blob: 2a3fd8da786862a791cfcc373b62ca7a8f3dfa1e [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Jamie Madill9aef3672018-04-27 11:45:06 -040092constexpr VkColorComponentFlags kAllColorChannelsMask =
93 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
94 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -040095
96constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
97constexpr size_t kDefaultValueSize = sizeof(float) * 4;
98constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -040099} // anonymous namespace
100
Jamie Madill5a4c9322018-07-16 11:01:58 -0400101// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
102#define INIT \
103 { \
104 kVertexBufferUsage, kDefaultBufferSize \
105 }
106
Jamie Madillacccc6c2016-05-03 17:22:10 -0400107ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500108 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400109 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400110 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400111 mVertexArray(nullptr),
112 mDrawFramebuffer(nullptr),
113 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400114 mLastIndexBufferOffset(0),
115 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400116 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400117 mFlipYForCurrentSurface(false),
118 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400119 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
120 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
Jamie Madillbc5834c2018-11-06 11:13:50 -0500121 INIT, INIT, INIT, INIT}},
122 mViewport{},
123 mScissor{}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500125 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
126 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400127
128 mNonIndexedDirtyBitsMask.set();
129 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
130
131 mIndexedDirtyBitsMask.set();
132
133 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
134 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
135 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madillbc5834c2018-11-06 11:13:50 -0500138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VIEWPORT);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_SCISSOR);
Jamie Madill2b858c22018-09-03 13:58:14 -0400140
141 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
142 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
143 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
144 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
145 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400146 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400147 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillbc5834c2018-11-06 11:13:50 -0500148 mDirtyBitHandlers[DIRTY_BIT_VIEWPORT] = &ContextVk::handleDirtyViewport;
149 mDirtyBitHandlers[DIRTY_BIT_SCISSOR] = &ContextVk::handleDirtyScissor;
Jamie Madillb36a4812018-09-25 10:15:11 -0400150
151 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400152}
153
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400154#undef INIT
155
Jamie Madill84c662b2018-07-12 15:56:55 -0400156ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400157
Jamie Madill76e471e2017-10-21 09:56:01 -0400158void ContextVk::onDestroy(const gl::Context *context)
159{
Jamie Madill834a3a12018-07-09 13:32:39 -0400160 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400161 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400162 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400163 mDriverUniformsDescriptorPoolBinding.reset();
Jamie Madilledeaa832018-06-22 09:18:41 -0400164
165 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
166 {
167 descriptorPool.destroy(getDevice());
168 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400169
170 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
171 {
172 defaultBuffer.destroy(getDevice());
173 }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400174
175 for (vk::DynamicQueryPool &queryPool : mQueryPools)
176 {
177 queryPool.destroy(getDevice());
178 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400179}
180
Luc Ferron90968362018-05-04 08:47:22 -0400181gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
182 gl::TextureType type,
183 gl::Texture **textureOut)
184{
185 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
186 // and implement the necessary interface.
187 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
188}
189
Jamie Madill32643ce2018-10-19 11:38:03 -0400190angle::Result ContextVk::initialize()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400191{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400192 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400193 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(
194 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, GetUniformBufferDescriptorCount()));
195 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(
196 this, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, mRenderer->getMaxActiveTextures()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400197 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400198 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1));
Jamie Madill834a3a12018-07-09 13:32:39 -0400199
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400200 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamples].init(this, VK_QUERY_TYPE_OCCLUSION,
201 vk::kDefaultOcclusionQueryPoolSize));
202 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamplesConservative].init(
203 this, VK_QUERY_TYPE_OCCLUSION, vk::kDefaultOcclusionQueryPoolSize));
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -0400204 ANGLE_TRY(mQueryPools[gl::QueryType::Timestamp].init(this, VK_QUERY_TYPE_TIMESTAMP,
205 vk::kDefaultTimestampQueryPoolSize));
206 ANGLE_TRY(mQueryPools[gl::QueryType::TimeElapsed].init(this, VK_QUERY_TYPE_TIMESTAMP,
207 vk::kDefaultTimestampQueryPoolSize));
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400208
Frank Henigman18f7e502018-07-19 16:06:43 -0400209 size_t minAlignment = static_cast<size_t>(
210 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
211 mDriverUniformsBuffer.init(minAlignment, mRenderer);
212
Jamie Madillf2f6d372018-01-10 21:37:23 -0500213 mPipelineDesc.reset(new vk::PipelineDesc());
214 mPipelineDesc->initDefaults();
215
Jamie Madill5a4c9322018-07-16 11:01:58 -0400216 // Initialize current value/default attribute buffers.
217 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
218 {
219 buffer.init(1, mRenderer);
220 }
221
Jamie Madill32643ce2018-10-19 11:38:03 -0400222 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madill32643ce2018-10-19 11:38:03 -0400225angle::Result ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226{
Shahbaz Youssefi3a482172018-10-11 10:34:44 -0400227 return mRenderer->flush(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228}
229
Jamie Madill32643ce2018-10-19 11:38:03 -0400230angle::Result ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231{
Jamie Madill21061022018-07-12 23:56:30 -0400232 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233}
234
Jamie Madillbfe31c42018-10-25 17:03:47 -0400235angle::Result ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500237 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400238
Luc Ferronceb71902018-02-05 15:18:47 -0500239 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400240 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500241
242 // Ensure the topology of the pipeline description is updated.
243 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500244
Jamie Madill112a3a82018-01-23 13:04:06 -0500245 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400246 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500247
Jamie Madillf2f6d372018-01-10 21:37:23 -0500248 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400249 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500250
Jamie Madill06ca6342018-07-12 15:56:53 -0400251 // Trigger draw call shader patching and fill out the pipeline desc.
252 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
253 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400254 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400255 ANGLE_TRY(mProgram->initShaders(this, mCurrentDrawMode, &vertexShaderAndSerial,
Jamie Madill37386b02018-08-30 16:18:37 -0400256 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400257
258 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
259 fragmentShaderAndSerial->getSerial());
260
Jamie Madill06ca6342018-07-12 15:56:53 -0400261 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400262 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400263 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500264
Jamie Madill88fc6da2018-08-30 16:18:36 -0400265 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400266}
267
Jamie Madill88fc6da2018-08-30 16:18:36 -0400268angle::Result ContextVk::setupDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400269 gl::PrimitiveMode mode,
270 GLint firstVertex,
271 GLsizei vertexOrIndexCount,
272 GLenum indexTypeOrNone,
273 const void *indices,
Jamie Madill2b858c22018-09-03 13:58:14 -0400274 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400275 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400276{
Jamie Madilld1249de2018-08-28 16:58:53 -0400277 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madillbfe31c42018-10-25 17:03:47 -0400278 if (mode != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400279 {
Jamie Madillbc5834c2018-11-06 11:13:50 -0500280 invalidateCurrentPipeline();
Jamie Madillbfe31c42018-10-25 17:03:47 -0400281 mCurrentDrawMode = mode;
Jamie Madill72106562017-03-24 14:18:50 -0400282 }
283
Jamie Madilld1249de2018-08-28 16:58:53 -0400284 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500285 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400286 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400287 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500288 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400289
290 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500291 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400292 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount,
293 indexTypeOrNone, indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400294 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400295 }
296
Jamie Madill37386b02018-08-30 16:18:37 -0400297 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400298 {
Jamie Madill37386b02018-08-30 16:18:37 -0400299 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400300 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400301 }
302
Jamie Madill2b858c22018-09-03 13:58:14 -0400303 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
304
305 if (dirtyBits.none())
306 return angle::Result::Continue();
307
Jamie Madill88fc6da2018-08-30 16:18:36 -0400308 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400309 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400310 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400311 mDirtyBits.reset(dirtyBit);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400312 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400313 }
314
315 return angle::Result::Continue();
316}
317
318angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400319 gl::PrimitiveMode mode,
320 GLsizei indexCount,
321 GLenum indexType,
322 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400323 vk::CommandBuffer **commandBufferOut)
324{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400325 if (indexType != mCurrentDrawElementsType)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400326 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400327 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400328 mCurrentDrawElementsType = indexType;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400329 }
330
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400331 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400332 if (!elementArrayBuffer)
333 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400334 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400335 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400336 }
337 else
338 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400339 if (indices != mLastIndexBufferOffset)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400340 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400341 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400342 mLastIndexBufferOffset = indices;
Jamie Madill37386b02018-08-30 16:18:37 -0400343 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400344 }
345
Jamie Madillbfe31c42018-10-25 17:03:47 -0400346 if (indexType == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400347 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400348 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400349 }
350 }
351
Jamie Madillbfe31c42018-10-25 17:03:47 -0400352 return setupDraw(context, mode, 0, indexCount, indexType, indices, mIndexedDirtyBitsMask,
353 commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400354}
355
356angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400357 gl::PrimitiveMode mode,
358 GLint firstVertex,
359 GLsizei vertexOrIndexCount,
360 GLenum indexTypeOrNone,
361 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400362 vk::CommandBuffer **commandBufferOut)
363{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400364 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount, indexTypeOrNone,
365 indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400366 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400367 mCurrentDrawElementsType = indexTypeOrNone != GL_NONE ? indexTypeOrNone : GL_UNSIGNED_INT;
368 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, indexTypeOrNone, indices,
369 mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400370}
371
Jamie Madill2b858c22018-09-03 13:58:14 -0400372angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400373 vk::CommandBuffer *commandBuffer)
374{
375 ASSERT(mDirtyDefaultAttribsMask.any());
376
377 for (size_t attribIndex : mDirtyDefaultAttribsMask)
378 {
379 ANGLE_TRY(updateDefaultAttribute(attribIndex))
380 }
381
382 mDirtyDefaultAttribsMask.reset();
383 return angle::Result::Continue();
384}
385
386angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400387 vk::CommandBuffer *commandBuffer)
388{
389 if (!mCurrentPipeline)
390 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400391 ANGLE_TRY(initPipeline());
Jamie Madill2b858c22018-09-03 13:58:14 -0400392 }
393
394 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
395
396 // Update the queue serial for the pipeline object.
397 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
398 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
399 return angle::Result::Continue();
400}
401
402angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400403 vk::CommandBuffer *commandBuffer)
404{
405 ANGLE_TRY(updateActiveTextures(context));
406
407 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
408 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
409 {
410 // Ensure any writes to the textures are flushed before we read from them.
411 TextureVk *textureVk = mActiveTextures[textureIndex];
412 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400413 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400414 }
415
416 if (mProgram->hasTextures())
417 {
418 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
419 }
420 return angle::Result::Continue();
421}
422
423angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400424 vk::CommandBuffer *commandBuffer)
425{
426 BindNonNullVertexBufferRanges(
427 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
428 mProgram->getState().getMaxActiveAttribLocation(),
429 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
430
431 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
432
433 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
434 {
435 if (arrayBufferResources[attribIndex])
Jamie Madille8dd0792018-09-27 15:04:27 -0400436 arrayBufferResources[attribIndex]->addReadDependency(
437 mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400438 }
439 return angle::Result::Continue();
440}
441
442angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400443 vk::CommandBuffer *commandBuffer)
444{
445 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
446 mVertexArray->getCurrentElementArrayBufferOffset(),
447 gl_vk::GetIndexType(mCurrentDrawElementsType));
448
Jamie Madill193a2842018-10-30 17:28:41 -0400449 vk::RecordableGraphResource *elementArrayBufferResource =
Jamie Madill2b858c22018-09-03 13:58:14 -0400450 mVertexArray->getCurrentElementArrayBufferResource();
451 if (elementArrayBufferResource)
452 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400453 elementArrayBufferResource->addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400454 }
455 return angle::Result::Continue();
456}
457
458angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400459 vk::CommandBuffer *commandBuffer)
460{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400461 ANGLE_TRY(mProgram->updateDescriptorSets(this, commandBuffer));
Jamie Madill2b858c22018-09-03 13:58:14 -0400462
463 // Bind the graphics descriptor sets.
464 commandBuffer->bindDescriptorSets(
465 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
466 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
467 return angle::Result::Continue();
468}
469
Jamie Madillbc5834c2018-11-06 11:13:50 -0500470angle::Result ContextVk::handleDirtyViewport(const gl::Context *context,
471 vk::CommandBuffer *commandBuffer)
472{
473 commandBuffer->setViewport(0, 1, &mViewport);
474 return angle::Result::Continue();
475}
476
477angle::Result ContextVk::handleDirtyScissor(const gl::Context *context,
478 vk::CommandBuffer *commandBuffer)
479{
480 commandBuffer->setScissor(0, 1, &mScissor);
481 return angle::Result::Continue();
482}
483
Jamie Madill6f755b22018-10-09 12:48:54 -0400484angle::Result ContextVk::drawArrays(const gl::Context *context,
485 gl::PrimitiveMode mode,
486 GLint first,
487 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400488{
Jamie Madill316c6062018-05-29 10:49:45 -0400489 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400490 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count);
Luc Ferron360098d2018-02-21 07:33:50 -0500491
Jamie Madill88fc6da2018-08-30 16:18:36 -0400492 if (mode == gl::PrimitiveMode::LineLoop)
493 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400494 ANGLE_TRY(setupLineLoopDraw(context, mode, first, count, GL_NONE, nullptr, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400495 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
496 }
497 else
498 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400499 ANGLE_TRY(setupDraw(context, mode, first, count, GL_NONE, nullptr, mNonIndexedDirtyBitsMask,
500 &commandBuffer));
Jamie Madillc1fd7372018-10-26 22:48:39 -0400501 commandBuffer->draw(clampedVertexCount, 1, first, 0);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400502 }
Luc Ferron360098d2018-02-21 07:33:50 -0500503
Jamie Madill6f755b22018-10-09 12:48:54 -0400504 return angle::Result::Continue();
Jamie Madilld03a8492017-10-03 15:46:06 -0400505}
506
Jamie Madill32643ce2018-10-19 11:38:03 -0400507angle::Result ContextVk::drawArraysInstanced(const gl::Context *context,
508 gl::PrimitiveMode mode,
509 GLint first,
510 GLsizei count,
511 GLsizei instanceCount)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400512{
Jamie Madill32643ce2018-10-19 11:38:03 -0400513 ANGLE_VK_UNREACHABLE(this);
514 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400515}
516
Jamie Madill32643ce2018-10-19 11:38:03 -0400517angle::Result ContextVk::drawElements(const gl::Context *context,
518 gl::PrimitiveMode mode,
519 GLsizei count,
520 GLenum type,
521 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400522{
Jamie Madill316c6062018-05-29 10:49:45 -0400523 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400524 if (mode == gl::PrimitiveMode::LineLoop)
525 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400526 ANGLE_TRY(setupLineLoopDraw(context, mode, 0, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400527 vk::LineLoopHelper::Draw(count, commandBuffer);
528 }
529 else
530 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400531 ANGLE_TRY(setupIndexedDraw(context, mode, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400532 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
533 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400534
Jamie Madill32643ce2018-10-19 11:38:03 -0400535 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400536}
537
Jamie Madill32643ce2018-10-19 11:38:03 -0400538angle::Result ContextVk::drawElementsInstanced(const gl::Context *context,
539 gl::PrimitiveMode mode,
540 GLsizei count,
541 GLenum type,
542 const void *indices,
543 GLsizei instances)
544{
545 ANGLE_VK_UNREACHABLE(this);
546 return angle::Result::Stop();
547}
548
549angle::Result ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400550 gl::PrimitiveMode mode,
Jamie Madill32643ce2018-10-19 11:38:03 -0400551 GLuint start,
552 GLuint end,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400553 GLsizei count,
554 GLenum type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400555 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400556{
Jamie Madill32643ce2018-10-19 11:38:03 -0400557 ANGLE_VK_UNREACHABLE(this);
558 return angle::Result::Stop();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500559}
560
561VkDevice ContextVk::getDevice() const
562{
563 return mRenderer->getDevice();
564}
565
Jamie Madill32643ce2018-10-19 11:38:03 -0400566angle::Result ContextVk::drawArraysIndirect(const gl::Context *context,
567 gl::PrimitiveMode mode,
568 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800569{
Jamie Madill32643ce2018-10-19 11:38:03 -0400570 ANGLE_VK_UNREACHABLE(this);
571 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800572}
573
Jamie Madill32643ce2018-10-19 11:38:03 -0400574angle::Result ContextVk::drawElementsIndirect(const gl::Context *context,
575 gl::PrimitiveMode mode,
576 GLenum type,
577 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800578{
Jamie Madill32643ce2018-10-19 11:38:03 -0400579 ANGLE_VK_UNREACHABLE(this);
580 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800581}
582
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400583GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400584{
Geoff Lang2fe5e1d2018-08-28 14:00:24 -0400585 if (mRenderer->isDeviceLost())
586 {
587 // TODO(geofflang): It may be possible to track which context caused the device lost and
588 // return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
589 // http://anglebug.com/2787
590 return GL_UNKNOWN_CONTEXT_RESET;
591 }
592
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400593 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400594}
595
596std::string ContextVk::getVendorString() const
597{
598 UNIMPLEMENTED();
599 return std::string();
600}
601
602std::string ContextVk::getRendererDescription() const
603{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500604 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400605}
606
607void ContextVk::insertEventMarker(GLsizei length, const char *marker)
608{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400609 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400610}
611
612void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
613{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400614 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400615}
616
617void ContextVk::popGroupMarker()
618{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400619 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400620}
621
Geoff Lang5d5253a2017-11-22 14:51:12 -0500622void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
623{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400624 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500625}
626
627void ContextVk::popDebugGroup()
628{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400629 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500630}
631
Luc Ferron82eda932018-07-09 15:10:22 -0400632bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400633{
Luc Ferron82eda932018-07-09 15:10:22 -0400634 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
635}
636
637bool ContextVk::isViewportFlipEnabledForReadFBO() const
638{
639 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400640}
641
Luc Ferron0bb940a2018-06-22 09:59:34 -0400642void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400643{
644 mClearColorMask =
645 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
646 blendState.colorMaskBlue, blendState.colorMaskAlpha);
647
648 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
649 mPipelineDesc->updateColorWriteMask(mClearColorMask,
650 framebufferVk->getEmulatedAlphaAttachmentMask());
651}
652
Jamie Madillbc5834c2018-11-06 11:13:50 -0500653void ContextVk::updateViewport(FramebufferVk *framebufferVk,
654 const gl::Rectangle &viewport,
655 float nearPlane,
656 float farPlane,
657 bool invertViewport)
658{
659 gl_vk::GetViewport(viewport, nearPlane, farPlane, invertViewport,
660 framebufferVk->getState().getDimensions().height, &mViewport);
661 invalidateDriverUniforms();
662 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
663}
664
665void ContextVk::updateDepthRange(float nearPlane, float farPlane)
666{
667 // GLES2.0 Section 2.12.1: Each of n and f are clamped to lie within [0, 1], as are all
668 // arguments of type clampf.
669 mViewport.minDepth = gl::clamp01(nearPlane);
670 mViewport.maxDepth = gl::clamp01(farPlane);
671 invalidateDriverUniforms();
672 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
673}
674
675void ContextVk::updateScissor(const gl::State &glState)
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400676{
Jamie Madill84c662b2018-07-12 15:56:55 -0400677 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400678 gl::Box dimensions = framebufferVk->getState().getDimensions();
679 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
680
Jamie Madillbc5834c2018-11-06 11:13:50 -0500681 gl_vk::GetScissor(glState, isViewportFlipEnabledForDrawFBO(), renderArea, &mScissor);
682 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400683}
684
Jamie Madill6f755b22018-10-09 12:48:54 -0400685angle::Result ContextVk::syncState(const gl::Context *context,
Jamie Madill9d0bb3d2018-10-09 20:29:13 -0400686 const gl::State::DirtyBits &dirtyBits,
687 const gl::State::DirtyBits &bitMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400688{
Jamie Madill72106562017-03-24 14:18:50 -0400689 if (dirtyBits.any())
690 {
Jamie Madillbc5834c2018-11-06 11:13:50 -0500691 invalidateVertexAndIndexBuffers();
Jamie Madill72106562017-03-24 14:18:50 -0400692 }
Jamie Madillebf72992017-10-13 14:09:45 -0400693
Jamie Madill88fc6da2018-08-30 16:18:36 -0400694 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400695
Jamie Madill88fc6da2018-08-30 16:18:36 -0400696 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400697 {
698 switch (dirtyBit)
699 {
700 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400701 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400702 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400703 break;
704 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400705 {
706 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Jamie Madillbc5834c2018-11-06 11:13:50 -0500707 updateViewport(framebufferVk, glState.getViewport(), glState.getNearPlane(),
708 glState.getFarPlane(), isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400709 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400710 }
Jamie Madillebf72992017-10-13 14:09:45 -0400711 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Jamie Madillbc5834c2018-11-06 11:13:50 -0500712 updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400713 break;
714 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500715 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500718 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400719 break;
720 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500721 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500724 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400725 break;
726 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400727 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400728 break;
729 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400730 break;
731 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400732 break;
733 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400734 break;
735 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400736 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400737 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400738 break;
739 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400740 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
741 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400742 break;
743 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400744 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400745 break;
746 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400747 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
748 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400749 break;
750 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400751 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
752 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400753 break;
754 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400755 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
756 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400757 break;
758 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400759 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
760 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400761 break;
762 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400763 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400764 break;
765 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400766 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400767 break;
768 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400769 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
770 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400771 break;
772 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400773 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
774 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400775 break;
776 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
777 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400778 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400779 break;
780 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400781 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
782 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400783 break;
784 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400785 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400786 break;
787 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400788 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400789 break;
790 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400791 break;
792 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500793 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400794 break;
795 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400796 break;
797 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500798 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
799 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
800 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
801 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400802 break;
803 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500804 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400805 break;
806 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500807 mClearDepthStencilValue.depthStencil.stencil =
808 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400809 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400810 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400811 // This is a no-op, its only important to use the right unpack state when we do
812 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400813 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500814 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500815 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400816 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400817 // This is a no-op, its only important to use the right pack state when we do
818 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400819 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500820 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500821 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400822 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400823 break;
824 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400825 break;
826 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400827 break;
828 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400829 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400830 break;
831 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400832 {
Jamie Madill37386b02018-08-30 16:18:37 -0400833 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400834 updateFlipViewportDrawFramebuffer(glState);
Jamie Madillbc5834c2018-11-06 11:13:50 -0500835 updateViewport(mDrawFramebuffer, glState.getViewport(), glState.getNearPlane(),
836 glState.getFarPlane(), isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400837 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400838 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400839 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400840 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
841 glState.getDrawFramebuffer());
842 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
843 glState.getDrawFramebuffer());
844 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
845 glState.getDrawFramebuffer());
846 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
847 glState.getDrawFramebuffer());
848 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
849 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400850 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400851 }
Jamie Madillebf72992017-10-13 14:09:45 -0400852 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400853 break;
854 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400855 {
Jamie Madill37386b02018-08-30 16:18:37 -0400856 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400857 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400858 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400859 }
Jamie Madillebf72992017-10-13 14:09:45 -0400860 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400861 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800862 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800863 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400864 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400865 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400866 break;
867 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
868 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400869 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400870 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400871 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400872 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
873 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
874 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400875 break;
876 }
877 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400878 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400879 break;
880 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400881 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400882 break;
Geoff Langded79232017-11-28 15:21:11 -0500883 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500884 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800885 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800886 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500887 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500888 break;
jchen1099118c12018-09-10 16:28:51 +0800889 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
890 break;
891 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
892 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400893 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400894 break;
895 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400896 break;
897 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400898 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800899 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400900 break;
901 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400902 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400903 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400904 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400905 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400906 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400907 }
908 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400909 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400910 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400911 break;
912 }
913 }
Jamie Madill5547b382017-10-23 18:16:01 -0400914
Jamie Madill6f755b22018-10-09 12:48:54 -0400915 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400916}
917
918GLint ContextVk::getGPUDisjoint()
919{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400920 // No extension seems to be available to query this information.
921 return 0;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400922}
923
924GLint64 ContextVk::getTimestamp()
925{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400926 uint64_t timestamp = 0;
927
928 (void)mRenderer->getTimestamp(this, &timestamp);
929
930 return static_cast<GLint64>(timestamp);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400931}
932
Jamie Madill32643ce2018-10-19 11:38:03 -0400933angle::Result ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400934{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400935 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
936 // surface is flipped.
937 egl::Surface *drawSurface = context->getCurrentDrawSurface();
938 mFlipYForCurrentSurface =
939 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
940 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400941
942 const gl::State &glState = context->getGLState();
943 updateFlipViewportDrawFramebuffer(glState);
944 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400945 invalidateDriverUniforms();
Jamie Madill32643ce2018-10-19 11:38:03 -0400946 return angle::Result::Continue();
Luc Ferron82eda932018-07-09 15:10:22 -0400947}
948
949void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
950{
951 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
952 mFlipViewportForDrawFramebuffer =
953 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
954}
955
956void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
957{
958 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
959 mFlipViewportForReadFramebuffer =
960 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400961}
962
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800963gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400964{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400965 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400966}
967
968const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
969{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400970 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971}
972
973const gl::Extensions &ContextVk::getNativeExtensions() const
974{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400975 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976}
977
978const gl::Limitations &ContextVk::getNativeLimitations() const
979{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400980 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400981}
982
983CompilerImpl *ContextVk::createCompiler()
984{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400985 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400986}
987
Jamie Madillacccc6c2016-05-03 17:22:10 -0400988ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400989{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400990 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400991}
992
Jamie Madillacccc6c2016-05-03 17:22:10 -0400993ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400995 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400996}
997
Jamie Madillacccc6c2016-05-03 17:22:10 -0400998FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999{
Jamie Madill639bc902018-07-18 17:08:27 -04001000 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001001}
1002
1003TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
1004{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001005 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001006}
1007
Jamie Madille703c602018-02-20 10:21:48 -05001008RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001009{
Jamie Madille703c602018-02-20 10:21:48 -05001010 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001011}
1012
Jamie Madill8f775602016-11-03 16:45:34 -04001013BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001014{
Jamie Madill8f775602016-11-03 16:45:34 -04001015 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001016}
1017
Jamie Madillacccc6c2016-05-03 17:22:10 -04001018VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001019{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001020 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001021}
1022
Corentin Wallezad3ae902018-03-09 13:40:42 -05001023QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001024{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001025 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001026}
1027
1028FenceNVImpl *ContextVk::createFenceNV()
1029{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001030 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001031}
1032
Jamie Madill70b5bb02017-08-28 13:32:37 -04001033SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001034{
Jamie Madill70b5bb02017-08-28 13:32:37 -04001035 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001036}
1037
Geoff Lang73bd2182016-07-15 13:01:24 -04001038TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001039{
Geoff Lang73bd2182016-07-15 13:01:24 -04001040 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001041}
1042
Jamie Madill06ef36b2017-09-09 23:32:46 -04001043SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001044{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001045 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001046}
1047
Yunchao Hea336b902017-08-02 16:05:21 +08001048ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1049{
1050 return new ProgramPipelineVk(state);
1051}
1052
Sami Väisänene45e53b2016-05-25 10:36:04 +03001053std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1054{
1055 return std::vector<PathImpl *>();
1056}
1057
Jamie Madillbc5834c2018-11-06 11:13:50 -05001058void ContextVk::invalidateVertexAndIndexBuffers()
1059{
1060 invalidateCurrentPipeline();
1061 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1062 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
1063}
1064
Jamie Madill72106562017-03-24 14:18:50 -04001065void ContextVk::invalidateCurrentPipeline()
1066{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001067 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madillbc5834c2018-11-06 11:13:50 -05001068 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
1069 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001070 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001071}
1072
Jamie Madillef3b9b42018-08-30 16:18:38 -04001073void ContextVk::invalidateCurrentTextures()
1074{
1075 ASSERT(mProgram);
1076 if (mProgram->hasTextures())
1077 {
1078 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1079 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1080 }
1081}
1082
Jamie Madill74c179b2018-09-24 10:53:23 -04001083void ContextVk::invalidateDriverUniforms()
1084{
1085 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1086 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1087}
1088
Jamie Madill32643ce2018-10-19 11:38:03 -04001089angle::Result ContextVk::dispatchCompute(const gl::Context *context,
1090 GLuint numGroupsX,
1091 GLuint numGroupsY,
1092 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001093{
Jamie Madill32643ce2018-10-19 11:38:03 -04001094 ANGLE_VK_UNREACHABLE(this);
1095 return angle::Result::Stop();
Xinghua Cao2b396592017-03-29 15:36:04 +08001096}
1097
Jamie Madill32643ce2018-10-19 11:38:03 -04001098angle::Result ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
Qin Jiajia62fcf622017-11-30 16:16:12 +08001099{
Jamie Madill32643ce2018-10-19 11:38:03 -04001100 ANGLE_VK_UNREACHABLE(this);
1101 return angle::Result::Stop();
Qin Jiajia62fcf622017-11-30 16:16:12 +08001102}
1103
Jamie Madill32643ce2018-10-19 11:38:03 -04001104angle::Result ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001105{
Jamie Madill32643ce2018-10-19 11:38:03 -04001106 ANGLE_VK_UNREACHABLE(this);
1107 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001108}
1109
Jamie Madill32643ce2018-10-19 11:38:03 -04001110angle::Result ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001111{
Jamie Madill32643ce2018-10-19 11:38:03 -04001112 ANGLE_VK_UNREACHABLE(this);
1113 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001114}
1115
Jamie Madilledeaa832018-06-22 09:18:41 -04001116vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001117{
Jamie Madilledeaa832018-06-22 09:18:41 -04001118 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001119}
1120
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001121vk::DynamicQueryPool *ContextVk::getQueryPool(gl::QueryType queryType)
1122{
1123 ASSERT(queryType == gl::QueryType::AnySamples ||
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -04001124 queryType == gl::QueryType::AnySamplesConservative ||
1125 queryType == gl::QueryType::Timestamp || queryType == gl::QueryType::TimeElapsed);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001126 ASSERT(mQueryPools[queryType].isValid());
1127 return &mQueryPools[queryType];
1128}
1129
Jamie Madillf4d693c2018-02-14 16:38:16 -05001130const VkClearValue &ContextVk::getClearColorValue() const
1131{
1132 return mClearColorValue;
1133}
1134
1135const VkClearValue &ContextVk::getClearDepthStencilValue() const
1136{
1137 return mClearDepthStencilValue;
1138}
1139
Jamie Madill9aef3672018-04-27 11:45:06 -04001140VkColorComponentFlags ContextVk::getClearColorMask() const
1141{
1142 return mClearColorMask;
1143}
Jamie Madill834a3a12018-07-09 13:32:39 -04001144
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001145const angle::FeaturesVk &ContextVk::getFeatures() const
Jamie Madill1266d202018-06-29 09:11:34 -04001146{
1147 return mRenderer->getFeatures();
1148}
Jamie Madill834a3a12018-07-09 13:32:39 -04001149
Jamie Madillef6023e2018-09-06 16:24:38 -04001150angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
Jamie Madillef6023e2018-09-06 16:24:38 -04001151 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001152{
Jamie Madill834a3a12018-07-09 13:32:39 -04001153 // Release any previously retained buffers.
1154 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1155
Jamie Madillef6023e2018-09-06 16:24:38 -04001156 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001157 float halfRenderAreaHeight =
1158 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001159
1160 // Allocate a new region in the dynamic buffer.
1161 uint8_t *ptr = nullptr;
1162 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001163 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001164 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001165 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1166 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001167 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001168
Jamie Madillef6023e2018-09-06 16:24:38 -04001169 float depthRangeNear = mState.getState().getNearPlane();
1170 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001171 float depthRangeDiff = depthRangeFar - depthRangeNear;
1172
Jamie Madill834a3a12018-07-09 13:32:39 -04001173 // Copy and flush to the device.
1174 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001175 *driverUniforms = {
1176 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1177 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001178 halfRenderAreaHeight,
1179 scaleY,
1180 -scaleY,
1181 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001182 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001183
Jamie Madill21061022018-07-12 23:56:30 -04001184 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001185
1186 // Get the descriptor set layout.
1187 if (!mDriverUniformsSetLayout.valid())
1188 {
1189 vk::DescriptorSetLayoutDesc desc;
1190 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1191
Jamie Madill21061022018-07-12 23:56:30 -04001192 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001193 }
1194
1195 // Allocate a new descriptor set.
1196 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
Jamie Madill78bcd2b2018-10-16 15:05:20 -04001197 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorPoolBinding,
1198 &mDriverUniformsDescriptorSet));
Jamie Madill834a3a12018-07-09 13:32:39 -04001199
1200 // Update the driver uniform descriptor set.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001201 VkDescriptorBufferInfo bufferInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001202 bufferInfo.buffer = buffer;
1203 bufferInfo.offset = offset;
1204 bufferInfo.range = sizeof(DriverUniforms);
Jamie Madill834a3a12018-07-09 13:32:39 -04001205
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001206 VkWriteDescriptorSet writeInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001207 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1208 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1209 writeInfo.dstBinding = 0;
1210 writeInfo.dstArrayElement = 0;
1211 writeInfo.descriptorCount = 1;
1212 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1213 writeInfo.pImageInfo = nullptr;
1214 writeInfo.pTexelBufferView = nullptr;
1215 writeInfo.pBufferInfo = &bufferInfo;
Jamie Madill834a3a12018-07-09 13:32:39 -04001216
1217 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1218
Jamie Madill21061022018-07-12 23:56:30 -04001219 return angle::Result::Continue();
1220}
1221
1222void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1223{
1224 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1225
1226 std::stringstream errorStream;
1227 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1228 << ", line " << line << ".";
1229
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001230 if (errorCode == VK_ERROR_DEVICE_LOST)
1231 {
1232 mRenderer->markDeviceLost();
1233 }
1234
Jamie Madill21061022018-07-12 23:56:30 -04001235 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001236}
Jamie Madill84c662b2018-07-12 15:56:55 -04001237
Jamie Madill88fc6da2018-08-30 16:18:36 -04001238angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001239{
Jamie Madill4787d702018-08-08 15:49:26 -04001240 const gl::State &glState = mState.getState();
1241 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001242
1243 mActiveTextures.fill(nullptr);
1244
Jamie Madill4787d702018-08-08 15:49:26 -04001245 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1246 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1247 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1248
1249 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001250 {
Jamie Madill4787d702018-08-08 15:49:26 -04001251 gl::Texture *texture = textures[textureUnit];
1252 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001253
Jamie Madill4787d702018-08-08 15:49:26 -04001254 // Null textures represent incomplete textures.
1255 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001256 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001257 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001258 }
Jamie Madill4787d702018-08-08 15:49:26 -04001259
1260 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001261 }
1262
Jamie Madill88fc6da2018-08-30 16:18:36 -04001263 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001264}
1265
1266const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1267{
1268 return mActiveTextures;
1269}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001270
1271void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1272{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001273 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001274 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001275}
1276
1277void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1278{
1279 if (dirtyMask.any())
1280 {
1281 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001282 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001283 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001284}
1285
Jamie Madill5a4c9322018-07-16 11:01:58 -04001286angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1287{
1288 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1289
1290 defaultBuffer.releaseRetainedBuffers(mRenderer);
1291
1292 uint8_t *ptr;
1293 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001294 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001295 ANGLE_TRY(
1296 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1297
1298 const gl::State &glState = mState.getState();
1299 const gl::VertexAttribCurrentValueData &defaultValue =
1300 glState.getVertexAttribCurrentValues()[attribIndex];
1301
1302 ASSERT(defaultValue.Type == GL_FLOAT);
1303
1304 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1305
1306 ANGLE_TRY(defaultBuffer.flush(this));
1307
Jamie Madill37386b02018-08-30 16:18:37 -04001308 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1309 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001310 return angle::Result::Continue();
1311}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001312} // namespace rx