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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400147 mTransformFeedbackBufferMode(GL_NONE)
148{
149}
150
151Program::Data::~Data()
152{
153 if (mAttachedVertexShader != nullptr)
154 {
155 mAttachedVertexShader->release();
156 }
157
158 if (mAttachedFragmentShader != nullptr)
159 {
160 mAttachedFragmentShader->release();
161 }
162}
163
164Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
165 : mProgram(factory->createProgram(mData)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400166 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500167 mLinked(false),
168 mDeleteStatus(false),
169 mRefCount(0),
170 mResourceManager(manager),
171 mHandle(handle)
172{
173 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000174
175 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500176 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000177}
178
179Program::~Program()
180{
181 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000182
Geoff Lang7dd2e102014-11-10 15:19:26 -0500183 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184}
185
186bool Program::attachShader(Shader *shader)
187{
188 if (shader->getType() == GL_VERTEX_SHADER)
189 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400190 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000191 {
192 return false;
193 }
194
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400195 mData.mAttachedVertexShader = shader;
196 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000197 }
198 else if (shader->getType() == GL_FRAGMENT_SHADER)
199 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400200 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000201 {
202 return false;
203 }
204
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400205 mData.mAttachedFragmentShader = shader;
206 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000207 }
208 else UNREACHABLE();
209
210 return true;
211}
212
213bool Program::detachShader(Shader *shader)
214{
215 if (shader->getType() == GL_VERTEX_SHADER)
216 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400217 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 {
219 return false;
220 }
221
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400222 shader->release();
223 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 }
225 else if (shader->getType() == GL_FRAGMENT_SHADER)
226 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400227 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000228 {
229 return false;
230 }
231
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400232 shader->release();
233 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000234 }
235 else UNREACHABLE();
236
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000237 return true;
238}
239
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000240int Program::getAttachedShadersCount() const
241{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400242 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000243}
244
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000245void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
246{
247 if (index < MAX_VERTEX_ATTRIBS)
248 {
249 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
250 {
251 mAttributeBinding[i].erase(name);
252 }
253
254 mAttributeBinding[index].insert(name);
255 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000256}
257
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258void Program::bindAttributeLocation(GLuint index, const char *name)
259{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000260 mAttributeBindings.bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000261}
262
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000263// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
264// compiling them into binaries, determining the attribute mappings, and collecting
265// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400266Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000267{
268 unlink(false);
269
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000270 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000271 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000272
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400273 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500274 {
275 return Error(GL_NO_ERROR);
276 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400277 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500278
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400279 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500280 {
281 return Error(GL_NO_ERROR);
282 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400283 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500284
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400285 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500286 {
287 return Error(GL_NO_ERROR);
288 }
289
Jamie Madillada9ecc2015-08-17 12:53:37 -0400290 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
291 {
292 return Error(GL_NO_ERROR);
293 }
294
Jamie Madillea918db2015-08-18 14:48:59 -0400295 if (!linkUniforms(mInfoLog, *data.caps))
296 {
297 return Error(GL_NO_ERROR);
298 }
299
Jamie Madille473dee2015-08-18 14:49:01 -0400300 if (!linkUniformBlocks(mInfoLog, *data.caps))
301 {
302 return Error(GL_NO_ERROR);
303 }
304
Jamie Madillccdf74b2015-08-18 10:46:12 -0400305 const auto &mergedVaryings = getMergedVaryings();
306
307 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
308 {
309 return Error(GL_NO_ERROR);
310 }
311
Jamie Madill31c8c562015-08-19 14:08:03 -0400312 rx::LinkResult result = mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader,
313 mData.mAttachedVertexShader, &mOutputVariables);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000314
Geoff Lang7dd2e102014-11-10 15:19:26 -0500315 if (result.error.isError() || !result.linkSuccess)
316 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500317 return result.error;
318 }
319
Jamie Madillccdf74b2015-08-18 10:46:12 -0400320 gatherTransformFeedbackVaryings(mergedVaryings);
321
Geoff Lang7dd2e102014-11-10 15:19:26 -0500322 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400323 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000324}
325
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000326int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000327{
328 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
329 {
330 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
331 {
332 return location;
333 }
334 }
335
336 return -1;
337}
338
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000339// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000340void Program::unlink(bool destroy)
341{
342 if (destroy) // Object being destructed
343 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400344 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000345 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400346 mData.mAttachedFragmentShader->release();
347 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348 }
349
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400350 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400352 mData.mAttachedVertexShader->release();
353 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000354 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 }
356
Jamie Madillc349ec02015-08-21 16:53:12 -0400357 mData.mAttributes.clear();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400358 mData.mTransformFeedbackVaryingVars.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500359
360 mProgram->reset();
361
362 mValidated = false;
363
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000364 mLinked = false;
365}
366
367bool Program::isLinked()
368{
369 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000370}
371
Geoff Lang7dd2e102014-11-10 15:19:26 -0500372Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000373{
374 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000375
Geoff Lang7dd2e102014-11-10 15:19:26 -0500376#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
377 return Error(GL_NO_ERROR);
378#else
379 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000380
Geoff Lang7dd2e102014-11-10 15:19:26 -0500381 BinaryInputStream stream(binary, length);
382
383 GLenum format = stream.readInt<GLenum>();
384 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000385 {
Jamie Madillf6113162015-05-07 11:49:21 -0400386 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500387 return Error(GL_NO_ERROR);
388 }
389
390 int majorVersion = stream.readInt<int>();
391 int minorVersion = stream.readInt<int>();
392 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
393 {
Jamie Madillf6113162015-05-07 11:49:21 -0400394 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500395 return Error(GL_NO_ERROR);
396 }
397
398 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
399 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
400 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
401 {
Jamie Madillf6113162015-05-07 11:49:21 -0400402 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500403 return Error(GL_NO_ERROR);
404 }
405
Jamie Madill3da79b72015-04-27 11:09:17 -0400406 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500407 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
408 {
Jamie Madill437d2662014-12-05 14:23:35 -0500409 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500410 }
411
Jamie Madill3da79b72015-04-27 11:09:17 -0400412 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madillc349ec02015-08-21 16:53:12 -0400413 ASSERT(mData.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400414 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
415 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400416 sh::Attribute attrib;
417 attrib.type = stream.readInt<GLenum>();
418 attrib.precision = stream.readInt<GLenum>();
419 attrib.name = stream.readString();
420 attrib.arraySize = stream.readInt<GLint>();
421 attrib.location = stream.readInt<int>();
422 attrib.staticUse = stream.readBool();
423 mData.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400424 }
425
Jamie Madillada9ecc2015-08-17 12:53:37 -0400426 stream.readInt(&mData.mTransformFeedbackBufferMode);
427
Geoff Lang7dd2e102014-11-10 15:19:26 -0500428 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
429 if (result.error.isError() || !result.linkSuccess)
430 {
Geoff Langb543aff2014-09-30 14:52:54 -0400431 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000432 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000433
Geoff Lang7dd2e102014-11-10 15:19:26 -0500434 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400435 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500436#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
437}
438
439Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
440{
441 if (binaryFormat)
442 {
443 *binaryFormat = mProgram->getBinaryFormat();
444 }
445
446 BinaryOutputStream stream;
447
448 stream.writeInt(mProgram->getBinaryFormat());
449 stream.writeInt(ANGLE_MAJOR_VERSION);
450 stream.writeInt(ANGLE_MINOR_VERSION);
451 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
452
Jamie Madill3da79b72015-04-27 11:09:17 -0400453 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500454 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
455 {
Jamie Madill437d2662014-12-05 14:23:35 -0500456 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500457 }
458
Jamie Madillc349ec02015-08-21 16:53:12 -0400459 stream.writeInt(mData.mAttributes.size());
460 for (const sh::Attribute &attrib : mData.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400461 {
462 stream.writeInt(attrib.type);
463 stream.writeInt(attrib.precision);
464 stream.writeString(attrib.name);
465 stream.writeInt(attrib.arraySize);
466 stream.writeInt(attrib.location);
Jamie Madillc349ec02015-08-21 16:53:12 -0400467 stream.writeInt(attrib.staticUse);
Jamie Madill3da79b72015-04-27 11:09:17 -0400468 }
469
Jamie Madillada9ecc2015-08-17 12:53:37 -0400470 stream.writeInt(mData.mTransformFeedbackBufferMode);
471
Geoff Lang7dd2e102014-11-10 15:19:26 -0500472 gl::Error error = mProgram->save(&stream);
473 if (error.isError())
474 {
475 return error;
476 }
477
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700478 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500479 const void *streamData = stream.data();
480
481 if (streamLength > bufSize)
482 {
483 if (length)
484 {
485 *length = 0;
486 }
487
488 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
489 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
490 // sizes and then copy it.
491 return Error(GL_INVALID_OPERATION);
492 }
493
494 if (binary)
495 {
496 char *ptr = reinterpret_cast<char*>(binary);
497
498 memcpy(ptr, streamData, streamLength);
499 ptr += streamLength;
500
501 ASSERT(ptr - streamLength == binary);
502 }
503
504 if (length)
505 {
506 *length = streamLength;
507 }
508
509 return Error(GL_NO_ERROR);
510}
511
512GLint Program::getBinaryLength() const
513{
514 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400515 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500516 if (error.isError())
517 {
518 return 0;
519 }
520
521 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000522}
523
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000524void Program::release()
525{
526 mRefCount--;
527
528 if (mRefCount == 0 && mDeleteStatus)
529 {
530 mResourceManager->deleteProgram(mHandle);
531 }
532}
533
534void Program::addRef()
535{
536 mRefCount++;
537}
538
539unsigned int Program::getRefCount() const
540{
541 return mRefCount;
542}
543
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000544int Program::getInfoLogLength() const
545{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400546 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000547}
548
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000549void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
550{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000551 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000552}
553
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000554void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
555{
556 int total = 0;
557
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400558 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000559 {
560 if (total < maxCount)
561 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400562 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000563 }
564
565 total++;
566 }
567
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400568 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000569 {
570 if (total < maxCount)
571 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400572 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000573 }
574
575 total++;
576 }
577
578 if (count)
579 {
580 *count = total;
581 }
582}
583
Geoff Lang7dd2e102014-11-10 15:19:26 -0500584GLuint Program::getAttributeLocation(const std::string &name)
585{
Jamie Madillc349ec02015-08-21 16:53:12 -0400586 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500587 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400588 if (attribute.name == name && attribute.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500589 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400590 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500591 }
592 }
593
Austin Kinrossb8af7232015-03-16 22:33:25 -0700594 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500595}
596
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400597const int *Program::getSemanticIndexes() const
598{
599 return mProgram->getSemanticIndexes();
600}
601
Jamie Madill46565a42015-06-22 13:57:21 -0400602int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500603{
604 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
605
Jamie Madill437d2662014-12-05 14:23:35 -0500606 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500607}
608
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000609void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
610{
Jamie Madillc349ec02015-08-21 16:53:12 -0400611 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000612 {
613 if (bufsize > 0)
614 {
615 name[0] = '\0';
616 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500617
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000618 if (length)
619 {
620 *length = 0;
621 }
622
623 *type = GL_NONE;
624 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -0400625 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000626 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400627
628 size_t attributeIndex = 0;
629
630 for (const sh::Attribute &attribute : mData.mAttributes)
631 {
632 // Skip over inactive attributes
633 if (attribute.staticUse)
634 {
635 if (static_cast<size_t>(index) == attributeIndex)
636 {
637 break;
638 }
639 attributeIndex++;
640 }
641 }
642
643 ASSERT(index == attributeIndex && attributeIndex < mData.mAttributes.size());
644 const sh::Attribute &attrib = mData.mAttributes[attributeIndex];
645
646 if (bufsize > 0)
647 {
648 const char *string = attrib.name.c_str();
649
650 strncpy(name, string, bufsize);
651 name[bufsize - 1] = '\0';
652
653 if (length)
654 {
655 *length = static_cast<GLsizei>(strlen(name));
656 }
657 }
658
659 // Always a single 'type' instance
660 *size = 1;
661 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000662}
663
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000664GLint Program::getActiveAttributeCount()
665{
Jamie Madillc349ec02015-08-21 16:53:12 -0400666 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400667 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400668 return 0;
669 }
670
671 GLint count = 0;
672
673 for (const sh::Attribute &attrib : mData.mAttributes)
674 {
675 count += (attrib.staticUse ? 1 : 0);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000676 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500677
678 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000679}
680
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000681GLint Program::getActiveAttributeMaxLength()
682{
Jamie Madillc349ec02015-08-21 16:53:12 -0400683 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400684 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400685 return 0;
686 }
687
688 size_t maxLength = 0;
689
690 for (const sh::Attribute &attrib : mData.mAttributes)
691 {
692 if (attrib.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500693 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400694 maxLength = std::max(attrib.name.length() + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500695 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000696 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500697
Jamie Madillc349ec02015-08-21 16:53:12 -0400698 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500699}
700
Geoff Lang7dd2e102014-11-10 15:19:26 -0500701GLint Program::getFragDataLocation(const std::string &name) const
702{
703 std::string baseName(name);
704 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400705 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000706 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400707 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500708 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
709 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400710 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500711 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000712 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500713 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000714}
715
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000716void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
717{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500718 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000719 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500720 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
721 LinkedUniform *uniform = mProgram->getUniforms()[index];
722
723 if (bufsize > 0)
724 {
725 std::string string = uniform->name;
726 if (uniform->isArray())
727 {
728 string += "[0]";
729 }
730
731 strncpy(name, string.c_str(), bufsize);
732 name[bufsize - 1] = '\0';
733
734 if (length)
735 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700736 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500737 }
738 }
739
740 *size = uniform->elementCount();
741 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000742 }
743 else
744 {
745 if (bufsize > 0)
746 {
747 name[0] = '\0';
748 }
749
750 if (length)
751 {
752 *length = 0;
753 }
754
755 *size = 0;
756 *type = GL_NONE;
757 }
758}
759
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000760GLint Program::getActiveUniformCount()
761{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500762 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000763 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700764 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000765 }
766 else
767 {
768 return 0;
769 }
770}
771
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000772GLint Program::getActiveUniformMaxLength()
773{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500774 int maxLength = 0;
775
776 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000777 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700778 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500779 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
780 {
781 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
782 {
783 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
784 if (mProgram->getUniforms()[uniformIndex]->isArray())
785 {
786 length += 3; // Counting in "[0]".
787 }
788 maxLength = std::max(length, maxLength);
789 }
790 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000791 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500792
793 return maxLength;
794}
795
796GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
797{
798 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
799 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000800 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500801 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
802 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
803 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
804 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
805 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
806 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
807 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
808 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
809 default:
810 UNREACHABLE();
811 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000812 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500813 return 0;
814}
815
816bool Program::isValidUniformLocation(GLint location) const
817{
Geoff Lang95137842015-06-02 15:38:43 -0400818 const auto &uniformIndices = mProgram->getUniformIndices();
819 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
820 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500821}
822
823LinkedUniform *Program::getUniformByLocation(GLint location) const
824{
825 return mProgram->getUniformByLocation(location);
826}
827
828LinkedUniform *Program::getUniformByName(const std::string &name) const
829{
830 return mProgram->getUniformByName(name);
831}
832
833GLint Program::getUniformLocation(const std::string &name)
834{
835 return mProgram->getUniformLocation(name);
836}
837
838GLuint Program::getUniformIndex(const std::string &name)
839{
840 return mProgram->getUniformIndex(name);
841}
842
843void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
844{
845 mProgram->setUniform1fv(location, count, v);
846}
847
848void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
849{
850 mProgram->setUniform2fv(location, count, v);
851}
852
853void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
854{
855 mProgram->setUniform3fv(location, count, v);
856}
857
858void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
859{
860 mProgram->setUniform4fv(location, count, v);
861}
862
863void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
864{
865 mProgram->setUniform1iv(location, count, v);
866}
867
868void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
869{
870 mProgram->setUniform2iv(location, count, v);
871}
872
873void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
874{
875 mProgram->setUniform3iv(location, count, v);
876}
877
878void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
879{
880 mProgram->setUniform4iv(location, count, v);
881}
882
883void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
884{
885 mProgram->setUniform1uiv(location, count, v);
886}
887
888void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
889{
890 mProgram->setUniform2uiv(location, count, v);
891}
892
893void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
894{
895 mProgram->setUniform3uiv(location, count, v);
896}
897
898void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
899{
900 mProgram->setUniform4uiv(location, count, v);
901}
902
903void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
904{
905 mProgram->setUniformMatrix2fv(location, count, transpose, v);
906}
907
908void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
909{
910 mProgram->setUniformMatrix3fv(location, count, transpose, v);
911}
912
913void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
914{
915 mProgram->setUniformMatrix4fv(location, count, transpose, v);
916}
917
918void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
919{
920 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
921}
922
923void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
924{
925 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
926}
927
928void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
929{
930 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
931}
932
933void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
934{
935 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
936}
937
938void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
939{
940 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
941}
942
943void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
944{
945 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
946}
947
948void Program::getUniformfv(GLint location, GLfloat *v)
949{
950 mProgram->getUniformfv(location, v);
951}
952
953void Program::getUniformiv(GLint location, GLint *v)
954{
955 mProgram->getUniformiv(location, v);
956}
957
958void Program::getUniformuiv(GLint location, GLuint *v)
959{
960 mProgram->getUniformuiv(location, v);
961}
962
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000963void Program::flagForDeletion()
964{
965 mDeleteStatus = true;
966}
967
968bool Program::isFlaggedForDeletion() const
969{
970 return mDeleteStatus;
971}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000972
Brandon Jones43a53e22014-08-28 16:23:22 -0700973void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000974{
975 mInfoLog.reset();
976
Geoff Lang7dd2e102014-11-10 15:19:26 -0500977 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000978 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400979 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000980 }
981 else
982 {
Jamie Madillf6113162015-05-07 11:49:21 -0400983 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000984 }
985}
986
Geoff Lang7dd2e102014-11-10 15:19:26 -0500987bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
988{
989 return mProgram->validateSamplers(infoLog, caps);
990}
991
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000992bool Program::isValidated() const
993{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500994 return mValidated;
995}
996
Geoff Lang7dd2e102014-11-10 15:19:26 -0500997GLuint Program::getActiveUniformBlockCount()
998{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700999 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001000}
1001
1002void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1003{
1004 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1005
1006 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1007
1008 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001009 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001010 std::string string = uniformBlock.name;
1011
1012 if (uniformBlock.isArrayElement())
1013 {
1014 string += ArrayString(uniformBlock.elementIndex);
1015 }
1016
1017 strncpy(uniformBlockName, string.c_str(), bufSize);
1018 uniformBlockName[bufSize - 1] = '\0';
1019
1020 if (length)
1021 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001022 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001023 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001024 }
1025}
1026
Geoff Lang7dd2e102014-11-10 15:19:26 -05001027void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001028{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001029 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1030
1031 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1032
1033 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001034 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001035 case GL_UNIFORM_BLOCK_DATA_SIZE:
1036 *params = static_cast<GLint>(uniformBlock.dataSize);
1037 break;
1038 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1039 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1040 break;
1041 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1042 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1043 break;
1044 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1045 {
1046 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1047 {
1048 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1049 }
1050 }
1051 break;
1052 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1053 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1054 break;
1055 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1056 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1057 break;
1058 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001059 }
1060}
1061
1062GLint Program::getActiveUniformBlockMaxLength()
1063{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001064 int maxLength = 0;
1065
1066 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001067 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001068 unsigned int numUniformBlocks =
1069 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001070 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1071 {
1072 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1073 if (!uniformBlock.name.empty())
1074 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001075 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001076
1077 // Counting in "[0]".
1078 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1079
1080 maxLength = std::max(length + arrayLength, maxLength);
1081 }
1082 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001083 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001084
1085 return maxLength;
1086}
1087
1088GLuint Program::getUniformBlockIndex(const std::string &name)
1089{
1090 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001091}
1092
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001093const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1094{
1095 return mProgram->getUniformBlockByIndex(index);
1096}
1097
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001098void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1099{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001100 mData.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001101}
1102
1103GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1104{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001105 return mData.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001106}
1107
1108void Program::resetUniformBlockBindings()
1109{
1110 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1111 {
Jamie Madilld1fe1642015-08-21 16:26:04 -04001112 mData.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001113 }
1114}
1115
Geoff Lang48dcae72014-02-05 16:28:24 -05001116void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1117{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001118 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001119 for (GLsizei i = 0; i < count; i++)
1120 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001121 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001122 }
1123
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001124 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001125}
1126
1127void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1128{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001129 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001130 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001131 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1132 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001133 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1134 if (length)
1135 {
1136 *length = lastNameIdx;
1137 }
1138 if (size)
1139 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001140 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001141 }
1142 if (type)
1143 {
1144 *type = varying.type;
1145 }
1146 if (name)
1147 {
1148 memcpy(name, varying.name.c_str(), lastNameIdx);
1149 name[lastNameIdx] = '\0';
1150 }
1151 }
1152}
1153
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001154GLsizei Program::getTransformFeedbackVaryingCount() const
1155{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001156 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001157 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001158 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001159 }
1160 else
1161 {
1162 return 0;
1163 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001164}
1165
1166GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1167{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001168 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001169 {
1170 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001171 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001172 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001173 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1174 }
1175
1176 return maxSize;
1177 }
1178 else
1179 {
1180 return 0;
1181 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001182}
1183
1184GLenum Program::getTransformFeedbackBufferMode() const
1185{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001186 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001187}
1188
Jamie Madillada9ecc2015-08-17 12:53:37 -04001189// static
1190bool Program::linkVaryings(InfoLog &infoLog,
1191 const Shader *vertexShader,
1192 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001193{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001194 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1195 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001196
Jamie Madillada9ecc2015-08-17 12:53:37 -04001197 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001198 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001199 bool matched = false;
1200
1201 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001202 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001203 {
1204 continue;
1205 }
1206
Jamie Madillada9ecc2015-08-17 12:53:37 -04001207 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001208 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001209 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001210 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001211 ASSERT(!input.isBuiltIn());
1212 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001213 {
1214 return false;
1215 }
1216
Geoff Lang7dd2e102014-11-10 15:19:26 -05001217 matched = true;
1218 break;
1219 }
1220 }
1221
1222 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001223 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001224 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001225 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001226 return false;
1227 }
1228 }
1229
Jamie Madillada9ecc2015-08-17 12:53:37 -04001230 // TODO(jmadill): verify no unmatched vertex varyings?
1231
Geoff Lang7dd2e102014-11-10 15:19:26 -05001232 return true;
1233}
1234
Jamie Madillea918db2015-08-18 14:48:59 -04001235bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1236{
1237 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1238 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1239
1240 // Check that uniforms defined in the vertex and fragment shaders are identical
1241 std::map<std::string, const sh::Uniform *> linkedUniforms;
1242
1243 for (const sh::Uniform &vertexUniform : vertexUniforms)
1244 {
1245 linkedUniforms[vertexUniform.name] = &vertexUniform;
1246 }
1247
1248 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1249 {
1250 auto entry = linkedUniforms.find(fragmentUniform.name);
1251 if (entry != linkedUniforms.end())
1252 {
1253 const sh::Uniform &vertexUniform = *entry->second;
1254 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1255 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1256 {
1257 return false;
1258 }
1259 }
1260 }
1261
1262 // TODO(jmadill): check sampler uniforms with caps
1263 return true;
1264}
1265
Geoff Lang7dd2e102014-11-10 15:19:26 -05001266bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1267{
1268 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1269 {
1270 return false;
1271 }
1272
1273 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1274 {
Jamie Madillf6113162015-05-07 11:49:21 -04001275 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001276 return false;
1277 }
1278
1279 return true;
1280}
1281
1282// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001283bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001284 InfoLog &infoLog,
1285 const AttributeBindings &attributeBindings,
1286 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001287{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001288 unsigned int usedLocations = 0;
Jamie Madillc349ec02015-08-21 16:53:12 -04001289 mData.mAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001290 GLuint maxAttribs = data.caps->maxVertexAttributes;
1291
1292 // TODO(jmadill): handle aliasing robustly
Jamie Madillc349ec02015-08-21 16:53:12 -04001293 if (mData.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001294 {
Jamie Madillf6113162015-05-07 11:49:21 -04001295 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001296 return false;
1297 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001298
Jamie Madillc349ec02015-08-21 16:53:12 -04001299 std::vector<sh::Attribute *> usedAttribMap(data.caps->maxVertexAttributes, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00001300
Jamie Madillc349ec02015-08-21 16:53:12 -04001301 // Link attributes that have a binding location
1302 for (sh::Attribute &attribute : mData.mAttributes)
1303 {
1304 // TODO(jmadill): do staticUse filtering step here, or not at all
Geoff Lang7dd2e102014-11-10 15:19:26 -05001305 ASSERT(attribute.staticUse);
1306
Jamie Madillc349ec02015-08-21 16:53:12 -04001307 int bindingLocation = attributeBindings.getAttributeBinding(attribute.name);
1308 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04001309 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001310 attribute.location = bindingLocation;
1311 }
1312
1313 if (attribute.location != -1)
1314 {
1315 // Location is set by glBindAttribLocation or by location layout qualifier
Geoff Lang7dd2e102014-11-10 15:19:26 -05001316 const int rows = VariableRegisterCount(attribute.type);
1317
Jamie Madillc349ec02015-08-21 16:53:12 -04001318 if (static_cast<GLuint>(rows + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001319 {
Jamie Madillf6113162015-05-07 11:49:21 -04001320 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04001321 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001322
1323 return false;
1324 }
1325
1326 for (int row = 0; row < rows; row++)
1327 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001328 const int rowLocation = attribute.location + row;
1329 sh::ShaderVariable *linkedAttribute = usedAttribMap[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001330
1331 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001332 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04001333 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001334 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001335 // TODO(jmadill): fix aliasing on ES2
1336 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001337 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001338 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1339 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001340 return false;
1341 }
1342 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001343 else
1344 {
1345 usedAttribMap[rowLocation] = &attribute;
1346 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001347
Geoff Lang7dd2e102014-11-10 15:19:26 -05001348 usedLocations |= 1 << rowLocation;
1349 }
1350 }
1351 }
1352
1353 // Link attributes that don't have a binding location
Jamie Madillc349ec02015-08-21 16:53:12 -04001354 for (sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001355 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001356 ASSERT(attribute.staticUse);
1357
Jamie Madillc349ec02015-08-21 16:53:12 -04001358 // Not set by glBindAttribLocation or by location layout qualifier
1359 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001360 {
1361 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001362 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001363
Jamie Madill3da79b72015-04-27 11:09:17 -04001364 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001365 {
Jamie Madillf6113162015-05-07 11:49:21 -04001366 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04001367 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001368 }
1369
Jamie Madillc349ec02015-08-21 16:53:12 -04001370 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001371 }
1372 }
1373
Jamie Madillc349ec02015-08-21 16:53:12 -04001374 // TODO(jmadill): make semantic index D3D-only
1375 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001376 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001377 ASSERT(attribute.staticUse);
1378
1379 unsigned int attributeIndex = attribute.location;
1380 int index = vertexShader->getSemanticIndex(attribute.name);
1381 int rows = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001382
1383 for (int r = 0; r < rows; r++)
1384 {
Jamie Madill437d2662014-12-05 14:23:35 -05001385 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001386 }
1387 }
1388
Geoff Lang7dd2e102014-11-10 15:19:26 -05001389 return true;
1390}
1391
Jamie Madille473dee2015-08-18 14:49:01 -04001392bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001393{
Jamie Madille473dee2015-08-18 14:49:01 -04001394 const Shader &vertexShader = *mData.mAttachedVertexShader;
1395 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1396
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1398 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001399
Geoff Lang7dd2e102014-11-10 15:19:26 -05001400 // Check that interface blocks defined in the vertex and fragment shaders are identical
1401 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1402 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001403
1404 GLuint vertexBlockCount = 0;
1405 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001406 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001407 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001408
1409 // Note: shared and std140 layouts are always considered active
1410 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1411 {
1412 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1413 {
1414 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1415 << caps.maxVertexUniformBlocks << ")";
1416 return false;
1417 }
1418 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001419 }
Jamie Madille473dee2015-08-18 14:49:01 -04001420
1421 GLuint fragmentBlockCount = 0;
1422 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001423 {
Jamie Madille473dee2015-08-18 14:49:01 -04001424 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001425 if (entry != linkedUniformBlocks.end())
1426 {
1427 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1428 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1429 {
1430 return false;
1431 }
1432 }
Jamie Madille473dee2015-08-18 14:49:01 -04001433
Geoff Lang7dd2e102014-11-10 15:19:26 -05001434 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001435 if (fragmentInterfaceBlock.staticUse ||
1436 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001437 {
Jamie Madille473dee2015-08-18 14:49:01 -04001438 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001439 {
Jamie Madille473dee2015-08-18 14:49:01 -04001440 infoLog
1441 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1442 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001443 return false;
1444 }
1445 }
1446 }
Jamie Madille473dee2015-08-18 14:49:01 -04001447
Geoff Lang7dd2e102014-11-10 15:19:26 -05001448 return true;
1449}
1450
1451bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1452 const sh::InterfaceBlock &fragmentInterfaceBlock)
1453{
1454 const char* blockName = vertexInterfaceBlock.name.c_str();
1455 // validate blocks for the same member types
1456 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1457 {
Jamie Madillf6113162015-05-07 11:49:21 -04001458 infoLog << "Types for interface block '" << blockName
1459 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001460 return false;
1461 }
1462 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1463 {
Jamie Madillf6113162015-05-07 11:49:21 -04001464 infoLog << "Array sizes differ for interface block '" << blockName
1465 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001466 return false;
1467 }
1468 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1469 {
Jamie Madillf6113162015-05-07 11:49:21 -04001470 infoLog << "Layout qualifiers differ for interface block '" << blockName
1471 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001472 return false;
1473 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001474 const unsigned int numBlockMembers =
1475 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001476 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1477 {
1478 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1479 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1480 if (vertexMember.name != fragmentMember.name)
1481 {
Jamie Madillf6113162015-05-07 11:49:21 -04001482 infoLog << "Name mismatch for field " << blockMemberIndex
1483 << " of interface block '" << blockName
1484 << "': (in vertex: '" << vertexMember.name
1485 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001486 return false;
1487 }
1488 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1489 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1490 {
1491 return false;
1492 }
1493 }
1494 return true;
1495}
1496
1497bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1498 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1499{
1500 if (vertexVariable.type != fragmentVariable.type)
1501 {
Jamie Madillf6113162015-05-07 11:49:21 -04001502 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001503 return false;
1504 }
1505 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1506 {
Jamie Madillf6113162015-05-07 11:49:21 -04001507 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001508 return false;
1509 }
1510 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1511 {
Jamie Madillf6113162015-05-07 11:49:21 -04001512 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001513 return false;
1514 }
1515
1516 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1517 {
Jamie Madillf6113162015-05-07 11:49:21 -04001518 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001519 return false;
1520 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001521 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001522 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1523 {
1524 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1525 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1526
1527 if (vertexMember.name != fragmentMember.name)
1528 {
Jamie Madillf6113162015-05-07 11:49:21 -04001529 infoLog << "Name mismatch for field '" << memberIndex
1530 << "' of " << variableName
1531 << ": (in vertex: '" << vertexMember.name
1532 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001533 return false;
1534 }
1535
1536 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1537 vertexMember.name + "'";
1538
1539 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1540 {
1541 return false;
1542 }
1543 }
1544
1545 return true;
1546}
1547
1548bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1549{
Cooper Partin1acf4382015-06-12 12:38:57 -07001550#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1551 const bool validatePrecision = true;
1552#else
1553 const bool validatePrecision = false;
1554#endif
1555
1556 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001557 {
1558 return false;
1559 }
1560
1561 return true;
1562}
1563
1564bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1565{
1566 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1567 {
1568 return false;
1569 }
1570
Jamie Madille9cc4692015-02-19 16:00:13 -05001571 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001572 {
Jamie Madillf6113162015-05-07 11:49:21 -04001573 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001574 return false;
1575 }
1576
1577 return true;
1578}
1579
Jamie Madillccdf74b2015-08-18 10:46:12 -04001580bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1581 const std::vector<const sh::Varying *> &varyings,
1582 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001583{
1584 size_t totalComponents = 0;
1585
Jamie Madillccdf74b2015-08-18 10:46:12 -04001586 std::set<std::string> uniqueNames;
1587
1588 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001589 {
1590 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001591 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001592 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001593 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001594 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001595 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001596 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001597 infoLog << "Two transform feedback varyings specify the same output variable ("
1598 << tfVaryingName << ").";
1599 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001600 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001601 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001602
Jamie Madillccdf74b2015-08-18 10:46:12 -04001603 // TODO(jmadill): Investigate implementation limits on D3D11
1604 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001605 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001606 componentCount > caps.maxTransformFeedbackSeparateComponents)
1607 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001608 infoLog << "Transform feedback varying's " << varying->name << " components ("
1609 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001610 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001611 return false;
1612 }
1613
1614 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001615 found = true;
1616 break;
1617 }
1618 }
1619
1620 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1621 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001622 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001623 }
1624
Jamie Madillada9ecc2015-08-17 12:53:37 -04001625 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001626 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001627 {
Jamie Madillf6113162015-05-07 11:49:21 -04001628 infoLog << "Transform feedback varying total components (" << totalComponents
1629 << ") exceed the maximum interleaved components ("
1630 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001631 return false;
1632 }
1633
1634 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001635}
1636
Jamie Madillccdf74b2015-08-18 10:46:12 -04001637void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1638{
1639 // Gather the linked varyings that are used for transform feedback, they should all exist.
1640 mData.mTransformFeedbackVaryingVars.clear();
1641 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1642 {
1643 for (const sh::Varying *varying : varyings)
1644 {
1645 if (tfVaryingName == varying->name)
1646 {
1647 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1648 break;
1649 }
1650 }
1651 }
1652}
1653
1654std::vector<const sh::Varying *> Program::getMergedVaryings() const
1655{
1656 std::set<std::string> uniqueNames;
1657 std::vector<const sh::Varying *> varyings;
1658
1659 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1660 {
1661 if (uniqueNames.count(varying.name) == 0)
1662 {
1663 uniqueNames.insert(varying.name);
1664 varyings.push_back(&varying);
1665 }
1666 }
1667
1668 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1669 {
1670 if (uniqueNames.count(varying.name) == 0)
1671 {
1672 uniqueNames.insert(varying.name);
1673 varyings.push_back(&varying);
1674 }
1675 }
1676
1677 return varyings;
1678}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001679}