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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400147 mTransformFeedbackBufferMode(GL_NONE)
148{
149}
150
151Program::Data::~Data()
152{
153 if (mAttachedVertexShader != nullptr)
154 {
155 mAttachedVertexShader->release();
156 }
157
158 if (mAttachedFragmentShader != nullptr)
159 {
160 mAttachedFragmentShader->release();
161 }
162}
163
164Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
165 : mProgram(factory->createProgram(mData)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400166 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500167 mLinked(false),
168 mDeleteStatus(false),
169 mRefCount(0),
170 mResourceManager(manager),
171 mHandle(handle)
172{
173 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000174
175 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500176 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000177}
178
179Program::~Program()
180{
181 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000182
Geoff Lang7dd2e102014-11-10 15:19:26 -0500183 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184}
185
186bool Program::attachShader(Shader *shader)
187{
188 if (shader->getType() == GL_VERTEX_SHADER)
189 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400190 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000191 {
192 return false;
193 }
194
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400195 mData.mAttachedVertexShader = shader;
196 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000197 }
198 else if (shader->getType() == GL_FRAGMENT_SHADER)
199 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400200 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000201 {
202 return false;
203 }
204
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400205 mData.mAttachedFragmentShader = shader;
206 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000207 }
208 else UNREACHABLE();
209
210 return true;
211}
212
213bool Program::detachShader(Shader *shader)
214{
215 if (shader->getType() == GL_VERTEX_SHADER)
216 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400217 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 {
219 return false;
220 }
221
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400222 shader->release();
223 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 }
225 else if (shader->getType() == GL_FRAGMENT_SHADER)
226 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400227 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000228 {
229 return false;
230 }
231
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400232 shader->release();
233 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000234 }
235 else UNREACHABLE();
236
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000237 return true;
238}
239
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000240int Program::getAttachedShadersCount() const
241{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400242 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000243}
244
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000245void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
246{
247 if (index < MAX_VERTEX_ATTRIBS)
248 {
249 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
250 {
251 mAttributeBinding[i].erase(name);
252 }
253
254 mAttributeBinding[index].insert(name);
255 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000256}
257
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258void Program::bindAttributeLocation(GLuint index, const char *name)
259{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000260 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400261 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000262}
263
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
265// compiling them into binaries, determining the attribute mappings, and collecting
266// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400267Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000268{
269 unlink(false);
270
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000271 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000272 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400274 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500275 {
276 return Error(GL_NO_ERROR);
277 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400278 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500279
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281 {
282 return Error(GL_NO_ERROR);
283 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400284 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500287 {
288 return Error(GL_NO_ERROR);
289 }
290
Jamie Madillada9ecc2015-08-17 12:53:37 -0400291 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
292 {
293 return Error(GL_NO_ERROR);
294 }
295
Jamie Madillea918db2015-08-18 14:48:59 -0400296 if (!linkUniforms(mInfoLog, *data.caps))
297 {
298 return Error(GL_NO_ERROR);
299 }
300
Jamie Madille473dee2015-08-18 14:49:01 -0400301 if (!linkUniformBlocks(mInfoLog, *data.caps))
302 {
303 return Error(GL_NO_ERROR);
304 }
305
Jamie Madillccdf74b2015-08-18 10:46:12 -0400306 const auto &mergedVaryings = getMergedVaryings();
307
308 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
309 {
310 return Error(GL_NO_ERROR);
311 }
312
Jamie Madill31c8c562015-08-19 14:08:03 -0400313 rx::LinkResult result = mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader,
314 mData.mAttachedVertexShader, &mOutputVariables);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000315
Geoff Lang7dd2e102014-11-10 15:19:26 -0500316 if (result.error.isError() || !result.linkSuccess)
317 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500318 return result.error;
319 }
320
Jamie Madillccdf74b2015-08-18 10:46:12 -0400321 gatherTransformFeedbackVaryings(mergedVaryings);
322
Geoff Lang7dd2e102014-11-10 15:19:26 -0500323 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400324 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000325}
326
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000327int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000328{
329 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
330 {
331 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
332 {
333 return location;
334 }
335 }
336
337 return -1;
338}
339
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000340// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000341void Program::unlink(bool destroy)
342{
343 if (destroy) // Object being destructed
344 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400345 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000346 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400347 mData.mAttachedFragmentShader->release();
348 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000349 }
350
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400351 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400353 mData.mAttachedVertexShader->release();
354 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000356 }
357
Jamie Madillc349ec02015-08-21 16:53:12 -0400358 mData.mAttributes.clear();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400359 mData.mTransformFeedbackVaryingVars.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500360
361 mProgram->reset();
362
363 mValidated = false;
364
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000365 mLinked = false;
366}
367
368bool Program::isLinked()
369{
370 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000371}
372
Geoff Lang7dd2e102014-11-10 15:19:26 -0500373Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000374{
375 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000376
Geoff Lang7dd2e102014-11-10 15:19:26 -0500377#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
378 return Error(GL_NO_ERROR);
379#else
380 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000381
Geoff Lang7dd2e102014-11-10 15:19:26 -0500382 BinaryInputStream stream(binary, length);
383
384 GLenum format = stream.readInt<GLenum>();
385 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000386 {
Jamie Madillf6113162015-05-07 11:49:21 -0400387 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500388 return Error(GL_NO_ERROR);
389 }
390
391 int majorVersion = stream.readInt<int>();
392 int minorVersion = stream.readInt<int>();
393 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
394 {
Jamie Madillf6113162015-05-07 11:49:21 -0400395 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500396 return Error(GL_NO_ERROR);
397 }
398
399 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
400 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
401 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
402 {
Jamie Madillf6113162015-05-07 11:49:21 -0400403 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500404 return Error(GL_NO_ERROR);
405 }
406
Jamie Madill3da79b72015-04-27 11:09:17 -0400407 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500408 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
409 {
Jamie Madill437d2662014-12-05 14:23:35 -0500410 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500411 }
412
Jamie Madill3da79b72015-04-27 11:09:17 -0400413 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madillc349ec02015-08-21 16:53:12 -0400414 ASSERT(mData.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400415 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
416 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400417 sh::Attribute attrib;
418 attrib.type = stream.readInt<GLenum>();
419 attrib.precision = stream.readInt<GLenum>();
420 attrib.name = stream.readString();
421 attrib.arraySize = stream.readInt<GLint>();
422 attrib.location = stream.readInt<int>();
423 attrib.staticUse = stream.readBool();
424 mData.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400425 }
426
Jamie Madillada9ecc2015-08-17 12:53:37 -0400427 stream.readInt(&mData.mTransformFeedbackBufferMode);
428
Geoff Lang7dd2e102014-11-10 15:19:26 -0500429 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
430 if (result.error.isError() || !result.linkSuccess)
431 {
Geoff Langb543aff2014-09-30 14:52:54 -0400432 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000433 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000434
Geoff Lang7dd2e102014-11-10 15:19:26 -0500435 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400436 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500437#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
438}
439
440Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
441{
442 if (binaryFormat)
443 {
444 *binaryFormat = mProgram->getBinaryFormat();
445 }
446
447 BinaryOutputStream stream;
448
449 stream.writeInt(mProgram->getBinaryFormat());
450 stream.writeInt(ANGLE_MAJOR_VERSION);
451 stream.writeInt(ANGLE_MINOR_VERSION);
452 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
453
Jamie Madill3da79b72015-04-27 11:09:17 -0400454 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500455 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
456 {
Jamie Madill437d2662014-12-05 14:23:35 -0500457 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500458 }
459
Jamie Madillc349ec02015-08-21 16:53:12 -0400460 stream.writeInt(mData.mAttributes.size());
461 for (const sh::Attribute &attrib : mData.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400462 {
463 stream.writeInt(attrib.type);
464 stream.writeInt(attrib.precision);
465 stream.writeString(attrib.name);
466 stream.writeInt(attrib.arraySize);
467 stream.writeInt(attrib.location);
Jamie Madillc349ec02015-08-21 16:53:12 -0400468 stream.writeInt(attrib.staticUse);
Jamie Madill3da79b72015-04-27 11:09:17 -0400469 }
470
Jamie Madillada9ecc2015-08-17 12:53:37 -0400471 stream.writeInt(mData.mTransformFeedbackBufferMode);
472
Geoff Lang7dd2e102014-11-10 15:19:26 -0500473 gl::Error error = mProgram->save(&stream);
474 if (error.isError())
475 {
476 return error;
477 }
478
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700479 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500480 const void *streamData = stream.data();
481
482 if (streamLength > bufSize)
483 {
484 if (length)
485 {
486 *length = 0;
487 }
488
489 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
490 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
491 // sizes and then copy it.
492 return Error(GL_INVALID_OPERATION);
493 }
494
495 if (binary)
496 {
497 char *ptr = reinterpret_cast<char*>(binary);
498
499 memcpy(ptr, streamData, streamLength);
500 ptr += streamLength;
501
502 ASSERT(ptr - streamLength == binary);
503 }
504
505 if (length)
506 {
507 *length = streamLength;
508 }
509
510 return Error(GL_NO_ERROR);
511}
512
513GLint Program::getBinaryLength() const
514{
515 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400516 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500517 if (error.isError())
518 {
519 return 0;
520 }
521
522 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000523}
524
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000525void Program::release()
526{
527 mRefCount--;
528
529 if (mRefCount == 0 && mDeleteStatus)
530 {
531 mResourceManager->deleteProgram(mHandle);
532 }
533}
534
535void Program::addRef()
536{
537 mRefCount++;
538}
539
540unsigned int Program::getRefCount() const
541{
542 return mRefCount;
543}
544
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000545int Program::getInfoLogLength() const
546{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400547 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000548}
549
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000550void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
551{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000552 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000553}
554
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000555void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
556{
557 int total = 0;
558
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400559 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000560 {
561 if (total < maxCount)
562 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400563 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000564 }
565
566 total++;
567 }
568
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400569 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000570 {
571 if (total < maxCount)
572 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400573 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000574 }
575
576 total++;
577 }
578
579 if (count)
580 {
581 *count = total;
582 }
583}
584
Geoff Lang7dd2e102014-11-10 15:19:26 -0500585GLuint Program::getAttributeLocation(const std::string &name)
586{
Jamie Madillc349ec02015-08-21 16:53:12 -0400587 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500588 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400589 if (attribute.name == name && attribute.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500590 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400591 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500592 }
593 }
594
Austin Kinrossb8af7232015-03-16 22:33:25 -0700595 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500596}
597
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400598const int *Program::getSemanticIndexes() const
599{
600 return mProgram->getSemanticIndexes();
601}
602
Jamie Madill46565a42015-06-22 13:57:21 -0400603int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500604{
605 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
606
Jamie Madill437d2662014-12-05 14:23:35 -0500607 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608}
609
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000610void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
611{
Jamie Madillc349ec02015-08-21 16:53:12 -0400612 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000613 {
614 if (bufsize > 0)
615 {
616 name[0] = '\0';
617 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500618
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000619 if (length)
620 {
621 *length = 0;
622 }
623
624 *type = GL_NONE;
625 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -0400626 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000627 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400628
629 size_t attributeIndex = 0;
630
631 for (const sh::Attribute &attribute : mData.mAttributes)
632 {
633 // Skip over inactive attributes
634 if (attribute.staticUse)
635 {
636 if (static_cast<size_t>(index) == attributeIndex)
637 {
638 break;
639 }
640 attributeIndex++;
641 }
642 }
643
644 ASSERT(index == attributeIndex && attributeIndex < mData.mAttributes.size());
645 const sh::Attribute &attrib = mData.mAttributes[attributeIndex];
646
647 if (bufsize > 0)
648 {
649 const char *string = attrib.name.c_str();
650
651 strncpy(name, string, bufsize);
652 name[bufsize - 1] = '\0';
653
654 if (length)
655 {
656 *length = static_cast<GLsizei>(strlen(name));
657 }
658 }
659
660 // Always a single 'type' instance
661 *size = 1;
662 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000663}
664
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000665GLint Program::getActiveAttributeCount()
666{
Jamie Madillc349ec02015-08-21 16:53:12 -0400667 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400668 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400669 return 0;
670 }
671
672 GLint count = 0;
673
674 for (const sh::Attribute &attrib : mData.mAttributes)
675 {
676 count += (attrib.staticUse ? 1 : 0);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000677 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500678
679 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000680}
681
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000682GLint Program::getActiveAttributeMaxLength()
683{
Jamie Madillc349ec02015-08-21 16:53:12 -0400684 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400685 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400686 return 0;
687 }
688
689 size_t maxLength = 0;
690
691 for (const sh::Attribute &attrib : mData.mAttributes)
692 {
693 if (attrib.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500694 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400695 maxLength = std::max(attrib.name.length() + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500696 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000697 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500698
Jamie Madillc349ec02015-08-21 16:53:12 -0400699 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500700}
701
Geoff Lang7dd2e102014-11-10 15:19:26 -0500702GLint Program::getFragDataLocation(const std::string &name) const
703{
704 std::string baseName(name);
705 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400706 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000707 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400708 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500709 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
710 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400711 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500712 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000713 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500714 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000715}
716
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000717void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
718{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500719 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000720 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500721 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
722 LinkedUniform *uniform = mProgram->getUniforms()[index];
723
724 if (bufsize > 0)
725 {
726 std::string string = uniform->name;
727 if (uniform->isArray())
728 {
729 string += "[0]";
730 }
731
732 strncpy(name, string.c_str(), bufsize);
733 name[bufsize - 1] = '\0';
734
735 if (length)
736 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700737 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500738 }
739 }
740
741 *size = uniform->elementCount();
742 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000743 }
744 else
745 {
746 if (bufsize > 0)
747 {
748 name[0] = '\0';
749 }
750
751 if (length)
752 {
753 *length = 0;
754 }
755
756 *size = 0;
757 *type = GL_NONE;
758 }
759}
760
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000761GLint Program::getActiveUniformCount()
762{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500763 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000764 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700765 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000766 }
767 else
768 {
769 return 0;
770 }
771}
772
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000773GLint Program::getActiveUniformMaxLength()
774{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500775 int maxLength = 0;
776
777 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000778 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700779 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500780 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
781 {
782 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
783 {
784 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
785 if (mProgram->getUniforms()[uniformIndex]->isArray())
786 {
787 length += 3; // Counting in "[0]".
788 }
789 maxLength = std::max(length, maxLength);
790 }
791 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000792 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500793
794 return maxLength;
795}
796
797GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
798{
799 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
800 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000801 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500802 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
803 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
804 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
805 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
806 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
807 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
808 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
809 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
810 default:
811 UNREACHABLE();
812 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000813 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500814 return 0;
815}
816
817bool Program::isValidUniformLocation(GLint location) const
818{
Geoff Lang95137842015-06-02 15:38:43 -0400819 const auto &uniformIndices = mProgram->getUniformIndices();
820 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
821 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500822}
823
824LinkedUniform *Program::getUniformByLocation(GLint location) const
825{
826 return mProgram->getUniformByLocation(location);
827}
828
829LinkedUniform *Program::getUniformByName(const std::string &name) const
830{
831 return mProgram->getUniformByName(name);
832}
833
834GLint Program::getUniformLocation(const std::string &name)
835{
836 return mProgram->getUniformLocation(name);
837}
838
839GLuint Program::getUniformIndex(const std::string &name)
840{
841 return mProgram->getUniformIndex(name);
842}
843
844void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
845{
846 mProgram->setUniform1fv(location, count, v);
847}
848
849void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
850{
851 mProgram->setUniform2fv(location, count, v);
852}
853
854void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
855{
856 mProgram->setUniform3fv(location, count, v);
857}
858
859void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
860{
861 mProgram->setUniform4fv(location, count, v);
862}
863
864void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
865{
866 mProgram->setUniform1iv(location, count, v);
867}
868
869void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
870{
871 mProgram->setUniform2iv(location, count, v);
872}
873
874void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
875{
876 mProgram->setUniform3iv(location, count, v);
877}
878
879void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
880{
881 mProgram->setUniform4iv(location, count, v);
882}
883
884void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
885{
886 mProgram->setUniform1uiv(location, count, v);
887}
888
889void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
890{
891 mProgram->setUniform2uiv(location, count, v);
892}
893
894void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
895{
896 mProgram->setUniform3uiv(location, count, v);
897}
898
899void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
900{
901 mProgram->setUniform4uiv(location, count, v);
902}
903
904void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
905{
906 mProgram->setUniformMatrix2fv(location, count, transpose, v);
907}
908
909void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
910{
911 mProgram->setUniformMatrix3fv(location, count, transpose, v);
912}
913
914void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
915{
916 mProgram->setUniformMatrix4fv(location, count, transpose, v);
917}
918
919void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
920{
921 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
922}
923
924void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
925{
926 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
927}
928
929void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
930{
931 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
932}
933
934void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
935{
936 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
937}
938
939void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
940{
941 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
942}
943
944void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
945{
946 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
947}
948
949void Program::getUniformfv(GLint location, GLfloat *v)
950{
951 mProgram->getUniformfv(location, v);
952}
953
954void Program::getUniformiv(GLint location, GLint *v)
955{
956 mProgram->getUniformiv(location, v);
957}
958
959void Program::getUniformuiv(GLint location, GLuint *v)
960{
961 mProgram->getUniformuiv(location, v);
962}
963
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000964void Program::flagForDeletion()
965{
966 mDeleteStatus = true;
967}
968
969bool Program::isFlaggedForDeletion() const
970{
971 return mDeleteStatus;
972}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000973
Brandon Jones43a53e22014-08-28 16:23:22 -0700974void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000975{
976 mInfoLog.reset();
977
Geoff Lang7dd2e102014-11-10 15:19:26 -0500978 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000979 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400980 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000981 }
982 else
983 {
Jamie Madillf6113162015-05-07 11:49:21 -0400984 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000985 }
986}
987
Geoff Lang7dd2e102014-11-10 15:19:26 -0500988bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
989{
990 return mProgram->validateSamplers(infoLog, caps);
991}
992
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000993bool Program::isValidated() const
994{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500995 return mValidated;
996}
997
Geoff Lang7dd2e102014-11-10 15:19:26 -0500998GLuint Program::getActiveUniformBlockCount()
999{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001000 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001001}
1002
1003void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1004{
1005 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1006
1007 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1008
1009 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001010 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001011 std::string string = uniformBlock.name;
1012
1013 if (uniformBlock.isArrayElement())
1014 {
1015 string += ArrayString(uniformBlock.elementIndex);
1016 }
1017
1018 strncpy(uniformBlockName, string.c_str(), bufSize);
1019 uniformBlockName[bufSize - 1] = '\0';
1020
1021 if (length)
1022 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001023 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001024 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001025 }
1026}
1027
Geoff Lang7dd2e102014-11-10 15:19:26 -05001028void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001029{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001030 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1031
1032 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1033
1034 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001035 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001036 case GL_UNIFORM_BLOCK_DATA_SIZE:
1037 *params = static_cast<GLint>(uniformBlock.dataSize);
1038 break;
1039 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1040 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1041 break;
1042 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1043 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1044 break;
1045 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1046 {
1047 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1048 {
1049 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1050 }
1051 }
1052 break;
1053 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1054 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1055 break;
1056 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1057 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1058 break;
1059 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001060 }
1061}
1062
1063GLint Program::getActiveUniformBlockMaxLength()
1064{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001065 int maxLength = 0;
1066
1067 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001068 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001069 unsigned int numUniformBlocks =
1070 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001071 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1072 {
1073 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1074 if (!uniformBlock.name.empty())
1075 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001076 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001077
1078 // Counting in "[0]".
1079 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1080
1081 maxLength = std::max(length + arrayLength, maxLength);
1082 }
1083 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001084 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001085
1086 return maxLength;
1087}
1088
1089GLuint Program::getUniformBlockIndex(const std::string &name)
1090{
1091 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001092}
1093
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001094const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1095{
1096 return mProgram->getUniformBlockByIndex(index);
1097}
1098
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001099void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1100{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001101 mData.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001102}
1103
1104GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1105{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001106 return mData.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001107}
1108
1109void Program::resetUniformBlockBindings()
1110{
1111 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1112 {
Jamie Madilld1fe1642015-08-21 16:26:04 -04001113 mData.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001114 }
1115}
1116
Geoff Lang48dcae72014-02-05 16:28:24 -05001117void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1118{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001119 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001120 for (GLsizei i = 0; i < count; i++)
1121 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001122 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001123 }
1124
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001125 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001126}
1127
1128void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1129{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001130 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001131 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001132 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1133 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001134 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1135 if (length)
1136 {
1137 *length = lastNameIdx;
1138 }
1139 if (size)
1140 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001141 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001142 }
1143 if (type)
1144 {
1145 *type = varying.type;
1146 }
1147 if (name)
1148 {
1149 memcpy(name, varying.name.c_str(), lastNameIdx);
1150 name[lastNameIdx] = '\0';
1151 }
1152 }
1153}
1154
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001155GLsizei Program::getTransformFeedbackVaryingCount() const
1156{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001157 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001158 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001159 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001160 }
1161 else
1162 {
1163 return 0;
1164 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001165}
1166
1167GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1168{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001169 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001170 {
1171 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001172 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001173 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001174 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1175 }
1176
1177 return maxSize;
1178 }
1179 else
1180 {
1181 return 0;
1182 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001183}
1184
1185GLenum Program::getTransformFeedbackBufferMode() const
1186{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001187 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001188}
1189
Jamie Madillada9ecc2015-08-17 12:53:37 -04001190// static
1191bool Program::linkVaryings(InfoLog &infoLog,
1192 const Shader *vertexShader,
1193 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001194{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001195 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1196 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001197
Jamie Madillada9ecc2015-08-17 12:53:37 -04001198 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001199 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001200 bool matched = false;
1201
1202 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001203 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001204 {
1205 continue;
1206 }
1207
Jamie Madillada9ecc2015-08-17 12:53:37 -04001208 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001209 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001210 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001211 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001212 ASSERT(!input.isBuiltIn());
1213 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001214 {
1215 return false;
1216 }
1217
Geoff Lang7dd2e102014-11-10 15:19:26 -05001218 matched = true;
1219 break;
1220 }
1221 }
1222
1223 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001224 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001225 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001226 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001227 return false;
1228 }
1229 }
1230
Jamie Madillada9ecc2015-08-17 12:53:37 -04001231 // TODO(jmadill): verify no unmatched vertex varyings?
1232
Geoff Lang7dd2e102014-11-10 15:19:26 -05001233 return true;
1234}
1235
Jamie Madillea918db2015-08-18 14:48:59 -04001236bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1237{
1238 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1239 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1240
1241 // Check that uniforms defined in the vertex and fragment shaders are identical
1242 std::map<std::string, const sh::Uniform *> linkedUniforms;
1243
1244 for (const sh::Uniform &vertexUniform : vertexUniforms)
1245 {
1246 linkedUniforms[vertexUniform.name] = &vertexUniform;
1247 }
1248
1249 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1250 {
1251 auto entry = linkedUniforms.find(fragmentUniform.name);
1252 if (entry != linkedUniforms.end())
1253 {
1254 const sh::Uniform &vertexUniform = *entry->second;
1255 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1256 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1257 {
1258 return false;
1259 }
1260 }
1261 }
1262
1263 // TODO(jmadill): check sampler uniforms with caps
1264 return true;
1265}
1266
Geoff Lang7dd2e102014-11-10 15:19:26 -05001267bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1268{
1269 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1270 {
1271 return false;
1272 }
1273
1274 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1275 {
Jamie Madillf6113162015-05-07 11:49:21 -04001276 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001277 return false;
1278 }
1279
1280 return true;
1281}
1282
1283// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001284bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001285 InfoLog &infoLog,
1286 const AttributeBindings &attributeBindings,
1287 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001288{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001289 unsigned int usedLocations = 0;
Jamie Madillc349ec02015-08-21 16:53:12 -04001290 mData.mAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001291 GLuint maxAttribs = data.caps->maxVertexAttributes;
1292
1293 // TODO(jmadill): handle aliasing robustly
Jamie Madillc349ec02015-08-21 16:53:12 -04001294 if (mData.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001295 {
Jamie Madillf6113162015-05-07 11:49:21 -04001296 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001297 return false;
1298 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001299
Jamie Madillc349ec02015-08-21 16:53:12 -04001300 std::vector<sh::Attribute *> usedAttribMap(data.caps->maxVertexAttributes, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00001301
Jamie Madillc349ec02015-08-21 16:53:12 -04001302 // Link attributes that have a binding location
1303 for (sh::Attribute &attribute : mData.mAttributes)
1304 {
1305 // TODO(jmadill): do staticUse filtering step here, or not at all
Geoff Lang7dd2e102014-11-10 15:19:26 -05001306 ASSERT(attribute.staticUse);
1307
Jamie Madillc349ec02015-08-21 16:53:12 -04001308 int bindingLocation = attributeBindings.getAttributeBinding(attribute.name);
1309 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04001310 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001311 attribute.location = bindingLocation;
1312 }
1313
1314 if (attribute.location != -1)
1315 {
1316 // Location is set by glBindAttribLocation or by location layout qualifier
Geoff Lang7dd2e102014-11-10 15:19:26 -05001317 const int rows = VariableRegisterCount(attribute.type);
1318
Jamie Madillc349ec02015-08-21 16:53:12 -04001319 if (static_cast<GLuint>(rows + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001320 {
Jamie Madillf6113162015-05-07 11:49:21 -04001321 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04001322 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001323
1324 return false;
1325 }
1326
1327 for (int row = 0; row < rows; row++)
1328 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001329 const int rowLocation = attribute.location + row;
1330 sh::ShaderVariable *linkedAttribute = usedAttribMap[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001331
1332 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001333 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04001334 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001335 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001336 // TODO(jmadill): fix aliasing on ES2
1337 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001338 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001339 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1340 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001341 return false;
1342 }
1343 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001344 else
1345 {
1346 usedAttribMap[rowLocation] = &attribute;
1347 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001348
Geoff Lang7dd2e102014-11-10 15:19:26 -05001349 usedLocations |= 1 << rowLocation;
1350 }
1351 }
1352 }
1353
1354 // Link attributes that don't have a binding location
Jamie Madillc349ec02015-08-21 16:53:12 -04001355 for (sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001356 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001357 ASSERT(attribute.staticUse);
1358
Jamie Madillc349ec02015-08-21 16:53:12 -04001359 // Not set by glBindAttribLocation or by location layout qualifier
1360 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001361 {
1362 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001363 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001364
Jamie Madill3da79b72015-04-27 11:09:17 -04001365 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001366 {
Jamie Madillf6113162015-05-07 11:49:21 -04001367 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04001368 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001369 }
1370
Jamie Madillc349ec02015-08-21 16:53:12 -04001371 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001372 }
1373 }
1374
Jamie Madillc349ec02015-08-21 16:53:12 -04001375 // TODO(jmadill): make semantic index D3D-only
1376 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001377 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001378 ASSERT(attribute.staticUse);
1379
1380 unsigned int attributeIndex = attribute.location;
1381 int index = vertexShader->getSemanticIndex(attribute.name);
1382 int rows = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001383
1384 for (int r = 0; r < rows; r++)
1385 {
Jamie Madill437d2662014-12-05 14:23:35 -05001386 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001387 }
1388 }
1389
Geoff Lang7dd2e102014-11-10 15:19:26 -05001390 return true;
1391}
1392
Jamie Madille473dee2015-08-18 14:49:01 -04001393bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001394{
Jamie Madille473dee2015-08-18 14:49:01 -04001395 const Shader &vertexShader = *mData.mAttachedVertexShader;
1396 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1397
Geoff Lang7dd2e102014-11-10 15:19:26 -05001398 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1399 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001400
Geoff Lang7dd2e102014-11-10 15:19:26 -05001401 // Check that interface blocks defined in the vertex and fragment shaders are identical
1402 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1403 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001404
1405 GLuint vertexBlockCount = 0;
1406 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001407 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001408 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001409
1410 // Note: shared and std140 layouts are always considered active
1411 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1412 {
1413 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1414 {
1415 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1416 << caps.maxVertexUniformBlocks << ")";
1417 return false;
1418 }
1419 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001420 }
Jamie Madille473dee2015-08-18 14:49:01 -04001421
1422 GLuint fragmentBlockCount = 0;
1423 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001424 {
Jamie Madille473dee2015-08-18 14:49:01 -04001425 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001426 if (entry != linkedUniformBlocks.end())
1427 {
1428 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1429 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1430 {
1431 return false;
1432 }
1433 }
Jamie Madille473dee2015-08-18 14:49:01 -04001434
Geoff Lang7dd2e102014-11-10 15:19:26 -05001435 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001436 if (fragmentInterfaceBlock.staticUse ||
1437 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001438 {
Jamie Madille473dee2015-08-18 14:49:01 -04001439 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001440 {
Jamie Madille473dee2015-08-18 14:49:01 -04001441 infoLog
1442 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1443 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001444 return false;
1445 }
1446 }
1447 }
Jamie Madille473dee2015-08-18 14:49:01 -04001448
Geoff Lang7dd2e102014-11-10 15:19:26 -05001449 return true;
1450}
1451
1452bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1453 const sh::InterfaceBlock &fragmentInterfaceBlock)
1454{
1455 const char* blockName = vertexInterfaceBlock.name.c_str();
1456 // validate blocks for the same member types
1457 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1458 {
Jamie Madillf6113162015-05-07 11:49:21 -04001459 infoLog << "Types for interface block '" << blockName
1460 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001461 return false;
1462 }
1463 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1464 {
Jamie Madillf6113162015-05-07 11:49:21 -04001465 infoLog << "Array sizes differ for interface block '" << blockName
1466 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001467 return false;
1468 }
1469 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1470 {
Jamie Madillf6113162015-05-07 11:49:21 -04001471 infoLog << "Layout qualifiers differ for interface block '" << blockName
1472 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001473 return false;
1474 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001475 const unsigned int numBlockMembers =
1476 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001477 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1478 {
1479 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1480 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1481 if (vertexMember.name != fragmentMember.name)
1482 {
Jamie Madillf6113162015-05-07 11:49:21 -04001483 infoLog << "Name mismatch for field " << blockMemberIndex
1484 << " of interface block '" << blockName
1485 << "': (in vertex: '" << vertexMember.name
1486 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001487 return false;
1488 }
1489 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1490 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1491 {
1492 return false;
1493 }
1494 }
1495 return true;
1496}
1497
1498bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1499 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1500{
1501 if (vertexVariable.type != fragmentVariable.type)
1502 {
Jamie Madillf6113162015-05-07 11:49:21 -04001503 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001504 return false;
1505 }
1506 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1507 {
Jamie Madillf6113162015-05-07 11:49:21 -04001508 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001509 return false;
1510 }
1511 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1512 {
Jamie Madillf6113162015-05-07 11:49:21 -04001513 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001514 return false;
1515 }
1516
1517 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1518 {
Jamie Madillf6113162015-05-07 11:49:21 -04001519 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001520 return false;
1521 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001522 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001523 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1524 {
1525 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1526 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1527
1528 if (vertexMember.name != fragmentMember.name)
1529 {
Jamie Madillf6113162015-05-07 11:49:21 -04001530 infoLog << "Name mismatch for field '" << memberIndex
1531 << "' of " << variableName
1532 << ": (in vertex: '" << vertexMember.name
1533 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001534 return false;
1535 }
1536
1537 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1538 vertexMember.name + "'";
1539
1540 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1541 {
1542 return false;
1543 }
1544 }
1545
1546 return true;
1547}
1548
1549bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1550{
Cooper Partin1acf4382015-06-12 12:38:57 -07001551#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1552 const bool validatePrecision = true;
1553#else
1554 const bool validatePrecision = false;
1555#endif
1556
1557 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001558 {
1559 return false;
1560 }
1561
1562 return true;
1563}
1564
1565bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1566{
1567 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1568 {
1569 return false;
1570 }
1571
Jamie Madille9cc4692015-02-19 16:00:13 -05001572 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001573 {
Jamie Madillf6113162015-05-07 11:49:21 -04001574 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001575 return false;
1576 }
1577
1578 return true;
1579}
1580
Jamie Madillccdf74b2015-08-18 10:46:12 -04001581bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1582 const std::vector<const sh::Varying *> &varyings,
1583 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001584{
1585 size_t totalComponents = 0;
1586
Jamie Madillccdf74b2015-08-18 10:46:12 -04001587 std::set<std::string> uniqueNames;
1588
1589 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001590 {
1591 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001592 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001593 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001594 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001595 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001596 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001597 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001598 infoLog << "Two transform feedback varyings specify the same output variable ("
1599 << tfVaryingName << ").";
1600 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001601 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001602 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001603
Jamie Madillccdf74b2015-08-18 10:46:12 -04001604 // TODO(jmadill): Investigate implementation limits on D3D11
1605 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001606 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001607 componentCount > caps.maxTransformFeedbackSeparateComponents)
1608 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001609 infoLog << "Transform feedback varying's " << varying->name << " components ("
1610 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001611 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001612 return false;
1613 }
1614
1615 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001616 found = true;
1617 break;
1618 }
1619 }
1620
1621 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1622 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001623 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001624 }
1625
Jamie Madillada9ecc2015-08-17 12:53:37 -04001626 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001627 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001628 {
Jamie Madillf6113162015-05-07 11:49:21 -04001629 infoLog << "Transform feedback varying total components (" << totalComponents
1630 << ") exceed the maximum interleaved components ("
1631 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001632 return false;
1633 }
1634
1635 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001636}
1637
Jamie Madillccdf74b2015-08-18 10:46:12 -04001638void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1639{
1640 // Gather the linked varyings that are used for transform feedback, they should all exist.
1641 mData.mTransformFeedbackVaryingVars.clear();
1642 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1643 {
1644 for (const sh::Varying *varying : varyings)
1645 {
1646 if (tfVaryingName == varying->name)
1647 {
1648 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1649 break;
1650 }
1651 }
1652 }
1653}
1654
1655std::vector<const sh::Varying *> Program::getMergedVaryings() const
1656{
1657 std::set<std::string> uniqueNames;
1658 std::vector<const sh::Varying *> varyings;
1659
1660 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1661 {
1662 if (uniqueNames.count(varying.name) == 0)
1663 {
1664 uniqueNames.insert(varying.name);
1665 varyings.push_back(&varying);
1666 }
1667 }
1668
1669 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1670 {
1671 if (uniqueNames.count(varying.name) == 0)
1672 {
1673 uniqueNames.insert(varying.name);
1674 varyings.push_back(&varying);
1675 }
1676 }
1677
1678 return varyings;
1679}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001680}