shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 3 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 21 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
| 22 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 23 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 24 | #include "libGLESv2/Buffer.h" |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 25 | #include "libGLESv2/renderer/BufferImpl.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 26 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 27 | |
| 28 | namespace gl |
| 29 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 30 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 31 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 32 | { |
| 33 | switch (samplerState.minFilter) |
| 34 | { |
| 35 | case GL_NEAREST: |
| 36 | case GL_LINEAR: |
| 37 | return false; |
| 38 | case GL_NEAREST_MIPMAP_NEAREST: |
| 39 | case GL_LINEAR_MIPMAP_NEAREST: |
| 40 | case GL_NEAREST_MIPMAP_LINEAR: |
| 41 | case GL_LINEAR_MIPMAP_LINEAR: |
| 42 | return true; |
| 43 | default: UNREACHABLE(); |
| 44 | return false; |
| 45 | } |
| 46 | } |
| 47 | |
Jamie Madill | d4589c9 | 2013-10-24 17:49:34 -0400 | [diff] [blame] | 48 | bool IsRenderTargetUsage(GLenum usage) |
| 49 | { |
| 50 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 51 | } |
| 52 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 53 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 54 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 55 | mRenderer = renderer; |
| 56 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 57 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 58 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 59 | mDirtyImages = true; |
| 60 | |
| 61 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 62 | |
| 63 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 64 | } |
| 65 | |
| 66 | Texture::~Texture() |
| 67 | { |
| 68 | } |
| 69 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 70 | GLenum Texture::getTarget() const |
| 71 | { |
| 72 | return mTarget; |
| 73 | } |
| 74 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 75 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 76 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 77 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 78 | } |
| 79 | |
Brandon Jones | a328d56 | 2014-07-01 13:52:40 -0700 | [diff] [blame] | 80 | void Texture::getSamplerStateWithNativeOffset(SamplerState *sampler) |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 81 | { |
| 82 | *sampler = mSamplerState; |
Nicolas Capens | 8de6828 | 2014-04-04 11:10:27 -0400 | [diff] [blame] | 83 | |
| 84 | // Offset the effective base level by the texture storage's top level |
| 85 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 86 | int topLevel = texture ? texture->getTopLevel() : 0; |
| 87 | sampler->baseLevel = topLevel + mSamplerState.baseLevel; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 88 | } |
| 89 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 90 | GLenum Texture::getUsage() const |
| 91 | { |
| 92 | return mUsage; |
| 93 | } |
| 94 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 95 | GLint Texture::getBaseLevelWidth() const |
| 96 | { |
| 97 | const rx::Image *baseImage = getBaseLevelImage(); |
| 98 | return (baseImage ? baseImage->getWidth() : 0); |
| 99 | } |
| 100 | |
| 101 | GLint Texture::getBaseLevelHeight() const |
| 102 | { |
| 103 | const rx::Image *baseImage = getBaseLevelImage(); |
| 104 | return (baseImage ? baseImage->getHeight() : 0); |
| 105 | } |
| 106 | |
| 107 | GLint Texture::getBaseLevelDepth() const |
| 108 | { |
| 109 | const rx::Image *baseImage = getBaseLevelImage(); |
| 110 | return (baseImage ? baseImage->getDepth() : 0); |
| 111 | } |
| 112 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 113 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 114 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 115 | // the base level image for anything except querying texture format and size. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 116 | GLenum Texture::getBaseLevelInternalFormat() const |
| 117 | { |
| 118 | const rx::Image *baseImage = getBaseLevelImage(); |
| 119 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 120 | } |
| 121 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 122 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 123 | { |
Jamie Madill | c30003d | 2014-01-10 12:51:23 -0500 | [diff] [blame] | 124 | // No-op |
| 125 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 126 | { |
| 127 | return; |
| 128 | } |
| 129 | |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 130 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 131 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 132 | const void *pixelData = pixels; |
| 133 | |
| 134 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 135 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 136 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 137 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 138 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 139 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 140 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 141 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 142 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 143 | } |
| 144 | |
| 145 | if (pixelData != NULL) |
| 146 | { |
| 147 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 148 | mDirtyImages = true; |
| 149 | } |
| 150 | } |
| 151 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 152 | bool Texture::isFastUnpackable(const PixelUnpackState &unpack, GLenum sizedInternalFormat) |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 153 | { |
| 154 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 155 | } |
| 156 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 157 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 158 | GLenum sizedInternalFormat, GLenum type, rx::RenderTarget *destRenderTarget) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 159 | { |
| 160 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 161 | { |
| 162 | return true; |
| 163 | } |
| 164 | |
| 165 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 166 | // to create a render target. |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 167 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 168 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 169 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 170 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 171 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 172 | } |
| 173 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 174 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | { |
| 176 | if (pixels != NULL) |
| 177 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 178 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 179 | mDirtyImages = true; |
| 180 | } |
| 181 | } |
| 182 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 183 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 184 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 185 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 186 | const void *pixelData = pixels; |
| 187 | |
| 188 | // CPU readback & copy where direct GPU copy is not supported |
| 189 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 190 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 191 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 192 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 193 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 194 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 195 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 196 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 197 | } |
| 198 | |
| 199 | if (pixelData != NULL) |
| 200 | { |
| 201 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 202 | mDirtyImages = true; |
| 203 | } |
| 204 | |
| 205 | return true; |
| 206 | } |
| 207 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 208 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 209 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 210 | { |
| 211 | if (pixels != NULL) |
| 212 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 213 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 214 | mDirtyImages = true; |
| 215 | } |
| 216 | |
| 217 | return true; |
| 218 | } |
| 219 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 220 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 221 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 222 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 223 | initializeStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 224 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 225 | rx::TextureStorageInterface *storage = getBaseLevelStorage(); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 226 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 227 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 228 | updateStorage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 229 | } |
| 230 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 231 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 232 | } |
| 233 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 234 | bool Texture::hasDirtyImages() const |
| 235 | { |
| 236 | return mDirtyImages; |
| 237 | } |
| 238 | |
| 239 | void Texture::resetDirty() |
| 240 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 241 | mDirtyImages = false; |
| 242 | } |
| 243 | |
| 244 | unsigned int Texture::getTextureSerial() |
| 245 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 246 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 247 | return texture ? texture->getTextureSerial() : 0; |
| 248 | } |
| 249 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 250 | bool Texture::isImmutable() const |
| 251 | { |
| 252 | return mImmutable; |
| 253 | } |
| 254 | |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 255 | int Texture::immutableLevelCount() |
| 256 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 257 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getLevelCount() : 0); |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 258 | } |
| 259 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 260 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 261 | { |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 262 | // TODO(geofflang): use context's extensions |
| 263 | if ((isPow2(width) && isPow2(height) && isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 264 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 265 | // Maximum number of levels |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 266 | return log2(std::max(std::max(width, height), depth)) + 1; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 267 | } |
| 268 | else |
| 269 | { |
| 270 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 271 | return 1; |
| 272 | } |
| 273 | } |
| 274 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 275 | int Texture::mipLevels() const |
| 276 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 277 | return log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 278 | } |
| 279 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 280 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 281 | { |
| 282 | mTexStorage = NULL; |
| 283 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 284 | |
| 285 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 286 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 287 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 288 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 289 | } |
| 290 | |
| 291 | Texture2D::~Texture2D() |
| 292 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 293 | delete mTexStorage; |
| 294 | mTexStorage = NULL; |
| 295 | |
| 296 | if (mSurface) |
| 297 | { |
| 298 | mSurface->setBoundTexture(NULL); |
| 299 | mSurface = NULL; |
| 300 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 301 | |
| 302 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 303 | { |
| 304 | delete mImageArray[i]; |
| 305 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 306 | } |
| 307 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 308 | GLsizei Texture2D::getWidth(GLint level) const |
| 309 | { |
| 310 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 311 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 312 | else |
| 313 | return 0; |
| 314 | } |
| 315 | |
| 316 | GLsizei Texture2D::getHeight(GLint level) const |
| 317 | { |
| 318 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 319 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 320 | else |
| 321 | return 0; |
| 322 | } |
| 323 | |
| 324 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 325 | { |
| 326 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 327 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 328 | else |
| 329 | return GL_NONE; |
| 330 | } |
| 331 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 332 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 333 | { |
| 334 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 335 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 336 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 337 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 338 | } |
| 339 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 340 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 341 | { |
| 342 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 343 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 344 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 345 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 346 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 347 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 348 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 349 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 350 | |
| 351 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 352 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 353 | const int storageLevels = mTexStorage->getLevelCount(); |
| 354 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 355 | if ((level >= storageLevels && storageLevels != 0) || |
| 356 | width != storageWidth || |
| 357 | height != storageHeight || |
| 358 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 359 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 360 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 361 | { |
| 362 | mImageArray[i]->markDirty(); |
| 363 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 364 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 365 | delete mTexStorage; |
| 366 | mTexStorage = NULL; |
| 367 | mDirtyImages = true; |
| 368 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 369 | } |
| 370 | } |
| 371 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 372 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 373 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 374 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 375 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 376 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 377 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 378 | bool fastUnpacked = false; |
| 379 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 380 | // Attempt a fast gpu copy of the pixel data to the surface |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 381 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 382 | { |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 383 | // Will try to create RT storage if it does not exist |
| 384 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 385 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 386 | |
| 387 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 388 | { |
| 389 | // Ensure we don't overwrite our newly initialized data |
| 390 | mImageArray[level]->markClean(); |
| 391 | |
| 392 | fastUnpacked = true; |
| 393 | } |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 394 | } |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 395 | |
| 396 | if (!fastUnpacked) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 397 | { |
| 398 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 399 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 400 | } |
| 401 | |
| 402 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 403 | { |
| 404 | releaseTexImage(); |
| 405 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 406 | GLenum internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 407 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 408 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 409 | |
| 410 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 411 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 412 | |
| 413 | mDirtyImages = true; |
| 414 | mSurface = surface; |
| 415 | mSurface->setBoundTexture(this); |
| 416 | } |
| 417 | |
| 418 | void Texture2D::releaseTexImage() |
| 419 | { |
| 420 | if (mSurface) |
| 421 | { |
| 422 | mSurface->setBoundTexture(NULL); |
| 423 | mSurface = NULL; |
| 424 | |
| 425 | if (mTexStorage) |
| 426 | { |
| 427 | delete mTexStorage; |
| 428 | mTexStorage = NULL; |
| 429 | } |
| 430 | |
| 431 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 432 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 433 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 434 | } |
| 435 | } |
| 436 | } |
| 437 | |
| 438 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 439 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 440 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 441 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 442 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 443 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 444 | } |
| 445 | |
| 446 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 447 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 448 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 449 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 450 | rx::ImageD3D *image = rx::ImageD3D::makeImageD3D(mImageArray[level]); |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 451 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 452 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 453 | image->markClean(); |
| 454 | } |
| 455 | } |
| 456 | } |
| 457 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 458 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 459 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 460 | bool fastUnpacked = false; |
| 461 | |
| 462 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 463 | { |
| 464 | rx::RenderTarget *renderTarget = getRenderTarget(level); |
| 465 | Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 466 | |
| 467 | if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget)) |
| 468 | { |
| 469 | // Ensure we don't overwrite our newly initialized data |
| 470 | mImageArray[level]->markClean(); |
| 471 | |
| 472 | fastUnpacked = true; |
| 473 | } |
| 474 | } |
| 475 | |
| 476 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 477 | { |
| 478 | commitRect(level, xoffset, yoffset, width, height); |
| 479 | } |
| 480 | } |
| 481 | |
| 482 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 483 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 484 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | { |
| 486 | commitRect(level, xoffset, yoffset, width, height); |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 491 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 492 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 493 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 494 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 495 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 496 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 497 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 498 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 499 | mDirtyImages = true; |
| 500 | } |
| 501 | else |
| 502 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 503 | ensureRenderTarget(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 504 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 505 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 506 | if (width != 0 && height != 0 && isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 507 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 508 | gl::Rectangle sourceRect; |
| 509 | sourceRect.x = x; |
| 510 | sourceRect.width = width; |
| 511 | sourceRect.y = y; |
| 512 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 513 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 514 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 515 | } |
| 516 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 517 | } |
| 518 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 519 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 520 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 521 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 522 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 523 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 524 | |
| 525 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 526 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 527 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 528 | mDirtyImages = true; |
| 529 | } |
| 530 | else |
| 531 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 532 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 533 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 534 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 535 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 536 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 537 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 538 | gl::Rectangle sourceRect; |
| 539 | sourceRect.x = x; |
| 540 | sourceRect.width = width; |
| 541 | sourceRect.y = y; |
| 542 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 543 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 544 | mRenderer->copyImage(source, sourceRect, |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 545 | gl::GetFormat(getBaseLevelInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 546 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 547 | } |
| 548 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 549 | } |
| 550 | |
| 551 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 552 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 553 | for (int level = 0; level < levels; level++) |
| 554 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 555 | GLsizei levelWidth = std::max(1, width >> level); |
| 556 | GLsizei levelHeight = std::max(1, height >> level); |
| 557 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 558 | } |
| 559 | |
| 560 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 561 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 562 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 563 | } |
| 564 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 565 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 566 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 567 | setCompleteTexStorage(new rx::TextureStorageInterface2D(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, levels)); |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 568 | } |
| 569 | |
| 570 | void Texture2D::setCompleteTexStorage(rx::TextureStorageInterface2D *newCompleteTexStorage) |
| 571 | { |
| 572 | SafeDelete(mTexStorage); |
| 573 | mTexStorage = newCompleteTexStorage; |
| 574 | |
| 575 | if (mTexStorage && mTexStorage->isManaged()) |
| 576 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 577 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 578 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 579 | rx::ImageD3D::makeImageD3D(mImageArray[level])->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 580 | } |
| 581 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 582 | |
| 583 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 584 | } |
| 585 | |
| 586 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 587 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 588 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 589 | GLsizei width = getBaseLevelWidth(); |
| 590 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 591 | |
| 592 | if (width <= 0 || height <= 0) |
| 593 | { |
| 594 | return false; |
| 595 | } |
| 596 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 597 | // TODO(geofflang): use context's texture caps |
| 598 | if (!mRenderer->getRendererTextureCaps().get(getInternalFormat(0)).filtering) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 599 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 600 | if (samplerState.magFilter != GL_NEAREST || |
| 601 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 602 | { |
| 603 | return false; |
| 604 | } |
| 605 | } |
| 606 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 607 | // TODO(geofflang): use context's extensions |
| 608 | bool npotSupport = mRenderer->getRendererExtensions().textureNPOT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 609 | |
| 610 | if (!npotSupport) |
| 611 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 612 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 613 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 614 | { |
| 615 | return false; |
| 616 | } |
| 617 | } |
| 618 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 619 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 620 | { |
| 621 | if (!npotSupport) |
| 622 | { |
| 623 | if (!isPow2(width) || !isPow2(height)) |
| 624 | { |
| 625 | return false; |
| 626 | } |
| 627 | } |
| 628 | |
| 629 | if (!isMipmapComplete()) |
| 630 | { |
| 631 | return false; |
| 632 | } |
| 633 | } |
| 634 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 635 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 636 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 637 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 638 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 639 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 640 | if (gl::GetDepthBits(getInternalFormat(0)) > 0 && mRenderer->getCurrentClientVersion() > 2) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 641 | { |
| 642 | if (mSamplerState.compareMode == GL_NONE) |
| 643 | { |
| 644 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 645 | mSamplerState.magFilter != GL_NEAREST) |
| 646 | { |
| 647 | return false; |
| 648 | } |
| 649 | } |
| 650 | } |
| 651 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 652 | return true; |
| 653 | } |
| 654 | |
| 655 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 656 | bool Texture2D::isMipmapComplete() const |
| 657 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 658 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 659 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 660 | for (int level = 0; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 661 | { |
| 662 | if (!isLevelComplete(level)) |
| 663 | { |
| 664 | return false; |
| 665 | } |
| 666 | } |
| 667 | |
| 668 | return true; |
| 669 | } |
| 670 | |
| 671 | bool Texture2D::isLevelComplete(int level) const |
| 672 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 673 | if (isImmutable()) |
| 674 | { |
| 675 | return true; |
| 676 | } |
| 677 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 678 | const rx::Image *baseImage = getBaseLevelImage(); |
| 679 | |
| 680 | GLsizei width = baseImage->getWidth(); |
| 681 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 682 | |
| 683 | if (width <= 0 || height <= 0) |
| 684 | { |
| 685 | return false; |
| 686 | } |
| 687 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 688 | // The base image level is complete if the width and height are positive |
| 689 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 690 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 691 | return true; |
| 692 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 693 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 694 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 695 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 696 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 697 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 698 | { |
| 699 | return false; |
| 700 | } |
| 701 | |
| 702 | if (image->getWidth() != std::max(1, width >> level)) |
| 703 | { |
| 704 | return false; |
| 705 | } |
| 706 | |
| 707 | if (image->getHeight() != std::max(1, height >> level)) |
| 708 | { |
| 709 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 710 | } |
| 711 | |
| 712 | return true; |
| 713 | } |
| 714 | |
| 715 | bool Texture2D::isCompressed(GLint level) const |
| 716 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 717 | return IsFormatCompressed(getInternalFormat(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 718 | } |
| 719 | |
| 720 | bool Texture2D::isDepth(GLint level) const |
| 721 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 722 | return GetDepthBits(getInternalFormat(level)) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 723 | } |
| 724 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 725 | // Constructs a native texture resource from the texture images |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 726 | void Texture2D::initializeStorage(bool renderTarget) |
| 727 | { |
| 728 | // Only initialize the first time this texture is used as a render target or shader resource |
| 729 | if (mTexStorage) |
| 730 | { |
| 731 | return; |
| 732 | } |
| 733 | |
| 734 | // do not attempt to create storage for nonexistant data |
| 735 | if (!isLevelComplete(0)) |
| 736 | { |
| 737 | return; |
| 738 | } |
| 739 | |
| 740 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 741 | |
| 742 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 743 | ASSERT(mTexStorage); |
| 744 | |
| 745 | // flush image data to the storage |
| 746 | updateStorage(); |
| 747 | } |
| 748 | |
| 749 | rx::TextureStorageInterface2D *Texture2D::createCompleteStorage(bool renderTarget) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 750 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 751 | GLsizei width = getBaseLevelWidth(); |
| 752 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 753 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 754 | ASSERT(width > 0 && height > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 755 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 756 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 757 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 758 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 759 | return new rx::TextureStorageInterface2D(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, levels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 760 | } |
| 761 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 762 | void Texture2D::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 763 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 764 | ASSERT(mTexStorage != NULL); |
| 765 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 766 | for (int level = 0; level < storageLevels; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 767 | { |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 768 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 769 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 770 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 771 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 772 | } |
| 773 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 774 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 775 | void Texture2D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 776 | { |
| 777 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 778 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 779 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 780 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 781 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 782 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 783 | } |
| 784 | } |
| 785 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 786 | bool Texture2D::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 787 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 788 | initializeStorage(true); |
| 789 | |
| 790 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 791 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 792 | ASSERT(mTexStorage); |
| 793 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 794 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 795 | rx::TextureStorageInterface2D *newRenderTargetStorage = createCompleteStorage(true); |
| 796 | |
| 797 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
| 798 | { |
| 799 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 800 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 801 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 802 | |
| 803 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 804 | } |
| 805 | } |
| 806 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 807 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 808 | } |
| 809 | |
| 810 | void Texture2D::generateMipmaps() |
| 811 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 812 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 813 | int levelCount = mipLevels(); |
| 814 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 815 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 816 | redefineImage(level, getBaseLevelInternalFormat(), |
| 817 | std::max(getBaseLevelWidth() >> level, 1), |
| 818 | std::max(getBaseLevelHeight() >> level, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 819 | } |
| 820 | |
| 821 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 822 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 823 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 824 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 825 | mTexStorage->generateMipmap(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 826 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 827 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 828 | } |
| 829 | } |
| 830 | else |
| 831 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 832 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 833 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 834 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 835 | } |
| 836 | } |
| 837 | } |
| 838 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 839 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 840 | { |
| 841 | return mImageArray[0]; |
| 842 | } |
| 843 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 844 | rx::TextureStorageInterface *Texture2D::getBaseLevelStorage() |
| 845 | { |
| 846 | return mTexStorage; |
| 847 | } |
| 848 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 849 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 850 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 851 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 852 | } |
| 853 | |
| 854 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 855 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 856 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 857 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 858 | { |
| 859 | return NULL; |
| 860 | } |
| 861 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 862 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 863 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 864 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 865 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 866 | { |
| 867 | return NULL; |
| 868 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 869 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 870 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 871 | } |
| 872 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 873 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 874 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 875 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 876 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 877 | { |
| 878 | return NULL; |
| 879 | } |
| 880 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 881 | updateStorageLevel(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 882 | |
| 883 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 884 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 885 | { |
| 886 | return NULL; |
| 887 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 888 | |
| 889 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 890 | } |
| 891 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 892 | bool Texture2D::isValidLevel(int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 893 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 894 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 895 | } |
| 896 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 897 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 898 | { |
| 899 | mTexStorage = NULL; |
| 900 | for (int i = 0; i < 6; i++) |
| 901 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 902 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 903 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 904 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 905 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 906 | } |
| 907 | } |
| 908 | |
| 909 | TextureCubeMap::~TextureCubeMap() |
| 910 | { |
| 911 | for (int i = 0; i < 6; i++) |
| 912 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 913 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 914 | { |
| 915 | delete mImageArray[i][j]; |
| 916 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 917 | } |
| 918 | |
| 919 | delete mTexStorage; |
| 920 | mTexStorage = NULL; |
| 921 | } |
| 922 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 923 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 924 | { |
| 925 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 926 | return mImageArray[targetToIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 927 | else |
| 928 | return 0; |
| 929 | } |
| 930 | |
| 931 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 932 | { |
| 933 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 934 | return mImageArray[targetToIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 935 | else |
| 936 | return 0; |
| 937 | } |
| 938 | |
| 939 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 940 | { |
| 941 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 942 | return mImageArray[targetToIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 943 | else |
| 944 | return GL_NONE; |
| 945 | } |
| 946 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 947 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 948 | { |
| 949 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 950 | return mImageArray[targetToIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 951 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 952 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 953 | } |
| 954 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 955 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 956 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 957 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 958 | } |
| 959 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 960 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 961 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 962 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 963 | } |
| 964 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 965 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 966 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 967 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 968 | } |
| 969 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 970 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 971 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 972 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 973 | } |
| 974 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 975 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 976 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 977 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 978 | } |
| 979 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 980 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 981 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 982 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 983 | } |
| 984 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 985 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 986 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 987 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 988 | int faceIndex = targetToIndex(target); |
| 989 | redefineImage(faceIndex, level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 990 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 991 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 992 | } |
| 993 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 994 | void TextureCubeMap::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 995 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 996 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 997 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 998 | rx::ImageD3D *image = rx::ImageD3D::makeImageD3D(mImageArray[faceIndex][level]); |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 999 | if (image->copyToStorage(mTexStorage, faceIndex, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1000 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1001 | } |
| 1002 | } |
| 1003 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1004 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1005 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1006 | int faceIndex = targetToIndex(target); |
| 1007 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1008 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1009 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1010 | } |
| 1011 | } |
| 1012 | |
| 1013 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1014 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1015 | int faceIndex = targetToIndex(target); |
| 1016 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1018 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1019 | } |
| 1020 | } |
| 1021 | |
| 1022 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1023 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1024 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1025 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1026 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1027 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1028 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 1029 | // TODO(geofflang): use context's texture caps |
| 1030 | if (!mRenderer->getRendererTextureCaps().get(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)).filtering) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1031 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1032 | if (samplerState.magFilter != GL_NEAREST || |
| 1033 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1034 | { |
| 1035 | return false; |
| 1036 | } |
| 1037 | } |
| 1038 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 1039 | // TODO(geofflang): use context's extensions |
| 1040 | if (!isPow2(size) && !mRenderer->getRendererExtensions().textureNPOT) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1041 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1042 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1043 | { |
| 1044 | return false; |
| 1045 | } |
| 1046 | } |
| 1047 | |
| 1048 | if (!mipmapping) |
| 1049 | { |
| 1050 | if (!isCubeComplete()) |
| 1051 | { |
| 1052 | return false; |
| 1053 | } |
| 1054 | } |
| 1055 | else |
| 1056 | { |
| 1057 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1058 | { |
| 1059 | return false; |
| 1060 | } |
| 1061 | } |
| 1062 | |
| 1063 | return true; |
| 1064 | } |
| 1065 | |
| 1066 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1067 | bool TextureCubeMap::isCubeComplete() const |
| 1068 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1069 | int baseWidth = getBaseLevelWidth(); |
| 1070 | int baseHeight = getBaseLevelHeight(); |
| 1071 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1072 | |
| 1073 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1074 | { |
| 1075 | return false; |
| 1076 | } |
| 1077 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1078 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1079 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1080 | const rx::Image &faceBaseImage = *mImageArray[faceIndex][0]; |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1081 | |
| 1082 | if (faceBaseImage.getWidth() != baseWidth || |
| 1083 | faceBaseImage.getHeight() != baseHeight || |
| 1084 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1085 | { |
| 1086 | return false; |
| 1087 | } |
| 1088 | } |
| 1089 | |
| 1090 | return true; |
| 1091 | } |
| 1092 | |
| 1093 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1094 | { |
| 1095 | if (isImmutable()) |
| 1096 | { |
| 1097 | return true; |
| 1098 | } |
| 1099 | |
| 1100 | if (!isCubeComplete()) |
| 1101 | { |
| 1102 | return false; |
| 1103 | } |
| 1104 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1105 | int levelCount = mipLevels(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1106 | |
| 1107 | for (int face = 0; face < 6; face++) |
| 1108 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1109 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1110 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1111 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1112 | { |
| 1113 | return false; |
| 1114 | } |
| 1115 | } |
| 1116 | } |
| 1117 | |
| 1118 | return true; |
| 1119 | } |
| 1120 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1121 | bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1122 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1123 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1124 | |
| 1125 | if (isImmutable()) |
| 1126 | { |
| 1127 | return true; |
| 1128 | } |
| 1129 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1130 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1131 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1132 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1133 | { |
| 1134 | return false; |
| 1135 | } |
| 1136 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1137 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1138 | // to determine if any face at level 0 is complete. We omit that check here |
| 1139 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1140 | if (level == 0) |
| 1141 | { |
| 1142 | return true; |
| 1143 | } |
| 1144 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1145 | // Check that non-zero levels are consistent with the base level. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1146 | const rx::Image *faceLevelImage = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1147 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1148 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1149 | { |
| 1150 | return false; |
| 1151 | } |
| 1152 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1153 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1154 | { |
| 1155 | return false; |
| 1156 | } |
| 1157 | |
| 1158 | return true; |
| 1159 | } |
| 1160 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1161 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1162 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1163 | return IsFormatCompressed(getInternalFormat(target, level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1164 | } |
| 1165 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1166 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1167 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1168 | return GetDepthBits(getInternalFormat(target, level)) > 0; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1169 | } |
| 1170 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1171 | void TextureCubeMap::initializeStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1172 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1173 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1174 | if (mTexStorage) |
| 1175 | { |
| 1176 | return; |
| 1177 | } |
| 1178 | |
| 1179 | // do not attempt to create storage for nonexistant data |
| 1180 | if (!isFaceLevelComplete(0, 0)) |
| 1181 | { |
| 1182 | return; |
| 1183 | } |
| 1184 | |
| 1185 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1186 | |
| 1187 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1188 | ASSERT(mTexStorage); |
| 1189 | |
| 1190 | // flush image data to the storage |
| 1191 | updateStorage(); |
| 1192 | } |
| 1193 | |
| 1194 | rx::TextureStorageInterfaceCube *TextureCubeMap::createCompleteStorage(bool renderTarget) const |
| 1195 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1196 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1197 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1198 | ASSERT(size > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1199 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1200 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1201 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1202 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1203 | return new rx::TextureStorageInterfaceCube(mRenderer, getBaseLevelInternalFormat(), renderTarget, size, levels); |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1204 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1205 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1206 | void TextureCubeMap::setCompleteTexStorage(rx::TextureStorageInterfaceCube *newCompleteTexStorage) |
| 1207 | { |
| 1208 | SafeDelete(mTexStorage); |
| 1209 | mTexStorage = newCompleteTexStorage; |
| 1210 | |
| 1211 | if (mTexStorage && mTexStorage->isManaged()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1212 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1213 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1214 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1215 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1216 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 1217 | rx::ImageD3D::makeImageD3D(mImageArray[faceIndex][level])->setManagedSurface(mTexStorage, faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1218 | } |
| 1219 | } |
| 1220 | } |
| 1221 | |
| 1222 | mDirtyImages = true; |
| 1223 | } |
| 1224 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1225 | void TextureCubeMap::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1226 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1227 | ASSERT(mTexStorage != NULL); |
| 1228 | GLint storageLevels = mTexStorage->getLevelCount(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1229 | for (int face = 0; face < 6; face++) |
| 1230 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1231 | for (int level = 0; level < storageLevels; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1232 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1233 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1234 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1235 | updateStorageFaceLevel(face, level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1236 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1237 | } |
| 1238 | } |
| 1239 | } |
| 1240 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1241 | void TextureCubeMap::updateStorageFaceLevel(int faceIndex, int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1242 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1243 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1244 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1245 | |
| 1246 | if (image->isDirty()) |
| 1247 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1248 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1249 | } |
| 1250 | } |
| 1251 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1252 | bool TextureCubeMap::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1253 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1254 | initializeStorage(true); |
| 1255 | |
| 1256 | if (getBaseLevelWidth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1257 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1258 | ASSERT(mTexStorage); |
| 1259 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1260 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1261 | rx::TextureStorageInterfaceCube *newRenderTargetStorage = createCompleteStorage(true); |
| 1262 | |
| 1263 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1264 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1265 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1266 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1267 | } |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1268 | |
| 1269 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1270 | } |
| 1271 | } |
| 1272 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1273 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1274 | } |
| 1275 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1276 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1277 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1278 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 1279 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1280 | |
| 1281 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1282 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1283 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1284 | } |
| 1285 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1286 | int TextureCubeMap::targetToIndex(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1287 | { |
| 1288 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1289 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1290 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1291 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1292 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1293 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1294 | return target - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1295 | } |
| 1296 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1297 | void TextureCubeMap::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1298 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1299 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1300 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1301 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1302 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1303 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1304 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1305 | |
| 1306 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1307 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1308 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1309 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1310 | if ((level >= storageLevels && storageLevels != 0) || |
| 1311 | width != storageWidth || |
| 1312 | height != storageHeight || |
| 1313 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1314 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1315 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1316 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1317 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1318 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1319 | mImageArray[faceIndex][level]->markDirty(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1320 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1322 | |
| 1323 | delete mTexStorage; |
| 1324 | mTexStorage = NULL; |
| 1325 | |
| 1326 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1327 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1328 | } |
| 1329 | } |
| 1330 | |
| 1331 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1332 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1333 | int faceIndex = targetToIndex(target); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1334 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 1335 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1336 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1337 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1338 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1339 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1340 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1341 | mDirtyImages = true; |
| 1342 | } |
| 1343 | else |
| 1344 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1345 | ensureRenderTarget(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1346 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1347 | |
| 1348 | ASSERT(width == height); |
| 1349 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1350 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1351 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1352 | gl::Rectangle sourceRect; |
| 1353 | sourceRect.x = x; |
| 1354 | sourceRect.width = width; |
| 1355 | sourceRect.y = y; |
| 1356 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1357 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1358 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | } |
| 1360 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1361 | } |
| 1362 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1363 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1364 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1365 | int faceIndex = targetToIndex(target); |
| 1366 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1367 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1368 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1369 | // rely on the "getBaseLevel*" methods reliably otherwise. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1370 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1371 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1372 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1373 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1374 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1375 | mDirtyImages = true; |
| 1376 | } |
| 1377 | else |
| 1378 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1379 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1380 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1381 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1382 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1383 | updateStorageFaceLevel(faceIndex, level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1384 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1385 | gl::Rectangle sourceRect; |
| 1386 | sourceRect.x = x; |
| 1387 | sourceRect.width = width; |
| 1388 | sourceRect.y = y; |
| 1389 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1390 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1391 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1392 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1393 | } |
| 1394 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1395 | } |
| 1396 | |
| 1397 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1398 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1399 | for (int level = 0; level < levels; level++) |
| 1400 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1401 | GLsizei mipSize = std::max(1, size >> level); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1402 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1403 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1404 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1405 | } |
| 1406 | } |
| 1407 | |
| 1408 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1409 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1410 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1411 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1412 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1413 | } |
| 1414 | } |
| 1415 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1416 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1417 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1418 | setCompleteTexStorage(new rx::TextureStorageInterfaceCube(mRenderer, internalformat, IsRenderTargetUsage(mUsage), size, levels)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1419 | } |
| 1420 | |
| 1421 | void TextureCubeMap::generateMipmaps() |
| 1422 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1423 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1424 | int levelCount = mipLevels(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1425 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1426 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1427 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1428 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1429 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1430 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1431 | } |
| 1432 | } |
| 1433 | |
| 1434 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1435 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1436 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1437 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1438 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1439 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1440 | mTexStorage->generateMipmap(faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1441 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1442 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | } |
| 1444 | } |
| 1445 | } |
| 1446 | else |
| 1447 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1448 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1449 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1450 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1451 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1452 | mRenderer->generateMipmap(mImageArray[faceIndex][level], mImageArray[faceIndex][level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1453 | } |
| 1454 | } |
| 1455 | } |
| 1456 | } |
| 1457 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1458 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1459 | { |
| 1460 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1461 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1462 | return mImageArray[0][0]; |
| 1463 | } |
| 1464 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1465 | rx::TextureStorageInterface *TextureCubeMap::getBaseLevelStorage() |
| 1466 | { |
| 1467 | return mTexStorage; |
| 1468 | } |
| 1469 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1470 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1471 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1472 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(target, level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1473 | } |
| 1474 | |
| 1475 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1476 | { |
| 1477 | ASSERT(IsCubemapTextureTarget(target)); |
| 1478 | |
| 1479 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1480 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1481 | { |
| 1482 | return NULL; |
| 1483 | } |
| 1484 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1485 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1486 | |
| 1487 | // ensure this is NOT a depth texture |
| 1488 | if (isDepth(target, level)) |
| 1489 | { |
| 1490 | return NULL; |
| 1491 | } |
| 1492 | |
| 1493 | return mTexStorage->getRenderTarget(target, level); |
| 1494 | } |
| 1495 | |
| 1496 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1497 | { |
| 1498 | ASSERT(IsCubemapTextureTarget(target)); |
| 1499 | |
| 1500 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1501 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1502 | { |
| 1503 | return NULL; |
| 1504 | } |
| 1505 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1506 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1507 | |
| 1508 | // ensure this is a depth texture |
| 1509 | if (!isDepth(target, level)) |
| 1510 | { |
| 1511 | return NULL; |
| 1512 | } |
| 1513 | |
| 1514 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1515 | } |
| 1516 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1517 | bool TextureCubeMap::isValidFaceLevel(int faceIndex, int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1518 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1519 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1520 | } |
| 1521 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1522 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1523 | { |
| 1524 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1525 | |
| 1526 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1527 | { |
| 1528 | mImageArray[i] = renderer->createImage(); |
| 1529 | } |
| 1530 | } |
| 1531 | |
| 1532 | Texture3D::~Texture3D() |
| 1533 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1534 | delete mTexStorage; |
| 1535 | mTexStorage = NULL; |
| 1536 | |
| 1537 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1538 | { |
| 1539 | delete mImageArray[i]; |
| 1540 | } |
| 1541 | } |
| 1542 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1543 | GLsizei Texture3D::getWidth(GLint level) const |
| 1544 | { |
| 1545 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1546 | } |
| 1547 | |
| 1548 | GLsizei Texture3D::getHeight(GLint level) const |
| 1549 | { |
| 1550 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1551 | } |
| 1552 | |
| 1553 | GLsizei Texture3D::getDepth(GLint level) const |
| 1554 | { |
| 1555 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1556 | } |
| 1557 | |
| 1558 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1559 | { |
| 1560 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1561 | } |
| 1562 | |
| 1563 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1564 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 1565 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1566 | } |
| 1567 | |
| 1568 | bool Texture3D::isCompressed(GLint level) const |
| 1569 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1570 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1571 | } |
| 1572 | |
| 1573 | bool Texture3D::isDepth(GLint level) const |
| 1574 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1575 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1576 | } |
| 1577 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1578 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1579 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1580 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 1581 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1582 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1583 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1584 | bool fastUnpacked = false; |
| 1585 | |
| 1586 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1587 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1588 | { |
| 1589 | // Will try to create RT storage if it does not exist |
| 1590 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1591 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1592 | |
| 1593 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 1594 | { |
| 1595 | // Ensure we don't overwrite our newly initialized data |
| 1596 | mImageArray[level]->markClean(); |
| 1597 | |
| 1598 | fastUnpacked = true; |
| 1599 | } |
| 1600 | } |
| 1601 | |
| 1602 | if (!fastUnpacked) |
| 1603 | { |
| 1604 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 1605 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1606 | } |
| 1607 | |
| 1608 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1609 | { |
| 1610 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1611 | redefineImage(level, format, width, height, depth); |
| 1612 | |
| 1613 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1614 | } |
| 1615 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1616 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1617 | { |
Jamie Madill | ba4f10a | 2013-10-10 15:12:20 -0400 | [diff] [blame] | 1618 | bool fastUnpacked = false; |
| 1619 | |
| 1620 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1621 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1622 | { |
| 1623 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1624 | Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1625 | |
| 1626 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget)) |
| 1627 | { |
| 1628 | // Ensure we don't overwrite our newly initialized data |
| 1629 | mImageArray[level]->markClean(); |
| 1630 | |
| 1631 | fastUnpacked = true; |
| 1632 | } |
| 1633 | } |
| 1634 | |
| 1635 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1636 | { |
| 1637 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1638 | } |
| 1639 | } |
| 1640 | |
| 1641 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1642 | { |
| 1643 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1644 | { |
| 1645 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1646 | } |
| 1647 | } |
| 1648 | |
| 1649 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1650 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1651 | for (int level = 0; level < levels; level++) |
| 1652 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1653 | GLsizei levelWidth = std::max(1, width >> level); |
| 1654 | GLsizei levelHeight = std::max(1, height >> level); |
| 1655 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1656 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1657 | } |
| 1658 | |
| 1659 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1660 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1661 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1662 | } |
| 1663 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1664 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1665 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1666 | setCompleteTexStorage(new rx::TextureStorageInterface3D(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, depth, levels)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1667 | } |
| 1668 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1669 | void Texture3D::generateMipmaps() |
| 1670 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1671 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1672 | int levelCount = mipLevels(); |
| 1673 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1674 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1675 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1676 | std::max(getBaseLevelWidth() >> level, 1), |
| 1677 | std::max(getBaseLevelHeight() >> level, 1), |
| 1678 | std::max(getBaseLevelDepth() >> level, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1679 | } |
| 1680 | |
| 1681 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1682 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1683 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1684 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1685 | mTexStorage->generateMipmap(level); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1686 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1687 | mImageArray[level]->markClean(); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1688 | } |
| 1689 | } |
| 1690 | else |
| 1691 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1692 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1693 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1694 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1695 | } |
| 1696 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1697 | } |
| 1698 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1699 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1700 | { |
| 1701 | return mImageArray[0]; |
| 1702 | } |
| 1703 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1704 | rx::TextureStorageInterface *Texture3D::getBaseLevelStorage() |
| 1705 | { |
| 1706 | return mTexStorage; |
| 1707 | } |
| 1708 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1709 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1710 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1711 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1712 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1713 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1714 | |
| 1715 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1716 | { |
| 1717 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1718 | mDirtyImages = true; |
| 1719 | } |
| 1720 | else |
| 1721 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1722 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1723 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1724 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1725 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1726 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1727 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1728 | gl::Rectangle sourceRect; |
| 1729 | sourceRect.x = x; |
| 1730 | sourceRect.width = width; |
| 1731 | sourceRect.y = y; |
| 1732 | sourceRect.height = height; |
| 1733 | |
| 1734 | mRenderer->copyImage(source, sourceRect, |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1735 | gl::GetFormat(getBaseLevelInternalFormat()), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1736 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1737 | } |
| 1738 | } |
| 1739 | } |
| 1740 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1741 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1742 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1743 | GLsizei width = getBaseLevelWidth(); |
| 1744 | GLsizei height = getBaseLevelHeight(); |
| 1745 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1746 | |
| 1747 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1748 | { |
| 1749 | return false; |
| 1750 | } |
| 1751 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 1752 | // TODO(geofflang): use context's texture caps |
| 1753 | if (!mRenderer->getRendererTextureCaps().get(getInternalFormat(0)).filtering) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1754 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1755 | if (samplerState.magFilter != GL_NEAREST || |
| 1756 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1757 | { |
| 1758 | return false; |
| 1759 | } |
| 1760 | } |
| 1761 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1762 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1763 | { |
| 1764 | return false; |
| 1765 | } |
| 1766 | |
| 1767 | return true; |
| 1768 | } |
| 1769 | |
| 1770 | bool Texture3D::isMipmapComplete() const |
| 1771 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1772 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1773 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1774 | for (int level = 0; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1775 | { |
| 1776 | if (!isLevelComplete(level)) |
| 1777 | { |
| 1778 | return false; |
| 1779 | } |
| 1780 | } |
| 1781 | |
| 1782 | return true; |
| 1783 | } |
| 1784 | |
| 1785 | bool Texture3D::isLevelComplete(int level) const |
| 1786 | { |
| 1787 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1788 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1789 | if (isImmutable()) |
| 1790 | { |
| 1791 | return true; |
| 1792 | } |
| 1793 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1794 | GLsizei width = getBaseLevelWidth(); |
| 1795 | GLsizei height = getBaseLevelHeight(); |
| 1796 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1797 | |
| 1798 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1799 | { |
| 1800 | return false; |
| 1801 | } |
| 1802 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1803 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1804 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1805 | return true; |
| 1806 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1807 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1808 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1809 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1810 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1811 | { |
| 1812 | return false; |
| 1813 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1814 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1815 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1816 | { |
| 1817 | return false; |
| 1818 | } |
| 1819 | |
| 1820 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1821 | { |
| 1822 | return false; |
| 1823 | } |
| 1824 | |
| 1825 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1826 | { |
| 1827 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1828 | } |
| 1829 | |
| 1830 | return true; |
| 1831 | } |
| 1832 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1833 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1834 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1835 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1836 | } |
| 1837 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1838 | bool Texture3D::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1839 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1840 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1841 | } |
| 1842 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1843 | void Texture3D::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1844 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1845 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1846 | if (mTexStorage) |
| 1847 | { |
| 1848 | return; |
| 1849 | } |
| 1850 | |
| 1851 | // do not attempt to create storage for nonexistant data |
| 1852 | if (!isLevelComplete(0)) |
| 1853 | { |
| 1854 | return; |
| 1855 | } |
| 1856 | |
| 1857 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1858 | |
| 1859 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1860 | ASSERT(mTexStorage); |
| 1861 | |
| 1862 | // flush image data to the storage |
| 1863 | updateStorage(); |
| 1864 | } |
| 1865 | |
| 1866 | rx::TextureStorageInterface3D *Texture3D::createCompleteStorage(bool renderTarget) const |
| 1867 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1868 | GLsizei width = getBaseLevelWidth(); |
| 1869 | GLsizei height = getBaseLevelHeight(); |
| 1870 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1871 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1872 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1873 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1874 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1875 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1876 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1877 | return new rx::TextureStorageInterface3D(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, depth, levels); |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1878 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1879 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1880 | void Texture3D::setCompleteTexStorage(rx::TextureStorageInterface3D *newCompleteTexStorage) |
| 1881 | { |
| 1882 | SafeDelete(mTexStorage); |
| 1883 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1884 | mDirtyImages = true; |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1885 | |
| 1886 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1887 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1888 | } |
| 1889 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1890 | void Texture3D::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1891 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1892 | ASSERT(mTexStorage != NULL); |
| 1893 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1894 | for (int level = 0; level < storageLevels; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1895 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1896 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1897 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1898 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1899 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1900 | } |
| 1901 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1902 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1903 | void Texture3D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1904 | { |
| 1905 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1906 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1907 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1908 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1909 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1910 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1911 | } |
| 1912 | } |
| 1913 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1914 | bool Texture3D::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1915 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1916 | initializeStorage(true); |
| 1917 | |
| 1918 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1919 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1920 | ASSERT(mTexStorage); |
| 1921 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1922 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1923 | rx::TextureStorageInterface3D *newRenderTargetStorage = createCompleteStorage(true); |
| 1924 | |
| 1925 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1926 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1927 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1928 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1929 | } |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1930 | |
| 1931 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1932 | } |
| 1933 | } |
| 1934 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1935 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1936 | } |
| 1937 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1938 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level) |
| 1939 | { |
| 1940 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1941 | if (!ensureRenderTarget()) |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1942 | { |
| 1943 | return NULL; |
| 1944 | } |
| 1945 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1946 | updateStorageLevel(level); |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1947 | |
| 1948 | // ensure this is NOT a depth texture |
| 1949 | if (isDepth(level)) |
| 1950 | { |
| 1951 | return NULL; |
| 1952 | } |
| 1953 | |
| 1954 | return mTexStorage->getRenderTarget(level); |
| 1955 | } |
| 1956 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1957 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1958 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1959 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1960 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1961 | { |
| 1962 | return NULL; |
| 1963 | } |
| 1964 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1965 | updateStorage(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1966 | |
| 1967 | // ensure this is NOT a depth texture |
| 1968 | if (isDepth(level)) |
| 1969 | { |
| 1970 | return NULL; |
| 1971 | } |
| 1972 | |
| 1973 | return mTexStorage->getRenderTarget(level, layer); |
| 1974 | } |
| 1975 | |
| 1976 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 1977 | { |
| 1978 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1979 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1980 | { |
| 1981 | return NULL; |
| 1982 | } |
| 1983 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1984 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1985 | |
| 1986 | // ensure this is a depth texture |
| 1987 | if (!isDepth(level)) |
| 1988 | { |
| 1989 | return NULL; |
| 1990 | } |
| 1991 | |
| 1992 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1993 | } |
| 1994 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1995 | void Texture3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1996 | { |
| 1997 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1998 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1999 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2000 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2001 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2002 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2003 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2004 | |
| 2005 | if (mTexStorage) |
| 2006 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2007 | const int storageLevels = mTexStorage->getLevelCount(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2008 | |
| 2009 | if ((level >= storageLevels && storageLevels != 0) || |
| 2010 | width != storageWidth || |
| 2011 | height != storageHeight || |
| 2012 | depth != storageDepth || |
| 2013 | internalformat != storageFormat) // Discard mismatched storage |
| 2014 | { |
| 2015 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2016 | { |
| 2017 | mImageArray[i]->markDirty(); |
| 2018 | } |
| 2019 | |
| 2020 | delete mTexStorage; |
| 2021 | mTexStorage = NULL; |
| 2022 | mDirtyImages = true; |
| 2023 | } |
| 2024 | } |
| 2025 | } |
| 2026 | |
| 2027 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2028 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2029 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2030 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 2031 | rx::ImageD3D *image = rx::ImageD3D::makeImageD3D(mImageArray[level]); |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2032 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2033 | { |
| 2034 | image->markClean(); |
| 2035 | } |
| 2036 | } |
| 2037 | } |
| 2038 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2039 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2040 | { |
| 2041 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2042 | |
| 2043 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2044 | { |
| 2045 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2046 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2047 | } |
| 2048 | } |
| 2049 | |
| 2050 | Texture2DArray::~Texture2DArray() |
| 2051 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2052 | delete mTexStorage; |
| 2053 | mTexStorage = NULL; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2054 | |
| 2055 | deleteImages(); |
| 2056 | } |
| 2057 | |
| 2058 | void Texture2DArray::deleteImages() |
| 2059 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2060 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2061 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2062 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2063 | { |
| 2064 | delete mImageArray[level][layer]; |
| 2065 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2066 | delete[] mImageArray[level]; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2067 | mImageArray[level] = NULL; |
| 2068 | mLayerCounts[level] = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2069 | } |
| 2070 | } |
| 2071 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2072 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2073 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2074 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2075 | } |
| 2076 | |
| 2077 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2078 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2079 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2080 | } |
| 2081 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2082 | GLsizei Texture2DArray::getLayers(GLint level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2083 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2084 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2085 | } |
| 2086 | |
| 2087 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2088 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2089 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2090 | } |
| 2091 | |
| 2092 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2093 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 2094 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2095 | } |
| 2096 | |
| 2097 | bool Texture2DArray::isCompressed(GLint level) const |
| 2098 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2099 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2100 | } |
| 2101 | |
| 2102 | bool Texture2DArray::isDepth(GLint level) const |
| 2103 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2104 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2105 | } |
| 2106 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2107 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2108 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2109 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 2110 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2111 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2112 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2113 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2114 | |
| 2115 | for (int i = 0; i < depth; i++) |
| 2116 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2117 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2118 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2119 | } |
| 2120 | } |
| 2121 | |
| 2122 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2123 | { |
| 2124 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2125 | redefineImage(level, format, width, height, depth); |
| 2126 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2127 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2128 | |
| 2129 | for (int i = 0; i < depth; i++) |
| 2130 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2131 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2132 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2133 | } |
| 2134 | } |
| 2135 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2136 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2137 | { |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2138 | GLenum internalformat = getInternalFormat(level); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2139 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2140 | |
| 2141 | for (int i = 0; i < depth; i++) |
| 2142 | { |
| 2143 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2144 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2145 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2146 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2147 | { |
| 2148 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2149 | } |
| 2150 | } |
| 2151 | } |
| 2152 | |
| 2153 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2154 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2155 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2156 | |
| 2157 | for (int i = 0; i < depth; i++) |
| 2158 | { |
| 2159 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2160 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2161 | |
| 2162 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2163 | { |
| 2164 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2165 | } |
| 2166 | } |
| 2167 | } |
| 2168 | |
| 2169 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2170 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2171 | deleteImages(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2172 | |
| 2173 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2174 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2175 | GLsizei levelWidth = std::max(1, width >> level); |
| 2176 | GLsizei levelHeight = std::max(1, height >> level); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2177 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2178 | mLayerCounts[level] = (level < levels ? depth : 0); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2179 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2180 | if (mLayerCounts[level] > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2181 | { |
| 2182 | // Create new images for this level |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2183 | mImageArray[level] = new rx::Image*[mLayerCounts[level]]; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2184 | |
| 2185 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2186 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2187 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2188 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2189 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2190 | } |
| 2191 | } |
| 2192 | } |
| 2193 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2194 | mImmutable = true; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2195 | setCompleteTexStorage(new rx::TextureStorageInterface2DArray(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, depth, levels)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2196 | } |
| 2197 | |
| 2198 | void Texture2DArray::generateMipmaps() |
| 2199 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2200 | int baseWidth = getBaseLevelWidth(); |
| 2201 | int baseHeight = getBaseLevelHeight(); |
| 2202 | int baseDepth = getBaseLevelDepth(); |
| 2203 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2204 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2205 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2206 | int levelCount = mipLevels(); |
| 2207 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2208 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2209 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2210 | } |
| 2211 | |
| 2212 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2213 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2214 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2215 | { |
| 2216 | mTexStorage->generateMipmap(level); |
| 2217 | |
| 2218 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2219 | { |
| 2220 | mImageArray[level][layer]->markClean(); |
| 2221 | } |
| 2222 | } |
| 2223 | } |
| 2224 | else |
| 2225 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2226 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2227 | { |
| 2228 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2229 | { |
| 2230 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2231 | } |
| 2232 | } |
| 2233 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2234 | } |
| 2235 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2236 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2237 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2238 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2239 | } |
| 2240 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2241 | rx::TextureStorageInterface *Texture2DArray::getBaseLevelStorage() |
| 2242 | { |
| 2243 | return mTexStorage; |
| 2244 | } |
| 2245 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2246 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2247 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2248 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2249 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2250 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2251 | |
| 2252 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2253 | { |
| 2254 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2255 | mDirtyImages = true; |
| 2256 | } |
| 2257 | else |
| 2258 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2259 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2260 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2261 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2262 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2263 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2264 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2265 | gl::Rectangle sourceRect; |
| 2266 | sourceRect.x = x; |
| 2267 | sourceRect.width = width; |
| 2268 | sourceRect.y = y; |
| 2269 | sourceRect.height = height; |
| 2270 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2271 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0)), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2272 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2273 | } |
| 2274 | } |
| 2275 | } |
| 2276 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2277 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2278 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2279 | GLsizei width = getBaseLevelWidth(); |
| 2280 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2281 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2282 | |
| 2283 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2284 | { |
| 2285 | return false; |
| 2286 | } |
| 2287 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 2288 | // TODO(geofflang): use context's texture caps |
| 2289 | if (!mRenderer->getRendererTextureCaps().get(getBaseLevelInternalFormat()).filtering) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2290 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2291 | if (samplerState.magFilter != GL_NEAREST || |
| 2292 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2293 | { |
| 2294 | return false; |
| 2295 | } |
| 2296 | } |
| 2297 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2298 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2299 | { |
| 2300 | return false; |
| 2301 | } |
| 2302 | |
| 2303 | return true; |
| 2304 | } |
| 2305 | |
| 2306 | bool Texture2DArray::isMipmapComplete() const |
| 2307 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2308 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2309 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2310 | for (int level = 1; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2311 | { |
| 2312 | if (!isLevelComplete(level)) |
| 2313 | { |
| 2314 | return false; |
| 2315 | } |
| 2316 | } |
| 2317 | |
| 2318 | return true; |
| 2319 | } |
| 2320 | |
| 2321 | bool Texture2DArray::isLevelComplete(int level) const |
| 2322 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2323 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2324 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2325 | if (isImmutable()) |
| 2326 | { |
| 2327 | return true; |
| 2328 | } |
| 2329 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2330 | GLsizei width = getBaseLevelWidth(); |
| 2331 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2332 | GLsizei layers = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2333 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2334 | if (width <= 0 || height <= 0 || layers <= 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2335 | { |
| 2336 | return false; |
| 2337 | } |
| 2338 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2339 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2340 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2341 | return true; |
| 2342 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2343 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2344 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2345 | { |
| 2346 | return false; |
| 2347 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2348 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2349 | if (getWidth(level) != std::max(1, width >> level)) |
| 2350 | { |
| 2351 | return false; |
| 2352 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2353 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2354 | if (getHeight(level) != std::max(1, height >> level)) |
| 2355 | { |
| 2356 | return false; |
| 2357 | } |
| 2358 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2359 | if (getLayers(level) != layers) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2360 | { |
| 2361 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2362 | } |
| 2363 | |
| 2364 | return true; |
| 2365 | } |
| 2366 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2367 | unsigned int Texture2DArray::getRenderTargetSerial(GLint level, GLint layer) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2368 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2369 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2370 | } |
| 2371 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2372 | bool Texture2DArray::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2373 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2374 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2375 | } |
| 2376 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2377 | void Texture2DArray::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2378 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2379 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2380 | if (mTexStorage) |
| 2381 | { |
| 2382 | return; |
| 2383 | } |
| 2384 | |
| 2385 | // do not attempt to create storage for nonexistant data |
| 2386 | if (!isLevelComplete(0)) |
| 2387 | { |
| 2388 | return; |
| 2389 | } |
| 2390 | |
| 2391 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2392 | |
| 2393 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2394 | ASSERT(mTexStorage); |
| 2395 | |
| 2396 | // flush image data to the storage |
| 2397 | updateStorage(); |
| 2398 | } |
| 2399 | |
| 2400 | rx::TextureStorageInterface2DArray *Texture2DArray::createCompleteStorage(bool renderTarget) const |
| 2401 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2402 | GLsizei width = getBaseLevelWidth(); |
| 2403 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2404 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2405 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2406 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2407 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2408 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2409 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2410 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2411 | return new rx::TextureStorageInterface2DArray(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, depth, levels); |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2412 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2413 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2414 | void Texture2DArray::setCompleteTexStorage(rx::TextureStorageInterface2DArray *newCompleteTexStorage) |
| 2415 | { |
| 2416 | SafeDelete(mTexStorage); |
| 2417 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2418 | mDirtyImages = true; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2419 | |
| 2420 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2421 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2422 | } |
| 2423 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2424 | void Texture2DArray::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2425 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 2426 | ASSERT(mTexStorage != NULL); |
| 2427 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2428 | for (int level = 0; level < storageLevels; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2429 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2430 | if (isLevelComplete(level)) |
| 2431 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2432 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2433 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2434 | } |
| 2435 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2436 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2437 | void Texture2DArray::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2438 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2439 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2440 | ASSERT(isLevelComplete(level)); |
| 2441 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2442 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2443 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2444 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2445 | if (mImageArray[level][layer]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2446 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2447 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2448 | } |
| 2449 | } |
| 2450 | } |
| 2451 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2452 | bool Texture2DArray::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2453 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2454 | initializeStorage(true); |
| 2455 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2456 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getLayers(0) > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2457 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2458 | ASSERT(mTexStorage); |
| 2459 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2460 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2461 | rx::TextureStorageInterface2DArray *newRenderTargetStorage = createCompleteStorage(true); |
| 2462 | |
| 2463 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2464 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2465 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2466 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2467 | } |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2468 | |
| 2469 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2470 | } |
| 2471 | } |
| 2472 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2473 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2474 | } |
| 2475 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2476 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2477 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2478 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2479 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2480 | { |
| 2481 | return NULL; |
| 2482 | } |
| 2483 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2484 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2485 | |
| 2486 | // ensure this is NOT a depth texture |
| 2487 | if (isDepth(level)) |
| 2488 | { |
| 2489 | return NULL; |
| 2490 | } |
| 2491 | |
| 2492 | return mTexStorage->getRenderTarget(level, layer); |
| 2493 | } |
| 2494 | |
| 2495 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2496 | { |
| 2497 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2498 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2499 | { |
| 2500 | return NULL; |
| 2501 | } |
| 2502 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2503 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2504 | |
| 2505 | // ensure this is a depth texture |
| 2506 | if (!isDepth(level)) |
| 2507 | { |
| 2508 | return NULL; |
| 2509 | } |
| 2510 | |
| 2511 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2512 | } |
| 2513 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2514 | void Texture2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2515 | { |
| 2516 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2517 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2518 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2519 | const int storageDepth = getLayers(0); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2520 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2521 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2522 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2523 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2524 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2525 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2526 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2527 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2528 | mLayerCounts[level] = depth; |
| 2529 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2530 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2531 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2532 | mImageArray[level] = new rx::Image*[depth](); |
| 2533 | |
| 2534 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2535 | { |
| 2536 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2537 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2538 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2539 | } |
| 2540 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2541 | if (mTexStorage) |
| 2542 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2543 | const int storageLevels = mTexStorage->getLevelCount(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2544 | |
| 2545 | if ((level >= storageLevels && storageLevels != 0) || |
| 2546 | width != storageWidth || |
| 2547 | height != storageHeight || |
| 2548 | depth != storageDepth || |
| 2549 | internalformat != storageFormat) // Discard mismatched storage |
| 2550 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2551 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2552 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2553 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2554 | { |
| 2555 | mImageArray[level][layer]->markDirty(); |
| 2556 | } |
| 2557 | } |
| 2558 | |
| 2559 | delete mTexStorage; |
| 2560 | mTexStorage = NULL; |
| 2561 | mDirtyImages = true; |
| 2562 | } |
| 2563 | } |
| 2564 | } |
| 2565 | |
| 2566 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2567 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2568 | if (isValidLevel(level) && layerTarget < getLayers(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2569 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame^] | 2570 | rx::ImageD3D *image = rx::ImageD3D::makeImageD3D(mImageArray[level][layerTarget]); |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2571 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2572 | { |
| 2573 | image->markClean(); |
| 2574 | } |
| 2575 | } |
| 2576 | } |
| 2577 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2578 | } |