daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Shader.cpp: Implements the gl::Shader class and its derived classes |
| 8 | // VertexShader and FragmentShader. Implements GL shader objects and related |
| 9 | // functionality. [OpenGL ES 2.0.24] section 2.10 page 24 and section 3.8 page 84. |
| 10 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 11 | #include "libANGLE/Shader.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 12 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 13 | #include <functional> |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 14 | #include <sstream> |
| 15 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 16 | #include "GLSLANG/ShaderLang.h" |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 17 | #include "common/utilities.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 18 | #include "libANGLE/Caps.h" |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 19 | #include "libANGLE/Compiler.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 20 | #include "libANGLE/Constants.h" |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 21 | #include "libANGLE/Context.h" |
| 22 | #include "libANGLE/ResourceManager.h" |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 23 | #include "libANGLE/WorkerThread.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 24 | #include "libANGLE/renderer/GLImplFactory.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 25 | #include "libANGLE/renderer/ShaderImpl.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 26 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 29 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 30 | namespace |
| 31 | { |
| 32 | template <typename VarT> |
| 33 | std::vector<VarT> GetActiveShaderVariables(const std::vector<VarT> *variableList) |
| 34 | { |
| 35 | ASSERT(variableList); |
| 36 | std::vector<VarT> result; |
| 37 | for (size_t varIndex = 0; varIndex < variableList->size(); varIndex++) |
| 38 | { |
| 39 | const VarT &var = variableList->at(varIndex); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 40 | if (var.active) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 41 | { |
| 42 | result.push_back(var); |
| 43 | } |
| 44 | } |
| 45 | return result; |
| 46 | } |
| 47 | |
| 48 | template <typename VarT> |
| 49 | const std::vector<VarT> &GetShaderVariables(const std::vector<VarT> *variableList) |
| 50 | { |
| 51 | ASSERT(variableList); |
| 52 | return *variableList; |
| 53 | } |
| 54 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 55 | } // anonymous namespace |
| 56 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 57 | // true if varying x has a higher priority in packing than y |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 58 | bool CompareShaderVar(const sh::ShaderVariable &x, const sh::ShaderVariable &y) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 59 | { |
| 60 | if (x.type == y.type) |
| 61 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 62 | return x.getArraySizeProduct() > y.getArraySizeProduct(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 63 | } |
| 64 | |
| 65 | // Special case for handling structs: we sort these to the end of the list |
Jamie Madill | f00f7ff | 2017-08-31 14:39:15 -0400 | [diff] [blame] | 66 | if (x.type == GL_NONE) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 67 | { |
| 68 | return false; |
| 69 | } |
| 70 | |
Jamie Madill | f00f7ff | 2017-08-31 14:39:15 -0400 | [diff] [blame] | 71 | if (y.type == GL_NONE) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 72 | { |
| 73 | return true; |
| 74 | } |
| 75 | |
| 76 | return gl::VariableSortOrder(x.type) < gl::VariableSortOrder(y.type); |
| 77 | } |
| 78 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 79 | const char *GetShaderTypeString(ShaderType type) |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 80 | { |
| 81 | switch (type) |
| 82 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 83 | case ShaderType::Vertex: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 84 | return "VERTEX"; |
| 85 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 86 | case ShaderType::Fragment: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 87 | return "FRAGMENT"; |
| 88 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 89 | case ShaderType::Compute: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 90 | return "COMPUTE"; |
| 91 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 92 | case ShaderType::Geometry: |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 93 | return "GEOMETRY"; |
| 94 | |
| 95 | default: |
| 96 | UNREACHABLE(); |
| 97 | return ""; |
| 98 | } |
| 99 | } |
| 100 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 101 | class ScopedExit final : angle::NonCopyable |
| 102 | { |
| 103 | public: |
| 104 | ScopedExit(std::function<void()> exit) : mExit(exit) {} |
| 105 | ~ScopedExit() { mExit(); } |
| 106 | |
| 107 | private: |
| 108 | std::function<void()> mExit; |
| 109 | }; |
| 110 | |
| 111 | class CompileTask : public angle::Closure |
| 112 | { |
| 113 | public: |
| 114 | CompileTask(ShHandle handle, |
| 115 | std::string &&sourcePath, |
| 116 | std::string &&source, |
| 117 | ShCompileOptions options) |
| 118 | : mHandle(handle), |
| 119 | mSourcePath(sourcePath), |
| 120 | mSource(source), |
| 121 | mOptions(options), |
| 122 | mResult(false) |
| 123 | { |
| 124 | } |
| 125 | void operator()() override |
| 126 | { |
| 127 | std::vector<const char *> srcStrings; |
| 128 | if (!mSourcePath.empty()) |
| 129 | { |
| 130 | srcStrings.push_back(mSourcePath.c_str()); |
| 131 | } |
| 132 | srcStrings.push_back(mSource.c_str()); |
| 133 | mResult = sh::Compile(mHandle, &srcStrings[0], srcStrings.size(), mOptions); |
| 134 | } |
| 135 | bool getResult() { return mResult; } |
| 136 | |
| 137 | private: |
| 138 | ShHandle mHandle; |
| 139 | std::string mSourcePath; |
| 140 | std::string mSource; |
| 141 | ShCompileOptions mOptions; |
| 142 | bool mResult; |
| 143 | }; |
| 144 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 145 | ShaderState::ShaderState(ShaderType shaderType) |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 146 | : mLabel(), |
| 147 | mShaderType(shaderType), |
| 148 | mShaderVersion(100), |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 149 | mNumViews(-1), |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 150 | mGeometryShaderInvocations(1), |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 151 | mCompileStatus(CompileStatus::NOT_COMPILED) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 152 | { |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 153 | mLocalSize.fill(-1); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 154 | } |
| 155 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 156 | ShaderState::~ShaderState() |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 157 | { |
| 158 | } |
| 159 | |
Geoff Lang | 4ddf5af | 2016-12-01 14:30:44 -0500 | [diff] [blame] | 160 | Shader::Shader(ShaderProgramManager *manager, |
Jamie Madill | 7aea7e0 | 2016-05-10 10:39:45 -0400 | [diff] [blame] | 161 | rx::GLImplFactory *implFactory, |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 162 | const gl::Limitations &rendererLimitations, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 163 | ShaderType type, |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 164 | GLuint handle) |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 165 | : mState(type), |
| 166 | mImplementation(implFactory->createShader(mState)), |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 167 | mRendererLimitations(rendererLimitations), |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 168 | mHandle(handle), |
Corentin Wallez | bc99bb6 | 2015-05-14 17:42:20 -0400 | [diff] [blame] | 169 | mType(type), |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 170 | mRefCount(0), |
| 171 | mDeleteStatus(false), |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 172 | mResourceManager(manager), |
| 173 | mCurrentMaxComputeWorkGroupInvocations(0u) |
Jamie Madill | e294bb8 | 2014-07-17 14:16:26 -0400 | [diff] [blame] | 174 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 175 | ASSERT(mImplementation); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 176 | } |
| 177 | |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 178 | void Shader::onDestroy(const gl::Context *context) |
| 179 | { |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 180 | resolveCompile(); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 181 | mImplementation->destroy(); |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 182 | mBoundCompiler.set(context, nullptr); |
| 183 | mImplementation.reset(nullptr); |
| 184 | delete this; |
| 185 | } |
| 186 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 187 | Shader::~Shader() |
| 188 | { |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 189 | ASSERT(!mImplementation); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 190 | } |
| 191 | |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 192 | void Shader::setLabel(const std::string &label) |
| 193 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 194 | mState.mLabel = label; |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 195 | } |
| 196 | |
| 197 | const std::string &Shader::getLabel() const |
| 198 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 199 | return mState.mLabel; |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 200 | } |
| 201 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 202 | GLuint Shader::getHandle() const |
| 203 | { |
| 204 | return mHandle; |
| 205 | } |
| 206 | |
shannon.woods%transgaming.com@gtempaccount.com | 5f33933 | 2013-04-13 03:29:02 +0000 | [diff] [blame] | 207 | void Shader::setSource(GLsizei count, const char *const *string, const GLint *length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 208 | { |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 209 | std::ostringstream stream; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 210 | |
| 211 | for (int i = 0; i < count; i++) |
| 212 | { |
Geoff Lang | f60fab6 | 2014-11-24 11:21:20 -0500 | [diff] [blame] | 213 | if (length == nullptr || length[i] < 0) |
| 214 | { |
Jamie Madill | e7cfb3d | 2014-12-03 10:58:56 -0500 | [diff] [blame] | 215 | stream.write(string[i], strlen(string[i])); |
Geoff Lang | f60fab6 | 2014-11-24 11:21:20 -0500 | [diff] [blame] | 216 | } |
| 217 | else |
| 218 | { |
| 219 | stream.write(string[i], length[i]); |
| 220 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 221 | } |
| 222 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 223 | mState.mSource = stream.str(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 224 | } |
| 225 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 226 | int Shader::getInfoLogLength() |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 227 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 228 | resolveCompile(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 229 | if (mInfoLog.empty()) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 230 | { |
| 231 | return 0; |
| 232 | } |
| 233 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 234 | return (static_cast<int>(mInfoLog.length()) + 1); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 235 | } |
| 236 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 237 | void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 238 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 239 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 240 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 241 | int index = 0; |
| 242 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 243 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 244 | { |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 245 | index = std::min(bufSize - 1, static_cast<GLsizei>(mInfoLog.length())); |
| 246 | memcpy(infoLog, mInfoLog.c_str(), index); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 247 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 248 | infoLog[index] = '\0'; |
| 249 | } |
| 250 | |
| 251 | if (length) |
| 252 | { |
| 253 | *length = index; |
| 254 | } |
| 255 | } |
| 256 | |
| 257 | int Shader::getSourceLength() const |
| 258 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 259 | return mState.mSource.empty() ? 0 : (static_cast<int>(mState.mSource.length()) + 1); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 260 | } |
| 261 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 262 | int Shader::getTranslatedSourceLength() |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 263 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 264 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 265 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 266 | if (mState.mTranslatedSource.empty()) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 267 | { |
| 268 | return 0; |
| 269 | } |
| 270 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 271 | return (static_cast<int>(mState.mTranslatedSource.length()) + 1); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 272 | } |
| 273 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 274 | int Shader::getTranslatedSourceWithDebugInfoLength() |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 275 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 276 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 277 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 278 | const std::string &debugInfo = mImplementation->getDebugInfo(); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 279 | if (debugInfo.empty()) |
| 280 | { |
| 281 | return 0; |
| 282 | } |
| 283 | |
| 284 | return (static_cast<int>(debugInfo.length()) + 1); |
| 285 | } |
| 286 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 287 | // static |
| 288 | void Shader::GetSourceImpl(const std::string &source, |
| 289 | GLsizei bufSize, |
| 290 | GLsizei *length, |
| 291 | char *buffer) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 292 | { |
| 293 | int index = 0; |
| 294 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 295 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 296 | { |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 297 | index = std::min(bufSize - 1, static_cast<GLsizei>(source.length())); |
| 298 | memcpy(buffer, source.c_str(), index); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 299 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 300 | buffer[index] = '\0'; |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 301 | } |
| 302 | |
| 303 | if (length) |
| 304 | { |
| 305 | *length = index; |
| 306 | } |
| 307 | } |
| 308 | |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 309 | void Shader::getSource(GLsizei bufSize, GLsizei *length, char *buffer) const |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 310 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 311 | GetSourceImpl(mState.mSource, bufSize, length, buffer); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 312 | } |
| 313 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 314 | void Shader::getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer) |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 315 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 316 | GetSourceImpl(getTranslatedSource(), bufSize, length, buffer); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 317 | } |
| 318 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 319 | const std::string &Shader::getTranslatedSource() |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 320 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 321 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 322 | return mState.mTranslatedSource; |
| 323 | } |
| 324 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 325 | void Shader::getTranslatedSourceWithDebugInfo(GLsizei bufSize, GLsizei *length, char *buffer) |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 326 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 327 | resolveCompile(); |
| 328 | const std::string &debugInfo = mImplementation->getDebugInfo(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 329 | GetSourceImpl(debugInfo, bufSize, length, buffer); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 330 | } |
| 331 | |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 332 | void Shader::compile(const Context *context) |
Jamie Madill | bf9cce2 | 2014-07-18 10:33:09 -0400 | [diff] [blame] | 333 | { |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 334 | resolveCompile(); |
| 335 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 336 | mState.mTranslatedSource.clear(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 337 | mInfoLog.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 338 | mState.mShaderVersion = 100; |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 339 | mState.mInputVaryings.clear(); |
| 340 | mState.mOutputVaryings.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 341 | mState.mUniforms.clear(); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 342 | mState.mUniformBlocks.clear(); |
| 343 | mState.mShaderStorageBlocks.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 344 | mState.mActiveAttributes.clear(); |
| 345 | mState.mActiveOutputVariables.clear(); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 346 | mState.mNumViews = -1; |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 347 | mState.mGeometryShaderInputPrimitiveType.reset(); |
| 348 | mState.mGeometryShaderOutputPrimitiveType.reset(); |
| 349 | mState.mGeometryShaderMaxVertices.reset(); |
| 350 | mState.mGeometryShaderInvocations = 1; |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 351 | |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 352 | mState.mCompileStatus = CompileStatus::COMPILE_REQUESTED; |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 353 | mBoundCompiler.set(context, context->getCompiler()); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 354 | |
| 355 | // Cache the compile source and options for compilation. Must be done now, since the source |
| 356 | // can change before the link call or another call that resolves the compile. |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 357 | |
| 358 | std::stringstream sourceStream; |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 359 | std::string sourcePath; |
| 360 | ShCompileOptions options = |
| 361 | mImplementation->prepareSourceAndReturnOptions(context, &sourceStream, &sourcePath); |
| 362 | options |= (SH_OBJECT_CODE | SH_VARIABLES); |
| 363 | auto source = sourceStream.str(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 364 | |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 365 | // Add default options to WebGL shaders to prevent unexpected behavior during compilation. |
| 366 | if (context->getExtensions().webglCompatibility) |
| 367 | { |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 368 | options |= SH_INIT_GL_POSITION; |
| 369 | options |= SH_LIMIT_CALL_STACK_DEPTH; |
| 370 | options |= SH_LIMIT_EXPRESSION_COMPLEXITY; |
| 371 | options |= SH_ENFORCE_PACKING_RESTRICTIONS; |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 372 | } |
| 373 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 374 | // Some targets (eg D3D11 Feature Level 9_3 and below) do not support non-constant loop indexes |
| 375 | // in fragment shaders. Shader compilation will fail. To provide a better error message we can |
| 376 | // instruct the compiler to pre-validate. |
| 377 | if (mRendererLimitations.shadersRequireIndexedLoopValidation) |
| 378 | { |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 379 | options |= SH_VALIDATE_LOOP_INDEXING; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 380 | } |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 381 | |
| 382 | mCurrentMaxComputeWorkGroupInvocations = context->getCaps().maxComputeWorkGroupInvocations; |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 383 | |
| 384 | ASSERT(mBoundCompiler.get()); |
| 385 | mShCompilerInstance = mBoundCompiler->getInstance(mState.mShaderType); |
| 386 | ShHandle compilerHandle = mShCompilerInstance.getHandle(); |
| 387 | ASSERT(compilerHandle); |
| 388 | mCompilerResourcesString = mShCompilerInstance.getBuiltinResourcesString(); |
| 389 | |
| 390 | mCompileTask = std::make_shared<CompileTask>(compilerHandle, std::move(sourcePath), |
| 391 | std::move(source), options); |
| 392 | mWorkerPool = context->getWorkerThreadPool(); |
| 393 | mCompileEvent = mWorkerPool->postWorkerTask(mCompileTask); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 394 | } |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 395 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 396 | void Shader::resolveCompile() |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 397 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 398 | if (!mState.compilePending()) |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 399 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 400 | return; |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 401 | } |
| 402 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 403 | ASSERT(mCompileEvent.get()); |
| 404 | ASSERT(mCompileTask.get()); |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 405 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 406 | mCompileEvent->wait(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 407 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 408 | mCompileEvent.reset(); |
| 409 | mWorkerPool.reset(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 410 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 411 | bool compiled = mCompileTask->getResult(); |
| 412 | mCompileTask.reset(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 413 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 414 | ScopedExit exit([this]() { mBoundCompiler->putInstance(std::move(mShCompilerInstance)); }); |
| 415 | |
| 416 | ShHandle compilerHandle = mShCompilerInstance.getHandle(); |
| 417 | if (!compiled) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 418 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 419 | mInfoLog = sh::GetInfoLog(compilerHandle); |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 420 | WARN() << std::endl << mInfoLog; |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 421 | mState.mCompileStatus = CompileStatus::NOT_COMPILED; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 422 | return; |
| 423 | } |
| 424 | |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 425 | mState.mTranslatedSource = sh::GetObjectCode(compilerHandle); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 426 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 427 | #if !defined(NDEBUG) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 428 | // Prefix translated shader with commented out un-translated shader. |
| 429 | // Useful in diagnostics tools which capture the shader source. |
| 430 | std::ostringstream shaderStream; |
| 431 | shaderStream << "// GLSL\n"; |
| 432 | shaderStream << "//\n"; |
| 433 | |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 434 | std::istringstream inputSourceStream(mState.mSource); |
| 435 | std::string line; |
| 436 | while (std::getline(inputSourceStream, line)) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 437 | { |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 438 | // Remove null characters from the source line |
| 439 | line.erase(std::remove(line.begin(), line.end(), '\0'), line.end()); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 440 | |
Geoff Lang | ab4be84 | 2017-07-18 11:23:07 -0400 | [diff] [blame] | 441 | shaderStream << "// " << line << std::endl; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 442 | } |
| 443 | shaderStream << "\n\n"; |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 444 | shaderStream << mState.mTranslatedSource; |
| 445 | mState.mTranslatedSource = shaderStream.str(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 446 | #endif // !defined(NDEBUG) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 447 | |
| 448 | // Gather the shader information |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 449 | mState.mShaderVersion = sh::GetShaderVersion(compilerHandle); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 450 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 451 | mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 452 | mState.mUniformBlocks = GetShaderVariables(sh::GetUniformBlocks(compilerHandle)); |
| 453 | mState.mShaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 454 | |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 455 | switch (mState.mShaderType) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 456 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 457 | case ShaderType::Compute: |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 458 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 459 | mState.mLocalSize = sh::GetComputeShaderLocalGroupSize(compilerHandle); |
Xinghua Cao | 77a2b4c | 2018-05-21 17:28:29 +0800 | [diff] [blame] | 460 | if (mState.mLocalSize.isDeclared()) |
| 461 | { |
| 462 | angle::CheckedNumeric<uint32_t> checked_local_size_product(mState.mLocalSize[0]); |
| 463 | checked_local_size_product *= mState.mLocalSize[1]; |
| 464 | checked_local_size_product *= mState.mLocalSize[2]; |
| 465 | |
| 466 | if (!checked_local_size_product.IsValid()) |
| 467 | { |
| 468 | WARN() << std::endl |
| 469 | << "Integer overflow when computing the product of local_size_x, " |
| 470 | << "local_size_y and local_size_z."; |
| 471 | mState.mCompileStatus = CompileStatus::NOT_COMPILED; |
| 472 | return; |
| 473 | } |
| 474 | if (checked_local_size_product.ValueOrDie() > |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 475 | mCurrentMaxComputeWorkGroupInvocations) |
Xinghua Cao | 77a2b4c | 2018-05-21 17:28:29 +0800 | [diff] [blame] | 476 | { |
| 477 | WARN() << std::endl |
| 478 | << "The total number of invocations within a work group exceeds " |
| 479 | << "MAX_COMPUTE_WORK_GROUP_INVOCATIONS."; |
| 480 | mState.mCompileStatus = CompileStatus::NOT_COMPILED; |
| 481 | return; |
| 482 | } |
| 483 | } |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 484 | break; |
| 485 | } |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 486 | case ShaderType::Vertex: |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 487 | { |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 488 | { |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 489 | mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); |
Olli Etuaho | ebd6e2d | 2018-03-23 17:07:55 +0200 | [diff] [blame] | 490 | mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); |
| 491 | mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 492 | mState.mNumViews = sh::GetVertexShaderNumViews(compilerHandle); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 493 | } |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 494 | break; |
| 495 | } |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 496 | case ShaderType::Fragment: |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 497 | { |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 498 | mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 499 | // TODO(jmadill): Figure out why we only sort in the FS, and if we need to. |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 500 | std::sort(mState.mInputVaryings.begin(), mState.mInputVaryings.end(), CompareShaderVar); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 501 | mState.mActiveOutputVariables = |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 502 | GetActiveShaderVariables(sh::GetOutputVariables(compilerHandle)); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 503 | break; |
| 504 | } |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 505 | case ShaderType::Geometry: |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 506 | { |
| 507 | mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); |
| 508 | mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); |
| 509 | |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 510 | if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) |
| 511 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 512 | mState.mGeometryShaderInputPrimitiveType = FromGLenum<PrimitiveMode>( |
| 513 | sh::GetGeometryShaderInputPrimitiveType(compilerHandle)); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 514 | } |
| 515 | if (sh::HasValidGeometryShaderOutputPrimitiveType(compilerHandle)) |
| 516 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 517 | mState.mGeometryShaderOutputPrimitiveType = FromGLenum<PrimitiveMode>( |
| 518 | sh::GetGeometryShaderOutputPrimitiveType(compilerHandle)); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 519 | } |
| 520 | if (sh::HasValidGeometryShaderMaxVertices(compilerHandle)) |
| 521 | { |
| 522 | mState.mGeometryShaderMaxVertices = |
| 523 | sh::GetGeometryShaderMaxVertices(compilerHandle); |
| 524 | } |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 525 | mState.mGeometryShaderInvocations = sh::GetGeometryShaderInvocations(compilerHandle); |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 526 | break; |
| 527 | } |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 528 | default: |
| 529 | UNREACHABLE(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 530 | } |
| 531 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 532 | ASSERT(!mState.mTranslatedSource.empty()); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 533 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 534 | bool success = mImplementation->postTranslateCompile(&mShCompilerInstance, &mInfoLog); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 535 | mState.mCompileStatus = success ? CompileStatus::COMPILED : CompileStatus::NOT_COMPILED; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 536 | } |
| 537 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 538 | void Shader::addRef() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 539 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 540 | mRefCount++; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 541 | } |
| 542 | |
Jamie Madill | 6c1f671 | 2017-02-14 19:08:04 -0500 | [diff] [blame] | 543 | void Shader::release(const Context *context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 544 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 545 | mRefCount--; |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 546 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 547 | if (mRefCount == 0 && mDeleteStatus) |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 548 | { |
Jamie Madill | 6c1f671 | 2017-02-14 19:08:04 -0500 | [diff] [blame] | 549 | mResourceManager->deleteShader(context, mHandle); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 550 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 551 | } |
| 552 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 553 | unsigned int Shader::getRefCount() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 554 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 555 | return mRefCount; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 556 | } |
| 557 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 558 | bool Shader::isFlaggedForDeletion() const |
| 559 | { |
| 560 | return mDeleteStatus; |
| 561 | } |
| 562 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 563 | void Shader::flagForDeletion() |
| 564 | { |
| 565 | mDeleteStatus = true; |
| 566 | } |
| 567 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 568 | bool Shader::isCompiled() |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 569 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 570 | resolveCompile(); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 571 | return mState.mCompileStatus == CompileStatus::COMPILED; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 572 | } |
| 573 | |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 574 | bool Shader::isCompleted() |
| 575 | { |
| 576 | return (!mState.compilePending() || mCompileEvent->isReady()); |
| 577 | } |
| 578 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 579 | int Shader::getShaderVersion() |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 580 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 581 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 582 | return mState.mShaderVersion; |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 583 | } |
| 584 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 585 | const std::vector<sh::Varying> &Shader::getInputVaryings() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 586 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 587 | resolveCompile(); |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 588 | return mState.getInputVaryings(); |
| 589 | } |
| 590 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 591 | const std::vector<sh::Varying> &Shader::getOutputVaryings() |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 592 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 593 | resolveCompile(); |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 594 | return mState.getOutputVaryings(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 595 | } |
| 596 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 597 | const std::vector<sh::Uniform> &Shader::getUniforms() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 598 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 599 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 600 | return mState.getUniforms(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 601 | } |
| 602 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 603 | const std::vector<sh::InterfaceBlock> &Shader::getUniformBlocks() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 604 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 605 | resolveCompile(); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 606 | return mState.getUniformBlocks(); |
| 607 | } |
| 608 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 609 | const std::vector<sh::InterfaceBlock> &Shader::getShaderStorageBlocks() |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 610 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 611 | resolveCompile(); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 612 | return mState.getShaderStorageBlocks(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 613 | } |
| 614 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 615 | const std::vector<sh::Attribute> &Shader::getActiveAttributes() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 616 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 617 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 618 | return mState.getActiveAttributes(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 619 | } |
| 620 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 621 | const std::vector<sh::Attribute> &Shader::getAllAttributes() |
Olli Etuaho | ebd6e2d | 2018-03-23 17:07:55 +0200 | [diff] [blame] | 622 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 623 | resolveCompile(); |
Olli Etuaho | ebd6e2d | 2018-03-23 17:07:55 +0200 | [diff] [blame] | 624 | return mState.getAllAttributes(); |
| 625 | } |
| 626 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 627 | const std::vector<sh::OutputVariable> &Shader::getActiveOutputVariables() |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 628 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 629 | resolveCompile(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 630 | return mState.getActiveOutputVariables(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 631 | } |
| 632 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 633 | std::string Shader::getTransformFeedbackVaryingMappedName(const std::string &tfVaryingName) |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 634 | { |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 635 | // TODO(jiawei.shao@intel.com): support transform feedback on geometry shader. |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 636 | ASSERT(mState.getShaderType() == ShaderType::Vertex); |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 637 | const auto &varyings = getOutputVaryings(); |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 638 | auto bracketPos = tfVaryingName.find("["); |
| 639 | if (bracketPos != std::string::npos) |
| 640 | { |
| 641 | auto tfVaryingBaseName = tfVaryingName.substr(0, bracketPos); |
| 642 | for (const auto &varying : varyings) |
| 643 | { |
| 644 | if (varying.name == tfVaryingBaseName) |
| 645 | { |
| 646 | std::string mappedNameWithArrayIndex = |
| 647 | varying.mappedName + tfVaryingName.substr(bracketPos); |
| 648 | return mappedNameWithArrayIndex; |
| 649 | } |
| 650 | } |
| 651 | } |
| 652 | else |
| 653 | { |
| 654 | for (const auto &varying : varyings) |
| 655 | { |
| 656 | if (varying.name == tfVaryingName) |
| 657 | { |
| 658 | return varying.mappedName; |
| 659 | } |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 660 | else if (varying.isStruct()) |
| 661 | { |
| 662 | const auto *field = FindShaderVarField(varying, tfVaryingName); |
| 663 | ASSERT(field != nullptr && !field->isStruct() && !field->isArray()); |
| 664 | return varying.mappedName + "." + field->mappedName; |
| 665 | } |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 666 | } |
| 667 | } |
| 668 | UNREACHABLE(); |
| 669 | return std::string(); |
| 670 | } |
| 671 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 672 | const sh::WorkGroupSize &Shader::getWorkGroupSize() |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 673 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 674 | resolveCompile(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 675 | return mState.mLocalSize; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 676 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 677 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 678 | int Shader::getNumViews() |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 679 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 680 | resolveCompile(); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 681 | return mState.mNumViews; |
| 682 | } |
| 683 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 684 | Optional<PrimitiveMode> Shader::getGeometryShaderInputPrimitiveType() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 685 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 686 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 687 | return mState.mGeometryShaderInputPrimitiveType; |
| 688 | } |
| 689 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 690 | Optional<PrimitiveMode> Shader::getGeometryShaderOutputPrimitiveType() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 691 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 692 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 693 | return mState.mGeometryShaderOutputPrimitiveType; |
| 694 | } |
| 695 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 696 | int Shader::getGeometryShaderInvocations() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 697 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 698 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 699 | return mState.mGeometryShaderInvocations; |
| 700 | } |
| 701 | |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 702 | Optional<GLint> Shader::getGeometryShaderMaxVertices() |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 703 | { |
jchen10 | 3fd614d | 2018-08-13 12:21:58 +0800 | [diff] [blame] | 704 | resolveCompile(); |
Jiawei Shao | 4ed05da | 2018-02-02 14:26:15 +0800 | [diff] [blame] | 705 | return mState.mGeometryShaderMaxVertices; |
| 706 | } |
| 707 | |
Jamie Madill | 3244736 | 2017-06-28 14:53:52 -0400 | [diff] [blame] | 708 | const std::string &Shader::getCompilerResourcesString() const |
| 709 | { |
jchen10 | a155bac | 2018-08-16 15:26:39 +0800 | [diff] [blame^] | 710 | return mCompilerResourcesString; |
Jamie Madill | 3244736 | 2017-06-28 14:53:52 -0400 | [diff] [blame] | 711 | } |
| 712 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 713 | } // namespace gl |