blob: 6d26d262596bcd3a7212abf4439aa59791f323ea [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400147 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400148 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillb36a4812018-09-25 10:15:11 -0400149
150 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400153#undef INIT
154
Jamie Madill84c662b2018-07-12 15:56:55 -0400155ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156
Jamie Madill76e471e2017-10-21 09:56:01 -0400157void ContextVk::onDestroy(const gl::Context *context)
158{
Jamie Madill834a3a12018-07-09 13:32:39 -0400159 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400160 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400161 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400162 mDriverUniformsDescriptorPoolBinding.reset();
Jamie Madilledeaa832018-06-22 09:18:41 -0400163
164 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
165 {
166 descriptorPool.destroy(getDevice());
167 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400168
169 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
170 {
171 defaultBuffer.destroy(getDevice());
172 }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400173
174 for (vk::DynamicQueryPool &queryPool : mQueryPools)
175 {
176 queryPool.destroy(getDevice());
177 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400178}
179
Luc Ferron90968362018-05-04 08:47:22 -0400180gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
181 gl::TextureType type,
182 gl::Texture **textureOut)
183{
184 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
185 // and implement the necessary interface.
186 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
187}
188
Jamie Madill32643ce2018-10-19 11:38:03 -0400189angle::Result ContextVk::initialize()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400190{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400191 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400192 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(
193 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, GetUniformBufferDescriptorCount()));
194 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(
195 this, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, mRenderer->getMaxActiveTextures()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400196 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400197 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1));
Jamie Madill834a3a12018-07-09 13:32:39 -0400198
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400199 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamples].init(this, VK_QUERY_TYPE_OCCLUSION,
200 vk::kDefaultOcclusionQueryPoolSize));
201 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamplesConservative].init(
202 this, VK_QUERY_TYPE_OCCLUSION, vk::kDefaultOcclusionQueryPoolSize));
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -0400203 ANGLE_TRY(mQueryPools[gl::QueryType::Timestamp].init(this, VK_QUERY_TYPE_TIMESTAMP,
204 vk::kDefaultTimestampQueryPoolSize));
205 ANGLE_TRY(mQueryPools[gl::QueryType::TimeElapsed].init(this, VK_QUERY_TYPE_TIMESTAMP,
206 vk::kDefaultTimestampQueryPoolSize));
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400207
Frank Henigman18f7e502018-07-19 16:06:43 -0400208 size_t minAlignment = static_cast<size_t>(
209 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
210 mDriverUniformsBuffer.init(minAlignment, mRenderer);
211
Jamie Madillf2f6d372018-01-10 21:37:23 -0500212 mPipelineDesc.reset(new vk::PipelineDesc());
213 mPipelineDesc->initDefaults();
214
Jamie Madill5a4c9322018-07-16 11:01:58 -0400215 // Initialize current value/default attribute buffers.
216 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
217 {
218 buffer.init(1, mRenderer);
219 }
220
Jamie Madill32643ce2018-10-19 11:38:03 -0400221 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222}
223
Jamie Madill32643ce2018-10-19 11:38:03 -0400224angle::Result ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400225{
Shahbaz Youssefi3a482172018-10-11 10:34:44 -0400226 return mRenderer->flush(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227}
228
Jamie Madill32643ce2018-10-19 11:38:03 -0400229angle::Result ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230{
Jamie Madill21061022018-07-12 23:56:30 -0400231 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400232}
233
Jamie Madillbfe31c42018-10-25 17:03:47 -0400234angle::Result ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400235{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500236 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400237
Luc Ferronceb71902018-02-05 15:18:47 -0500238 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400239 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500240
241 // Ensure the topology of the pipeline description is updated.
242 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500243
Jamie Madill112a3a82018-01-23 13:04:06 -0500244 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400245 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500246
Jamie Madillf2f6d372018-01-10 21:37:23 -0500247 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400248 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500249
Jamie Madill06ca6342018-07-12 15:56:53 -0400250 // Trigger draw call shader patching and fill out the pipeline desc.
251 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
252 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400253 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400254 ANGLE_TRY(mProgram->initShaders(this, mCurrentDrawMode, &vertexShaderAndSerial,
Jamie Madill37386b02018-08-30 16:18:37 -0400255 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400256
257 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
258 fragmentShaderAndSerial->getSerial());
259
Jamie Madill06ca6342018-07-12 15:56:53 -0400260 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400261 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400262 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500263
Jamie Madill88fc6da2018-08-30 16:18:36 -0400264 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400265}
266
Jamie Madill88fc6da2018-08-30 16:18:36 -0400267angle::Result ContextVk::setupDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400268 gl::PrimitiveMode mode,
269 GLint firstVertex,
270 GLsizei vertexOrIndexCount,
271 GLenum indexTypeOrNone,
272 const void *indices,
Jamie Madill2b858c22018-09-03 13:58:14 -0400273 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400274 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400275{
Jamie Madilld1249de2018-08-28 16:58:53 -0400276 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madillbfe31c42018-10-25 17:03:47 -0400277 if (mode != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400278 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400279 mCurrentPipeline = nullptr;
280 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400281 mCurrentDrawMode = mode;
Jamie Madill72106562017-03-24 14:18:50 -0400282 }
283
Jamie Madilld1249de2018-08-28 16:58:53 -0400284 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500285 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400286 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400287 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500288 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400289
290 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500291 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400292 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount,
293 indexTypeOrNone, indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400294 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400295 }
296
Jamie Madill37386b02018-08-30 16:18:37 -0400297 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400298 {
Jamie Madill37386b02018-08-30 16:18:37 -0400299 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400300 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400301 }
302
Jamie Madill2b858c22018-09-03 13:58:14 -0400303 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
304
305 if (dirtyBits.none())
306 return angle::Result::Continue();
307
Jamie Madill88fc6da2018-08-30 16:18:36 -0400308 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400309 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400310 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400311 mDirtyBits.reset(dirtyBit);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400312 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400313 }
314
315 return angle::Result::Continue();
316}
317
318angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400319 gl::PrimitiveMode mode,
320 GLsizei indexCount,
321 GLenum indexType,
322 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400323 vk::CommandBuffer **commandBufferOut)
324{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400325 if (indexType != mCurrentDrawElementsType)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400326 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400327 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400328 mCurrentDrawElementsType = indexType;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400329 }
330
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400331 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400332 if (!elementArrayBuffer)
333 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400334 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400335 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400336 }
337 else
338 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400339 if (indices != mLastIndexBufferOffset)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400340 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400341 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400342 mLastIndexBufferOffset = indices;
Jamie Madill37386b02018-08-30 16:18:37 -0400343 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400344 }
345
Jamie Madillbfe31c42018-10-25 17:03:47 -0400346 if (indexType == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400347 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400348 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400349 }
350 }
351
Jamie Madillbfe31c42018-10-25 17:03:47 -0400352 return setupDraw(context, mode, 0, indexCount, indexType, indices, mIndexedDirtyBitsMask,
353 commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400354}
355
356angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400357 gl::PrimitiveMode mode,
358 GLint firstVertex,
359 GLsizei vertexOrIndexCount,
360 GLenum indexTypeOrNone,
361 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400362 vk::CommandBuffer **commandBufferOut)
363{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400364 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount, indexTypeOrNone,
365 indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400366 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400367 mCurrentDrawElementsType = indexTypeOrNone != GL_NONE ? indexTypeOrNone : GL_UNSIGNED_INT;
368 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, indexTypeOrNone, indices,
369 mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400370}
371
Jamie Madill2b858c22018-09-03 13:58:14 -0400372angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400373 vk::CommandBuffer *commandBuffer)
374{
375 ASSERT(mDirtyDefaultAttribsMask.any());
376
377 for (size_t attribIndex : mDirtyDefaultAttribsMask)
378 {
379 ANGLE_TRY(updateDefaultAttribute(attribIndex))
380 }
381
382 mDirtyDefaultAttribsMask.reset();
383 return angle::Result::Continue();
384}
385
386angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400387 vk::CommandBuffer *commandBuffer)
388{
389 if (!mCurrentPipeline)
390 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400391 ANGLE_TRY(initPipeline());
Jamie Madill2b858c22018-09-03 13:58:14 -0400392 }
393
394 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
395
396 // Update the queue serial for the pipeline object.
397 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
398 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
399 return angle::Result::Continue();
400}
401
402angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400403 vk::CommandBuffer *commandBuffer)
404{
405 ANGLE_TRY(updateActiveTextures(context));
406
407 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
408 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
409 {
410 // Ensure any writes to the textures are flushed before we read from them.
411 TextureVk *textureVk = mActiveTextures[textureIndex];
412 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400413 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400414 }
415
416 if (mProgram->hasTextures())
417 {
418 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
419 }
420 return angle::Result::Continue();
421}
422
423angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400424 vk::CommandBuffer *commandBuffer)
425{
426 BindNonNullVertexBufferRanges(
427 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
428 mProgram->getState().getMaxActiveAttribLocation(),
429 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
430
431 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
432
433 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
434 {
435 if (arrayBufferResources[attribIndex])
Jamie Madille8dd0792018-09-27 15:04:27 -0400436 arrayBufferResources[attribIndex]->addReadDependency(
437 mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400438 }
439 return angle::Result::Continue();
440}
441
442angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400443 vk::CommandBuffer *commandBuffer)
444{
445 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
446 mVertexArray->getCurrentElementArrayBufferOffset(),
447 gl_vk::GetIndexType(mCurrentDrawElementsType));
448
449 vk::CommandGraphResource *elementArrayBufferResource =
450 mVertexArray->getCurrentElementArrayBufferResource();
451 if (elementArrayBufferResource)
452 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400453 elementArrayBufferResource->addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400454 }
455 return angle::Result::Continue();
456}
457
458angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400459 vk::CommandBuffer *commandBuffer)
460{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400461 ANGLE_TRY(mProgram->updateDescriptorSets(this, commandBuffer));
Jamie Madill2b858c22018-09-03 13:58:14 -0400462
463 // Bind the graphics descriptor sets.
464 commandBuffer->bindDescriptorSets(
465 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
466 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
467 return angle::Result::Continue();
468}
469
Jamie Madill6f755b22018-10-09 12:48:54 -0400470angle::Result ContextVk::drawArrays(const gl::Context *context,
471 gl::PrimitiveMode mode,
472 GLint first,
473 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400474{
Jamie Madill316c6062018-05-29 10:49:45 -0400475 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400476 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count);
Luc Ferron360098d2018-02-21 07:33:50 -0500477
Jamie Madill88fc6da2018-08-30 16:18:36 -0400478 if (mode == gl::PrimitiveMode::LineLoop)
479 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400480 ANGLE_TRY(setupLineLoopDraw(context, mode, first, count, GL_NONE, nullptr, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400481 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
482 }
483 else
484 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400485 ANGLE_TRY(setupDraw(context, mode, first, count, GL_NONE, nullptr, mNonIndexedDirtyBitsMask,
486 &commandBuffer));
Jamie Madillc1fd7372018-10-26 22:48:39 -0400487 commandBuffer->draw(clampedVertexCount, 1, first, 0);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400488 }
Luc Ferron360098d2018-02-21 07:33:50 -0500489
Jamie Madill6f755b22018-10-09 12:48:54 -0400490 return angle::Result::Continue();
Jamie Madilld03a8492017-10-03 15:46:06 -0400491}
492
Jamie Madill32643ce2018-10-19 11:38:03 -0400493angle::Result ContextVk::drawArraysInstanced(const gl::Context *context,
494 gl::PrimitiveMode mode,
495 GLint first,
496 GLsizei count,
497 GLsizei instanceCount)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400498{
Jamie Madill32643ce2018-10-19 11:38:03 -0400499 ANGLE_VK_UNREACHABLE(this);
500 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400501}
502
Jamie Madill32643ce2018-10-19 11:38:03 -0400503angle::Result ContextVk::drawElements(const gl::Context *context,
504 gl::PrimitiveMode mode,
505 GLsizei count,
506 GLenum type,
507 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400508{
Jamie Madill316c6062018-05-29 10:49:45 -0400509 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400510 if (mode == gl::PrimitiveMode::LineLoop)
511 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400512 ANGLE_TRY(setupLineLoopDraw(context, mode, 0, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400513 vk::LineLoopHelper::Draw(count, commandBuffer);
514 }
515 else
516 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400517 ANGLE_TRY(setupIndexedDraw(context, mode, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400518 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
519 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400520
Jamie Madill32643ce2018-10-19 11:38:03 -0400521 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400522}
523
Jamie Madill32643ce2018-10-19 11:38:03 -0400524angle::Result ContextVk::drawElementsInstanced(const gl::Context *context,
525 gl::PrimitiveMode mode,
526 GLsizei count,
527 GLenum type,
528 const void *indices,
529 GLsizei instances)
530{
531 ANGLE_VK_UNREACHABLE(this);
532 return angle::Result::Stop();
533}
534
535angle::Result ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400536 gl::PrimitiveMode mode,
Jamie Madill32643ce2018-10-19 11:38:03 -0400537 GLuint start,
538 GLuint end,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400539 GLsizei count,
540 GLenum type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400541 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400542{
Jamie Madill32643ce2018-10-19 11:38:03 -0400543 ANGLE_VK_UNREACHABLE(this);
544 return angle::Result::Stop();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500545}
546
547VkDevice ContextVk::getDevice() const
548{
549 return mRenderer->getDevice();
550}
551
Jamie Madill32643ce2018-10-19 11:38:03 -0400552angle::Result ContextVk::drawArraysIndirect(const gl::Context *context,
553 gl::PrimitiveMode mode,
554 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800555{
Jamie Madill32643ce2018-10-19 11:38:03 -0400556 ANGLE_VK_UNREACHABLE(this);
557 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800558}
559
Jamie Madill32643ce2018-10-19 11:38:03 -0400560angle::Result ContextVk::drawElementsIndirect(const gl::Context *context,
561 gl::PrimitiveMode mode,
562 GLenum type,
563 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800564{
Jamie Madill32643ce2018-10-19 11:38:03 -0400565 ANGLE_VK_UNREACHABLE(this);
566 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800567}
568
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400569GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400570{
Geoff Lang2fe5e1d2018-08-28 14:00:24 -0400571 if (mRenderer->isDeviceLost())
572 {
573 // TODO(geofflang): It may be possible to track which context caused the device lost and
574 // return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
575 // http://anglebug.com/2787
576 return GL_UNKNOWN_CONTEXT_RESET;
577 }
578
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400579 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400580}
581
582std::string ContextVk::getVendorString() const
583{
584 UNIMPLEMENTED();
585 return std::string();
586}
587
588std::string ContextVk::getRendererDescription() const
589{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500590 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400591}
592
593void ContextVk::insertEventMarker(GLsizei length, const char *marker)
594{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400595 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400596}
597
598void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
599{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400600 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400601}
602
603void ContextVk::popGroupMarker()
604{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400605 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400606}
607
Geoff Lang5d5253a2017-11-22 14:51:12 -0500608void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
609{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400610 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500611}
612
613void ContextVk::popDebugGroup()
614{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400615 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500616}
617
Luc Ferron82eda932018-07-09 15:10:22 -0400618bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400619{
Luc Ferron82eda932018-07-09 15:10:22 -0400620 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
621}
622
623bool ContextVk::isViewportFlipEnabledForReadFBO() const
624{
625 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400626}
627
Luc Ferron0bb940a2018-06-22 09:59:34 -0400628void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400629{
630 mClearColorMask =
631 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
632 blendState.colorMaskBlue, blendState.colorMaskAlpha);
633
634 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
635 mPipelineDesc->updateColorWriteMask(mClearColorMask,
636 framebufferVk->getEmulatedAlphaAttachmentMask());
637}
638
Jamie Madill84c662b2018-07-12 15:56:55 -0400639void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400640{
Jamie Madill84c662b2018-07-12 15:56:55 -0400641 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400642 gl::Box dimensions = framebufferVk->getState().getDimensions();
643 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
644
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400645 if (glState.isScissorTestEnabled())
646 {
Luc Ferron82eda932018-07-09 15:10:22 -0400647 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
648 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400649 }
650 else
651 {
Luc Ferron14f48172018-04-11 08:43:28 -0400652 // If the scissor test isn't enabled, we can simply use a really big scissor that's
653 // certainly larger than the current surface using the maximum size of a 2D texture
654 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400655 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
656 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400657 }
658}
659
Jamie Madill6f755b22018-10-09 12:48:54 -0400660angle::Result ContextVk::syncState(const gl::Context *context,
Jamie Madill9d0bb3d2018-10-09 20:29:13 -0400661 const gl::State::DirtyBits &dirtyBits,
662 const gl::State::DirtyBits &bitMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400663{
Jamie Madill72106562017-03-24 14:18:50 -0400664 if (dirtyBits.any())
665 {
666 invalidateCurrentPipeline();
667 }
Jamie Madillebf72992017-10-13 14:09:45 -0400668
Jamie Madill88fc6da2018-08-30 16:18:36 -0400669 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400670
Jamie Madill88fc6da2018-08-30 16:18:36 -0400671 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400672 {
673 switch (dirtyBit)
674 {
675 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400676 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400677 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400678 break;
679 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400680 {
681 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
682 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
683 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400684 isViewportFlipEnabledForDrawFBO());
Jamie Madill74c179b2018-09-24 10:53:23 -0400685 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400686 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400687 }
Jamie Madillebf72992017-10-13 14:09:45 -0400688 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400689 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madill74c179b2018-09-24 10:53:23 -0400690 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400691 break;
692 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500693 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400694 break;
695 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500696 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400697 break;
698 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500699 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400700 break;
701 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500702 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400703 break;
704 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400705 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400706 break;
707 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400708 break;
709 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400710 break;
711 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400712 break;
713 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400714 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400715 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400718 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
719 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400720 break;
721 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400722 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400723 break;
724 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400725 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
726 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400727 break;
728 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400729 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
730 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400731 break;
732 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400733 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
734 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400735 break;
736 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400737 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
738 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400739 break;
740 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400741 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400742 break;
743 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400744 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400745 break;
746 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400747 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
748 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400749 break;
750 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400751 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
752 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400753 break;
754 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
755 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400756 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400757 break;
758 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400759 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
760 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400761 break;
762 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400763 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400764 break;
765 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400766 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400767 break;
768 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400769 break;
770 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500771 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400772 break;
773 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400774 break;
775 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500776 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
777 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
778 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
779 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400780 break;
781 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500782 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400783 break;
784 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500785 mClearDepthStencilValue.depthStencil.stencil =
786 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400787 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400788 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400789 // This is a no-op, its only important to use the right unpack state when we do
790 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400791 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500792 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500793 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400794 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400795 // This is a no-op, its only important to use the right pack state when we do
796 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400797 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500798 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500799 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400800 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400801 break;
802 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400803 break;
804 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400805 break;
806 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400807 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400808 break;
809 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400810 {
Jamie Madill37386b02018-08-30 16:18:37 -0400811 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400812 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400813 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400814 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400815 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400816 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400817 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400818 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400819 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
820 glState.getDrawFramebuffer());
821 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
822 glState.getDrawFramebuffer());
823 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
824 glState.getDrawFramebuffer());
825 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
826 glState.getDrawFramebuffer());
827 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
828 glState.getDrawFramebuffer());
Jamie Madill74c179b2018-09-24 10:53:23 -0400829 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400830 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400831 }
Jamie Madillebf72992017-10-13 14:09:45 -0400832 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400833 break;
834 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400835 {
Jamie Madill37386b02018-08-30 16:18:37 -0400836 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400837 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400838 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400839 }
Jamie Madillebf72992017-10-13 14:09:45 -0400840 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400841 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800842 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800843 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400844 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400845 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400846 break;
847 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
848 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400849 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400850 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400851 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400852 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
853 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
854 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400855 break;
856 }
857 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400858 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400859 break;
860 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400861 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400862 break;
Geoff Langded79232017-11-28 15:21:11 -0500863 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500864 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800865 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800866 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500867 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500868 break;
jchen1099118c12018-09-10 16:28:51 +0800869 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
870 break;
871 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
872 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400873 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400874 break;
875 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400876 break;
877 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400878 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800879 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400880 break;
881 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400882 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400883 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400884 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400885 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400886 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400887 }
888 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400889 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400890 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400891 break;
892 }
893 }
Jamie Madill5547b382017-10-23 18:16:01 -0400894
Jamie Madill6f755b22018-10-09 12:48:54 -0400895 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400896}
897
898GLint ContextVk::getGPUDisjoint()
899{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400900 // No extension seems to be available to query this information.
901 return 0;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400902}
903
904GLint64 ContextVk::getTimestamp()
905{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400906 uint64_t timestamp = 0;
907
908 (void)mRenderer->getTimestamp(this, &timestamp);
909
910 return static_cast<GLint64>(timestamp);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400911}
912
Jamie Madill32643ce2018-10-19 11:38:03 -0400913angle::Result ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400914{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400915 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
916 // surface is flipped.
917 egl::Surface *drawSurface = context->getCurrentDrawSurface();
918 mFlipYForCurrentSurface =
919 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
920 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400921
922 const gl::State &glState = context->getGLState();
923 updateFlipViewportDrawFramebuffer(glState);
924 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400925 invalidateDriverUniforms();
Jamie Madill32643ce2018-10-19 11:38:03 -0400926 return angle::Result::Continue();
Luc Ferron82eda932018-07-09 15:10:22 -0400927}
928
929void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
930{
931 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
932 mFlipViewportForDrawFramebuffer =
933 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
934}
935
936void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
937{
938 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
939 mFlipViewportForReadFramebuffer =
940 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400941}
942
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800943gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400944{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400945 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400946}
947
948const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
949{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400950 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400951}
952
953const gl::Extensions &ContextVk::getNativeExtensions() const
954{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400955 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400956}
957
958const gl::Limitations &ContextVk::getNativeLimitations() const
959{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400960 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400961}
962
963CompilerImpl *ContextVk::createCompiler()
964{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400965 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400966}
967
Jamie Madillacccc6c2016-05-03 17:22:10 -0400968ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400970 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971}
972
Jamie Madillacccc6c2016-05-03 17:22:10 -0400973ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400974{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400975 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976}
977
Jamie Madillacccc6c2016-05-03 17:22:10 -0400978FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400979{
Jamie Madill639bc902018-07-18 17:08:27 -0400980 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400981}
982
983TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
984{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400985 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400986}
987
Jamie Madille703c602018-02-20 10:21:48 -0500988RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400989{
Jamie Madille703c602018-02-20 10:21:48 -0500990 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400991}
992
Jamie Madill8f775602016-11-03 16:45:34 -0400993BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994{
Jamie Madill8f775602016-11-03 16:45:34 -0400995 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400996}
997
Jamie Madillacccc6c2016-05-03 17:22:10 -0400998VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001000 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001001}
1002
Corentin Wallezad3ae902018-03-09 13:40:42 -05001003QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001005 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001006}
1007
1008FenceNVImpl *ContextVk::createFenceNV()
1009{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001010 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001011}
1012
Jamie Madill70b5bb02017-08-28 13:32:37 -04001013SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001014{
Jamie Madill70b5bb02017-08-28 13:32:37 -04001015 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001016}
1017
Geoff Lang73bd2182016-07-15 13:01:24 -04001018TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001019{
Geoff Lang73bd2182016-07-15 13:01:24 -04001020 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001021}
1022
Jamie Madill06ef36b2017-09-09 23:32:46 -04001023SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001024{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001025 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001026}
1027
Yunchao Hea336b902017-08-02 16:05:21 +08001028ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1029{
1030 return new ProgramPipelineVk(state);
1031}
1032
Sami Väisänene45e53b2016-05-25 10:36:04 +03001033std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1034{
1035 return std::vector<PathImpl *>();
1036}
1037
Jamie Madill72106562017-03-24 14:18:50 -04001038void ContextVk::invalidateCurrentPipeline()
1039{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001040 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1041 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1042 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001043 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001044}
1045
Jamie Madillef3b9b42018-08-30 16:18:38 -04001046void ContextVk::invalidateCurrentTextures()
1047{
1048 ASSERT(mProgram);
1049 if (mProgram->hasTextures())
1050 {
1051 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1052 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1053 }
1054}
1055
Jamie Madill74c179b2018-09-24 10:53:23 -04001056void ContextVk::invalidateDriverUniforms()
1057{
1058 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1059 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1060}
1061
Jamie Madill32643ce2018-10-19 11:38:03 -04001062angle::Result ContextVk::dispatchCompute(const gl::Context *context,
1063 GLuint numGroupsX,
1064 GLuint numGroupsY,
1065 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001066{
Jamie Madill32643ce2018-10-19 11:38:03 -04001067 ANGLE_VK_UNREACHABLE(this);
1068 return angle::Result::Stop();
Xinghua Cao2b396592017-03-29 15:36:04 +08001069}
1070
Jamie Madill32643ce2018-10-19 11:38:03 -04001071angle::Result ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
Qin Jiajia62fcf622017-11-30 16:16:12 +08001072{
Jamie Madill32643ce2018-10-19 11:38:03 -04001073 ANGLE_VK_UNREACHABLE(this);
1074 return angle::Result::Stop();
Qin Jiajia62fcf622017-11-30 16:16:12 +08001075}
1076
Jamie Madill32643ce2018-10-19 11:38:03 -04001077angle::Result ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001078{
Jamie Madill32643ce2018-10-19 11:38:03 -04001079 ANGLE_VK_UNREACHABLE(this);
1080 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001081}
1082
Jamie Madill32643ce2018-10-19 11:38:03 -04001083angle::Result ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001084{
Jamie Madill32643ce2018-10-19 11:38:03 -04001085 ANGLE_VK_UNREACHABLE(this);
1086 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001087}
1088
Jamie Madilledeaa832018-06-22 09:18:41 -04001089vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001090{
Jamie Madilledeaa832018-06-22 09:18:41 -04001091 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001092}
1093
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001094vk::DynamicQueryPool *ContextVk::getQueryPool(gl::QueryType queryType)
1095{
1096 ASSERT(queryType == gl::QueryType::AnySamples ||
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -04001097 queryType == gl::QueryType::AnySamplesConservative ||
1098 queryType == gl::QueryType::Timestamp || queryType == gl::QueryType::TimeElapsed);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001099 ASSERT(mQueryPools[queryType].isValid());
1100 return &mQueryPools[queryType];
1101}
1102
Jamie Madillf4d693c2018-02-14 16:38:16 -05001103const VkClearValue &ContextVk::getClearColorValue() const
1104{
1105 return mClearColorValue;
1106}
1107
1108const VkClearValue &ContextVk::getClearDepthStencilValue() const
1109{
1110 return mClearDepthStencilValue;
1111}
1112
Jamie Madill9aef3672018-04-27 11:45:06 -04001113VkColorComponentFlags ContextVk::getClearColorMask() const
1114{
1115 return mClearColorMask;
1116}
Jamie Madill834a3a12018-07-09 13:32:39 -04001117
Jamie Madill1266d202018-06-29 09:11:34 -04001118const FeaturesVk &ContextVk::getFeatures() const
1119{
1120 return mRenderer->getFeatures();
1121}
Jamie Madill834a3a12018-07-09 13:32:39 -04001122
Jamie Madillef6023e2018-09-06 16:24:38 -04001123angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
Jamie Madillef6023e2018-09-06 16:24:38 -04001124 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001125{
Jamie Madill834a3a12018-07-09 13:32:39 -04001126 // Release any previously retained buffers.
1127 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1128
Jamie Madillef6023e2018-09-06 16:24:38 -04001129 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001130 float halfRenderAreaHeight =
1131 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001132
1133 // Allocate a new region in the dynamic buffer.
1134 uint8_t *ptr = nullptr;
1135 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001136 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001137 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001138 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1139 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001140 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001141
Jamie Madillef6023e2018-09-06 16:24:38 -04001142 float depthRangeNear = mState.getState().getNearPlane();
1143 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001144 float depthRangeDiff = depthRangeFar - depthRangeNear;
1145
Jamie Madill834a3a12018-07-09 13:32:39 -04001146 // Copy and flush to the device.
1147 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001148 *driverUniforms = {
1149 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1150 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001151 halfRenderAreaHeight,
1152 scaleY,
1153 -scaleY,
1154 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001155 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001156
Jamie Madill21061022018-07-12 23:56:30 -04001157 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001158
1159 // Get the descriptor set layout.
1160 if (!mDriverUniformsSetLayout.valid())
1161 {
1162 vk::DescriptorSetLayoutDesc desc;
1163 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1164
Jamie Madill21061022018-07-12 23:56:30 -04001165 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001166 }
1167
1168 // Allocate a new descriptor set.
1169 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
Jamie Madill78bcd2b2018-10-16 15:05:20 -04001170 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorPoolBinding,
1171 &mDriverUniformsDescriptorSet));
Jamie Madill834a3a12018-07-09 13:32:39 -04001172
1173 // Update the driver uniform descriptor set.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001174 VkDescriptorBufferInfo bufferInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001175 bufferInfo.buffer = buffer;
1176 bufferInfo.offset = offset;
1177 bufferInfo.range = sizeof(DriverUniforms);
Jamie Madill834a3a12018-07-09 13:32:39 -04001178
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001179 VkWriteDescriptorSet writeInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001180 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1181 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1182 writeInfo.dstBinding = 0;
1183 writeInfo.dstArrayElement = 0;
1184 writeInfo.descriptorCount = 1;
1185 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1186 writeInfo.pImageInfo = nullptr;
1187 writeInfo.pTexelBufferView = nullptr;
1188 writeInfo.pBufferInfo = &bufferInfo;
Jamie Madill834a3a12018-07-09 13:32:39 -04001189
1190 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1191
Jamie Madill21061022018-07-12 23:56:30 -04001192 return angle::Result::Continue();
1193}
1194
1195void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1196{
1197 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1198
1199 std::stringstream errorStream;
1200 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1201 << ", line " << line << ".";
1202
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001203 if (errorCode == VK_ERROR_DEVICE_LOST)
1204 {
1205 mRenderer->markDeviceLost();
1206 }
1207
Jamie Madill21061022018-07-12 23:56:30 -04001208 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001209}
Jamie Madill84c662b2018-07-12 15:56:55 -04001210
Jamie Madill88fc6da2018-08-30 16:18:36 -04001211angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001212{
Jamie Madill4787d702018-08-08 15:49:26 -04001213 const gl::State &glState = mState.getState();
1214 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001215
1216 mActiveTextures.fill(nullptr);
1217
Jamie Madill4787d702018-08-08 15:49:26 -04001218 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1219 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1220 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1221
1222 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001223 {
Jamie Madill4787d702018-08-08 15:49:26 -04001224 gl::Texture *texture = textures[textureUnit];
1225 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001226
Jamie Madill4787d702018-08-08 15:49:26 -04001227 // Null textures represent incomplete textures.
1228 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001229 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001230 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001231 }
Jamie Madill4787d702018-08-08 15:49:26 -04001232
1233 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001234 }
1235
Jamie Madill88fc6da2018-08-30 16:18:36 -04001236 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001237}
1238
1239const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1240{
1241 return mActiveTextures;
1242}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001243
1244void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1245{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001246 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001247 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001248}
1249
1250void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1251{
1252 if (dirtyMask.any())
1253 {
1254 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001255 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001256 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001257}
1258
Jamie Madill5a4c9322018-07-16 11:01:58 -04001259angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1260{
1261 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1262
1263 defaultBuffer.releaseRetainedBuffers(mRenderer);
1264
1265 uint8_t *ptr;
1266 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001267 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001268 ANGLE_TRY(
1269 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1270
1271 const gl::State &glState = mState.getState();
1272 const gl::VertexAttribCurrentValueData &defaultValue =
1273 glState.getVertexAttribCurrentValues()[attribIndex];
1274
1275 ASSERT(defaultValue.Type == GL_FLOAT);
1276
1277 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1278
1279 ANGLE_TRY(defaultBuffer.flush(this));
1280
Jamie Madill37386b02018-08-30 16:18:37 -04001281 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1282 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001283 return angle::Result::Continue();
1284}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001285} // namespace rx