blob: 969f35bb8efe6d6fd5b60dc478758f6f29d5d7d5 [file] [log] [blame]
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Corentin Wallezbc99bb62015-05-14 17:42:20 -0400147 mTransformFeedbackVaryings(),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400148 mTransformFeedbackBufferMode(GL_NONE)
149{
150}
151
152Program::Data::~Data()
153{
154 if (mAttachedVertexShader != nullptr)
155 {
156 mAttachedVertexShader->release();
157 }
158
159 if (mAttachedFragmentShader != nullptr)
160 {
161 mAttachedFragmentShader->release();
162 }
163}
164
165Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
166 : mProgram(factory->createProgram(mData)),
167 mLinkedAttributes(gl::MAX_VERTEX_ATTRIBS),
168 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500169 mLinked(false),
170 mDeleteStatus(false),
171 mRefCount(0),
172 mResourceManager(manager),
173 mHandle(handle)
174{
175 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000176
177 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500178 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000179}
180
181Program::~Program()
182{
183 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000184
Geoff Lang7dd2e102014-11-10 15:19:26 -0500185 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000186}
187
188bool Program::attachShader(Shader *shader)
189{
190 if (shader->getType() == GL_VERTEX_SHADER)
191 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400192 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000193 {
194 return false;
195 }
196
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400197 mData.mAttachedVertexShader = shader;
198 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000199 }
200 else if (shader->getType() == GL_FRAGMENT_SHADER)
201 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400202 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000203 {
204 return false;
205 }
206
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400207 mData.mAttachedFragmentShader = shader;
208 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000209 }
210 else UNREACHABLE();
211
212 return true;
213}
214
215bool Program::detachShader(Shader *shader)
216{
217 if (shader->getType() == GL_VERTEX_SHADER)
218 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400219 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 {
221 return false;
222 }
223
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400224 shader->release();
225 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227 else if (shader->getType() == GL_FRAGMENT_SHADER)
228 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400229 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000230 {
231 return false;
232 }
233
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400234 shader->release();
235 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 }
237 else UNREACHABLE();
238
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239 return true;
240}
241
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000242int Program::getAttachedShadersCount() const
243{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400244 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000245}
246
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000247void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
248{
249 if (index < MAX_VERTEX_ATTRIBS)
250 {
251 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
252 {
253 mAttributeBinding[i].erase(name);
254 }
255
256 mAttributeBinding[index].insert(name);
257 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000258}
259
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000260void Program::bindAttributeLocation(GLuint index, const char *name)
261{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000262 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400263 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264}
265
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000266// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
267// compiling them into binaries, determining the attribute mappings, and collecting
268// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400269Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000270{
271 unlink(false);
272
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000274 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000275
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400276 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500277 {
278 return Error(GL_NO_ERROR);
279 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400282 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500283 {
284 return Error(GL_NO_ERROR);
285 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500287
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400288 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500289 {
290 return Error(GL_NO_ERROR);
291 }
292
Jamie Madillada9ecc2015-08-17 12:53:37 -0400293 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
294 {
295 return Error(GL_NO_ERROR);
296 }
297
Jamie Madillea918db2015-08-18 14:48:59 -0400298 if (!linkUniforms(mInfoLog, *data.caps))
299 {
300 return Error(GL_NO_ERROR);
301 }
302
Jamie Madille473dee2015-08-18 14:49:01 -0400303 if (!linkUniformBlocks(mInfoLog, *data.caps))
304 {
305 return Error(GL_NO_ERROR);
306 }
307
Geoff Lang7dd2e102014-11-10 15:19:26 -0500308 int registers;
309 std::vector<LinkedVarying> linkedVaryings;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400310 rx::LinkResult result =
311 mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader, mData.mAttachedVertexShader,
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400312 &registers, &linkedVaryings, &mOutputVariables);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500313 if (result.error.isError() || !result.linkSuccess)
Geoff Langb543aff2014-09-30 14:52:54 -0400314 {
315 return result.error;
316 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000317
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400318 if (!gatherTransformFeedbackLinkedVaryings(
Jamie Madillada9ecc2015-08-17 12:53:37 -0400319 mInfoLog, linkedVaryings, &mProgram->getTransformFeedbackLinkedVaryings(), *data.caps))
Geoff Lang7dd2e102014-11-10 15:19:26 -0500320 {
321 return Error(GL_NO_ERROR);
322 }
323
324 // TODO: The concept of "executables" is D3D only, and as such this belongs in ProgramD3D. It must be called,
325 // however, last in this function, so it can't simply be moved to ProgramD3D::link without further shuffling.
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400326 result = mProgram->compileProgramExecutables(mInfoLog, registers);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500327 if (result.error.isError() || !result.linkSuccess)
328 {
Jamie Madillf6113162015-05-07 11:49:21 -0400329 mInfoLog << "Failed to create D3D shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500330 unlink(false);
331 return result.error;
332 }
333
334 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400335 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000336}
337
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000338int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000339{
340 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
341 {
342 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
343 {
344 return location;
345 }
346 }
347
348 return -1;
349}
350
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000351// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352void Program::unlink(bool destroy)
353{
354 if (destroy) // Object being destructed
355 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400356 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400358 mData.mAttachedFragmentShader->release();
359 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000360 }
361
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400362 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400364 mData.mAttachedVertexShader->release();
365 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000366 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000367 }
368
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400369 mLinkedAttributes.assign(mLinkedAttributes.size(), sh::Attribute());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500370 mOutputVariables.clear();
371
372 mProgram->reset();
373
374 mValidated = false;
375
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000376 mLinked = false;
377}
378
379bool Program::isLinked()
380{
381 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000382}
383
Geoff Lang7dd2e102014-11-10 15:19:26 -0500384Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000385{
386 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000387
Geoff Lang7dd2e102014-11-10 15:19:26 -0500388#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
389 return Error(GL_NO_ERROR);
390#else
391 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000392
Geoff Lang7dd2e102014-11-10 15:19:26 -0500393 BinaryInputStream stream(binary, length);
394
395 GLenum format = stream.readInt<GLenum>();
396 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000397 {
Jamie Madillf6113162015-05-07 11:49:21 -0400398 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500399 return Error(GL_NO_ERROR);
400 }
401
402 int majorVersion = stream.readInt<int>();
403 int minorVersion = stream.readInt<int>();
404 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
405 {
Jamie Madillf6113162015-05-07 11:49:21 -0400406 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500407 return Error(GL_NO_ERROR);
408 }
409
410 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
411 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
412 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
413 {
Jamie Madillf6113162015-05-07 11:49:21 -0400414 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500415 return Error(GL_NO_ERROR);
416 }
417
Jamie Madill3da79b72015-04-27 11:09:17 -0400418 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500419 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
420 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400421 stream.readInt(&mLinkedAttributes[i].type);
422 stream.readString(&mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500423 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500424 }
425
Jamie Madill3da79b72015-04-27 11:09:17 -0400426 unsigned int attribCount = stream.readInt<unsigned int>();
427 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
428 {
429 GLenum type = stream.readInt<GLenum>();
430 GLenum precision = stream.readInt<GLenum>();
431 std::string name = stream.readString();
432 GLint arraySize = stream.readInt<GLint>();
433 int location = stream.readInt<int>();
434 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
435 }
436
Jamie Madillada9ecc2015-08-17 12:53:37 -0400437 stream.readInt(&mData.mTransformFeedbackBufferMode);
438
Geoff Lang7dd2e102014-11-10 15:19:26 -0500439 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
440 if (result.error.isError() || !result.linkSuccess)
441 {
Geoff Langb543aff2014-09-30 14:52:54 -0400442 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000443 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000444
Geoff Lang7dd2e102014-11-10 15:19:26 -0500445 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400446 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500447#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
448}
449
450Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
451{
452 if (binaryFormat)
453 {
454 *binaryFormat = mProgram->getBinaryFormat();
455 }
456
457 BinaryOutputStream stream;
458
459 stream.writeInt(mProgram->getBinaryFormat());
460 stream.writeInt(ANGLE_MAJOR_VERSION);
461 stream.writeInt(ANGLE_MINOR_VERSION);
462 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
463
Jamie Madill3da79b72015-04-27 11:09:17 -0400464 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500465 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
466 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400467 stream.writeInt(mLinkedAttributes[i].type);
468 stream.writeString(mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500469 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500470 }
471
Jamie Madill3da79b72015-04-27 11:09:17 -0400472 const auto &shaderAttributes = mProgram->getShaderAttributes();
473 stream.writeInt(shaderAttributes.size());
474 for (const auto &attrib : shaderAttributes)
475 {
476 stream.writeInt(attrib.type);
477 stream.writeInt(attrib.precision);
478 stream.writeString(attrib.name);
479 stream.writeInt(attrib.arraySize);
480 stream.writeInt(attrib.location);
481 }
482
Jamie Madillada9ecc2015-08-17 12:53:37 -0400483 stream.writeInt(mData.mTransformFeedbackBufferMode);
484
Geoff Lang7dd2e102014-11-10 15:19:26 -0500485 gl::Error error = mProgram->save(&stream);
486 if (error.isError())
487 {
488 return error;
489 }
490
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700491 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500492 const void *streamData = stream.data();
493
494 if (streamLength > bufSize)
495 {
496 if (length)
497 {
498 *length = 0;
499 }
500
501 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
502 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
503 // sizes and then copy it.
504 return Error(GL_INVALID_OPERATION);
505 }
506
507 if (binary)
508 {
509 char *ptr = reinterpret_cast<char*>(binary);
510
511 memcpy(ptr, streamData, streamLength);
512 ptr += streamLength;
513
514 ASSERT(ptr - streamLength == binary);
515 }
516
517 if (length)
518 {
519 *length = streamLength;
520 }
521
522 return Error(GL_NO_ERROR);
523}
524
525GLint Program::getBinaryLength() const
526{
527 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400528 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500529 if (error.isError())
530 {
531 return 0;
532 }
533
534 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000535}
536
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000537void Program::release()
538{
539 mRefCount--;
540
541 if (mRefCount == 0 && mDeleteStatus)
542 {
543 mResourceManager->deleteProgram(mHandle);
544 }
545}
546
547void Program::addRef()
548{
549 mRefCount++;
550}
551
552unsigned int Program::getRefCount() const
553{
554 return mRefCount;
555}
556
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000557int Program::getInfoLogLength() const
558{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400559 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000560}
561
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000562void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
563{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000564 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000565}
566
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000567void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
568{
569 int total = 0;
570
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400571 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000572 {
573 if (total < maxCount)
574 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400575 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000576 }
577
578 total++;
579 }
580
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400581 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000582 {
583 if (total < maxCount)
584 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400585 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000586 }
587
588 total++;
589 }
590
591 if (count)
592 {
593 *count = total;
594 }
595}
596
Geoff Lang7dd2e102014-11-10 15:19:26 -0500597GLuint Program::getAttributeLocation(const std::string &name)
598{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400599 for (size_t index = 0; index < mLinkedAttributes.size(); index++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500600 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400601 if (mLinkedAttributes[index].name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500602 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400603 return static_cast<GLuint>(index);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500604 }
605 }
606
Austin Kinrossb8af7232015-03-16 22:33:25 -0700607 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608}
609
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400610const int *Program::getSemanticIndexes() const
611{
612 return mProgram->getSemanticIndexes();
613}
614
Jamie Madill46565a42015-06-22 13:57:21 -0400615int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500616{
617 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
618
Jamie Madill437d2662014-12-05 14:23:35 -0500619 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500620}
621
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000622void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
623{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500624 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000625 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500626 // Skip over inactive attributes
627 unsigned int activeAttribute = 0;
628 unsigned int attribute;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400629 for (attribute = 0; attribute < static_cast<unsigned int>(mLinkedAttributes.size());
630 attribute++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500631 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400632 if (mLinkedAttributes[attribute].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500633 {
634 continue;
635 }
636
637 if (activeAttribute == index)
638 {
639 break;
640 }
641
642 activeAttribute++;
643 }
644
645 if (bufsize > 0)
646 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400647 const char *string = mLinkedAttributes[attribute].name.c_str();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500648
649 strncpy(name, string, bufsize);
650 name[bufsize - 1] = '\0';
651
652 if (length)
653 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700654 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500655 }
656 }
657
658 *size = 1; // Always a single 'type' instance
659
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400660 *type = mLinkedAttributes[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000661 }
662 else
663 {
664 if (bufsize > 0)
665 {
666 name[0] = '\0';
667 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500668
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000669 if (length)
670 {
671 *length = 0;
672 }
673
674 *type = GL_NONE;
675 *size = 1;
676 }
677}
678
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000679GLint Program::getActiveAttributeCount()
680{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500681 int count = 0;
682
683 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000684 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500685 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
686 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400687 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500688 {
689 count++;
690 }
691 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000692 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500693
694 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000695}
696
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000697GLint Program::getActiveAttributeMaxLength()
698{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400699 GLint maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500700
701 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000702 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500703 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
704 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400705 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500706 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400707 maxLength = std::max(
708 static_cast<GLint>(mLinkedAttributes[attributeIndex].name.length() + 1),
709 maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500710 }
711 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000712 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500713
714 return maxLength;
715}
716
717// Returns one more than the highest sampler index used.
718GLint Program::getUsedSamplerRange(SamplerType type)
719{
720 return mProgram->getUsedSamplerRange(type);
721}
722
723bool Program::usesPointSize() const
724{
725 return mProgram->usesPointSize();
726}
727
728GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
729{
730 return mProgram->getSamplerMapping(type, samplerIndex, caps);
731}
732
733GLenum Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
734{
735 return mProgram->getSamplerTextureType(type, samplerIndex);
736}
737
738GLint Program::getFragDataLocation(const std::string &name) const
739{
740 std::string baseName(name);
741 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400742 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000743 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400744 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500745 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
746 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400747 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500748 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000749 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500750 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000751}
752
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000753void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
754{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500755 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000756 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500757 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
758 LinkedUniform *uniform = mProgram->getUniforms()[index];
759
760 if (bufsize > 0)
761 {
762 std::string string = uniform->name;
763 if (uniform->isArray())
764 {
765 string += "[0]";
766 }
767
768 strncpy(name, string.c_str(), bufsize);
769 name[bufsize - 1] = '\0';
770
771 if (length)
772 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700773 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500774 }
775 }
776
777 *size = uniform->elementCount();
778 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000779 }
780 else
781 {
782 if (bufsize > 0)
783 {
784 name[0] = '\0';
785 }
786
787 if (length)
788 {
789 *length = 0;
790 }
791
792 *size = 0;
793 *type = GL_NONE;
794 }
795}
796
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000797GLint Program::getActiveUniformCount()
798{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500799 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000800 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700801 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000802 }
803 else
804 {
805 return 0;
806 }
807}
808
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000809GLint Program::getActiveUniformMaxLength()
810{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500811 int maxLength = 0;
812
813 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000814 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700815 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500816 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
817 {
818 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
819 {
820 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
821 if (mProgram->getUniforms()[uniformIndex]->isArray())
822 {
823 length += 3; // Counting in "[0]".
824 }
825 maxLength = std::max(length, maxLength);
826 }
827 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000828 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500829
830 return maxLength;
831}
832
833GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
834{
835 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
836 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000837 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500838 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
839 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
840 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
841 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
842 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
843 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
844 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
845 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
846 default:
847 UNREACHABLE();
848 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000849 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500850 return 0;
851}
852
853bool Program::isValidUniformLocation(GLint location) const
854{
Geoff Lang95137842015-06-02 15:38:43 -0400855 const auto &uniformIndices = mProgram->getUniformIndices();
856 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
857 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500858}
859
860LinkedUniform *Program::getUniformByLocation(GLint location) const
861{
862 return mProgram->getUniformByLocation(location);
863}
864
865LinkedUniform *Program::getUniformByName(const std::string &name) const
866{
867 return mProgram->getUniformByName(name);
868}
869
870GLint Program::getUniformLocation(const std::string &name)
871{
872 return mProgram->getUniformLocation(name);
873}
874
875GLuint Program::getUniformIndex(const std::string &name)
876{
877 return mProgram->getUniformIndex(name);
878}
879
880void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
881{
882 mProgram->setUniform1fv(location, count, v);
883}
884
885void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
886{
887 mProgram->setUniform2fv(location, count, v);
888}
889
890void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
891{
892 mProgram->setUniform3fv(location, count, v);
893}
894
895void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
896{
897 mProgram->setUniform4fv(location, count, v);
898}
899
900void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
901{
902 mProgram->setUniform1iv(location, count, v);
903}
904
905void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
906{
907 mProgram->setUniform2iv(location, count, v);
908}
909
910void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
911{
912 mProgram->setUniform3iv(location, count, v);
913}
914
915void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
916{
917 mProgram->setUniform4iv(location, count, v);
918}
919
920void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
921{
922 mProgram->setUniform1uiv(location, count, v);
923}
924
925void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
926{
927 mProgram->setUniform2uiv(location, count, v);
928}
929
930void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
931{
932 mProgram->setUniform3uiv(location, count, v);
933}
934
935void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
936{
937 mProgram->setUniform4uiv(location, count, v);
938}
939
940void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
941{
942 mProgram->setUniformMatrix2fv(location, count, transpose, v);
943}
944
945void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
946{
947 mProgram->setUniformMatrix3fv(location, count, transpose, v);
948}
949
950void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
951{
952 mProgram->setUniformMatrix4fv(location, count, transpose, v);
953}
954
955void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
956{
957 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
958}
959
960void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
961{
962 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
963}
964
965void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
966{
967 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
968}
969
970void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
971{
972 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
973}
974
975void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
976{
977 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
978}
979
980void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
981{
982 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
983}
984
985void Program::getUniformfv(GLint location, GLfloat *v)
986{
987 mProgram->getUniformfv(location, v);
988}
989
990void Program::getUniformiv(GLint location, GLint *v)
991{
992 mProgram->getUniformiv(location, v);
993}
994
995void Program::getUniformuiv(GLint location, GLuint *v)
996{
997 mProgram->getUniformuiv(location, v);
998}
999
1000// Applies all the uniforms set for this program object to the renderer
1001Error Program::applyUniforms()
1002{
1003 return mProgram->applyUniforms();
1004}
1005
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001006Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001007{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001008 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001009}
1010
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001011void Program::flagForDeletion()
1012{
1013 mDeleteStatus = true;
1014}
1015
1016bool Program::isFlaggedForDeletion() const
1017{
1018 return mDeleteStatus;
1019}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001020
Brandon Jones43a53e22014-08-28 16:23:22 -07001021void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001022{
1023 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001024 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001025
Geoff Lang7dd2e102014-11-10 15:19:26 -05001026 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001027 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001028 applyUniforms();
1029 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001030 }
1031 else
1032 {
Jamie Madillf6113162015-05-07 11:49:21 -04001033 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001034 }
1035}
1036
Geoff Lang7dd2e102014-11-10 15:19:26 -05001037bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1038{
1039 return mProgram->validateSamplers(infoLog, caps);
1040}
1041
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001042bool Program::isValidated() const
1043{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001044 return mValidated;
1045}
1046
1047void Program::updateSamplerMapping()
1048{
1049 return mProgram->updateSamplerMapping();
1050}
1051
1052GLuint Program::getActiveUniformBlockCount()
1053{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001054 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001055}
1056
1057void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1058{
1059 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1060
1061 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1062
1063 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001064 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001065 std::string string = uniformBlock.name;
1066
1067 if (uniformBlock.isArrayElement())
1068 {
1069 string += ArrayString(uniformBlock.elementIndex);
1070 }
1071
1072 strncpy(uniformBlockName, string.c_str(), bufSize);
1073 uniformBlockName[bufSize - 1] = '\0';
1074
1075 if (length)
1076 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001077 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001078 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001079 }
1080}
1081
Geoff Lang7dd2e102014-11-10 15:19:26 -05001082void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001083{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001084 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1085
1086 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1087
1088 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001089 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001090 case GL_UNIFORM_BLOCK_DATA_SIZE:
1091 *params = static_cast<GLint>(uniformBlock.dataSize);
1092 break;
1093 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1094 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1095 break;
1096 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1097 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1098 break;
1099 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1100 {
1101 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1102 {
1103 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1104 }
1105 }
1106 break;
1107 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1108 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1109 break;
1110 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1111 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1112 break;
1113 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001114 }
1115}
1116
1117GLint Program::getActiveUniformBlockMaxLength()
1118{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001119 int maxLength = 0;
1120
1121 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001122 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001123 unsigned int numUniformBlocks =
1124 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001125 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1126 {
1127 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1128 if (!uniformBlock.name.empty())
1129 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001130 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001131
1132 // Counting in "[0]".
1133 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1134
1135 maxLength = std::max(length + arrayLength, maxLength);
1136 }
1137 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001138 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001139
1140 return maxLength;
1141}
1142
1143GLuint Program::getUniformBlockIndex(const std::string &name)
1144{
1145 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001146}
1147
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001148const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1149{
1150 return mProgram->getUniformBlockByIndex(index);
1151}
1152
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001153void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1154{
1155 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1156}
1157
1158GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1159{
1160 return mUniformBlockBindings[uniformBlockIndex];
1161}
1162
1163void Program::resetUniformBlockBindings()
1164{
1165 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1166 {
1167 mUniformBlockBindings[blockId] = 0;
1168 }
1169}
1170
Geoff Lang48dcae72014-02-05 16:28:24 -05001171void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1172{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001173 mData.mTransformFeedbackVaryings.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001174 for (GLsizei i = 0; i < count; i++)
1175 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001176 mData.mTransformFeedbackVaryings[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001177 }
1178
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001179 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001180}
1181
1182void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1183{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001184 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001185 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001186 ASSERT(index < mProgram->getTransformFeedbackLinkedVaryings().size());
1187 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001188 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1189 if (length)
1190 {
1191 *length = lastNameIdx;
1192 }
1193 if (size)
1194 {
1195 *size = varying.size;
1196 }
1197 if (type)
1198 {
1199 *type = varying.type;
1200 }
1201 if (name)
1202 {
1203 memcpy(name, varying.name.c_str(), lastNameIdx);
1204 name[lastNameIdx] = '\0';
1205 }
1206 }
1207}
1208
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001209GLsizei Program::getTransformFeedbackVaryingCount() const
1210{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001211 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001212 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001213 return static_cast<GLsizei>(mProgram->getTransformFeedbackLinkedVaryings().size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001214 }
1215 else
1216 {
1217 return 0;
1218 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001219}
1220
1221GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1222{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001223 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001224 {
1225 GLsizei maxSize = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001226 for (size_t i = 0; i < mProgram->getTransformFeedbackLinkedVaryings().size(); i++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001227 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001228 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001229 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1230 }
1231
1232 return maxSize;
1233 }
1234 else
1235 {
1236 return 0;
1237 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001238}
1239
1240GLenum Program::getTransformFeedbackBufferMode() const
1241{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001242 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001243}
1244
Jamie Madillada9ecc2015-08-17 12:53:37 -04001245// static
1246bool Program::linkVaryings(InfoLog &infoLog,
1247 const Shader *vertexShader,
1248 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001249{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001250 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1251 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001252
Jamie Madillada9ecc2015-08-17 12:53:37 -04001253 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001254 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001255 bool matched = false;
1256
1257 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001258 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001259 {
1260 continue;
1261 }
1262
Jamie Madillada9ecc2015-08-17 12:53:37 -04001263 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001264 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001265 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001266 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001267 ASSERT(!input.isBuiltIn());
1268 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001269 {
1270 return false;
1271 }
1272
Geoff Lang7dd2e102014-11-10 15:19:26 -05001273 matched = true;
1274 break;
1275 }
1276 }
1277
1278 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001279 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001280 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001281 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001282 return false;
1283 }
1284 }
1285
Jamie Madillada9ecc2015-08-17 12:53:37 -04001286 // TODO(jmadill): verify no unmatched vertex varyings?
1287
Geoff Lang7dd2e102014-11-10 15:19:26 -05001288 return true;
1289}
1290
Jamie Madillea918db2015-08-18 14:48:59 -04001291bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1292{
1293 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1294 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1295
1296 // Check that uniforms defined in the vertex and fragment shaders are identical
1297 std::map<std::string, const sh::Uniform *> linkedUniforms;
1298
1299 for (const sh::Uniform &vertexUniform : vertexUniforms)
1300 {
1301 linkedUniforms[vertexUniform.name] = &vertexUniform;
1302 }
1303
1304 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1305 {
1306 auto entry = linkedUniforms.find(fragmentUniform.name);
1307 if (entry != linkedUniforms.end())
1308 {
1309 const sh::Uniform &vertexUniform = *entry->second;
1310 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1311 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1312 {
1313 return false;
1314 }
1315 }
1316 }
1317
1318 // TODO(jmadill): check sampler uniforms with caps
1319 return true;
1320}
1321
Geoff Lang7dd2e102014-11-10 15:19:26 -05001322bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1323{
1324 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1325 {
1326 return false;
1327 }
1328
1329 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1330 {
Jamie Madillf6113162015-05-07 11:49:21 -04001331 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001332 return false;
1333 }
1334
1335 return true;
1336}
1337
1338// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001339bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001340 InfoLog &infoLog,
1341 const AttributeBindings &attributeBindings,
1342 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001343{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001344 unsigned int usedLocations = 0;
1345 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001346 GLuint maxAttribs = data.caps->maxVertexAttributes;
1347
1348 // TODO(jmadill): handle aliasing robustly
Jamie Madill8e695ed2015-06-15 17:00:44 -04001349 if (shaderAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001350 {
Jamie Madillf6113162015-05-07 11:49:21 -04001351 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001352 return false;
1353 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001354
1355 // Link attributes that have a binding location
1356 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1357 {
1358 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1359
1360 ASSERT(attribute.staticUse);
1361
1362 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1363
Jamie Madill3da79b72015-04-27 11:09:17 -04001364 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001365
1366 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1367 {
1368 const int rows = VariableRegisterCount(attribute.type);
1369
Jamie Madill3da79b72015-04-27 11:09:17 -04001370 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001371 {
Jamie Madillf6113162015-05-07 11:49:21 -04001372 infoLog << "Active attribute (" << attribute.name << ") at location "
1373 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001374
1375 return false;
1376 }
1377
1378 for (int row = 0; row < rows; row++)
1379 {
1380 const int rowLocation = location + row;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001381 sh::ShaderVariable *linkedAttribute = &mLinkedAttributes[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001382
1383 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001384 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1385 // TODO(jmadill): fix aliasing on ES2
1386 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001387 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001388 if (!linkedAttribute->name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001389 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001390 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1391 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001392 return false;
1393 }
1394 }
1395
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001396 *linkedAttribute = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 usedLocations |= 1 << rowLocation;
1398 }
1399 }
1400 }
1401
1402 // Link attributes that don't have a binding location
1403 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1404 {
1405 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1406
1407 ASSERT(attribute.staticUse);
1408
1409 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1410
1411 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1412 {
1413 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001414 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001415
Jamie Madill3da79b72015-04-27 11:09:17 -04001416 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417 {
Jamie Madillf6113162015-05-07 11:49:21 -04001418 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001419 return false; // Fail to link
1420 }
1421
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001422 mLinkedAttributes[availableIndex] = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001423 }
1424 }
1425
Jamie Madill3da79b72015-04-27 11:09:17 -04001426 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001427 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001428 int index = vertexShader->getSemanticIndex(mLinkedAttributes[attributeIndex].name);
1429 int rows = VariableRegisterCount(mLinkedAttributes[attributeIndex].type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001430
1431 for (int r = 0; r < rows; r++)
1432 {
Jamie Madill437d2662014-12-05 14:23:35 -05001433 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001434 }
1435 }
1436
Geoff Lang7dd2e102014-11-10 15:19:26 -05001437 return true;
1438}
1439
Jamie Madille473dee2015-08-18 14:49:01 -04001440bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001441{
Jamie Madille473dee2015-08-18 14:49:01 -04001442 const Shader &vertexShader = *mData.mAttachedVertexShader;
1443 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1444
Geoff Lang7dd2e102014-11-10 15:19:26 -05001445 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1446 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001447
Geoff Lang7dd2e102014-11-10 15:19:26 -05001448 // Check that interface blocks defined in the vertex and fragment shaders are identical
1449 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1450 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001451
1452 GLuint vertexBlockCount = 0;
1453 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001454 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001455 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001456
1457 // Note: shared and std140 layouts are always considered active
1458 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1459 {
1460 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1461 {
1462 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1463 << caps.maxVertexUniformBlocks << ")";
1464 return false;
1465 }
1466 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001467 }
Jamie Madille473dee2015-08-18 14:49:01 -04001468
1469 GLuint fragmentBlockCount = 0;
1470 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001471 {
Jamie Madille473dee2015-08-18 14:49:01 -04001472 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001473 if (entry != linkedUniformBlocks.end())
1474 {
1475 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1476 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1477 {
1478 return false;
1479 }
1480 }
Jamie Madille473dee2015-08-18 14:49:01 -04001481
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001483 if (fragmentInterfaceBlock.staticUse ||
1484 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001485 {
Jamie Madille473dee2015-08-18 14:49:01 -04001486 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001487 {
Jamie Madille473dee2015-08-18 14:49:01 -04001488 infoLog
1489 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1490 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001491 return false;
1492 }
1493 }
1494 }
Jamie Madille473dee2015-08-18 14:49:01 -04001495
Geoff Lang7dd2e102014-11-10 15:19:26 -05001496 return true;
1497}
1498
1499bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1500 const sh::InterfaceBlock &fragmentInterfaceBlock)
1501{
1502 const char* blockName = vertexInterfaceBlock.name.c_str();
1503 // validate blocks for the same member types
1504 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1505 {
Jamie Madillf6113162015-05-07 11:49:21 -04001506 infoLog << "Types for interface block '" << blockName
1507 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001508 return false;
1509 }
1510 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1511 {
Jamie Madillf6113162015-05-07 11:49:21 -04001512 infoLog << "Array sizes differ for interface block '" << blockName
1513 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001514 return false;
1515 }
1516 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1517 {
Jamie Madillf6113162015-05-07 11:49:21 -04001518 infoLog << "Layout qualifiers differ for interface block '" << blockName
1519 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001520 return false;
1521 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001522 const unsigned int numBlockMembers =
1523 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001524 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1525 {
1526 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1527 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1528 if (vertexMember.name != fragmentMember.name)
1529 {
Jamie Madillf6113162015-05-07 11:49:21 -04001530 infoLog << "Name mismatch for field " << blockMemberIndex
1531 << " of interface block '" << blockName
1532 << "': (in vertex: '" << vertexMember.name
1533 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001534 return false;
1535 }
1536 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1537 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1538 {
1539 return false;
1540 }
1541 }
1542 return true;
1543}
1544
1545bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1546 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1547{
1548 if (vertexVariable.type != fragmentVariable.type)
1549 {
Jamie Madillf6113162015-05-07 11:49:21 -04001550 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001551 return false;
1552 }
1553 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1554 {
Jamie Madillf6113162015-05-07 11:49:21 -04001555 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001556 return false;
1557 }
1558 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1559 {
Jamie Madillf6113162015-05-07 11:49:21 -04001560 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561 return false;
1562 }
1563
1564 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1565 {
Jamie Madillf6113162015-05-07 11:49:21 -04001566 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001567 return false;
1568 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001569 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001570 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1571 {
1572 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1573 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1574
1575 if (vertexMember.name != fragmentMember.name)
1576 {
Jamie Madillf6113162015-05-07 11:49:21 -04001577 infoLog << "Name mismatch for field '" << memberIndex
1578 << "' of " << variableName
1579 << ": (in vertex: '" << vertexMember.name
1580 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001581 return false;
1582 }
1583
1584 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1585 vertexMember.name + "'";
1586
1587 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1588 {
1589 return false;
1590 }
1591 }
1592
1593 return true;
1594}
1595
1596bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1597{
Cooper Partin1acf4382015-06-12 12:38:57 -07001598#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1599 const bool validatePrecision = true;
1600#else
1601 const bool validatePrecision = false;
1602#endif
1603
1604 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001605 {
1606 return false;
1607 }
1608
1609 return true;
1610}
1611
1612bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1613{
1614 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1615 {
1616 return false;
1617 }
1618
Jamie Madille9cc4692015-02-19 16:00:13 -05001619 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001620 {
Jamie Madillf6113162015-05-07 11:49:21 -04001621 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001622 return false;
1623 }
1624
1625 return true;
1626}
1627
1628bool Program::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
Geoff Lang7dd2e102014-11-10 15:19:26 -05001629 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
1630 const Caps &caps) const
1631{
1632 size_t totalComponents = 0;
1633
1634 // Gather the linked varyings that are used for transform feedback, they should all exist.
1635 outTransformFeedbackLinkedVaryings->clear();
Jamie Madillada9ecc2015-08-17 12:53:37 -04001636 for (size_t i = 0; i < mData.mTransformFeedbackVaryings.size(); i++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001637 {
1638 bool found = false;
1639 for (size_t j = 0; j < linkedVaryings.size(); j++)
1640 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001641 if (mData.mTransformFeedbackVaryings[i] == linkedVaryings[j].name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001642 {
1643 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
1644 {
1645 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
1646 {
Jamie Madillf6113162015-05-07 11:49:21 -04001647 infoLog << "Two transform feedback varyings specify the same output variable ("
1648 << linkedVaryings[j].name << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001649 return false;
1650 }
1651 }
1652
1653 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
Jamie Madillada9ecc2015-08-17 12:53:37 -04001654 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001655 componentCount > caps.maxTransformFeedbackSeparateComponents)
1656 {
Jamie Madillf6113162015-05-07 11:49:21 -04001657 infoLog << "Transform feedback varying's " << linkedVaryings[j].name
1658 << " components (" << componentCount
1659 << ") exceed the maximum separate components ("
1660 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001661 return false;
1662 }
1663
1664 totalComponents += componentCount;
1665
1666 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
1667 found = true;
1668 break;
1669 }
1670 }
1671
1672 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1673 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001674 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001675 }
1676
Jamie Madillada9ecc2015-08-17 12:53:37 -04001677 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001678 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001679 {
Jamie Madillf6113162015-05-07 11:49:21 -04001680 infoLog << "Transform feedback varying total components (" << totalComponents
1681 << ") exceed the maximum interleaved components ("
1682 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001683 return false;
1684 }
1685
1686 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001687}
1688
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001689}