Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 78 | template <typename T, int cols, int rows> |
| 79 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 80 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 81 | constexpr int targetWidth = 4; |
| 82 | constexpr int targetHeight = rows; |
| 83 | constexpr int srcWidth = rows; |
| 84 | constexpr int srcHeight = cols; |
| 85 | |
| 86 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 87 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 88 | |
| 89 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 90 | |
| 91 | for (int x = 0; x < copyWidth; x++) |
| 92 | { |
| 93 | for (int y = 0; y < copyHeight; y++) |
| 94 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 95 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 96 | } |
| 97 | } |
| 98 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 99 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 100 | { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 105 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 108 | template <typename T, int cols, int rows> |
| 109 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 110 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 111 | constexpr int targetWidth = 4; |
| 112 | constexpr int targetHeight = rows; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 113 | constexpr int srcWidth = cols; |
| 114 | constexpr int srcHeight = rows; |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 115 | |
| 116 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 117 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 118 | |
| 119 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 120 | |
| 121 | for (int y = 0; y < copyHeight; y++) |
| 122 | { |
| 123 | for (int x = 0; x < copyWidth; x++) |
| 124 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 125 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 126 | } |
| 127 | } |
| 128 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 129 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 130 | { |
| 131 | return false; |
| 132 | } |
| 133 | |
| 134 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 135 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | } |
| 137 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 138 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 139 | { |
| 140 | switch (drawMode) |
| 141 | { |
| 142 | // Uses the point sprite geometry shader. |
| 143 | case GL_POINTS: |
| 144 | return gl::PRIMITIVE_POINTS; |
| 145 | |
| 146 | // All line drawing uses the same geometry shader. |
| 147 | case GL_LINES: |
| 148 | case GL_LINE_STRIP: |
| 149 | case GL_LINE_LOOP: |
| 150 | return gl::PRIMITIVE_LINES; |
| 151 | |
| 152 | // The triangle fan primitive is emulated with strips in D3D11. |
| 153 | case GL_TRIANGLES: |
| 154 | case GL_TRIANGLE_FAN: |
| 155 | return gl::PRIMITIVE_TRIANGLES; |
| 156 | |
| 157 | // Special case for triangle strips. |
| 158 | case GL_TRIANGLE_STRIP: |
| 159 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 160 | |
| 161 | default: |
| 162 | UNREACHABLE(); |
| 163 | return gl::PRIMITIVE_TYPE_MAX; |
| 164 | } |
| 165 | } |
| 166 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 167 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 168 | { |
| 169 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 170 | for (const auto &varying : varyings) |
| 171 | { |
| 172 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 173 | { |
| 174 | return true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | return false; |
| 179 | } |
| 180 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 181 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 182 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 183 | { |
| 184 | for (GLint col = 0; col < columns; ++col) |
| 185 | { |
| 186 | for (GLint row = 0; row < rows; ++row) |
| 187 | { |
| 188 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 189 | const GLfloat *inptr = source + ((row * 4) + col); |
| 190 | *outptr = *inptr; |
| 191 | } |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | template <typename NonFloatT> |
| 196 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 197 | { |
| 198 | UNREACHABLE(); |
| 199 | } |
| 200 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 201 | class UniformBlockInfo final : angle::NonCopyable |
| 202 | { |
| 203 | public: |
| 204 | UniformBlockInfo() {} |
| 205 | |
| 206 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 207 | |
| 208 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 209 | bool getBlockMemberInfo(const std::string &name, |
| 210 | const std::string &mappedName, |
| 211 | sh::BlockMemberInfo *infoOut); |
| 212 | |
| 213 | private: |
| 214 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 215 | |
| 216 | std::map<std::string, size_t> mBlockSizes; |
| 217 | sh::BlockLayoutMap mBlockLayout; |
| 218 | }; |
| 219 | |
| 220 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 221 | { |
| 222 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 223 | { |
| 224 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 225 | continue; |
| 226 | |
| 227 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 228 | continue; |
| 229 | |
| 230 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 231 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 236 | { |
| 237 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
| 238 | |
| 239 | // define member uniforms |
| 240 | sh::Std140BlockEncoder std140Encoder; |
| 241 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 242 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 243 | |
| 244 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 245 | { |
| 246 | encoder = &std140Encoder; |
| 247 | } |
| 248 | else |
| 249 | { |
| 250 | encoder = &hlslEncoder; |
| 251 | } |
| 252 | |
| 253 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 254 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 255 | |
| 256 | return encoder->getBlockSize(); |
| 257 | } |
| 258 | |
| 259 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 260 | const std::string &mappedName, |
| 261 | size_t *sizeOut) |
| 262 | { |
| 263 | size_t nameLengthWithoutArrayIndex; |
| 264 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 265 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 266 | auto sizeIter = mBlockSizes.find(baseName); |
| 267 | if (sizeIter == mBlockSizes.end()) |
| 268 | { |
| 269 | *sizeOut = 0; |
| 270 | return false; |
| 271 | } |
| 272 | |
| 273 | *sizeOut = sizeIter->second; |
| 274 | return true; |
| 275 | }; |
| 276 | |
| 277 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 278 | const std::string &mappedName, |
| 279 | sh::BlockMemberInfo *infoOut) |
| 280 | { |
| 281 | auto infoIter = mBlockLayout.find(name); |
| 282 | if (infoIter == mBlockLayout.end()) |
| 283 | { |
| 284 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 285 | return false; |
| 286 | } |
| 287 | |
| 288 | *infoOut = infoIter->second; |
| 289 | return true; |
| 290 | }; |
| 291 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 292 | } // anonymous namespace |
| 293 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 294 | // D3DUniform Implementation |
| 295 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 296 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 297 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 298 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 299 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 300 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 301 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 302 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 303 | arraySizes(arraySizesIn), |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 304 | vsData(nullptr), |
| 305 | psData(nullptr), |
| 306 | csData(nullptr), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 307 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 308 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 309 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 310 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 311 | registerCount(0), |
| 312 | registerElement(0) |
| 313 | { |
| 314 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 315 | // rendering |
| 316 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 317 | if (defaultBlock) |
| 318 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 319 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 320 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 321 | } |
| 322 | } |
| 323 | |
| 324 | D3DUniform::~D3DUniform() |
| 325 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 326 | } |
| 327 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 328 | unsigned int D3DUniform::getArraySizeProduct() const |
| 329 | { |
| 330 | return gl::ArraySizeProduct(arraySizes); |
| 331 | } |
| 332 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 333 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 334 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 335 | ASSERT((!isArray() && elementIndex == 0) || |
| 336 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 337 | |
| 338 | if (isSampler()) |
| 339 | { |
| 340 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 341 | } |
| 342 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 343 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 344 | } |
| 345 | |
| 346 | bool D3DUniform::isSampler() const |
| 347 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 348 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 349 | } |
| 350 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 351 | bool D3DUniform::isImage() const |
| 352 | { |
| 353 | return typeInfo.isImageType; |
| 354 | } |
| 355 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 356 | bool D3DUniform::isReferencedByVertexShader() const |
| 357 | { |
| 358 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 359 | } |
| 360 | |
| 361 | bool D3DUniform::isReferencedByFragmentShader() const |
| 362 | { |
| 363 | return psRegisterIndex != GL_INVALID_INDEX; |
| 364 | } |
| 365 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 366 | bool D3DUniform::isReferencedByComputeShader() const |
| 367 | { |
| 368 | return csRegisterIndex != GL_INVALID_INDEX; |
| 369 | } |
| 370 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 371 | const uint8_t *D3DUniform::firstNonNullData() const |
| 372 | { |
| 373 | ASSERT(vsData || psData || csData || !mSamplerData.empty()); |
| 374 | |
| 375 | if (!mSamplerData.empty()) |
| 376 | { |
| 377 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 378 | } |
| 379 | |
| 380 | return vsData ? vsData : (psData ? psData : csData); |
| 381 | } |
| 382 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 383 | // D3DVarying Implementation |
| 384 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 385 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 386 | { |
| 387 | } |
| 388 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 389 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 390 | unsigned int semanticIndexIn, |
| 391 | unsigned int componentCountIn, |
| 392 | unsigned int outputSlotIn) |
| 393 | : semanticName(semanticNameIn), |
| 394 | semanticIndex(semanticIndexIn), |
| 395 | componentCount(componentCountIn), |
| 396 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 397 | { |
| 398 | } |
| 399 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 400 | // ProgramD3DMetadata Implementation |
| 401 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 402 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 403 | const ShaderD3D *vertexShader, |
| 404 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 405 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 406 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 407 | mUsesInstancedPointSpriteEmulation( |
| 408 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 409 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 410 | mHasANGLEMultiviewEnabled(vertexShader->hasANGLEMultiviewEnabled()), |
| 411 | mUsesViewID(fragmentShader->usesViewID()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 412 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 413 | mVertexShader(vertexShader), |
| 414 | mFragmentShader(fragmentShader) |
| 415 | { |
| 416 | } |
| 417 | |
| 418 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 419 | { |
| 420 | return mRendererMajorShaderModel; |
| 421 | } |
| 422 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 423 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 424 | { |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 425 | return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && |
| 426 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 427 | } |
| 428 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 429 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 430 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 431 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 432 | } |
| 433 | |
| 434 | bool ProgramD3DMetadata::usesPointCoord() const |
| 435 | { |
| 436 | return mFragmentShader->usesPointCoord(); |
| 437 | } |
| 438 | |
| 439 | bool ProgramD3DMetadata::usesFragCoord() const |
| 440 | { |
| 441 | return mFragmentShader->usesFragCoord(); |
| 442 | } |
| 443 | |
| 444 | bool ProgramD3DMetadata::usesPointSize() const |
| 445 | { |
| 446 | return mVertexShader->usesPointSize(); |
| 447 | } |
| 448 | |
| 449 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 450 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 451 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 452 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 453 | } |
| 454 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 455 | bool ProgramD3DMetadata::usesViewScale() const |
| 456 | { |
| 457 | return mUsesViewScale; |
| 458 | } |
| 459 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 460 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 461 | { |
| 462 | return mHasANGLEMultiviewEnabled; |
| 463 | } |
| 464 | |
| 465 | bool ProgramD3DMetadata::usesViewID() const |
| 466 | { |
| 467 | return mUsesViewID; |
| 468 | } |
| 469 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 470 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 471 | { |
| 472 | return mCanSelectViewInVertexShader; |
| 473 | } |
| 474 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 475 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 476 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 477 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 478 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 479 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 480 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 481 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 482 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 483 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 484 | usesInsertedPointCoordValue(); |
| 485 | } |
| 486 | |
| 487 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 488 | { |
| 489 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 490 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 491 | // the vertex shader in this case. This saves us 1 output vector. |
| 492 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 493 | } |
| 494 | |
| 495 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 496 | { |
| 497 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 498 | } |
| 499 | |
| 500 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 501 | { |
| 502 | return mFragmentShader->usesMultipleRenderTargets(); |
| 503 | } |
| 504 | |
| 505 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 506 | { |
| 507 | return mVertexShader->getData().getShaderVersion(); |
| 508 | } |
| 509 | |
| 510 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 511 | { |
| 512 | return mFragmentShader; |
| 513 | } |
| 514 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 515 | // ProgramD3D Implementation |
| 516 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 517 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 518 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 519 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 520 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 521 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 522 | } |
| 523 | |
| 524 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 525 | { |
| 526 | SafeDelete(mShaderExecutable); |
| 527 | } |
| 528 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 529 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 530 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 531 | GLenum type) |
| 532 | { |
| 533 | switch (type) |
| 534 | { |
| 535 | case GL_INT: |
| 536 | return HLSLAttribType::SIGNED_INT; |
| 537 | case GL_UNSIGNED_INT: |
| 538 | return HLSLAttribType::UNSIGNED_INT; |
| 539 | case GL_SIGNED_NORMALIZED: |
| 540 | case GL_UNSIGNED_NORMALIZED: |
| 541 | case GL_FLOAT: |
| 542 | return HLSLAttribType::FLOAT; |
| 543 | default: |
| 544 | UNREACHABLE(); |
| 545 | return HLSLAttribType::FLOAT; |
| 546 | } |
| 547 | } |
| 548 | |
| 549 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 550 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 551 | const gl::InputLayout &inputLayout, |
| 552 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 553 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 554 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 555 | |
| 556 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 557 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 558 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 559 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 560 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 561 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 562 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 563 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 564 | continue; |
| 565 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 566 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 567 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 568 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 569 | } |
| 570 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 571 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 572 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 573 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 574 | for (size_t index = 0; index < limit; ++index) |
| 575 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 576 | // treat undefined indexes as FLOAT |
| 577 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 578 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 579 | if (a != b) |
| 580 | return false; |
| 581 | } |
| 582 | |
| 583 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 584 | } |
| 585 | |
| 586 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 587 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 588 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 589 | { |
| 590 | } |
| 591 | |
| 592 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 593 | { |
| 594 | SafeDelete(mShaderExecutable); |
| 595 | } |
| 596 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 597 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 598 | { |
| 599 | } |
| 600 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 601 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 602 | { |
| 603 | } |
| 604 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 605 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 606 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 607 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 608 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 609 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 610 | mDynamicHLSL(nullptr), |
| 611 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 612 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 613 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 614 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 615 | mVertexUniformStorage(nullptr), |
| 616 | mFragmentUniformStorage(nullptr), |
| 617 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 618 | mUsedVertexSamplerRange(0), |
| 619 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 620 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 621 | mDirtySamplerMapping(true), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 622 | mUsedComputeImageRange(0), |
| 623 | mUsedComputeReadonlyImageRange(0), |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 624 | mSerial(issueSerial()), |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 625 | mVertexUniformsDirty(true), |
| 626 | mFragmentUniformsDirty(true), |
| 627 | mComputeUniformsDirty(true) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 628 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 629 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 630 | } |
| 631 | |
| 632 | ProgramD3D::~ProgramD3D() |
| 633 | { |
| 634 | reset(); |
| 635 | SafeDelete(mDynamicHLSL); |
| 636 | } |
| 637 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 638 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 639 | { |
| 640 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 641 | } |
| 642 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 643 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 644 | { |
| 645 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 646 | } |
| 647 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 648 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 649 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 650 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 651 | { |
| 652 | return true; |
| 653 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 654 | if (drawMode != GL_POINTS) |
| 655 | { |
| 656 | return mUsesFlatInterpolation; |
| 657 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 658 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 659 | } |
| 660 | |
| 661 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 662 | { |
| 663 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 664 | } |
| 665 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 666 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 667 | unsigned int samplerIndex, |
| 668 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 669 | { |
| 670 | GLint logicalTextureUnit = -1; |
| 671 | |
| 672 | switch (type) |
| 673 | { |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 674 | case gl::SHADER_FRAGMENT: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 675 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 676 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 677 | { |
| 678 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 679 | } |
| 680 | break; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 681 | case gl::SHADER_VERTEX: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 682 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 683 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 684 | { |
| 685 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 686 | } |
| 687 | break; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 688 | case gl::SHADER_COMPUTE: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 689 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 690 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 691 | { |
| 692 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 693 | } |
| 694 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 695 | default: |
| 696 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 697 | } |
| 698 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 699 | if (logicalTextureUnit >= 0 && |
| 700 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 701 | { |
| 702 | return logicalTextureUnit; |
| 703 | } |
| 704 | |
| 705 | return -1; |
| 706 | } |
| 707 | |
| 708 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 709 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 710 | GLenum ProgramD3D::getSamplerTextureType(gl::ShaderType type, unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 711 | { |
| 712 | switch (type) |
| 713 | { |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 714 | case gl::SHADER_FRAGMENT: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 715 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 716 | ASSERT(mSamplersPS[samplerIndex].active); |
| 717 | return mSamplersPS[samplerIndex].textureType; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 718 | case gl::SHADER_VERTEX: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 719 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 720 | ASSERT(mSamplersVS[samplerIndex].active); |
| 721 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 722 | case gl::SHADER_COMPUTE: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 723 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 724 | ASSERT(mSamplersCS[samplerIndex].active); |
| 725 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 726 | default: |
| 727 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 728 | } |
| 729 | |
| 730 | return GL_TEXTURE_2D; |
| 731 | } |
| 732 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 733 | GLuint ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 734 | { |
| 735 | switch (type) |
| 736 | { |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 737 | case gl::SHADER_FRAGMENT: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 738 | return mUsedPixelSamplerRange; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 739 | case gl::SHADER_VERTEX: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 740 | return mUsedVertexSamplerRange; |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 741 | case gl::SHADER_COMPUTE: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 742 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 743 | default: |
| 744 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 745 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 746 | } |
| 747 | } |
| 748 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 749 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 750 | { |
| 751 | if (!mDirtySamplerMapping) |
| 752 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 753 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 754 | } |
| 755 | |
| 756 | mDirtySamplerMapping = false; |
| 757 | |
| 758 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 759 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 760 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 761 | if (!d3dUniform->isSampler()) |
| 762 | continue; |
| 763 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 764 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 765 | |
| 766 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 767 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 768 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 769 | |
| 770 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 771 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 772 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 773 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 774 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 775 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 776 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 777 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 778 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 779 | } |
| 780 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 781 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 782 | if (d3dUniform->isReferencedByVertexShader()) |
| 783 | { |
| 784 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 785 | |
| 786 | for (int i = 0; i < count; i++) |
| 787 | { |
| 788 | unsigned int samplerIndex = firstIndex + i; |
| 789 | |
| 790 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 791 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 792 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 793 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 794 | } |
| 795 | } |
| 796 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 797 | |
| 798 | if (d3dUniform->isReferencedByComputeShader()) |
| 799 | { |
| 800 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 801 | |
| 802 | for (int i = 0; i < count; i++) |
| 803 | { |
| 804 | unsigned int samplerIndex = firstIndex + i; |
| 805 | |
| 806 | if (samplerIndex < mSamplersCS.size()) |
| 807 | { |
| 808 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 809 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 810 | } |
| 811 | } |
| 812 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 813 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 814 | |
| 815 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 816 | } |
| 817 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 818 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 819 | unsigned int imageIndex, |
| 820 | bool readonly, |
| 821 | const gl::Caps &caps) const |
| 822 | { |
| 823 | GLint logicalImageUnit = -1; |
| 824 | ASSERT(imageIndex < caps.maxImageUnits); |
| 825 | switch (type) |
| 826 | { |
| 827 | case gl::SHADER_COMPUTE: |
| 828 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 829 | mReadonlyImagesCS[imageIndex].active) |
| 830 | { |
| 831 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 832 | } |
| 833 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 834 | { |
| 835 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 836 | } |
| 837 | break; |
| 838 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 839 | default: |
| 840 | UNREACHABLE(); |
| 841 | } |
| 842 | |
| 843 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 844 | { |
| 845 | return logicalImageUnit; |
| 846 | } |
| 847 | |
| 848 | return -1; |
| 849 | } |
| 850 | |
| 851 | GLuint ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
| 852 | { |
| 853 | switch (type) |
| 854 | { |
| 855 | case gl::SHADER_COMPUTE: |
| 856 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
| 857 | // TODO(xinghua.cao@intel.com): add image range of vertex shader and pixel shader. |
| 858 | default: |
| 859 | UNREACHABLE(); |
| 860 | return 0u; |
| 861 | } |
| 862 | } |
| 863 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 864 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 865 | gl::InfoLog &infoLog, |
| 866 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 867 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 868 | // TODO(jmadill): Use Renderer from contextImpl. |
| 869 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 870 | reset(); |
| 871 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 872 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 873 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 874 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 875 | |
| 876 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 877 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 878 | { |
| 879 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 880 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 881 | } |
| 882 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 883 | int compileFlags = stream->readInt<int>(); |
| 884 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 885 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 886 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 887 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 888 | } |
| 889 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 890 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 891 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 892 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 893 | } |
| 894 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 895 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 896 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 897 | { |
| 898 | Sampler sampler; |
| 899 | stream->readBool(&sampler.active); |
| 900 | stream->readInt(&sampler.logicalTextureUnit); |
| 901 | stream->readInt(&sampler.textureType); |
| 902 | mSamplersPS.push_back(sampler); |
| 903 | } |
| 904 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 905 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 906 | { |
| 907 | Sampler sampler; |
| 908 | stream->readBool(&sampler.active); |
| 909 | stream->readInt(&sampler.logicalTextureUnit); |
| 910 | stream->readInt(&sampler.textureType); |
| 911 | mSamplersVS.push_back(sampler); |
| 912 | } |
| 913 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 914 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 915 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 916 | { |
| 917 | Sampler sampler; |
| 918 | stream->readBool(&sampler.active); |
| 919 | stream->readInt(&sampler.logicalTextureUnit); |
| 920 | stream->readInt(&sampler.textureType); |
| 921 | mSamplersCS.push_back(sampler); |
| 922 | } |
| 923 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 924 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 925 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 926 | { |
| 927 | Image image; |
| 928 | stream->readBool(&image.active); |
| 929 | stream->readInt(&image.logicalImageUnit); |
| 930 | mImagesCS.push_back(image); |
| 931 | } |
| 932 | |
| 933 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 934 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 935 | { |
| 936 | Image image; |
| 937 | stream->readBool(&image.active); |
| 938 | stream->readInt(&image.logicalImageUnit); |
| 939 | mReadonlyImagesCS.push_back(image); |
| 940 | } |
| 941 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 942 | stream->readInt(&mUsedVertexSamplerRange); |
| 943 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 944 | stream->readInt(&mUsedComputeSamplerRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 945 | stream->readInt(&mUsedComputeImageRange); |
| 946 | stream->readInt(&mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 947 | |
| 948 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 949 | if (stream->error()) |
| 950 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 951 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 952 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 953 | } |
| 954 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 955 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 956 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 957 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 958 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 959 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 960 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 961 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 962 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 963 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 964 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 965 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 966 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 967 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 968 | stream->readInt(&d3dUniform->registerCount); |
| 969 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 970 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 971 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 972 | } |
| 973 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 974 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 975 | if (stream->error()) |
| 976 | { |
| 977 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 978 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 979 | } |
| 980 | |
| 981 | ASSERT(mD3DUniformBlocks.empty()); |
| 982 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 983 | { |
| 984 | D3DUniformBlock uniformBlock; |
| 985 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 986 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 987 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 988 | mD3DUniformBlocks.push_back(uniformBlock); |
| 989 | } |
| 990 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 991 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 992 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 993 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 994 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 995 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 997 | stream->readString(&varying->semanticName); |
| 998 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 999 | stream->readInt(&varying->componentCount); |
| 1000 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1001 | } |
| 1002 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1003 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1004 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1005 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1006 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1007 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1008 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1009 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1010 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 1011 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1012 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1013 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1014 | |
| 1015 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 1016 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1017 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 1018 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1019 | { |
| 1020 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 1021 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 1022 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 1023 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 1024 | } |
| 1025 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1026 | stream->readString(&mGeometryShaderPreamble); |
| 1027 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1028 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1029 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1030 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 1031 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1032 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1033 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 1034 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1035 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1036 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1037 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1038 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1039 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1040 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1041 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1042 | } |
| 1043 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1044 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1045 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1046 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1047 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1048 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1049 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
| 1050 | gl::SHADER_VERTEX, mStreamOutVaryings, separateAttribs, |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1051 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1052 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1053 | if (!shaderExecutable) |
| 1054 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1055 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1056 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1057 | } |
| 1058 | |
| 1059 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1060 | VertexExecutable::Signature signature; |
| 1061 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1062 | |
| 1063 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1064 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1065 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1066 | |
| 1067 | stream->skip(vertexShaderSize); |
| 1068 | } |
| 1069 | |
| 1070 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 1071 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 1072 | { |
| 1073 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 1074 | std::vector<GLenum> outputs(outputCount); |
| 1075 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 1076 | { |
| 1077 | stream->readInt(&outputs[outputIndex]); |
| 1078 | } |
| 1079 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1080 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1081 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1082 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1083 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1084 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, |
| 1085 | gl::SHADER_FRAGMENT, mStreamOutVaryings, |
| 1086 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | |
| 1088 | if (!shaderExecutable) |
| 1089 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1090 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1091 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1092 | } |
| 1093 | |
| 1094 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1095 | mPixelExecutables.push_back( |
| 1096 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1097 | |
| 1098 | stream->skip(pixelShaderSize); |
| 1099 | } |
| 1100 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1101 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 1102 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1103 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1104 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1105 | if (geometryShaderSize == 0) |
| 1106 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1107 | continue; |
| 1108 | } |
| 1109 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1110 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1111 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1112 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1113 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1114 | gl::SHADER_GEOMETRY, mStreamOutVaryings, |
| 1115 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1116 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1117 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1118 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1119 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1120 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1121 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1122 | |
| 1123 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 1124 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1125 | stream->skip(geometryShaderSize); |
| 1126 | } |
| 1127 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1128 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1129 | if (computeShaderSize > 0) |
| 1130 | { |
| 1131 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1132 | |
| 1133 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1134 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1135 | gl::SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1136 | &computeExecutable)); |
| 1137 | |
| 1138 | if (!computeExecutable) |
| 1139 | { |
| 1140 | infoLog << "Could not create compute shader."; |
| 1141 | return false; |
| 1142 | } |
| 1143 | |
| 1144 | mComputeExecutable.reset(computeExecutable); |
| 1145 | } |
| 1146 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1147 | initializeUniformStorage(); |
| 1148 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1149 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1150 | } |
| 1151 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1152 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1153 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1154 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1155 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1156 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1157 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1158 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1159 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1160 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1161 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1162 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1163 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1164 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1165 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1166 | } |
| 1167 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1168 | stream->writeInt(mSamplersPS.size()); |
| 1169 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1170 | { |
| 1171 | stream->writeInt(mSamplersPS[i].active); |
| 1172 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 1173 | stream->writeInt(mSamplersPS[i].textureType); |
| 1174 | } |
| 1175 | |
| 1176 | stream->writeInt(mSamplersVS.size()); |
| 1177 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1178 | { |
| 1179 | stream->writeInt(mSamplersVS[i].active); |
| 1180 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1181 | stream->writeInt(mSamplersVS[i].textureType); |
| 1182 | } |
| 1183 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1184 | stream->writeInt(mSamplersCS.size()); |
| 1185 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1186 | { |
| 1187 | stream->writeInt(mSamplersCS[i].active); |
| 1188 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
| 1189 | stream->writeInt(mSamplersCS[i].textureType); |
| 1190 | } |
| 1191 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 1192 | stream->writeInt(mImagesCS.size()); |
| 1193 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1194 | { |
| 1195 | stream->writeInt(mImagesCS[i].active); |
| 1196 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1197 | } |
| 1198 | |
| 1199 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1200 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1201 | { |
| 1202 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1203 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1204 | } |
| 1205 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1206 | stream->writeInt(mUsedVertexSamplerRange); |
| 1207 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1208 | stream->writeInt(mUsedComputeSamplerRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 1209 | stream->writeInt(mUsedComputeImageRange); |
| 1210 | stream->writeInt(mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1211 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1212 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1213 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1214 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1215 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 1216 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1217 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1218 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1219 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1220 | stream->writeInt(uniform->registerCount); |
| 1221 | stream->writeInt(uniform->registerElement); |
| 1222 | } |
| 1223 | |
| 1224 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1225 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1226 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1227 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1228 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1229 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1230 | } |
| 1231 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1232 | stream->writeInt(mStreamOutVaryings.size()); |
| 1233 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1234 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1235 | stream->writeString(varying.semanticName); |
| 1236 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1237 | stream->writeInt(varying.componentCount); |
| 1238 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1239 | } |
| 1240 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1241 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1242 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1243 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1244 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1245 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1246 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1247 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1248 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1249 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1250 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1251 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1252 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1253 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1254 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1255 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1256 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1257 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1258 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1259 | stream->writeInt(variable.type); |
| 1260 | stream->writeString(variable.name); |
| 1261 | stream->writeString(variable.source); |
| 1262 | stream->writeInt(variable.outputIndex); |
| 1263 | } |
| 1264 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1265 | stream->writeString(mGeometryShaderPreamble); |
| 1266 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1267 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1268 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1269 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1270 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1271 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1272 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1273 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1274 | stream->writeInt(inputLayout.size()); |
| 1275 | |
| 1276 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1277 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1278 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1279 | } |
| 1280 | |
| 1281 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1282 | stream->writeInt(vertexShaderSize); |
| 1283 | |
| 1284 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1285 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1286 | } |
| 1287 | |
| 1288 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1289 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1290 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1291 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1292 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1293 | |
| 1294 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1295 | stream->writeInt(outputs.size()); |
| 1296 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1297 | { |
| 1298 | stream->writeInt(outputs[outputIndex]); |
| 1299 | } |
| 1300 | |
| 1301 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1302 | stream->writeInt(pixelShaderSize); |
| 1303 | |
| 1304 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1305 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1306 | } |
| 1307 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1308 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1309 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1310 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1311 | { |
| 1312 | stream->writeInt(0); |
| 1313 | continue; |
| 1314 | } |
| 1315 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1316 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1317 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1318 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1319 | } |
| 1320 | |
| 1321 | if (mComputeExecutable) |
| 1322 | { |
| 1323 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1324 | stream->writeInt(computeShaderSize); |
| 1325 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1326 | } |
| 1327 | else |
| 1328 | { |
| 1329 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1330 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1331 | } |
| 1332 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1333 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1334 | { |
| 1335 | } |
| 1336 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1337 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1338 | { |
| 1339 | } |
| 1340 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1341 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1342 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1343 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1344 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1345 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1346 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1347 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1348 | } |
| 1349 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1350 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1351 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1352 | |
| 1353 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1354 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1355 | |
| 1356 | gl::InfoLog tempInfoLog; |
| 1357 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1358 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1359 | ANGLE_TRY(mRenderer->compileToExecutable( |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1360 | *currentInfoLog, finalPixelHLSL, gl::SHADER_FRAGMENT, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1361 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1362 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1363 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1364 | if (pixelExecutable) |
| 1365 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1366 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1367 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1368 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1369 | } |
| 1370 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1371 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1372 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1373 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1374 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1375 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1376 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1377 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1378 | } |
| 1379 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1380 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1381 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1382 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1383 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1384 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1385 | *outExectuable = |
| 1386 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1387 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1388 | } |
| 1389 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1390 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1391 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1392 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1393 | |
| 1394 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1395 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1396 | |
| 1397 | gl::InfoLog tempInfoLog; |
| 1398 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1399 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1400 | ANGLE_TRY(mRenderer->compileToExecutable( |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1401 | *currentInfoLog, finalVertexHLSL, gl::SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1402 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1403 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1404 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1405 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1406 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1407 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1408 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1409 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1410 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1411 | else if (!infoLog) |
| 1412 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1413 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1414 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1415 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1416 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1417 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1418 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1419 | } |
| 1420 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1421 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1422 | GLenum drawMode, |
| 1423 | ShaderExecutableD3D **outExecutable, |
| 1424 | gl::InfoLog *infoLog) |
| 1425 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1426 | if (outExecutable) |
| 1427 | { |
| 1428 | *outExecutable = nullptr; |
| 1429 | } |
| 1430 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1431 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1432 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1433 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1434 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1435 | } |
| 1436 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1437 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1438 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1439 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1440 | { |
| 1441 | if (outExecutable) |
| 1442 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1443 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1444 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1445 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1446 | } |
| 1447 | |
| 1448 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1449 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1450 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1451 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1452 | |
| 1453 | gl::InfoLog tempInfoLog; |
| 1454 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1455 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1456 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1457 | gl::Error error = mRenderer->compileToExecutable( |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1458 | *currentInfoLog, geometryHLSL, gl::SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1459 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1460 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1461 | |
| 1462 | if (!infoLog && error.isError()) |
| 1463 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1464 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1465 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1466 | } |
| 1467 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1468 | if (geometryExecutable != nullptr) |
| 1469 | { |
| 1470 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1471 | } |
| 1472 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1473 | if (outExecutable) |
| 1474 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1475 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1476 | } |
| 1477 | return error; |
| 1478 | } |
| 1479 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1480 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1481 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1482 | public: |
| 1483 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1484 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1485 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1486 | } |
| 1487 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1488 | virtual gl::Error run() = 0; |
| 1489 | |
| 1490 | void operator()() override { mError = run(); } |
| 1491 | |
| 1492 | const gl::Error &getError() const { return mError; } |
| 1493 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1494 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1495 | |
| 1496 | protected: |
| 1497 | ProgramD3D *mProgram; |
| 1498 | gl::Error mError; |
| 1499 | gl::InfoLog mInfoLog; |
| 1500 | ShaderExecutableD3D *mResult; |
| 1501 | }; |
| 1502 | |
| 1503 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1504 | { |
| 1505 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1506 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1507 | : GetExecutableTask(program), mContext(context) |
| 1508 | { |
| 1509 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1510 | gl::Error run() override |
| 1511 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1512 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1513 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1514 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1515 | |
| 1516 | return gl::NoError(); |
| 1517 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1518 | |
| 1519 | private: |
| 1520 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1521 | }; |
| 1522 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1523 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1524 | { |
| 1525 | GetDefaultInputLayoutFromShader(context, mState.getAttachedVertexShader(), &mCachedInputLayout); |
| 1526 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1527 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1528 | } |
| 1529 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1530 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1531 | { |
| 1532 | public: |
| 1533 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1534 | gl::Error run() override |
| 1535 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1536 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1537 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1538 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1539 | |
| 1540 | return gl::NoError(); |
| 1541 | } |
| 1542 | }; |
| 1543 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1544 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1545 | { |
| 1546 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1547 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1548 | } |
| 1549 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1550 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1551 | { |
| 1552 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1553 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1554 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1555 | { |
| 1556 | } |
| 1557 | |
| 1558 | gl::Error run() override |
| 1559 | { |
| 1560 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1561 | // D3D11. |
| 1562 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1563 | { |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1564 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContext, GL_POINTS, &mResult, |
| 1565 | &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1566 | } |
| 1567 | |
| 1568 | return gl::NoError(); |
| 1569 | } |
| 1570 | |
| 1571 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1572 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1573 | }; |
| 1574 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1575 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1576 | { |
| 1577 | if (outExecutable) |
| 1578 | { |
| 1579 | *outExecutable = mComputeExecutable.get(); |
| 1580 | } |
| 1581 | |
| 1582 | return gl::NoError(); |
| 1583 | } |
| 1584 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1585 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1586 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1587 | { |
| 1588 | // Ensure the compiler is initialized to avoid race conditions. |
| 1589 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1590 | |
| 1591 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1592 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1593 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1594 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1595 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1596 | |
| 1597 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1598 | workerPool->postWorkerTask(&pixelTask), |
| 1599 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1600 | |
| 1601 | WaitableEvent::WaitMany(&waitEvents); |
| 1602 | |
| 1603 | infoLog << vertexTask.getInfoLog().str(); |
| 1604 | infoLog << pixelTask.getInfoLog().str(); |
| 1605 | infoLog << geometryTask.getInfoLog().str(); |
| 1606 | |
| 1607 | ANGLE_TRY(vertexTask.getError()); |
| 1608 | ANGLE_TRY(pixelTask.getError()); |
| 1609 | ANGLE_TRY(geometryTask.getError()); |
| 1610 | |
| 1611 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1612 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1613 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1614 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1615 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1616 | |
| 1617 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1618 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1619 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1620 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1621 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1622 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1623 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1624 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1625 | } |
| 1626 | |
| 1627 | if (defaultVertexExecutable) |
| 1628 | { |
| 1629 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1630 | } |
| 1631 | |
| 1632 | if (defaultPixelExecutable) |
| 1633 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1634 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1635 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1636 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1637 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1638 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1639 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1640 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1641 | } |
| 1642 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1643 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1644 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1645 | { |
| 1646 | // Ensure the compiler is initialized to avoid race conditions. |
| 1647 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1648 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1649 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1650 | |
| 1651 | ShaderExecutableD3D *computeExecutable = nullptr; |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1652 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, gl::SHADER_COMPUTE, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1653 | std::vector<D3DVarying>(), false, |
| 1654 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1655 | |
| 1656 | if (computeExecutable == nullptr) |
| 1657 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1658 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1659 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1660 | } |
| 1661 | else |
| 1662 | { |
| 1663 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1664 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1665 | mComputeExecutable.reset(computeExecutable); |
| 1666 | } |
| 1667 | |
| 1668 | return mComputeExecutable.get() != nullptr; |
| 1669 | } |
| 1670 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1671 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1672 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1673 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1674 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1675 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1676 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1677 | reset(); |
| 1678 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1679 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1680 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1681 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1682 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 1683 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1684 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1685 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1686 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1687 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1688 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1689 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1690 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1691 | infoLog << result.getError().getMessage(); |
| 1692 | return result; |
| 1693 | } |
| 1694 | else if (!result.getResult()) |
| 1695 | { |
| 1696 | infoLog << "Failed to create D3D compute shader."; |
| 1697 | return result; |
| 1698 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1699 | } |
| 1700 | else |
| 1701 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1702 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1703 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1704 | |
| 1705 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1706 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1707 | |
| 1708 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1709 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1710 | |
| 1711 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1712 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1713 | |
| 1714 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1715 | { |
| 1716 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1717 | { |
| 1718 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1719 | return false; |
| 1720 | } |
| 1721 | } |
| 1722 | |
| 1723 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1724 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1725 | // intelligently, but D3D9 assumes one semantic per register. |
| 1726 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1727 | resources.varyingPacking.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1728 | { |
| 1729 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1730 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1731 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1732 | |
| 1733 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1734 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1735 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1736 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
| 1737 | builtins, &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1738 | |
| 1739 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1740 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 1741 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1742 | mUsesViewID = metadata.usesViewID(); |
| 1743 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1744 | |
| 1745 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1746 | mUsesFlatInterpolation = |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 1747 | (FindFlatInterpolationVarying(fragmentShader->getInputVaryings(context)) || |
| 1748 | FindFlatInterpolationVarying(vertexShader->getOutputVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1749 | |
| 1750 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1751 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1752 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1753 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1754 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1755 | } |
| 1756 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1757 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1758 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1759 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1760 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1761 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::SHADER_VERTEX]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1762 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1763 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1764 | if (result.isError()) |
| 1765 | { |
| 1766 | infoLog << result.getError().getMessage(); |
| 1767 | return result; |
| 1768 | } |
| 1769 | else if (!result.getResult()) |
| 1770 | { |
| 1771 | infoLog << "Failed to create D3D shaders."; |
| 1772 | return result; |
| 1773 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1774 | } |
| 1775 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1776 | linkResources(context, resources); |
| 1777 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1778 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1779 | } |
| 1780 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1781 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1782 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1783 | // TODO(jmadill): Do something useful here? |
| 1784 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1785 | } |
| 1786 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1787 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1788 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1789 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1790 | { |
| 1791 | return; |
| 1792 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1793 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1794 | ASSERT(mD3DUniformBlocks.empty()); |
| 1795 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1796 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1797 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1798 | const ShaderD3D *fragmentShaderD3D = |
| 1799 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1800 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1801 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1802 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1803 | { |
| 1804 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1805 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1806 | D3DUniformBlock d3dUniformBlock; |
| 1807 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1808 | if (uniformBlock.vertexStaticUse) |
| 1809 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1810 | ASSERT(vertexShaderD3D != nullptr); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1811 | unsigned int baseRegister = vertexShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1812 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1813 | } |
| 1814 | |
| 1815 | if (uniformBlock.fragmentStaticUse) |
| 1816 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1817 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1818 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1819 | fragmentShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1820 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1821 | } |
| 1822 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1823 | if (uniformBlock.computeStaticUse) |
| 1824 | { |
| 1825 | ASSERT(computeShaderD3D != nullptr); |
| 1826 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1827 | computeShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1828 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1829 | } |
| 1830 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1831 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1832 | } |
| 1833 | } |
| 1834 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1835 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1836 | { |
| 1837 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1838 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1839 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1840 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1841 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1842 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1843 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1844 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1845 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1846 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1847 | vertexRegisters = std::max(vertexRegisters, |
| 1848 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1849 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1850 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1851 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1852 | fragmentRegisters = std::max( |
| 1853 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1854 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1855 | if (d3dUniform->isReferencedByComputeShader()) |
| 1856 | { |
| 1857 | computeRegisters = std::max( |
| 1858 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1859 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1860 | } |
| 1861 | } |
| 1862 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1863 | mVertexUniformStorage = |
| 1864 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1865 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1866 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1867 | mComputeUniformStorage = |
| 1868 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1869 | |
| 1870 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1871 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1872 | { |
| 1873 | if (d3dUniform->isSampler()) |
| 1874 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1875 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1876 | continue; |
| 1877 | } |
| 1878 | |
| 1879 | if (d3dUniform->isReferencedByVertexShader()) |
| 1880 | { |
| 1881 | d3dUniform->vsData = mVertexUniformStorage->getDataPointer(d3dUniform->vsRegisterIndex, |
| 1882 | d3dUniform->registerElement); |
| 1883 | } |
| 1884 | |
| 1885 | if (d3dUniform->isReferencedByFragmentShader()) |
| 1886 | { |
| 1887 | d3dUniform->psData = mFragmentUniformStorage->getDataPointer( |
| 1888 | d3dUniform->psRegisterIndex, d3dUniform->registerElement); |
| 1889 | } |
| 1890 | |
| 1891 | if (d3dUniform->isReferencedByComputeShader()) |
| 1892 | { |
| 1893 | d3dUniform->csData = mComputeUniformStorage->getDataPointer( |
| 1894 | d3dUniform->csRegisterIndex, d3dUniform->registerElement); |
| 1895 | } |
| 1896 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1897 | } |
| 1898 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1899 | void ProgramD3D::updateUniformBufferCache(const gl::Caps &caps, |
| 1900 | unsigned int reservedVertex, |
| 1901 | unsigned int reservedFragment) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1902 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1903 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1904 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1905 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1906 | } |
| 1907 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1908 | mVertexUBOCache.clear(); |
| 1909 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1910 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1911 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1912 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1913 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1914 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1915 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1916 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1917 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1918 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1919 | { |
| 1920 | continue; |
| 1921 | } |
| 1922 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1923 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1924 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1925 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedVertex; |
| 1926 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1927 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1928 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1929 | { |
| 1930 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1931 | } |
| 1932 | |
| 1933 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1934 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1935 | } |
| 1936 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1937 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1938 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1939 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedFragment; |
| 1940 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1941 | |
| 1942 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1943 | { |
| 1944 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1945 | } |
| 1946 | |
| 1947 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1948 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1949 | } |
| 1950 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1951 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1952 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1953 | const std::vector<GLint> &ProgramD3D::getVertexUniformBufferCache() const |
| 1954 | { |
| 1955 | return mVertexUBOCache; |
| 1956 | } |
| 1957 | |
| 1958 | const std::vector<GLint> &ProgramD3D::getFragmentUniformBufferCache() const |
| 1959 | { |
| 1960 | return mFragmentUBOCache; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1961 | } |
| 1962 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1963 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1964 | { |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1965 | mVertexUniformsDirty = true; |
| 1966 | mFragmentUniformsDirty = true; |
| 1967 | mComputeUniformsDirty = true; |
| 1968 | } |
| 1969 | |
| 1970 | void ProgramD3D::markUniformsClean() |
| 1971 | { |
| 1972 | mVertexUniformsDirty = false; |
| 1973 | mFragmentUniformsDirty = false; |
| 1974 | mComputeUniformsDirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1975 | } |
| 1976 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1977 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1978 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1979 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1980 | } |
| 1981 | |
| 1982 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1983 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1984 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1985 | } |
| 1986 | |
| 1987 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1988 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1989 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1990 | } |
| 1991 | |
| 1992 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1993 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1994 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1995 | } |
| 1996 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1997 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1998 | GLsizei count, |
| 1999 | GLboolean transpose, |
| 2000 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2001 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2002 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2003 | } |
| 2004 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2005 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 2006 | GLsizei count, |
| 2007 | GLboolean transpose, |
| 2008 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2009 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2010 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2011 | } |
| 2012 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2013 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 2014 | GLsizei count, |
| 2015 | GLboolean transpose, |
| 2016 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2017 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2018 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2019 | } |
| 2020 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2021 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 2022 | GLsizei count, |
| 2023 | GLboolean transpose, |
| 2024 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2025 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2026 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2027 | } |
| 2028 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2029 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 2030 | GLsizei count, |
| 2031 | GLboolean transpose, |
| 2032 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2033 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2034 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2035 | } |
| 2036 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2037 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 2038 | GLsizei count, |
| 2039 | GLboolean transpose, |
| 2040 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2041 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2042 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2043 | } |
| 2044 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2045 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 2046 | GLsizei count, |
| 2047 | GLboolean transpose, |
| 2048 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2049 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2050 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2051 | } |
| 2052 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2053 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 2054 | GLsizei count, |
| 2055 | GLboolean transpose, |
| 2056 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2057 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2058 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2059 | } |
| 2060 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2061 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2062 | GLsizei count, |
| 2063 | GLboolean transpose, |
| 2064 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2065 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2066 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2067 | } |
| 2068 | |
| 2069 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2070 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2071 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2072 | } |
| 2073 | |
| 2074 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2075 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2076 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2077 | } |
| 2078 | |
| 2079 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2080 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2081 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2082 | } |
| 2083 | |
| 2084 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2085 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2086 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2087 | } |
| 2088 | |
| 2089 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2090 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2091 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2092 | } |
| 2093 | |
| 2094 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2095 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2096 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2097 | } |
| 2098 | |
| 2099 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2100 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2101 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2102 | } |
| 2103 | |
| 2104 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2105 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2106 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2107 | } |
| 2108 | |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2109 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2110 | { |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2111 | mRenderer->onDirtyUniformBlockBinding(uniformBlockIndex); |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2112 | } |
| 2113 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2114 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2115 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2116 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2117 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2118 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2119 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2120 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2121 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2122 | if (computeUniform.staticUse) |
| 2123 | { |
| 2124 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 2125 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2126 | } |
| 2127 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2128 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2129 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2130 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 2131 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2132 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2133 | if (vertexUniform.staticUse) |
| 2134 | { |
| 2135 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 2136 | } |
| 2137 | } |
| 2138 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2139 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 2140 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2141 | { |
| 2142 | if (fragmentUniform.staticUse) |
| 2143 | { |
| 2144 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 2145 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2146 | } |
| 2147 | } |
| 2148 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2149 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2150 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2151 | { |
| 2152 | if (!glUniform.isInDefaultBlock()) |
| 2153 | continue; |
| 2154 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2155 | std::string name = glUniform.name; |
| 2156 | if (glUniform.isArray()) |
| 2157 | { |
| 2158 | // In the program state, array uniform names include [0] as in the program resource |
| 2159 | // spec. Here we don't include it. |
| 2160 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2161 | // layer. |
| 2162 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2163 | name.resize(name.length() - 3); |
| 2164 | } |
| 2165 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2166 | ASSERT(mapEntry != uniformMap.end()); |
| 2167 | mD3DUniforms.push_back(mapEntry->second); |
| 2168 | } |
| 2169 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2170 | assignAllSamplerRegisters(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2171 | assignAllImageRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2172 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2173 | } |
| 2174 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2175 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2176 | const sh::Uniform &uniform, |
| 2177 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2178 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2179 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2180 | // registers assigned in assignAllImageRegisters. |
| 2181 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2182 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2183 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 2184 | uniformMap); |
| 2185 | return; |
| 2186 | } |
| 2187 | else if (gl::IsImageType(uniform.type)) |
| 2188 | { |
| 2189 | if (uniform.readonly) |
| 2190 | { |
| 2191 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2192 | nullptr, uniformMap); |
| 2193 | } |
| 2194 | else |
| 2195 | { |
| 2196 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2197 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2198 | } |
| 2199 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2200 | return; |
| 2201 | } |
| 2202 | else if (uniform.isBuiltIn()) |
| 2203 | { |
| 2204 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2205 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2206 | return; |
| 2207 | } |
| 2208 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2209 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2210 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2211 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2212 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2213 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2214 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2215 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2216 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2217 | } |
| 2218 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2219 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2220 | { |
| 2221 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2222 | { |
| 2223 | if (d3dUniform->name == name) |
| 2224 | { |
| 2225 | return d3dUniform; |
| 2226 | } |
| 2227 | } |
| 2228 | |
| 2229 | return nullptr; |
| 2230 | } |
| 2231 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2232 | void ProgramD3D::defineStructUniformFields(GLenum shaderType, |
| 2233 | const std::vector<sh::ShaderVariable> &fields, |
| 2234 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2235 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2236 | sh::HLSLBlockEncoder *encoder, |
| 2237 | D3DUniformMap *uniformMap) |
| 2238 | { |
| 2239 | if (encoder) |
| 2240 | encoder->enterAggregateType(); |
| 2241 | |
| 2242 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2243 | { |
| 2244 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2245 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2246 | |
| 2247 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2248 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2249 | // extracted out of the struct by the shader translator. |
| 2250 | if (gl::IsSamplerType(field.type)) |
| 2251 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2252 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2253 | } |
| 2254 | else |
| 2255 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2256 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2257 | } |
| 2258 | } |
| 2259 | |
| 2260 | if (encoder) |
| 2261 | encoder->exitAggregateType(); |
| 2262 | } |
| 2263 | |
| 2264 | void ProgramD3D::defineArrayOfStructsUniformFields(GLenum shaderType, |
| 2265 | const sh::ShaderVariable &uniform, |
| 2266 | unsigned int arrayNestingIndex, |
| 2267 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2268 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2269 | sh::HLSLBlockEncoder *encoder, |
| 2270 | D3DUniformMap *uniformMap) |
| 2271 | { |
| 2272 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2273 | // innermost. |
| 2274 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2275 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2276 | { |
| 2277 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2278 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2279 | { |
| 2280 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2281 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2282 | } |
| 2283 | else |
| 2284 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2285 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2286 | uniformMap); |
| 2287 | } |
| 2288 | } |
| 2289 | } |
| 2290 | |
| 2291 | void ProgramD3D::defineArrayUniformElements(GLenum shaderType, |
| 2292 | const sh::ShaderVariable &uniform, |
| 2293 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2294 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2295 | sh::HLSLBlockEncoder *encoder, |
| 2296 | D3DUniformMap *uniformMap) |
| 2297 | { |
| 2298 | if (encoder) |
| 2299 | encoder->enterAggregateType(); |
| 2300 | |
| 2301 | sh::ShaderVariable uniformElement = uniform; |
| 2302 | uniformElement.arraySizes.pop_back(); |
| 2303 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2304 | { |
| 2305 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2306 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2307 | } |
| 2308 | |
| 2309 | if (encoder) |
| 2310 | encoder->exitAggregateType(); |
| 2311 | } |
| 2312 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2313 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2314 | const sh::ShaderVariable &uniform, |
| 2315 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2316 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2317 | sh::HLSLBlockEncoder *encoder, |
| 2318 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2319 | { |
| 2320 | if (uniform.isStruct()) |
| 2321 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2322 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2323 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2324 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2325 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2326 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2327 | else |
| 2328 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2329 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2330 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2331 | } |
| 2332 | return; |
| 2333 | } |
| 2334 | if (uniform.isArrayOfArrays()) |
| 2335 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2336 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2337 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2338 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2339 | |
| 2340 | // Not a struct. Arrays are treated as aggregate types. |
| 2341 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2342 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2343 | encoder->enterAggregateType(); |
| 2344 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2345 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2346 | // Advance the uniform offset, to track registers allocation for structs |
| 2347 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2348 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2349 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2350 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2351 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2352 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2353 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2354 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2355 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2356 | d3dUniform = uniformMapEntry->second; |
| 2357 | } |
| 2358 | else |
| 2359 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2360 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2361 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2362 | } |
| 2363 | |
| 2364 | if (encoder) |
| 2365 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2366 | d3dUniform->registerElement = |
| 2367 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2368 | unsigned int reg = |
| 2369 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2370 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2371 | { |
| 2372 | d3dUniform->psRegisterIndex = reg; |
| 2373 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2374 | else if (shaderType == GL_VERTEX_SHADER) |
| 2375 | { |
| 2376 | d3dUniform->vsRegisterIndex = reg; |
| 2377 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2378 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2379 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2380 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2381 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2382 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2383 | |
| 2384 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2385 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2386 | { |
| 2387 | encoder->exitAggregateType(); |
| 2388 | } |
| 2389 | } |
| 2390 | } |
| 2391 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2392 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2393 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2394 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2395 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2396 | const T *v, |
| 2397 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2398 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2399 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2400 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2401 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2402 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2403 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2404 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2405 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2406 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2407 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2408 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2409 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2410 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2411 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2412 | } |
| 2413 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2414 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2415 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2416 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2417 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2418 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2419 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2420 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2421 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2422 | const T *source = v + (i * components); |
| 2423 | |
| 2424 | for (int c = 0; c < components; c++) |
| 2425 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2426 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2427 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2428 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2429 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2430 | } |
| 2431 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2432 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2433 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2434 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2435 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2436 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2437 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2438 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2439 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2440 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2441 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2442 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2443 | if (memcmp(dest, v, size) != 0) |
| 2444 | { |
| 2445 | memcpy(dest, v, size); |
| 2446 | mDirtySamplerMapping = true; |
| 2447 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2448 | return; |
| 2449 | } |
| 2450 | |
| 2451 | if (targetUniform->vsData) |
| 2452 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2453 | setUniformImpl(locationInfo, count, v, targetUniform->vsData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2454 | mVertexUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2455 | } |
| 2456 | |
| 2457 | if (targetUniform->psData) |
| 2458 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2459 | setUniformImpl(locationInfo, count, v, targetUniform->psData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2460 | mFragmentUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2461 | } |
| 2462 | |
| 2463 | if (targetUniform->csData) |
| 2464 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2465 | setUniformImpl(locationInfo, count, v, targetUniform->csData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2466 | mComputeUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2467 | } |
| 2468 | } |
| 2469 | |
| 2470 | template <int cols, int rows> |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2471 | bool ProgramD3D::setUniformMatrixfvImpl(GLint location, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2472 | GLsizei countIn, |
| 2473 | GLboolean transpose, |
| 2474 | const GLfloat *value, |
| 2475 | uint8_t *targetData, |
| 2476 | GLenum targetUniformType) |
| 2477 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2478 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2479 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2480 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2481 | unsigned int arrayElementOffset = mState.getUniformLocations()[location].arrayIndex; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2482 | unsigned int count = |
| 2483 | std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2484 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2485 | const unsigned int targetMatrixStride = (4 * rows); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2486 | GLfloat *target = reinterpret_cast<GLfloat *>( |
| 2487 | targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2488 | |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2489 | bool dirty = false; |
| 2490 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2491 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2492 | { |
| 2493 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2494 | if (transpose == GL_FALSE) |
| 2495 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2496 | dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2497 | } |
| 2498 | else |
| 2499 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2500 | dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2501 | } |
| 2502 | target += targetMatrixStride; |
| 2503 | value += cols * rows; |
| 2504 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2505 | |
| 2506 | return dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2507 | } |
| 2508 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2509 | template <int cols, int rows> |
| 2510 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2511 | GLsizei countIn, |
| 2512 | GLboolean transpose, |
| 2513 | const GLfloat *value, |
| 2514 | GLenum targetUniformType) |
| 2515 | { |
| 2516 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2517 | |
| 2518 | if (targetUniform->vsData) |
| 2519 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2520 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2521 | targetUniform->vsData, targetUniformType)) |
| 2522 | { |
| 2523 | mVertexUniformsDirty = true; |
| 2524 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2525 | } |
| 2526 | |
| 2527 | if (targetUniform->psData) |
| 2528 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2529 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2530 | targetUniform->psData, targetUniformType)) |
| 2531 | { |
| 2532 | mFragmentUniformsDirty = true; |
| 2533 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2534 | } |
| 2535 | |
| 2536 | if (targetUniform->csData) |
| 2537 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2538 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2539 | targetUniform->csData, targetUniformType)) |
| 2540 | { |
| 2541 | mComputeUniformsDirty = true; |
| 2542 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2543 | } |
| 2544 | } |
| 2545 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2546 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2547 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2548 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2549 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2550 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2551 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2552 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2553 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2554 | } |
| 2555 | } |
| 2556 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2557 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2558 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2559 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2560 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2561 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2562 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2563 | // outermost array. |
| 2564 | std::vector<unsigned int> subscripts; |
| 2565 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2566 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2567 | d3dUniform->getArraySizeProduct(); |
| 2568 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2569 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2570 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2571 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2572 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2573 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
| 2574 | d3dUniform->csRegisterIndex = |
| 2575 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2576 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2577 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->typeInfo, |
| 2578 | d3dUniform->getArraySizeProduct(), mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2579 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2580 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2581 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2582 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2583 | const ShaderD3D *fragmentShaderD3D = |
| 2584 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2585 | ASSERT(vertexShaderD3D->hasUniform(baseName) || fragmentShaderD3D->hasUniform(baseName)); |
| 2586 | if (vertexShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2587 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2588 | d3dUniform->vsRegisterIndex = |
| 2589 | vertexShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2590 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2591 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->typeInfo, |
| 2592 | d3dUniform->getArraySizeProduct(), mSamplersVS, |
| 2593 | &mUsedVertexSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2594 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2595 | if (fragmentShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2596 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2597 | d3dUniform->psRegisterIndex = |
| 2598 | fragmentShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2599 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2600 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->typeInfo, |
| 2601 | d3dUniform->getArraySizeProduct(), mSamplersPS, &mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2602 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2603 | } |
| 2604 | } |
| 2605 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2606 | // static |
| 2607 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2608 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2609 | unsigned int samplerCount, |
| 2610 | std::vector<Sampler> &outSamplers, |
| 2611 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2612 | { |
| 2613 | unsigned int samplerIndex = startSamplerIndex; |
| 2614 | |
| 2615 | do |
| 2616 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2617 | ASSERT(samplerIndex < outSamplers.size()); |
| 2618 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2619 | sampler->active = true; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2620 | sampler->textureType = typeInfo.textureType; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2621 | sampler->logicalTextureUnit = 0; |
| 2622 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2623 | samplerIndex++; |
| 2624 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2625 | } |
| 2626 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2627 | void ProgramD3D::assignAllImageRegisters() |
| 2628 | { |
| 2629 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2630 | { |
| 2631 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2632 | { |
| 2633 | assignImageRegisters(uniformIndex); |
| 2634 | } |
| 2635 | } |
| 2636 | } |
| 2637 | |
| 2638 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2639 | { |
| 2640 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2641 | ASSERT(d3dUniform->isImage()); |
| 2642 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2643 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2644 | // outermost array. |
| 2645 | std::vector<unsigned int> subscripts; |
| 2646 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2647 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2648 | d3dUniform->getArraySizeProduct(); |
| 2649 | |
| 2650 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2651 | if (computeShader) |
| 2652 | { |
| 2653 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 2654 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
| 2655 | d3dUniform->csRegisterIndex = |
| 2656 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2657 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
| 2658 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2659 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2660 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2661 | { |
| 2662 | AssignImages(d3dUniform->csRegisterIndex, bindingIter->second, |
| 2663 | d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
| 2664 | &mUsedComputeReadonlyImageRange); |
| 2665 | } |
| 2666 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2667 | { |
| 2668 | AssignImages(d3dUniform->csRegisterIndex, bindingIter->second, |
| 2669 | d3dUniform->getArraySizeProduct(), mImagesCS, &mUsedComputeImageRange); |
| 2670 | } |
| 2671 | else |
| 2672 | { |
| 2673 | UNREACHABLE(); |
| 2674 | } |
| 2675 | } |
| 2676 | else |
| 2677 | { |
| 2678 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2679 | UNIMPLEMENTED(); |
| 2680 | } |
| 2681 | } |
| 2682 | |
| 2683 | // static |
| 2684 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2685 | int startLogicalImageUnit, |
| 2686 | unsigned int imageCount, |
| 2687 | std::vector<Image> &outImages, |
| 2688 | GLuint *outUsedRange) |
| 2689 | { |
| 2690 | unsigned int imageIndex = startImageIndex; |
| 2691 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2692 | // unbound image array) shoud be bound to unit zero. |
| 2693 | if (startLogicalImageUnit == -1) |
| 2694 | { |
| 2695 | ASSERT(imageIndex < outImages.size()); |
| 2696 | Image *image = &outImages[imageIndex]; |
| 2697 | image->active = true; |
| 2698 | image->logicalImageUnit = 0; |
| 2699 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2700 | return; |
| 2701 | } |
| 2702 | |
| 2703 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2704 | do |
| 2705 | { |
| 2706 | ASSERT(imageIndex < outImages.size()); |
| 2707 | Image *image = &outImages[imageIndex]; |
| 2708 | image->active = true; |
| 2709 | image->logicalImageUnit = logcalImageUnit; |
| 2710 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2711 | imageIndex++; |
| 2712 | logcalImageUnit++; |
| 2713 | } while (imageIndex < startImageIndex + imageCount); |
| 2714 | } |
| 2715 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2716 | void ProgramD3D::reset() |
| 2717 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2718 | mVertexExecutables.clear(); |
| 2719 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2720 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2721 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2722 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2723 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2724 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2725 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2726 | mComputeExecutable.reset(nullptr); |
| 2727 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2728 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2729 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2730 | |
| 2731 | mPixelHLSL.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2732 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
| 2733 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2734 | mHasANGLEMultiviewEnabled = false; |
| 2735 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2736 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2737 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2738 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2739 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2740 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2741 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2742 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2743 | mVertexUniformStorage.reset(nullptr); |
| 2744 | mFragmentUniformStorage.reset(nullptr); |
| 2745 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2746 | |
| 2747 | mSamplersPS.clear(); |
| 2748 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2749 | mSamplersCS.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2750 | mImagesCS.clear(); |
| 2751 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2752 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame^] | 2753 | mUsedVertexSamplerRange = 0; |
| 2754 | mUsedPixelSamplerRange = 0; |
| 2755 | mUsedComputeSamplerRange = 0; |
| 2756 | mDirtySamplerMapping = true; |
| 2757 | mUsedComputeImageRange = 0; |
| 2758 | mUsedComputeReadonlyImageRange = 0; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2759 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2760 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2761 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2762 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2763 | |
| 2764 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2765 | |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2766 | dirtyAllUniforms(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2767 | |
| 2768 | mCachedPixelExecutableIndex.reset(); |
| 2769 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2770 | } |
| 2771 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2772 | unsigned int ProgramD3D::getSerial() const |
| 2773 | { |
| 2774 | return mSerial; |
| 2775 | } |
| 2776 | |
| 2777 | unsigned int ProgramD3D::issueSerial() |
| 2778 | { |
| 2779 | return mCurrentSerial++; |
| 2780 | } |
| 2781 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2782 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2783 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2784 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2785 | ASSERT(vertexShader != nullptr); |
| 2786 | |
| 2787 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2788 | int semanticIndex = 0; |
| 2789 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2790 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2791 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2792 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2793 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2794 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2795 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2796 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2797 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2798 | } |
| 2799 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2800 | } |
| 2801 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2802 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2803 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2804 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2805 | { |
| 2806 | return; |
| 2807 | } |
| 2808 | |
| 2809 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2810 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2811 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2812 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2813 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2814 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2815 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2816 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2817 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2818 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2819 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2820 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2821 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2822 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2823 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2824 | mCachedInputLayout[d3dSemantic] = |
| 2825 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2826 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2827 | } |
| 2828 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2829 | |
| 2830 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2831 | |
| 2832 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2833 | } |
| 2834 | |
| 2835 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2836 | const gl::Framebuffer *framebuffer) |
| 2837 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2838 | mPixelShaderOutputLayoutCache.clear(); |
| 2839 | |
| 2840 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2841 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2842 | |
| 2843 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2844 | { |
| 2845 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2846 | |
| 2847 | if (colorbuffer) |
| 2848 | { |
| 2849 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2850 | : colorbuffer->getBinding(); |
| 2851 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2852 | } |
| 2853 | else |
| 2854 | { |
| 2855 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2856 | } |
| 2857 | } |
| 2858 | |
| 2859 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2860 | } |
| 2861 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2862 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2863 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2864 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2865 | const std::string &varyingSemantic = |
| 2866 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2867 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2868 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2869 | mStreamOutVaryings.clear(); |
| 2870 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2871 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2872 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2873 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2874 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2875 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2876 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2877 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2878 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2879 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2880 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2881 | builtins.glPosition.index, 4, outputSlot)); |
| 2882 | } |
| 2883 | } |
| 2884 | else if (tfVaryingName == "gl_FragCoord") |
| 2885 | { |
| 2886 | if (builtins.glFragCoord.enabled) |
| 2887 | { |
| 2888 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2889 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2890 | } |
| 2891 | } |
| 2892 | else if (tfVaryingName == "gl_PointSize") |
| 2893 | { |
| 2894 | if (builtins.glPointSize.enabled) |
| 2895 | { |
| 2896 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2897 | } |
| 2898 | } |
| 2899 | else |
| 2900 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2901 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2902 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2903 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2904 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2905 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2906 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2907 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2908 | // There can be more than one register assigned to a particular varying, and each |
| 2909 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2910 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2911 | { |
| 2912 | mStreamOutVaryings.push_back(D3DVarying( |
| 2913 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2914 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2915 | } |
| 2916 | } |
| 2917 | } |
| 2918 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2919 | |
| 2920 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2921 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2922 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2923 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2924 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2925 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2926 | { |
| 2927 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2928 | } |
| 2929 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2930 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2931 | GLenum genMode, |
| 2932 | GLint components, |
| 2933 | const GLfloat *coeffs) |
| 2934 | { |
| 2935 | UNREACHABLE(); |
| 2936 | } |
| 2937 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2938 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2939 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2940 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2941 | } |
| 2942 | |
| 2943 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2944 | { |
| 2945 | if (!usesGeometryShader(drawMode)) |
| 2946 | { |
| 2947 | // No shader necessary mean we have the required (null) executable. |
| 2948 | return true; |
| 2949 | } |
| 2950 | |
| 2951 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2952 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2953 | } |
| 2954 | |
| 2955 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2956 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2957 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2958 | } |
| 2959 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2960 | template <typename DestT> |
| 2961 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2962 | { |
| 2963 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2964 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2965 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2966 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2967 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2968 | |
| 2969 | if (gl::IsMatrixType(uniform.type)) |
| 2970 | { |
| 2971 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2972 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2973 | } |
| 2974 | else |
| 2975 | { |
| 2976 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2977 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2978 | } |
| 2979 | |
| 2980 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2981 | { |
| 2982 | getUniformInternal(location, params); |
| 2983 | } |
| 2984 | |
| 2985 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2986 | { |
| 2987 | getUniformInternal(location, params); |
| 2988 | } |
| 2989 | |
| 2990 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2991 | { |
| 2992 | getUniformInternal(location, params); |
| 2993 | } |
| 2994 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2995 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2996 | { |
| 2997 | mCachedVertexExecutableIndex.reset(); |
| 2998 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2999 | { |
| 3000 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 3001 | { |
| 3002 | mCachedVertexExecutableIndex = executableIndex; |
| 3003 | break; |
| 3004 | } |
| 3005 | } |
| 3006 | } |
| 3007 | |
| 3008 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 3009 | { |
| 3010 | mCachedPixelExecutableIndex.reset(); |
| 3011 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 3012 | { |
| 3013 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 3014 | { |
| 3015 | mCachedPixelExecutableIndex = executableIndex; |
| 3016 | break; |
| 3017 | } |
| 3018 | } |
| 3019 | } |
| 3020 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 3021 | void ProgramD3D::linkResources(const gl::Context *context, |
| 3022 | const gl::ProgramLinkedResources &resources) |
| 3023 | { |
| 3024 | UniformBlockInfo uniformBlockInfo; |
| 3025 | |
| 3026 | if (mState.getAttachedVertexShader()) |
| 3027 | { |
| 3028 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedVertexShader()); |
| 3029 | } |
| 3030 | |
| 3031 | if (mState.getAttachedFragmentShader()) |
| 3032 | { |
| 3033 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedFragmentShader()); |
| 3034 | } |
| 3035 | |
| 3036 | if (mState.getAttachedComputeShader()) |
| 3037 | { |
| 3038 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedComputeShader()); |
| 3039 | } |
| 3040 | |
| 3041 | // Gather interface block info. |
| 3042 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 3043 | const std::string &mappedName, size_t *sizeOut) { |
| 3044 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 3045 | }; |
| 3046 | |
| 3047 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 3048 | const std::string &mappedName, |
| 3049 | sh::BlockMemberInfo *infoOut) { |
| 3050 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 3051 | }; |
| 3052 | |
| 3053 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 3054 | initializeUniformBlocks(); |
| 3055 | |
| 3056 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 3057 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 3058 | size_t *sizeOut) { |
| 3059 | *sizeOut = 0; |
| 3060 | return true; |
| 3061 | }; |
| 3062 | |
| 3063 | auto getShaderStorageBlockMemberInfo = |
| 3064 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 3065 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 3066 | return true; |
| 3067 | }; |
| 3068 | |
| 3069 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 3070 | getShaderStorageBlockMemberInfo); |
| 3071 | } |
| 3072 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 3073 | } // namespace rx |