blob: 1e2401dd7db90953057a2c09a95403f7201bd9da [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
64FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
65{
66 return new FramebufferVk(state);
67}
68
69// static
70FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
71 WindowSurfaceVk *backbuffer)
72{
73 return new FramebufferVk(state, backbuffer);
74}
75
Jamie Madillab9f9c32017-01-17 17:47:34 -050076FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040077 : FramebufferImpl(state),
78 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040079 mActiveColorComponents(0),
Luc Ferron1617e692018-07-11 11:08:19 -040080 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
81 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040082{
83}
84
Jamie Madill7b57b9d2017-01-13 09:33:38 -050085FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040086 : FramebufferImpl(state),
87 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040088 mActiveColorComponents(0),
Luc Ferron1617e692018-07-11 11:08:19 -040089 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
90 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050091{
92}
93
Jamie Madill58675012018-05-22 14:54:07 -040094FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095
Jamie Madillc564c072017-06-01 12:45:42 -040096void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050097{
Luc Ferron534b00d2018-05-18 08:16:53 -040098 ContextVk *contextVk = vk::GetImpl(context);
99 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -0400100 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400101
102 mReadPixelsBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400103 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500104}
105
Jamie Madill4928b7c2017-06-20 12:57:39 -0400106gl::Error FramebufferVk::discard(const gl::Context *context,
107 size_t count,
108 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109{
110 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500111 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400112}
113
Jamie Madill4928b7c2017-06-20 12:57:39 -0400114gl::Error FramebufferVk::invalidate(const gl::Context *context,
115 size_t count,
116 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
118 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500119 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400120}
121
Jamie Madill4928b7c2017-06-20 12:57:39 -0400122gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
123 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124 const GLenum *attachments,
125 const gl::Rectangle &area)
126{
127 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500128 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129}
130
Jamie Madillc564c072017-06-01 12:45:42 -0400131gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400132{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400133 ContextVk *contextVk = vk::GetImpl(context);
134 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500135
Jamie Madill0cec82a2018-03-14 09:21:07 -0400136 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400137 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500138
Jamie Madill0cec82a2018-03-14 09:21:07 -0400139 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
140 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
141 ASSERT(!clearDepth || depthAttachment->isAttached());
142
143 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
144 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
145 ASSERT(!clearStencil || stencilAttachment->isAttached());
146
Luc Ferrona8af3a62018-03-29 14:44:24 -0400147 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
148
Luc Ferron8836f632018-04-05 07:26:53 -0400149 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400150 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400151
Jamie Madill9aef3672018-04-27 11:45:06 -0400152 // The most costly clear mode is when we need to mask out specific color channels. This can
153 // only be done with a draw call. The scissor region however can easily be integrated with
154 // this method. Similarly for depth/stencil clear.
155 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
156 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
157 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400158 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400159
160 // Stencil clears must be handled separately. The only way to write out a stencil value from
161 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
162 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
163 // depth to keep the code simple, but depth clears could be combined with the masked color
164 // clears as an optimization.
165
166 if (clearDepth || clearStencil)
167 {
168 // Masked stencil clears are currently not implemented.
169 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
170 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
171 }
172 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400173 }
174
Luc Ferron8836f632018-04-05 07:26:53 -0400175 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
176 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
177 // allow us to clear one or the other separately.
178 bool isSingleClearOnPackedDepthStencilAttachment =
179 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400180 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400181 {
182 // With scissor test enabled, we clear very differently and we don't need to access
183 // the image inside each attachment we can just use clearCmdAttachments with our
184 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400185
186 // Masked stencil clears are currently not implemented.
187 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400188 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400189 return gl::NoError();
190 }
191
192 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500194 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400195 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400196
197 const VkClearDepthStencilValue &clearDepthStencilValue =
198 contextVk->getClearDepthStencilValue().depthStencil;
199
Luc Ferron26581112018-06-21 09:43:08 -0400200 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400201 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
202 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
203
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400204 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400205 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500206 }
207
Luc Ferrond3ab3072018-06-19 09:55:04 -0400208 if (!clearColor)
209 {
210 return gl::NoError();
211 }
212
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500213 const auto *attachment = mState.getFirstNonNullAttachment();
214 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500215
Jamie Madill0cec82a2018-03-14 09:21:07 -0400216 if (!commandBuffer)
217 {
218 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400219 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500220
Jamie Madill66546be2018-03-08 09:47:20 -0500221 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400222 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400223 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500224 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500225 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400226 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400227 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400228
229 // Its possible we're clearing a render target that has no alpha channel but we represent it
230 // with a texture that has one. We must not affect its alpha channel no matter what the
231 // clear value is in that case.
232 if (mEmulatedAlphaAttachmentMask[colorIndex])
233 {
234 modifiedClearColorValue.float32[3] = 1.0;
235 }
236
Jamie Madill66546be2018-03-08 09:47:20 -0500237 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400238 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400239 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400240 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500241 }
242
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500243 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244}
245
Jamie Madillc564c072017-06-01 12:45:42 -0400246gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400247 GLenum buffer,
248 GLint drawbuffer,
249 const GLfloat *values)
250{
251 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500252 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253}
254
Jamie Madillc564c072017-06-01 12:45:42 -0400255gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400256 GLenum buffer,
257 GLint drawbuffer,
258 const GLuint *values)
259{
260 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500261 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262}
263
Jamie Madillc564c072017-06-01 12:45:42 -0400264gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400265 GLenum buffer,
266 GLint drawbuffer,
267 const GLint *values)
268{
269 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500270 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271}
272
Jamie Madillc564c072017-06-01 12:45:42 -0400273gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400274 GLenum buffer,
275 GLint drawbuffer,
276 GLfloat depth,
277 GLint stencil)
278{
279 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500280 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281}
282
Jamie Madill4928b7c2017-06-20 12:57:39 -0400283GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400284{
Jamie Madill66546be2018-03-08 09:47:20 -0500285 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286}
287
Jamie Madill4928b7c2017-06-20 12:57:39 -0400288GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400289{
Jamie Madill66546be2018-03-08 09:47:20 -0500290 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291}
292
Jamie Madillc564c072017-06-01 12:45:42 -0400293gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400294 const gl::Rectangle &area,
295 GLenum format,
296 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400297 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400298{
Luc Ferrona1c72422018-05-14 15:58:28 -0400299 // Clip read area to framebuffer.
300 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
301 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400302 ContextVk *contextVk = vk::GetImpl(context);
303 RendererVk *renderer = contextVk->getRenderer();
304
Luc Ferrona1c72422018-05-14 15:58:28 -0400305 gl::Rectangle clippedArea;
306 if (!ClipRectangle(area, fbRect, &clippedArea))
307 {
308 // nothing to read
309 return gl::NoError();
310 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400311 gl::Rectangle flippedArea = clippedArea;
Luc Ferron82eda932018-07-09 15:10:22 -0400312 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400313 {
314 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
315 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400316
Jamie Madill66546be2018-03-08 09:47:20 -0500317 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400318
319 vk::CommandBuffer *commandBuffer = nullptr;
320 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500321
Luc Ferron44a3cf42018-07-09 09:40:57 -0400322 gl::PixelPackState packState(glState.getPackState());
Luc Ferron82eda932018-07-09 15:10:22 -0400323 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400324 {
325 packState.reverseRowOrder = !packState.reverseRowOrder;
326 }
327
Luc Ferrona1c72422018-05-14 15:58:28 -0400328 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
329
330 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400331 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
332 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400333 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400334 ANGLE_TRY_CHECKED_MATH(
335 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400336
337 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
338 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400339
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500340 PackPixelsParams params;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400341 params.area = flippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500342 params.format = format;
343 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400344 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400345 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Luc Ferron44a3cf42018-07-09 09:40:57 -0400346 params.pack = packState;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500347
Luc Ferron1617e692018-07-11 11:08:19 -0400348 ANGLE_TRY(readPixelsImpl(context, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
349 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700350 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400351 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
352 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400353}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500354
Luc Ferron26581112018-06-21 09:43:08 -0400355RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
356{
357 return mRenderTargetCache.getDepthStencil();
358}
359
Luc Ferron1617e692018-07-11 11:08:19 -0400360gl::Error FramebufferVk::blitUsingCopy(vk::CommandBuffer *commandBuffer,
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400361 const gl::Rectangle &readArea,
362 const gl::Rectangle &destArea,
363 RenderTargetVk *readRenderTarget,
364 RenderTargetVk *drawRenderTarget,
365 const gl::Rectangle *scissor,
366 bool blitDepthBuffer,
367 bool blitStencilBuffer)
368{
369 gl::Rectangle scissoredDrawRect = destArea;
370 gl::Rectangle scissoredReadRect = readArea;
371
372 if (scissor)
373 {
374 if (!ClipRectangle(destArea, *scissor, &scissoredDrawRect))
375 {
376 return gl::NoError();
377 }
378
379 if (!ClipRectangle(readArea, *scissor, &scissoredReadRect))
380 {
381 return gl::NoError();
382 }
383 }
384
385 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
386 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getImageExtents();
387
388 // After cropping for the scissor, we also want to crop for the size of the buffers.
389 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
390 sourceFrameBufferExtents.height);
391 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
392 drawFrameBufferExtents.height);
393 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
394 {
395 return gl::NoError();
396 }
397
398 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
399 {
400 return gl::NoError();
401 }
402
403 ASSERT(readFrameBufferBounds == drawFrameBufferBounds);
404 ASSERT(scissoredReadRect == readFrameBufferBounds);
405 ASSERT(scissoredDrawRect == drawFrameBufferBounds);
406
407 VkFlags aspectFlags =
408 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
409 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400410 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400411 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
412 // Requirement of the copyImageToBuffer, the dst image must be in
413 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
414 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
415 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
416 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400417
418 VkImageAspectFlags aspectMask =
419 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400420 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
421 gl::Extents(scissoredDrawRect.width, scissoredDrawRect.height, 1),
422 aspectMask, commandBuffer);
423
424 return gl::NoError();
425}
426
Jamie Madill58675012018-05-22 14:54:07 -0400427RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400428{
429 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400430 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400431 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400432}
433
Luc Ferron1617e692018-07-11 11:08:19 -0400434gl::Error FramebufferVk::blitWithReadback(const gl::Context *context,
435 const gl::Rectangle &sourceArea,
436 const gl::Rectangle &destArea,
437 bool blitDepthBuffer,
438 bool blitStencilBuffer,
439 vk::CommandBuffer *commandBuffer,
440 RenderTargetVk *readRenderTarget,
441 RenderTargetVk *drawRenderTarget)
442{
443 ContextVk *contextVk = vk::GetImpl(context);
444 RendererVk *renderer = contextVk->getRenderer();
445 vk::ImageHelper *imageForRead = readRenderTarget->getImageForRead(
446 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
447 const angle::Format &drawFormat = drawRenderTarget->getImageFormat().angleFormat();
448 const gl::InternalFormat &sizedInternalDrawFormat =
449 gl::GetSizedInternalFormatInfo(drawFormat.glInternalFormat);
450
451 GLuint outputPitch = 0;
452
453 if (blitStencilBuffer)
454 {
455 // If we're copying the stencil bits, we need to adjust the outputPitch
456 // because in Vulkan, if we copy the stencil out of a any texture, the stencil
457 // will be tightly packed in an S8 buffer (as specified in the spec here
458 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
459 outputPitch = destArea.width * (drawFormat.stencilBits / 8);
460 }
461 else
462 {
463 outputPitch = destArea.width * drawFormat.pixelBytes;
464 }
465
466 PackPixelsParams packPixelsParams;
467 packPixelsParams.pack.alignment = 1;
468 packPixelsParams.pack.reverseRowOrder = true;
469 packPixelsParams.type = sizedInternalDrawFormat.type;
470 packPixelsParams.format = sizedInternalDrawFormat.format;
471 packPixelsParams.area.height = destArea.height;
472 packPixelsParams.area.width = destArea.width;
473 packPixelsParams.area.x = destArea.x;
474 packPixelsParams.area.y = destArea.y;
475 packPixelsParams.outputPitch = outputPitch;
476
477 GLuint pixelBytes = imageForRead->getFormat().angleFormat().pixelBytes;
478 GLuint sizeToRequest = sourceArea.width * sourceArea.height * pixelBytes;
479
480 uint8_t *copyPtr = nullptr;
481 VkBuffer handleOut = VK_NULL_HANDLE;
482 uint32_t offsetOut = 0;
483
484 if (!mBlitPixelBuffer.valid())
485 {
486 mBlitPixelBuffer.init(1, renderer);
487 ASSERT(mBlitPixelBuffer.valid());
488 }
489
490 VkImageAspectFlags copyFlags =
491 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
492
493 ANGLE_TRY(mBlitPixelBuffer.allocate(renderer, sizeToRequest, &copyPtr, &handleOut, &offsetOut,
494 nullptr));
495 ANGLE_TRY(readPixelsImpl(context, sourceArea, packPixelsParams, copyFlags, readRenderTarget,
496 copyPtr));
497 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk->getDevice()));
498
499 // Reinitialize the commandBuffer after a read pixels because it calls
500 // renderer->finish which makes command buffers obsolete.
501 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
502
503 // We read the bytes of the image in a buffer, now we have to copy them into the
504 // destination target.
505 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(this);
506
507 imageForWrite->changeLayoutWithStages(
508 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
509 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
510
511 VkBufferImageCopy region;
512 region.bufferOffset = offsetOut;
513 region.bufferImageHeight = sourceArea.height;
514 region.bufferRowLength = sourceArea.width;
515 region.imageExtent.width = destArea.width;
516 region.imageExtent.height = destArea.height;
517 region.imageExtent.depth = 1;
518 region.imageSubresource.mipLevel = 0;
519 region.imageSubresource.aspectMask = copyFlags;
520 region.imageSubresource.baseArrayLayer = 0;
521 region.imageSubresource.layerCount = 1;
522 region.imageOffset.x = destArea.x;
523 region.imageOffset.y = destArea.y;
524 region.imageOffset.z = 0;
525
526 commandBuffer->copyBufferToImage(handleOut, imageForWrite->getImage(),
527 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
528
529 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
530 return gl::NoError();
531}
532
Jamie Madillc564c072017-06-01 12:45:42 -0400533gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400534 const gl::Rectangle &sourceArea,
535 const gl::Rectangle &destArea,
536 GLbitfield mask,
537 GLenum filter)
538{
Luc Ferron26581112018-06-21 09:43:08 -0400539 ContextVk *contextVk = vk::GetImpl(context);
540 RendererVk *renderer = contextVk->getRenderer();
541
542 const gl::State &glState = context->getGLState();
543 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
544 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
545 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
546 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
547 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
548
549 vk::CommandBuffer *commandBuffer = nullptr;
550 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
551 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400552 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
553 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
554
Luc Ferron26581112018-06-21 09:43:08 -0400555 if (blitColorBuffer)
556 {
557 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
558
559 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
560 {
561 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
562 ASSERT(drawRenderTarget);
563 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
564 drawRenderTarget));
Luc Ferron82eda932018-07-09 15:10:22 -0400565 ANGLE_TRY(blitImpl(contextVk, commandBuffer, sourceArea, destArea, readRenderTarget,
566 drawRenderTarget, filter, scissor, true, false, false, flipSource,
567 flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400568 }
569 }
570
571 if (blitDepthBuffer || blitStencilBuffer)
572 {
573 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
574 ASSERT(readRenderTarget);
575
576 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
577
578 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
579 drawRenderTarget))
580 {
Luc Ferron82eda932018-07-09 15:10:22 -0400581 ANGLE_TRY(blitImpl(contextVk, commandBuffer, sourceArea, destArea, readRenderTarget,
Luc Ferron26581112018-06-21 09:43:08 -0400582 drawRenderTarget, filter, scissor, false, blitDepthBuffer,
Luc Ferron82eda932018-07-09 15:10:22 -0400583 blitStencilBuffer, flipSource, flipDest));
Luc Ferron26581112018-06-21 09:43:08 -0400584 }
585 else
586 {
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400587 ASSERT(filter == GL_NEAREST);
Luc Ferron1617e692018-07-11 11:08:19 -0400588 if (flipSource || flipDest)
589 {
590 ANGLE_TRY(blitWithReadback(context, sourceArea, destArea, blitDepthBuffer,
591 blitStencilBuffer, commandBuffer, readRenderTarget,
592 drawRenderTarget));
593 }
594 else
595 {
596 ANGLE_TRY(blitUsingCopy(commandBuffer, sourceArea, destArea, readRenderTarget,
597 drawRenderTarget, scissor, blitDepthBuffer,
598 blitStencilBuffer));
599 }
Luc Ferron26581112018-06-21 09:43:08 -0400600 }
601 }
602
603 return gl::NoError();
604}
605
Luc Ferron82eda932018-07-09 15:10:22 -0400606gl::Error FramebufferVk::blitImpl(ContextVk *contextVk,
607 vk::CommandBuffer *commandBuffer,
Luc Ferron26581112018-06-21 09:43:08 -0400608 const gl::Rectangle &readRectIn,
609 const gl::Rectangle &drawRectIn,
610 RenderTargetVk *readRenderTarget,
611 RenderTargetVk *drawRenderTarget,
612 GLenum filter,
613 const gl::Rectangle *scissor,
614 bool colorBlit,
615 bool depthBlit,
Luc Ferron82eda932018-07-09 15:10:22 -0400616 bool stencilBlit,
617 bool flipSource,
618 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400619{
620 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
621 // it should never be the case that both color and depth/stencil need to be blitted at
622 // at the same time.
623 ASSERT(colorBlit != (depthBlit || stencilBlit));
624
625 gl::Rectangle scissoredDrawRect = drawRectIn;
626 gl::Rectangle scissoredReadRect = readRectIn;
627
628 if (scissor)
629 {
630 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
631 {
632 return gl::NoError();
633 }
634
635 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
636 {
637 return gl::NoError();
638 }
639 }
640
641 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
642
643 // After cropping for the scissor, we also want to crop for the size of the buffers.
644 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
645 sourceFrameBufferExtents.height);
646 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
647 {
648 return gl::NoError();
649 }
650
651 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
652 VkImageAspectFlags aspectMask =
653 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
654 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
655 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400656 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400657
Luc Ferron82eda932018-07-09 15:10:22 -0400658 if (flipSource)
659 {
660 scissoredReadRect.y =
661 sourceFrameBufferExtents.height - scissoredReadRect.y - scissoredReadRect.height;
662 }
663
Luc Ferron26581112018-06-21 09:43:08 -0400664 VkImageBlit blit = {};
Luc Ferron82eda932018-07-09 15:10:22 -0400665 blit.srcOffsets[0] = {scissoredReadRect.x0(),
666 flipSource ? scissoredReadRect.y1() : scissoredReadRect.y0(), 0};
667 blit.srcOffsets[1] = {scissoredReadRect.x1(),
668 flipSource ? scissoredReadRect.y0() : scissoredReadRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400669 blit.srcSubresource.aspectMask = aspectMask;
670 blit.srcSubresource.mipLevel = 0;
671 blit.srcSubresource.baseArrayLayer = 0;
672 blit.srcSubresource.layerCount = 1;
673 blit.dstSubresource.aspectMask = aspectMask;
674 blit.dstSubresource.mipLevel = 0;
675 blit.dstSubresource.baseArrayLayer = 0;
676 blit.dstSubresource.layerCount = 1;
677
678 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
679 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
680 drawFrameBufferExtents.height);
681 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
682 {
683 return gl::NoError();
684 }
685
Luc Ferron82eda932018-07-09 15:10:22 -0400686 if (flipDest)
687 {
688 scissoredDrawRect.y =
689 drawFrameBufferBounds.height - scissoredDrawRect.y - scissoredDrawRect.height;
690 }
691
692 blit.dstOffsets[0] = {scissoredDrawRect.x0(),
693 flipDest ? scissoredDrawRect.y1() : scissoredDrawRect.y0(), 0};
694 blit.dstOffsets[1] = {scissoredDrawRect.x1(),
695 flipDest ? scissoredDrawRect.y0() : scissoredDrawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400696
697 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
698
699 // Requirement of the copyImageToBuffer, the dst image must be in
700 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
701 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
702 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
703 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
704
705 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
706 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
707 gl_vk::GetFilter(filter));
708 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400709}
710
Kenneth Russellce8602a2017-10-03 18:23:08 -0700711bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400712{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400713 // if we have both a depth and stencil buffer, they must refer to the same object
714 // since we only support packed_depth_stencil and not separate depth and stencil
715 if (mState.hasSeparateDepthAndStencilAttachments())
716 {
717 return false;
718 }
719
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400720 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400721}
722
Jamie Madill19fa1c62018-03-08 09:47:21 -0500723gl::Error FramebufferVk::syncState(const gl::Context *context,
724 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400725{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400726 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400727 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400728
729 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400730 for (size_t dirtyBit : dirtyBits)
731 {
732 switch (dirtyBit)
733 {
734 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
735 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
736 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
737 break;
738 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
739 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
740 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
741 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
742 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
743 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
744 break;
745 default:
746 {
747 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
748 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
749 size_t colorIndex =
750 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
751 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400752
753 // Update cached masks for masked clears.
754 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
755 if (renderTarget)
756 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400757 const angle::Format &emulatedFormat =
758 renderTarget->getImageFormat().textureFormat();
759 updateActiveColorMasks(
760 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
761 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
762
Luc Ferron5fd36932018-06-19 14:55:50 -0400763 const angle::Format &sourceFormat =
764 renderTarget->getImageFormat().angleFormat();
765 mEmulatedAlphaAttachmentMask.set(
766 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400767
768 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400769 }
770 else
771 {
Jamie Madill58675012018-05-22 14:54:07 -0400772 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400773 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400774 break;
775 }
776 }
777 }
Jamie Madill66546be2018-03-08 09:47:20 -0500778
Jamie Madill9aef3672018-04-27 11:45:06 -0400779 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400780 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
781 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400782
Jamie Madill9f2a8612017-11-30 12:43:09 -0500783 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400784 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500785
Jamie Madill316c6062018-05-29 10:49:45 -0400786 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400787 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400788 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400789
Jamie Madill72106562017-03-24 14:18:50 -0400790 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500791
792 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500793}
794
Jamie Madillb90779e2018-04-27 11:45:01 -0400795const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500796{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500797 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500798 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500799 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500800 }
801
Jamie Madill0b684ce2017-11-23 12:57:39 -0500802 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500803
Jamie Madill66546be2018-03-08 09:47:20 -0500804 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
805 const auto &colorRenderTargets = mRenderTargetCache.getColors();
806 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500807 {
Jamie Madill66546be2018-03-08 09:47:20 -0500808 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
809 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400810 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500811 }
812
Jamie Madill66546be2018-03-08 09:47:20 -0500813 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
814 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500815 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400816 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500817 }
818
Jamie Madill9f2a8612017-11-30 12:43:09 -0500819 mRenderPassDesc = desc;
820 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500821}
822
Jamie Madill55981482018-07-11 09:01:18 -0400823vk::Error FramebufferVk::getFramebuffer(RendererVk *rendererVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500824{
825 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400826 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500827 {
Jamie Madill55981482018-07-11 09:01:18 -0400828 *framebufferOut = &mFramebuffer;
829 return vk::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500830 }
831
Jamie Madillb90779e2018-04-27 11:45:01 -0400832 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500833
Jamie Madillab9f9c32017-01-17 17:47:34 -0500834 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500835 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500836
837 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500838 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500839 if (mBackbuffer)
840 {
Jamie Madill55981482018-07-11 09:01:18 -0400841 return mBackbuffer->getCurrentFramebuffer(device, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500842 }
843
844 // Gather VkImageViews over all FBO attachments, also size of attached region.
845 std::vector<VkImageView> attachments;
846 gl::Extents attachmentsSize;
847
Jamie Madill66546be2018-03-08 09:47:20 -0500848 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
849 const auto &colorRenderTargets = mRenderTargetCache.getColors();
850 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500851 {
Jamie Madill66546be2018-03-08 09:47:20 -0500852 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
853 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400854 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500855
Jamie Madillbcf467f2018-05-23 09:46:00 -0400856 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
857 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500858 }
859
Jamie Madill66546be2018-03-08 09:47:20 -0500860 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
861 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500862 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400863 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500864
Jamie Madillbc543422018-03-30 10:43:19 -0400865 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400866 attachmentsSize == depthStencilRenderTarget->getImageExtents());
867 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500868 }
869
870 ASSERT(!attachments.empty());
871
872 VkFramebufferCreateInfo framebufferInfo;
873
874 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
875 framebufferInfo.pNext = nullptr;
876 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500877 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500878 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
879 framebufferInfo.pAttachments = attachments.data();
880 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
881 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
882 framebufferInfo.layers = 1;
883
Jamie Madill25301b62017-10-28 20:59:31 -0400884 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500885
Jamie Madill55981482018-07-11 09:01:18 -0400886 *framebufferOut = &mFramebuffer;
887 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400888}
889
Jamie Madillb90779e2018-04-27 11:45:01 -0400890gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
891 bool clearColor,
892 bool clearDepth,
893 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500894{
Jamie Madill316c6062018-05-29 10:49:45 -0400895 // Trigger a new command node to ensure overlapping writes happen sequentially.
896 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400897
Luc Ferron5242d5b2018-02-15 07:14:35 -0500898 // This command can only happen inside a render pass, so obtain one if its already happening
899 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500900 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400901 vk::RecordingMode mode = vk::RecordingMode::Start;
902 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500903
Luc Ferrone4c38be2018-04-17 11:09:16 -0400904 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
905 // We assume for now that we always need to clear only 1 layer starting at the
906 // baseArrayLayer 0, this might need to change depending how we'll implement
907 // cube maps, 3d textures and array textures.
908 VkClearRect clearRect;
909 clearRect.baseArrayLayer = 0;
910 clearRect.layerCount = 1;
911
912 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
913 // in Vulkan.
914 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400915 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400916 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400917 {
918 // There is nothing to clear since the scissor is outside of the render area.
919 return gl::NoError();
920 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400921
Luc Ferrone4c38be2018-04-17 11:09:16 -0400922 clearRect.rect = gl_vk::GetRect(intersection);
923
Luc Ferron82eda932018-07-09 15:10:22 -0400924 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400925 {
926 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
927 clearRect.rect.extent.height;
928 }
929
Luc Ferron5242d5b2018-02-15 07:14:35 -0500930 gl::AttachmentArray<VkClearAttachment> clearAttachments;
931 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400932
933 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500934 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400935 RenderTargetVk *renderTarget = getColorReadRenderTarget();
936 const vk::Format &format = renderTarget->getImageFormat();
937 VkClearValue modifiedClear = contextVk->getClearColorValue();
938
939 // We need to make sure we are not clearing the alpha channel if we are using a buffer
940 // format that doesn't have an alpha channel.
941 if (format.angleFormat().alphaBits == 0)
942 {
943 modifiedClear.color.float32[3] = 1.0;
944 }
945
Luc Ferrona8af3a62018-03-29 14:44:24 -0400946 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
947 for (size_t colorIndex : mState.getEnabledDrawBuffers())
948 {
949 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
950 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
951 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400952 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400953 ++clearAttachmentIndex;
954 }
955 }
956
957 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
958 {
959 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
960 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500961 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400962 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
963 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
964 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500965 ++clearAttachmentIndex;
966 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400967 else
968 {
969 if (clearDepth)
970 {
971 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
972 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
973 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
974 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
975 ++clearAttachmentIndex;
976 }
977
978 if (clearStencil)
979 {
980 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
981 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
982 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
983 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
984 ++clearAttachmentIndex;
985 }
986 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500987
Luc Ferrona8af3a62018-03-29 14:44:24 -0400988 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500989 clearAttachments.data(), 1, &clearRect);
990 return gl::NoError();
991}
992
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400993gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
994 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400995{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400996 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400997 RendererVk *renderer = contextVk->getRenderer();
998 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
999
Jamie Madill316c6062018-05-29 10:49:45 -04001000 // Trigger a new command node to ensure overlapping writes happen sequentially.
1001 onResourceChanged(renderer);
1002
Jamie Madill9aef3672018-04-27 11:45:06 -04001003 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
1004 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
1005 &fullScreenQuad));
1006
jchen10be7f44f2018-05-21 14:35:32 +08001007 const vk::ShaderAndSerial *pushConstantColor = nullptr;
1008 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
1009 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -04001010
Jamie Madilld668be92018-06-13 16:54:06 -04001011 // The shader uses a simple pipeline layout with a push constant range.
1012 vk::PipelineLayoutDesc pipelineLayoutDesc;
1013 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
1014 sizeof(VkClearColorValue));
1015
1016 // The shader does not use any descriptor sets.
1017 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1018
1019 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
1020 ANGLE_TRY(
1021 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001022
Jamie Madill316c6062018-05-29 10:49:45 -04001023 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1024 vk::CommandBuffer *drawCommands = nullptr;
1025 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001026
Jamie Madill316c6062018-05-29 10:49:45 -04001027 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001028 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001029
1030 // This pipeline desc could be cached.
1031 vk::PipelineDesc pipelineDesc;
1032 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001033 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001034 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +08001035 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001036 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001037
1038 const gl::State &glState = contextVk->getGLState();
1039 if (glState.isScissorTestEnabled())
1040 {
1041 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001042 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001043 {
1044 return gl::NoError();
1045 }
1046
Luc Ferron82eda932018-07-09 15:10:22 -04001047 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001048 }
1049 else
1050 {
Luc Ferron82eda932018-07-09 15:10:22 -04001051 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001052 }
1053
1054 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -04001055 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
1056 pipelineLayout.get(), pipelineDesc,
1057 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001058 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1059
Jamie Madill316c6062018-05-29 10:49:45 -04001060 vk::CommandBuffer *writeCommands = nullptr;
1061 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001062
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001063 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1064 // not affect the alpha channel of the type we're using to emulate the format.
1065 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1066 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1067 ASSERT(renderTarget);
1068
1069 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001070 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001071 bool overrideAlphaWithOne =
1072 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1073 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1074
Jamie Madilld668be92018-06-13 16:54:06 -04001075 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001076 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001077
1078 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1079 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001080 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1081 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001082
1083 return gl::NoError();
1084}
1085
Geoff Lang13455072018-05-09 11:24:43 -04001086gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1087 size_t index,
1088 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001089{
1090 UNIMPLEMENTED();
1091 return gl::InternalError() << "getSamplePosition is unimplemented.";
1092}
1093
Jamie Madill55981482018-07-11 09:01:18 -04001094vk::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
Jamie Madill316c6062018-05-29 10:49:45 -04001095 vk::CommandBuffer **commandBufferOut,
1096 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001097{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001098 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001099
Jamie Madill316c6062018-05-29 10:49:45 -04001100 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001101 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001102 {
Jamie Madill316c6062018-05-29 10:49:45 -04001103 *modeOut = vk::RecordingMode::Append;
Jamie Madill55981482018-07-11 09:01:18 -04001104 return vk::NoError();
Jamie Madill9cceac42018-03-31 14:19:16 -04001105 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001106
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001107 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill55981482018-07-11 09:01:18 -04001108 ANGLE_TRY(getFramebuffer(renderer, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001109
Jamie Madill316c6062018-05-29 10:49:45 -04001110 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001111 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001112
Jamie Madill316c6062018-05-29 10:49:45 -04001113 vk::CommandBuffer *writeCommands = nullptr;
1114 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001115
Jamie Madillbcf467f2018-05-23 09:46:00 -04001116 vk::RenderPassDesc renderPassDesc;
1117
Jamie Madill49ac74b2017-12-21 14:42:33 -05001118 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001119 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1120 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1121 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001122 {
Jamie Madill66546be2018-03-08 09:47:20 -05001123 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1124 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001125
Jamie Madill316c6062018-05-29 10:49:45 -04001126 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001127 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1128 }
1129
1130 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1131 if (depthStencilRenderTarget)
1132 {
Jamie Madill316c6062018-05-29 10:49:45 -04001133 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001134 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001135 }
1136
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001137 gl::Rectangle renderArea =
1138 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001139
Jamie Madill316c6062018-05-29 10:49:45 -04001140 *modeOut = vk::RecordingMode::Start;
1141 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
1142 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001143}
1144
Jamie Madill9aef3672018-04-27 11:45:06 -04001145void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1146{
Luc Ferron5fd36932018-06-19 14:55:50 -04001147 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1148 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1149 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1150 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1151}
1152
1153gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1154{
1155 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001156}
Luc Ferron018709f2018-05-10 13:53:11 -04001157
Jamie Madilleebe2192018-07-11 09:01:18 -04001158vk::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
Jamie Madill58675012018-05-22 14:54:07 -04001159 const gl::Rectangle &area,
1160 const PackPixelsParams &packPixelsParams,
Luc Ferron1617e692018-07-11 11:08:19 -04001161 const VkImageAspectFlags &copyAspectFlags,
1162 RenderTargetVk *renderTarget,
Jamie Madill58675012018-05-22 14:54:07 -04001163 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001164{
Jamie Madill58675012018-05-22 14:54:07 -04001165 ContextVk *contextVk = vk::GetImpl(context);
1166 RendererVk *renderer = contextVk->getRenderer();
1167
1168 if (!mReadPixelsBuffer.valid())
1169 {
1170 mReadPixelsBuffer.init(1, renderer);
1171 ASSERT(mReadPixelsBuffer.valid());
1172 }
1173
1174 vk::CommandBuffer *commandBuffer = nullptr;
1175 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
1176
Jamie Madillbcf467f2018-05-23 09:46:00 -04001177 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001178
1179 vk::ImageHelper *srcImage =
1180 renderTarget->getImageForRead(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001181
1182 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001183
1184 GLuint pixelBytes = angleFormat.pixelBytes;
1185
1186 // If we're copying only the stencil bits, we need to adjust the allocation size and the source
1187 // pitch because in Vulkan, if we copy the stencil out of a D24S8 texture, the stencil will be
1188 // tightly packed in an S8 buffer (as specified in the spec here
1189 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
1190 if (copyAspectFlags == VK_IMAGE_ASPECT_STENCIL_BIT)
1191 {
1192 pixelBytes = angleFormat.stencilBits / 8;
1193 }
1194
Jamie Madillbcf467f2018-05-23 09:46:00 -04001195 VkBuffer bufferHandle = VK_NULL_HANDLE;
1196 uint8_t *readPixelBuffer = nullptr;
1197 bool newBufferAllocated = false;
1198 uint32_t stagingOffset = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001199 size_t allocationSize = area.width * pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001200
Jamie Madilleebe2192018-07-11 09:01:18 -04001201 ANGLE_TRY(mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
1202 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001203
Luc Ferron534b00d2018-05-18 08:16:53 -04001204 VkBufferImageCopy region;
1205 region.bufferImageHeight = area.height;
1206 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1207 region.bufferRowLength = area.width;
1208 region.imageExtent.width = area.width;
1209 region.imageExtent.height = area.height;
1210 region.imageExtent.depth = 1;
1211 region.imageOffset.x = area.x;
1212 region.imageOffset.y = area.y;
1213 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001214 region.imageSubresource.aspectMask = copyAspectFlags;
Luc Ferron534b00d2018-05-18 08:16:53 -04001215 region.imageSubresource.baseArrayLayer = 0;
1216 region.imageSubresource.layerCount = 1;
1217 region.imageSubresource.mipLevel = 0;
1218
Jamie Madillbcf467f2018-05-23 09:46:00 -04001219 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1220 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001221
1222 // Triggers a full finish.
1223 // TODO(jmadill): Don't block on asynchronous readback.
1224 ANGLE_TRY(renderer->finish(context));
1225
Luc Ferron534b00d2018-05-18 08:16:53 -04001226 // The buffer we copied to needs to be invalidated before we read from it because its not been
1227 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -04001228 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001229
Luc Ferron1617e692018-07-11 11:08:19 -04001230 PackPixels(packPixelsParams, angleFormat, area.width * pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001231 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001232
1233 return vk::NoError();
1234}
Jamie Madill58675012018-05-22 14:54:07 -04001235
1236const gl::Extents &FramebufferVk::getReadImageExtents() const
1237{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001238 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001239}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001240} // namespace rx