blob: 7430d94410fe22ed77db511ba8b482daa35b5526 [file] [log] [blame]
Brian Paul45b47d02003-01-26 14:37:15 +00001/* $Id: context.c,v 1.193 2003/01/26 14:37:15 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul3a212032002-11-19 15:25:00 +00005 * Version: 5.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paulfbd8f211999-11-11 01:22:25 +000028#include "glheader.h"
Brian Paul3c634522002-10-24 23:57:19 +000029#include "imports.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000030#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000031#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000032#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000034#include "dlist.h"
35#include "eval.h"
36#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000037#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000038#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000039#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000040#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000041#include "hash.h"
42#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "macros.h"
jtgafb833d1999-08-19 00:55:39 +000044#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000046#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "teximage.h"
48#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +000049#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000050#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "varray.h"
Brian Paul3a212032002-11-19 15:25:00 +000052#if FEATURE_NV_vertex_program
Brian Paul610d5992003-01-14 04:55:45 +000053#include "nvprogram.h"
54#include "nvvertprog.h"
55#endif
56#if FEATURE_NV_fragment_program
57#include "nvfragprog.h"
Brian Paul3a212032002-11-19 15:25:00 +000058#endif
Gareth Hughesd4eb6652001-03-12 01:32:20 +000059#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000060#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000061#include "math/m_matrix.h"
62#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000063#include "math/mathmod.h"
Brian Paul3c634522002-10-24 23:57:19 +000064
jtgafb833d1999-08-19 00:55:39 +000065
Brian Paul3b18a362000-09-26 15:27:20 +000066#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000067#include "Trace/tr_context.h"
68#include "Trace/tr_wrapper.h"
69#endif
70
davem69775355a2001-06-05 23:54:00 +000071#ifdef USE_SPARC_ASM
72#include "SPARC/sparc.h"
73#endif
jtgafb833d1999-08-19 00:55:39 +000074
Keith Whitwell23caf202000-11-16 21:05:34 +000075#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000076int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000077#endif
78
79#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000080int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000081#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000082
Brian Paul86b84272001-12-14 02:50:01 +000083
Brian Paul9a33a112002-06-13 04:28:29 +000084static void
85free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
86
Brian Paul86b84272001-12-14 02:50:01 +000087
Brian Paulb1394fa2000-09-26 20:53:53 +000088/**********************************************************************/
89/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
90/**********************************************************************/
91
Brian Paul9a33a112002-06-13 04:28:29 +000092/* Called by window system/device driver (via gc->exports.destroyCurrent())
93 * when the rendering context is to be destroyed.
94 */
95GLboolean
96_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000097{
98 if (gc) {
99 _mesa_free_context_data(gc);
Brian Paul3c634522002-10-24 23:57:19 +0000100 _mesa_free(gc);
Brian Paulb1394fa2000-09-26 20:53:53 +0000101 }
102 return GL_TRUE;
103}
104
Brian Paul9a33a112002-06-13 04:28:29 +0000105/* Called by window system/device driver (via gc->exports.loseCurrent())
106 * when the rendering context is made non-current.
107 */
108GLboolean
109_mesa_loseCurrent(__GLcontext *gc)
110{
111 /* XXX unbind context from thread */
112 return GL_TRUE;
113}
114
115/* Called by window system/device driver (via gc->exports.makeCurrent())
116 * when the rendering context is made current.
117 */
118GLboolean
119_mesa_makeCurrent(__GLcontext *gc)
120{
121 /* XXX bind context to thread */
122 return GL_TRUE;
123}
124
125/* Called by window system/device driver - yadda, yadda, yadda.
126 * See above comments.
127 */
128GLboolean
129_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
130{
131 if (gc && gcShare && gc->Shared && gcShare->Shared) {
132 gc->Shared->RefCount--;
133 if (gc->Shared->RefCount == 0) {
134 free_shared_state(gc, gc->Shared);
135 }
136 gc->Shared = gcShare->Shared;
137 gc->Shared->RefCount++;
138 return GL_TRUE;
139 }
140 else {
141 return GL_FALSE;
142 }
143}
144
145GLboolean
146_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
147{
148 if (dst && src) {
149 _mesa_copy_context( src, dst, mask );
150 return GL_TRUE;
151 }
152 else {
153 return GL_FALSE;
154 }
155}
156
157GLboolean
158_mesa_forceCurrent(__GLcontext *gc)
159{
160 return GL_TRUE;
161}
162
163GLboolean
164_mesa_notifyResize(__GLcontext *gc)
165{
166 GLint x, y;
167 GLuint width, height;
168 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
169 if (!d || !d->getDrawableSize)
170 return GL_FALSE;
171 d->getDrawableSize( d, &x, &y, &width, &height );
172 /* update viewport, resize software buffers, etc. */
173 return GL_TRUE;
174}
175
176void
177_mesa_notifyDestroy(__GLcontext *gc)
178{
Brian Paul60b6e4f2002-10-14 17:08:17 +0000179 /* Called when the context's window/buffer is going to be destroyed. */
180 /* Unbind from it. */
Brian Paul9a33a112002-06-13 04:28:29 +0000181}
182
183/* Called by window system just before swapping buffers.
184 * We have to finish any pending rendering.
185 */
186void
187_mesa_notifySwapBuffers(__GLcontext *gc)
188{
189 FLUSH_VERTICES( gc, 0 );
190}
191
192struct __GLdispatchStateRec *
193_mesa_dispatchExec(__GLcontext *gc)
194{
195 return NULL;
196}
197
198void
199_mesa_beginDispatchOverride(__GLcontext *gc)
200{
201}
202
203void
204_mesa_endDispatchOverride(__GLcontext *gc)
205{
206}
207
208/* Setup the exports. The window system will call these functions
209 * when it needs Mesa to do something.
210 * NOTE: Device drivers should override these functions! For example,
211 * the Xlib driver should plug in the XMesa*-style functions into this
212 * structure. The XMesa-style functions should then call the _mesa_*
213 * version of these functions. This is an approximation to OO design
214 * (inheritance and virtual functions).
215 */
216static void
217_mesa_init_default_exports(__GLexports *exports)
218{
219 exports->destroyContext = _mesa_destroyContext;
220 exports->loseCurrent = _mesa_loseCurrent;
221 exports->makeCurrent = _mesa_makeCurrent;
222 exports->shareContext = _mesa_shareContext;
223 exports->copyContext = _mesa_copyContext;
224 exports->forceCurrent = _mesa_forceCurrent;
225 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000226 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000227 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
228 exports->dispatchExec = _mesa_dispatchExec;
229 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
230 exports->endDispatchOverride = _mesa_endDispatchOverride;
231}
232
233
Brian Paulb1394fa2000-09-26 20:53:53 +0000234
235/* exported OpenGL SI interface */
236__GLcontext *
237__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
238{
239 GLcontext *ctx;
240
Brian Paul4753d602002-06-15 02:38:15 +0000241 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000242 if (ctx == NULL) {
243 return NULL;
244 }
Brian Paul60b6e4f2002-10-14 17:08:17 +0000245
Brian Paul3c634522002-10-24 23:57:19 +0000246 _mesa_initialize_context(ctx, modes, NULL, imports, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000247 ctx->imports = *imports;
Brian Paulb1394fa2000-09-26 20:53:53 +0000248
249 return ctx;
250}
251
252
253/* exported OpenGL SI interface */
254void
255__glCoreNopDispatch(void)
256{
257#if 0
258 /* SI */
259 __gl_dispatch = __glNopDispatchState;
260#else
261 /* Mesa */
262 _glapi_set_dispatch(NULL);
263#endif
264}
265
266
jtgafb833d1999-08-19 00:55:39 +0000267/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000268/***** GL Visual allocation/destruction *****/
269/**********************************************************************/
270
271
272/*
273 * Allocate a new GLvisual object.
274 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000275 * dbFlag - double buffering?
276 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000277 * depthBits - requested bits per depth buffer value
278 * Any value in [0, 32] is acceptable but the actual
279 * depth type will be GLushort or GLuint as needed.
280 * stencilBits - requested minimum bits per stencil buffer value
281 * accumBits - requested minimum bits per accum buffer component
282 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
283 * red/green/blue/alphaBits - number of bits per color component
284 * in frame buffer for RGB(A) mode.
285 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000286 * Return: pointer to new GLvisual or NULL if requested parameters can't
287 * be met.
288 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000289GLvisual *
290_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000291 GLboolean dbFlag,
292 GLboolean stereoFlag,
293 GLint redBits,
294 GLint greenBits,
295 GLint blueBits,
296 GLint alphaBits,
297 GLint indexBits,
298 GLint depthBits,
299 GLint stencilBits,
300 GLint accumRedBits,
301 GLint accumGreenBits,
302 GLint accumBlueBits,
303 GLint accumAlphaBits,
304 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000305{
Brian Paul178a1c52000-04-22 01:05:00 +0000306 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
307 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000308 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000309 redBits, greenBits, blueBits, alphaBits,
310 indexBits, depthBits, stencilBits,
311 accumRedBits, accumGreenBits,
312 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000313 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000314 FREE(vis);
315 return NULL;
316 }
317 }
318 return vis;
319}
320
321
322/*
323 * Initialize the fields of the given GLvisual.
324 * Input: see _mesa_create_visual() above.
325 * Return: GL_TRUE = success
326 * GL_FALSE = failure.
327 */
328GLboolean
329_mesa_initialize_visual( GLvisual *vis,
330 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000331 GLboolean dbFlag,
332 GLboolean stereoFlag,
333 GLint redBits,
334 GLint greenBits,
335 GLint blueBits,
336 GLint alphaBits,
337 GLint indexBits,
338 GLint depthBits,
339 GLint stencilBits,
340 GLint accumRedBits,
341 GLint accumGreenBits,
342 GLint accumBlueBits,
343 GLint accumAlphaBits,
344 GLint numSamples )
345{
Brian Paulb6bcae52001-01-23 23:39:36 +0000346 (void) numSamples;
347
Brian Paul178a1c52000-04-22 01:05:00 +0000348 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000349
Brian Pauled30dfa2000-03-03 17:47:39 +0000350 /* This is to catch bad values from device drivers not updated for
351 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
352 * bad value now (a 1-bit depth buffer!?!).
353 */
354 assert(depthBits == 0 || depthBits > 1);
355
356 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000357 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000358 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000359 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000360 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000361 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000362 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000363 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000364 }
365 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000366 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000367 }
368 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000369 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000370 }
371 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000372 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000373 }
374
Brian Paulb6bcae52001-01-23 23:39:36 +0000375 vis->rgbMode = rgbFlag;
376 vis->doubleBufferMode = dbFlag;
377 vis->stereoMode = stereoFlag;
Brian Paul153f1542002-10-29 15:04:35 +0000378
Brian Paulb6bcae52001-01-23 23:39:36 +0000379 vis->redBits = redBits;
380 vis->greenBits = greenBits;
381 vis->blueBits = blueBits;
382 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000383
Brian Paulb6bcae52001-01-23 23:39:36 +0000384 vis->indexBits = indexBits;
385 vis->depthBits = depthBits;
386 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
387 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
388 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
389 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
390 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000391
Brian Paul153f1542002-10-29 15:04:35 +0000392 vis->haveAccumBuffer = accumRedBits > 0;
393 vis->haveDepthBuffer = depthBits > 0;
394 vis->haveStencilBuffer = stencilBits > 0;
395
396 vis->numAuxBuffers = 0;
397 vis->level = 0;
398 vis->pixmapMode = 0;
399
Brian Paul178a1c52000-04-22 01:05:00 +0000400 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000401}
402
403
Brian Paulb371e0d2000-03-31 01:05:51 +0000404void
405_mesa_destroy_visual( GLvisual *vis )
406{
407 FREE(vis);
408}
409
410
Brian Paul4d053dd2000-01-14 04:45:47 +0000411/**********************************************************************/
412/***** GL Framebuffer allocation/destruction *****/
413/**********************************************************************/
414
415
416/*
417 * Create a new framebuffer. A GLframebuffer is a struct which
418 * encapsulates the depth, stencil and accum buffers and related
419 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000420 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000421 * softwareDepth - create/use a software depth buffer?
422 * softwareStencil - create/use a software stencil buffer?
423 * softwareAccum - create/use a software accum buffer?
424 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000425 * Return: pointer to new GLframebuffer struct or NULL if error.
426 */
Brian Paul178a1c52000-04-22 01:05:00 +0000427GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000428_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000429 GLboolean softwareDepth,
430 GLboolean softwareStencil,
431 GLboolean softwareAccum,
432 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000433{
Brian Paul178a1c52000-04-22 01:05:00 +0000434 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
435 assert(visual);
436 if (buffer) {
437 _mesa_initialize_framebuffer(buffer, visual,
438 softwareDepth, softwareStencil,
439 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000440 }
Brian Paul178a1c52000-04-22 01:05:00 +0000441 return buffer;
442}
443
444
445/*
446 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000447 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000448 */
449void
450_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000451 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000452 GLboolean softwareDepth,
453 GLboolean softwareStencil,
454 GLboolean softwareAccum,
455 GLboolean softwareAlpha )
456{
457 assert(buffer);
458 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000459
Brian Paul6ec6b842002-10-30 19:49:29 +0000460 _mesa_bzero(buffer, sizeof(GLframebuffer));
Brian Paul85d81602002-06-17 23:36:31 +0000461
Brian Paul4d053dd2000-01-14 04:45:47 +0000462 /* sanity checks */
463 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000464 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000465 }
466 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000467 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000468 }
469 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000470 assert(visual->rgbMode);
471 assert(visual->accumRedBits > 0);
472 assert(visual->accumGreenBits > 0);
473 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000474 }
475 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000476 assert(visual->rgbMode);
477 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000478 }
479
Brian Paul75978bd2001-04-27 21:17:20 +0000480 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000481 buffer->UseSoftwareDepthBuffer = softwareDepth;
482 buffer->UseSoftwareStencilBuffer = softwareStencil;
483 buffer->UseSoftwareAccumBuffer = softwareAccum;
484 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000485}
486
487
Brian Paul4d053dd2000-01-14 04:45:47 +0000488/*
489 * Free a framebuffer struct and its buffers.
490 */
Brian Paul178a1c52000-04-22 01:05:00 +0000491void
Brian Paulb1394fa2000-09-26 20:53:53 +0000492_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000493{
494 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000495 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000496 FREE(buffer);
497 }
498}
499
500
Brian Paul75978bd2001-04-27 21:17:20 +0000501/*
502 * Free the data hanging off of <buffer>, but not <buffer> itself.
503 */
504void
505_mesa_free_framebuffer_data( GLframebuffer *buffer )
506{
507 if (!buffer)
508 return;
509
510 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000511 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000512 buffer->DepthBuffer = NULL;
513 }
514 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000515 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000516 buffer->Accum = NULL;
517 }
518 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000519 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000520 buffer->Stencil = NULL;
521 }
522 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000523 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000524 buffer->FrontLeftAlpha = NULL;
525 }
526 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000527 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000528 buffer->BackLeftAlpha = NULL;
529 }
530 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000531 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000532 buffer->FrontRightAlpha = NULL;
533 }
534 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000535 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000536 buffer->BackRightAlpha = NULL;
537 }
538}
539
540
Brian Paul4d053dd2000-01-14 04:45:47 +0000541
542/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000543/***** Context allocation, initialization, destroying *****/
544/**********************************************************************/
545
546
Brian Paul9560f052000-01-31 23:11:39 +0000547_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
548
549
jtgafb833d1999-08-19 00:55:39 +0000550/*
551 * This function just calls all the various one-time-init functions in Mesa.
552 */
Brian Paul178a1c52000-04-22 01:05:00 +0000553static void
Brian Paul4753d602002-06-15 02:38:15 +0000554one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000555{
556 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000557 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000558 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000559 /* do some implementation tests */
560 assert( sizeof(GLbyte) == 1 );
561 assert( sizeof(GLshort) >= 2 );
562 assert( sizeof(GLint) >= 4 );
563 assert( sizeof(GLubyte) == 1 );
564 assert( sizeof(GLushort) >= 2 );
565 assert( sizeof(GLuint) >= 4 );
566
Brian Paul08836342001-03-03 20:33:27 +0000567 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000568
Keith Whitwell23caf202000-11-16 21:05:34 +0000569 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000570 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000571
davem69775355a2001-06-05 23:54:00 +0000572#ifdef USE_SPARC_ASM
573 _mesa_init_sparc_glapi_relocs();
574#endif
Brian Paul3c634522002-10-24 23:57:19 +0000575 if (_mesa_getenv("MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000576 _glapi_noop_enable_warnings(GL_TRUE);
Brian Paul71072be2002-10-10 00:22:13 +0000577#ifndef GLX_DIRECT_RENDERING
578 /* libGL from before 2002/06/28 don't have this function. Someday,
579 * when newer libGL libs are common, remove the #ifdef test. This
580 * only serves to print warnings when calling undefined GL functions.
581 */
Brian Paul4e9676f2002-06-29 19:48:15 +0000582 _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
Brian Paul71072be2002-10-10 00:22:13 +0000583#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000584 }
585 else {
586 _glapi_noop_enable_warnings(GL_FALSE);
587 }
588
jtgafb833d1999-08-19 00:55:39 +0000589#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4e9676f2002-06-29 19:48:15 +0000590 _mesa_debug(ctx, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000591#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000592
593 alreadyCalled = GL_TRUE;
594 }
Brian Paul9560f052000-01-31 23:11:39 +0000595 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000596}
597
598
Brian Paul86b84272001-12-14 02:50:01 +0000599static void
600init_matrix_stack( struct matrix_stack *stack,
601 GLuint maxDepth, GLuint dirtyFlag )
602{
603 GLuint i;
604
605 stack->Depth = 0;
606 stack->MaxDepth = maxDepth;
607 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000608 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000609 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000610 for (i = 0; i < maxDepth; i++) {
611 _math_matrix_ctr(&stack->Stack[i]);
612 _math_matrix_alloc_inv(&stack->Stack[i]);
613 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000614 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000615}
616
617
618static void
619free_matrix_stack( struct matrix_stack *stack )
620{
621 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000622 for (i = 0; i < stack->MaxDepth; i++) {
623 _math_matrix_dtr(&stack->Stack[i]);
624 }
Brian Paulc4afba32002-02-05 23:21:45 +0000625 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000626 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000627}
628
Brian Paul4d053dd2000-01-14 04:45:47 +0000629
jtgafb833d1999-08-19 00:55:39 +0000630/*
631 * Allocate and initialize a shared context state structure.
632 */
Brian Paul178a1c52000-04-22 01:05:00 +0000633static struct gl_shared_state *
634alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000635{
jtgafb833d1999-08-19 00:55:39 +0000636 struct gl_shared_state *ss;
637 GLboolean outOfMemory;
638
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000639 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000640 if (!ss)
641 return NULL;
642
Brian Paule4b684c2000-09-12 21:07:40 +0000643 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000644
Brian Paule4b684c2000-09-12 21:07:40 +0000645 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000646 ss->TexObjects = _mesa_NewHashTable();
Brian Paul8dfc5b92002-10-16 17:57:51 +0000647#if FEATURE_NV_vertex_program
Brian Paul610d5992003-01-14 04:55:45 +0000648 ss->Programs = _mesa_NewHashTable();
Brian Paul8dfc5b92002-10-16 17:57:51 +0000649#endif
jtgafb833d1999-08-19 00:55:39 +0000650
651 /* Default Texture objects */
652 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000653
Brian Paul8afe7de2002-06-15 03:03:06 +0000654 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000655 if (!ss->Default1D) {
656 outOfMemory = GL_TRUE;
657 }
jtgafb833d1999-08-19 00:55:39 +0000658
Brian Paul8afe7de2002-06-15 03:03:06 +0000659 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000660 if (!ss->Default2D) {
661 outOfMemory = GL_TRUE;
662 }
Brian Paula8523782000-11-19 23:10:25 +0000663
Brian Paul8afe7de2002-06-15 03:03:06 +0000664 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000665 if (!ss->Default3D) {
666 outOfMemory = GL_TRUE;
667 }
Brian Paula8523782000-11-19 23:10:25 +0000668
Brian Paul8afe7de2002-06-15 03:03:06 +0000669 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
670 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000671 if (!ss->DefaultCubeMap) {
672 outOfMemory = GL_TRUE;
673 }
Brian Paul413d6a22000-05-26 14:44:59 +0000674
Brian Paul8afe7de2002-06-15 03:03:06 +0000675 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
676 GL_TEXTURE_RECTANGLE_NV);
677 if (!ss->DefaultRect) {
678 outOfMemory = GL_TRUE;
679 }
680
Brian Paul8dfc5b92002-10-16 17:57:51 +0000681 if (!ss->DisplayList || !ss->TexObjects
682#if FEATURE_NV_vertex_program
Brian Paul610d5992003-01-14 04:55:45 +0000683 || !ss->Programs
Brian Paul8dfc5b92002-10-16 17:57:51 +0000684#endif
Brian Paul30f51ae2001-12-18 04:06:44 +0000685 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000686 /* Ran out of memory at some point. Free everything and return NULL */
687 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000688 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000689 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000690 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul610d5992003-01-14 04:55:45 +0000691 if (ss->Programs)
692 _mesa_DeleteHashTable(ss->Programs);
Brian Paula8523782000-11-19 23:10:25 +0000693 if (ss->Default1D)
694 _mesa_free_texture_object(ss, ss->Default1D);
695 if (ss->Default2D)
696 _mesa_free_texture_object(ss, ss->Default2D);
697 if (ss->Default3D)
698 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000699 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000700 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000701 if (ss->DefaultRect)
702 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000703 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000704 return NULL;
705 }
706 else {
707 return ss;
708 }
709}
710
711
712/*
713 * Deallocate a shared state context and all children structures.
714 */
Brian Paul178a1c52000-04-22 01:05:00 +0000715static void
716free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000717{
718 /* Free display lists */
719 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000720 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000721 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000722 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000723 }
724 else {
725 break;
726 }
727 }
Brian Paulbb797902000-01-24 16:19:54 +0000728 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000729
730 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000731 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000732 if (ctx->Driver.DeleteTexture)
733 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
734 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000735 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000736 }
Brian Paulbb797902000-01-24 16:19:54 +0000737 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000738
Brian Paul8dfc5b92002-10-16 17:57:51 +0000739#if FEATURE_NV_vertex_program
Brian Paul30f51ae2001-12-18 04:06:44 +0000740 /* Free vertex programs */
741 while (1) {
Brian Paul610d5992003-01-14 04:55:45 +0000742 GLuint prog = _mesa_HashFirstEntry(ss->Programs);
Brian Paul30f51ae2001-12-18 04:06:44 +0000743 if (prog) {
744 _mesa_delete_program(ctx, prog);
745 }
746 else {
747 break;
748 }
749 }
Brian Paul610d5992003-01-14 04:55:45 +0000750 _mesa_DeleteHashTable(ss->Programs);
Brian Paul8dfc5b92002-10-16 17:57:51 +0000751#endif
Brian Paul30f51ae2001-12-18 04:06:44 +0000752
Keith Whitwelle15fd852002-12-12 13:03:15 +0000753 _glthread_DESTROY_MUTEX(ss->Mutex);
754
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000755 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000756}
757
758
759
jtgafb833d1999-08-19 00:55:39 +0000760/*
761 * Initialize the nth light. Note that the defaults for light 0 are
762 * different than the other lights.
763 */
Brian Paul178a1c52000-04-22 01:05:00 +0000764static void
765init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000766{
767 make_empty_list( l );
768
769 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
770 if (n==0) {
771 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
772 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
773 }
774 else {
775 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
776 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
777 }
778 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
779 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
780 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000781 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000782 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000783 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000784 l->ConstantAttenuation = 1.0;
785 l->LinearAttenuation = 0.0;
786 l->QuadraticAttenuation = 0.0;
787 l->Enabled = GL_FALSE;
788}
789
790
791
Brian Paul178a1c52000-04-22 01:05:00 +0000792static void
793init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000794{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000795 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000796 lm->LocalViewer = GL_FALSE;
797 lm->TwoSide = GL_FALSE;
798 lm->ColorControl = GL_SINGLE_COLOR;
799}
800
801
Brian Paul178a1c52000-04-22 01:05:00 +0000802static void
803init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000804{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000805 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
806 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
807 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
808 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000809 m->Shininess = 0.0;
810 m->AmbientIndex = 0;
811 m->DiffuseIndex = 1;
812 m->SpecularIndex = 1;
813}
814
815
816
Brian Paul178a1c52000-04-22 01:05:00 +0000817static void
818init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000819{
820 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
821
822 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000823 texUnit->CombineModeRGB = GL_MODULATE;
824 texUnit->CombineModeA = GL_MODULATE;
825 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
826 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
827 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
828 texUnit->CombineSourceA[0] = GL_TEXTURE;
829 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
830 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
831 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
832 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
833 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
834 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
835 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
836 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
837 texUnit->CombineScaleShiftRGB = 0;
838 texUnit->CombineScaleShiftA = 0;
839
jtgafb833d1999-08-19 00:55:39 +0000840 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
841 texUnit->TexGenEnabled = 0;
842 texUnit->GenModeS = GL_EYE_LINEAR;
843 texUnit->GenModeT = GL_EYE_LINEAR;
844 texUnit->GenModeR = GL_EYE_LINEAR;
845 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000846 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
847 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
848 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
849 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000850
jtgafb833d1999-08-19 00:55:39 +0000851 /* Yes, these plane coefficients are correct! */
852 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
853 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
854 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
855 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
856 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
857 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
858 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
859 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
860
Brian Paula8523782000-11-19 23:10:25 +0000861 texUnit->Current1D = ctx->Shared->Default1D;
862 texUnit->Current2D = ctx->Shared->Default2D;
863 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000864 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000865 texUnit->CurrentRect = ctx->Shared->DefaultRect;
Brian Paul45b47d02003-01-26 14:37:15 +0000866
867 /* GL_SGI_texture_color_table */
868 texUnit->ColorTableEnabled = GL_FALSE;
869 _mesa_init_colortable(&texUnit->ColorTable);
870 _mesa_init_colortable(&texUnit->ProxyColorTable);
jtgafb833d1999-08-19 00:55:39 +0000871}
872
873
jtgafb833d1999-08-19 00:55:39 +0000874
Brian Paul4d053dd2000-01-14 04:45:47 +0000875
jtgafb833d1999-08-19 00:55:39 +0000876/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000877static void
878init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000879{
880 map->Order = 1;
881 map->u1 = 0.0;
882 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000883 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000884 if (map->Points) {
885 GLint i;
886 for (i=0;i<n;i++)
887 map->Points[i] = initial[i];
888 }
jtgafb833d1999-08-19 00:55:39 +0000889}
890
891
892/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000893static void
894init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000895{
896 map->Uorder = 1;
897 map->Vorder = 1;
898 map->u1 = 0.0;
899 map->u2 = 1.0;
900 map->v1 = 0.0;
901 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000902 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000903 if (map->Points) {
904 GLint i;
905 for (i=0;i<n;i++)
906 map->Points[i] = initial[i];
907 }
jtgafb833d1999-08-19 00:55:39 +0000908}
909
910
jtgafb833d1999-08-19 00:55:39 +0000911/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000912 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000913 */
Brian Paul178a1c52000-04-22 01:05:00 +0000914static void
915init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000916{
Brian Paul30f51ae2001-12-18 04:06:44 +0000917 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000918
Brian Paul4d053dd2000-01-14 04:45:47 +0000919 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000920
Brian Paulcd1cefa2001-06-13 14:56:14 +0000921 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
922 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
923
Brian Paul539cce52000-02-03 19:40:07 +0000924 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000925 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000926 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
927 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000928 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000929 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Brian Paul610d5992003-01-14 04:55:45 +0000930 ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
931 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000932 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000933 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000934 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000935 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
936 ctx->Const.MinPointSize = MIN_POINT_SIZE;
937 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
938 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
939 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000940 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000941 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
942 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
943 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
944 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000945 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000946 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000947 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000948 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
949 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paula8644322000-11-27 18:22:13 +0000950 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
951 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000952
Brian Paul30f51ae2001-12-18 04:06:44 +0000953 /* Initialize matrix stacks */
954 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
955 _NEW_MODELVIEW);
956 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
957 _NEW_PROJECTION);
958 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
959 _NEW_COLOR_MATRIX);
Brian Paul610d5992003-01-14 04:55:45 +0000960 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
Brian Paul30f51ae2001-12-18 04:06:44 +0000961 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
962 _NEW_TEXTURE_MATRIX);
963 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
964 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
965 _NEW_TRACK_MATRIX);
966 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000967
Brian Paul30f51ae2001-12-18 04:06:44 +0000968 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000969 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
970
Brian Paul4d053dd2000-01-14 04:45:47 +0000971 /* Accumulate buffer group */
972 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000973
Brian Paul4d053dd2000-01-14 04:45:47 +0000974 /* Color buffer group */
975 ctx->Color.IndexMask = 0xffffffff;
976 ctx->Color.ColorMask[0] = 0xff;
977 ctx->Color.ColorMask[1] = 0xff;
978 ctx->Color.ColorMask[2] = 0xff;
979 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000980 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000981 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000982 ctx->Color.DrawBuffer = GL_FRONT;
983 ctx->Color.AlphaEnabled = GL_FALSE;
984 ctx->Color.AlphaFunc = GL_ALWAYS;
985 ctx->Color.AlphaRef = 0;
986 ctx->Color.BlendEnabled = GL_FALSE;
987 ctx->Color.BlendSrcRGB = GL_ONE;
988 ctx->Color.BlendDstRGB = GL_ZERO;
989 ctx->Color.BlendSrcA = GL_ONE;
990 ctx->Color.BlendDstA = GL_ZERO;
991 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000992 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
993 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
994 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000995 ctx->Color.LogicOp = GL_COPY;
996 ctx->Color.DitherFlag = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000997
Brian Paul4d053dd2000-01-14 04:45:47 +0000998 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000999 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
1000 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
1001 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
1002 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
1003 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
Brian Paul610d5992003-01-14 04:55:45 +00001004 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
Brian Paul86b84272001-12-14 02:50:01 +00001005 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +00001006 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +00001007 ctx->Current.EdgeFlag = GL_TRUE;
1008
Brian Paul4d053dd2000-01-14 04:45:47 +00001009 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
1010 ctx->Current.RasterDistance = 0.0;
1011 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
1012 ctx->Current.RasterIndex = 1;
Brian Paul610d5992003-01-14 04:55:45 +00001013 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +00001014 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +00001015 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001016
jtgafb833d1999-08-19 00:55:39 +00001017
Brian Paul4d053dd2000-01-14 04:45:47 +00001018 /* Depth buffer group */
1019 ctx->Depth.Test = GL_FALSE;
1020 ctx->Depth.Clear = 1.0;
1021 ctx->Depth.Func = GL_LESS;
1022 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001023 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001024
Brian Paul4d053dd2000-01-14 04:45:47 +00001025 /* Evaluators group */
1026 ctx->Eval.Map1Color4 = GL_FALSE;
1027 ctx->Eval.Map1Index = GL_FALSE;
1028 ctx->Eval.Map1Normal = GL_FALSE;
1029 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1030 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1031 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1032 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1033 ctx->Eval.Map1Vertex3 = GL_FALSE;
1034 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001035 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001036 ctx->Eval.Map2Color4 = GL_FALSE;
1037 ctx->Eval.Map2Index = GL_FALSE;
1038 ctx->Eval.Map2Normal = GL_FALSE;
1039 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1040 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1041 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1042 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1043 ctx->Eval.Map2Vertex3 = GL_FALSE;
1044 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001045 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001046 ctx->Eval.AutoNormal = GL_FALSE;
1047 ctx->Eval.MapGrid1un = 1;
1048 ctx->Eval.MapGrid1u1 = 0.0;
1049 ctx->Eval.MapGrid1u2 = 1.0;
1050 ctx->Eval.MapGrid2un = 1;
1051 ctx->Eval.MapGrid2vn = 1;
1052 ctx->Eval.MapGrid2u1 = 0.0;
1053 ctx->Eval.MapGrid2u2 = 1.0;
1054 ctx->Eval.MapGrid2v1 = 0.0;
1055 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001056
Brian Paul4d053dd2000-01-14 04:45:47 +00001057 /* Evaluator data */
1058 {
1059 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1060 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1061 static GLfloat index[1] = { 1.0 };
1062 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1063 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001064 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001065
Brian Paul4d053dd2000-01-14 04:45:47 +00001066 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1067 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1068 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1069 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1070 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1071 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1072 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1073 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1074 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001075 for (i = 0; i < 16; i++)
1076 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001077
Brian Paul4d053dd2000-01-14 04:45:47 +00001078 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1079 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1080 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1081 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1082 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1083 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1084 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1085 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1086 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001087 for (i = 0; i < 16; i++)
1088 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001089 }
jtgafb833d1999-08-19 00:55:39 +00001090
Brian Paul4d053dd2000-01-14 04:45:47 +00001091 /* Fog group */
1092 ctx->Fog.Enabled = GL_FALSE;
1093 ctx->Fog.Mode = GL_EXP;
1094 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1095 ctx->Fog.Index = 0.0;
1096 ctx->Fog.Density = 1.0;
1097 ctx->Fog.Start = 0.0;
1098 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001099 ctx->Fog.ColorSumEnabled = GL_FALSE;
1100 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001101
Brian Paul4d053dd2000-01-14 04:45:47 +00001102 /* Hint group */
1103 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1104 ctx->Hint.PointSmooth = GL_DONT_CARE;
1105 ctx->Hint.LineSmooth = GL_DONT_CARE;
1106 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1107 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001108 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1109 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001110 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001111
Brian Paul0771d152000-04-07 00:19:41 +00001112 /* Histogram group */
1113 ctx->Histogram.Width = 0;
1114 ctx->Histogram.Format = GL_RGBA;
1115 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001116 ctx->Histogram.RedSize = 0;
1117 ctx->Histogram.GreenSize = 0;
1118 ctx->Histogram.BlueSize = 0;
1119 ctx->Histogram.AlphaSize = 0;
1120 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001121 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1122 ctx->Histogram.Count[i][0] = 0;
1123 ctx->Histogram.Count[i][1] = 0;
1124 ctx->Histogram.Count[i][2] = 0;
1125 ctx->Histogram.Count[i][3] = 0;
1126 }
1127
1128 /* Min/Max group */
1129 ctx->MinMax.Format = GL_RGBA;
1130 ctx->MinMax.Sink = GL_FALSE;
1131 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1132 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1133 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1134 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1135
Brian Paul4d053dd2000-01-14 04:45:47 +00001136 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001137 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001138
Brian Paul4d053dd2000-01-14 04:45:47 +00001139 /* Lighting group */
1140 for (i=0;i<MAX_LIGHTS;i++) {
1141 init_light( &ctx->Light.Light[i], i );
1142 }
1143 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001144
Brian Paul4d053dd2000-01-14 04:45:47 +00001145 init_lightmodel( &ctx->Light.Model );
1146 init_material( &ctx->Light.Material[0] );
1147 init_material( &ctx->Light.Material[1] );
1148 ctx->Light.ShadeModel = GL_SMOOTH;
1149 ctx->Light.Enabled = GL_FALSE;
1150 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1151 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001152 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1153 GL_FRONT_AND_BACK,
1154 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001155
Brian Paul4d053dd2000-01-14 04:45:47 +00001156 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001157
Brian Paul4d053dd2000-01-14 04:45:47 +00001158 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001159 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1160 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001161 for (i = 0 ; i < 10 ; i++) {
1162 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1163 s->shininess = -1;
1164 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001165 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001166 }
Brian Paul77d61af2000-06-28 04:20:21 +00001167
jtgafb833d1999-08-19 00:55:39 +00001168
Brian Paul4d053dd2000-01-14 04:45:47 +00001169 /* Line group */
1170 ctx->Line.SmoothFlag = GL_FALSE;
1171 ctx->Line.StippleFlag = GL_FALSE;
1172 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001173 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001174 ctx->Line.StipplePattern = 0xffff;
1175 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001176
Brian Paul4d053dd2000-01-14 04:45:47 +00001177 /* Display List group */
1178 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001179
Brian Paul736fcbe2001-05-29 15:23:48 +00001180 /* Multisample */
1181 ctx->Multisample.Enabled = GL_FALSE;
1182 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1183 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1184 ctx->Multisample.SampleCoverage = GL_FALSE;
1185 ctx->Multisample.SampleCoverageValue = 1.0;
1186 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1187
Brian Paul4d053dd2000-01-14 04:45:47 +00001188 /* Pixel group */
1189 ctx->Pixel.RedBias = 0.0;
1190 ctx->Pixel.RedScale = 1.0;
1191 ctx->Pixel.GreenBias = 0.0;
1192 ctx->Pixel.GreenScale = 1.0;
1193 ctx->Pixel.BlueBias = 0.0;
1194 ctx->Pixel.BlueScale = 1.0;
1195 ctx->Pixel.AlphaBias = 0.0;
1196 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001197 ctx->Pixel.DepthBias = 0.0;
1198 ctx->Pixel.DepthScale = 1.0;
1199 ctx->Pixel.IndexOffset = 0;
1200 ctx->Pixel.IndexShift = 0;
1201 ctx->Pixel.ZoomX = 1.0;
1202 ctx->Pixel.ZoomY = 1.0;
1203 ctx->Pixel.MapColorFlag = GL_FALSE;
1204 ctx->Pixel.MapStencilFlag = GL_FALSE;
1205 ctx->Pixel.MapStoSsize = 1;
1206 ctx->Pixel.MapItoIsize = 1;
1207 ctx->Pixel.MapItoRsize = 1;
1208 ctx->Pixel.MapItoGsize = 1;
1209 ctx->Pixel.MapItoBsize = 1;
1210 ctx->Pixel.MapItoAsize = 1;
1211 ctx->Pixel.MapRtoRsize = 1;
1212 ctx->Pixel.MapGtoGsize = 1;
1213 ctx->Pixel.MapBtoBsize = 1;
1214 ctx->Pixel.MapAtoAsize = 1;
1215 ctx->Pixel.MapStoS[0] = 0;
1216 ctx->Pixel.MapItoI[0] = 0;
1217 ctx->Pixel.MapItoR[0] = 0.0;
1218 ctx->Pixel.MapItoG[0] = 0.0;
1219 ctx->Pixel.MapItoB[0] = 0.0;
1220 ctx->Pixel.MapItoA[0] = 0.0;
1221 ctx->Pixel.MapItoR8[0] = 0;
1222 ctx->Pixel.MapItoG8[0] = 0;
1223 ctx->Pixel.MapItoB8[0] = 0;
1224 ctx->Pixel.MapItoA8[0] = 0;
1225 ctx->Pixel.MapRtoR[0] = 0.0;
1226 ctx->Pixel.MapGtoG[0] = 0.0;
1227 ctx->Pixel.MapBtoB[0] = 0.0;
1228 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001229 ctx->Pixel.HistogramEnabled = GL_FALSE;
1230 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1231 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1232 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1233 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001234 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1235 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1236 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1237 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001238 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1239 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1240 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1241 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001242 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1243 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1244 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001245 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1246 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1247 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1248 for (i = 0; i < 3; i++) {
1249 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1250 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1251 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1252 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1253 }
Brian Paul67adba12000-12-09 20:35:54 +00001254 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1255 ctx->Convolution1D.Filter[i] = 0.0;
1256 ctx->Convolution2D.Filter[i] = 0.0;
1257 ctx->Separable2D.Filter[i] = 0.0;
1258 }
Brian Paul82b02f02000-05-07 20:37:40 +00001259 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1260 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul45b47d02003-01-26 14:37:15 +00001261 /* GL_SGI_texture_color_table */
1262 ASSIGN_4V(ctx->Pixel.TextureColorTableScale, 1.0, 1.0, 1.0, 1.0);
1263 ASSIGN_4V(ctx->Pixel.TextureColorTableBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001264
Brian Paul4d053dd2000-01-14 04:45:47 +00001265 /* Point group */
1266 ctx->Point.SmoothFlag = GL_FALSE;
1267 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001268 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001269 ctx->Point.Params[0] = 1.0;
1270 ctx->Point.Params[1] = 0.0;
1271 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001272 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001273 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001274 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001275 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001276 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1277 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
Brian Paul610d5992003-01-14 04:55:45 +00001278 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
Brian Paul6c408b42002-05-27 17:04:52 +00001279 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1280 }
jtgafb833d1999-08-19 00:55:39 +00001281
Brian Paul4d053dd2000-01-14 04:45:47 +00001282 /* Polygon group */
1283 ctx->Polygon.CullFlag = GL_FALSE;
1284 ctx->Polygon.CullFaceMode = GL_BACK;
1285 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001286 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001287 ctx->Polygon.FrontMode = GL_FILL;
1288 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001289 ctx->Polygon.SmoothFlag = GL_FALSE;
1290 ctx->Polygon.StippleFlag = GL_FALSE;
1291 ctx->Polygon.OffsetFactor = 0.0F;
1292 ctx->Polygon.OffsetUnits = 0.0F;
1293 ctx->Polygon.OffsetPoint = GL_FALSE;
1294 ctx->Polygon.OffsetLine = GL_FALSE;
1295 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001296
Brian Paul4d053dd2000-01-14 04:45:47 +00001297 /* Polygon Stipple group */
1298 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001299
Brian Paul4d053dd2000-01-14 04:45:47 +00001300 /* Scissor group */
1301 ctx->Scissor.Enabled = GL_FALSE;
1302 ctx->Scissor.X = 0;
1303 ctx->Scissor.Y = 0;
1304 ctx->Scissor.Width = 0;
1305 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001306
Brian Paul4d053dd2000-01-14 04:45:47 +00001307 /* Stencil group */
1308 ctx->Stencil.Enabled = GL_FALSE;
Brian Paul5f60a0b2002-09-06 02:56:08 +00001309 ctx->Stencil.TestTwoSide = GL_FALSE;
1310 ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */
1311 ctx->Stencil.Function[0] = GL_ALWAYS;
1312 ctx->Stencil.Function[1] = GL_ALWAYS;
1313 ctx->Stencil.FailFunc[0] = GL_KEEP;
1314 ctx->Stencil.FailFunc[1] = GL_KEEP;
1315 ctx->Stencil.ZPassFunc[0] = GL_KEEP;
1316 ctx->Stencil.ZPassFunc[1] = GL_KEEP;
1317 ctx->Stencil.ZFailFunc[0] = GL_KEEP;
1318 ctx->Stencil.ZFailFunc[1] = GL_KEEP;
1319 ctx->Stencil.Ref[0] = 0;
1320 ctx->Stencil.Ref[1] = 0;
1321 ctx->Stencil.ValueMask[0] = STENCIL_MAX;
1322 ctx->Stencil.ValueMask[1] = STENCIL_MAX;
1323 ctx->Stencil.WriteMask[0] = STENCIL_MAX;
1324 ctx->Stencil.WriteMask[1] = STENCIL_MAX;
Brian Paul4d053dd2000-01-14 04:45:47 +00001325 ctx->Stencil.Clear = 0;
jtgafb833d1999-08-19 00:55:39 +00001326
Brian Paul4d053dd2000-01-14 04:45:47 +00001327 /* Texture group */
1328 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001329 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001330 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1331 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001332 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001333 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001334
Brian Paul4d053dd2000-01-14 04:45:47 +00001335 /* Transformation group */
1336 ctx->Transform.MatrixMode = GL_MODELVIEW;
1337 ctx->Transform.Normalize = GL_FALSE;
1338 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001339 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001340 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001341 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1342 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001343 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001344
Brian Paul4d053dd2000-01-14 04:45:47 +00001345 /* Viewport group */
1346 ctx->Viewport.X = 0;
1347 ctx->Viewport.Y = 0;
1348 ctx->Viewport.Width = 0;
1349 ctx->Viewport.Height = 0;
1350 ctx->Viewport.Near = 0.0;
1351 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001352 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001353
1354#define Sz 10
1355#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001356 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1357 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001358#undef Sz
1359#undef Tz
1360
Keith Whitwell14940c42000-11-05 18:40:57 +00001361 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1362 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001363
Brian Paul4d053dd2000-01-14 04:45:47 +00001364 /* Vertex arrays */
1365 ctx->Array.Vertex.Size = 4;
1366 ctx->Array.Vertex.Type = GL_FLOAT;
1367 ctx->Array.Vertex.Stride = 0;
1368 ctx->Array.Vertex.StrideB = 0;
1369 ctx->Array.Vertex.Ptr = NULL;
1370 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001371 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001372 ctx->Array.Normal.Type = GL_FLOAT;
1373 ctx->Array.Normal.Stride = 0;
1374 ctx->Array.Normal.StrideB = 0;
1375 ctx->Array.Normal.Ptr = NULL;
1376 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001377 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001378 ctx->Array.Color.Size = 4;
1379 ctx->Array.Color.Type = GL_FLOAT;
1380 ctx->Array.Color.Stride = 0;
1381 ctx->Array.Color.StrideB = 0;
1382 ctx->Array.Color.Ptr = NULL;
1383 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001384 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1385 ctx->Array.SecondaryColor.Size = 4;
1386 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1387 ctx->Array.SecondaryColor.Stride = 0;
1388 ctx->Array.SecondaryColor.StrideB = 0;
1389 ctx->Array.SecondaryColor.Ptr = NULL;
1390 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1391 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1392 ctx->Array.FogCoord.Size = 1;
1393 ctx->Array.FogCoord.Type = GL_FLOAT;
1394 ctx->Array.FogCoord.Stride = 0;
1395 ctx->Array.FogCoord.StrideB = 0;
1396 ctx->Array.FogCoord.Ptr = NULL;
1397 ctx->Array.FogCoord.Enabled = GL_FALSE;
1398 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001399 ctx->Array.Index.Type = GL_FLOAT;
1400 ctx->Array.Index.Stride = 0;
1401 ctx->Array.Index.StrideB = 0;
1402 ctx->Array.Index.Ptr = NULL;
1403 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001404 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul610d5992003-01-14 04:55:45 +00001405 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001406 ctx->Array.TexCoord[i].Size = 4;
1407 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1408 ctx->Array.TexCoord[i].Stride = 0;
1409 ctx->Array.TexCoord[i].StrideB = 0;
1410 ctx->Array.TexCoord[i].Ptr = NULL;
1411 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001412 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001413 }
1414 ctx->Array.TexCoordInterleaveFactor = 1;
1415 ctx->Array.EdgeFlag.Stride = 0;
1416 ctx->Array.EdgeFlag.StrideB = 0;
1417 ctx->Array.EdgeFlag.Ptr = NULL;
1418 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001419 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001420 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1421
1422 /* Pixel transfer */
1423 ctx->Pack.Alignment = 4;
1424 ctx->Pack.RowLength = 0;
1425 ctx->Pack.ImageHeight = 0;
1426 ctx->Pack.SkipPixels = 0;
1427 ctx->Pack.SkipRows = 0;
1428 ctx->Pack.SkipImages = 0;
1429 ctx->Pack.SwapBytes = GL_FALSE;
1430 ctx->Pack.LsbFirst = GL_FALSE;
1431 ctx->Unpack.Alignment = 4;
1432 ctx->Unpack.RowLength = 0;
1433 ctx->Unpack.ImageHeight = 0;
1434 ctx->Unpack.SkipPixels = 0;
1435 ctx->Unpack.SkipRows = 0;
1436 ctx->Unpack.SkipImages = 0;
1437 ctx->Unpack.SwapBytes = GL_FALSE;
1438 ctx->Unpack.LsbFirst = GL_FALSE;
1439
1440 /* Feedback */
1441 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1442 ctx->Feedback.Buffer = NULL;
1443 ctx->Feedback.BufferSize = 0;
1444 ctx->Feedback.Count = 0;
1445
1446 /* Selection/picking */
1447 ctx->Select.Buffer = NULL;
1448 ctx->Select.BufferSize = 0;
1449 ctx->Select.BufferCount = 0;
1450 ctx->Select.Hits = 0;
1451 ctx->Select.NameStackDepth = 0;
1452
Brian Paul4d053dd2000-01-14 04:45:47 +00001453 /* Renderer and client attribute stacks */
1454 ctx->AttribStackDepth = 0;
1455 ctx->ClientAttribStackDepth = 0;
1456
Brian Paul13811372000-04-12 00:27:37 +00001457 /* Display list */
1458 ctx->CallDepth = 0;
1459 ctx->ExecuteFlag = GL_TRUE;
1460 ctx->CompileFlag = GL_FALSE;
1461 ctx->CurrentListPtr = NULL;
1462 ctx->CurrentBlock = NULL;
1463 ctx->CurrentListNum = 0;
1464 ctx->CurrentPos = 0;
1465
1466 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001467 _mesa_init_colortable(&ctx->ColorTable);
1468 _mesa_init_colortable(&ctx->ProxyColorTable);
1469 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1470 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1471 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1472 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001473
Brian Paul610d5992003-01-14 04:55:45 +00001474 /* Vertex/fragment programs */
1475 ctx->Program.ErrorPos = -1;
1476 ctx->Program.ErrorString = _mesa_strdup("");
1477#if FEATURE_NV_vertex_program
Brian Paul86b84272001-12-14 02:50:01 +00001478 ctx->VertexProgram.Enabled = GL_FALSE;
1479 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1480 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Brian Paul02c03ef2002-06-18 16:53:46 +00001481 ctx->VertexProgram.Current = NULL;
Brian Paul86b84272001-12-14 02:50:01 +00001482 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1483 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1484 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1485 }
Brian Paul610d5992003-01-14 04:55:45 +00001486#endif
1487#if FEATURE_NV_fragment_program
1488 ctx->FragmentProgram.Enabled = GL_FALSE;
1489 ctx->FragmentProgram.Current = NULL;
1490#endif
Brian Paul86b84272001-12-14 02:50:01 +00001491
Brian Paul4d053dd2000-01-14 04:45:47 +00001492 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001493 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001494 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001495 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001496
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001497 ctx->_NeedNormals = 0;
1498 ctx->_NeedEyeCoords = 0;
1499 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001500
Brian Paul4d053dd2000-01-14 04:45:47 +00001501 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1502
1503 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001504 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001505 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paulf782b812002-10-04 17:37:45 +00001506 ctx->_Facing = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001507
1508 /* For debug/development only */
Brian Paul3c634522002-10-24 23:57:19 +00001509 ctx->NoRaster = _mesa_getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001510 ctx->FirstTimeCurrent = GL_TRUE;
1511
1512 /* Dither disable */
Brian Paul3c634522002-10-24 23:57:19 +00001513 ctx->NoDither = _mesa_getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001514 if (ctx->NoDither) {
Brian Paul3c634522002-10-24 23:57:19 +00001515 if (_mesa_getenv("MESA_DEBUG")) {
Brian Paul4e9676f2002-06-29 19:48:15 +00001516 _mesa_debug(ctx, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001517 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001518 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001519 }
1520}
1521
1522
1523
1524
jtgafb833d1999-08-19 00:55:39 +00001525/*
1526 * Allocate the proxy textures. If we run out of memory part way through
1527 * the allocations clean up and return GL_FALSE.
1528 * Return: GL_TRUE=success, GL_FALSE=failure
1529 */
Brian Paul178a1c52000-04-22 01:05:00 +00001530static GLboolean
1531alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001532{
1533 GLboolean out_of_memory;
1534 GLint i;
1535
Brian Paul8afe7de2002-06-15 03:03:06 +00001536 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001537 if (!ctx->Texture.Proxy1D) {
1538 return GL_FALSE;
1539 }
1540
Brian Paul8afe7de2002-06-15 03:03:06 +00001541 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001542 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001543 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001544 return GL_FALSE;
1545 }
1546
Brian Paul8afe7de2002-06-15 03:03:06 +00001547 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001548 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001549 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1550 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1551 return GL_FALSE;
1552 }
1553
Brian Paul8afe7de2002-06-15 03:03:06 +00001554 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1555 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001556 if (!ctx->Texture.ProxyCubeMap) {
1557 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1558 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1559 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001560 return GL_FALSE;
1561 }
1562
Brian Paul8afe7de2002-06-15 03:03:06 +00001563 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1564 GL_TEXTURE_RECTANGLE_NV);
1565 if (!ctx->Texture.ProxyRect) {
1566 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1567 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1568 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1569 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1570 return GL_FALSE;
1571 }
1572
jtgafb833d1999-08-19 00:55:39 +00001573 out_of_memory = GL_FALSE;
1574 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001575 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1576 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1577 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001578 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001579 if (!ctx->Texture.Proxy1D->Image[i]
1580 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001581 || !ctx->Texture.Proxy3D->Image[i]
1582 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001583 out_of_memory = GL_TRUE;
1584 }
1585 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001586 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1587 if (!ctx->Texture.ProxyRect->Image[0])
1588 out_of_memory = GL_TRUE;
1589
jtgafb833d1999-08-19 00:55:39 +00001590 if (out_of_memory) {
1591 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1592 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001593 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001594 }
1595 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001596 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001597 }
1598 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001599 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001600 }
Brian Paul172281d2001-07-26 20:02:10 +00001601 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1602 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1603 }
jtgafb833d1999-08-19 00:55:39 +00001604 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001605 if (ctx->Texture.ProxyRect->Image[0]) {
1606 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1607 }
Brian Paula8523782000-11-19 23:10:25 +00001608 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1609 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1610 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001611 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001612 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001613 return GL_FALSE;
1614 }
1615 else {
1616 return GL_TRUE;
1617 }
1618}
1619
1620
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001621static void add_debug_flags( const char *debug )
1622{
1623#ifdef MESA_DEBUG
Brian Paul3c634522002-10-24 23:57:19 +00001624 if (_mesa_strstr(debug, "varray"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001625 MESA_VERBOSE |= VERBOSE_VARRAY;
1626
Brian Paul3c634522002-10-24 23:57:19 +00001627 if (_mesa_strstr(debug, "tex"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001628 MESA_VERBOSE |= VERBOSE_TEXTURE;
1629
Brian Paul3c634522002-10-24 23:57:19 +00001630 if (_mesa_strstr(debug, "imm"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001631 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1632
Brian Paul3c634522002-10-24 23:57:19 +00001633 if (_mesa_strstr(debug, "pipe"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001634 MESA_VERBOSE |= VERBOSE_PIPELINE;
1635
Brian Paul3c634522002-10-24 23:57:19 +00001636 if (_mesa_strstr(debug, "driver"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001637 MESA_VERBOSE |= VERBOSE_DRIVER;
1638
Brian Paul3c634522002-10-24 23:57:19 +00001639 if (_mesa_strstr(debug, "state"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001640 MESA_VERBOSE |= VERBOSE_STATE;
1641
Brian Paul3c634522002-10-24 23:57:19 +00001642 if (_mesa_strstr(debug, "api"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001643 MESA_VERBOSE |= VERBOSE_API;
1644
Brian Paul3c634522002-10-24 23:57:19 +00001645 if (_mesa_strstr(debug, "list"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001646 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1647
Brian Paul3c634522002-10-24 23:57:19 +00001648 if (_mesa_strstr(debug, "lighting"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001649 MESA_VERBOSE |= VERBOSE_LIGHTING;
1650
1651 /* Debug flag:
1652 */
Brian Paul3c634522002-10-24 23:57:19 +00001653 if (_mesa_strstr(debug, "flush"))
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001654 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1655#endif
1656}
1657
1658
jtgafb833d1999-08-19 00:55:39 +00001659/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001660 * Initialize a GLcontext struct. This includes allocating all the
1661 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001662 */
Brian Paul178a1c52000-04-22 01:05:00 +00001663GLboolean
1664_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001665 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001666 GLcontext *share_list,
Brian Paul3c634522002-10-24 23:57:19 +00001667 void *driver_ctx,
1668 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001669{
Brian Paul5fb84d22000-05-24 15:04:45 +00001670 GLuint dispatchSize;
Brian Paul60b6e4f2002-10-14 17:08:17 +00001671 const char *c;
Brian Paul5fb84d22000-05-24 15:04:45 +00001672
Brian Paul3c634522002-10-24 23:57:19 +00001673 ASSERT(driver_ctx);
jtgafb833d1999-08-19 00:55:39 +00001674
Brian Paul3c634522002-10-24 23:57:19 +00001675 /* If the driver wants core Mesa to use special imports, it'll have to
1676 * override these defaults.
1677 */
1678 _mesa_init_default_imports( &(ctx->imports), driver_ctx );
jtgafb833d1999-08-19 00:55:39 +00001679
Brian Paul9a33a112002-06-13 04:28:29 +00001680 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001681 _mesa_init_default_exports( &(ctx->exports) );
1682
1683 /* misc one-time initializations */
1684 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001685
Brian Paul3c634522002-10-24 23:57:19 +00001686 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001687 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001688 ctx->DrawBuffer = NULL;
1689 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001690
jtgafb833d1999-08-19 00:55:39 +00001691 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001692 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001693 ctx->Shared = share_list->Shared;
1694 }
1695 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001696 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001697 ctx->Shared = alloc_shared_state();
1698 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001699 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001700 }
1701 }
Brian Paul9560f052000-01-31 23:11:39 +00001702 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001703 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001704 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001705
Brian Paul5a2f32b2001-04-25 18:21:05 +00001706 /* Effectively bind the default textures to all texture units */
Brian Paul610d5992003-01-14 04:55:45 +00001707 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_IMAGE_UNITS;
1708 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_IMAGE_UNITS;
1709 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_IMAGE_UNITS;
1710 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_IMAGE_UNITS;
1711 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_IMAGE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001712
Brian Paul4d053dd2000-01-14 04:45:47 +00001713 init_attrib_groups( ctx );
1714
Brian Paulb6bcae52001-01-23 23:39:36 +00001715 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001716 ctx->Color.DrawBuffer = GL_BACK;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001717 ctx->Color._DrawDestMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001718 ctx->Pixel.ReadBuffer = GL_BACK;
Brian Paul8ad10762002-10-11 17:41:03 +00001719 ctx->Pixel._ReadSrcMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001720 }
1721 else {
1722 ctx->Color.DrawBuffer = GL_FRONT;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001723 ctx->Color._DrawDestMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001724 ctx->Pixel.ReadBuffer = GL_FRONT;
Brian Paul8ad10762002-10-11 17:41:03 +00001725 ctx->Pixel._ReadSrcMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001726 }
1727
jtgafb833d1999-08-19 00:55:39 +00001728 if (!alloc_proxy_textures(ctx)) {
1729 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001730 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001731 }
jtgafb833d1999-08-19 00:55:39 +00001732
Brian Paul8ad10762002-10-11 17:41:03 +00001733 /*
1734 * For XFree86/DRI: tell libGL to add these functions to the dispatcher.
1735 * Basically, we should add all extension functions above offset 577.
1736 * This enables older libGL libraries to work with newer drivers that
1737 * have newer extensions.
1738 */
1739 /* GL_ARB_window_pos aliases with GL_MESA_window_pos */
1740 _glapi_add_entrypoint("glWindowPos2dARB", 513);
1741 _glapi_add_entrypoint("glWindowPos2dvARB", 514);
1742 _glapi_add_entrypoint("glWindowPos2fARB", 515);
1743 _glapi_add_entrypoint("glWindowPos2fvARB", 516);
1744 _glapi_add_entrypoint("glWindowPos2iARB", 517);
1745 _glapi_add_entrypoint("glWindowPos2ivARB", 518);
1746 _glapi_add_entrypoint("glWindowPos2sARB", 519);
1747 _glapi_add_entrypoint("glWindowPos2svARB", 520);
1748 _glapi_add_entrypoint("glWindowPos3dARB", 521);
1749 _glapi_add_entrypoint("glWindowPos3dvARB", 522);
1750 _glapi_add_entrypoint("glWindowPos3fARB", 523);
1751 _glapi_add_entrypoint("glWindowPos3fvARB", 524);
1752 _glapi_add_entrypoint("glWindowPos3iARB", 525);
1753 _glapi_add_entrypoint("glWindowPos3ivARB", 526);
1754 _glapi_add_entrypoint("glWindowPos3sARB", 527);
1755 _glapi_add_entrypoint("glWindowPos3svARB", 528);
1756 /* new extension functions */
1757 _glapi_add_entrypoint("glAreProgramsResidentNV", 578);
1758 _glapi_add_entrypoint("glBindProgramNV", 579);
1759 _glapi_add_entrypoint("glDeleteProgramsNV", 580);
1760 _glapi_add_entrypoint("glExecuteProgramNV", 581);
1761 _glapi_add_entrypoint("glGenProgramsNV", 582);
1762 _glapi_add_entrypoint("glGetProgramParameterdvNV", 583);
1763 _glapi_add_entrypoint("glGetProgramParameterfvNV", 584);
1764 _glapi_add_entrypoint("glGetProgramivNV", 585);
1765 _glapi_add_entrypoint("glGetProgramStringNV", 586);
1766 _glapi_add_entrypoint("glGetTrackMatrixivNV", 587);
1767 _glapi_add_entrypoint("glGetVertexAttribdvNV", 588);
1768 _glapi_add_entrypoint("glGetVertexAttribfvNV", 589);
1769 _glapi_add_entrypoint("glGetVertexAttribivNV", 590);
1770 _glapi_add_entrypoint("glGetVertexAttribPointervNV", 591);
1771 _glapi_add_entrypoint("glIsProgramNV", 592);
1772 _glapi_add_entrypoint("glLoadProgramNV", 593);
1773 _glapi_add_entrypoint("glProgramParameter4dNV", 594);
1774 _glapi_add_entrypoint("glProgramParameter4dvNV", 595);
1775 _glapi_add_entrypoint("glProgramParameter4fNV", 596);
1776 _glapi_add_entrypoint("glProgramParameter4fvNV", 597);
1777 _glapi_add_entrypoint("glProgramParameters4dvNV", 598);
1778 _glapi_add_entrypoint("glProgramParameters4fvNV", 599);
1779 _glapi_add_entrypoint("glRequestResidentProgramsNV", 600);
1780 _glapi_add_entrypoint("glTrackMatrixNV", 601);
1781 _glapi_add_entrypoint("glVertexAttribPointerNV", 602);
1782 _glapi_add_entrypoint("glVertexAttrib1dNV", 603);
1783 _glapi_add_entrypoint("glVertexAttrib1dvNV", 604);
1784 _glapi_add_entrypoint("glVertexAttrib1fNV", 605);
1785 _glapi_add_entrypoint("glVertexAttrib1fvNV", 606);
1786 _glapi_add_entrypoint("glVertexAttrib1sNV", 607);
1787 _glapi_add_entrypoint("glVertexAttrib1svNV", 608);
1788 _glapi_add_entrypoint("glVertexAttrib2dNV", 609);
1789 _glapi_add_entrypoint("glVertexAttrib2dvNV", 610);
1790 _glapi_add_entrypoint("glVertexAttrib2fNV", 611);
1791 _glapi_add_entrypoint("glVertexAttrib2fvNV", 612);
1792 _glapi_add_entrypoint("glVertexAttrib2sNV", 613);
1793 _glapi_add_entrypoint("glVertexAttrib2svNV", 614);
1794 _glapi_add_entrypoint("glVertexAttrib3dNV", 615);
1795 _glapi_add_entrypoint("glVertexAttrib3dvNV", 616);
1796 _glapi_add_entrypoint("glVertexAttrib3fNV", 617);
1797 _glapi_add_entrypoint("glVertexAttrib3fvNV", 618);
1798 _glapi_add_entrypoint("glVertexAttrib3sNV", 619);
1799 _glapi_add_entrypoint("glVertexAttrib3svNV", 620);
1800 _glapi_add_entrypoint("glVertexAttrib4dNV", 621);
1801 _glapi_add_entrypoint("glVertexAttrib4dvNV", 622);
1802 _glapi_add_entrypoint("glVertexAttrib4fNV", 623);
1803 _glapi_add_entrypoint("glVertexAttrib4fvNV", 624);
1804 _glapi_add_entrypoint("glVertexAttrib4sNV", 625);
1805 _glapi_add_entrypoint("glVertexAttrib4svNV", 626);
1806 _glapi_add_entrypoint("glVertexAttrib4ubNV", 627);
1807 _glapi_add_entrypoint("glVertexAttrib4ubvNV", 628);
1808 _glapi_add_entrypoint("glVertexAttribs1dvNV", 629);
1809 _glapi_add_entrypoint("glVertexAttribs1fvNV", 630);
1810 _glapi_add_entrypoint("glVertexAttribs1svNV", 631);
1811 _glapi_add_entrypoint("glVertexAttribs2dvNV", 632);
1812 _glapi_add_entrypoint("glVertexAttribs2fvNV", 633);
1813 _glapi_add_entrypoint("glVertexAttribs2svNV", 634);
1814 _glapi_add_entrypoint("glVertexAttribs3dvNV", 635);
1815 _glapi_add_entrypoint("glVertexAttribs3fvNV", 636);
1816 _glapi_add_entrypoint("glVertexAttribs3svNV", 637);
1817 _glapi_add_entrypoint("glVertexAttribs4dvNV", 638);
1818 _glapi_add_entrypoint("glVertexAttribs4fvNV", 639);
1819 _glapi_add_entrypoint("glVertexAttribs4svNV", 640);
1820 _glapi_add_entrypoint("glVertexAttribs4ubvNV", 641);
1821 _glapi_add_entrypoint("glPointParameteriNV", 642);
1822 _glapi_add_entrypoint("glPointParameterivNV", 643);
1823 _glapi_add_entrypoint("glMultiDrawArraysEXT", 644);
1824 _glapi_add_entrypoint("glMultiDrawElementsEXT", 645);
1825 _glapi_add_entrypoint("glActiveStencilFaceEXT", 646);
1826 _glapi_add_entrypoint("glDeleteFencesNV", 647);
1827 _glapi_add_entrypoint("glGenFencesNV", 648);
1828 _glapi_add_entrypoint("glIsFenceNV", 649);
1829 _glapi_add_entrypoint("glTestFenceNV", 650);
1830 _glapi_add_entrypoint("glGetFenceivNV", 651);
1831 _glapi_add_entrypoint("glFinishFenceNV", 652);
1832 _glapi_add_entrypoint("glSetFenceNV", 653);
Brian Paulf59afc92000-05-23 23:23:00 +00001833
Brian Paul5fb84d22000-05-24 15:04:45 +00001834 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1835 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1836 * Mesa we do this to accomodate different versions of libGL and various
1837 * DRI drivers.
1838 */
1839 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1840 sizeof(struct _glapi_table) / sizeof(void *));
1841
Brian Paulfbd8f211999-11-11 01:22:25 +00001842 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001843 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1844 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001845 if (!ctx->Exec || !ctx->Save) {
1846 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001847 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001848 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001849 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001850 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1851 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001852 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001853
Keith Whitwellad2ac212000-11-24 10:25:05 +00001854 ctx->ExecPrefersFloat = GL_FALSE;
1855 ctx->SavePrefersFloat = GL_FALSE;
1856
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001857 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001858 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001859 ctx->TnlModule.Current = NULL;
1860 ctx->TnlModule.SwapCount = 0;
1861
Brian Paulb6bcae52001-01-23 23:39:36 +00001862 /* Z buffer stuff */
1863 if (ctx->Visual.depthBits == 0) {
1864 /* Special case. Even if we don't have a depth buffer we need
1865 * good values for DepthMax for Z vertex transformation purposes
1866 * and for per-fragment fog computation.
1867 */
1868 ctx->DepthMax = 1 << 16;
1869 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1870 }
1871 else if (ctx->Visual.depthBits < 32) {
1872 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1873 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1874 }
1875 else {
1876 /* Special case since shift values greater than or equal to the
1877 * number of bits in the left hand expression's type are undefined.
1878 */
1879 ctx->DepthMax = 0xffffffff;
1880 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1881 }
Brian Paulbc920f02001-05-07 16:32:51 +00001882 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001883
Brian Paul3c634522002-10-24 23:57:19 +00001884 c = _mesa_getenv("MESA_DEBUG");
Brian Paul60b6e4f2002-10-14 17:08:17 +00001885 if (c)
1886 add_debug_flags(c);
Brian Paulb6bcae52001-01-23 23:39:36 +00001887
Brian Paul3c634522002-10-24 23:57:19 +00001888 c = _mesa_getenv("MESA_VERBOSE");
Brian Paul60b6e4f2002-10-14 17:08:17 +00001889 if (c)
1890 add_debug_flags(c);
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001891
Brian Paul4d053dd2000-01-14 04:45:47 +00001892 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001893}
1894
jtgafb833d1999-08-19 00:55:39 +00001895
1896
1897/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001898 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001899 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001900 * sharelist - another context to share display lists with or NULL
Brian Paul3c634522002-10-24 23:57:19 +00001901 * driver_ctx - pointer to device driver's context state struct
1902 * direct - direct rendering?
Brian Paulb1394fa2000-09-26 20:53:53 +00001903 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001904 */
Brian Paul178a1c52000-04-22 01:05:00 +00001905GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001906_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001907 GLcontext *share_list,
Brian Paul3c634522002-10-24 23:57:19 +00001908 void *driver_ctx,
1909 GLboolean direct )
1910
Brian Paul4d053dd2000-01-14 04:45:47 +00001911{
Brian Paul4753d602002-06-15 02:38:15 +00001912 GLcontext *ctx;
1913
1914 ASSERT(visual);
Brian Paul3c634522002-10-24 23:57:19 +00001915 ASSERT(driver_ctx);
Brian Paul4753d602002-06-15 02:38:15 +00001916
Brian Paul3c634522002-10-24 23:57:19 +00001917 ctx = (GLcontext *) _mesa_calloc(sizeof(GLcontext));
Brian Paul4753d602002-06-15 02:38:15 +00001918 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001919 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001920
Brian Paul3c634522002-10-24 23:57:19 +00001921 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001922 return ctx;
1923 }
1924 else {
Brian Paul3c634522002-10-24 23:57:19 +00001925 _mesa_free(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001926 return NULL;
1927 }
1928}
1929
1930
1931
1932/*
1933 * Free the data associated with the given context.
1934 * But don't free() the GLcontext struct itself!
1935 */
Brian Paul178a1c52000-04-22 01:05:00 +00001936void
Brian Paulb1394fa2000-09-26 20:53:53 +00001937_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001938{
Brian Paul4d053dd2000-01-14 04:45:47 +00001939 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001940 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001941
1942 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001943 if (ctx == _mesa_get_current_context()) {
1944 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001945 }
1946
Brian Paul30f51ae2001-12-18 04:06:44 +00001947 /*
1948 * Free transformation matrix stacks
1949 */
1950 free_matrix_stack(&ctx->ModelviewMatrixStack);
1951 free_matrix_stack(&ctx->ProjectionMatrixStack);
1952 free_matrix_stack(&ctx->ColorMatrixStack);
Brian Paul610d5992003-01-14 04:55:45 +00001953 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
Brian Paul30f51ae2001-12-18 04:06:44 +00001954 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1955 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1956 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1957 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001958 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1959
Brian Paul30f51ae2001-12-18 04:06:44 +00001960
Brian Paul8dfc5b92002-10-16 17:57:51 +00001961#if FEATURE_NV_vertex_program
Brian Paul30f51ae2001-12-18 04:06:44 +00001962 if (ctx->VertexProgram.Current) {
Brian Paul610d5992003-01-14 04:55:45 +00001963 ctx->VertexProgram.Current->Base.RefCount--;
1964 if (ctx->VertexProgram.Current->Base.RefCount <= 0)
1965 _mesa_delete_program(ctx, ctx->VertexProgram.Current->Base.Id);
1966 }
1967#endif
1968#if FEATURE_NV_fragment_program
1969 if (ctx->FragmentProgram.Current) {
1970 ctx->FragmentProgram.Current->Base.RefCount--;
1971 if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
1972 _mesa_delete_program(ctx, ctx->FragmentProgram.Current->Base.Id);
Brian Paulfd284452001-07-19 15:54:34 +00001973 }
Brian Paul8dfc5b92002-10-16 17:57:51 +00001974#endif
Brian Paulfd284452001-07-19 15:54:34 +00001975
Brian Paul30f51ae2001-12-18 04:06:44 +00001976 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001977 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001978 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001979 assert(ctx->Shared->RefCount >= 0);
1980 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1981 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001982 /* free shared state */
1983 free_shared_state( ctx, ctx->Shared );
1984 }
1985
Brian Paul30f51ae2001-12-18 04:06:44 +00001986 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001987 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001988 FREE( s );
1989 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001990 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001991
1992 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001993 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1994 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1995 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001996 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001997 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001998
Brian Paul45b47d02003-01-26 14:37:15 +00001999 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
2000 _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable );
2001
Brian Paul4d053dd2000-01-14 04:45:47 +00002002 /* Free evaluator data */
2003 if (ctx->EvalMap.Map1Vertex3.Points)
2004 FREE( ctx->EvalMap.Map1Vertex3.Points );
2005 if (ctx->EvalMap.Map1Vertex4.Points)
2006 FREE( ctx->EvalMap.Map1Vertex4.Points );
2007 if (ctx->EvalMap.Map1Index.Points)
2008 FREE( ctx->EvalMap.Map1Index.Points );
2009 if (ctx->EvalMap.Map1Color4.Points)
2010 FREE( ctx->EvalMap.Map1Color4.Points );
2011 if (ctx->EvalMap.Map1Normal.Points)
2012 FREE( ctx->EvalMap.Map1Normal.Points );
2013 if (ctx->EvalMap.Map1Texture1.Points)
2014 FREE( ctx->EvalMap.Map1Texture1.Points );
2015 if (ctx->EvalMap.Map1Texture2.Points)
2016 FREE( ctx->EvalMap.Map1Texture2.Points );
2017 if (ctx->EvalMap.Map1Texture3.Points)
2018 FREE( ctx->EvalMap.Map1Texture3.Points );
2019 if (ctx->EvalMap.Map1Texture4.Points)
2020 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00002021 for (i = 0; i < 16; i++)
2022 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00002023
2024 if (ctx->EvalMap.Map2Vertex3.Points)
2025 FREE( ctx->EvalMap.Map2Vertex3.Points );
2026 if (ctx->EvalMap.Map2Vertex4.Points)
2027 FREE( ctx->EvalMap.Map2Vertex4.Points );
2028 if (ctx->EvalMap.Map2Index.Points)
2029 FREE( ctx->EvalMap.Map2Index.Points );
2030 if (ctx->EvalMap.Map2Color4.Points)
2031 FREE( ctx->EvalMap.Map2Color4.Points );
2032 if (ctx->EvalMap.Map2Normal.Points)
2033 FREE( ctx->EvalMap.Map2Normal.Points );
2034 if (ctx->EvalMap.Map2Texture1.Points)
2035 FREE( ctx->EvalMap.Map2Texture1.Points );
2036 if (ctx->EvalMap.Map2Texture2.Points)
2037 FREE( ctx->EvalMap.Map2Texture2.Points );
2038 if (ctx->EvalMap.Map2Texture3.Points)
2039 FREE( ctx->EvalMap.Map2Texture3.Points );
2040 if (ctx->EvalMap.Map2Texture4.Points)
2041 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00002042 for (i = 0; i < 16; i++)
2043 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00002044
Brian Paul4bdcfe52000-04-17 17:57:04 +00002045 _mesa_free_colortable_data( &ctx->ColorTable );
2046 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
2047 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
2048 _mesa_free_colortable_data( &ctx->Texture.Palette );
2049
Brian Paulfd284452001-07-19 15:54:34 +00002050 _math_matrix_dtr(&ctx->Viewport._WindowMap);
2051
Brian Paul69755402001-02-26 23:58:12 +00002052 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00002053
2054 FREE(ctx->Exec);
2055 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00002056}
2057
2058
2059
2060/*
2061 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00002062 */
Brian Paul178a1c52000-04-22 01:05:00 +00002063void
Brian Paulb1394fa2000-09-26 20:53:53 +00002064_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00002065{
2066 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00002067 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00002068 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00002069 }
2070}
2071
2072
2073
2074/*
jtgafb833d1999-08-19 00:55:39 +00002075 * Copy attribute groups from one context to another.
2076 * Input: src - source context
2077 * dst - destination context
2078 * mask - bitwise OR of GL_*_BIT flags
2079 */
Brian Paul178a1c52000-04-22 01:05:00 +00002080void
Brian Paulb1394fa2000-09-26 20:53:53 +00002081_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00002082{
2083 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002084 /* OK to memcpy */
2085 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00002086 }
2087 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002088 /* OK to memcpy */
2089 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00002090 }
2091 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002092 /* OK to memcpy */
2093 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00002094 }
2095 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002096 /* OK to memcpy */
2097 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00002098 }
2099 if (mask & GL_ENABLE_BIT) {
2100 /* no op */
2101 }
2102 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002103 /* OK to memcpy */
2104 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00002105 }
2106 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002107 /* OK to memcpy */
2108 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00002109 }
2110 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002111 /* OK to memcpy */
2112 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00002113 }
2114 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002115 GLuint i;
2116 /* begin with memcpy */
2117 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) );
2118 /* fixup linked lists to prevent pointer insanity */
2119 make_empty_list( &(dst->Light.EnabledList) );
2120 for (i = 0; i < MAX_LIGHTS; i++) {
2121 if (dst->Light.Light[i].Enabled) {
2122 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
2123 }
2124 }
jtgafb833d1999-08-19 00:55:39 +00002125 }
2126 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002127 /* OK to memcpy */
2128 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00002129 }
2130 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002131 /* OK to memcpy */
2132 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00002133 }
2134 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002135 /* OK to memcpy */
2136 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00002137 }
2138 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002139 /* OK to memcpy */
2140 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00002141 }
2142 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002143 /* OK to memcpy */
2144 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00002145 }
2146 if (mask & GL_POLYGON_STIPPLE_BIT) {
2147 /* Use loop instead of MEMCPY due to problem with Portland Group's
2148 * C compiler. Reported by John Stone.
2149 */
Brian Paul85d81602002-06-17 23:36:31 +00002150 GLuint i;
2151 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00002152 dst->PolygonStipple[i] = src->PolygonStipple[i];
2153 }
2154 }
2155 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002156 /* OK to memcpy */
2157 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00002158 }
2159 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002160 /* OK to memcpy */
2161 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00002162 }
2163 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002164 /* Cannot memcpy because of pointers */
2165 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00002166 }
2167 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002168 /* OK to memcpy */
2169 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00002170 }
2171 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002172 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
2173 dst->Viewport.X = src->Viewport.X;
2174 dst->Viewport.Y = src->Viewport.Y;
2175 dst->Viewport.Width = src->Viewport.Width;
2176 dst->Viewport.Height = src->Viewport.Height;
2177 dst->Viewport.Near = src->Viewport.Near;
2178 dst->Viewport.Far = src->Viewport.Far;
2179 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00002180 }
Brian Paul85d81602002-06-17 23:36:31 +00002181
Keith Whitwella96308c2000-10-30 13:31:59 +00002182 /* XXX FIXME: Call callbacks?
2183 */
2184 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002185}
2186
2187
Brian Paul00037781999-12-17 14:52:35 +00002188
Keith Whitwell23caf202000-11-16 21:05:34 +00002189static void print_info( void )
2190{
Brian Paul4e9676f2002-06-29 19:48:15 +00002191 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002192 (char *) _mesa_GetString(GL_VERSION));
Brian Paul4e9676f2002-06-29 19:48:15 +00002193 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002194 (char *) _mesa_GetString(GL_RENDERER));
Brian Paul4e9676f2002-06-29 19:48:15 +00002195 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002196 (char *) _mesa_GetString(GL_VENDOR));
Brian Paul4e9676f2002-06-29 19:48:15 +00002197 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002198 (char *) _mesa_GetString(GL_EXTENSIONS));
2199#if defined(THREADS)
Brian Paul4e9676f2002-06-29 19:48:15 +00002200 _mesa_debug(NULL, "Mesa thread-safe: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002201#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002202 _mesa_debug(NULL, "Mesa thread-safe: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002203#endif
2204#if defined(USE_X86_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002205 _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002206#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002207 _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002208#endif
davem69e4f84b42001-06-05 03:58:20 +00002209#if defined(USE_SPARC_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002210 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
davem69e4f84b42001-06-05 03:58:20 +00002211#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002212 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
davem69e4f84b42001-06-05 03:58:20 +00002213#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002214}
2215
2216
Brian Paul00037781999-12-17 14:52:35 +00002217/*
Brian Paul9a33a112002-06-13 04:28:29 +00002218 * Set the current context, binding the given frame buffer to the context.
2219 */
2220void
2221_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2222{
2223 _mesa_make_current2( newCtx, buffer, buffer );
2224}
2225
2226
2227/*
Brian Paul00037781999-12-17 14:52:35 +00002228 * Bind the given context to the given draw-buffer and read-buffer
2229 * and make it the current context for this thread.
2230 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002231void
2232_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2233 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002234{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002235 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002236 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002237
Brian Paulbe3602d2001-02-28 00:27:48 +00002238 /* Check that the context's and framebuffer's visuals are compatible.
2239 * We could do a lot more checking here but this'll catch obvious
2240 * problems.
2241 */
2242 if (newCtx && drawBuffer && readBuffer) {
2243 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2244 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2245 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2246 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2247 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2248 return; /* incompatible */
2249 }
2250 }
2251
Brian Paul00037781999-12-17 14:52:35 +00002252 /* We call this function periodically (just here for now) in
2253 * order to detect when multithreading has begun.
2254 */
2255 _glapi_check_multithread();
2256
Brian Paulf9b97d92000-01-28 20:17:42 +00002257 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002258 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002259
2260
2261 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002262 _glapi_set_dispatch(NULL); /* none current */
2263 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002264 else {
2265 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002266
Keith Whitwell23caf202000-11-16 21:05:34 +00002267 if (drawBuffer && readBuffer) {
2268 /* TODO: check if newCtx and buffer's visual match??? */
2269 newCtx->DrawBuffer = drawBuffer;
2270 newCtx->ReadBuffer = readBuffer;
2271 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00002272
2273 if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
2274 /* get initial window size */
2275 GLuint bufWidth, bufHeight;
2276
2277 /* ask device driver for size of output buffer */
2278 (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
2279
2280 if (drawBuffer->Width == bufWidth && drawBuffer->Height == bufHeight)
2281 return; /* size is as expected */
2282
2283 drawBuffer->Width = bufWidth;
2284 drawBuffer->Height = bufHeight;
2285
2286 newCtx->Driver.ResizeBuffers( drawBuffer );
2287 }
2288
2289 if (readBuffer != drawBuffer &&
2290 readBuffer->Width == 0 && readBuffer->Height == 0) {
2291 /* get initial window size */
2292 GLuint bufWidth, bufHeight;
2293
2294 /* ask device driver for size of output buffer */
2295 (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
2296
2297 if (readBuffer->Width == bufWidth && readBuffer->Height == bufHeight)
2298 return; /* size is as expected */
2299
2300 readBuffer->Width = bufWidth;
2301 readBuffer->Height = bufHeight;
2302
2303 newCtx->Driver.ResizeBuffers( readBuffer );
2304 }
Brian Paul00037781999-12-17 14:52:35 +00002305 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002306
Brian Paul8816c702002-06-16 01:10:41 +00002307 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002308 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002309 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2310
2311 /* We can use this to help debug user's problems. Tell them to set
2312 * the MESA_INFO env variable before running their app. Then the
2313 * first time each context is made current we'll print some useful
2314 * information.
2315 */
2316 if (newCtx->FirstTimeCurrent) {
Brian Paul3c634522002-10-24 23:57:19 +00002317 if (_mesa_getenv("MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002318 print_info();
2319 }
2320 newCtx->FirstTimeCurrent = GL_FALSE;
2321 }
Brian Paul00037781999-12-17 14:52:35 +00002322 }
2323}
2324
2325
2326
2327/*
2328 * Return current context handle for the calling thread.
2329 * This isn't the fastest way to get the current context.
2330 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2331 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002332GLcontext *
2333_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002334{
Brian Paulf9b97d92000-01-28 20:17:42 +00002335 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002336}
2337
2338
Brian Paulfbd8f211999-11-11 01:22:25 +00002339/*
2340 * Return pointer to this context's current API dispatch table.
2341 * It'll either be the immediate-mode execute dispatcher or the
2342 * display list compile dispatcher.
2343 */
2344struct _glapi_table *
2345_mesa_get_dispatch(GLcontext *ctx)
2346{
2347 return ctx->CurrentDispatch;
2348}
2349
2350
2351
jtgafb833d1999-08-19 00:55:39 +00002352/**********************************************************************/
2353/***** Miscellaneous functions *****/
2354/**********************************************************************/
2355
2356
2357/*
Brian Paul4e9676f2002-06-29 19:48:15 +00002358 * Record the given error code and call the driver's Error function if defined.
2359 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00002360 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002361void
Brian Paul4e9676f2002-06-29 19:48:15 +00002362_mesa_record_error( GLcontext *ctx, GLenum error )
jtgafb833d1999-08-19 00:55:39 +00002363{
Brian Paul18a285a2002-03-16 00:53:15 +00002364 if (!ctx)
2365 return;
2366
Brian Paul7eb06032000-07-14 04:13:40 +00002367 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002368 ctx->ErrorValue = error;
2369 }
2370
2371 /* Call device driver's error handler, if any. This is used on the Mac. */
2372 if (ctx->Driver.Error) {
2373 (*ctx->Driver.Error)( ctx );
2374 }
2375}
2376
2377
Brian Paulfa9df402000-02-02 19:16:46 +00002378void
2379_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002380{
Brian Paulfa9df402000-02-02 19:16:46 +00002381 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002382 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002383 if (ctx->Driver.Finish) {
2384 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002385 }
2386}
2387
2388
2389
Brian Paulfa9df402000-02-02 19:16:46 +00002390void
2391_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002392{
Brian Paulfa9df402000-02-02 19:16:46 +00002393 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002394 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002395 if (ctx->Driver.Flush) {
2396 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002397 }
jtgafb833d1999-08-19 00:55:39 +00002398}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002399
2400
2401
Keith Whitwellcab974c2000-12-26 05:09:27 +00002402const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002403 "GL_POINTS",
2404 "GL_LINES",
2405 "GL_LINE_LOOP",
2406 "GL_LINE_STRIP",
2407 "GL_TRIANGLES",
2408 "GL_TRIANGLE_STRIP",
2409 "GL_TRIANGLE_FAN",
2410 "GL_QUADS",
2411 "GL_QUAD_STRIP",
2412 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002413 "outside begin/end",
2414 "inside unkown primitive",
2415 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002416};