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tomhudson@google.comf9ad8862012-05-11 20:38:48 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gl/GrGLShaderBuilder.h"
tomhudson@google.com52598142012-05-24 17:44:30 +00009#include "gl/GrGLProgram.h"
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000010#include "gl/GrGLUniformHandle.h"
bsalomon@google.comc7818882013-03-20 19:19:53 +000011#include "GrDrawEffect.h"
twiz@google.coma5e65ec2012-08-02 15:15:16 +000012#include "GrTexture.h"
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000013
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000014// number of each input/output type in a single allocation block
bsalomon@google.comeb715c82012-07-11 15:03:31 +000015static const int kVarsPerBlock = 8;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000016
17// except FS outputs where we expect 2 at most.
bsalomon@google.comeb715c82012-07-11 15:03:31 +000018static const int kMaxFSOutputs = 2;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000019
bsalomon@google.comd7727ce2012-07-12 16:40:03 +000020// ES2 FS only guarantees mediump and lowp support
21static const GrGLShaderVar::Precision kDefaultFragmentPrecision = GrGLShaderVar::kMedium_Precision;
22
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000023typedef GrGLUniformManager::UniformHandle UniformHandle;
24///////////////////////////////////////////////////////////////////////////////
25
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000026namespace {
twiz@google.coma5e65ec2012-08-02 15:15:16 +000027
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000028inline const char* sample_function_name(GrSLType type, GrGLSLGeneration glslGen) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000029 if (kVec2f_GrSLType == type) {
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000030 return glslGen >= k130_GrGLSLGeneration ? "texture" : "texture2D";
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000031 } else {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000032 SkASSERT(kVec3f_GrSLType == type);
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000033 return glslGen >= k130_GrGLSLGeneration ? "textureProj" : "texture2DProj";
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000034 }
twiz@google.coma5e65ec2012-08-02 15:15:16 +000035}
36
bsalomon@google.com6d003d12012-09-11 15:45:20 +000037/**
bsalomon@google.com26e18b52013-03-29 19:22:36 +000038 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates which channels are
39 * present in the texture's config. swizzleComponentMask indicates the channels present in the
40 * shader swizzle.
bsalomon@google.com6d003d12012-09-11 15:45:20 +000041 */
42inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps,
bsalomon@google.com26e18b52013-03-29 19:22:36 +000043 uint32_t configComponentMask,
44 uint32_t swizzleComponentMask) {
45 if (caps.textureSwizzleSupport()) {
46 // Any remapping is handled using texture swizzling not shader modifications.
47 return false;
48 }
49 // check if the texture is alpha-only
50 if (kA_GrColorComponentFlag == configComponentMask) {
51 if (caps.textureRedSupport() && (kA_GrColorComponentFlag & swizzleComponentMask)) {
52 // we must map the swizzle 'a's to 'r'.
bsalomon@google.com6d003d12012-09-11 15:45:20 +000053 return true;
54 }
bsalomon@google.com26e18b52013-03-29 19:22:36 +000055 if (kRGB_GrColorComponentFlags & swizzleComponentMask) {
56 // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our semantics that
57 // alpha-only textures smear alpha across all four channels when read.
bsalomon@google.com6d003d12012-09-11 15:45:20 +000058 return true;
twiz@google.coma5e65ec2012-08-02 15:15:16 +000059 }
60 }
bsalomon@google.com6d003d12012-09-11 15:45:20 +000061 return false;
62}
twiz@google.coma5e65ec2012-08-02 15:15:16 +000063
bsalomon@google.com6d003d12012-09-11 15:45:20 +000064void append_swizzle(SkString* outAppend,
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +000065 const GrGLShaderBuilder::TextureSampler& texSampler,
bsalomon@google.com6d003d12012-09-11 15:45:20 +000066 const GrGLCaps& caps) {
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +000067 const char* swizzle = texSampler.swizzle();
bsalomon@google.com6d003d12012-09-11 15:45:20 +000068 char mangledSwizzle[5];
69
70 // The swizzling occurs using texture params instead of shader-mangling if ARB_texture_swizzle
71 // is available.
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +000072 if (!caps.textureSwizzleSupport() &&
73 (kA_GrColorComponentFlag == texSampler.configComponentMask())) {
bsalomon@google.com6d003d12012-09-11 15:45:20 +000074 char alphaChar = caps.textureRedSupport() ? 'r' : 'a';
75 int i;
76 for (i = 0; '\0' != swizzle[i]; ++i) {
77 mangledSwizzle[i] = alphaChar;
78 }
79 mangledSwizzle[i] ='\0';
80 swizzle = mangledSwizzle;
81 }
bsalomon@google.com73d5b2f2012-10-04 13:26:32 +000082 // For shader prettiness we omit the swizzle rather than appending ".rgba".
83 if (memcmp(swizzle, "rgba", 4)) {
84 outAppend->appendf(".%s", swizzle);
85 }
twiz@google.coma5e65ec2012-08-02 15:15:16 +000086}
87
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000088}
89
bsalomon@google.com6b0cf022013-05-03 13:35:14 +000090static const char kDstCopyColorName[] = "_dstColor";
twiz@google.coma5e65ec2012-08-02 15:15:16 +000091
bsalomon@google.com26e18b52013-03-29 19:22:36 +000092///////////////////////////////////////////////////////////////////////////////
tomhudson@google.com9c639a42012-05-14 19:58:06 +000093
skia.committer@gmail.com631cdcb2013-03-01 12:12:55 +000094GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
bsalomon@google.comc7818882013-03-20 19:19:53 +000095 GrGLUniformManager& uniformManager,
bsalomon@google.com26e18b52013-03-29 19:22:36 +000096 const GrGLProgramDesc& desc)
bsalomon@google.com032b2212012-07-16 13:36:18 +000097 : fUniforms(kVarsPerBlock)
bsalomon@google.comeb715c82012-07-11 15:03:31 +000098 , fVSAttrs(kVarsPerBlock)
99 , fVSOutputs(kVarsPerBlock)
100 , fGSInputs(kVarsPerBlock)
101 , fGSOutputs(kVarsPerBlock)
102 , fFSInputs(kVarsPerBlock)
bsalomon@google.comeb715c82012-07-11 15:03:31 +0000103 , fFSOutputs(kMaxFSOutputs)
robertphillips@google.com6177e692013-02-28 20:16:25 +0000104 , fCtxInfo(ctxInfo)
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000105 , fUniformManager(uniformManager)
bsalomon@google.com42eff162013-04-02 12:50:49 +0000106 , fFSFeaturesAddedMask(0)
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000107#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000108 , fUsesGS(SkToBool(desc.getHeader().fExperimentalGS))
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000109#else
110 , fUsesGS(false)
111#endif
bsalomon@google.com706f6682012-10-23 14:53:55 +0000112 , fSetupFragPosition(false)
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000113 , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == desc.getHeader().fFragPosKey) {
114
115 const GrGLProgramDesc::KeyHeader& header = desc.getHeader();
skia.committer@gmail.come862d162012-10-31 02:01:18 +0000116
bsalomon@google.com17504f52012-10-30 12:34:25 +0000117 fPositionVar = &fVSAttrs.push_back();
118 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, "aPosition");
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000119 if (-1 != header.fLocalCoordAttributeIndex) {
bsalomon@google.comc7818882013-03-20 19:19:53 +0000120 fLocalCoordsVar = &fVSAttrs.push_back();
121 fLocalCoordsVar->set(kVec2f_GrSLType,
122 GrGLShaderVar::kAttribute_TypeModifier,
123 "aLocalCoords");
124 } else {
125 fLocalCoordsVar = fPositionVar;
126 }
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000127 // Emit code to read the dst copy textue if necessary.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000128 if (kNoDstRead_DstReadKey != header.fDstReadKey &&
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000129 GrGLCaps::kNone_FBFetchType == ctxInfo.caps()->fbFetchType()) {
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000130 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & header.fDstReadKey);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000131 const char* dstCopyTopLeftName;
132 const char* dstCopyCoordScaleName;
133 uint32_t configMask;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000134 if (SkToBool(kUseAlphaConfig_DstReadKeyBit & header.fDstReadKey)) {
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000135 configMask = kA_GrColorComponentFlag;
136 } else {
137 configMask = kRGBA_GrColorComponentFlags;
138 }
139 fDstCopySampler.init(this, configMask, "rgba", 0);
140
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000141 fDstCopyTopLeftUniform = this->addUniform(kFragment_Visibility,
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000142 kVec2f_GrSLType,
143 "DstCopyUpperLeft",
144 &dstCopyTopLeftName);
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000145 fDstCopyScaleUniform = this->addUniform(kFragment_Visibility,
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000146 kVec2f_GrSLType,
147 "DstCopyCoordScale",
148 &dstCopyCoordScaleName);
149 const char* fragPos = this->fragmentPosition();
150 this->fsCodeAppend("\t// Read color from copy of the destination.\n");
151 this->fsCodeAppendf("\tvec2 _dstTexCoord = (%s.xy - %s) * %s;\n",
152 fragPos, dstCopyTopLeftName, dstCopyCoordScaleName);
153 if (!topDown) {
154 this->fsCodeAppend("\t_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n");
155 }
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000156 this->fsCodeAppendf("\tvec4 %s = ", kDstCopyColorName);
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000157 this->fsAppendTextureLookup(fDstCopySampler, "_dstTexCoord");
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000158 this->fsCodeAppend(";\n\n");
159 }
160}
161
bsalomon@google.com42eff162013-04-02 12:50:49 +0000162bool GrGLShaderBuilder::enableFeature(GLSLFeature feature) {
163 switch (feature) {
164 case kStandardDerivatives_GLSLFeature:
165 if (!fCtxInfo.caps()->shaderDerivativeSupport()) {
166 return false;
167 }
bsalomon@google.com791816a2013-08-15 18:54:39 +0000168 if (kES_GrGLBinding == fCtxInfo.binding()) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000169 this->addFSFeature(1 << kStandardDerivatives_GLSLFeature,
170 "GL_OES_standard_derivatives");
171 }
172 return true;
173 default:
174 GrCrash("Unexpected GLSLFeature requested.");
175 return false;
176 }
177}
178
179bool GrGLShaderBuilder::enablePrivateFeature(GLSLPrivateFeature feature) {
180 switch (feature) {
181 case kFragCoordConventions_GLSLPrivateFeature:
182 if (!fCtxInfo.caps()->fragCoordConventionsSupport()) {
183 return false;
184 }
185 if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) {
186 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature,
187 "GL_ARB_fragment_coord_conventions");
188 }
189 return true;
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000190 case kEXTShaderFramebufferFetch_GLSLPrivateFeature:
191 if (GrGLCaps::kEXT_FBFetchType != fCtxInfo.caps()->fbFetchType()) {
192 return false;
193 }
194 this->addFSFeature(1 << kEXTShaderFramebufferFetch_GLSLPrivateFeature,
195 "GL_EXT_shader_framebuffer_fetch");
196 return true;
197 case kNVShaderFramebufferFetch_GLSLPrivateFeature:
198 if (GrGLCaps::kNV_FBFetchType != fCtxInfo.caps()->fbFetchType()) {
199 return false;
200 }
201 this->addFSFeature(1 << kNVShaderFramebufferFetch_GLSLPrivateFeature,
202 "GL_NV_shader_framebuffer_fetch");
203 return true;
bsalomon@google.com42eff162013-04-02 12:50:49 +0000204 default:
205 GrCrash("Unexpected GLSLPrivateFeature requested.");
206 return false;
207 }
208}
209
210void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionName) {
211 if (!(featureBit & fFSFeaturesAddedMask)) {
212 fFSExtensions.appendf("#extension %s: require\n", extensionName);
213 fFSFeaturesAddedMask |= featureBit;
214 }
215}
216
bsalomon@google.com504976e2013-05-09 13:45:02 +0000217void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) {
218 if ('\0' == prefix) {
219 *out = name;
220 } else {
221 out->printf("%c%s", prefix, name);
222 }
223 if (fCodeStage.inStageCode()) {
224 if (out->endsWith('_')) {
225 // Names containing "__" are reserved.
226 out->append("x");
227 }
228 out->appendf("_Stage%d", fCodeStage.stageIndex());
229 }
230}
231
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000232const char* GrGLShaderBuilder::dstColor() {
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000233 if (fCodeStage.inStageCode()) {
234 const GrEffectRef& effect = *fCodeStage.effectStage()->getEffect();
235 if (!effect->willReadDstColor()) {
236 GrDebugCrash("GrGLEffect asked for dst color but its generating GrEffect "
237 "did not request access.");
238 return "";
239 }
240 }
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000241 static const char kFBFetchColorName[] = "gl_LastFragData[0]";
242 GrGLCaps::FBFetchType fetchType = fCtxInfo.caps()->fbFetchType();
243 if (GrGLCaps::kEXT_FBFetchType == fetchType) {
244 SkAssertResult(this->enablePrivateFeature(kEXTShaderFramebufferFetch_GLSLPrivateFeature));
245 return kFBFetchColorName;
246 } else if (GrGLCaps::kNV_FBFetchType == fetchType) {
247 SkAssertResult(this->enablePrivateFeature(kNVShaderFramebufferFetch_GLSLPrivateFeature));
248 return kFBFetchColorName;
249 } else if (fDstCopySampler.isInitialized()) {
250 return kDstCopyColorName;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000251 } else {
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000252 return "";
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000253 }
tomhudson@google.comf9ad8862012-05-11 20:38:48 +0000254}
255
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000256void GrGLShaderBuilder::appendTextureLookup(SkString* out,
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000257 const GrGLShaderBuilder::TextureSampler& sampler,
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000258 const char* coordName,
259 GrSLType varyingType) const {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000260 SkASSERT(NULL != coordName);
bsalomon@google.com2d8edaf2012-09-07 14:47:31 +0000261
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000262 out->appendf("%s(%s, %s)",
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +0000263 sample_function_name(varyingType, fCtxInfo.glslGeneration()),
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000264 this->getUniformCStr(sampler.fSamplerUniform),
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000265 coordName);
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +0000266 append_swizzle(out, sampler, *fCtxInfo.caps());
tomhudson@google.com52598142012-05-24 17:44:30 +0000267}
268
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000269void GrGLShaderBuilder::fsAppendTextureLookup(const GrGLShaderBuilder::TextureSampler& sampler,
270 const char* coordName,
271 GrSLType varyingType) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000272 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
273}
274
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000275void GrGLShaderBuilder::fsAppendTextureLookupAndModulate(
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000276 const char* modulation,
277 const GrGLShaderBuilder::TextureSampler& sampler,
278 const char* coordName,
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000279 GrSLType varyingType) {
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000280 SkString lookup;
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000281 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
bsalomon@google.com018f1792013-04-18 19:36:09 +0000282 GrGLSLModulatef<4>(&fFSCode, modulation, lookup.c_str());
tomhudson@google.com52598142012-05-24 17:44:30 +0000283}
284
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000285GrBackendEffectFactory::EffectKey GrGLShaderBuilder::KeyForTextureAccess(
286 const GrTextureAccess& access,
287 const GrGLCaps& caps) {
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000288 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getTexture()->config());
289 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizzleMask())) {
290 return 1;
291 } else {
292 return 0;
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000293 }
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000294}
295
296GrGLShaderBuilder::DstReadKey GrGLShaderBuilder::KeyForDstRead(const GrTexture* dstCopy,
297 const GrGLCaps& caps) {
298 uint32_t key = kYesDstRead_DstReadKeyBit;
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000299 if (GrGLCaps::kNone_FBFetchType != caps.fbFetchType()) {
300 return key;
301 }
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000302 SkASSERT(NULL != dstCopy);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000303 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->config())) {
304 // The fact that the config is alpha-only must be considered when generating code.
305 key |= kUseAlphaConfig_DstReadKeyBit;
306 }
307 if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) {
308 key |= kTopLeftOrigin_DstReadKeyBit;
309 }
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000310 SkASSERT(static_cast<DstReadKey>(key) == key);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000311 return static_cast<DstReadKey>(key);
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000312}
313
bsalomon@google.comb5158812013-05-13 18:50:25 +0000314GrGLShaderBuilder::FragPosKey GrGLShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst,
315 const GrGLCaps&) {
316 if (kTopLeft_GrSurfaceOrigin == dst->origin()) {
317 return kTopLeftFragPosRead_FragPosKey;
318 } else {
319 return kBottomLeftFragPosRead_FragPosKey;
320 }
321}
322
323
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000324const GrGLenum* GrGLShaderBuilder::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps) {
325 if (caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(config)) {
326 if (caps.textureRedSupport()) {
327 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED, GR_GL_RED, GR_GL_RED };
328 return gRedSmear;
329 } else {
330 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
331 GR_GL_ALPHA, GR_GL_ALPHA };
332 return gAlphaSmear;
333 }
334 } else {
335 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN, GR_GL_BLUE, GR_GL_ALPHA };
336 return gStraight;
337 }
338}
339
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000340GrGLUniformManager::UniformHandle GrGLShaderBuilder::addUniformArray(uint32_t visibility,
341 GrSLType type,
342 const char* name,
343 int count,
344 const char** outName) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000345 SkASSERT(name && strlen(name));
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000346 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000347 SkASSERT(0 == (~kVisibilityMask & visibility));
348 SkASSERT(0 != visibility);
tomhudson@google.com242ed6f2012-05-30 17:38:57 +0000349
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000350 BuilderUniform& uni = fUniforms.push_back();
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000351 UniformHandle h = GrGLUniformManager::UniformHandle::CreateFromUniformIndex(fUniforms.count() - 1);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000352 GR_DEBUGCODE(UniformHandle h2 =)
353 fUniformManager.appendUniform(type, count);
354 // We expect the uniform manager to initially have no uniforms and that all uniforms are added
355 // by this function. Therefore, the handles should match.
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000356 SkASSERT(h2 == h);
bsalomon@google.com032b2212012-07-16 13:36:18 +0000357 uni.fVariable.setType(type);
358 uni.fVariable.setTypeModifier(GrGLShaderVar::kUniform_TypeModifier);
bsalomon@google.com504976e2013-05-09 13:45:02 +0000359 this->nameVariable(uni.fVariable.accessName(), 'u', name);
bsalomon@google.com032b2212012-07-16 13:36:18 +0000360 uni.fVariable.setArrayCount(count);
361 uni.fVisibility = visibility;
tomhudson@google.com242ed6f2012-05-30 17:38:57 +0000362
bsalomon@google.com032b2212012-07-16 13:36:18 +0000363 // If it is visible in both the VS and FS, the precision must match.
364 // We declare a default FS precision, but not a default VS. So set the var
365 // to use the default FS precision.
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000366 if ((kVertex_Visibility | kFragment_Visibility) == visibility) {
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000367 // the fragment and vertex precisions must match
bsalomon@google.com032b2212012-07-16 13:36:18 +0000368 uni.fVariable.setPrecision(kDefaultFragmentPrecision);
tomhudson@google.com242ed6f2012-05-30 17:38:57 +0000369 }
370
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000371 if (NULL != outName) {
372 *outName = uni.fVariable.c_str();
373 }
374
bsalomon@google.com032b2212012-07-16 13:36:18 +0000375 return h;
376}
377
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000378bool GrGLShaderBuilder::addAttribute(GrSLType type,
379 const char* name) {
380 for (int i = 0; i < fVSAttrs.count(); ++i) {
381 const GrGLShaderVar& attr = fVSAttrs[i];
382 // if attribute already added, don't add it again
383 if (attr.getName().equals(name)) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000384 SkASSERT(attr.getType() == type);
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000385 return false;
386 }
387 }
388 fVSAttrs.push_back().set(type,
389 GrGLShaderVar::kAttribute_TypeModifier,
390 name);
391 return true;
392}
393
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000394void GrGLShaderBuilder::addVarying(GrSLType type,
395 const char* name,
396 const char** vsOutName,
397 const char** fsInName) {
398 fVSOutputs.push_back();
399 fVSOutputs.back().setType(type);
bsalomon@google.com77cf4602013-04-22 21:05:48 +0000400 fVSOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier);
bsalomon@google.com504976e2013-05-09 13:45:02 +0000401 this->nameVariable(fVSOutputs.back().accessName(), 'v', name);
402
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000403 if (vsOutName) {
404 *vsOutName = fVSOutputs.back().getName().c_str();
405 }
406 // input to FS comes either from VS or GS
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000407 const SkString* fsName;
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000408 if (fUsesGS) {
409 // if we have a GS take each varying in as an array
410 // and output as non-array.
411 fGSInputs.push_back();
412 fGSInputs.back().setType(type);
bsalomon@google.com77cf4602013-04-22 21:05:48 +0000413 fGSInputs.back().setTypeModifier(GrGLShaderVar::kVaryingIn_TypeModifier);
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000414 fGSInputs.back().setUnsizedArray();
415 *fGSInputs.back().accessName() = fVSOutputs.back().getName();
416 fGSOutputs.push_back();
417 fGSOutputs.back().setType(type);
bsalomon@google.com77cf4602013-04-22 21:05:48 +0000418 fGSOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier);
bsalomon@google.com504976e2013-05-09 13:45:02 +0000419 this->nameVariable(fGSOutputs.back().accessName(), 'g', name);
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000420 fsName = fGSOutputs.back().accessName();
421 } else {
422 fsName = fVSOutputs.back().accessName();
423 }
424 fFSInputs.push_back();
425 fFSInputs.back().setType(type);
bsalomon@google.com77cf4602013-04-22 21:05:48 +0000426 fFSInputs.back().setTypeModifier(GrGLShaderVar::kVaryingIn_TypeModifier);
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000427 fFSInputs.back().setName(*fsName);
428 if (fsInName) {
429 *fsInName = fsName->c_str();
430 }
431}
432
bsalomon@google.com706f6682012-10-23 14:53:55 +0000433const char* GrGLShaderBuilder::fragmentPosition() {
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000434 if (fCodeStage.inStageCode()) {
435 const GrEffectRef& effect = *fCodeStage.effectStage()->getEffect();
436 if (!effect->willReadFragmentPosition()) {
437 GrDebugCrash("GrGLEffect asked for frag position but its generating GrEffect "
438 "did not request access.");
439 return "";
440 }
441 }
bsalomon@google.comb5158812013-05-13 18:50:25 +0000442 if (fTopLeftFragPosRead) {
443 if (!fSetupFragPosition) {
444 fFSInputs.push_back().set(kVec4f_GrSLType,
445 GrGLShaderVar::kIn_TypeModifier,
446 "gl_FragCoord",
447 GrGLShaderVar::kDefault_Precision);
448 fSetupFragPosition = true;
449 }
450 return "gl_FragCoord";
451 } else if (fCtxInfo.caps()->fragCoordConventionsSupport()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000452 if (!fSetupFragPosition) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000453 SkAssertResult(this->enablePrivateFeature(kFragCoordConventions_GLSLPrivateFeature));
bsalomon@google.com5fa21072012-10-25 14:57:46 +0000454 fFSInputs.push_back().set(kVec4f_GrSLType,
455 GrGLShaderVar::kIn_TypeModifier,
456 "gl_FragCoord",
457 GrGLShaderVar::kDefault_Precision,
458 GrGLShaderVar::kUpperLeft_Origin);
bsalomon@google.com706f6682012-10-23 14:53:55 +0000459 fSetupFragPosition = true;
460 }
skia.committer@gmail.com1e34ff72012-10-24 02:01:24 +0000461 return "gl_FragCoord";
bsalomon@google.com706f6682012-10-23 14:53:55 +0000462 } else {
463 static const char* kCoordName = "fragCoordYDown";
464 if (!fSetupFragPosition) {
bsalomon@google.com504976e2013-05-09 13:45:02 +0000465 // temporarily change the stage index because we're inserting non-stage code.
466 CodeStage::AutoStageRestore csar(&fCodeStage, NULL);
467
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000468 SkASSERT(!fRTHeightUniform.isValid());
bsalomon@google.com706f6682012-10-23 14:53:55 +0000469 const char* rtHeightName;
skia.committer@gmail.com1e34ff72012-10-24 02:01:24 +0000470
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000471 fRTHeightUniform = this->addUniform(kFragment_Visibility,
bsalomon@google.com706f6682012-10-23 14:53:55 +0000472 kFloat_GrSLType,
473 "RTHeight",
474 &rtHeightName);
skia.committer@gmail.com1e34ff72012-10-24 02:01:24 +0000475
bsalomon@google.com706f6682012-10-23 14:53:55 +0000476 this->fFSCode.prependf("\tvec4 %s = vec4(gl_FragCoord.x, %s - gl_FragCoord.y, gl_FragCoord.zw);\n",
477 kCoordName, rtHeightName);
478 fSetupFragPosition = true;
479 }
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000480 SkASSERT(fRTHeightUniform.isValid());
bsalomon@google.com706f6682012-10-23 14:53:55 +0000481 return kCoordName;
482 }
483}
484
485
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000486void GrGLShaderBuilder::fsEmitFunction(GrSLType returnType,
487 const char* name,
488 int argCnt,
489 const GrGLShaderVar* args,
490 const char* body,
491 SkString* outName) {
bsalomon@google.com018f1792013-04-18 19:36:09 +0000492 fFSFunctions.append(GrGLSLTypeString(returnType));
bsalomon@google.com504976e2013-05-09 13:45:02 +0000493 this->nameVariable(outName, '\0', name);
bsalomon@google.com77cf4602013-04-22 21:05:48 +0000494 fFSFunctions.appendf(" %s", outName->c_str());
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000495 fFSFunctions.append("(");
496 for (int i = 0; i < argCnt; ++i) {
robertphillips@google.com6177e692013-02-28 20:16:25 +0000497 args[i].appendDecl(fCtxInfo, &fFSFunctions);
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000498 if (i < argCnt - 1) {
499 fFSFunctions.append(", ");
500 }
501 }
502 fFSFunctions.append(") {\n");
503 fFSFunctions.append(body);
504 fFSFunctions.append("}\n\n");
505}
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000506
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000507namespace {
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000508
509inline void append_default_precision_qualifier(GrGLShaderVar::Precision p,
510 GrGLBinding binding,
511 SkString* str) {
512 // Desktop GLSL has added precision qualifiers but they don't do anything.
bsalomon@google.com791816a2013-08-15 18:54:39 +0000513 if (kES_GrGLBinding == binding) {
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000514 switch (p) {
515 case GrGLShaderVar::kHigh_Precision:
516 str->append("precision highp float;\n");
517 break;
518 case GrGLShaderVar::kMedium_Precision:
519 str->append("precision mediump float;\n");
520 break;
521 case GrGLShaderVar::kLow_Precision:
522 str->append("precision lowp float;\n");
523 break;
524 case GrGLShaderVar::kDefault_Precision:
525 GrCrash("Default precision now allowed.");
526 default:
527 GrCrash("Unknown precision value.");
528 }
529 }
530}
bsalomon@google.com032b2212012-07-16 13:36:18 +0000531}
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000532
bsalomon@google.com032b2212012-07-16 13:36:18 +0000533void GrGLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000534 for (int i = 0; i < vars.count(); ++i) {
robertphillips@google.com6177e692013-02-28 20:16:25 +0000535 vars[i].appendDecl(fCtxInfo, out);
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000536 out->append(";\n");
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000537 }
538}
bsalomon@google.com032b2212012-07-16 13:36:18 +0000539
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000540void GrGLShaderBuilder::appendUniformDecls(ShaderVisibility visibility,
541 SkString* out) const {
bsalomon@google.com032b2212012-07-16 13:36:18 +0000542 for (int i = 0; i < fUniforms.count(); ++i) {
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000543 if (fUniforms[i].fVisibility & visibility) {
robertphillips@google.com6177e692013-02-28 20:16:25 +0000544 fUniforms[i].fVariable.appendDecl(fCtxInfo, out);
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000545 out->append(";\n");
bsalomon@google.com032b2212012-07-16 13:36:18 +0000546 }
547 }
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000548}
549
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000550void GrGLShaderBuilder::vsGetShader(SkString* shaderStr) const {
551 *shaderStr = GrGetGLSLVersionDecl(fCtxInfo);
552 this->appendUniformDecls(kVertex_Visibility, shaderStr);
553 this->appendDecls(fVSAttrs, shaderStr);
554 this->appendDecls(fVSOutputs, shaderStr);
555 shaderStr->append("void main() {\n");
556 shaderStr->append(fVSCode);
557 shaderStr->append("}\n");
558}
bsalomon@google.com42eff162013-04-02 12:50:49 +0000559
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000560void GrGLShaderBuilder::gsGetShader(SkString* shaderStr) const {
561 if (!fUsesGS) {
562 shaderStr->reset();
563 return;
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000564 }
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000565
566 *shaderStr = GrGetGLSLVersionDecl(fCtxInfo);
567 shaderStr->append(fGSHeader);
568 this->appendDecls(fGSInputs, shaderStr);
569 this->appendDecls(fGSOutputs, shaderStr);
570 shaderStr->append("void main() {\n");
571 shaderStr->append(fGSCode);
572 shaderStr->append("}\n");
573}
574
575void GrGLShaderBuilder::fsGetShader(SkString* shaderStr) const {
576 *shaderStr = GrGetGLSLVersionDecl(fCtxInfo);
577 shaderStr->append(fFSExtensions);
578 append_default_precision_qualifier(kDefaultFragmentPrecision,
579 fCtxInfo.binding(),
580 shaderStr);
581 this->appendUniformDecls(kFragment_Visibility, shaderStr);
582 this->appendDecls(fFSInputs, shaderStr);
583 // We shouldn't have declared outputs on 1.10
584 SkASSERT(k110_GrGLSLGeneration != fCtxInfo.glslGeneration() || fFSOutputs.empty());
585 this->appendDecls(fFSOutputs, shaderStr);
586 shaderStr->append(fFSFunctions);
587 shaderStr->append("void main() {\n");
588 shaderStr->append(fFSCode);
589 shaderStr->append("}\n");
590}
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000591
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000592void GrGLShaderBuilder::finished(GrGLuint programID) {
593 fUniformManager.getUniformLocations(programID, fUniforms);
594}
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000595
bsalomon@google.com504976e2013-05-09 13:45:02 +0000596void GrGLShaderBuilder::emitEffects(
597 const GrEffectStage* effectStages[],
598 const GrBackendEffectFactory::EffectKey effectKeys[],
599 int effectCnt,
600 SkString* fsInOutColor,
601 GrSLConstantVec* fsInOutColorKnownValue,
602 SkTArray<GrGLUniformManager::UniformHandle, true>* effectSamplerHandles[],
603 GrGLEffect* glEffects[]) {
604 bool effectEmitted = false;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000605
bsalomon@google.com504976e2013-05-09 13:45:02 +0000606 SkString inColor = *fsInOutColor;
607 SkString outColor;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000608
bsalomon@google.com504976e2013-05-09 13:45:02 +0000609 for (int e = 0; e < effectCnt; ++e) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000610 SkASSERT(NULL != effectStages[e] && NULL != effectStages[e]->getEffect());
bsalomon@google.com504976e2013-05-09 13:45:02 +0000611 const GrEffectStage& stage = *effectStages[e];
612 const GrEffectRef& effect = *stage.getEffect();
613
614 CodeStage::AutoStageRestore csar(&fCodeStage, &stage);
615
616 int numTextures = effect->numTextures();
617 SkSTArray<8, GrGLShaderBuilder::TextureSampler> textureSamplers;
618 textureSamplers.push_back_n(numTextures);
619 for (int t = 0; t < numTextures; ++t) {
620 textureSamplers[t].init(this, &effect->textureAccess(t), t);
621 effectSamplerHandles[e]->push_back(textureSamplers[t].fSamplerUniform);
622 }
623 GrDrawEffect drawEffect(stage, this->hasExplicitLocalCoords());
624
625 int numAttributes = stage.getVertexAttribIndexCount();
626 const int* attributeIndices = stage.getVertexAttribIndices();
627 SkSTArray<GrEffect::kMaxVertexAttribs, SkString> attributeNames;
628 for (int a = 0; a < numAttributes; ++a) {
629 // TODO: Make addAttribute mangle the name.
630 SkString attributeName("aAttr");
631 attributeName.appendS32(attributeIndices[a]);
632 if (this->addAttribute(effect->vertexAttribType(a), attributeName.c_str())) {
633 fEffectAttributes.push_back().set(attributeIndices[a], attributeName);
634 }
635 }
636
637 glEffects[e] = effect->getFactory().createGLInstance(drawEffect);
638
639 if (kZeros_GrSLConstantVec == *fsInOutColorKnownValue) {
640 // Effects have no way to communicate zeros, they treat an empty string as ones.
641 this->nameVariable(&inColor, '\0', "input");
642 this->fsCodeAppendf("\tvec4 %s = %s;\n", inColor.c_str(), GrGLSLZerosVecf(4));
643 }
644
645 // create var to hold stage result
646 this->nameVariable(&outColor, '\0', "output");
647 this->fsCodeAppendf("\tvec4 %s;\n", outColor.c_str());
648
649 // Enclose custom code in a block to avoid namespace conflicts
650 SkString openBrace;
651 openBrace.printf("\t{ // Stage %d: %s\n", fCodeStage.stageIndex(), glEffects[e]->name());
652 this->fVSCode.append(openBrace);
653 this->fFSCode.append(openBrace);
654
655 glEffects[e]->emitCode(this,
656 drawEffect,
657 effectKeys[e],
658 outColor.c_str(),
659 inColor.isEmpty() ? NULL : inColor.c_str(),
660 textureSamplers);
661 this->fVSCode.append("\t}\n");
662 this->fFSCode.append("\t}\n");
663
664 inColor = outColor;
665 *fsInOutColorKnownValue = kNone_GrSLConstantVec;
666 effectEmitted = true;
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000667 }
668
bsalomon@google.com504976e2013-05-09 13:45:02 +0000669 if (effectEmitted) {
670 *fsInOutColor = outColor;
671 }
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000672}
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000673
674const SkString* GrGLShaderBuilder::getEffectAttributeName(int attributeIndex) const {
675 const AttributePair* attribEnd = this->getEffectAttributes().end();
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000676 for (const AttributePair* attrib = this->getEffectAttributes().begin();
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000677 attrib != attribEnd;
678 ++attrib) {
679 if (attrib->fIndex == attributeIndex) {
680 return &attrib->fName;
681 }
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000682 }
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000683
684 return NULL;
685}