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Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <limits>
12#include <string.h>
13
Jamie Madillc9d442d2016-01-20 11:17:24 -050014#include "common/BitSetIterator.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/matrix_utils.h"
16#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Context.h"
18#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040025
Olli Etuahobbf1c102016-06-28 13:31:33 +030026namespace
27{
28
29GLenum ActiveQueryType(const GLenum type)
30{
31 return (type == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) ? GL_ANY_SAMPLES_PASSED : type;
32}
33
34} // anonymous namepace
35
Shannon Woods53a94a82014-06-24 15:20:36 -040036namespace gl
37{
Geoff Lang76b10c92014-09-05 16:28:14 -040038
Shannon Woods53a94a82014-06-24 15:20:36 -040039State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050040 : mMaxDrawBuffers(0),
41 mMaxCombinedTextureImageUnits(0),
42 mDepthClearValue(0),
43 mStencilClearValue(0),
44 mScissorTest(false),
45 mSampleCoverage(false),
46 mSampleCoverageValue(0),
47 mSampleCoverageInvert(false),
48 mStencilRef(0),
49 mStencilBackRef(0),
50 mLineWidth(0),
51 mGenerateMipmapHint(GL_NONE),
52 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Langf41a7152016-09-19 15:11:17 -040053 mBindGeneratesResource(true),
Jamie Madille79b1e12015-11-04 16:36:37 -050054 mNearZ(0),
55 mFarZ(0),
56 mReadFramebuffer(nullptr),
57 mDrawFramebuffer(nullptr),
58 mProgram(nullptr),
59 mVertexArray(nullptr),
60 mActiveSampler(0),
Sami Väisänen74c23472016-05-09 17:30:30 +030061 mPrimitiveRestart(false),
62 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -070063 mSampleAlphaToOne(false),
64 mFramebufferSRGB(true)
Shannon Woods53a94a82014-06-24 15:20:36 -040065{
Geoff Lang76b10c92014-09-05 16:28:14 -040066}
67
68State::~State()
69{
70 reset();
71}
72
Geoff Lang70d0f492015-12-10 17:45:46 -050073void State::initialize(const Caps &caps,
74 const Extensions &extensions,
Geoff Langeb66a6e2016-10-31 13:06:12 -040075 const Version &clientVersion,
Geoff Langf41a7152016-09-19 15:11:17 -040076 bool debug,
77 bool bindGeneratesResource)
Geoff Lang76b10c92014-09-05 16:28:14 -040078{
Shannon Woods2df6a602014-09-26 16:12:07 -040079 mMaxDrawBuffers = caps.maxDrawBuffers;
80 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040081
Jamie Madillf75ab352015-03-16 10:46:52 -040082 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040083
84 mDepthClearValue = 1.0f;
85 mStencilClearValue = 0;
86
87 mRasterizer.rasterizerDiscard = false;
88 mRasterizer.cullFace = false;
89 mRasterizer.cullMode = GL_BACK;
90 mRasterizer.frontFace = GL_CCW;
91 mRasterizer.polygonOffsetFill = false;
92 mRasterizer.polygonOffsetFactor = 0.0f;
93 mRasterizer.polygonOffsetUnits = 0.0f;
94 mRasterizer.pointDrawMode = false;
95 mRasterizer.multiSample = false;
96 mScissorTest = false;
97 mScissor.x = 0;
98 mScissor.y = 0;
99 mScissor.width = 0;
100 mScissor.height = 0;
101
102 mBlend.blend = false;
103 mBlend.sourceBlendRGB = GL_ONE;
104 mBlend.sourceBlendAlpha = GL_ONE;
105 mBlend.destBlendRGB = GL_ZERO;
106 mBlend.destBlendAlpha = GL_ZERO;
107 mBlend.blendEquationRGB = GL_FUNC_ADD;
108 mBlend.blendEquationAlpha = GL_FUNC_ADD;
109 mBlend.sampleAlphaToCoverage = false;
110 mBlend.dither = true;
111
112 mBlendColor.red = 0;
113 mBlendColor.green = 0;
114 mBlendColor.blue = 0;
115 mBlendColor.alpha = 0;
116
117 mDepthStencil.depthTest = false;
118 mDepthStencil.depthFunc = GL_LESS;
119 mDepthStencil.depthMask = true;
120 mDepthStencil.stencilTest = false;
121 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700122 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
123 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400124 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700125 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
126 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400127 mDepthStencil.stencilFail = GL_KEEP;
128 mDepthStencil.stencilPassDepthFail = GL_KEEP;
129 mDepthStencil.stencilPassDepthPass = GL_KEEP;
130 mDepthStencil.stencilBackFail = GL_KEEP;
131 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
132 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
133
134 mStencilRef = 0;
135 mStencilBackRef = 0;
136
137 mSampleCoverage = false;
138 mSampleCoverageValue = 1.0f;
139 mSampleCoverageInvert = false;
140 mGenerateMipmapHint = GL_DONT_CARE;
141 mFragmentShaderDerivativeHint = GL_DONT_CARE;
142
Geoff Langf41a7152016-09-19 15:11:17 -0400143 mBindGeneratesResource = bindGeneratesResource;
144
Shannon Woods53a94a82014-06-24 15:20:36 -0400145 mLineWidth = 1.0f;
146
147 mViewport.x = 0;
148 mViewport.y = 0;
149 mViewport.width = 0;
150 mViewport.height = 0;
151 mNearZ = 0.0f;
152 mFarZ = 1.0f;
153
154 mBlend.colorMaskRed = true;
155 mBlend.colorMaskGreen = true;
156 mBlend.colorMaskBlue = true;
157 mBlend.colorMaskAlpha = true;
158
Geoff Lang76b10c92014-09-05 16:28:14 -0400159 mActiveSampler = 0;
160
Shannon Woods23e05002014-09-22 19:07:27 -0400161 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400162
Geoff Lang4dc3af02016-11-18 14:09:27 -0500163 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400164
Geoff Lang76b10c92014-09-05 16:28:14 -0400165 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
166 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400167 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400168 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400169 // TODO: These could also be enabled via extension
170 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
171 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400172 }
Geoff Lang3b573612016-10-31 14:08:10 -0400173 if (clientVersion >= Version(3, 1))
174 {
175 mSamplerTextures[GL_TEXTURE_2D_MULTISAMPLE].resize(caps.maxCombinedTextureImageUnits);
176 }
Ian Ewellbda75592016-04-18 17:25:54 -0400177 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
178 {
179 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
180 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400181
Geoff Lang76b10c92014-09-05 16:28:14 -0400182 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400183
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500184 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
185 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
186 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
187 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400188 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400189
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500190 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400191
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500192 mReadFramebuffer = nullptr;
193 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500194
195 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500196
197 mDebug.setOutputEnabled(debug);
198 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300199
200 if (extensions.framebufferMultisample)
201 {
202 mMultiSampling = true;
203 mSampleAlphaToOne = false;
204 }
Sami Väisänena797e062016-05-12 15:23:40 +0300205
206 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300207
208 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
209 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
210 mPathStencilFunc = GL_ALWAYS;
211 mPathStencilRef = 0;
212 mPathStencilMask = std::numeric_limits<GLuint>::max();
Shannon Woods53a94a82014-06-24 15:20:36 -0400213}
214
Geoff Lang76b10c92014-09-05 16:28:14 -0400215void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400216{
Geoff Lang76b10c92014-09-05 16:28:14 -0400217 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400218 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400219 TextureBindingVector &textureVector = bindingVec->second;
220 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400221 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400222 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400223 }
224 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400225 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
226 {
227 mSamplers[samplerIdx].set(NULL);
228 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400229
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 mArrayBuffer.set(NULL);
231 mRenderbuffer.set(NULL);
232
Geoff Lang7dd2e102014-11-10 15:19:26 -0500233 if (mProgram)
234 {
235 mProgram->release();
236 }
237 mProgram = NULL;
238
Shannon Woods53a94a82014-06-24 15:20:36 -0400239 mTransformFeedback.set(NULL);
240
241 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
242 {
243 i->second.set(NULL);
244 }
245
246 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400247 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400248 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400249 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400250 }
251
Shannon Woods53a94a82014-06-24 15:20:36 -0400252 mCopyReadBuffer.set(NULL);
253 mCopyWriteBuffer.set(NULL);
254
255 mPack.pixelBuffer.set(NULL);
256 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500257
258 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400259
Sami Väisänene45e53b2016-05-25 10:36:04 +0300260 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
261 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
262 mPathStencilFunc = GL_ALWAYS;
263 mPathStencilRef = 0;
264 mPathStencilMask = std::numeric_limits<GLuint>::max();
265
Jamie Madill1b94d432015-08-07 13:23:23 -0400266 // TODO(jmadill): Is this necessary?
267 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400268}
269
270const RasterizerState &State::getRasterizerState() const
271{
272 return mRasterizer;
273}
274
275const BlendState &State::getBlendState() const
276{
277 return mBlend;
278}
279
280const DepthStencilState &State::getDepthStencilState() const
281{
282 return mDepthStencil;
283}
284
Jamie Madillf75ab352015-03-16 10:46:52 -0400285void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400286{
287 mColorClearValue.red = red;
288 mColorClearValue.green = green;
289 mColorClearValue.blue = blue;
290 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400291 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400292}
293
Jamie Madillf75ab352015-03-16 10:46:52 -0400294void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400295{
296 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400297 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400298}
299
Jamie Madillf75ab352015-03-16 10:46:52 -0400300void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400301{
302 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400303 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400304}
305
Shannon Woods53a94a82014-06-24 15:20:36 -0400306void State::setColorMask(bool red, bool green, bool blue, bool alpha)
307{
308 mBlend.colorMaskRed = red;
309 mBlend.colorMaskGreen = green;
310 mBlend.colorMaskBlue = blue;
311 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400312 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400313}
314
315void State::setDepthMask(bool mask)
316{
317 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400318 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400319}
320
321bool State::isRasterizerDiscardEnabled() const
322{
323 return mRasterizer.rasterizerDiscard;
324}
325
326void State::setRasterizerDiscard(bool enabled)
327{
328 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400329 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400330}
331
332bool State::isCullFaceEnabled() const
333{
334 return mRasterizer.cullFace;
335}
336
337void State::setCullFace(bool enabled)
338{
339 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400340 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400341}
342
343void State::setCullMode(GLenum mode)
344{
345 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400346 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400347}
348
349void State::setFrontFace(GLenum front)
350{
351 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400352 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400353}
354
355bool State::isDepthTestEnabled() const
356{
357 return mDepthStencil.depthTest;
358}
359
360void State::setDepthTest(bool enabled)
361{
362 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400363 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400364}
365
366void State::setDepthFunc(GLenum depthFunc)
367{
368 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400369 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400370}
371
372void State::setDepthRange(float zNear, float zFar)
373{
374 mNearZ = zNear;
375 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400376 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400377}
378
Geoff Langd42f5b82015-04-16 14:03:29 -0400379float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400380{
Geoff Langd42f5b82015-04-16 14:03:29 -0400381 return mNearZ;
382}
383
384float State::getFarPlane() const
385{
386 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400387}
388
389bool State::isBlendEnabled() const
390{
391 return mBlend.blend;
392}
393
394void State::setBlend(bool enabled)
395{
396 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400397 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400398}
399
400void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
401{
402 mBlend.sourceBlendRGB = sourceRGB;
403 mBlend.destBlendRGB = destRGB;
404 mBlend.sourceBlendAlpha = sourceAlpha;
405 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400406 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400407}
408
409void State::setBlendColor(float red, float green, float blue, float alpha)
410{
411 mBlendColor.red = red;
412 mBlendColor.green = green;
413 mBlendColor.blue = blue;
414 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400415 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400416}
417
418void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
419{
420 mBlend.blendEquationRGB = rgbEquation;
421 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400422 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400423}
424
425const ColorF &State::getBlendColor() const
426{
427 return mBlendColor;
428}
429
430bool State::isStencilTestEnabled() const
431{
432 return mDepthStencil.stencilTest;
433}
434
435void State::setStencilTest(bool enabled)
436{
437 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400438 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400439}
440
441void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
442{
443 mDepthStencil.stencilFunc = stencilFunc;
444 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
445 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400446 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400447}
448
449void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
450{
451 mDepthStencil.stencilBackFunc = stencilBackFunc;
452 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
453 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400454 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400455}
456
457void State::setStencilWritemask(GLuint stencilWritemask)
458{
459 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400460 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400461}
462
463void State::setStencilBackWritemask(GLuint stencilBackWritemask)
464{
465 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400466 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400467}
468
469void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
470{
471 mDepthStencil.stencilFail = stencilFail;
472 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
473 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400474 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400475}
476
477void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
478{
479 mDepthStencil.stencilBackFail = stencilBackFail;
480 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
481 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400482 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400483}
484
485GLint State::getStencilRef() const
486{
487 return mStencilRef;
488}
489
490GLint State::getStencilBackRef() const
491{
492 return mStencilBackRef;
493}
494
495bool State::isPolygonOffsetFillEnabled() const
496{
497 return mRasterizer.polygonOffsetFill;
498}
499
500void State::setPolygonOffsetFill(bool enabled)
501{
Jamie Madill1b94d432015-08-07 13:23:23 -0400502 mRasterizer.polygonOffsetFill = enabled;
503 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400504}
505
506void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
507{
508 // An application can pass NaN values here, so handle this gracefully
509 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
510 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400511 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400512}
513
514bool State::isSampleAlphaToCoverageEnabled() const
515{
516 return mBlend.sampleAlphaToCoverage;
517}
518
519void State::setSampleAlphaToCoverage(bool enabled)
520{
521 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400522 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400523}
524
525bool State::isSampleCoverageEnabled() const
526{
527 return mSampleCoverage;
528}
529
530void State::setSampleCoverage(bool enabled)
531{
532 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400533 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400534}
535
536void State::setSampleCoverageParams(GLclampf value, bool invert)
537{
538 mSampleCoverageValue = value;
539 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400540 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400541}
542
Geoff Lang0fbb6002015-04-16 11:11:53 -0400543GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400544{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400545 return mSampleCoverageValue;
546}
Shannon Woods53a94a82014-06-24 15:20:36 -0400547
Geoff Lang0fbb6002015-04-16 11:11:53 -0400548bool State::getSampleCoverageInvert() const
549{
550 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400551}
552
Sami Väisänen74c23472016-05-09 17:30:30 +0300553void State::setSampleAlphaToOne(bool enabled)
554{
555 mSampleAlphaToOne = enabled;
556 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
557}
558
559bool State::isSampleAlphaToOneEnabled() const
560{
561 return mSampleAlphaToOne;
562}
563
564void State::setMultisampling(bool enabled)
565{
566 mMultiSampling = enabled;
567 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
568}
569
570bool State::isMultisamplingEnabled() const
571{
572 return mMultiSampling;
573}
574
Shannon Woods53a94a82014-06-24 15:20:36 -0400575bool State::isScissorTestEnabled() const
576{
577 return mScissorTest;
578}
579
580void State::setScissorTest(bool enabled)
581{
582 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400583 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400584}
585
586void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
587{
588 mScissor.x = x;
589 mScissor.y = y;
590 mScissor.width = width;
591 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400592 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400593}
594
595const Rectangle &State::getScissor() const
596{
597 return mScissor;
598}
599
600bool State::isDitherEnabled() const
601{
602 return mBlend.dither;
603}
604
605void State::setDither(bool enabled)
606{
607 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400608 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400609}
610
Jamie Madillb4b53c52015-02-03 15:22:48 -0500611bool State::isPrimitiveRestartEnabled() const
612{
613 return mPrimitiveRestart;
614}
615
616void State::setPrimitiveRestart(bool enabled)
617{
618 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400619 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500620}
621
Shannon Woods53a94a82014-06-24 15:20:36 -0400622void State::setEnableFeature(GLenum feature, bool enabled)
623{
624 switch (feature)
625 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300626 case GL_MULTISAMPLE_EXT: setMultisampling(enabled); break;
627 case GL_SAMPLE_ALPHA_TO_ONE_EXT: setSampleAlphaToOne(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400628 case GL_CULL_FACE: setCullFace(enabled); break;
629 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
630 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
631 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
632 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
633 case GL_STENCIL_TEST: setStencilTest(enabled); break;
634 case GL_DEPTH_TEST: setDepthTest(enabled); break;
635 case GL_BLEND: setBlend(enabled); break;
636 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500637 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400638 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang3b573612016-10-31 14:08:10 -0400639 case GL_SAMPLE_MASK:
Geoff Lang9f090372016-12-02 10:20:43 -0500640 if (enabled)
641 {
642 // Enabling this feature is not implemented yet.
643 UNIMPLEMENTED();
644 }
Geoff Lang3b573612016-10-31 14:08:10 -0400645 break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500646 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
647 mDebug.setOutputSynchronous(enabled);
648 break;
649 case GL_DEBUG_OUTPUT:
650 mDebug.setOutputEnabled(enabled);
651 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700652 case GL_FRAMEBUFFER_SRGB_EXT:
653 setFramebufferSRGB(enabled);
654 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400655 default: UNREACHABLE();
656 }
657}
658
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700659bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400660{
661 switch (feature)
662 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300663 case GL_MULTISAMPLE_EXT: return isMultisamplingEnabled();
664 case GL_SAMPLE_ALPHA_TO_ONE_EXT: return isSampleAlphaToOneEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400665 case GL_CULL_FACE: return isCullFaceEnabled();
666 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
667 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
668 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
669 case GL_SCISSOR_TEST: return isScissorTestEnabled();
670 case GL_STENCIL_TEST: return isStencilTestEnabled();
671 case GL_DEPTH_TEST: return isDepthTestEnabled();
672 case GL_BLEND: return isBlendEnabled();
673 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500674 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400675 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Langb5e997f2016-12-06 10:55:34 -0500676 case GL_SAMPLE_MASK:
677 UNIMPLEMENTED();
678 return false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500679 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
680 return mDebug.isOutputSynchronous();
681 case GL_DEBUG_OUTPUT:
682 return mDebug.isOutputEnabled();
Geoff Langf41a7152016-09-19 15:11:17 -0400683 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
684 return isBindGeneratesResourceEnabled();
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700685 case GL_FRAMEBUFFER_SRGB_EXT:
686 return getFramebufferSRGB();
Shannon Woods53a94a82014-06-24 15:20:36 -0400687 default: UNREACHABLE(); return false;
688 }
689}
690
691void State::setLineWidth(GLfloat width)
692{
693 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400694 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400695}
696
Geoff Lang4b3f4162015-04-16 13:22:05 -0400697float State::getLineWidth() const
698{
699 return mLineWidth;
700}
701
Shannon Woods53a94a82014-06-24 15:20:36 -0400702void State::setGenerateMipmapHint(GLenum hint)
703{
704 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400705 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400706}
707
708void State::setFragmentShaderDerivativeHint(GLenum hint)
709{
710 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400711 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400712 // TODO: Propagate the hint to shader translator so we can write
713 // ddx, ddx_coarse, or ddx_fine depending on the hint.
714 // Ignore for now. It is valid for implementations to ignore hint.
715}
716
Geoff Langf41a7152016-09-19 15:11:17 -0400717bool State::isBindGeneratesResourceEnabled() const
718{
719 return mBindGeneratesResource;
720}
721
Shannon Woods53a94a82014-06-24 15:20:36 -0400722void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
723{
724 mViewport.x = x;
725 mViewport.y = y;
726 mViewport.width = width;
727 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400728 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400729}
730
731const Rectangle &State::getViewport() const
732{
733 return mViewport;
734}
735
736void State::setActiveSampler(unsigned int active)
737{
738 mActiveSampler = active;
739}
740
741unsigned int State::getActiveSampler() const
742{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700743 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400744}
745
Geoff Lang76b10c92014-09-05 16:28:14 -0400746void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400747{
Geoff Lang76b10c92014-09-05 16:28:14 -0400748 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400749}
750
Jamie Madillc29968b2016-01-20 11:17:23 -0500751Texture *State::getTargetTexture(GLenum target) const
752{
753 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
754}
755
Geoff Lang76b10c92014-09-05 16:28:14 -0400756Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400757{
Jamie Madill5864ac22015-01-12 14:43:07 -0500758 const auto it = mSamplerTextures.find(type);
759 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400760 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500761 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400762}
763
Geoff Lang76b10c92014-09-05 16:28:14 -0400764GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400765{
Jamie Madill5864ac22015-01-12 14:43:07 -0500766 const auto it = mSamplerTextures.find(type);
767 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400768 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500769 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400770}
771
Jamie Madille6382c32014-11-07 15:05:26 -0500772void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400773{
774 // Textures have a detach method on State rather than a simple
775 // removeBinding, because the zero/null texture objects are managed
776 // separately, and don't have to go through the Context's maps or
777 // the ResourceManager.
778
779 // [OpenGL ES 2.0.24] section 3.8 page 84:
780 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
781 // rebound to texture object zero
782
Corentin Walleza2257da2016-04-19 16:43:12 -0400783 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400784 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400785 GLenum textureType = bindingVec.first;
786 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400787 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400788 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400789 BindingPointer<Texture> &binding = textureVector[textureIdx];
790 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400791 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500792 auto it = zeroTextures.find(textureType);
793 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500794 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500795 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400796 }
797 }
798 }
799
800 // [OpenGL ES 2.0.24] section 4.4 page 112:
801 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
802 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
803 // image was attached in the currently bound framebuffer.
804
805 if (mReadFramebuffer)
806 {
807 mReadFramebuffer->detachTexture(texture);
808 }
809
810 if (mDrawFramebuffer)
811 {
812 mDrawFramebuffer->detachTexture(texture);
813 }
814}
815
Jamie Madille6382c32014-11-07 15:05:26 -0500816void State::initializeZeroTextures(const TextureMap &zeroTextures)
817{
818 for (const auto &zeroTexture : zeroTextures)
819 {
820 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
821
822 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
823 {
824 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
825 }
826 }
827}
828
Shannon Woods53a94a82014-06-24 15:20:36 -0400829void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
830{
831 mSamplers[textureUnit].set(sampler);
832}
833
834GLuint State::getSamplerId(GLuint textureUnit) const
835{
Geoff Lang76b10c92014-09-05 16:28:14 -0400836 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400837 return mSamplers[textureUnit].id();
838}
839
840Sampler *State::getSampler(GLuint textureUnit) const
841{
842 return mSamplers[textureUnit].get();
843}
844
845void State::detachSampler(GLuint sampler)
846{
847 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
848 // If a sampler object that is currently bound to one or more texture units is
849 // deleted, it is as though BindSampler is called once for each texture unit to
850 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400851 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400852 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400853 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
854 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400855 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400856 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400857 }
858 }
859}
860
861void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
862{
863 mRenderbuffer.set(renderbuffer);
864}
865
866GLuint State::getRenderbufferId() const
867{
868 return mRenderbuffer.id();
869}
870
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700871Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400872{
873 return mRenderbuffer.get();
874}
875
876void State::detachRenderbuffer(GLuint renderbuffer)
877{
878 // [OpenGL ES 2.0.24] section 4.4 page 109:
879 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
880 // had been executed with the target RENDERBUFFER and name of zero.
881
882 if (mRenderbuffer.id() == renderbuffer)
883 {
884 mRenderbuffer.set(NULL);
885 }
886
887 // [OpenGL ES 2.0.24] section 4.4 page 111:
888 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
889 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
890 // point to which this image was attached in the currently bound framebuffer.
891
892 Framebuffer *readFramebuffer = mReadFramebuffer;
893 Framebuffer *drawFramebuffer = mDrawFramebuffer;
894
895 if (readFramebuffer)
896 {
897 readFramebuffer->detachRenderbuffer(renderbuffer);
898 }
899
900 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
901 {
902 drawFramebuffer->detachRenderbuffer(renderbuffer);
903 }
904
905}
906
907void State::setReadFramebufferBinding(Framebuffer *framebuffer)
908{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500909 if (mReadFramebuffer == framebuffer)
910 return;
911
Shannon Woods53a94a82014-06-24 15:20:36 -0400912 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500913 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
914
915 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
916 {
917 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
918 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400919}
920
921void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
922{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500923 if (mDrawFramebuffer == framebuffer)
924 return;
925
Shannon Woods53a94a82014-06-24 15:20:36 -0400926 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500927 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
928
929 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
930 {
931 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
932 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400933}
934
935Framebuffer *State::getTargetFramebuffer(GLenum target) const
936{
937 switch (target)
938 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500939 case GL_READ_FRAMEBUFFER_ANGLE:
940 return mReadFramebuffer;
941 case GL_DRAW_FRAMEBUFFER_ANGLE:
942 case GL_FRAMEBUFFER:
943 return mDrawFramebuffer;
944 default:
945 UNREACHABLE();
946 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400947 }
948}
949
Jamie Madill51f40ec2016-06-15 14:06:00 -0400950Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400951{
952 return mReadFramebuffer;
953}
954
Jamie Madill51f40ec2016-06-15 14:06:00 -0400955Framebuffer *State::getDrawFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400956{
957 return mDrawFramebuffer;
958}
959
960bool State::removeReadFramebufferBinding(GLuint framebuffer)
961{
Jamie Madill77a72f62015-04-14 11:18:32 -0400962 if (mReadFramebuffer != nullptr &&
963 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400964 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500965 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400966 return true;
967 }
968
969 return false;
970}
971
972bool State::removeDrawFramebufferBinding(GLuint framebuffer)
973{
Jamie Madill77a72f62015-04-14 11:18:32 -0400974 if (mReadFramebuffer != nullptr &&
975 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400976 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500977 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400978 return true;
979 }
980
981 return false;
982}
983
984void State::setVertexArrayBinding(VertexArray *vertexArray)
985{
986 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000987 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500988
989 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
990 {
991 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
992 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400993}
994
995GLuint State::getVertexArrayId() const
996{
997 ASSERT(mVertexArray != NULL);
998 return mVertexArray->id();
999}
1000
1001VertexArray *State::getVertexArray() const
1002{
1003 ASSERT(mVertexArray != NULL);
1004 return mVertexArray;
1005}
1006
1007bool State::removeVertexArrayBinding(GLuint vertexArray)
1008{
1009 if (mVertexArray->id() == vertexArray)
1010 {
1011 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001012 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001013 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001014 return true;
1015 }
1016
1017 return false;
1018}
1019
Geoff Lang7dd2e102014-11-10 15:19:26 -05001020void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001021{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001022 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001023 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001024 if (mProgram)
1025 {
1026 mProgram->release();
1027 }
1028
1029 mProgram = newProgram;
1030
1031 if (mProgram)
1032 {
1033 newProgram->addRef();
1034 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001035 }
1036}
1037
Geoff Lang7dd2e102014-11-10 15:19:26 -05001038Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001039{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001040 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -04001041}
1042
1043void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
1044{
1045 mTransformFeedback.set(transformFeedback);
1046}
1047
1048TransformFeedback *State::getCurrentTransformFeedback() const
1049{
1050 return mTransformFeedback.get();
1051}
1052
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001053bool State::isTransformFeedbackActiveUnpaused() const
1054{
1055 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001056 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001057}
1058
Corentin Walleza2257da2016-04-19 16:43:12 -04001059bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001060{
1061 if (mTransformFeedback.id() == transformFeedback)
1062 {
Corentin Walleza2257da2016-04-19 16:43:12 -04001063 mTransformFeedback.set(nullptr);
1064 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001065 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001066
1067 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001068}
1069
Olli Etuahobbf1c102016-06-28 13:31:33 +03001070bool State::isQueryActive(const GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001071{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001072 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001073 {
Olli Etuahobbf1c102016-06-28 13:31:33 +03001074 const Query *query = iter.second.get();
1075 if (query != nullptr && ActiveQueryType(query->getType()) == ActiveQueryType(type))
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001076 {
1077 return true;
1078 }
1079 }
1080
1081 return false;
1082}
1083
1084bool State::isQueryActive(Query *query) const
1085{
1086 for (auto &iter : mActiveQueries)
1087 {
1088 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001089 {
1090 return true;
1091 }
1092 }
1093
1094 return false;
1095}
1096
1097void State::setActiveQuery(GLenum target, Query *query)
1098{
1099 mActiveQueries[target].set(query);
1100}
1101
1102GLuint State::getActiveQueryId(GLenum target) const
1103{
1104 const Query *query = getActiveQuery(target);
1105 return (query ? query->id() : 0u);
1106}
1107
1108Query *State::getActiveQuery(GLenum target) const
1109{
Jamie Madill5864ac22015-01-12 14:43:07 -05001110 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001111
Jamie Madill5864ac22015-01-12 14:43:07 -05001112 // All query types should already exist in the activeQueries map
1113 ASSERT(it != mActiveQueries.end());
1114
1115 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001116}
1117
1118void State::setArrayBufferBinding(Buffer *buffer)
1119{
1120 mArrayBuffer.set(buffer);
1121}
1122
1123GLuint State::getArrayBufferId() const
1124{
1125 return mArrayBuffer.id();
1126}
1127
Shannon Woods53a94a82014-06-24 15:20:36 -04001128void State::setGenericUniformBufferBinding(Buffer *buffer)
1129{
1130 mGenericUniformBuffer.set(buffer);
1131}
1132
1133void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1134{
1135 mUniformBuffers[index].set(buffer, offset, size);
1136}
1137
Geoff Lang5d124a62015-09-15 13:03:27 -04001138const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001139{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001140 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001141 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001142}
1143
Shannon Woods53a94a82014-06-24 15:20:36 -04001144void State::setCopyReadBufferBinding(Buffer *buffer)
1145{
1146 mCopyReadBuffer.set(buffer);
1147}
1148
1149void State::setCopyWriteBufferBinding(Buffer *buffer)
1150{
1151 mCopyWriteBuffer.set(buffer);
1152}
1153
1154void State::setPixelPackBufferBinding(Buffer *buffer)
1155{
1156 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001157 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001158}
1159
1160void State::setPixelUnpackBufferBinding(Buffer *buffer)
1161{
1162 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001163 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001164}
1165
1166Buffer *State::getTargetBuffer(GLenum target) const
1167{
1168 switch (target)
1169 {
1170 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1171 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1172 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001173 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001174 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1175 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001176 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001177 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
Geoff Langb5e997f2016-12-06 10:55:34 -05001178 case GL_ATOMIC_COUNTER_BUFFER:
1179 UNIMPLEMENTED();
1180 return nullptr;
1181 case GL_SHADER_STORAGE_BUFFER:
1182 UNIMPLEMENTED();
1183 return nullptr;
1184 case GL_DRAW_INDIRECT_BUFFER:
1185 UNIMPLEMENTED();
1186 return nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -04001187 default: UNREACHABLE(); return NULL;
1188 }
1189}
1190
Yuly Novikov5807a532015-12-03 13:01:22 -05001191void State::detachBuffer(GLuint bufferName)
1192{
1193 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1194 &mCopyWriteBuffer, &mPack.pixelBuffer,
1195 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1196 for (auto buffer : buffers)
1197 {
1198 if (buffer->id() == bufferName)
1199 {
1200 buffer->set(nullptr);
1201 }
1202 }
1203
1204 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1205 if (curTransformFeedback)
1206 {
1207 curTransformFeedback->detachBuffer(bufferName);
1208 }
1209
1210 getVertexArray()->detachBuffer(bufferName);
1211}
1212
Shannon Woods53a94a82014-06-24 15:20:36 -04001213void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1214{
1215 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001216 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001217}
1218
1219void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1220{
Shannon Woods23e05002014-09-22 19:07:27 -04001221 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001222 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001223 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001224}
1225
1226void State::setVertexAttribu(GLuint index, const GLuint values[4])
1227{
Shannon Woods23e05002014-09-22 19:07:27 -04001228 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001229 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001230 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001231}
1232
1233void State::setVertexAttribi(GLuint index, const GLint values[4])
1234{
Shannon Woods23e05002014-09-22 19:07:27 -04001235 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001236 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001237 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001238}
1239
Jamie Madill0b9e9032015-08-17 11:51:52 +00001240void State::setVertexAttribState(unsigned int attribNum,
1241 Buffer *boundBuffer,
1242 GLint size,
1243 GLenum type,
1244 bool normalized,
1245 bool pureInteger,
1246 GLsizei stride,
1247 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001248{
1249 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001250 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001251}
1252
1253void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1254{
1255 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001256 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001257}
1258
Shannon Woods53a94a82014-06-24 15:20:36 -04001259const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1260{
Shannon Woods23e05002014-09-22 19:07:27 -04001261 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001262 return mVertexAttribCurrentValues[attribNum];
1263}
1264
Shannon Woods53a94a82014-06-24 15:20:36 -04001265const void *State::getVertexAttribPointer(unsigned int attribNum) const
1266{
1267 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1268}
1269
1270void State::setPackAlignment(GLint alignment)
1271{
1272 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001273 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001274}
1275
1276GLint State::getPackAlignment() const
1277{
1278 return mPack.alignment;
1279}
1280
1281void State::setPackReverseRowOrder(bool reverseRowOrder)
1282{
1283 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001284 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001285}
1286
1287bool State::getPackReverseRowOrder() const
1288{
1289 return mPack.reverseRowOrder;
1290}
1291
Minmin Gongadff67b2015-10-14 10:34:45 -04001292void State::setPackRowLength(GLint rowLength)
1293{
1294 mPack.rowLength = rowLength;
1295 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1296}
1297
1298GLint State::getPackRowLength() const
1299{
1300 return mPack.rowLength;
1301}
1302
1303void State::setPackSkipRows(GLint skipRows)
1304{
1305 mPack.skipRows = skipRows;
1306 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1307}
1308
1309GLint State::getPackSkipRows() const
1310{
1311 return mPack.skipRows;
1312}
1313
1314void State::setPackSkipPixels(GLint skipPixels)
1315{
1316 mPack.skipPixels = skipPixels;
1317 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1318}
1319
1320GLint State::getPackSkipPixels() const
1321{
1322 return mPack.skipPixels;
1323}
1324
Shannon Woods53a94a82014-06-24 15:20:36 -04001325const PixelPackState &State::getPackState() const
1326{
1327 return mPack;
1328}
1329
Jamie Madill87de3622015-03-16 10:41:44 -04001330PixelPackState &State::getPackState()
1331{
1332 return mPack;
1333}
1334
Shannon Woods53a94a82014-06-24 15:20:36 -04001335void State::setUnpackAlignment(GLint alignment)
1336{
1337 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001338 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001339}
1340
1341GLint State::getUnpackAlignment() const
1342{
1343 return mUnpack.alignment;
1344}
1345
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001346void State::setUnpackRowLength(GLint rowLength)
1347{
1348 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001349 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001350}
1351
1352GLint State::getUnpackRowLength() const
1353{
1354 return mUnpack.rowLength;
1355}
1356
Minmin Gongadff67b2015-10-14 10:34:45 -04001357void State::setUnpackImageHeight(GLint imageHeight)
1358{
1359 mUnpack.imageHeight = imageHeight;
1360 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1361}
1362
1363GLint State::getUnpackImageHeight() const
1364{
1365 return mUnpack.imageHeight;
1366}
1367
1368void State::setUnpackSkipImages(GLint skipImages)
1369{
1370 mUnpack.skipImages = skipImages;
1371 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1372}
1373
1374GLint State::getUnpackSkipImages() const
1375{
1376 return mUnpack.skipImages;
1377}
1378
1379void State::setUnpackSkipRows(GLint skipRows)
1380{
1381 mUnpack.skipRows = skipRows;
1382 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1383}
1384
1385GLint State::getUnpackSkipRows() const
1386{
1387 return mUnpack.skipRows;
1388}
1389
1390void State::setUnpackSkipPixels(GLint skipPixels)
1391{
1392 mUnpack.skipPixels = skipPixels;
1393 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1394}
1395
1396GLint State::getUnpackSkipPixels() const
1397{
1398 return mUnpack.skipPixels;
1399}
1400
Shannon Woods53a94a82014-06-24 15:20:36 -04001401const PixelUnpackState &State::getUnpackState() const
1402{
1403 return mUnpack;
1404}
1405
Jamie Madill67102f02015-03-16 10:41:42 -04001406PixelUnpackState &State::getUnpackState()
1407{
1408 return mUnpack;
1409}
1410
Geoff Lang70d0f492015-12-10 17:45:46 -05001411const Debug &State::getDebug() const
1412{
1413 return mDebug;
1414}
1415
1416Debug &State::getDebug()
1417{
1418 return mDebug;
1419}
1420
Sami Väisänena797e062016-05-12 15:23:40 +03001421void State::setCoverageModulation(GLenum components)
1422{
1423 mCoverageModulation = components;
1424 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1425}
1426
1427GLenum State::getCoverageModulation() const
1428{
1429 return mCoverageModulation;
1430}
1431
Sami Väisänene45e53b2016-05-25 10:36:04 +03001432void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1433{
1434 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1435 {
1436 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
1437 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_MV);
1438 }
1439 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1440 {
1441 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
1442 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ);
1443 }
1444 else
1445 {
1446 UNREACHABLE();
1447 }
1448}
1449
1450const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1451{
1452 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1453 {
1454 return mPathMatrixMV;
1455 }
1456 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1457 {
1458 return mPathMatrixProj;
1459 }
1460
1461 UNREACHABLE();
1462 return nullptr;
1463}
1464
1465void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1466{
1467 mPathStencilFunc = func;
1468 mPathStencilRef = ref;
1469 mPathStencilMask = mask;
1470 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_STENCIL_STATE);
1471}
1472
1473GLenum State::getPathStencilFunc() const
1474{
1475 return mPathStencilFunc;
1476}
1477
1478GLint State::getPathStencilRef() const
1479{
1480 return mPathStencilRef;
1481}
1482
1483GLuint State::getPathStencilMask() const
1484{
1485 return mPathStencilMask;
1486}
1487
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001488void State::setFramebufferSRGB(bool sRGB)
1489{
1490 mFramebufferSRGB = sRGB;
1491 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1492}
1493
1494bool State::getFramebufferSRGB() const
1495{
1496 return mFramebufferSRGB;
1497}
1498
Shannon Woods53a94a82014-06-24 15:20:36 -04001499void State::getBooleanv(GLenum pname, GLboolean *params)
1500{
1501 switch (pname)
1502 {
1503 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1504 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1505 case GL_COLOR_WRITEMASK:
1506 params[0] = mBlend.colorMaskRed;
1507 params[1] = mBlend.colorMaskGreen;
1508 params[2] = mBlend.colorMaskBlue;
1509 params[3] = mBlend.colorMaskAlpha;
1510 break;
1511 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1512 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1513 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1514 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1515 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1516 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1517 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1518 case GL_BLEND: *params = mBlend.blend; break;
1519 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001520 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1521 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001522 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1523 *params = mPrimitiveRestart;
1524 break;
Geoff Langab831f02015-12-01 09:39:10 -05001525 case GL_RASTERIZER_DISCARD:
1526 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1527 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001528 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1529 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1530 break;
1531 case GL_DEBUG_OUTPUT:
1532 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1533 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001534 case GL_MULTISAMPLE_EXT:
1535 *params = mMultiSampling;
1536 break;
1537 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1538 *params = mSampleAlphaToOne;
1539 break;
Geoff Langf41a7152016-09-19 15:11:17 -04001540 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1541 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1542 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001543 case GL_FRAMEBUFFER_SRGB_EXT:
1544 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1545 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001546 default:
1547 UNREACHABLE();
1548 break;
1549 }
1550}
1551
1552void State::getFloatv(GLenum pname, GLfloat *params)
1553{
1554 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1555 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1556 // GetIntegerv as its native query function. As it would require conversion in any
1557 // case, this should make no difference to the calling application.
1558 switch (pname)
1559 {
1560 case GL_LINE_WIDTH: *params = mLineWidth; break;
1561 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1562 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1563 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1564 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1565 case GL_DEPTH_RANGE:
1566 params[0] = mNearZ;
1567 params[1] = mFarZ;
1568 break;
1569 case GL_COLOR_CLEAR_VALUE:
1570 params[0] = mColorClearValue.red;
1571 params[1] = mColorClearValue.green;
1572 params[2] = mColorClearValue.blue;
1573 params[3] = mColorClearValue.alpha;
1574 break;
1575 case GL_BLEND_COLOR:
1576 params[0] = mBlendColor.red;
1577 params[1] = mBlendColor.green;
1578 params[2] = mBlendColor.blue;
1579 params[3] = mBlendColor.alpha;
1580 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001581 case GL_MULTISAMPLE_EXT:
1582 *params = static_cast<GLfloat>(mMultiSampling);
1583 break;
1584 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1585 *params = static_cast<GLfloat>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001586 case GL_COVERAGE_MODULATION_CHROMIUM:
Jamie Madille2e406c2016-06-02 13:04:10 -04001587 params[0] = static_cast<GLfloat>(mCoverageModulation);
1588 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001589 default:
1590 UNREACHABLE();
1591 break;
1592 }
1593}
1594
Jamie Madill9082b982016-04-27 15:21:51 -04001595void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001596{
1597 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1598 {
1599 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001600 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001601 Framebuffer *framebuffer = mDrawFramebuffer;
1602 *params = framebuffer->getDrawBufferState(colorAttachment);
1603 return;
1604 }
1605
1606 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1607 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1608 // GetIntegerv as its native query function. As it would require conversion in any
1609 // case, this should make no difference to the calling application. You may find it in
1610 // State::getFloatv.
1611 switch (pname)
1612 {
1613 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001614 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001615 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1616 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1617 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1618 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1619 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001620 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001621 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1622 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001623 case GL_PACK_ROW_LENGTH:
1624 *params = mPack.rowLength;
1625 break;
1626 case GL_PACK_SKIP_ROWS:
1627 *params = mPack.skipRows;
1628 break;
1629 case GL_PACK_SKIP_PIXELS:
1630 *params = mPack.skipPixels;
1631 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001632 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001633 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001634 case GL_UNPACK_IMAGE_HEIGHT:
1635 *params = mUnpack.imageHeight;
1636 break;
1637 case GL_UNPACK_SKIP_IMAGES:
1638 *params = mUnpack.skipImages;
1639 break;
1640 case GL_UNPACK_SKIP_ROWS:
1641 *params = mUnpack.skipRows;
1642 break;
1643 case GL_UNPACK_SKIP_PIXELS:
1644 *params = mUnpack.skipPixels;
1645 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001646 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1647 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001648 case GL_ACTIVE_TEXTURE:
1649 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1650 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001651 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1652 case GL_STENCIL_REF: *params = mStencilRef; break;
1653 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1654 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1655 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1656 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1657 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1658 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1659 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1660 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1661 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1662 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1663 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1664 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1665 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1666 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1667 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1668 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1669 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1670 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1671 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1672 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001673 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1674 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001675 case GL_SAMPLE_BUFFERS:
1676 case GL_SAMPLES:
1677 {
1678 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001679 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001680 {
1681 switch (pname)
1682 {
1683 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001684 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001685 {
1686 *params = 1;
1687 }
1688 else
1689 {
1690 *params = 0;
1691 }
1692 break;
1693 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001694 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001695 break;
1696 }
1697 }
1698 else
1699 {
1700 *params = 0;
1701 }
1702 }
1703 break;
1704 case GL_VIEWPORT:
1705 params[0] = mViewport.x;
1706 params[1] = mViewport.y;
1707 params[2] = mViewport.width;
1708 params[3] = mViewport.height;
1709 break;
1710 case GL_SCISSOR_BOX:
1711 params[0] = mScissor.x;
1712 params[1] = mScissor.y;
1713 params[2] = mScissor.width;
1714 params[3] = mScissor.height;
1715 break;
1716 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1717 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1718 case GL_RED_BITS:
1719 case GL_GREEN_BITS:
1720 case GL_BLUE_BITS:
1721 case GL_ALPHA_BITS:
1722 {
1723 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001724 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001725
1726 if (colorbuffer)
1727 {
1728 switch (pname)
1729 {
1730 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1731 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1732 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1733 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1734 }
1735 }
1736 else
1737 {
1738 *params = 0;
1739 }
1740 }
1741 break;
1742 case GL_DEPTH_BITS:
1743 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001744 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1745 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001746
1747 if (depthbuffer)
1748 {
1749 *params = depthbuffer->getDepthSize();
1750 }
1751 else
1752 {
1753 *params = 0;
1754 }
1755 }
1756 break;
1757 case GL_STENCIL_BITS:
1758 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001759 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1760 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001761
1762 if (stencilbuffer)
1763 {
1764 *params = stencilbuffer->getStencilSize();
1765 }
1766 else
1767 {
1768 *params = 0;
1769 }
1770 }
1771 break;
1772 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001773 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001774 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001775 break;
1776 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001777 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001778 *params =
1779 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001780 break;
1781 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001782 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001783 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001784 break;
1785 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001786 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001787 *params =
1788 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001789 break;
John Bauman18319182016-09-28 14:22:27 -07001790 case GL_TEXTURE_BINDING_EXTERNAL_OES:
1791 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1792 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
1793 GL_TEXTURE_EXTERNAL_OES);
1794 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001795 case GL_UNIFORM_BUFFER_BINDING:
1796 *params = mGenericUniformBuffer.id();
1797 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001798 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001799 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001800 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001801 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001802 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001803 break;
1804 case GL_COPY_READ_BUFFER_BINDING:
1805 *params = mCopyReadBuffer.id();
1806 break;
1807 case GL_COPY_WRITE_BUFFER_BINDING:
1808 *params = mCopyWriteBuffer.id();
1809 break;
1810 case GL_PIXEL_PACK_BUFFER_BINDING:
1811 *params = mPack.pixelBuffer.id();
1812 break;
1813 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1814 *params = mUnpack.pixelBuffer.id();
1815 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001816 case GL_READ_BUFFER:
1817 *params = mReadFramebuffer->getReadBufferState();
1818 break;
1819 case GL_SAMPLER_BINDING:
1820 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1821 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1822 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001823 case GL_DEBUG_LOGGED_MESSAGES:
1824 *params = static_cast<GLint>(mDebug.getMessageCount());
1825 break;
1826 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1827 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1828 break;
1829 case GL_DEBUG_GROUP_STACK_DEPTH:
1830 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1831 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001832 case GL_MULTISAMPLE_EXT:
1833 *params = static_cast<GLint>(mMultiSampling);
1834 break;
1835 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1836 *params = static_cast<GLint>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001837 case GL_COVERAGE_MODULATION_CHROMIUM:
1838 *params = static_cast<GLint>(mCoverageModulation);
Sami Väisänen74c23472016-05-09 17:30:30 +03001839 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001840 default:
1841 UNREACHABLE();
1842 break;
1843 }
1844}
1845
Geoff Lang70d0f492015-12-10 17:45:46 -05001846void State::getPointerv(GLenum pname, void **params) const
1847{
1848 switch (pname)
1849 {
1850 case GL_DEBUG_CALLBACK_FUNCTION:
1851 *params = reinterpret_cast<void *>(mDebug.getCallback());
1852 break;
1853 case GL_DEBUG_CALLBACK_USER_PARAM:
1854 *params = const_cast<void *>(mDebug.getUserParam());
1855 break;
1856 default:
1857 UNREACHABLE();
1858 break;
1859 }
1860}
1861
Martin Radev66fb8202016-07-28 11:45:20 +03001862void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001863{
1864 switch (target)
1865 {
1866 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001867 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001868 {
Geoff Lang045536b2015-03-27 15:17:18 -04001869 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001870 }
1871 break;
1872 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001873 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001874 {
1875 *data = mUniformBuffers[index].id();
1876 }
1877 break;
1878 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001879 UNREACHABLE();
1880 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001881 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001882}
1883
Martin Radev66fb8202016-07-28 11:45:20 +03001884void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001885{
1886 switch (target)
1887 {
1888 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001889 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001890 {
Geoff Lang045536b2015-03-27 15:17:18 -04001891 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001892 }
1893 break;
1894 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001895 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001896 {
Geoff Lang045536b2015-03-27 15:17:18 -04001897 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001898 }
1899 break;
1900 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001901 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001902 {
1903 *data = mUniformBuffers[index].getOffset();
1904 }
1905 break;
1906 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001907 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001908 {
1909 *data = mUniformBuffers[index].getSize();
1910 }
1911 break;
1912 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001913 UNREACHABLE();
1914 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001915 }
Martin Radev66fb8202016-07-28 11:45:20 +03001916}
Shannon Woods53a94a82014-06-24 15:20:36 -04001917
Martin Radev66fb8202016-07-28 11:45:20 +03001918void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
1919{
1920 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -04001921}
1922
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001923bool State::hasMappedBuffer(GLenum target) const
1924{
1925 if (target == GL_ARRAY_BUFFER)
1926 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001927 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001928 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001929 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001930 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001931 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001932 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001933 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1934 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1935 {
1936 return true;
1937 }
1938 }
1939
1940 return false;
1941 }
1942 else
1943 {
1944 Buffer *buffer = getTargetBuffer(target);
1945 return (buffer && buffer->isMapped());
1946 }
1947}
1948
Jamie Madillc9d442d2016-01-20 11:17:24 -05001949void State::syncDirtyObjects()
1950{
1951 if (!mDirtyObjects.any())
1952 return;
1953
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001954 syncDirtyObjects(mDirtyObjects);
1955}
1956
1957void State::syncDirtyObjects(const DirtyObjects &bitset)
1958{
1959 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001960 {
1961 switch (dirtyObject)
1962 {
1963 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001964 ASSERT(mReadFramebuffer);
1965 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001966 break;
1967 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001968 ASSERT(mDrawFramebuffer);
1969 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001970 break;
1971 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001972 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001973 mVertexArray->syncImplState();
1974 break;
1975 case DIRTY_OBJECT_PROGRAM:
1976 // TODO(jmadill): implement this
1977 break;
1978 default:
1979 UNREACHABLE();
1980 break;
1981 }
1982 }
1983
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001984 mDirtyObjects &= ~bitset;
1985}
1986
1987void State::syncDirtyObject(GLenum target)
1988{
1989 DirtyObjects localSet;
1990
1991 switch (target)
1992 {
1993 case GL_READ_FRAMEBUFFER:
1994 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1995 break;
1996 case GL_DRAW_FRAMEBUFFER:
1997 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1998 break;
1999 case GL_FRAMEBUFFER:
2000 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2001 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2002 break;
2003 case GL_VERTEX_ARRAY:
2004 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2005 break;
2006 case GL_PROGRAM:
2007 localSet.set(DIRTY_OBJECT_PROGRAM);
2008 break;
2009 }
2010
2011 syncDirtyObjects(localSet);
2012}
2013
2014void State::setObjectDirty(GLenum target)
2015{
2016 switch (target)
2017 {
2018 case GL_READ_FRAMEBUFFER:
2019 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2020 break;
2021 case GL_DRAW_FRAMEBUFFER:
2022 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2023 break;
2024 case GL_FRAMEBUFFER:
2025 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2026 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2027 break;
2028 case GL_VERTEX_ARRAY:
2029 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2030 break;
2031 case GL_PROGRAM:
2032 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2033 break;
2034 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002035}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002036
2037} // namespace gl