daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
| 27 | #include "libGLESv2/Renderbuffer.h" |
| 28 | #include "libGLESv2/Shader.h" |
| 29 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 30 | #include "libGLESv2/Query.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 31 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 32 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 33 | { |
| 34 | if (level < 0 || width < 0 || height < 0) |
| 35 | { |
| 36 | return false; |
| 37 | } |
| 38 | |
| 39 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 40 | { |
| 41 | return true; |
| 42 | } |
| 43 | |
| 44 | if (level == 0) |
| 45 | { |
| 46 | return true; |
| 47 | } |
| 48 | |
| 49 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 50 | { |
| 51 | return true; |
| 52 | } |
| 53 | |
| 54 | return false; |
| 55 | } |
| 56 | |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 57 | // Verify that format/type are one of the combinations from table 3.4. |
| 58 | bool checkTextureFormatType(GLenum format, GLenum type) |
| 59 | { |
| 60 | // validate <format> by itself (used as secondary key below) |
| 61 | switch (format) |
| 62 | { |
| 63 | case GL_RGBA: |
| 64 | case GL_BGRA_EXT: |
| 65 | case GL_RGB: |
| 66 | case GL_ALPHA: |
| 67 | case GL_LUMINANCE: |
| 68 | case GL_LUMINANCE_ALPHA: |
| 69 | case GL_DEPTH_COMPONENT: |
| 70 | case GL_DEPTH_STENCIL_OES: |
| 71 | break; |
| 72 | default: |
| 73 | return error(GL_INVALID_ENUM, false); |
| 74 | } |
| 75 | |
| 76 | // invalid <type> -> sets INVALID_ENUM |
| 77 | // invalid <format>+<type> combination -> sets INVALID_OPERATION |
| 78 | switch (type) |
| 79 | { |
| 80 | case GL_UNSIGNED_BYTE: |
| 81 | switch (format) |
| 82 | { |
| 83 | case GL_RGBA: |
| 84 | case GL_BGRA_EXT: |
| 85 | case GL_RGB: |
| 86 | case GL_ALPHA: |
| 87 | case GL_LUMINANCE: |
| 88 | case GL_LUMINANCE_ALPHA: |
| 89 | return true; |
| 90 | default: |
| 91 | return error(GL_INVALID_OPERATION, false); |
| 92 | } |
| 93 | |
| 94 | case GL_FLOAT: |
| 95 | case GL_HALF_FLOAT_OES: |
| 96 | switch (format) |
| 97 | { |
| 98 | case GL_RGBA: |
| 99 | case GL_RGB: |
| 100 | case GL_ALPHA: |
| 101 | case GL_LUMINANCE: |
| 102 | case GL_LUMINANCE_ALPHA: |
| 103 | return true; |
| 104 | default: |
| 105 | return error(GL_INVALID_OPERATION, false); |
| 106 | } |
| 107 | |
| 108 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 109 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 110 | switch (format) |
| 111 | { |
| 112 | case GL_RGBA: |
| 113 | return true; |
| 114 | default: |
| 115 | return error(GL_INVALID_OPERATION, false); |
| 116 | } |
| 117 | |
| 118 | case GL_UNSIGNED_SHORT_5_6_5: |
| 119 | switch (format) |
| 120 | { |
| 121 | case GL_RGB: |
| 122 | return true; |
| 123 | default: |
| 124 | return error(GL_INVALID_OPERATION, false); |
| 125 | } |
| 126 | |
| 127 | case GL_UNSIGNED_SHORT: |
| 128 | case GL_UNSIGNED_INT: |
| 129 | switch (format) |
| 130 | { |
| 131 | case GL_DEPTH_COMPONENT: |
| 132 | return true; |
| 133 | default: |
| 134 | return error(GL_INVALID_OPERATION, false); |
| 135 | } |
| 136 | |
| 137 | case GL_UNSIGNED_INT_24_8_OES: |
| 138 | switch (format) |
| 139 | { |
| 140 | case GL_DEPTH_STENCIL_OES: |
| 141 | return true; |
| 142 | default: |
| 143 | return error(GL_INVALID_OPERATION, false); |
| 144 | } |
| 145 | |
| 146 | default: |
| 147 | return error(GL_INVALID_ENUM, false); |
| 148 | } |
| 149 | } |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 150 | bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height, |
| 151 | GLint xoffset, GLint yoffset, GLint level, GLenum format, |
| 152 | gl::Texture2D *texture) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 153 | { |
| 154 | if (!texture) |
| 155 | { |
| 156 | return error(GL_INVALID_OPERATION, false); |
| 157 | } |
| 158 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 159 | if (compressed != texture->isCompressed(level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 160 | { |
| 161 | return error(GL_INVALID_OPERATION, false); |
| 162 | } |
| 163 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 164 | if (format != GL_NONE && format != texture->getInternalFormat(level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 165 | { |
| 166 | return error(GL_INVALID_OPERATION, false); |
| 167 | } |
| 168 | |
| 169 | if (compressed) |
| 170 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 171 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
| 172 | (height % 4 != 0 && height != texture->getHeight(0))) |
| 173 | { |
| 174 | return error(GL_INVALID_OPERATION, false); |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | if (xoffset + width > texture->getWidth(level) || |
| 179 | yoffset + height > texture->getHeight(level)) |
| 180 | { |
| 181 | return error(GL_INVALID_VALUE, false); |
| 182 | } |
| 183 | |
| 184 | return true; |
| 185 | } |
| 186 | |
| 187 | bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height, |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 188 | GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 189 | gl::TextureCubeMap *texture) |
| 190 | { |
| 191 | if (!texture) |
| 192 | { |
| 193 | return error(GL_INVALID_OPERATION, false); |
| 194 | } |
| 195 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 196 | if (compressed != texture->isCompressed(target, level)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 197 | { |
| 198 | return error(GL_INVALID_OPERATION, false); |
| 199 | } |
| 200 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 201 | if (format != GL_NONE && format != texture->getInternalFormat(target, level)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 202 | { |
| 203 | return error(GL_INVALID_OPERATION, false); |
| 204 | } |
| 205 | |
| 206 | if (compressed) |
| 207 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 208 | if ((width % 4 != 0 && width != texture->getWidth(target, 0)) || |
| 209 | (height % 4 != 0 && height != texture->getHeight(target, 0))) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 210 | { |
| 211 | return error(GL_INVALID_OPERATION, false); |
| 212 | } |
| 213 | } |
| 214 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 215 | if (xoffset + width > texture->getWidth(target, level) || |
| 216 | yoffset + height > texture->getHeight(target, level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 217 | { |
| 218 | return error(GL_INVALID_VALUE, false); |
| 219 | } |
| 220 | |
| 221 | return true; |
| 222 | } |
| 223 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 224 | // check for combinations of format and type that are valid for ReadPixels |
| 225 | bool validReadFormatType(GLenum format, GLenum type) |
| 226 | { |
| 227 | switch (format) |
| 228 | { |
| 229 | case GL_RGBA: |
| 230 | switch (type) |
| 231 | { |
| 232 | case GL_UNSIGNED_BYTE: |
| 233 | break; |
| 234 | default: |
| 235 | return false; |
| 236 | } |
| 237 | break; |
| 238 | case GL_BGRA_EXT: |
| 239 | switch (type) |
| 240 | { |
| 241 | case GL_UNSIGNED_BYTE: |
| 242 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 243 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 244 | break; |
| 245 | default: |
| 246 | return false; |
| 247 | } |
| 248 | break; |
| 249 | case gl::IMPLEMENTATION_COLOR_READ_FORMAT: |
| 250 | switch (type) |
| 251 | { |
| 252 | case gl::IMPLEMENTATION_COLOR_READ_TYPE: |
| 253 | break; |
| 254 | default: |
| 255 | return false; |
| 256 | } |
| 257 | break; |
| 258 | default: |
| 259 | return false; |
| 260 | } |
| 261 | return true; |
| 262 | } |
| 263 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 264 | extern "C" |
| 265 | { |
| 266 | |
| 267 | void __stdcall glActiveTexture(GLenum texture) |
| 268 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 269 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 270 | |
| 271 | try |
| 272 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 273 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 274 | |
| 275 | if (context) |
| 276 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 277 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 278 | { |
| 279 | return error(GL_INVALID_ENUM); |
| 280 | } |
| 281 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 282 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 283 | } |
| 284 | } |
| 285 | catch(std::bad_alloc&) |
| 286 | { |
| 287 | return error(GL_OUT_OF_MEMORY); |
| 288 | } |
| 289 | } |
| 290 | |
| 291 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 292 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 293 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 294 | |
| 295 | try |
| 296 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 297 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 298 | |
| 299 | if (context) |
| 300 | { |
| 301 | gl::Program *programObject = context->getProgram(program); |
| 302 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 303 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 304 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 305 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 306 | if (context->getShader(program)) |
| 307 | { |
| 308 | return error(GL_INVALID_OPERATION); |
| 309 | } |
| 310 | else |
| 311 | { |
| 312 | return error(GL_INVALID_VALUE); |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | if (!shaderObject) |
| 317 | { |
| 318 | if (context->getProgram(shader)) |
| 319 | { |
| 320 | return error(GL_INVALID_OPERATION); |
| 321 | } |
| 322 | else |
| 323 | { |
| 324 | return error(GL_INVALID_VALUE); |
| 325 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 326 | } |
| 327 | |
| 328 | if (!programObject->attachShader(shaderObject)) |
| 329 | { |
| 330 | return error(GL_INVALID_OPERATION); |
| 331 | } |
| 332 | } |
| 333 | } |
| 334 | catch(std::bad_alloc&) |
| 335 | { |
| 336 | return error(GL_OUT_OF_MEMORY); |
| 337 | } |
| 338 | } |
| 339 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 340 | void __stdcall glBeginQueryEXT(GLenum target, GLuint id) |
| 341 | { |
| 342 | EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); |
| 343 | |
| 344 | try |
| 345 | { |
| 346 | switch (target) |
| 347 | { |
| 348 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 349 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 350 | break; |
| 351 | default: |
| 352 | return error(GL_INVALID_ENUM); |
| 353 | } |
| 354 | |
| 355 | if (id == 0) |
| 356 | { |
| 357 | return error(GL_INVALID_OPERATION); |
| 358 | } |
| 359 | |
| 360 | gl::Context *context = gl::getNonLostContext(); |
| 361 | |
| 362 | if (context) |
| 363 | { |
| 364 | context->beginQuery(target, id); |
| 365 | } |
| 366 | } |
| 367 | catch(std::bad_alloc&) |
| 368 | { |
| 369 | return error(GL_OUT_OF_MEMORY); |
| 370 | } |
| 371 | } |
| 372 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 373 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 374 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 375 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 376 | |
| 377 | try |
| 378 | { |
| 379 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 380 | { |
| 381 | return error(GL_INVALID_VALUE); |
| 382 | } |
| 383 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 384 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 385 | |
| 386 | if (context) |
| 387 | { |
| 388 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 389 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 390 | if (!programObject) |
| 391 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 392 | if (context->getShader(program)) |
| 393 | { |
| 394 | return error(GL_INVALID_OPERATION); |
| 395 | } |
| 396 | else |
| 397 | { |
| 398 | return error(GL_INVALID_VALUE); |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | if (strncmp(name, "gl_", 3) == 0) |
| 403 | { |
| 404 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 405 | } |
| 406 | |
| 407 | programObject->bindAttributeLocation(index, name); |
| 408 | } |
| 409 | } |
| 410 | catch(std::bad_alloc&) |
| 411 | { |
| 412 | return error(GL_OUT_OF_MEMORY); |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 417 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 418 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 419 | |
| 420 | try |
| 421 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 422 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 423 | |
| 424 | if (context) |
| 425 | { |
| 426 | switch (target) |
| 427 | { |
| 428 | case GL_ARRAY_BUFFER: |
| 429 | context->bindArrayBuffer(buffer); |
| 430 | return; |
| 431 | case GL_ELEMENT_ARRAY_BUFFER: |
| 432 | context->bindElementArrayBuffer(buffer); |
| 433 | return; |
| 434 | default: |
| 435 | return error(GL_INVALID_ENUM); |
| 436 | } |
| 437 | } |
| 438 | } |
| 439 | catch(std::bad_alloc&) |
| 440 | { |
| 441 | return error(GL_OUT_OF_MEMORY); |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 446 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 447 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 448 | |
| 449 | try |
| 450 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 451 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 452 | { |
| 453 | return error(GL_INVALID_ENUM); |
| 454 | } |
| 455 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 456 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 457 | |
| 458 | if (context) |
| 459 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 460 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 461 | { |
| 462 | context->bindReadFramebuffer(framebuffer); |
| 463 | } |
| 464 | |
| 465 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 466 | { |
| 467 | context->bindDrawFramebuffer(framebuffer); |
| 468 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 469 | } |
| 470 | } |
| 471 | catch(std::bad_alloc&) |
| 472 | { |
| 473 | return error(GL_OUT_OF_MEMORY); |
| 474 | } |
| 475 | } |
| 476 | |
| 477 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 478 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 479 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 480 | |
| 481 | try |
| 482 | { |
| 483 | if (target != GL_RENDERBUFFER) |
| 484 | { |
| 485 | return error(GL_INVALID_ENUM); |
| 486 | } |
| 487 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 488 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 489 | |
| 490 | if (context) |
| 491 | { |
| 492 | context->bindRenderbuffer(renderbuffer); |
| 493 | } |
| 494 | } |
| 495 | catch(std::bad_alloc&) |
| 496 | { |
| 497 | return error(GL_OUT_OF_MEMORY); |
| 498 | } |
| 499 | } |
| 500 | |
| 501 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 502 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 503 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 504 | |
| 505 | try |
| 506 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 507 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 508 | |
| 509 | if (context) |
| 510 | { |
| 511 | gl::Texture *textureObject = context->getTexture(texture); |
| 512 | |
| 513 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 514 | { |
| 515 | return error(GL_INVALID_OPERATION); |
| 516 | } |
| 517 | |
| 518 | switch (target) |
| 519 | { |
| 520 | case GL_TEXTURE_2D: |
| 521 | context->bindTexture2D(texture); |
| 522 | return; |
| 523 | case GL_TEXTURE_CUBE_MAP: |
| 524 | context->bindTextureCubeMap(texture); |
| 525 | return; |
| 526 | default: |
| 527 | return error(GL_INVALID_ENUM); |
| 528 | } |
| 529 | } |
| 530 | } |
| 531 | catch(std::bad_alloc&) |
| 532 | { |
| 533 | return error(GL_OUT_OF_MEMORY); |
| 534 | } |
| 535 | } |
| 536 | |
| 537 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 538 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 539 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 540 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 541 | |
| 542 | try |
| 543 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 544 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 545 | |
| 546 | if (context) |
| 547 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 548 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 549 | } |
| 550 | } |
| 551 | catch(std::bad_alloc&) |
| 552 | { |
| 553 | return error(GL_OUT_OF_MEMORY); |
| 554 | } |
| 555 | } |
| 556 | |
| 557 | void __stdcall glBlendEquation(GLenum mode) |
| 558 | { |
| 559 | glBlendEquationSeparate(mode, mode); |
| 560 | } |
| 561 | |
| 562 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 563 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 564 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 565 | |
| 566 | try |
| 567 | { |
| 568 | switch (modeRGB) |
| 569 | { |
| 570 | case GL_FUNC_ADD: |
| 571 | case GL_FUNC_SUBTRACT: |
| 572 | case GL_FUNC_REVERSE_SUBTRACT: |
| 573 | break; |
| 574 | default: |
| 575 | return error(GL_INVALID_ENUM); |
| 576 | } |
| 577 | |
| 578 | switch (modeAlpha) |
| 579 | { |
| 580 | case GL_FUNC_ADD: |
| 581 | case GL_FUNC_SUBTRACT: |
| 582 | case GL_FUNC_REVERSE_SUBTRACT: |
| 583 | break; |
| 584 | default: |
| 585 | return error(GL_INVALID_ENUM); |
| 586 | } |
| 587 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 588 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 589 | |
| 590 | if (context) |
| 591 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 592 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 593 | } |
| 594 | } |
| 595 | catch(std::bad_alloc&) |
| 596 | { |
| 597 | return error(GL_OUT_OF_MEMORY); |
| 598 | } |
| 599 | } |
| 600 | |
| 601 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 602 | { |
| 603 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 604 | } |
| 605 | |
| 606 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 607 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 608 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 609 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 610 | |
| 611 | try |
| 612 | { |
| 613 | switch (srcRGB) |
| 614 | { |
| 615 | case GL_ZERO: |
| 616 | case GL_ONE: |
| 617 | case GL_SRC_COLOR: |
| 618 | case GL_ONE_MINUS_SRC_COLOR: |
| 619 | case GL_DST_COLOR: |
| 620 | case GL_ONE_MINUS_DST_COLOR: |
| 621 | case GL_SRC_ALPHA: |
| 622 | case GL_ONE_MINUS_SRC_ALPHA: |
| 623 | case GL_DST_ALPHA: |
| 624 | case GL_ONE_MINUS_DST_ALPHA: |
| 625 | case GL_CONSTANT_COLOR: |
| 626 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 627 | case GL_CONSTANT_ALPHA: |
| 628 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 629 | case GL_SRC_ALPHA_SATURATE: |
| 630 | break; |
| 631 | default: |
| 632 | return error(GL_INVALID_ENUM); |
| 633 | } |
| 634 | |
| 635 | switch (dstRGB) |
| 636 | { |
| 637 | case GL_ZERO: |
| 638 | case GL_ONE: |
| 639 | case GL_SRC_COLOR: |
| 640 | case GL_ONE_MINUS_SRC_COLOR: |
| 641 | case GL_DST_COLOR: |
| 642 | case GL_ONE_MINUS_DST_COLOR: |
| 643 | case GL_SRC_ALPHA: |
| 644 | case GL_ONE_MINUS_SRC_ALPHA: |
| 645 | case GL_DST_ALPHA: |
| 646 | case GL_ONE_MINUS_DST_ALPHA: |
| 647 | case GL_CONSTANT_COLOR: |
| 648 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 649 | case GL_CONSTANT_ALPHA: |
| 650 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 651 | break; |
| 652 | default: |
| 653 | return error(GL_INVALID_ENUM); |
| 654 | } |
| 655 | |
| 656 | switch (srcAlpha) |
| 657 | { |
| 658 | case GL_ZERO: |
| 659 | case GL_ONE: |
| 660 | case GL_SRC_COLOR: |
| 661 | case GL_ONE_MINUS_SRC_COLOR: |
| 662 | case GL_DST_COLOR: |
| 663 | case GL_ONE_MINUS_DST_COLOR: |
| 664 | case GL_SRC_ALPHA: |
| 665 | case GL_ONE_MINUS_SRC_ALPHA: |
| 666 | case GL_DST_ALPHA: |
| 667 | case GL_ONE_MINUS_DST_ALPHA: |
| 668 | case GL_CONSTANT_COLOR: |
| 669 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 670 | case GL_CONSTANT_ALPHA: |
| 671 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 672 | case GL_SRC_ALPHA_SATURATE: |
| 673 | break; |
| 674 | default: |
| 675 | return error(GL_INVALID_ENUM); |
| 676 | } |
| 677 | |
| 678 | switch (dstAlpha) |
| 679 | { |
| 680 | case GL_ZERO: |
| 681 | case GL_ONE: |
| 682 | case GL_SRC_COLOR: |
| 683 | case GL_ONE_MINUS_SRC_COLOR: |
| 684 | case GL_DST_COLOR: |
| 685 | case GL_ONE_MINUS_DST_COLOR: |
| 686 | case GL_SRC_ALPHA: |
| 687 | case GL_ONE_MINUS_SRC_ALPHA: |
| 688 | case GL_DST_ALPHA: |
| 689 | case GL_ONE_MINUS_DST_ALPHA: |
| 690 | case GL_CONSTANT_COLOR: |
| 691 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 692 | case GL_CONSTANT_ALPHA: |
| 693 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 694 | break; |
| 695 | default: |
| 696 | return error(GL_INVALID_ENUM); |
| 697 | } |
| 698 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 699 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 700 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 701 | |
| 702 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 703 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 704 | |
| 705 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 706 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 707 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 708 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 709 | } |
| 710 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 711 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 712 | |
| 713 | if (context) |
| 714 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 715 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 716 | } |
| 717 | } |
| 718 | catch(std::bad_alloc&) |
| 719 | { |
| 720 | return error(GL_OUT_OF_MEMORY); |
| 721 | } |
| 722 | } |
| 723 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 724 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 725 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 726 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 727 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 728 | |
| 729 | try |
| 730 | { |
| 731 | if (size < 0) |
| 732 | { |
| 733 | return error(GL_INVALID_VALUE); |
| 734 | } |
| 735 | |
| 736 | switch (usage) |
| 737 | { |
| 738 | case GL_STREAM_DRAW: |
| 739 | case GL_STATIC_DRAW: |
| 740 | case GL_DYNAMIC_DRAW: |
| 741 | break; |
| 742 | default: |
| 743 | return error(GL_INVALID_ENUM); |
| 744 | } |
| 745 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 746 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 747 | |
| 748 | if (context) |
| 749 | { |
| 750 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 751 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 752 | switch (target) |
| 753 | { |
| 754 | case GL_ARRAY_BUFFER: |
| 755 | buffer = context->getArrayBuffer(); |
| 756 | break; |
| 757 | case GL_ELEMENT_ARRAY_BUFFER: |
| 758 | buffer = context->getElementArrayBuffer(); |
| 759 | break; |
| 760 | default: |
| 761 | return error(GL_INVALID_ENUM); |
| 762 | } |
| 763 | |
| 764 | if (!buffer) |
| 765 | { |
| 766 | return error(GL_INVALID_OPERATION); |
| 767 | } |
| 768 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 769 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 770 | } |
| 771 | } |
| 772 | catch(std::bad_alloc&) |
| 773 | { |
| 774 | return error(GL_OUT_OF_MEMORY); |
| 775 | } |
| 776 | } |
| 777 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 778 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 779 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 780 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 781 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 782 | |
| 783 | try |
| 784 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 785 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 786 | { |
| 787 | return error(GL_INVALID_VALUE); |
| 788 | } |
| 789 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 790 | if (data == NULL) |
| 791 | { |
| 792 | return; |
| 793 | } |
| 794 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 795 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 796 | |
| 797 | if (context) |
| 798 | { |
| 799 | gl::Buffer *buffer; |
| 800 | |
| 801 | switch (target) |
| 802 | { |
| 803 | case GL_ARRAY_BUFFER: |
| 804 | buffer = context->getArrayBuffer(); |
| 805 | break; |
| 806 | case GL_ELEMENT_ARRAY_BUFFER: |
| 807 | buffer = context->getElementArrayBuffer(); |
| 808 | break; |
| 809 | default: |
| 810 | return error(GL_INVALID_ENUM); |
| 811 | } |
| 812 | |
| 813 | if (!buffer) |
| 814 | { |
| 815 | return error(GL_INVALID_OPERATION); |
| 816 | } |
| 817 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 818 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 819 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 820 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 821 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 822 | |
| 823 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 824 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 825 | } |
| 826 | catch(std::bad_alloc&) |
| 827 | { |
| 828 | return error(GL_OUT_OF_MEMORY); |
| 829 | } |
| 830 | } |
| 831 | |
| 832 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 833 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 834 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 835 | |
| 836 | try |
| 837 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 838 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 839 | { |
| 840 | return error(GL_INVALID_ENUM, 0); |
| 841 | } |
| 842 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 843 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 844 | |
| 845 | if (context) |
| 846 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 847 | gl::Framebuffer *framebuffer = NULL; |
| 848 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 849 | { |
| 850 | framebuffer = context->getReadFramebuffer(); |
| 851 | } |
| 852 | else |
| 853 | { |
| 854 | framebuffer = context->getDrawFramebuffer(); |
| 855 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 856 | |
| 857 | return framebuffer->completeness(); |
| 858 | } |
| 859 | } |
| 860 | catch(std::bad_alloc&) |
| 861 | { |
| 862 | return error(GL_OUT_OF_MEMORY, 0); |
| 863 | } |
| 864 | |
| 865 | return 0; |
| 866 | } |
| 867 | |
| 868 | void __stdcall glClear(GLbitfield mask) |
| 869 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 870 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 871 | |
| 872 | try |
| 873 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 874 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 875 | |
| 876 | if (context) |
| 877 | { |
| 878 | context->clear(mask); |
| 879 | } |
| 880 | } |
| 881 | catch(std::bad_alloc&) |
| 882 | { |
| 883 | return error(GL_OUT_OF_MEMORY); |
| 884 | } |
| 885 | } |
| 886 | |
| 887 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 888 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 889 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 890 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 891 | |
| 892 | try |
| 893 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 894 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 895 | |
| 896 | if (context) |
| 897 | { |
| 898 | context->setClearColor(red, green, blue, alpha); |
| 899 | } |
| 900 | } |
| 901 | catch(std::bad_alloc&) |
| 902 | { |
| 903 | return error(GL_OUT_OF_MEMORY); |
| 904 | } |
| 905 | } |
| 906 | |
| 907 | void __stdcall glClearDepthf(GLclampf depth) |
| 908 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 909 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 910 | |
| 911 | try |
| 912 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 913 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 914 | |
| 915 | if (context) |
| 916 | { |
| 917 | context->setClearDepth(depth); |
| 918 | } |
| 919 | } |
| 920 | catch(std::bad_alloc&) |
| 921 | { |
| 922 | return error(GL_OUT_OF_MEMORY); |
| 923 | } |
| 924 | } |
| 925 | |
| 926 | void __stdcall glClearStencil(GLint s) |
| 927 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 928 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 929 | |
| 930 | try |
| 931 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 932 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 933 | |
| 934 | if (context) |
| 935 | { |
| 936 | context->setClearStencil(s); |
| 937 | } |
| 938 | } |
| 939 | catch(std::bad_alloc&) |
| 940 | { |
| 941 | return error(GL_OUT_OF_MEMORY); |
| 942 | } |
| 943 | } |
| 944 | |
| 945 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 946 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 947 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 948 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 949 | |
| 950 | try |
| 951 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 952 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 953 | |
| 954 | if (context) |
| 955 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 956 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 957 | } |
| 958 | } |
| 959 | catch(std::bad_alloc&) |
| 960 | { |
| 961 | return error(GL_OUT_OF_MEMORY); |
| 962 | } |
| 963 | } |
| 964 | |
| 965 | void __stdcall glCompileShader(GLuint shader) |
| 966 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 967 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 968 | |
| 969 | try |
| 970 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 971 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 972 | |
| 973 | if (context) |
| 974 | { |
| 975 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 976 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 977 | if (!shaderObject) |
| 978 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 979 | if (context->getProgram(shader)) |
| 980 | { |
| 981 | return error(GL_INVALID_OPERATION); |
| 982 | } |
| 983 | else |
| 984 | { |
| 985 | return error(GL_INVALID_VALUE); |
| 986 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 987 | } |
| 988 | |
| 989 | shaderObject->compile(); |
| 990 | } |
| 991 | } |
| 992 | catch(std::bad_alloc&) |
| 993 | { |
| 994 | return error(GL_OUT_OF_MEMORY); |
| 995 | } |
| 996 | } |
| 997 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 998 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 999 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1000 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1001 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1002 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1003 | target, level, internalformat, width, height, border, imageSize, data); |
| 1004 | |
| 1005 | try |
| 1006 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1007 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1008 | { |
| 1009 | return error(GL_INVALID_VALUE); |
| 1010 | } |
| 1011 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1012 | switch (internalformat) |
| 1013 | { |
| 1014 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1015 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1016 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1017 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1018 | break; |
| 1019 | default: |
| 1020 | return error(GL_INVALID_ENUM); |
| 1021 | } |
| 1022 | |
| 1023 | if (border != 0) |
| 1024 | { |
| 1025 | return error(GL_INVALID_VALUE); |
| 1026 | } |
| 1027 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1028 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1029 | |
| 1030 | if (context) |
| 1031 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1032 | if (level > context->getMaximumTextureLevel()) |
| 1033 | { |
| 1034 | return error(GL_INVALID_VALUE); |
| 1035 | } |
| 1036 | |
| 1037 | switch (target) |
| 1038 | { |
| 1039 | case GL_TEXTURE_2D: |
| 1040 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1041 | height > (context->getMaximumTextureDimension() >> level)) |
| 1042 | { |
| 1043 | return error(GL_INVALID_VALUE); |
| 1044 | } |
| 1045 | break; |
| 1046 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1047 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1048 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1049 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1050 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1051 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1052 | if (width != height) |
| 1053 | { |
| 1054 | return error(GL_INVALID_VALUE); |
| 1055 | } |
| 1056 | |
| 1057 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1058 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1059 | { |
| 1060 | return error(GL_INVALID_VALUE); |
| 1061 | } |
| 1062 | break; |
| 1063 | default: |
| 1064 | return error(GL_INVALID_ENUM); |
| 1065 | } |
| 1066 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1067 | switch (internalformat) { |
| 1068 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1069 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 1070 | if (!context->supportsDXT1Textures()) |
| 1071 | { |
| 1072 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1073 | } |
| 1074 | break; |
| 1075 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1076 | if (!context->supportsDXT3Textures()) |
| 1077 | { |
| 1078 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1079 | } |
| 1080 | break; |
| 1081 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1082 | if (!context->supportsDXT5Textures()) |
| 1083 | { |
| 1084 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1085 | } |
| 1086 | break; |
| 1087 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1088 | } |
| 1089 | |
| 1090 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 1091 | { |
| 1092 | return error(GL_INVALID_VALUE); |
| 1093 | } |
| 1094 | |
| 1095 | if (target == GL_TEXTURE_2D) |
| 1096 | { |
| 1097 | gl::Texture2D *texture = context->getTexture2D(); |
| 1098 | |
| 1099 | if (!texture) |
| 1100 | { |
| 1101 | return error(GL_INVALID_OPERATION); |
| 1102 | } |
| 1103 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1104 | if (texture->isImmutable()) |
| 1105 | { |
| 1106 | return error(GL_INVALID_OPERATION); |
| 1107 | } |
| 1108 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1109 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 1110 | } |
| 1111 | else |
| 1112 | { |
| 1113 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1114 | |
| 1115 | if (!texture) |
| 1116 | { |
| 1117 | return error(GL_INVALID_OPERATION); |
| 1118 | } |
| 1119 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1120 | if (texture->isImmutable()) |
| 1121 | { |
| 1122 | return error(GL_INVALID_OPERATION); |
| 1123 | } |
| 1124 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1125 | switch (target) |
| 1126 | { |
| 1127 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1128 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1129 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1130 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1131 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1132 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1133 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 1134 | break; |
| 1135 | default: UNREACHABLE(); |
| 1136 | } |
| 1137 | } |
| 1138 | } |
| 1139 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1140 | } |
| 1141 | catch(std::bad_alloc&) |
| 1142 | { |
| 1143 | return error(GL_OUT_OF_MEMORY); |
| 1144 | } |
| 1145 | } |
| 1146 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1147 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 1148 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1149 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1150 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1151 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1152 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1153 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1154 | |
| 1155 | try |
| 1156 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 1157 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1158 | { |
| 1159 | return error(GL_INVALID_ENUM); |
| 1160 | } |
| 1161 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1162 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1163 | { |
| 1164 | return error(GL_INVALID_VALUE); |
| 1165 | } |
| 1166 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1167 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1168 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1169 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1170 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1171 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1172 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1173 | break; |
| 1174 | default: |
| 1175 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1176 | } |
| 1177 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1178 | if (width == 0 || height == 0 || data == NULL) |
| 1179 | { |
| 1180 | return; |
| 1181 | } |
| 1182 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1183 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1184 | |
| 1185 | if (context) |
| 1186 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1187 | if (level > context->getMaximumTextureLevel()) |
| 1188 | { |
| 1189 | return error(GL_INVALID_VALUE); |
| 1190 | } |
| 1191 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1192 | switch (format) { |
| 1193 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1194 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 1195 | if (!context->supportsDXT1Textures()) |
| 1196 | { |
| 1197 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1198 | } |
| 1199 | break; |
| 1200 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1201 | if (!context->supportsDXT3Textures()) |
| 1202 | { |
| 1203 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1204 | } |
| 1205 | break; |
| 1206 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1207 | if (!context->supportsDXT5Textures()) |
| 1208 | { |
| 1209 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1210 | } |
| 1211 | break; |
| 1212 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1213 | } |
| 1214 | |
| 1215 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 1216 | { |
| 1217 | return error(GL_INVALID_VALUE); |
| 1218 | } |
| 1219 | |
| 1220 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 1221 | { |
| 1222 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1223 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1224 | } |
| 1225 | |
| 1226 | if (target == GL_TEXTURE_2D) |
| 1227 | { |
| 1228 | gl::Texture2D *texture = context->getTexture2D(); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1229 | if (validateSubImageParams2D(true, width, height, xoffset, yoffset, level, format, texture)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1230 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 1231 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1232 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1233 | } |
| 1234 | else if (gl::IsCubemapTextureTarget(target)) |
| 1235 | { |
| 1236 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 1237 | if (validateSubImageParamsCube(true, width, height, xoffset, yoffset, target, level, format, texture)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1238 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 1239 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1240 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1241 | } |
| 1242 | else |
| 1243 | { |
| 1244 | UNREACHABLE(); |
| 1245 | } |
| 1246 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1247 | } |
| 1248 | catch(std::bad_alloc&) |
| 1249 | { |
| 1250 | return error(GL_OUT_OF_MEMORY); |
| 1251 | } |
| 1252 | } |
| 1253 | |
| 1254 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1255 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1256 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1257 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1258 | target, level, internalformat, x, y, width, height, border); |
| 1259 | |
| 1260 | try |
| 1261 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1262 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1263 | { |
| 1264 | return error(GL_INVALID_VALUE); |
| 1265 | } |
| 1266 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1267 | if (border != 0) |
| 1268 | { |
| 1269 | return error(GL_INVALID_VALUE); |
| 1270 | } |
| 1271 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1272 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1273 | |
| 1274 | if (context) |
| 1275 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 1276 | if (level > context->getMaximumTextureLevel()) |
| 1277 | { |
| 1278 | return error(GL_INVALID_VALUE); |
| 1279 | } |
| 1280 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1281 | switch (target) |
| 1282 | { |
| 1283 | case GL_TEXTURE_2D: |
| 1284 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1285 | height > (context->getMaximumTextureDimension() >> level)) |
| 1286 | { |
| 1287 | return error(GL_INVALID_VALUE); |
| 1288 | } |
| 1289 | break; |
| 1290 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1291 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1292 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1293 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1294 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1295 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1296 | if (width != height) |
| 1297 | { |
| 1298 | return error(GL_INVALID_VALUE); |
| 1299 | } |
| 1300 | |
| 1301 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1302 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1303 | { |
| 1304 | return error(GL_INVALID_VALUE); |
| 1305 | } |
| 1306 | break; |
| 1307 | default: |
| 1308 | return error(GL_INVALID_ENUM); |
| 1309 | } |
| 1310 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1311 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1312 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1313 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1314 | { |
| 1315 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1316 | } |
| 1317 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1318 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1319 | { |
| 1320 | return error(GL_INVALID_OPERATION); |
| 1321 | } |
| 1322 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1323 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1324 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1325 | |
| 1326 | // [OpenGL ES 2.0.24] table 3.9 |
| 1327 | switch (internalformat) |
| 1328 | { |
| 1329 | case GL_ALPHA: |
| 1330 | if (colorbufferFormat != GL_ALPHA && |
| 1331 | colorbufferFormat != GL_RGBA && |
| 1332 | colorbufferFormat != GL_RGBA4 && |
| 1333 | colorbufferFormat != GL_RGB5_A1 && |
| 1334 | colorbufferFormat != GL_RGBA8_OES) |
| 1335 | { |
| 1336 | return error(GL_INVALID_OPERATION); |
| 1337 | } |
| 1338 | break; |
| 1339 | case GL_LUMINANCE: |
| 1340 | case GL_RGB: |
| 1341 | if (colorbufferFormat != GL_RGB && |
| 1342 | colorbufferFormat != GL_RGB565 && |
| 1343 | colorbufferFormat != GL_RGB8_OES && |
| 1344 | colorbufferFormat != GL_RGBA && |
| 1345 | colorbufferFormat != GL_RGBA4 && |
| 1346 | colorbufferFormat != GL_RGB5_A1 && |
| 1347 | colorbufferFormat != GL_RGBA8_OES) |
| 1348 | { |
| 1349 | return error(GL_INVALID_OPERATION); |
| 1350 | } |
| 1351 | break; |
| 1352 | case GL_LUMINANCE_ALPHA: |
| 1353 | case GL_RGBA: |
| 1354 | if (colorbufferFormat != GL_RGBA && |
| 1355 | colorbufferFormat != GL_RGBA4 && |
| 1356 | colorbufferFormat != GL_RGB5_A1 && |
| 1357 | colorbufferFormat != GL_RGBA8_OES) |
| 1358 | { |
| 1359 | return error(GL_INVALID_OPERATION); |
| 1360 | } |
| 1361 | break; |
| 1362 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1363 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1364 | if (context->supportsDXT1Textures()) |
| 1365 | { |
| 1366 | return error(GL_INVALID_OPERATION); |
| 1367 | } |
| 1368 | else |
| 1369 | { |
| 1370 | return error(GL_INVALID_ENUM); |
| 1371 | } |
| 1372 | break; |
| 1373 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1374 | if (context->supportsDXT3Textures()) |
| 1375 | { |
| 1376 | return error(GL_INVALID_OPERATION); |
| 1377 | } |
| 1378 | else |
| 1379 | { |
| 1380 | return error(GL_INVALID_ENUM); |
| 1381 | } |
| 1382 | break; |
| 1383 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1384 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1385 | { |
| 1386 | return error(GL_INVALID_OPERATION); |
| 1387 | } |
| 1388 | else |
| 1389 | { |
| 1390 | return error(GL_INVALID_ENUM); |
| 1391 | } |
| 1392 | break; |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 1393 | case GL_DEPTH_COMPONENT: |
| 1394 | case GL_DEPTH_COMPONENT16: |
| 1395 | case GL_DEPTH_COMPONENT32_OES: |
| 1396 | case GL_DEPTH_STENCIL_OES: |
| 1397 | case GL_DEPTH24_STENCIL8_OES: |
| 1398 | if (context->supportsDepthTextures()) |
| 1399 | { |
| 1400 | return error(GL_INVALID_OPERATION); |
| 1401 | } |
| 1402 | else |
| 1403 | { |
| 1404 | return error(GL_INVALID_ENUM); |
| 1405 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1406 | default: |
| 1407 | return error(GL_INVALID_ENUM); |
| 1408 | } |
| 1409 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1410 | if (target == GL_TEXTURE_2D) |
| 1411 | { |
| 1412 | gl::Texture2D *texture = context->getTexture2D(); |
| 1413 | |
| 1414 | if (!texture) |
| 1415 | { |
| 1416 | return error(GL_INVALID_OPERATION); |
| 1417 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1418 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1419 | if (texture->isImmutable()) |
| 1420 | { |
| 1421 | return error(GL_INVALID_OPERATION); |
| 1422 | } |
| 1423 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1424 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1425 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1426 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1427 | { |
| 1428 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1429 | |
| 1430 | if (!texture) |
| 1431 | { |
| 1432 | return error(GL_INVALID_OPERATION); |
| 1433 | } |
| 1434 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1435 | if (texture->isImmutable()) |
| 1436 | { |
| 1437 | return error(GL_INVALID_OPERATION); |
| 1438 | } |
| 1439 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1440 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1441 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1442 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1443 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1444 | } |
| 1445 | catch(std::bad_alloc&) |
| 1446 | { |
| 1447 | return error(GL_OUT_OF_MEMORY); |
| 1448 | } |
| 1449 | } |
| 1450 | |
| 1451 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1452 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1453 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1454 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1455 | target, level, xoffset, yoffset, x, y, width, height); |
| 1456 | |
| 1457 | try |
| 1458 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 1459 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1460 | { |
| 1461 | return error(GL_INVALID_ENUM); |
| 1462 | } |
| 1463 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1464 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1465 | { |
| 1466 | return error(GL_INVALID_VALUE); |
| 1467 | } |
| 1468 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1469 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1470 | { |
| 1471 | return error(GL_INVALID_VALUE); |
| 1472 | } |
| 1473 | |
| 1474 | if (width == 0 || height == 0) |
| 1475 | { |
| 1476 | return; |
| 1477 | } |
| 1478 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1479 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1480 | |
| 1481 | if (context) |
| 1482 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1483 | if (level > context->getMaximumTextureLevel()) |
| 1484 | { |
| 1485 | return error(GL_INVALID_VALUE); |
| 1486 | } |
| 1487 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1488 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1489 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1490 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1491 | { |
| 1492 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1493 | } |
| 1494 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1495 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1496 | { |
| 1497 | return error(GL_INVALID_OPERATION); |
| 1498 | } |
| 1499 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1500 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1501 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1502 | gl::Texture *texture = NULL; |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1503 | GLenum textureFormat = GL_RGBA; |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1504 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1505 | if (target == GL_TEXTURE_2D) |
| 1506 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1507 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 1508 | |
| 1509 | if (!validateSubImageParams2D(false, width, height, xoffset, yoffset, level, GL_NONE, tex2d)) |
| 1510 | { |
| 1511 | return; // error already registered by validateSubImageParams |
| 1512 | } |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 1513 | textureFormat = tex2d->getInternalFormat(level); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1514 | texture = tex2d; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1515 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1516 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1517 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1518 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 1519 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 1520 | if (!validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, GL_NONE, texcube)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1521 | { |
| 1522 | return; // error already registered by validateSubImageParams |
| 1523 | } |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 1524 | textureFormat = texcube->getInternalFormat(target, level); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1525 | texture = texcube; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1526 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1527 | else UNREACHABLE(); |
| 1528 | |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1529 | // [OpenGL ES 2.0.24] table 3.9 |
| 1530 | switch (textureFormat) |
| 1531 | { |
| 1532 | case GL_ALPHA: |
| 1533 | if (colorbufferFormat != GL_ALPHA && |
| 1534 | colorbufferFormat != GL_RGBA && |
| 1535 | colorbufferFormat != GL_RGBA4 && |
| 1536 | colorbufferFormat != GL_RGB5_A1 && |
| 1537 | colorbufferFormat != GL_RGBA8_OES) |
| 1538 | { |
| 1539 | return error(GL_INVALID_OPERATION); |
| 1540 | } |
| 1541 | break; |
| 1542 | case GL_LUMINANCE: |
| 1543 | case GL_RGB: |
| 1544 | if (colorbufferFormat != GL_RGB && |
| 1545 | colorbufferFormat != GL_RGB565 && |
| 1546 | colorbufferFormat != GL_RGB8_OES && |
| 1547 | colorbufferFormat != GL_RGBA && |
| 1548 | colorbufferFormat != GL_RGBA4 && |
| 1549 | colorbufferFormat != GL_RGB5_A1 && |
| 1550 | colorbufferFormat != GL_RGBA8_OES) |
| 1551 | { |
| 1552 | return error(GL_INVALID_OPERATION); |
| 1553 | } |
| 1554 | break; |
| 1555 | case GL_LUMINANCE_ALPHA: |
| 1556 | case GL_RGBA: |
| 1557 | if (colorbufferFormat != GL_RGBA && |
| 1558 | colorbufferFormat != GL_RGBA4 && |
| 1559 | colorbufferFormat != GL_RGB5_A1 && |
| 1560 | colorbufferFormat != GL_RGBA8_OES) |
| 1561 | { |
| 1562 | return error(GL_INVALID_OPERATION); |
| 1563 | } |
| 1564 | break; |
| 1565 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1566 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1567 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1568 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1569 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 1570 | case GL_DEPTH_COMPONENT: |
| 1571 | case GL_DEPTH_STENCIL_OES: |
| 1572 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1573 | default: |
| 1574 | return error(GL_INVALID_OPERATION); |
| 1575 | } |
| 1576 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1577 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1578 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1579 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1580 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1581 | catch(std::bad_alloc&) |
| 1582 | { |
| 1583 | return error(GL_OUT_OF_MEMORY); |
| 1584 | } |
| 1585 | } |
| 1586 | |
| 1587 | GLuint __stdcall glCreateProgram(void) |
| 1588 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1589 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1590 | |
| 1591 | try |
| 1592 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1593 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1594 | |
| 1595 | if (context) |
| 1596 | { |
| 1597 | return context->createProgram(); |
| 1598 | } |
| 1599 | } |
| 1600 | catch(std::bad_alloc&) |
| 1601 | { |
| 1602 | return error(GL_OUT_OF_MEMORY, 0); |
| 1603 | } |
| 1604 | |
| 1605 | return 0; |
| 1606 | } |
| 1607 | |
| 1608 | GLuint __stdcall glCreateShader(GLenum type) |
| 1609 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1610 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1611 | |
| 1612 | try |
| 1613 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1614 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1615 | |
| 1616 | if (context) |
| 1617 | { |
| 1618 | switch (type) |
| 1619 | { |
| 1620 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1621 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1622 | return context->createShader(type); |
| 1623 | default: |
| 1624 | return error(GL_INVALID_ENUM, 0); |
| 1625 | } |
| 1626 | } |
| 1627 | } |
| 1628 | catch(std::bad_alloc&) |
| 1629 | { |
| 1630 | return error(GL_OUT_OF_MEMORY, 0); |
| 1631 | } |
| 1632 | |
| 1633 | return 0; |
| 1634 | } |
| 1635 | |
| 1636 | void __stdcall glCullFace(GLenum mode) |
| 1637 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1638 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1639 | |
| 1640 | try |
| 1641 | { |
| 1642 | switch (mode) |
| 1643 | { |
| 1644 | case GL_FRONT: |
| 1645 | case GL_BACK: |
| 1646 | case GL_FRONT_AND_BACK: |
| 1647 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1648 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1649 | |
| 1650 | if (context) |
| 1651 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1652 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1653 | } |
| 1654 | } |
| 1655 | break; |
| 1656 | default: |
| 1657 | return error(GL_INVALID_ENUM); |
| 1658 | } |
| 1659 | } |
| 1660 | catch(std::bad_alloc&) |
| 1661 | { |
| 1662 | return error(GL_OUT_OF_MEMORY); |
| 1663 | } |
| 1664 | } |
| 1665 | |
| 1666 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1667 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1668 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1669 | |
| 1670 | try |
| 1671 | { |
| 1672 | if (n < 0) |
| 1673 | { |
| 1674 | return error(GL_INVALID_VALUE); |
| 1675 | } |
| 1676 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1677 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1678 | |
| 1679 | if (context) |
| 1680 | { |
| 1681 | for (int i = 0; i < n; i++) |
| 1682 | { |
| 1683 | context->deleteBuffer(buffers[i]); |
| 1684 | } |
| 1685 | } |
| 1686 | } |
| 1687 | catch(std::bad_alloc&) |
| 1688 | { |
| 1689 | return error(GL_OUT_OF_MEMORY); |
| 1690 | } |
| 1691 | } |
| 1692 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1693 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1694 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1695 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1696 | |
| 1697 | try |
| 1698 | { |
| 1699 | if (n < 0) |
| 1700 | { |
| 1701 | return error(GL_INVALID_VALUE); |
| 1702 | } |
| 1703 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1704 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1705 | |
| 1706 | if (context) |
| 1707 | { |
| 1708 | for (int i = 0; i < n; i++) |
| 1709 | { |
| 1710 | context->deleteFence(fences[i]); |
| 1711 | } |
| 1712 | } |
| 1713 | } |
| 1714 | catch(std::bad_alloc&) |
| 1715 | { |
| 1716 | return error(GL_OUT_OF_MEMORY); |
| 1717 | } |
| 1718 | } |
| 1719 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1720 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1721 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1722 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1723 | |
| 1724 | try |
| 1725 | { |
| 1726 | if (n < 0) |
| 1727 | { |
| 1728 | return error(GL_INVALID_VALUE); |
| 1729 | } |
| 1730 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1731 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1732 | |
| 1733 | if (context) |
| 1734 | { |
| 1735 | for (int i = 0; i < n; i++) |
| 1736 | { |
| 1737 | if (framebuffers[i] != 0) |
| 1738 | { |
| 1739 | context->deleteFramebuffer(framebuffers[i]); |
| 1740 | } |
| 1741 | } |
| 1742 | } |
| 1743 | } |
| 1744 | catch(std::bad_alloc&) |
| 1745 | { |
| 1746 | return error(GL_OUT_OF_MEMORY); |
| 1747 | } |
| 1748 | } |
| 1749 | |
| 1750 | void __stdcall glDeleteProgram(GLuint program) |
| 1751 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1752 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1753 | |
| 1754 | try |
| 1755 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1756 | if (program == 0) |
| 1757 | { |
| 1758 | return; |
| 1759 | } |
| 1760 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1761 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1762 | |
| 1763 | if (context) |
| 1764 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1765 | if (!context->getProgram(program)) |
| 1766 | { |
| 1767 | if(context->getShader(program)) |
| 1768 | { |
| 1769 | return error(GL_INVALID_OPERATION); |
| 1770 | } |
| 1771 | else |
| 1772 | { |
| 1773 | return error(GL_INVALID_VALUE); |
| 1774 | } |
| 1775 | } |
| 1776 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1777 | context->deleteProgram(program); |
| 1778 | } |
| 1779 | } |
| 1780 | catch(std::bad_alloc&) |
| 1781 | { |
| 1782 | return error(GL_OUT_OF_MEMORY); |
| 1783 | } |
| 1784 | } |
| 1785 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 1786 | void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids) |
| 1787 | { |
| 1788 | EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); |
| 1789 | |
| 1790 | try |
| 1791 | { |
| 1792 | if (n < 0) |
| 1793 | { |
| 1794 | return error(GL_INVALID_VALUE); |
| 1795 | } |
| 1796 | |
| 1797 | gl::Context *context = gl::getNonLostContext(); |
| 1798 | |
| 1799 | if (context) |
| 1800 | { |
| 1801 | for (int i = 0; i < n; i++) |
| 1802 | { |
| 1803 | context->deleteQuery(ids[i]); |
| 1804 | } |
| 1805 | } |
| 1806 | } |
| 1807 | catch(std::bad_alloc&) |
| 1808 | { |
| 1809 | return error(GL_OUT_OF_MEMORY); |
| 1810 | } |
| 1811 | } |
| 1812 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1813 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1814 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1815 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1816 | |
| 1817 | try |
| 1818 | { |
| 1819 | if (n < 0) |
| 1820 | { |
| 1821 | return error(GL_INVALID_VALUE); |
| 1822 | } |
| 1823 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1824 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1825 | |
| 1826 | if (context) |
| 1827 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1828 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1829 | { |
| 1830 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1831 | } |
| 1832 | } |
| 1833 | } |
| 1834 | catch(std::bad_alloc&) |
| 1835 | { |
| 1836 | return error(GL_OUT_OF_MEMORY); |
| 1837 | } |
| 1838 | } |
| 1839 | |
| 1840 | void __stdcall glDeleteShader(GLuint shader) |
| 1841 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1842 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1843 | |
| 1844 | try |
| 1845 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1846 | if (shader == 0) |
| 1847 | { |
| 1848 | return; |
| 1849 | } |
| 1850 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1851 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1852 | |
| 1853 | if (context) |
| 1854 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1855 | if (!context->getShader(shader)) |
| 1856 | { |
| 1857 | if(context->getProgram(shader)) |
| 1858 | { |
| 1859 | return error(GL_INVALID_OPERATION); |
| 1860 | } |
| 1861 | else |
| 1862 | { |
| 1863 | return error(GL_INVALID_VALUE); |
| 1864 | } |
| 1865 | } |
| 1866 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1867 | context->deleteShader(shader); |
| 1868 | } |
| 1869 | } |
| 1870 | catch(std::bad_alloc&) |
| 1871 | { |
| 1872 | return error(GL_OUT_OF_MEMORY); |
| 1873 | } |
| 1874 | } |
| 1875 | |
| 1876 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1877 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1878 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1879 | |
| 1880 | try |
| 1881 | { |
| 1882 | if (n < 0) |
| 1883 | { |
| 1884 | return error(GL_INVALID_VALUE); |
| 1885 | } |
| 1886 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1887 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1888 | |
| 1889 | if (context) |
| 1890 | { |
| 1891 | for (int i = 0; i < n; i++) |
| 1892 | { |
| 1893 | if (textures[i] != 0) |
| 1894 | { |
| 1895 | context->deleteTexture(textures[i]); |
| 1896 | } |
| 1897 | } |
| 1898 | } |
| 1899 | } |
| 1900 | catch(std::bad_alloc&) |
| 1901 | { |
| 1902 | return error(GL_OUT_OF_MEMORY); |
| 1903 | } |
| 1904 | } |
| 1905 | |
| 1906 | void __stdcall glDepthFunc(GLenum func) |
| 1907 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1908 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1909 | |
| 1910 | try |
| 1911 | { |
| 1912 | switch (func) |
| 1913 | { |
| 1914 | case GL_NEVER: |
| 1915 | case GL_ALWAYS: |
| 1916 | case GL_LESS: |
| 1917 | case GL_LEQUAL: |
| 1918 | case GL_EQUAL: |
| 1919 | case GL_GREATER: |
| 1920 | case GL_GEQUAL: |
| 1921 | case GL_NOTEQUAL: |
| 1922 | break; |
| 1923 | default: |
| 1924 | return error(GL_INVALID_ENUM); |
| 1925 | } |
| 1926 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1927 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1928 | |
| 1929 | if (context) |
| 1930 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1931 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1932 | } |
| 1933 | } |
| 1934 | catch(std::bad_alloc&) |
| 1935 | { |
| 1936 | return error(GL_OUT_OF_MEMORY); |
| 1937 | } |
| 1938 | } |
| 1939 | |
| 1940 | void __stdcall glDepthMask(GLboolean flag) |
| 1941 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1942 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1943 | |
| 1944 | try |
| 1945 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1946 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1947 | |
| 1948 | if (context) |
| 1949 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1950 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1951 | } |
| 1952 | } |
| 1953 | catch(std::bad_alloc&) |
| 1954 | { |
| 1955 | return error(GL_OUT_OF_MEMORY); |
| 1956 | } |
| 1957 | } |
| 1958 | |
| 1959 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1960 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1961 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1962 | |
| 1963 | try |
| 1964 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1965 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1966 | |
| 1967 | if (context) |
| 1968 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1969 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1970 | } |
| 1971 | } |
| 1972 | catch(std::bad_alloc&) |
| 1973 | { |
| 1974 | return error(GL_OUT_OF_MEMORY); |
| 1975 | } |
| 1976 | } |
| 1977 | |
| 1978 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1979 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1980 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1981 | |
| 1982 | try |
| 1983 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1984 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1985 | |
| 1986 | if (context) |
| 1987 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1988 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1989 | gl::Program *programObject = context->getProgram(program); |
| 1990 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1991 | |
| 1992 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1993 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1994 | gl::Shader *shaderByProgramHandle; |
| 1995 | shaderByProgramHandle = context->getShader(program); |
| 1996 | if (!shaderByProgramHandle) |
| 1997 | { |
| 1998 | return error(GL_INVALID_VALUE); |
| 1999 | } |
| 2000 | else |
| 2001 | { |
| 2002 | return error(GL_INVALID_OPERATION); |
| 2003 | } |
| 2004 | } |
| 2005 | |
| 2006 | if (!shaderObject) |
| 2007 | { |
| 2008 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 2009 | if (!programByShaderHandle) |
| 2010 | { |
| 2011 | return error(GL_INVALID_VALUE); |
| 2012 | } |
| 2013 | else |
| 2014 | { |
| 2015 | return error(GL_INVALID_OPERATION); |
| 2016 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2017 | } |
| 2018 | |
| 2019 | if (!programObject->detachShader(shaderObject)) |
| 2020 | { |
| 2021 | return error(GL_INVALID_OPERATION); |
| 2022 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2023 | } |
| 2024 | } |
| 2025 | catch(std::bad_alloc&) |
| 2026 | { |
| 2027 | return error(GL_OUT_OF_MEMORY); |
| 2028 | } |
| 2029 | } |
| 2030 | |
| 2031 | void __stdcall glDisable(GLenum cap) |
| 2032 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2033 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2034 | |
| 2035 | try |
| 2036 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2037 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2038 | |
| 2039 | if (context) |
| 2040 | { |
| 2041 | switch (cap) |
| 2042 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2043 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 2044 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 2045 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 2046 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 2047 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 2048 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 2049 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 2050 | case GL_BLEND: context->setBlend(false); break; |
| 2051 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2052 | default: |
| 2053 | return error(GL_INVALID_ENUM); |
| 2054 | } |
| 2055 | } |
| 2056 | } |
| 2057 | catch(std::bad_alloc&) |
| 2058 | { |
| 2059 | return error(GL_OUT_OF_MEMORY); |
| 2060 | } |
| 2061 | } |
| 2062 | |
| 2063 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 2064 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2065 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2066 | |
| 2067 | try |
| 2068 | { |
| 2069 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 2070 | { |
| 2071 | return error(GL_INVALID_VALUE); |
| 2072 | } |
| 2073 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2074 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2075 | |
| 2076 | if (context) |
| 2077 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2078 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2079 | } |
| 2080 | } |
| 2081 | catch(std::bad_alloc&) |
| 2082 | { |
| 2083 | return error(GL_OUT_OF_MEMORY); |
| 2084 | } |
| 2085 | } |
| 2086 | |
| 2087 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 2088 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2089 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2090 | |
| 2091 | try |
| 2092 | { |
| 2093 | if (count < 0 || first < 0) |
| 2094 | { |
| 2095 | return error(GL_INVALID_VALUE); |
| 2096 | } |
| 2097 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2098 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2099 | |
| 2100 | if (context) |
| 2101 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2102 | context->drawArrays(mode, first, count, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2103 | } |
| 2104 | } |
| 2105 | catch(std::bad_alloc&) |
| 2106 | { |
| 2107 | return error(GL_OUT_OF_MEMORY); |
| 2108 | } |
| 2109 | } |
| 2110 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2111 | void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
| 2112 | { |
| 2113 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); |
| 2114 | |
| 2115 | try |
| 2116 | { |
| 2117 | if (count < 0 || first < 0 || primcount < 0) |
| 2118 | { |
| 2119 | return error(GL_INVALID_VALUE); |
| 2120 | } |
| 2121 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2122 | if (primcount > 0) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2123 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2124 | gl::Context *context = gl::getNonLostContext(); |
| 2125 | |
| 2126 | if (context) |
| 2127 | { |
| 2128 | context->drawArrays(mode, first, count, primcount); |
| 2129 | } |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2130 | } |
| 2131 | } |
| 2132 | catch(std::bad_alloc&) |
| 2133 | { |
| 2134 | return error(GL_OUT_OF_MEMORY); |
| 2135 | } |
| 2136 | } |
| 2137 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2138 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2139 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2140 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2141 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2142 | |
| 2143 | try |
| 2144 | { |
| 2145 | if (count < 0) |
| 2146 | { |
| 2147 | return error(GL_INVALID_VALUE); |
| 2148 | } |
| 2149 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2150 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2151 | |
| 2152 | if (context) |
| 2153 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2154 | switch (type) |
| 2155 | { |
| 2156 | case GL_UNSIGNED_BYTE: |
| 2157 | case GL_UNSIGNED_SHORT: |
| 2158 | break; |
| 2159 | case GL_UNSIGNED_INT: |
| 2160 | if (!context->supports32bitIndices()) |
| 2161 | { |
| 2162 | return error(GL_INVALID_ENUM); |
| 2163 | } |
| 2164 | break; |
| 2165 | default: |
| 2166 | return error(GL_INVALID_ENUM); |
| 2167 | } |
| 2168 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2169 | context->drawElements(mode, count, type, indices, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2170 | } |
| 2171 | } |
| 2172 | catch(std::bad_alloc&) |
| 2173 | { |
| 2174 | return error(GL_OUT_OF_MEMORY); |
| 2175 | } |
| 2176 | } |
| 2177 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2178 | void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| 2179 | { |
| 2180 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)", |
| 2181 | mode, count, type, indices, primcount); |
| 2182 | |
| 2183 | try |
| 2184 | { |
| 2185 | if (count < 0 || primcount < 0) |
| 2186 | { |
| 2187 | return error(GL_INVALID_VALUE); |
| 2188 | } |
| 2189 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2190 | if (primcount > 0) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2191 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2192 | gl::Context *context = gl::getNonLostContext(); |
| 2193 | |
| 2194 | if (context) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2195 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2196 | switch (type) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2197 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2198 | case GL_UNSIGNED_BYTE: |
| 2199 | case GL_UNSIGNED_SHORT: |
| 2200 | break; |
| 2201 | case GL_UNSIGNED_INT: |
| 2202 | if (!context->supports32bitIndices()) |
| 2203 | { |
| 2204 | return error(GL_INVALID_ENUM); |
| 2205 | } |
| 2206 | break; |
| 2207 | default: |
| 2208 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2209 | } |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2210 | |
| 2211 | context->drawElements(mode, count, type, indices, primcount); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2212 | } |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2213 | } |
| 2214 | } |
| 2215 | catch(std::bad_alloc&) |
| 2216 | { |
| 2217 | return error(GL_OUT_OF_MEMORY); |
| 2218 | } |
| 2219 | } |
| 2220 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2221 | void __stdcall glEnable(GLenum cap) |
| 2222 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2223 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2224 | |
| 2225 | try |
| 2226 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2227 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2228 | |
| 2229 | if (context) |
| 2230 | { |
| 2231 | switch (cap) |
| 2232 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2233 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 2234 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 2235 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 2236 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 2237 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 2238 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 2239 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 2240 | case GL_BLEND: context->setBlend(true); break; |
| 2241 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2242 | default: |
| 2243 | return error(GL_INVALID_ENUM); |
| 2244 | } |
| 2245 | } |
| 2246 | } |
| 2247 | catch(std::bad_alloc&) |
| 2248 | { |
| 2249 | return error(GL_OUT_OF_MEMORY); |
| 2250 | } |
| 2251 | } |
| 2252 | |
| 2253 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 2254 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2255 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2256 | |
| 2257 | try |
| 2258 | { |
| 2259 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 2260 | { |
| 2261 | return error(GL_INVALID_VALUE); |
| 2262 | } |
| 2263 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2264 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2265 | |
| 2266 | if (context) |
| 2267 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2268 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2269 | } |
| 2270 | } |
| 2271 | catch(std::bad_alloc&) |
| 2272 | { |
| 2273 | return error(GL_OUT_OF_MEMORY); |
| 2274 | } |
| 2275 | } |
| 2276 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 2277 | void __stdcall glEndQueryEXT(GLenum target) |
| 2278 | { |
| 2279 | EVENT("GLenum target = 0x%X)", target); |
| 2280 | |
| 2281 | try |
| 2282 | { |
| 2283 | switch (target) |
| 2284 | { |
| 2285 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 2286 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 2287 | break; |
| 2288 | default: |
| 2289 | return error(GL_INVALID_ENUM); |
| 2290 | } |
| 2291 | |
| 2292 | gl::Context *context = gl::getNonLostContext(); |
| 2293 | |
| 2294 | if (context) |
| 2295 | { |
| 2296 | context->endQuery(target); |
| 2297 | } |
| 2298 | } |
| 2299 | catch(std::bad_alloc&) |
| 2300 | { |
| 2301 | return error(GL_OUT_OF_MEMORY); |
| 2302 | } |
| 2303 | } |
| 2304 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2305 | void __stdcall glFinishFenceNV(GLuint fence) |
| 2306 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2307 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2308 | |
| 2309 | try |
| 2310 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2311 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2312 | |
| 2313 | if (context) |
| 2314 | { |
| 2315 | gl::Fence* fenceObject = context->getFence(fence); |
| 2316 | |
| 2317 | if (fenceObject == NULL) |
| 2318 | { |
| 2319 | return error(GL_INVALID_OPERATION); |
| 2320 | } |
| 2321 | |
| 2322 | fenceObject->finishFence(); |
| 2323 | } |
| 2324 | } |
| 2325 | catch(std::bad_alloc&) |
| 2326 | { |
| 2327 | return error(GL_OUT_OF_MEMORY); |
| 2328 | } |
| 2329 | } |
| 2330 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2331 | void __stdcall glFinish(void) |
| 2332 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2333 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2334 | |
| 2335 | try |
| 2336 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2337 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2338 | |
| 2339 | if (context) |
| 2340 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2341 | context->sync(true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2342 | } |
| 2343 | } |
| 2344 | catch(std::bad_alloc&) |
| 2345 | { |
| 2346 | return error(GL_OUT_OF_MEMORY); |
| 2347 | } |
| 2348 | } |
| 2349 | |
| 2350 | void __stdcall glFlush(void) |
| 2351 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2352 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2353 | |
| 2354 | try |
| 2355 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2356 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2357 | |
| 2358 | if (context) |
| 2359 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2360 | context->sync(false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2361 | } |
| 2362 | } |
| 2363 | catch(std::bad_alloc&) |
| 2364 | { |
| 2365 | return error(GL_OUT_OF_MEMORY); |
| 2366 | } |
| 2367 | } |
| 2368 | |
| 2369 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 2370 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2371 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2372 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2373 | |
| 2374 | try |
| 2375 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2376 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2377 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2378 | { |
| 2379 | return error(GL_INVALID_ENUM); |
| 2380 | } |
| 2381 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2382 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2383 | |
| 2384 | if (context) |
| 2385 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2386 | gl::Framebuffer *framebuffer = NULL; |
| 2387 | GLuint framebufferHandle = 0; |
| 2388 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2389 | { |
| 2390 | framebuffer = context->getReadFramebuffer(); |
| 2391 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2392 | } |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2393 | else |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2394 | { |
| 2395 | framebuffer = context->getDrawFramebuffer(); |
| 2396 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2397 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2398 | |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2399 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2400 | { |
| 2401 | return error(GL_INVALID_OPERATION); |
| 2402 | } |
| 2403 | |
| 2404 | switch (attachment) |
| 2405 | { |
| 2406 | case GL_COLOR_ATTACHMENT0: |
| 2407 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2408 | break; |
| 2409 | case GL_DEPTH_ATTACHMENT: |
| 2410 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2411 | break; |
| 2412 | case GL_STENCIL_ATTACHMENT: |
| 2413 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2414 | break; |
| 2415 | default: |
| 2416 | return error(GL_INVALID_ENUM); |
| 2417 | } |
| 2418 | } |
| 2419 | } |
| 2420 | catch(std::bad_alloc&) |
| 2421 | { |
| 2422 | return error(GL_OUT_OF_MEMORY); |
| 2423 | } |
| 2424 | } |
| 2425 | |
| 2426 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2427 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2428 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2429 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2430 | |
| 2431 | try |
| 2432 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2433 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2434 | { |
| 2435 | return error(GL_INVALID_ENUM); |
| 2436 | } |
| 2437 | |
| 2438 | switch (attachment) |
| 2439 | { |
| 2440 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2441 | case GL_DEPTH_ATTACHMENT: |
| 2442 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2443 | break; |
| 2444 | default: |
| 2445 | return error(GL_INVALID_ENUM); |
| 2446 | } |
| 2447 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2448 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2449 | |
| 2450 | if (context) |
| 2451 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2452 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2453 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2454 | textarget = GL_NONE; |
| 2455 | } |
| 2456 | else |
| 2457 | { |
| 2458 | gl::Texture *tex = context->getTexture(texture); |
| 2459 | |
| 2460 | if (tex == NULL) |
| 2461 | { |
| 2462 | return error(GL_INVALID_OPERATION); |
| 2463 | } |
| 2464 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2465 | switch (textarget) |
| 2466 | { |
| 2467 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2468 | { |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2469 | if (tex->getTarget() != GL_TEXTURE_2D) |
| 2470 | { |
| 2471 | return error(GL_INVALID_OPERATION); |
| 2472 | } |
| 2473 | gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex); |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 2474 | if (tex2d->isCompressed(0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2475 | { |
| 2476 | return error(GL_INVALID_OPERATION); |
| 2477 | } |
| 2478 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2479 | } |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2480 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2481 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2482 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2483 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2484 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2485 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2486 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2487 | { |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2488 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2489 | { |
| 2490 | return error(GL_INVALID_OPERATION); |
| 2491 | } |
| 2492 | gl::TextureCubeMap *texcube = static_cast<gl::TextureCubeMap *>(tex); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 2493 | if (texcube->isCompressed(textarget, level)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2494 | { |
| 2495 | return error(GL_INVALID_OPERATION); |
| 2496 | } |
| 2497 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2498 | } |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2499 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2500 | default: |
| 2501 | return error(GL_INVALID_ENUM); |
| 2502 | } |
| 2503 | |
| 2504 | if (level != 0) |
| 2505 | { |
| 2506 | return error(GL_INVALID_VALUE); |
| 2507 | } |
| 2508 | } |
| 2509 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2510 | gl::Framebuffer *framebuffer = NULL; |
| 2511 | GLuint framebufferHandle = 0; |
| 2512 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2513 | { |
| 2514 | framebuffer = context->getReadFramebuffer(); |
| 2515 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2516 | } |
| 2517 | else |
| 2518 | { |
| 2519 | framebuffer = context->getDrawFramebuffer(); |
| 2520 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2521 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2522 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2523 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2524 | { |
| 2525 | return error(GL_INVALID_OPERATION); |
| 2526 | } |
| 2527 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2528 | switch (attachment) |
| 2529 | { |
| 2530 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2531 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2532 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2533 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2534 | } |
| 2535 | } |
| 2536 | catch(std::bad_alloc&) |
| 2537 | { |
| 2538 | return error(GL_OUT_OF_MEMORY); |
| 2539 | } |
| 2540 | } |
| 2541 | |
| 2542 | void __stdcall glFrontFace(GLenum mode) |
| 2543 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2544 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2545 | |
| 2546 | try |
| 2547 | { |
| 2548 | switch (mode) |
| 2549 | { |
| 2550 | case GL_CW: |
| 2551 | case GL_CCW: |
| 2552 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2553 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2554 | |
| 2555 | if (context) |
| 2556 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2557 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2558 | } |
| 2559 | } |
| 2560 | break; |
| 2561 | default: |
| 2562 | return error(GL_INVALID_ENUM); |
| 2563 | } |
| 2564 | } |
| 2565 | catch(std::bad_alloc&) |
| 2566 | { |
| 2567 | return error(GL_OUT_OF_MEMORY); |
| 2568 | } |
| 2569 | } |
| 2570 | |
| 2571 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2572 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2573 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2574 | |
| 2575 | try |
| 2576 | { |
| 2577 | if (n < 0) |
| 2578 | { |
| 2579 | return error(GL_INVALID_VALUE); |
| 2580 | } |
| 2581 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2582 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2583 | |
| 2584 | if (context) |
| 2585 | { |
| 2586 | for (int i = 0; i < n; i++) |
| 2587 | { |
| 2588 | buffers[i] = context->createBuffer(); |
| 2589 | } |
| 2590 | } |
| 2591 | } |
| 2592 | catch(std::bad_alloc&) |
| 2593 | { |
| 2594 | return error(GL_OUT_OF_MEMORY); |
| 2595 | } |
| 2596 | } |
| 2597 | |
| 2598 | void __stdcall glGenerateMipmap(GLenum target) |
| 2599 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2600 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2601 | |
| 2602 | try |
| 2603 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2604 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2605 | |
| 2606 | if (context) |
| 2607 | { |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2608 | switch (target) |
| 2609 | { |
| 2610 | case GL_TEXTURE_2D: |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2611 | { |
| 2612 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 2613 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 2614 | if (tex2d->isCompressed(0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2615 | { |
| 2616 | return error(GL_INVALID_OPERATION); |
| 2617 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 2618 | if (tex2d->isDepth(0)) |
| 2619 | { |
| 2620 | return error(GL_INVALID_OPERATION); |
| 2621 | } |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2622 | |
| 2623 | tex2d->generateMipmaps(); |
| 2624 | break; |
| 2625 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2626 | |
| 2627 | case GL_TEXTURE_CUBE_MAP: |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2628 | { |
| 2629 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 2630 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 2631 | if (texcube->isCompressed(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2632 | { |
| 2633 | return error(GL_INVALID_OPERATION); |
| 2634 | } |
| 2635 | |
| 2636 | texcube->generateMipmaps(); |
| 2637 | break; |
| 2638 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2639 | |
| 2640 | default: |
| 2641 | return error(GL_INVALID_ENUM); |
| 2642 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2643 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2644 | } |
| 2645 | catch(std::bad_alloc&) |
| 2646 | { |
| 2647 | return error(GL_OUT_OF_MEMORY); |
| 2648 | } |
| 2649 | } |
| 2650 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2651 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2652 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2653 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2654 | |
| 2655 | try |
| 2656 | { |
| 2657 | if (n < 0) |
| 2658 | { |
| 2659 | return error(GL_INVALID_VALUE); |
| 2660 | } |
| 2661 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2662 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2663 | |
| 2664 | if (context) |
| 2665 | { |
| 2666 | for (int i = 0; i < n; i++) |
| 2667 | { |
| 2668 | fences[i] = context->createFence(); |
| 2669 | } |
| 2670 | } |
| 2671 | } |
| 2672 | catch(std::bad_alloc&) |
| 2673 | { |
| 2674 | return error(GL_OUT_OF_MEMORY); |
| 2675 | } |
| 2676 | } |
| 2677 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2678 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2679 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2680 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2681 | |
| 2682 | try |
| 2683 | { |
| 2684 | if (n < 0) |
| 2685 | { |
| 2686 | return error(GL_INVALID_VALUE); |
| 2687 | } |
| 2688 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2689 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2690 | |
| 2691 | if (context) |
| 2692 | { |
| 2693 | for (int i = 0; i < n; i++) |
| 2694 | { |
| 2695 | framebuffers[i] = context->createFramebuffer(); |
| 2696 | } |
| 2697 | } |
| 2698 | } |
| 2699 | catch(std::bad_alloc&) |
| 2700 | { |
| 2701 | return error(GL_OUT_OF_MEMORY); |
| 2702 | } |
| 2703 | } |
| 2704 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 2705 | void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids) |
| 2706 | { |
| 2707 | EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
| 2708 | |
| 2709 | try |
| 2710 | { |
| 2711 | if (n < 0) |
| 2712 | { |
| 2713 | return error(GL_INVALID_VALUE); |
| 2714 | } |
| 2715 | |
| 2716 | gl::Context *context = gl::getNonLostContext(); |
| 2717 | |
| 2718 | if (context) |
| 2719 | { |
| 2720 | for (int i = 0; i < n; i++) |
| 2721 | { |
| 2722 | ids[i] = context->createQuery(); |
| 2723 | } |
| 2724 | } |
| 2725 | } |
| 2726 | catch(std::bad_alloc&) |
| 2727 | { |
| 2728 | return error(GL_OUT_OF_MEMORY); |
| 2729 | } |
| 2730 | } |
| 2731 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2732 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2733 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2734 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2735 | |
| 2736 | try |
| 2737 | { |
| 2738 | if (n < 0) |
| 2739 | { |
| 2740 | return error(GL_INVALID_VALUE); |
| 2741 | } |
| 2742 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2743 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2744 | |
| 2745 | if (context) |
| 2746 | { |
| 2747 | for (int i = 0; i < n; i++) |
| 2748 | { |
| 2749 | renderbuffers[i] = context->createRenderbuffer(); |
| 2750 | } |
| 2751 | } |
| 2752 | } |
| 2753 | catch(std::bad_alloc&) |
| 2754 | { |
| 2755 | return error(GL_OUT_OF_MEMORY); |
| 2756 | } |
| 2757 | } |
| 2758 | |
| 2759 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2760 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2761 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2762 | |
| 2763 | try |
| 2764 | { |
| 2765 | if (n < 0) |
| 2766 | { |
| 2767 | return error(GL_INVALID_VALUE); |
| 2768 | } |
| 2769 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2770 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2771 | |
| 2772 | if (context) |
| 2773 | { |
| 2774 | for (int i = 0; i < n; i++) |
| 2775 | { |
| 2776 | textures[i] = context->createTexture(); |
| 2777 | } |
| 2778 | } |
| 2779 | } |
| 2780 | catch(std::bad_alloc&) |
| 2781 | { |
| 2782 | return error(GL_OUT_OF_MEMORY); |
| 2783 | } |
| 2784 | } |
| 2785 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2786 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2787 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2788 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2789 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2790 | program, index, bufsize, length, size, type, name); |
| 2791 | |
| 2792 | try |
| 2793 | { |
| 2794 | if (bufsize < 0) |
| 2795 | { |
| 2796 | return error(GL_INVALID_VALUE); |
| 2797 | } |
| 2798 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2799 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2800 | |
| 2801 | if (context) |
| 2802 | { |
| 2803 | gl::Program *programObject = context->getProgram(program); |
| 2804 | |
| 2805 | if (!programObject) |
| 2806 | { |
| 2807 | if (context->getShader(program)) |
| 2808 | { |
| 2809 | return error(GL_INVALID_OPERATION); |
| 2810 | } |
| 2811 | else |
| 2812 | { |
| 2813 | return error(GL_INVALID_VALUE); |
| 2814 | } |
| 2815 | } |
| 2816 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2817 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2818 | { |
| 2819 | return error(GL_INVALID_VALUE); |
| 2820 | } |
| 2821 | |
| 2822 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2823 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2824 | } |
| 2825 | catch(std::bad_alloc&) |
| 2826 | { |
| 2827 | return error(GL_OUT_OF_MEMORY); |
| 2828 | } |
| 2829 | } |
| 2830 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2831 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2832 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2833 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2834 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2835 | program, index, bufsize, length, size, type, name); |
| 2836 | |
| 2837 | try |
| 2838 | { |
| 2839 | if (bufsize < 0) |
| 2840 | { |
| 2841 | return error(GL_INVALID_VALUE); |
| 2842 | } |
| 2843 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2844 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2845 | |
| 2846 | if (context) |
| 2847 | { |
| 2848 | gl::Program *programObject = context->getProgram(program); |
| 2849 | |
| 2850 | if (!programObject) |
| 2851 | { |
| 2852 | if (context->getShader(program)) |
| 2853 | { |
| 2854 | return error(GL_INVALID_OPERATION); |
| 2855 | } |
| 2856 | else |
| 2857 | { |
| 2858 | return error(GL_INVALID_VALUE); |
| 2859 | } |
| 2860 | } |
| 2861 | |
| 2862 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2863 | { |
| 2864 | return error(GL_INVALID_VALUE); |
| 2865 | } |
| 2866 | |
| 2867 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2868 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2869 | } |
| 2870 | catch(std::bad_alloc&) |
| 2871 | { |
| 2872 | return error(GL_OUT_OF_MEMORY); |
| 2873 | } |
| 2874 | } |
| 2875 | |
| 2876 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2877 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2878 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2879 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2880 | |
| 2881 | try |
| 2882 | { |
| 2883 | if (maxcount < 0) |
| 2884 | { |
| 2885 | return error(GL_INVALID_VALUE); |
| 2886 | } |
| 2887 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2888 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2889 | |
| 2890 | if (context) |
| 2891 | { |
| 2892 | gl::Program *programObject = context->getProgram(program); |
| 2893 | |
| 2894 | if (!programObject) |
| 2895 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2896 | if (context->getShader(program)) |
| 2897 | { |
| 2898 | return error(GL_INVALID_OPERATION); |
| 2899 | } |
| 2900 | else |
| 2901 | { |
| 2902 | return error(GL_INVALID_VALUE); |
| 2903 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2904 | } |
| 2905 | |
| 2906 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2907 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2908 | } |
| 2909 | catch(std::bad_alloc&) |
| 2910 | { |
| 2911 | return error(GL_OUT_OF_MEMORY); |
| 2912 | } |
| 2913 | } |
| 2914 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2915 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2916 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2917 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2918 | |
| 2919 | try |
| 2920 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2921 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2922 | |
| 2923 | if (context) |
| 2924 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2925 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2926 | gl::Program *programObject = context->getProgram(program); |
| 2927 | |
| 2928 | if (!programObject) |
| 2929 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2930 | if (context->getShader(program)) |
| 2931 | { |
| 2932 | return error(GL_INVALID_OPERATION, -1); |
| 2933 | } |
| 2934 | else |
| 2935 | { |
| 2936 | return error(GL_INVALID_VALUE, -1); |
| 2937 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2938 | } |
| 2939 | |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2940 | if (!programObject->isLinked()) |
| 2941 | { |
| 2942 | return error(GL_INVALID_OPERATION, -1); |
| 2943 | } |
| 2944 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2945 | return programObject->getAttributeLocation(name); |
| 2946 | } |
| 2947 | } |
| 2948 | catch(std::bad_alloc&) |
| 2949 | { |
| 2950 | return error(GL_OUT_OF_MEMORY, -1); |
| 2951 | } |
| 2952 | |
| 2953 | return -1; |
| 2954 | } |
| 2955 | |
| 2956 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2957 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2958 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2959 | |
| 2960 | try |
| 2961 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2962 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2963 | |
| 2964 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2965 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2966 | if (!(context->getBooleanv(pname, params))) |
| 2967 | { |
| 2968 | GLenum nativeType; |
| 2969 | unsigned int numParams = 0; |
| 2970 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2971 | return error(GL_INVALID_ENUM); |
| 2972 | |
| 2973 | if (numParams == 0) |
| 2974 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2975 | |
| 2976 | if (nativeType == GL_FLOAT) |
| 2977 | { |
| 2978 | GLfloat *floatParams = NULL; |
| 2979 | floatParams = new GLfloat[numParams]; |
| 2980 | |
| 2981 | context->getFloatv(pname, floatParams); |
| 2982 | |
| 2983 | for (unsigned int i = 0; i < numParams; ++i) |
| 2984 | { |
| 2985 | if (floatParams[i] == 0.0f) |
| 2986 | params[i] = GL_FALSE; |
| 2987 | else |
| 2988 | params[i] = GL_TRUE; |
| 2989 | } |
| 2990 | |
| 2991 | delete [] floatParams; |
| 2992 | } |
| 2993 | else if (nativeType == GL_INT) |
| 2994 | { |
| 2995 | GLint *intParams = NULL; |
| 2996 | intParams = new GLint[numParams]; |
| 2997 | |
| 2998 | context->getIntegerv(pname, intParams); |
| 2999 | |
| 3000 | for (unsigned int i = 0; i < numParams; ++i) |
| 3001 | { |
| 3002 | if (intParams[i] == 0) |
| 3003 | params[i] = GL_FALSE; |
| 3004 | else |
| 3005 | params[i] = GL_TRUE; |
| 3006 | } |
| 3007 | |
| 3008 | delete [] intParams; |
| 3009 | } |
| 3010 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3011 | } |
| 3012 | } |
| 3013 | catch(std::bad_alloc&) |
| 3014 | { |
| 3015 | return error(GL_OUT_OF_MEMORY); |
| 3016 | } |
| 3017 | } |
| 3018 | |
| 3019 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3020 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3021 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3022 | |
| 3023 | try |
| 3024 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3025 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 3026 | |
| 3027 | if (context) |
| 3028 | { |
| 3029 | gl::Buffer *buffer; |
| 3030 | |
| 3031 | switch (target) |
| 3032 | { |
| 3033 | case GL_ARRAY_BUFFER: |
| 3034 | buffer = context->getArrayBuffer(); |
| 3035 | break; |
| 3036 | case GL_ELEMENT_ARRAY_BUFFER: |
| 3037 | buffer = context->getElementArrayBuffer(); |
| 3038 | break; |
| 3039 | default: return error(GL_INVALID_ENUM); |
| 3040 | } |
| 3041 | |
| 3042 | if (!buffer) |
| 3043 | { |
| 3044 | // A null buffer means that "0" is bound to the requested buffer target |
| 3045 | return error(GL_INVALID_OPERATION); |
| 3046 | } |
| 3047 | |
| 3048 | switch (pname) |
| 3049 | { |
| 3050 | case GL_BUFFER_USAGE: |
| 3051 | *params = buffer->usage(); |
| 3052 | break; |
| 3053 | case GL_BUFFER_SIZE: |
| 3054 | *params = buffer->size(); |
| 3055 | break; |
| 3056 | default: return error(GL_INVALID_ENUM); |
| 3057 | } |
| 3058 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3059 | } |
| 3060 | catch(std::bad_alloc&) |
| 3061 | { |
| 3062 | return error(GL_OUT_OF_MEMORY); |
| 3063 | } |
| 3064 | } |
| 3065 | |
| 3066 | GLenum __stdcall glGetError(void) |
| 3067 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3068 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3069 | |
| 3070 | gl::Context *context = gl::getContext(); |
| 3071 | |
| 3072 | if (context) |
| 3073 | { |
daniel@transgaming.com | 82b2891 | 2011-12-12 21:01:35 +0000 | [diff] [blame] | 3074 | return context->getError(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3075 | } |
| 3076 | |
| 3077 | return GL_NO_ERROR; |
| 3078 | } |
| 3079 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3080 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 3081 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3082 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3083 | |
| 3084 | try |
| 3085 | { |
| 3086 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3087 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3088 | |
| 3089 | if (context) |
| 3090 | { |
| 3091 | gl::Fence *fenceObject = context->getFence(fence); |
| 3092 | |
| 3093 | if (fenceObject == NULL) |
| 3094 | { |
| 3095 | return error(GL_INVALID_OPERATION); |
| 3096 | } |
| 3097 | |
| 3098 | fenceObject->getFenceiv(pname, params); |
| 3099 | } |
| 3100 | } |
| 3101 | catch(std::bad_alloc&) |
| 3102 | { |
| 3103 | return error(GL_OUT_OF_MEMORY); |
| 3104 | } |
| 3105 | } |
| 3106 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3107 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 3108 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3109 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3110 | |
| 3111 | try |
| 3112 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3113 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3114 | |
| 3115 | if (context) |
| 3116 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3117 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3118 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3119 | GLenum nativeType; |
| 3120 | unsigned int numParams = 0; |
| 3121 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3122 | return error(GL_INVALID_ENUM); |
| 3123 | |
| 3124 | if (numParams == 0) |
| 3125 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 3126 | |
| 3127 | if (nativeType == GL_BOOL) |
| 3128 | { |
| 3129 | GLboolean *boolParams = NULL; |
| 3130 | boolParams = new GLboolean[numParams]; |
| 3131 | |
| 3132 | context->getBooleanv(pname, boolParams); |
| 3133 | |
| 3134 | for (unsigned int i = 0; i < numParams; ++i) |
| 3135 | { |
| 3136 | if (boolParams[i] == GL_FALSE) |
| 3137 | params[i] = 0.0f; |
| 3138 | else |
| 3139 | params[i] = 1.0f; |
| 3140 | } |
| 3141 | |
| 3142 | delete [] boolParams; |
| 3143 | } |
| 3144 | else if (nativeType == GL_INT) |
| 3145 | { |
| 3146 | GLint *intParams = NULL; |
| 3147 | intParams = new GLint[numParams]; |
| 3148 | |
| 3149 | context->getIntegerv(pname, intParams); |
| 3150 | |
| 3151 | for (unsigned int i = 0; i < numParams; ++i) |
| 3152 | { |
| 3153 | params[i] = (GLfloat)intParams[i]; |
| 3154 | } |
| 3155 | |
| 3156 | delete [] intParams; |
| 3157 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3158 | } |
| 3159 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3160 | } |
| 3161 | catch(std::bad_alloc&) |
| 3162 | { |
| 3163 | return error(GL_OUT_OF_MEMORY); |
| 3164 | } |
| 3165 | } |
| 3166 | |
| 3167 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 3168 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3169 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3170 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3171 | |
| 3172 | try |
| 3173 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3174 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3175 | |
| 3176 | if (context) |
| 3177 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3178 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3179 | { |
| 3180 | return error(GL_INVALID_ENUM); |
| 3181 | } |
| 3182 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3183 | gl::Framebuffer *framebuffer = NULL; |
| 3184 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 3185 | { |
| 3186 | if(context->getReadFramebufferHandle() == 0) |
| 3187 | { |
| 3188 | return error(GL_INVALID_OPERATION); |
| 3189 | } |
| 3190 | |
| 3191 | framebuffer = context->getReadFramebuffer(); |
| 3192 | } |
| 3193 | else |
| 3194 | { |
| 3195 | if (context->getDrawFramebufferHandle() == 0) |
| 3196 | { |
| 3197 | return error(GL_INVALID_OPERATION); |
| 3198 | } |
| 3199 | |
| 3200 | framebuffer = context->getDrawFramebuffer(); |
| 3201 | } |
| 3202 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3203 | GLenum attachmentType; |
| 3204 | GLuint attachmentHandle; |
| 3205 | switch (attachment) |
| 3206 | { |
| 3207 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3208 | attachmentType = framebuffer->getColorbufferType(); |
| 3209 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3210 | break; |
| 3211 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3212 | attachmentType = framebuffer->getDepthbufferType(); |
| 3213 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3214 | break; |
| 3215 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3216 | attachmentType = framebuffer->getStencilbufferType(); |
| 3217 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3218 | break; |
| 3219 | default: return error(GL_INVALID_ENUM); |
| 3220 | } |
| 3221 | |
| 3222 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 3223 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3224 | { |
| 3225 | attachmentObjectType = attachmentType; |
| 3226 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 3227 | else if (gl::IsInternalTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3228 | { |
| 3229 | attachmentObjectType = GL_TEXTURE; |
| 3230 | } |
apatrick@chromium.org | a1d8059 | 2012-01-25 21:52:10 +0000 | [diff] [blame] | 3231 | else |
| 3232 | { |
| 3233 | UNREACHABLE(); |
| 3234 | return; |
| 3235 | } |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3236 | |
| 3237 | switch (pname) |
| 3238 | { |
| 3239 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 3240 | *params = attachmentObjectType; |
| 3241 | break; |
| 3242 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 3243 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 3244 | { |
| 3245 | *params = attachmentHandle; |
| 3246 | } |
| 3247 | else |
| 3248 | { |
| 3249 | return error(GL_INVALID_ENUM); |
| 3250 | } |
| 3251 | break; |
| 3252 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 3253 | if (attachmentObjectType == GL_TEXTURE) |
| 3254 | { |
| 3255 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 3256 | } |
| 3257 | else |
| 3258 | { |
| 3259 | return error(GL_INVALID_ENUM); |
| 3260 | } |
| 3261 | break; |
| 3262 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 3263 | if (attachmentObjectType == GL_TEXTURE) |
| 3264 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 3265 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3266 | { |
| 3267 | *params = attachmentType; |
| 3268 | } |
| 3269 | else |
| 3270 | { |
| 3271 | *params = 0; |
| 3272 | } |
| 3273 | } |
| 3274 | else |
| 3275 | { |
| 3276 | return error(GL_INVALID_ENUM); |
| 3277 | } |
| 3278 | break; |
| 3279 | default: |
| 3280 | return error(GL_INVALID_ENUM); |
| 3281 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3282 | } |
| 3283 | } |
| 3284 | catch(std::bad_alloc&) |
| 3285 | { |
| 3286 | return error(GL_OUT_OF_MEMORY); |
| 3287 | } |
| 3288 | } |
| 3289 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 3290 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
| 3291 | { |
| 3292 | EVENT("()"); |
| 3293 | |
| 3294 | try |
| 3295 | { |
| 3296 | gl::Context *context = gl::getContext(); |
| 3297 | |
| 3298 | if (context) |
| 3299 | { |
| 3300 | return context->getResetStatus(); |
| 3301 | } |
| 3302 | |
| 3303 | return GL_NO_ERROR; |
| 3304 | } |
| 3305 | catch(std::bad_alloc&) |
| 3306 | { |
| 3307 | return GL_OUT_OF_MEMORY; |
| 3308 | } |
| 3309 | } |
| 3310 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3311 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 3312 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3313 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3314 | |
| 3315 | try |
| 3316 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3317 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3318 | |
| 3319 | if (context) |
| 3320 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3321 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3322 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3323 | GLenum nativeType; |
| 3324 | unsigned int numParams = 0; |
| 3325 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3326 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3327 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3328 | if (numParams == 0) |
| 3329 | return; // it is known that pname is valid, but there are no parameters to return |
| 3330 | |
| 3331 | if (nativeType == GL_BOOL) |
| 3332 | { |
| 3333 | GLboolean *boolParams = NULL; |
| 3334 | boolParams = new GLboolean[numParams]; |
| 3335 | |
| 3336 | context->getBooleanv(pname, boolParams); |
| 3337 | |
| 3338 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3339 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3340 | if (boolParams[i] == GL_FALSE) |
| 3341 | params[i] = 0; |
| 3342 | else |
| 3343 | params[i] = 1; |
| 3344 | } |
| 3345 | |
| 3346 | delete [] boolParams; |
| 3347 | } |
| 3348 | else if (nativeType == GL_FLOAT) |
| 3349 | { |
| 3350 | GLfloat *floatParams = NULL; |
| 3351 | floatParams = new GLfloat[numParams]; |
| 3352 | |
| 3353 | context->getFloatv(pname, floatParams); |
| 3354 | |
| 3355 | for (unsigned int i = 0; i < numParams; ++i) |
| 3356 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 3357 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3358 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3359 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3360 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3361 | else |
| 3362 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3363 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3364 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3365 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3366 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3367 | } |
| 3368 | } |
| 3369 | } |
| 3370 | catch(std::bad_alloc&) |
| 3371 | { |
| 3372 | return error(GL_OUT_OF_MEMORY); |
| 3373 | } |
| 3374 | } |
| 3375 | |
| 3376 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 3377 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3378 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3379 | |
| 3380 | try |
| 3381 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3382 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3383 | |
| 3384 | if (context) |
| 3385 | { |
| 3386 | gl::Program *programObject = context->getProgram(program); |
| 3387 | |
| 3388 | if (!programObject) |
| 3389 | { |
| 3390 | return error(GL_INVALID_VALUE); |
| 3391 | } |
| 3392 | |
| 3393 | switch (pname) |
| 3394 | { |
| 3395 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3396 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3397 | return; |
| 3398 | case GL_LINK_STATUS: |
| 3399 | *params = programObject->isLinked(); |
| 3400 | return; |
| 3401 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 3402 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3403 | return; |
| 3404 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3405 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3406 | return; |
| 3407 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3408 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3409 | return; |
| 3410 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3411 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3412 | return; |
| 3413 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3414 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3415 | return; |
| 3416 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3417 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3418 | return; |
| 3419 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3420 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3421 | return; |
| 3422 | default: |
| 3423 | return error(GL_INVALID_ENUM); |
| 3424 | } |
| 3425 | } |
| 3426 | } |
| 3427 | catch(std::bad_alloc&) |
| 3428 | { |
| 3429 | return error(GL_OUT_OF_MEMORY); |
| 3430 | } |
| 3431 | } |
| 3432 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3433 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3434 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3435 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3436 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3437 | |
| 3438 | try |
| 3439 | { |
| 3440 | if (bufsize < 0) |
| 3441 | { |
| 3442 | return error(GL_INVALID_VALUE); |
| 3443 | } |
| 3444 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3445 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3446 | |
| 3447 | if (context) |
| 3448 | { |
| 3449 | gl::Program *programObject = context->getProgram(program); |
| 3450 | |
| 3451 | if (!programObject) |
| 3452 | { |
| 3453 | return error(GL_INVALID_VALUE); |
| 3454 | } |
| 3455 | |
| 3456 | programObject->getInfoLog(bufsize, length, infolog); |
| 3457 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3458 | } |
| 3459 | catch(std::bad_alloc&) |
| 3460 | { |
| 3461 | return error(GL_OUT_OF_MEMORY); |
| 3462 | } |
| 3463 | } |
| 3464 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 3465 | void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) |
| 3466 | { |
| 3467 | EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); |
| 3468 | |
| 3469 | try |
| 3470 | { |
| 3471 | switch (pname) |
| 3472 | { |
| 3473 | case GL_CURRENT_QUERY_EXT: |
| 3474 | break; |
| 3475 | default: |
| 3476 | return error(GL_INVALID_ENUM); |
| 3477 | } |
| 3478 | |
| 3479 | gl::Context *context = gl::getNonLostContext(); |
| 3480 | |
| 3481 | if (context) |
| 3482 | { |
| 3483 | params[0] = context->getActiveQuery(target); |
| 3484 | } |
| 3485 | } |
| 3486 | catch(std::bad_alloc&) |
| 3487 | { |
| 3488 | return error(GL_OUT_OF_MEMORY); |
| 3489 | } |
| 3490 | } |
| 3491 | |
| 3492 | void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) |
| 3493 | { |
| 3494 | EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); |
| 3495 | |
| 3496 | try |
| 3497 | { |
| 3498 | switch (pname) |
| 3499 | { |
| 3500 | case GL_QUERY_RESULT_EXT: |
| 3501 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3502 | break; |
| 3503 | default: |
| 3504 | return error(GL_INVALID_ENUM); |
| 3505 | } |
| 3506 | gl::Context *context = gl::getNonLostContext(); |
| 3507 | |
| 3508 | if (context) |
| 3509 | { |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 3510 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
| 3511 | |
| 3512 | if (!queryObject) |
| 3513 | { |
| 3514 | return error(GL_INVALID_OPERATION); |
| 3515 | } |
| 3516 | |
| 3517 | if (context->getActiveQuery(queryObject->getType()) == id) |
| 3518 | { |
| 3519 | return error(GL_INVALID_OPERATION); |
| 3520 | } |
| 3521 | |
| 3522 | switch(pname) |
| 3523 | { |
| 3524 | case GL_QUERY_RESULT_EXT: |
| 3525 | params[0] = queryObject->getResult(); |
| 3526 | break; |
| 3527 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3528 | params[0] = queryObject->isResultAvailable(); |
| 3529 | break; |
| 3530 | default: |
| 3531 | ASSERT(false); |
| 3532 | } |
| 3533 | } |
| 3534 | } |
| 3535 | catch(std::bad_alloc&) |
| 3536 | { |
| 3537 | return error(GL_OUT_OF_MEMORY); |
| 3538 | } |
| 3539 | } |
| 3540 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3541 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3542 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3543 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3544 | |
| 3545 | try |
| 3546 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3547 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3548 | |
| 3549 | if (context) |
| 3550 | { |
| 3551 | if (target != GL_RENDERBUFFER) |
| 3552 | { |
| 3553 | return error(GL_INVALID_ENUM); |
| 3554 | } |
| 3555 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3556 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3557 | { |
| 3558 | return error(GL_INVALID_OPERATION); |
| 3559 | } |
| 3560 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3561 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3562 | |
| 3563 | switch (pname) |
| 3564 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3565 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3566 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3567 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3568 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3569 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3570 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3571 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3572 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3573 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3574 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3575 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3576 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3577 | *params = renderbuffer->getSamples(); |
| 3578 | } |
| 3579 | else |
| 3580 | { |
| 3581 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3582 | } |
| 3583 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3584 | default: |
| 3585 | return error(GL_INVALID_ENUM); |
| 3586 | } |
| 3587 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3588 | } |
| 3589 | catch(std::bad_alloc&) |
| 3590 | { |
| 3591 | return error(GL_OUT_OF_MEMORY); |
| 3592 | } |
| 3593 | } |
| 3594 | |
| 3595 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3596 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3597 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3598 | |
| 3599 | try |
| 3600 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3601 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3602 | |
| 3603 | if (context) |
| 3604 | { |
| 3605 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3606 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3607 | if (!shaderObject) |
| 3608 | { |
| 3609 | return error(GL_INVALID_VALUE); |
| 3610 | } |
| 3611 | |
| 3612 | switch (pname) |
| 3613 | { |
| 3614 | case GL_SHADER_TYPE: |
| 3615 | *params = shaderObject->getType(); |
| 3616 | return; |
| 3617 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3618 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3619 | return; |
| 3620 | case GL_COMPILE_STATUS: |
| 3621 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3622 | return; |
| 3623 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3624 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3625 | return; |
| 3626 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3627 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3628 | return; |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3629 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
| 3630 | *params = shaderObject->getTranslatedSourceLength(); |
| 3631 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3632 | default: |
| 3633 | return error(GL_INVALID_ENUM); |
| 3634 | } |
| 3635 | } |
| 3636 | } |
| 3637 | catch(std::bad_alloc&) |
| 3638 | { |
| 3639 | return error(GL_OUT_OF_MEMORY); |
| 3640 | } |
| 3641 | } |
| 3642 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3643 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3644 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3645 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3646 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3647 | |
| 3648 | try |
| 3649 | { |
| 3650 | if (bufsize < 0) |
| 3651 | { |
| 3652 | return error(GL_INVALID_VALUE); |
| 3653 | } |
| 3654 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3655 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3656 | |
| 3657 | if (context) |
| 3658 | { |
| 3659 | gl::Shader *shaderObject = context->getShader(shader); |
| 3660 | |
| 3661 | if (!shaderObject) |
| 3662 | { |
| 3663 | return error(GL_INVALID_VALUE); |
| 3664 | } |
| 3665 | |
| 3666 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3667 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3668 | } |
| 3669 | catch(std::bad_alloc&) |
| 3670 | { |
| 3671 | return error(GL_OUT_OF_MEMORY); |
| 3672 | } |
| 3673 | } |
| 3674 | |
| 3675 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3676 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3677 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3678 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3679 | |
| 3680 | try |
| 3681 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3682 | switch (shadertype) |
| 3683 | { |
| 3684 | case GL_VERTEX_SHADER: |
| 3685 | case GL_FRAGMENT_SHADER: |
| 3686 | break; |
| 3687 | default: |
| 3688 | return error(GL_INVALID_ENUM); |
| 3689 | } |
| 3690 | |
| 3691 | switch (precisiontype) |
| 3692 | { |
| 3693 | case GL_LOW_FLOAT: |
| 3694 | case GL_MEDIUM_FLOAT: |
| 3695 | case GL_HIGH_FLOAT: |
| 3696 | // Assume IEEE 754 precision |
| 3697 | range[0] = 127; |
| 3698 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3699 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3700 | break; |
| 3701 | case GL_LOW_INT: |
| 3702 | case GL_MEDIUM_INT: |
| 3703 | case GL_HIGH_INT: |
| 3704 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3705 | // which can accurately represent integers up to +/-16777216 |
| 3706 | range[0] = 24; |
| 3707 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3708 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3709 | break; |
| 3710 | default: |
| 3711 | return error(GL_INVALID_ENUM); |
| 3712 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3713 | } |
| 3714 | catch(std::bad_alloc&) |
| 3715 | { |
| 3716 | return error(GL_OUT_OF_MEMORY); |
| 3717 | } |
| 3718 | } |
| 3719 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3720 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3721 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3722 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3723 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3724 | |
| 3725 | try |
| 3726 | { |
| 3727 | if (bufsize < 0) |
| 3728 | { |
| 3729 | return error(GL_INVALID_VALUE); |
| 3730 | } |
| 3731 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3732 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3733 | |
| 3734 | if (context) |
| 3735 | { |
| 3736 | gl::Shader *shaderObject = context->getShader(shader); |
| 3737 | |
| 3738 | if (!shaderObject) |
| 3739 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3740 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3741 | } |
| 3742 | |
| 3743 | shaderObject->getSource(bufsize, length, source); |
| 3744 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3745 | } |
| 3746 | catch(std::bad_alloc&) |
| 3747 | { |
| 3748 | return error(GL_OUT_OF_MEMORY); |
| 3749 | } |
| 3750 | } |
| 3751 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3752 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3753 | { |
| 3754 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
| 3755 | shader, bufsize, length, source); |
| 3756 | |
| 3757 | try |
| 3758 | { |
| 3759 | if (bufsize < 0) |
| 3760 | { |
| 3761 | return error(GL_INVALID_VALUE); |
| 3762 | } |
| 3763 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3764 | gl::Context *context = gl::getNonLostContext(); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3765 | |
| 3766 | if (context) |
| 3767 | { |
| 3768 | gl::Shader *shaderObject = context->getShader(shader); |
| 3769 | |
| 3770 | if (!shaderObject) |
| 3771 | { |
| 3772 | return error(GL_INVALID_OPERATION); |
| 3773 | } |
| 3774 | |
| 3775 | shaderObject->getTranslatedSource(bufsize, length, source); |
| 3776 | } |
| 3777 | } |
| 3778 | catch(std::bad_alloc&) |
| 3779 | { |
| 3780 | return error(GL_OUT_OF_MEMORY); |
| 3781 | } |
| 3782 | } |
| 3783 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3784 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3785 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3786 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3787 | |
| 3788 | try |
| 3789 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3790 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3791 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3792 | switch (name) |
| 3793 | { |
| 3794 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3795 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3796 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3797 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3798 | case GL_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3799 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3800 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3801 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3802 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3803 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3804 | default: |
| 3805 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3806 | } |
| 3807 | } |
| 3808 | catch(std::bad_alloc&) |
| 3809 | { |
| 3810 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3811 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3812 | } |
| 3813 | |
| 3814 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3815 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3816 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3817 | |
| 3818 | try |
| 3819 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3820 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3821 | |
| 3822 | if (context) |
| 3823 | { |
| 3824 | gl::Texture *texture; |
| 3825 | |
| 3826 | switch (target) |
| 3827 | { |
| 3828 | case GL_TEXTURE_2D: |
| 3829 | texture = context->getTexture2D(); |
| 3830 | break; |
| 3831 | case GL_TEXTURE_CUBE_MAP: |
| 3832 | texture = context->getTextureCubeMap(); |
| 3833 | break; |
| 3834 | default: |
| 3835 | return error(GL_INVALID_ENUM); |
| 3836 | } |
| 3837 | |
| 3838 | switch (pname) |
| 3839 | { |
| 3840 | case GL_TEXTURE_MAG_FILTER: |
| 3841 | *params = (GLfloat)texture->getMagFilter(); |
| 3842 | break; |
| 3843 | case GL_TEXTURE_MIN_FILTER: |
| 3844 | *params = (GLfloat)texture->getMinFilter(); |
| 3845 | break; |
| 3846 | case GL_TEXTURE_WRAP_S: |
| 3847 | *params = (GLfloat)texture->getWrapS(); |
| 3848 | break; |
| 3849 | case GL_TEXTURE_WRAP_T: |
| 3850 | *params = (GLfloat)texture->getWrapT(); |
| 3851 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3852 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3853 | *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); |
| 3854 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3855 | case GL_TEXTURE_USAGE_ANGLE: |
| 3856 | *params = (GLfloat)texture->getUsage(); |
| 3857 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3858 | default: |
| 3859 | return error(GL_INVALID_ENUM); |
| 3860 | } |
| 3861 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3862 | } |
| 3863 | catch(std::bad_alloc&) |
| 3864 | { |
| 3865 | return error(GL_OUT_OF_MEMORY); |
| 3866 | } |
| 3867 | } |
| 3868 | |
| 3869 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3870 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3871 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3872 | |
| 3873 | try |
| 3874 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3875 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3876 | |
| 3877 | if (context) |
| 3878 | { |
| 3879 | gl::Texture *texture; |
| 3880 | |
| 3881 | switch (target) |
| 3882 | { |
| 3883 | case GL_TEXTURE_2D: |
| 3884 | texture = context->getTexture2D(); |
| 3885 | break; |
| 3886 | case GL_TEXTURE_CUBE_MAP: |
| 3887 | texture = context->getTextureCubeMap(); |
| 3888 | break; |
| 3889 | default: |
| 3890 | return error(GL_INVALID_ENUM); |
| 3891 | } |
| 3892 | |
| 3893 | switch (pname) |
| 3894 | { |
| 3895 | case GL_TEXTURE_MAG_FILTER: |
| 3896 | *params = texture->getMagFilter(); |
| 3897 | break; |
| 3898 | case GL_TEXTURE_MIN_FILTER: |
| 3899 | *params = texture->getMinFilter(); |
| 3900 | break; |
| 3901 | case GL_TEXTURE_WRAP_S: |
| 3902 | *params = texture->getWrapS(); |
| 3903 | break; |
| 3904 | case GL_TEXTURE_WRAP_T: |
| 3905 | *params = texture->getWrapT(); |
| 3906 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3907 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3908 | *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; |
| 3909 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3910 | case GL_TEXTURE_USAGE_ANGLE: |
| 3911 | *params = texture->getUsage(); |
| 3912 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3913 | default: |
| 3914 | return error(GL_INVALID_ENUM); |
| 3915 | } |
| 3916 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3917 | } |
| 3918 | catch(std::bad_alloc&) |
| 3919 | { |
| 3920 | return error(GL_OUT_OF_MEMORY); |
| 3921 | } |
| 3922 | } |
| 3923 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3924 | void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
| 3925 | { |
| 3926 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", |
| 3927 | program, location, bufSize, params); |
| 3928 | |
| 3929 | try |
| 3930 | { |
| 3931 | if (bufSize < 0) |
| 3932 | { |
| 3933 | return error(GL_INVALID_VALUE); |
| 3934 | } |
| 3935 | |
| 3936 | gl::Context *context = gl::getNonLostContext(); |
| 3937 | |
| 3938 | if (context) |
| 3939 | { |
| 3940 | if (program == 0) |
| 3941 | { |
| 3942 | return error(GL_INVALID_VALUE); |
| 3943 | } |
| 3944 | |
| 3945 | gl::Program *programObject = context->getProgram(program); |
| 3946 | |
| 3947 | if (!programObject || !programObject->isLinked()) |
| 3948 | { |
| 3949 | return error(GL_INVALID_OPERATION); |
| 3950 | } |
| 3951 | |
| 3952 | if (!programObject->getUniformfv(location, &bufSize, params)) |
| 3953 | { |
| 3954 | return error(GL_INVALID_OPERATION); |
| 3955 | } |
| 3956 | } |
| 3957 | } |
| 3958 | catch(std::bad_alloc&) |
| 3959 | { |
| 3960 | return error(GL_OUT_OF_MEMORY); |
| 3961 | } |
| 3962 | } |
| 3963 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3964 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3965 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3966 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3967 | |
| 3968 | try |
| 3969 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3970 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3971 | |
| 3972 | if (context) |
| 3973 | { |
| 3974 | if (program == 0) |
| 3975 | { |
| 3976 | return error(GL_INVALID_VALUE); |
| 3977 | } |
| 3978 | |
| 3979 | gl::Program *programObject = context->getProgram(program); |
| 3980 | |
| 3981 | if (!programObject || !programObject->isLinked()) |
| 3982 | { |
| 3983 | return error(GL_INVALID_OPERATION); |
| 3984 | } |
| 3985 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3986 | if (!programObject->getUniformfv(location, NULL, params)) |
| 3987 | { |
| 3988 | return error(GL_INVALID_OPERATION); |
| 3989 | } |
| 3990 | } |
| 3991 | } |
| 3992 | catch(std::bad_alloc&) |
| 3993 | { |
| 3994 | return error(GL_OUT_OF_MEMORY); |
| 3995 | } |
| 3996 | } |
| 3997 | |
| 3998 | void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
| 3999 | { |
| 4000 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", |
| 4001 | program, location, bufSize, params); |
| 4002 | |
| 4003 | try |
| 4004 | { |
| 4005 | if (bufSize < 0) |
| 4006 | { |
| 4007 | return error(GL_INVALID_VALUE); |
| 4008 | } |
| 4009 | |
| 4010 | gl::Context *context = gl::getNonLostContext(); |
| 4011 | |
| 4012 | if (context) |
| 4013 | { |
| 4014 | if (program == 0) |
| 4015 | { |
| 4016 | return error(GL_INVALID_VALUE); |
| 4017 | } |
| 4018 | |
| 4019 | gl::Program *programObject = context->getProgram(program); |
| 4020 | |
| 4021 | if (!programObject || !programObject->isLinked()) |
| 4022 | { |
| 4023 | return error(GL_INVALID_OPERATION); |
| 4024 | } |
| 4025 | |
| 4026 | if (!programObject) |
| 4027 | { |
| 4028 | return error(GL_INVALID_OPERATION); |
| 4029 | } |
| 4030 | |
| 4031 | if (!programObject->getUniformiv(location, &bufSize, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4032 | { |
| 4033 | return error(GL_INVALID_OPERATION); |
| 4034 | } |
| 4035 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4036 | } |
| 4037 | catch(std::bad_alloc&) |
| 4038 | { |
| 4039 | return error(GL_OUT_OF_MEMORY); |
| 4040 | } |
| 4041 | } |
| 4042 | |
| 4043 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 4044 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4045 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4046 | |
| 4047 | try |
| 4048 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4049 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4050 | |
| 4051 | if (context) |
| 4052 | { |
| 4053 | if (program == 0) |
| 4054 | { |
| 4055 | return error(GL_INVALID_VALUE); |
| 4056 | } |
| 4057 | |
| 4058 | gl::Program *programObject = context->getProgram(program); |
| 4059 | |
| 4060 | if (!programObject || !programObject->isLinked()) |
| 4061 | { |
| 4062 | return error(GL_INVALID_OPERATION); |
| 4063 | } |
| 4064 | |
| 4065 | if (!programObject) |
| 4066 | { |
| 4067 | return error(GL_INVALID_OPERATION); |
| 4068 | } |
| 4069 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 4070 | if (!programObject->getUniformiv(location, NULL, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4071 | { |
| 4072 | return error(GL_INVALID_OPERATION); |
| 4073 | } |
| 4074 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4075 | } |
| 4076 | catch(std::bad_alloc&) |
| 4077 | { |
| 4078 | return error(GL_OUT_OF_MEMORY); |
| 4079 | } |
| 4080 | } |
| 4081 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4082 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4083 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4084 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4085 | |
| 4086 | try |
| 4087 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4088 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4089 | |
| 4090 | if (strstr(name, "gl_") == name) |
| 4091 | { |
| 4092 | return -1; |
| 4093 | } |
| 4094 | |
| 4095 | if (context) |
| 4096 | { |
| 4097 | gl::Program *programObject = context->getProgram(program); |
| 4098 | |
| 4099 | if (!programObject) |
| 4100 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 4101 | if (context->getShader(program)) |
| 4102 | { |
| 4103 | return error(GL_INVALID_OPERATION, -1); |
| 4104 | } |
| 4105 | else |
| 4106 | { |
| 4107 | return error(GL_INVALID_VALUE, -1); |
| 4108 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4109 | } |
| 4110 | |
| 4111 | if (!programObject->isLinked()) |
| 4112 | { |
| 4113 | return error(GL_INVALID_OPERATION, -1); |
| 4114 | } |
| 4115 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 4116 | return programObject->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4117 | } |
| 4118 | } |
| 4119 | catch(std::bad_alloc&) |
| 4120 | { |
| 4121 | return error(GL_OUT_OF_MEMORY, -1); |
| 4122 | } |
| 4123 | |
| 4124 | return -1; |
| 4125 | } |
| 4126 | |
| 4127 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 4128 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4129 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4130 | |
| 4131 | try |
| 4132 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4133 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4134 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4135 | if (context) |
| 4136 | { |
| 4137 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4138 | { |
| 4139 | return error(GL_INVALID_VALUE); |
| 4140 | } |
| 4141 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4142 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4143 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4144 | switch (pname) |
| 4145 | { |
| 4146 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4147 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4148 | break; |
| 4149 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4150 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4151 | break; |
| 4152 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4153 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4154 | break; |
| 4155 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4156 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4157 | break; |
| 4158 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4159 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4160 | break; |
| 4161 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4162 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4163 | break; |
| 4164 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4165 | for (int i = 0; i < 4; ++i) |
| 4166 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4167 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4168 | } |
| 4169 | break; |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 4170 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
| 4171 | *params = (GLfloat)attribState.mDivisor; |
| 4172 | break; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4173 | default: return error(GL_INVALID_ENUM); |
| 4174 | } |
| 4175 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4176 | } |
| 4177 | catch(std::bad_alloc&) |
| 4178 | { |
| 4179 | return error(GL_OUT_OF_MEMORY); |
| 4180 | } |
| 4181 | } |
| 4182 | |
| 4183 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 4184 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4185 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4186 | |
| 4187 | try |
| 4188 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4189 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4190 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4191 | if (context) |
| 4192 | { |
| 4193 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4194 | { |
| 4195 | return error(GL_INVALID_VALUE); |
| 4196 | } |
| 4197 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4198 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4199 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4200 | switch (pname) |
| 4201 | { |
| 4202 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4203 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4204 | break; |
| 4205 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4206 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4207 | break; |
| 4208 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4209 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4210 | break; |
| 4211 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4212 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4213 | break; |
| 4214 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4215 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4216 | break; |
| 4217 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4218 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4219 | break; |
| 4220 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4221 | for (int i = 0; i < 4; ++i) |
| 4222 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4223 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4224 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 4225 | } |
| 4226 | break; |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 4227 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
| 4228 | *params = (GLint)attribState.mDivisor; |
| 4229 | break; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4230 | default: return error(GL_INVALID_ENUM); |
| 4231 | } |
| 4232 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4233 | } |
| 4234 | catch(std::bad_alloc&) |
| 4235 | { |
| 4236 | return error(GL_OUT_OF_MEMORY); |
| 4237 | } |
| 4238 | } |
| 4239 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4240 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4241 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4242 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4243 | |
| 4244 | try |
| 4245 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4246 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4247 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4248 | if (context) |
| 4249 | { |
| 4250 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4251 | { |
| 4252 | return error(GL_INVALID_VALUE); |
| 4253 | } |
| 4254 | |
| 4255 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 4256 | { |
| 4257 | return error(GL_INVALID_ENUM); |
| 4258 | } |
| 4259 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4260 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4261 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4262 | } |
| 4263 | catch(std::bad_alloc&) |
| 4264 | { |
| 4265 | return error(GL_OUT_OF_MEMORY); |
| 4266 | } |
| 4267 | } |
| 4268 | |
| 4269 | void __stdcall glHint(GLenum target, GLenum mode) |
| 4270 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4271 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4272 | |
| 4273 | try |
| 4274 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4275 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4276 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4277 | case GL_FASTEST: |
| 4278 | case GL_NICEST: |
| 4279 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4280 | break; |
| 4281 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4282 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4283 | } |
| 4284 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4285 | gl::Context *context = gl::getNonLostContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4286 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4287 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4288 | case GL_GENERATE_MIPMAP_HINT: |
| 4289 | if (context) context->setGenerateMipmapHint(mode); |
| 4290 | break; |
| 4291 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 4292 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 4293 | break; |
| 4294 | default: |
| 4295 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4296 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4297 | } |
| 4298 | catch(std::bad_alloc&) |
| 4299 | { |
| 4300 | return error(GL_OUT_OF_MEMORY); |
| 4301 | } |
| 4302 | } |
| 4303 | |
| 4304 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 4305 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4306 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4307 | |
| 4308 | try |
| 4309 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4310 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4311 | |
| 4312 | if (context && buffer) |
| 4313 | { |
| 4314 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 4315 | |
| 4316 | if (bufferObject) |
| 4317 | { |
| 4318 | return GL_TRUE; |
| 4319 | } |
| 4320 | } |
| 4321 | } |
| 4322 | catch(std::bad_alloc&) |
| 4323 | { |
| 4324 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4325 | } |
| 4326 | |
| 4327 | return GL_FALSE; |
| 4328 | } |
| 4329 | |
| 4330 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 4331 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4332 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4333 | |
| 4334 | try |
| 4335 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4336 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4337 | |
| 4338 | if (context) |
| 4339 | { |
| 4340 | switch (cap) |
| 4341 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4342 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 4343 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 4344 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 4345 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 4346 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 4347 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 4348 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 4349 | case GL_BLEND: return context->isBlendEnabled(); |
| 4350 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4351 | default: |
| 4352 | return error(GL_INVALID_ENUM, false); |
| 4353 | } |
| 4354 | } |
| 4355 | } |
| 4356 | catch(std::bad_alloc&) |
| 4357 | { |
| 4358 | return error(GL_OUT_OF_MEMORY, false); |
| 4359 | } |
| 4360 | |
| 4361 | return false; |
| 4362 | } |
| 4363 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4364 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 4365 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4366 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4367 | |
| 4368 | try |
| 4369 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4370 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4371 | |
| 4372 | if (context) |
| 4373 | { |
| 4374 | gl::Fence *fenceObject = context->getFence(fence); |
| 4375 | |
| 4376 | if (fenceObject == NULL) |
| 4377 | { |
| 4378 | return GL_FALSE; |
| 4379 | } |
| 4380 | |
| 4381 | return fenceObject->isFence(); |
| 4382 | } |
| 4383 | } |
| 4384 | catch(std::bad_alloc&) |
| 4385 | { |
| 4386 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4387 | } |
| 4388 | |
| 4389 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4390 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4391 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4392 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 4393 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4394 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4395 | |
| 4396 | try |
| 4397 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4398 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4399 | |
| 4400 | if (context && framebuffer) |
| 4401 | { |
| 4402 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 4403 | |
| 4404 | if (framebufferObject) |
| 4405 | { |
| 4406 | return GL_TRUE; |
| 4407 | } |
| 4408 | } |
| 4409 | } |
| 4410 | catch(std::bad_alloc&) |
| 4411 | { |
| 4412 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4413 | } |
| 4414 | |
| 4415 | return GL_FALSE; |
| 4416 | } |
| 4417 | |
| 4418 | GLboolean __stdcall glIsProgram(GLuint program) |
| 4419 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4420 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4421 | |
| 4422 | try |
| 4423 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4424 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4425 | |
| 4426 | if (context && program) |
| 4427 | { |
| 4428 | gl::Program *programObject = context->getProgram(program); |
| 4429 | |
| 4430 | if (programObject) |
| 4431 | { |
| 4432 | return GL_TRUE; |
| 4433 | } |
| 4434 | } |
| 4435 | } |
| 4436 | catch(std::bad_alloc&) |
| 4437 | { |
| 4438 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4439 | } |
| 4440 | |
| 4441 | return GL_FALSE; |
| 4442 | } |
| 4443 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 4444 | GLboolean __stdcall glIsQueryEXT(GLuint id) |
| 4445 | { |
| 4446 | EVENT("(GLuint id = %d)", id); |
| 4447 | |
| 4448 | try |
| 4449 | { |
| 4450 | if (id == 0) |
| 4451 | { |
| 4452 | return GL_FALSE; |
| 4453 | } |
| 4454 | |
| 4455 | gl::Context *context = gl::getNonLostContext(); |
| 4456 | |
| 4457 | if (context) |
| 4458 | { |
| 4459 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
| 4460 | |
| 4461 | if (queryObject) |
| 4462 | { |
| 4463 | return GL_TRUE; |
| 4464 | } |
| 4465 | } |
| 4466 | } |
| 4467 | catch(std::bad_alloc&) |
| 4468 | { |
| 4469 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4470 | } |
| 4471 | |
| 4472 | return GL_FALSE; |
| 4473 | } |
| 4474 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4475 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 4476 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4477 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4478 | |
| 4479 | try |
| 4480 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4481 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4482 | |
| 4483 | if (context && renderbuffer) |
| 4484 | { |
| 4485 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 4486 | |
| 4487 | if (renderbufferObject) |
| 4488 | { |
| 4489 | return GL_TRUE; |
| 4490 | } |
| 4491 | } |
| 4492 | } |
| 4493 | catch(std::bad_alloc&) |
| 4494 | { |
| 4495 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4496 | } |
| 4497 | |
| 4498 | return GL_FALSE; |
| 4499 | } |
| 4500 | |
| 4501 | GLboolean __stdcall glIsShader(GLuint shader) |
| 4502 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4503 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4504 | |
| 4505 | try |
| 4506 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4507 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4508 | |
| 4509 | if (context && shader) |
| 4510 | { |
| 4511 | gl::Shader *shaderObject = context->getShader(shader); |
| 4512 | |
| 4513 | if (shaderObject) |
| 4514 | { |
| 4515 | return GL_TRUE; |
| 4516 | } |
| 4517 | } |
| 4518 | } |
| 4519 | catch(std::bad_alloc&) |
| 4520 | { |
| 4521 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4522 | } |
| 4523 | |
| 4524 | return GL_FALSE; |
| 4525 | } |
| 4526 | |
| 4527 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 4528 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4529 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4530 | |
| 4531 | try |
| 4532 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4533 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4534 | |
| 4535 | if (context && texture) |
| 4536 | { |
| 4537 | gl::Texture *textureObject = context->getTexture(texture); |
| 4538 | |
| 4539 | if (textureObject) |
| 4540 | { |
| 4541 | return GL_TRUE; |
| 4542 | } |
| 4543 | } |
| 4544 | } |
| 4545 | catch(std::bad_alloc&) |
| 4546 | { |
| 4547 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4548 | } |
| 4549 | |
| 4550 | return GL_FALSE; |
| 4551 | } |
| 4552 | |
| 4553 | void __stdcall glLineWidth(GLfloat width) |
| 4554 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4555 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4556 | |
| 4557 | try |
| 4558 | { |
| 4559 | if (width <= 0.0f) |
| 4560 | { |
| 4561 | return error(GL_INVALID_VALUE); |
| 4562 | } |
| 4563 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4564 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 4565 | |
| 4566 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4567 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4568 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4569 | } |
| 4570 | } |
| 4571 | catch(std::bad_alloc&) |
| 4572 | { |
| 4573 | return error(GL_OUT_OF_MEMORY); |
| 4574 | } |
| 4575 | } |
| 4576 | |
| 4577 | void __stdcall glLinkProgram(GLuint program) |
| 4578 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4579 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4580 | |
| 4581 | try |
| 4582 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4583 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4584 | |
| 4585 | if (context) |
| 4586 | { |
| 4587 | gl::Program *programObject = context->getProgram(program); |
| 4588 | |
| 4589 | if (!programObject) |
| 4590 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 4591 | if (context->getShader(program)) |
| 4592 | { |
| 4593 | return error(GL_INVALID_OPERATION); |
| 4594 | } |
| 4595 | else |
| 4596 | { |
| 4597 | return error(GL_INVALID_VALUE); |
| 4598 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4599 | } |
| 4600 | |
| 4601 | programObject->link(); |
| 4602 | } |
| 4603 | } |
| 4604 | catch(std::bad_alloc&) |
| 4605 | { |
| 4606 | return error(GL_OUT_OF_MEMORY); |
| 4607 | } |
| 4608 | } |
| 4609 | |
| 4610 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 4611 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4612 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4613 | |
| 4614 | try |
| 4615 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4616 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4617 | |
| 4618 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4619 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4620 | switch (pname) |
| 4621 | { |
| 4622 | case GL_UNPACK_ALIGNMENT: |
| 4623 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4624 | { |
| 4625 | return error(GL_INVALID_VALUE); |
| 4626 | } |
| 4627 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4628 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4629 | break; |
| 4630 | |
| 4631 | case GL_PACK_ALIGNMENT: |
| 4632 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4633 | { |
| 4634 | return error(GL_INVALID_VALUE); |
| 4635 | } |
| 4636 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4637 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4638 | break; |
| 4639 | |
bsalomon@google.com | 56d46ab | 2011-11-23 14:53:10 +0000 | [diff] [blame] | 4640 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 4641 | context->setPackReverseRowOrder(param != 0); |
| 4642 | break; |
| 4643 | |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4644 | default: |
| 4645 | return error(GL_INVALID_ENUM); |
| 4646 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4647 | } |
| 4648 | } |
| 4649 | catch(std::bad_alloc&) |
| 4650 | { |
| 4651 | return error(GL_OUT_OF_MEMORY); |
| 4652 | } |
| 4653 | } |
| 4654 | |
| 4655 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 4656 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4657 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4658 | |
| 4659 | try |
| 4660 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4661 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 4662 | |
| 4663 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4664 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4665 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4666 | } |
| 4667 | } |
| 4668 | catch(std::bad_alloc&) |
| 4669 | { |
| 4670 | return error(GL_OUT_OF_MEMORY); |
| 4671 | } |
| 4672 | } |
| 4673 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4674 | void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4675 | GLenum format, GLenum type, GLsizei bufSize, |
| 4676 | GLvoid *data) |
| 4677 | { |
| 4678 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4679 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", |
| 4680 | x, y, width, height, format, type, bufSize, data); |
| 4681 | |
| 4682 | try |
| 4683 | { |
| 4684 | if (width < 0 || height < 0 || bufSize < 0) |
| 4685 | { |
| 4686 | return error(GL_INVALID_VALUE); |
| 4687 | } |
| 4688 | |
| 4689 | if (!validReadFormatType(format, type)) |
| 4690 | { |
| 4691 | return error(GL_INVALID_OPERATION); |
| 4692 | } |
| 4693 | |
| 4694 | gl::Context *context = gl::getNonLostContext(); |
| 4695 | |
| 4696 | if (context) |
| 4697 | { |
| 4698 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
| 4699 | } |
| 4700 | } |
| 4701 | catch(std::bad_alloc&) |
| 4702 | { |
| 4703 | return error(GL_OUT_OF_MEMORY); |
| 4704 | } |
| 4705 | } |
| 4706 | |
| 4707 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4708 | GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4709 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4710 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4711 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4712 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4713 | |
| 4714 | try |
| 4715 | { |
| 4716 | if (width < 0 || height < 0) |
| 4717 | { |
| 4718 | return error(GL_INVALID_VALUE); |
| 4719 | } |
| 4720 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4721 | if (!validReadFormatType(format, type)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4722 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4723 | return error(GL_INVALID_OPERATION); |
| 4724 | } |
| 4725 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4726 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4727 | |
| 4728 | if (context) |
| 4729 | { |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4730 | context->readPixels(x, y, width, height, format, type, NULL, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4731 | } |
| 4732 | } |
| 4733 | catch(std::bad_alloc&) |
| 4734 | { |
| 4735 | return error(GL_OUT_OF_MEMORY); |
| 4736 | } |
| 4737 | } |
| 4738 | |
| 4739 | void __stdcall glReleaseShaderCompiler(void) |
| 4740 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4741 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4742 | |
| 4743 | try |
| 4744 | { |
| 4745 | gl::Shader::releaseCompiler(); |
| 4746 | } |
| 4747 | catch(std::bad_alloc&) |
| 4748 | { |
| 4749 | return error(GL_OUT_OF_MEMORY); |
| 4750 | } |
| 4751 | } |
| 4752 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4753 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4754 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4755 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4756 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4757 | |
| 4758 | try |
| 4759 | { |
| 4760 | switch (target) |
| 4761 | { |
| 4762 | case GL_RENDERBUFFER: |
| 4763 | break; |
| 4764 | default: |
| 4765 | return error(GL_INVALID_ENUM); |
| 4766 | } |
| 4767 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4768 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4769 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4770 | return error(GL_INVALID_ENUM); |
| 4771 | } |
| 4772 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4773 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4774 | { |
| 4775 | return error(GL_INVALID_VALUE); |
| 4776 | } |
| 4777 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4778 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4779 | |
| 4780 | if (context) |
| 4781 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4782 | if (width > context->getMaximumRenderbufferDimension() || |
| 4783 | height > context->getMaximumRenderbufferDimension() || |
| 4784 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4785 | { |
| 4786 | return error(GL_INVALID_VALUE); |
| 4787 | } |
| 4788 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4789 | GLuint handle = context->getRenderbufferHandle(); |
| 4790 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4791 | { |
| 4792 | return error(GL_INVALID_OPERATION); |
| 4793 | } |
| 4794 | |
| 4795 | switch (internalformat) |
| 4796 | { |
| 4797 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4798 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4799 | break; |
| 4800 | case GL_RGBA4: |
| 4801 | case GL_RGB5_A1: |
| 4802 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4803 | case GL_RGB8_OES: |
| 4804 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4805 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4806 | break; |
| 4807 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4808 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4809 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4810 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4811 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4812 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4813 | default: |
| 4814 | return error(GL_INVALID_ENUM); |
| 4815 | } |
| 4816 | } |
| 4817 | } |
| 4818 | catch(std::bad_alloc&) |
| 4819 | { |
| 4820 | return error(GL_OUT_OF_MEMORY); |
| 4821 | } |
| 4822 | } |
| 4823 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4824 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4825 | { |
| 4826 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4827 | } |
| 4828 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4829 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4830 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4831 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4832 | |
| 4833 | try |
| 4834 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4835 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4836 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4837 | if (context) |
| 4838 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4839 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4840 | } |
| 4841 | } |
| 4842 | catch(std::bad_alloc&) |
| 4843 | { |
| 4844 | return error(GL_OUT_OF_MEMORY); |
| 4845 | } |
| 4846 | } |
| 4847 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4848 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4849 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4850 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4851 | |
| 4852 | try |
| 4853 | { |
| 4854 | if (condition != GL_ALL_COMPLETED_NV) |
| 4855 | { |
| 4856 | return error(GL_INVALID_ENUM); |
| 4857 | } |
| 4858 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4859 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4860 | |
| 4861 | if (context) |
| 4862 | { |
| 4863 | gl::Fence *fenceObject = context->getFence(fence); |
| 4864 | |
| 4865 | if (fenceObject == NULL) |
| 4866 | { |
| 4867 | return error(GL_INVALID_OPERATION); |
| 4868 | } |
| 4869 | |
| 4870 | fenceObject->setFence(condition); |
| 4871 | } |
| 4872 | } |
| 4873 | catch(std::bad_alloc&) |
| 4874 | { |
| 4875 | return error(GL_OUT_OF_MEMORY); |
| 4876 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4877 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4878 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4879 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4880 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4881 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4882 | |
| 4883 | try |
| 4884 | { |
| 4885 | if (width < 0 || height < 0) |
| 4886 | { |
| 4887 | return error(GL_INVALID_VALUE); |
| 4888 | } |
| 4889 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4890 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4891 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4892 | if (context) |
| 4893 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4894 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4895 | } |
| 4896 | } |
| 4897 | catch(std::bad_alloc&) |
| 4898 | { |
| 4899 | return error(GL_OUT_OF_MEMORY); |
| 4900 | } |
| 4901 | } |
| 4902 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4903 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4904 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4905 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4906 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4907 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4908 | |
| 4909 | try |
| 4910 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4911 | // No binary shader formats are supported. |
| 4912 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4913 | } |
| 4914 | catch(std::bad_alloc&) |
| 4915 | { |
| 4916 | return error(GL_OUT_OF_MEMORY); |
| 4917 | } |
| 4918 | } |
| 4919 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4920 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4921 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4922 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4923 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4924 | |
| 4925 | try |
| 4926 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4927 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4928 | { |
| 4929 | return error(GL_INVALID_VALUE); |
| 4930 | } |
| 4931 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4932 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4933 | |
| 4934 | if (context) |
| 4935 | { |
| 4936 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4937 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4938 | if (!shaderObject) |
| 4939 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4940 | if (context->getProgram(shader)) |
| 4941 | { |
| 4942 | return error(GL_INVALID_OPERATION); |
| 4943 | } |
| 4944 | else |
| 4945 | { |
| 4946 | return error(GL_INVALID_VALUE); |
| 4947 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4948 | } |
| 4949 | |
| 4950 | shaderObject->setSource(count, string, length); |
| 4951 | } |
| 4952 | } |
| 4953 | catch(std::bad_alloc&) |
| 4954 | { |
| 4955 | return error(GL_OUT_OF_MEMORY); |
| 4956 | } |
| 4957 | } |
| 4958 | |
| 4959 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 4960 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4961 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4962 | } |
| 4963 | |
| 4964 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 4965 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4966 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4967 | |
| 4968 | try |
| 4969 | { |
| 4970 | switch (face) |
| 4971 | { |
| 4972 | case GL_FRONT: |
| 4973 | case GL_BACK: |
| 4974 | case GL_FRONT_AND_BACK: |
| 4975 | break; |
| 4976 | default: |
| 4977 | return error(GL_INVALID_ENUM); |
| 4978 | } |
| 4979 | |
| 4980 | switch (func) |
| 4981 | { |
| 4982 | case GL_NEVER: |
| 4983 | case GL_ALWAYS: |
| 4984 | case GL_LESS: |
| 4985 | case GL_LEQUAL: |
| 4986 | case GL_EQUAL: |
| 4987 | case GL_GEQUAL: |
| 4988 | case GL_GREATER: |
| 4989 | case GL_NOTEQUAL: |
| 4990 | break; |
| 4991 | default: |
| 4992 | return error(GL_INVALID_ENUM); |
| 4993 | } |
| 4994 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4995 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4996 | |
| 4997 | if (context) |
| 4998 | { |
| 4999 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5000 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5001 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5002 | } |
| 5003 | |
| 5004 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5005 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5006 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5007 | } |
| 5008 | } |
| 5009 | } |
| 5010 | catch(std::bad_alloc&) |
| 5011 | { |
| 5012 | return error(GL_OUT_OF_MEMORY); |
| 5013 | } |
| 5014 | } |
| 5015 | |
| 5016 | void __stdcall glStencilMask(GLuint mask) |
| 5017 | { |
| 5018 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 5019 | } |
| 5020 | |
| 5021 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 5022 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5023 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5024 | |
| 5025 | try |
| 5026 | { |
| 5027 | switch (face) |
| 5028 | { |
| 5029 | case GL_FRONT: |
| 5030 | case GL_BACK: |
| 5031 | case GL_FRONT_AND_BACK: |
| 5032 | break; |
| 5033 | default: |
| 5034 | return error(GL_INVALID_ENUM); |
| 5035 | } |
| 5036 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5037 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5038 | |
| 5039 | if (context) |
| 5040 | { |
| 5041 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5042 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5043 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5044 | } |
| 5045 | |
| 5046 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5047 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5048 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5049 | } |
| 5050 | } |
| 5051 | } |
| 5052 | catch(std::bad_alloc&) |
| 5053 | { |
| 5054 | return error(GL_OUT_OF_MEMORY); |
| 5055 | } |
| 5056 | } |
| 5057 | |
| 5058 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 5059 | { |
| 5060 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 5061 | } |
| 5062 | |
| 5063 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 5064 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5065 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5066 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5067 | |
| 5068 | try |
| 5069 | { |
| 5070 | switch (face) |
| 5071 | { |
| 5072 | case GL_FRONT: |
| 5073 | case GL_BACK: |
| 5074 | case GL_FRONT_AND_BACK: |
| 5075 | break; |
| 5076 | default: |
| 5077 | return error(GL_INVALID_ENUM); |
| 5078 | } |
| 5079 | |
| 5080 | switch (fail) |
| 5081 | { |
| 5082 | case GL_ZERO: |
| 5083 | case GL_KEEP: |
| 5084 | case GL_REPLACE: |
| 5085 | case GL_INCR: |
| 5086 | case GL_DECR: |
| 5087 | case GL_INVERT: |
| 5088 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5089 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5090 | break; |
| 5091 | default: |
| 5092 | return error(GL_INVALID_ENUM); |
| 5093 | } |
| 5094 | |
| 5095 | switch (zfail) |
| 5096 | { |
| 5097 | case GL_ZERO: |
| 5098 | case GL_KEEP: |
| 5099 | case GL_REPLACE: |
| 5100 | case GL_INCR: |
| 5101 | case GL_DECR: |
| 5102 | case GL_INVERT: |
| 5103 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5104 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5105 | break; |
| 5106 | default: |
| 5107 | return error(GL_INVALID_ENUM); |
| 5108 | } |
| 5109 | |
| 5110 | switch (zpass) |
| 5111 | { |
| 5112 | case GL_ZERO: |
| 5113 | case GL_KEEP: |
| 5114 | case GL_REPLACE: |
| 5115 | case GL_INCR: |
| 5116 | case GL_DECR: |
| 5117 | case GL_INVERT: |
| 5118 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5119 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5120 | break; |
| 5121 | default: |
| 5122 | return error(GL_INVALID_ENUM); |
| 5123 | } |
| 5124 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5125 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5126 | |
| 5127 | if (context) |
| 5128 | { |
| 5129 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5130 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5131 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5132 | } |
| 5133 | |
| 5134 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5135 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5136 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5137 | } |
| 5138 | } |
| 5139 | } |
| 5140 | catch(std::bad_alloc&) |
| 5141 | { |
| 5142 | return error(GL_OUT_OF_MEMORY); |
| 5143 | } |
| 5144 | } |
| 5145 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 5146 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 5147 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5148 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5149 | |
| 5150 | try |
| 5151 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5152 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5153 | |
| 5154 | if (context) |
| 5155 | { |
| 5156 | gl::Fence *fenceObject = context->getFence(fence); |
| 5157 | |
| 5158 | if (fenceObject == NULL) |
| 5159 | { |
| 5160 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 5161 | } |
| 5162 | |
| 5163 | return fenceObject->testFence(); |
| 5164 | } |
| 5165 | } |
| 5166 | catch(std::bad_alloc&) |
| 5167 | { |
| 5168 | error(GL_OUT_OF_MEMORY); |
| 5169 | } |
| 5170 | |
| 5171 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 5172 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5173 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5174 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 5175 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5176 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5177 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5178 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5179 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5180 | |
| 5181 | try |
| 5182 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 5183 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5184 | { |
| 5185 | return error(GL_INVALID_VALUE); |
| 5186 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5187 | |
apatrick@chromium.org | e057c5d | 2012-01-26 19:18:24 +0000 | [diff] [blame] | 5188 | if (internalformat != GLint(format)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5189 | { |
| 5190 | return error(GL_INVALID_OPERATION); |
| 5191 | } |
| 5192 | |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5193 | // validate <type> by itself (used as secondary key below) |
| 5194 | switch (type) |
| 5195 | { |
| 5196 | case GL_UNSIGNED_BYTE: |
| 5197 | case GL_UNSIGNED_SHORT_5_6_5: |
| 5198 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 5199 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 5200 | case GL_UNSIGNED_SHORT: |
| 5201 | case GL_UNSIGNED_INT: |
| 5202 | case GL_UNSIGNED_INT_24_8_OES: |
| 5203 | case GL_HALF_FLOAT_OES: |
| 5204 | case GL_FLOAT: |
| 5205 | break; |
| 5206 | default: |
| 5207 | return error(GL_INVALID_ENUM); |
| 5208 | } |
| 5209 | |
| 5210 | // validate <format> + <type> combinations |
| 5211 | // - invalid <format> -> sets INVALID_ENUM |
| 5212 | // - invalid <format>+<type> combination -> sets INVALID_OPERATION |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5213 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5214 | { |
| 5215 | case GL_ALPHA: |
| 5216 | case GL_LUMINANCE: |
| 5217 | case GL_LUMINANCE_ALPHA: |
| 5218 | switch (type) |
| 5219 | { |
| 5220 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5221 | case GL_FLOAT: |
| 5222 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5223 | break; |
| 5224 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5225 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5226 | } |
| 5227 | break; |
| 5228 | case GL_RGB: |
| 5229 | switch (type) |
| 5230 | { |
| 5231 | case GL_UNSIGNED_BYTE: |
| 5232 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5233 | case GL_FLOAT: |
| 5234 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5235 | break; |
| 5236 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5237 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5238 | } |
| 5239 | break; |
| 5240 | case GL_RGBA: |
| 5241 | switch (type) |
| 5242 | { |
| 5243 | case GL_UNSIGNED_BYTE: |
| 5244 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 5245 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5246 | case GL_FLOAT: |
| 5247 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5248 | break; |
| 5249 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5250 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5251 | } |
| 5252 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 5253 | case GL_BGRA_EXT: |
| 5254 | switch (type) |
| 5255 | { |
| 5256 | case GL_UNSIGNED_BYTE: |
| 5257 | break; |
| 5258 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5259 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 5260 | } |
| 5261 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5262 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 5263 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5264 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5265 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5266 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5267 | case GL_DEPTH_COMPONENT: |
| 5268 | switch (type) |
| 5269 | { |
| 5270 | case GL_UNSIGNED_SHORT: |
| 5271 | case GL_UNSIGNED_INT: |
| 5272 | break; |
| 5273 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5274 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5275 | } |
| 5276 | break; |
| 5277 | case GL_DEPTH_STENCIL_OES: |
| 5278 | switch (type) |
| 5279 | { |
| 5280 | case GL_UNSIGNED_INT_24_8_OES: |
| 5281 | break; |
| 5282 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5283 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5284 | } |
| 5285 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5286 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5287 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5288 | } |
| 5289 | |
| 5290 | if (border != 0) |
| 5291 | { |
| 5292 | return error(GL_INVALID_VALUE); |
| 5293 | } |
| 5294 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5295 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5296 | |
| 5297 | if (context) |
| 5298 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 5299 | if (level > context->getMaximumTextureLevel()) |
| 5300 | { |
| 5301 | return error(GL_INVALID_VALUE); |
| 5302 | } |
| 5303 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5304 | switch (target) |
| 5305 | { |
| 5306 | case GL_TEXTURE_2D: |
| 5307 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 5308 | height > (context->getMaximumTextureDimension() >> level)) |
| 5309 | { |
| 5310 | return error(GL_INVALID_VALUE); |
| 5311 | } |
| 5312 | break; |
| 5313 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 5314 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 5315 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 5316 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 5317 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 5318 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 5319 | if (width != height) |
| 5320 | { |
| 5321 | return error(GL_INVALID_VALUE); |
| 5322 | } |
| 5323 | |
| 5324 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 5325 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 5326 | { |
| 5327 | return error(GL_INVALID_VALUE); |
| 5328 | } |
| 5329 | break; |
| 5330 | default: |
| 5331 | return error(GL_INVALID_ENUM); |
| 5332 | } |
| 5333 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5334 | switch (format) { |
| 5335 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5336 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5337 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5338 | { |
| 5339 | return error(GL_INVALID_OPERATION); |
| 5340 | } |
| 5341 | else |
| 5342 | { |
| 5343 | return error(GL_INVALID_ENUM); |
| 5344 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5345 | break; |
| 5346 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5347 | if (context->supportsDXT3Textures()) |
| 5348 | { |
| 5349 | return error(GL_INVALID_OPERATION); |
| 5350 | } |
| 5351 | else |
| 5352 | { |
| 5353 | return error(GL_INVALID_ENUM); |
| 5354 | } |
| 5355 | break; |
| 5356 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5357 | if (context->supportsDXT5Textures()) |
| 5358 | { |
| 5359 | return error(GL_INVALID_OPERATION); |
| 5360 | } |
| 5361 | else |
| 5362 | { |
| 5363 | return error(GL_INVALID_ENUM); |
| 5364 | } |
| 5365 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5366 | case GL_DEPTH_COMPONENT: |
| 5367 | case GL_DEPTH_STENCIL_OES: |
| 5368 | if (!context->supportsDepthTextures()) |
| 5369 | { |
| 5370 | return error(GL_INVALID_VALUE); |
| 5371 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5372 | if (target != GL_TEXTURE_2D) |
| 5373 | { |
| 5374 | return error(GL_INVALID_OPERATION); |
| 5375 | } |
daniel@transgaming.com | 797924b | 2012-06-05 19:50:01 +0000 | [diff] [blame] | 5376 | // OES_depth_texture supports loading depth data and multiple levels, |
| 5377 | // but ANGLE_depth_texture does not |
| 5378 | if (pixels != NULL || level != 0) |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5379 | { |
| 5380 | return error(GL_INVALID_OPERATION); |
| 5381 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5382 | break; |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5383 | default: |
| 5384 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5385 | } |
| 5386 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5387 | if (type == GL_FLOAT) |
| 5388 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5389 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5390 | { |
| 5391 | return error(GL_INVALID_ENUM); |
| 5392 | } |
| 5393 | } |
| 5394 | else if (type == GL_HALF_FLOAT_OES) |
| 5395 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5396 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5397 | { |
| 5398 | return error(GL_INVALID_ENUM); |
| 5399 | } |
| 5400 | } |
| 5401 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5402 | if (target == GL_TEXTURE_2D) |
| 5403 | { |
| 5404 | gl::Texture2D *texture = context->getTexture2D(); |
| 5405 | |
| 5406 | if (!texture) |
| 5407 | { |
| 5408 | return error(GL_INVALID_OPERATION); |
| 5409 | } |
| 5410 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5411 | if (texture->isImmutable()) |
| 5412 | { |
| 5413 | return error(GL_INVALID_OPERATION); |
| 5414 | } |
| 5415 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5416 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5417 | } |
| 5418 | else |
| 5419 | { |
| 5420 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5421 | |
| 5422 | if (!texture) |
| 5423 | { |
| 5424 | return error(GL_INVALID_OPERATION); |
| 5425 | } |
| 5426 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5427 | if (texture->isImmutable()) |
| 5428 | { |
| 5429 | return error(GL_INVALID_OPERATION); |
| 5430 | } |
| 5431 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5432 | switch (target) |
| 5433 | { |
| 5434 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5435 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5436 | break; |
| 5437 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5438 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5439 | break; |
| 5440 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5441 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5442 | break; |
| 5443 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5444 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5445 | break; |
| 5446 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5447 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5448 | break; |
| 5449 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5450 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5451 | break; |
| 5452 | default: UNREACHABLE(); |
| 5453 | } |
| 5454 | } |
| 5455 | } |
| 5456 | } |
| 5457 | catch(std::bad_alloc&) |
| 5458 | { |
| 5459 | return error(GL_OUT_OF_MEMORY); |
| 5460 | } |
| 5461 | } |
| 5462 | |
| 5463 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 5464 | { |
| 5465 | glTexParameteri(target, pname, (GLint)param); |
| 5466 | } |
| 5467 | |
| 5468 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 5469 | { |
| 5470 | glTexParameteri(target, pname, (GLint)*params); |
| 5471 | } |
| 5472 | |
| 5473 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 5474 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5475 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5476 | |
| 5477 | try |
| 5478 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5479 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5480 | |
| 5481 | if (context) |
| 5482 | { |
| 5483 | gl::Texture *texture; |
| 5484 | |
| 5485 | switch (target) |
| 5486 | { |
| 5487 | case GL_TEXTURE_2D: |
| 5488 | texture = context->getTexture2D(); |
| 5489 | break; |
| 5490 | case GL_TEXTURE_CUBE_MAP: |
| 5491 | texture = context->getTextureCubeMap(); |
| 5492 | break; |
| 5493 | default: |
| 5494 | return error(GL_INVALID_ENUM); |
| 5495 | } |
| 5496 | |
| 5497 | switch (pname) |
| 5498 | { |
| 5499 | case GL_TEXTURE_WRAP_S: |
| 5500 | if (!texture->setWrapS((GLenum)param)) |
| 5501 | { |
| 5502 | return error(GL_INVALID_ENUM); |
| 5503 | } |
| 5504 | break; |
| 5505 | case GL_TEXTURE_WRAP_T: |
| 5506 | if (!texture->setWrapT((GLenum)param)) |
| 5507 | { |
| 5508 | return error(GL_INVALID_ENUM); |
| 5509 | } |
| 5510 | break; |
| 5511 | case GL_TEXTURE_MIN_FILTER: |
| 5512 | if (!texture->setMinFilter((GLenum)param)) |
| 5513 | { |
| 5514 | return error(GL_INVALID_ENUM); |
| 5515 | } |
| 5516 | break; |
| 5517 | case GL_TEXTURE_MAG_FILTER: |
| 5518 | if (!texture->setMagFilter((GLenum)param)) |
| 5519 | { |
| 5520 | return error(GL_INVALID_ENUM); |
| 5521 | } |
| 5522 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 5523 | case GL_TEXTURE_USAGE_ANGLE: |
| 5524 | if (!texture->setUsage((GLenum)param)) |
| 5525 | { |
| 5526 | return error(GL_INVALID_ENUM); |
| 5527 | } |
| 5528 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5529 | default: |
| 5530 | return error(GL_INVALID_ENUM); |
| 5531 | } |
| 5532 | } |
| 5533 | } |
| 5534 | catch(std::bad_alloc&) |
| 5535 | { |
| 5536 | return error(GL_OUT_OF_MEMORY); |
| 5537 | } |
| 5538 | } |
| 5539 | |
| 5540 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 5541 | { |
| 5542 | glTexParameteri(target, pname, *params); |
| 5543 | } |
| 5544 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5545 | void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 5546 | { |
| 5547 | EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 5548 | target, levels, internalformat, width, height); |
| 5549 | |
| 5550 | try |
| 5551 | { |
| 5552 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
| 5553 | { |
| 5554 | return error(GL_INVALID_ENUM); |
| 5555 | } |
| 5556 | |
| 5557 | if (width < 1 || height < 1 || levels < 1) |
| 5558 | { |
| 5559 | return error(GL_INVALID_VALUE); |
| 5560 | } |
| 5561 | |
| 5562 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
| 5563 | { |
| 5564 | return error(GL_INVALID_VALUE); |
| 5565 | } |
| 5566 | |
daniel@transgaming.com | 45b888a | 2011-11-16 03:56:39 +0000 | [diff] [blame] | 5567 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5568 | { |
| 5569 | return error(GL_INVALID_OPERATION); |
| 5570 | } |
| 5571 | |
| 5572 | GLenum format = gl::ExtractFormat(internalformat); |
| 5573 | GLenum type = gl::ExtractType(internalformat); |
| 5574 | |
| 5575 | if (format == GL_NONE || type == GL_NONE) |
| 5576 | { |
| 5577 | return error(GL_INVALID_ENUM); |
| 5578 | } |
| 5579 | |
| 5580 | gl::Context *context = gl::getNonLostContext(); |
| 5581 | |
| 5582 | if (context) |
| 5583 | { |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame] | 5584 | switch (target) |
| 5585 | { |
| 5586 | case GL_TEXTURE_2D: |
| 5587 | if (width > context->getMaximumTextureDimension() || |
| 5588 | height > context->getMaximumTextureDimension()) |
| 5589 | { |
| 5590 | return error(GL_INVALID_VALUE); |
| 5591 | } |
| 5592 | break; |
| 5593 | case GL_TEXTURE_CUBE_MAP: |
| 5594 | if (width > context->getMaximumCubeTextureDimension() || |
| 5595 | height > context->getMaximumCubeTextureDimension()) |
| 5596 | { |
| 5597 | return error(GL_INVALID_VALUE); |
| 5598 | } |
| 5599 | break; |
| 5600 | default: |
| 5601 | return error(GL_INVALID_ENUM); |
| 5602 | } |
| 5603 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5604 | if (levels != 1 && !context->supportsNonPower2Texture()) |
| 5605 | { |
| 5606 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 5607 | { |
| 5608 | return error(GL_INVALID_OPERATION); |
| 5609 | } |
| 5610 | } |
| 5611 | |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5612 | switch (internalformat) |
| 5613 | { |
| 5614 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5615 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5616 | if (!context->supportsDXT1Textures()) |
| 5617 | { |
| 5618 | return error(GL_INVALID_ENUM); |
| 5619 | } |
| 5620 | break; |
| 5621 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5622 | if (!context->supportsDXT3Textures()) |
| 5623 | { |
| 5624 | return error(GL_INVALID_ENUM); |
| 5625 | } |
| 5626 | break; |
| 5627 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5628 | if (!context->supportsDXT5Textures()) |
| 5629 | { |
| 5630 | return error(GL_INVALID_ENUM); |
| 5631 | } |
| 5632 | break; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 5633 | case GL_RGBA32F_EXT: |
| 5634 | case GL_RGB32F_EXT: |
| 5635 | case GL_ALPHA32F_EXT: |
| 5636 | case GL_LUMINANCE32F_EXT: |
| 5637 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 5638 | if (!context->supportsFloat32Textures()) |
| 5639 | { |
| 5640 | return error(GL_INVALID_ENUM); |
| 5641 | } |
| 5642 | break; |
| 5643 | case GL_RGBA16F_EXT: |
| 5644 | case GL_RGB16F_EXT: |
| 5645 | case GL_ALPHA16F_EXT: |
| 5646 | case GL_LUMINANCE16F_EXT: |
| 5647 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 5648 | if (!context->supportsFloat16Textures()) |
| 5649 | { |
| 5650 | return error(GL_INVALID_ENUM); |
| 5651 | } |
| 5652 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5653 | case GL_DEPTH_COMPONENT16: |
| 5654 | case GL_DEPTH_COMPONENT32_OES: |
| 5655 | case GL_DEPTH24_STENCIL8_OES: |
| 5656 | if (!context->supportsDepthTextures()) |
| 5657 | { |
| 5658 | return error(GL_INVALID_ENUM); |
| 5659 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5660 | if (target != GL_TEXTURE_2D) |
| 5661 | { |
| 5662 | return error(GL_INVALID_OPERATION); |
| 5663 | } |
daniel@transgaming.com | 797924b | 2012-06-05 19:50:01 +0000 | [diff] [blame] | 5664 | // ANGLE_depth_texture only supports 1-level textures |
| 5665 | if (levels != 1) |
| 5666 | { |
| 5667 | return error(GL_INVALID_OPERATION); |
| 5668 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5669 | break; |
| 5670 | default: |
| 5671 | break; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5672 | } |
| 5673 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5674 | if (target == GL_TEXTURE_2D) |
| 5675 | { |
| 5676 | gl::Texture2D *texture = context->getTexture2D(); |
| 5677 | |
| 5678 | if (!texture || texture->id() == 0) |
| 5679 | { |
| 5680 | return error(GL_INVALID_OPERATION); |
| 5681 | } |
| 5682 | |
| 5683 | if (texture->isImmutable()) |
| 5684 | { |
| 5685 | return error(GL_INVALID_OPERATION); |
| 5686 | } |
| 5687 | |
| 5688 | texture->storage(levels, internalformat, width, height); |
| 5689 | } |
| 5690 | else if (target == GL_TEXTURE_CUBE_MAP) |
| 5691 | { |
| 5692 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5693 | |
| 5694 | if (!texture || texture->id() == 0) |
| 5695 | { |
| 5696 | return error(GL_INVALID_OPERATION); |
| 5697 | } |
| 5698 | |
| 5699 | if (texture->isImmutable()) |
| 5700 | { |
| 5701 | return error(GL_INVALID_OPERATION); |
| 5702 | } |
| 5703 | |
| 5704 | texture->storage(levels, internalformat, width); |
| 5705 | } |
| 5706 | else UNREACHABLE(); |
| 5707 | } |
| 5708 | } |
| 5709 | catch(std::bad_alloc&) |
| 5710 | { |
| 5711 | return error(GL_OUT_OF_MEMORY); |
| 5712 | } |
| 5713 | } |
| 5714 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5715 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 5716 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5717 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5718 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5719 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5720 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5721 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 5722 | |
| 5723 | try |
| 5724 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 5725 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5726 | { |
| 5727 | return error(GL_INVALID_ENUM); |
| 5728 | } |
| 5729 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5730 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5731 | { |
| 5732 | return error(GL_INVALID_VALUE); |
| 5733 | } |
| 5734 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5735 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 5736 | { |
| 5737 | return error(GL_INVALID_VALUE); |
| 5738 | } |
| 5739 | |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 5740 | if (!checkTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5741 | { |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 5742 | return; // error is set by helper function |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5743 | } |
| 5744 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5745 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5746 | |
| 5747 | if (context) |
| 5748 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5749 | if (level > context->getMaximumTextureLevel()) |
| 5750 | { |
| 5751 | return error(GL_INVALID_VALUE); |
| 5752 | } |
| 5753 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5754 | if (format == GL_FLOAT) |
| 5755 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5756 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5757 | { |
| 5758 | return error(GL_INVALID_ENUM); |
| 5759 | } |
| 5760 | } |
| 5761 | else if (format == GL_HALF_FLOAT_OES) |
| 5762 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5763 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5764 | { |
| 5765 | return error(GL_INVALID_ENUM); |
| 5766 | } |
| 5767 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5768 | else if (gl::IsDepthTexture(format)) |
| 5769 | { |
| 5770 | if (!context->supportsDepthTextures()) |
| 5771 | { |
| 5772 | return error(GL_INVALID_ENUM); |
| 5773 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5774 | if (target != GL_TEXTURE_2D) |
| 5775 | { |
| 5776 | return error(GL_INVALID_OPERATION); |
| 5777 | } |
| 5778 | // OES_depth_texture supports loading depth data, but ANGLE_depth_texture does not |
| 5779 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5780 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5781 | |
daniel@transgaming.com | 1d2d3c4 | 2012-05-31 01:14:15 +0000 | [diff] [blame] | 5782 | if (width == 0 || height == 0 || pixels == NULL) |
| 5783 | { |
| 5784 | return; |
| 5785 | } |
| 5786 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5787 | if (target == GL_TEXTURE_2D) |
| 5788 | { |
| 5789 | gl::Texture2D *texture = context->getTexture2D(); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 5790 | if (validateSubImageParams2D(false, width, height, xoffset, yoffset, level, format, texture)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5791 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 5792 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5793 | } |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5794 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5795 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5796 | { |
| 5797 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 5798 | if (validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, format, texture)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5799 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 5800 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5801 | } |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5802 | } |
| 5803 | else |
| 5804 | { |
| 5805 | UNREACHABLE(); |
| 5806 | } |
| 5807 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5808 | } |
| 5809 | catch(std::bad_alloc&) |
| 5810 | { |
| 5811 | return error(GL_OUT_OF_MEMORY); |
| 5812 | } |
| 5813 | } |
| 5814 | |
| 5815 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 5816 | { |
| 5817 | glUniform1fv(location, 1, &x); |
| 5818 | } |
| 5819 | |
| 5820 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 5821 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5822 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5823 | |
| 5824 | try |
| 5825 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5826 | if (count < 0) |
| 5827 | { |
| 5828 | return error(GL_INVALID_VALUE); |
| 5829 | } |
| 5830 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5831 | if (location == -1) |
| 5832 | { |
| 5833 | return; |
| 5834 | } |
| 5835 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5836 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5837 | |
| 5838 | if (context) |
| 5839 | { |
| 5840 | gl::Program *program = context->getCurrentProgram(); |
| 5841 | |
| 5842 | if (!program) |
| 5843 | { |
| 5844 | return error(GL_INVALID_OPERATION); |
| 5845 | } |
| 5846 | |
| 5847 | if (!program->setUniform1fv(location, count, v)) |
| 5848 | { |
| 5849 | return error(GL_INVALID_OPERATION); |
| 5850 | } |
| 5851 | } |
| 5852 | } |
| 5853 | catch(std::bad_alloc&) |
| 5854 | { |
| 5855 | return error(GL_OUT_OF_MEMORY); |
| 5856 | } |
| 5857 | } |
| 5858 | |
| 5859 | void __stdcall glUniform1i(GLint location, GLint x) |
| 5860 | { |
| 5861 | glUniform1iv(location, 1, &x); |
| 5862 | } |
| 5863 | |
| 5864 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 5865 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5866 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5867 | |
| 5868 | try |
| 5869 | { |
| 5870 | if (count < 0) |
| 5871 | { |
| 5872 | return error(GL_INVALID_VALUE); |
| 5873 | } |
| 5874 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5875 | if (location == -1) |
| 5876 | { |
| 5877 | return; |
| 5878 | } |
| 5879 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5880 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5881 | |
| 5882 | if (context) |
| 5883 | { |
| 5884 | gl::Program *program = context->getCurrentProgram(); |
| 5885 | |
| 5886 | if (!program) |
| 5887 | { |
| 5888 | return error(GL_INVALID_OPERATION); |
| 5889 | } |
| 5890 | |
| 5891 | if (!program->setUniform1iv(location, count, v)) |
| 5892 | { |
| 5893 | return error(GL_INVALID_OPERATION); |
| 5894 | } |
| 5895 | } |
| 5896 | } |
| 5897 | catch(std::bad_alloc&) |
| 5898 | { |
| 5899 | return error(GL_OUT_OF_MEMORY); |
| 5900 | } |
| 5901 | } |
| 5902 | |
| 5903 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 5904 | { |
| 5905 | GLfloat xy[2] = {x, y}; |
| 5906 | |
| 5907 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 5908 | } |
| 5909 | |
| 5910 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 5911 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5912 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5913 | |
| 5914 | try |
| 5915 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5916 | if (count < 0) |
| 5917 | { |
| 5918 | return error(GL_INVALID_VALUE); |
| 5919 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5920 | |
| 5921 | if (location == -1) |
| 5922 | { |
| 5923 | return; |
| 5924 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5925 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5926 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5927 | |
| 5928 | if (context) |
| 5929 | { |
| 5930 | gl::Program *program = context->getCurrentProgram(); |
| 5931 | |
| 5932 | if (!program) |
| 5933 | { |
| 5934 | return error(GL_INVALID_OPERATION); |
| 5935 | } |
| 5936 | |
| 5937 | if (!program->setUniform2fv(location, count, v)) |
| 5938 | { |
| 5939 | return error(GL_INVALID_OPERATION); |
| 5940 | } |
| 5941 | } |
| 5942 | } |
| 5943 | catch(std::bad_alloc&) |
| 5944 | { |
| 5945 | return error(GL_OUT_OF_MEMORY); |
| 5946 | } |
| 5947 | } |
| 5948 | |
| 5949 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 5950 | { |
| 5951 | GLint xy[4] = {x, y}; |
| 5952 | |
| 5953 | glUniform2iv(location, 1, (GLint*)&xy); |
| 5954 | } |
| 5955 | |
| 5956 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 5957 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5958 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5959 | |
| 5960 | try |
| 5961 | { |
| 5962 | if (count < 0) |
| 5963 | { |
| 5964 | return error(GL_INVALID_VALUE); |
| 5965 | } |
| 5966 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5967 | if (location == -1) |
| 5968 | { |
| 5969 | return; |
| 5970 | } |
| 5971 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5972 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5973 | |
| 5974 | if (context) |
| 5975 | { |
| 5976 | gl::Program *program = context->getCurrentProgram(); |
| 5977 | |
| 5978 | if (!program) |
| 5979 | { |
| 5980 | return error(GL_INVALID_OPERATION); |
| 5981 | } |
| 5982 | |
| 5983 | if (!program->setUniform2iv(location, count, v)) |
| 5984 | { |
| 5985 | return error(GL_INVALID_OPERATION); |
| 5986 | } |
| 5987 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5988 | } |
| 5989 | catch(std::bad_alloc&) |
| 5990 | { |
| 5991 | return error(GL_OUT_OF_MEMORY); |
| 5992 | } |
| 5993 | } |
| 5994 | |
| 5995 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 5996 | { |
| 5997 | GLfloat xyz[3] = {x, y, z}; |
| 5998 | |
| 5999 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 6000 | } |
| 6001 | |
| 6002 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 6003 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6004 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6005 | |
| 6006 | try |
| 6007 | { |
| 6008 | if (count < 0) |
| 6009 | { |
| 6010 | return error(GL_INVALID_VALUE); |
| 6011 | } |
| 6012 | |
| 6013 | if (location == -1) |
| 6014 | { |
| 6015 | return; |
| 6016 | } |
| 6017 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6018 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6019 | |
| 6020 | if (context) |
| 6021 | { |
| 6022 | gl::Program *program = context->getCurrentProgram(); |
| 6023 | |
| 6024 | if (!program) |
| 6025 | { |
| 6026 | return error(GL_INVALID_OPERATION); |
| 6027 | } |
| 6028 | |
| 6029 | if (!program->setUniform3fv(location, count, v)) |
| 6030 | { |
| 6031 | return error(GL_INVALID_OPERATION); |
| 6032 | } |
| 6033 | } |
| 6034 | } |
| 6035 | catch(std::bad_alloc&) |
| 6036 | { |
| 6037 | return error(GL_OUT_OF_MEMORY); |
| 6038 | } |
| 6039 | } |
| 6040 | |
| 6041 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 6042 | { |
| 6043 | GLint xyz[3] = {x, y, z}; |
| 6044 | |
| 6045 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 6046 | } |
| 6047 | |
| 6048 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 6049 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6050 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6051 | |
| 6052 | try |
| 6053 | { |
| 6054 | if (count < 0) |
| 6055 | { |
| 6056 | return error(GL_INVALID_VALUE); |
| 6057 | } |
| 6058 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6059 | if (location == -1) |
| 6060 | { |
| 6061 | return; |
| 6062 | } |
| 6063 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6064 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6065 | |
| 6066 | if (context) |
| 6067 | { |
| 6068 | gl::Program *program = context->getCurrentProgram(); |
| 6069 | |
| 6070 | if (!program) |
| 6071 | { |
| 6072 | return error(GL_INVALID_OPERATION); |
| 6073 | } |
| 6074 | |
| 6075 | if (!program->setUniform3iv(location, count, v)) |
| 6076 | { |
| 6077 | return error(GL_INVALID_OPERATION); |
| 6078 | } |
| 6079 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6080 | } |
| 6081 | catch(std::bad_alloc&) |
| 6082 | { |
| 6083 | return error(GL_OUT_OF_MEMORY); |
| 6084 | } |
| 6085 | } |
| 6086 | |
| 6087 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6088 | { |
| 6089 | GLfloat xyzw[4] = {x, y, z, w}; |
| 6090 | |
| 6091 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 6092 | } |
| 6093 | |
| 6094 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 6095 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6096 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6097 | |
| 6098 | try |
| 6099 | { |
| 6100 | if (count < 0) |
| 6101 | { |
| 6102 | return error(GL_INVALID_VALUE); |
| 6103 | } |
| 6104 | |
| 6105 | if (location == -1) |
| 6106 | { |
| 6107 | return; |
| 6108 | } |
| 6109 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6110 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6111 | |
| 6112 | if (context) |
| 6113 | { |
| 6114 | gl::Program *program = context->getCurrentProgram(); |
| 6115 | |
| 6116 | if (!program) |
| 6117 | { |
| 6118 | return error(GL_INVALID_OPERATION); |
| 6119 | } |
| 6120 | |
| 6121 | if (!program->setUniform4fv(location, count, v)) |
| 6122 | { |
| 6123 | return error(GL_INVALID_OPERATION); |
| 6124 | } |
| 6125 | } |
| 6126 | } |
| 6127 | catch(std::bad_alloc&) |
| 6128 | { |
| 6129 | return error(GL_OUT_OF_MEMORY); |
| 6130 | } |
| 6131 | } |
| 6132 | |
| 6133 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 6134 | { |
| 6135 | GLint xyzw[4] = {x, y, z, w}; |
| 6136 | |
| 6137 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 6138 | } |
| 6139 | |
| 6140 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 6141 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6142 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6143 | |
| 6144 | try |
| 6145 | { |
| 6146 | if (count < 0) |
| 6147 | { |
| 6148 | return error(GL_INVALID_VALUE); |
| 6149 | } |
| 6150 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6151 | if (location == -1) |
| 6152 | { |
| 6153 | return; |
| 6154 | } |
| 6155 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6156 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6157 | |
| 6158 | if (context) |
| 6159 | { |
| 6160 | gl::Program *program = context->getCurrentProgram(); |
| 6161 | |
| 6162 | if (!program) |
| 6163 | { |
| 6164 | return error(GL_INVALID_OPERATION); |
| 6165 | } |
| 6166 | |
| 6167 | if (!program->setUniform4iv(location, count, v)) |
| 6168 | { |
| 6169 | return error(GL_INVALID_OPERATION); |
| 6170 | } |
| 6171 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6172 | } |
| 6173 | catch(std::bad_alloc&) |
| 6174 | { |
| 6175 | return error(GL_OUT_OF_MEMORY); |
| 6176 | } |
| 6177 | } |
| 6178 | |
| 6179 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6180 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6181 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6182 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6183 | |
| 6184 | try |
| 6185 | { |
| 6186 | if (count < 0 || transpose != GL_FALSE) |
| 6187 | { |
| 6188 | return error(GL_INVALID_VALUE); |
| 6189 | } |
| 6190 | |
| 6191 | if (location == -1) |
| 6192 | { |
| 6193 | return; |
| 6194 | } |
| 6195 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6196 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6197 | |
| 6198 | if (context) |
| 6199 | { |
| 6200 | gl::Program *program = context->getCurrentProgram(); |
| 6201 | |
| 6202 | if (!program) |
| 6203 | { |
| 6204 | return error(GL_INVALID_OPERATION); |
| 6205 | } |
| 6206 | |
| 6207 | if (!program->setUniformMatrix2fv(location, count, value)) |
| 6208 | { |
| 6209 | return error(GL_INVALID_OPERATION); |
| 6210 | } |
| 6211 | } |
| 6212 | } |
| 6213 | catch(std::bad_alloc&) |
| 6214 | { |
| 6215 | return error(GL_OUT_OF_MEMORY); |
| 6216 | } |
| 6217 | } |
| 6218 | |
| 6219 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6220 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6221 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6222 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6223 | |
| 6224 | try |
| 6225 | { |
| 6226 | if (count < 0 || transpose != GL_FALSE) |
| 6227 | { |
| 6228 | return error(GL_INVALID_VALUE); |
| 6229 | } |
| 6230 | |
| 6231 | if (location == -1) |
| 6232 | { |
| 6233 | return; |
| 6234 | } |
| 6235 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6236 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6237 | |
| 6238 | if (context) |
| 6239 | { |
| 6240 | gl::Program *program = context->getCurrentProgram(); |
| 6241 | |
| 6242 | if (!program) |
| 6243 | { |
| 6244 | return error(GL_INVALID_OPERATION); |
| 6245 | } |
| 6246 | |
| 6247 | if (!program->setUniformMatrix3fv(location, count, value)) |
| 6248 | { |
| 6249 | return error(GL_INVALID_OPERATION); |
| 6250 | } |
| 6251 | } |
| 6252 | } |
| 6253 | catch(std::bad_alloc&) |
| 6254 | { |
| 6255 | return error(GL_OUT_OF_MEMORY); |
| 6256 | } |
| 6257 | } |
| 6258 | |
| 6259 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6260 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6261 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6262 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6263 | |
| 6264 | try |
| 6265 | { |
| 6266 | if (count < 0 || transpose != GL_FALSE) |
| 6267 | { |
| 6268 | return error(GL_INVALID_VALUE); |
| 6269 | } |
| 6270 | |
| 6271 | if (location == -1) |
| 6272 | { |
| 6273 | return; |
| 6274 | } |
| 6275 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6276 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6277 | |
| 6278 | if (context) |
| 6279 | { |
| 6280 | gl::Program *program = context->getCurrentProgram(); |
| 6281 | |
| 6282 | if (!program) |
| 6283 | { |
| 6284 | return error(GL_INVALID_OPERATION); |
| 6285 | } |
| 6286 | |
| 6287 | if (!program->setUniformMatrix4fv(location, count, value)) |
| 6288 | { |
| 6289 | return error(GL_INVALID_OPERATION); |
| 6290 | } |
| 6291 | } |
| 6292 | } |
| 6293 | catch(std::bad_alloc&) |
| 6294 | { |
| 6295 | return error(GL_OUT_OF_MEMORY); |
| 6296 | } |
| 6297 | } |
| 6298 | |
| 6299 | void __stdcall glUseProgram(GLuint program) |
| 6300 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6301 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6302 | |
| 6303 | try |
| 6304 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6305 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6306 | |
| 6307 | if (context) |
| 6308 | { |
| 6309 | gl::Program *programObject = context->getProgram(program); |
| 6310 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 6311 | if (!programObject && program != 0) |
| 6312 | { |
| 6313 | if (context->getShader(program)) |
| 6314 | { |
| 6315 | return error(GL_INVALID_OPERATION); |
| 6316 | } |
| 6317 | else |
| 6318 | { |
| 6319 | return error(GL_INVALID_VALUE); |
| 6320 | } |
| 6321 | } |
| 6322 | |
| 6323 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6324 | { |
| 6325 | return error(GL_INVALID_OPERATION); |
| 6326 | } |
| 6327 | |
| 6328 | context->useProgram(program); |
| 6329 | } |
| 6330 | } |
| 6331 | catch(std::bad_alloc&) |
| 6332 | { |
| 6333 | return error(GL_OUT_OF_MEMORY); |
| 6334 | } |
| 6335 | } |
| 6336 | |
| 6337 | void __stdcall glValidateProgram(GLuint program) |
| 6338 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6339 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6340 | |
| 6341 | try |
| 6342 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6343 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 6344 | |
| 6345 | if (context) |
| 6346 | { |
| 6347 | gl::Program *programObject = context->getProgram(program); |
| 6348 | |
| 6349 | if (!programObject) |
| 6350 | { |
| 6351 | if (context->getShader(program)) |
| 6352 | { |
| 6353 | return error(GL_INVALID_OPERATION); |
| 6354 | } |
| 6355 | else |
| 6356 | { |
| 6357 | return error(GL_INVALID_VALUE); |
| 6358 | } |
| 6359 | } |
| 6360 | |
| 6361 | programObject->validate(); |
| 6362 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6363 | } |
| 6364 | catch(std::bad_alloc&) |
| 6365 | { |
| 6366 | return error(GL_OUT_OF_MEMORY); |
| 6367 | } |
| 6368 | } |
| 6369 | |
| 6370 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 6371 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6372 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6373 | |
| 6374 | try |
| 6375 | { |
| 6376 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6377 | { |
| 6378 | return error(GL_INVALID_VALUE); |
| 6379 | } |
| 6380 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6381 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6382 | |
| 6383 | if (context) |
| 6384 | { |
| 6385 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 6386 | context->setVertexAttrib(index, vals); |
| 6387 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6388 | } |
| 6389 | catch(std::bad_alloc&) |
| 6390 | { |
| 6391 | return error(GL_OUT_OF_MEMORY); |
| 6392 | } |
| 6393 | } |
| 6394 | |
| 6395 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 6396 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6397 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6398 | |
| 6399 | try |
| 6400 | { |
| 6401 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6402 | { |
| 6403 | return error(GL_INVALID_VALUE); |
| 6404 | } |
| 6405 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6406 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6407 | |
| 6408 | if (context) |
| 6409 | { |
| 6410 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 6411 | context->setVertexAttrib(index, vals); |
| 6412 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6413 | } |
| 6414 | catch(std::bad_alloc&) |
| 6415 | { |
| 6416 | return error(GL_OUT_OF_MEMORY); |
| 6417 | } |
| 6418 | } |
| 6419 | |
| 6420 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 6421 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6422 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6423 | |
| 6424 | try |
| 6425 | { |
| 6426 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6427 | { |
| 6428 | return error(GL_INVALID_VALUE); |
| 6429 | } |
| 6430 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6431 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6432 | |
| 6433 | if (context) |
| 6434 | { |
| 6435 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 6436 | context->setVertexAttrib(index, vals); |
| 6437 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6438 | } |
| 6439 | catch(std::bad_alloc&) |
| 6440 | { |
| 6441 | return error(GL_OUT_OF_MEMORY); |
| 6442 | } |
| 6443 | } |
| 6444 | |
| 6445 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 6446 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6447 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6448 | |
| 6449 | try |
| 6450 | { |
| 6451 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6452 | { |
| 6453 | return error(GL_INVALID_VALUE); |
| 6454 | } |
| 6455 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6456 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6457 | |
| 6458 | if (context) |
| 6459 | { |
| 6460 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 6461 | context->setVertexAttrib(index, vals); |
| 6462 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6463 | } |
| 6464 | catch(std::bad_alloc&) |
| 6465 | { |
| 6466 | return error(GL_OUT_OF_MEMORY); |
| 6467 | } |
| 6468 | } |
| 6469 | |
| 6470 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 6471 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6472 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6473 | |
| 6474 | try |
| 6475 | { |
| 6476 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6477 | { |
| 6478 | return error(GL_INVALID_VALUE); |
| 6479 | } |
| 6480 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6481 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6482 | |
| 6483 | if (context) |
| 6484 | { |
| 6485 | GLfloat vals[4] = { x, y, z, 1 }; |
| 6486 | context->setVertexAttrib(index, vals); |
| 6487 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6488 | } |
| 6489 | catch(std::bad_alloc&) |
| 6490 | { |
| 6491 | return error(GL_OUT_OF_MEMORY); |
| 6492 | } |
| 6493 | } |
| 6494 | |
| 6495 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 6496 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6497 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6498 | |
| 6499 | try |
| 6500 | { |
| 6501 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6502 | { |
| 6503 | return error(GL_INVALID_VALUE); |
| 6504 | } |
| 6505 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6506 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6507 | |
| 6508 | if (context) |
| 6509 | { |
| 6510 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 6511 | context->setVertexAttrib(index, vals); |
| 6512 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6513 | } |
| 6514 | catch(std::bad_alloc&) |
| 6515 | { |
| 6516 | return error(GL_OUT_OF_MEMORY); |
| 6517 | } |
| 6518 | } |
| 6519 | |
| 6520 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6521 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6522 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6523 | |
| 6524 | try |
| 6525 | { |
| 6526 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6527 | { |
| 6528 | return error(GL_INVALID_VALUE); |
| 6529 | } |
| 6530 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6531 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6532 | |
| 6533 | if (context) |
| 6534 | { |
| 6535 | GLfloat vals[4] = { x, y, z, w }; |
| 6536 | context->setVertexAttrib(index, vals); |
| 6537 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6538 | } |
| 6539 | catch(std::bad_alloc&) |
| 6540 | { |
| 6541 | return error(GL_OUT_OF_MEMORY); |
| 6542 | } |
| 6543 | } |
| 6544 | |
| 6545 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 6546 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6547 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6548 | |
| 6549 | try |
| 6550 | { |
| 6551 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6552 | { |
| 6553 | return error(GL_INVALID_VALUE); |
| 6554 | } |
| 6555 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6556 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6557 | |
| 6558 | if (context) |
| 6559 | { |
| 6560 | context->setVertexAttrib(index, values); |
| 6561 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6562 | } |
| 6563 | catch(std::bad_alloc&) |
| 6564 | { |
| 6565 | return error(GL_OUT_OF_MEMORY); |
| 6566 | } |
| 6567 | } |
| 6568 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 6569 | void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) |
| 6570 | { |
| 6571 | EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
| 6572 | |
| 6573 | try |
| 6574 | { |
| 6575 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6576 | { |
| 6577 | return error(GL_INVALID_VALUE); |
| 6578 | } |
| 6579 | |
| 6580 | gl::Context *context = gl::getNonLostContext(); |
| 6581 | |
| 6582 | if (context) |
| 6583 | { |
| 6584 | context->setVertexAttribDivisor(index, divisor); |
| 6585 | } |
| 6586 | } |
| 6587 | catch(std::bad_alloc&) |
| 6588 | { |
| 6589 | return error(GL_OUT_OF_MEMORY); |
| 6590 | } |
| 6591 | } |
| 6592 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6593 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6594 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6595 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6596 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6597 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6598 | |
| 6599 | try |
| 6600 | { |
| 6601 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6602 | { |
| 6603 | return error(GL_INVALID_VALUE); |
| 6604 | } |
| 6605 | |
| 6606 | if (size < 1 || size > 4) |
| 6607 | { |
| 6608 | return error(GL_INVALID_VALUE); |
| 6609 | } |
| 6610 | |
| 6611 | switch (type) |
| 6612 | { |
| 6613 | case GL_BYTE: |
| 6614 | case GL_UNSIGNED_BYTE: |
| 6615 | case GL_SHORT: |
| 6616 | case GL_UNSIGNED_SHORT: |
| 6617 | case GL_FIXED: |
| 6618 | case GL_FLOAT: |
| 6619 | break; |
| 6620 | default: |
| 6621 | return error(GL_INVALID_ENUM); |
| 6622 | } |
| 6623 | |
| 6624 | if (stride < 0) |
| 6625 | { |
| 6626 | return error(GL_INVALID_VALUE); |
| 6627 | } |
| 6628 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6629 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6630 | |
| 6631 | if (context) |
| 6632 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 6633 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6634 | } |
| 6635 | } |
| 6636 | catch(std::bad_alloc&) |
| 6637 | { |
| 6638 | return error(GL_OUT_OF_MEMORY); |
| 6639 | } |
| 6640 | } |
| 6641 | |
| 6642 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 6643 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6644 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6645 | |
| 6646 | try |
| 6647 | { |
| 6648 | if (width < 0 || height < 0) |
| 6649 | { |
| 6650 | return error(GL_INVALID_VALUE); |
| 6651 | } |
| 6652 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6653 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6654 | |
| 6655 | if (context) |
| 6656 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 6657 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6658 | } |
| 6659 | } |
| 6660 | catch(std::bad_alloc&) |
| 6661 | { |
| 6662 | return error(GL_OUT_OF_MEMORY); |
| 6663 | } |
| 6664 | } |
| 6665 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6666 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 6667 | GLbitfield mask, GLenum filter) |
| 6668 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6669 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6670 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 6671 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 6672 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6673 | |
| 6674 | try |
| 6675 | { |
| 6676 | switch (filter) |
| 6677 | { |
| 6678 | case GL_NEAREST: |
| 6679 | break; |
| 6680 | default: |
| 6681 | return error(GL_INVALID_ENUM); |
| 6682 | } |
| 6683 | |
| 6684 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 6685 | { |
| 6686 | return error(GL_INVALID_VALUE); |
| 6687 | } |
| 6688 | |
| 6689 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 6690 | { |
| 6691 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 6692 | return error(GL_INVALID_OPERATION); |
| 6693 | } |
| 6694 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6695 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6696 | |
| 6697 | if (context) |
| 6698 | { |
| 6699 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 6700 | { |
| 6701 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 6702 | return error(GL_INVALID_OPERATION); |
| 6703 | } |
| 6704 | |
| 6705 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 6706 | } |
| 6707 | } |
| 6708 | catch(std::bad_alloc&) |
| 6709 | { |
| 6710 | return error(GL_OUT_OF_MEMORY); |
| 6711 | } |
| 6712 | } |
| 6713 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6714 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 6715 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6716 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6717 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6718 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6719 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6720 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 6721 | |
| 6722 | try |
| 6723 | { |
| 6724 | UNIMPLEMENTED(); // FIXME |
| 6725 | } |
| 6726 | catch(std::bad_alloc&) |
| 6727 | { |
| 6728 | return error(GL_OUT_OF_MEMORY); |
| 6729 | } |
| 6730 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6731 | |
| 6732 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 6733 | { |
| 6734 | struct Extension |
| 6735 | { |
| 6736 | const char *name; |
| 6737 | __eglMustCastToProperFunctionPointerType address; |
| 6738 | }; |
| 6739 | |
| 6740 | static const Extension glExtensions[] = |
| 6741 | { |
| 6742 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 6743 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 6744 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 6745 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 6746 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
| 6747 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 6748 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 6749 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 6750 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 6751 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 6752 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
daniel@transgaming.com | 0bd1f2f | 2011-11-11 04:19:03 +0000 | [diff] [blame] | 6753 | {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, |
daniel@transgaming.com | 709ed11 | 2011-11-12 03:18:10 +0000 | [diff] [blame] | 6754 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
| 6755 | {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, |
| 6756 | {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, |
| 6757 | {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 6758 | {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT}, |
| 6759 | {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT}, |
| 6760 | {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT}, |
| 6761 | {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT}, |
| 6762 | {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT}, |
| 6763 | {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT}, |
| 6764 | {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT}, |
daniel@transgaming.com | dce02fd | 2012-01-27 15:39:51 +0000 | [diff] [blame] | 6765 | {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE}, |
| 6766 | {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE}, |
| 6767 | {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE}, |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6768 | }; |
| 6769 | |
| 6770 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 6771 | { |
| 6772 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 6773 | { |
| 6774 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 6775 | } |
| 6776 | } |
| 6777 | |
| 6778 | return NULL; |
| 6779 | } |
| 6780 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 6781 | // Non-public functions used by EGL |
| 6782 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6783 | bool __stdcall glBindTexImage(egl::Surface *surface) |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6784 | { |
| 6785 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 6786 | surface); |
| 6787 | |
| 6788 | try |
| 6789 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6790 | gl::Context *context = gl::getNonLostContext(); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6791 | |
| 6792 | if (context) |
| 6793 | { |
| 6794 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 6795 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6796 | if (textureObject->isImmutable()) |
| 6797 | { |
| 6798 | return false; |
| 6799 | } |
| 6800 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6801 | if (textureObject) |
| 6802 | { |
| 6803 | textureObject->bindTexImage(surface); |
| 6804 | } |
| 6805 | } |
| 6806 | } |
| 6807 | catch(std::bad_alloc&) |
| 6808 | { |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6809 | return error(GL_OUT_OF_MEMORY, false); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6810 | } |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6811 | |
| 6812 | return true; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6813 | } |
| 6814 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6815 | } |