daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
| 27 | #include "libGLESv2/Renderbuffer.h" |
| 28 | #include "libGLESv2/Shader.h" |
| 29 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 31 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 32 | { |
| 33 | if (level < 0 || width < 0 || height < 0) |
| 34 | { |
| 35 | return false; |
| 36 | } |
| 37 | |
| 38 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 39 | { |
| 40 | return true; |
| 41 | } |
| 42 | |
| 43 | if (level == 0) |
| 44 | { |
| 45 | return true; |
| 46 | } |
| 47 | |
| 48 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 49 | { |
| 50 | return true; |
| 51 | } |
| 52 | |
| 53 | return false; |
| 54 | } |
| 55 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 56 | // check for combinations of format and type that are valid for ReadPixels |
| 57 | bool validReadFormatType(GLenum format, GLenum type) |
| 58 | { |
| 59 | switch (format) |
| 60 | { |
| 61 | case GL_RGBA: |
| 62 | switch (type) |
| 63 | { |
| 64 | case GL_UNSIGNED_BYTE: |
| 65 | break; |
| 66 | default: |
| 67 | return false; |
| 68 | } |
| 69 | break; |
| 70 | case GL_BGRA_EXT: |
| 71 | switch (type) |
| 72 | { |
| 73 | case GL_UNSIGNED_BYTE: |
| 74 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 75 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 76 | break; |
| 77 | default: |
| 78 | return false; |
| 79 | } |
| 80 | break; |
| 81 | case gl::IMPLEMENTATION_COLOR_READ_FORMAT: |
| 82 | switch (type) |
| 83 | { |
| 84 | case gl::IMPLEMENTATION_COLOR_READ_TYPE: |
| 85 | break; |
| 86 | default: |
| 87 | return false; |
| 88 | } |
| 89 | break; |
| 90 | default: |
| 91 | return false; |
| 92 | } |
| 93 | return true; |
| 94 | } |
| 95 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 96 | extern "C" |
| 97 | { |
| 98 | |
| 99 | void __stdcall glActiveTexture(GLenum texture) |
| 100 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 101 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 102 | |
| 103 | try |
| 104 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 105 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 106 | |
| 107 | if (context) |
| 108 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 109 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 110 | { |
| 111 | return error(GL_INVALID_ENUM); |
| 112 | } |
| 113 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 114 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 115 | } |
| 116 | } |
| 117 | catch(std::bad_alloc&) |
| 118 | { |
| 119 | return error(GL_OUT_OF_MEMORY); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 124 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 125 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 126 | |
| 127 | try |
| 128 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 129 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 130 | |
| 131 | if (context) |
| 132 | { |
| 133 | gl::Program *programObject = context->getProgram(program); |
| 134 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 135 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 136 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 137 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 138 | if (context->getShader(program)) |
| 139 | { |
| 140 | return error(GL_INVALID_OPERATION); |
| 141 | } |
| 142 | else |
| 143 | { |
| 144 | return error(GL_INVALID_VALUE); |
| 145 | } |
| 146 | } |
| 147 | |
| 148 | if (!shaderObject) |
| 149 | { |
| 150 | if (context->getProgram(shader)) |
| 151 | { |
| 152 | return error(GL_INVALID_OPERATION); |
| 153 | } |
| 154 | else |
| 155 | { |
| 156 | return error(GL_INVALID_VALUE); |
| 157 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 158 | } |
| 159 | |
| 160 | if (!programObject->attachShader(shaderObject)) |
| 161 | { |
| 162 | return error(GL_INVALID_OPERATION); |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | catch(std::bad_alloc&) |
| 167 | { |
| 168 | return error(GL_OUT_OF_MEMORY); |
| 169 | } |
| 170 | } |
| 171 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 172 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 173 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 174 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 175 | |
| 176 | try |
| 177 | { |
| 178 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 179 | { |
| 180 | return error(GL_INVALID_VALUE); |
| 181 | } |
| 182 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 183 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 184 | |
| 185 | if (context) |
| 186 | { |
| 187 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 188 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 189 | if (!programObject) |
| 190 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 191 | if (context->getShader(program)) |
| 192 | { |
| 193 | return error(GL_INVALID_OPERATION); |
| 194 | } |
| 195 | else |
| 196 | { |
| 197 | return error(GL_INVALID_VALUE); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | if (strncmp(name, "gl_", 3) == 0) |
| 202 | { |
| 203 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | } |
| 205 | |
| 206 | programObject->bindAttributeLocation(index, name); |
| 207 | } |
| 208 | } |
| 209 | catch(std::bad_alloc&) |
| 210 | { |
| 211 | return error(GL_OUT_OF_MEMORY); |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 216 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 217 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 218 | |
| 219 | try |
| 220 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 221 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 222 | |
| 223 | if (context) |
| 224 | { |
| 225 | switch (target) |
| 226 | { |
| 227 | case GL_ARRAY_BUFFER: |
| 228 | context->bindArrayBuffer(buffer); |
| 229 | return; |
| 230 | case GL_ELEMENT_ARRAY_BUFFER: |
| 231 | context->bindElementArrayBuffer(buffer); |
| 232 | return; |
| 233 | default: |
| 234 | return error(GL_INVALID_ENUM); |
| 235 | } |
| 236 | } |
| 237 | } |
| 238 | catch(std::bad_alloc&) |
| 239 | { |
| 240 | return error(GL_OUT_OF_MEMORY); |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 245 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 246 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 247 | |
| 248 | try |
| 249 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 250 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 251 | { |
| 252 | return error(GL_INVALID_ENUM); |
| 253 | } |
| 254 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 255 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 256 | |
| 257 | if (context) |
| 258 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 259 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 260 | { |
| 261 | context->bindReadFramebuffer(framebuffer); |
| 262 | } |
| 263 | |
| 264 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 265 | { |
| 266 | context->bindDrawFramebuffer(framebuffer); |
| 267 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 268 | } |
| 269 | } |
| 270 | catch(std::bad_alloc&) |
| 271 | { |
| 272 | return error(GL_OUT_OF_MEMORY); |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 277 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 278 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 279 | |
| 280 | try |
| 281 | { |
| 282 | if (target != GL_RENDERBUFFER) |
| 283 | { |
| 284 | return error(GL_INVALID_ENUM); |
| 285 | } |
| 286 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 287 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 288 | |
| 289 | if (context) |
| 290 | { |
| 291 | context->bindRenderbuffer(renderbuffer); |
| 292 | } |
| 293 | } |
| 294 | catch(std::bad_alloc&) |
| 295 | { |
| 296 | return error(GL_OUT_OF_MEMORY); |
| 297 | } |
| 298 | } |
| 299 | |
| 300 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 301 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 302 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 303 | |
| 304 | try |
| 305 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 306 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 307 | |
| 308 | if (context) |
| 309 | { |
| 310 | gl::Texture *textureObject = context->getTexture(texture); |
| 311 | |
| 312 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 313 | { |
| 314 | return error(GL_INVALID_OPERATION); |
| 315 | } |
| 316 | |
| 317 | switch (target) |
| 318 | { |
| 319 | case GL_TEXTURE_2D: |
| 320 | context->bindTexture2D(texture); |
| 321 | return; |
| 322 | case GL_TEXTURE_CUBE_MAP: |
| 323 | context->bindTextureCubeMap(texture); |
| 324 | return; |
| 325 | default: |
| 326 | return error(GL_INVALID_ENUM); |
| 327 | } |
| 328 | } |
| 329 | } |
| 330 | catch(std::bad_alloc&) |
| 331 | { |
| 332 | return error(GL_OUT_OF_MEMORY); |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 337 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 338 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 339 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 340 | |
| 341 | try |
| 342 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 343 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 344 | |
| 345 | if (context) |
| 346 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 347 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 348 | } |
| 349 | } |
| 350 | catch(std::bad_alloc&) |
| 351 | { |
| 352 | return error(GL_OUT_OF_MEMORY); |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | void __stdcall glBlendEquation(GLenum mode) |
| 357 | { |
| 358 | glBlendEquationSeparate(mode, mode); |
| 359 | } |
| 360 | |
| 361 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 362 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 363 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 364 | |
| 365 | try |
| 366 | { |
| 367 | switch (modeRGB) |
| 368 | { |
| 369 | case GL_FUNC_ADD: |
| 370 | case GL_FUNC_SUBTRACT: |
| 371 | case GL_FUNC_REVERSE_SUBTRACT: |
| 372 | break; |
| 373 | default: |
| 374 | return error(GL_INVALID_ENUM); |
| 375 | } |
| 376 | |
| 377 | switch (modeAlpha) |
| 378 | { |
| 379 | case GL_FUNC_ADD: |
| 380 | case GL_FUNC_SUBTRACT: |
| 381 | case GL_FUNC_REVERSE_SUBTRACT: |
| 382 | break; |
| 383 | default: |
| 384 | return error(GL_INVALID_ENUM); |
| 385 | } |
| 386 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 387 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 388 | |
| 389 | if (context) |
| 390 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 391 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 392 | } |
| 393 | } |
| 394 | catch(std::bad_alloc&) |
| 395 | { |
| 396 | return error(GL_OUT_OF_MEMORY); |
| 397 | } |
| 398 | } |
| 399 | |
| 400 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 401 | { |
| 402 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 403 | } |
| 404 | |
| 405 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 406 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 407 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 408 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 409 | |
| 410 | try |
| 411 | { |
| 412 | switch (srcRGB) |
| 413 | { |
| 414 | case GL_ZERO: |
| 415 | case GL_ONE: |
| 416 | case GL_SRC_COLOR: |
| 417 | case GL_ONE_MINUS_SRC_COLOR: |
| 418 | case GL_DST_COLOR: |
| 419 | case GL_ONE_MINUS_DST_COLOR: |
| 420 | case GL_SRC_ALPHA: |
| 421 | case GL_ONE_MINUS_SRC_ALPHA: |
| 422 | case GL_DST_ALPHA: |
| 423 | case GL_ONE_MINUS_DST_ALPHA: |
| 424 | case GL_CONSTANT_COLOR: |
| 425 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 426 | case GL_CONSTANT_ALPHA: |
| 427 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 428 | case GL_SRC_ALPHA_SATURATE: |
| 429 | break; |
| 430 | default: |
| 431 | return error(GL_INVALID_ENUM); |
| 432 | } |
| 433 | |
| 434 | switch (dstRGB) |
| 435 | { |
| 436 | case GL_ZERO: |
| 437 | case GL_ONE: |
| 438 | case GL_SRC_COLOR: |
| 439 | case GL_ONE_MINUS_SRC_COLOR: |
| 440 | case GL_DST_COLOR: |
| 441 | case GL_ONE_MINUS_DST_COLOR: |
| 442 | case GL_SRC_ALPHA: |
| 443 | case GL_ONE_MINUS_SRC_ALPHA: |
| 444 | case GL_DST_ALPHA: |
| 445 | case GL_ONE_MINUS_DST_ALPHA: |
| 446 | case GL_CONSTANT_COLOR: |
| 447 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 448 | case GL_CONSTANT_ALPHA: |
| 449 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 450 | break; |
| 451 | default: |
| 452 | return error(GL_INVALID_ENUM); |
| 453 | } |
| 454 | |
| 455 | switch (srcAlpha) |
| 456 | { |
| 457 | case GL_ZERO: |
| 458 | case GL_ONE: |
| 459 | case GL_SRC_COLOR: |
| 460 | case GL_ONE_MINUS_SRC_COLOR: |
| 461 | case GL_DST_COLOR: |
| 462 | case GL_ONE_MINUS_DST_COLOR: |
| 463 | case GL_SRC_ALPHA: |
| 464 | case GL_ONE_MINUS_SRC_ALPHA: |
| 465 | case GL_DST_ALPHA: |
| 466 | case GL_ONE_MINUS_DST_ALPHA: |
| 467 | case GL_CONSTANT_COLOR: |
| 468 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 469 | case GL_CONSTANT_ALPHA: |
| 470 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 471 | case GL_SRC_ALPHA_SATURATE: |
| 472 | break; |
| 473 | default: |
| 474 | return error(GL_INVALID_ENUM); |
| 475 | } |
| 476 | |
| 477 | switch (dstAlpha) |
| 478 | { |
| 479 | case GL_ZERO: |
| 480 | case GL_ONE: |
| 481 | case GL_SRC_COLOR: |
| 482 | case GL_ONE_MINUS_SRC_COLOR: |
| 483 | case GL_DST_COLOR: |
| 484 | case GL_ONE_MINUS_DST_COLOR: |
| 485 | case GL_SRC_ALPHA: |
| 486 | case GL_ONE_MINUS_SRC_ALPHA: |
| 487 | case GL_DST_ALPHA: |
| 488 | case GL_ONE_MINUS_DST_ALPHA: |
| 489 | case GL_CONSTANT_COLOR: |
| 490 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 491 | case GL_CONSTANT_ALPHA: |
| 492 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 493 | break; |
| 494 | default: |
| 495 | return error(GL_INVALID_ENUM); |
| 496 | } |
| 497 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 498 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 499 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 500 | |
| 501 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 502 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 503 | |
| 504 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 505 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 506 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 507 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 508 | } |
| 509 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 510 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 511 | |
| 512 | if (context) |
| 513 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 514 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 515 | } |
| 516 | } |
| 517 | catch(std::bad_alloc&) |
| 518 | { |
| 519 | return error(GL_OUT_OF_MEMORY); |
| 520 | } |
| 521 | } |
| 522 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 523 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 524 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 525 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 526 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 527 | |
| 528 | try |
| 529 | { |
| 530 | if (size < 0) |
| 531 | { |
| 532 | return error(GL_INVALID_VALUE); |
| 533 | } |
| 534 | |
| 535 | switch (usage) |
| 536 | { |
| 537 | case GL_STREAM_DRAW: |
| 538 | case GL_STATIC_DRAW: |
| 539 | case GL_DYNAMIC_DRAW: |
| 540 | break; |
| 541 | default: |
| 542 | return error(GL_INVALID_ENUM); |
| 543 | } |
| 544 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 545 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 546 | |
| 547 | if (context) |
| 548 | { |
| 549 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 550 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 551 | switch (target) |
| 552 | { |
| 553 | case GL_ARRAY_BUFFER: |
| 554 | buffer = context->getArrayBuffer(); |
| 555 | break; |
| 556 | case GL_ELEMENT_ARRAY_BUFFER: |
| 557 | buffer = context->getElementArrayBuffer(); |
| 558 | break; |
| 559 | default: |
| 560 | return error(GL_INVALID_ENUM); |
| 561 | } |
| 562 | |
| 563 | if (!buffer) |
| 564 | { |
| 565 | return error(GL_INVALID_OPERATION); |
| 566 | } |
| 567 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 568 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 569 | } |
| 570 | } |
| 571 | catch(std::bad_alloc&) |
| 572 | { |
| 573 | return error(GL_OUT_OF_MEMORY); |
| 574 | } |
| 575 | } |
| 576 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 577 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 578 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 579 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 580 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 581 | |
| 582 | try |
| 583 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 584 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 585 | { |
| 586 | return error(GL_INVALID_VALUE); |
| 587 | } |
| 588 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 589 | if (data == NULL) |
| 590 | { |
| 591 | return; |
| 592 | } |
| 593 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 594 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 595 | |
| 596 | if (context) |
| 597 | { |
| 598 | gl::Buffer *buffer; |
| 599 | |
| 600 | switch (target) |
| 601 | { |
| 602 | case GL_ARRAY_BUFFER: |
| 603 | buffer = context->getArrayBuffer(); |
| 604 | break; |
| 605 | case GL_ELEMENT_ARRAY_BUFFER: |
| 606 | buffer = context->getElementArrayBuffer(); |
| 607 | break; |
| 608 | default: |
| 609 | return error(GL_INVALID_ENUM); |
| 610 | } |
| 611 | |
| 612 | if (!buffer) |
| 613 | { |
| 614 | return error(GL_INVALID_OPERATION); |
| 615 | } |
| 616 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 617 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 618 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 619 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 620 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 621 | |
| 622 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 623 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 624 | } |
| 625 | catch(std::bad_alloc&) |
| 626 | { |
| 627 | return error(GL_OUT_OF_MEMORY); |
| 628 | } |
| 629 | } |
| 630 | |
| 631 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 632 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 633 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 634 | |
| 635 | try |
| 636 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 637 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 638 | { |
| 639 | return error(GL_INVALID_ENUM, 0); |
| 640 | } |
| 641 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 642 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 643 | |
| 644 | if (context) |
| 645 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 646 | gl::Framebuffer *framebuffer = NULL; |
| 647 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 648 | { |
| 649 | framebuffer = context->getReadFramebuffer(); |
| 650 | } |
| 651 | else |
| 652 | { |
| 653 | framebuffer = context->getDrawFramebuffer(); |
| 654 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 655 | |
| 656 | return framebuffer->completeness(); |
| 657 | } |
| 658 | } |
| 659 | catch(std::bad_alloc&) |
| 660 | { |
| 661 | return error(GL_OUT_OF_MEMORY, 0); |
| 662 | } |
| 663 | |
| 664 | return 0; |
| 665 | } |
| 666 | |
| 667 | void __stdcall glClear(GLbitfield mask) |
| 668 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 669 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 670 | |
| 671 | try |
| 672 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 673 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 674 | |
| 675 | if (context) |
| 676 | { |
| 677 | context->clear(mask); |
| 678 | } |
| 679 | } |
| 680 | catch(std::bad_alloc&) |
| 681 | { |
| 682 | return error(GL_OUT_OF_MEMORY); |
| 683 | } |
| 684 | } |
| 685 | |
| 686 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 687 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 688 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 689 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 690 | |
| 691 | try |
| 692 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 693 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 694 | |
| 695 | if (context) |
| 696 | { |
| 697 | context->setClearColor(red, green, blue, alpha); |
| 698 | } |
| 699 | } |
| 700 | catch(std::bad_alloc&) |
| 701 | { |
| 702 | return error(GL_OUT_OF_MEMORY); |
| 703 | } |
| 704 | } |
| 705 | |
| 706 | void __stdcall glClearDepthf(GLclampf depth) |
| 707 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 708 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 709 | |
| 710 | try |
| 711 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 712 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 713 | |
| 714 | if (context) |
| 715 | { |
| 716 | context->setClearDepth(depth); |
| 717 | } |
| 718 | } |
| 719 | catch(std::bad_alloc&) |
| 720 | { |
| 721 | return error(GL_OUT_OF_MEMORY); |
| 722 | } |
| 723 | } |
| 724 | |
| 725 | void __stdcall glClearStencil(GLint s) |
| 726 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 727 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 728 | |
| 729 | try |
| 730 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 731 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 732 | |
| 733 | if (context) |
| 734 | { |
| 735 | context->setClearStencil(s); |
| 736 | } |
| 737 | } |
| 738 | catch(std::bad_alloc&) |
| 739 | { |
| 740 | return error(GL_OUT_OF_MEMORY); |
| 741 | } |
| 742 | } |
| 743 | |
| 744 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 745 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 746 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 747 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 748 | |
| 749 | try |
| 750 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 751 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 752 | |
| 753 | if (context) |
| 754 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 755 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 756 | } |
| 757 | } |
| 758 | catch(std::bad_alloc&) |
| 759 | { |
| 760 | return error(GL_OUT_OF_MEMORY); |
| 761 | } |
| 762 | } |
| 763 | |
| 764 | void __stdcall glCompileShader(GLuint shader) |
| 765 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 766 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 767 | |
| 768 | try |
| 769 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 770 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 771 | |
| 772 | if (context) |
| 773 | { |
| 774 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 775 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 776 | if (!shaderObject) |
| 777 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 778 | if (context->getProgram(shader)) |
| 779 | { |
| 780 | return error(GL_INVALID_OPERATION); |
| 781 | } |
| 782 | else |
| 783 | { |
| 784 | return error(GL_INVALID_VALUE); |
| 785 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 786 | } |
| 787 | |
| 788 | shaderObject->compile(); |
| 789 | } |
| 790 | } |
| 791 | catch(std::bad_alloc&) |
| 792 | { |
| 793 | return error(GL_OUT_OF_MEMORY); |
| 794 | } |
| 795 | } |
| 796 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 797 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 798 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 799 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 800 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 801 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 802 | target, level, internalformat, width, height, border, imageSize, data); |
| 803 | |
| 804 | try |
| 805 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 806 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 807 | { |
| 808 | return error(GL_INVALID_VALUE); |
| 809 | } |
| 810 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 811 | switch (internalformat) |
| 812 | { |
| 813 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 814 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 815 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 816 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 817 | break; |
| 818 | default: |
| 819 | return error(GL_INVALID_ENUM); |
| 820 | } |
| 821 | |
| 822 | if (border != 0) |
| 823 | { |
| 824 | return error(GL_INVALID_VALUE); |
| 825 | } |
| 826 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 827 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 828 | |
| 829 | if (context) |
| 830 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 831 | if (level > context->getMaximumTextureLevel()) |
| 832 | { |
| 833 | return error(GL_INVALID_VALUE); |
| 834 | } |
| 835 | |
| 836 | switch (target) |
| 837 | { |
| 838 | case GL_TEXTURE_2D: |
| 839 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 840 | height > (context->getMaximumTextureDimension() >> level)) |
| 841 | { |
| 842 | return error(GL_INVALID_VALUE); |
| 843 | } |
| 844 | break; |
| 845 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 846 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 847 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 848 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 849 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 850 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 851 | if (width != height) |
| 852 | { |
| 853 | return error(GL_INVALID_VALUE); |
| 854 | } |
| 855 | |
| 856 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 857 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 858 | { |
| 859 | return error(GL_INVALID_VALUE); |
| 860 | } |
| 861 | break; |
| 862 | default: |
| 863 | return error(GL_INVALID_ENUM); |
| 864 | } |
| 865 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 866 | switch (internalformat) { |
| 867 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 868 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 869 | if (!context->supportsDXT1Textures()) |
| 870 | { |
| 871 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 872 | } |
| 873 | break; |
| 874 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 875 | if (!context->supportsDXT3Textures()) |
| 876 | { |
| 877 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 878 | } |
| 879 | break; |
| 880 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 881 | if (!context->supportsDXT5Textures()) |
| 882 | { |
| 883 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 884 | } |
| 885 | break; |
| 886 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 887 | } |
| 888 | |
| 889 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 890 | { |
| 891 | return error(GL_INVALID_VALUE); |
| 892 | } |
| 893 | |
| 894 | if (target == GL_TEXTURE_2D) |
| 895 | { |
| 896 | gl::Texture2D *texture = context->getTexture2D(); |
| 897 | |
| 898 | if (!texture) |
| 899 | { |
| 900 | return error(GL_INVALID_OPERATION); |
| 901 | } |
| 902 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 903 | if (texture->isImmutable()) |
| 904 | { |
| 905 | return error(GL_INVALID_OPERATION); |
| 906 | } |
| 907 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 908 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 909 | } |
| 910 | else |
| 911 | { |
| 912 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 913 | |
| 914 | if (!texture) |
| 915 | { |
| 916 | return error(GL_INVALID_OPERATION); |
| 917 | } |
| 918 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 919 | if (texture->isImmutable()) |
| 920 | { |
| 921 | return error(GL_INVALID_OPERATION); |
| 922 | } |
| 923 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 924 | switch (target) |
| 925 | { |
| 926 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 927 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 928 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 929 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 930 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 931 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 932 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 933 | break; |
| 934 | default: UNREACHABLE(); |
| 935 | } |
| 936 | } |
| 937 | } |
| 938 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 939 | } |
| 940 | catch(std::bad_alloc&) |
| 941 | { |
| 942 | return error(GL_OUT_OF_MEMORY); |
| 943 | } |
| 944 | } |
| 945 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 946 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 947 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 948 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 949 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 950 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 951 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 952 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 953 | |
| 954 | try |
| 955 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 956 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 957 | { |
| 958 | return error(GL_INVALID_ENUM); |
| 959 | } |
| 960 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 961 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 962 | { |
| 963 | return error(GL_INVALID_VALUE); |
| 964 | } |
| 965 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 966 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 967 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 968 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 969 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 970 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 971 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 972 | break; |
| 973 | default: |
| 974 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 975 | } |
| 976 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 977 | if (width == 0 || height == 0 || data == NULL) |
| 978 | { |
| 979 | return; |
| 980 | } |
| 981 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 982 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 983 | |
| 984 | if (context) |
| 985 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 986 | if (level > context->getMaximumTextureLevel()) |
| 987 | { |
| 988 | return error(GL_INVALID_VALUE); |
| 989 | } |
| 990 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 991 | switch (format) { |
| 992 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 993 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 994 | if (!context->supportsDXT1Textures()) |
| 995 | { |
| 996 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 997 | } |
| 998 | break; |
| 999 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1000 | if (!context->supportsDXT3Textures()) |
| 1001 | { |
| 1002 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1003 | } |
| 1004 | break; |
| 1005 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1006 | if (!context->supportsDXT5Textures()) |
| 1007 | { |
| 1008 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1009 | } |
| 1010 | break; |
| 1011 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1012 | } |
| 1013 | |
| 1014 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 1015 | { |
| 1016 | return error(GL_INVALID_VALUE); |
| 1017 | } |
| 1018 | |
| 1019 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 1020 | { |
| 1021 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1022 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1023 | } |
| 1024 | |
| 1025 | if (target == GL_TEXTURE_2D) |
| 1026 | { |
| 1027 | gl::Texture2D *texture = context->getTexture2D(); |
| 1028 | |
| 1029 | if (!texture) |
| 1030 | { |
| 1031 | return error(GL_INVALID_OPERATION); |
| 1032 | } |
| 1033 | |
| 1034 | if (!texture->isCompressed()) |
| 1035 | { |
| 1036 | return error(GL_INVALID_OPERATION); |
| 1037 | } |
| 1038 | |
daniel@transgaming.com | f128644 | 2011-11-29 19:42:23 +0000 | [diff] [blame] | 1039 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
| 1040 | (height % 4 != 0 && height != texture->getHeight(0))) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1041 | { |
| 1042 | return error(GL_INVALID_OPERATION); |
| 1043 | } |
| 1044 | |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame^] | 1045 | if (xoffset + width > texture->getWidth(level) || |
| 1046 | yoffset + height > texture->getHeight(level)) |
| 1047 | { |
| 1048 | return error(GL_INVALID_VALUE); |
| 1049 | } |
| 1050 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1051 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1052 | } |
| 1053 | else if (gl::IsCubemapTextureTarget(target)) |
| 1054 | { |
| 1055 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1056 | |
| 1057 | if (!texture) |
| 1058 | { |
| 1059 | return error(GL_INVALID_OPERATION); |
| 1060 | } |
| 1061 | |
| 1062 | if (!texture->isCompressed()) |
| 1063 | { |
| 1064 | return error(GL_INVALID_OPERATION); |
| 1065 | } |
| 1066 | |
daniel@transgaming.com | f128644 | 2011-11-29 19:42:23 +0000 | [diff] [blame] | 1067 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
| 1068 | (height % 4 != 0 && height != texture->getHeight(0))) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1069 | { |
| 1070 | return error(GL_INVALID_OPERATION); |
| 1071 | } |
| 1072 | |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame^] | 1073 | if (xoffset + width > texture->getWidth(level) || |
| 1074 | yoffset + height > texture->getHeight(level)) |
| 1075 | { |
| 1076 | return error(GL_INVALID_VALUE); |
| 1077 | } |
| 1078 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1079 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1080 | } |
| 1081 | else |
| 1082 | { |
| 1083 | UNREACHABLE(); |
| 1084 | } |
| 1085 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1086 | } |
| 1087 | catch(std::bad_alloc&) |
| 1088 | { |
| 1089 | return error(GL_OUT_OF_MEMORY); |
| 1090 | } |
| 1091 | } |
| 1092 | |
| 1093 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1094 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1095 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1096 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1097 | target, level, internalformat, x, y, width, height, border); |
| 1098 | |
| 1099 | try |
| 1100 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1101 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1102 | { |
| 1103 | return error(GL_INVALID_VALUE); |
| 1104 | } |
| 1105 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1106 | if (border != 0) |
| 1107 | { |
| 1108 | return error(GL_INVALID_VALUE); |
| 1109 | } |
| 1110 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1111 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1112 | |
| 1113 | if (context) |
| 1114 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 1115 | if (level > context->getMaximumTextureLevel()) |
| 1116 | { |
| 1117 | return error(GL_INVALID_VALUE); |
| 1118 | } |
| 1119 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1120 | switch (target) |
| 1121 | { |
| 1122 | case GL_TEXTURE_2D: |
| 1123 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1124 | height > (context->getMaximumTextureDimension() >> level)) |
| 1125 | { |
| 1126 | return error(GL_INVALID_VALUE); |
| 1127 | } |
| 1128 | break; |
| 1129 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1130 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1131 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1132 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1133 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1134 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1135 | if (width != height) |
| 1136 | { |
| 1137 | return error(GL_INVALID_VALUE); |
| 1138 | } |
| 1139 | |
| 1140 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1141 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1142 | { |
| 1143 | return error(GL_INVALID_VALUE); |
| 1144 | } |
| 1145 | break; |
| 1146 | default: |
| 1147 | return error(GL_INVALID_ENUM); |
| 1148 | } |
| 1149 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1150 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1151 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1152 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1153 | { |
| 1154 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1155 | } |
| 1156 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1157 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1158 | { |
| 1159 | return error(GL_INVALID_OPERATION); |
| 1160 | } |
| 1161 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1162 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1163 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1164 | |
| 1165 | // [OpenGL ES 2.0.24] table 3.9 |
| 1166 | switch (internalformat) |
| 1167 | { |
| 1168 | case GL_ALPHA: |
| 1169 | if (colorbufferFormat != GL_ALPHA && |
| 1170 | colorbufferFormat != GL_RGBA && |
| 1171 | colorbufferFormat != GL_RGBA4 && |
| 1172 | colorbufferFormat != GL_RGB5_A1 && |
| 1173 | colorbufferFormat != GL_RGBA8_OES) |
| 1174 | { |
| 1175 | return error(GL_INVALID_OPERATION); |
| 1176 | } |
| 1177 | break; |
| 1178 | case GL_LUMINANCE: |
| 1179 | case GL_RGB: |
| 1180 | if (colorbufferFormat != GL_RGB && |
| 1181 | colorbufferFormat != GL_RGB565 && |
| 1182 | colorbufferFormat != GL_RGB8_OES && |
| 1183 | colorbufferFormat != GL_RGBA && |
| 1184 | colorbufferFormat != GL_RGBA4 && |
| 1185 | colorbufferFormat != GL_RGB5_A1 && |
| 1186 | colorbufferFormat != GL_RGBA8_OES) |
| 1187 | { |
| 1188 | return error(GL_INVALID_OPERATION); |
| 1189 | } |
| 1190 | break; |
| 1191 | case GL_LUMINANCE_ALPHA: |
| 1192 | case GL_RGBA: |
| 1193 | if (colorbufferFormat != GL_RGBA && |
| 1194 | colorbufferFormat != GL_RGBA4 && |
| 1195 | colorbufferFormat != GL_RGB5_A1 && |
| 1196 | colorbufferFormat != GL_RGBA8_OES) |
| 1197 | { |
| 1198 | return error(GL_INVALID_OPERATION); |
| 1199 | } |
| 1200 | break; |
| 1201 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1202 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1203 | if (context->supportsDXT1Textures()) |
| 1204 | { |
| 1205 | return error(GL_INVALID_OPERATION); |
| 1206 | } |
| 1207 | else |
| 1208 | { |
| 1209 | return error(GL_INVALID_ENUM); |
| 1210 | } |
| 1211 | break; |
| 1212 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1213 | if (context->supportsDXT3Textures()) |
| 1214 | { |
| 1215 | return error(GL_INVALID_OPERATION); |
| 1216 | } |
| 1217 | else |
| 1218 | { |
| 1219 | return error(GL_INVALID_ENUM); |
| 1220 | } |
| 1221 | break; |
| 1222 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1223 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1224 | { |
| 1225 | return error(GL_INVALID_OPERATION); |
| 1226 | } |
| 1227 | else |
| 1228 | { |
| 1229 | return error(GL_INVALID_ENUM); |
| 1230 | } |
| 1231 | break; |
| 1232 | default: |
| 1233 | return error(GL_INVALID_ENUM); |
| 1234 | } |
| 1235 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1236 | if (target == GL_TEXTURE_2D) |
| 1237 | { |
| 1238 | gl::Texture2D *texture = context->getTexture2D(); |
| 1239 | |
| 1240 | if (!texture) |
| 1241 | { |
| 1242 | return error(GL_INVALID_OPERATION); |
| 1243 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1244 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1245 | if (texture->isImmutable()) |
| 1246 | { |
| 1247 | return error(GL_INVALID_OPERATION); |
| 1248 | } |
| 1249 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1250 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1251 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1252 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1253 | { |
| 1254 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1255 | |
| 1256 | if (!texture) |
| 1257 | { |
| 1258 | return error(GL_INVALID_OPERATION); |
| 1259 | } |
| 1260 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1261 | if (texture->isImmutable()) |
| 1262 | { |
| 1263 | return error(GL_INVALID_OPERATION); |
| 1264 | } |
| 1265 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1266 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1267 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1268 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1269 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1270 | } |
| 1271 | catch(std::bad_alloc&) |
| 1272 | { |
| 1273 | return error(GL_OUT_OF_MEMORY); |
| 1274 | } |
| 1275 | } |
| 1276 | |
| 1277 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1278 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1279 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1280 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1281 | target, level, xoffset, yoffset, x, y, width, height); |
| 1282 | |
| 1283 | try |
| 1284 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1285 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1286 | { |
| 1287 | return error(GL_INVALID_ENUM); |
| 1288 | } |
| 1289 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1290 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1291 | { |
| 1292 | return error(GL_INVALID_VALUE); |
| 1293 | } |
| 1294 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1295 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1296 | { |
| 1297 | return error(GL_INVALID_VALUE); |
| 1298 | } |
| 1299 | |
| 1300 | if (width == 0 || height == 0) |
| 1301 | { |
| 1302 | return; |
| 1303 | } |
| 1304 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1305 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1306 | |
| 1307 | if (context) |
| 1308 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1309 | if (level > context->getMaximumTextureLevel()) |
| 1310 | { |
| 1311 | return error(GL_INVALID_VALUE); |
| 1312 | } |
| 1313 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1314 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1315 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1316 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1317 | { |
| 1318 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1319 | } |
| 1320 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1321 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1322 | { |
| 1323 | return error(GL_INVALID_OPERATION); |
| 1324 | } |
| 1325 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1326 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1327 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1328 | gl::Texture *texture = NULL; |
| 1329 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1330 | if (target == GL_TEXTURE_2D) |
| 1331 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1332 | texture = context->getTexture2D(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1333 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1334 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1335 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1336 | texture = context->getTextureCubeMap(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1337 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1338 | else UNREACHABLE(); |
| 1339 | |
| 1340 | if (!texture) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1341 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1342 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1343 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1344 | |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame^] | 1345 | if (xoffset + width > texture->getWidth(level) || |
| 1346 | yoffset + height > texture->getHeight(level)) |
| 1347 | { |
| 1348 | return error(GL_INVALID_VALUE); |
| 1349 | } |
| 1350 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1351 | GLenum textureFormat = texture->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1352 | |
| 1353 | // [OpenGL ES 2.0.24] table 3.9 |
| 1354 | switch (textureFormat) |
| 1355 | { |
| 1356 | case GL_ALPHA: |
| 1357 | if (colorbufferFormat != GL_ALPHA && |
| 1358 | colorbufferFormat != GL_RGBA && |
| 1359 | colorbufferFormat != GL_RGBA4 && |
| 1360 | colorbufferFormat != GL_RGB5_A1 && |
| 1361 | colorbufferFormat != GL_RGBA8_OES) |
| 1362 | { |
| 1363 | return error(GL_INVALID_OPERATION); |
| 1364 | } |
| 1365 | break; |
| 1366 | case GL_LUMINANCE: |
| 1367 | case GL_RGB: |
| 1368 | if (colorbufferFormat != GL_RGB && |
| 1369 | colorbufferFormat != GL_RGB565 && |
| 1370 | colorbufferFormat != GL_RGB8_OES && |
| 1371 | colorbufferFormat != GL_RGBA && |
| 1372 | colorbufferFormat != GL_RGBA4 && |
| 1373 | colorbufferFormat != GL_RGB5_A1 && |
| 1374 | colorbufferFormat != GL_RGBA8_OES) |
| 1375 | { |
| 1376 | return error(GL_INVALID_OPERATION); |
| 1377 | } |
| 1378 | break; |
| 1379 | case GL_LUMINANCE_ALPHA: |
| 1380 | case GL_RGBA: |
| 1381 | if (colorbufferFormat != GL_RGBA && |
| 1382 | colorbufferFormat != GL_RGBA4 && |
| 1383 | colorbufferFormat != GL_RGB5_A1 && |
| 1384 | colorbufferFormat != GL_RGBA8_OES) |
| 1385 | { |
| 1386 | return error(GL_INVALID_OPERATION); |
| 1387 | } |
| 1388 | break; |
| 1389 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1390 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1391 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1392 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1393 | return error(GL_INVALID_OPERATION); |
| 1394 | default: |
| 1395 | return error(GL_INVALID_OPERATION); |
| 1396 | } |
| 1397 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1398 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1399 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1400 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1401 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1402 | catch(std::bad_alloc&) |
| 1403 | { |
| 1404 | return error(GL_OUT_OF_MEMORY); |
| 1405 | } |
| 1406 | } |
| 1407 | |
| 1408 | GLuint __stdcall glCreateProgram(void) |
| 1409 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1410 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1411 | |
| 1412 | try |
| 1413 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1414 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1415 | |
| 1416 | if (context) |
| 1417 | { |
| 1418 | return context->createProgram(); |
| 1419 | } |
| 1420 | } |
| 1421 | catch(std::bad_alloc&) |
| 1422 | { |
| 1423 | return error(GL_OUT_OF_MEMORY, 0); |
| 1424 | } |
| 1425 | |
| 1426 | return 0; |
| 1427 | } |
| 1428 | |
| 1429 | GLuint __stdcall glCreateShader(GLenum type) |
| 1430 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1431 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1432 | |
| 1433 | try |
| 1434 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1435 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1436 | |
| 1437 | if (context) |
| 1438 | { |
| 1439 | switch (type) |
| 1440 | { |
| 1441 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1442 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1443 | return context->createShader(type); |
| 1444 | default: |
| 1445 | return error(GL_INVALID_ENUM, 0); |
| 1446 | } |
| 1447 | } |
| 1448 | } |
| 1449 | catch(std::bad_alloc&) |
| 1450 | { |
| 1451 | return error(GL_OUT_OF_MEMORY, 0); |
| 1452 | } |
| 1453 | |
| 1454 | return 0; |
| 1455 | } |
| 1456 | |
| 1457 | void __stdcall glCullFace(GLenum mode) |
| 1458 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1459 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1460 | |
| 1461 | try |
| 1462 | { |
| 1463 | switch (mode) |
| 1464 | { |
| 1465 | case GL_FRONT: |
| 1466 | case GL_BACK: |
| 1467 | case GL_FRONT_AND_BACK: |
| 1468 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1469 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1470 | |
| 1471 | if (context) |
| 1472 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1473 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1474 | } |
| 1475 | } |
| 1476 | break; |
| 1477 | default: |
| 1478 | return error(GL_INVALID_ENUM); |
| 1479 | } |
| 1480 | } |
| 1481 | catch(std::bad_alloc&) |
| 1482 | { |
| 1483 | return error(GL_OUT_OF_MEMORY); |
| 1484 | } |
| 1485 | } |
| 1486 | |
| 1487 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1488 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1489 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1490 | |
| 1491 | try |
| 1492 | { |
| 1493 | if (n < 0) |
| 1494 | { |
| 1495 | return error(GL_INVALID_VALUE); |
| 1496 | } |
| 1497 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1498 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1499 | |
| 1500 | if (context) |
| 1501 | { |
| 1502 | for (int i = 0; i < n; i++) |
| 1503 | { |
| 1504 | context->deleteBuffer(buffers[i]); |
| 1505 | } |
| 1506 | } |
| 1507 | } |
| 1508 | catch(std::bad_alloc&) |
| 1509 | { |
| 1510 | return error(GL_OUT_OF_MEMORY); |
| 1511 | } |
| 1512 | } |
| 1513 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1514 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1515 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1516 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1517 | |
| 1518 | try |
| 1519 | { |
| 1520 | if (n < 0) |
| 1521 | { |
| 1522 | return error(GL_INVALID_VALUE); |
| 1523 | } |
| 1524 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1525 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1526 | |
| 1527 | if (context) |
| 1528 | { |
| 1529 | for (int i = 0; i < n; i++) |
| 1530 | { |
| 1531 | context->deleteFence(fences[i]); |
| 1532 | } |
| 1533 | } |
| 1534 | } |
| 1535 | catch(std::bad_alloc&) |
| 1536 | { |
| 1537 | return error(GL_OUT_OF_MEMORY); |
| 1538 | } |
| 1539 | } |
| 1540 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1541 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1542 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1543 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1544 | |
| 1545 | try |
| 1546 | { |
| 1547 | if (n < 0) |
| 1548 | { |
| 1549 | return error(GL_INVALID_VALUE); |
| 1550 | } |
| 1551 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1552 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1553 | |
| 1554 | if (context) |
| 1555 | { |
| 1556 | for (int i = 0; i < n; i++) |
| 1557 | { |
| 1558 | if (framebuffers[i] != 0) |
| 1559 | { |
| 1560 | context->deleteFramebuffer(framebuffers[i]); |
| 1561 | } |
| 1562 | } |
| 1563 | } |
| 1564 | } |
| 1565 | catch(std::bad_alloc&) |
| 1566 | { |
| 1567 | return error(GL_OUT_OF_MEMORY); |
| 1568 | } |
| 1569 | } |
| 1570 | |
| 1571 | void __stdcall glDeleteProgram(GLuint program) |
| 1572 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1573 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1574 | |
| 1575 | try |
| 1576 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1577 | if (program == 0) |
| 1578 | { |
| 1579 | return; |
| 1580 | } |
| 1581 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1582 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1583 | |
| 1584 | if (context) |
| 1585 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1586 | if (!context->getProgram(program)) |
| 1587 | { |
| 1588 | if(context->getShader(program)) |
| 1589 | { |
| 1590 | return error(GL_INVALID_OPERATION); |
| 1591 | } |
| 1592 | else |
| 1593 | { |
| 1594 | return error(GL_INVALID_VALUE); |
| 1595 | } |
| 1596 | } |
| 1597 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1598 | context->deleteProgram(program); |
| 1599 | } |
| 1600 | } |
| 1601 | catch(std::bad_alloc&) |
| 1602 | { |
| 1603 | return error(GL_OUT_OF_MEMORY); |
| 1604 | } |
| 1605 | } |
| 1606 | |
| 1607 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1608 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1609 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1610 | |
| 1611 | try |
| 1612 | { |
| 1613 | if (n < 0) |
| 1614 | { |
| 1615 | return error(GL_INVALID_VALUE); |
| 1616 | } |
| 1617 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1618 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1619 | |
| 1620 | if (context) |
| 1621 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1622 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1623 | { |
| 1624 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1625 | } |
| 1626 | } |
| 1627 | } |
| 1628 | catch(std::bad_alloc&) |
| 1629 | { |
| 1630 | return error(GL_OUT_OF_MEMORY); |
| 1631 | } |
| 1632 | } |
| 1633 | |
| 1634 | void __stdcall glDeleteShader(GLuint shader) |
| 1635 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1636 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1637 | |
| 1638 | try |
| 1639 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1640 | if (shader == 0) |
| 1641 | { |
| 1642 | return; |
| 1643 | } |
| 1644 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1645 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1646 | |
| 1647 | if (context) |
| 1648 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1649 | if (!context->getShader(shader)) |
| 1650 | { |
| 1651 | if(context->getProgram(shader)) |
| 1652 | { |
| 1653 | return error(GL_INVALID_OPERATION); |
| 1654 | } |
| 1655 | else |
| 1656 | { |
| 1657 | return error(GL_INVALID_VALUE); |
| 1658 | } |
| 1659 | } |
| 1660 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1661 | context->deleteShader(shader); |
| 1662 | } |
| 1663 | } |
| 1664 | catch(std::bad_alloc&) |
| 1665 | { |
| 1666 | return error(GL_OUT_OF_MEMORY); |
| 1667 | } |
| 1668 | } |
| 1669 | |
| 1670 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1671 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1672 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1673 | |
| 1674 | try |
| 1675 | { |
| 1676 | if (n < 0) |
| 1677 | { |
| 1678 | return error(GL_INVALID_VALUE); |
| 1679 | } |
| 1680 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1681 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1682 | |
| 1683 | if (context) |
| 1684 | { |
| 1685 | for (int i = 0; i < n; i++) |
| 1686 | { |
| 1687 | if (textures[i] != 0) |
| 1688 | { |
| 1689 | context->deleteTexture(textures[i]); |
| 1690 | } |
| 1691 | } |
| 1692 | } |
| 1693 | } |
| 1694 | catch(std::bad_alloc&) |
| 1695 | { |
| 1696 | return error(GL_OUT_OF_MEMORY); |
| 1697 | } |
| 1698 | } |
| 1699 | |
| 1700 | void __stdcall glDepthFunc(GLenum func) |
| 1701 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1702 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1703 | |
| 1704 | try |
| 1705 | { |
| 1706 | switch (func) |
| 1707 | { |
| 1708 | case GL_NEVER: |
| 1709 | case GL_ALWAYS: |
| 1710 | case GL_LESS: |
| 1711 | case GL_LEQUAL: |
| 1712 | case GL_EQUAL: |
| 1713 | case GL_GREATER: |
| 1714 | case GL_GEQUAL: |
| 1715 | case GL_NOTEQUAL: |
| 1716 | break; |
| 1717 | default: |
| 1718 | return error(GL_INVALID_ENUM); |
| 1719 | } |
| 1720 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1721 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1722 | |
| 1723 | if (context) |
| 1724 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1725 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1726 | } |
| 1727 | } |
| 1728 | catch(std::bad_alloc&) |
| 1729 | { |
| 1730 | return error(GL_OUT_OF_MEMORY); |
| 1731 | } |
| 1732 | } |
| 1733 | |
| 1734 | void __stdcall glDepthMask(GLboolean flag) |
| 1735 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1736 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1737 | |
| 1738 | try |
| 1739 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1740 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1741 | |
| 1742 | if (context) |
| 1743 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1744 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1745 | } |
| 1746 | } |
| 1747 | catch(std::bad_alloc&) |
| 1748 | { |
| 1749 | return error(GL_OUT_OF_MEMORY); |
| 1750 | } |
| 1751 | } |
| 1752 | |
| 1753 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1754 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1755 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1756 | |
| 1757 | try |
| 1758 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1759 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1760 | |
| 1761 | if (context) |
| 1762 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1763 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1764 | } |
| 1765 | } |
| 1766 | catch(std::bad_alloc&) |
| 1767 | { |
| 1768 | return error(GL_OUT_OF_MEMORY); |
| 1769 | } |
| 1770 | } |
| 1771 | |
| 1772 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1773 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1774 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1775 | |
| 1776 | try |
| 1777 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1778 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1779 | |
| 1780 | if (context) |
| 1781 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1782 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1783 | gl::Program *programObject = context->getProgram(program); |
| 1784 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1785 | |
| 1786 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1787 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1788 | gl::Shader *shaderByProgramHandle; |
| 1789 | shaderByProgramHandle = context->getShader(program); |
| 1790 | if (!shaderByProgramHandle) |
| 1791 | { |
| 1792 | return error(GL_INVALID_VALUE); |
| 1793 | } |
| 1794 | else |
| 1795 | { |
| 1796 | return error(GL_INVALID_OPERATION); |
| 1797 | } |
| 1798 | } |
| 1799 | |
| 1800 | if (!shaderObject) |
| 1801 | { |
| 1802 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 1803 | if (!programByShaderHandle) |
| 1804 | { |
| 1805 | return error(GL_INVALID_VALUE); |
| 1806 | } |
| 1807 | else |
| 1808 | { |
| 1809 | return error(GL_INVALID_OPERATION); |
| 1810 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1811 | } |
| 1812 | |
| 1813 | if (!programObject->detachShader(shaderObject)) |
| 1814 | { |
| 1815 | return error(GL_INVALID_OPERATION); |
| 1816 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1817 | } |
| 1818 | } |
| 1819 | catch(std::bad_alloc&) |
| 1820 | { |
| 1821 | return error(GL_OUT_OF_MEMORY); |
| 1822 | } |
| 1823 | } |
| 1824 | |
| 1825 | void __stdcall glDisable(GLenum cap) |
| 1826 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1827 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1828 | |
| 1829 | try |
| 1830 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1831 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1832 | |
| 1833 | if (context) |
| 1834 | { |
| 1835 | switch (cap) |
| 1836 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1837 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 1838 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 1839 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 1840 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 1841 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 1842 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 1843 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 1844 | case GL_BLEND: context->setBlend(false); break; |
| 1845 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1846 | default: |
| 1847 | return error(GL_INVALID_ENUM); |
| 1848 | } |
| 1849 | } |
| 1850 | } |
| 1851 | catch(std::bad_alloc&) |
| 1852 | { |
| 1853 | return error(GL_OUT_OF_MEMORY); |
| 1854 | } |
| 1855 | } |
| 1856 | |
| 1857 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 1858 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1859 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1860 | |
| 1861 | try |
| 1862 | { |
| 1863 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1864 | { |
| 1865 | return error(GL_INVALID_VALUE); |
| 1866 | } |
| 1867 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1868 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1869 | |
| 1870 | if (context) |
| 1871 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1872 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1873 | } |
| 1874 | } |
| 1875 | catch(std::bad_alloc&) |
| 1876 | { |
| 1877 | return error(GL_OUT_OF_MEMORY); |
| 1878 | } |
| 1879 | } |
| 1880 | |
| 1881 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 1882 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1883 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1884 | |
| 1885 | try |
| 1886 | { |
| 1887 | if (count < 0 || first < 0) |
| 1888 | { |
| 1889 | return error(GL_INVALID_VALUE); |
| 1890 | } |
| 1891 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1892 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1893 | |
| 1894 | if (context) |
| 1895 | { |
| 1896 | context->drawArrays(mode, first, count); |
| 1897 | } |
| 1898 | } |
| 1899 | catch(std::bad_alloc&) |
| 1900 | { |
| 1901 | return error(GL_OUT_OF_MEMORY); |
| 1902 | } |
| 1903 | } |
| 1904 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1905 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1906 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1907 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1908 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1909 | |
| 1910 | try |
| 1911 | { |
| 1912 | if (count < 0) |
| 1913 | { |
| 1914 | return error(GL_INVALID_VALUE); |
| 1915 | } |
| 1916 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1917 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1918 | |
| 1919 | if (context) |
| 1920 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1921 | switch (type) |
| 1922 | { |
| 1923 | case GL_UNSIGNED_BYTE: |
| 1924 | case GL_UNSIGNED_SHORT: |
| 1925 | break; |
| 1926 | case GL_UNSIGNED_INT: |
| 1927 | if (!context->supports32bitIndices()) |
| 1928 | { |
| 1929 | return error(GL_INVALID_ENUM); |
| 1930 | } |
| 1931 | break; |
| 1932 | default: |
| 1933 | return error(GL_INVALID_ENUM); |
| 1934 | } |
| 1935 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1936 | context->drawElements(mode, count, type, indices); |
| 1937 | } |
| 1938 | } |
| 1939 | catch(std::bad_alloc&) |
| 1940 | { |
| 1941 | return error(GL_OUT_OF_MEMORY); |
| 1942 | } |
| 1943 | } |
| 1944 | |
| 1945 | void __stdcall glEnable(GLenum cap) |
| 1946 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1947 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1948 | |
| 1949 | try |
| 1950 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1951 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1952 | |
| 1953 | if (context) |
| 1954 | { |
| 1955 | switch (cap) |
| 1956 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1957 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 1958 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 1959 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 1960 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 1961 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 1962 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 1963 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 1964 | case GL_BLEND: context->setBlend(true); break; |
| 1965 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1966 | default: |
| 1967 | return error(GL_INVALID_ENUM); |
| 1968 | } |
| 1969 | } |
| 1970 | } |
| 1971 | catch(std::bad_alloc&) |
| 1972 | { |
| 1973 | return error(GL_OUT_OF_MEMORY); |
| 1974 | } |
| 1975 | } |
| 1976 | |
| 1977 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 1978 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1979 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1980 | |
| 1981 | try |
| 1982 | { |
| 1983 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1984 | { |
| 1985 | return error(GL_INVALID_VALUE); |
| 1986 | } |
| 1987 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1988 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1989 | |
| 1990 | if (context) |
| 1991 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1992 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1993 | } |
| 1994 | } |
| 1995 | catch(std::bad_alloc&) |
| 1996 | { |
| 1997 | return error(GL_OUT_OF_MEMORY); |
| 1998 | } |
| 1999 | } |
| 2000 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2001 | void __stdcall glFinishFenceNV(GLuint fence) |
| 2002 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2003 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2004 | |
| 2005 | try |
| 2006 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2007 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2008 | |
| 2009 | if (context) |
| 2010 | { |
| 2011 | gl::Fence* fenceObject = context->getFence(fence); |
| 2012 | |
| 2013 | if (fenceObject == NULL) |
| 2014 | { |
| 2015 | return error(GL_INVALID_OPERATION); |
| 2016 | } |
| 2017 | |
| 2018 | fenceObject->finishFence(); |
| 2019 | } |
| 2020 | } |
| 2021 | catch(std::bad_alloc&) |
| 2022 | { |
| 2023 | return error(GL_OUT_OF_MEMORY); |
| 2024 | } |
| 2025 | } |
| 2026 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2027 | void __stdcall glFinish(void) |
| 2028 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2029 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2030 | |
| 2031 | try |
| 2032 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2033 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2034 | |
| 2035 | if (context) |
| 2036 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2037 | context->sync(true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2038 | } |
| 2039 | } |
| 2040 | catch(std::bad_alloc&) |
| 2041 | { |
| 2042 | return error(GL_OUT_OF_MEMORY); |
| 2043 | } |
| 2044 | } |
| 2045 | |
| 2046 | void __stdcall glFlush(void) |
| 2047 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2048 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2049 | |
| 2050 | try |
| 2051 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2052 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2053 | |
| 2054 | if (context) |
| 2055 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2056 | context->sync(false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2057 | } |
| 2058 | } |
| 2059 | catch(std::bad_alloc&) |
| 2060 | { |
| 2061 | return error(GL_OUT_OF_MEMORY); |
| 2062 | } |
| 2063 | } |
| 2064 | |
| 2065 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 2066 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2067 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2068 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2069 | |
| 2070 | try |
| 2071 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2072 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2073 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2074 | { |
| 2075 | return error(GL_INVALID_ENUM); |
| 2076 | } |
| 2077 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2078 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2079 | |
| 2080 | if (context) |
| 2081 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2082 | gl::Framebuffer *framebuffer = NULL; |
| 2083 | GLuint framebufferHandle = 0; |
| 2084 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2085 | { |
| 2086 | framebuffer = context->getReadFramebuffer(); |
| 2087 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2088 | } |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2089 | else |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2090 | { |
| 2091 | framebuffer = context->getDrawFramebuffer(); |
| 2092 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2093 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2094 | |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2095 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2096 | { |
| 2097 | return error(GL_INVALID_OPERATION); |
| 2098 | } |
| 2099 | |
| 2100 | switch (attachment) |
| 2101 | { |
| 2102 | case GL_COLOR_ATTACHMENT0: |
| 2103 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2104 | break; |
| 2105 | case GL_DEPTH_ATTACHMENT: |
| 2106 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2107 | break; |
| 2108 | case GL_STENCIL_ATTACHMENT: |
| 2109 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2110 | break; |
| 2111 | default: |
| 2112 | return error(GL_INVALID_ENUM); |
| 2113 | } |
| 2114 | } |
| 2115 | } |
| 2116 | catch(std::bad_alloc&) |
| 2117 | { |
| 2118 | return error(GL_OUT_OF_MEMORY); |
| 2119 | } |
| 2120 | } |
| 2121 | |
| 2122 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2123 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2124 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2125 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2126 | |
| 2127 | try |
| 2128 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2129 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2130 | { |
| 2131 | return error(GL_INVALID_ENUM); |
| 2132 | } |
| 2133 | |
| 2134 | switch (attachment) |
| 2135 | { |
| 2136 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2137 | case GL_DEPTH_ATTACHMENT: |
| 2138 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2139 | break; |
| 2140 | default: |
| 2141 | return error(GL_INVALID_ENUM); |
| 2142 | } |
| 2143 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2144 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2145 | |
| 2146 | if (context) |
| 2147 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2148 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2149 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2150 | textarget = GL_NONE; |
| 2151 | } |
| 2152 | else |
| 2153 | { |
| 2154 | gl::Texture *tex = context->getTexture(texture); |
| 2155 | |
| 2156 | if (tex == NULL) |
| 2157 | { |
| 2158 | return error(GL_INVALID_OPERATION); |
| 2159 | } |
| 2160 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2161 | if (tex->isCompressed()) |
| 2162 | { |
| 2163 | return error(GL_INVALID_OPERATION); |
| 2164 | } |
| 2165 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2166 | switch (textarget) |
| 2167 | { |
| 2168 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2169 | if (tex->getTarget() != GL_TEXTURE_2D) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2170 | { |
| 2171 | return error(GL_INVALID_OPERATION); |
| 2172 | } |
| 2173 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2174 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2175 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2176 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2177 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2178 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2179 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2180 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2181 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2182 | { |
| 2183 | return error(GL_INVALID_OPERATION); |
| 2184 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2185 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2186 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2187 | default: |
| 2188 | return error(GL_INVALID_ENUM); |
| 2189 | } |
| 2190 | |
| 2191 | if (level != 0) |
| 2192 | { |
| 2193 | return error(GL_INVALID_VALUE); |
| 2194 | } |
| 2195 | } |
| 2196 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2197 | gl::Framebuffer *framebuffer = NULL; |
| 2198 | GLuint framebufferHandle = 0; |
| 2199 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2200 | { |
| 2201 | framebuffer = context->getReadFramebuffer(); |
| 2202 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2203 | } |
| 2204 | else |
| 2205 | { |
| 2206 | framebuffer = context->getDrawFramebuffer(); |
| 2207 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2208 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2209 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2210 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2211 | { |
| 2212 | return error(GL_INVALID_OPERATION); |
| 2213 | } |
| 2214 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2215 | switch (attachment) |
| 2216 | { |
| 2217 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2218 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2219 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2220 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2221 | } |
| 2222 | } |
| 2223 | catch(std::bad_alloc&) |
| 2224 | { |
| 2225 | return error(GL_OUT_OF_MEMORY); |
| 2226 | } |
| 2227 | } |
| 2228 | |
| 2229 | void __stdcall glFrontFace(GLenum mode) |
| 2230 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2231 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2232 | |
| 2233 | try |
| 2234 | { |
| 2235 | switch (mode) |
| 2236 | { |
| 2237 | case GL_CW: |
| 2238 | case GL_CCW: |
| 2239 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2240 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2241 | |
| 2242 | if (context) |
| 2243 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2244 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2245 | } |
| 2246 | } |
| 2247 | break; |
| 2248 | default: |
| 2249 | return error(GL_INVALID_ENUM); |
| 2250 | } |
| 2251 | } |
| 2252 | catch(std::bad_alloc&) |
| 2253 | { |
| 2254 | return error(GL_OUT_OF_MEMORY); |
| 2255 | } |
| 2256 | } |
| 2257 | |
| 2258 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2259 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2260 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2261 | |
| 2262 | try |
| 2263 | { |
| 2264 | if (n < 0) |
| 2265 | { |
| 2266 | return error(GL_INVALID_VALUE); |
| 2267 | } |
| 2268 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2269 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2270 | |
| 2271 | if (context) |
| 2272 | { |
| 2273 | for (int i = 0; i < n; i++) |
| 2274 | { |
| 2275 | buffers[i] = context->createBuffer(); |
| 2276 | } |
| 2277 | } |
| 2278 | } |
| 2279 | catch(std::bad_alloc&) |
| 2280 | { |
| 2281 | return error(GL_OUT_OF_MEMORY); |
| 2282 | } |
| 2283 | } |
| 2284 | |
| 2285 | void __stdcall glGenerateMipmap(GLenum target) |
| 2286 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2287 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2288 | |
| 2289 | try |
| 2290 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2291 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2292 | |
| 2293 | if (context) |
| 2294 | { |
| 2295 | gl::Texture *texture; |
| 2296 | |
| 2297 | switch (target) |
| 2298 | { |
| 2299 | case GL_TEXTURE_2D: |
| 2300 | texture = context->getTexture2D(); |
| 2301 | break; |
| 2302 | |
| 2303 | case GL_TEXTURE_CUBE_MAP: |
| 2304 | texture = context->getTextureCubeMap(); |
| 2305 | break; |
| 2306 | |
| 2307 | default: |
| 2308 | return error(GL_INVALID_ENUM); |
| 2309 | } |
| 2310 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2311 | if (texture->isCompressed()) |
| 2312 | { |
| 2313 | return error(GL_INVALID_OPERATION); |
| 2314 | } |
| 2315 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2316 | texture->generateMipmaps(); |
| 2317 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2318 | } |
| 2319 | catch(std::bad_alloc&) |
| 2320 | { |
| 2321 | return error(GL_OUT_OF_MEMORY); |
| 2322 | } |
| 2323 | } |
| 2324 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2325 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2326 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2327 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2328 | |
| 2329 | try |
| 2330 | { |
| 2331 | if (n < 0) |
| 2332 | { |
| 2333 | return error(GL_INVALID_VALUE); |
| 2334 | } |
| 2335 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2336 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2337 | |
| 2338 | if (context) |
| 2339 | { |
| 2340 | for (int i = 0; i < n; i++) |
| 2341 | { |
| 2342 | fences[i] = context->createFence(); |
| 2343 | } |
| 2344 | } |
| 2345 | } |
| 2346 | catch(std::bad_alloc&) |
| 2347 | { |
| 2348 | return error(GL_OUT_OF_MEMORY); |
| 2349 | } |
| 2350 | } |
| 2351 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2352 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2353 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2354 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2355 | |
| 2356 | try |
| 2357 | { |
| 2358 | if (n < 0) |
| 2359 | { |
| 2360 | return error(GL_INVALID_VALUE); |
| 2361 | } |
| 2362 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2363 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2364 | |
| 2365 | if (context) |
| 2366 | { |
| 2367 | for (int i = 0; i < n; i++) |
| 2368 | { |
| 2369 | framebuffers[i] = context->createFramebuffer(); |
| 2370 | } |
| 2371 | } |
| 2372 | } |
| 2373 | catch(std::bad_alloc&) |
| 2374 | { |
| 2375 | return error(GL_OUT_OF_MEMORY); |
| 2376 | } |
| 2377 | } |
| 2378 | |
| 2379 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2380 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2381 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2382 | |
| 2383 | try |
| 2384 | { |
| 2385 | if (n < 0) |
| 2386 | { |
| 2387 | return error(GL_INVALID_VALUE); |
| 2388 | } |
| 2389 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2390 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2391 | |
| 2392 | if (context) |
| 2393 | { |
| 2394 | for (int i = 0; i < n; i++) |
| 2395 | { |
| 2396 | renderbuffers[i] = context->createRenderbuffer(); |
| 2397 | } |
| 2398 | } |
| 2399 | } |
| 2400 | catch(std::bad_alloc&) |
| 2401 | { |
| 2402 | return error(GL_OUT_OF_MEMORY); |
| 2403 | } |
| 2404 | } |
| 2405 | |
| 2406 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2407 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2408 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2409 | |
| 2410 | try |
| 2411 | { |
| 2412 | if (n < 0) |
| 2413 | { |
| 2414 | return error(GL_INVALID_VALUE); |
| 2415 | } |
| 2416 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2417 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2418 | |
| 2419 | if (context) |
| 2420 | { |
| 2421 | for (int i = 0; i < n; i++) |
| 2422 | { |
| 2423 | textures[i] = context->createTexture(); |
| 2424 | } |
| 2425 | } |
| 2426 | } |
| 2427 | catch(std::bad_alloc&) |
| 2428 | { |
| 2429 | return error(GL_OUT_OF_MEMORY); |
| 2430 | } |
| 2431 | } |
| 2432 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2433 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2434 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2435 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2436 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2437 | program, index, bufsize, length, size, type, name); |
| 2438 | |
| 2439 | try |
| 2440 | { |
| 2441 | if (bufsize < 0) |
| 2442 | { |
| 2443 | return error(GL_INVALID_VALUE); |
| 2444 | } |
| 2445 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2446 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2447 | |
| 2448 | if (context) |
| 2449 | { |
| 2450 | gl::Program *programObject = context->getProgram(program); |
| 2451 | |
| 2452 | if (!programObject) |
| 2453 | { |
| 2454 | if (context->getShader(program)) |
| 2455 | { |
| 2456 | return error(GL_INVALID_OPERATION); |
| 2457 | } |
| 2458 | else |
| 2459 | { |
| 2460 | return error(GL_INVALID_VALUE); |
| 2461 | } |
| 2462 | } |
| 2463 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2464 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2465 | { |
| 2466 | return error(GL_INVALID_VALUE); |
| 2467 | } |
| 2468 | |
| 2469 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2470 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2471 | } |
| 2472 | catch(std::bad_alloc&) |
| 2473 | { |
| 2474 | return error(GL_OUT_OF_MEMORY); |
| 2475 | } |
| 2476 | } |
| 2477 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2478 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2479 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2480 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2481 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2482 | program, index, bufsize, length, size, type, name); |
| 2483 | |
| 2484 | try |
| 2485 | { |
| 2486 | if (bufsize < 0) |
| 2487 | { |
| 2488 | return error(GL_INVALID_VALUE); |
| 2489 | } |
| 2490 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2491 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2492 | |
| 2493 | if (context) |
| 2494 | { |
| 2495 | gl::Program *programObject = context->getProgram(program); |
| 2496 | |
| 2497 | if (!programObject) |
| 2498 | { |
| 2499 | if (context->getShader(program)) |
| 2500 | { |
| 2501 | return error(GL_INVALID_OPERATION); |
| 2502 | } |
| 2503 | else |
| 2504 | { |
| 2505 | return error(GL_INVALID_VALUE); |
| 2506 | } |
| 2507 | } |
| 2508 | |
| 2509 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2510 | { |
| 2511 | return error(GL_INVALID_VALUE); |
| 2512 | } |
| 2513 | |
| 2514 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2515 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2516 | } |
| 2517 | catch(std::bad_alloc&) |
| 2518 | { |
| 2519 | return error(GL_OUT_OF_MEMORY); |
| 2520 | } |
| 2521 | } |
| 2522 | |
| 2523 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2524 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2525 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2526 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2527 | |
| 2528 | try |
| 2529 | { |
| 2530 | if (maxcount < 0) |
| 2531 | { |
| 2532 | return error(GL_INVALID_VALUE); |
| 2533 | } |
| 2534 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2535 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2536 | |
| 2537 | if (context) |
| 2538 | { |
| 2539 | gl::Program *programObject = context->getProgram(program); |
| 2540 | |
| 2541 | if (!programObject) |
| 2542 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2543 | if (context->getShader(program)) |
| 2544 | { |
| 2545 | return error(GL_INVALID_OPERATION); |
| 2546 | } |
| 2547 | else |
| 2548 | { |
| 2549 | return error(GL_INVALID_VALUE); |
| 2550 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2551 | } |
| 2552 | |
| 2553 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2554 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2555 | } |
| 2556 | catch(std::bad_alloc&) |
| 2557 | { |
| 2558 | return error(GL_OUT_OF_MEMORY); |
| 2559 | } |
| 2560 | } |
| 2561 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2562 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2563 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2564 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2565 | |
| 2566 | try |
| 2567 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2568 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2569 | |
| 2570 | if (context) |
| 2571 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2572 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2573 | gl::Program *programObject = context->getProgram(program); |
| 2574 | |
| 2575 | if (!programObject) |
| 2576 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2577 | if (context->getShader(program)) |
| 2578 | { |
| 2579 | return error(GL_INVALID_OPERATION, -1); |
| 2580 | } |
| 2581 | else |
| 2582 | { |
| 2583 | return error(GL_INVALID_VALUE, -1); |
| 2584 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2585 | } |
| 2586 | |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2587 | if (!programObject->isLinked()) |
| 2588 | { |
| 2589 | return error(GL_INVALID_OPERATION, -1); |
| 2590 | } |
| 2591 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2592 | return programObject->getAttributeLocation(name); |
| 2593 | } |
| 2594 | } |
| 2595 | catch(std::bad_alloc&) |
| 2596 | { |
| 2597 | return error(GL_OUT_OF_MEMORY, -1); |
| 2598 | } |
| 2599 | |
| 2600 | return -1; |
| 2601 | } |
| 2602 | |
| 2603 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2604 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2605 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2606 | |
| 2607 | try |
| 2608 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2609 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2610 | |
| 2611 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2612 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2613 | if (!(context->getBooleanv(pname, params))) |
| 2614 | { |
| 2615 | GLenum nativeType; |
| 2616 | unsigned int numParams = 0; |
| 2617 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2618 | return error(GL_INVALID_ENUM); |
| 2619 | |
| 2620 | if (numParams == 0) |
| 2621 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2622 | |
| 2623 | if (nativeType == GL_FLOAT) |
| 2624 | { |
| 2625 | GLfloat *floatParams = NULL; |
| 2626 | floatParams = new GLfloat[numParams]; |
| 2627 | |
| 2628 | context->getFloatv(pname, floatParams); |
| 2629 | |
| 2630 | for (unsigned int i = 0; i < numParams; ++i) |
| 2631 | { |
| 2632 | if (floatParams[i] == 0.0f) |
| 2633 | params[i] = GL_FALSE; |
| 2634 | else |
| 2635 | params[i] = GL_TRUE; |
| 2636 | } |
| 2637 | |
| 2638 | delete [] floatParams; |
| 2639 | } |
| 2640 | else if (nativeType == GL_INT) |
| 2641 | { |
| 2642 | GLint *intParams = NULL; |
| 2643 | intParams = new GLint[numParams]; |
| 2644 | |
| 2645 | context->getIntegerv(pname, intParams); |
| 2646 | |
| 2647 | for (unsigned int i = 0; i < numParams; ++i) |
| 2648 | { |
| 2649 | if (intParams[i] == 0) |
| 2650 | params[i] = GL_FALSE; |
| 2651 | else |
| 2652 | params[i] = GL_TRUE; |
| 2653 | } |
| 2654 | |
| 2655 | delete [] intParams; |
| 2656 | } |
| 2657 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2658 | } |
| 2659 | } |
| 2660 | catch(std::bad_alloc&) |
| 2661 | { |
| 2662 | return error(GL_OUT_OF_MEMORY); |
| 2663 | } |
| 2664 | } |
| 2665 | |
| 2666 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 2667 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2668 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2669 | |
| 2670 | try |
| 2671 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2672 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 2673 | |
| 2674 | if (context) |
| 2675 | { |
| 2676 | gl::Buffer *buffer; |
| 2677 | |
| 2678 | switch (target) |
| 2679 | { |
| 2680 | case GL_ARRAY_BUFFER: |
| 2681 | buffer = context->getArrayBuffer(); |
| 2682 | break; |
| 2683 | case GL_ELEMENT_ARRAY_BUFFER: |
| 2684 | buffer = context->getElementArrayBuffer(); |
| 2685 | break; |
| 2686 | default: return error(GL_INVALID_ENUM); |
| 2687 | } |
| 2688 | |
| 2689 | if (!buffer) |
| 2690 | { |
| 2691 | // A null buffer means that "0" is bound to the requested buffer target |
| 2692 | return error(GL_INVALID_OPERATION); |
| 2693 | } |
| 2694 | |
| 2695 | switch (pname) |
| 2696 | { |
| 2697 | case GL_BUFFER_USAGE: |
| 2698 | *params = buffer->usage(); |
| 2699 | break; |
| 2700 | case GL_BUFFER_SIZE: |
| 2701 | *params = buffer->size(); |
| 2702 | break; |
| 2703 | default: return error(GL_INVALID_ENUM); |
| 2704 | } |
| 2705 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2706 | } |
| 2707 | catch(std::bad_alloc&) |
| 2708 | { |
| 2709 | return error(GL_OUT_OF_MEMORY); |
| 2710 | } |
| 2711 | } |
| 2712 | |
| 2713 | GLenum __stdcall glGetError(void) |
| 2714 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2715 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2716 | |
| 2717 | gl::Context *context = gl::getContext(); |
| 2718 | |
| 2719 | if (context) |
| 2720 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2721 | if (context->isContextLost()) |
| 2722 | return GL_OUT_OF_MEMORY; |
| 2723 | else |
| 2724 | return context->getError(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2725 | } |
| 2726 | |
| 2727 | return GL_NO_ERROR; |
| 2728 | } |
| 2729 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2730 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 2731 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2732 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2733 | |
| 2734 | try |
| 2735 | { |
| 2736 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2737 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2738 | |
| 2739 | if (context) |
| 2740 | { |
| 2741 | gl::Fence *fenceObject = context->getFence(fence); |
| 2742 | |
| 2743 | if (fenceObject == NULL) |
| 2744 | { |
| 2745 | return error(GL_INVALID_OPERATION); |
| 2746 | } |
| 2747 | |
| 2748 | fenceObject->getFenceiv(pname, params); |
| 2749 | } |
| 2750 | } |
| 2751 | catch(std::bad_alloc&) |
| 2752 | { |
| 2753 | return error(GL_OUT_OF_MEMORY); |
| 2754 | } |
| 2755 | } |
| 2756 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2757 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 2758 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2759 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2760 | |
| 2761 | try |
| 2762 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2763 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2764 | |
| 2765 | if (context) |
| 2766 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2767 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2768 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2769 | GLenum nativeType; |
| 2770 | unsigned int numParams = 0; |
| 2771 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2772 | return error(GL_INVALID_ENUM); |
| 2773 | |
| 2774 | if (numParams == 0) |
| 2775 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 2776 | |
| 2777 | if (nativeType == GL_BOOL) |
| 2778 | { |
| 2779 | GLboolean *boolParams = NULL; |
| 2780 | boolParams = new GLboolean[numParams]; |
| 2781 | |
| 2782 | context->getBooleanv(pname, boolParams); |
| 2783 | |
| 2784 | for (unsigned int i = 0; i < numParams; ++i) |
| 2785 | { |
| 2786 | if (boolParams[i] == GL_FALSE) |
| 2787 | params[i] = 0.0f; |
| 2788 | else |
| 2789 | params[i] = 1.0f; |
| 2790 | } |
| 2791 | |
| 2792 | delete [] boolParams; |
| 2793 | } |
| 2794 | else if (nativeType == GL_INT) |
| 2795 | { |
| 2796 | GLint *intParams = NULL; |
| 2797 | intParams = new GLint[numParams]; |
| 2798 | |
| 2799 | context->getIntegerv(pname, intParams); |
| 2800 | |
| 2801 | for (unsigned int i = 0; i < numParams; ++i) |
| 2802 | { |
| 2803 | params[i] = (GLfloat)intParams[i]; |
| 2804 | } |
| 2805 | |
| 2806 | delete [] intParams; |
| 2807 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2808 | } |
| 2809 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2810 | } |
| 2811 | catch(std::bad_alloc&) |
| 2812 | { |
| 2813 | return error(GL_OUT_OF_MEMORY); |
| 2814 | } |
| 2815 | } |
| 2816 | |
| 2817 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 2818 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2819 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2820 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2821 | |
| 2822 | try |
| 2823 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2824 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2825 | |
| 2826 | if (context) |
| 2827 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2828 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2829 | { |
| 2830 | return error(GL_INVALID_ENUM); |
| 2831 | } |
| 2832 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2833 | gl::Framebuffer *framebuffer = NULL; |
| 2834 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2835 | { |
| 2836 | if(context->getReadFramebufferHandle() == 0) |
| 2837 | { |
| 2838 | return error(GL_INVALID_OPERATION); |
| 2839 | } |
| 2840 | |
| 2841 | framebuffer = context->getReadFramebuffer(); |
| 2842 | } |
| 2843 | else |
| 2844 | { |
| 2845 | if (context->getDrawFramebufferHandle() == 0) |
| 2846 | { |
| 2847 | return error(GL_INVALID_OPERATION); |
| 2848 | } |
| 2849 | |
| 2850 | framebuffer = context->getDrawFramebuffer(); |
| 2851 | } |
| 2852 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2853 | GLenum attachmentType; |
| 2854 | GLuint attachmentHandle; |
| 2855 | switch (attachment) |
| 2856 | { |
| 2857 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2858 | attachmentType = framebuffer->getColorbufferType(); |
| 2859 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2860 | break; |
| 2861 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2862 | attachmentType = framebuffer->getDepthbufferType(); |
| 2863 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2864 | break; |
| 2865 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2866 | attachmentType = framebuffer->getStencilbufferType(); |
| 2867 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2868 | break; |
| 2869 | default: return error(GL_INVALID_ENUM); |
| 2870 | } |
| 2871 | |
| 2872 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2873 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2874 | { |
| 2875 | attachmentObjectType = attachmentType; |
| 2876 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2877 | else if (gl::IsTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2878 | { |
| 2879 | attachmentObjectType = GL_TEXTURE; |
| 2880 | } |
| 2881 | else UNREACHABLE(); |
| 2882 | |
| 2883 | switch (pname) |
| 2884 | { |
| 2885 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 2886 | *params = attachmentObjectType; |
| 2887 | break; |
| 2888 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 2889 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 2890 | { |
| 2891 | *params = attachmentHandle; |
| 2892 | } |
| 2893 | else |
| 2894 | { |
| 2895 | return error(GL_INVALID_ENUM); |
| 2896 | } |
| 2897 | break; |
| 2898 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 2899 | if (attachmentObjectType == GL_TEXTURE) |
| 2900 | { |
| 2901 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 2902 | } |
| 2903 | else |
| 2904 | { |
| 2905 | return error(GL_INVALID_ENUM); |
| 2906 | } |
| 2907 | break; |
| 2908 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 2909 | if (attachmentObjectType == GL_TEXTURE) |
| 2910 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2911 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2912 | { |
| 2913 | *params = attachmentType; |
| 2914 | } |
| 2915 | else |
| 2916 | { |
| 2917 | *params = 0; |
| 2918 | } |
| 2919 | } |
| 2920 | else |
| 2921 | { |
| 2922 | return error(GL_INVALID_ENUM); |
| 2923 | } |
| 2924 | break; |
| 2925 | default: |
| 2926 | return error(GL_INVALID_ENUM); |
| 2927 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2928 | } |
| 2929 | } |
| 2930 | catch(std::bad_alloc&) |
| 2931 | { |
| 2932 | return error(GL_OUT_OF_MEMORY); |
| 2933 | } |
| 2934 | } |
| 2935 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 2936 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
| 2937 | { |
| 2938 | EVENT("()"); |
| 2939 | |
| 2940 | try |
| 2941 | { |
| 2942 | gl::Context *context = gl::getContext(); |
| 2943 | |
| 2944 | if (context) |
| 2945 | { |
| 2946 | return context->getResetStatus(); |
| 2947 | } |
| 2948 | |
| 2949 | return GL_NO_ERROR; |
| 2950 | } |
| 2951 | catch(std::bad_alloc&) |
| 2952 | { |
| 2953 | return GL_OUT_OF_MEMORY; |
| 2954 | } |
| 2955 | } |
| 2956 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2957 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 2958 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2959 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2960 | |
| 2961 | try |
| 2962 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2963 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2964 | |
| 2965 | if (context) |
| 2966 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2967 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2968 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2969 | GLenum nativeType; |
| 2970 | unsigned int numParams = 0; |
| 2971 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2972 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2973 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2974 | if (numParams == 0) |
| 2975 | return; // it is known that pname is valid, but there are no parameters to return |
| 2976 | |
| 2977 | if (nativeType == GL_BOOL) |
| 2978 | { |
| 2979 | GLboolean *boolParams = NULL; |
| 2980 | boolParams = new GLboolean[numParams]; |
| 2981 | |
| 2982 | context->getBooleanv(pname, boolParams); |
| 2983 | |
| 2984 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2985 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2986 | if (boolParams[i] == GL_FALSE) |
| 2987 | params[i] = 0; |
| 2988 | else |
| 2989 | params[i] = 1; |
| 2990 | } |
| 2991 | |
| 2992 | delete [] boolParams; |
| 2993 | } |
| 2994 | else if (nativeType == GL_FLOAT) |
| 2995 | { |
| 2996 | GLfloat *floatParams = NULL; |
| 2997 | floatParams = new GLfloat[numParams]; |
| 2998 | |
| 2999 | context->getFloatv(pname, floatParams); |
| 3000 | |
| 3001 | for (unsigned int i = 0; i < numParams; ++i) |
| 3002 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 3003 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3004 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3005 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3006 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3007 | else |
| 3008 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3009 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3010 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3011 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3012 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3013 | } |
| 3014 | } |
| 3015 | } |
| 3016 | catch(std::bad_alloc&) |
| 3017 | { |
| 3018 | return error(GL_OUT_OF_MEMORY); |
| 3019 | } |
| 3020 | } |
| 3021 | |
| 3022 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 3023 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3024 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3025 | |
| 3026 | try |
| 3027 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3028 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3029 | |
| 3030 | if (context) |
| 3031 | { |
| 3032 | gl::Program *programObject = context->getProgram(program); |
| 3033 | |
| 3034 | if (!programObject) |
| 3035 | { |
| 3036 | return error(GL_INVALID_VALUE); |
| 3037 | } |
| 3038 | |
| 3039 | switch (pname) |
| 3040 | { |
| 3041 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3042 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3043 | return; |
| 3044 | case GL_LINK_STATUS: |
| 3045 | *params = programObject->isLinked(); |
| 3046 | return; |
| 3047 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 3048 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3049 | return; |
| 3050 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3051 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3052 | return; |
| 3053 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3054 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3055 | return; |
| 3056 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3057 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3058 | return; |
| 3059 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3060 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3061 | return; |
| 3062 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3063 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3064 | return; |
| 3065 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3066 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3067 | return; |
| 3068 | default: |
| 3069 | return error(GL_INVALID_ENUM); |
| 3070 | } |
| 3071 | } |
| 3072 | } |
| 3073 | catch(std::bad_alloc&) |
| 3074 | { |
| 3075 | return error(GL_OUT_OF_MEMORY); |
| 3076 | } |
| 3077 | } |
| 3078 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3079 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3080 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3081 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3082 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3083 | |
| 3084 | try |
| 3085 | { |
| 3086 | if (bufsize < 0) |
| 3087 | { |
| 3088 | return error(GL_INVALID_VALUE); |
| 3089 | } |
| 3090 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3091 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3092 | |
| 3093 | if (context) |
| 3094 | { |
| 3095 | gl::Program *programObject = context->getProgram(program); |
| 3096 | |
| 3097 | if (!programObject) |
| 3098 | { |
| 3099 | return error(GL_INVALID_VALUE); |
| 3100 | } |
| 3101 | |
| 3102 | programObject->getInfoLog(bufsize, length, infolog); |
| 3103 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3104 | } |
| 3105 | catch(std::bad_alloc&) |
| 3106 | { |
| 3107 | return error(GL_OUT_OF_MEMORY); |
| 3108 | } |
| 3109 | } |
| 3110 | |
| 3111 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3112 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3113 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3114 | |
| 3115 | try |
| 3116 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3117 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3118 | |
| 3119 | if (context) |
| 3120 | { |
| 3121 | if (target != GL_RENDERBUFFER) |
| 3122 | { |
| 3123 | return error(GL_INVALID_ENUM); |
| 3124 | } |
| 3125 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3126 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3127 | { |
| 3128 | return error(GL_INVALID_OPERATION); |
| 3129 | } |
| 3130 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3131 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3132 | |
| 3133 | switch (pname) |
| 3134 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3135 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3136 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3137 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3138 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3139 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3140 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3141 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3142 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3143 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3144 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3145 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3146 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3147 | *params = renderbuffer->getSamples(); |
| 3148 | } |
| 3149 | else |
| 3150 | { |
| 3151 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3152 | } |
| 3153 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3154 | default: |
| 3155 | return error(GL_INVALID_ENUM); |
| 3156 | } |
| 3157 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3158 | } |
| 3159 | catch(std::bad_alloc&) |
| 3160 | { |
| 3161 | return error(GL_OUT_OF_MEMORY); |
| 3162 | } |
| 3163 | } |
| 3164 | |
| 3165 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3166 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3167 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3168 | |
| 3169 | try |
| 3170 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3171 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3172 | |
| 3173 | if (context) |
| 3174 | { |
| 3175 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3176 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3177 | if (!shaderObject) |
| 3178 | { |
| 3179 | return error(GL_INVALID_VALUE); |
| 3180 | } |
| 3181 | |
| 3182 | switch (pname) |
| 3183 | { |
| 3184 | case GL_SHADER_TYPE: |
| 3185 | *params = shaderObject->getType(); |
| 3186 | return; |
| 3187 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3188 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3189 | return; |
| 3190 | case GL_COMPILE_STATUS: |
| 3191 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3192 | return; |
| 3193 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3194 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3195 | return; |
| 3196 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3197 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3198 | return; |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3199 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
| 3200 | *params = shaderObject->getTranslatedSourceLength(); |
| 3201 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3202 | default: |
| 3203 | return error(GL_INVALID_ENUM); |
| 3204 | } |
| 3205 | } |
| 3206 | } |
| 3207 | catch(std::bad_alloc&) |
| 3208 | { |
| 3209 | return error(GL_OUT_OF_MEMORY); |
| 3210 | } |
| 3211 | } |
| 3212 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3213 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3214 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3215 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3216 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3217 | |
| 3218 | try |
| 3219 | { |
| 3220 | if (bufsize < 0) |
| 3221 | { |
| 3222 | return error(GL_INVALID_VALUE); |
| 3223 | } |
| 3224 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3225 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3226 | |
| 3227 | if (context) |
| 3228 | { |
| 3229 | gl::Shader *shaderObject = context->getShader(shader); |
| 3230 | |
| 3231 | if (!shaderObject) |
| 3232 | { |
| 3233 | return error(GL_INVALID_VALUE); |
| 3234 | } |
| 3235 | |
| 3236 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3237 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3238 | } |
| 3239 | catch(std::bad_alloc&) |
| 3240 | { |
| 3241 | return error(GL_OUT_OF_MEMORY); |
| 3242 | } |
| 3243 | } |
| 3244 | |
| 3245 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3246 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3247 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3248 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3249 | |
| 3250 | try |
| 3251 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3252 | switch (shadertype) |
| 3253 | { |
| 3254 | case GL_VERTEX_SHADER: |
| 3255 | case GL_FRAGMENT_SHADER: |
| 3256 | break; |
| 3257 | default: |
| 3258 | return error(GL_INVALID_ENUM); |
| 3259 | } |
| 3260 | |
| 3261 | switch (precisiontype) |
| 3262 | { |
| 3263 | case GL_LOW_FLOAT: |
| 3264 | case GL_MEDIUM_FLOAT: |
| 3265 | case GL_HIGH_FLOAT: |
| 3266 | // Assume IEEE 754 precision |
| 3267 | range[0] = 127; |
| 3268 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3269 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3270 | break; |
| 3271 | case GL_LOW_INT: |
| 3272 | case GL_MEDIUM_INT: |
| 3273 | case GL_HIGH_INT: |
| 3274 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3275 | // which can accurately represent integers up to +/-16777216 |
| 3276 | range[0] = 24; |
| 3277 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3278 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3279 | break; |
| 3280 | default: |
| 3281 | return error(GL_INVALID_ENUM); |
| 3282 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3283 | } |
| 3284 | catch(std::bad_alloc&) |
| 3285 | { |
| 3286 | return error(GL_OUT_OF_MEMORY); |
| 3287 | } |
| 3288 | } |
| 3289 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3290 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3291 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3292 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3293 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3294 | |
| 3295 | try |
| 3296 | { |
| 3297 | if (bufsize < 0) |
| 3298 | { |
| 3299 | return error(GL_INVALID_VALUE); |
| 3300 | } |
| 3301 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3302 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3303 | |
| 3304 | if (context) |
| 3305 | { |
| 3306 | gl::Shader *shaderObject = context->getShader(shader); |
| 3307 | |
| 3308 | if (!shaderObject) |
| 3309 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3310 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3311 | } |
| 3312 | |
| 3313 | shaderObject->getSource(bufsize, length, source); |
| 3314 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3315 | } |
| 3316 | catch(std::bad_alloc&) |
| 3317 | { |
| 3318 | return error(GL_OUT_OF_MEMORY); |
| 3319 | } |
| 3320 | } |
| 3321 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3322 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3323 | { |
| 3324 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
| 3325 | shader, bufsize, length, source); |
| 3326 | |
| 3327 | try |
| 3328 | { |
| 3329 | if (bufsize < 0) |
| 3330 | { |
| 3331 | return error(GL_INVALID_VALUE); |
| 3332 | } |
| 3333 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3334 | gl::Context *context = gl::getNonLostContext(); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3335 | |
| 3336 | if (context) |
| 3337 | { |
| 3338 | gl::Shader *shaderObject = context->getShader(shader); |
| 3339 | |
| 3340 | if (!shaderObject) |
| 3341 | { |
| 3342 | return error(GL_INVALID_OPERATION); |
| 3343 | } |
| 3344 | |
| 3345 | shaderObject->getTranslatedSource(bufsize, length, source); |
| 3346 | } |
| 3347 | } |
| 3348 | catch(std::bad_alloc&) |
| 3349 | { |
| 3350 | return error(GL_OUT_OF_MEMORY); |
| 3351 | } |
| 3352 | } |
| 3353 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3354 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3355 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3356 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3357 | |
| 3358 | try |
| 3359 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3360 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3361 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3362 | switch (name) |
| 3363 | { |
| 3364 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3365 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3366 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3367 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3368 | case GL_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3369 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3370 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3371 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3372 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3373 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3374 | default: |
| 3375 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3376 | } |
| 3377 | } |
| 3378 | catch(std::bad_alloc&) |
| 3379 | { |
| 3380 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3381 | } |
| 3382 | |
| 3383 | return NULL; |
| 3384 | } |
| 3385 | |
| 3386 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3387 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3388 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3389 | |
| 3390 | try |
| 3391 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3392 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3393 | |
| 3394 | if (context) |
| 3395 | { |
| 3396 | gl::Texture *texture; |
| 3397 | |
| 3398 | switch (target) |
| 3399 | { |
| 3400 | case GL_TEXTURE_2D: |
| 3401 | texture = context->getTexture2D(); |
| 3402 | break; |
| 3403 | case GL_TEXTURE_CUBE_MAP: |
| 3404 | texture = context->getTextureCubeMap(); |
| 3405 | break; |
| 3406 | default: |
| 3407 | return error(GL_INVALID_ENUM); |
| 3408 | } |
| 3409 | |
| 3410 | switch (pname) |
| 3411 | { |
| 3412 | case GL_TEXTURE_MAG_FILTER: |
| 3413 | *params = (GLfloat)texture->getMagFilter(); |
| 3414 | break; |
| 3415 | case GL_TEXTURE_MIN_FILTER: |
| 3416 | *params = (GLfloat)texture->getMinFilter(); |
| 3417 | break; |
| 3418 | case GL_TEXTURE_WRAP_S: |
| 3419 | *params = (GLfloat)texture->getWrapS(); |
| 3420 | break; |
| 3421 | case GL_TEXTURE_WRAP_T: |
| 3422 | *params = (GLfloat)texture->getWrapT(); |
| 3423 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3424 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3425 | *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); |
| 3426 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3427 | case GL_TEXTURE_USAGE_ANGLE: |
| 3428 | *params = (GLfloat)texture->getUsage(); |
| 3429 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3430 | default: |
| 3431 | return error(GL_INVALID_ENUM); |
| 3432 | } |
| 3433 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3434 | } |
| 3435 | catch(std::bad_alloc&) |
| 3436 | { |
| 3437 | return error(GL_OUT_OF_MEMORY); |
| 3438 | } |
| 3439 | } |
| 3440 | |
| 3441 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3442 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3443 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3444 | |
| 3445 | try |
| 3446 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3447 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3448 | |
| 3449 | if (context) |
| 3450 | { |
| 3451 | gl::Texture *texture; |
| 3452 | |
| 3453 | switch (target) |
| 3454 | { |
| 3455 | case GL_TEXTURE_2D: |
| 3456 | texture = context->getTexture2D(); |
| 3457 | break; |
| 3458 | case GL_TEXTURE_CUBE_MAP: |
| 3459 | texture = context->getTextureCubeMap(); |
| 3460 | break; |
| 3461 | default: |
| 3462 | return error(GL_INVALID_ENUM); |
| 3463 | } |
| 3464 | |
| 3465 | switch (pname) |
| 3466 | { |
| 3467 | case GL_TEXTURE_MAG_FILTER: |
| 3468 | *params = texture->getMagFilter(); |
| 3469 | break; |
| 3470 | case GL_TEXTURE_MIN_FILTER: |
| 3471 | *params = texture->getMinFilter(); |
| 3472 | break; |
| 3473 | case GL_TEXTURE_WRAP_S: |
| 3474 | *params = texture->getWrapS(); |
| 3475 | break; |
| 3476 | case GL_TEXTURE_WRAP_T: |
| 3477 | *params = texture->getWrapT(); |
| 3478 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3479 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3480 | *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; |
| 3481 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3482 | case GL_TEXTURE_USAGE_ANGLE: |
| 3483 | *params = texture->getUsage(); |
| 3484 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3485 | default: |
| 3486 | return error(GL_INVALID_ENUM); |
| 3487 | } |
| 3488 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3489 | } |
| 3490 | catch(std::bad_alloc&) |
| 3491 | { |
| 3492 | return error(GL_OUT_OF_MEMORY); |
| 3493 | } |
| 3494 | } |
| 3495 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3496 | void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
| 3497 | { |
| 3498 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", |
| 3499 | program, location, bufSize, params); |
| 3500 | |
| 3501 | try |
| 3502 | { |
| 3503 | if (bufSize < 0) |
| 3504 | { |
| 3505 | return error(GL_INVALID_VALUE); |
| 3506 | } |
| 3507 | |
| 3508 | gl::Context *context = gl::getNonLostContext(); |
| 3509 | |
| 3510 | if (context) |
| 3511 | { |
| 3512 | if (program == 0) |
| 3513 | { |
| 3514 | return error(GL_INVALID_VALUE); |
| 3515 | } |
| 3516 | |
| 3517 | gl::Program *programObject = context->getProgram(program); |
| 3518 | |
| 3519 | if (!programObject || !programObject->isLinked()) |
| 3520 | { |
| 3521 | return error(GL_INVALID_OPERATION); |
| 3522 | } |
| 3523 | |
| 3524 | if (!programObject->getUniformfv(location, &bufSize, params)) |
| 3525 | { |
| 3526 | return error(GL_INVALID_OPERATION); |
| 3527 | } |
| 3528 | } |
| 3529 | } |
| 3530 | catch(std::bad_alloc&) |
| 3531 | { |
| 3532 | return error(GL_OUT_OF_MEMORY); |
| 3533 | } |
| 3534 | } |
| 3535 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3536 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3537 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3538 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3539 | |
| 3540 | try |
| 3541 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3542 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3543 | |
| 3544 | if (context) |
| 3545 | { |
| 3546 | if (program == 0) |
| 3547 | { |
| 3548 | return error(GL_INVALID_VALUE); |
| 3549 | } |
| 3550 | |
| 3551 | gl::Program *programObject = context->getProgram(program); |
| 3552 | |
| 3553 | if (!programObject || !programObject->isLinked()) |
| 3554 | { |
| 3555 | return error(GL_INVALID_OPERATION); |
| 3556 | } |
| 3557 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3558 | if (!programObject->getUniformfv(location, NULL, params)) |
| 3559 | { |
| 3560 | return error(GL_INVALID_OPERATION); |
| 3561 | } |
| 3562 | } |
| 3563 | } |
| 3564 | catch(std::bad_alloc&) |
| 3565 | { |
| 3566 | return error(GL_OUT_OF_MEMORY); |
| 3567 | } |
| 3568 | } |
| 3569 | |
| 3570 | void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
| 3571 | { |
| 3572 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", |
| 3573 | program, location, bufSize, params); |
| 3574 | |
| 3575 | try |
| 3576 | { |
| 3577 | if (bufSize < 0) |
| 3578 | { |
| 3579 | return error(GL_INVALID_VALUE); |
| 3580 | } |
| 3581 | |
| 3582 | gl::Context *context = gl::getNonLostContext(); |
| 3583 | |
| 3584 | if (context) |
| 3585 | { |
| 3586 | if (program == 0) |
| 3587 | { |
| 3588 | return error(GL_INVALID_VALUE); |
| 3589 | } |
| 3590 | |
| 3591 | gl::Program *programObject = context->getProgram(program); |
| 3592 | |
| 3593 | if (!programObject || !programObject->isLinked()) |
| 3594 | { |
| 3595 | return error(GL_INVALID_OPERATION); |
| 3596 | } |
| 3597 | |
| 3598 | if (!programObject) |
| 3599 | { |
| 3600 | return error(GL_INVALID_OPERATION); |
| 3601 | } |
| 3602 | |
| 3603 | if (!programObject->getUniformiv(location, &bufSize, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3604 | { |
| 3605 | return error(GL_INVALID_OPERATION); |
| 3606 | } |
| 3607 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3608 | } |
| 3609 | catch(std::bad_alloc&) |
| 3610 | { |
| 3611 | return error(GL_OUT_OF_MEMORY); |
| 3612 | } |
| 3613 | } |
| 3614 | |
| 3615 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 3616 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3617 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3618 | |
| 3619 | try |
| 3620 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3621 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3622 | |
| 3623 | if (context) |
| 3624 | { |
| 3625 | if (program == 0) |
| 3626 | { |
| 3627 | return error(GL_INVALID_VALUE); |
| 3628 | } |
| 3629 | |
| 3630 | gl::Program *programObject = context->getProgram(program); |
| 3631 | |
| 3632 | if (!programObject || !programObject->isLinked()) |
| 3633 | { |
| 3634 | return error(GL_INVALID_OPERATION); |
| 3635 | } |
| 3636 | |
| 3637 | if (!programObject) |
| 3638 | { |
| 3639 | return error(GL_INVALID_OPERATION); |
| 3640 | } |
| 3641 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3642 | if (!programObject->getUniformiv(location, NULL, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3643 | { |
| 3644 | return error(GL_INVALID_OPERATION); |
| 3645 | } |
| 3646 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3647 | } |
| 3648 | catch(std::bad_alloc&) |
| 3649 | { |
| 3650 | return error(GL_OUT_OF_MEMORY); |
| 3651 | } |
| 3652 | } |
| 3653 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3654 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3655 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3656 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3657 | |
| 3658 | try |
| 3659 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3660 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3661 | |
| 3662 | if (strstr(name, "gl_") == name) |
| 3663 | { |
| 3664 | return -1; |
| 3665 | } |
| 3666 | |
| 3667 | if (context) |
| 3668 | { |
| 3669 | gl::Program *programObject = context->getProgram(program); |
| 3670 | |
| 3671 | if (!programObject) |
| 3672 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 3673 | if (context->getShader(program)) |
| 3674 | { |
| 3675 | return error(GL_INVALID_OPERATION, -1); |
| 3676 | } |
| 3677 | else |
| 3678 | { |
| 3679 | return error(GL_INVALID_VALUE, -1); |
| 3680 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3681 | } |
| 3682 | |
| 3683 | if (!programObject->isLinked()) |
| 3684 | { |
| 3685 | return error(GL_INVALID_OPERATION, -1); |
| 3686 | } |
| 3687 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 3688 | return programObject->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3689 | } |
| 3690 | } |
| 3691 | catch(std::bad_alloc&) |
| 3692 | { |
| 3693 | return error(GL_OUT_OF_MEMORY, -1); |
| 3694 | } |
| 3695 | |
| 3696 | return -1; |
| 3697 | } |
| 3698 | |
| 3699 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 3700 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3701 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3702 | |
| 3703 | try |
| 3704 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3705 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3706 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3707 | if (context) |
| 3708 | { |
| 3709 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3710 | { |
| 3711 | return error(GL_INVALID_VALUE); |
| 3712 | } |
| 3713 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3714 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3715 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3716 | switch (pname) |
| 3717 | { |
| 3718 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3719 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3720 | break; |
| 3721 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3722 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3723 | break; |
| 3724 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3725 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3726 | break; |
| 3727 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3728 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3729 | break; |
| 3730 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3731 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3732 | break; |
| 3733 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3734 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3735 | break; |
| 3736 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3737 | for (int i = 0; i < 4; ++i) |
| 3738 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3739 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3740 | } |
| 3741 | break; |
| 3742 | default: return error(GL_INVALID_ENUM); |
| 3743 | } |
| 3744 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3745 | } |
| 3746 | catch(std::bad_alloc&) |
| 3747 | { |
| 3748 | return error(GL_OUT_OF_MEMORY); |
| 3749 | } |
| 3750 | } |
| 3751 | |
| 3752 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 3753 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3754 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3755 | |
| 3756 | try |
| 3757 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3758 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3759 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3760 | if (context) |
| 3761 | { |
| 3762 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3763 | { |
| 3764 | return error(GL_INVALID_VALUE); |
| 3765 | } |
| 3766 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3767 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3768 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3769 | switch (pname) |
| 3770 | { |
| 3771 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3772 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3773 | break; |
| 3774 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3775 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3776 | break; |
| 3777 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3778 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3779 | break; |
| 3780 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3781 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3782 | break; |
| 3783 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3784 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3785 | break; |
| 3786 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3787 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3788 | break; |
| 3789 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3790 | for (int i = 0; i < 4; ++i) |
| 3791 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3792 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3793 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 3794 | } |
| 3795 | break; |
| 3796 | default: return error(GL_INVALID_ENUM); |
| 3797 | } |
| 3798 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3799 | } |
| 3800 | catch(std::bad_alloc&) |
| 3801 | { |
| 3802 | return error(GL_OUT_OF_MEMORY); |
| 3803 | } |
| 3804 | } |
| 3805 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3806 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3807 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3808 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3809 | |
| 3810 | try |
| 3811 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3812 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3813 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3814 | if (context) |
| 3815 | { |
| 3816 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3817 | { |
| 3818 | return error(GL_INVALID_VALUE); |
| 3819 | } |
| 3820 | |
| 3821 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 3822 | { |
| 3823 | return error(GL_INVALID_ENUM); |
| 3824 | } |
| 3825 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3826 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3827 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3828 | } |
| 3829 | catch(std::bad_alloc&) |
| 3830 | { |
| 3831 | return error(GL_OUT_OF_MEMORY); |
| 3832 | } |
| 3833 | } |
| 3834 | |
| 3835 | void __stdcall glHint(GLenum target, GLenum mode) |
| 3836 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3837 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3838 | |
| 3839 | try |
| 3840 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3841 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3842 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3843 | case GL_FASTEST: |
| 3844 | case GL_NICEST: |
| 3845 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3846 | break; |
| 3847 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3848 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3849 | } |
| 3850 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3851 | gl::Context *context = gl::getNonLostContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3852 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3853 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3854 | case GL_GENERATE_MIPMAP_HINT: |
| 3855 | if (context) context->setGenerateMipmapHint(mode); |
| 3856 | break; |
| 3857 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 3858 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 3859 | break; |
| 3860 | default: |
| 3861 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3862 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3863 | } |
| 3864 | catch(std::bad_alloc&) |
| 3865 | { |
| 3866 | return error(GL_OUT_OF_MEMORY); |
| 3867 | } |
| 3868 | } |
| 3869 | |
| 3870 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 3871 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3872 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3873 | |
| 3874 | try |
| 3875 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3876 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3877 | |
| 3878 | if (context && buffer) |
| 3879 | { |
| 3880 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 3881 | |
| 3882 | if (bufferObject) |
| 3883 | { |
| 3884 | return GL_TRUE; |
| 3885 | } |
| 3886 | } |
| 3887 | } |
| 3888 | catch(std::bad_alloc&) |
| 3889 | { |
| 3890 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3891 | } |
| 3892 | |
| 3893 | return GL_FALSE; |
| 3894 | } |
| 3895 | |
| 3896 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 3897 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3898 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3899 | |
| 3900 | try |
| 3901 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3902 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3903 | |
| 3904 | if (context) |
| 3905 | { |
| 3906 | switch (cap) |
| 3907 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3908 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 3909 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 3910 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 3911 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 3912 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 3913 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 3914 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 3915 | case GL_BLEND: return context->isBlendEnabled(); |
| 3916 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3917 | default: |
| 3918 | return error(GL_INVALID_ENUM, false); |
| 3919 | } |
| 3920 | } |
| 3921 | } |
| 3922 | catch(std::bad_alloc&) |
| 3923 | { |
| 3924 | return error(GL_OUT_OF_MEMORY, false); |
| 3925 | } |
| 3926 | |
| 3927 | return false; |
| 3928 | } |
| 3929 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3930 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 3931 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3932 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3933 | |
| 3934 | try |
| 3935 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3936 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3937 | |
| 3938 | if (context) |
| 3939 | { |
| 3940 | gl::Fence *fenceObject = context->getFence(fence); |
| 3941 | |
| 3942 | if (fenceObject == NULL) |
| 3943 | { |
| 3944 | return GL_FALSE; |
| 3945 | } |
| 3946 | |
| 3947 | return fenceObject->isFence(); |
| 3948 | } |
| 3949 | } |
| 3950 | catch(std::bad_alloc&) |
| 3951 | { |
| 3952 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3953 | } |
| 3954 | |
| 3955 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3956 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3957 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3958 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 3959 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3960 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3961 | |
| 3962 | try |
| 3963 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3964 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3965 | |
| 3966 | if (context && framebuffer) |
| 3967 | { |
| 3968 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 3969 | |
| 3970 | if (framebufferObject) |
| 3971 | { |
| 3972 | return GL_TRUE; |
| 3973 | } |
| 3974 | } |
| 3975 | } |
| 3976 | catch(std::bad_alloc&) |
| 3977 | { |
| 3978 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3979 | } |
| 3980 | |
| 3981 | return GL_FALSE; |
| 3982 | } |
| 3983 | |
| 3984 | GLboolean __stdcall glIsProgram(GLuint program) |
| 3985 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3986 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3987 | |
| 3988 | try |
| 3989 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3990 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3991 | |
| 3992 | if (context && program) |
| 3993 | { |
| 3994 | gl::Program *programObject = context->getProgram(program); |
| 3995 | |
| 3996 | if (programObject) |
| 3997 | { |
| 3998 | return GL_TRUE; |
| 3999 | } |
| 4000 | } |
| 4001 | } |
| 4002 | catch(std::bad_alloc&) |
| 4003 | { |
| 4004 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4005 | } |
| 4006 | |
| 4007 | return GL_FALSE; |
| 4008 | } |
| 4009 | |
| 4010 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 4011 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4012 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4013 | |
| 4014 | try |
| 4015 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4016 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4017 | |
| 4018 | if (context && renderbuffer) |
| 4019 | { |
| 4020 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 4021 | |
| 4022 | if (renderbufferObject) |
| 4023 | { |
| 4024 | return GL_TRUE; |
| 4025 | } |
| 4026 | } |
| 4027 | } |
| 4028 | catch(std::bad_alloc&) |
| 4029 | { |
| 4030 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4031 | } |
| 4032 | |
| 4033 | return GL_FALSE; |
| 4034 | } |
| 4035 | |
| 4036 | GLboolean __stdcall glIsShader(GLuint shader) |
| 4037 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4038 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4039 | |
| 4040 | try |
| 4041 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4042 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4043 | |
| 4044 | if (context && shader) |
| 4045 | { |
| 4046 | gl::Shader *shaderObject = context->getShader(shader); |
| 4047 | |
| 4048 | if (shaderObject) |
| 4049 | { |
| 4050 | return GL_TRUE; |
| 4051 | } |
| 4052 | } |
| 4053 | } |
| 4054 | catch(std::bad_alloc&) |
| 4055 | { |
| 4056 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4057 | } |
| 4058 | |
| 4059 | return GL_FALSE; |
| 4060 | } |
| 4061 | |
| 4062 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 4063 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4064 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4065 | |
| 4066 | try |
| 4067 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4068 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4069 | |
| 4070 | if (context && texture) |
| 4071 | { |
| 4072 | gl::Texture *textureObject = context->getTexture(texture); |
| 4073 | |
| 4074 | if (textureObject) |
| 4075 | { |
| 4076 | return GL_TRUE; |
| 4077 | } |
| 4078 | } |
| 4079 | } |
| 4080 | catch(std::bad_alloc&) |
| 4081 | { |
| 4082 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4083 | } |
| 4084 | |
| 4085 | return GL_FALSE; |
| 4086 | } |
| 4087 | |
| 4088 | void __stdcall glLineWidth(GLfloat width) |
| 4089 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4090 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4091 | |
| 4092 | try |
| 4093 | { |
| 4094 | if (width <= 0.0f) |
| 4095 | { |
| 4096 | return error(GL_INVALID_VALUE); |
| 4097 | } |
| 4098 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4099 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 4100 | |
| 4101 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4102 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4103 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4104 | } |
| 4105 | } |
| 4106 | catch(std::bad_alloc&) |
| 4107 | { |
| 4108 | return error(GL_OUT_OF_MEMORY); |
| 4109 | } |
| 4110 | } |
| 4111 | |
| 4112 | void __stdcall glLinkProgram(GLuint program) |
| 4113 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4114 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4115 | |
| 4116 | try |
| 4117 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4118 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4119 | |
| 4120 | if (context) |
| 4121 | { |
| 4122 | gl::Program *programObject = context->getProgram(program); |
| 4123 | |
| 4124 | if (!programObject) |
| 4125 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 4126 | if (context->getShader(program)) |
| 4127 | { |
| 4128 | return error(GL_INVALID_OPERATION); |
| 4129 | } |
| 4130 | else |
| 4131 | { |
| 4132 | return error(GL_INVALID_VALUE); |
| 4133 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4134 | } |
| 4135 | |
| 4136 | programObject->link(); |
| 4137 | } |
| 4138 | } |
| 4139 | catch(std::bad_alloc&) |
| 4140 | { |
| 4141 | return error(GL_OUT_OF_MEMORY); |
| 4142 | } |
| 4143 | } |
| 4144 | |
| 4145 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 4146 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4147 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4148 | |
| 4149 | try |
| 4150 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4151 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4152 | |
| 4153 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4154 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4155 | switch (pname) |
| 4156 | { |
| 4157 | case GL_UNPACK_ALIGNMENT: |
| 4158 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4159 | { |
| 4160 | return error(GL_INVALID_VALUE); |
| 4161 | } |
| 4162 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4163 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4164 | break; |
| 4165 | |
| 4166 | case GL_PACK_ALIGNMENT: |
| 4167 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4168 | { |
| 4169 | return error(GL_INVALID_VALUE); |
| 4170 | } |
| 4171 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4172 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4173 | break; |
| 4174 | |
bsalomon@google.com | 56d46ab | 2011-11-23 14:53:10 +0000 | [diff] [blame] | 4175 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 4176 | context->setPackReverseRowOrder(param != 0); |
| 4177 | break; |
| 4178 | |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4179 | default: |
| 4180 | return error(GL_INVALID_ENUM); |
| 4181 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4182 | } |
| 4183 | } |
| 4184 | catch(std::bad_alloc&) |
| 4185 | { |
| 4186 | return error(GL_OUT_OF_MEMORY); |
| 4187 | } |
| 4188 | } |
| 4189 | |
| 4190 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 4191 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4192 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4193 | |
| 4194 | try |
| 4195 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4196 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 4197 | |
| 4198 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4199 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4200 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4201 | } |
| 4202 | } |
| 4203 | catch(std::bad_alloc&) |
| 4204 | { |
| 4205 | return error(GL_OUT_OF_MEMORY); |
| 4206 | } |
| 4207 | } |
| 4208 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4209 | void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4210 | GLenum format, GLenum type, GLsizei bufSize, |
| 4211 | GLvoid *data) |
| 4212 | { |
| 4213 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4214 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", |
| 4215 | x, y, width, height, format, type, bufSize, data); |
| 4216 | |
| 4217 | try |
| 4218 | { |
| 4219 | if (width < 0 || height < 0 || bufSize < 0) |
| 4220 | { |
| 4221 | return error(GL_INVALID_VALUE); |
| 4222 | } |
| 4223 | |
| 4224 | if (!validReadFormatType(format, type)) |
| 4225 | { |
| 4226 | return error(GL_INVALID_OPERATION); |
| 4227 | } |
| 4228 | |
| 4229 | gl::Context *context = gl::getNonLostContext(); |
| 4230 | |
| 4231 | if (context) |
| 4232 | { |
| 4233 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
| 4234 | } |
| 4235 | } |
| 4236 | catch(std::bad_alloc&) |
| 4237 | { |
| 4238 | return error(GL_OUT_OF_MEMORY); |
| 4239 | } |
| 4240 | } |
| 4241 | |
| 4242 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4243 | GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4244 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4245 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4246 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4247 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4248 | |
| 4249 | try |
| 4250 | { |
| 4251 | if (width < 0 || height < 0) |
| 4252 | { |
| 4253 | return error(GL_INVALID_VALUE); |
| 4254 | } |
| 4255 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4256 | if (!validReadFormatType(format, type)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4257 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4258 | return error(GL_INVALID_OPERATION); |
| 4259 | } |
| 4260 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4261 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4262 | |
| 4263 | if (context) |
| 4264 | { |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4265 | context->readPixels(x, y, width, height, format, type, NULL, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4266 | } |
| 4267 | } |
| 4268 | catch(std::bad_alloc&) |
| 4269 | { |
| 4270 | return error(GL_OUT_OF_MEMORY); |
| 4271 | } |
| 4272 | } |
| 4273 | |
| 4274 | void __stdcall glReleaseShaderCompiler(void) |
| 4275 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4276 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4277 | |
| 4278 | try |
| 4279 | { |
| 4280 | gl::Shader::releaseCompiler(); |
| 4281 | } |
| 4282 | catch(std::bad_alloc&) |
| 4283 | { |
| 4284 | return error(GL_OUT_OF_MEMORY); |
| 4285 | } |
| 4286 | } |
| 4287 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4288 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4289 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4290 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4291 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4292 | |
| 4293 | try |
| 4294 | { |
| 4295 | switch (target) |
| 4296 | { |
| 4297 | case GL_RENDERBUFFER: |
| 4298 | break; |
| 4299 | default: |
| 4300 | return error(GL_INVALID_ENUM); |
| 4301 | } |
| 4302 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4303 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4304 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4305 | return error(GL_INVALID_ENUM); |
| 4306 | } |
| 4307 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4308 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4309 | { |
| 4310 | return error(GL_INVALID_VALUE); |
| 4311 | } |
| 4312 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4313 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4314 | |
| 4315 | if (context) |
| 4316 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4317 | if (width > context->getMaximumRenderbufferDimension() || |
| 4318 | height > context->getMaximumRenderbufferDimension() || |
| 4319 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4320 | { |
| 4321 | return error(GL_INVALID_VALUE); |
| 4322 | } |
| 4323 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4324 | GLuint handle = context->getRenderbufferHandle(); |
| 4325 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4326 | { |
| 4327 | return error(GL_INVALID_OPERATION); |
| 4328 | } |
| 4329 | |
| 4330 | switch (internalformat) |
| 4331 | { |
| 4332 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4333 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4334 | break; |
| 4335 | case GL_RGBA4: |
| 4336 | case GL_RGB5_A1: |
| 4337 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4338 | case GL_RGB8_OES: |
| 4339 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4340 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4341 | break; |
| 4342 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4343 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4344 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4345 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4346 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4347 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4348 | default: |
| 4349 | return error(GL_INVALID_ENUM); |
| 4350 | } |
| 4351 | } |
| 4352 | } |
| 4353 | catch(std::bad_alloc&) |
| 4354 | { |
| 4355 | return error(GL_OUT_OF_MEMORY); |
| 4356 | } |
| 4357 | } |
| 4358 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4359 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4360 | { |
| 4361 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4362 | } |
| 4363 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4364 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4365 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4366 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4367 | |
| 4368 | try |
| 4369 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4370 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4371 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4372 | if (context) |
| 4373 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4374 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4375 | } |
| 4376 | } |
| 4377 | catch(std::bad_alloc&) |
| 4378 | { |
| 4379 | return error(GL_OUT_OF_MEMORY); |
| 4380 | } |
| 4381 | } |
| 4382 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4383 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4384 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4385 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4386 | |
| 4387 | try |
| 4388 | { |
| 4389 | if (condition != GL_ALL_COMPLETED_NV) |
| 4390 | { |
| 4391 | return error(GL_INVALID_ENUM); |
| 4392 | } |
| 4393 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4394 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4395 | |
| 4396 | if (context) |
| 4397 | { |
| 4398 | gl::Fence *fenceObject = context->getFence(fence); |
| 4399 | |
| 4400 | if (fenceObject == NULL) |
| 4401 | { |
| 4402 | return error(GL_INVALID_OPERATION); |
| 4403 | } |
| 4404 | |
| 4405 | fenceObject->setFence(condition); |
| 4406 | } |
| 4407 | } |
| 4408 | catch(std::bad_alloc&) |
| 4409 | { |
| 4410 | return error(GL_OUT_OF_MEMORY); |
| 4411 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4412 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4413 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4414 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4415 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4416 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4417 | |
| 4418 | try |
| 4419 | { |
| 4420 | if (width < 0 || height < 0) |
| 4421 | { |
| 4422 | return error(GL_INVALID_VALUE); |
| 4423 | } |
| 4424 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4425 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4426 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4427 | if (context) |
| 4428 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4429 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4430 | } |
| 4431 | } |
| 4432 | catch(std::bad_alloc&) |
| 4433 | { |
| 4434 | return error(GL_OUT_OF_MEMORY); |
| 4435 | } |
| 4436 | } |
| 4437 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4438 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4439 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4440 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4441 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4442 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4443 | |
| 4444 | try |
| 4445 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4446 | // No binary shader formats are supported. |
| 4447 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4448 | } |
| 4449 | catch(std::bad_alloc&) |
| 4450 | { |
| 4451 | return error(GL_OUT_OF_MEMORY); |
| 4452 | } |
| 4453 | } |
| 4454 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4455 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4456 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4457 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4458 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4459 | |
| 4460 | try |
| 4461 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4462 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4463 | { |
| 4464 | return error(GL_INVALID_VALUE); |
| 4465 | } |
| 4466 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4467 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4468 | |
| 4469 | if (context) |
| 4470 | { |
| 4471 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4472 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4473 | if (!shaderObject) |
| 4474 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4475 | if (context->getProgram(shader)) |
| 4476 | { |
| 4477 | return error(GL_INVALID_OPERATION); |
| 4478 | } |
| 4479 | else |
| 4480 | { |
| 4481 | return error(GL_INVALID_VALUE); |
| 4482 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4483 | } |
| 4484 | |
| 4485 | shaderObject->setSource(count, string, length); |
| 4486 | } |
| 4487 | } |
| 4488 | catch(std::bad_alloc&) |
| 4489 | { |
| 4490 | return error(GL_OUT_OF_MEMORY); |
| 4491 | } |
| 4492 | } |
| 4493 | |
| 4494 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 4495 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4496 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4497 | } |
| 4498 | |
| 4499 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 4500 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4501 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4502 | |
| 4503 | try |
| 4504 | { |
| 4505 | switch (face) |
| 4506 | { |
| 4507 | case GL_FRONT: |
| 4508 | case GL_BACK: |
| 4509 | case GL_FRONT_AND_BACK: |
| 4510 | break; |
| 4511 | default: |
| 4512 | return error(GL_INVALID_ENUM); |
| 4513 | } |
| 4514 | |
| 4515 | switch (func) |
| 4516 | { |
| 4517 | case GL_NEVER: |
| 4518 | case GL_ALWAYS: |
| 4519 | case GL_LESS: |
| 4520 | case GL_LEQUAL: |
| 4521 | case GL_EQUAL: |
| 4522 | case GL_GEQUAL: |
| 4523 | case GL_GREATER: |
| 4524 | case GL_NOTEQUAL: |
| 4525 | break; |
| 4526 | default: |
| 4527 | return error(GL_INVALID_ENUM); |
| 4528 | } |
| 4529 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4530 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4531 | |
| 4532 | if (context) |
| 4533 | { |
| 4534 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4535 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4536 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4537 | } |
| 4538 | |
| 4539 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4540 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4541 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4542 | } |
| 4543 | } |
| 4544 | } |
| 4545 | catch(std::bad_alloc&) |
| 4546 | { |
| 4547 | return error(GL_OUT_OF_MEMORY); |
| 4548 | } |
| 4549 | } |
| 4550 | |
| 4551 | void __stdcall glStencilMask(GLuint mask) |
| 4552 | { |
| 4553 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 4554 | } |
| 4555 | |
| 4556 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 4557 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4558 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4559 | |
| 4560 | try |
| 4561 | { |
| 4562 | switch (face) |
| 4563 | { |
| 4564 | case GL_FRONT: |
| 4565 | case GL_BACK: |
| 4566 | case GL_FRONT_AND_BACK: |
| 4567 | break; |
| 4568 | default: |
| 4569 | return error(GL_INVALID_ENUM); |
| 4570 | } |
| 4571 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4572 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4573 | |
| 4574 | if (context) |
| 4575 | { |
| 4576 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4577 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4578 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4579 | } |
| 4580 | |
| 4581 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4582 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4583 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4584 | } |
| 4585 | } |
| 4586 | } |
| 4587 | catch(std::bad_alloc&) |
| 4588 | { |
| 4589 | return error(GL_OUT_OF_MEMORY); |
| 4590 | } |
| 4591 | } |
| 4592 | |
| 4593 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 4594 | { |
| 4595 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 4596 | } |
| 4597 | |
| 4598 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 4599 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4600 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4601 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4602 | |
| 4603 | try |
| 4604 | { |
| 4605 | switch (face) |
| 4606 | { |
| 4607 | case GL_FRONT: |
| 4608 | case GL_BACK: |
| 4609 | case GL_FRONT_AND_BACK: |
| 4610 | break; |
| 4611 | default: |
| 4612 | return error(GL_INVALID_ENUM); |
| 4613 | } |
| 4614 | |
| 4615 | switch (fail) |
| 4616 | { |
| 4617 | case GL_ZERO: |
| 4618 | case GL_KEEP: |
| 4619 | case GL_REPLACE: |
| 4620 | case GL_INCR: |
| 4621 | case GL_DECR: |
| 4622 | case GL_INVERT: |
| 4623 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4624 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4625 | break; |
| 4626 | default: |
| 4627 | return error(GL_INVALID_ENUM); |
| 4628 | } |
| 4629 | |
| 4630 | switch (zfail) |
| 4631 | { |
| 4632 | case GL_ZERO: |
| 4633 | case GL_KEEP: |
| 4634 | case GL_REPLACE: |
| 4635 | case GL_INCR: |
| 4636 | case GL_DECR: |
| 4637 | case GL_INVERT: |
| 4638 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4639 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4640 | break; |
| 4641 | default: |
| 4642 | return error(GL_INVALID_ENUM); |
| 4643 | } |
| 4644 | |
| 4645 | switch (zpass) |
| 4646 | { |
| 4647 | case GL_ZERO: |
| 4648 | case GL_KEEP: |
| 4649 | case GL_REPLACE: |
| 4650 | case GL_INCR: |
| 4651 | case GL_DECR: |
| 4652 | case GL_INVERT: |
| 4653 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4654 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4655 | break; |
| 4656 | default: |
| 4657 | return error(GL_INVALID_ENUM); |
| 4658 | } |
| 4659 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4660 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4661 | |
| 4662 | if (context) |
| 4663 | { |
| 4664 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4665 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4666 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4667 | } |
| 4668 | |
| 4669 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4670 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4671 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4672 | } |
| 4673 | } |
| 4674 | } |
| 4675 | catch(std::bad_alloc&) |
| 4676 | { |
| 4677 | return error(GL_OUT_OF_MEMORY); |
| 4678 | } |
| 4679 | } |
| 4680 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4681 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 4682 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4683 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4684 | |
| 4685 | try |
| 4686 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4687 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4688 | |
| 4689 | if (context) |
| 4690 | { |
| 4691 | gl::Fence *fenceObject = context->getFence(fence); |
| 4692 | |
| 4693 | if (fenceObject == NULL) |
| 4694 | { |
| 4695 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 4696 | } |
| 4697 | |
| 4698 | return fenceObject->testFence(); |
| 4699 | } |
| 4700 | } |
| 4701 | catch(std::bad_alloc&) |
| 4702 | { |
| 4703 | error(GL_OUT_OF_MEMORY); |
| 4704 | } |
| 4705 | |
| 4706 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4707 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4708 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4709 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 4710 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4711 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4712 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4713 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4714 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4715 | |
| 4716 | try |
| 4717 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 4718 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4719 | { |
| 4720 | return error(GL_INVALID_VALUE); |
| 4721 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4722 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4723 | if (internalformat != format) |
| 4724 | { |
| 4725 | return error(GL_INVALID_OPERATION); |
| 4726 | } |
| 4727 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4728 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4729 | { |
| 4730 | case GL_ALPHA: |
| 4731 | case GL_LUMINANCE: |
| 4732 | case GL_LUMINANCE_ALPHA: |
| 4733 | switch (type) |
| 4734 | { |
| 4735 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4736 | case GL_FLOAT: |
| 4737 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4738 | break; |
| 4739 | default: |
| 4740 | return error(GL_INVALID_ENUM); |
| 4741 | } |
| 4742 | break; |
| 4743 | case GL_RGB: |
| 4744 | switch (type) |
| 4745 | { |
| 4746 | case GL_UNSIGNED_BYTE: |
| 4747 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4748 | case GL_FLOAT: |
| 4749 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4750 | break; |
| 4751 | default: |
| 4752 | return error(GL_INVALID_ENUM); |
| 4753 | } |
| 4754 | break; |
| 4755 | case GL_RGBA: |
| 4756 | switch (type) |
| 4757 | { |
| 4758 | case GL_UNSIGNED_BYTE: |
| 4759 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 4760 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4761 | case GL_FLOAT: |
| 4762 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4763 | break; |
| 4764 | default: |
| 4765 | return error(GL_INVALID_ENUM); |
| 4766 | } |
| 4767 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 4768 | case GL_BGRA_EXT: |
| 4769 | switch (type) |
| 4770 | { |
| 4771 | case GL_UNSIGNED_BYTE: |
| 4772 | break; |
| 4773 | default: |
| 4774 | return error(GL_INVALID_ENUM); |
| 4775 | } |
| 4776 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4777 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 4778 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4779 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4780 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4781 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4782 | default: |
| 4783 | return error(GL_INVALID_VALUE); |
| 4784 | } |
| 4785 | |
| 4786 | if (border != 0) |
| 4787 | { |
| 4788 | return error(GL_INVALID_VALUE); |
| 4789 | } |
| 4790 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4791 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4792 | |
| 4793 | if (context) |
| 4794 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 4795 | if (level > context->getMaximumTextureLevel()) |
| 4796 | { |
| 4797 | return error(GL_INVALID_VALUE); |
| 4798 | } |
| 4799 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4800 | switch (target) |
| 4801 | { |
| 4802 | case GL_TEXTURE_2D: |
| 4803 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 4804 | height > (context->getMaximumTextureDimension() >> level)) |
| 4805 | { |
| 4806 | return error(GL_INVALID_VALUE); |
| 4807 | } |
| 4808 | break; |
| 4809 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 4810 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 4811 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 4812 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 4813 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 4814 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 4815 | if (width != height) |
| 4816 | { |
| 4817 | return error(GL_INVALID_VALUE); |
| 4818 | } |
| 4819 | |
| 4820 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 4821 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 4822 | { |
| 4823 | return error(GL_INVALID_VALUE); |
| 4824 | } |
| 4825 | break; |
| 4826 | default: |
| 4827 | return error(GL_INVALID_ENUM); |
| 4828 | } |
| 4829 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4830 | switch (format) { |
| 4831 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 4832 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 4833 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4834 | { |
| 4835 | return error(GL_INVALID_OPERATION); |
| 4836 | } |
| 4837 | else |
| 4838 | { |
| 4839 | return error(GL_INVALID_ENUM); |
| 4840 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4841 | break; |
| 4842 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4843 | if (context->supportsDXT3Textures()) |
| 4844 | { |
| 4845 | return error(GL_INVALID_OPERATION); |
| 4846 | } |
| 4847 | else |
| 4848 | { |
| 4849 | return error(GL_INVALID_ENUM); |
| 4850 | } |
| 4851 | break; |
| 4852 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 4853 | if (context->supportsDXT5Textures()) |
| 4854 | { |
| 4855 | return error(GL_INVALID_OPERATION); |
| 4856 | } |
| 4857 | else |
| 4858 | { |
| 4859 | return error(GL_INVALID_ENUM); |
| 4860 | } |
| 4861 | break; |
| 4862 | default: |
| 4863 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4864 | } |
| 4865 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4866 | if (type == GL_FLOAT) |
| 4867 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4868 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4869 | { |
| 4870 | return error(GL_INVALID_ENUM); |
| 4871 | } |
| 4872 | } |
| 4873 | else if (type == GL_HALF_FLOAT_OES) |
| 4874 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4875 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4876 | { |
| 4877 | return error(GL_INVALID_ENUM); |
| 4878 | } |
| 4879 | } |
| 4880 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4881 | if (target == GL_TEXTURE_2D) |
| 4882 | { |
| 4883 | gl::Texture2D *texture = context->getTexture2D(); |
| 4884 | |
| 4885 | if (!texture) |
| 4886 | { |
| 4887 | return error(GL_INVALID_OPERATION); |
| 4888 | } |
| 4889 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 4890 | if (texture->isImmutable()) |
| 4891 | { |
| 4892 | return error(GL_INVALID_OPERATION); |
| 4893 | } |
| 4894 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4895 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4896 | } |
| 4897 | else |
| 4898 | { |
| 4899 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 4900 | |
| 4901 | if (!texture) |
| 4902 | { |
| 4903 | return error(GL_INVALID_OPERATION); |
| 4904 | } |
| 4905 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 4906 | if (texture->isImmutable()) |
| 4907 | { |
| 4908 | return error(GL_INVALID_OPERATION); |
| 4909 | } |
| 4910 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4911 | switch (target) |
| 4912 | { |
| 4913 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4914 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4915 | break; |
| 4916 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4917 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4918 | break; |
| 4919 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4920 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4921 | break; |
| 4922 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4923 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4924 | break; |
| 4925 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4926 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4927 | break; |
| 4928 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4929 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4930 | break; |
| 4931 | default: UNREACHABLE(); |
| 4932 | } |
| 4933 | } |
| 4934 | } |
| 4935 | } |
| 4936 | catch(std::bad_alloc&) |
| 4937 | { |
| 4938 | return error(GL_OUT_OF_MEMORY); |
| 4939 | } |
| 4940 | } |
| 4941 | |
| 4942 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 4943 | { |
| 4944 | glTexParameteri(target, pname, (GLint)param); |
| 4945 | } |
| 4946 | |
| 4947 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 4948 | { |
| 4949 | glTexParameteri(target, pname, (GLint)*params); |
| 4950 | } |
| 4951 | |
| 4952 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 4953 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4954 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4955 | |
| 4956 | try |
| 4957 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4958 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4959 | |
| 4960 | if (context) |
| 4961 | { |
| 4962 | gl::Texture *texture; |
| 4963 | |
| 4964 | switch (target) |
| 4965 | { |
| 4966 | case GL_TEXTURE_2D: |
| 4967 | texture = context->getTexture2D(); |
| 4968 | break; |
| 4969 | case GL_TEXTURE_CUBE_MAP: |
| 4970 | texture = context->getTextureCubeMap(); |
| 4971 | break; |
| 4972 | default: |
| 4973 | return error(GL_INVALID_ENUM); |
| 4974 | } |
| 4975 | |
| 4976 | switch (pname) |
| 4977 | { |
| 4978 | case GL_TEXTURE_WRAP_S: |
| 4979 | if (!texture->setWrapS((GLenum)param)) |
| 4980 | { |
| 4981 | return error(GL_INVALID_ENUM); |
| 4982 | } |
| 4983 | break; |
| 4984 | case GL_TEXTURE_WRAP_T: |
| 4985 | if (!texture->setWrapT((GLenum)param)) |
| 4986 | { |
| 4987 | return error(GL_INVALID_ENUM); |
| 4988 | } |
| 4989 | break; |
| 4990 | case GL_TEXTURE_MIN_FILTER: |
| 4991 | if (!texture->setMinFilter((GLenum)param)) |
| 4992 | { |
| 4993 | return error(GL_INVALID_ENUM); |
| 4994 | } |
| 4995 | break; |
| 4996 | case GL_TEXTURE_MAG_FILTER: |
| 4997 | if (!texture->setMagFilter((GLenum)param)) |
| 4998 | { |
| 4999 | return error(GL_INVALID_ENUM); |
| 5000 | } |
| 5001 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 5002 | case GL_TEXTURE_USAGE_ANGLE: |
| 5003 | if (!texture->setUsage((GLenum)param)) |
| 5004 | { |
| 5005 | return error(GL_INVALID_ENUM); |
| 5006 | } |
| 5007 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5008 | default: |
| 5009 | return error(GL_INVALID_ENUM); |
| 5010 | } |
| 5011 | } |
| 5012 | } |
| 5013 | catch(std::bad_alloc&) |
| 5014 | { |
| 5015 | return error(GL_OUT_OF_MEMORY); |
| 5016 | } |
| 5017 | } |
| 5018 | |
| 5019 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 5020 | { |
| 5021 | glTexParameteri(target, pname, *params); |
| 5022 | } |
| 5023 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5024 | void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 5025 | { |
| 5026 | EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 5027 | target, levels, internalformat, width, height); |
| 5028 | |
| 5029 | try |
| 5030 | { |
| 5031 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
| 5032 | { |
| 5033 | return error(GL_INVALID_ENUM); |
| 5034 | } |
| 5035 | |
| 5036 | if (width < 1 || height < 1 || levels < 1) |
| 5037 | { |
| 5038 | return error(GL_INVALID_VALUE); |
| 5039 | } |
| 5040 | |
| 5041 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
| 5042 | { |
| 5043 | return error(GL_INVALID_VALUE); |
| 5044 | } |
| 5045 | |
daniel@transgaming.com | 45b888a | 2011-11-16 03:56:39 +0000 | [diff] [blame] | 5046 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5047 | { |
| 5048 | return error(GL_INVALID_OPERATION); |
| 5049 | } |
| 5050 | |
| 5051 | GLenum format = gl::ExtractFormat(internalformat); |
| 5052 | GLenum type = gl::ExtractType(internalformat); |
| 5053 | |
| 5054 | if (format == GL_NONE || type == GL_NONE) |
| 5055 | { |
| 5056 | return error(GL_INVALID_ENUM); |
| 5057 | } |
| 5058 | |
| 5059 | gl::Context *context = gl::getNonLostContext(); |
| 5060 | |
| 5061 | if (context) |
| 5062 | { |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame^] | 5063 | switch (target) |
| 5064 | { |
| 5065 | case GL_TEXTURE_2D: |
| 5066 | if (width > context->getMaximumTextureDimension() || |
| 5067 | height > context->getMaximumTextureDimension()) |
| 5068 | { |
| 5069 | return error(GL_INVALID_VALUE); |
| 5070 | } |
| 5071 | break; |
| 5072 | case GL_TEXTURE_CUBE_MAP: |
| 5073 | if (width > context->getMaximumCubeTextureDimension() || |
| 5074 | height > context->getMaximumCubeTextureDimension()) |
| 5075 | { |
| 5076 | return error(GL_INVALID_VALUE); |
| 5077 | } |
| 5078 | break; |
| 5079 | default: |
| 5080 | return error(GL_INVALID_ENUM); |
| 5081 | } |
| 5082 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5083 | if (levels != 1 && !context->supportsNonPower2Texture()) |
| 5084 | { |
| 5085 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 5086 | { |
| 5087 | return error(GL_INVALID_OPERATION); |
| 5088 | } |
| 5089 | } |
| 5090 | |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5091 | switch (internalformat) |
| 5092 | { |
| 5093 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5094 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5095 | if (!context->supportsDXT1Textures()) |
| 5096 | { |
| 5097 | return error(GL_INVALID_ENUM); |
| 5098 | } |
| 5099 | break; |
| 5100 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5101 | if (!context->supportsDXT3Textures()) |
| 5102 | { |
| 5103 | return error(GL_INVALID_ENUM); |
| 5104 | } |
| 5105 | break; |
| 5106 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5107 | if (!context->supportsDXT5Textures()) |
| 5108 | { |
| 5109 | return error(GL_INVALID_ENUM); |
| 5110 | } |
| 5111 | break; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 5112 | case GL_RGBA32F_EXT: |
| 5113 | case GL_RGB32F_EXT: |
| 5114 | case GL_ALPHA32F_EXT: |
| 5115 | case GL_LUMINANCE32F_EXT: |
| 5116 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 5117 | if (!context->supportsFloat32Textures()) |
| 5118 | { |
| 5119 | return error(GL_INVALID_ENUM); |
| 5120 | } |
| 5121 | break; |
| 5122 | case GL_RGBA16F_EXT: |
| 5123 | case GL_RGB16F_EXT: |
| 5124 | case GL_ALPHA16F_EXT: |
| 5125 | case GL_LUMINANCE16F_EXT: |
| 5126 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 5127 | if (!context->supportsFloat16Textures()) |
| 5128 | { |
| 5129 | return error(GL_INVALID_ENUM); |
| 5130 | } |
| 5131 | break; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5132 | } |
| 5133 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5134 | if (target == GL_TEXTURE_2D) |
| 5135 | { |
| 5136 | gl::Texture2D *texture = context->getTexture2D(); |
| 5137 | |
| 5138 | if (!texture || texture->id() == 0) |
| 5139 | { |
| 5140 | return error(GL_INVALID_OPERATION); |
| 5141 | } |
| 5142 | |
| 5143 | if (texture->isImmutable()) |
| 5144 | { |
| 5145 | return error(GL_INVALID_OPERATION); |
| 5146 | } |
| 5147 | |
| 5148 | texture->storage(levels, internalformat, width, height); |
| 5149 | } |
| 5150 | else if (target == GL_TEXTURE_CUBE_MAP) |
| 5151 | { |
| 5152 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5153 | |
| 5154 | if (!texture || texture->id() == 0) |
| 5155 | { |
| 5156 | return error(GL_INVALID_OPERATION); |
| 5157 | } |
| 5158 | |
| 5159 | if (texture->isImmutable()) |
| 5160 | { |
| 5161 | return error(GL_INVALID_OPERATION); |
| 5162 | } |
| 5163 | |
| 5164 | texture->storage(levels, internalformat, width); |
| 5165 | } |
| 5166 | else UNREACHABLE(); |
| 5167 | } |
| 5168 | } |
| 5169 | catch(std::bad_alloc&) |
| 5170 | { |
| 5171 | return error(GL_OUT_OF_MEMORY); |
| 5172 | } |
| 5173 | } |
| 5174 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5175 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 5176 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5177 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5178 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5179 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5180 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5181 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 5182 | |
| 5183 | try |
| 5184 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5185 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5186 | { |
| 5187 | return error(GL_INVALID_ENUM); |
| 5188 | } |
| 5189 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5190 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5191 | { |
| 5192 | return error(GL_INVALID_VALUE); |
| 5193 | } |
| 5194 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5195 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 5196 | { |
| 5197 | return error(GL_INVALID_VALUE); |
| 5198 | } |
| 5199 | |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5200 | if (!gl::CheckTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5201 | { |
| 5202 | return error(GL_INVALID_ENUM); |
| 5203 | } |
| 5204 | |
| 5205 | if (width == 0 || height == 0 || pixels == NULL) |
| 5206 | { |
| 5207 | return; |
| 5208 | } |
| 5209 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5210 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5211 | |
| 5212 | if (context) |
| 5213 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5214 | if (level > context->getMaximumTextureLevel()) |
| 5215 | { |
| 5216 | return error(GL_INVALID_VALUE); |
| 5217 | } |
| 5218 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5219 | if (format == GL_FLOAT) |
| 5220 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5221 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5222 | { |
| 5223 | return error(GL_INVALID_ENUM); |
| 5224 | } |
| 5225 | } |
| 5226 | else if (format == GL_HALF_FLOAT_OES) |
| 5227 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5228 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5229 | { |
| 5230 | return error(GL_INVALID_ENUM); |
| 5231 | } |
| 5232 | } |
| 5233 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5234 | if (target == GL_TEXTURE_2D) |
| 5235 | { |
| 5236 | gl::Texture2D *texture = context->getTexture2D(); |
| 5237 | |
| 5238 | if (!texture) |
| 5239 | { |
| 5240 | return error(GL_INVALID_OPERATION); |
| 5241 | } |
| 5242 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5243 | if (texture->isCompressed()) |
| 5244 | { |
| 5245 | return error(GL_INVALID_OPERATION); |
| 5246 | } |
| 5247 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 5248 | if (format != texture->getInternalFormat()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5249 | { |
| 5250 | return error(GL_INVALID_OPERATION); |
| 5251 | } |
| 5252 | |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame^] | 5253 | if (xoffset + width > texture->getWidth(level) || |
| 5254 | yoffset + height > texture->getHeight(level)) |
| 5255 | { |
| 5256 | return error(GL_INVALID_VALUE); |
| 5257 | } |
| 5258 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5259 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5260 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5261 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5262 | { |
| 5263 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5264 | |
| 5265 | if (!texture) |
| 5266 | { |
| 5267 | return error(GL_INVALID_OPERATION); |
| 5268 | } |
| 5269 | |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame^] | 5270 | if (texture->isCompressed()) |
| 5271 | { |
| 5272 | return error(GL_INVALID_OPERATION); |
| 5273 | } |
| 5274 | |
| 5275 | if (format != texture->getInternalFormat()) |
| 5276 | { |
| 5277 | return error(GL_INVALID_OPERATION); |
| 5278 | } |
| 5279 | |
| 5280 | if (xoffset + width > texture->getWidth(level) || |
| 5281 | yoffset + height > texture->getHeight(level)) |
| 5282 | { |
| 5283 | return error(GL_INVALID_VALUE); |
| 5284 | } |
| 5285 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5286 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5287 | } |
| 5288 | else |
| 5289 | { |
| 5290 | UNREACHABLE(); |
| 5291 | } |
| 5292 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5293 | } |
| 5294 | catch(std::bad_alloc&) |
| 5295 | { |
| 5296 | return error(GL_OUT_OF_MEMORY); |
| 5297 | } |
| 5298 | } |
| 5299 | |
| 5300 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 5301 | { |
| 5302 | glUniform1fv(location, 1, &x); |
| 5303 | } |
| 5304 | |
| 5305 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 5306 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5307 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5308 | |
| 5309 | try |
| 5310 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5311 | if (count < 0) |
| 5312 | { |
| 5313 | return error(GL_INVALID_VALUE); |
| 5314 | } |
| 5315 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5316 | if (location == -1) |
| 5317 | { |
| 5318 | return; |
| 5319 | } |
| 5320 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5321 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5322 | |
| 5323 | if (context) |
| 5324 | { |
| 5325 | gl::Program *program = context->getCurrentProgram(); |
| 5326 | |
| 5327 | if (!program) |
| 5328 | { |
| 5329 | return error(GL_INVALID_OPERATION); |
| 5330 | } |
| 5331 | |
| 5332 | if (!program->setUniform1fv(location, count, v)) |
| 5333 | { |
| 5334 | return error(GL_INVALID_OPERATION); |
| 5335 | } |
| 5336 | } |
| 5337 | } |
| 5338 | catch(std::bad_alloc&) |
| 5339 | { |
| 5340 | return error(GL_OUT_OF_MEMORY); |
| 5341 | } |
| 5342 | } |
| 5343 | |
| 5344 | void __stdcall glUniform1i(GLint location, GLint x) |
| 5345 | { |
| 5346 | glUniform1iv(location, 1, &x); |
| 5347 | } |
| 5348 | |
| 5349 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 5350 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5351 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5352 | |
| 5353 | try |
| 5354 | { |
| 5355 | if (count < 0) |
| 5356 | { |
| 5357 | return error(GL_INVALID_VALUE); |
| 5358 | } |
| 5359 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5360 | if (location == -1) |
| 5361 | { |
| 5362 | return; |
| 5363 | } |
| 5364 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5365 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5366 | |
| 5367 | if (context) |
| 5368 | { |
| 5369 | gl::Program *program = context->getCurrentProgram(); |
| 5370 | |
| 5371 | if (!program) |
| 5372 | { |
| 5373 | return error(GL_INVALID_OPERATION); |
| 5374 | } |
| 5375 | |
| 5376 | if (!program->setUniform1iv(location, count, v)) |
| 5377 | { |
| 5378 | return error(GL_INVALID_OPERATION); |
| 5379 | } |
| 5380 | } |
| 5381 | } |
| 5382 | catch(std::bad_alloc&) |
| 5383 | { |
| 5384 | return error(GL_OUT_OF_MEMORY); |
| 5385 | } |
| 5386 | } |
| 5387 | |
| 5388 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 5389 | { |
| 5390 | GLfloat xy[2] = {x, y}; |
| 5391 | |
| 5392 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 5393 | } |
| 5394 | |
| 5395 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 5396 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5397 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5398 | |
| 5399 | try |
| 5400 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5401 | if (count < 0) |
| 5402 | { |
| 5403 | return error(GL_INVALID_VALUE); |
| 5404 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5405 | |
| 5406 | if (location == -1) |
| 5407 | { |
| 5408 | return; |
| 5409 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5410 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5411 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5412 | |
| 5413 | if (context) |
| 5414 | { |
| 5415 | gl::Program *program = context->getCurrentProgram(); |
| 5416 | |
| 5417 | if (!program) |
| 5418 | { |
| 5419 | return error(GL_INVALID_OPERATION); |
| 5420 | } |
| 5421 | |
| 5422 | if (!program->setUniform2fv(location, count, v)) |
| 5423 | { |
| 5424 | return error(GL_INVALID_OPERATION); |
| 5425 | } |
| 5426 | } |
| 5427 | } |
| 5428 | catch(std::bad_alloc&) |
| 5429 | { |
| 5430 | return error(GL_OUT_OF_MEMORY); |
| 5431 | } |
| 5432 | } |
| 5433 | |
| 5434 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 5435 | { |
| 5436 | GLint xy[4] = {x, y}; |
| 5437 | |
| 5438 | glUniform2iv(location, 1, (GLint*)&xy); |
| 5439 | } |
| 5440 | |
| 5441 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 5442 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5443 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5444 | |
| 5445 | try |
| 5446 | { |
| 5447 | if (count < 0) |
| 5448 | { |
| 5449 | return error(GL_INVALID_VALUE); |
| 5450 | } |
| 5451 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5452 | if (location == -1) |
| 5453 | { |
| 5454 | return; |
| 5455 | } |
| 5456 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5457 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5458 | |
| 5459 | if (context) |
| 5460 | { |
| 5461 | gl::Program *program = context->getCurrentProgram(); |
| 5462 | |
| 5463 | if (!program) |
| 5464 | { |
| 5465 | return error(GL_INVALID_OPERATION); |
| 5466 | } |
| 5467 | |
| 5468 | if (!program->setUniform2iv(location, count, v)) |
| 5469 | { |
| 5470 | return error(GL_INVALID_OPERATION); |
| 5471 | } |
| 5472 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5473 | } |
| 5474 | catch(std::bad_alloc&) |
| 5475 | { |
| 5476 | return error(GL_OUT_OF_MEMORY); |
| 5477 | } |
| 5478 | } |
| 5479 | |
| 5480 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 5481 | { |
| 5482 | GLfloat xyz[3] = {x, y, z}; |
| 5483 | |
| 5484 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 5485 | } |
| 5486 | |
| 5487 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 5488 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5489 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5490 | |
| 5491 | try |
| 5492 | { |
| 5493 | if (count < 0) |
| 5494 | { |
| 5495 | return error(GL_INVALID_VALUE); |
| 5496 | } |
| 5497 | |
| 5498 | if (location == -1) |
| 5499 | { |
| 5500 | return; |
| 5501 | } |
| 5502 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5503 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5504 | |
| 5505 | if (context) |
| 5506 | { |
| 5507 | gl::Program *program = context->getCurrentProgram(); |
| 5508 | |
| 5509 | if (!program) |
| 5510 | { |
| 5511 | return error(GL_INVALID_OPERATION); |
| 5512 | } |
| 5513 | |
| 5514 | if (!program->setUniform3fv(location, count, v)) |
| 5515 | { |
| 5516 | return error(GL_INVALID_OPERATION); |
| 5517 | } |
| 5518 | } |
| 5519 | } |
| 5520 | catch(std::bad_alloc&) |
| 5521 | { |
| 5522 | return error(GL_OUT_OF_MEMORY); |
| 5523 | } |
| 5524 | } |
| 5525 | |
| 5526 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 5527 | { |
| 5528 | GLint xyz[3] = {x, y, z}; |
| 5529 | |
| 5530 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 5531 | } |
| 5532 | |
| 5533 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 5534 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5535 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5536 | |
| 5537 | try |
| 5538 | { |
| 5539 | if (count < 0) |
| 5540 | { |
| 5541 | return error(GL_INVALID_VALUE); |
| 5542 | } |
| 5543 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5544 | if (location == -1) |
| 5545 | { |
| 5546 | return; |
| 5547 | } |
| 5548 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5549 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5550 | |
| 5551 | if (context) |
| 5552 | { |
| 5553 | gl::Program *program = context->getCurrentProgram(); |
| 5554 | |
| 5555 | if (!program) |
| 5556 | { |
| 5557 | return error(GL_INVALID_OPERATION); |
| 5558 | } |
| 5559 | |
| 5560 | if (!program->setUniform3iv(location, count, v)) |
| 5561 | { |
| 5562 | return error(GL_INVALID_OPERATION); |
| 5563 | } |
| 5564 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5565 | } |
| 5566 | catch(std::bad_alloc&) |
| 5567 | { |
| 5568 | return error(GL_OUT_OF_MEMORY); |
| 5569 | } |
| 5570 | } |
| 5571 | |
| 5572 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5573 | { |
| 5574 | GLfloat xyzw[4] = {x, y, z, w}; |
| 5575 | |
| 5576 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 5577 | } |
| 5578 | |
| 5579 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 5580 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5581 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5582 | |
| 5583 | try |
| 5584 | { |
| 5585 | if (count < 0) |
| 5586 | { |
| 5587 | return error(GL_INVALID_VALUE); |
| 5588 | } |
| 5589 | |
| 5590 | if (location == -1) |
| 5591 | { |
| 5592 | return; |
| 5593 | } |
| 5594 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5595 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5596 | |
| 5597 | if (context) |
| 5598 | { |
| 5599 | gl::Program *program = context->getCurrentProgram(); |
| 5600 | |
| 5601 | if (!program) |
| 5602 | { |
| 5603 | return error(GL_INVALID_OPERATION); |
| 5604 | } |
| 5605 | |
| 5606 | if (!program->setUniform4fv(location, count, v)) |
| 5607 | { |
| 5608 | return error(GL_INVALID_OPERATION); |
| 5609 | } |
| 5610 | } |
| 5611 | } |
| 5612 | catch(std::bad_alloc&) |
| 5613 | { |
| 5614 | return error(GL_OUT_OF_MEMORY); |
| 5615 | } |
| 5616 | } |
| 5617 | |
| 5618 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 5619 | { |
| 5620 | GLint xyzw[4] = {x, y, z, w}; |
| 5621 | |
| 5622 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 5623 | } |
| 5624 | |
| 5625 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 5626 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5627 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5628 | |
| 5629 | try |
| 5630 | { |
| 5631 | if (count < 0) |
| 5632 | { |
| 5633 | return error(GL_INVALID_VALUE); |
| 5634 | } |
| 5635 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5636 | if (location == -1) |
| 5637 | { |
| 5638 | return; |
| 5639 | } |
| 5640 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5641 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5642 | |
| 5643 | if (context) |
| 5644 | { |
| 5645 | gl::Program *program = context->getCurrentProgram(); |
| 5646 | |
| 5647 | if (!program) |
| 5648 | { |
| 5649 | return error(GL_INVALID_OPERATION); |
| 5650 | } |
| 5651 | |
| 5652 | if (!program->setUniform4iv(location, count, v)) |
| 5653 | { |
| 5654 | return error(GL_INVALID_OPERATION); |
| 5655 | } |
| 5656 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5657 | } |
| 5658 | catch(std::bad_alloc&) |
| 5659 | { |
| 5660 | return error(GL_OUT_OF_MEMORY); |
| 5661 | } |
| 5662 | } |
| 5663 | |
| 5664 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5665 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5666 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5667 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5668 | |
| 5669 | try |
| 5670 | { |
| 5671 | if (count < 0 || transpose != GL_FALSE) |
| 5672 | { |
| 5673 | return error(GL_INVALID_VALUE); |
| 5674 | } |
| 5675 | |
| 5676 | if (location == -1) |
| 5677 | { |
| 5678 | return; |
| 5679 | } |
| 5680 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5681 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5682 | |
| 5683 | if (context) |
| 5684 | { |
| 5685 | gl::Program *program = context->getCurrentProgram(); |
| 5686 | |
| 5687 | if (!program) |
| 5688 | { |
| 5689 | return error(GL_INVALID_OPERATION); |
| 5690 | } |
| 5691 | |
| 5692 | if (!program->setUniformMatrix2fv(location, count, value)) |
| 5693 | { |
| 5694 | return error(GL_INVALID_OPERATION); |
| 5695 | } |
| 5696 | } |
| 5697 | } |
| 5698 | catch(std::bad_alloc&) |
| 5699 | { |
| 5700 | return error(GL_OUT_OF_MEMORY); |
| 5701 | } |
| 5702 | } |
| 5703 | |
| 5704 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5705 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5706 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5707 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5708 | |
| 5709 | try |
| 5710 | { |
| 5711 | if (count < 0 || transpose != GL_FALSE) |
| 5712 | { |
| 5713 | return error(GL_INVALID_VALUE); |
| 5714 | } |
| 5715 | |
| 5716 | if (location == -1) |
| 5717 | { |
| 5718 | return; |
| 5719 | } |
| 5720 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5721 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5722 | |
| 5723 | if (context) |
| 5724 | { |
| 5725 | gl::Program *program = context->getCurrentProgram(); |
| 5726 | |
| 5727 | if (!program) |
| 5728 | { |
| 5729 | return error(GL_INVALID_OPERATION); |
| 5730 | } |
| 5731 | |
| 5732 | if (!program->setUniformMatrix3fv(location, count, value)) |
| 5733 | { |
| 5734 | return error(GL_INVALID_OPERATION); |
| 5735 | } |
| 5736 | } |
| 5737 | } |
| 5738 | catch(std::bad_alloc&) |
| 5739 | { |
| 5740 | return error(GL_OUT_OF_MEMORY); |
| 5741 | } |
| 5742 | } |
| 5743 | |
| 5744 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5745 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5746 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5747 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5748 | |
| 5749 | try |
| 5750 | { |
| 5751 | if (count < 0 || transpose != GL_FALSE) |
| 5752 | { |
| 5753 | return error(GL_INVALID_VALUE); |
| 5754 | } |
| 5755 | |
| 5756 | if (location == -1) |
| 5757 | { |
| 5758 | return; |
| 5759 | } |
| 5760 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5761 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5762 | |
| 5763 | if (context) |
| 5764 | { |
| 5765 | gl::Program *program = context->getCurrentProgram(); |
| 5766 | |
| 5767 | if (!program) |
| 5768 | { |
| 5769 | return error(GL_INVALID_OPERATION); |
| 5770 | } |
| 5771 | |
| 5772 | if (!program->setUniformMatrix4fv(location, count, value)) |
| 5773 | { |
| 5774 | return error(GL_INVALID_OPERATION); |
| 5775 | } |
| 5776 | } |
| 5777 | } |
| 5778 | catch(std::bad_alloc&) |
| 5779 | { |
| 5780 | return error(GL_OUT_OF_MEMORY); |
| 5781 | } |
| 5782 | } |
| 5783 | |
| 5784 | void __stdcall glUseProgram(GLuint program) |
| 5785 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5786 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5787 | |
| 5788 | try |
| 5789 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5790 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5791 | |
| 5792 | if (context) |
| 5793 | { |
| 5794 | gl::Program *programObject = context->getProgram(program); |
| 5795 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 5796 | if (!programObject && program != 0) |
| 5797 | { |
| 5798 | if (context->getShader(program)) |
| 5799 | { |
| 5800 | return error(GL_INVALID_OPERATION); |
| 5801 | } |
| 5802 | else |
| 5803 | { |
| 5804 | return error(GL_INVALID_VALUE); |
| 5805 | } |
| 5806 | } |
| 5807 | |
| 5808 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5809 | { |
| 5810 | return error(GL_INVALID_OPERATION); |
| 5811 | } |
| 5812 | |
| 5813 | context->useProgram(program); |
| 5814 | } |
| 5815 | } |
| 5816 | catch(std::bad_alloc&) |
| 5817 | { |
| 5818 | return error(GL_OUT_OF_MEMORY); |
| 5819 | } |
| 5820 | } |
| 5821 | |
| 5822 | void __stdcall glValidateProgram(GLuint program) |
| 5823 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5824 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5825 | |
| 5826 | try |
| 5827 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5828 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 5829 | |
| 5830 | if (context) |
| 5831 | { |
| 5832 | gl::Program *programObject = context->getProgram(program); |
| 5833 | |
| 5834 | if (!programObject) |
| 5835 | { |
| 5836 | if (context->getShader(program)) |
| 5837 | { |
| 5838 | return error(GL_INVALID_OPERATION); |
| 5839 | } |
| 5840 | else |
| 5841 | { |
| 5842 | return error(GL_INVALID_VALUE); |
| 5843 | } |
| 5844 | } |
| 5845 | |
| 5846 | programObject->validate(); |
| 5847 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5848 | } |
| 5849 | catch(std::bad_alloc&) |
| 5850 | { |
| 5851 | return error(GL_OUT_OF_MEMORY); |
| 5852 | } |
| 5853 | } |
| 5854 | |
| 5855 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 5856 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5857 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5858 | |
| 5859 | try |
| 5860 | { |
| 5861 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5862 | { |
| 5863 | return error(GL_INVALID_VALUE); |
| 5864 | } |
| 5865 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5866 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5867 | |
| 5868 | if (context) |
| 5869 | { |
| 5870 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 5871 | context->setVertexAttrib(index, vals); |
| 5872 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5873 | } |
| 5874 | catch(std::bad_alloc&) |
| 5875 | { |
| 5876 | return error(GL_OUT_OF_MEMORY); |
| 5877 | } |
| 5878 | } |
| 5879 | |
| 5880 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 5881 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5882 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5883 | |
| 5884 | try |
| 5885 | { |
| 5886 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5887 | { |
| 5888 | return error(GL_INVALID_VALUE); |
| 5889 | } |
| 5890 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5891 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5892 | |
| 5893 | if (context) |
| 5894 | { |
| 5895 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 5896 | context->setVertexAttrib(index, vals); |
| 5897 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5898 | } |
| 5899 | catch(std::bad_alloc&) |
| 5900 | { |
| 5901 | return error(GL_OUT_OF_MEMORY); |
| 5902 | } |
| 5903 | } |
| 5904 | |
| 5905 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 5906 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5907 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5908 | |
| 5909 | try |
| 5910 | { |
| 5911 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5912 | { |
| 5913 | return error(GL_INVALID_VALUE); |
| 5914 | } |
| 5915 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5916 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5917 | |
| 5918 | if (context) |
| 5919 | { |
| 5920 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 5921 | context->setVertexAttrib(index, vals); |
| 5922 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5923 | } |
| 5924 | catch(std::bad_alloc&) |
| 5925 | { |
| 5926 | return error(GL_OUT_OF_MEMORY); |
| 5927 | } |
| 5928 | } |
| 5929 | |
| 5930 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 5931 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5932 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5933 | |
| 5934 | try |
| 5935 | { |
| 5936 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5937 | { |
| 5938 | return error(GL_INVALID_VALUE); |
| 5939 | } |
| 5940 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5941 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5942 | |
| 5943 | if (context) |
| 5944 | { |
| 5945 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 5946 | context->setVertexAttrib(index, vals); |
| 5947 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5948 | } |
| 5949 | catch(std::bad_alloc&) |
| 5950 | { |
| 5951 | return error(GL_OUT_OF_MEMORY); |
| 5952 | } |
| 5953 | } |
| 5954 | |
| 5955 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 5956 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5957 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5958 | |
| 5959 | try |
| 5960 | { |
| 5961 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5962 | { |
| 5963 | return error(GL_INVALID_VALUE); |
| 5964 | } |
| 5965 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5966 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5967 | |
| 5968 | if (context) |
| 5969 | { |
| 5970 | GLfloat vals[4] = { x, y, z, 1 }; |
| 5971 | context->setVertexAttrib(index, vals); |
| 5972 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5973 | } |
| 5974 | catch(std::bad_alloc&) |
| 5975 | { |
| 5976 | return error(GL_OUT_OF_MEMORY); |
| 5977 | } |
| 5978 | } |
| 5979 | |
| 5980 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 5981 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5982 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5983 | |
| 5984 | try |
| 5985 | { |
| 5986 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5987 | { |
| 5988 | return error(GL_INVALID_VALUE); |
| 5989 | } |
| 5990 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5991 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5992 | |
| 5993 | if (context) |
| 5994 | { |
| 5995 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 5996 | context->setVertexAttrib(index, vals); |
| 5997 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5998 | } |
| 5999 | catch(std::bad_alloc&) |
| 6000 | { |
| 6001 | return error(GL_OUT_OF_MEMORY); |
| 6002 | } |
| 6003 | } |
| 6004 | |
| 6005 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6006 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6007 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6008 | |
| 6009 | try |
| 6010 | { |
| 6011 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6012 | { |
| 6013 | return error(GL_INVALID_VALUE); |
| 6014 | } |
| 6015 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6016 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6017 | |
| 6018 | if (context) |
| 6019 | { |
| 6020 | GLfloat vals[4] = { x, y, z, w }; |
| 6021 | context->setVertexAttrib(index, vals); |
| 6022 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6023 | } |
| 6024 | catch(std::bad_alloc&) |
| 6025 | { |
| 6026 | return error(GL_OUT_OF_MEMORY); |
| 6027 | } |
| 6028 | } |
| 6029 | |
| 6030 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 6031 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6032 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6033 | |
| 6034 | try |
| 6035 | { |
| 6036 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6037 | { |
| 6038 | return error(GL_INVALID_VALUE); |
| 6039 | } |
| 6040 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6041 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6042 | |
| 6043 | if (context) |
| 6044 | { |
| 6045 | context->setVertexAttrib(index, values); |
| 6046 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6047 | } |
| 6048 | catch(std::bad_alloc&) |
| 6049 | { |
| 6050 | return error(GL_OUT_OF_MEMORY); |
| 6051 | } |
| 6052 | } |
| 6053 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6054 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6055 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6056 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6057 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6058 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6059 | |
| 6060 | try |
| 6061 | { |
| 6062 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6063 | { |
| 6064 | return error(GL_INVALID_VALUE); |
| 6065 | } |
| 6066 | |
| 6067 | if (size < 1 || size > 4) |
| 6068 | { |
| 6069 | return error(GL_INVALID_VALUE); |
| 6070 | } |
| 6071 | |
| 6072 | switch (type) |
| 6073 | { |
| 6074 | case GL_BYTE: |
| 6075 | case GL_UNSIGNED_BYTE: |
| 6076 | case GL_SHORT: |
| 6077 | case GL_UNSIGNED_SHORT: |
| 6078 | case GL_FIXED: |
| 6079 | case GL_FLOAT: |
| 6080 | break; |
| 6081 | default: |
| 6082 | return error(GL_INVALID_ENUM); |
| 6083 | } |
| 6084 | |
| 6085 | if (stride < 0) |
| 6086 | { |
| 6087 | return error(GL_INVALID_VALUE); |
| 6088 | } |
| 6089 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6090 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6091 | |
| 6092 | if (context) |
| 6093 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 6094 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6095 | } |
| 6096 | } |
| 6097 | catch(std::bad_alloc&) |
| 6098 | { |
| 6099 | return error(GL_OUT_OF_MEMORY); |
| 6100 | } |
| 6101 | } |
| 6102 | |
| 6103 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 6104 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6105 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6106 | |
| 6107 | try |
| 6108 | { |
| 6109 | if (width < 0 || height < 0) |
| 6110 | { |
| 6111 | return error(GL_INVALID_VALUE); |
| 6112 | } |
| 6113 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6114 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6115 | |
| 6116 | if (context) |
| 6117 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 6118 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6119 | } |
| 6120 | } |
| 6121 | catch(std::bad_alloc&) |
| 6122 | { |
| 6123 | return error(GL_OUT_OF_MEMORY); |
| 6124 | } |
| 6125 | } |
| 6126 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6127 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 6128 | GLbitfield mask, GLenum filter) |
| 6129 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6130 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6131 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 6132 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 6133 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6134 | |
| 6135 | try |
| 6136 | { |
| 6137 | switch (filter) |
| 6138 | { |
| 6139 | case GL_NEAREST: |
| 6140 | break; |
| 6141 | default: |
| 6142 | return error(GL_INVALID_ENUM); |
| 6143 | } |
| 6144 | |
| 6145 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 6146 | { |
| 6147 | return error(GL_INVALID_VALUE); |
| 6148 | } |
| 6149 | |
| 6150 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 6151 | { |
| 6152 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 6153 | return error(GL_INVALID_OPERATION); |
| 6154 | } |
| 6155 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6156 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6157 | |
| 6158 | if (context) |
| 6159 | { |
| 6160 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 6161 | { |
| 6162 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 6163 | return error(GL_INVALID_OPERATION); |
| 6164 | } |
| 6165 | |
| 6166 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 6167 | } |
| 6168 | } |
| 6169 | catch(std::bad_alloc&) |
| 6170 | { |
| 6171 | return error(GL_OUT_OF_MEMORY); |
| 6172 | } |
| 6173 | } |
| 6174 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6175 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 6176 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6177 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6178 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6179 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6180 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6181 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 6182 | |
| 6183 | try |
| 6184 | { |
| 6185 | UNIMPLEMENTED(); // FIXME |
| 6186 | } |
| 6187 | catch(std::bad_alloc&) |
| 6188 | { |
| 6189 | return error(GL_OUT_OF_MEMORY); |
| 6190 | } |
| 6191 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6192 | |
| 6193 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 6194 | { |
| 6195 | struct Extension |
| 6196 | { |
| 6197 | const char *name; |
| 6198 | __eglMustCastToProperFunctionPointerType address; |
| 6199 | }; |
| 6200 | |
| 6201 | static const Extension glExtensions[] = |
| 6202 | { |
| 6203 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 6204 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 6205 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 6206 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 6207 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
| 6208 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 6209 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 6210 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 6211 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 6212 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 6213 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
daniel@transgaming.com | 0bd1f2f | 2011-11-11 04:19:03 +0000 | [diff] [blame] | 6214 | {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, |
daniel@transgaming.com | 709ed11 | 2011-11-12 03:18:10 +0000 | [diff] [blame] | 6215 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
| 6216 | {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, |
| 6217 | {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, |
| 6218 | {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6219 | }; |
| 6220 | |
| 6221 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 6222 | { |
| 6223 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 6224 | { |
| 6225 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 6226 | } |
| 6227 | } |
| 6228 | |
| 6229 | return NULL; |
| 6230 | } |
| 6231 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 6232 | // Non-public functions used by EGL |
| 6233 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6234 | bool __stdcall glBindTexImage(egl::Surface *surface) |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6235 | { |
| 6236 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 6237 | surface); |
| 6238 | |
| 6239 | try |
| 6240 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6241 | gl::Context *context = gl::getNonLostContext(); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6242 | |
| 6243 | if (context) |
| 6244 | { |
| 6245 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 6246 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6247 | if (textureObject->isImmutable()) |
| 6248 | { |
| 6249 | return false; |
| 6250 | } |
| 6251 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6252 | if (textureObject) |
| 6253 | { |
| 6254 | textureObject->bindTexImage(surface); |
| 6255 | } |
| 6256 | } |
| 6257 | } |
| 6258 | catch(std::bad_alloc&) |
| 6259 | { |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6260 | return error(GL_OUT_OF_MEMORY, false); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6261 | } |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6262 | |
| 6263 | return true; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6264 | } |
| 6265 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6266 | } |