blob: 4bd36bbcded8d52604b2a62118e9bc84b7434eda [file] [log] [blame]
Brian Paul8dfc5b92002-10-16 17:57:51 +00001/* $Id: context.c,v 1.185 2002/10/16 17:57:51 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +000052#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
Brian Paul9a33a112002-06-13 04:28:29 +000081static void
82free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
83
Brian Paul86b84272001-12-14 02:50:01 +000084
Brian Paulb1394fa2000-09-26 20:53:53 +000085/**********************************************************************/
86/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
87/**********************************************************************/
88
Brian Paul9a33a112002-06-13 04:28:29 +000089/* Called by window system/device driver (via gc->exports.destroyCurrent())
90 * when the rendering context is to be destroyed.
91 */
92GLboolean
93_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000094{
95 if (gc) {
96 _mesa_free_context_data(gc);
97 (*gc->imports.free)(gc, gc);
98 }
99 return GL_TRUE;
100}
101
Brian Paul9a33a112002-06-13 04:28:29 +0000102/* Called by window system/device driver (via gc->exports.loseCurrent())
103 * when the rendering context is made non-current.
104 */
105GLboolean
106_mesa_loseCurrent(__GLcontext *gc)
107{
108 /* XXX unbind context from thread */
109 return GL_TRUE;
110}
111
112/* Called by window system/device driver (via gc->exports.makeCurrent())
113 * when the rendering context is made current.
114 */
115GLboolean
116_mesa_makeCurrent(__GLcontext *gc)
117{
118 /* XXX bind context to thread */
119 return GL_TRUE;
120}
121
122/* Called by window system/device driver - yadda, yadda, yadda.
123 * See above comments.
124 */
125GLboolean
126_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
127{
128 if (gc && gcShare && gc->Shared && gcShare->Shared) {
129 gc->Shared->RefCount--;
130 if (gc->Shared->RefCount == 0) {
131 free_shared_state(gc, gc->Shared);
132 }
133 gc->Shared = gcShare->Shared;
134 gc->Shared->RefCount++;
135 return GL_TRUE;
136 }
137 else {
138 return GL_FALSE;
139 }
140}
141
142GLboolean
143_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
144{
145 if (dst && src) {
146 _mesa_copy_context( src, dst, mask );
147 return GL_TRUE;
148 }
149 else {
150 return GL_FALSE;
151 }
152}
153
154GLboolean
155_mesa_forceCurrent(__GLcontext *gc)
156{
157 return GL_TRUE;
158}
159
160GLboolean
161_mesa_notifyResize(__GLcontext *gc)
162{
163 GLint x, y;
164 GLuint width, height;
165 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
166 if (!d || !d->getDrawableSize)
167 return GL_FALSE;
168 d->getDrawableSize( d, &x, &y, &width, &height );
169 /* update viewport, resize software buffers, etc. */
170 return GL_TRUE;
171}
172
173void
174_mesa_notifyDestroy(__GLcontext *gc)
175{
Brian Paul60b6e4f2002-10-14 17:08:17 +0000176 /* Called when the context's window/buffer is going to be destroyed. */
177 /* Unbind from it. */
Brian Paul9a33a112002-06-13 04:28:29 +0000178}
179
180/* Called by window system just before swapping buffers.
181 * We have to finish any pending rendering.
182 */
183void
184_mesa_notifySwapBuffers(__GLcontext *gc)
185{
186 FLUSH_VERTICES( gc, 0 );
187}
188
189struct __GLdispatchStateRec *
190_mesa_dispatchExec(__GLcontext *gc)
191{
192 return NULL;
193}
194
195void
196_mesa_beginDispatchOverride(__GLcontext *gc)
197{
198}
199
200void
201_mesa_endDispatchOverride(__GLcontext *gc)
202{
203}
204
205/* Setup the exports. The window system will call these functions
206 * when it needs Mesa to do something.
207 * NOTE: Device drivers should override these functions! For example,
208 * the Xlib driver should plug in the XMesa*-style functions into this
209 * structure. The XMesa-style functions should then call the _mesa_*
210 * version of these functions. This is an approximation to OO design
211 * (inheritance and virtual functions).
212 */
213static void
214_mesa_init_default_exports(__GLexports *exports)
215{
216 exports->destroyContext = _mesa_destroyContext;
217 exports->loseCurrent = _mesa_loseCurrent;
218 exports->makeCurrent = _mesa_makeCurrent;
219 exports->shareContext = _mesa_shareContext;
220 exports->copyContext = _mesa_copyContext;
221 exports->forceCurrent = _mesa_forceCurrent;
222 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000223 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000224 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
225 exports->dispatchExec = _mesa_dispatchExec;
226 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
227 exports->endDispatchOverride = _mesa_endDispatchOverride;
228}
229
230
Brian Paulb1394fa2000-09-26 20:53:53 +0000231
232/* exported OpenGL SI interface */
233__GLcontext *
234__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
235{
236 GLcontext *ctx;
237
Brian Paul4753d602002-06-15 02:38:15 +0000238 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000239 if (ctx == NULL) {
240 return NULL;
241 }
Brian Paul60b6e4f2002-10-14 17:08:17 +0000242
Brian Paulb1394fa2000-09-26 20:53:53 +0000243 ctx->imports = *imports;
Brian Paul4753d602002-06-15 02:38:15 +0000244 _mesa_init_default_exports(&(ctx->exports));
Brian Paul60b6e4f2002-10-14 17:08:17 +0000245 _mesa_initialize_context(ctx, modes, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000246
247 return ctx;
248}
249
250
251/* exported OpenGL SI interface */
252void
253__glCoreNopDispatch(void)
254{
255#if 0
256 /* SI */
257 __gl_dispatch = __glNopDispatchState;
258#else
259 /* Mesa */
260 _glapi_set_dispatch(NULL);
261#endif
262}
263
264
jtgafb833d1999-08-19 00:55:39 +0000265/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000266/***** GL Visual allocation/destruction *****/
267/**********************************************************************/
268
269
270/*
271 * Allocate a new GLvisual object.
272 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000273 * dbFlag - double buffering?
274 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000275 * depthBits - requested bits per depth buffer value
276 * Any value in [0, 32] is acceptable but the actual
277 * depth type will be GLushort or GLuint as needed.
278 * stencilBits - requested minimum bits per stencil buffer value
279 * accumBits - requested minimum bits per accum buffer component
280 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
281 * red/green/blue/alphaBits - number of bits per color component
282 * in frame buffer for RGB(A) mode.
283 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000284 * Return: pointer to new GLvisual or NULL if requested parameters can't
285 * be met.
286 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000287GLvisual *
288_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000289 GLboolean dbFlag,
290 GLboolean stereoFlag,
291 GLint redBits,
292 GLint greenBits,
293 GLint blueBits,
294 GLint alphaBits,
295 GLint indexBits,
296 GLint depthBits,
297 GLint stencilBits,
298 GLint accumRedBits,
299 GLint accumGreenBits,
300 GLint accumBlueBits,
301 GLint accumAlphaBits,
302 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000303{
Brian Paul178a1c52000-04-22 01:05:00 +0000304 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
305 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000306 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000307 redBits, greenBits, blueBits, alphaBits,
308 indexBits, depthBits, stencilBits,
309 accumRedBits, accumGreenBits,
310 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000311 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000312 FREE(vis);
313 return NULL;
314 }
315 }
316 return vis;
317}
318
319
320/*
321 * Initialize the fields of the given GLvisual.
322 * Input: see _mesa_create_visual() above.
323 * Return: GL_TRUE = success
324 * GL_FALSE = failure.
325 */
326GLboolean
327_mesa_initialize_visual( GLvisual *vis,
328 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000329 GLboolean dbFlag,
330 GLboolean stereoFlag,
331 GLint redBits,
332 GLint greenBits,
333 GLint blueBits,
334 GLint alphaBits,
335 GLint indexBits,
336 GLint depthBits,
337 GLint stencilBits,
338 GLint accumRedBits,
339 GLint accumGreenBits,
340 GLint accumBlueBits,
341 GLint accumAlphaBits,
342 GLint numSamples )
343{
Brian Paulb6bcae52001-01-23 23:39:36 +0000344 (void) numSamples;
345
Brian Paul178a1c52000-04-22 01:05:00 +0000346 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000347
Brian Pauled30dfa2000-03-03 17:47:39 +0000348 /* This is to catch bad values from device drivers not updated for
349 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
350 * bad value now (a 1-bit depth buffer!?!).
351 */
352 assert(depthBits == 0 || depthBits > 1);
353
354 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000355 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000356 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000357 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000358 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000359 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000360 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000361 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000362 }
363 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000364 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000365 }
366 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000367 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000368 }
369 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000370 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000371 }
372
Brian Paulb6bcae52001-01-23 23:39:36 +0000373 vis->rgbMode = rgbFlag;
374 vis->doubleBufferMode = dbFlag;
375 vis->stereoMode = stereoFlag;
376 vis->redBits = redBits;
377 vis->greenBits = greenBits;
378 vis->blueBits = blueBits;
379 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000380
Brian Paulb6bcae52001-01-23 23:39:36 +0000381 vis->indexBits = indexBits;
382 vis->depthBits = depthBits;
383 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
384 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
385 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
386 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
387 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000388
Brian Paul178a1c52000-04-22 01:05:00 +0000389 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000390}
391
392
Brian Paulb371e0d2000-03-31 01:05:51 +0000393void
394_mesa_destroy_visual( GLvisual *vis )
395{
396 FREE(vis);
397}
398
399
Brian Paul4d053dd2000-01-14 04:45:47 +0000400/**********************************************************************/
401/***** GL Framebuffer allocation/destruction *****/
402/**********************************************************************/
403
404
405/*
406 * Create a new framebuffer. A GLframebuffer is a struct which
407 * encapsulates the depth, stencil and accum buffers and related
408 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000409 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000410 * softwareDepth - create/use a software depth buffer?
411 * softwareStencil - create/use a software stencil buffer?
412 * softwareAccum - create/use a software accum buffer?
413 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000414 * Return: pointer to new GLframebuffer struct or NULL if error.
415 */
Brian Paul178a1c52000-04-22 01:05:00 +0000416GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000417_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000418 GLboolean softwareDepth,
419 GLboolean softwareStencil,
420 GLboolean softwareAccum,
421 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000422{
Brian Paul178a1c52000-04-22 01:05:00 +0000423 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
424 assert(visual);
425 if (buffer) {
426 _mesa_initialize_framebuffer(buffer, visual,
427 softwareDepth, softwareStencil,
428 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000429 }
Brian Paul178a1c52000-04-22 01:05:00 +0000430 return buffer;
431}
432
433
434/*
435 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000436 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000437 */
438void
439_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000440 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000441 GLboolean softwareDepth,
442 GLboolean softwareStencil,
443 GLboolean softwareAccum,
444 GLboolean softwareAlpha )
445{
446 assert(buffer);
447 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000448
Brian Paul85d81602002-06-17 23:36:31 +0000449 BZERO(buffer, sizeof(GLframebuffer));
450
Brian Paul4d053dd2000-01-14 04:45:47 +0000451 /* sanity checks */
452 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000453 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000454 }
455 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000456 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000457 }
458 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000459 assert(visual->rgbMode);
460 assert(visual->accumRedBits > 0);
461 assert(visual->accumGreenBits > 0);
462 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000463 }
464 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000465 assert(visual->rgbMode);
466 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000467 }
468
Brian Paul75978bd2001-04-27 21:17:20 +0000469 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000470 buffer->UseSoftwareDepthBuffer = softwareDepth;
471 buffer->UseSoftwareStencilBuffer = softwareStencil;
472 buffer->UseSoftwareAccumBuffer = softwareAccum;
473 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000474}
475
476
Brian Paul4d053dd2000-01-14 04:45:47 +0000477/*
478 * Free a framebuffer struct and its buffers.
479 */
Brian Paul178a1c52000-04-22 01:05:00 +0000480void
Brian Paulb1394fa2000-09-26 20:53:53 +0000481_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000482{
483 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000484 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000485 FREE(buffer);
486 }
487}
488
489
Brian Paul75978bd2001-04-27 21:17:20 +0000490/*
491 * Free the data hanging off of <buffer>, but not <buffer> itself.
492 */
493void
494_mesa_free_framebuffer_data( GLframebuffer *buffer )
495{
496 if (!buffer)
497 return;
498
499 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000500 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000501 buffer->DepthBuffer = NULL;
502 }
503 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000504 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000505 buffer->Accum = NULL;
506 }
507 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000508 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000509 buffer->Stencil = NULL;
510 }
511 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000512 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000513 buffer->FrontLeftAlpha = NULL;
514 }
515 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000516 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000517 buffer->BackLeftAlpha = NULL;
518 }
519 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000520 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000521 buffer->FrontRightAlpha = NULL;
522 }
523 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000524 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000525 buffer->BackRightAlpha = NULL;
526 }
527}
528
529
Brian Paul4d053dd2000-01-14 04:45:47 +0000530
531/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000532/***** Context allocation, initialization, destroying *****/
533/**********************************************************************/
534
535
Brian Paul9560f052000-01-31 23:11:39 +0000536_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
537
538
jtgafb833d1999-08-19 00:55:39 +0000539/*
540 * This function just calls all the various one-time-init functions in Mesa.
541 */
Brian Paul178a1c52000-04-22 01:05:00 +0000542static void
Brian Paul4753d602002-06-15 02:38:15 +0000543one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000544{
545 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000546 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000547 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000548 /* do some implementation tests */
549 assert( sizeof(GLbyte) == 1 );
550 assert( sizeof(GLshort) >= 2 );
551 assert( sizeof(GLint) >= 4 );
552 assert( sizeof(GLubyte) == 1 );
553 assert( sizeof(GLushort) >= 2 );
554 assert( sizeof(GLuint) >= 4 );
555
Brian Paul08836342001-03-03 20:33:27 +0000556 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000557
Keith Whitwell23caf202000-11-16 21:05:34 +0000558 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000559 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000560
davem69775355a2001-06-05 23:54:00 +0000561#ifdef USE_SPARC_ASM
562 _mesa_init_sparc_glapi_relocs();
563#endif
Brian Paul60b6e4f2002-10-14 17:08:17 +0000564 if ((*ctx->imports.getenv)(ctx, "MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000565 _glapi_noop_enable_warnings(GL_TRUE);
Brian Paul71072be2002-10-10 00:22:13 +0000566#ifndef GLX_DIRECT_RENDERING
567 /* libGL from before 2002/06/28 don't have this function. Someday,
568 * when newer libGL libs are common, remove the #ifdef test. This
569 * only serves to print warnings when calling undefined GL functions.
570 */
Brian Paul4e9676f2002-06-29 19:48:15 +0000571 _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
Brian Paul71072be2002-10-10 00:22:13 +0000572#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000573 }
574 else {
575 _glapi_noop_enable_warnings(GL_FALSE);
576 }
577
jtgafb833d1999-08-19 00:55:39 +0000578#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4e9676f2002-06-29 19:48:15 +0000579 _mesa_debug(ctx, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000580#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000581
582 alreadyCalled = GL_TRUE;
583 }
Brian Paul9560f052000-01-31 23:11:39 +0000584 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000585}
586
587
Brian Paul86b84272001-12-14 02:50:01 +0000588static void
589init_matrix_stack( struct matrix_stack *stack,
590 GLuint maxDepth, GLuint dirtyFlag )
591{
592 GLuint i;
593
594 stack->Depth = 0;
595 stack->MaxDepth = maxDepth;
596 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000597 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000598 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000599 for (i = 0; i < maxDepth; i++) {
600 _math_matrix_ctr(&stack->Stack[i]);
601 _math_matrix_alloc_inv(&stack->Stack[i]);
602 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000603 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000604}
605
606
607static void
608free_matrix_stack( struct matrix_stack *stack )
609{
610 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000611 for (i = 0; i < stack->MaxDepth; i++) {
612 _math_matrix_dtr(&stack->Stack[i]);
613 }
Brian Paulc4afba32002-02-05 23:21:45 +0000614 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000615 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000616}
617
Brian Paul4d053dd2000-01-14 04:45:47 +0000618
jtgafb833d1999-08-19 00:55:39 +0000619/*
620 * Allocate and initialize a shared context state structure.
621 */
Brian Paul178a1c52000-04-22 01:05:00 +0000622static struct gl_shared_state *
623alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000624{
jtgafb833d1999-08-19 00:55:39 +0000625 struct gl_shared_state *ss;
626 GLboolean outOfMemory;
627
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000628 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000629 if (!ss)
630 return NULL;
631
Brian Paule4b684c2000-09-12 21:07:40 +0000632 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000633
Brian Paule4b684c2000-09-12 21:07:40 +0000634 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000635 ss->TexObjects = _mesa_NewHashTable();
Brian Paul8dfc5b92002-10-16 17:57:51 +0000636#if FEATURE_NV_vertex_program
Brian Paul30f51ae2001-12-18 04:06:44 +0000637 ss->VertexPrograms = _mesa_NewHashTable();
Brian Paul8dfc5b92002-10-16 17:57:51 +0000638#endif
jtgafb833d1999-08-19 00:55:39 +0000639
640 /* Default Texture objects */
641 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000642
Brian Paul8afe7de2002-06-15 03:03:06 +0000643 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000644 if (!ss->Default1D) {
645 outOfMemory = GL_TRUE;
646 }
jtgafb833d1999-08-19 00:55:39 +0000647
Brian Paul8afe7de2002-06-15 03:03:06 +0000648 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000649 if (!ss->Default2D) {
650 outOfMemory = GL_TRUE;
651 }
Brian Paula8523782000-11-19 23:10:25 +0000652
Brian Paul8afe7de2002-06-15 03:03:06 +0000653 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000654 if (!ss->Default3D) {
655 outOfMemory = GL_TRUE;
656 }
Brian Paula8523782000-11-19 23:10:25 +0000657
Brian Paul8afe7de2002-06-15 03:03:06 +0000658 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
659 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000660 if (!ss->DefaultCubeMap) {
661 outOfMemory = GL_TRUE;
662 }
Brian Paul413d6a22000-05-26 14:44:59 +0000663
Brian Paul8afe7de2002-06-15 03:03:06 +0000664 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
665 GL_TEXTURE_RECTANGLE_NV);
666 if (!ss->DefaultRect) {
667 outOfMemory = GL_TRUE;
668 }
669
Brian Paul8dfc5b92002-10-16 17:57:51 +0000670 if (!ss->DisplayList || !ss->TexObjects
671#if FEATURE_NV_vertex_program
672 || !ss->VertexPrograms
673#endif
Brian Paul30f51ae2001-12-18 04:06:44 +0000674 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000675 /* Ran out of memory at some point. Free everything and return NULL */
676 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000677 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000678 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000679 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000680 if (ss->VertexPrograms)
681 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000682 if (ss->Default1D)
683 _mesa_free_texture_object(ss, ss->Default1D);
684 if (ss->Default2D)
685 _mesa_free_texture_object(ss, ss->Default2D);
686 if (ss->Default3D)
687 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000688 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000689 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000690 if (ss->DefaultRect)
691 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000692 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000693 return NULL;
694 }
695 else {
696 return ss;
697 }
698}
699
700
701/*
702 * Deallocate a shared state context and all children structures.
703 */
Brian Paul178a1c52000-04-22 01:05:00 +0000704static void
705free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000706{
707 /* Free display lists */
708 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000709 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000710 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000711 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000712 }
713 else {
714 break;
715 }
716 }
Brian Paulbb797902000-01-24 16:19:54 +0000717 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000718
719 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000720 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000721 if (ctx->Driver.DeleteTexture)
722 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
723 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000724 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000725 }
Brian Paulbb797902000-01-24 16:19:54 +0000726 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000727
Brian Paul8dfc5b92002-10-16 17:57:51 +0000728#if FEATURE_NV_vertex_program
Brian Paul30f51ae2001-12-18 04:06:44 +0000729 /* Free vertex programs */
730 while (1) {
731 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
732 if (prog) {
733 _mesa_delete_program(ctx, prog);
734 }
735 else {
736 break;
737 }
738 }
739 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paul8dfc5b92002-10-16 17:57:51 +0000740#endif
Brian Paul30f51ae2001-12-18 04:06:44 +0000741
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000742 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000743}
744
745
746
jtgafb833d1999-08-19 00:55:39 +0000747/*
748 * Initialize the nth light. Note that the defaults for light 0 are
749 * different than the other lights.
750 */
Brian Paul178a1c52000-04-22 01:05:00 +0000751static void
752init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000753{
754 make_empty_list( l );
755
756 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
757 if (n==0) {
758 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
759 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
760 }
761 else {
762 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
763 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
764 }
765 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
766 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
767 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000768 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000769 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000770 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000771 l->ConstantAttenuation = 1.0;
772 l->LinearAttenuation = 0.0;
773 l->QuadraticAttenuation = 0.0;
774 l->Enabled = GL_FALSE;
775}
776
777
778
Brian Paul178a1c52000-04-22 01:05:00 +0000779static void
780init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000781{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000782 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000783 lm->LocalViewer = GL_FALSE;
784 lm->TwoSide = GL_FALSE;
785 lm->ColorControl = GL_SINGLE_COLOR;
786}
787
788
Brian Paul178a1c52000-04-22 01:05:00 +0000789static void
790init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000791{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000792 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
793 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
794 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
795 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000796 m->Shininess = 0.0;
797 m->AmbientIndex = 0;
798 m->DiffuseIndex = 1;
799 m->SpecularIndex = 1;
800}
801
802
803
Brian Paul178a1c52000-04-22 01:05:00 +0000804static void
805init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000806{
807 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
808
809 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000810 texUnit->CombineModeRGB = GL_MODULATE;
811 texUnit->CombineModeA = GL_MODULATE;
812 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
813 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
814 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
815 texUnit->CombineSourceA[0] = GL_TEXTURE;
816 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
817 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
818 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
819 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
820 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
821 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
822 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
823 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
824 texUnit->CombineScaleShiftRGB = 0;
825 texUnit->CombineScaleShiftA = 0;
826
jtgafb833d1999-08-19 00:55:39 +0000827 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
828 texUnit->TexGenEnabled = 0;
829 texUnit->GenModeS = GL_EYE_LINEAR;
830 texUnit->GenModeT = GL_EYE_LINEAR;
831 texUnit->GenModeR = GL_EYE_LINEAR;
832 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000833 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
834 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
835 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
836 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000837
jtgafb833d1999-08-19 00:55:39 +0000838 /* Yes, these plane coefficients are correct! */
839 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
840 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
841 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
842 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
843 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
844 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
845 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
846 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
847
Brian Paula8523782000-11-19 23:10:25 +0000848 texUnit->Current1D = ctx->Shared->Default1D;
849 texUnit->Current2D = ctx->Shared->Default2D;
850 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000851 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000852 texUnit->CurrentRect = ctx->Shared->DefaultRect;
jtgafb833d1999-08-19 00:55:39 +0000853}
854
855
jtgafb833d1999-08-19 00:55:39 +0000856
Brian Paul4d053dd2000-01-14 04:45:47 +0000857
jtgafb833d1999-08-19 00:55:39 +0000858/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000859static void
860init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000861{
862 map->Order = 1;
863 map->u1 = 0.0;
864 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000865 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000866 if (map->Points) {
867 GLint i;
868 for (i=0;i<n;i++)
869 map->Points[i] = initial[i];
870 }
jtgafb833d1999-08-19 00:55:39 +0000871}
872
873
874/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000875static void
876init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000877{
878 map->Uorder = 1;
879 map->Vorder = 1;
880 map->u1 = 0.0;
881 map->u2 = 1.0;
882 map->v1 = 0.0;
883 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000884 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000885 if (map->Points) {
886 GLint i;
887 for (i=0;i<n;i++)
888 map->Points[i] = initial[i];
889 }
jtgafb833d1999-08-19 00:55:39 +0000890}
891
892
jtgafb833d1999-08-19 00:55:39 +0000893/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000894 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000895 */
Brian Paul178a1c52000-04-22 01:05:00 +0000896static void
897init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000898{
Brian Paul30f51ae2001-12-18 04:06:44 +0000899 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000900
Brian Paul4d053dd2000-01-14 04:45:47 +0000901 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000902
Brian Paulcd1cefa2001-06-13 14:56:14 +0000903 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
904 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
905
Brian Paul539cce52000-02-03 19:40:07 +0000906 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000907 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000908 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
909 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000910 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000911 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000912 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000913 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000914 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000915 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
916 ctx->Const.MinPointSize = MIN_POINT_SIZE;
917 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
918 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
919 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000920 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000921 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
922 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
923 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
924 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000925 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000926 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000927 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000928 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
929 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paula8644322000-11-27 18:22:13 +0000930 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
931 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000932
Brian Paul30f51ae2001-12-18 04:06:44 +0000933 /* Initialize matrix stacks */
934 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
935 _NEW_MODELVIEW);
936 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
937 _NEW_PROJECTION);
938 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
939 _NEW_COLOR_MATRIX);
940 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
941 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
942 _NEW_TEXTURE_MATRIX);
943 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
944 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
945 _NEW_TRACK_MATRIX);
946 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000947
Brian Paul30f51ae2001-12-18 04:06:44 +0000948 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000949 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
950
Brian Paul4d053dd2000-01-14 04:45:47 +0000951 /* Accumulate buffer group */
952 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000953
Brian Paul4d053dd2000-01-14 04:45:47 +0000954 /* Color buffer group */
955 ctx->Color.IndexMask = 0xffffffff;
956 ctx->Color.ColorMask[0] = 0xff;
957 ctx->Color.ColorMask[1] = 0xff;
958 ctx->Color.ColorMask[2] = 0xff;
959 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000960 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000961 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000962 ctx->Color.DrawBuffer = GL_FRONT;
963 ctx->Color.AlphaEnabled = GL_FALSE;
964 ctx->Color.AlphaFunc = GL_ALWAYS;
965 ctx->Color.AlphaRef = 0;
966 ctx->Color.BlendEnabled = GL_FALSE;
967 ctx->Color.BlendSrcRGB = GL_ONE;
968 ctx->Color.BlendDstRGB = GL_ZERO;
969 ctx->Color.BlendSrcA = GL_ONE;
970 ctx->Color.BlendDstA = GL_ZERO;
971 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000972 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
973 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
974 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000975 ctx->Color.LogicOp = GL_COPY;
976 ctx->Color.DitherFlag = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000977
Brian Paul4d053dd2000-01-14 04:45:47 +0000978 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000979 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
980 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
981 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
982 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
983 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
984 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
985 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000986 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000987 ctx->Current.EdgeFlag = GL_TRUE;
988
Brian Paul4d053dd2000-01-14 04:45:47 +0000989 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
990 ctx->Current.RasterDistance = 0.0;
991 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
992 ctx->Current.RasterIndex = 1;
993 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000994 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000995 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000996
jtgafb833d1999-08-19 00:55:39 +0000997
Brian Paul4d053dd2000-01-14 04:45:47 +0000998 /* Depth buffer group */
999 ctx->Depth.Test = GL_FALSE;
1000 ctx->Depth.Clear = 1.0;
1001 ctx->Depth.Func = GL_LESS;
1002 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001003 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001004
Brian Paul4d053dd2000-01-14 04:45:47 +00001005 /* Evaluators group */
1006 ctx->Eval.Map1Color4 = GL_FALSE;
1007 ctx->Eval.Map1Index = GL_FALSE;
1008 ctx->Eval.Map1Normal = GL_FALSE;
1009 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1010 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1011 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1012 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1013 ctx->Eval.Map1Vertex3 = GL_FALSE;
1014 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001015 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001016 ctx->Eval.Map2Color4 = GL_FALSE;
1017 ctx->Eval.Map2Index = GL_FALSE;
1018 ctx->Eval.Map2Normal = GL_FALSE;
1019 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1020 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1021 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1022 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1023 ctx->Eval.Map2Vertex3 = GL_FALSE;
1024 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001025 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001026 ctx->Eval.AutoNormal = GL_FALSE;
1027 ctx->Eval.MapGrid1un = 1;
1028 ctx->Eval.MapGrid1u1 = 0.0;
1029 ctx->Eval.MapGrid1u2 = 1.0;
1030 ctx->Eval.MapGrid2un = 1;
1031 ctx->Eval.MapGrid2vn = 1;
1032 ctx->Eval.MapGrid2u1 = 0.0;
1033 ctx->Eval.MapGrid2u2 = 1.0;
1034 ctx->Eval.MapGrid2v1 = 0.0;
1035 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001036
Brian Paul4d053dd2000-01-14 04:45:47 +00001037 /* Evaluator data */
1038 {
1039 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1040 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1041 static GLfloat index[1] = { 1.0 };
1042 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1043 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001044 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001045
Brian Paul4d053dd2000-01-14 04:45:47 +00001046 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1047 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1048 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1049 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1050 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1051 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1052 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1053 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1054 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001055 for (i = 0; i < 16; i++)
1056 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001057
Brian Paul4d053dd2000-01-14 04:45:47 +00001058 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1059 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1060 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1061 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1062 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1063 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1064 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1065 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1066 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001067 for (i = 0; i < 16; i++)
1068 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001069 }
jtgafb833d1999-08-19 00:55:39 +00001070
Brian Paul4d053dd2000-01-14 04:45:47 +00001071 /* Fog group */
1072 ctx->Fog.Enabled = GL_FALSE;
1073 ctx->Fog.Mode = GL_EXP;
1074 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1075 ctx->Fog.Index = 0.0;
1076 ctx->Fog.Density = 1.0;
1077 ctx->Fog.Start = 0.0;
1078 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001079 ctx->Fog.ColorSumEnabled = GL_FALSE;
1080 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001081
Brian Paul4d053dd2000-01-14 04:45:47 +00001082 /* Hint group */
1083 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1084 ctx->Hint.PointSmooth = GL_DONT_CARE;
1085 ctx->Hint.LineSmooth = GL_DONT_CARE;
1086 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1087 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001088 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1089 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001090 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001091
Brian Paul0771d152000-04-07 00:19:41 +00001092 /* Histogram group */
1093 ctx->Histogram.Width = 0;
1094 ctx->Histogram.Format = GL_RGBA;
1095 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001096 ctx->Histogram.RedSize = 0;
1097 ctx->Histogram.GreenSize = 0;
1098 ctx->Histogram.BlueSize = 0;
1099 ctx->Histogram.AlphaSize = 0;
1100 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001101 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1102 ctx->Histogram.Count[i][0] = 0;
1103 ctx->Histogram.Count[i][1] = 0;
1104 ctx->Histogram.Count[i][2] = 0;
1105 ctx->Histogram.Count[i][3] = 0;
1106 }
1107
1108 /* Min/Max group */
1109 ctx->MinMax.Format = GL_RGBA;
1110 ctx->MinMax.Sink = GL_FALSE;
1111 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1112 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1113 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1114 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1115
Brian Paul4d053dd2000-01-14 04:45:47 +00001116 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001117 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001118
Brian Paul4d053dd2000-01-14 04:45:47 +00001119 /* Lighting group */
1120 for (i=0;i<MAX_LIGHTS;i++) {
1121 init_light( &ctx->Light.Light[i], i );
1122 }
1123 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001124
Brian Paul4d053dd2000-01-14 04:45:47 +00001125 init_lightmodel( &ctx->Light.Model );
1126 init_material( &ctx->Light.Material[0] );
1127 init_material( &ctx->Light.Material[1] );
1128 ctx->Light.ShadeModel = GL_SMOOTH;
1129 ctx->Light.Enabled = GL_FALSE;
1130 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1131 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001132 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1133 GL_FRONT_AND_BACK,
1134 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001135
Brian Paul4d053dd2000-01-14 04:45:47 +00001136 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001137
Brian Paul4d053dd2000-01-14 04:45:47 +00001138 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001139 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1140 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001141 for (i = 0 ; i < 10 ; i++) {
1142 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1143 s->shininess = -1;
1144 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001145 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001146 }
Brian Paul77d61af2000-06-28 04:20:21 +00001147
jtgafb833d1999-08-19 00:55:39 +00001148
Brian Paul4d053dd2000-01-14 04:45:47 +00001149 /* Line group */
1150 ctx->Line.SmoothFlag = GL_FALSE;
1151 ctx->Line.StippleFlag = GL_FALSE;
1152 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001153 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001154 ctx->Line.StipplePattern = 0xffff;
1155 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001156
Brian Paul4d053dd2000-01-14 04:45:47 +00001157 /* Display List group */
1158 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001159
Brian Paul736fcbe2001-05-29 15:23:48 +00001160 /* Multisample */
1161 ctx->Multisample.Enabled = GL_FALSE;
1162 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1163 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1164 ctx->Multisample.SampleCoverage = GL_FALSE;
1165 ctx->Multisample.SampleCoverageValue = 1.0;
1166 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1167
Brian Paul4d053dd2000-01-14 04:45:47 +00001168 /* Pixel group */
1169 ctx->Pixel.RedBias = 0.0;
1170 ctx->Pixel.RedScale = 1.0;
1171 ctx->Pixel.GreenBias = 0.0;
1172 ctx->Pixel.GreenScale = 1.0;
1173 ctx->Pixel.BlueBias = 0.0;
1174 ctx->Pixel.BlueScale = 1.0;
1175 ctx->Pixel.AlphaBias = 0.0;
1176 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001177 ctx->Pixel.DepthBias = 0.0;
1178 ctx->Pixel.DepthScale = 1.0;
1179 ctx->Pixel.IndexOffset = 0;
1180 ctx->Pixel.IndexShift = 0;
1181 ctx->Pixel.ZoomX = 1.0;
1182 ctx->Pixel.ZoomY = 1.0;
1183 ctx->Pixel.MapColorFlag = GL_FALSE;
1184 ctx->Pixel.MapStencilFlag = GL_FALSE;
1185 ctx->Pixel.MapStoSsize = 1;
1186 ctx->Pixel.MapItoIsize = 1;
1187 ctx->Pixel.MapItoRsize = 1;
1188 ctx->Pixel.MapItoGsize = 1;
1189 ctx->Pixel.MapItoBsize = 1;
1190 ctx->Pixel.MapItoAsize = 1;
1191 ctx->Pixel.MapRtoRsize = 1;
1192 ctx->Pixel.MapGtoGsize = 1;
1193 ctx->Pixel.MapBtoBsize = 1;
1194 ctx->Pixel.MapAtoAsize = 1;
1195 ctx->Pixel.MapStoS[0] = 0;
1196 ctx->Pixel.MapItoI[0] = 0;
1197 ctx->Pixel.MapItoR[0] = 0.0;
1198 ctx->Pixel.MapItoG[0] = 0.0;
1199 ctx->Pixel.MapItoB[0] = 0.0;
1200 ctx->Pixel.MapItoA[0] = 0.0;
1201 ctx->Pixel.MapItoR8[0] = 0;
1202 ctx->Pixel.MapItoG8[0] = 0;
1203 ctx->Pixel.MapItoB8[0] = 0;
1204 ctx->Pixel.MapItoA8[0] = 0;
1205 ctx->Pixel.MapRtoR[0] = 0.0;
1206 ctx->Pixel.MapGtoG[0] = 0.0;
1207 ctx->Pixel.MapBtoB[0] = 0.0;
1208 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001209 ctx->Pixel.HistogramEnabled = GL_FALSE;
1210 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1211 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1212 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1213 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001214 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1215 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1216 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1217 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001218 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1219 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1220 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1221 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001222 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1223 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1224 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001225 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1226 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1227 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1228 for (i = 0; i < 3; i++) {
1229 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1230 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1231 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1232 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1233 }
Brian Paul67adba12000-12-09 20:35:54 +00001234 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1235 ctx->Convolution1D.Filter[i] = 0.0;
1236 ctx->Convolution2D.Filter[i] = 0.0;
1237 ctx->Separable2D.Filter[i] = 0.0;
1238 }
Brian Paul82b02f02000-05-07 20:37:40 +00001239 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1240 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001241
Brian Paul4d053dd2000-01-14 04:45:47 +00001242 /* Point group */
1243 ctx->Point.SmoothFlag = GL_FALSE;
1244 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001245 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001246 ctx->Point.Params[0] = 1.0;
1247 ctx->Point.Params[1] = 0.0;
1248 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001249 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001250 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001251 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001252 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001253 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1254 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1255 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1256 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1257 }
jtgafb833d1999-08-19 00:55:39 +00001258
Brian Paul4d053dd2000-01-14 04:45:47 +00001259 /* Polygon group */
1260 ctx->Polygon.CullFlag = GL_FALSE;
1261 ctx->Polygon.CullFaceMode = GL_BACK;
1262 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001263 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001264 ctx->Polygon.FrontMode = GL_FILL;
1265 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001266 ctx->Polygon.SmoothFlag = GL_FALSE;
1267 ctx->Polygon.StippleFlag = GL_FALSE;
1268 ctx->Polygon.OffsetFactor = 0.0F;
1269 ctx->Polygon.OffsetUnits = 0.0F;
1270 ctx->Polygon.OffsetPoint = GL_FALSE;
1271 ctx->Polygon.OffsetLine = GL_FALSE;
1272 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001273
Brian Paul4d053dd2000-01-14 04:45:47 +00001274 /* Polygon Stipple group */
1275 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001276
Brian Paul4d053dd2000-01-14 04:45:47 +00001277 /* Scissor group */
1278 ctx->Scissor.Enabled = GL_FALSE;
1279 ctx->Scissor.X = 0;
1280 ctx->Scissor.Y = 0;
1281 ctx->Scissor.Width = 0;
1282 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001283
Brian Paul4d053dd2000-01-14 04:45:47 +00001284 /* Stencil group */
1285 ctx->Stencil.Enabled = GL_FALSE;
Brian Paul5f60a0b2002-09-06 02:56:08 +00001286 ctx->Stencil.TestTwoSide = GL_FALSE;
1287 ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */
1288 ctx->Stencil.Function[0] = GL_ALWAYS;
1289 ctx->Stencil.Function[1] = GL_ALWAYS;
1290 ctx->Stencil.FailFunc[0] = GL_KEEP;
1291 ctx->Stencil.FailFunc[1] = GL_KEEP;
1292 ctx->Stencil.ZPassFunc[0] = GL_KEEP;
1293 ctx->Stencil.ZPassFunc[1] = GL_KEEP;
1294 ctx->Stencil.ZFailFunc[0] = GL_KEEP;
1295 ctx->Stencil.ZFailFunc[1] = GL_KEEP;
1296 ctx->Stencil.Ref[0] = 0;
1297 ctx->Stencil.Ref[1] = 0;
1298 ctx->Stencil.ValueMask[0] = STENCIL_MAX;
1299 ctx->Stencil.ValueMask[1] = STENCIL_MAX;
1300 ctx->Stencil.WriteMask[0] = STENCIL_MAX;
1301 ctx->Stencil.WriteMask[1] = STENCIL_MAX;
Brian Paul4d053dd2000-01-14 04:45:47 +00001302 ctx->Stencil.Clear = 0;
jtgafb833d1999-08-19 00:55:39 +00001303
Brian Paul4d053dd2000-01-14 04:45:47 +00001304 /* Texture group */
1305 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001306 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001307 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1308 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001309 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001310 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001311
Brian Paul4d053dd2000-01-14 04:45:47 +00001312 /* Transformation group */
1313 ctx->Transform.MatrixMode = GL_MODELVIEW;
1314 ctx->Transform.Normalize = GL_FALSE;
1315 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001316 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001317 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001318 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1319 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001320 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001321
Brian Paul4d053dd2000-01-14 04:45:47 +00001322 /* Viewport group */
1323 ctx->Viewport.X = 0;
1324 ctx->Viewport.Y = 0;
1325 ctx->Viewport.Width = 0;
1326 ctx->Viewport.Height = 0;
1327 ctx->Viewport.Near = 0.0;
1328 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001329 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001330
1331#define Sz 10
1332#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001333 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1334 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001335#undef Sz
1336#undef Tz
1337
Keith Whitwell14940c42000-11-05 18:40:57 +00001338 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1339 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001340
Brian Paul4d053dd2000-01-14 04:45:47 +00001341 /* Vertex arrays */
1342 ctx->Array.Vertex.Size = 4;
1343 ctx->Array.Vertex.Type = GL_FLOAT;
1344 ctx->Array.Vertex.Stride = 0;
1345 ctx->Array.Vertex.StrideB = 0;
1346 ctx->Array.Vertex.Ptr = NULL;
1347 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001348 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001349 ctx->Array.Normal.Type = GL_FLOAT;
1350 ctx->Array.Normal.Stride = 0;
1351 ctx->Array.Normal.StrideB = 0;
1352 ctx->Array.Normal.Ptr = NULL;
1353 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001354 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001355 ctx->Array.Color.Size = 4;
1356 ctx->Array.Color.Type = GL_FLOAT;
1357 ctx->Array.Color.Stride = 0;
1358 ctx->Array.Color.StrideB = 0;
1359 ctx->Array.Color.Ptr = NULL;
1360 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001361 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1362 ctx->Array.SecondaryColor.Size = 4;
1363 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1364 ctx->Array.SecondaryColor.Stride = 0;
1365 ctx->Array.SecondaryColor.StrideB = 0;
1366 ctx->Array.SecondaryColor.Ptr = NULL;
1367 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1368 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1369 ctx->Array.FogCoord.Size = 1;
1370 ctx->Array.FogCoord.Type = GL_FLOAT;
1371 ctx->Array.FogCoord.Stride = 0;
1372 ctx->Array.FogCoord.StrideB = 0;
1373 ctx->Array.FogCoord.Ptr = NULL;
1374 ctx->Array.FogCoord.Enabled = GL_FALSE;
1375 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001376 ctx->Array.Index.Type = GL_FLOAT;
1377 ctx->Array.Index.Stride = 0;
1378 ctx->Array.Index.StrideB = 0;
1379 ctx->Array.Index.Ptr = NULL;
1380 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001381 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001382 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1383 ctx->Array.TexCoord[i].Size = 4;
1384 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1385 ctx->Array.TexCoord[i].Stride = 0;
1386 ctx->Array.TexCoord[i].StrideB = 0;
1387 ctx->Array.TexCoord[i].Ptr = NULL;
1388 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001389 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001390 }
1391 ctx->Array.TexCoordInterleaveFactor = 1;
1392 ctx->Array.EdgeFlag.Stride = 0;
1393 ctx->Array.EdgeFlag.StrideB = 0;
1394 ctx->Array.EdgeFlag.Ptr = NULL;
1395 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001396 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001397 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1398
1399 /* Pixel transfer */
1400 ctx->Pack.Alignment = 4;
1401 ctx->Pack.RowLength = 0;
1402 ctx->Pack.ImageHeight = 0;
1403 ctx->Pack.SkipPixels = 0;
1404 ctx->Pack.SkipRows = 0;
1405 ctx->Pack.SkipImages = 0;
1406 ctx->Pack.SwapBytes = GL_FALSE;
1407 ctx->Pack.LsbFirst = GL_FALSE;
1408 ctx->Unpack.Alignment = 4;
1409 ctx->Unpack.RowLength = 0;
1410 ctx->Unpack.ImageHeight = 0;
1411 ctx->Unpack.SkipPixels = 0;
1412 ctx->Unpack.SkipRows = 0;
1413 ctx->Unpack.SkipImages = 0;
1414 ctx->Unpack.SwapBytes = GL_FALSE;
1415 ctx->Unpack.LsbFirst = GL_FALSE;
1416
1417 /* Feedback */
1418 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1419 ctx->Feedback.Buffer = NULL;
1420 ctx->Feedback.BufferSize = 0;
1421 ctx->Feedback.Count = 0;
1422
1423 /* Selection/picking */
1424 ctx->Select.Buffer = NULL;
1425 ctx->Select.BufferSize = 0;
1426 ctx->Select.BufferCount = 0;
1427 ctx->Select.Hits = 0;
1428 ctx->Select.NameStackDepth = 0;
1429
Brian Paul4d053dd2000-01-14 04:45:47 +00001430 /* Renderer and client attribute stacks */
1431 ctx->AttribStackDepth = 0;
1432 ctx->ClientAttribStackDepth = 0;
1433
Brian Paul13811372000-04-12 00:27:37 +00001434 /* Display list */
1435 ctx->CallDepth = 0;
1436 ctx->ExecuteFlag = GL_TRUE;
1437 ctx->CompileFlag = GL_FALSE;
1438 ctx->CurrentListPtr = NULL;
1439 ctx->CurrentBlock = NULL;
1440 ctx->CurrentListNum = 0;
1441 ctx->CurrentPos = 0;
1442
1443 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001444 _mesa_init_colortable(&ctx->ColorTable);
1445 _mesa_init_colortable(&ctx->ProxyColorTable);
1446 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1447 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1448 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1449 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001450
Brian Paul86b84272001-12-14 02:50:01 +00001451 /* GL_NV_vertex_program */
Brian Paul86b84272001-12-14 02:50:01 +00001452 ctx->VertexProgram.Enabled = GL_FALSE;
1453 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1454 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Brian Paul02c03ef2002-06-18 16:53:46 +00001455 ctx->VertexProgram.CurrentID = 0;
1456 ctx->VertexProgram.ErrorPos = -1;
1457 ctx->VertexProgram.Current = NULL;
Brian Paul86b84272001-12-14 02:50:01 +00001458 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1459 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1460 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1461 }
1462
Brian Paul4d053dd2000-01-14 04:45:47 +00001463 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001464 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001465 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001466 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001467
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001468 ctx->_NeedNormals = 0;
1469 ctx->_NeedEyeCoords = 0;
1470 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001471
Brian Paul4d053dd2000-01-14 04:45:47 +00001472 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1473
1474 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001475 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001476 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paulf782b812002-10-04 17:37:45 +00001477 ctx->_Facing = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001478
1479 /* For debug/development only */
Brian Paul60b6e4f2002-10-14 17:08:17 +00001480 ctx->NoRaster = (*ctx->imports.getenv)(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001481 ctx->FirstTimeCurrent = GL_TRUE;
1482
1483 /* Dither disable */
Brian Paul60b6e4f2002-10-14 17:08:17 +00001484 ctx->NoDither = (*ctx->imports.getenv)(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001485 if (ctx->NoDither) {
Brian Paul60b6e4f2002-10-14 17:08:17 +00001486 if ((*ctx->imports.getenv)(ctx, "MESA_DEBUG")) {
Brian Paul4e9676f2002-06-29 19:48:15 +00001487 _mesa_debug(ctx, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001488 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001489 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001490 }
1491}
1492
1493
1494
1495
jtgafb833d1999-08-19 00:55:39 +00001496/*
1497 * Allocate the proxy textures. If we run out of memory part way through
1498 * the allocations clean up and return GL_FALSE.
1499 * Return: GL_TRUE=success, GL_FALSE=failure
1500 */
Brian Paul178a1c52000-04-22 01:05:00 +00001501static GLboolean
1502alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001503{
1504 GLboolean out_of_memory;
1505 GLint i;
1506
Brian Paul8afe7de2002-06-15 03:03:06 +00001507 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001508 if (!ctx->Texture.Proxy1D) {
1509 return GL_FALSE;
1510 }
1511
Brian Paul8afe7de2002-06-15 03:03:06 +00001512 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001513 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001514 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001515 return GL_FALSE;
1516 }
1517
Brian Paul8afe7de2002-06-15 03:03:06 +00001518 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001519 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001520 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1521 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1522 return GL_FALSE;
1523 }
1524
Brian Paul8afe7de2002-06-15 03:03:06 +00001525 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1526 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001527 if (!ctx->Texture.ProxyCubeMap) {
1528 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1529 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1530 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001531 return GL_FALSE;
1532 }
1533
Brian Paul8afe7de2002-06-15 03:03:06 +00001534 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1535 GL_TEXTURE_RECTANGLE_NV);
1536 if (!ctx->Texture.ProxyRect) {
1537 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1538 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1539 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1540 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1541 return GL_FALSE;
1542 }
1543
jtgafb833d1999-08-19 00:55:39 +00001544 out_of_memory = GL_FALSE;
1545 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001546 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1547 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1548 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001549 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001550 if (!ctx->Texture.Proxy1D->Image[i]
1551 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001552 || !ctx->Texture.Proxy3D->Image[i]
1553 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001554 out_of_memory = GL_TRUE;
1555 }
1556 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001557 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1558 if (!ctx->Texture.ProxyRect->Image[0])
1559 out_of_memory = GL_TRUE;
1560
jtgafb833d1999-08-19 00:55:39 +00001561 if (out_of_memory) {
1562 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1563 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001564 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001565 }
1566 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001567 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001568 }
1569 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001570 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001571 }
Brian Paul172281d2001-07-26 20:02:10 +00001572 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1573 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1574 }
jtgafb833d1999-08-19 00:55:39 +00001575 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001576 if (ctx->Texture.ProxyRect->Image[0]) {
1577 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1578 }
Brian Paula8523782000-11-19 23:10:25 +00001579 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1580 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1581 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001582 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001583 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001584 return GL_FALSE;
1585 }
1586 else {
1587 return GL_TRUE;
1588 }
1589}
1590
1591
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001592static void add_debug_flags( const char *debug )
1593{
1594#ifdef MESA_DEBUG
1595 if (strstr(debug, "varray"))
1596 MESA_VERBOSE |= VERBOSE_VARRAY;
1597
1598 if (strstr(debug, "tex"))
1599 MESA_VERBOSE |= VERBOSE_TEXTURE;
1600
1601 if (strstr(debug, "imm"))
1602 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1603
1604 if (strstr(debug, "pipe"))
1605 MESA_VERBOSE |= VERBOSE_PIPELINE;
1606
1607 if (strstr(debug, "driver"))
1608 MESA_VERBOSE |= VERBOSE_DRIVER;
1609
1610 if (strstr(debug, "state"))
1611 MESA_VERBOSE |= VERBOSE_STATE;
1612
1613 if (strstr(debug, "api"))
1614 MESA_VERBOSE |= VERBOSE_API;
1615
1616 if (strstr(debug, "list"))
1617 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1618
1619 if (strstr(debug, "lighting"))
1620 MESA_VERBOSE |= VERBOSE_LIGHTING;
1621
1622 /* Debug flag:
1623 */
1624 if (strstr(debug, "flush"))
1625 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1626#endif
1627}
1628
1629
jtgafb833d1999-08-19 00:55:39 +00001630/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001631 * Initialize a GLcontext struct. This includes allocating all the
1632 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001633 */
Brian Paul178a1c52000-04-22 01:05:00 +00001634GLboolean
1635_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001636 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001637 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001638 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001639{
Brian Paul5fb84d22000-05-24 15:04:45 +00001640 GLuint dispatchSize;
Brian Paul60b6e4f2002-10-14 17:08:17 +00001641 const char *c;
Brian Paul5fb84d22000-05-24 15:04:45 +00001642
Brian Paul9a33a112002-06-13 04:28:29 +00001643 ASSERT(imports);
1644 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001645
Brian Paul4753d602002-06-15 02:38:15 +00001646 /* assing imports */
1647 ctx->imports = *imports;
jtgafb833d1999-08-19 00:55:39 +00001648
Brian Paul9a33a112002-06-13 04:28:29 +00001649 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001650 _mesa_init_default_exports( &(ctx->exports) );
1651
1652 /* misc one-time initializations */
1653 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001654
1655#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001656 /**
1657 ** OpenGL SI stuff
1658 **/
1659 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001660 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001661 }
1662 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001663#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001664
Brian Paul9a33a112002-06-13 04:28:29 +00001665 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001666 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001667 ctx->DrawBuffer = NULL;
1668 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001669
jtgafb833d1999-08-19 00:55:39 +00001670 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001671 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001672 ctx->Shared = share_list->Shared;
1673 }
1674 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001675 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001676 ctx->Shared = alloc_shared_state();
1677 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001678 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001679 }
1680 }
Brian Paul9560f052000-01-31 23:11:39 +00001681 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001682 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001683 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001684
Brian Paul5a2f32b2001-04-25 18:21:05 +00001685 /* Effectively bind the default textures to all texture units */
1686 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1687 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1688 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1689 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
Brian Paul8afe7de2002-06-15 03:03:06 +00001690 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001691
Brian Paul4d053dd2000-01-14 04:45:47 +00001692 init_attrib_groups( ctx );
1693
Brian Paulb6bcae52001-01-23 23:39:36 +00001694 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001695 ctx->Color.DrawBuffer = GL_BACK;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001696 ctx->Color._DrawDestMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001697 ctx->Pixel.ReadBuffer = GL_BACK;
Brian Paul8ad10762002-10-11 17:41:03 +00001698 ctx->Pixel._ReadSrcMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001699 }
1700 else {
1701 ctx->Color.DrawBuffer = GL_FRONT;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001702 ctx->Color._DrawDestMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001703 ctx->Pixel.ReadBuffer = GL_FRONT;
Brian Paul8ad10762002-10-11 17:41:03 +00001704 ctx->Pixel._ReadSrcMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001705 }
1706
jtgafb833d1999-08-19 00:55:39 +00001707 if (!alloc_proxy_textures(ctx)) {
1708 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001709 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001710 }
jtgafb833d1999-08-19 00:55:39 +00001711
Brian Paul8ad10762002-10-11 17:41:03 +00001712 /*
1713 * For XFree86/DRI: tell libGL to add these functions to the dispatcher.
1714 * Basically, we should add all extension functions above offset 577.
1715 * This enables older libGL libraries to work with newer drivers that
1716 * have newer extensions.
1717 */
1718 /* GL_ARB_window_pos aliases with GL_MESA_window_pos */
1719 _glapi_add_entrypoint("glWindowPos2dARB", 513);
1720 _glapi_add_entrypoint("glWindowPos2dvARB", 514);
1721 _glapi_add_entrypoint("glWindowPos2fARB", 515);
1722 _glapi_add_entrypoint("glWindowPos2fvARB", 516);
1723 _glapi_add_entrypoint("glWindowPos2iARB", 517);
1724 _glapi_add_entrypoint("glWindowPos2ivARB", 518);
1725 _glapi_add_entrypoint("glWindowPos2sARB", 519);
1726 _glapi_add_entrypoint("glWindowPos2svARB", 520);
1727 _glapi_add_entrypoint("glWindowPos3dARB", 521);
1728 _glapi_add_entrypoint("glWindowPos3dvARB", 522);
1729 _glapi_add_entrypoint("glWindowPos3fARB", 523);
1730 _glapi_add_entrypoint("glWindowPos3fvARB", 524);
1731 _glapi_add_entrypoint("glWindowPos3iARB", 525);
1732 _glapi_add_entrypoint("glWindowPos3ivARB", 526);
1733 _glapi_add_entrypoint("glWindowPos3sARB", 527);
1734 _glapi_add_entrypoint("glWindowPos3svARB", 528);
1735 /* new extension functions */
1736 _glapi_add_entrypoint("glAreProgramsResidentNV", 578);
1737 _glapi_add_entrypoint("glBindProgramNV", 579);
1738 _glapi_add_entrypoint("glDeleteProgramsNV", 580);
1739 _glapi_add_entrypoint("glExecuteProgramNV", 581);
1740 _glapi_add_entrypoint("glGenProgramsNV", 582);
1741 _glapi_add_entrypoint("glGetProgramParameterdvNV", 583);
1742 _glapi_add_entrypoint("glGetProgramParameterfvNV", 584);
1743 _glapi_add_entrypoint("glGetProgramivNV", 585);
1744 _glapi_add_entrypoint("glGetProgramStringNV", 586);
1745 _glapi_add_entrypoint("glGetTrackMatrixivNV", 587);
1746 _glapi_add_entrypoint("glGetVertexAttribdvNV", 588);
1747 _glapi_add_entrypoint("glGetVertexAttribfvNV", 589);
1748 _glapi_add_entrypoint("glGetVertexAttribivNV", 590);
1749 _glapi_add_entrypoint("glGetVertexAttribPointervNV", 591);
1750 _glapi_add_entrypoint("glIsProgramNV", 592);
1751 _glapi_add_entrypoint("glLoadProgramNV", 593);
1752 _glapi_add_entrypoint("glProgramParameter4dNV", 594);
1753 _glapi_add_entrypoint("glProgramParameter4dvNV", 595);
1754 _glapi_add_entrypoint("glProgramParameter4fNV", 596);
1755 _glapi_add_entrypoint("glProgramParameter4fvNV", 597);
1756 _glapi_add_entrypoint("glProgramParameters4dvNV", 598);
1757 _glapi_add_entrypoint("glProgramParameters4fvNV", 599);
1758 _glapi_add_entrypoint("glRequestResidentProgramsNV", 600);
1759 _glapi_add_entrypoint("glTrackMatrixNV", 601);
1760 _glapi_add_entrypoint("glVertexAttribPointerNV", 602);
1761 _glapi_add_entrypoint("glVertexAttrib1dNV", 603);
1762 _glapi_add_entrypoint("glVertexAttrib1dvNV", 604);
1763 _glapi_add_entrypoint("glVertexAttrib1fNV", 605);
1764 _glapi_add_entrypoint("glVertexAttrib1fvNV", 606);
1765 _glapi_add_entrypoint("glVertexAttrib1sNV", 607);
1766 _glapi_add_entrypoint("glVertexAttrib1svNV", 608);
1767 _glapi_add_entrypoint("glVertexAttrib2dNV", 609);
1768 _glapi_add_entrypoint("glVertexAttrib2dvNV", 610);
1769 _glapi_add_entrypoint("glVertexAttrib2fNV", 611);
1770 _glapi_add_entrypoint("glVertexAttrib2fvNV", 612);
1771 _glapi_add_entrypoint("glVertexAttrib2sNV", 613);
1772 _glapi_add_entrypoint("glVertexAttrib2svNV", 614);
1773 _glapi_add_entrypoint("glVertexAttrib3dNV", 615);
1774 _glapi_add_entrypoint("glVertexAttrib3dvNV", 616);
1775 _glapi_add_entrypoint("glVertexAttrib3fNV", 617);
1776 _glapi_add_entrypoint("glVertexAttrib3fvNV", 618);
1777 _glapi_add_entrypoint("glVertexAttrib3sNV", 619);
1778 _glapi_add_entrypoint("glVertexAttrib3svNV", 620);
1779 _glapi_add_entrypoint("glVertexAttrib4dNV", 621);
1780 _glapi_add_entrypoint("glVertexAttrib4dvNV", 622);
1781 _glapi_add_entrypoint("glVertexAttrib4fNV", 623);
1782 _glapi_add_entrypoint("glVertexAttrib4fvNV", 624);
1783 _glapi_add_entrypoint("glVertexAttrib4sNV", 625);
1784 _glapi_add_entrypoint("glVertexAttrib4svNV", 626);
1785 _glapi_add_entrypoint("glVertexAttrib4ubNV", 627);
1786 _glapi_add_entrypoint("glVertexAttrib4ubvNV", 628);
1787 _glapi_add_entrypoint("glVertexAttribs1dvNV", 629);
1788 _glapi_add_entrypoint("glVertexAttribs1fvNV", 630);
1789 _glapi_add_entrypoint("glVertexAttribs1svNV", 631);
1790 _glapi_add_entrypoint("glVertexAttribs2dvNV", 632);
1791 _glapi_add_entrypoint("glVertexAttribs2fvNV", 633);
1792 _glapi_add_entrypoint("glVertexAttribs2svNV", 634);
1793 _glapi_add_entrypoint("glVertexAttribs3dvNV", 635);
1794 _glapi_add_entrypoint("glVertexAttribs3fvNV", 636);
1795 _glapi_add_entrypoint("glVertexAttribs3svNV", 637);
1796 _glapi_add_entrypoint("glVertexAttribs4dvNV", 638);
1797 _glapi_add_entrypoint("glVertexAttribs4fvNV", 639);
1798 _glapi_add_entrypoint("glVertexAttribs4svNV", 640);
1799 _glapi_add_entrypoint("glVertexAttribs4ubvNV", 641);
1800 _glapi_add_entrypoint("glPointParameteriNV", 642);
1801 _glapi_add_entrypoint("glPointParameterivNV", 643);
1802 _glapi_add_entrypoint("glMultiDrawArraysEXT", 644);
1803 _glapi_add_entrypoint("glMultiDrawElementsEXT", 645);
1804 _glapi_add_entrypoint("glActiveStencilFaceEXT", 646);
1805 _glapi_add_entrypoint("glDeleteFencesNV", 647);
1806 _glapi_add_entrypoint("glGenFencesNV", 648);
1807 _glapi_add_entrypoint("glIsFenceNV", 649);
1808 _glapi_add_entrypoint("glTestFenceNV", 650);
1809 _glapi_add_entrypoint("glGetFenceivNV", 651);
1810 _glapi_add_entrypoint("glFinishFenceNV", 652);
1811 _glapi_add_entrypoint("glSetFenceNV", 653);
Brian Paulf59afc92000-05-23 23:23:00 +00001812
Brian Paul5fb84d22000-05-24 15:04:45 +00001813 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1814 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1815 * Mesa we do this to accomodate different versions of libGL and various
1816 * DRI drivers.
1817 */
1818 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1819 sizeof(struct _glapi_table) / sizeof(void *));
1820
Brian Paulfbd8f211999-11-11 01:22:25 +00001821 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001822 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1823 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001824 if (!ctx->Exec || !ctx->Save) {
1825 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001826 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001827 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001828 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001829 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1830 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001831 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001832
Keith Whitwellad2ac212000-11-24 10:25:05 +00001833 ctx->ExecPrefersFloat = GL_FALSE;
1834 ctx->SavePrefersFloat = GL_FALSE;
1835
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001836 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001837 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001838 ctx->TnlModule.Current = NULL;
1839 ctx->TnlModule.SwapCount = 0;
1840
Brian Paulb6bcae52001-01-23 23:39:36 +00001841 /* Z buffer stuff */
1842 if (ctx->Visual.depthBits == 0) {
1843 /* Special case. Even if we don't have a depth buffer we need
1844 * good values for DepthMax for Z vertex transformation purposes
1845 * and for per-fragment fog computation.
1846 */
1847 ctx->DepthMax = 1 << 16;
1848 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1849 }
1850 else if (ctx->Visual.depthBits < 32) {
1851 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1852 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1853 }
1854 else {
1855 /* Special case since shift values greater than or equal to the
1856 * number of bits in the left hand expression's type are undefined.
1857 */
1858 ctx->DepthMax = 0xffffffff;
1859 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1860 }
Brian Paulbc920f02001-05-07 16:32:51 +00001861 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001862
Brian Paul60b6e4f2002-10-14 17:08:17 +00001863 c = (*ctx->imports.getenv)(ctx, "MESA_DEBUG");
1864 if (c)
1865 add_debug_flags(c);
Brian Paulb6bcae52001-01-23 23:39:36 +00001866
Brian Paul60b6e4f2002-10-14 17:08:17 +00001867 c = (*ctx->imports.getenv)(ctx, "MESA_VERBOSE");
1868 if (c)
1869 add_debug_flags(c);
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001870
Brian Paul4d053dd2000-01-14 04:45:47 +00001871 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001872}
1873
jtgafb833d1999-08-19 00:55:39 +00001874
1875
1876/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001877 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001878 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001879 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001880 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001881 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001882 */
Brian Paul178a1c52000-04-22 01:05:00 +00001883GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001884_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001885 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001886 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001887{
Brian Paul4753d602002-06-15 02:38:15 +00001888 GLcontext *ctx;
1889
1890 ASSERT(visual);
1891 ASSERT(imports);
1892 ASSERT(imports->calloc);
1893
Brian Paul60b6e4f2002-10-14 17:08:17 +00001894 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paul4753d602002-06-15 02:38:15 +00001895 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001896 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001897
Brian Paul9a33a112002-06-13 04:28:29 +00001898 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001899 return ctx;
1900 }
1901 else {
Brian Paul60b6e4f2002-10-14 17:08:17 +00001902 (*imports->free)(NULL, ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001903 return NULL;
1904 }
1905}
1906
1907
1908
1909/*
1910 * Free the data associated with the given context.
1911 * But don't free() the GLcontext struct itself!
1912 */
Brian Paul178a1c52000-04-22 01:05:00 +00001913void
Brian Paulb1394fa2000-09-26 20:53:53 +00001914_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001915{
Brian Paul4d053dd2000-01-14 04:45:47 +00001916 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001917 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001918
1919 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001920 if (ctx == _mesa_get_current_context()) {
1921 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001922 }
1923
Brian Paul30f51ae2001-12-18 04:06:44 +00001924 /*
1925 * Free transformation matrix stacks
1926 */
1927 free_matrix_stack(&ctx->ModelviewMatrixStack);
1928 free_matrix_stack(&ctx->ProjectionMatrixStack);
1929 free_matrix_stack(&ctx->ColorMatrixStack);
1930 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1931 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1932 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1933 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1934 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001935 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1936
Brian Paul30f51ae2001-12-18 04:06:44 +00001937
Brian Paul8dfc5b92002-10-16 17:57:51 +00001938#if FEATURE_NV_vertex_program
Brian Paul30f51ae2001-12-18 04:06:44 +00001939 if (ctx->VertexProgram.Current) {
1940 ctx->VertexProgram.Current->RefCount--;
1941 if (ctx->VertexProgram.Current->RefCount <= 0)
1942 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001943 }
Brian Paul8dfc5b92002-10-16 17:57:51 +00001944#endif
Brian Paulfd284452001-07-19 15:54:34 +00001945
Brian Paul30f51ae2001-12-18 04:06:44 +00001946 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001947 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001948 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001949 assert(ctx->Shared->RefCount >= 0);
1950 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1951 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001952 /* free shared state */
1953 free_shared_state( ctx, ctx->Shared );
1954 }
1955
Brian Paul30f51ae2001-12-18 04:06:44 +00001956 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001957 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001958 FREE( s );
1959 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001960 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001961
1962 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001963 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1964 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1965 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001966 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001967 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001968
1969 /* Free evaluator data */
1970 if (ctx->EvalMap.Map1Vertex3.Points)
1971 FREE( ctx->EvalMap.Map1Vertex3.Points );
1972 if (ctx->EvalMap.Map1Vertex4.Points)
1973 FREE( ctx->EvalMap.Map1Vertex4.Points );
1974 if (ctx->EvalMap.Map1Index.Points)
1975 FREE( ctx->EvalMap.Map1Index.Points );
1976 if (ctx->EvalMap.Map1Color4.Points)
1977 FREE( ctx->EvalMap.Map1Color4.Points );
1978 if (ctx->EvalMap.Map1Normal.Points)
1979 FREE( ctx->EvalMap.Map1Normal.Points );
1980 if (ctx->EvalMap.Map1Texture1.Points)
1981 FREE( ctx->EvalMap.Map1Texture1.Points );
1982 if (ctx->EvalMap.Map1Texture2.Points)
1983 FREE( ctx->EvalMap.Map1Texture2.Points );
1984 if (ctx->EvalMap.Map1Texture3.Points)
1985 FREE( ctx->EvalMap.Map1Texture3.Points );
1986 if (ctx->EvalMap.Map1Texture4.Points)
1987 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001988 for (i = 0; i < 16; i++)
1989 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001990
1991 if (ctx->EvalMap.Map2Vertex3.Points)
1992 FREE( ctx->EvalMap.Map2Vertex3.Points );
1993 if (ctx->EvalMap.Map2Vertex4.Points)
1994 FREE( ctx->EvalMap.Map2Vertex4.Points );
1995 if (ctx->EvalMap.Map2Index.Points)
1996 FREE( ctx->EvalMap.Map2Index.Points );
1997 if (ctx->EvalMap.Map2Color4.Points)
1998 FREE( ctx->EvalMap.Map2Color4.Points );
1999 if (ctx->EvalMap.Map2Normal.Points)
2000 FREE( ctx->EvalMap.Map2Normal.Points );
2001 if (ctx->EvalMap.Map2Texture1.Points)
2002 FREE( ctx->EvalMap.Map2Texture1.Points );
2003 if (ctx->EvalMap.Map2Texture2.Points)
2004 FREE( ctx->EvalMap.Map2Texture2.Points );
2005 if (ctx->EvalMap.Map2Texture3.Points)
2006 FREE( ctx->EvalMap.Map2Texture3.Points );
2007 if (ctx->EvalMap.Map2Texture4.Points)
2008 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00002009 for (i = 0; i < 16; i++)
2010 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00002011
Brian Paul4bdcfe52000-04-17 17:57:04 +00002012 _mesa_free_colortable_data( &ctx->ColorTable );
2013 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
2014 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
2015 _mesa_free_colortable_data( &ctx->Texture.Palette );
2016
Brian Paulfd284452001-07-19 15:54:34 +00002017 _math_matrix_dtr(&ctx->Viewport._WindowMap);
2018
Brian Paul69755402001-02-26 23:58:12 +00002019 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00002020
2021 FREE(ctx->Exec);
2022 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00002023}
2024
2025
2026
2027/*
2028 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00002029 */
Brian Paul178a1c52000-04-22 01:05:00 +00002030void
Brian Paulb1394fa2000-09-26 20:53:53 +00002031_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00002032{
2033 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00002034 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00002035 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00002036 }
2037}
2038
2039
2040
2041/*
jtgafb833d1999-08-19 00:55:39 +00002042 * Copy attribute groups from one context to another.
2043 * Input: src - source context
2044 * dst - destination context
2045 * mask - bitwise OR of GL_*_BIT flags
2046 */
Brian Paul178a1c52000-04-22 01:05:00 +00002047void
Brian Paulb1394fa2000-09-26 20:53:53 +00002048_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00002049{
2050 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002051 /* OK to memcpy */
2052 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00002053 }
2054 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002055 /* OK to memcpy */
2056 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00002057 }
2058 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002059 /* OK to memcpy */
2060 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00002061 }
2062 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002063 /* OK to memcpy */
2064 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00002065 }
2066 if (mask & GL_ENABLE_BIT) {
2067 /* no op */
2068 }
2069 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002070 /* OK to memcpy */
2071 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00002072 }
2073 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002074 /* OK to memcpy */
2075 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00002076 }
2077 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002078 /* OK to memcpy */
2079 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00002080 }
2081 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002082 GLuint i;
2083 /* begin with memcpy */
2084 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) );
2085 /* fixup linked lists to prevent pointer insanity */
2086 make_empty_list( &(dst->Light.EnabledList) );
2087 for (i = 0; i < MAX_LIGHTS; i++) {
2088 if (dst->Light.Light[i].Enabled) {
2089 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
2090 }
2091 }
jtgafb833d1999-08-19 00:55:39 +00002092 }
2093 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002094 /* OK to memcpy */
2095 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00002096 }
2097 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002098 /* OK to memcpy */
2099 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00002100 }
2101 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002102 /* OK to memcpy */
2103 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00002104 }
2105 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002106 /* OK to memcpy */
2107 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00002108 }
2109 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002110 /* OK to memcpy */
2111 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00002112 }
2113 if (mask & GL_POLYGON_STIPPLE_BIT) {
2114 /* Use loop instead of MEMCPY due to problem with Portland Group's
2115 * C compiler. Reported by John Stone.
2116 */
Brian Paul85d81602002-06-17 23:36:31 +00002117 GLuint i;
2118 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00002119 dst->PolygonStipple[i] = src->PolygonStipple[i];
2120 }
2121 }
2122 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002123 /* OK to memcpy */
2124 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00002125 }
2126 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002127 /* OK to memcpy */
2128 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00002129 }
2130 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002131 /* Cannot memcpy because of pointers */
2132 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00002133 }
2134 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002135 /* OK to memcpy */
2136 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00002137 }
2138 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002139 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
2140 dst->Viewport.X = src->Viewport.X;
2141 dst->Viewport.Y = src->Viewport.Y;
2142 dst->Viewport.Width = src->Viewport.Width;
2143 dst->Viewport.Height = src->Viewport.Height;
2144 dst->Viewport.Near = src->Viewport.Near;
2145 dst->Viewport.Far = src->Viewport.Far;
2146 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00002147 }
Brian Paul85d81602002-06-17 23:36:31 +00002148
Keith Whitwella96308c2000-10-30 13:31:59 +00002149 /* XXX FIXME: Call callbacks?
2150 */
2151 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002152}
2153
2154
Brian Paul00037781999-12-17 14:52:35 +00002155
Keith Whitwell23caf202000-11-16 21:05:34 +00002156static void print_info( void )
2157{
Brian Paul4e9676f2002-06-29 19:48:15 +00002158 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002159 (char *) _mesa_GetString(GL_VERSION));
Brian Paul4e9676f2002-06-29 19:48:15 +00002160 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002161 (char *) _mesa_GetString(GL_RENDERER));
Brian Paul4e9676f2002-06-29 19:48:15 +00002162 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002163 (char *) _mesa_GetString(GL_VENDOR));
Brian Paul4e9676f2002-06-29 19:48:15 +00002164 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002165 (char *) _mesa_GetString(GL_EXTENSIONS));
2166#if defined(THREADS)
Brian Paul4e9676f2002-06-29 19:48:15 +00002167 _mesa_debug(NULL, "Mesa thread-safe: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002168#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002169 _mesa_debug(NULL, "Mesa thread-safe: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002170#endif
2171#if defined(USE_X86_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002172 _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002173#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002174 _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002175#endif
davem69e4f84b42001-06-05 03:58:20 +00002176#if defined(USE_SPARC_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002177 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
davem69e4f84b42001-06-05 03:58:20 +00002178#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002179 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
davem69e4f84b42001-06-05 03:58:20 +00002180#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002181}
2182
2183
Brian Paul00037781999-12-17 14:52:35 +00002184/*
Brian Paul9a33a112002-06-13 04:28:29 +00002185 * Set the current context, binding the given frame buffer to the context.
2186 */
2187void
2188_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2189{
2190 _mesa_make_current2( newCtx, buffer, buffer );
2191}
2192
2193
2194/*
Brian Paul00037781999-12-17 14:52:35 +00002195 * Bind the given context to the given draw-buffer and read-buffer
2196 * and make it the current context for this thread.
2197 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002198void
2199_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2200 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002201{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002202 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002203 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002204
Brian Paulbe3602d2001-02-28 00:27:48 +00002205 /* Check that the context's and framebuffer's visuals are compatible.
2206 * We could do a lot more checking here but this'll catch obvious
2207 * problems.
2208 */
2209 if (newCtx && drawBuffer && readBuffer) {
2210 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2211 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2212 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2213 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2214 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2215 return; /* incompatible */
2216 }
2217 }
2218
Brian Paul00037781999-12-17 14:52:35 +00002219 /* We call this function periodically (just here for now) in
2220 * order to detect when multithreading has begun.
2221 */
2222 _glapi_check_multithread();
2223
Brian Paulf9b97d92000-01-28 20:17:42 +00002224 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002225 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002226
2227
2228 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002229 _glapi_set_dispatch(NULL); /* none current */
2230 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002231 else {
2232 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002233
Keith Whitwell23caf202000-11-16 21:05:34 +00002234 if (drawBuffer && readBuffer) {
2235 /* TODO: check if newCtx and buffer's visual match??? */
2236 newCtx->DrawBuffer = drawBuffer;
2237 newCtx->ReadBuffer = readBuffer;
2238 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00002239
2240 if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
2241 /* get initial window size */
2242 GLuint bufWidth, bufHeight;
2243
2244 /* ask device driver for size of output buffer */
2245 (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
2246
2247 if (drawBuffer->Width == bufWidth && drawBuffer->Height == bufHeight)
2248 return; /* size is as expected */
2249
2250 drawBuffer->Width = bufWidth;
2251 drawBuffer->Height = bufHeight;
2252
2253 newCtx->Driver.ResizeBuffers( drawBuffer );
2254 }
2255
2256 if (readBuffer != drawBuffer &&
2257 readBuffer->Width == 0 && readBuffer->Height == 0) {
2258 /* get initial window size */
2259 GLuint bufWidth, bufHeight;
2260
2261 /* ask device driver for size of output buffer */
2262 (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
2263
2264 if (readBuffer->Width == bufWidth && readBuffer->Height == bufHeight)
2265 return; /* size is as expected */
2266
2267 readBuffer->Width = bufWidth;
2268 readBuffer->Height = bufHeight;
2269
2270 newCtx->Driver.ResizeBuffers( readBuffer );
2271 }
Brian Paul00037781999-12-17 14:52:35 +00002272 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002273
Brian Paul8816c702002-06-16 01:10:41 +00002274 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002275 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002276 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2277
2278 /* We can use this to help debug user's problems. Tell them to set
2279 * the MESA_INFO env variable before running their app. Then the
2280 * first time each context is made current we'll print some useful
2281 * information.
2282 */
2283 if (newCtx->FirstTimeCurrent) {
Brian Paul60b6e4f2002-10-14 17:08:17 +00002284 if ((*newCtx->imports.getenv)(newCtx, "MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002285 print_info();
2286 }
2287 newCtx->FirstTimeCurrent = GL_FALSE;
2288 }
Brian Paul00037781999-12-17 14:52:35 +00002289 }
2290}
2291
2292
2293
2294/*
2295 * Return current context handle for the calling thread.
2296 * This isn't the fastest way to get the current context.
2297 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2298 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002299GLcontext *
2300_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002301{
Brian Paulf9b97d92000-01-28 20:17:42 +00002302 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002303}
2304
2305
Brian Paulfbd8f211999-11-11 01:22:25 +00002306/*
2307 * Return pointer to this context's current API dispatch table.
2308 * It'll either be the immediate-mode execute dispatcher or the
2309 * display list compile dispatcher.
2310 */
2311struct _glapi_table *
2312_mesa_get_dispatch(GLcontext *ctx)
2313{
2314 return ctx->CurrentDispatch;
2315}
2316
2317
2318
jtgafb833d1999-08-19 00:55:39 +00002319/**********************************************************************/
2320/***** Miscellaneous functions *****/
2321/**********************************************************************/
2322
2323
2324/*
Brian Paul4e9676f2002-06-29 19:48:15 +00002325 * Record the given error code and call the driver's Error function if defined.
2326 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00002327 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002328void
Brian Paul4e9676f2002-06-29 19:48:15 +00002329_mesa_record_error( GLcontext *ctx, GLenum error )
jtgafb833d1999-08-19 00:55:39 +00002330{
Brian Paul18a285a2002-03-16 00:53:15 +00002331 if (!ctx)
2332 return;
2333
Brian Paul7eb06032000-07-14 04:13:40 +00002334 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002335 ctx->ErrorValue = error;
2336 }
2337
2338 /* Call device driver's error handler, if any. This is used on the Mac. */
2339 if (ctx->Driver.Error) {
2340 (*ctx->Driver.Error)( ctx );
2341 }
2342}
2343
2344
Brian Paulfa9df402000-02-02 19:16:46 +00002345void
2346_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002347{
Brian Paulfa9df402000-02-02 19:16:46 +00002348 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002349 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002350 if (ctx->Driver.Finish) {
2351 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002352 }
2353}
2354
2355
2356
Brian Paulfa9df402000-02-02 19:16:46 +00002357void
2358_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002359{
Brian Paulfa9df402000-02-02 19:16:46 +00002360 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002361 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002362 if (ctx->Driver.Flush) {
2363 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002364 }
jtgafb833d1999-08-19 00:55:39 +00002365}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002366
2367
2368
Keith Whitwellcab974c2000-12-26 05:09:27 +00002369const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002370 "GL_POINTS",
2371 "GL_LINES",
2372 "GL_LINE_LOOP",
2373 "GL_LINE_STRIP",
2374 "GL_TRIANGLES",
2375 "GL_TRIANGLE_STRIP",
2376 "GL_TRIANGLE_FAN",
2377 "GL_QUADS",
2378 "GL_QUAD_STRIP",
2379 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002380 "outside begin/end",
2381 "inside unkown primitive",
2382 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002383};