shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 3 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame] | 20 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 21 | #include "libEGL/Surface.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 22 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 23 | |
| 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 27 | Texture::Texture(GLuint id, GLenum target) |
| 28 | : RefCountObject(id), |
| 29 | mUsage(GL_NONE), |
| 30 | mImmutable(false), |
| 31 | mTarget(target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 32 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 33 | } |
| 34 | |
| 35 | Texture::~Texture() |
| 36 | { |
| 37 | } |
| 38 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 39 | GLenum Texture::getTarget() const |
| 40 | { |
| 41 | return mTarget; |
| 42 | } |
| 43 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 44 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 45 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 46 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 47 | } |
| 48 | |
Brandon Jones | a328d56 | 2014-07-01 13:52:40 -0700 | [diff] [blame] | 49 | void Texture::getSamplerStateWithNativeOffset(SamplerState *sampler) |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 50 | { |
| 51 | *sampler = mSamplerState; |
Nicolas Capens | 8de6828 | 2014-04-04 11:10:27 -0400 | [diff] [blame] | 52 | |
| 53 | // Offset the effective base level by the texture storage's top level |
| 54 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 55 | int topLevel = texture ? texture->getTopLevel() : 0; |
| 56 | sampler->baseLevel = topLevel + mSamplerState.baseLevel; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 57 | } |
| 58 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 59 | GLenum Texture::getUsage() const |
| 60 | { |
| 61 | return mUsage; |
| 62 | } |
| 63 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 64 | GLint Texture::getBaseLevelWidth() const |
| 65 | { |
| 66 | const rx::Image *baseImage = getBaseLevelImage(); |
| 67 | return (baseImage ? baseImage->getWidth() : 0); |
| 68 | } |
| 69 | |
| 70 | GLint Texture::getBaseLevelHeight() const |
| 71 | { |
| 72 | const rx::Image *baseImage = getBaseLevelImage(); |
| 73 | return (baseImage ? baseImage->getHeight() : 0); |
| 74 | } |
| 75 | |
| 76 | GLint Texture::getBaseLevelDepth() const |
| 77 | { |
| 78 | const rx::Image *baseImage = getBaseLevelImage(); |
| 79 | return (baseImage ? baseImage->getDepth() : 0); |
| 80 | } |
| 81 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 82 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 83 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 84 | // the base level image for anything except querying texture format and size. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 85 | GLenum Texture::getBaseLevelInternalFormat() const |
| 86 | { |
| 87 | const rx::Image *baseImage = getBaseLevelImage(); |
| 88 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 89 | } |
| 90 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame] | 91 | // Tests for texture sampling completeness |
| 92 | bool Texture::isSamplerComplete(const SamplerState &samplerState) const |
| 93 | { |
| 94 | return getImplementation()->isSamplerComplete(samplerState); |
| 95 | } |
| 96 | |
| 97 | rx::TextureStorageInterface *Texture::getNativeTexture() |
| 98 | { |
| 99 | return getImplementation()->getNativeTexture(); |
| 100 | } |
| 101 | |
| 102 | void Texture::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 103 | { |
| 104 | getImplementation()->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, source); |
| 105 | } |
| 106 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 107 | unsigned int Texture::getTextureSerial() |
| 108 | { |
| 109 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 110 | return texture ? texture->getTextureSerial() : 0; |
| 111 | } |
| 112 | |
| 113 | bool Texture::isImmutable() const |
| 114 | { |
| 115 | return mImmutable; |
| 116 | } |
| 117 | |
| 118 | int Texture::immutableLevelCount() |
| 119 | { |
| 120 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getLevelCount() : 0); |
| 121 | } |
| 122 | |
| 123 | int Texture::mipLevels() const |
| 124 | { |
| 125 | return log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 126 | } |
| 127 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 128 | Texture2D::Texture2D(rx::Texture2DImpl *impl, GLuint id) |
| 129 | : Texture(id, GL_TEXTURE_2D), |
| 130 | mTexture(impl) |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 131 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 132 | mSurface = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 133 | } |
| 134 | |
| 135 | Texture2D::~Texture2D() |
| 136 | { |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 137 | SafeDelete(mTexture); |
| 138 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 139 | if (mSurface) |
| 140 | { |
| 141 | mSurface->setBoundTexture(NULL); |
| 142 | mSurface = NULL; |
| 143 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 144 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 145 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 146 | void Texture2D::setUsage(GLenum usage) |
| 147 | { |
| 148 | mUsage = usage; |
| 149 | mTexture->setUsage(usage); |
| 150 | } |
| 151 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 152 | GLsizei Texture2D::getWidth(GLint level) const |
| 153 | { |
| 154 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 155 | return mTexture->getImage(level)->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 156 | else |
| 157 | return 0; |
| 158 | } |
| 159 | |
| 160 | GLsizei Texture2D::getHeight(GLint level) const |
| 161 | { |
| 162 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 163 | return mTexture->getImage(level)->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 164 | else |
| 165 | return 0; |
| 166 | } |
| 167 | |
| 168 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 169 | { |
| 170 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 171 | return mTexture->getImage(level)->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 172 | else |
| 173 | return GL_NONE; |
| 174 | } |
| 175 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 176 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 177 | { |
| 178 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 179 | return mTexture->getImage(level)->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 180 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 181 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 182 | } |
| 183 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 184 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 185 | { |
| 186 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 187 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 188 | mTexture->redefineImage(level, internalformat, width, height); |
| 189 | } |
| 190 | |
| 191 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
| 192 | { |
| 193 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 194 | : GetSizedInternalFormat(format, type); |
| 195 | redefineImage(level, sizedInternalFormat, width, height); |
| 196 | |
| 197 | mTexture->setImage(level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 198 | } |
| 199 | |
| 200 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 201 | { |
| 202 | releaseTexImage(); |
| 203 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 204 | mTexture->bindTexImage(surface); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 205 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 206 | mSurface = surface; |
| 207 | mSurface->setBoundTexture(this); |
| 208 | } |
| 209 | |
| 210 | void Texture2D::releaseTexImage() |
| 211 | { |
| 212 | if (mSurface) |
| 213 | { |
| 214 | mSurface->setBoundTexture(NULL); |
| 215 | mSurface = NULL; |
| 216 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 217 | mTexture->releaseTexImage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 218 | } |
| 219 | } |
| 220 | |
| 221 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 222 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 223 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 224 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 225 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 226 | mTexture->setCompressedImage(level, format, width, height, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 227 | } |
| 228 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 229 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 230 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 231 | mTexture->subImage(level, xoffset, yoffset, width, height, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 232 | } |
| 233 | |
| 234 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 235 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 236 | mTexture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 237 | } |
| 238 | |
| 239 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 240 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 241 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 242 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 243 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 244 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 245 | mTexture->copyImage(level, format, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 246 | } |
| 247 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 248 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 249 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 250 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 251 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 252 | mTexture->storage(levels, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 253 | } |
| 254 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 255 | bool Texture2D::isCompressed(GLint level) const |
| 256 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 257 | return IsFormatCompressed(getInternalFormat(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 258 | } |
| 259 | |
| 260 | bool Texture2D::isDepth(GLint level) const |
| 261 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 262 | return GetDepthBits(getInternalFormat(level)) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 263 | } |
| 264 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 265 | void Texture2D::generateMipmaps() |
| 266 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 267 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 268 | int levelCount = mipLevels(); |
| 269 | for (int level = 1; level < levelCount; level++) |
| 270 | { |
| 271 | redefineImage(level, getBaseLevelInternalFormat(), |
| 272 | std::max(getBaseLevelWidth() >> level, 1), |
| 273 | std::max(getBaseLevelHeight() >> level, 1)); |
| 274 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 275 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 276 | mTexture->generateMipmaps(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 277 | } |
| 278 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 279 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 280 | { |
| 281 | return mTexture->getImage(0); |
| 282 | } |
| 283 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 284 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 285 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 286 | return mTexture->getRenderTargetSerial(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 287 | } |
| 288 | |
| 289 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 290 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 291 | return mTexture->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 292 | } |
| 293 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 294 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 295 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 296 | return mTexture->getDepthSencil(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 297 | } |
| 298 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 299 | TextureCubeMap::TextureCubeMap(rx::TextureCubeImpl *impl, GLuint id) |
| 300 | : Texture(id, GL_TEXTURE_CUBE_MAP), |
| 301 | mTexture(impl) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 302 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 303 | } |
| 304 | |
| 305 | TextureCubeMap::~TextureCubeMap() |
| 306 | { |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 307 | SafeDelete(mTexture); |
| 308 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 309 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 310 | void TextureCubeMap::setUsage(GLenum usage) |
| 311 | { |
| 312 | mUsage = usage; |
| 313 | mTexture->setUsage(usage); |
| 314 | } |
| 315 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 316 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 317 | { |
| 318 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 319 | return mTexture->getImage(target, level)->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 320 | else |
| 321 | return 0; |
| 322 | } |
| 323 | |
| 324 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 325 | { |
| 326 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 327 | return mTexture->getImage(target, level)->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 328 | else |
| 329 | return 0; |
| 330 | } |
| 331 | |
| 332 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 333 | { |
| 334 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 335 | return mTexture->getImage(target, level)->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 336 | else |
| 337 | return GL_NONE; |
| 338 | } |
| 339 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 340 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 341 | { |
| 342 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 343 | return mTexture->getImage(target, level)->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 344 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 345 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 346 | } |
| 347 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 348 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 349 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 350 | mTexture->setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 351 | } |
| 352 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 353 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 354 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 355 | mTexture->setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 356 | } |
| 357 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 358 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 359 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 360 | mTexture->setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 361 | } |
| 362 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 363 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 364 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 365 | mTexture->setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 366 | } |
| 367 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 368 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 369 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 370 | mTexture->setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 371 | } |
| 372 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 373 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 374 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 375 | mTexture->setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | } |
| 377 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 378 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 379 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 380 | mTexture->setCompressedImage(target, level, format, width, height, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 381 | } |
| 382 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 383 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 384 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 385 | mTexture->subImage(target, level, xoffset, yoffset, width, height, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 386 | } |
| 387 | |
| 388 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 389 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 390 | mTexture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 391 | } |
| 392 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 393 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 394 | bool TextureCubeMap::isCubeComplete() const |
| 395 | { |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 396 | return mTexture->isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 397 | } |
| 398 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 399 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 400 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 401 | return IsFormatCompressed(getInternalFormat(target, level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 402 | } |
| 403 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 404 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 405 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 406 | return GetDepthBits(getInternalFormat(target, level)) > 0; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 407 | } |
| 408 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 409 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 410 | { |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 411 | mTexture->copyImage(target, level, format, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 412 | } |
| 413 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 414 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 415 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 416 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 417 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 418 | mTexture->storage(levels, internalformat, size); |
| 419 | } |
| 420 | |
| 421 | void TextureCubeMap::generateMipmaps() |
| 422 | { |
| 423 | mTexture->generateMipmaps(); |
| 424 | } |
| 425 | |
| 426 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 427 | { |
| 428 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 429 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 430 | return mTexture->getImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 431 | } |
| 432 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 433 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 434 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 435 | return mTexture->getRenderTargetSerial(target, level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 436 | } |
| 437 | |
| 438 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 439 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 440 | return mTexture->getRenderTarget(target, level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 441 | } |
| 442 | |
| 443 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 444 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 445 | return mTexture->getDepthStencil(target, level); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 446 | } |
| 447 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 448 | Texture3D::Texture3D(rx::Texture3DImpl *impl, GLuint id) |
| 449 | : Texture(id, GL_TEXTURE_3D), |
| 450 | mTexture(impl) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 451 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 452 | } |
| 453 | |
| 454 | Texture3D::~Texture3D() |
| 455 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 456 | SafeDelete(mTexture); |
| 457 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 458 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 459 | void Texture3D::setUsage(GLenum usage) |
| 460 | { |
| 461 | mUsage = usage; |
| 462 | mTexture->setUsage(usage); |
| 463 | } |
| 464 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 465 | GLsizei Texture3D::getWidth(GLint level) const |
| 466 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 467 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level)->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 468 | } |
| 469 | |
| 470 | GLsizei Texture3D::getHeight(GLint level) const |
| 471 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 472 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level)->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 473 | } |
| 474 | |
| 475 | GLsizei Texture3D::getDepth(GLint level) const |
| 476 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 477 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level)->getDepth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 478 | } |
| 479 | |
| 480 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 481 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 482 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level)->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 483 | } |
| 484 | |
| 485 | GLenum Texture3D::getActualFormat(GLint level) const |
| 486 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 487 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level)->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 488 | } |
| 489 | |
| 490 | bool Texture3D::isCompressed(GLint level) const |
| 491 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 492 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 493 | } |
| 494 | |
| 495 | bool Texture3D::isDepth(GLint level) const |
| 496 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 497 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 498 | } |
| 499 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 500 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 501 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 502 | mTexture->setImage(level, width, height, depth, internalFormat, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 503 | } |
| 504 | |
| 505 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 506 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 507 | mTexture->setCompressedImage(level, format, width, height, depth, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 508 | } |
| 509 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 510 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 511 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 512 | mTexture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 513 | } |
| 514 | |
| 515 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 516 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 517 | mTexture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 518 | } |
| 519 | |
| 520 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 521 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 522 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 523 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 524 | mTexture->storage(levels, internalformat, width, height, depth); |
| 525 | } |
| 526 | |
| 527 | void Texture3D::generateMipmaps() |
| 528 | { |
| 529 | mTexture->generateMipmaps(); |
| 530 | } |
| 531 | |
| 532 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 533 | { |
| 534 | return mTexture->getImage(0); |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 535 | } |
| 536 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 537 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 538 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 539 | return mTexture->getRenderTargetSerial(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 540 | } |
| 541 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 542 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 543 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 544 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 545 | return mTexture->getRenderTarget(level, layer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 546 | } |
| 547 | |
| 548 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 549 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 550 | return mTexture->getDepthStencil(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 551 | } |
| 552 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 553 | Texture2DArray::Texture2DArray(rx::Texture2DArrayImpl *impl, GLuint id) |
| 554 | : Texture(id, GL_TEXTURE_2D_ARRAY), |
| 555 | mTexture(impl) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 556 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 557 | } |
| 558 | |
| 559 | Texture2DArray::~Texture2DArray() |
| 560 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 561 | SafeDelete(mTexture); |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 562 | } |
| 563 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 564 | void Texture2DArray::setUsage(GLenum usage) |
| 565 | { |
| 566 | mUsage = usage; |
| 567 | mTexture->setUsage(usage); |
| 568 | } |
| 569 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 570 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 571 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 572 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 573 | } |
| 574 | |
| 575 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 576 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 577 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 578 | } |
| 579 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 580 | GLsizei Texture2DArray::getLayers(GLint level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 581 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 582 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getLayerCount(level) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 583 | } |
| 584 | |
| 585 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 586 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 587 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 588 | } |
| 589 | |
| 590 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 591 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 592 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 593 | } |
| 594 | |
| 595 | bool Texture2DArray::isCompressed(GLint level) const |
| 596 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 597 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 598 | } |
| 599 | |
| 600 | bool Texture2DArray::isDepth(GLint level) const |
| 601 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 602 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 603 | } |
| 604 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 605 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 606 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 607 | mTexture->setImage(level, width, height, depth, internalFormat, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 608 | } |
| 609 | |
| 610 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 611 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 612 | mTexture->setCompressedImage(level, format, width, height, depth, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 613 | } |
| 614 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 615 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 616 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 617 | mTexture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 618 | } |
| 619 | |
| 620 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 621 | { |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 622 | mTexture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 623 | } |
| 624 | |
| 625 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 626 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 627 | mImmutable = true; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 628 | |
Jamie Madill | f8bdfeb | 2014-07-31 18:31:28 +0000 | [diff] [blame] | 629 | mTexture->storage(levels, internalformat, width, height, depth); |
| 630 | } |
| 631 | |
| 632 | void Texture2DArray::generateMipmaps() |
| 633 | { |
| 634 | mTexture->generateMipmaps(); |
| 635 | } |
| 636 | |
| 637 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 638 | { |
| 639 | return (mTexture->getLayerCount(0) > 0 ? mTexture->getImage(0, 0) : NULL); |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 640 | } |
| 641 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 642 | unsigned int Texture2DArray::getRenderTargetSerial(GLint level, GLint layer) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 643 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 644 | return mTexture->getRenderTargetSerial(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 645 | } |
| 646 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 647 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 648 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 649 | return mTexture->getRenderTarget(level, layer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 650 | } |
| 651 | |
| 652 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 653 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 654 | return mTexture->getDepthStencil(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 655 | } |
| 656 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 657 | } |