Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 27 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 29 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 30 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 31 | using namespace angle; |
| 32 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 33 | namespace rx |
| 34 | { |
| 35 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | namespace |
| 37 | { |
| 38 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 39 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 40 | gl::Shader *vertexShader, |
| 41 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 43 | inputLayoutOut->clear(); |
| 44 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 45 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 47 | if (shaderAttr.type != GL_NONE) |
| 48 | { |
| 49 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 50 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 51 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 52 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 53 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 54 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 55 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 56 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | gl::VertexFormatType defaultType = |
| 58 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 60 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | } |
| 62 | } |
| 63 | } |
| 64 | } |
| 65 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 66 | void GetDefaultOutputLayoutFromShader( |
| 67 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 68 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 69 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 70 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 71 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 72 | if (!shaderOutputVars.empty()) |
| 73 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 74 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 75 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 76 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 77 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 78 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 79 | template <typename T, int cols, int rows> |
| 80 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 81 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 82 | constexpr int targetWidth = 4; |
| 83 | constexpr int targetHeight = rows; |
| 84 | constexpr int srcWidth = rows; |
| 85 | constexpr int srcHeight = cols; |
| 86 | |
| 87 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 88 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 89 | |
| 90 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 91 | |
| 92 | for (int x = 0; x < copyWidth; x++) |
| 93 | { |
| 94 | for (int y = 0; y < copyHeight; y++) |
| 95 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 96 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 97 | } |
| 98 | } |
| 99 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 100 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 101 | { |
| 102 | return false; |
| 103 | } |
| 104 | |
| 105 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 106 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 107 | } |
| 108 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 109 | template <typename T, int cols, int rows> |
| 110 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 111 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 112 | constexpr int targetWidth = 4; |
| 113 | constexpr int targetHeight = rows; |
| 114 | constexpr int srcWidth = cols; |
| 115 | constexpr int srcHeight = rows; |
| 116 | |
| 117 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 118 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 119 | |
| 120 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 121 | |
| 122 | for (int y = 0; y < copyHeight; y++) |
| 123 | { |
| 124 | for (int x = 0; x < copyWidth; x++) |
| 125 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 126 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 127 | } |
| 128 | } |
| 129 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 130 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 131 | { |
| 132 | return false; |
| 133 | } |
| 134 | |
| 135 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 136 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 137 | } |
| 138 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 139 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 140 | { |
| 141 | switch (drawMode) |
| 142 | { |
| 143 | // Uses the point sprite geometry shader. |
| 144 | case GL_POINTS: |
| 145 | return gl::PRIMITIVE_POINTS; |
| 146 | |
| 147 | // All line drawing uses the same geometry shader. |
| 148 | case GL_LINES: |
| 149 | case GL_LINE_STRIP: |
| 150 | case GL_LINE_LOOP: |
| 151 | return gl::PRIMITIVE_LINES; |
| 152 | |
| 153 | // The triangle fan primitive is emulated with strips in D3D11. |
| 154 | case GL_TRIANGLES: |
| 155 | case GL_TRIANGLE_FAN: |
| 156 | return gl::PRIMITIVE_TRIANGLES; |
| 157 | |
| 158 | // Special case for triangle strips. |
| 159 | case GL_TRIANGLE_STRIP: |
| 160 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 161 | |
| 162 | default: |
| 163 | UNREACHABLE(); |
| 164 | return gl::PRIMITIVE_TYPE_MAX; |
| 165 | } |
| 166 | } |
| 167 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 168 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 169 | { |
| 170 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 171 | for (const auto &varying : varyings) |
| 172 | { |
| 173 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 174 | { |
| 175 | return true; |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | return false; |
| 180 | } |
| 181 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 182 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 183 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 184 | { |
| 185 | for (GLint col = 0; col < columns; ++col) |
| 186 | { |
| 187 | for (GLint row = 0; row < rows; ++row) |
| 188 | { |
| 189 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 190 | const GLfloat *inptr = source + ((row * 4) + col); |
| 191 | *outptr = *inptr; |
| 192 | } |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | template <typename NonFloatT> |
| 197 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 198 | { |
| 199 | UNREACHABLE(); |
| 200 | } |
| 201 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 202 | class UniformBlockInfo final : angle::NonCopyable |
| 203 | { |
| 204 | public: |
| 205 | UniformBlockInfo() {} |
| 206 | |
| 207 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 208 | |
| 209 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 210 | bool getBlockMemberInfo(const std::string &name, |
| 211 | const std::string &mappedName, |
| 212 | sh::BlockMemberInfo *infoOut); |
| 213 | |
| 214 | private: |
| 215 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 216 | |
| 217 | std::map<std::string, size_t> mBlockSizes; |
| 218 | sh::BlockLayoutMap mBlockLayout; |
| 219 | }; |
| 220 | |
| 221 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 222 | { |
| 223 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 224 | { |
| 225 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 226 | continue; |
| 227 | |
| 228 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 229 | continue; |
| 230 | |
| 231 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 232 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 237 | { |
| 238 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
| 239 | |
| 240 | // define member uniforms |
| 241 | sh::Std140BlockEncoder std140Encoder; |
| 242 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 243 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 244 | |
| 245 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 246 | { |
| 247 | encoder = &std140Encoder; |
| 248 | } |
| 249 | else |
| 250 | { |
| 251 | encoder = &hlslEncoder; |
| 252 | } |
| 253 | |
| 254 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 255 | interfaceBlock.isRowMajorLayout, &mBlockLayout); |
| 256 | |
| 257 | return encoder->getBlockSize(); |
| 258 | } |
| 259 | |
| 260 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 261 | const std::string &mappedName, |
| 262 | size_t *sizeOut) |
| 263 | { |
| 264 | size_t nameLengthWithoutArrayIndex; |
| 265 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 266 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 267 | auto sizeIter = mBlockSizes.find(baseName); |
| 268 | if (sizeIter == mBlockSizes.end()) |
| 269 | { |
| 270 | *sizeOut = 0; |
| 271 | return false; |
| 272 | } |
| 273 | |
| 274 | *sizeOut = sizeIter->second; |
| 275 | return true; |
| 276 | }; |
| 277 | |
| 278 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 279 | const std::string &mappedName, |
| 280 | sh::BlockMemberInfo *infoOut) |
| 281 | { |
| 282 | auto infoIter = mBlockLayout.find(name); |
| 283 | if (infoIter == mBlockLayout.end()) |
| 284 | { |
| 285 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 286 | return false; |
| 287 | } |
| 288 | |
| 289 | *infoOut = infoIter->second; |
| 290 | return true; |
| 291 | }; |
| 292 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 293 | } // anonymous namespace |
| 294 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 295 | // D3DUniform Implementation |
| 296 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 297 | D3DUniform::D3DUniform(GLenum type, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 298 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 299 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 300 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 301 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 302 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 303 | arraySizes(arraySizesIn), |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 304 | vsData(nullptr), |
| 305 | psData(nullptr), |
| 306 | csData(nullptr), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 307 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 308 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 309 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 310 | registerCount(0), |
| 311 | registerElement(0) |
| 312 | { |
| 313 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 314 | // rendering |
| 315 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 316 | if (defaultBlock) |
| 317 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 318 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 319 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 320 | } |
| 321 | } |
| 322 | |
| 323 | D3DUniform::~D3DUniform() |
| 324 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 325 | } |
| 326 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 327 | unsigned int D3DUniform::getArraySizeProduct() const |
| 328 | { |
| 329 | return gl::ArraySizeProduct(arraySizes); |
| 330 | } |
| 331 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 332 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 333 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 334 | ASSERT((!isArray() && elementIndex == 0) || |
| 335 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 336 | |
| 337 | if (isSampler()) |
| 338 | { |
| 339 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 340 | } |
| 341 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 342 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 343 | } |
| 344 | |
| 345 | bool D3DUniform::isSampler() const |
| 346 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 347 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 348 | } |
| 349 | |
| 350 | bool D3DUniform::isReferencedByVertexShader() const |
| 351 | { |
| 352 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 353 | } |
| 354 | |
| 355 | bool D3DUniform::isReferencedByFragmentShader() const |
| 356 | { |
| 357 | return psRegisterIndex != GL_INVALID_INDEX; |
| 358 | } |
| 359 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 360 | bool D3DUniform::isReferencedByComputeShader() const |
| 361 | { |
| 362 | return csRegisterIndex != GL_INVALID_INDEX; |
| 363 | } |
| 364 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 365 | const uint8_t *D3DUniform::firstNonNullData() const |
| 366 | { |
| 367 | ASSERT(vsData || psData || csData || !mSamplerData.empty()); |
| 368 | |
| 369 | if (!mSamplerData.empty()) |
| 370 | { |
| 371 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 372 | } |
| 373 | |
| 374 | return vsData ? vsData : (psData ? psData : csData); |
| 375 | } |
| 376 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 377 | // D3DVarying Implementation |
| 378 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 379 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 380 | { |
| 381 | } |
| 382 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 383 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 384 | unsigned int semanticIndexIn, |
| 385 | unsigned int componentCountIn, |
| 386 | unsigned int outputSlotIn) |
| 387 | : semanticName(semanticNameIn), |
| 388 | semanticIndex(semanticIndexIn), |
| 389 | componentCount(componentCountIn), |
| 390 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 391 | { |
| 392 | } |
| 393 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 394 | // ProgramD3DMetadata Implementation |
| 395 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 396 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 397 | const ShaderD3D *vertexShader, |
| 398 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 399 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 400 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 401 | mUsesInstancedPointSpriteEmulation( |
| 402 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 403 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 404 | mHasANGLEMultiviewEnabled(vertexShader->hasANGLEMultiviewEnabled()), |
| 405 | mUsesViewID(fragmentShader->usesViewID()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 406 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 407 | mVertexShader(vertexShader), |
| 408 | mFragmentShader(fragmentShader) |
| 409 | { |
| 410 | } |
| 411 | |
| 412 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 413 | { |
| 414 | return mRendererMajorShaderModel; |
| 415 | } |
| 416 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 417 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 418 | { |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 419 | return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && |
| 420 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 421 | } |
| 422 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 423 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 424 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 425 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 426 | } |
| 427 | |
| 428 | bool ProgramD3DMetadata::usesPointCoord() const |
| 429 | { |
| 430 | return mFragmentShader->usesPointCoord(); |
| 431 | } |
| 432 | |
| 433 | bool ProgramD3DMetadata::usesFragCoord() const |
| 434 | { |
| 435 | return mFragmentShader->usesFragCoord(); |
| 436 | } |
| 437 | |
| 438 | bool ProgramD3DMetadata::usesPointSize() const |
| 439 | { |
| 440 | return mVertexShader->usesPointSize(); |
| 441 | } |
| 442 | |
| 443 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 444 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 445 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 446 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 447 | } |
| 448 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 449 | bool ProgramD3DMetadata::usesViewScale() const |
| 450 | { |
| 451 | return mUsesViewScale; |
| 452 | } |
| 453 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 454 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 455 | { |
| 456 | return mHasANGLEMultiviewEnabled; |
| 457 | } |
| 458 | |
| 459 | bool ProgramD3DMetadata::usesViewID() const |
| 460 | { |
| 461 | return mUsesViewID; |
| 462 | } |
| 463 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 464 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 465 | { |
| 466 | return mCanSelectViewInVertexShader; |
| 467 | } |
| 468 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 469 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 470 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 471 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 472 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 473 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 474 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 475 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 476 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 477 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 478 | usesInsertedPointCoordValue(); |
| 479 | } |
| 480 | |
| 481 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 482 | { |
| 483 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 484 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 485 | // the vertex shader in this case. This saves us 1 output vector. |
| 486 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 487 | } |
| 488 | |
| 489 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 490 | { |
| 491 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 492 | } |
| 493 | |
| 494 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 495 | { |
| 496 | return mFragmentShader->usesMultipleRenderTargets(); |
| 497 | } |
| 498 | |
| 499 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 500 | { |
| 501 | return mVertexShader->getData().getShaderVersion(); |
| 502 | } |
| 503 | |
| 504 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 505 | { |
| 506 | return mFragmentShader; |
| 507 | } |
| 508 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 509 | // ProgramD3D Implementation |
| 510 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 511 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 512 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 513 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 514 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 515 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 516 | } |
| 517 | |
| 518 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 519 | { |
| 520 | SafeDelete(mShaderExecutable); |
| 521 | } |
| 522 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 523 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 524 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 525 | GLenum type) |
| 526 | { |
| 527 | switch (type) |
| 528 | { |
| 529 | case GL_INT: |
| 530 | return HLSLAttribType::SIGNED_INT; |
| 531 | case GL_UNSIGNED_INT: |
| 532 | return HLSLAttribType::UNSIGNED_INT; |
| 533 | case GL_SIGNED_NORMALIZED: |
| 534 | case GL_UNSIGNED_NORMALIZED: |
| 535 | case GL_FLOAT: |
| 536 | return HLSLAttribType::FLOAT; |
| 537 | default: |
| 538 | UNREACHABLE(); |
| 539 | return HLSLAttribType::FLOAT; |
| 540 | } |
| 541 | } |
| 542 | |
| 543 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 544 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 545 | const gl::InputLayout &inputLayout, |
| 546 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 547 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 548 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 549 | |
| 550 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 551 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 552 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 553 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 554 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 555 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 556 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 557 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 558 | continue; |
| 559 | |
| 560 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 561 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 562 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 563 | } |
| 564 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 565 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 566 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 567 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 568 | for (size_t index = 0; index < limit; ++index) |
| 569 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 570 | // treat undefined indexes as FLOAT |
| 571 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 572 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 573 | if (a != b) |
| 574 | return false; |
| 575 | } |
| 576 | |
| 577 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 578 | } |
| 579 | |
| 580 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 581 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 582 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 583 | { |
| 584 | } |
| 585 | |
| 586 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 587 | { |
| 588 | SafeDelete(mShaderExecutable); |
| 589 | } |
| 590 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 591 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 592 | { |
| 593 | } |
| 594 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 595 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 596 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 597 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 598 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 599 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 600 | mDynamicHLSL(nullptr), |
| 601 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 602 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 603 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 604 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 605 | mVertexUniformStorage(nullptr), |
| 606 | mFragmentUniformStorage(nullptr), |
| 607 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 608 | mUsedVertexSamplerRange(0), |
| 609 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 610 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 611 | mDirtySamplerMapping(true), |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 612 | mSerial(issueSerial()), |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 613 | mVertexUniformsDirty(true), |
| 614 | mFragmentUniformsDirty(true), |
| 615 | mComputeUniformsDirty(true) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 616 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 617 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 618 | } |
| 619 | |
| 620 | ProgramD3D::~ProgramD3D() |
| 621 | { |
| 622 | reset(); |
| 623 | SafeDelete(mDynamicHLSL); |
| 624 | } |
| 625 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 626 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 627 | { |
| 628 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 629 | } |
| 630 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 631 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 632 | { |
| 633 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 634 | } |
| 635 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 636 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 637 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 638 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 639 | { |
| 640 | return true; |
| 641 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 642 | if (drawMode != GL_POINTS) |
| 643 | { |
| 644 | return mUsesFlatInterpolation; |
| 645 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 646 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 647 | } |
| 648 | |
| 649 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 650 | { |
| 651 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 652 | } |
| 653 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 654 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 655 | unsigned int samplerIndex, |
| 656 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 657 | { |
| 658 | GLint logicalTextureUnit = -1; |
| 659 | |
| 660 | switch (type) |
| 661 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 662 | case gl::SAMPLER_PIXEL: |
| 663 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 664 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 665 | { |
| 666 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 667 | } |
| 668 | break; |
| 669 | case gl::SAMPLER_VERTEX: |
| 670 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 671 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 672 | { |
| 673 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 674 | } |
| 675 | break; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 676 | case gl::SAMPLER_COMPUTE: |
| 677 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 678 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 679 | { |
| 680 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 681 | } |
| 682 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 683 | default: |
| 684 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 685 | } |
| 686 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 687 | if (logicalTextureUnit >= 0 && |
| 688 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 689 | { |
| 690 | return logicalTextureUnit; |
| 691 | } |
| 692 | |
| 693 | return -1; |
| 694 | } |
| 695 | |
| 696 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 697 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 698 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 699 | { |
| 700 | switch (type) |
| 701 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 702 | case gl::SAMPLER_PIXEL: |
| 703 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 704 | ASSERT(mSamplersPS[samplerIndex].active); |
| 705 | return mSamplersPS[samplerIndex].textureType; |
| 706 | case gl::SAMPLER_VERTEX: |
| 707 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 708 | ASSERT(mSamplersVS[samplerIndex].active); |
| 709 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 710 | case gl::SAMPLER_COMPUTE: |
| 711 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 712 | ASSERT(mSamplersCS[samplerIndex].active); |
| 713 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 714 | default: |
| 715 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 716 | } |
| 717 | |
| 718 | return GL_TEXTURE_2D; |
| 719 | } |
| 720 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 721 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 722 | { |
| 723 | switch (type) |
| 724 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 725 | case gl::SAMPLER_PIXEL: |
| 726 | return mUsedPixelSamplerRange; |
| 727 | case gl::SAMPLER_VERTEX: |
| 728 | return mUsedVertexSamplerRange; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 729 | case gl::SAMPLER_COMPUTE: |
| 730 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 731 | default: |
| 732 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 733 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 734 | } |
| 735 | } |
| 736 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 737 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 738 | { |
| 739 | if (!mDirtySamplerMapping) |
| 740 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 741 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 742 | } |
| 743 | |
| 744 | mDirtySamplerMapping = false; |
| 745 | |
| 746 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 747 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 748 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 749 | if (!d3dUniform->isSampler()) |
| 750 | continue; |
| 751 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 752 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 753 | |
| 754 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 755 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 756 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 757 | |
| 758 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 759 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 760 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 761 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 762 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 763 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 764 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 765 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 766 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 767 | } |
| 768 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 769 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 770 | if (d3dUniform->isReferencedByVertexShader()) |
| 771 | { |
| 772 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 773 | |
| 774 | for (int i = 0; i < count; i++) |
| 775 | { |
| 776 | unsigned int samplerIndex = firstIndex + i; |
| 777 | |
| 778 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 779 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 780 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 781 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 782 | } |
| 783 | } |
| 784 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 785 | |
| 786 | if (d3dUniform->isReferencedByComputeShader()) |
| 787 | { |
| 788 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 789 | |
| 790 | for (int i = 0; i < count; i++) |
| 791 | { |
| 792 | unsigned int samplerIndex = firstIndex + i; |
| 793 | |
| 794 | if (samplerIndex < mSamplersCS.size()) |
| 795 | { |
| 796 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 797 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 798 | } |
| 799 | } |
| 800 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 801 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 802 | |
| 803 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 804 | } |
| 805 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 806 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 807 | gl::InfoLog &infoLog, |
| 808 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 809 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 810 | // TODO(jmadill): Use Renderer from contextImpl. |
| 811 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 812 | reset(); |
| 813 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 814 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 815 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 816 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 817 | |
| 818 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 819 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 820 | { |
| 821 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 822 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 823 | } |
| 824 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 825 | int compileFlags = stream->readInt<int>(); |
| 826 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 827 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 828 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 829 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 830 | } |
| 831 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 832 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 833 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 834 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 835 | } |
| 836 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 837 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 838 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 839 | { |
| 840 | Sampler sampler; |
| 841 | stream->readBool(&sampler.active); |
| 842 | stream->readInt(&sampler.logicalTextureUnit); |
| 843 | stream->readInt(&sampler.textureType); |
| 844 | mSamplersPS.push_back(sampler); |
| 845 | } |
| 846 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 847 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 848 | { |
| 849 | Sampler sampler; |
| 850 | stream->readBool(&sampler.active); |
| 851 | stream->readInt(&sampler.logicalTextureUnit); |
| 852 | stream->readInt(&sampler.textureType); |
| 853 | mSamplersVS.push_back(sampler); |
| 854 | } |
| 855 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 856 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 857 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 858 | { |
| 859 | Sampler sampler; |
| 860 | stream->readBool(&sampler.active); |
| 861 | stream->readInt(&sampler.logicalTextureUnit); |
| 862 | stream->readInt(&sampler.textureType); |
| 863 | mSamplersCS.push_back(sampler); |
| 864 | } |
| 865 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 866 | stream->readInt(&mUsedVertexSamplerRange); |
| 867 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 868 | stream->readInt(&mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 869 | |
| 870 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 871 | if (stream->error()) |
| 872 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 873 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 874 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 875 | } |
| 876 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 877 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 878 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 879 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 880 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 881 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 882 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 883 | D3DUniform *d3dUniform = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 884 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySizes, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 885 | linkedUniform.isInDefaultBlock()); |
| 886 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 887 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 888 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 889 | stream->readInt(&d3dUniform->registerCount); |
| 890 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 891 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 892 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 893 | } |
| 894 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 895 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 896 | if (stream->error()) |
| 897 | { |
| 898 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 899 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 900 | } |
| 901 | |
| 902 | ASSERT(mD3DUniformBlocks.empty()); |
| 903 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 904 | { |
| 905 | D3DUniformBlock uniformBlock; |
| 906 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 907 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 908 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 909 | mD3DUniformBlocks.push_back(uniformBlock); |
| 910 | } |
| 911 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 912 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 913 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 914 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 915 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 916 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 917 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 918 | stream->readString(&varying->semanticName); |
| 919 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 920 | stream->readInt(&varying->componentCount); |
| 921 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 922 | } |
| 923 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 924 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 925 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 926 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 927 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 928 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 929 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 930 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 931 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 932 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 933 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 934 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 935 | |
| 936 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 937 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 938 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 939 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 940 | { |
| 941 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 942 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 943 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 944 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 945 | } |
| 946 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 947 | stream->readString(&mGeometryShaderPreamble); |
| 948 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 949 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 950 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 951 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 952 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 953 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 954 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 955 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 956 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 957 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 958 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 959 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 960 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 961 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 962 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 963 | } |
| 964 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 965 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 966 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 967 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 968 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 969 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 970 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 971 | mStreamOutVaryings, separateAttribs, |
| 972 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 973 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 974 | if (!shaderExecutable) |
| 975 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 976 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 977 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 978 | } |
| 979 | |
| 980 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 981 | VertexExecutable::Signature signature; |
| 982 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | |
| 984 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 985 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 986 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 987 | |
| 988 | stream->skip(vertexShaderSize); |
| 989 | } |
| 990 | |
| 991 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 992 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 993 | { |
| 994 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 995 | std::vector<GLenum> outputs(outputCount); |
| 996 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 997 | { |
| 998 | stream->readInt(&outputs[outputIndex]); |
| 999 | } |
| 1000 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1001 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1002 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1003 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1004 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1005 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 1006 | mStreamOutVaryings, separateAttribs, |
| 1007 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1008 | |
| 1009 | if (!shaderExecutable) |
| 1010 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1011 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1012 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1013 | } |
| 1014 | |
| 1015 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1016 | mPixelExecutables.push_back( |
| 1017 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1018 | |
| 1019 | stream->skip(pixelShaderSize); |
| 1020 | } |
| 1021 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1022 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 1023 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1024 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1025 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1026 | if (geometryShaderSize == 0) |
| 1027 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1028 | continue; |
| 1029 | } |
| 1030 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1031 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1032 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1033 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1034 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 1035 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1036 | &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1037 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1038 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1039 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1040 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1041 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1042 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1043 | |
| 1044 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 1045 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1046 | stream->skip(geometryShaderSize); |
| 1047 | } |
| 1048 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1049 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1050 | if (computeShaderSize > 0) |
| 1051 | { |
| 1052 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1053 | |
| 1054 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1055 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
| 1056 | SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
| 1057 | &computeExecutable)); |
| 1058 | |
| 1059 | if (!computeExecutable) |
| 1060 | { |
| 1061 | infoLog << "Could not create compute shader."; |
| 1062 | return false; |
| 1063 | } |
| 1064 | |
| 1065 | mComputeExecutable.reset(computeExecutable); |
| 1066 | } |
| 1067 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1068 | initializeUniformStorage(); |
| 1069 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1070 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1071 | } |
| 1072 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1073 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1074 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1075 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1076 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1077 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1078 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1079 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1080 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1081 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1082 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1083 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1084 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1085 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1086 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1087 | } |
| 1088 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1089 | stream->writeInt(mSamplersPS.size()); |
| 1090 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1091 | { |
| 1092 | stream->writeInt(mSamplersPS[i].active); |
| 1093 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 1094 | stream->writeInt(mSamplersPS[i].textureType); |
| 1095 | } |
| 1096 | |
| 1097 | stream->writeInt(mSamplersVS.size()); |
| 1098 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1099 | { |
| 1100 | stream->writeInt(mSamplersVS[i].active); |
| 1101 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1102 | stream->writeInt(mSamplersVS[i].textureType); |
| 1103 | } |
| 1104 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1105 | stream->writeInt(mSamplersCS.size()); |
| 1106 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1107 | { |
| 1108 | stream->writeInt(mSamplersCS[i].active); |
| 1109 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
| 1110 | stream->writeInt(mSamplersCS[i].textureType); |
| 1111 | } |
| 1112 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1113 | stream->writeInt(mUsedVertexSamplerRange); |
| 1114 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1115 | stream->writeInt(mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1116 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1117 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1118 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1119 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1120 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1121 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1122 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1123 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1124 | stream->writeInt(uniform->registerCount); |
| 1125 | stream->writeInt(uniform->registerElement); |
| 1126 | } |
| 1127 | |
| 1128 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1129 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1130 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1131 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1132 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1133 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1134 | } |
| 1135 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1136 | stream->writeInt(mStreamOutVaryings.size()); |
| 1137 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1138 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1139 | stream->writeString(varying.semanticName); |
| 1140 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1141 | stream->writeInt(varying.componentCount); |
| 1142 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1143 | } |
| 1144 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1145 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1146 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1147 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1148 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1149 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1150 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1151 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1152 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1153 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1154 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1155 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1156 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1157 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1158 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1159 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1160 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1161 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1162 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1163 | stream->writeInt(variable.type); |
| 1164 | stream->writeString(variable.name); |
| 1165 | stream->writeString(variable.source); |
| 1166 | stream->writeInt(variable.outputIndex); |
| 1167 | } |
| 1168 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1169 | stream->writeString(mGeometryShaderPreamble); |
| 1170 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1171 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1172 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1173 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1174 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1175 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1176 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1177 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1178 | stream->writeInt(inputLayout.size()); |
| 1179 | |
| 1180 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1181 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1182 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1183 | } |
| 1184 | |
| 1185 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1186 | stream->writeInt(vertexShaderSize); |
| 1187 | |
| 1188 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1189 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1190 | } |
| 1191 | |
| 1192 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1193 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1194 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1195 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1196 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1197 | |
| 1198 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1199 | stream->writeInt(outputs.size()); |
| 1200 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1201 | { |
| 1202 | stream->writeInt(outputs[outputIndex]); |
| 1203 | } |
| 1204 | |
| 1205 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1206 | stream->writeInt(pixelShaderSize); |
| 1207 | |
| 1208 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1209 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1210 | } |
| 1211 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1212 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1213 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1214 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1215 | { |
| 1216 | stream->writeInt(0); |
| 1217 | continue; |
| 1218 | } |
| 1219 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1220 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1221 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1222 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1223 | } |
| 1224 | |
| 1225 | if (mComputeExecutable) |
| 1226 | { |
| 1227 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1228 | stream->writeInt(computeShaderSize); |
| 1229 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1230 | } |
| 1231 | else |
| 1232 | { |
| 1233 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1234 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1235 | } |
| 1236 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1237 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1238 | { |
| 1239 | } |
| 1240 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1241 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1242 | { |
| 1243 | } |
| 1244 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1245 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1246 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1247 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1248 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1249 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1250 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1251 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1252 | } |
| 1253 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1254 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1255 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1256 | |
| 1257 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1258 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1259 | |
| 1260 | gl::InfoLog tempInfoLog; |
| 1261 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1262 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1263 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1264 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1265 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1266 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1267 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1268 | if (pixelExecutable) |
| 1269 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1270 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1271 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1272 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1273 | } |
| 1274 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1275 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1276 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1277 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1278 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1279 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1280 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1281 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1282 | } |
| 1283 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1284 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1285 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1286 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1287 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1288 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1289 | *outExectuable = |
| 1290 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1291 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1292 | } |
| 1293 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1294 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1295 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1296 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1297 | |
| 1298 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1299 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1300 | |
| 1301 | gl::InfoLog tempInfoLog; |
| 1302 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1303 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1304 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1305 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1306 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1307 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1308 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1309 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1310 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1311 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1312 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1313 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1314 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1315 | else if (!infoLog) |
| 1316 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1317 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1318 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1319 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1320 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1321 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1322 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1323 | } |
| 1324 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1325 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1326 | GLenum drawMode, |
| 1327 | ShaderExecutableD3D **outExecutable, |
| 1328 | gl::InfoLog *infoLog) |
| 1329 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1330 | if (outExecutable) |
| 1331 | { |
| 1332 | *outExecutable = nullptr; |
| 1333 | } |
| 1334 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1335 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1336 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1337 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1338 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1339 | } |
| 1340 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1341 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1342 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1343 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1344 | { |
| 1345 | if (outExecutable) |
| 1346 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1347 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1348 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1349 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1350 | } |
| 1351 | |
| 1352 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1353 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1354 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1355 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1356 | |
| 1357 | gl::InfoLog tempInfoLog; |
| 1358 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1359 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1360 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1361 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1362 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1363 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1364 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1365 | |
| 1366 | if (!infoLog && error.isError()) |
| 1367 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1368 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1369 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1370 | } |
| 1371 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1372 | if (geometryExecutable != nullptr) |
| 1373 | { |
| 1374 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1375 | } |
| 1376 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1377 | if (outExecutable) |
| 1378 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1379 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1380 | } |
| 1381 | return error; |
| 1382 | } |
| 1383 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1384 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1385 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1386 | public: |
| 1387 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1388 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1389 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1390 | } |
| 1391 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1392 | virtual gl::Error run() = 0; |
| 1393 | |
| 1394 | void operator()() override { mError = run(); } |
| 1395 | |
| 1396 | const gl::Error &getError() const { return mError; } |
| 1397 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1398 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1399 | |
| 1400 | protected: |
| 1401 | ProgramD3D *mProgram; |
| 1402 | gl::Error mError; |
| 1403 | gl::InfoLog mInfoLog; |
| 1404 | ShaderExecutableD3D *mResult; |
| 1405 | }; |
| 1406 | |
| 1407 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1408 | { |
| 1409 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1410 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1411 | : GetExecutableTask(program), mContext(context) |
| 1412 | { |
| 1413 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1414 | gl::Error run() override |
| 1415 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1416 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1417 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1418 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1419 | |
| 1420 | return gl::NoError(); |
| 1421 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1422 | |
| 1423 | private: |
| 1424 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1425 | }; |
| 1426 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1427 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1428 | { |
| 1429 | GetDefaultInputLayoutFromShader(context, mState.getAttachedVertexShader(), &mCachedInputLayout); |
| 1430 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1431 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1432 | } |
| 1433 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1434 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1435 | { |
| 1436 | public: |
| 1437 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1438 | gl::Error run() override |
| 1439 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1440 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1441 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1442 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1443 | |
| 1444 | return gl::NoError(); |
| 1445 | } |
| 1446 | }; |
| 1447 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1448 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1449 | { |
| 1450 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1451 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1452 | } |
| 1453 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1454 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1455 | { |
| 1456 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1457 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1458 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1459 | { |
| 1460 | } |
| 1461 | |
| 1462 | gl::Error run() override |
| 1463 | { |
| 1464 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1465 | // D3D11. |
| 1466 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1467 | { |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1468 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContext, GL_POINTS, &mResult, |
| 1469 | &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1470 | } |
| 1471 | |
| 1472 | return gl::NoError(); |
| 1473 | } |
| 1474 | |
| 1475 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1476 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1477 | }; |
| 1478 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1479 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1480 | { |
| 1481 | if (outExecutable) |
| 1482 | { |
| 1483 | *outExecutable = mComputeExecutable.get(); |
| 1484 | } |
| 1485 | |
| 1486 | return gl::NoError(); |
| 1487 | } |
| 1488 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1489 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1490 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1491 | { |
| 1492 | // Ensure the compiler is initialized to avoid race conditions. |
| 1493 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1494 | |
| 1495 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1496 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1497 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1498 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1499 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1500 | |
| 1501 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1502 | workerPool->postWorkerTask(&pixelTask), |
| 1503 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1504 | |
| 1505 | WaitableEvent::WaitMany(&waitEvents); |
| 1506 | |
| 1507 | infoLog << vertexTask.getInfoLog().str(); |
| 1508 | infoLog << pixelTask.getInfoLog().str(); |
| 1509 | infoLog << geometryTask.getInfoLog().str(); |
| 1510 | |
| 1511 | ANGLE_TRY(vertexTask.getError()); |
| 1512 | ANGLE_TRY(pixelTask.getError()); |
| 1513 | ANGLE_TRY(geometryTask.getError()); |
| 1514 | |
| 1515 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1516 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1517 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1518 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1519 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1520 | |
| 1521 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1522 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1523 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1524 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1525 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1526 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1527 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1528 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1529 | } |
| 1530 | |
| 1531 | if (defaultVertexExecutable) |
| 1532 | { |
| 1533 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1534 | } |
| 1535 | |
| 1536 | if (defaultPixelExecutable) |
| 1537 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1538 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1539 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1540 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1541 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1542 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1543 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1544 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1545 | } |
| 1546 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1547 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1548 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1549 | { |
| 1550 | // Ensure the compiler is initialized to avoid race conditions. |
| 1551 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1552 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1553 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1554 | |
| 1555 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1556 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, SHADER_COMPUTE, |
| 1557 | std::vector<D3DVarying>(), false, |
| 1558 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1559 | |
| 1560 | if (computeExecutable == nullptr) |
| 1561 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1562 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1563 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1564 | } |
| 1565 | else |
| 1566 | { |
| 1567 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1568 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1569 | mComputeExecutable.reset(computeExecutable); |
| 1570 | } |
| 1571 | |
| 1572 | return mComputeExecutable.get() != nullptr; |
| 1573 | } |
| 1574 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1575 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1576 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1577 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1578 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1579 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1580 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1581 | reset(); |
| 1582 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1583 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1584 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1585 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1586 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
| 1587 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1588 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1589 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1590 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1591 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1592 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1593 | infoLog << result.getError().getMessage(); |
| 1594 | return result; |
| 1595 | } |
| 1596 | else if (!result.getResult()) |
| 1597 | { |
| 1598 | infoLog << "Failed to create D3D compute shader."; |
| 1599 | return result; |
| 1600 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1601 | } |
| 1602 | else |
| 1603 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1604 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1605 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1606 | |
| 1607 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1608 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1609 | |
| 1610 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1611 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1612 | |
| 1613 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1614 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1615 | |
| 1616 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1617 | { |
| 1618 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1619 | { |
| 1620 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1621 | return false; |
| 1622 | } |
| 1623 | } |
| 1624 | |
| 1625 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1626 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1627 | // intelligently, but D3D9 assumes one semantic per register. |
| 1628 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1629 | resources.varyingPacking.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1630 | { |
| 1631 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1632 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1633 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1634 | |
| 1635 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1636 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1637 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1638 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
| 1639 | builtins, &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1640 | |
| 1641 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1642 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1643 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1644 | mUsesViewID = metadata.usesViewID(); |
| 1645 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1646 | |
| 1647 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1648 | mUsesFlatInterpolation = |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 1649 | (FindFlatInterpolationVarying(fragmentShader->getInputVaryings(context)) || |
| 1650 | FindFlatInterpolationVarying(vertexShader->getOutputVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1651 | |
| 1652 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1653 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1654 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1655 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1656 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1657 | } |
| 1658 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1659 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1660 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1661 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1662 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1663 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[SHADER_VERTEX]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1664 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1665 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1666 | if (result.isError()) |
| 1667 | { |
| 1668 | infoLog << result.getError().getMessage(); |
| 1669 | return result; |
| 1670 | } |
| 1671 | else if (!result.getResult()) |
| 1672 | { |
| 1673 | infoLog << "Failed to create D3D shaders."; |
| 1674 | return result; |
| 1675 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1676 | } |
| 1677 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1678 | linkResources(context, resources); |
| 1679 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1680 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1681 | } |
| 1682 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1683 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1684 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1685 | // TODO(jmadill): Do something useful here? |
| 1686 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1687 | } |
| 1688 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1689 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1690 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1691 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1692 | { |
| 1693 | return; |
| 1694 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1695 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1696 | ASSERT(mD3DUniformBlocks.empty()); |
| 1697 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1698 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1699 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1700 | const ShaderD3D *fragmentShaderD3D = |
| 1701 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1702 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1703 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1704 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1705 | { |
| 1706 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1707 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1708 | D3DUniformBlock d3dUniformBlock; |
| 1709 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1710 | if (uniformBlock.vertexStaticUse) |
| 1711 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1712 | ASSERT(vertexShaderD3D != nullptr); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1713 | unsigned int baseRegister = vertexShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1714 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1715 | } |
| 1716 | |
| 1717 | if (uniformBlock.fragmentStaticUse) |
| 1718 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1719 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1720 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1721 | fragmentShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1722 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1723 | } |
| 1724 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1725 | if (uniformBlock.computeStaticUse) |
| 1726 | { |
| 1727 | ASSERT(computeShaderD3D != nullptr); |
| 1728 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1729 | computeShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1730 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1731 | } |
| 1732 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1733 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1734 | } |
| 1735 | } |
| 1736 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1737 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1738 | { |
| 1739 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1740 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1741 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1742 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1743 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1744 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1745 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1746 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1747 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1748 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1749 | vertexRegisters = std::max(vertexRegisters, |
| 1750 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1751 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1752 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1753 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1754 | fragmentRegisters = std::max( |
| 1755 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1756 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1757 | if (d3dUniform->isReferencedByComputeShader()) |
| 1758 | { |
| 1759 | computeRegisters = std::max( |
| 1760 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1761 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1762 | } |
| 1763 | } |
| 1764 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1765 | mVertexUniformStorage = |
| 1766 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1767 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1768 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1769 | mComputeUniformStorage = |
| 1770 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1771 | |
| 1772 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1773 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1774 | { |
| 1775 | if (d3dUniform->isSampler()) |
| 1776 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 1777 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1778 | continue; |
| 1779 | } |
| 1780 | |
| 1781 | if (d3dUniform->isReferencedByVertexShader()) |
| 1782 | { |
| 1783 | d3dUniform->vsData = mVertexUniformStorage->getDataPointer(d3dUniform->vsRegisterIndex, |
| 1784 | d3dUniform->registerElement); |
| 1785 | } |
| 1786 | |
| 1787 | if (d3dUniform->isReferencedByFragmentShader()) |
| 1788 | { |
| 1789 | d3dUniform->psData = mFragmentUniformStorage->getDataPointer( |
| 1790 | d3dUniform->psRegisterIndex, d3dUniform->registerElement); |
| 1791 | } |
| 1792 | |
| 1793 | if (d3dUniform->isReferencedByComputeShader()) |
| 1794 | { |
| 1795 | d3dUniform->csData = mComputeUniformStorage->getDataPointer( |
| 1796 | d3dUniform->csRegisterIndex, d3dUniform->registerElement); |
| 1797 | } |
| 1798 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1799 | } |
| 1800 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1801 | void ProgramD3D::updateUniformBufferCache(const gl::Caps &caps, |
| 1802 | unsigned int reservedVertex, |
| 1803 | unsigned int reservedFragment) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1804 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1805 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1806 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1807 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1808 | } |
| 1809 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1810 | mVertexUBOCache.clear(); |
| 1811 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1812 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1813 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1814 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1815 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1816 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1817 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1818 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1819 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1820 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1821 | { |
| 1822 | continue; |
| 1823 | } |
| 1824 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1825 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1826 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1827 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedVertex; |
| 1828 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1829 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1830 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1831 | { |
| 1832 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1833 | } |
| 1834 | |
| 1835 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1836 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1837 | } |
| 1838 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1839 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1840 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1841 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedFragment; |
| 1842 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1843 | |
| 1844 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1845 | { |
| 1846 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1847 | } |
| 1848 | |
| 1849 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1850 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1851 | } |
| 1852 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1853 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1854 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1855 | const std::vector<GLint> &ProgramD3D::getVertexUniformBufferCache() const |
| 1856 | { |
| 1857 | return mVertexUBOCache; |
| 1858 | } |
| 1859 | |
| 1860 | const std::vector<GLint> &ProgramD3D::getFragmentUniformBufferCache() const |
| 1861 | { |
| 1862 | return mFragmentUBOCache; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1863 | } |
| 1864 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1865 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1866 | { |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1867 | mVertexUniformsDirty = true; |
| 1868 | mFragmentUniformsDirty = true; |
| 1869 | mComputeUniformsDirty = true; |
| 1870 | } |
| 1871 | |
| 1872 | void ProgramD3D::markUniformsClean() |
| 1873 | { |
| 1874 | mVertexUniformsDirty = false; |
| 1875 | mFragmentUniformsDirty = false; |
| 1876 | mComputeUniformsDirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1877 | } |
| 1878 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1879 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1880 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1881 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1882 | } |
| 1883 | |
| 1884 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1885 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1886 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1887 | } |
| 1888 | |
| 1889 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1890 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1891 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1892 | } |
| 1893 | |
| 1894 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1895 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1896 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1897 | } |
| 1898 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1899 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1900 | GLsizei count, |
| 1901 | GLboolean transpose, |
| 1902 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1903 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1904 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1905 | } |
| 1906 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1907 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1908 | GLsizei count, |
| 1909 | GLboolean transpose, |
| 1910 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1911 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1912 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1913 | } |
| 1914 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1915 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1916 | GLsizei count, |
| 1917 | GLboolean transpose, |
| 1918 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1919 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1920 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1921 | } |
| 1922 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1923 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1924 | GLsizei count, |
| 1925 | GLboolean transpose, |
| 1926 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1927 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1928 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1929 | } |
| 1930 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1931 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1932 | GLsizei count, |
| 1933 | GLboolean transpose, |
| 1934 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1935 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1936 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1937 | } |
| 1938 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1939 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1940 | GLsizei count, |
| 1941 | GLboolean transpose, |
| 1942 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1943 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1944 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1945 | } |
| 1946 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1947 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1948 | GLsizei count, |
| 1949 | GLboolean transpose, |
| 1950 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1951 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1952 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1953 | } |
| 1954 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1955 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1956 | GLsizei count, |
| 1957 | GLboolean transpose, |
| 1958 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1959 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1960 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1961 | } |
| 1962 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1963 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1964 | GLsizei count, |
| 1965 | GLboolean transpose, |
| 1966 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1967 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1968 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1969 | } |
| 1970 | |
| 1971 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1972 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1973 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1974 | } |
| 1975 | |
| 1976 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1977 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1978 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1979 | } |
| 1980 | |
| 1981 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1982 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1983 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1984 | } |
| 1985 | |
| 1986 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1987 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1988 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1989 | } |
| 1990 | |
| 1991 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1992 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1993 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1994 | } |
| 1995 | |
| 1996 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1997 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1998 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1999 | } |
| 2000 | |
| 2001 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2002 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2003 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2004 | } |
| 2005 | |
| 2006 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2007 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2008 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2009 | } |
| 2010 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2011 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 2012 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2013 | { |
| 2014 | } |
| 2015 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2016 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2017 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2018 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2019 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2020 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2021 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2022 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2023 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2024 | if (computeUniform.staticUse) |
| 2025 | { |
| 2026 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 2027 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2028 | } |
| 2029 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2030 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2031 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2032 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 2033 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2034 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2035 | if (vertexUniform.staticUse) |
| 2036 | { |
| 2037 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 2038 | } |
| 2039 | } |
| 2040 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2041 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 2042 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2043 | { |
| 2044 | if (fragmentUniform.staticUse) |
| 2045 | { |
| 2046 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 2047 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2048 | } |
| 2049 | } |
| 2050 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2051 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2052 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2053 | { |
| 2054 | if (!glUniform.isInDefaultBlock()) |
| 2055 | continue; |
| 2056 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2057 | std::string name = glUniform.name; |
| 2058 | if (glUniform.isArray()) |
| 2059 | { |
| 2060 | // In the program state, array uniform names include [0] as in the program resource |
| 2061 | // spec. Here we don't include it. |
| 2062 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2063 | // layer. |
| 2064 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2065 | name.resize(name.length() - 3); |
| 2066 | } |
| 2067 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2068 | ASSERT(mapEntry != uniformMap.end()); |
| 2069 | mD3DUniforms.push_back(mapEntry->second); |
| 2070 | } |
| 2071 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2072 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2073 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2074 | } |
| 2075 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2076 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2077 | const sh::Uniform &uniform, |
| 2078 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2079 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2080 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2081 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2082 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2083 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2084 | return; |
| 2085 | } |
| 2086 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2087 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 2088 | |
| 2089 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 2090 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2091 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2092 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2093 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2094 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2095 | } |
| 2096 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2097 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2098 | { |
| 2099 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2100 | { |
| 2101 | if (d3dUniform->name == name) |
| 2102 | { |
| 2103 | return d3dUniform; |
| 2104 | } |
| 2105 | } |
| 2106 | |
| 2107 | return nullptr; |
| 2108 | } |
| 2109 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2110 | void ProgramD3D::defineStructUniformFields(GLenum shaderType, |
| 2111 | const std::vector<sh::ShaderVariable> &fields, |
| 2112 | const std::string &namePrefix, |
| 2113 | sh::HLSLBlockEncoder *encoder, |
| 2114 | D3DUniformMap *uniformMap) |
| 2115 | { |
| 2116 | if (encoder) |
| 2117 | encoder->enterAggregateType(); |
| 2118 | |
| 2119 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2120 | { |
| 2121 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2122 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2123 | |
| 2124 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2125 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2126 | // extracted out of the struct by the shader translator. |
| 2127 | if (gl::IsSamplerType(field.type)) |
| 2128 | { |
| 2129 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 2130 | } |
| 2131 | else |
| 2132 | { |
| 2133 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 2134 | } |
| 2135 | } |
| 2136 | |
| 2137 | if (encoder) |
| 2138 | encoder->exitAggregateType(); |
| 2139 | } |
| 2140 | |
| 2141 | void ProgramD3D::defineArrayOfStructsUniformFields(GLenum shaderType, |
| 2142 | const sh::ShaderVariable &uniform, |
| 2143 | unsigned int arrayNestingIndex, |
| 2144 | const std::string &prefix, |
| 2145 | sh::HLSLBlockEncoder *encoder, |
| 2146 | D3DUniformMap *uniformMap) |
| 2147 | { |
| 2148 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2149 | // innermost. |
| 2150 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2151 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2152 | { |
| 2153 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2154 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2155 | { |
| 2156 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
| 2157 | elementString, encoder, uniformMap); |
| 2158 | } |
| 2159 | else |
| 2160 | { |
| 2161 | defineStructUniformFields(shaderType, uniform.fields, elementString, encoder, |
| 2162 | uniformMap); |
| 2163 | } |
| 2164 | } |
| 2165 | } |
| 2166 | |
| 2167 | void ProgramD3D::defineArrayUniformElements(GLenum shaderType, |
| 2168 | const sh::ShaderVariable &uniform, |
| 2169 | const std::string &fullName, |
| 2170 | sh::HLSLBlockEncoder *encoder, |
| 2171 | D3DUniformMap *uniformMap) |
| 2172 | { |
| 2173 | if (encoder) |
| 2174 | encoder->enterAggregateType(); |
| 2175 | |
| 2176 | sh::ShaderVariable uniformElement = uniform; |
| 2177 | uniformElement.arraySizes.pop_back(); |
| 2178 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2179 | { |
| 2180 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
| 2181 | defineUniform(shaderType, uniformElement, elementFullName, encoder, uniformMap); |
| 2182 | } |
| 2183 | |
| 2184 | if (encoder) |
| 2185 | encoder->exitAggregateType(); |
| 2186 | } |
| 2187 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2188 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2189 | const sh::ShaderVariable &uniform, |
| 2190 | const std::string &fullName, |
| 2191 | sh::HLSLBlockEncoder *encoder, |
| 2192 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2193 | { |
| 2194 | if (uniform.isStruct()) |
| 2195 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2196 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2197 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2198 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, encoder, |
| 2199 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2200 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2201 | else |
| 2202 | { |
| 2203 | defineStructUniformFields(shaderType, uniform.fields, fullName, encoder, uniformMap); |
| 2204 | } |
| 2205 | return; |
| 2206 | } |
| 2207 | if (uniform.isArrayOfArrays()) |
| 2208 | { |
| 2209 | defineArrayUniformElements(shaderType, uniform, fullName, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2210 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2211 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2212 | |
| 2213 | // Not a struct. Arrays are treated as aggregate types. |
| 2214 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2215 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2216 | encoder->enterAggregateType(); |
| 2217 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2218 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2219 | // Advance the uniform offset, to track registers allocation for structs |
| 2220 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2221 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2222 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2223 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2224 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2225 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2226 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2227 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2228 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2229 | d3dUniform = uniformMapEntry->second; |
| 2230 | } |
| 2231 | else |
| 2232 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2233 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2234 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2235 | } |
| 2236 | |
| 2237 | if (encoder) |
| 2238 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2239 | d3dUniform->registerElement = |
| 2240 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2241 | unsigned int reg = |
| 2242 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2243 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2244 | { |
| 2245 | d3dUniform->psRegisterIndex = reg; |
| 2246 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2247 | else if (shaderType == GL_VERTEX_SHADER) |
| 2248 | { |
| 2249 | d3dUniform->vsRegisterIndex = reg; |
| 2250 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2251 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2252 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2253 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2254 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2255 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2256 | |
| 2257 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2258 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2259 | { |
| 2260 | encoder->exitAggregateType(); |
| 2261 | } |
| 2262 | } |
| 2263 | } |
| 2264 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2265 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2266 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2267 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2268 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2269 | const T *v, |
| 2270 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2271 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2272 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2273 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2274 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2275 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2276 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2277 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2278 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2279 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2280 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2281 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2282 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2283 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2284 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2285 | } |
| 2286 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2287 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2288 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2289 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2290 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2291 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2292 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2293 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2294 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2295 | const T *source = v + (i * components); |
| 2296 | |
| 2297 | for (int c = 0; c < components; c++) |
| 2298 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2299 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2300 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2301 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2302 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2303 | } |
| 2304 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2305 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2306 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2307 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2308 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2309 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2310 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2311 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2312 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2313 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2314 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2315 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2316 | if (memcmp(dest, v, size) != 0) |
| 2317 | { |
| 2318 | memcpy(dest, v, size); |
| 2319 | mDirtySamplerMapping = true; |
| 2320 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2321 | return; |
| 2322 | } |
| 2323 | |
| 2324 | if (targetUniform->vsData) |
| 2325 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2326 | setUniformImpl(locationInfo, count, v, targetUniform->vsData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2327 | mVertexUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2328 | } |
| 2329 | |
| 2330 | if (targetUniform->psData) |
| 2331 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2332 | setUniformImpl(locationInfo, count, v, targetUniform->psData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2333 | mFragmentUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2334 | } |
| 2335 | |
| 2336 | if (targetUniform->csData) |
| 2337 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2338 | setUniformImpl(locationInfo, count, v, targetUniform->csData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2339 | mComputeUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2340 | } |
| 2341 | } |
| 2342 | |
| 2343 | template <int cols, int rows> |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2344 | bool ProgramD3D::setUniformMatrixfvImpl(GLint location, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2345 | GLsizei countIn, |
| 2346 | GLboolean transpose, |
| 2347 | const GLfloat *value, |
| 2348 | uint8_t *targetData, |
| 2349 | GLenum targetUniformType) |
| 2350 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2351 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2352 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2353 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2354 | unsigned int arrayElementOffset = mState.getUniformLocations()[location].arrayIndex; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2355 | unsigned int count = |
| 2356 | std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2357 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2358 | const unsigned int targetMatrixStride = (4 * rows); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2359 | GLfloat *target = reinterpret_cast<GLfloat *>( |
| 2360 | targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2361 | |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2362 | bool dirty = false; |
| 2363 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2364 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2365 | { |
| 2366 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2367 | if (transpose == GL_FALSE) |
| 2368 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2369 | dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2370 | } |
| 2371 | else |
| 2372 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2373 | dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2374 | } |
| 2375 | target += targetMatrixStride; |
| 2376 | value += cols * rows; |
| 2377 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2378 | |
| 2379 | return dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2380 | } |
| 2381 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2382 | template <int cols, int rows> |
| 2383 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2384 | GLsizei countIn, |
| 2385 | GLboolean transpose, |
| 2386 | const GLfloat *value, |
| 2387 | GLenum targetUniformType) |
| 2388 | { |
| 2389 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2390 | |
| 2391 | if (targetUniform->vsData) |
| 2392 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2393 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2394 | targetUniform->vsData, targetUniformType)) |
| 2395 | { |
| 2396 | mVertexUniformsDirty = true; |
| 2397 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2398 | } |
| 2399 | |
| 2400 | if (targetUniform->psData) |
| 2401 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2402 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2403 | targetUniform->psData, targetUniformType)) |
| 2404 | { |
| 2405 | mFragmentUniformsDirty = true; |
| 2406 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2407 | } |
| 2408 | |
| 2409 | if (targetUniform->csData) |
| 2410 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2411 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2412 | targetUniform->csData, targetUniformType)) |
| 2413 | { |
| 2414 | mComputeUniformsDirty = true; |
| 2415 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2416 | } |
| 2417 | } |
| 2418 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2419 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2420 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2421 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2422 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2423 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2424 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2425 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2426 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2427 | } |
| 2428 | } |
| 2429 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2430 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2431 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2432 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2433 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2434 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2435 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2436 | // outermost array. |
| 2437 | std::vector<unsigned int> subscripts; |
| 2438 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2439 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2440 | d3dUniform->getArraySizeProduct(); |
| 2441 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2442 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2443 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2444 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2445 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2446 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
| 2447 | d3dUniform->csRegisterIndex = |
| 2448 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2449 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2450 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->typeInfo, |
| 2451 | d3dUniform->getArraySizeProduct(), mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2452 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2453 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2454 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2455 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2456 | const ShaderD3D *fragmentShaderD3D = |
| 2457 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2458 | ASSERT(vertexShaderD3D->hasUniform(baseName) || fragmentShaderD3D->hasUniform(baseName)); |
| 2459 | if (vertexShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2460 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2461 | d3dUniform->vsRegisterIndex = |
| 2462 | vertexShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2463 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2464 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->typeInfo, |
| 2465 | d3dUniform->getArraySizeProduct(), mSamplersVS, |
| 2466 | &mUsedVertexSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2467 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2468 | if (fragmentShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2469 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2470 | d3dUniform->psRegisterIndex = |
| 2471 | fragmentShaderD3D->getUniformRegister(baseName) + registerOffset; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2472 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame^] | 2473 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->typeInfo, |
| 2474 | d3dUniform->getArraySizeProduct(), mSamplersPS, &mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2475 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2476 | } |
| 2477 | } |
| 2478 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2479 | // static |
| 2480 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2481 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2482 | unsigned int samplerCount, |
| 2483 | std::vector<Sampler> &outSamplers, |
| 2484 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2485 | { |
| 2486 | unsigned int samplerIndex = startSamplerIndex; |
| 2487 | |
| 2488 | do |
| 2489 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2490 | ASSERT(samplerIndex < outSamplers.size()); |
| 2491 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2492 | sampler->active = true; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2493 | sampler->textureType = typeInfo.samplerTextureType; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2494 | sampler->logicalTextureUnit = 0; |
| 2495 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2496 | samplerIndex++; |
| 2497 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2498 | } |
| 2499 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2500 | void ProgramD3D::reset() |
| 2501 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2502 | mVertexExecutables.clear(); |
| 2503 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2504 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2505 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2506 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2507 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2508 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2509 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2510 | mComputeExecutable.reset(nullptr); |
| 2511 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2512 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2513 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2514 | |
| 2515 | mPixelHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2516 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2517 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2518 | mHasANGLEMultiviewEnabled = false; |
| 2519 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2520 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2521 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2522 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2523 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2524 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2525 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2526 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2527 | mVertexUniformStorage.reset(nullptr); |
| 2528 | mFragmentUniformStorage.reset(nullptr); |
| 2529 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2530 | |
| 2531 | mSamplersPS.clear(); |
| 2532 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2533 | mSamplersCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2534 | |
| 2535 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2536 | mUsedPixelSamplerRange = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2537 | mUsedComputeSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2538 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2539 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2540 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2541 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2542 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2543 | |
| 2544 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2545 | |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2546 | dirtyAllUniforms(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2547 | |
| 2548 | mCachedPixelExecutableIndex.reset(); |
| 2549 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2550 | } |
| 2551 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2552 | unsigned int ProgramD3D::getSerial() const |
| 2553 | { |
| 2554 | return mSerial; |
| 2555 | } |
| 2556 | |
| 2557 | unsigned int ProgramD3D::issueSerial() |
| 2558 | { |
| 2559 | return mCurrentSerial++; |
| 2560 | } |
| 2561 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2562 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2563 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2564 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2565 | ASSERT(vertexShader != nullptr); |
| 2566 | |
| 2567 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2568 | int semanticIndex = 0; |
| 2569 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2570 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2571 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2572 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2573 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2574 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2575 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2576 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2577 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2578 | } |
| 2579 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2580 | } |
| 2581 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2582 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2583 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2584 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2585 | { |
| 2586 | return; |
| 2587 | } |
| 2588 | |
| 2589 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2590 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2591 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2592 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2593 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2594 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2595 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2596 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2597 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2598 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2599 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2600 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2601 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2602 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2603 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2604 | mCachedInputLayout[d3dSemantic] = |
| 2605 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2606 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2607 | } |
| 2608 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2609 | |
| 2610 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2611 | |
| 2612 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2613 | } |
| 2614 | |
| 2615 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2616 | const gl::Framebuffer *framebuffer) |
| 2617 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2618 | mPixelShaderOutputLayoutCache.clear(); |
| 2619 | |
| 2620 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2621 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2622 | |
| 2623 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2624 | { |
| 2625 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2626 | |
| 2627 | if (colorbuffer) |
| 2628 | { |
| 2629 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2630 | : colorbuffer->getBinding(); |
| 2631 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2632 | } |
| 2633 | else |
| 2634 | { |
| 2635 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2636 | } |
| 2637 | } |
| 2638 | |
| 2639 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2640 | } |
| 2641 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2642 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2643 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2644 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2645 | const std::string &varyingSemantic = |
| 2646 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2647 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2648 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2649 | mStreamOutVaryings.clear(); |
| 2650 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2651 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2652 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2653 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2654 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2655 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2656 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2657 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2658 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2659 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2660 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2661 | builtins.glPosition.index, 4, outputSlot)); |
| 2662 | } |
| 2663 | } |
| 2664 | else if (tfVaryingName == "gl_FragCoord") |
| 2665 | { |
| 2666 | if (builtins.glFragCoord.enabled) |
| 2667 | { |
| 2668 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2669 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2670 | } |
| 2671 | } |
| 2672 | else if (tfVaryingName == "gl_PointSize") |
| 2673 | { |
| 2674 | if (builtins.glPointSize.enabled) |
| 2675 | { |
| 2676 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2677 | } |
| 2678 | } |
| 2679 | else |
| 2680 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2681 | std::vector<unsigned int> subscripts; |
| 2682 | std::string baseName = gl::ParseResourceName(tfVaryingName, &subscripts); |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2683 | size_t subscript = GL_INVALID_INDEX; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2684 | if (!subscripts.empty()) |
| 2685 | { |
| 2686 | subscript = subscripts.back(); |
| 2687 | } |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2688 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2689 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2690 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2691 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2692 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2693 | ASSERT(!varying.isBuiltIn()); |
| 2694 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2695 | // Transform feedback for varying structs is underspecified. |
| 2696 | // See Khronos bug 9856. |
| 2697 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2698 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2699 | continue; |
| 2700 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2701 | // There can be more than one register assigned to a particular varying, and each |
| 2702 | // register needs its own stream out entry. |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2703 | if (baseName == registerInfo.packedVarying->varying->name && |
| 2704 | (subscript == GL_INVALID_INDEX || subscript == registerInfo.varyingArrayIndex)) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2705 | { |
| 2706 | mStreamOutVaryings.push_back(D3DVarying( |
| 2707 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2708 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2709 | } |
| 2710 | } |
| 2711 | } |
| 2712 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2713 | |
| 2714 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2715 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2716 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2717 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2718 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2719 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2720 | { |
| 2721 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2722 | } |
| 2723 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2724 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2725 | GLenum genMode, |
| 2726 | GLint components, |
| 2727 | const GLfloat *coeffs) |
| 2728 | { |
| 2729 | UNREACHABLE(); |
| 2730 | } |
| 2731 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2732 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2733 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2734 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2735 | } |
| 2736 | |
| 2737 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2738 | { |
| 2739 | if (!usesGeometryShader(drawMode)) |
| 2740 | { |
| 2741 | // No shader necessary mean we have the required (null) executable. |
| 2742 | return true; |
| 2743 | } |
| 2744 | |
| 2745 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2746 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2747 | } |
| 2748 | |
| 2749 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2750 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2751 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2752 | } |
| 2753 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2754 | template <typename DestT> |
| 2755 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2756 | { |
| 2757 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2758 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2759 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2760 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2761 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2762 | |
| 2763 | if (gl::IsMatrixType(uniform.type)) |
| 2764 | { |
| 2765 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2766 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2767 | } |
| 2768 | else |
| 2769 | { |
| 2770 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2771 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2772 | } |
| 2773 | |
| 2774 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2775 | { |
| 2776 | getUniformInternal(location, params); |
| 2777 | } |
| 2778 | |
| 2779 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2780 | { |
| 2781 | getUniformInternal(location, params); |
| 2782 | } |
| 2783 | |
| 2784 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2785 | { |
| 2786 | getUniformInternal(location, params); |
| 2787 | } |
| 2788 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2789 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2790 | { |
| 2791 | mCachedVertexExecutableIndex.reset(); |
| 2792 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2793 | { |
| 2794 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2795 | { |
| 2796 | mCachedVertexExecutableIndex = executableIndex; |
| 2797 | break; |
| 2798 | } |
| 2799 | } |
| 2800 | } |
| 2801 | |
| 2802 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2803 | { |
| 2804 | mCachedPixelExecutableIndex.reset(); |
| 2805 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2806 | { |
| 2807 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2808 | { |
| 2809 | mCachedPixelExecutableIndex = executableIndex; |
| 2810 | break; |
| 2811 | } |
| 2812 | } |
| 2813 | } |
| 2814 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2815 | void ProgramD3D::linkResources(const gl::Context *context, |
| 2816 | const gl::ProgramLinkedResources &resources) |
| 2817 | { |
| 2818 | UniformBlockInfo uniformBlockInfo; |
| 2819 | |
| 2820 | if (mState.getAttachedVertexShader()) |
| 2821 | { |
| 2822 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedVertexShader()); |
| 2823 | } |
| 2824 | |
| 2825 | if (mState.getAttachedFragmentShader()) |
| 2826 | { |
| 2827 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedFragmentShader()); |
| 2828 | } |
| 2829 | |
| 2830 | if (mState.getAttachedComputeShader()) |
| 2831 | { |
| 2832 | uniformBlockInfo.getShaderBlockInfo(context, mState.getAttachedComputeShader()); |
| 2833 | } |
| 2834 | |
| 2835 | // Gather interface block info. |
| 2836 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2837 | const std::string &mappedName, size_t *sizeOut) { |
| 2838 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2839 | }; |
| 2840 | |
| 2841 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2842 | const std::string &mappedName, |
| 2843 | sh::BlockMemberInfo *infoOut) { |
| 2844 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2845 | }; |
| 2846 | |
| 2847 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2848 | initializeUniformBlocks(); |
| 2849 | |
| 2850 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 2851 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 2852 | size_t *sizeOut) { |
| 2853 | *sizeOut = 0; |
| 2854 | return true; |
| 2855 | }; |
| 2856 | |
| 2857 | auto getShaderStorageBlockMemberInfo = |
| 2858 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 2859 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2860 | return true; |
| 2861 | }; |
| 2862 | |
| 2863 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2864 | getShaderStorageBlockMemberInfo); |
| 2865 | } |
| 2866 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2867 | } // namespace rx |