blob: 95e9b1f535f0b4a10036166d3102a576abc46a69 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <string.h>
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -070012#include <limits>
Sami Väisänene45e53b2016-05-25 10:36:04 +030013
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/mathutil.h"
jchen10a99ed552017-09-22 08:10:32 +080016#include "common/matrix_utils.h"
Jamie Madillcd0a0a32018-10-18 18:41:57 -040017#include "libANGLE/Buffer.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050018#include "libANGLE/Caps.h"
jchen10a99ed552017-09-22 08:10:32 +080019#include "libANGLE/Context.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050020#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050021#include "libANGLE/Framebuffer.h"
22#include "libANGLE/FramebufferAttachment.h"
23#include "libANGLE/Query.h"
24#include "libANGLE/VertexArray.h"
25#include "libANGLE/formatutils.h"
jchen10a99ed552017-09-22 08:10:32 +080026#include "libANGLE/queryconversions.h"
Lingfeng Yangabb09f12018-04-16 10:43:53 -070027#include "libANGLE/queryutils.h"
Geoff Lang4751aab2017-10-30 15:14:52 -040028#include "libANGLE/renderer/ContextImpl.h"
Jamie Madillf668a4b2018-09-23 17:01:20 -040029#include "libANGLE/renderer/TextureImpl.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040030
Corentin Wallezad3ae902018-03-09 13:40:42 -050031namespace gl
32{
33
Olli Etuahobbf1c102016-06-28 13:31:33 +030034namespace
35{
Corentin Wallezad3ae902018-03-09 13:40:42 -050036bool GetAlternativeQueryType(QueryType type, QueryType *alternativeType)
Olli Etuahobbf1c102016-06-28 13:31:33 +030037{
Corentin Wallezad3ae902018-03-09 13:40:42 -050038 switch (type)
39 {
40 case QueryType::AnySamples:
41 *alternativeType = QueryType::AnySamplesConservative;
42 return true;
43 case QueryType::AnySamplesConservative:
44 *alternativeType = QueryType::AnySamples;
45 return true;
46 default:
47 return false;
48 }
Olli Etuahobbf1c102016-06-28 13:31:33 +030049}
50
Jamie Madillca8eda42018-10-18 18:41:56 -040051// Mapping from a buffer binding type to a dirty bit type.
52constexpr angle::PackedEnumMap<BufferBinding, size_t> kBufferBindingDirtyBits = {{
Jamie Madill752d2202018-11-27 13:29:48 -050053 {BufferBinding::AtomicCounter, State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING},
54 {BufferBinding::DispatchIndirect, State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING},
55 {BufferBinding::DrawIndirect, State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING},
56 {BufferBinding::PixelPack, State::DIRTY_BIT_PACK_BUFFER_BINDING},
57 {BufferBinding::PixelUnpack, State::DIRTY_BIT_UNPACK_BUFFER_BINDING},
58 {BufferBinding::ShaderStorage, State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING},
59 {BufferBinding::Uniform, State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS},
Jamie Madillca8eda42018-10-18 18:41:56 -040060}};
61
62// Returns a buffer binding function depending on if a dirty bit is set.
63template <BufferBinding Target>
Jamie Madill752d2202018-11-27 13:29:48 -050064constexpr std::pair<BufferBinding, State::BufferBindingSetter> GetBufferBindingSetter()
Jamie Madillca8eda42018-10-18 18:41:56 -040065{
Jamie Madill752d2202018-11-27 13:29:48 -050066 return std::make_pair(Target, kBufferBindingDirtyBits[Target] != 0
67 ? &State::setGenericBufferBindingWithBit<Target>
68 : &State::setGenericBufferBinding<Target>);
Jamie Madillca8eda42018-10-18 18:41:56 -040069}
Jamie Madillb980c562018-11-27 11:34:27 -050070} // namespace
Olli Etuahobbf1c102016-06-28 13:31:33 +030071
Jamie Madillbf5177d2018-08-21 12:58:20 -040072template <typename BindingT, typename... ArgsT>
Jamie Madillca8eda42018-10-18 18:41:56 -040073ANGLE_INLINE void UpdateNonTFBufferBinding(const Context *context,
74 BindingT *binding,
75 Buffer *buffer,
76 ArgsT... args)
James Darpiniane8a93c62018-01-04 18:02:24 -080077{
Jamie Madillca8eda42018-10-18 18:41:56 -040078 Buffer *oldBuffer = binding->get();
79 if (oldBuffer)
80 {
81 oldBuffer->onNonTFBindingChanged(-1);
82 oldBuffer->release(context);
83 }
84 binding->assign(buffer, args...);
85 if (buffer)
86 {
87 buffer->addRef();
88 buffer->onNonTFBindingChanged(1);
89 }
Jamie Madillbf5177d2018-08-21 12:58:20 -040090}
91
92template <typename BindingT, typename... ArgsT>
93void UpdateTFBufferBinding(const Context *context, BindingT *binding, bool indexed, ArgsT... args)
94{
95 if (binding->get())
96 (*binding)->onTFBindingChanged(context, false, indexed);
97 binding->set(context, args...);
98 if (binding->get())
99 (*binding)->onTFBindingChanged(context, true, indexed);
James Darpiniane8a93c62018-01-04 18:02:24 -0800100}
101
102void UpdateBufferBinding(const Context *context,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400103 BindingPointer<Buffer> *binding,
James Darpiniane8a93c62018-01-04 18:02:24 -0800104 Buffer *buffer,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400105 BufferBinding target)
James Darpiniane8a93c62018-01-04 18:02:24 -0800106{
Jamie Madillbf5177d2018-08-21 12:58:20 -0400107 if (target == BufferBinding::TransformFeedback)
108 {
109 UpdateTFBufferBinding(context, binding, false, buffer);
110 }
111 else
112 {
113 UpdateNonTFBufferBinding(context, binding, buffer);
114 }
115}
116
117void UpdateIndexedBufferBinding(const Context *context,
118 OffsetBindingPointer<Buffer> *binding,
119 Buffer *buffer,
120 BufferBinding target,
121 GLintptr offset,
122 GLsizeiptr size)
123{
124 if (target == BufferBinding::TransformFeedback)
125 {
126 UpdateTFBufferBinding(context, binding, true, buffer, offset, size);
127 }
128 else
129 {
130 UpdateNonTFBufferBinding(context, binding, buffer, offset, size);
131 }
James Darpiniane8a93c62018-01-04 18:02:24 -0800132}
133
Jamie Madillca8eda42018-10-18 18:41:56 -0400134// These template functions must be defined before they are instantiated in kBufferSetters.
135template <BufferBinding Target>
136void State::setGenericBufferBindingWithBit(const Context *context, Buffer *buffer)
137{
138 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
139 mDirtyBits.set(kBufferBindingDirtyBits[Target]);
140}
141
142template <BufferBinding Target>
143void State::setGenericBufferBinding(const Context *context, Buffer *buffer)
144{
145 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
146}
147
148template <>
149void State::setGenericBufferBinding<BufferBinding::TransformFeedback>(const Context *context,
150 Buffer *buffer)
151{
152 UpdateTFBufferBinding(context, &mBoundBuffers[BufferBinding::TransformFeedback], false, buffer);
153}
154
155template <>
156void State::setGenericBufferBinding<BufferBinding::ElementArray>(const Context *context,
157 Buffer *buffer)
158{
159 Buffer *oldBuffer = mVertexArray->mState.mElementArrayBuffer.get();
160 if (oldBuffer)
161 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400162 oldBuffer->removeObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400163 oldBuffer->onNonTFBindingChanged(-1);
164 oldBuffer->release(context);
165 }
166 mVertexArray->mState.mElementArrayBuffer.assign(buffer);
167 if (buffer)
168 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400169 buffer->addObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400170 buffer->onNonTFBindingChanged(1);
171 buffer->addRef();
172 }
Jamie Madillca8eda42018-10-18 18:41:56 -0400173 mVertexArray->mDirtyBits.set(VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
Jamie Madillc1fd7372018-10-26 22:48:39 -0400174 mVertexArray->mIndexRangeCache.invalidate();
Jamie Madillca8eda42018-10-18 18:41:56 -0400175 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
176}
177
178const angle::PackedEnumMap<BufferBinding, State::BufferBindingSetter> State::kBufferSetters = {{
179 GetBufferBindingSetter<BufferBinding::Array>(),
180 GetBufferBindingSetter<BufferBinding::AtomicCounter>(),
181 GetBufferBindingSetter<BufferBinding::CopyRead>(),
182 GetBufferBindingSetter<BufferBinding::CopyWrite>(),
183 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(),
184 GetBufferBindingSetter<BufferBinding::DrawIndirect>(),
185 GetBufferBindingSetter<BufferBinding::ElementArray>(),
186 GetBufferBindingSetter<BufferBinding::PixelPack>(),
187 GetBufferBindingSetter<BufferBinding::PixelUnpack>(),
188 GetBufferBindingSetter<BufferBinding::ShaderStorage>(),
189 GetBufferBindingSetter<BufferBinding::TransformFeedback>(),
190 GetBufferBindingSetter<BufferBinding::Uniform>(),
191}};
192
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400193State::State(bool debug,
194 bool bindGeneratesResource,
195 bool clientArraysEnabled,
196 bool robustResourceInit,
197 bool programBinaryCacheEnabled)
Jamie Madille79b1e12015-11-04 16:36:37 -0500198 : mMaxDrawBuffers(0),
199 mMaxCombinedTextureImageUnits(0),
200 mDepthClearValue(0),
201 mStencilClearValue(0),
202 mScissorTest(false),
203 mSampleCoverage(false),
204 mSampleCoverageValue(0),
205 mSampleCoverageInvert(false),
Jiawei Shaodb342272017-09-27 10:21:45 +0800206 mSampleMask(false),
207 mMaxSampleMaskWords(0),
Jamie Madille79b1e12015-11-04 16:36:37 -0500208 mStencilRef(0),
209 mStencilBackRef(0),
210 mLineWidth(0),
211 mGenerateMipmapHint(GL_NONE),
212 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400213 mBindGeneratesResource(bindGeneratesResource),
214 mClientArraysEnabled(clientArraysEnabled),
Jamie Madille79b1e12015-11-04 16:36:37 -0500215 mNearZ(0),
216 mFarZ(0),
217 mReadFramebuffer(nullptr),
218 mDrawFramebuffer(nullptr),
219 mProgram(nullptr),
220 mVertexArray(nullptr),
221 mActiveSampler(0),
Jamie Madill4787d702018-08-08 15:49:26 -0400222 mActiveTexturesCache{},
Sami Väisänen74c23472016-05-09 17:30:30 +0300223 mPrimitiveRestart(false),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400224 mDebug(debug),
Sami Väisänen74c23472016-05-09 17:30:30 +0300225 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700226 mSampleAlphaToOne(false),
Jamie Madille08a1d32017-03-07 17:24:06 -0500227 mFramebufferSRGB(true),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400228 mRobustResourceInit(robustResourceInit),
jchen1082af6202018-06-22 10:59:52 +0800229 mProgramBinaryCacheEnabled(programBinaryCacheEnabled),
230 mMaxShaderCompilerThreads(std::numeric_limits<GLuint>::max())
Jamie Madillb980c562018-11-27 11:34:27 -0500231{}
Geoff Lang76b10c92014-09-05 16:28:14 -0400232
Jamie Madillb980c562018-11-27 11:34:27 -0500233State::~State() {}
Geoff Lang76b10c92014-09-05 16:28:14 -0400234
Jamie Madill6c43a012018-08-08 15:49:27 -0400235void State::initialize(Context *context)
Geoff Lang76b10c92014-09-05 16:28:14 -0400236{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700237 const Caps &caps = context->getCaps();
238 const Extensions &extensions = context->getExtensions();
Geoff Lang4751aab2017-10-30 15:14:52 -0400239 const Extensions &nativeExtensions = context->getImplementation()->getNativeExtensions();
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700240 const Version &clientVersion = context->getClientVersion();
Jamie Madill4928b7c2017-06-20 12:57:39 -0400241
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700242 mMaxDrawBuffers = caps.maxDrawBuffers;
Shannon Woods2df6a602014-09-26 16:12:07 -0400243 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -0400244
Jamie Madillf75ab352015-03-16 10:46:52 -0400245 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -0400246
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700247 mDepthClearValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400248 mStencilClearValue = 0;
249
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700250 mScissorTest = false;
251 mScissor.x = 0;
252 mScissor.y = 0;
253 mScissor.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400254 mScissor.height = 0;
255
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700256 mBlendColor.red = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400257 mBlendColor.green = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700258 mBlendColor.blue = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400259 mBlendColor.alpha = 0;
260
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700261 mStencilRef = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400262 mStencilBackRef = 0;
263
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700264 mSampleCoverage = false;
265 mSampleCoverageValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400266 mSampleCoverageInvert = false;
Jiawei Shaodb342272017-09-27 10:21:45 +0800267
268 mMaxSampleMaskWords = caps.maxSampleMaskWords;
269 mSampleMask = false;
270 mSampleMaskValues.fill(~GLbitfield(0));
271
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700272 mGenerateMipmapHint = GL_DONT_CARE;
Shannon Woods53a94a82014-06-24 15:20:36 -0400273 mFragmentShaderDerivativeHint = GL_DONT_CARE;
274
275 mLineWidth = 1.0f;
276
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700277 mViewport.x = 0;
278 mViewport.y = 0;
279 mViewport.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400280 mViewport.height = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700281 mNearZ = 0.0f;
282 mFarZ = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400283
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700284 mBlend.colorMaskRed = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400285 mBlend.colorMaskGreen = true;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700286 mBlend.colorMaskBlue = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400287 mBlend.colorMaskAlpha = true;
288
Geoff Lang76b10c92014-09-05 16:28:14 -0400289 mActiveSampler = 0;
290
Shannon Woods23e05002014-09-22 19:07:27 -0400291 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400292
Brandon Jonesc405ae72017-12-06 14:15:03 -0800293 // Set all indexes in state attributes type mask to float (default)
294 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
295 {
296 mCurrentValuesTypeMask.setIndex(GL_FLOAT, i);
297 }
298
Geoff Lang4dc3af02016-11-18 14:09:27 -0500299 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400300
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800301 mSamplerTextures[TextureType::_2D].resize(caps.maxCombinedTextureImageUnits);
302 mSamplerTextures[TextureType::CubeMap].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400303 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400304 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400305 // TODO: These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800306 mSamplerTextures[TextureType::_2DArray].resize(caps.maxCombinedTextureImageUnits);
307 mSamplerTextures[TextureType::_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400308 }
Yizhou Jiang7818a852018-09-06 15:02:04 +0800309 if (clientVersion >= Version(3, 1) || nativeExtensions.textureMultisample)
310 {
311 mSamplerTextures[TextureType::_2DMultisample].resize(caps.maxCombinedTextureImageUnits);
312 }
Geoff Lang3b573612016-10-31 14:08:10 -0400313 if (clientVersion >= Version(3, 1))
314 {
Olli Etuahod310a432018-08-24 15:40:23 +0300315 mSamplerTextures[TextureType::_2DMultisampleArray].resize(
316 caps.maxCombinedTextureImageUnits);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800317
318 mAtomicCounterBuffers.resize(caps.maxAtomicCounterBufferBindings);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800319 mShaderStorageBuffers.resize(caps.maxShaderStorageBufferBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800320 mImageUnits.resize(caps.maxImageUnits);
Geoff Lang3b573612016-10-31 14:08:10 -0400321 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400322 if (nativeExtensions.textureRectangle)
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400323 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800324 mSamplerTextures[TextureType::Rectangle].resize(caps.maxCombinedTextureImageUnits);
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400325 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400326 if (nativeExtensions.eglImageExternal || nativeExtensions.eglStreamConsumerExternal)
Ian Ewellbda75592016-04-18 17:25:54 -0400327 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800328 mSamplerTextures[TextureType::External].resize(caps.maxCombinedTextureImageUnits);
Ian Ewellbda75592016-04-18 17:25:54 -0400329 }
Jamie Madill81c2e252017-09-09 23:32:46 -0400330 mCompleteTextureBindings.reserve(caps.maxCombinedTextureImageUnits);
331 for (uint32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits;
332 ++textureIndex)
333 {
Jamie Madill6c43a012018-08-08 15:49:27 -0400334 mCompleteTextureBindings.emplace_back(context, textureIndex);
Jamie Madill81c2e252017-09-09 23:32:46 -0400335 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400336
Geoff Lang76b10c92014-09-05 16:28:14 -0400337 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400338
Corentin Wallezad3ae902018-03-09 13:40:42 -0500339 for (QueryType type : angle::AllEnums<QueryType>())
340 {
341 mActiveQueries[type].set(context, nullptr);
342 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400343
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500344 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400345
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500346 mReadFramebuffer = nullptr;
347 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500348
349 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500350
Geoff Lang70d0f492015-12-10 17:45:46 -0500351 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300352
Geoff Lang488130e2017-09-27 13:53:11 -0400353 mMultiSampling = true;
354 mSampleAlphaToOne = false;
Sami Väisänena797e062016-05-12 15:23:40 +0300355
356 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300357
358 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
359 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
360 mPathStencilFunc = GL_ALWAYS;
361 mPathStencilRef = 0;
362 mPathStencilMask = std::numeric_limits<GLuint>::max();
Jamie Madille08a1d32017-03-07 17:24:06 -0500363
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800364 // GLES1 emulation: Initialize state for GLES1 if version
365 // applies
366 if (clientVersion < Version(2, 0))
367 {
Lingfeng Yange547aac2018-04-05 09:39:20 -0700368 mGLES1State.initialize(context, this);
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800369 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400370}
371
Jamie Madill6c1f6712017-02-14 19:08:04 -0500372void State::reset(const Context *context)
Shannon Woods53a94a82014-06-24 15:20:36 -0400373{
Jamie Madill8693bdb2017-09-02 15:32:14 -0400374 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400375 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800376 for (size_t textureIdx = 0; textureIdx < bindingVec.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400377 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800378 bindingVec[textureIdx].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400379 }
380 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400381 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
382 {
Jamie Madill4928b7c2017-06-20 12:57:39 -0400383 mSamplers[samplerIdx].set(context, nullptr);
Geoff Lang76b10c92014-09-05 16:28:14 -0400384 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400385
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800386 for (auto &imageUnit : mImageUnits)
387 {
388 imageUnit.texture.set(context, nullptr);
389 imageUnit.level = 0;
390 imageUnit.layered = false;
391 imageUnit.layer = 0;
392 imageUnit.access = GL_READ_ONLY;
393 imageUnit.format = GL_R32UI;
394 }
395
Jamie Madill4928b7c2017-06-20 12:57:39 -0400396 mRenderbuffer.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400397
Corentin Wallez336129f2017-10-17 15:55:40 -0400398 for (auto type : angle::AllEnums<BufferBinding>())
399 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400400 UpdateBufferBinding(context, &mBoundBuffers[type], nullptr, type);
Corentin Wallez336129f2017-10-17 15:55:40 -0400401 }
402
Geoff Lang7dd2e102014-11-10 15:19:26 -0500403 if (mProgram)
404 {
Jamie Madill6c1f6712017-02-14 19:08:04 -0500405 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500406 }
Yunchao Hed7297bf2017-04-19 15:27:10 +0800407 mProgram = nullptr;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500408
Yunchao Hea336b902017-08-02 16:05:21 +0800409 mProgramPipeline.set(context, nullptr);
410
James Darpiniane8a93c62018-01-04 18:02:24 -0800411 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -0400412 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400413 mTransformFeedback.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400414
Corentin Wallezad3ae902018-03-09 13:40:42 -0500415 for (QueryType type : angle::AllEnums<QueryType>())
Shannon Woods53a94a82014-06-24 15:20:36 -0400416 {
Corentin Wallezad3ae902018-03-09 13:40:42 -0500417 mActiveQueries[type].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400418 }
419
Corentin Wallez336129f2017-10-17 15:55:40 -0400420 for (auto &buf : mUniformBuffers)
Shannon Woods53a94a82014-06-24 15:20:36 -0400421 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400422 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
Shannon Woods53a94a82014-06-24 15:20:36 -0400423 }
424
Jiajia Qin6eafb042016-12-27 17:04:07 +0800425 for (auto &buf : mAtomicCounterBuffers)
426 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400427 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800428 }
429
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800430 for (auto &buf : mShaderStorageBuffers)
431 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400432 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800433 }
434
Sami Väisänene45e53b2016-05-25 10:36:04 +0300435 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
436 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
437 mPathStencilFunc = GL_ALWAYS;
438 mPathStencilRef = 0;
439 mPathStencilMask = std::numeric_limits<GLuint>::max();
440
Jamie Madill1b94d432015-08-07 13:23:23 -0400441 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400442}
443
Jamie Madille3bb6b72018-10-03 17:51:15 -0400444ANGLE_INLINE void State::unsetActiveTextures(ActiveTextureMask textureMask)
445{
446 // Unset any relevant bound textures.
447 for (size_t textureIndex : mProgram->getActiveSamplersMask())
448 {
449 mActiveTexturesCache[textureIndex] = nullptr;
450 mCompleteTextureBindings[textureIndex].reset();
451 }
452}
453
Jamie Madille3e680c2018-12-03 17:49:08 -0500454ANGLE_INLINE void State::updateActiveTextureState(const Context *context,
455 size_t textureIndex,
456 const Sampler *sampler,
457 Texture *texture)
458{
459 if (!texture->isSamplerComplete(context, sampler))
460 {
461 mActiveTexturesCache[textureIndex] = nullptr;
462 }
463 else
464 {
465 mActiveTexturesCache[textureIndex] = texture;
466
467 if (texture->hasAnyDirtyBit())
468 {
469 setTextureDirty(textureIndex);
470 }
471
Jamie Madill132d15c2018-11-30 15:25:38 -0500472 if (mRobustResourceInit && texture->initState() == InitState::MayNeedInit)
Jamie Madille3e680c2018-12-03 17:49:08 -0500473 {
Jamie Madill132d15c2018-11-30 15:25:38 -0500474 mDirtyObjects.set(DIRTY_OBJECT_TEXTURES_INIT);
Jamie Madille3e680c2018-12-03 17:49:08 -0500475 }
476 }
477
478 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
479}
480
481ANGLE_INLINE void State::updateActiveTexture(const Context *context,
482 size_t textureIndex,
483 Texture *texture)
Jamie Madille3bb6b72018-10-03 17:51:15 -0400484{
485 const Sampler *sampler = mSamplers[textureIndex].get();
486
Jamie Madille3e680c2018-12-03 17:49:08 -0500487 mCompleteTextureBindings[textureIndex].bind(texture);
488
Jamie Madille3bb6b72018-10-03 17:51:15 -0400489 if (!texture)
490 {
491 mActiveTexturesCache[textureIndex] = nullptr;
Jamie Madille3e680c2018-12-03 17:49:08 -0500492 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
493 return;
Jamie Madille3bb6b72018-10-03 17:51:15 -0400494 }
495
Jamie Madille3e680c2018-12-03 17:49:08 -0500496 updateActiveTextureState(context, textureIndex, sampler, texture);
Jamie Madille3bb6b72018-10-03 17:51:15 -0400497}
498
Shannon Woods53a94a82014-06-24 15:20:36 -0400499const RasterizerState &State::getRasterizerState() const
500{
501 return mRasterizer;
502}
503
504const BlendState &State::getBlendState() const
505{
506 return mBlend;
507}
508
509const DepthStencilState &State::getDepthStencilState() const
510{
511 return mDepthStencil;
512}
513
Jamie Madillf75ab352015-03-16 10:46:52 -0400514void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400515{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700516 mColorClearValue.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400517 mColorClearValue.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700518 mColorClearValue.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400519 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400520 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400521}
522
Jamie Madillf75ab352015-03-16 10:46:52 -0400523void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400524{
525 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400526 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400527}
528
Jamie Madillf75ab352015-03-16 10:46:52 -0400529void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400530{
531 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400532 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400533}
534
Shannon Woods53a94a82014-06-24 15:20:36 -0400535void State::setColorMask(bool red, bool green, bool blue, bool alpha)
536{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700537 mBlend.colorMaskRed = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400538 mBlend.colorMaskGreen = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700539 mBlend.colorMaskBlue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400540 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400541 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400542}
543
544void State::setDepthMask(bool mask)
545{
546 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400547 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400548}
549
Shannon Woods53a94a82014-06-24 15:20:36 -0400550void State::setRasterizerDiscard(bool enabled)
551{
552 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400553 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400554}
555
Shannon Woods53a94a82014-06-24 15:20:36 -0400556void State::setCullFace(bool enabled)
557{
558 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400559 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400560}
561
Corentin Wallez2e568cf2017-09-18 17:05:22 -0400562void State::setCullMode(CullFaceMode mode)
Shannon Woods53a94a82014-06-24 15:20:36 -0400563{
564 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400565 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400566}
567
568void State::setFrontFace(GLenum front)
569{
570 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400571 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400572}
573
Shannon Woods53a94a82014-06-24 15:20:36 -0400574void State::setDepthTest(bool enabled)
575{
576 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400577 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400578}
579
580void State::setDepthFunc(GLenum depthFunc)
581{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700582 mDepthStencil.depthFunc = depthFunc;
583 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400584}
585
586void State::setDepthRange(float zNear, float zFar)
587{
588 mNearZ = zNear;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700589 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400590 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400591}
592
Shannon Woods53a94a82014-06-24 15:20:36 -0400593void State::setBlend(bool enabled)
594{
595 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400596 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400597}
598
599void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
600{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700601 mBlend.sourceBlendRGB = sourceRGB;
602 mBlend.destBlendRGB = destRGB;
Shannon Woods53a94a82014-06-24 15:20:36 -0400603 mBlend.sourceBlendAlpha = sourceAlpha;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700604 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400605 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400606}
607
608void State::setBlendColor(float red, float green, float blue, float alpha)
609{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700610 mBlendColor.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400611 mBlendColor.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700612 mBlendColor.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400613 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400614 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400615}
616
617void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
618{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700619 mBlend.blendEquationRGB = rgbEquation;
Shannon Woods53a94a82014-06-24 15:20:36 -0400620 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400621 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400622}
623
Shannon Woods53a94a82014-06-24 15:20:36 -0400624void State::setStencilTest(bool enabled)
625{
626 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400627 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400628}
629
630void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
631{
632 mDepthStencil.stencilFunc = stencilFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700633 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400634 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400635 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400636}
637
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700638void State::setStencilBackParams(GLenum stencilBackFunc,
639 GLint stencilBackRef,
640 GLuint stencilBackMask)
Shannon Woods53a94a82014-06-24 15:20:36 -0400641{
642 mDepthStencil.stencilBackFunc = stencilBackFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700643 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400644 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400645 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400646}
647
648void State::setStencilWritemask(GLuint stencilWritemask)
649{
650 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400651 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400652}
653
654void State::setStencilBackWritemask(GLuint stencilBackWritemask)
655{
656 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400657 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400658}
659
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700660void State::setStencilOperations(GLenum stencilFail,
661 GLenum stencilPassDepthFail,
662 GLenum stencilPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400663{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700664 mDepthStencil.stencilFail = stencilFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400665 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
666 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400667 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400668}
669
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700670void State::setStencilBackOperations(GLenum stencilBackFail,
671 GLenum stencilBackPassDepthFail,
672 GLenum stencilBackPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400673{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700674 mDepthStencil.stencilBackFail = stencilBackFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400675 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
676 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400677 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400678}
679
Shannon Woods53a94a82014-06-24 15:20:36 -0400680void State::setPolygonOffsetFill(bool enabled)
681{
Jamie Madill1b94d432015-08-07 13:23:23 -0400682 mRasterizer.polygonOffsetFill = enabled;
683 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400684}
685
686void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
687{
688 // An application can pass NaN values here, so handle this gracefully
689 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700690 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400691 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400692}
693
Shannon Woods53a94a82014-06-24 15:20:36 -0400694void State::setSampleAlphaToCoverage(bool enabled)
695{
696 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400697 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400698}
699
Shannon Woods53a94a82014-06-24 15:20:36 -0400700void State::setSampleCoverage(bool enabled)
701{
702 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400703 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400704}
705
706void State::setSampleCoverageParams(GLclampf value, bool invert)
707{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700708 mSampleCoverageValue = value;
Shannon Woods53a94a82014-06-24 15:20:36 -0400709 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400710 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400711}
712
Jiawei Shaodb342272017-09-27 10:21:45 +0800713void State::setSampleMaskEnabled(bool enabled)
714{
715 mSampleMask = enabled;
716 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK_ENABLED);
717}
718
719void State::setSampleMaskParams(GLuint maskNumber, GLbitfield mask)
720{
721 ASSERT(maskNumber < mMaxSampleMaskWords);
722 mSampleMaskValues[maskNumber] = mask;
Jamie Madillc67323a2017-11-02 23:11:41 -0400723 // TODO(jmadill): Use a child dirty bit if we ever use more than two words.
724 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK);
Jiawei Shaodb342272017-09-27 10:21:45 +0800725}
726
Sami Väisänen74c23472016-05-09 17:30:30 +0300727void State::setSampleAlphaToOne(bool enabled)
728{
729 mSampleAlphaToOne = enabled;
730 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
731}
732
Sami Väisänen74c23472016-05-09 17:30:30 +0300733void State::setMultisampling(bool enabled)
734{
735 mMultiSampling = enabled;
736 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
737}
738
Shannon Woods53a94a82014-06-24 15:20:36 -0400739void State::setScissorTest(bool enabled)
740{
741 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400742 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400743}
744
745void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
746{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700747 mScissor.x = x;
748 mScissor.y = y;
749 mScissor.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -0400750 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400751 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400752}
753
Shannon Woods53a94a82014-06-24 15:20:36 -0400754void State::setDither(bool enabled)
755{
756 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400757 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400758}
759
Jamie Madillb4b53c52015-02-03 15:22:48 -0500760void State::setPrimitiveRestart(bool enabled)
761{
762 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400763 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500764}
765
Shannon Woods53a94a82014-06-24 15:20:36 -0400766void State::setEnableFeature(GLenum feature, bool enabled)
767{
768 switch (feature)
769 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700770 case GL_MULTISAMPLE_EXT:
771 setMultisampling(enabled);
772 break;
773 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
774 setSampleAlphaToOne(enabled);
775 break;
776 case GL_CULL_FACE:
777 setCullFace(enabled);
778 break;
779 case GL_POLYGON_OFFSET_FILL:
780 setPolygonOffsetFill(enabled);
781 break;
782 case GL_SAMPLE_ALPHA_TO_COVERAGE:
783 setSampleAlphaToCoverage(enabled);
784 break;
785 case GL_SAMPLE_COVERAGE:
786 setSampleCoverage(enabled);
787 break;
788 case GL_SCISSOR_TEST:
789 setScissorTest(enabled);
790 break;
791 case GL_STENCIL_TEST:
792 setStencilTest(enabled);
793 break;
794 case GL_DEPTH_TEST:
795 setDepthTest(enabled);
796 break;
797 case GL_BLEND:
798 setBlend(enabled);
799 break;
800 case GL_DITHER:
801 setDither(enabled);
802 break;
803 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
804 setPrimitiveRestart(enabled);
805 break;
806 case GL_RASTERIZER_DISCARD:
807 setRasterizerDiscard(enabled);
808 break;
809 case GL_SAMPLE_MASK:
810 setSampleMaskEnabled(enabled);
811 break;
812 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
813 mDebug.setOutputSynchronous(enabled);
814 break;
815 case GL_DEBUG_OUTPUT:
816 mDebug.setOutputEnabled(enabled);
817 break;
818 case GL_FRAMEBUFFER_SRGB_EXT:
819 setFramebufferSRGB(enabled);
820 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700821
822 // GLES1 emulation
823 case GL_ALPHA_TEST:
824 mGLES1State.mAlphaTestEnabled = enabled;
825 break;
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700826 case GL_TEXTURE_2D:
827 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::_2D, enabled);
828 break;
829 case GL_TEXTURE_CUBE_MAP:
830 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::CubeMap, enabled);
831 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700832 case GL_LIGHTING:
833 mGLES1State.mLightingEnabled = enabled;
834 break;
835 case GL_LIGHT0:
836 case GL_LIGHT1:
837 case GL_LIGHT2:
838 case GL_LIGHT3:
839 case GL_LIGHT4:
840 case GL_LIGHT5:
841 case GL_LIGHT6:
842 case GL_LIGHT7:
843 mGLES1State.mLights[feature - GL_LIGHT0].enabled = enabled;
844 break;
845 case GL_NORMALIZE:
846 mGLES1State.mNormalizeEnabled = enabled;
847 break;
848 case GL_RESCALE_NORMAL:
849 mGLES1State.mRescaleNormalEnabled = enabled;
850 break;
851 case GL_COLOR_MATERIAL:
852 mGLES1State.mColorMaterialEnabled = enabled;
853 break;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700854 case GL_CLIP_PLANE0:
855 case GL_CLIP_PLANE1:
856 case GL_CLIP_PLANE2:
857 case GL_CLIP_PLANE3:
858 case GL_CLIP_PLANE4:
859 case GL_CLIP_PLANE5:
860 mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled = enabled;
861 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700862 case GL_FOG:
863 mGLES1State.mFogEnabled = enabled;
864 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700865 case GL_POINT_SMOOTH:
866 mGLES1State.mPointSmoothEnabled = enabled;
867 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700868 case GL_LINE_SMOOTH:
869 mGLES1State.mLineSmoothEnabled = enabled;
870 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700871 case GL_POINT_SPRITE_OES:
872 mGLES1State.mPointSpriteEnabled = enabled;
873 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700874 case GL_COLOR_LOGIC_OP:
875 mGLES1State.mLogicOpEnabled = enabled;
876 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700877 default:
878 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -0400879 }
880}
881
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700882bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400883{
884 switch (feature)
885 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700886 case GL_MULTISAMPLE_EXT:
887 return isMultisamplingEnabled();
888 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
889 return isSampleAlphaToOneEnabled();
890 case GL_CULL_FACE:
891 return isCullFaceEnabled();
892 case GL_POLYGON_OFFSET_FILL:
893 return isPolygonOffsetFillEnabled();
894 case GL_SAMPLE_ALPHA_TO_COVERAGE:
895 return isSampleAlphaToCoverageEnabled();
896 case GL_SAMPLE_COVERAGE:
897 return isSampleCoverageEnabled();
898 case GL_SCISSOR_TEST:
899 return isScissorTestEnabled();
900 case GL_STENCIL_TEST:
901 return isStencilTestEnabled();
902 case GL_DEPTH_TEST:
903 return isDepthTestEnabled();
904 case GL_BLEND:
905 return isBlendEnabled();
906 case GL_DITHER:
907 return isDitherEnabled();
908 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
909 return isPrimitiveRestartEnabled();
910 case GL_RASTERIZER_DISCARD:
911 return isRasterizerDiscardEnabled();
912 case GL_SAMPLE_MASK:
913 return isSampleMaskEnabled();
914 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
915 return mDebug.isOutputSynchronous();
916 case GL_DEBUG_OUTPUT:
917 return mDebug.isOutputEnabled();
918 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
919 return isBindGeneratesResourceEnabled();
920 case GL_CLIENT_ARRAYS_ANGLE:
921 return areClientArraysEnabled();
922 case GL_FRAMEBUFFER_SRGB_EXT:
923 return getFramebufferSRGB();
924 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
925 return mRobustResourceInit;
926 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
927 return mProgramBinaryCacheEnabled;
Jamie Madillc43be722017-07-13 16:22:14 -0400928
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700929 // GLES1 emulation
930 case GL_ALPHA_TEST:
931 return mGLES1State.mAlphaTestEnabled;
Lingfeng Yang01074432018-04-16 10:19:51 -0700932 case GL_VERTEX_ARRAY:
933 return mGLES1State.mVertexArrayEnabled;
934 case GL_NORMAL_ARRAY:
935 return mGLES1State.mNormalArrayEnabled;
936 case GL_COLOR_ARRAY:
937 return mGLES1State.mColorArrayEnabled;
938 case GL_POINT_SIZE_ARRAY_OES:
939 return mGLES1State.mPointSizeArrayEnabled;
940 case GL_TEXTURE_COORD_ARRAY:
941 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture];
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700942 case GL_TEXTURE_2D:
943 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::_2D);
944 case GL_TEXTURE_CUBE_MAP:
945 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::CubeMap);
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700946 case GL_LIGHTING:
947 return mGLES1State.mLightingEnabled;
948 case GL_LIGHT0:
949 case GL_LIGHT1:
950 case GL_LIGHT2:
951 case GL_LIGHT3:
952 case GL_LIGHT4:
953 case GL_LIGHT5:
954 case GL_LIGHT6:
955 case GL_LIGHT7:
956 return mGLES1State.mLights[feature - GL_LIGHT0].enabled;
957 case GL_NORMALIZE:
958 return mGLES1State.mNormalizeEnabled;
959 case GL_RESCALE_NORMAL:
960 return mGLES1State.mRescaleNormalEnabled;
961 case GL_COLOR_MATERIAL:
962 return mGLES1State.mColorMaterialEnabled;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700963 case GL_CLIP_PLANE0:
964 case GL_CLIP_PLANE1:
965 case GL_CLIP_PLANE2:
966 case GL_CLIP_PLANE3:
967 case GL_CLIP_PLANE4:
968 case GL_CLIP_PLANE5:
969 return mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700970 case GL_FOG:
971 return mGLES1State.mFogEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700972 case GL_POINT_SMOOTH:
973 return mGLES1State.mPointSmoothEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700974 case GL_LINE_SMOOTH:
975 return mGLES1State.mLineSmoothEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700976 case GL_POINT_SPRITE_OES:
977 return mGLES1State.mPointSpriteEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700978 case GL_COLOR_LOGIC_OP:
979 return mGLES1State.mLogicOpEnabled;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700980 default:
981 UNREACHABLE();
982 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -0400983 }
984}
985
986void State::setLineWidth(GLfloat width)
987{
988 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400989 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400990}
991
992void State::setGenerateMipmapHint(GLenum hint)
993{
994 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400995 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400996}
997
998void State::setFragmentShaderDerivativeHint(GLenum hint)
999{
1000 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -04001001 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001002 // TODO: Propagate the hint to shader translator so we can write
1003 // ddx, ddx_coarse, or ddx_fine depending on the hint.
1004 // Ignore for now. It is valid for implementations to ignore hint.
1005}
1006
1007void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
1008{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001009 mViewport.x = x;
1010 mViewport.y = y;
1011 mViewport.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -04001012 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -04001013 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001014}
1015
Shannon Woods53a94a82014-06-24 15:20:36 -04001016void State::setActiveSampler(unsigned int active)
1017{
1018 mActiveSampler = active;
1019}
1020
Jamie Madille3e680c2018-12-03 17:49:08 -05001021void State::setSamplerTexture(const Context *context, TextureType type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001022{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001023 mSamplerTextures[type][mActiveSampler].set(context, texture);
Jamie Madill14246812018-10-03 17:51:16 -04001024
1025 if (mProgram && mProgram->getActiveSamplersMask()[mActiveSampler] &&
1026 mProgram->getActiveSamplerTypes()[mActiveSampler] == type)
1027 {
Jamie Madille3e680c2018-12-03 17:49:08 -05001028 updateActiveTexture(context, mActiveSampler, texture);
Jamie Madill14246812018-10-03 17:51:16 -04001029 }
1030
Jamie Madill81c2e252017-09-09 23:32:46 -04001031 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001032}
1033
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001034Texture *State::getTargetTexture(TextureType type) const
Jamie Madillc29968b2016-01-20 11:17:23 -05001035{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001036 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), type);
Jamie Madillc29968b2016-01-20 11:17:23 -05001037}
1038
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001039GLuint State::getSamplerTextureId(unsigned int sampler, TextureType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001040{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001041 ASSERT(sampler < mSamplerTextures[type].size());
1042 return mSamplerTextures[type][sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001043}
1044
Jamie Madilla02315b2017-02-23 14:14:47 -05001045void State::detachTexture(const Context *context, const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001046{
1047 // Textures have a detach method on State rather than a simple
1048 // removeBinding, because the zero/null texture objects are managed
1049 // separately, and don't have to go through the Context's maps or
1050 // the ResourceManager.
1051
1052 // [OpenGL ES 2.0.24] section 3.8 page 84:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001053 // If a texture object is deleted, it is as if all texture units which are bound to that texture
1054 // object are rebound to texture object zero
Shannon Woods53a94a82014-06-24 15:20:36 -04001055
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001056 for (TextureType type : angle::AllEnums<TextureType>())
Shannon Woods53a94a82014-06-24 15:20:36 -04001057 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001058 TextureBindingVector &textureVector = mSamplerTextures[type];
Jamie Madill81c2e252017-09-09 23:32:46 -04001059 for (BindingPointer<Texture> &binding : textureVector)
Shannon Woods53a94a82014-06-24 15:20:36 -04001060 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001061 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001062 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001063 Texture *zeroTexture = zeroTextures[type].get();
1064 ASSERT(zeroTexture != nullptr);
Jamie Madille6382c32014-11-07 15:05:26 -05001065 // Zero textures are the "default" textures instead of NULL
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001066 binding.set(context, zeroTexture);
Jamie Madill81c2e252017-09-09 23:32:46 -04001067 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001068 }
1069 }
1070 }
1071
Xinghua Cao65ec0b22017-03-28 16:10:52 +08001072 for (auto &bindingImageUnit : mImageUnits)
1073 {
1074 if (bindingImageUnit.texture.id() == texture)
1075 {
1076 bindingImageUnit.texture.set(context, nullptr);
1077 bindingImageUnit.level = 0;
1078 bindingImageUnit.layered = false;
1079 bindingImageUnit.layer = 0;
1080 bindingImageUnit.access = GL_READ_ONLY;
1081 bindingImageUnit.format = GL_R32UI;
1082 break;
1083 }
1084 }
1085
Shannon Woods53a94a82014-06-24 15:20:36 -04001086 // [OpenGL ES 2.0.24] section 4.4 page 112:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001087 // If a texture object is deleted while its image is attached to the currently bound
1088 // framebuffer, then it is as if Texture2DAttachment had been called, with a texture of 0, for
1089 // each attachment point to which this image was attached in the currently bound framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001090
Jamie Madill8693bdb2017-09-02 15:32:14 -04001091 if (mReadFramebuffer && mReadFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001092 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001093 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001094 }
1095
Jamie Madill8693bdb2017-09-02 15:32:14 -04001096 if (mDrawFramebuffer && mDrawFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001097 {
Jamie Madillef9fcd92018-11-28 14:03:59 -05001098 setDrawFramebufferDirty();
Shannon Woods53a94a82014-06-24 15:20:36 -04001099 }
1100}
1101
Jamie Madill4928b7c2017-06-20 12:57:39 -04001102void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures)
Jamie Madille6382c32014-11-07 15:05:26 -05001103{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001104 for (TextureType type : angle::AllEnums<TextureType>())
Jamie Madille6382c32014-11-07 15:05:26 -05001105 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001106 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit)
Jamie Madille6382c32014-11-07 15:05:26 -05001107 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001108 mSamplerTextures[type][textureUnit].set(context, zeroTextures[type].get());
Jamie Madille6382c32014-11-07 15:05:26 -05001109 }
1110 }
1111}
1112
Jamie Madill4928b7c2017-06-20 12:57:39 -04001113void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001114{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001115 mSamplers[textureUnit].set(context, sampler);
Jamie Madill81c2e252017-09-09 23:32:46 -04001116 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
Jamie Madille25b8002018-09-20 13:39:49 -04001117 // This is overly conservative as it assumes the sampler has never been bound.
1118 setSamplerDirty(textureUnit);
Jamie Madille3e680c2018-12-03 17:49:08 -05001119 onActiveTextureChange(context, textureUnit);
Shannon Woods53a94a82014-06-24 15:20:36 -04001120}
1121
Jamie Madill4928b7c2017-06-20 12:57:39 -04001122void State::detachSampler(const Context *context, GLuint sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001123{
1124 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
1125 // If a sampler object that is currently bound to one or more texture units is
1126 // deleted, it is as though BindSampler is called once for each texture unit to
1127 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Jamie Madill81c2e252017-09-09 23:32:46 -04001128 for (BindingPointer<Sampler> &samplerBinding : mSamplers)
Shannon Woods53a94a82014-06-24 15:20:36 -04001129 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001130 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001131 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001132 samplerBinding.set(context, nullptr);
Jamie Madill81c2e252017-09-09 23:32:46 -04001133 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001134 }
1135 }
1136}
1137
Jamie Madill4928b7c2017-06-20 12:57:39 -04001138void State::setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001139{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001140 mRenderbuffer.set(context, renderbuffer);
Jamie Madill8693bdb2017-09-02 15:32:14 -04001141 mDirtyBits.set(DIRTY_BIT_RENDERBUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001142}
1143
Jamie Madilla02315b2017-02-23 14:14:47 -05001144void State::detachRenderbuffer(const Context *context, GLuint renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001145{
1146 // [OpenGL ES 2.0.24] section 4.4 page 109:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001147 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though
1148 // BindRenderbuffer had been executed with the target RENDERBUFFER and name of zero.
Shannon Woods53a94a82014-06-24 15:20:36 -04001149
1150 if (mRenderbuffer.id() == renderbuffer)
1151 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001152 setRenderbufferBinding(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001153 }
1154
1155 // [OpenGL ES 2.0.24] section 4.4 page 111:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001156 // If a renderbuffer object is deleted while its image is attached to the currently bound
1157 // framebuffer, then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of
1158 // 0, for each attachment point to which this image was attached in the currently bound
1159 // framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001160
1161 Framebuffer *readFramebuffer = mReadFramebuffer;
1162 Framebuffer *drawFramebuffer = mDrawFramebuffer;
1163
Jamie Madill8693bdb2017-09-02 15:32:14 -04001164 if (readFramebuffer && readFramebuffer->detachRenderbuffer(context, renderbuffer))
Shannon Woods53a94a82014-06-24 15:20:36 -04001165 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001166 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001167 }
1168
1169 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
1170 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001171 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer))
1172 {
Jamie Madillef9fcd92018-11-28 14:03:59 -05001173 setDrawFramebufferDirty();
Jamie Madill8693bdb2017-09-02 15:32:14 -04001174 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001175 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001176}
1177
1178void State::setReadFramebufferBinding(Framebuffer *framebuffer)
1179{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001180 if (mReadFramebuffer == framebuffer)
1181 return;
1182
Shannon Woods53a94a82014-06-24 15:20:36 -04001183 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001184 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
1185
1186 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
1187 {
1188 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1189 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001190}
1191
1192void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
1193{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001194 if (mDrawFramebuffer == framebuffer)
1195 return;
1196
Shannon Woods53a94a82014-06-24 15:20:36 -04001197 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001198 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
1199
Jamie Madillef9fcd92018-11-28 14:03:59 -05001200 if (mDrawFramebuffer)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001201 {
Jamie Madillef9fcd92018-11-28 14:03:59 -05001202 if (mDrawFramebuffer->hasAnyDirtyBit())
1203 {
1204 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1205 }
1206
1207 if (mRobustResourceInit && mDrawFramebuffer->hasResourceThatNeedsInit())
1208 {
1209 mDirtyObjects.set(DIRTY_OBJECT_DRAW_ATTACHMENTS);
1210 }
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001211 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001212}
1213
1214Framebuffer *State::getTargetFramebuffer(GLenum target) const
1215{
1216 switch (target)
1217 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001218 case GL_READ_FRAMEBUFFER_ANGLE:
1219 return mReadFramebuffer;
1220 case GL_DRAW_FRAMEBUFFER_ANGLE:
1221 case GL_FRAMEBUFFER:
1222 return mDrawFramebuffer;
1223 default:
1224 UNREACHABLE();
Yunchao Hef81ce4a2017-04-24 10:49:17 +08001225 return nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -04001226 }
1227}
1228
Shannon Woods53a94a82014-06-24 15:20:36 -04001229bool State::removeReadFramebufferBinding(GLuint framebuffer)
1230{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001231 if (mReadFramebuffer != nullptr && mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001232 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001233 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001234 return true;
1235 }
1236
1237 return false;
1238}
1239
1240bool State::removeDrawFramebufferBinding(GLuint framebuffer)
1241{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001242 if (mReadFramebuffer != nullptr && mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001243 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001244 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001245 return true;
1246 }
1247
1248 return false;
1249}
1250
Jamie Madill7267aa62018-04-17 15:28:21 -04001251void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001252{
James Darpiniane8a93c62018-01-04 18:02:24 -08001253 if (mVertexArray == vertexArray)
1254 return;
1255 if (mVertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001256 mVertexArray->onBindingChanged(context, -1);
Shannon Woods53a94a82014-06-24 15:20:36 -04001257 mVertexArray = vertexArray;
James Darpiniane8a93c62018-01-04 18:02:24 -08001258 if (vertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001259 vertexArray->onBindingChanged(context, 1);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001260 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001261
1262 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
1263 {
1264 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1265 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001266}
1267
Jamie Madill7267aa62018-04-17 15:28:21 -04001268bool State::removeVertexArrayBinding(const Context *context, GLuint vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001269{
James Darpiniane8a93c62018-01-04 18:02:24 -08001270 if (mVertexArray && mVertexArray->id() == vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001271 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001272 mVertexArray->onBindingChanged(context, -1);
Yunchao Hed7297bf2017-04-19 15:27:10 +08001273 mVertexArray = nullptr;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001274 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001275 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001276 return true;
1277 }
1278
1279 return false;
1280}
1281
Markus Tavenrath774fe562018-11-18 14:14:49 +01001282GLuint State::getVertexArrayId() const
1283{
1284 ASSERT(mVertexArray != nullptr);
1285 return mVertexArray->id();
1286}
1287
Jamie Madill4928b7c2017-06-20 12:57:39 -04001288void State::bindVertexBuffer(const Context *context,
1289 GLuint bindingIndex,
Shao80957d92017-02-20 21:25:59 +08001290 Buffer *boundBuffer,
1291 GLintptr offset,
1292 GLsizei stride)
1293{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001294 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride);
Shao80957d92017-02-20 21:25:59 +08001295 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1296}
1297
Shaodde78e82017-05-22 14:13:27 +08001298void State::setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex)
Shao80957d92017-02-20 21:25:59 +08001299{
Shaodde78e82017-05-22 14:13:27 +08001300 getVertexArray()->setVertexAttribBinding(context, attribIndex, bindingIndex);
Shao80957d92017-02-20 21:25:59 +08001301 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1302}
1303
1304void State::setVertexAttribFormat(GLuint attribIndex,
1305 GLint size,
1306 GLenum type,
1307 bool normalized,
1308 bool pureInteger,
1309 GLuint relativeOffset)
1310{
1311 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger,
1312 relativeOffset);
1313 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1314}
1315
1316void State::setVertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
1317{
1318 getVertexArray()->setVertexBindingDivisor(bindingIndex, divisor);
1319 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1320}
1321
Jamie Madill6f755b22018-10-09 12:48:54 -04001322angle::Result State::setProgram(const Context *context, Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001323{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001324 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001325 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001326 if (mProgram)
1327 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04001328 unsetActiveTextures(mProgram->getActiveSamplersMask());
Jamie Madill6c1f6712017-02-14 19:08:04 -05001329 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001330 }
1331
1332 mProgram = newProgram;
1333
1334 if (mProgram)
1335 {
1336 newProgram->addRef();
Jamie Madille3bb6b72018-10-03 17:51:15 -04001337 ANGLE_TRY(onProgramExecutableChange(context, newProgram));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001338 }
Jamie Madilldf836ff2018-10-01 10:36:24 -04001339
1340 // Note that rendering is undefined if glUseProgram(0) is called. But ANGLE will generate
1341 // an error if the app tries to draw in this case.
1342
Jamie Madilla779b612017-07-24 11:46:05 -04001343 mDirtyBits.set(DIRTY_BIT_PROGRAM_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001344 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04001345
Jamie Madill7c985f52018-11-29 18:16:17 -05001346 return angle::Result::Continue;
Shannon Woods53a94a82014-06-24 15:20:36 -04001347}
1348
Jamie Madill4928b7c2017-06-20 12:57:39 -04001349void State::setTransformFeedbackBinding(const Context *context,
1350 TransformFeedback *transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001351{
James Darpiniane8a93c62018-01-04 18:02:24 -08001352 if (transformFeedback == mTransformFeedback.get())
1353 return;
1354 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001355 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001356 mTransformFeedback.set(context, transformFeedback);
James Darpiniane8a93c62018-01-04 18:02:24 -08001357 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001358 mTransformFeedback->onBindingChanged(context, true);
Geoff Langded79232017-11-28 15:21:11 -05001359 mDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001360}
1361
Jamie Madill4928b7c2017-06-20 12:57:39 -04001362bool State::removeTransformFeedbackBinding(const Context *context, GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001363{
1364 if (mTransformFeedback.id() == transformFeedback)
1365 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001366 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001367 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001368 mTransformFeedback.set(context, nullptr);
Corentin Walleza2257da2016-04-19 16:43:12 -04001369 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001370 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001371
1372 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001373}
1374
Yunchao Hea336b902017-08-02 16:05:21 +08001375void State::setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline)
1376{
1377 mProgramPipeline.set(context, pipeline);
1378}
1379
1380void State::detachProgramPipeline(const Context *context, GLuint pipeline)
1381{
1382 mProgramPipeline.set(context, nullptr);
1383}
1384
Corentin Wallezad3ae902018-03-09 13:40:42 -05001385bool State::isQueryActive(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001386{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001387 const Query *query = mActiveQueries[type].get();
1388 if (query != nullptr)
Shannon Woods53a94a82014-06-24 15:20:36 -04001389 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001390 return true;
1391 }
1392
1393 QueryType alternativeType;
1394 if (GetAlternativeQueryType(type, &alternativeType))
1395 {
1396 query = mActiveQueries[alternativeType].get();
1397 return query != nullptr;
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001398 }
1399
1400 return false;
1401}
1402
1403bool State::isQueryActive(Query *query) const
1404{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001405 for (auto &queryPointer : mActiveQueries)
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001406 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001407 if (queryPointer.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001408 {
1409 return true;
1410 }
1411 }
1412
1413 return false;
1414}
1415
Corentin Wallezad3ae902018-03-09 13:40:42 -05001416void State::setActiveQuery(const Context *context, QueryType type, Query *query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001417{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001418 mActiveQueries[type].set(context, query);
Shannon Woods53a94a82014-06-24 15:20:36 -04001419}
1420
Corentin Wallezad3ae902018-03-09 13:40:42 -05001421GLuint State::getActiveQueryId(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001422{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001423 const Query *query = getActiveQuery(type);
Shannon Woods53a94a82014-06-24 15:20:36 -04001424 return (query ? query->id() : 0u);
1425}
1426
Corentin Wallezad3ae902018-03-09 13:40:42 -05001427Query *State::getActiveQuery(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001428{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001429 return mActiveQueries[type].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001430}
1431
Geoff Lang91002262018-12-12 16:05:24 -05001432angle::Result State::setIndexedBufferBinding(const Context *context,
1433 BufferBinding target,
1434 GLuint index,
1435 Buffer *buffer,
1436 GLintptr offset,
1437 GLsizeiptr size)
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001438{
Corentin Wallez336129f2017-10-17 15:55:40 -04001439 setBufferBinding(context, target, buffer);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001440
Corentin Wallez336129f2017-10-17 15:55:40 -04001441 switch (target)
1442 {
1443 case BufferBinding::TransformFeedback:
Geoff Lang91002262018-12-12 16:05:24 -05001444 ANGLE_TRY(mTransformFeedback->bindIndexedBuffer(context, index, buffer, offset, size));
James Darpiniane8a93c62018-01-04 18:02:24 -08001445 setBufferBinding(context, target, buffer);
Corentin Wallez336129f2017-10-17 15:55:40 -04001446 break;
1447 case BufferBinding::Uniform:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001448 UpdateIndexedBufferBinding(context, &mUniformBuffers[index], buffer, target, offset,
1449 size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001450 break;
1451 case BufferBinding::AtomicCounter:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001452 UpdateIndexedBufferBinding(context, &mAtomicCounterBuffers[index], buffer, target,
1453 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001454 break;
1455 case BufferBinding::ShaderStorage:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001456 UpdateIndexedBufferBinding(context, &mShaderStorageBuffers[index], buffer, target,
1457 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001458 break;
1459 default:
1460 UNREACHABLE();
1461 break;
1462 }
Geoff Lang91002262018-12-12 16:05:24 -05001463
1464 return angle::Result::Continue;
Shannon Woods53a94a82014-06-24 15:20:36 -04001465}
1466
Geoff Lang5d124a62015-09-15 13:03:27 -04001467const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001468{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001469 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001470 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001471}
1472
Jiajia Qin6eafb042016-12-27 17:04:07 +08001473const OffsetBindingPointer<Buffer> &State::getIndexedAtomicCounterBuffer(size_t index) const
1474{
1475 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1476 return mAtomicCounterBuffers[index];
1477}
1478
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001479const OffsetBindingPointer<Buffer> &State::getIndexedShaderStorageBuffer(size_t index) const
1480{
1481 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1482 return mShaderStorageBuffers[index];
1483}
1484
Corentin Wallez336129f2017-10-17 15:55:40 -04001485Buffer *State::getTargetBuffer(BufferBinding target) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001486{
1487 switch (target)
1488 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001489 case BufferBinding::ElementArray:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001490 return getVertexArray()->getElementArrayBuffer();
Corentin Wallez336129f2017-10-17 15:55:40 -04001491 default:
1492 return mBoundBuffers[target].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001493 }
1494}
1495
Geoff Lang91002262018-12-12 16:05:24 -05001496angle::Result State::detachBuffer(const Context *context, const Buffer *buffer)
Yuly Novikov5807a532015-12-03 13:01:22 -05001497{
James Darpinian4d9d4832018-03-13 12:43:28 -07001498 if (!buffer->isBound())
1499 {
Geoff Lang91002262018-12-12 16:05:24 -05001500 return angle::Result::Continue;
James Darpinian4d9d4832018-03-13 12:43:28 -07001501 }
1502 GLuint bufferName = buffer->id();
James Darpiniane8a93c62018-01-04 18:02:24 -08001503 for (auto target : angle::AllEnums<BufferBinding>())
Yuly Novikov5807a532015-12-03 13:01:22 -05001504 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001505 if (mBoundBuffers[target].id() == bufferName)
Yuly Novikov5807a532015-12-03 13:01:22 -05001506 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001507 UpdateBufferBinding(context, &mBoundBuffers[target], nullptr, target);
Yuly Novikov5807a532015-12-03 13:01:22 -05001508 }
1509 }
1510
1511 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1512 if (curTransformFeedback)
1513 {
Geoff Lang91002262018-12-12 16:05:24 -05001514 ANGLE_TRY(curTransformFeedback->detachBuffer(context, bufferName));
Yuly Novikov5807a532015-12-03 13:01:22 -05001515 }
1516
Jamie Madill4928b7c2017-06-20 12:57:39 -04001517 getVertexArray()->detachBuffer(context, bufferName);
James Darpiniane8a93c62018-01-04 18:02:24 -08001518
1519 for (auto &buf : mUniformBuffers)
1520 {
1521 if (buf.id() == bufferName)
1522 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001523 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001524 }
1525 }
1526
1527 for (auto &buf : mAtomicCounterBuffers)
1528 {
1529 if (buf.id() == bufferName)
1530 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001531 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001532 }
1533 }
1534
1535 for (auto &buf : mShaderStorageBuffers)
1536 {
1537 if (buf.id() == bufferName)
1538 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001539 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001540 }
1541 }
Geoff Lang91002262018-12-12 16:05:24 -05001542
1543 return angle::Result::Continue;
Yuly Novikov5807a532015-12-03 13:01:22 -05001544}
1545
Shannon Woods53a94a82014-06-24 15:20:36 -04001546void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1547{
1548 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001549 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001550}
1551
1552void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1553{
Shannon Woods23e05002014-09-22 19:07:27 -04001554 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001555 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001556 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1557 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001558 mCurrentValuesTypeMask.setIndex(GL_FLOAT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001559}
1560
1561void State::setVertexAttribu(GLuint index, const GLuint values[4])
1562{
Shannon Woods23e05002014-09-22 19:07:27 -04001563 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001564 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001565 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1566 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001567 mCurrentValuesTypeMask.setIndex(GL_UNSIGNED_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001568}
1569
1570void State::setVertexAttribi(GLuint index, const GLint values[4])
1571{
Shannon Woods23e05002014-09-22 19:07:27 -04001572 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001573 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001574 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1575 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001576 mCurrentValuesTypeMask.setIndex(GL_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001577}
1578
Shaodde78e82017-05-22 14:13:27 +08001579void State::setVertexAttribPointer(const Context *context,
1580 unsigned int attribNum,
1581 Buffer *boundBuffer,
1582 GLint size,
1583 GLenum type,
1584 bool normalized,
1585 bool pureInteger,
1586 GLsizei stride,
1587 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001588{
Shaodde78e82017-05-22 14:13:27 +08001589 getVertexArray()->setVertexAttribPointer(context, attribNum, boundBuffer, size, type,
1590 normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001591 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001592}
1593
Shaodde78e82017-05-22 14:13:27 +08001594void State::setVertexAttribDivisor(const Context *context, GLuint index, GLuint divisor)
Jamie Madill0b9e9032015-08-17 11:51:52 +00001595{
Shaodde78e82017-05-22 14:13:27 +08001596 getVertexArray()->setVertexAttribDivisor(context, index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001597 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001598}
1599
Shannon Woods53a94a82014-06-24 15:20:36 -04001600const void *State::getVertexAttribPointer(unsigned int attribNum) const
1601{
1602 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1603}
1604
1605void State::setPackAlignment(GLint alignment)
1606{
1607 mPack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001608 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001609}
1610
Shannon Woods53a94a82014-06-24 15:20:36 -04001611void State::setPackReverseRowOrder(bool reverseRowOrder)
1612{
1613 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madillc67323a2017-11-02 23:11:41 -04001614 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001615}
1616
Minmin Gongadff67b2015-10-14 10:34:45 -04001617void State::setPackRowLength(GLint rowLength)
1618{
1619 mPack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001620 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001621}
1622
Minmin Gongadff67b2015-10-14 10:34:45 -04001623void State::setPackSkipRows(GLint skipRows)
1624{
1625 mPack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001626 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001627}
1628
Minmin Gongadff67b2015-10-14 10:34:45 -04001629void State::setPackSkipPixels(GLint skipPixels)
1630{
1631 mPack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001632 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001633}
1634
Shannon Woods53a94a82014-06-24 15:20:36 -04001635void State::setUnpackAlignment(GLint alignment)
1636{
1637 mUnpack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001638 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001639}
1640
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001641void State::setUnpackRowLength(GLint rowLength)
1642{
1643 mUnpack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001644 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001645}
1646
Minmin Gongadff67b2015-10-14 10:34:45 -04001647void State::setUnpackImageHeight(GLint imageHeight)
1648{
1649 mUnpack.imageHeight = imageHeight;
Jamie Madillc67323a2017-11-02 23:11:41 -04001650 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001651}
1652
Minmin Gongadff67b2015-10-14 10:34:45 -04001653void State::setUnpackSkipImages(GLint skipImages)
1654{
1655 mUnpack.skipImages = skipImages;
Jamie Madillc67323a2017-11-02 23:11:41 -04001656 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001657}
1658
Minmin Gongadff67b2015-10-14 10:34:45 -04001659void State::setUnpackSkipRows(GLint skipRows)
1660{
1661 mUnpack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001662 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001663}
1664
Minmin Gongadff67b2015-10-14 10:34:45 -04001665void State::setUnpackSkipPixels(GLint skipPixels)
1666{
1667 mUnpack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001668 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001669}
1670
Sami Väisänena797e062016-05-12 15:23:40 +03001671void State::setCoverageModulation(GLenum components)
1672{
1673 mCoverageModulation = components;
1674 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1675}
1676
Sami Väisänene45e53b2016-05-25 10:36:04 +03001677void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1678{
1679 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1680 {
1681 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001682 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001683 }
1684 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1685 {
1686 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001687 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001688 }
1689 else
1690 {
1691 UNREACHABLE();
1692 }
1693}
1694
1695const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1696{
1697 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1698 {
1699 return mPathMatrixMV;
1700 }
1701 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1702 {
1703 return mPathMatrixProj;
1704 }
1705
1706 UNREACHABLE();
1707 return nullptr;
1708}
1709
1710void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1711{
1712 mPathStencilFunc = func;
1713 mPathStencilRef = ref;
1714 mPathStencilMask = mask;
jchen10bb2f2c42018-09-16 09:47:38 +08001715 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001716}
1717
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001718void State::setFramebufferSRGB(bool sRGB)
1719{
1720 mFramebufferSRGB = sRGB;
1721 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1722}
1723
jchen1082af6202018-06-22 10:59:52 +08001724void State::setMaxShaderCompilerThreads(GLuint count)
1725{
1726 mMaxShaderCompilerThreads = count;
1727}
1728
Shannon Woods53a94a82014-06-24 15:20:36 -04001729void State::getBooleanv(GLenum pname, GLboolean *params)
1730{
1731 switch (pname)
1732 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001733 case GL_SAMPLE_COVERAGE_INVERT:
1734 *params = mSampleCoverageInvert;
1735 break;
1736 case GL_DEPTH_WRITEMASK:
1737 *params = mDepthStencil.depthMask;
1738 break;
1739 case GL_COLOR_WRITEMASK:
1740 params[0] = mBlend.colorMaskRed;
1741 params[1] = mBlend.colorMaskGreen;
1742 params[2] = mBlend.colorMaskBlue;
1743 params[3] = mBlend.colorMaskAlpha;
1744 break;
1745 case GL_CULL_FACE:
1746 *params = mRasterizer.cullFace;
1747 break;
1748 case GL_POLYGON_OFFSET_FILL:
1749 *params = mRasterizer.polygonOffsetFill;
1750 break;
1751 case GL_SAMPLE_ALPHA_TO_COVERAGE:
1752 *params = mBlend.sampleAlphaToCoverage;
1753 break;
1754 case GL_SAMPLE_COVERAGE:
1755 *params = mSampleCoverage;
1756 break;
1757 case GL_SAMPLE_MASK:
1758 *params = mSampleMask;
1759 break;
1760 case GL_SCISSOR_TEST:
1761 *params = mScissorTest;
1762 break;
1763 case GL_STENCIL_TEST:
1764 *params = mDepthStencil.stencilTest;
1765 break;
1766 case GL_DEPTH_TEST:
1767 *params = mDepthStencil.depthTest;
1768 break;
1769 case GL_BLEND:
1770 *params = mBlend.blend;
1771 break;
1772 case GL_DITHER:
1773 *params = mBlend.dither;
1774 break;
1775 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1776 *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE;
1777 break;
1778 case GL_TRANSFORM_FEEDBACK_PAUSED:
1779 *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE;
1780 break;
1781 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1782 *params = mPrimitiveRestart;
1783 break;
1784 case GL_RASTERIZER_DISCARD:
1785 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1786 break;
1787 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1788 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1789 break;
1790 case GL_DEBUG_OUTPUT:
1791 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1792 break;
1793 case GL_MULTISAMPLE_EXT:
1794 *params = mMultiSampling;
1795 break;
1796 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1797 *params = mSampleAlphaToOne;
1798 break;
1799 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1800 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1801 break;
1802 case GL_CLIENT_ARRAYS_ANGLE:
1803 *params = areClientArraysEnabled() ? GL_TRUE : GL_FALSE;
1804 break;
1805 case GL_FRAMEBUFFER_SRGB_EXT:
1806 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1807 break;
1808 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
1809 *params = mRobustResourceInit ? GL_TRUE : GL_FALSE;
1810 break;
1811 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
1812 *params = mProgramBinaryCacheEnabled ? GL_TRUE : GL_FALSE;
1813 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001814 case GL_LIGHT_MODEL_TWO_SIDE:
1815 *params = IsLightModelTwoSided(&mGLES1State);
1816 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001817 default:
1818 UNREACHABLE();
1819 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001820 }
1821}
1822
1823void State::getFloatv(GLenum pname, GLfloat *params)
1824{
1825 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1826 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1827 // GetIntegerv as its native query function. As it would require conversion in any
1828 // case, this should make no difference to the calling application.
1829 switch (pname)
1830 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001831 case GL_LINE_WIDTH:
1832 *params = mLineWidth;
1833 break;
1834 case GL_SAMPLE_COVERAGE_VALUE:
1835 *params = mSampleCoverageValue;
1836 break;
1837 case GL_DEPTH_CLEAR_VALUE:
1838 *params = mDepthClearValue;
1839 break;
1840 case GL_POLYGON_OFFSET_FACTOR:
1841 *params = mRasterizer.polygonOffsetFactor;
1842 break;
1843 case GL_POLYGON_OFFSET_UNITS:
1844 *params = mRasterizer.polygonOffsetUnits;
1845 break;
1846 case GL_DEPTH_RANGE:
1847 params[0] = mNearZ;
1848 params[1] = mFarZ;
1849 break;
1850 case GL_COLOR_CLEAR_VALUE:
1851 params[0] = mColorClearValue.red;
1852 params[1] = mColorClearValue.green;
1853 params[2] = mColorClearValue.blue;
1854 params[3] = mColorClearValue.alpha;
1855 break;
1856 case GL_BLEND_COLOR:
1857 params[0] = mBlendColor.red;
1858 params[1] = mBlendColor.green;
1859 params[2] = mBlendColor.blue;
1860 params[3] = mBlendColor.alpha;
1861 break;
1862 case GL_MULTISAMPLE_EXT:
1863 *params = static_cast<GLfloat>(mMultiSampling);
1864 break;
1865 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1866 *params = static_cast<GLfloat>(mSampleAlphaToOne);
1867 break;
1868 case GL_COVERAGE_MODULATION_CHROMIUM:
1869 params[0] = static_cast<GLfloat>(mCoverageModulation);
1870 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07001871 case GL_ALPHA_TEST_REF:
1872 *params = mGLES1State.mAlphaTestRef;
1873 break;
Lingfeng Yanga43994c2018-03-29 07:21:41 -07001874 case GL_CURRENT_COLOR:
1875 {
1876 const auto &color = mGLES1State.mCurrentColor;
1877 params[0] = color.red;
1878 params[1] = color.green;
1879 params[2] = color.blue;
1880 params[3] = color.alpha;
1881 break;
1882 }
Lingfeng Yang5a7e61b2018-03-29 16:50:32 -07001883 case GL_CURRENT_NORMAL:
1884 {
1885 const auto &normal = mGLES1State.mCurrentNormal;
1886 params[0] = normal[0];
1887 params[1] = normal[1];
1888 params[2] = normal[2];
1889 break;
1890 }
Lingfeng Yang038dd532018-03-29 17:31:52 -07001891 case GL_CURRENT_TEXTURE_COORDS:
1892 {
1893 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler];
1894 params[0] = texcoord.s;
1895 params[1] = texcoord.t;
1896 params[2] = texcoord.r;
1897 params[3] = texcoord.q;
1898 break;
1899 }
Lingfeng Yang3a41af62018-04-09 07:28:56 -07001900 case GL_MODELVIEW_MATRIX:
1901 memcpy(params, mGLES1State.mModelviewMatrices.back().data(), 16 * sizeof(GLfloat));
1902 break;
1903 case GL_PROJECTION_MATRIX:
1904 memcpy(params, mGLES1State.mProjectionMatrices.back().data(), 16 * sizeof(GLfloat));
1905 break;
1906 case GL_TEXTURE_MATRIX:
1907 memcpy(params, mGLES1State.mTextureMatrices[mActiveSampler].back().data(),
1908 16 * sizeof(GLfloat));
1909 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001910 case GL_LIGHT_MODEL_AMBIENT:
1911 GetLightModelParameters(&mGLES1State, pname, params);
1912 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07001913 case GL_FOG_MODE:
1914 case GL_FOG_DENSITY:
1915 case GL_FOG_START:
1916 case GL_FOG_END:
1917 case GL_FOG_COLOR:
1918 GetFogParameters(&mGLES1State, pname, params);
1919 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001920 case GL_POINT_SIZE:
1921 GetPointSize(&mGLES1State, params);
1922 break;
1923 case GL_POINT_SIZE_MIN:
1924 case GL_POINT_SIZE_MAX:
1925 case GL_POINT_FADE_THRESHOLD_SIZE:
1926 case GL_POINT_DISTANCE_ATTENUATION:
1927 GetPointParameter(&mGLES1State, FromGLenum<PointParameter>(pname), params);
1928 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001929 default:
1930 UNREACHABLE();
1931 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001932 }
1933}
1934
Jamie Madill526392d2018-11-16 09:35:14 -05001935angle::Result State::getIntegerv(const Context *context, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001936{
1937 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1938 {
Geoff Lang3e922062018-11-15 11:26:29 -05001939 size_t drawBuffer = (pname - GL_DRAW_BUFFER0_EXT);
1940 ASSERT(drawBuffer < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001941 Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang3e922062018-11-15 11:26:29 -05001942 // The default framebuffer may have fewer draw buffer states than a user-created one. The
1943 // user is always allowed to query up to GL_MAX_DRAWBUFFERS so just return GL_NONE here if
1944 // the draw buffer is out of range for this framebuffer.
1945 *params = drawBuffer < framebuffer->getDrawbufferStateCount()
1946 ? framebuffer->getDrawBufferState(drawBuffer)
1947 : GL_NONE;
Jamie Madill7c985f52018-11-29 18:16:17 -05001948 return angle::Result::Continue;
Shannon Woods53a94a82014-06-24 15:20:36 -04001949 }
1950
1951 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1952 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1953 // GetIntegerv as its native query function. As it would require conversion in any
1954 // case, this should make no difference to the calling application. You may find it in
1955 // State::getFloatv.
1956 switch (pname)
1957 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001958 case GL_ARRAY_BUFFER_BINDING:
1959 *params = mBoundBuffers[BufferBinding::Array].id();
1960 break;
1961 case GL_DRAW_INDIRECT_BUFFER_BINDING:
1962 *params = mBoundBuffers[BufferBinding::DrawIndirect].id();
1963 break;
1964 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001965 {
1966 Buffer *elementArrayBuffer = getVertexArray()->getElementArrayBuffer();
1967 *params = elementArrayBuffer ? elementArrayBuffer->id() : 0;
Corentin Wallez336129f2017-10-17 15:55:40 -04001968 break;
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001969 }
Jamie Madill690c8eb2018-03-12 15:20:03 -04001970 case GL_DRAW_FRAMEBUFFER_BINDING:
1971 static_assert(GL_DRAW_FRAMEBUFFER_BINDING == GL_DRAW_FRAMEBUFFER_BINDING_ANGLE,
1972 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001973 *params = mDrawFramebuffer->id();
1974 break;
Jamie Madill690c8eb2018-03-12 15:20:03 -04001975 case GL_READ_FRAMEBUFFER_BINDING:
1976 static_assert(GL_READ_FRAMEBUFFER_BINDING == GL_READ_FRAMEBUFFER_BINDING_ANGLE,
1977 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001978 *params = mReadFramebuffer->id();
1979 break;
1980 case GL_RENDERBUFFER_BINDING:
1981 *params = mRenderbuffer.id();
1982 break;
1983 case GL_VERTEX_ARRAY_BINDING:
1984 *params = mVertexArray->id();
1985 break;
1986 case GL_CURRENT_PROGRAM:
1987 *params = mProgram ? mProgram->id() : 0;
1988 break;
1989 case GL_PACK_ALIGNMENT:
1990 *params = mPack.alignment;
1991 break;
1992 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1993 *params = mPack.reverseRowOrder;
1994 break;
1995 case GL_PACK_ROW_LENGTH:
1996 *params = mPack.rowLength;
1997 break;
1998 case GL_PACK_SKIP_ROWS:
1999 *params = mPack.skipRows;
2000 break;
2001 case GL_PACK_SKIP_PIXELS:
2002 *params = mPack.skipPixels;
2003 break;
2004 case GL_UNPACK_ALIGNMENT:
2005 *params = mUnpack.alignment;
2006 break;
2007 case GL_UNPACK_ROW_LENGTH:
2008 *params = mUnpack.rowLength;
2009 break;
2010 case GL_UNPACK_IMAGE_HEIGHT:
2011 *params = mUnpack.imageHeight;
2012 break;
2013 case GL_UNPACK_SKIP_IMAGES:
2014 *params = mUnpack.skipImages;
2015 break;
2016 case GL_UNPACK_SKIP_ROWS:
2017 *params = mUnpack.skipRows;
2018 break;
2019 case GL_UNPACK_SKIP_PIXELS:
2020 *params = mUnpack.skipPixels;
2021 break;
2022 case GL_GENERATE_MIPMAP_HINT:
2023 *params = mGenerateMipmapHint;
2024 break;
2025 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
2026 *params = mFragmentShaderDerivativeHint;
2027 break;
2028 case GL_ACTIVE_TEXTURE:
2029 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
2030 break;
2031 case GL_STENCIL_FUNC:
2032 *params = mDepthStencil.stencilFunc;
2033 break;
2034 case GL_STENCIL_REF:
2035 *params = mStencilRef;
2036 break;
2037 case GL_STENCIL_VALUE_MASK:
2038 *params = CastMaskValue(context, mDepthStencil.stencilMask);
2039 break;
2040 case GL_STENCIL_BACK_FUNC:
2041 *params = mDepthStencil.stencilBackFunc;
2042 break;
2043 case GL_STENCIL_BACK_REF:
2044 *params = mStencilBackRef;
2045 break;
2046 case GL_STENCIL_BACK_VALUE_MASK:
2047 *params = CastMaskValue(context, mDepthStencil.stencilBackMask);
2048 break;
2049 case GL_STENCIL_FAIL:
2050 *params = mDepthStencil.stencilFail;
2051 break;
2052 case GL_STENCIL_PASS_DEPTH_FAIL:
2053 *params = mDepthStencil.stencilPassDepthFail;
2054 break;
2055 case GL_STENCIL_PASS_DEPTH_PASS:
2056 *params = mDepthStencil.stencilPassDepthPass;
2057 break;
2058 case GL_STENCIL_BACK_FAIL:
2059 *params = mDepthStencil.stencilBackFail;
2060 break;
2061 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
2062 *params = mDepthStencil.stencilBackPassDepthFail;
2063 break;
2064 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
2065 *params = mDepthStencil.stencilBackPassDepthPass;
2066 break;
2067 case GL_DEPTH_FUNC:
2068 *params = mDepthStencil.depthFunc;
2069 break;
2070 case GL_BLEND_SRC_RGB:
2071 *params = mBlend.sourceBlendRGB;
2072 break;
2073 case GL_BLEND_SRC_ALPHA:
2074 *params = mBlend.sourceBlendAlpha;
2075 break;
2076 case GL_BLEND_DST_RGB:
2077 *params = mBlend.destBlendRGB;
2078 break;
2079 case GL_BLEND_DST_ALPHA:
2080 *params = mBlend.destBlendAlpha;
2081 break;
2082 case GL_BLEND_EQUATION_RGB:
2083 *params = mBlend.blendEquationRGB;
2084 break;
2085 case GL_BLEND_EQUATION_ALPHA:
2086 *params = mBlend.blendEquationAlpha;
2087 break;
2088 case GL_STENCIL_WRITEMASK:
2089 *params = CastMaskValue(context, mDepthStencil.stencilWritemask);
2090 break;
2091 case GL_STENCIL_BACK_WRITEMASK:
2092 *params = CastMaskValue(context, mDepthStencil.stencilBackWritemask);
2093 break;
2094 case GL_STENCIL_CLEAR_VALUE:
2095 *params = mStencilClearValue;
2096 break;
2097 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002098 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadType(
2099 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002100 break;
2101 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002102 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadFormat(
2103 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002104 break;
2105 case GL_SAMPLE_BUFFERS:
2106 case GL_SAMPLES:
Shannon Woods53a94a82014-06-24 15:20:36 -04002107 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002108 Framebuffer *framebuffer = mDrawFramebuffer;
Jamie Madill427064d2018-04-13 16:20:34 -04002109 if (framebuffer->isComplete(context))
Shannon Woods53a94a82014-06-24 15:20:36 -04002110 {
Jamie Madill427064d2018-04-13 16:20:34 -04002111 GLint samples = framebuffer->getSamples(context);
Shannon Woods53a94a82014-06-24 15:20:36 -04002112 switch (pname)
2113 {
Jamie Madilla0016b72017-07-14 14:30:46 -04002114 case GL_SAMPLE_BUFFERS:
Jamie Madille98b1b52018-03-08 09:47:23 -05002115 if (samples != 0)
Jamie Madilla0016b72017-07-14 14:30:46 -04002116 {
2117 *params = 1;
2118 }
2119 else
2120 {
2121 *params = 0;
2122 }
2123 break;
2124 case GL_SAMPLES:
Jamie Madille98b1b52018-03-08 09:47:23 -05002125 *params = samples;
Jamie Madilla0016b72017-07-14 14:30:46 -04002126 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002127 }
2128 }
2129 else
2130 {
2131 *params = 0;
2132 }
2133 }
2134 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002135 case GL_VIEWPORT:
2136 params[0] = mViewport.x;
2137 params[1] = mViewport.y;
2138 params[2] = mViewport.width;
2139 params[3] = mViewport.height;
2140 break;
2141 case GL_SCISSOR_BOX:
2142 params[0] = mScissor.x;
2143 params[1] = mScissor.y;
2144 params[2] = mScissor.width;
2145 params[3] = mScissor.height;
2146 break;
2147 case GL_CULL_FACE_MODE:
2148 *params = ToGLenum(mRasterizer.cullMode);
2149 break;
2150 case GL_FRONT_FACE:
2151 *params = mRasterizer.frontFace;
2152 break;
2153 case GL_RED_BITS:
2154 case GL_GREEN_BITS:
2155 case GL_BLUE_BITS:
2156 case GL_ALPHA_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002157 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002158 Framebuffer *framebuffer = getDrawFramebuffer();
2159 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002160
2161 if (colorbuffer)
2162 {
2163 switch (pname)
2164 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002165 case GL_RED_BITS:
2166 *params = colorbuffer->getRedSize();
2167 break;
2168 case GL_GREEN_BITS:
2169 *params = colorbuffer->getGreenSize();
2170 break;
2171 case GL_BLUE_BITS:
2172 *params = colorbuffer->getBlueSize();
2173 break;
2174 case GL_ALPHA_BITS:
2175 *params = colorbuffer->getAlphaSize();
2176 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002177 }
2178 }
2179 else
2180 {
2181 *params = 0;
2182 }
2183 }
2184 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002185 case GL_DEPTH_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002186 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002187 const Framebuffer *framebuffer = getDrawFramebuffer();
2188 const FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002189
2190 if (depthbuffer)
2191 {
2192 *params = depthbuffer->getDepthSize();
2193 }
2194 else
2195 {
2196 *params = 0;
2197 }
2198 }
2199 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002200 case GL_STENCIL_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002201 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002202 const Framebuffer *framebuffer = getDrawFramebuffer();
2203 const FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002204
2205 if (stencilbuffer)
2206 {
2207 *params = stencilbuffer->getStencilSize();
2208 }
2209 else
2210 {
2211 *params = 0;
2212 }
2213 }
2214 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002215 case GL_TEXTURE_BINDING_2D:
2216 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2217 *params =
2218 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_2D);
2219 break;
2220 case GL_TEXTURE_BINDING_RECTANGLE_ANGLE:
2221 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2222 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2223 TextureType::Rectangle);
2224 break;
2225 case GL_TEXTURE_BINDING_CUBE_MAP:
2226 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2227 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2228 TextureType::CubeMap);
2229 break;
2230 case GL_TEXTURE_BINDING_3D:
2231 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2232 *params =
2233 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_3D);
2234 break;
2235 case GL_TEXTURE_BINDING_2D_ARRAY:
2236 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2237 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2238 TextureType::_2DArray);
2239 break;
2240 case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
2241 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2242 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2243 TextureType::_2DMultisample);
2244 break;
Olli Etuahodff32a02018-08-28 14:35:50 +03002245 case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
2246 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2247 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2248 TextureType::_2DMultisampleArray);
2249 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002250 case GL_TEXTURE_BINDING_EXTERNAL_OES:
2251 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2252 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2253 TextureType::External);
2254 break;
2255 case GL_UNIFORM_BUFFER_BINDING:
2256 *params = mBoundBuffers[BufferBinding::Uniform].id();
2257 break;
2258 case GL_TRANSFORM_FEEDBACK_BINDING:
2259 *params = mTransformFeedback.id();
2260 break;
2261 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2262 *params = mBoundBuffers[BufferBinding::TransformFeedback].id();
2263 break;
2264 case GL_COPY_READ_BUFFER_BINDING:
2265 *params = mBoundBuffers[BufferBinding::CopyRead].id();
2266 break;
2267 case GL_COPY_WRITE_BUFFER_BINDING:
2268 *params = mBoundBuffers[BufferBinding::CopyWrite].id();
2269 break;
2270 case GL_PIXEL_PACK_BUFFER_BINDING:
2271 *params = mBoundBuffers[BufferBinding::PixelPack].id();
2272 break;
2273 case GL_PIXEL_UNPACK_BUFFER_BINDING:
2274 *params = mBoundBuffers[BufferBinding::PixelUnpack].id();
2275 break;
2276 case GL_READ_BUFFER:
2277 *params = mReadFramebuffer->getReadBufferState();
2278 break;
2279 case GL_SAMPLER_BINDING:
2280 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2281 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
2282 break;
2283 case GL_DEBUG_LOGGED_MESSAGES:
2284 *params = static_cast<GLint>(mDebug.getMessageCount());
2285 break;
2286 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
2287 *params = static_cast<GLint>(mDebug.getNextMessageLength());
2288 break;
2289 case GL_DEBUG_GROUP_STACK_DEPTH:
2290 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
2291 break;
2292 case GL_MULTISAMPLE_EXT:
2293 *params = static_cast<GLint>(mMultiSampling);
2294 break;
2295 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2296 *params = static_cast<GLint>(mSampleAlphaToOne);
2297 break;
2298 case GL_COVERAGE_MODULATION_CHROMIUM:
2299 *params = static_cast<GLint>(mCoverageModulation);
2300 break;
2301 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2302 *params = mBoundBuffers[BufferBinding::AtomicCounter].id();
2303 break;
2304 case GL_SHADER_STORAGE_BUFFER_BINDING:
2305 *params = mBoundBuffers[BufferBinding::ShaderStorage].id();
2306 break;
2307 case GL_DISPATCH_INDIRECT_BUFFER_BINDING:
2308 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id();
2309 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002310 case GL_ALPHA_TEST_FUNC:
2311 *params = ToGLenum(mGLES1State.mAlphaTestFunc);
2312 break;
Lingfeng Yang96310cd2018-03-28 11:56:28 -07002313 case GL_CLIENT_ACTIVE_TEXTURE:
2314 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0;
2315 break;
Lingfeng Yangd2488ab2018-04-04 09:25:48 -07002316 case GL_MATRIX_MODE:
2317 *params = ToGLenum(mGLES1State.mMatrixMode);
2318 break;
Lingfeng Yanga0cfa872018-05-30 21:12:17 -07002319 case GL_SHADE_MODEL:
2320 *params = ToGLenum(mGLES1State.mShadeModel);
2321 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07002322 case GL_MODELVIEW_STACK_DEPTH:
2323 case GL_PROJECTION_STACK_DEPTH:
2324 case GL_TEXTURE_STACK_DEPTH:
2325 *params = mGLES1State.getCurrentMatrixStackDepth(pname);
2326 break;
2327 case GL_LOGIC_OP_MODE:
2328 *params = ToGLenum(mGLES1State.mLogicOp);
2329 break;
2330 case GL_BLEND_SRC:
2331 *params = mBlend.sourceBlendRGB;
2332 break;
2333 case GL_BLEND_DST:
2334 *params = mBlend.destBlendRGB;
2335 break;
2336 case GL_PERSPECTIVE_CORRECTION_HINT:
2337 case GL_POINT_SMOOTH_HINT:
2338 case GL_LINE_SMOOTH_HINT:
2339 case GL_FOG_HINT:
2340 *params = mGLES1State.getHint(pname);
2341 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002342 default:
2343 UNREACHABLE();
2344 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002345 }
Jamie Madille98b1b52018-03-08 09:47:23 -05002346
Jamie Madill7c985f52018-11-29 18:16:17 -05002347 return angle::Result::Continue;
Shannon Woods53a94a82014-06-24 15:20:36 -04002348}
2349
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002350void State::getPointerv(const Context *context, GLenum pname, void **params) const
Geoff Lang70d0f492015-12-10 17:45:46 -05002351{
2352 switch (pname)
2353 {
2354 case GL_DEBUG_CALLBACK_FUNCTION:
2355 *params = reinterpret_cast<void *>(mDebug.getCallback());
2356 break;
2357 case GL_DEBUG_CALLBACK_USER_PARAM:
2358 *params = const_cast<void *>(mDebug.getUserParam());
2359 break;
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002360 case GL_VERTEX_ARRAY_POINTER:
2361 case GL_NORMAL_ARRAY_POINTER:
2362 case GL_COLOR_ARRAY_POINTER:
2363 case GL_TEXTURE_COORD_ARRAY_POINTER:
2364 case GL_POINT_SIZE_ARRAY_POINTER_OES:
2365 QueryVertexAttribPointerv(getVertexArray()->getVertexAttribute(
2366 context->vertexArrayIndex(ParamToVertexArrayType(pname))),
2367 GL_VERTEX_ATTRIB_ARRAY_POINTER, params);
2368 return;
Geoff Lang70d0f492015-12-10 17:45:46 -05002369 default:
2370 UNREACHABLE();
2371 break;
2372 }
2373}
2374
Martin Radev66fb8202016-07-28 11:45:20 +03002375void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002376{
2377 switch (target)
2378 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002379 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2380 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2381 *data = mTransformFeedback->getIndexedBuffer(index).id();
2382 break;
2383 case GL_UNIFORM_BUFFER_BINDING:
2384 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2385 *data = mUniformBuffers[index].id();
2386 break;
2387 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2388 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2389 *data = mAtomicCounterBuffers[index].id();
2390 break;
2391 case GL_SHADER_STORAGE_BUFFER_BINDING:
2392 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2393 *data = mShaderStorageBuffers[index].id();
2394 break;
2395 case GL_VERTEX_BINDING_BUFFER:
2396 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2397 *data = mVertexArray->getVertexBinding(index).getBuffer().id();
2398 break;
2399 case GL_VERTEX_BINDING_DIVISOR:
2400 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2401 *data = mVertexArray->getVertexBinding(index).getDivisor();
2402 break;
2403 case GL_VERTEX_BINDING_OFFSET:
2404 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2405 *data = static_cast<GLuint>(mVertexArray->getVertexBinding(index).getOffset());
2406 break;
2407 case GL_VERTEX_BINDING_STRIDE:
2408 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2409 *data = mVertexArray->getVertexBinding(index).getStride();
2410 break;
2411 case GL_SAMPLE_MASK_VALUE:
2412 ASSERT(static_cast<size_t>(index) < mSampleMaskValues.size());
2413 *data = mSampleMaskValues[index];
2414 break;
2415 case GL_IMAGE_BINDING_NAME:
2416 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2417 *data = mImageUnits[index].texture.id();
2418 break;
2419 case GL_IMAGE_BINDING_LEVEL:
2420 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2421 *data = mImageUnits[index].level;
2422 break;
2423 case GL_IMAGE_BINDING_LAYER:
2424 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2425 *data = mImageUnits[index].layer;
2426 break;
2427 case GL_IMAGE_BINDING_ACCESS:
2428 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2429 *data = mImageUnits[index].access;
2430 break;
2431 case GL_IMAGE_BINDING_FORMAT:
2432 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2433 *data = mImageUnits[index].format;
2434 break;
2435 default:
2436 UNREACHABLE();
2437 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002438 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002439}
2440
Martin Radev66fb8202016-07-28 11:45:20 +03002441void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002442{
2443 switch (target)
2444 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002445 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
2446 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2447 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
2448 break;
2449 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
2450 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2451 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
2452 break;
2453 case GL_UNIFORM_BUFFER_START:
2454 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2455 *data = mUniformBuffers[index].getOffset();
2456 break;
2457 case GL_UNIFORM_BUFFER_SIZE:
2458 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2459 *data = mUniformBuffers[index].getSize();
2460 break;
2461 case GL_ATOMIC_COUNTER_BUFFER_START:
2462 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2463 *data = mAtomicCounterBuffers[index].getOffset();
2464 break;
2465 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
2466 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2467 *data = mAtomicCounterBuffers[index].getSize();
2468 break;
2469 case GL_SHADER_STORAGE_BUFFER_START:
2470 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2471 *data = mShaderStorageBuffers[index].getOffset();
2472 break;
2473 case GL_SHADER_STORAGE_BUFFER_SIZE:
2474 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2475 *data = mShaderStorageBuffers[index].getSize();
2476 break;
2477 default:
2478 UNREACHABLE();
2479 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002480 }
Martin Radev66fb8202016-07-28 11:45:20 +03002481}
Shannon Woods53a94a82014-06-24 15:20:36 -04002482
Martin Radev66fb8202016-07-28 11:45:20 +03002483void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
2484{
Xinghua Cao9c8e1a32017-12-06 17:59:58 +08002485 switch (target)
2486 {
2487 case GL_IMAGE_BINDING_LAYERED:
2488 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2489 *data = mImageUnits[index].layered;
2490 break;
2491 default:
2492 UNREACHABLE();
2493 break;
2494 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002495}
2496
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002497angle::Result State::syncReadFramebuffer(const Context *context)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002498{
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002499 ASSERT(mReadFramebuffer);
2500 return mReadFramebuffer->syncState(context);
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002501}
2502
Jamie Madillef9fcd92018-11-28 14:03:59 -05002503angle::Result State::syncDrawFramebuffer(const Context *context)
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002504{
2505 ASSERT(mDrawFramebuffer);
2506 return mDrawFramebuffer->syncState(context);
2507}
2508
Jamie Madillef9fcd92018-11-28 14:03:59 -05002509angle::Result State::syncDrawAttachments(const Context *context)
2510{
2511 ASSERT(mDrawFramebuffer);
2512 ASSERT(!mDrawFramebuffer->hasAnyDirtyBit());
2513 ASSERT(mRobustResourceInit);
2514 return mDrawFramebuffer->ensureDrawAttachmentsInitialized(context);
2515}
2516
Jamie Madille3e680c2018-12-03 17:49:08 -05002517angle::Result State::syncTextures(const Context *context)
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002518{
Jamie Madille3e680c2018-12-03 17:49:08 -05002519 if (mDirtyTextures.none())
Jamie Madill7c985f52018-11-29 18:16:17 -05002520 return angle::Result::Continue;
Jamie Madille3e680c2018-12-03 17:49:08 -05002521
2522 for (size_t textureIndex : mDirtyTextures)
2523 {
2524 Texture *texture = mActiveTexturesCache[textureIndex];
2525 if (texture && texture->hasAnyDirtyBit())
2526 {
2527 ANGLE_TRY(texture->syncState(context));
2528 }
2529 }
2530
2531 mDirtyTextures.reset();
Jamie Madill7c985f52018-11-29 18:16:17 -05002532 return angle::Result::Continue;
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002533}
2534
Jamie Madille3e680c2018-12-03 17:49:08 -05002535angle::Result State::syncImages(const Context *context)
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002536{
Jamie Madille3e680c2018-12-03 17:49:08 -05002537 if (mDirtyImages.none())
Jamie Madill7c985f52018-11-29 18:16:17 -05002538 return angle::Result::Continue;
Jamie Madille3e680c2018-12-03 17:49:08 -05002539
2540 for (size_t imageUnitIndex : mDirtyImages)
2541 {
2542 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2543 if (texture && texture->hasAnyDirtyBit())
2544 {
2545 ANGLE_TRY(texture->syncState(context));
2546 }
2547 }
2548
Jamie Madill7c985f52018-11-29 18:16:17 -05002549 return angle::Result::Continue;
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002550}
2551
2552angle::Result State::syncSamplers(const Context *context)
Jamie Madille25b8002018-09-20 13:39:49 -04002553{
2554 if (mDirtySamplers.none())
Jamie Madill7c985f52018-11-29 18:16:17 -05002555 return angle::Result::Continue;
Jamie Madille25b8002018-09-20 13:39:49 -04002556
Jamie Madille25b8002018-09-20 13:39:49 -04002557 for (size_t samplerIndex : mDirtySamplers)
2558 {
2559 BindingPointer<Sampler> &sampler = mSamplers[samplerIndex];
2560 if (sampler.get())
2561 {
2562 sampler->syncState(context);
2563 }
2564 }
2565
2566 mDirtySamplers.reset();
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002567
Jamie Madill7c985f52018-11-29 18:16:17 -05002568 return angle::Result::Continue;
Jamie Madille25b8002018-09-20 13:39:49 -04002569}
2570
Jamie Madille3e680c2018-12-03 17:49:08 -05002571angle::Result State::syncVertexArray(const Context *context)
Jamie Madill81c2e252017-09-09 23:32:46 -04002572{
Jamie Madille3e680c2018-12-03 17:49:08 -05002573 ASSERT(mVertexArray);
2574 return mVertexArray->syncState(context);
2575}
Jamie Madill81c2e252017-09-09 23:32:46 -04002576
Jamie Madille3e680c2018-12-03 17:49:08 -05002577angle::Result State::syncProgram(const Context *context)
2578{
2579 return mProgram->syncState(context);
Jamie Madill81c2e252017-09-09 23:32:46 -04002580}
2581
Jamie Madill132d15c2018-11-30 15:25:38 -05002582angle::Result State::syncTexturesInit(const Context *context)
2583{
2584 ASSERT(mRobustResourceInit);
2585
2586 if (!mProgram)
Jamie Madill7c985f52018-11-29 18:16:17 -05002587 return angle::Result::Continue;
Jamie Madill132d15c2018-11-30 15:25:38 -05002588
2589 for (size_t textureUnitIndex : mProgram->getActiveSamplersMask())
2590 {
2591 Texture *texture = mActiveTexturesCache[textureUnitIndex];
2592 if (texture)
2593 {
2594 ANGLE_TRY(texture->ensureInitialized(context));
2595 }
2596 }
Jamie Madill7c985f52018-11-29 18:16:17 -05002597 return angle::Result::Continue;
Jamie Madill132d15c2018-11-30 15:25:38 -05002598}
2599
2600angle::Result State::syncImagesInit(const Context *context)
2601{
2602 ASSERT(mRobustResourceInit);
2603 ASSERT(mProgram);
2604 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2605 {
2606 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2607 if (texture)
2608 {
2609 ANGLE_TRY(texture->ensureInitialized(context));
2610 }
2611 }
Jamie Madill7c985f52018-11-29 18:16:17 -05002612 return angle::Result::Continue;
Jamie Madill132d15c2018-11-30 15:25:38 -05002613}
2614
Jamie Madill6f755b22018-10-09 12:48:54 -04002615angle::Result State::syncDirtyObject(const Context *context, GLenum target)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002616{
2617 DirtyObjects localSet;
2618
2619 switch (target)
2620 {
2621 case GL_READ_FRAMEBUFFER:
2622 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2623 break;
2624 case GL_DRAW_FRAMEBUFFER:
2625 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2626 break;
2627 case GL_FRAMEBUFFER:
2628 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2629 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2630 break;
2631 case GL_VERTEX_ARRAY:
2632 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2633 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002634 case GL_TEXTURE:
Jamie Madille3e680c2018-12-03 17:49:08 -05002635 localSet.set(DIRTY_OBJECT_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04002636 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002637 case GL_SAMPLER:
Jamie Madille25b8002018-09-20 13:39:49 -04002638 localSet.set(DIRTY_OBJECT_SAMPLERS);
Jamie Madill70aeda42018-08-20 12:17:40 -04002639 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002640 case GL_PROGRAM:
Jamie Madill70aeda42018-08-20 12:17:40 -04002641 localSet.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002642 break;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002643 }
2644
Jamie Madillbc918e72018-03-08 09:47:21 -05002645 return syncDirtyObjects(context, localSet);
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002646}
2647
2648void State::setObjectDirty(GLenum target)
2649{
2650 switch (target)
2651 {
2652 case GL_READ_FRAMEBUFFER:
2653 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2654 break;
2655 case GL_DRAW_FRAMEBUFFER:
Jamie Madillef9fcd92018-11-28 14:03:59 -05002656 setDrawFramebufferDirty();
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002657 break;
2658 case GL_FRAMEBUFFER:
2659 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Jamie Madillef9fcd92018-11-28 14:03:59 -05002660 setDrawFramebufferDirty();
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002661 break;
2662 case GL_VERTEX_ARRAY:
2663 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2664 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002665 case GL_PROGRAM:
Jamie Madill70aeda42018-08-20 12:17:40 -04002666 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
Jamie Madille3e680c2018-12-03 17:49:08 -05002667 break;
2668 default:
Jamie Madill81c2e252017-09-09 23:32:46 -04002669 break;
Jamie Madilla779b612017-07-24 11:46:05 -04002670 }
2671}
2672
Jamie Madill6f755b22018-10-09 12:48:54 -04002673angle::Result State::onProgramExecutableChange(const Context *context, Program *program)
Jamie Madilla779b612017-07-24 11:46:05 -04002674{
2675 // OpenGL Spec:
2676 // "If LinkProgram or ProgramBinary successfully re-links a program object
2677 // that was already in use as a result of a previous call to UseProgram, then the
2678 // generated executable code will be installed as part of the current rendering state."
Jamie Madilldf836ff2018-10-01 10:36:24 -04002679 ASSERT(program->isLinked());
2680
2681 mDirtyBits.set(DIRTY_BIT_PROGRAM_EXECUTABLE);
Jamie Madill956ab4d2018-10-10 16:13:03 -04002682
2683 if (program->hasAnyDirtyBit())
2684 {
2685 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2686 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04002687
2688 // Set any bound textures.
2689 const ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
2690 for (size_t textureIndex : program->getActiveSamplersMask())
2691 {
2692 TextureType type = textureTypes[textureIndex];
2693
2694 // This can happen if there is a conflicting texture type.
2695 if (type == TextureType::InvalidEnum)
2696 continue;
2697
2698 Texture *texture = mSamplerTextures[type][textureIndex].get();
Jamie Madille3e680c2018-12-03 17:49:08 -05002699 updateActiveTexture(context, textureIndex, texture);
Jamie Madille3bb6b72018-10-03 17:51:15 -04002700 }
2701
2702 for (size_t imageUnitIndex : program->getActiveImagesMask())
2703 {
2704 Texture *image = mImageUnits[imageUnitIndex].texture.get();
2705 if (!image)
2706 continue;
2707
2708 if (image->hasAnyDirtyBit())
2709 {
2710 ANGLE_TRY(image->syncState(context));
2711 }
2712
Jamie Madill132d15c2018-11-30 15:25:38 -05002713 if (mRobustResourceInit && image->initState() == InitState::MayNeedInit)
Jamie Madille3bb6b72018-10-03 17:51:15 -04002714 {
Jamie Madill132d15c2018-11-30 15:25:38 -05002715 mDirtyObjects.set(DIRTY_OBJECT_IMAGES_INIT);
Jamie Madille3bb6b72018-10-03 17:51:15 -04002716 }
2717 }
2718
Jamie Madill7c985f52018-11-29 18:16:17 -05002719 return angle::Result::Continue;
Shannon Woods53a94a82014-06-24 15:20:36 -04002720}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002721
Jamie Madille3e680c2018-12-03 17:49:08 -05002722void State::setTextureDirty(size_t textureUnitIndex)
2723{
2724 mDirtyObjects.set(DIRTY_OBJECT_TEXTURES);
2725 mDirtyTextures.set(textureUnitIndex);
2726}
2727
Jamie Madille25b8002018-09-20 13:39:49 -04002728void State::setSamplerDirty(size_t samplerIndex)
2729{
2730 mDirtyObjects.set(DIRTY_OBJECT_SAMPLERS);
2731 mDirtySamplers.set(samplerIndex);
2732}
2733
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002734void State::setImageUnit(const Context *context,
Will Harris63aa0e52018-09-05 16:15:46 -07002735 size_t unit,
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002736 Texture *texture,
2737 GLint level,
2738 GLboolean layered,
2739 GLint layer,
2740 GLenum access,
2741 GLenum format)
2742{
2743 mImageUnits[unit].texture.set(context, texture);
2744 mImageUnits[unit].level = level;
2745 mImageUnits[unit].layered = layered;
2746 mImageUnits[unit].layer = layer;
2747 mImageUnits[unit].access = access;
2748 mImageUnits[unit].format = format;
jchen1099118c12018-09-10 16:28:51 +08002749 mDirtyBits.set(DIRTY_BIT_IMAGE_BINDINGS);
Jamie Madille3e680c2018-12-03 17:49:08 -05002750
2751 onImageStateChange(context, unit);
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002752}
2753
Jamie Madill81c2e252017-09-09 23:32:46 -04002754// Handle a dirty texture event.
Jamie Madille3e680c2018-12-03 17:49:08 -05002755void State::onActiveTextureChange(const Context *context, size_t textureUnit)
Jamie Madill81c2e252017-09-09 23:32:46 -04002756{
Jamie Madille3e680c2018-12-03 17:49:08 -05002757 if (mProgram)
Geoff Lange51ba632017-11-21 11:45:25 -05002758 {
Jamie Madille3e680c2018-12-03 17:49:08 -05002759 TextureType type = mProgram->getActiveSamplerTypes()[textureUnit];
2760 if (type != TextureType::InvalidEnum)
2761 {
2762 Texture *activeTexture = mSamplerTextures[type][textureUnit].get();
2763 updateActiveTexture(context, textureUnit, activeTexture);
2764 }
2765 }
2766}
2767
2768void State::onActiveTextureStateChange(const Context *context, size_t textureUnit)
2769{
2770 if (mProgram)
2771 {
2772 TextureType type = mProgram->getActiveSamplerTypes()[textureUnit];
2773 if (type != TextureType::InvalidEnum)
2774 {
2775 Texture *activeTexture = mSamplerTextures[type][textureUnit].get();
2776 const Sampler *sampler = mSamplers[textureUnit].get();
2777 updateActiveTextureState(context, textureUnit, sampler, activeTexture);
2778 }
2779 }
2780}
2781
2782void State::onImageStateChange(const Context *context, size_t unit)
2783{
2784 if (mProgram)
2785 {
2786 const ImageUnit &image = mImageUnits[unit];
2787 ASSERT(image.texture.get());
2788 if (image.texture->hasAnyDirtyBit())
2789 {
2790 mDirtyImages.set(unit);
2791 }
2792
Jamie Madill132d15c2018-11-30 15:25:38 -05002793 if (mRobustResourceInit && image.texture->initState() == InitState::MayNeedInit)
Jamie Madille3e680c2018-12-03 17:49:08 -05002794 {
Jamie Madill132d15c2018-11-30 15:25:38 -05002795 mDirtyObjects.set(DIRTY_OBJECT_IMAGES_INIT);
Jamie Madille3e680c2018-12-03 17:49:08 -05002796 }
Geoff Lange51ba632017-11-21 11:45:25 -05002797 }
Jamie Madill81c2e252017-09-09 23:32:46 -04002798}
2799
Jamie Madill6d32cef2018-08-14 02:34:28 -04002800void State::onUniformBufferStateChange(size_t uniformBufferIndex)
2801{
2802 // This could be represented by a different dirty bit. Using the same one keeps it simple.
2803 mDirtyBits.set(DIRTY_BIT_UNIFORM_BUFFER_BINDINGS);
2804}
2805
Jamie Madillc67323a2017-11-02 23:11:41 -04002806AttributesMask State::getAndResetDirtyCurrentValues() const
2807{
2808 AttributesMask retVal = mDirtyCurrentValues;
2809 mDirtyCurrentValues.reset();
2810 return retVal;
2811}
2812
Markus Tavenrathf7f8c512018-11-18 15:56:45 +01002813constexpr State::DirtyObjectHandler State::kDirtyObjectHandlers[DIRTY_OBJECT_MAX];
2814
Jamie Madillc9d442d2016-01-20 11:17:24 -05002815} // namespace gl