blob: 85ae15074208b7221bd0051b9ad9f60d9847c034 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
64FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
65{
66 return new FramebufferVk(state);
67}
68
69// static
70FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
71 WindowSurfaceVk *backbuffer)
72{
73 return new FramebufferVk(state, backbuffer);
74}
75
Jamie Madillab9f9c32017-01-17 17:47:34 -050076FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040077 : FramebufferImpl(state),
78 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040079 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040080 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081{
82}
83
Jamie Madill7b57b9d2017-01-13 09:33:38 -050084FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040085 : FramebufferImpl(state),
86 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040087 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040088 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050089{
90}
91
Jamie Madill58675012018-05-22 14:54:07 -040092FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093
Jamie Madillc564c072017-06-01 12:45:42 -040094void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050095{
Luc Ferron534b00d2018-05-18 08:16:53 -040096 ContextVk *contextVk = vk::GetImpl(context);
97 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040098 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040099
100 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500101}
102
Jamie Madill4928b7c2017-06-20 12:57:39 -0400103gl::Error FramebufferVk::discard(const gl::Context *context,
104 size_t count,
105 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106{
107 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500108 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109}
110
Jamie Madill4928b7c2017-06-20 12:57:39 -0400111gl::Error FramebufferVk::invalidate(const gl::Context *context,
112 size_t count,
113 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114{
115 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500116 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117}
118
Jamie Madill4928b7c2017-06-20 12:57:39 -0400119gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
120 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400121 const GLenum *attachments,
122 const gl::Rectangle &area)
123{
124 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500125 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillc564c072017-06-01 12:45:42 -0400128gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400130 ContextVk *contextVk = vk::GetImpl(context);
131 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500132
Jamie Madill0cec82a2018-03-14 09:21:07 -0400133 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400134 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500135
Jamie Madill0cec82a2018-03-14 09:21:07 -0400136 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
137 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
138 ASSERT(!clearDepth || depthAttachment->isAttached());
139
140 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
141 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
142 ASSERT(!clearStencil || stencilAttachment->isAttached());
143
Luc Ferrona8af3a62018-03-29 14:44:24 -0400144 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
145
Luc Ferron8836f632018-04-05 07:26:53 -0400146 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400147 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400148
Jamie Madill9aef3672018-04-27 11:45:06 -0400149 // The most costly clear mode is when we need to mask out specific color channels. This can
150 // only be done with a draw call. The scissor region however can easily be integrated with
151 // this method. Similarly for depth/stencil clear.
152 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
153 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
154 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400155 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400156
157 // Stencil clears must be handled separately. The only way to write out a stencil value from
158 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
159 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
160 // depth to keep the code simple, but depth clears could be combined with the masked color
161 // clears as an optimization.
162
163 if (clearDepth || clearStencil)
164 {
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
167 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
168 }
169 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400170 }
171
Luc Ferron8836f632018-04-05 07:26:53 -0400172 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
173 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
174 // allow us to clear one or the other separately.
175 bool isSingleClearOnPackedDepthStencilAttachment =
176 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400177 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400178 {
179 // With scissor test enabled, we clear very differently and we don't need to access
180 // the image inside each attachment we can just use clearCmdAttachments with our
181 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400182
183 // Masked stencil clears are currently not implemented.
184 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400185 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400186 return gl::NoError();
187 }
188
189 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400190 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400192 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193
194 const VkClearDepthStencilValue &clearDepthStencilValue =
195 contextVk->getClearDepthStencilValue().depthStencil;
196
Luc Ferron26581112018-06-21 09:43:08 -0400197 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400198 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
199 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
200
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400201 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400202 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 }
204
Luc Ferrond3ab3072018-06-19 09:55:04 -0400205 if (!clearColor)
206 {
207 return gl::NoError();
208 }
209
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500210 const auto *attachment = mState.getFirstNonNullAttachment();
211 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500212
Jamie Madill0cec82a2018-03-14 09:21:07 -0400213 if (!commandBuffer)
214 {
215 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400216 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500217
Jamie Madill66546be2018-03-08 09:47:20 -0500218 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400219 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400220 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500221 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500222 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400223 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400224 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400225
226 // Its possible we're clearing a render target that has no alpha channel but we represent it
227 // with a texture that has one. We must not affect its alpha channel no matter what the
228 // clear value is in that case.
229 if (mEmulatedAlphaAttachmentMask[colorIndex])
230 {
231 modifiedClearColorValue.float32[3] = 1.0;
232 }
233
Jamie Madill66546be2018-03-08 09:47:20 -0500234 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400235 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400236 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400237 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500238 }
239
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madillc564c072017-06-01 12:45:42 -0400243gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244 GLenum buffer,
245 GLint drawbuffer,
246 const GLfloat *values)
247{
248 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500249 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250}
251
Jamie Madillc564c072017-06-01 12:45:42 -0400252gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253 GLenum buffer,
254 GLint drawbuffer,
255 const GLuint *values)
256{
257 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500258 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madillc564c072017-06-01 12:45:42 -0400261gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262 GLenum buffer,
263 GLint drawbuffer,
264 const GLint *values)
265{
266 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500267 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400268}
269
Jamie Madillc564c072017-06-01 12:45:42 -0400270gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271 GLenum buffer,
272 GLint drawbuffer,
273 GLfloat depth,
274 GLint stencil)
275{
276 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500277 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madill4928b7c2017-06-20 12:57:39 -0400280GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281{
Jamie Madill66546be2018-03-08 09:47:20 -0500282 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400283}
284
Jamie Madill4928b7c2017-06-20 12:57:39 -0400285GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286{
Jamie Madill66546be2018-03-08 09:47:20 -0500287 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288}
289
Jamie Madillc564c072017-06-01 12:45:42 -0400290gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291 const gl::Rectangle &area,
292 GLenum format,
293 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400294 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295{
Luc Ferrona1c72422018-05-14 15:58:28 -0400296 // Clip read area to framebuffer.
297 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
298 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400299 ContextVk *contextVk = vk::GetImpl(context);
300 RendererVk *renderer = contextVk->getRenderer();
301
Luc Ferrona1c72422018-05-14 15:58:28 -0400302 gl::Rectangle clippedArea;
303 if (!ClipRectangle(area, fbRect, &clippedArea))
304 {
305 // nothing to read
306 return gl::NoError();
307 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400308 gl::Rectangle flippedArea = clippedArea;
Luc Ferron82eda932018-07-09 15:10:22 -0400309 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400310 {
311 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
312 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400313
Jamie Madill66546be2018-03-08 09:47:20 -0500314 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400315
316 vk::CommandBuffer *commandBuffer = nullptr;
317 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500318
Luc Ferron44a3cf42018-07-09 09:40:57 -0400319 gl::PixelPackState packState(glState.getPackState());
Luc Ferron82eda932018-07-09 15:10:22 -0400320 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400321 {
322 packState.reverseRowOrder = !packState.reverseRowOrder;
323 }
324
Luc Ferrona1c72422018-05-14 15:58:28 -0400325 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
326
327 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400328 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
329 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400330 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400331 ANGLE_TRY_CHECKED_MATH(
332 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400333
334 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
335 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400336
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500337 PackPixelsParams params;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400338 params.area = flippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500339 params.format = format;
340 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400341 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400342 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Luc Ferron44a3cf42018-07-09 09:40:57 -0400343 params.pack = packState;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500344
Luc Ferronbf6dc372018-06-28 15:24:19 -0400345 ANGLE_TRY(readPixelsImpl(context, flippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700346 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400347 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
348 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400349}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500350
Luc Ferron26581112018-06-21 09:43:08 -0400351RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
352{
353 return mRenderTargetCache.getDepthStencil();
354}
355
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400356gl::Error FramebufferVk::blitUsingCopy(RendererVk *renderer,
357 vk::CommandBuffer *commandBuffer,
358 const gl::Rectangle &readArea,
359 const gl::Rectangle &destArea,
360 RenderTargetVk *readRenderTarget,
361 RenderTargetVk *drawRenderTarget,
362 const gl::Rectangle *scissor,
363 bool blitDepthBuffer,
364 bool blitStencilBuffer)
365{
366 gl::Rectangle scissoredDrawRect = destArea;
367 gl::Rectangle scissoredReadRect = readArea;
368
369 if (scissor)
370 {
371 if (!ClipRectangle(destArea, *scissor, &scissoredDrawRect))
372 {
373 return gl::NoError();
374 }
375
376 if (!ClipRectangle(readArea, *scissor, &scissoredReadRect))
377 {
378 return gl::NoError();
379 }
380 }
381
382 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
383 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getImageExtents();
384
385 // After cropping for the scissor, we also want to crop for the size of the buffers.
386 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
387 sourceFrameBufferExtents.height);
388 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
389 drawFrameBufferExtents.height);
390 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
391 {
392 return gl::NoError();
393 }
394
395 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
396 {
397 return gl::NoError();
398 }
399
400 ASSERT(readFrameBufferBounds == drawFrameBufferBounds);
401 ASSERT(scissoredReadRect == readFrameBufferBounds);
402 ASSERT(scissoredDrawRect == drawFrameBufferBounds);
403
404 VkFlags aspectFlags =
405 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
406 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
407 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectFlags, commandBuffer);
408 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
409 // Requirement of the copyImageToBuffer, the dst image must be in
410 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
411 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
412 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
413 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
414 VkImageAspectFlags depthBit = blitDepthBuffer ? VK_IMAGE_ASPECT_DEPTH_BIT : 0;
415 VkImageAspectFlags stencilBit = blitStencilBuffer ? VK_IMAGE_ASPECT_STENCIL_BIT : 0;
416 VkImageAspectFlags aspectMask = depthBit | stencilBit;
417 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
418 gl::Extents(scissoredDrawRect.width, scissoredDrawRect.height, 1),
419 aspectMask, commandBuffer);
420
421 return gl::NoError();
422}
423
Jamie Madill58675012018-05-22 14:54:07 -0400424RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400425{
426 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400427 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400428 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400429}
430
Jamie Madillc564c072017-06-01 12:45:42 -0400431gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400432 const gl::Rectangle &sourceArea,
433 const gl::Rectangle &destArea,
434 GLbitfield mask,
435 GLenum filter)
436{
Luc Ferron26581112018-06-21 09:43:08 -0400437 ContextVk *contextVk = vk::GetImpl(context);
438 RendererVk *renderer = contextVk->getRenderer();
439
440 const gl::State &glState = context->getGLState();
441 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
442 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
443 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
444 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
445 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
446
447 vk::CommandBuffer *commandBuffer = nullptr;
448 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
449 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400450 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
451 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
452
Luc Ferron26581112018-06-21 09:43:08 -0400453 if (blitColorBuffer)
454 {
455 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
456
457 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
458 {
459 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
460 ASSERT(drawRenderTarget);
461 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
462 drawRenderTarget));
Luc Ferron82eda932018-07-09 15:10:22 -0400463 ANGLE_TRY(blitImpl(contextVk, commandBuffer, sourceArea, destArea, readRenderTarget,
464 drawRenderTarget, filter, scissor, true, false, false, flipSource,
465 flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400466 }
467 }
468
469 if (blitDepthBuffer || blitStencilBuffer)
470 {
471 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
472 ASSERT(readRenderTarget);
473
474 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
475
476 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
477 drawRenderTarget))
478 {
Luc Ferron82eda932018-07-09 15:10:22 -0400479 ANGLE_TRY(blitImpl(contextVk, commandBuffer, sourceArea, destArea, readRenderTarget,
Luc Ferron26581112018-06-21 09:43:08 -0400480 drawRenderTarget, filter, scissor, false, blitDepthBuffer,
Luc Ferron82eda932018-07-09 15:10:22 -0400481 blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400482 }
483 else
484 {
Luc Ferron82eda932018-07-09 15:10:22 -0400485 if (flipSource || contextVk->isViewportFlipEnabledForReadFBO())
486 {
Luc Ferron5c8113d2018-07-10 15:03:01 -0400487 // TODO(lucferron): Implement this http://anglebug.com/2673
Luc Ferron82eda932018-07-09 15:10:22 -0400488 // The tests in BlitFramebufferANGLETest are passing, but they are wrong since they
489 // use a single color for the depth / stencil buffers, it looks like its working,
490 // but if it was a gradient or a checked board, you would realize the flip isn't
491 // happening with this copy.
492 UNIMPLEMENTED();
493 return gl::InternalError();
494 }
495
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400496 ASSERT(filter == GL_NEAREST);
497 ANGLE_TRY(blitUsingCopy(renderer, commandBuffer, sourceArea, destArea, readRenderTarget,
498 drawRenderTarget, scissor, blitDepthBuffer, blitStencilBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400499 }
500 }
501
502 return gl::NoError();
503}
504
Luc Ferron82eda932018-07-09 15:10:22 -0400505gl::Error FramebufferVk::blitImpl(ContextVk *contextVk,
506 vk::CommandBuffer *commandBuffer,
Luc Ferron26581112018-06-21 09:43:08 -0400507 const gl::Rectangle &readRectIn,
508 const gl::Rectangle &drawRectIn,
509 RenderTargetVk *readRenderTarget,
510 RenderTargetVk *drawRenderTarget,
511 GLenum filter,
512 const gl::Rectangle *scissor,
513 bool colorBlit,
514 bool depthBlit,
Luc Ferron82eda932018-07-09 15:10:22 -0400515 bool stencilBlit,
516 bool flipSource,
517 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400518{
519 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
520 // it should never be the case that both color and depth/stencil need to be blitted at
521 // at the same time.
522 ASSERT(colorBlit != (depthBlit || stencilBlit));
523
524 gl::Rectangle scissoredDrawRect = drawRectIn;
525 gl::Rectangle scissoredReadRect = readRectIn;
526
527 if (scissor)
528 {
529 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
530 {
531 return gl::NoError();
532 }
533
534 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
535 {
536 return gl::NoError();
537 }
538 }
539
540 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
541
542 // After cropping for the scissor, we also want to crop for the size of the buffers.
543 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
544 sourceFrameBufferExtents.height);
545 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
546 {
547 return gl::NoError();
548 }
549
550 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
551 VkImageAspectFlags aspectMask =
552 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
553 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
554 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
555 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectMask, commandBuffer);
556
Luc Ferron82eda932018-07-09 15:10:22 -0400557 if (flipSource)
558 {
559 scissoredReadRect.y =
560 sourceFrameBufferExtents.height - scissoredReadRect.y - scissoredReadRect.height;
561 }
562
Luc Ferron26581112018-06-21 09:43:08 -0400563 VkImageBlit blit = {};
Luc Ferron82eda932018-07-09 15:10:22 -0400564 blit.srcOffsets[0] = {scissoredReadRect.x0(),
565 flipSource ? scissoredReadRect.y1() : scissoredReadRect.y0(), 0};
566 blit.srcOffsets[1] = {scissoredReadRect.x1(),
567 flipSource ? scissoredReadRect.y0() : scissoredReadRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400568 blit.srcSubresource.aspectMask = aspectMask;
569 blit.srcSubresource.mipLevel = 0;
570 blit.srcSubresource.baseArrayLayer = 0;
571 blit.srcSubresource.layerCount = 1;
572 blit.dstSubresource.aspectMask = aspectMask;
573 blit.dstSubresource.mipLevel = 0;
574 blit.dstSubresource.baseArrayLayer = 0;
575 blit.dstSubresource.layerCount = 1;
576
577 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
578 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
579 drawFrameBufferExtents.height);
580 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
581 {
582 return gl::NoError();
583 }
584
Luc Ferron82eda932018-07-09 15:10:22 -0400585 if (flipDest)
586 {
587 scissoredDrawRect.y =
588 drawFrameBufferBounds.height - scissoredDrawRect.y - scissoredDrawRect.height;
589 }
590
591 blit.dstOffsets[0] = {scissoredDrawRect.x0(),
592 flipDest ? scissoredDrawRect.y1() : scissoredDrawRect.y0(), 0};
593 blit.dstOffsets[1] = {scissoredDrawRect.x1(),
594 flipDest ? scissoredDrawRect.y0() : scissoredDrawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400595
596 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
597
598 // Requirement of the copyImageToBuffer, the dst image must be in
599 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
600 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
601 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
602 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
603
604 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
605 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
606 gl_vk::GetFilter(filter));
607 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400608}
609
Kenneth Russellce8602a2017-10-03 18:23:08 -0700610bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400611{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400612 // if we have both a depth and stencil buffer, they must refer to the same object
613 // since we only support packed_depth_stencil and not separate depth and stencil
614 if (mState.hasSeparateDepthAndStencilAttachments())
615 {
616 return false;
617 }
618
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400619 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400620}
621
Jamie Madill19fa1c62018-03-08 09:47:21 -0500622gl::Error FramebufferVk::syncState(const gl::Context *context,
623 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400624{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400625 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400626 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400627
628 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400629 for (size_t dirtyBit : dirtyBits)
630 {
631 switch (dirtyBit)
632 {
633 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
634 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
635 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
636 break;
637 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
638 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
639 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
640 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
641 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
642 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
643 break;
644 default:
645 {
646 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
647 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
648 size_t colorIndex =
649 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
650 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400651
652 // Update cached masks for masked clears.
653 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
654 if (renderTarget)
655 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400656 const angle::Format &emulatedFormat =
657 renderTarget->getImageFormat().textureFormat();
658 updateActiveColorMasks(
659 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
660 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
661
Luc Ferron5fd36932018-06-19 14:55:50 -0400662 const angle::Format &sourceFormat =
663 renderTarget->getImageFormat().angleFormat();
664 mEmulatedAlphaAttachmentMask.set(
665 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400666
667 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400668 }
669 else
670 {
Jamie Madill58675012018-05-22 14:54:07 -0400671 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400672 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400673 break;
674 }
675 }
676 }
Jamie Madill66546be2018-03-08 09:47:20 -0500677
Jamie Madill9aef3672018-04-27 11:45:06 -0400678 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400679 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
680 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400681
Jamie Madill9f2a8612017-11-30 12:43:09 -0500682 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400683 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500684
Jamie Madill316c6062018-05-29 10:49:45 -0400685 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400686 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400687 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400688
Jamie Madill72106562017-03-24 14:18:50 -0400689 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500690
691 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500692}
693
Jamie Madillb90779e2018-04-27 11:45:01 -0400694const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500695{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500696 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500697 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500698 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500699 }
700
Jamie Madill0b684ce2017-11-23 12:57:39 -0500701 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500702
Jamie Madill66546be2018-03-08 09:47:20 -0500703 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
704 const auto &colorRenderTargets = mRenderTargetCache.getColors();
705 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500706 {
Jamie Madill66546be2018-03-08 09:47:20 -0500707 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
708 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400709 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500710 }
711
Jamie Madill66546be2018-03-08 09:47:20 -0500712 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
713 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500714 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400715 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500716 }
717
Jamie Madill9f2a8612017-11-30 12:43:09 -0500718 mRenderPassDesc = desc;
719 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500720}
721
Jamie Madill55981482018-07-11 09:01:18 -0400722vk::Error FramebufferVk::getFramebuffer(RendererVk *rendererVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500723{
724 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400725 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500726 {
Jamie Madill55981482018-07-11 09:01:18 -0400727 *framebufferOut = &mFramebuffer;
728 return vk::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500729 }
730
Jamie Madillb90779e2018-04-27 11:45:01 -0400731 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500732
Jamie Madillab9f9c32017-01-17 17:47:34 -0500733 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500734 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500735
736 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500737 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500738 if (mBackbuffer)
739 {
Jamie Madill55981482018-07-11 09:01:18 -0400740 return mBackbuffer->getCurrentFramebuffer(device, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500741 }
742
743 // Gather VkImageViews over all FBO attachments, also size of attached region.
744 std::vector<VkImageView> attachments;
745 gl::Extents attachmentsSize;
746
Jamie Madill66546be2018-03-08 09:47:20 -0500747 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
748 const auto &colorRenderTargets = mRenderTargetCache.getColors();
749 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500750 {
Jamie Madill66546be2018-03-08 09:47:20 -0500751 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
752 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400753 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500754
Jamie Madillbcf467f2018-05-23 09:46:00 -0400755 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
756 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500757 }
758
Jamie Madill66546be2018-03-08 09:47:20 -0500759 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
760 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500761 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400762 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500763
Jamie Madillbc543422018-03-30 10:43:19 -0400764 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400765 attachmentsSize == depthStencilRenderTarget->getImageExtents());
766 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500767 }
768
769 ASSERT(!attachments.empty());
770
771 VkFramebufferCreateInfo framebufferInfo;
772
773 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
774 framebufferInfo.pNext = nullptr;
775 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500776 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500777 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
778 framebufferInfo.pAttachments = attachments.data();
779 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
780 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
781 framebufferInfo.layers = 1;
782
Jamie Madill25301b62017-10-28 20:59:31 -0400783 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500784
Jamie Madill55981482018-07-11 09:01:18 -0400785 *framebufferOut = &mFramebuffer;
786 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400787}
788
Jamie Madillb90779e2018-04-27 11:45:01 -0400789gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
790 bool clearColor,
791 bool clearDepth,
792 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500793{
Jamie Madill316c6062018-05-29 10:49:45 -0400794 // Trigger a new command node to ensure overlapping writes happen sequentially.
795 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400796
Luc Ferron5242d5b2018-02-15 07:14:35 -0500797 // This command can only happen inside a render pass, so obtain one if its already happening
798 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500799 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400800 vk::RecordingMode mode = vk::RecordingMode::Start;
801 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500802
Luc Ferrone4c38be2018-04-17 11:09:16 -0400803 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
804 // We assume for now that we always need to clear only 1 layer starting at the
805 // baseArrayLayer 0, this might need to change depending how we'll implement
806 // cube maps, 3d textures and array textures.
807 VkClearRect clearRect;
808 clearRect.baseArrayLayer = 0;
809 clearRect.layerCount = 1;
810
811 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
812 // in Vulkan.
813 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400814 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400815 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400816 {
817 // There is nothing to clear since the scissor is outside of the render area.
818 return gl::NoError();
819 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400820
Luc Ferrone4c38be2018-04-17 11:09:16 -0400821 clearRect.rect = gl_vk::GetRect(intersection);
822
Luc Ferron82eda932018-07-09 15:10:22 -0400823 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400824 {
825 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
826 clearRect.rect.extent.height;
827 }
828
Luc Ferron5242d5b2018-02-15 07:14:35 -0500829 gl::AttachmentArray<VkClearAttachment> clearAttachments;
830 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400831
832 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500833 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400834 RenderTargetVk *renderTarget = getColorReadRenderTarget();
835 const vk::Format &format = renderTarget->getImageFormat();
836 VkClearValue modifiedClear = contextVk->getClearColorValue();
837
838 // We need to make sure we are not clearing the alpha channel if we are using a buffer
839 // format that doesn't have an alpha channel.
840 if (format.angleFormat().alphaBits == 0)
841 {
842 modifiedClear.color.float32[3] = 1.0;
843 }
844
Luc Ferrona8af3a62018-03-29 14:44:24 -0400845 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
846 for (size_t colorIndex : mState.getEnabledDrawBuffers())
847 {
848 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
849 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
850 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400851 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400852 ++clearAttachmentIndex;
853 }
854 }
855
856 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
857 {
858 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
859 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500860 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400861 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
862 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
863 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500864 ++clearAttachmentIndex;
865 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400866 else
867 {
868 if (clearDepth)
869 {
870 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
871 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
872 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
873 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
874 ++clearAttachmentIndex;
875 }
876
877 if (clearStencil)
878 {
879 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
880 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
881 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
882 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
883 ++clearAttachmentIndex;
884 }
885 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500886
Luc Ferrona8af3a62018-03-29 14:44:24 -0400887 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500888 clearAttachments.data(), 1, &clearRect);
889 return gl::NoError();
890}
891
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400892gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
893 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400894{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400895 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400896 RendererVk *renderer = contextVk->getRenderer();
897 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
898
Jamie Madill316c6062018-05-29 10:49:45 -0400899 // Trigger a new command node to ensure overlapping writes happen sequentially.
900 onResourceChanged(renderer);
901
Jamie Madill9aef3672018-04-27 11:45:06 -0400902 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
903 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
904 &fullScreenQuad));
905
jchen10be7f44f2018-05-21 14:35:32 +0800906 const vk::ShaderAndSerial *pushConstantColor = nullptr;
907 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
908 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400909
Jamie Madilld668be92018-06-13 16:54:06 -0400910 // The shader uses a simple pipeline layout with a push constant range.
911 vk::PipelineLayoutDesc pipelineLayoutDesc;
912 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
913 sizeof(VkClearColorValue));
914
915 // The shader does not use any descriptor sets.
916 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
917
918 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
919 ANGLE_TRY(
920 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400921
Jamie Madill316c6062018-05-29 10:49:45 -0400922 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
923 vk::CommandBuffer *drawCommands = nullptr;
924 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400925
Jamie Madill316c6062018-05-29 10:49:45 -0400926 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -0400927 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -0400928
929 // This pipeline desc could be cached.
930 vk::PipelineDesc pipelineDesc;
931 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400932 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400933 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800934 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Luc Ferron82eda932018-07-09 15:10:22 -0400935 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -0400936
937 const gl::State &glState = contextVk->getGLState();
938 if (glState.isScissorTestEnabled())
939 {
940 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400941 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400942 {
943 return gl::NoError();
944 }
945
Luc Ferron82eda932018-07-09 15:10:22 -0400946 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400947 }
948 else
949 {
Luc Ferron82eda932018-07-09 15:10:22 -0400950 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400951 }
952
953 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400954 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
955 pipelineLayout.get(), pipelineDesc,
956 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400957 pipeline->updateSerial(renderer->getCurrentQueueSerial());
958
Jamie Madill316c6062018-05-29 10:49:45 -0400959 vk::CommandBuffer *writeCommands = nullptr;
960 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400961
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400962 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
963 // not affect the alpha channel of the type we're using to emulate the format.
964 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
965 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
966 ASSERT(renderTarget);
967
968 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800969 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400970 bool overrideAlphaWithOne =
971 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
972 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
973
Jamie Madilld668be92018-06-13 16:54:06 -0400974 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400975 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400976
977 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
978 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400979 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
980 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400981
982 return gl::NoError();
983}
984
Geoff Lang13455072018-05-09 11:24:43 -0400985gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
986 size_t index,
987 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800988{
989 UNIMPLEMENTED();
990 return gl::InternalError() << "getSamplePosition is unimplemented.";
991}
992
Jamie Madill55981482018-07-11 09:01:18 -0400993vk::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
Jamie Madill316c6062018-05-29 10:49:45 -0400994 vk::CommandBuffer **commandBufferOut,
995 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500996{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500997 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500998
Jamie Madill316c6062018-05-29 10:49:45 -0400999 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001000 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001001 {
Jamie Madill316c6062018-05-29 10:49:45 -04001002 *modeOut = vk::RecordingMode::Append;
Jamie Madill55981482018-07-11 09:01:18 -04001003 return vk::NoError();
Jamie Madill9cceac42018-03-31 14:19:16 -04001004 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001005
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001006 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill55981482018-07-11 09:01:18 -04001007 ANGLE_TRY(getFramebuffer(renderer, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001008
Jamie Madill316c6062018-05-29 10:49:45 -04001009 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001010 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001011
Jamie Madill316c6062018-05-29 10:49:45 -04001012 vk::CommandBuffer *writeCommands = nullptr;
1013 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001014
Jamie Madillbcf467f2018-05-23 09:46:00 -04001015 vk::RenderPassDesc renderPassDesc;
1016
Jamie Madill49ac74b2017-12-21 14:42:33 -05001017 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001018 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1019 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1020 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001021 {
Jamie Madill66546be2018-03-08 09:47:20 -05001022 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1023 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001024
Jamie Madill316c6062018-05-29 10:49:45 -04001025 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001026 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1027 }
1028
1029 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1030 if (depthStencilRenderTarget)
1031 {
Jamie Madill316c6062018-05-29 10:49:45 -04001032 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001033 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001034 }
1035
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001036 gl::Rectangle renderArea =
1037 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001038
Jamie Madill316c6062018-05-29 10:49:45 -04001039 *modeOut = vk::RecordingMode::Start;
1040 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
1041 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001042}
1043
Jamie Madill9aef3672018-04-27 11:45:06 -04001044void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1045{
Luc Ferron5fd36932018-06-19 14:55:50 -04001046 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1047 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1048 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1049 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1050}
1051
1052gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1053{
1054 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001055}
Luc Ferron018709f2018-05-10 13:53:11 -04001056
Jamie Madilleebe2192018-07-11 09:01:18 -04001057vk::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
Jamie Madill58675012018-05-22 14:54:07 -04001058 const gl::Rectangle &area,
1059 const PackPixelsParams &packPixelsParams,
1060 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001061{
Jamie Madill58675012018-05-22 14:54:07 -04001062 ContextVk *contextVk = vk::GetImpl(context);
1063 RendererVk *renderer = contextVk->getRenderer();
1064
1065 if (!mReadPixelsBuffer.valid())
1066 {
1067 mReadPixelsBuffer.init(1, renderer);
1068 ASSERT(mReadPixelsBuffer.valid());
1069 }
1070
1071 vk::CommandBuffer *commandBuffer = nullptr;
1072 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
1073
1074 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -04001075
Jamie Madillbcf467f2018-05-23 09:46:00 -04001076 // Note that although we're reading from the image, we need to update the layout below.
Jamie Madille4e2d0c2018-06-22 08:25:05 -04001077 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1078 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001079
1080 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
1081 VkBuffer bufferHandle = VK_NULL_HANDLE;
1082 uint8_t *readPixelBuffer = nullptr;
1083 bool newBufferAllocated = false;
1084 uint32_t stagingOffset = 0;
1085 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001086
Jamie Madilleebe2192018-07-11 09:01:18 -04001087 ANGLE_TRY(mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
1088 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001089
Luc Ferron534b00d2018-05-18 08:16:53 -04001090 VkBufferImageCopy region;
1091 region.bufferImageHeight = area.height;
1092 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1093 region.bufferRowLength = area.width;
1094 region.imageExtent.width = area.width;
1095 region.imageExtent.height = area.height;
1096 region.imageExtent.depth = 1;
1097 region.imageOffset.x = area.x;
1098 region.imageOffset.y = area.y;
1099 region.imageOffset.z = 0;
1100 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1101 region.imageSubresource.baseArrayLayer = 0;
1102 region.imageSubresource.layerCount = 1;
1103 region.imageSubresource.mipLevel = 0;
1104
Jamie Madillbcf467f2018-05-23 09:46:00 -04001105 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1106 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001107
1108 // Triggers a full finish.
1109 // TODO(jmadill): Don't block on asynchronous readback.
1110 ANGLE_TRY(renderer->finish(context));
1111
Luc Ferron534b00d2018-05-18 08:16:53 -04001112 // The buffer we copied to needs to be invalidated before we read from it because its not been
1113 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -04001114 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001115
Luc Ferron534b00d2018-05-18 08:16:53 -04001116 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001117 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001118
1119 return vk::NoError();
1120}
Jamie Madill58675012018-05-22 14:54:07 -04001121
1122const gl::Extents &FramebufferVk::getReadImageExtents() const
1123{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001124 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001125}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001126} // namespace rx