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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400147 mTransformFeedbackBufferMode(GL_NONE)
148{
149}
150
151Program::Data::~Data()
152{
153 if (mAttachedVertexShader != nullptr)
154 {
155 mAttachedVertexShader->release();
156 }
157
158 if (mAttachedFragmentShader != nullptr)
159 {
160 mAttachedFragmentShader->release();
161 }
162}
163
164Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
165 : mProgram(factory->createProgram(mData)),
166 mLinkedAttributes(gl::MAX_VERTEX_ATTRIBS),
167 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500168 mLinked(false),
169 mDeleteStatus(false),
170 mRefCount(0),
171 mResourceManager(manager),
172 mHandle(handle)
173{
174 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000175
176 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500177 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180Program::~Program()
181{
182 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000183
Geoff Lang7dd2e102014-11-10 15:19:26 -0500184 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000185}
186
187bool Program::attachShader(Shader *shader)
188{
189 if (shader->getType() == GL_VERTEX_SHADER)
190 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400191 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 {
193 return false;
194 }
195
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400196 mData.mAttachedVertexShader = shader;
197 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000198 }
199 else if (shader->getType() == GL_FRAGMENT_SHADER)
200 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400201 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000202 {
203 return false;
204 }
205
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400206 mData.mAttachedFragmentShader = shader;
207 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000208 }
209 else UNREACHABLE();
210
211 return true;
212}
213
214bool Program::detachShader(Shader *shader)
215{
216 if (shader->getType() == GL_VERTEX_SHADER)
217 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 {
220 return false;
221 }
222
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400223 shader->release();
224 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000225 }
226 else if (shader->getType() == GL_FRAGMENT_SHADER)
227 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400228 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000229 {
230 return false;
231 }
232
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400233 shader->release();
234 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000235 }
236 else UNREACHABLE();
237
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 return true;
239}
240
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000241int Program::getAttachedShadersCount() const
242{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400243 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000244}
245
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000246void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
247{
248 if (index < MAX_VERTEX_ATTRIBS)
249 {
250 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
251 {
252 mAttributeBinding[i].erase(name);
253 }
254
255 mAttributeBinding[index].insert(name);
256 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000257}
258
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259void Program::bindAttributeLocation(GLuint index, const char *name)
260{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000261 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400262 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000263}
264
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000265// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
266// compiling them into binaries, determining the attribute mappings, and collecting
267// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400268Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000269{
270 unlink(false);
271
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000272 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000273 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000274
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400275 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500276 {
277 return Error(GL_NO_ERROR);
278 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400279 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500280
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400281 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500282 {
283 return Error(GL_NO_ERROR);
284 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400285 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500286
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400287 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500288 {
289 return Error(GL_NO_ERROR);
290 }
291
Jamie Madillada9ecc2015-08-17 12:53:37 -0400292 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
293 {
294 return Error(GL_NO_ERROR);
295 }
296
Jamie Madillea918db2015-08-18 14:48:59 -0400297 if (!linkUniforms(mInfoLog, *data.caps))
298 {
299 return Error(GL_NO_ERROR);
300 }
301
Jamie Madille473dee2015-08-18 14:49:01 -0400302 if (!linkUniformBlocks(mInfoLog, *data.caps))
303 {
304 return Error(GL_NO_ERROR);
305 }
306
Jamie Madillccdf74b2015-08-18 10:46:12 -0400307 const auto &mergedVaryings = getMergedVaryings();
308
309 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
310 {
311 return Error(GL_NO_ERROR);
312 }
313
Geoff Lang7dd2e102014-11-10 15:19:26 -0500314 int registers;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400315 rx::LinkResult result =
316 mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader, mData.mAttachedVertexShader,
Jamie Madillccdf74b2015-08-18 10:46:12 -0400317 &registers, &mOutputVariables);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500318 if (result.error.isError() || !result.linkSuccess)
Geoff Langb543aff2014-09-30 14:52:54 -0400319 {
320 return result.error;
321 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000322
Geoff Lang7dd2e102014-11-10 15:19:26 -0500323 // TODO: The concept of "executables" is D3D only, and as such this belongs in ProgramD3D. It must be called,
324 // however, last in this function, so it can't simply be moved to ProgramD3D::link without further shuffling.
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400325 result = mProgram->compileProgramExecutables(mInfoLog, registers);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500326 if (result.error.isError() || !result.linkSuccess)
327 {
Jamie Madillf6113162015-05-07 11:49:21 -0400328 mInfoLog << "Failed to create D3D shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500329 unlink(false);
330 return result.error;
331 }
332
Jamie Madillccdf74b2015-08-18 10:46:12 -0400333 gatherTransformFeedbackVaryings(mergedVaryings);
334
Geoff Lang7dd2e102014-11-10 15:19:26 -0500335 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400336 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000337}
338
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000339int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000340{
341 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
342 {
343 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
344 {
345 return location;
346 }
347 }
348
349 return -1;
350}
351
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000352// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353void Program::unlink(bool destroy)
354{
355 if (destroy) // Object being destructed
356 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400357 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000358 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400359 mData.mAttachedFragmentShader->release();
360 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000361 }
362
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400363 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000364 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400365 mData.mAttachedVertexShader->release();
366 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000367 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368 }
369
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400370 mLinkedAttributes.assign(mLinkedAttributes.size(), sh::Attribute());
Jamie Madillccdf74b2015-08-18 10:46:12 -0400371 mData.mTransformFeedbackVaryingVars.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500372
373 mProgram->reset();
374
375 mValidated = false;
376
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000377 mLinked = false;
378}
379
380bool Program::isLinked()
381{
382 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000383}
384
Geoff Lang7dd2e102014-11-10 15:19:26 -0500385Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000386{
387 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000388
Geoff Lang7dd2e102014-11-10 15:19:26 -0500389#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
390 return Error(GL_NO_ERROR);
391#else
392 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000393
Geoff Lang7dd2e102014-11-10 15:19:26 -0500394 BinaryInputStream stream(binary, length);
395
396 GLenum format = stream.readInt<GLenum>();
397 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000398 {
Jamie Madillf6113162015-05-07 11:49:21 -0400399 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500400 return Error(GL_NO_ERROR);
401 }
402
403 int majorVersion = stream.readInt<int>();
404 int minorVersion = stream.readInt<int>();
405 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
406 {
Jamie Madillf6113162015-05-07 11:49:21 -0400407 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500408 return Error(GL_NO_ERROR);
409 }
410
411 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
412 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
413 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
414 {
Jamie Madillf6113162015-05-07 11:49:21 -0400415 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416 return Error(GL_NO_ERROR);
417 }
418
Jamie Madill3da79b72015-04-27 11:09:17 -0400419 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500420 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
421 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400422 stream.readInt(&mLinkedAttributes[i].type);
423 stream.readString(&mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500424 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500425 }
426
Jamie Madill3da79b72015-04-27 11:09:17 -0400427 unsigned int attribCount = stream.readInt<unsigned int>();
428 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
429 {
430 GLenum type = stream.readInt<GLenum>();
431 GLenum precision = stream.readInt<GLenum>();
432 std::string name = stream.readString();
433 GLint arraySize = stream.readInt<GLint>();
434 int location = stream.readInt<int>();
435 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
436 }
437
Jamie Madillada9ecc2015-08-17 12:53:37 -0400438 stream.readInt(&mData.mTransformFeedbackBufferMode);
439
Geoff Lang7dd2e102014-11-10 15:19:26 -0500440 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
441 if (result.error.isError() || !result.linkSuccess)
442 {
Geoff Langb543aff2014-09-30 14:52:54 -0400443 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000444 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000445
Geoff Lang7dd2e102014-11-10 15:19:26 -0500446 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400447 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500448#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
449}
450
451Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
452{
453 if (binaryFormat)
454 {
455 *binaryFormat = mProgram->getBinaryFormat();
456 }
457
458 BinaryOutputStream stream;
459
460 stream.writeInt(mProgram->getBinaryFormat());
461 stream.writeInt(ANGLE_MAJOR_VERSION);
462 stream.writeInt(ANGLE_MINOR_VERSION);
463 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
464
Jamie Madill3da79b72015-04-27 11:09:17 -0400465 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500466 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
467 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400468 stream.writeInt(mLinkedAttributes[i].type);
469 stream.writeString(mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500470 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500471 }
472
Jamie Madill3da79b72015-04-27 11:09:17 -0400473 const auto &shaderAttributes = mProgram->getShaderAttributes();
474 stream.writeInt(shaderAttributes.size());
475 for (const auto &attrib : shaderAttributes)
476 {
477 stream.writeInt(attrib.type);
478 stream.writeInt(attrib.precision);
479 stream.writeString(attrib.name);
480 stream.writeInt(attrib.arraySize);
481 stream.writeInt(attrib.location);
482 }
483
Jamie Madillada9ecc2015-08-17 12:53:37 -0400484 stream.writeInt(mData.mTransformFeedbackBufferMode);
485
Geoff Lang7dd2e102014-11-10 15:19:26 -0500486 gl::Error error = mProgram->save(&stream);
487 if (error.isError())
488 {
489 return error;
490 }
491
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700492 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500493 const void *streamData = stream.data();
494
495 if (streamLength > bufSize)
496 {
497 if (length)
498 {
499 *length = 0;
500 }
501
502 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
503 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
504 // sizes and then copy it.
505 return Error(GL_INVALID_OPERATION);
506 }
507
508 if (binary)
509 {
510 char *ptr = reinterpret_cast<char*>(binary);
511
512 memcpy(ptr, streamData, streamLength);
513 ptr += streamLength;
514
515 ASSERT(ptr - streamLength == binary);
516 }
517
518 if (length)
519 {
520 *length = streamLength;
521 }
522
523 return Error(GL_NO_ERROR);
524}
525
526GLint Program::getBinaryLength() const
527{
528 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400529 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500530 if (error.isError())
531 {
532 return 0;
533 }
534
535 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000536}
537
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000538void Program::release()
539{
540 mRefCount--;
541
542 if (mRefCount == 0 && mDeleteStatus)
543 {
544 mResourceManager->deleteProgram(mHandle);
545 }
546}
547
548void Program::addRef()
549{
550 mRefCount++;
551}
552
553unsigned int Program::getRefCount() const
554{
555 return mRefCount;
556}
557
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000558int Program::getInfoLogLength() const
559{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400560 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000561}
562
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000563void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
564{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000565 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000566}
567
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000568void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
569{
570 int total = 0;
571
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400572 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000573 {
574 if (total < maxCount)
575 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400576 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000577 }
578
579 total++;
580 }
581
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400582 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000583 {
584 if (total < maxCount)
585 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400586 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000587 }
588
589 total++;
590 }
591
592 if (count)
593 {
594 *count = total;
595 }
596}
597
Geoff Lang7dd2e102014-11-10 15:19:26 -0500598GLuint Program::getAttributeLocation(const std::string &name)
599{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400600 for (size_t index = 0; index < mLinkedAttributes.size(); index++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500601 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400602 if (mLinkedAttributes[index].name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500603 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400604 return static_cast<GLuint>(index);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500605 }
606 }
607
Austin Kinrossb8af7232015-03-16 22:33:25 -0700608 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500609}
610
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400611const int *Program::getSemanticIndexes() const
612{
613 return mProgram->getSemanticIndexes();
614}
615
Jamie Madill46565a42015-06-22 13:57:21 -0400616int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500617{
618 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
619
Jamie Madill437d2662014-12-05 14:23:35 -0500620 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500621}
622
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000623void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
624{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500625 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000626 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500627 // Skip over inactive attributes
628 unsigned int activeAttribute = 0;
629 unsigned int attribute;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400630 for (attribute = 0; attribute < static_cast<unsigned int>(mLinkedAttributes.size());
631 attribute++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500632 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400633 if (mLinkedAttributes[attribute].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500634 {
635 continue;
636 }
637
638 if (activeAttribute == index)
639 {
640 break;
641 }
642
643 activeAttribute++;
644 }
645
646 if (bufsize > 0)
647 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400648 const char *string = mLinkedAttributes[attribute].name.c_str();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500649
650 strncpy(name, string, bufsize);
651 name[bufsize - 1] = '\0';
652
653 if (length)
654 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700655 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500656 }
657 }
658
659 *size = 1; // Always a single 'type' instance
660
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400661 *type = mLinkedAttributes[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000662 }
663 else
664 {
665 if (bufsize > 0)
666 {
667 name[0] = '\0';
668 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500669
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000670 if (length)
671 {
672 *length = 0;
673 }
674
675 *type = GL_NONE;
676 *size = 1;
677 }
678}
679
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000680GLint Program::getActiveAttributeCount()
681{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500682 int count = 0;
683
684 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000685 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500686 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
687 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400688 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500689 {
690 count++;
691 }
692 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000693 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500694
695 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000696}
697
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000698GLint Program::getActiveAttributeMaxLength()
699{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400700 GLint maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500701
702 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000703 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500704 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
705 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400706 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500707 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400708 maxLength = std::max(
709 static_cast<GLint>(mLinkedAttributes[attributeIndex].name.length() + 1),
710 maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500711 }
712 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000713 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500714
715 return maxLength;
716}
717
718// Returns one more than the highest sampler index used.
719GLint Program::getUsedSamplerRange(SamplerType type)
720{
721 return mProgram->getUsedSamplerRange(type);
722}
723
724bool Program::usesPointSize() const
725{
726 return mProgram->usesPointSize();
727}
728
729GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
730{
731 return mProgram->getSamplerMapping(type, samplerIndex, caps);
732}
733
734GLenum Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
735{
736 return mProgram->getSamplerTextureType(type, samplerIndex);
737}
738
739GLint Program::getFragDataLocation(const std::string &name) const
740{
741 std::string baseName(name);
742 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400743 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000744 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400745 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500746 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
747 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400748 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500749 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000750 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500751 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000752}
753
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000754void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
755{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500756 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000757 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500758 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
759 LinkedUniform *uniform = mProgram->getUniforms()[index];
760
761 if (bufsize > 0)
762 {
763 std::string string = uniform->name;
764 if (uniform->isArray())
765 {
766 string += "[0]";
767 }
768
769 strncpy(name, string.c_str(), bufsize);
770 name[bufsize - 1] = '\0';
771
772 if (length)
773 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700774 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500775 }
776 }
777
778 *size = uniform->elementCount();
779 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000780 }
781 else
782 {
783 if (bufsize > 0)
784 {
785 name[0] = '\0';
786 }
787
788 if (length)
789 {
790 *length = 0;
791 }
792
793 *size = 0;
794 *type = GL_NONE;
795 }
796}
797
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000798GLint Program::getActiveUniformCount()
799{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500800 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000801 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700802 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000803 }
804 else
805 {
806 return 0;
807 }
808}
809
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000810GLint Program::getActiveUniformMaxLength()
811{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500812 int maxLength = 0;
813
814 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000815 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700816 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500817 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
818 {
819 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
820 {
821 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
822 if (mProgram->getUniforms()[uniformIndex]->isArray())
823 {
824 length += 3; // Counting in "[0]".
825 }
826 maxLength = std::max(length, maxLength);
827 }
828 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000829 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500830
831 return maxLength;
832}
833
834GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
835{
836 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
837 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000838 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500839 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
840 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
841 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
842 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
843 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
844 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
845 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
846 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
847 default:
848 UNREACHABLE();
849 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000850 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500851 return 0;
852}
853
854bool Program::isValidUniformLocation(GLint location) const
855{
Geoff Lang95137842015-06-02 15:38:43 -0400856 const auto &uniformIndices = mProgram->getUniformIndices();
857 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
858 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500859}
860
861LinkedUniform *Program::getUniformByLocation(GLint location) const
862{
863 return mProgram->getUniformByLocation(location);
864}
865
866LinkedUniform *Program::getUniformByName(const std::string &name) const
867{
868 return mProgram->getUniformByName(name);
869}
870
871GLint Program::getUniformLocation(const std::string &name)
872{
873 return mProgram->getUniformLocation(name);
874}
875
876GLuint Program::getUniformIndex(const std::string &name)
877{
878 return mProgram->getUniformIndex(name);
879}
880
881void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
882{
883 mProgram->setUniform1fv(location, count, v);
884}
885
886void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
887{
888 mProgram->setUniform2fv(location, count, v);
889}
890
891void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
892{
893 mProgram->setUniform3fv(location, count, v);
894}
895
896void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
897{
898 mProgram->setUniform4fv(location, count, v);
899}
900
901void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
902{
903 mProgram->setUniform1iv(location, count, v);
904}
905
906void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
907{
908 mProgram->setUniform2iv(location, count, v);
909}
910
911void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
912{
913 mProgram->setUniform3iv(location, count, v);
914}
915
916void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
917{
918 mProgram->setUniform4iv(location, count, v);
919}
920
921void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
922{
923 mProgram->setUniform1uiv(location, count, v);
924}
925
926void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
927{
928 mProgram->setUniform2uiv(location, count, v);
929}
930
931void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
932{
933 mProgram->setUniform3uiv(location, count, v);
934}
935
936void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
937{
938 mProgram->setUniform4uiv(location, count, v);
939}
940
941void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
942{
943 mProgram->setUniformMatrix2fv(location, count, transpose, v);
944}
945
946void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
947{
948 mProgram->setUniformMatrix3fv(location, count, transpose, v);
949}
950
951void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
952{
953 mProgram->setUniformMatrix4fv(location, count, transpose, v);
954}
955
956void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
957{
958 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
959}
960
961void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
962{
963 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
964}
965
966void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
967{
968 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
969}
970
971void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
972{
973 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
974}
975
976void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
977{
978 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
979}
980
981void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
982{
983 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
984}
985
986void Program::getUniformfv(GLint location, GLfloat *v)
987{
988 mProgram->getUniformfv(location, v);
989}
990
991void Program::getUniformiv(GLint location, GLint *v)
992{
993 mProgram->getUniformiv(location, v);
994}
995
996void Program::getUniformuiv(GLint location, GLuint *v)
997{
998 mProgram->getUniformuiv(location, v);
999}
1000
1001// Applies all the uniforms set for this program object to the renderer
1002Error Program::applyUniforms()
1003{
1004 return mProgram->applyUniforms();
1005}
1006
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001007Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001008{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001009 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001010}
1011
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001012void Program::flagForDeletion()
1013{
1014 mDeleteStatus = true;
1015}
1016
1017bool Program::isFlaggedForDeletion() const
1018{
1019 return mDeleteStatus;
1020}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001021
Brandon Jones43a53e22014-08-28 16:23:22 -07001022void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001023{
1024 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001025 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001026
Geoff Lang7dd2e102014-11-10 15:19:26 -05001027 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001028 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001029 applyUniforms();
1030 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001031 }
1032 else
1033 {
Jamie Madillf6113162015-05-07 11:49:21 -04001034 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001035 }
1036}
1037
Geoff Lang7dd2e102014-11-10 15:19:26 -05001038bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1039{
1040 return mProgram->validateSamplers(infoLog, caps);
1041}
1042
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001043bool Program::isValidated() const
1044{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001045 return mValidated;
1046}
1047
1048void Program::updateSamplerMapping()
1049{
1050 return mProgram->updateSamplerMapping();
1051}
1052
1053GLuint Program::getActiveUniformBlockCount()
1054{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001055 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001056}
1057
1058void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1059{
1060 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1061
1062 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1063
1064 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001065 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001066 std::string string = uniformBlock.name;
1067
1068 if (uniformBlock.isArrayElement())
1069 {
1070 string += ArrayString(uniformBlock.elementIndex);
1071 }
1072
1073 strncpy(uniformBlockName, string.c_str(), bufSize);
1074 uniformBlockName[bufSize - 1] = '\0';
1075
1076 if (length)
1077 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001078 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001079 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001080 }
1081}
1082
Geoff Lang7dd2e102014-11-10 15:19:26 -05001083void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001084{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001085 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1086
1087 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1088
1089 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001090 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001091 case GL_UNIFORM_BLOCK_DATA_SIZE:
1092 *params = static_cast<GLint>(uniformBlock.dataSize);
1093 break;
1094 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1095 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1096 break;
1097 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1098 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1099 break;
1100 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1101 {
1102 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1103 {
1104 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1105 }
1106 }
1107 break;
1108 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1109 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1110 break;
1111 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1112 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1113 break;
1114 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001115 }
1116}
1117
1118GLint Program::getActiveUniformBlockMaxLength()
1119{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001120 int maxLength = 0;
1121
1122 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001123 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001124 unsigned int numUniformBlocks =
1125 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001126 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1127 {
1128 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1129 if (!uniformBlock.name.empty())
1130 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001131 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001132
1133 // Counting in "[0]".
1134 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1135
1136 maxLength = std::max(length + arrayLength, maxLength);
1137 }
1138 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001139 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001140
1141 return maxLength;
1142}
1143
1144GLuint Program::getUniformBlockIndex(const std::string &name)
1145{
1146 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001147}
1148
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001149const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1150{
1151 return mProgram->getUniformBlockByIndex(index);
1152}
1153
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001154void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1155{
1156 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1157}
1158
1159GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1160{
1161 return mUniformBlockBindings[uniformBlockIndex];
1162}
1163
1164void Program::resetUniformBlockBindings()
1165{
1166 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1167 {
1168 mUniformBlockBindings[blockId] = 0;
1169 }
1170}
1171
Geoff Lang48dcae72014-02-05 16:28:24 -05001172void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1173{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001174 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001175 for (GLsizei i = 0; i < count; i++)
1176 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001177 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001178 }
1179
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001180 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001181}
1182
1183void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1184{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001185 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001186 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001187 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1188 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001189 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1190 if (length)
1191 {
1192 *length = lastNameIdx;
1193 }
1194 if (size)
1195 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001196 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001197 }
1198 if (type)
1199 {
1200 *type = varying.type;
1201 }
1202 if (name)
1203 {
1204 memcpy(name, varying.name.c_str(), lastNameIdx);
1205 name[lastNameIdx] = '\0';
1206 }
1207 }
1208}
1209
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001210GLsizei Program::getTransformFeedbackVaryingCount() const
1211{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001212 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001213 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001214 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001215 }
1216 else
1217 {
1218 return 0;
1219 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001220}
1221
1222GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1223{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001224 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001225 {
1226 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001227 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001228 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001229 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1230 }
1231
1232 return maxSize;
1233 }
1234 else
1235 {
1236 return 0;
1237 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001238}
1239
1240GLenum Program::getTransformFeedbackBufferMode() const
1241{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001242 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001243}
1244
Jamie Madillada9ecc2015-08-17 12:53:37 -04001245// static
1246bool Program::linkVaryings(InfoLog &infoLog,
1247 const Shader *vertexShader,
1248 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001249{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001250 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1251 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001252
Jamie Madillada9ecc2015-08-17 12:53:37 -04001253 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001254 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001255 bool matched = false;
1256
1257 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001258 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001259 {
1260 continue;
1261 }
1262
Jamie Madillada9ecc2015-08-17 12:53:37 -04001263 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001264 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001265 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001266 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001267 ASSERT(!input.isBuiltIn());
1268 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001269 {
1270 return false;
1271 }
1272
Geoff Lang7dd2e102014-11-10 15:19:26 -05001273 matched = true;
1274 break;
1275 }
1276 }
1277
1278 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001279 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001280 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001281 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001282 return false;
1283 }
1284 }
1285
Jamie Madillada9ecc2015-08-17 12:53:37 -04001286 // TODO(jmadill): verify no unmatched vertex varyings?
1287
Geoff Lang7dd2e102014-11-10 15:19:26 -05001288 return true;
1289}
1290
Jamie Madillea918db2015-08-18 14:48:59 -04001291bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1292{
1293 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1294 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1295
1296 // Check that uniforms defined in the vertex and fragment shaders are identical
1297 std::map<std::string, const sh::Uniform *> linkedUniforms;
1298
1299 for (const sh::Uniform &vertexUniform : vertexUniforms)
1300 {
1301 linkedUniforms[vertexUniform.name] = &vertexUniform;
1302 }
1303
1304 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1305 {
1306 auto entry = linkedUniforms.find(fragmentUniform.name);
1307 if (entry != linkedUniforms.end())
1308 {
1309 const sh::Uniform &vertexUniform = *entry->second;
1310 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1311 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1312 {
1313 return false;
1314 }
1315 }
1316 }
1317
1318 // TODO(jmadill): check sampler uniforms with caps
1319 return true;
1320}
1321
Geoff Lang7dd2e102014-11-10 15:19:26 -05001322bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1323{
1324 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1325 {
1326 return false;
1327 }
1328
1329 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1330 {
Jamie Madillf6113162015-05-07 11:49:21 -04001331 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001332 return false;
1333 }
1334
1335 return true;
1336}
1337
1338// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001339bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001340 InfoLog &infoLog,
1341 const AttributeBindings &attributeBindings,
1342 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001343{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001344 unsigned int usedLocations = 0;
1345 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001346 GLuint maxAttribs = data.caps->maxVertexAttributes;
1347
1348 // TODO(jmadill): handle aliasing robustly
Jamie Madill8e695ed2015-06-15 17:00:44 -04001349 if (shaderAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001350 {
Jamie Madillf6113162015-05-07 11:49:21 -04001351 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001352 return false;
1353 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001354
1355 // Link attributes that have a binding location
1356 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1357 {
1358 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1359
1360 ASSERT(attribute.staticUse);
1361
1362 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1363
Jamie Madill3da79b72015-04-27 11:09:17 -04001364 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001365
1366 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1367 {
1368 const int rows = VariableRegisterCount(attribute.type);
1369
Jamie Madill3da79b72015-04-27 11:09:17 -04001370 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001371 {
Jamie Madillf6113162015-05-07 11:49:21 -04001372 infoLog << "Active attribute (" << attribute.name << ") at location "
1373 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001374
1375 return false;
1376 }
1377
1378 for (int row = 0; row < rows; row++)
1379 {
1380 const int rowLocation = location + row;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001381 sh::ShaderVariable *linkedAttribute = &mLinkedAttributes[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001382
1383 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001384 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1385 // TODO(jmadill): fix aliasing on ES2
1386 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001387 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001388 if (!linkedAttribute->name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001389 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001390 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1391 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001392 return false;
1393 }
1394 }
1395
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001396 *linkedAttribute = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 usedLocations |= 1 << rowLocation;
1398 }
1399 }
1400 }
1401
1402 // Link attributes that don't have a binding location
1403 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1404 {
1405 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1406
1407 ASSERT(attribute.staticUse);
1408
1409 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1410
1411 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1412 {
1413 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001414 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001415
Jamie Madill3da79b72015-04-27 11:09:17 -04001416 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417 {
Jamie Madillf6113162015-05-07 11:49:21 -04001418 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001419 return false; // Fail to link
1420 }
1421
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001422 mLinkedAttributes[availableIndex] = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001423 }
1424 }
1425
Jamie Madill3da79b72015-04-27 11:09:17 -04001426 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001427 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001428 int index = vertexShader->getSemanticIndex(mLinkedAttributes[attributeIndex].name);
1429 int rows = VariableRegisterCount(mLinkedAttributes[attributeIndex].type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001430
1431 for (int r = 0; r < rows; r++)
1432 {
Jamie Madill437d2662014-12-05 14:23:35 -05001433 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001434 }
1435 }
1436
Geoff Lang7dd2e102014-11-10 15:19:26 -05001437 return true;
1438}
1439
Jamie Madille473dee2015-08-18 14:49:01 -04001440bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001441{
Jamie Madille473dee2015-08-18 14:49:01 -04001442 const Shader &vertexShader = *mData.mAttachedVertexShader;
1443 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1444
Geoff Lang7dd2e102014-11-10 15:19:26 -05001445 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1446 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001447
Geoff Lang7dd2e102014-11-10 15:19:26 -05001448 // Check that interface blocks defined in the vertex and fragment shaders are identical
1449 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1450 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001451
1452 GLuint vertexBlockCount = 0;
1453 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001454 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001455 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001456
1457 // Note: shared and std140 layouts are always considered active
1458 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1459 {
1460 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1461 {
1462 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1463 << caps.maxVertexUniformBlocks << ")";
1464 return false;
1465 }
1466 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001467 }
Jamie Madille473dee2015-08-18 14:49:01 -04001468
1469 GLuint fragmentBlockCount = 0;
1470 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001471 {
Jamie Madille473dee2015-08-18 14:49:01 -04001472 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001473 if (entry != linkedUniformBlocks.end())
1474 {
1475 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1476 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1477 {
1478 return false;
1479 }
1480 }
Jamie Madille473dee2015-08-18 14:49:01 -04001481
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001483 if (fragmentInterfaceBlock.staticUse ||
1484 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001485 {
Jamie Madille473dee2015-08-18 14:49:01 -04001486 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001487 {
Jamie Madille473dee2015-08-18 14:49:01 -04001488 infoLog
1489 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1490 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001491 return false;
1492 }
1493 }
1494 }
Jamie Madille473dee2015-08-18 14:49:01 -04001495
Geoff Lang7dd2e102014-11-10 15:19:26 -05001496 return true;
1497}
1498
1499bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1500 const sh::InterfaceBlock &fragmentInterfaceBlock)
1501{
1502 const char* blockName = vertexInterfaceBlock.name.c_str();
1503 // validate blocks for the same member types
1504 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1505 {
Jamie Madillf6113162015-05-07 11:49:21 -04001506 infoLog << "Types for interface block '" << blockName
1507 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001508 return false;
1509 }
1510 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1511 {
Jamie Madillf6113162015-05-07 11:49:21 -04001512 infoLog << "Array sizes differ for interface block '" << blockName
1513 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001514 return false;
1515 }
1516 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1517 {
Jamie Madillf6113162015-05-07 11:49:21 -04001518 infoLog << "Layout qualifiers differ for interface block '" << blockName
1519 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001520 return false;
1521 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001522 const unsigned int numBlockMembers =
1523 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001524 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1525 {
1526 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1527 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1528 if (vertexMember.name != fragmentMember.name)
1529 {
Jamie Madillf6113162015-05-07 11:49:21 -04001530 infoLog << "Name mismatch for field " << blockMemberIndex
1531 << " of interface block '" << blockName
1532 << "': (in vertex: '" << vertexMember.name
1533 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001534 return false;
1535 }
1536 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1537 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1538 {
1539 return false;
1540 }
1541 }
1542 return true;
1543}
1544
1545bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1546 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1547{
1548 if (vertexVariable.type != fragmentVariable.type)
1549 {
Jamie Madillf6113162015-05-07 11:49:21 -04001550 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001551 return false;
1552 }
1553 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1554 {
Jamie Madillf6113162015-05-07 11:49:21 -04001555 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001556 return false;
1557 }
1558 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1559 {
Jamie Madillf6113162015-05-07 11:49:21 -04001560 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561 return false;
1562 }
1563
1564 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1565 {
Jamie Madillf6113162015-05-07 11:49:21 -04001566 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001567 return false;
1568 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001569 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001570 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1571 {
1572 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1573 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1574
1575 if (vertexMember.name != fragmentMember.name)
1576 {
Jamie Madillf6113162015-05-07 11:49:21 -04001577 infoLog << "Name mismatch for field '" << memberIndex
1578 << "' of " << variableName
1579 << ": (in vertex: '" << vertexMember.name
1580 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001581 return false;
1582 }
1583
1584 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1585 vertexMember.name + "'";
1586
1587 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1588 {
1589 return false;
1590 }
1591 }
1592
1593 return true;
1594}
1595
1596bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1597{
Cooper Partin1acf4382015-06-12 12:38:57 -07001598#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1599 const bool validatePrecision = true;
1600#else
1601 const bool validatePrecision = false;
1602#endif
1603
1604 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001605 {
1606 return false;
1607 }
1608
1609 return true;
1610}
1611
1612bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1613{
1614 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1615 {
1616 return false;
1617 }
1618
Jamie Madille9cc4692015-02-19 16:00:13 -05001619 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001620 {
Jamie Madillf6113162015-05-07 11:49:21 -04001621 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001622 return false;
1623 }
1624
1625 return true;
1626}
1627
Jamie Madillccdf74b2015-08-18 10:46:12 -04001628bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1629 const std::vector<const sh::Varying *> &varyings,
1630 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001631{
1632 size_t totalComponents = 0;
1633
Jamie Madillccdf74b2015-08-18 10:46:12 -04001634 std::set<std::string> uniqueNames;
1635
1636 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001637 {
1638 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001639 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001640 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001641 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001642 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001643 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001644 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001645 infoLog << "Two transform feedback varyings specify the same output variable ("
1646 << tfVaryingName << ").";
1647 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001648 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001649 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001650
Jamie Madillccdf74b2015-08-18 10:46:12 -04001651 // TODO(jmadill): Investigate implementation limits on D3D11
1652 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001653 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001654 componentCount > caps.maxTransformFeedbackSeparateComponents)
1655 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001656 infoLog << "Transform feedback varying's " << varying->name << " components ("
1657 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001658 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001659 return false;
1660 }
1661
1662 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001663 found = true;
1664 break;
1665 }
1666 }
1667
1668 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1669 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001670 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001671 }
1672
Jamie Madillada9ecc2015-08-17 12:53:37 -04001673 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001674 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001675 {
Jamie Madillf6113162015-05-07 11:49:21 -04001676 infoLog << "Transform feedback varying total components (" << totalComponents
1677 << ") exceed the maximum interleaved components ("
1678 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001679 return false;
1680 }
1681
1682 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001683}
1684
Jamie Madillccdf74b2015-08-18 10:46:12 -04001685void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1686{
1687 // Gather the linked varyings that are used for transform feedback, they should all exist.
1688 mData.mTransformFeedbackVaryingVars.clear();
1689 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1690 {
1691 for (const sh::Varying *varying : varyings)
1692 {
1693 if (tfVaryingName == varying->name)
1694 {
1695 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1696 break;
1697 }
1698 }
1699 }
1700}
1701
1702std::vector<const sh::Varying *> Program::getMergedVaryings() const
1703{
1704 std::set<std::string> uniqueNames;
1705 std::vector<const sh::Varying *> varyings;
1706
1707 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1708 {
1709 if (uniqueNames.count(varying.name) == 0)
1710 {
1711 uniqueNames.insert(varying.name);
1712 varyings.push_back(&varying);
1713 }
1714 }
1715
1716 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1717 {
1718 if (uniqueNames.count(varying.name) == 0)
1719 {
1720 uniqueNames.insert(varying.name);
1721 varyings.push_back(&varying);
1722 }
1723 }
1724
1725 return varyings;
1726}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001727}