
Jamie Madillc29968b2016-01-20 11:17:23 -0500752Texture *State::getTargetTexture(GLenum target) const
753{
754 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
755}
756
Geoff Lang76b10c92014-09-05 16:28:14 -0400757Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400758{
Jamie Madill5864ac22015-01-12 14:43:07 -0500759 const auto it = mSamplerTextures.find(type);
760 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400761 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500762 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400763}
764
Geoff Lang76b10c92014-09-05 16:28:14 -0400765GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400766{
Jamie Madill5864ac22015-01-12 14:43:07 -0500767 const auto it = mSamplerTextures.find(type);
768 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400769 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500770 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400771}
772
Jamie Madille6382c32014-11-07 15:05:26 -0500773void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400774{
775 // Textures have a detach method on State rather than a simple
776 // removeBinding, because the zero/null texture objects are managed
777 // separately, and don't have to go through the Context's maps or
778 // the ResourceManager.
779
780 // [OpenGL ES 2.0.24] section 3.8 page 84:
781 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
782 // rebound to texture object zero
783
Corentin Walleza2257da2016-04-19 16:43:12 -0400784 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400785 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400786 GLenum textureType = bindingVec.first;
787 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400788 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400789 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400790 BindingPointer<Texture> &binding = textureVector[textureIdx];
791 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400792 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500793 auto it = zeroTextures.find(textureType);
794 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500795 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500796 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400797 }
798 }
799 }
800
801 // [OpenGL ES 2.0.24] section 4.4 page 112:
802 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
803 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
804 // image was attached in the currently bound framebuffer.
805
806 if (mReadFramebuffer)
807 {
808 mReadFramebuffer->detachTexture(texture);
809 }
810
811 if (mDrawFramebuffer)
812 {
813 mDrawFramebuffer->detachTexture(texture);
814 }
815}
816
Jamie Madille6382c32014-11-07 15:05:26 -0500817void State::initializeZeroTextures(const TextureMap &zeroTextures)
818{
819 for (const auto &zeroTexture : zeroTextures)
820 {
821 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
822
823 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
824 {
825 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
826 }
827 }
828}
829
Shannon Woods53a94a82014-06-24 15:20:36 -0400830void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
831{
832 mSamplers[textureUnit].set(sampler);
833}
834
835GLuint State::getSamplerId(GLuint textureUnit) const
836{
Geoff Lang76b10c92014-09-05 16:28:14 -0400837 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400838 return mSamplers[textureUnit].id();
839}
840
841Sampler *State::getSampler(GLuint textureUnit) const
842{
843 return mSamplers[textureUnit].get();
844}
845
846void State::detachSampler(GLuint sampler)
847{
848 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
849 // If a sampler object that is currently bound to one or more texture units is
850 // deleted, it is as though BindSampler is called once for each texture unit to
851 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400852 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400853 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400854 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
855 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400856 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400857 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400858 }
859 }
860}
861
862void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
863{
864 mRenderbuffer.set(renderbuffer);
865}
866
867GLuint State::getRenderbufferId() const
868{
869 return mRenderbuffer.id();
870}
871
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700872Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400873{
874 return mRenderbuffer.get();
875}
876
877void State::detachRenderbuffer(GLuint renderbuffer)
878{
879 // [OpenGL ES 2.0.24] section 4.4 page 109:
880 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
881 // had been executed with the target RENDERBUFFER and name of zero.
882
883 if (mRenderbuffer.id() == renderbuffer)
884 {
885 mRenderbuffer.set(NULL);
886 }
887
888 // [OpenGL ES 2.0.24] section 4.4 page 111:
889 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
890 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
891 // point to which this image was attached in the currently bound framebuffer.
892
893 Framebuffer *readFramebuffer = mReadFramebuffer;
894 Framebuffer *drawFramebuffer = mDrawFramebuffer;
895
896 if (readFramebuffer)
897 {
898 readFramebuffer->detachRenderbuffer(renderbuffer);
899 }
900
901 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
902 {
903 drawFramebuffer->detachRenderbuffer(renderbuffer);
904 }
905
906}
907
908void State::setReadFramebufferBinding(Framebuffer *framebuffer)
909{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500910 if (mReadFramebuffer == framebuffer)
911 return;
912
Shannon Woods53a94a82014-06-24 15:20:36 -0400913 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500914 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
915
916 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
917 {
918 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
919 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400920}
921
922void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
923{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500924 if (mDrawFramebuffer == framebuffer)
925 return;
926
Shannon Woods53a94a82014-06-24 15:20:36 -0400927 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500928 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
929
930 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
931 {
932 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
933 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400934}
935
936Framebuffer *State::getTargetFramebuffer(GLenum target) const
937{
938 switch (target)
939 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500940 case GL_READ_FRAMEBUFFER_ANGLE:
941 return mReadFramebuffer;
942 case GL_DRAW_FRAMEBUFFER_ANGLE:
943 case GL_FRAMEBUFFER:
944 return mDrawFramebuffer;
945 default:
946 UNREACHABLE();
947 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400948 }
949}
950
Jamie Madill51f40ec2016-06-15 14:06:00 -0400951Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400952{
953 return mReadFramebuffer;
954}
955
Jamie Madill51f40ec2016-06-15 14:06:00 -0400956Framebuffer *State::getDrawFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400957{
958 return mDrawFramebuffer;
959}
960
961bool State::removeReadFramebufferBinding(GLuint framebuffer)
962{
Jamie Madill77a72f62015-04-14 11:18:32 -0400963 if (mReadFramebuffer != nullptr &&
964 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400965 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500966 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400967 return true;
968 }
969
970 return false;
971}
972
973bool State::removeDrawFramebufferBinding(GLuint framebuffer)
974{
Jamie Madill77a72f62015-04-14 11:18:32 -0400975 if (mReadFramebuffer != nullptr &&
976 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400977 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500978 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400979 return true;
980 }
981
982 return false;
983}
984
985void State::setVertexArrayBinding(VertexArray *vertexArray)
986{
987 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000988 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500989
990 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
991 {
992 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
993 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400994}
995
996GLuint State::getVertexArrayId() const
997{
998 ASSERT(mVertexArray != NULL);
999 return mVertexArray->id();
1000}
1001
1002VertexArray *State::getVertexArray() const
1003{
1004 ASSERT(mVertexArray != NULL);
1005 return mVertexArray;
1006}
1007
1008bool State::removeVertexArrayBinding(GLuint vertexArray)
1009{
1010 if (mVertexArray->id() == vertexArray)
1011 {
1012 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001013 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001014 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001015 return true;
1016 }
1017
1018 return false;
1019}
1020
Geoff Lang7dd2e102014-11-10 15:19:26 -05001021void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001022{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001023 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001024 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001025 if (mProgram)
1026 {
1027 mProgram->release();
1028 }
1029
1030 mProgram = newProgram;
1031
1032 if (mProgram)
1033 {
1034 newProgram->addRef();
1035 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001036 }
1037}
1038
Geoff Lang7dd2e102014-11-10 15:19:26 -05001039Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001040{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001041 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -04001042}
1043
1044void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
1045{
1046 mTransformFeedback.set(transformFeedback);
1047}
1048
1049TransformFeedback *State::getCurrentTransformFeedback() const
1050{
1051 return mTransformFeedback.get();
1052}
1053
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001054bool State::isTransformFeedbackActiveUnpaused() const
1055{
1056 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001057 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001058}
1059
Corentin Walleza2257da2016-04-19 16:43:12 -04001060bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001061{
1062 if (mTransformFeedback.id() == transformFeedback)
1063 {
Corentin Walleza2257da2016-04-19 16:43:12 -04001064 mTransformFeedback.set(nullptr);
1065 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001066 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001067
1068 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001069}
1070
Olli Etuahobbf1c102016-06-28 13:31:33 +03001071bool State::isQueryActive(const GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001072{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001073 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001074 {
Olli Etuahobbf1c102016-06-28 13:31:33 +03001075 const Query *query = iter.second.get();
1076 if (query != nullptr && ActiveQueryType(query->getType()) == ActiveQueryType(type))
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001077 {
1078 return true;
1079 }
1080 }
1081
1082 return false;
1083}
1084
1085bool State::isQueryActive(Query *query) const
1086{
1087 for (auto &iter : mActiveQueries)
1088 {
1089 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001090 {
1091 return true;
1092 }
1093 }
1094
1095 return false;
1096}
1097
1098void State::setActiveQuery(GLenum target, Query *query)
1099{
1100 mActiveQueries[target].set(query);
1101}
1102
1103GLuint State::getActiveQueryId(GLenum target) const
1104{
1105 const Query *query = getActiveQuery(target);
1106 return (query ? query->id() : 0u);
1107}
1108
1109Query *State::getActiveQuery(GLenum target) const
1110{
Jamie Madill5864ac22015-01-12 14:43:07 -05001111 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001112
Jamie Madill5864ac22015-01-12 14:43:07 -05001113 // All query types should already exist in the activeQueries map
1114 ASSERT(it != mActiveQueries.end());
1115
1116 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001117}
1118
1119void State::setArrayBufferBinding(Buffer *buffer)
1120{
1121 mArrayBuffer.set(buffer);
1122}
1123
1124GLuint State::getArrayBufferId() const
1125{
1126 return mArrayBuffer.id();
1127}
1128
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001129void State::setDrawIndirectBufferBinding(Buffer *buffer)
1130{
1131 mDrawIndirectBuffer.set(buffer);
1132 mDirtyBits.set(DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING);
1133}
1134
Shannon Woods53a94a82014-06-24 15:20:36 -04001135void State::setGenericUniformBufferBinding(Buffer *buffer)
1136{
1137 mGenericUniformBuffer.set(buffer);
1138}
1139
1140void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1141{
1142 mUniformBuffers[index].set(buffer, offset, size);
1143}
1144
Geoff Lang5d124a62015-09-15 13:03:27 -04001145const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001146{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001147 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001148 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001149}
1150
Shannon Woods53a94a82014-06-24 15:20:36 -04001151void State::setCopyReadBufferBinding(Buffer *buffer)
1152{
1153 mCopyReadBuffer.set(buffer);
1154}
1155
1156void State::setCopyWriteBufferBinding(Buffer *buffer)
1157{
1158 mCopyWriteBuffer.set(buffer);
1159}
1160
1161void State::setPixelPackBufferBinding(Buffer *buffer)
1162{
1163 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001164 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001165}
1166
1167void State::setPixelUnpackBufferBinding(Buffer *buffer)
1168{
1169 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001170 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001171}
1172
1173Buffer *State::getTargetBuffer(GLenum target) const
1174{
1175 switch (target)
1176 {
1177 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1178 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1179 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001180 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001181 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1182 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001183 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001184 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
Geoff Langb5e997f2016-12-06 10:55:34 -05001185 case GL_ATOMIC_COUNTER_BUFFER:
1186 UNIMPLEMENTED();
1187 return nullptr;
1188 case GL_SHADER_STORAGE_BUFFER:
1189 UNIMPLEMENTED();
1190 return nullptr;
1191 case GL_DRAW_INDIRECT_BUFFER:
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001192 return mDrawIndirectBuffer.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001193 default: UNREACHABLE(); return NULL;
1194 }
1195}
1196
Yuly Novikov5807a532015-12-03 13:01:22 -05001197void State::detachBuffer(GLuint bufferName)
1198{
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001199 BindingPointer<Buffer> *buffers[] = {
1200 &mArrayBuffer, &mCopyReadBuffer, &mCopyWriteBuffer, &mDrawIndirectBuffer,
1201 &mPack.pixelBuffer, &mUnpack.pixelBuffer, &mGenericUniformBuffer};
Yuly Novikov5807a532015-12-03 13:01:22 -05001202 for (auto buffer : buffers)
1203 {
1204 if (buffer->id() == bufferName)
1205 {
1206 buffer->set(nullptr);
1207 }
1208 }
1209
1210 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1211 if (curTransformFeedback)
1212 {
1213 curTransformFeedback->detachBuffer(bufferName);
1214 }
1215
1216 getVertexArray()->detachBuffer(bufferName);
1217}
1218
Shannon Woods53a94a82014-06-24 15:20:36 -04001219void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1220{
1221 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001222 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001223}
1224
1225void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1226{
Shannon Woods23e05002014-09-22 19:07:27 -04001227 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001228 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001229 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001230}
1231
1232void State::setVertexAttribu(GLuint index, const GLuint values[4])
1233{
Shannon Woods23e05002014-09-22 19:07:27 -04001234 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001235 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001236 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001237}
1238
1239void State::setVertexAttribi(GLuint index, const GLint values[4])
1240{
Shannon Woods23e05002014-09-22 19:07:27 -04001241 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001242 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001243 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001244}
1245
Jamie Madill0b9e9032015-08-17 11:51:52 +00001246void State::setVertexAttribState(unsigned int attribNum,
1247 Buffer *boundBuffer,
1248 GLint size,
1249 GLenum type,
1250 bool normalized,
1251 bool pureInteger,
1252 GLsizei stride,
1253 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001254{
1255 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001256 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001257}
1258
1259void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1260{
1261 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001262 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001263}
1264
Shannon Woods53a94a82014-06-24 15:20:36 -04001265const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1266{
Shannon Woods23e05002014-09-22 19:07:27 -04001267 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001268 return mVertexAttribCurrentValues[attribNum];
1269}
1270
Shannon Woods53a94a82014-06-24 15:20:36 -04001271const void *State::getVertexAttribPointer(unsigned int attribNum) const
1272{
1273 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1274}
1275
1276void State::setPackAlignment(GLint alignment)
1277{
1278 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001279 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001280}
1281
1282GLint State::getPackAlignment() const
1283{
1284 return mPack.alignment;
1285}
1286
1287void State::setPackReverseRowOrder(bool reverseRowOrder)
1288{
1289 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001290 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001291}
1292
1293bool State::getPackReverseRowOrder() const
1294{
1295 return mPack.reverseRowOrder;
1296}
1297
Minmin Gongadff67b2015-10-14 10:34:45 -04001298void State::setPackRowLength(GLint rowLength)
1299{
1300 mPack.rowLength = rowLength;
1301 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1302}
1303
1304GLint State::getPackRowLength() const
1305{
1306 return mPack.rowLength;
1307}
1308
1309void State::setPackSkipRows(GLint skipRows)
1310{
1311 mPack.skipRows = skipRows;
1312 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1313}
1314
1315GLint State::getPackSkipRows() const
1316{
1317 return mPack.skipRows;
1318}
1319
1320void State::setPackSkipPixels(GLint skipPixels)
1321{
1322 mPack.skipPixels = skipPixels;
1323 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1324}
1325
1326GLint State::getPackSkipPixels() const
1327{
1328 return mPack.skipPixels;
1329}
1330
Shannon Woods53a94a82014-06-24 15:20:36 -04001331const PixelPackState &State::getPackState() const
1332{
1333 return mPack;
1334}
1335
Jamie Madill87de3622015-03-16 10:41:44 -04001336PixelPackState &State::getPackState()
1337{
1338 return mPack;
1339}
1340
Shannon Woods53a94a82014-06-24 15:20:36 -04001341void State::setUnpackAlignment(GLint alignment)
1342{
1343 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001344 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001345}
1346
1347GLint State::getUnpackAlignment() const
1348{
1349 return mUnpack.alignment;
1350}
1351
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001352void State::setUnpackRowLength(GLint rowLength)
1353{
1354 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001355 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001356}
1357
1358GLint State::getUnpackRowLength() const
1359{
1360 return mUnpack.rowLength;
1361}
1362
Minmin Gongadff67b2015-10-14 10:34:45 -04001363void State::setUnpackImageHeight(GLint imageHeight)
1364{
1365 mUnpack.imageHeight = imageHeight;
1366 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1367}
1368
1369GLint State::getUnpackImageHeight() const
1370{
1371 return mUnpack.imageHeight;
1372}
1373
1374void State::setUnpackSkipImages(GLint skipImages)
1375{
1376 mUnpack.skipImages = skipImages;
1377 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1378}
1379
1380GLint State::getUnpackSkipImages() const
1381{
1382 return mUnpack.skipImages;
1383}
1384
1385void State::setUnpackSkipRows(GLint skipRows)
1386{
1387 mUnpack.skipRows = skipRows;
1388 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1389}
1390
1391GLint State::getUnpackSkipRows() const
1392{
1393 return mUnpack.skipRows;
1394}
1395
1396void State::setUnpackSkipPixels(GLint skipPixels)
1397{
1398 mUnpack.skipPixels = skipPixels;
1399 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1400}
1401
1402GLint State::getUnpackSkipPixels() const
1403{
1404 return mUnpack.skipPixels;
1405}
1406
Shannon Woods53a94a82014-06-24 15:20:36 -04001407const PixelUnpackState &State::getUnpackState() const
1408{
1409 return mUnpack;
1410}
1411
Jamie Madill67102f02015-03-16 10:41:42 -04001412PixelUnpackState &State::getUnpackState()
1413{
1414 return mUnpack;
1415}
1416
Geoff Lang70d0f492015-12-10 17:45:46 -05001417const Debug &State::getDebug() const
1418{
1419 return mDebug;
1420}
1421
1422Debug &State::getDebug()
1423{
1424 return mDebug;
1425}
1426
Sami Väisänena797e062016-05-12 15:23:40 +03001427void State::setCoverageModulation(GLenum components)
1428{
1429 mCoverageModulation = components;
1430 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1431}
1432
1433GLenum State::getCoverageModulation() const
1434{
1435 return mCoverageModulation;
1436}
1437
Sami Väisänene45e53b2016-05-25 10:36:04 +03001438void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1439{
1440 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1441 {
1442 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
1443 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_MV);
1444 }
1445 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1446 {
1447 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
1448 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ);
1449 }
1450 else
1451 {
1452 UNREACHABLE();
1453 }
1454}
1455
1456const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1457{
1458 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1459 {
1460 return mPathMatrixMV;
1461 }
1462 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1463 {
1464 return mPathMatrixProj;
1465 }
1466
1467 UNREACHABLE();
1468 return nullptr;
1469}
1470
1471void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1472{
1473 mPathStencilFunc = func;
1474 mPathStencilRef = ref;
1475 mPathStencilMask = mask;
1476 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_STENCIL_STATE);
1477}
1478
1479GLenum State::getPathStencilFunc() const
1480{
1481 return mPathStencilFunc;
1482}
1483
1484GLint State::getPathStencilRef() const
1485{
1486 return mPathStencilRef;
1487}
1488
1489GLuint State::getPathStencilMask() const
1490{
1491 return mPathStencilMask;
1492}
1493
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001494void State::setFramebufferSRGB(bool sRGB)
1495{
1496 mFramebufferSRGB = sRGB;
1497 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1498}
1499
1500bool State::getFramebufferSRGB() const
1501{
1502 return mFramebufferSRGB;
1503}
1504
Shannon Woods53a94a82014-06-24 15:20:36 -04001505void State::getBooleanv(GLenum pname, GLboolean *params)
1506{
1507 switch (pname)
1508 {
1509 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1510 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1511 case GL_COLOR_WRITEMASK:
1512 params[0] = mBlend.colorMaskRed;
1513 params[1] = mBlend.colorMaskGreen;
1514 params[2] = mBlend.colorMaskBlue;
1515 params[3] = mBlend.colorMaskAlpha;
1516 break;
1517 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1518 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1519 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1520 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1521 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1522 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1523 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1524 case GL_BLEND: *params = mBlend.blend; break;
1525 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001526 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1527 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001528 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1529 *params = mPrimitiveRestart;
1530 break;
Geoff Langab831f02015-12-01 09:39:10 -05001531 case GL_RASTERIZER_DISCARD:
1532 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1533 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001534 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1535 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1536 break;
1537 case GL_DEBUG_OUTPUT:
1538 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1539 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001540 case GL_MULTISAMPLE_EXT:
1541 *params = mMultiSampling;
1542 break;
1543 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1544 *params = mSampleAlphaToOne;
1545 break;
Geoff Langf41a7152016-09-19 15:11:17 -04001546 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1547 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1548 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001549 case GL_FRAMEBUFFER_SRGB_EXT:
1550 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1551 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001552 default:
1553 UNREACHABLE();
1554 break;
1555 }
1556}
1557
1558void State::getFloatv(GLenum pname, GLfloat *params)
1559{
1560 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1561 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1562 // GetIntegerv as its native query function. As it would require conversion in any
1563 // case, this should make no difference to the calling application.
1564 switch (pname)
1565 {
1566 case GL_LINE_WIDTH: *params = mLineWidth; break;
1567 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1568 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1569 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1570 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1571 case GL_DEPTH_RANGE:
1572 params[0] = mNearZ;
1573 params[1] = mFarZ;
1574 break;
1575 case GL_COLOR_CLEAR_VALUE:
1576 params[0] = mColorClearValue.red;
1577 params[1] = mColorClearValue.green;
1578 params[2] = mColorClearValue.blue;
1579 params[3] = mColorClearValue.alpha;
1580 break;
1581 case GL_BLEND_COLOR:
1582 params[0] = mBlendColor.red;
1583 params[1] = mBlendColor.green;
1584 params[2] = mBlendColor.blue;
1585 params[3] = mBlendColor.alpha;
1586 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001587 case GL_MULTISAMPLE_EXT:
1588 *params = static_cast<GLfloat>(mMultiSampling);
1589 break;
1590 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1591 *params = static_cast<GLfloat>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001592 case GL_COVERAGE_MODULATION_CHROMIUM:
Jamie Madille2e406c2016-06-02 13:04:10 -04001593 params[0] = static_cast<GLfloat>(mCoverageModulation);
1594 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001595 default:
1596 UNREACHABLE();
1597 break;
1598 }
1599}
1600
Jamie Madill9082b982016-04-27 15:21:51 -04001601void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001602{
1603 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1604 {
1605 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001606 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001607 Framebuffer *framebuffer = mDrawFramebuffer;
1608 *params = framebuffer->getDrawBufferState(colorAttachment);
1609 return;
1610 }
1611
1612 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1613 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1614 // GetIntegerv as its native query function. As it would require conversion in any
1615 // case, this should make no difference to the calling application. You may find it in
1616 // State::getFloatv.
1617 switch (pname)
1618 {
1619 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001620 case GL_DRAW_INDIRECT_BUFFER_BINDING:
1621 *params = mDrawIndirectBuffer.id();
1622 break;
Jamie Madill8e344942015-07-09 14:22:07 -04001623 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001624 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1625 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1626 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1627 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1628 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001629 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001630 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1631 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001632 case GL_PACK_ROW_LENGTH:
1633 *params = mPack.rowLength;
1634 break;
1635 case GL_PACK_SKIP_ROWS:
1636 *params = mPack.skipRows;
1637 break;
1638 case GL_PACK_SKIP_PIXELS:
1639 *params = mPack.skipPixels;
1640 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001641 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001642 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001643 case GL_UNPACK_IMAGE_HEIGHT:
1644 *params = mUnpack.imageHeight;
1645 break;
1646 case GL_UNPACK_SKIP_IMAGES:
1647 *params = mUnpack.skipImages;
1648 break;
1649 case GL_UNPACK_SKIP_ROWS:
1650 *params = mUnpack.skipRows;
1651 break;
1652 case GL_UNPACK_SKIP_PIXELS:
1653 *params = mUnpack.skipPixels;
1654 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001655 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1656 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001657 case GL_ACTIVE_TEXTURE:
1658 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1659 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001660 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1661 case GL_STENCIL_REF: *params = mStencilRef; break;
1662 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1663 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1664 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1665 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1666 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1667 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1668 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1669 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1670 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1671 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1672 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1673 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1674 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1675 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1676 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1677 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1678 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1679 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1680 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1681 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001682 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1683 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001684 case GL_SAMPLE_BUFFERS:
1685 case GL_SAMPLES:
1686 {
1687 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001688 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001689 {
1690 switch (pname)
1691 {
1692 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001693 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001694 {
1695 *params = 1;
1696 }
1697 else
1698 {
1699 *params = 0;
1700 }
1701 break;
1702 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001703 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001704 break;
1705 }
1706 }
1707 else
1708 {
1709 *params = 0;
1710 }
1711 }
1712 break;
1713 case GL_VIEWPORT:
1714 params[0] = mViewport.x;
1715 params[1] = mViewport.y;
1716 params[2] = mViewport.width;
1717 params[3] = mViewport.height;
1718 break;
1719 case GL_SCISSOR_BOX:
1720 params[0] = mScissor.x;
1721 params[1] = mScissor.y;
1722 params[2] = mScissor.width;
1723 params[3] = mScissor.height;
1724 break;
1725 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1726 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1727 case GL_RED_BITS:
1728 case GL_GREEN_BITS:
1729 case GL_BLUE_BITS:
1730 case GL_ALPHA_BITS:
1731 {
1732 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001733 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001734
1735 if (colorbuffer)
1736 {
1737 switch (pname)
1738 {
1739 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1740 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1741 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1742 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1743 }
1744 }
1745 else
1746 {
1747 *params = 0;
1748 }
1749 }
1750 break;
1751 case GL_DEPTH_BITS:
1752 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001753 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1754 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001755
1756 if (depthbuffer)
1757 {
1758 *params = depthbuffer->getDepthSize();
1759 }
1760 else
1761 {
1762 *params = 0;
1763 }
1764 }
1765 break;
1766 case GL_STENCIL_BITS:
1767 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001768 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1769 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001770
1771 if (stencilbuffer)
1772 {
1773 *params = stencilbuffer->getStencilSize();
1774 }
1775 else
1776 {
1777 *params = 0;
1778 }
1779 }
1780 break;
1781 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001782 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001783 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001784 break;
1785 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001786 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001787 *params =
1788 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001789 break;
1790 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001791 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001792 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001793 break;
1794 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001795 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001796 *params =
1797 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001798 break;
John Bauman18319182016-09-28 14:22:27 -07001799 case GL_TEXTURE_BINDING_EXTERNAL_OES:
1800 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1801 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
1802 GL_TEXTURE_EXTERNAL_OES);
1803 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001804 case GL_UNIFORM_BUFFER_BINDING:
1805 *params = mGenericUniformBuffer.id();
1806 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001807 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001808 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001809 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001810 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001811 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001812 break;
1813 case GL_COPY_READ_BUFFER_BINDING:
1814 *params = mCopyReadBuffer.id();
1815 break;
1816 case GL_COPY_WRITE_BUFFER_BINDING:
1817 *params = mCopyWriteBuffer.id();
1818 break;
1819 case GL_PIXEL_PACK_BUFFER_BINDING:
1820 *params = mPack.pixelBuffer.id();
1821 break;
1822 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1823 *params = mUnpack.pixelBuffer.id();
1824 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001825 case GL_READ_BUFFER:
1826 *params = mReadFramebuffer->getReadBufferState();
1827 break;
1828 case GL_SAMPLER_BINDING:
1829 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1830 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1831 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001832 case GL_DEBUG_LOGGED_MESSAGES:
1833 *params = static_cast<GLint>(mDebug.getMessageCount());
1834 break;
1835 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1836 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1837 break;
1838 case GL_DEBUG_GROUP_STACK_DEPTH:
1839 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1840 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001841 case GL_MULTISAMPLE_EXT:
1842 *params = static_cast<GLint>(mMultiSampling);
1843 break;
1844 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1845 *params = static_cast<GLint>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001846 case GL_COVERAGE_MODULATION_CHROMIUM:
1847 *params = static_cast<GLint>(mCoverageModulation);
Sami Väisänen74c23472016-05-09 17:30:30 +03001848 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001849 default:
1850 UNREACHABLE();
1851 break;
1852 }
1853}
1854
Geoff Lang70d0f492015-12-10 17:45:46 -05001855void State::getPointerv(GLenum pname, void **params) const
1856{
1857 switch (pname)
1858 {
1859 case GL_DEBUG_CALLBACK_FUNCTION:
1860 *params = reinterpret_cast<void *>(mDebug.getCallback());
1861 break;
1862 case GL_DEBUG_CALLBACK_USER_PARAM:
1863 *params = const_cast<void *>(mDebug.getUserParam());
1864 break;
1865 default:
1866 UNREACHABLE();
1867 break;
1868 }
1869}
1870
Martin Radev66fb8202016-07-28 11:45:20 +03001871void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001872{
1873 switch (target)
1874 {
1875 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001876 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001877 {
Geoff Lang045536b2015-03-27 15:17:18 -04001878 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001879 }
1880 break;
1881 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001882 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001883 {
1884 *data = mUniformBuffers[index].id();
1885 }
1886 break;
1887 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001888 UNREACHABLE();
1889 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001890 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001891}
1892
Martin Radev66fb8202016-07-28 11:45:20 +03001893void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001894{
1895 switch (target)
1896 {
1897 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001898 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001899 {
Geoff Lang045536b2015-03-27 15:17:18 -04001900 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001901 }
1902 break;
1903 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001904 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001905 {
Geoff Lang045536b2015-03-27 15:17:18 -04001906 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001907 }
1908 break;
1909 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001910 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001911 {
1912 *data = mUniformBuffers[index].getOffset();
1913 }
1914 break;
1915 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001916 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001917 {
1918 *data = mUniformBuffers[index].getSize();
1919 }
1920 break;
1921 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001922 UNREACHABLE();
1923 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001924 }
Martin Radev66fb8202016-07-28 11:45:20 +03001925}
Shannon Woods53a94a82014-06-24 15:20:36 -04001926
Martin Radev66fb8202016-07-28 11:45:20 +03001927void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
1928{
1929 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -04001930}
1931
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001932bool State::hasMappedBuffer(GLenum target) const
1933{
1934 if (target == GL_ARRAY_BUFFER)
1935 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001936 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001937 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001938 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001939 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001940 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001941 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001942 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1943 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1944 {
1945 return true;
1946 }
1947 }
1948
1949 return false;
1950 }
1951 else
1952 {
1953 Buffer *buffer = getTargetBuffer(target);
1954 return (buffer && buffer->isMapped());
1955 }
1956}
1957
Jamie Madillc9d442d2016-01-20 11:17:24 -05001958void State::syncDirtyObjects()
1959{
1960 if (!mDirtyObjects.any())
1961 return;
1962
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001963 syncDirtyObjects(mDirtyObjects);
1964}
1965
1966void State::syncDirtyObjects(const DirtyObjects &bitset)
1967{
1968 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001969 {
1970 switch (dirtyObject)
1971 {
1972 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001973 ASSERT(mReadFramebuffer);
1974 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001975 break;
1976 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001977 ASSERT(mDrawFramebuffer);
1978 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001979 break;
1980 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001981 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001982 mVertexArray->syncImplState();
1983 break;
1984 case DIRTY_OBJECT_PROGRAM:
1985 // TODO(jmadill): implement this
1986 break;
1987 default:
1988 UNREACHABLE();
1989 break;
1990 }
1991 }
1992
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001993 mDirtyObjects &= ~bitset;
1994}
1995
1996void State::syncDirtyObject(GLenum target)
1997{
1998 DirtyObjects localSet;
1999
2000 switch (target)
2001 {
2002 case GL_READ_FRAMEBUFFER:
2003 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2004 break;
2005 case GL_DRAW_FRAMEBUFFER:
2006 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2007 break;
2008 case GL_FRAMEBUFFER:
2009 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2010 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2011 break;
2012 case GL_VERTEX_ARRAY:
2013 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2014 break;
2015 case GL_PROGRAM:
2016 localSet.set(DIRTY_OBJECT_PROGRAM);
2017 break;
2018 }
2019
2020 syncDirtyObjects(localSet);
2021}
2022
2023void State::setObjectDirty(GLenum target)
2024{
2025 switch (target)
2026 {
2027 case GL_READ_FRAMEBUFFER:
2028 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2029 break;
2030 case GL_DRAW_FRAMEBUFFER:
2031 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2032 break;
2033 case GL_FRAMEBUFFER:
2034 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2035 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2036 break;
2037 case GL_VERTEX_ARRAY:
2038 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2039 break;
2040 case GL_PROGRAM:
2041 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2042 break;
2043 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002044}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002045
2046} // namespace gl