daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 27 | #include "libGLESv2/ProgramBinary.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 28 | #include "libGLESv2/Renderbuffer.h" |
| 29 | #include "libGLESv2/Shader.h" |
| 30 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 31 | #include "libGLESv2/Query.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 32 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 33 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 34 | { |
| 35 | if (level < 0 || width < 0 || height < 0) |
| 36 | { |
| 37 | return false; |
| 38 | } |
| 39 | |
| 40 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 41 | { |
| 42 | return true; |
| 43 | } |
| 44 | |
| 45 | if (level == 0) |
| 46 | { |
| 47 | return true; |
| 48 | } |
| 49 | |
| 50 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 51 | { |
| 52 | return true; |
| 53 | } |
| 54 | |
| 55 | return false; |
| 56 | } |
| 57 | |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 58 | // Verify that format/type are one of the combinations from table 3.4. |
| 59 | bool checkTextureFormatType(GLenum format, GLenum type) |
| 60 | { |
| 61 | // validate <format> by itself (used as secondary key below) |
| 62 | switch (format) |
| 63 | { |
| 64 | case GL_RGBA: |
| 65 | case GL_BGRA_EXT: |
| 66 | case GL_RGB: |
| 67 | case GL_ALPHA: |
| 68 | case GL_LUMINANCE: |
| 69 | case GL_LUMINANCE_ALPHA: |
| 70 | case GL_DEPTH_COMPONENT: |
| 71 | case GL_DEPTH_STENCIL_OES: |
| 72 | break; |
| 73 | default: |
| 74 | return error(GL_INVALID_ENUM, false); |
| 75 | } |
| 76 | |
| 77 | // invalid <type> -> sets INVALID_ENUM |
| 78 | // invalid <format>+<type> combination -> sets INVALID_OPERATION |
| 79 | switch (type) |
| 80 | { |
| 81 | case GL_UNSIGNED_BYTE: |
| 82 | switch (format) |
| 83 | { |
| 84 | case GL_RGBA: |
| 85 | case GL_BGRA_EXT: |
| 86 | case GL_RGB: |
| 87 | case GL_ALPHA: |
| 88 | case GL_LUMINANCE: |
| 89 | case GL_LUMINANCE_ALPHA: |
| 90 | return true; |
| 91 | default: |
| 92 | return error(GL_INVALID_OPERATION, false); |
| 93 | } |
| 94 | |
| 95 | case GL_FLOAT: |
| 96 | case GL_HALF_FLOAT_OES: |
| 97 | switch (format) |
| 98 | { |
| 99 | case GL_RGBA: |
| 100 | case GL_RGB: |
| 101 | case GL_ALPHA: |
| 102 | case GL_LUMINANCE: |
| 103 | case GL_LUMINANCE_ALPHA: |
| 104 | return true; |
| 105 | default: |
| 106 | return error(GL_INVALID_OPERATION, false); |
| 107 | } |
| 108 | |
| 109 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 110 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 111 | switch (format) |
| 112 | { |
| 113 | case GL_RGBA: |
| 114 | return true; |
| 115 | default: |
| 116 | return error(GL_INVALID_OPERATION, false); |
| 117 | } |
| 118 | |
| 119 | case GL_UNSIGNED_SHORT_5_6_5: |
| 120 | switch (format) |
| 121 | { |
| 122 | case GL_RGB: |
| 123 | return true; |
| 124 | default: |
| 125 | return error(GL_INVALID_OPERATION, false); |
| 126 | } |
| 127 | |
| 128 | case GL_UNSIGNED_SHORT: |
| 129 | case GL_UNSIGNED_INT: |
| 130 | switch (format) |
| 131 | { |
| 132 | case GL_DEPTH_COMPONENT: |
| 133 | return true; |
| 134 | default: |
| 135 | return error(GL_INVALID_OPERATION, false); |
| 136 | } |
| 137 | |
| 138 | case GL_UNSIGNED_INT_24_8_OES: |
| 139 | switch (format) |
| 140 | { |
| 141 | case GL_DEPTH_STENCIL_OES: |
| 142 | return true; |
| 143 | default: |
| 144 | return error(GL_INVALID_OPERATION, false); |
| 145 | } |
| 146 | |
| 147 | default: |
| 148 | return error(GL_INVALID_ENUM, false); |
| 149 | } |
| 150 | } |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 151 | bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height, |
| 152 | GLint xoffset, GLint yoffset, GLint level, GLenum format, |
| 153 | gl::Texture2D *texture) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 154 | { |
| 155 | if (!texture) |
| 156 | { |
| 157 | return error(GL_INVALID_OPERATION, false); |
| 158 | } |
| 159 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 160 | if (compressed != texture->isCompressed(level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 161 | { |
| 162 | return error(GL_INVALID_OPERATION, false); |
| 163 | } |
| 164 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 165 | if (format != GL_NONE && format != texture->getInternalFormat(level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 166 | { |
| 167 | return error(GL_INVALID_OPERATION, false); |
| 168 | } |
| 169 | |
| 170 | if (compressed) |
| 171 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 172 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
| 173 | (height % 4 != 0 && height != texture->getHeight(0))) |
| 174 | { |
| 175 | return error(GL_INVALID_OPERATION, false); |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | if (xoffset + width > texture->getWidth(level) || |
| 180 | yoffset + height > texture->getHeight(level)) |
| 181 | { |
| 182 | return error(GL_INVALID_VALUE, false); |
| 183 | } |
| 184 | |
| 185 | return true; |
| 186 | } |
| 187 | |
| 188 | bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height, |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 189 | GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 190 | gl::TextureCubeMap *texture) |
| 191 | { |
| 192 | if (!texture) |
| 193 | { |
| 194 | return error(GL_INVALID_OPERATION, false); |
| 195 | } |
| 196 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 197 | if (compressed != texture->isCompressed(target, level)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 198 | { |
| 199 | return error(GL_INVALID_OPERATION, false); |
| 200 | } |
| 201 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 202 | if (format != GL_NONE && format != texture->getInternalFormat(target, level)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 203 | { |
| 204 | return error(GL_INVALID_OPERATION, false); |
| 205 | } |
| 206 | |
| 207 | if (compressed) |
| 208 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 209 | if ((width % 4 != 0 && width != texture->getWidth(target, 0)) || |
| 210 | (height % 4 != 0 && height != texture->getHeight(target, 0))) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 211 | { |
| 212 | return error(GL_INVALID_OPERATION, false); |
| 213 | } |
| 214 | } |
| 215 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 216 | if (xoffset + width > texture->getWidth(target, level) || |
| 217 | yoffset + height > texture->getHeight(target, level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 218 | { |
| 219 | return error(GL_INVALID_VALUE, false); |
| 220 | } |
| 221 | |
| 222 | return true; |
| 223 | } |
| 224 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 225 | // check for combinations of format and type that are valid for ReadPixels |
| 226 | bool validReadFormatType(GLenum format, GLenum type) |
| 227 | { |
| 228 | switch (format) |
| 229 | { |
| 230 | case GL_RGBA: |
| 231 | switch (type) |
| 232 | { |
| 233 | case GL_UNSIGNED_BYTE: |
| 234 | break; |
| 235 | default: |
| 236 | return false; |
| 237 | } |
| 238 | break; |
| 239 | case GL_BGRA_EXT: |
| 240 | switch (type) |
| 241 | { |
| 242 | case GL_UNSIGNED_BYTE: |
| 243 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 244 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 245 | break; |
| 246 | default: |
| 247 | return false; |
| 248 | } |
| 249 | break; |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 250 | default: |
| 251 | return false; |
| 252 | } |
| 253 | return true; |
| 254 | } |
| 255 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 256 | extern "C" |
| 257 | { |
| 258 | |
| 259 | void __stdcall glActiveTexture(GLenum texture) |
| 260 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 261 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 262 | |
| 263 | try |
| 264 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 265 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 266 | |
| 267 | if (context) |
| 268 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 269 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 270 | { |
| 271 | return error(GL_INVALID_ENUM); |
| 272 | } |
| 273 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 274 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 275 | } |
| 276 | } |
| 277 | catch(std::bad_alloc&) |
| 278 | { |
| 279 | return error(GL_OUT_OF_MEMORY); |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 284 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 285 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 286 | |
| 287 | try |
| 288 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 289 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 290 | |
| 291 | if (context) |
| 292 | { |
| 293 | gl::Program *programObject = context->getProgram(program); |
| 294 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 295 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 296 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 297 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 298 | if (context->getShader(program)) |
| 299 | { |
| 300 | return error(GL_INVALID_OPERATION); |
| 301 | } |
| 302 | else |
| 303 | { |
| 304 | return error(GL_INVALID_VALUE); |
| 305 | } |
| 306 | } |
| 307 | |
| 308 | if (!shaderObject) |
| 309 | { |
| 310 | if (context->getProgram(shader)) |
| 311 | { |
| 312 | return error(GL_INVALID_OPERATION); |
| 313 | } |
| 314 | else |
| 315 | { |
| 316 | return error(GL_INVALID_VALUE); |
| 317 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 318 | } |
| 319 | |
| 320 | if (!programObject->attachShader(shaderObject)) |
| 321 | { |
| 322 | return error(GL_INVALID_OPERATION); |
| 323 | } |
| 324 | } |
| 325 | } |
| 326 | catch(std::bad_alloc&) |
| 327 | { |
| 328 | return error(GL_OUT_OF_MEMORY); |
| 329 | } |
| 330 | } |
| 331 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 332 | void __stdcall glBeginQueryEXT(GLenum target, GLuint id) |
| 333 | { |
| 334 | EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); |
| 335 | |
| 336 | try |
| 337 | { |
| 338 | switch (target) |
| 339 | { |
| 340 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 341 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 342 | break; |
| 343 | default: |
| 344 | return error(GL_INVALID_ENUM); |
| 345 | } |
| 346 | |
| 347 | if (id == 0) |
| 348 | { |
| 349 | return error(GL_INVALID_OPERATION); |
| 350 | } |
| 351 | |
| 352 | gl::Context *context = gl::getNonLostContext(); |
| 353 | |
| 354 | if (context) |
| 355 | { |
| 356 | context->beginQuery(target, id); |
| 357 | } |
| 358 | } |
| 359 | catch(std::bad_alloc&) |
| 360 | { |
| 361 | return error(GL_OUT_OF_MEMORY); |
| 362 | } |
| 363 | } |
| 364 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 365 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 366 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 367 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 368 | |
| 369 | try |
| 370 | { |
| 371 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 372 | { |
| 373 | return error(GL_INVALID_VALUE); |
| 374 | } |
| 375 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 376 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 377 | |
| 378 | if (context) |
| 379 | { |
| 380 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 381 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 382 | if (!programObject) |
| 383 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 384 | if (context->getShader(program)) |
| 385 | { |
| 386 | return error(GL_INVALID_OPERATION); |
| 387 | } |
| 388 | else |
| 389 | { |
| 390 | return error(GL_INVALID_VALUE); |
| 391 | } |
| 392 | } |
| 393 | |
| 394 | if (strncmp(name, "gl_", 3) == 0) |
| 395 | { |
| 396 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 397 | } |
| 398 | |
| 399 | programObject->bindAttributeLocation(index, name); |
| 400 | } |
| 401 | } |
| 402 | catch(std::bad_alloc&) |
| 403 | { |
| 404 | return error(GL_OUT_OF_MEMORY); |
| 405 | } |
| 406 | } |
| 407 | |
| 408 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 409 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 410 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 411 | |
| 412 | try |
| 413 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 414 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 415 | |
| 416 | if (context) |
| 417 | { |
| 418 | switch (target) |
| 419 | { |
| 420 | case GL_ARRAY_BUFFER: |
| 421 | context->bindArrayBuffer(buffer); |
| 422 | return; |
| 423 | case GL_ELEMENT_ARRAY_BUFFER: |
| 424 | context->bindElementArrayBuffer(buffer); |
| 425 | return; |
| 426 | default: |
| 427 | return error(GL_INVALID_ENUM); |
| 428 | } |
| 429 | } |
| 430 | } |
| 431 | catch(std::bad_alloc&) |
| 432 | { |
| 433 | return error(GL_OUT_OF_MEMORY); |
| 434 | } |
| 435 | } |
| 436 | |
| 437 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 438 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 439 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 440 | |
| 441 | try |
| 442 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 443 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 444 | { |
| 445 | return error(GL_INVALID_ENUM); |
| 446 | } |
| 447 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 448 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 449 | |
| 450 | if (context) |
| 451 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 452 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 453 | { |
| 454 | context->bindReadFramebuffer(framebuffer); |
| 455 | } |
| 456 | |
| 457 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 458 | { |
| 459 | context->bindDrawFramebuffer(framebuffer); |
| 460 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 461 | } |
| 462 | } |
| 463 | catch(std::bad_alloc&) |
| 464 | { |
| 465 | return error(GL_OUT_OF_MEMORY); |
| 466 | } |
| 467 | } |
| 468 | |
| 469 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 470 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 471 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 472 | |
| 473 | try |
| 474 | { |
| 475 | if (target != GL_RENDERBUFFER) |
| 476 | { |
| 477 | return error(GL_INVALID_ENUM); |
| 478 | } |
| 479 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 480 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 481 | |
| 482 | if (context) |
| 483 | { |
| 484 | context->bindRenderbuffer(renderbuffer); |
| 485 | } |
| 486 | } |
| 487 | catch(std::bad_alloc&) |
| 488 | { |
| 489 | return error(GL_OUT_OF_MEMORY); |
| 490 | } |
| 491 | } |
| 492 | |
| 493 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 494 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 495 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 496 | |
| 497 | try |
| 498 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 499 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 500 | |
| 501 | if (context) |
| 502 | { |
| 503 | gl::Texture *textureObject = context->getTexture(texture); |
| 504 | |
| 505 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 506 | { |
| 507 | return error(GL_INVALID_OPERATION); |
| 508 | } |
| 509 | |
| 510 | switch (target) |
| 511 | { |
| 512 | case GL_TEXTURE_2D: |
| 513 | context->bindTexture2D(texture); |
| 514 | return; |
| 515 | case GL_TEXTURE_CUBE_MAP: |
| 516 | context->bindTextureCubeMap(texture); |
| 517 | return; |
| 518 | default: |
| 519 | return error(GL_INVALID_ENUM); |
| 520 | } |
| 521 | } |
| 522 | } |
| 523 | catch(std::bad_alloc&) |
| 524 | { |
| 525 | return error(GL_OUT_OF_MEMORY); |
| 526 | } |
| 527 | } |
| 528 | |
| 529 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 530 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 531 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 532 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 533 | |
| 534 | try |
| 535 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 536 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 537 | |
| 538 | if (context) |
| 539 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 540 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 541 | } |
| 542 | } |
| 543 | catch(std::bad_alloc&) |
| 544 | { |
| 545 | return error(GL_OUT_OF_MEMORY); |
| 546 | } |
| 547 | } |
| 548 | |
| 549 | void __stdcall glBlendEquation(GLenum mode) |
| 550 | { |
| 551 | glBlendEquationSeparate(mode, mode); |
| 552 | } |
| 553 | |
| 554 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 555 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 556 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 557 | |
| 558 | try |
| 559 | { |
| 560 | switch (modeRGB) |
| 561 | { |
| 562 | case GL_FUNC_ADD: |
| 563 | case GL_FUNC_SUBTRACT: |
| 564 | case GL_FUNC_REVERSE_SUBTRACT: |
| 565 | break; |
| 566 | default: |
| 567 | return error(GL_INVALID_ENUM); |
| 568 | } |
| 569 | |
| 570 | switch (modeAlpha) |
| 571 | { |
| 572 | case GL_FUNC_ADD: |
| 573 | case GL_FUNC_SUBTRACT: |
| 574 | case GL_FUNC_REVERSE_SUBTRACT: |
| 575 | break; |
| 576 | default: |
| 577 | return error(GL_INVALID_ENUM); |
| 578 | } |
| 579 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 580 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 581 | |
| 582 | if (context) |
| 583 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 584 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 585 | } |
| 586 | } |
| 587 | catch(std::bad_alloc&) |
| 588 | { |
| 589 | return error(GL_OUT_OF_MEMORY); |
| 590 | } |
| 591 | } |
| 592 | |
| 593 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 594 | { |
| 595 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 596 | } |
| 597 | |
| 598 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 599 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 600 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 601 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 602 | |
| 603 | try |
| 604 | { |
| 605 | switch (srcRGB) |
| 606 | { |
| 607 | case GL_ZERO: |
| 608 | case GL_ONE: |
| 609 | case GL_SRC_COLOR: |
| 610 | case GL_ONE_MINUS_SRC_COLOR: |
| 611 | case GL_DST_COLOR: |
| 612 | case GL_ONE_MINUS_DST_COLOR: |
| 613 | case GL_SRC_ALPHA: |
| 614 | case GL_ONE_MINUS_SRC_ALPHA: |
| 615 | case GL_DST_ALPHA: |
| 616 | case GL_ONE_MINUS_DST_ALPHA: |
| 617 | case GL_CONSTANT_COLOR: |
| 618 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 619 | case GL_CONSTANT_ALPHA: |
| 620 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 621 | case GL_SRC_ALPHA_SATURATE: |
| 622 | break; |
| 623 | default: |
| 624 | return error(GL_INVALID_ENUM); |
| 625 | } |
| 626 | |
| 627 | switch (dstRGB) |
| 628 | { |
| 629 | case GL_ZERO: |
| 630 | case GL_ONE: |
| 631 | case GL_SRC_COLOR: |
| 632 | case GL_ONE_MINUS_SRC_COLOR: |
| 633 | case GL_DST_COLOR: |
| 634 | case GL_ONE_MINUS_DST_COLOR: |
| 635 | case GL_SRC_ALPHA: |
| 636 | case GL_ONE_MINUS_SRC_ALPHA: |
| 637 | case GL_DST_ALPHA: |
| 638 | case GL_ONE_MINUS_DST_ALPHA: |
| 639 | case GL_CONSTANT_COLOR: |
| 640 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 641 | case GL_CONSTANT_ALPHA: |
| 642 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 643 | break; |
| 644 | default: |
| 645 | return error(GL_INVALID_ENUM); |
| 646 | } |
| 647 | |
| 648 | switch (srcAlpha) |
| 649 | { |
| 650 | case GL_ZERO: |
| 651 | case GL_ONE: |
| 652 | case GL_SRC_COLOR: |
| 653 | case GL_ONE_MINUS_SRC_COLOR: |
| 654 | case GL_DST_COLOR: |
| 655 | case GL_ONE_MINUS_DST_COLOR: |
| 656 | case GL_SRC_ALPHA: |
| 657 | case GL_ONE_MINUS_SRC_ALPHA: |
| 658 | case GL_DST_ALPHA: |
| 659 | case GL_ONE_MINUS_DST_ALPHA: |
| 660 | case GL_CONSTANT_COLOR: |
| 661 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 662 | case GL_CONSTANT_ALPHA: |
| 663 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 664 | case GL_SRC_ALPHA_SATURATE: |
| 665 | break; |
| 666 | default: |
| 667 | return error(GL_INVALID_ENUM); |
| 668 | } |
| 669 | |
| 670 | switch (dstAlpha) |
| 671 | { |
| 672 | case GL_ZERO: |
| 673 | case GL_ONE: |
| 674 | case GL_SRC_COLOR: |
| 675 | case GL_ONE_MINUS_SRC_COLOR: |
| 676 | case GL_DST_COLOR: |
| 677 | case GL_ONE_MINUS_DST_COLOR: |
| 678 | case GL_SRC_ALPHA: |
| 679 | case GL_ONE_MINUS_SRC_ALPHA: |
| 680 | case GL_DST_ALPHA: |
| 681 | case GL_ONE_MINUS_DST_ALPHA: |
| 682 | case GL_CONSTANT_COLOR: |
| 683 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 684 | case GL_CONSTANT_ALPHA: |
| 685 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 686 | break; |
| 687 | default: |
| 688 | return error(GL_INVALID_ENUM); |
| 689 | } |
| 690 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 691 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 692 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 693 | |
| 694 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 695 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 696 | |
| 697 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 698 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 699 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 700 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 701 | } |
| 702 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 703 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 704 | |
| 705 | if (context) |
| 706 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 707 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 708 | } |
| 709 | } |
| 710 | catch(std::bad_alloc&) |
| 711 | { |
| 712 | return error(GL_OUT_OF_MEMORY); |
| 713 | } |
| 714 | } |
| 715 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 716 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 717 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 718 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 719 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 720 | |
| 721 | try |
| 722 | { |
| 723 | if (size < 0) |
| 724 | { |
| 725 | return error(GL_INVALID_VALUE); |
| 726 | } |
| 727 | |
| 728 | switch (usage) |
| 729 | { |
| 730 | case GL_STREAM_DRAW: |
| 731 | case GL_STATIC_DRAW: |
| 732 | case GL_DYNAMIC_DRAW: |
| 733 | break; |
| 734 | default: |
| 735 | return error(GL_INVALID_ENUM); |
| 736 | } |
| 737 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 738 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 739 | |
| 740 | if (context) |
| 741 | { |
| 742 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 743 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 744 | switch (target) |
| 745 | { |
| 746 | case GL_ARRAY_BUFFER: |
| 747 | buffer = context->getArrayBuffer(); |
| 748 | break; |
| 749 | case GL_ELEMENT_ARRAY_BUFFER: |
| 750 | buffer = context->getElementArrayBuffer(); |
| 751 | break; |
| 752 | default: |
| 753 | return error(GL_INVALID_ENUM); |
| 754 | } |
| 755 | |
| 756 | if (!buffer) |
| 757 | { |
| 758 | return error(GL_INVALID_OPERATION); |
| 759 | } |
| 760 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 761 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 762 | } |
| 763 | } |
| 764 | catch(std::bad_alloc&) |
| 765 | { |
| 766 | return error(GL_OUT_OF_MEMORY); |
| 767 | } |
| 768 | } |
| 769 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 770 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 771 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 772 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 773 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 774 | |
| 775 | try |
| 776 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 777 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 778 | { |
| 779 | return error(GL_INVALID_VALUE); |
| 780 | } |
| 781 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 782 | if (data == NULL) |
| 783 | { |
| 784 | return; |
| 785 | } |
| 786 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 787 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 788 | |
| 789 | if (context) |
| 790 | { |
| 791 | gl::Buffer *buffer; |
| 792 | |
| 793 | switch (target) |
| 794 | { |
| 795 | case GL_ARRAY_BUFFER: |
| 796 | buffer = context->getArrayBuffer(); |
| 797 | break; |
| 798 | case GL_ELEMENT_ARRAY_BUFFER: |
| 799 | buffer = context->getElementArrayBuffer(); |
| 800 | break; |
| 801 | default: |
| 802 | return error(GL_INVALID_ENUM); |
| 803 | } |
| 804 | |
| 805 | if (!buffer) |
| 806 | { |
| 807 | return error(GL_INVALID_OPERATION); |
| 808 | } |
| 809 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 810 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 811 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 812 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 813 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 814 | |
| 815 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 816 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 817 | } |
| 818 | catch(std::bad_alloc&) |
| 819 | { |
| 820 | return error(GL_OUT_OF_MEMORY); |
| 821 | } |
| 822 | } |
| 823 | |
| 824 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 825 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 826 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 827 | |
| 828 | try |
| 829 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 830 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 831 | { |
| 832 | return error(GL_INVALID_ENUM, 0); |
| 833 | } |
| 834 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 835 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 836 | |
| 837 | if (context) |
| 838 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 839 | gl::Framebuffer *framebuffer = NULL; |
| 840 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 841 | { |
| 842 | framebuffer = context->getReadFramebuffer(); |
| 843 | } |
| 844 | else |
| 845 | { |
| 846 | framebuffer = context->getDrawFramebuffer(); |
| 847 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 848 | |
| 849 | return framebuffer->completeness(); |
| 850 | } |
| 851 | } |
| 852 | catch(std::bad_alloc&) |
| 853 | { |
| 854 | return error(GL_OUT_OF_MEMORY, 0); |
| 855 | } |
| 856 | |
| 857 | return 0; |
| 858 | } |
| 859 | |
| 860 | void __stdcall glClear(GLbitfield mask) |
| 861 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 862 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 863 | |
| 864 | try |
| 865 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 866 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 867 | |
| 868 | if (context) |
| 869 | { |
| 870 | context->clear(mask); |
| 871 | } |
| 872 | } |
| 873 | catch(std::bad_alloc&) |
| 874 | { |
| 875 | return error(GL_OUT_OF_MEMORY); |
| 876 | } |
| 877 | } |
| 878 | |
| 879 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 880 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 881 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 882 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 883 | |
| 884 | try |
| 885 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 886 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 887 | |
| 888 | if (context) |
| 889 | { |
| 890 | context->setClearColor(red, green, blue, alpha); |
| 891 | } |
| 892 | } |
| 893 | catch(std::bad_alloc&) |
| 894 | { |
| 895 | return error(GL_OUT_OF_MEMORY); |
| 896 | } |
| 897 | } |
| 898 | |
| 899 | void __stdcall glClearDepthf(GLclampf depth) |
| 900 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 901 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 902 | |
| 903 | try |
| 904 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 905 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 906 | |
| 907 | if (context) |
| 908 | { |
| 909 | context->setClearDepth(depth); |
| 910 | } |
| 911 | } |
| 912 | catch(std::bad_alloc&) |
| 913 | { |
| 914 | return error(GL_OUT_OF_MEMORY); |
| 915 | } |
| 916 | } |
| 917 | |
| 918 | void __stdcall glClearStencil(GLint s) |
| 919 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 920 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 921 | |
| 922 | try |
| 923 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 924 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 925 | |
| 926 | if (context) |
| 927 | { |
| 928 | context->setClearStencil(s); |
| 929 | } |
| 930 | } |
| 931 | catch(std::bad_alloc&) |
| 932 | { |
| 933 | return error(GL_OUT_OF_MEMORY); |
| 934 | } |
| 935 | } |
| 936 | |
| 937 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 938 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 939 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 940 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 941 | |
| 942 | try |
| 943 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 944 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 945 | |
| 946 | if (context) |
| 947 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 948 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 949 | } |
| 950 | } |
| 951 | catch(std::bad_alloc&) |
| 952 | { |
| 953 | return error(GL_OUT_OF_MEMORY); |
| 954 | } |
| 955 | } |
| 956 | |
| 957 | void __stdcall glCompileShader(GLuint shader) |
| 958 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 959 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 960 | |
| 961 | try |
| 962 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 963 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 964 | |
| 965 | if (context) |
| 966 | { |
| 967 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 968 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 969 | if (!shaderObject) |
| 970 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 971 | if (context->getProgram(shader)) |
| 972 | { |
| 973 | return error(GL_INVALID_OPERATION); |
| 974 | } |
| 975 | else |
| 976 | { |
| 977 | return error(GL_INVALID_VALUE); |
| 978 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 979 | } |
| 980 | |
| 981 | shaderObject->compile(); |
| 982 | } |
| 983 | } |
| 984 | catch(std::bad_alloc&) |
| 985 | { |
| 986 | return error(GL_OUT_OF_MEMORY); |
| 987 | } |
| 988 | } |
| 989 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 990 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 991 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 992 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 993 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 994 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 995 | target, level, internalformat, width, height, border, imageSize, data); |
| 996 | |
| 997 | try |
| 998 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 999 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1000 | { |
| 1001 | return error(GL_INVALID_VALUE); |
| 1002 | } |
| 1003 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1004 | switch (internalformat) |
| 1005 | { |
| 1006 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1007 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1008 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1009 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1010 | break; |
| 1011 | default: |
| 1012 | return error(GL_INVALID_ENUM); |
| 1013 | } |
| 1014 | |
| 1015 | if (border != 0) |
| 1016 | { |
| 1017 | return error(GL_INVALID_VALUE); |
| 1018 | } |
| 1019 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1020 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1021 | |
| 1022 | if (context) |
| 1023 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1024 | if (level > context->getMaximumTextureLevel()) |
| 1025 | { |
| 1026 | return error(GL_INVALID_VALUE); |
| 1027 | } |
| 1028 | |
| 1029 | switch (target) |
| 1030 | { |
| 1031 | case GL_TEXTURE_2D: |
| 1032 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1033 | height > (context->getMaximumTextureDimension() >> level)) |
| 1034 | { |
| 1035 | return error(GL_INVALID_VALUE); |
| 1036 | } |
| 1037 | break; |
| 1038 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1039 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1040 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1041 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1042 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1043 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1044 | if (width != height) |
| 1045 | { |
| 1046 | return error(GL_INVALID_VALUE); |
| 1047 | } |
| 1048 | |
| 1049 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1050 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1051 | { |
| 1052 | return error(GL_INVALID_VALUE); |
| 1053 | } |
| 1054 | break; |
| 1055 | default: |
| 1056 | return error(GL_INVALID_ENUM); |
| 1057 | } |
| 1058 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1059 | switch (internalformat) { |
| 1060 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1061 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 1062 | if (!context->supportsDXT1Textures()) |
| 1063 | { |
| 1064 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1065 | } |
| 1066 | break; |
| 1067 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1068 | if (!context->supportsDXT3Textures()) |
| 1069 | { |
| 1070 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1071 | } |
| 1072 | break; |
| 1073 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1074 | if (!context->supportsDXT5Textures()) |
| 1075 | { |
| 1076 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1077 | } |
| 1078 | break; |
| 1079 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1080 | } |
| 1081 | |
| 1082 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 1083 | { |
| 1084 | return error(GL_INVALID_VALUE); |
| 1085 | } |
| 1086 | |
| 1087 | if (target == GL_TEXTURE_2D) |
| 1088 | { |
| 1089 | gl::Texture2D *texture = context->getTexture2D(); |
| 1090 | |
| 1091 | if (!texture) |
| 1092 | { |
| 1093 | return error(GL_INVALID_OPERATION); |
| 1094 | } |
| 1095 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1096 | if (texture->isImmutable()) |
| 1097 | { |
| 1098 | return error(GL_INVALID_OPERATION); |
| 1099 | } |
| 1100 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1101 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 1102 | } |
| 1103 | else |
| 1104 | { |
| 1105 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1106 | |
| 1107 | if (!texture) |
| 1108 | { |
| 1109 | return error(GL_INVALID_OPERATION); |
| 1110 | } |
| 1111 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1112 | if (texture->isImmutable()) |
| 1113 | { |
| 1114 | return error(GL_INVALID_OPERATION); |
| 1115 | } |
| 1116 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1117 | switch (target) |
| 1118 | { |
| 1119 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1120 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1121 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1122 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1123 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1124 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1125 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 1126 | break; |
| 1127 | default: UNREACHABLE(); |
| 1128 | } |
| 1129 | } |
| 1130 | } |
| 1131 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1132 | } |
| 1133 | catch(std::bad_alloc&) |
| 1134 | { |
| 1135 | return error(GL_OUT_OF_MEMORY); |
| 1136 | } |
| 1137 | } |
| 1138 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1139 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 1140 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1141 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1142 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1143 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1144 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1145 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1146 | |
| 1147 | try |
| 1148 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 1149 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1150 | { |
| 1151 | return error(GL_INVALID_ENUM); |
| 1152 | } |
| 1153 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1154 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1155 | { |
| 1156 | return error(GL_INVALID_VALUE); |
| 1157 | } |
| 1158 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1159 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1160 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1161 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1162 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1163 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1164 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1165 | break; |
| 1166 | default: |
| 1167 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1168 | } |
| 1169 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1170 | if (width == 0 || height == 0 || data == NULL) |
| 1171 | { |
| 1172 | return; |
| 1173 | } |
| 1174 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1175 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1176 | |
| 1177 | if (context) |
| 1178 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1179 | if (level > context->getMaximumTextureLevel()) |
| 1180 | { |
| 1181 | return error(GL_INVALID_VALUE); |
| 1182 | } |
| 1183 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1184 | switch (format) { |
| 1185 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1186 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 1187 | if (!context->supportsDXT1Textures()) |
| 1188 | { |
| 1189 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1190 | } |
| 1191 | break; |
| 1192 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1193 | if (!context->supportsDXT3Textures()) |
| 1194 | { |
| 1195 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1196 | } |
| 1197 | break; |
| 1198 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1199 | if (!context->supportsDXT5Textures()) |
| 1200 | { |
| 1201 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1202 | } |
| 1203 | break; |
| 1204 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1205 | } |
| 1206 | |
| 1207 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 1208 | { |
| 1209 | return error(GL_INVALID_VALUE); |
| 1210 | } |
| 1211 | |
| 1212 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 1213 | { |
| 1214 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1215 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1216 | } |
| 1217 | |
| 1218 | if (target == GL_TEXTURE_2D) |
| 1219 | { |
| 1220 | gl::Texture2D *texture = context->getTexture2D(); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1221 | if (validateSubImageParams2D(true, width, height, xoffset, yoffset, level, format, texture)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1222 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 1223 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1224 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1225 | } |
| 1226 | else if (gl::IsCubemapTextureTarget(target)) |
| 1227 | { |
| 1228 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 1229 | if (validateSubImageParamsCube(true, width, height, xoffset, yoffset, target, level, format, texture)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1230 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 1231 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1232 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1233 | } |
| 1234 | else |
| 1235 | { |
| 1236 | UNREACHABLE(); |
| 1237 | } |
| 1238 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1239 | } |
| 1240 | catch(std::bad_alloc&) |
| 1241 | { |
| 1242 | return error(GL_OUT_OF_MEMORY); |
| 1243 | } |
| 1244 | } |
| 1245 | |
| 1246 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1247 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1248 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1249 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1250 | target, level, internalformat, x, y, width, height, border); |
| 1251 | |
| 1252 | try |
| 1253 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1254 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1255 | { |
| 1256 | return error(GL_INVALID_VALUE); |
| 1257 | } |
| 1258 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1259 | if (border != 0) |
| 1260 | { |
| 1261 | return error(GL_INVALID_VALUE); |
| 1262 | } |
| 1263 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1264 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1265 | |
| 1266 | if (context) |
| 1267 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 1268 | if (level > context->getMaximumTextureLevel()) |
| 1269 | { |
| 1270 | return error(GL_INVALID_VALUE); |
| 1271 | } |
| 1272 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1273 | switch (target) |
| 1274 | { |
| 1275 | case GL_TEXTURE_2D: |
| 1276 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1277 | height > (context->getMaximumTextureDimension() >> level)) |
| 1278 | { |
| 1279 | return error(GL_INVALID_VALUE); |
| 1280 | } |
| 1281 | break; |
| 1282 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1283 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1284 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1285 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1286 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1287 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1288 | if (width != height) |
| 1289 | { |
| 1290 | return error(GL_INVALID_VALUE); |
| 1291 | } |
| 1292 | |
| 1293 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1294 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1295 | { |
| 1296 | return error(GL_INVALID_VALUE); |
| 1297 | } |
| 1298 | break; |
| 1299 | default: |
| 1300 | return error(GL_INVALID_ENUM); |
| 1301 | } |
| 1302 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1303 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1304 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1305 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1306 | { |
| 1307 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1308 | } |
| 1309 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1310 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1311 | { |
| 1312 | return error(GL_INVALID_OPERATION); |
| 1313 | } |
| 1314 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1315 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1316 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1317 | |
| 1318 | // [OpenGL ES 2.0.24] table 3.9 |
| 1319 | switch (internalformat) |
| 1320 | { |
| 1321 | case GL_ALPHA: |
| 1322 | if (colorbufferFormat != GL_ALPHA && |
| 1323 | colorbufferFormat != GL_RGBA && |
| 1324 | colorbufferFormat != GL_RGBA4 && |
| 1325 | colorbufferFormat != GL_RGB5_A1 && |
| 1326 | colorbufferFormat != GL_RGBA8_OES) |
| 1327 | { |
| 1328 | return error(GL_INVALID_OPERATION); |
| 1329 | } |
| 1330 | break; |
| 1331 | case GL_LUMINANCE: |
| 1332 | case GL_RGB: |
| 1333 | if (colorbufferFormat != GL_RGB && |
| 1334 | colorbufferFormat != GL_RGB565 && |
| 1335 | colorbufferFormat != GL_RGB8_OES && |
| 1336 | colorbufferFormat != GL_RGBA && |
| 1337 | colorbufferFormat != GL_RGBA4 && |
| 1338 | colorbufferFormat != GL_RGB5_A1 && |
| 1339 | colorbufferFormat != GL_RGBA8_OES) |
| 1340 | { |
| 1341 | return error(GL_INVALID_OPERATION); |
| 1342 | } |
| 1343 | break; |
| 1344 | case GL_LUMINANCE_ALPHA: |
| 1345 | case GL_RGBA: |
| 1346 | if (colorbufferFormat != GL_RGBA && |
| 1347 | colorbufferFormat != GL_RGBA4 && |
| 1348 | colorbufferFormat != GL_RGB5_A1 && |
| 1349 | colorbufferFormat != GL_RGBA8_OES) |
| 1350 | { |
| 1351 | return error(GL_INVALID_OPERATION); |
| 1352 | } |
| 1353 | break; |
| 1354 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1355 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1356 | if (context->supportsDXT1Textures()) |
| 1357 | { |
| 1358 | return error(GL_INVALID_OPERATION); |
| 1359 | } |
| 1360 | else |
| 1361 | { |
| 1362 | return error(GL_INVALID_ENUM); |
| 1363 | } |
| 1364 | break; |
| 1365 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1366 | if (context->supportsDXT3Textures()) |
| 1367 | { |
| 1368 | return error(GL_INVALID_OPERATION); |
| 1369 | } |
| 1370 | else |
| 1371 | { |
| 1372 | return error(GL_INVALID_ENUM); |
| 1373 | } |
| 1374 | break; |
| 1375 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1376 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1377 | { |
| 1378 | return error(GL_INVALID_OPERATION); |
| 1379 | } |
| 1380 | else |
| 1381 | { |
| 1382 | return error(GL_INVALID_ENUM); |
| 1383 | } |
| 1384 | break; |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 1385 | case GL_DEPTH_COMPONENT: |
| 1386 | case GL_DEPTH_COMPONENT16: |
| 1387 | case GL_DEPTH_COMPONENT32_OES: |
| 1388 | case GL_DEPTH_STENCIL_OES: |
| 1389 | case GL_DEPTH24_STENCIL8_OES: |
| 1390 | if (context->supportsDepthTextures()) |
| 1391 | { |
| 1392 | return error(GL_INVALID_OPERATION); |
| 1393 | } |
| 1394 | else |
| 1395 | { |
| 1396 | return error(GL_INVALID_ENUM); |
| 1397 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1398 | default: |
| 1399 | return error(GL_INVALID_ENUM); |
| 1400 | } |
| 1401 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1402 | if (target == GL_TEXTURE_2D) |
| 1403 | { |
| 1404 | gl::Texture2D *texture = context->getTexture2D(); |
| 1405 | |
| 1406 | if (!texture) |
| 1407 | { |
| 1408 | return error(GL_INVALID_OPERATION); |
| 1409 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1410 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1411 | if (texture->isImmutable()) |
| 1412 | { |
| 1413 | return error(GL_INVALID_OPERATION); |
| 1414 | } |
| 1415 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1416 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1417 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1418 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1419 | { |
| 1420 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1421 | |
| 1422 | if (!texture) |
| 1423 | { |
| 1424 | return error(GL_INVALID_OPERATION); |
| 1425 | } |
| 1426 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1427 | if (texture->isImmutable()) |
| 1428 | { |
| 1429 | return error(GL_INVALID_OPERATION); |
| 1430 | } |
| 1431 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1432 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1433 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1434 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1435 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1436 | } |
| 1437 | catch(std::bad_alloc&) |
| 1438 | { |
| 1439 | return error(GL_OUT_OF_MEMORY); |
| 1440 | } |
| 1441 | } |
| 1442 | |
| 1443 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1444 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1445 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1446 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1447 | target, level, xoffset, yoffset, x, y, width, height); |
| 1448 | |
| 1449 | try |
| 1450 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 1451 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1452 | { |
| 1453 | return error(GL_INVALID_ENUM); |
| 1454 | } |
| 1455 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1456 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1457 | { |
| 1458 | return error(GL_INVALID_VALUE); |
| 1459 | } |
| 1460 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1461 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1462 | { |
| 1463 | return error(GL_INVALID_VALUE); |
| 1464 | } |
| 1465 | |
| 1466 | if (width == 0 || height == 0) |
| 1467 | { |
| 1468 | return; |
| 1469 | } |
| 1470 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1471 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1472 | |
| 1473 | if (context) |
| 1474 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1475 | if (level > context->getMaximumTextureLevel()) |
| 1476 | { |
| 1477 | return error(GL_INVALID_VALUE); |
| 1478 | } |
| 1479 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1480 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1481 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1482 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1483 | { |
| 1484 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1485 | } |
| 1486 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1487 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1488 | { |
| 1489 | return error(GL_INVALID_OPERATION); |
| 1490 | } |
| 1491 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1492 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1493 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1494 | gl::Texture *texture = NULL; |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1495 | GLenum textureFormat = GL_RGBA; |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1496 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1497 | if (target == GL_TEXTURE_2D) |
| 1498 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1499 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 1500 | |
| 1501 | if (!validateSubImageParams2D(false, width, height, xoffset, yoffset, level, GL_NONE, tex2d)) |
| 1502 | { |
| 1503 | return; // error already registered by validateSubImageParams |
| 1504 | } |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 1505 | textureFormat = tex2d->getInternalFormat(level); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1506 | texture = tex2d; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1507 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1508 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1509 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1510 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 1511 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 1512 | if (!validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, GL_NONE, texcube)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1513 | { |
| 1514 | return; // error already registered by validateSubImageParams |
| 1515 | } |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 1516 | textureFormat = texcube->getInternalFormat(target, level); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1517 | texture = texcube; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1518 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1519 | else UNREACHABLE(); |
| 1520 | |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1521 | // [OpenGL ES 2.0.24] table 3.9 |
| 1522 | switch (textureFormat) |
| 1523 | { |
| 1524 | case GL_ALPHA: |
| 1525 | if (colorbufferFormat != GL_ALPHA && |
| 1526 | colorbufferFormat != GL_RGBA && |
| 1527 | colorbufferFormat != GL_RGBA4 && |
| 1528 | colorbufferFormat != GL_RGB5_A1 && |
| 1529 | colorbufferFormat != GL_RGBA8_OES) |
| 1530 | { |
| 1531 | return error(GL_INVALID_OPERATION); |
| 1532 | } |
| 1533 | break; |
| 1534 | case GL_LUMINANCE: |
| 1535 | case GL_RGB: |
| 1536 | if (colorbufferFormat != GL_RGB && |
| 1537 | colorbufferFormat != GL_RGB565 && |
| 1538 | colorbufferFormat != GL_RGB8_OES && |
| 1539 | colorbufferFormat != GL_RGBA && |
| 1540 | colorbufferFormat != GL_RGBA4 && |
| 1541 | colorbufferFormat != GL_RGB5_A1 && |
| 1542 | colorbufferFormat != GL_RGBA8_OES) |
| 1543 | { |
| 1544 | return error(GL_INVALID_OPERATION); |
| 1545 | } |
| 1546 | break; |
| 1547 | case GL_LUMINANCE_ALPHA: |
| 1548 | case GL_RGBA: |
| 1549 | if (colorbufferFormat != GL_RGBA && |
| 1550 | colorbufferFormat != GL_RGBA4 && |
| 1551 | colorbufferFormat != GL_RGB5_A1 && |
| 1552 | colorbufferFormat != GL_RGBA8_OES) |
| 1553 | { |
| 1554 | return error(GL_INVALID_OPERATION); |
| 1555 | } |
| 1556 | break; |
| 1557 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1558 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1559 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1560 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1561 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 1562 | case GL_DEPTH_COMPONENT: |
| 1563 | case GL_DEPTH_STENCIL_OES: |
| 1564 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1565 | default: |
| 1566 | return error(GL_INVALID_OPERATION); |
| 1567 | } |
| 1568 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1569 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1570 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1571 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1572 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1573 | catch(std::bad_alloc&) |
| 1574 | { |
| 1575 | return error(GL_OUT_OF_MEMORY); |
| 1576 | } |
| 1577 | } |
| 1578 | |
| 1579 | GLuint __stdcall glCreateProgram(void) |
| 1580 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1581 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1582 | |
| 1583 | try |
| 1584 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1585 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1586 | |
| 1587 | if (context) |
| 1588 | { |
| 1589 | return context->createProgram(); |
| 1590 | } |
| 1591 | } |
| 1592 | catch(std::bad_alloc&) |
| 1593 | { |
| 1594 | return error(GL_OUT_OF_MEMORY, 0); |
| 1595 | } |
| 1596 | |
| 1597 | return 0; |
| 1598 | } |
| 1599 | |
| 1600 | GLuint __stdcall glCreateShader(GLenum type) |
| 1601 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1602 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1603 | |
| 1604 | try |
| 1605 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1606 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1607 | |
| 1608 | if (context) |
| 1609 | { |
| 1610 | switch (type) |
| 1611 | { |
| 1612 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1613 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1614 | return context->createShader(type); |
| 1615 | default: |
| 1616 | return error(GL_INVALID_ENUM, 0); |
| 1617 | } |
| 1618 | } |
| 1619 | } |
| 1620 | catch(std::bad_alloc&) |
| 1621 | { |
| 1622 | return error(GL_OUT_OF_MEMORY, 0); |
| 1623 | } |
| 1624 | |
| 1625 | return 0; |
| 1626 | } |
| 1627 | |
| 1628 | void __stdcall glCullFace(GLenum mode) |
| 1629 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1630 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1631 | |
| 1632 | try |
| 1633 | { |
| 1634 | switch (mode) |
| 1635 | { |
| 1636 | case GL_FRONT: |
| 1637 | case GL_BACK: |
| 1638 | case GL_FRONT_AND_BACK: |
| 1639 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1640 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1641 | |
| 1642 | if (context) |
| 1643 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1644 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1645 | } |
| 1646 | } |
| 1647 | break; |
| 1648 | default: |
| 1649 | return error(GL_INVALID_ENUM); |
| 1650 | } |
| 1651 | } |
| 1652 | catch(std::bad_alloc&) |
| 1653 | { |
| 1654 | return error(GL_OUT_OF_MEMORY); |
| 1655 | } |
| 1656 | } |
| 1657 | |
| 1658 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1659 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1660 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1661 | |
| 1662 | try |
| 1663 | { |
| 1664 | if (n < 0) |
| 1665 | { |
| 1666 | return error(GL_INVALID_VALUE); |
| 1667 | } |
| 1668 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1669 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1670 | |
| 1671 | if (context) |
| 1672 | { |
| 1673 | for (int i = 0; i < n; i++) |
| 1674 | { |
| 1675 | context->deleteBuffer(buffers[i]); |
| 1676 | } |
| 1677 | } |
| 1678 | } |
| 1679 | catch(std::bad_alloc&) |
| 1680 | { |
| 1681 | return error(GL_OUT_OF_MEMORY); |
| 1682 | } |
| 1683 | } |
| 1684 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1685 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1686 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1687 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1688 | |
| 1689 | try |
| 1690 | { |
| 1691 | if (n < 0) |
| 1692 | { |
| 1693 | return error(GL_INVALID_VALUE); |
| 1694 | } |
| 1695 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1696 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1697 | |
| 1698 | if (context) |
| 1699 | { |
| 1700 | for (int i = 0; i < n; i++) |
| 1701 | { |
| 1702 | context->deleteFence(fences[i]); |
| 1703 | } |
| 1704 | } |
| 1705 | } |
| 1706 | catch(std::bad_alloc&) |
| 1707 | { |
| 1708 | return error(GL_OUT_OF_MEMORY); |
| 1709 | } |
| 1710 | } |
| 1711 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1712 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1713 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1714 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1715 | |
| 1716 | try |
| 1717 | { |
| 1718 | if (n < 0) |
| 1719 | { |
| 1720 | return error(GL_INVALID_VALUE); |
| 1721 | } |
| 1722 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1723 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1724 | |
| 1725 | if (context) |
| 1726 | { |
| 1727 | for (int i = 0; i < n; i++) |
| 1728 | { |
| 1729 | if (framebuffers[i] != 0) |
| 1730 | { |
| 1731 | context->deleteFramebuffer(framebuffers[i]); |
| 1732 | } |
| 1733 | } |
| 1734 | } |
| 1735 | } |
| 1736 | catch(std::bad_alloc&) |
| 1737 | { |
| 1738 | return error(GL_OUT_OF_MEMORY); |
| 1739 | } |
| 1740 | } |
| 1741 | |
| 1742 | void __stdcall glDeleteProgram(GLuint program) |
| 1743 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1744 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1745 | |
| 1746 | try |
| 1747 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1748 | if (program == 0) |
| 1749 | { |
| 1750 | return; |
| 1751 | } |
| 1752 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1753 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1754 | |
| 1755 | if (context) |
| 1756 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1757 | if (!context->getProgram(program)) |
| 1758 | { |
| 1759 | if(context->getShader(program)) |
| 1760 | { |
| 1761 | return error(GL_INVALID_OPERATION); |
| 1762 | } |
| 1763 | else |
| 1764 | { |
| 1765 | return error(GL_INVALID_VALUE); |
| 1766 | } |
| 1767 | } |
| 1768 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1769 | context->deleteProgram(program); |
| 1770 | } |
| 1771 | } |
| 1772 | catch(std::bad_alloc&) |
| 1773 | { |
| 1774 | return error(GL_OUT_OF_MEMORY); |
| 1775 | } |
| 1776 | } |
| 1777 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 1778 | void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids) |
| 1779 | { |
| 1780 | EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); |
| 1781 | |
| 1782 | try |
| 1783 | { |
| 1784 | if (n < 0) |
| 1785 | { |
| 1786 | return error(GL_INVALID_VALUE); |
| 1787 | } |
| 1788 | |
| 1789 | gl::Context *context = gl::getNonLostContext(); |
| 1790 | |
| 1791 | if (context) |
| 1792 | { |
| 1793 | for (int i = 0; i < n; i++) |
| 1794 | { |
| 1795 | context->deleteQuery(ids[i]); |
| 1796 | } |
| 1797 | } |
| 1798 | } |
| 1799 | catch(std::bad_alloc&) |
| 1800 | { |
| 1801 | return error(GL_OUT_OF_MEMORY); |
| 1802 | } |
| 1803 | } |
| 1804 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1805 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1806 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1807 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1808 | |
| 1809 | try |
| 1810 | { |
| 1811 | if (n < 0) |
| 1812 | { |
| 1813 | return error(GL_INVALID_VALUE); |
| 1814 | } |
| 1815 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1816 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1817 | |
| 1818 | if (context) |
| 1819 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1820 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1821 | { |
| 1822 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1823 | } |
| 1824 | } |
| 1825 | } |
| 1826 | catch(std::bad_alloc&) |
| 1827 | { |
| 1828 | return error(GL_OUT_OF_MEMORY); |
| 1829 | } |
| 1830 | } |
| 1831 | |
| 1832 | void __stdcall glDeleteShader(GLuint shader) |
| 1833 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1834 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1835 | |
| 1836 | try |
| 1837 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1838 | if (shader == 0) |
| 1839 | { |
| 1840 | return; |
| 1841 | } |
| 1842 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1843 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1844 | |
| 1845 | if (context) |
| 1846 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1847 | if (!context->getShader(shader)) |
| 1848 | { |
| 1849 | if(context->getProgram(shader)) |
| 1850 | { |
| 1851 | return error(GL_INVALID_OPERATION); |
| 1852 | } |
| 1853 | else |
| 1854 | { |
| 1855 | return error(GL_INVALID_VALUE); |
| 1856 | } |
| 1857 | } |
| 1858 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1859 | context->deleteShader(shader); |
| 1860 | } |
| 1861 | } |
| 1862 | catch(std::bad_alloc&) |
| 1863 | { |
| 1864 | return error(GL_OUT_OF_MEMORY); |
| 1865 | } |
| 1866 | } |
| 1867 | |
| 1868 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1869 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1870 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1871 | |
| 1872 | try |
| 1873 | { |
| 1874 | if (n < 0) |
| 1875 | { |
| 1876 | return error(GL_INVALID_VALUE); |
| 1877 | } |
| 1878 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1879 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1880 | |
| 1881 | if (context) |
| 1882 | { |
| 1883 | for (int i = 0; i < n; i++) |
| 1884 | { |
| 1885 | if (textures[i] != 0) |
| 1886 | { |
| 1887 | context->deleteTexture(textures[i]); |
| 1888 | } |
| 1889 | } |
| 1890 | } |
| 1891 | } |
| 1892 | catch(std::bad_alloc&) |
| 1893 | { |
| 1894 | return error(GL_OUT_OF_MEMORY); |
| 1895 | } |
| 1896 | } |
| 1897 | |
| 1898 | void __stdcall glDepthFunc(GLenum func) |
| 1899 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1900 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1901 | |
| 1902 | try |
| 1903 | { |
| 1904 | switch (func) |
| 1905 | { |
| 1906 | case GL_NEVER: |
| 1907 | case GL_ALWAYS: |
| 1908 | case GL_LESS: |
| 1909 | case GL_LEQUAL: |
| 1910 | case GL_EQUAL: |
| 1911 | case GL_GREATER: |
| 1912 | case GL_GEQUAL: |
| 1913 | case GL_NOTEQUAL: |
| 1914 | break; |
| 1915 | default: |
| 1916 | return error(GL_INVALID_ENUM); |
| 1917 | } |
| 1918 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1919 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1920 | |
| 1921 | if (context) |
| 1922 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1923 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1924 | } |
| 1925 | } |
| 1926 | catch(std::bad_alloc&) |
| 1927 | { |
| 1928 | return error(GL_OUT_OF_MEMORY); |
| 1929 | } |
| 1930 | } |
| 1931 | |
| 1932 | void __stdcall glDepthMask(GLboolean flag) |
| 1933 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1934 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1935 | |
| 1936 | try |
| 1937 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1938 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1939 | |
| 1940 | if (context) |
| 1941 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1942 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1943 | } |
| 1944 | } |
| 1945 | catch(std::bad_alloc&) |
| 1946 | { |
| 1947 | return error(GL_OUT_OF_MEMORY); |
| 1948 | } |
| 1949 | } |
| 1950 | |
| 1951 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1952 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1953 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1954 | |
| 1955 | try |
| 1956 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1957 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1958 | |
| 1959 | if (context) |
| 1960 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1961 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1962 | } |
| 1963 | } |
| 1964 | catch(std::bad_alloc&) |
| 1965 | { |
| 1966 | return error(GL_OUT_OF_MEMORY); |
| 1967 | } |
| 1968 | } |
| 1969 | |
| 1970 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1971 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1972 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1973 | |
| 1974 | try |
| 1975 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1976 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1977 | |
| 1978 | if (context) |
| 1979 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1980 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1981 | gl::Program *programObject = context->getProgram(program); |
| 1982 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1983 | |
| 1984 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1985 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1986 | gl::Shader *shaderByProgramHandle; |
| 1987 | shaderByProgramHandle = context->getShader(program); |
| 1988 | if (!shaderByProgramHandle) |
| 1989 | { |
| 1990 | return error(GL_INVALID_VALUE); |
| 1991 | } |
| 1992 | else |
| 1993 | { |
| 1994 | return error(GL_INVALID_OPERATION); |
| 1995 | } |
| 1996 | } |
| 1997 | |
| 1998 | if (!shaderObject) |
| 1999 | { |
| 2000 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 2001 | if (!programByShaderHandle) |
| 2002 | { |
| 2003 | return error(GL_INVALID_VALUE); |
| 2004 | } |
| 2005 | else |
| 2006 | { |
| 2007 | return error(GL_INVALID_OPERATION); |
| 2008 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2009 | } |
| 2010 | |
| 2011 | if (!programObject->detachShader(shaderObject)) |
| 2012 | { |
| 2013 | return error(GL_INVALID_OPERATION); |
| 2014 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2015 | } |
| 2016 | } |
| 2017 | catch(std::bad_alloc&) |
| 2018 | { |
| 2019 | return error(GL_OUT_OF_MEMORY); |
| 2020 | } |
| 2021 | } |
| 2022 | |
| 2023 | void __stdcall glDisable(GLenum cap) |
| 2024 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2025 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2026 | |
| 2027 | try |
| 2028 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2029 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2030 | |
| 2031 | if (context) |
| 2032 | { |
| 2033 | switch (cap) |
| 2034 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2035 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 2036 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 2037 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 2038 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 2039 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 2040 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 2041 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 2042 | case GL_BLEND: context->setBlend(false); break; |
| 2043 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2044 | default: |
| 2045 | return error(GL_INVALID_ENUM); |
| 2046 | } |
| 2047 | } |
| 2048 | } |
| 2049 | catch(std::bad_alloc&) |
| 2050 | { |
| 2051 | return error(GL_OUT_OF_MEMORY); |
| 2052 | } |
| 2053 | } |
| 2054 | |
| 2055 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 2056 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2057 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2058 | |
| 2059 | try |
| 2060 | { |
| 2061 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 2062 | { |
| 2063 | return error(GL_INVALID_VALUE); |
| 2064 | } |
| 2065 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2066 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2067 | |
| 2068 | if (context) |
| 2069 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2070 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2071 | } |
| 2072 | } |
| 2073 | catch(std::bad_alloc&) |
| 2074 | { |
| 2075 | return error(GL_OUT_OF_MEMORY); |
| 2076 | } |
| 2077 | } |
| 2078 | |
| 2079 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 2080 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2081 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2082 | |
| 2083 | try |
| 2084 | { |
| 2085 | if (count < 0 || first < 0) |
| 2086 | { |
| 2087 | return error(GL_INVALID_VALUE); |
| 2088 | } |
| 2089 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2090 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2091 | |
| 2092 | if (context) |
| 2093 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2094 | context->drawArrays(mode, first, count, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2095 | } |
| 2096 | } |
| 2097 | catch(std::bad_alloc&) |
| 2098 | { |
| 2099 | return error(GL_OUT_OF_MEMORY); |
| 2100 | } |
| 2101 | } |
| 2102 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2103 | void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
| 2104 | { |
| 2105 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); |
| 2106 | |
| 2107 | try |
| 2108 | { |
| 2109 | if (count < 0 || first < 0 || primcount < 0) |
| 2110 | { |
| 2111 | return error(GL_INVALID_VALUE); |
| 2112 | } |
| 2113 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2114 | if (primcount > 0) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2115 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2116 | gl::Context *context = gl::getNonLostContext(); |
| 2117 | |
| 2118 | if (context) |
| 2119 | { |
| 2120 | context->drawArrays(mode, first, count, primcount); |
| 2121 | } |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2122 | } |
| 2123 | } |
| 2124 | catch(std::bad_alloc&) |
| 2125 | { |
| 2126 | return error(GL_OUT_OF_MEMORY); |
| 2127 | } |
| 2128 | } |
| 2129 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2130 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2131 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2132 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2133 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2134 | |
| 2135 | try |
| 2136 | { |
| 2137 | if (count < 0) |
| 2138 | { |
| 2139 | return error(GL_INVALID_VALUE); |
| 2140 | } |
| 2141 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2142 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2143 | |
| 2144 | if (context) |
| 2145 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2146 | switch (type) |
| 2147 | { |
| 2148 | case GL_UNSIGNED_BYTE: |
| 2149 | case GL_UNSIGNED_SHORT: |
| 2150 | break; |
| 2151 | case GL_UNSIGNED_INT: |
| 2152 | if (!context->supports32bitIndices()) |
| 2153 | { |
| 2154 | return error(GL_INVALID_ENUM); |
| 2155 | } |
| 2156 | break; |
| 2157 | default: |
| 2158 | return error(GL_INVALID_ENUM); |
| 2159 | } |
| 2160 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2161 | context->drawElements(mode, count, type, indices, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2162 | } |
| 2163 | } |
| 2164 | catch(std::bad_alloc&) |
| 2165 | { |
| 2166 | return error(GL_OUT_OF_MEMORY); |
| 2167 | } |
| 2168 | } |
| 2169 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2170 | void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| 2171 | { |
| 2172 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)", |
| 2173 | mode, count, type, indices, primcount); |
| 2174 | |
| 2175 | try |
| 2176 | { |
| 2177 | if (count < 0 || primcount < 0) |
| 2178 | { |
| 2179 | return error(GL_INVALID_VALUE); |
| 2180 | } |
| 2181 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2182 | if (primcount > 0) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2183 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2184 | gl::Context *context = gl::getNonLostContext(); |
| 2185 | |
| 2186 | if (context) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2187 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2188 | switch (type) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2189 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2190 | case GL_UNSIGNED_BYTE: |
| 2191 | case GL_UNSIGNED_SHORT: |
| 2192 | break; |
| 2193 | case GL_UNSIGNED_INT: |
| 2194 | if (!context->supports32bitIndices()) |
| 2195 | { |
| 2196 | return error(GL_INVALID_ENUM); |
| 2197 | } |
| 2198 | break; |
| 2199 | default: |
| 2200 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2201 | } |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2202 | |
| 2203 | context->drawElements(mode, count, type, indices, primcount); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2204 | } |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2205 | } |
| 2206 | } |
| 2207 | catch(std::bad_alloc&) |
| 2208 | { |
| 2209 | return error(GL_OUT_OF_MEMORY); |
| 2210 | } |
| 2211 | } |
| 2212 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2213 | void __stdcall glEnable(GLenum cap) |
| 2214 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2215 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2216 | |
| 2217 | try |
| 2218 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2219 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2220 | |
| 2221 | if (context) |
| 2222 | { |
| 2223 | switch (cap) |
| 2224 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2225 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 2226 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 2227 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 2228 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 2229 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 2230 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 2231 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 2232 | case GL_BLEND: context->setBlend(true); break; |
| 2233 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2234 | default: |
| 2235 | return error(GL_INVALID_ENUM); |
| 2236 | } |
| 2237 | } |
| 2238 | } |
| 2239 | catch(std::bad_alloc&) |
| 2240 | { |
| 2241 | return error(GL_OUT_OF_MEMORY); |
| 2242 | } |
| 2243 | } |
| 2244 | |
| 2245 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 2246 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2247 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2248 | |
| 2249 | try |
| 2250 | { |
| 2251 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 2252 | { |
| 2253 | return error(GL_INVALID_VALUE); |
| 2254 | } |
| 2255 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2256 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2257 | |
| 2258 | if (context) |
| 2259 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2260 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2261 | } |
| 2262 | } |
| 2263 | catch(std::bad_alloc&) |
| 2264 | { |
| 2265 | return error(GL_OUT_OF_MEMORY); |
| 2266 | } |
| 2267 | } |
| 2268 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 2269 | void __stdcall glEndQueryEXT(GLenum target) |
| 2270 | { |
| 2271 | EVENT("GLenum target = 0x%X)", target); |
| 2272 | |
| 2273 | try |
| 2274 | { |
| 2275 | switch (target) |
| 2276 | { |
| 2277 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 2278 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 2279 | break; |
| 2280 | default: |
| 2281 | return error(GL_INVALID_ENUM); |
| 2282 | } |
| 2283 | |
| 2284 | gl::Context *context = gl::getNonLostContext(); |
| 2285 | |
| 2286 | if (context) |
| 2287 | { |
| 2288 | context->endQuery(target); |
| 2289 | } |
| 2290 | } |
| 2291 | catch(std::bad_alloc&) |
| 2292 | { |
| 2293 | return error(GL_OUT_OF_MEMORY); |
| 2294 | } |
| 2295 | } |
| 2296 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2297 | void __stdcall glFinishFenceNV(GLuint fence) |
| 2298 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2299 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2300 | |
| 2301 | try |
| 2302 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2303 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2304 | |
| 2305 | if (context) |
| 2306 | { |
| 2307 | gl::Fence* fenceObject = context->getFence(fence); |
| 2308 | |
| 2309 | if (fenceObject == NULL) |
| 2310 | { |
| 2311 | return error(GL_INVALID_OPERATION); |
| 2312 | } |
| 2313 | |
| 2314 | fenceObject->finishFence(); |
| 2315 | } |
| 2316 | } |
| 2317 | catch(std::bad_alloc&) |
| 2318 | { |
| 2319 | return error(GL_OUT_OF_MEMORY); |
| 2320 | } |
| 2321 | } |
| 2322 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2323 | void __stdcall glFinish(void) |
| 2324 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2325 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2326 | |
| 2327 | try |
| 2328 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2329 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2330 | |
| 2331 | if (context) |
| 2332 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2333 | context->sync(true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2334 | } |
| 2335 | } |
| 2336 | catch(std::bad_alloc&) |
| 2337 | { |
| 2338 | return error(GL_OUT_OF_MEMORY); |
| 2339 | } |
| 2340 | } |
| 2341 | |
| 2342 | void __stdcall glFlush(void) |
| 2343 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2344 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2345 | |
| 2346 | try |
| 2347 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2348 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2349 | |
| 2350 | if (context) |
| 2351 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2352 | context->sync(false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2353 | } |
| 2354 | } |
| 2355 | catch(std::bad_alloc&) |
| 2356 | { |
| 2357 | return error(GL_OUT_OF_MEMORY); |
| 2358 | } |
| 2359 | } |
| 2360 | |
| 2361 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 2362 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2363 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2364 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2365 | |
| 2366 | try |
| 2367 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2368 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2369 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2370 | { |
| 2371 | return error(GL_INVALID_ENUM); |
| 2372 | } |
| 2373 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2374 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2375 | |
| 2376 | if (context) |
| 2377 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2378 | gl::Framebuffer *framebuffer = NULL; |
| 2379 | GLuint framebufferHandle = 0; |
| 2380 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2381 | { |
| 2382 | framebuffer = context->getReadFramebuffer(); |
| 2383 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2384 | } |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2385 | else |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2386 | { |
| 2387 | framebuffer = context->getDrawFramebuffer(); |
| 2388 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2389 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2390 | |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2391 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2392 | { |
| 2393 | return error(GL_INVALID_OPERATION); |
| 2394 | } |
| 2395 | |
| 2396 | switch (attachment) |
| 2397 | { |
| 2398 | case GL_COLOR_ATTACHMENT0: |
| 2399 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2400 | break; |
| 2401 | case GL_DEPTH_ATTACHMENT: |
| 2402 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2403 | break; |
| 2404 | case GL_STENCIL_ATTACHMENT: |
| 2405 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2406 | break; |
| 2407 | default: |
| 2408 | return error(GL_INVALID_ENUM); |
| 2409 | } |
| 2410 | } |
| 2411 | } |
| 2412 | catch(std::bad_alloc&) |
| 2413 | { |
| 2414 | return error(GL_OUT_OF_MEMORY); |
| 2415 | } |
| 2416 | } |
| 2417 | |
| 2418 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2419 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2420 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2421 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2422 | |
| 2423 | try |
| 2424 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2425 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2426 | { |
| 2427 | return error(GL_INVALID_ENUM); |
| 2428 | } |
| 2429 | |
| 2430 | switch (attachment) |
| 2431 | { |
| 2432 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2433 | case GL_DEPTH_ATTACHMENT: |
| 2434 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2435 | break; |
| 2436 | default: |
| 2437 | return error(GL_INVALID_ENUM); |
| 2438 | } |
| 2439 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2440 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2441 | |
| 2442 | if (context) |
| 2443 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2444 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2445 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2446 | textarget = GL_NONE; |
| 2447 | } |
| 2448 | else |
| 2449 | { |
| 2450 | gl::Texture *tex = context->getTexture(texture); |
| 2451 | |
| 2452 | if (tex == NULL) |
| 2453 | { |
| 2454 | return error(GL_INVALID_OPERATION); |
| 2455 | } |
| 2456 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2457 | switch (textarget) |
| 2458 | { |
| 2459 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2460 | { |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2461 | if (tex->getTarget() != GL_TEXTURE_2D) |
| 2462 | { |
| 2463 | return error(GL_INVALID_OPERATION); |
| 2464 | } |
| 2465 | gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex); |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 2466 | if (tex2d->isCompressed(0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2467 | { |
| 2468 | return error(GL_INVALID_OPERATION); |
| 2469 | } |
| 2470 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2471 | } |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2472 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2473 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2474 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2475 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2476 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2477 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2478 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2479 | { |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2480 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2481 | { |
| 2482 | return error(GL_INVALID_OPERATION); |
| 2483 | } |
| 2484 | gl::TextureCubeMap *texcube = static_cast<gl::TextureCubeMap *>(tex); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 2485 | if (texcube->isCompressed(textarget, level)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2486 | { |
| 2487 | return error(GL_INVALID_OPERATION); |
| 2488 | } |
| 2489 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2490 | } |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2491 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2492 | default: |
| 2493 | return error(GL_INVALID_ENUM); |
| 2494 | } |
| 2495 | |
| 2496 | if (level != 0) |
| 2497 | { |
| 2498 | return error(GL_INVALID_VALUE); |
| 2499 | } |
| 2500 | } |
| 2501 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2502 | gl::Framebuffer *framebuffer = NULL; |
| 2503 | GLuint framebufferHandle = 0; |
| 2504 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2505 | { |
| 2506 | framebuffer = context->getReadFramebuffer(); |
| 2507 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2508 | } |
| 2509 | else |
| 2510 | { |
| 2511 | framebuffer = context->getDrawFramebuffer(); |
| 2512 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2513 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2514 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2515 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2516 | { |
| 2517 | return error(GL_INVALID_OPERATION); |
| 2518 | } |
| 2519 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2520 | switch (attachment) |
| 2521 | { |
| 2522 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2523 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2524 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2525 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2526 | } |
| 2527 | } |
| 2528 | catch(std::bad_alloc&) |
| 2529 | { |
| 2530 | return error(GL_OUT_OF_MEMORY); |
| 2531 | } |
| 2532 | } |
| 2533 | |
| 2534 | void __stdcall glFrontFace(GLenum mode) |
| 2535 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2536 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2537 | |
| 2538 | try |
| 2539 | { |
| 2540 | switch (mode) |
| 2541 | { |
| 2542 | case GL_CW: |
| 2543 | case GL_CCW: |
| 2544 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2545 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2546 | |
| 2547 | if (context) |
| 2548 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2549 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2550 | } |
| 2551 | } |
| 2552 | break; |
| 2553 | default: |
| 2554 | return error(GL_INVALID_ENUM); |
| 2555 | } |
| 2556 | } |
| 2557 | catch(std::bad_alloc&) |
| 2558 | { |
| 2559 | return error(GL_OUT_OF_MEMORY); |
| 2560 | } |
| 2561 | } |
| 2562 | |
| 2563 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2564 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2565 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2566 | |
| 2567 | try |
| 2568 | { |
| 2569 | if (n < 0) |
| 2570 | { |
| 2571 | return error(GL_INVALID_VALUE); |
| 2572 | } |
| 2573 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2574 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2575 | |
| 2576 | if (context) |
| 2577 | { |
| 2578 | for (int i = 0; i < n; i++) |
| 2579 | { |
| 2580 | buffers[i] = context->createBuffer(); |
| 2581 | } |
| 2582 | } |
| 2583 | } |
| 2584 | catch(std::bad_alloc&) |
| 2585 | { |
| 2586 | return error(GL_OUT_OF_MEMORY); |
| 2587 | } |
| 2588 | } |
| 2589 | |
| 2590 | void __stdcall glGenerateMipmap(GLenum target) |
| 2591 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2592 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2593 | |
| 2594 | try |
| 2595 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2596 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2597 | |
| 2598 | if (context) |
| 2599 | { |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2600 | switch (target) |
| 2601 | { |
| 2602 | case GL_TEXTURE_2D: |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2603 | { |
| 2604 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 2605 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 2606 | if (tex2d->isCompressed(0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2607 | { |
| 2608 | return error(GL_INVALID_OPERATION); |
| 2609 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 2610 | if (tex2d->isDepth(0)) |
| 2611 | { |
| 2612 | return error(GL_INVALID_OPERATION); |
| 2613 | } |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2614 | |
| 2615 | tex2d->generateMipmaps(); |
| 2616 | break; |
| 2617 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2618 | |
| 2619 | case GL_TEXTURE_CUBE_MAP: |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2620 | { |
| 2621 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 2622 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 2623 | if (texcube->isCompressed(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2624 | { |
| 2625 | return error(GL_INVALID_OPERATION); |
| 2626 | } |
| 2627 | |
| 2628 | texcube->generateMipmaps(); |
| 2629 | break; |
| 2630 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2631 | |
| 2632 | default: |
| 2633 | return error(GL_INVALID_ENUM); |
| 2634 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2635 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2636 | } |
| 2637 | catch(std::bad_alloc&) |
| 2638 | { |
| 2639 | return error(GL_OUT_OF_MEMORY); |
| 2640 | } |
| 2641 | } |
| 2642 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2643 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2644 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2645 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2646 | |
| 2647 | try |
| 2648 | { |
| 2649 | if (n < 0) |
| 2650 | { |
| 2651 | return error(GL_INVALID_VALUE); |
| 2652 | } |
| 2653 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2654 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2655 | |
| 2656 | if (context) |
| 2657 | { |
| 2658 | for (int i = 0; i < n; i++) |
| 2659 | { |
| 2660 | fences[i] = context->createFence(); |
| 2661 | } |
| 2662 | } |
| 2663 | } |
| 2664 | catch(std::bad_alloc&) |
| 2665 | { |
| 2666 | return error(GL_OUT_OF_MEMORY); |
| 2667 | } |
| 2668 | } |
| 2669 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2670 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2671 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2672 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2673 | |
| 2674 | try |
| 2675 | { |
| 2676 | if (n < 0) |
| 2677 | { |
| 2678 | return error(GL_INVALID_VALUE); |
| 2679 | } |
| 2680 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2681 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2682 | |
| 2683 | if (context) |
| 2684 | { |
| 2685 | for (int i = 0; i < n; i++) |
| 2686 | { |
| 2687 | framebuffers[i] = context->createFramebuffer(); |
| 2688 | } |
| 2689 | } |
| 2690 | } |
| 2691 | catch(std::bad_alloc&) |
| 2692 | { |
| 2693 | return error(GL_OUT_OF_MEMORY); |
| 2694 | } |
| 2695 | } |
| 2696 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 2697 | void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids) |
| 2698 | { |
| 2699 | EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
| 2700 | |
| 2701 | try |
| 2702 | { |
| 2703 | if (n < 0) |
| 2704 | { |
| 2705 | return error(GL_INVALID_VALUE); |
| 2706 | } |
| 2707 | |
| 2708 | gl::Context *context = gl::getNonLostContext(); |
| 2709 | |
| 2710 | if (context) |
| 2711 | { |
| 2712 | for (int i = 0; i < n; i++) |
| 2713 | { |
| 2714 | ids[i] = context->createQuery(); |
| 2715 | } |
| 2716 | } |
| 2717 | } |
| 2718 | catch(std::bad_alloc&) |
| 2719 | { |
| 2720 | return error(GL_OUT_OF_MEMORY); |
| 2721 | } |
| 2722 | } |
| 2723 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2724 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2725 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2726 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2727 | |
| 2728 | try |
| 2729 | { |
| 2730 | if (n < 0) |
| 2731 | { |
| 2732 | return error(GL_INVALID_VALUE); |
| 2733 | } |
| 2734 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2735 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2736 | |
| 2737 | if (context) |
| 2738 | { |
| 2739 | for (int i = 0; i < n; i++) |
| 2740 | { |
| 2741 | renderbuffers[i] = context->createRenderbuffer(); |
| 2742 | } |
| 2743 | } |
| 2744 | } |
| 2745 | catch(std::bad_alloc&) |
| 2746 | { |
| 2747 | return error(GL_OUT_OF_MEMORY); |
| 2748 | } |
| 2749 | } |
| 2750 | |
| 2751 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2752 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2753 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2754 | |
| 2755 | try |
| 2756 | { |
| 2757 | if (n < 0) |
| 2758 | { |
| 2759 | return error(GL_INVALID_VALUE); |
| 2760 | } |
| 2761 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2762 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2763 | |
| 2764 | if (context) |
| 2765 | { |
| 2766 | for (int i = 0; i < n; i++) |
| 2767 | { |
| 2768 | textures[i] = context->createTexture(); |
| 2769 | } |
| 2770 | } |
| 2771 | } |
| 2772 | catch(std::bad_alloc&) |
| 2773 | { |
| 2774 | return error(GL_OUT_OF_MEMORY); |
| 2775 | } |
| 2776 | } |
| 2777 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2778 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2779 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2780 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2781 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2782 | program, index, bufsize, length, size, type, name); |
| 2783 | |
| 2784 | try |
| 2785 | { |
| 2786 | if (bufsize < 0) |
| 2787 | { |
| 2788 | return error(GL_INVALID_VALUE); |
| 2789 | } |
| 2790 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2791 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2792 | |
| 2793 | if (context) |
| 2794 | { |
| 2795 | gl::Program *programObject = context->getProgram(program); |
| 2796 | |
| 2797 | if (!programObject) |
| 2798 | { |
| 2799 | if (context->getShader(program)) |
| 2800 | { |
| 2801 | return error(GL_INVALID_OPERATION); |
| 2802 | } |
| 2803 | else |
| 2804 | { |
| 2805 | return error(GL_INVALID_VALUE); |
| 2806 | } |
| 2807 | } |
| 2808 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2809 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2810 | { |
| 2811 | return error(GL_INVALID_VALUE); |
| 2812 | } |
| 2813 | |
| 2814 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2815 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2816 | } |
| 2817 | catch(std::bad_alloc&) |
| 2818 | { |
| 2819 | return error(GL_OUT_OF_MEMORY); |
| 2820 | } |
| 2821 | } |
| 2822 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2823 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2824 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2825 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2826 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2827 | program, index, bufsize, length, size, type, name); |
| 2828 | |
| 2829 | try |
| 2830 | { |
| 2831 | if (bufsize < 0) |
| 2832 | { |
| 2833 | return error(GL_INVALID_VALUE); |
| 2834 | } |
| 2835 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2836 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2837 | |
| 2838 | if (context) |
| 2839 | { |
| 2840 | gl::Program *programObject = context->getProgram(program); |
| 2841 | |
| 2842 | if (!programObject) |
| 2843 | { |
| 2844 | if (context->getShader(program)) |
| 2845 | { |
| 2846 | return error(GL_INVALID_OPERATION); |
| 2847 | } |
| 2848 | else |
| 2849 | { |
| 2850 | return error(GL_INVALID_VALUE); |
| 2851 | } |
| 2852 | } |
| 2853 | |
| 2854 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2855 | { |
| 2856 | return error(GL_INVALID_VALUE); |
| 2857 | } |
| 2858 | |
| 2859 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2860 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2861 | } |
| 2862 | catch(std::bad_alloc&) |
| 2863 | { |
| 2864 | return error(GL_OUT_OF_MEMORY); |
| 2865 | } |
| 2866 | } |
| 2867 | |
| 2868 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2869 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2870 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2871 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2872 | |
| 2873 | try |
| 2874 | { |
| 2875 | if (maxcount < 0) |
| 2876 | { |
| 2877 | return error(GL_INVALID_VALUE); |
| 2878 | } |
| 2879 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2880 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2881 | |
| 2882 | if (context) |
| 2883 | { |
| 2884 | gl::Program *programObject = context->getProgram(program); |
| 2885 | |
| 2886 | if (!programObject) |
| 2887 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2888 | if (context->getShader(program)) |
| 2889 | { |
| 2890 | return error(GL_INVALID_OPERATION); |
| 2891 | } |
| 2892 | else |
| 2893 | { |
| 2894 | return error(GL_INVALID_VALUE); |
| 2895 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2896 | } |
| 2897 | |
| 2898 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2899 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2900 | } |
| 2901 | catch(std::bad_alloc&) |
| 2902 | { |
| 2903 | return error(GL_OUT_OF_MEMORY); |
| 2904 | } |
| 2905 | } |
| 2906 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2907 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2908 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2909 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2910 | |
| 2911 | try |
| 2912 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2913 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2914 | |
| 2915 | if (context) |
| 2916 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2917 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2918 | gl::Program *programObject = context->getProgram(program); |
| 2919 | |
| 2920 | if (!programObject) |
| 2921 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2922 | if (context->getShader(program)) |
| 2923 | { |
| 2924 | return error(GL_INVALID_OPERATION, -1); |
| 2925 | } |
| 2926 | else |
| 2927 | { |
| 2928 | return error(GL_INVALID_VALUE, -1); |
| 2929 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2930 | } |
| 2931 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 2932 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 2933 | if (!programObject->isLinked() || !programBinary) |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2934 | { |
| 2935 | return error(GL_INVALID_OPERATION, -1); |
| 2936 | } |
| 2937 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 2938 | return programBinary->getAttributeLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2939 | } |
| 2940 | } |
| 2941 | catch(std::bad_alloc&) |
| 2942 | { |
| 2943 | return error(GL_OUT_OF_MEMORY, -1); |
| 2944 | } |
| 2945 | |
| 2946 | return -1; |
| 2947 | } |
| 2948 | |
| 2949 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2950 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2951 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2952 | |
| 2953 | try |
| 2954 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2955 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2956 | |
| 2957 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2958 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2959 | if (!(context->getBooleanv(pname, params))) |
| 2960 | { |
| 2961 | GLenum nativeType; |
| 2962 | unsigned int numParams = 0; |
| 2963 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2964 | return error(GL_INVALID_ENUM); |
| 2965 | |
| 2966 | if (numParams == 0) |
| 2967 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2968 | |
| 2969 | if (nativeType == GL_FLOAT) |
| 2970 | { |
| 2971 | GLfloat *floatParams = NULL; |
| 2972 | floatParams = new GLfloat[numParams]; |
| 2973 | |
| 2974 | context->getFloatv(pname, floatParams); |
| 2975 | |
| 2976 | for (unsigned int i = 0; i < numParams; ++i) |
| 2977 | { |
| 2978 | if (floatParams[i] == 0.0f) |
| 2979 | params[i] = GL_FALSE; |
| 2980 | else |
| 2981 | params[i] = GL_TRUE; |
| 2982 | } |
| 2983 | |
| 2984 | delete [] floatParams; |
| 2985 | } |
| 2986 | else if (nativeType == GL_INT) |
| 2987 | { |
| 2988 | GLint *intParams = NULL; |
| 2989 | intParams = new GLint[numParams]; |
| 2990 | |
| 2991 | context->getIntegerv(pname, intParams); |
| 2992 | |
| 2993 | for (unsigned int i = 0; i < numParams; ++i) |
| 2994 | { |
| 2995 | if (intParams[i] == 0) |
| 2996 | params[i] = GL_FALSE; |
| 2997 | else |
| 2998 | params[i] = GL_TRUE; |
| 2999 | } |
| 3000 | |
| 3001 | delete [] intParams; |
| 3002 | } |
| 3003 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3004 | } |
| 3005 | } |
| 3006 | catch(std::bad_alloc&) |
| 3007 | { |
| 3008 | return error(GL_OUT_OF_MEMORY); |
| 3009 | } |
| 3010 | } |
| 3011 | |
| 3012 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3013 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3014 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3015 | |
| 3016 | try |
| 3017 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3018 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 3019 | |
| 3020 | if (context) |
| 3021 | { |
| 3022 | gl::Buffer *buffer; |
| 3023 | |
| 3024 | switch (target) |
| 3025 | { |
| 3026 | case GL_ARRAY_BUFFER: |
| 3027 | buffer = context->getArrayBuffer(); |
| 3028 | break; |
| 3029 | case GL_ELEMENT_ARRAY_BUFFER: |
| 3030 | buffer = context->getElementArrayBuffer(); |
| 3031 | break; |
| 3032 | default: return error(GL_INVALID_ENUM); |
| 3033 | } |
| 3034 | |
| 3035 | if (!buffer) |
| 3036 | { |
| 3037 | // A null buffer means that "0" is bound to the requested buffer target |
| 3038 | return error(GL_INVALID_OPERATION); |
| 3039 | } |
| 3040 | |
| 3041 | switch (pname) |
| 3042 | { |
| 3043 | case GL_BUFFER_USAGE: |
| 3044 | *params = buffer->usage(); |
| 3045 | break; |
| 3046 | case GL_BUFFER_SIZE: |
| 3047 | *params = buffer->size(); |
| 3048 | break; |
| 3049 | default: return error(GL_INVALID_ENUM); |
| 3050 | } |
| 3051 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3052 | } |
| 3053 | catch(std::bad_alloc&) |
| 3054 | { |
| 3055 | return error(GL_OUT_OF_MEMORY); |
| 3056 | } |
| 3057 | } |
| 3058 | |
| 3059 | GLenum __stdcall glGetError(void) |
| 3060 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3061 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3062 | |
| 3063 | gl::Context *context = gl::getContext(); |
| 3064 | |
| 3065 | if (context) |
| 3066 | { |
daniel@transgaming.com | 82b2891 | 2011-12-12 21:01:35 +0000 | [diff] [blame] | 3067 | return context->getError(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3068 | } |
| 3069 | |
| 3070 | return GL_NO_ERROR; |
| 3071 | } |
| 3072 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3073 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 3074 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3075 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3076 | |
| 3077 | try |
| 3078 | { |
| 3079 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3080 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3081 | |
| 3082 | if (context) |
| 3083 | { |
| 3084 | gl::Fence *fenceObject = context->getFence(fence); |
| 3085 | |
| 3086 | if (fenceObject == NULL) |
| 3087 | { |
| 3088 | return error(GL_INVALID_OPERATION); |
| 3089 | } |
| 3090 | |
| 3091 | fenceObject->getFenceiv(pname, params); |
| 3092 | } |
| 3093 | } |
| 3094 | catch(std::bad_alloc&) |
| 3095 | { |
| 3096 | return error(GL_OUT_OF_MEMORY); |
| 3097 | } |
| 3098 | } |
| 3099 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3100 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 3101 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3102 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3103 | |
| 3104 | try |
| 3105 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3106 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3107 | |
| 3108 | if (context) |
| 3109 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3110 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3111 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3112 | GLenum nativeType; |
| 3113 | unsigned int numParams = 0; |
| 3114 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3115 | return error(GL_INVALID_ENUM); |
| 3116 | |
| 3117 | if (numParams == 0) |
| 3118 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 3119 | |
| 3120 | if (nativeType == GL_BOOL) |
| 3121 | { |
| 3122 | GLboolean *boolParams = NULL; |
| 3123 | boolParams = new GLboolean[numParams]; |
| 3124 | |
| 3125 | context->getBooleanv(pname, boolParams); |
| 3126 | |
| 3127 | for (unsigned int i = 0; i < numParams; ++i) |
| 3128 | { |
| 3129 | if (boolParams[i] == GL_FALSE) |
| 3130 | params[i] = 0.0f; |
| 3131 | else |
| 3132 | params[i] = 1.0f; |
| 3133 | } |
| 3134 | |
| 3135 | delete [] boolParams; |
| 3136 | } |
| 3137 | else if (nativeType == GL_INT) |
| 3138 | { |
| 3139 | GLint *intParams = NULL; |
| 3140 | intParams = new GLint[numParams]; |
| 3141 | |
| 3142 | context->getIntegerv(pname, intParams); |
| 3143 | |
| 3144 | for (unsigned int i = 0; i < numParams; ++i) |
| 3145 | { |
| 3146 | params[i] = (GLfloat)intParams[i]; |
| 3147 | } |
| 3148 | |
| 3149 | delete [] intParams; |
| 3150 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3151 | } |
| 3152 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3153 | } |
| 3154 | catch(std::bad_alloc&) |
| 3155 | { |
| 3156 | return error(GL_OUT_OF_MEMORY); |
| 3157 | } |
| 3158 | } |
| 3159 | |
| 3160 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 3161 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3162 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3163 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3164 | |
| 3165 | try |
| 3166 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3167 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3168 | |
| 3169 | if (context) |
| 3170 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3171 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3172 | { |
| 3173 | return error(GL_INVALID_ENUM); |
| 3174 | } |
| 3175 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3176 | gl::Framebuffer *framebuffer = NULL; |
| 3177 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 3178 | { |
| 3179 | if(context->getReadFramebufferHandle() == 0) |
| 3180 | { |
| 3181 | return error(GL_INVALID_OPERATION); |
| 3182 | } |
| 3183 | |
| 3184 | framebuffer = context->getReadFramebuffer(); |
| 3185 | } |
| 3186 | else |
| 3187 | { |
| 3188 | if (context->getDrawFramebufferHandle() == 0) |
| 3189 | { |
| 3190 | return error(GL_INVALID_OPERATION); |
| 3191 | } |
| 3192 | |
| 3193 | framebuffer = context->getDrawFramebuffer(); |
| 3194 | } |
| 3195 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3196 | GLenum attachmentType; |
| 3197 | GLuint attachmentHandle; |
| 3198 | switch (attachment) |
| 3199 | { |
| 3200 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3201 | attachmentType = framebuffer->getColorbufferType(); |
| 3202 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3203 | break; |
| 3204 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3205 | attachmentType = framebuffer->getDepthbufferType(); |
| 3206 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3207 | break; |
| 3208 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3209 | attachmentType = framebuffer->getStencilbufferType(); |
| 3210 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3211 | break; |
| 3212 | default: return error(GL_INVALID_ENUM); |
| 3213 | } |
| 3214 | |
| 3215 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 3216 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3217 | { |
| 3218 | attachmentObjectType = attachmentType; |
| 3219 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 3220 | else if (gl::IsInternalTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3221 | { |
| 3222 | attachmentObjectType = GL_TEXTURE; |
| 3223 | } |
apatrick@chromium.org | a1d8059 | 2012-01-25 21:52:10 +0000 | [diff] [blame] | 3224 | else |
| 3225 | { |
| 3226 | UNREACHABLE(); |
| 3227 | return; |
| 3228 | } |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3229 | |
| 3230 | switch (pname) |
| 3231 | { |
| 3232 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 3233 | *params = attachmentObjectType; |
| 3234 | break; |
| 3235 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 3236 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 3237 | { |
| 3238 | *params = attachmentHandle; |
| 3239 | } |
| 3240 | else |
| 3241 | { |
| 3242 | return error(GL_INVALID_ENUM); |
| 3243 | } |
| 3244 | break; |
| 3245 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 3246 | if (attachmentObjectType == GL_TEXTURE) |
| 3247 | { |
| 3248 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 3249 | } |
| 3250 | else |
| 3251 | { |
| 3252 | return error(GL_INVALID_ENUM); |
| 3253 | } |
| 3254 | break; |
| 3255 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 3256 | if (attachmentObjectType == GL_TEXTURE) |
| 3257 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 3258 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3259 | { |
| 3260 | *params = attachmentType; |
| 3261 | } |
| 3262 | else |
| 3263 | { |
| 3264 | *params = 0; |
| 3265 | } |
| 3266 | } |
| 3267 | else |
| 3268 | { |
| 3269 | return error(GL_INVALID_ENUM); |
| 3270 | } |
| 3271 | break; |
| 3272 | default: |
| 3273 | return error(GL_INVALID_ENUM); |
| 3274 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3275 | } |
| 3276 | } |
| 3277 | catch(std::bad_alloc&) |
| 3278 | { |
| 3279 | return error(GL_OUT_OF_MEMORY); |
| 3280 | } |
| 3281 | } |
| 3282 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 3283 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
| 3284 | { |
| 3285 | EVENT("()"); |
| 3286 | |
| 3287 | try |
| 3288 | { |
| 3289 | gl::Context *context = gl::getContext(); |
| 3290 | |
| 3291 | if (context) |
| 3292 | { |
| 3293 | return context->getResetStatus(); |
| 3294 | } |
| 3295 | |
| 3296 | return GL_NO_ERROR; |
| 3297 | } |
| 3298 | catch(std::bad_alloc&) |
| 3299 | { |
| 3300 | return GL_OUT_OF_MEMORY; |
| 3301 | } |
| 3302 | } |
| 3303 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3304 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 3305 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3306 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3307 | |
| 3308 | try |
| 3309 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3310 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3311 | |
| 3312 | if (context) |
| 3313 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3314 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3315 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3316 | GLenum nativeType; |
| 3317 | unsigned int numParams = 0; |
| 3318 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3319 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3320 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3321 | if (numParams == 0) |
| 3322 | return; // it is known that pname is valid, but there are no parameters to return |
| 3323 | |
| 3324 | if (nativeType == GL_BOOL) |
| 3325 | { |
| 3326 | GLboolean *boolParams = NULL; |
| 3327 | boolParams = new GLboolean[numParams]; |
| 3328 | |
| 3329 | context->getBooleanv(pname, boolParams); |
| 3330 | |
| 3331 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3332 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3333 | if (boolParams[i] == GL_FALSE) |
| 3334 | params[i] = 0; |
| 3335 | else |
| 3336 | params[i] = 1; |
| 3337 | } |
| 3338 | |
| 3339 | delete [] boolParams; |
| 3340 | } |
| 3341 | else if (nativeType == GL_FLOAT) |
| 3342 | { |
| 3343 | GLfloat *floatParams = NULL; |
| 3344 | floatParams = new GLfloat[numParams]; |
| 3345 | |
| 3346 | context->getFloatv(pname, floatParams); |
| 3347 | |
| 3348 | for (unsigned int i = 0; i < numParams; ++i) |
| 3349 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 3350 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3351 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3352 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3353 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3354 | else |
| 3355 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3356 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3357 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3358 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3359 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3360 | } |
| 3361 | } |
| 3362 | } |
| 3363 | catch(std::bad_alloc&) |
| 3364 | { |
| 3365 | return error(GL_OUT_OF_MEMORY); |
| 3366 | } |
| 3367 | } |
| 3368 | |
| 3369 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 3370 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3371 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3372 | |
| 3373 | try |
| 3374 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3375 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3376 | |
| 3377 | if (context) |
| 3378 | { |
| 3379 | gl::Program *programObject = context->getProgram(program); |
| 3380 | |
| 3381 | if (!programObject) |
| 3382 | { |
| 3383 | return error(GL_INVALID_VALUE); |
| 3384 | } |
| 3385 | |
| 3386 | switch (pname) |
| 3387 | { |
| 3388 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3389 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3390 | return; |
| 3391 | case GL_LINK_STATUS: |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 3392 | *params = programObject->isLinked(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3393 | return; |
| 3394 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 3395 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3396 | return; |
| 3397 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3398 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3399 | return; |
| 3400 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3401 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3402 | return; |
| 3403 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3404 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3405 | return; |
| 3406 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3407 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3408 | return; |
| 3409 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3410 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3411 | return; |
| 3412 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3413 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3414 | return; |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 3415 | case GL_PROGRAM_BINARY_LENGTH_OES: |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 3416 | *params = programObject->getProgramBinaryLength(); |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 3417 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3418 | default: |
| 3419 | return error(GL_INVALID_ENUM); |
| 3420 | } |
| 3421 | } |
| 3422 | } |
| 3423 | catch(std::bad_alloc&) |
| 3424 | { |
| 3425 | return error(GL_OUT_OF_MEMORY); |
| 3426 | } |
| 3427 | } |
| 3428 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3429 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3430 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3431 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3432 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3433 | |
| 3434 | try |
| 3435 | { |
| 3436 | if (bufsize < 0) |
| 3437 | { |
| 3438 | return error(GL_INVALID_VALUE); |
| 3439 | } |
| 3440 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3441 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3442 | |
| 3443 | if (context) |
| 3444 | { |
| 3445 | gl::Program *programObject = context->getProgram(program); |
| 3446 | |
| 3447 | if (!programObject) |
| 3448 | { |
| 3449 | return error(GL_INVALID_VALUE); |
| 3450 | } |
| 3451 | |
| 3452 | programObject->getInfoLog(bufsize, length, infolog); |
| 3453 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3454 | } |
| 3455 | catch(std::bad_alloc&) |
| 3456 | { |
| 3457 | return error(GL_OUT_OF_MEMORY); |
| 3458 | } |
| 3459 | } |
| 3460 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 3461 | void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) |
| 3462 | { |
| 3463 | EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); |
| 3464 | |
| 3465 | try |
| 3466 | { |
| 3467 | switch (pname) |
| 3468 | { |
| 3469 | case GL_CURRENT_QUERY_EXT: |
| 3470 | break; |
| 3471 | default: |
| 3472 | return error(GL_INVALID_ENUM); |
| 3473 | } |
| 3474 | |
| 3475 | gl::Context *context = gl::getNonLostContext(); |
| 3476 | |
| 3477 | if (context) |
| 3478 | { |
| 3479 | params[0] = context->getActiveQuery(target); |
| 3480 | } |
| 3481 | } |
| 3482 | catch(std::bad_alloc&) |
| 3483 | { |
| 3484 | return error(GL_OUT_OF_MEMORY); |
| 3485 | } |
| 3486 | } |
| 3487 | |
| 3488 | void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) |
| 3489 | { |
| 3490 | EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); |
| 3491 | |
| 3492 | try |
| 3493 | { |
| 3494 | switch (pname) |
| 3495 | { |
| 3496 | case GL_QUERY_RESULT_EXT: |
| 3497 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3498 | break; |
| 3499 | default: |
| 3500 | return error(GL_INVALID_ENUM); |
| 3501 | } |
| 3502 | gl::Context *context = gl::getNonLostContext(); |
| 3503 | |
| 3504 | if (context) |
| 3505 | { |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 3506 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
| 3507 | |
| 3508 | if (!queryObject) |
| 3509 | { |
| 3510 | return error(GL_INVALID_OPERATION); |
| 3511 | } |
| 3512 | |
| 3513 | if (context->getActiveQuery(queryObject->getType()) == id) |
| 3514 | { |
| 3515 | return error(GL_INVALID_OPERATION); |
| 3516 | } |
| 3517 | |
| 3518 | switch(pname) |
| 3519 | { |
| 3520 | case GL_QUERY_RESULT_EXT: |
| 3521 | params[0] = queryObject->getResult(); |
| 3522 | break; |
| 3523 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3524 | params[0] = queryObject->isResultAvailable(); |
| 3525 | break; |
| 3526 | default: |
| 3527 | ASSERT(false); |
| 3528 | } |
| 3529 | } |
| 3530 | } |
| 3531 | catch(std::bad_alloc&) |
| 3532 | { |
| 3533 | return error(GL_OUT_OF_MEMORY); |
| 3534 | } |
| 3535 | } |
| 3536 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3537 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3538 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3539 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3540 | |
| 3541 | try |
| 3542 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3543 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3544 | |
| 3545 | if (context) |
| 3546 | { |
| 3547 | if (target != GL_RENDERBUFFER) |
| 3548 | { |
| 3549 | return error(GL_INVALID_ENUM); |
| 3550 | } |
| 3551 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3552 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3553 | { |
| 3554 | return error(GL_INVALID_OPERATION); |
| 3555 | } |
| 3556 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3557 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3558 | |
| 3559 | switch (pname) |
| 3560 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3561 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3562 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3563 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3564 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3565 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3566 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3567 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3568 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3569 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3570 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3571 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3572 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3573 | *params = renderbuffer->getSamples(); |
| 3574 | } |
| 3575 | else |
| 3576 | { |
| 3577 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3578 | } |
| 3579 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3580 | default: |
| 3581 | return error(GL_INVALID_ENUM); |
| 3582 | } |
| 3583 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3584 | } |
| 3585 | catch(std::bad_alloc&) |
| 3586 | { |
| 3587 | return error(GL_OUT_OF_MEMORY); |
| 3588 | } |
| 3589 | } |
| 3590 | |
| 3591 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3592 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3593 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3594 | |
| 3595 | try |
| 3596 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3597 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3598 | |
| 3599 | if (context) |
| 3600 | { |
| 3601 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3602 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3603 | if (!shaderObject) |
| 3604 | { |
| 3605 | return error(GL_INVALID_VALUE); |
| 3606 | } |
| 3607 | |
| 3608 | switch (pname) |
| 3609 | { |
| 3610 | case GL_SHADER_TYPE: |
| 3611 | *params = shaderObject->getType(); |
| 3612 | return; |
| 3613 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3614 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3615 | return; |
| 3616 | case GL_COMPILE_STATUS: |
| 3617 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3618 | return; |
| 3619 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3620 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3621 | return; |
| 3622 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3623 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3624 | return; |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3625 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
| 3626 | *params = shaderObject->getTranslatedSourceLength(); |
| 3627 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3628 | default: |
| 3629 | return error(GL_INVALID_ENUM); |
| 3630 | } |
| 3631 | } |
| 3632 | } |
| 3633 | catch(std::bad_alloc&) |
| 3634 | { |
| 3635 | return error(GL_OUT_OF_MEMORY); |
| 3636 | } |
| 3637 | } |
| 3638 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3639 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3640 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3641 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3642 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3643 | |
| 3644 | try |
| 3645 | { |
| 3646 | if (bufsize < 0) |
| 3647 | { |
| 3648 | return error(GL_INVALID_VALUE); |
| 3649 | } |
| 3650 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3651 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3652 | |
| 3653 | if (context) |
| 3654 | { |
| 3655 | gl::Shader *shaderObject = context->getShader(shader); |
| 3656 | |
| 3657 | if (!shaderObject) |
| 3658 | { |
| 3659 | return error(GL_INVALID_VALUE); |
| 3660 | } |
| 3661 | |
| 3662 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3663 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3664 | } |
| 3665 | catch(std::bad_alloc&) |
| 3666 | { |
| 3667 | return error(GL_OUT_OF_MEMORY); |
| 3668 | } |
| 3669 | } |
| 3670 | |
| 3671 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3672 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3673 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3674 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3675 | |
| 3676 | try |
| 3677 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3678 | switch (shadertype) |
| 3679 | { |
| 3680 | case GL_VERTEX_SHADER: |
| 3681 | case GL_FRAGMENT_SHADER: |
| 3682 | break; |
| 3683 | default: |
| 3684 | return error(GL_INVALID_ENUM); |
| 3685 | } |
| 3686 | |
| 3687 | switch (precisiontype) |
| 3688 | { |
| 3689 | case GL_LOW_FLOAT: |
| 3690 | case GL_MEDIUM_FLOAT: |
| 3691 | case GL_HIGH_FLOAT: |
| 3692 | // Assume IEEE 754 precision |
| 3693 | range[0] = 127; |
| 3694 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3695 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3696 | break; |
| 3697 | case GL_LOW_INT: |
| 3698 | case GL_MEDIUM_INT: |
| 3699 | case GL_HIGH_INT: |
| 3700 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3701 | // which can accurately represent integers up to +/-16777216 |
| 3702 | range[0] = 24; |
| 3703 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3704 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3705 | break; |
| 3706 | default: |
| 3707 | return error(GL_INVALID_ENUM); |
| 3708 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3709 | } |
| 3710 | catch(std::bad_alloc&) |
| 3711 | { |
| 3712 | return error(GL_OUT_OF_MEMORY); |
| 3713 | } |
| 3714 | } |
| 3715 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3716 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3717 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3718 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3719 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3720 | |
| 3721 | try |
| 3722 | { |
| 3723 | if (bufsize < 0) |
| 3724 | { |
| 3725 | return error(GL_INVALID_VALUE); |
| 3726 | } |
| 3727 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3728 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3729 | |
| 3730 | if (context) |
| 3731 | { |
| 3732 | gl::Shader *shaderObject = context->getShader(shader); |
| 3733 | |
| 3734 | if (!shaderObject) |
| 3735 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3736 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3737 | } |
| 3738 | |
| 3739 | shaderObject->getSource(bufsize, length, source); |
| 3740 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3741 | } |
| 3742 | catch(std::bad_alloc&) |
| 3743 | { |
| 3744 | return error(GL_OUT_OF_MEMORY); |
| 3745 | } |
| 3746 | } |
| 3747 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3748 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3749 | { |
| 3750 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
| 3751 | shader, bufsize, length, source); |
| 3752 | |
| 3753 | try |
| 3754 | { |
| 3755 | if (bufsize < 0) |
| 3756 | { |
| 3757 | return error(GL_INVALID_VALUE); |
| 3758 | } |
| 3759 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3760 | gl::Context *context = gl::getNonLostContext(); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3761 | |
| 3762 | if (context) |
| 3763 | { |
| 3764 | gl::Shader *shaderObject = context->getShader(shader); |
| 3765 | |
| 3766 | if (!shaderObject) |
| 3767 | { |
| 3768 | return error(GL_INVALID_OPERATION); |
| 3769 | } |
| 3770 | |
| 3771 | shaderObject->getTranslatedSource(bufsize, length, source); |
| 3772 | } |
| 3773 | } |
| 3774 | catch(std::bad_alloc&) |
| 3775 | { |
| 3776 | return error(GL_OUT_OF_MEMORY); |
| 3777 | } |
| 3778 | } |
| 3779 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3780 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3781 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3782 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3783 | |
| 3784 | try |
| 3785 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3786 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3787 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3788 | switch (name) |
| 3789 | { |
| 3790 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3791 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3792 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3793 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3794 | case GL_VERSION: |
daniel@transgaming.com | 1825d8e | 2012-08-27 16:25:29 +0000 | [diff] [blame] | 3795 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE " VERSION_STRING ")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3796 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | 1825d8e | 2012-08-27 16:25:29 +0000 | [diff] [blame] | 3797 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " VERSION_STRING ")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3798 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3799 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3800 | default: |
| 3801 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3802 | } |
| 3803 | } |
| 3804 | catch(std::bad_alloc&) |
| 3805 | { |
| 3806 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3807 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3808 | } |
| 3809 | |
| 3810 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3811 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3812 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3813 | |
| 3814 | try |
| 3815 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3816 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3817 | |
| 3818 | if (context) |
| 3819 | { |
| 3820 | gl::Texture *texture; |
| 3821 | |
| 3822 | switch (target) |
| 3823 | { |
| 3824 | case GL_TEXTURE_2D: |
| 3825 | texture = context->getTexture2D(); |
| 3826 | break; |
| 3827 | case GL_TEXTURE_CUBE_MAP: |
| 3828 | texture = context->getTextureCubeMap(); |
| 3829 | break; |
| 3830 | default: |
| 3831 | return error(GL_INVALID_ENUM); |
| 3832 | } |
| 3833 | |
| 3834 | switch (pname) |
| 3835 | { |
| 3836 | case GL_TEXTURE_MAG_FILTER: |
| 3837 | *params = (GLfloat)texture->getMagFilter(); |
| 3838 | break; |
| 3839 | case GL_TEXTURE_MIN_FILTER: |
| 3840 | *params = (GLfloat)texture->getMinFilter(); |
| 3841 | break; |
| 3842 | case GL_TEXTURE_WRAP_S: |
| 3843 | *params = (GLfloat)texture->getWrapS(); |
| 3844 | break; |
| 3845 | case GL_TEXTURE_WRAP_T: |
| 3846 | *params = (GLfloat)texture->getWrapT(); |
| 3847 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3848 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3849 | *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); |
| 3850 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3851 | case GL_TEXTURE_USAGE_ANGLE: |
| 3852 | *params = (GLfloat)texture->getUsage(); |
| 3853 | break; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 3854 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 3855 | if (!context->supportsTextureFilterAnisotropy()) |
| 3856 | { |
| 3857 | return error(GL_INVALID_ENUM); |
| 3858 | } |
| 3859 | *params = (GLfloat)texture->getMaxAnisotropy(); |
| 3860 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3861 | default: |
| 3862 | return error(GL_INVALID_ENUM); |
| 3863 | } |
| 3864 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3865 | } |
| 3866 | catch(std::bad_alloc&) |
| 3867 | { |
| 3868 | return error(GL_OUT_OF_MEMORY); |
| 3869 | } |
| 3870 | } |
| 3871 | |
| 3872 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3873 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3874 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3875 | |
| 3876 | try |
| 3877 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3878 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3879 | |
| 3880 | if (context) |
| 3881 | { |
| 3882 | gl::Texture *texture; |
| 3883 | |
| 3884 | switch (target) |
| 3885 | { |
| 3886 | case GL_TEXTURE_2D: |
| 3887 | texture = context->getTexture2D(); |
| 3888 | break; |
| 3889 | case GL_TEXTURE_CUBE_MAP: |
| 3890 | texture = context->getTextureCubeMap(); |
| 3891 | break; |
| 3892 | default: |
| 3893 | return error(GL_INVALID_ENUM); |
| 3894 | } |
| 3895 | |
| 3896 | switch (pname) |
| 3897 | { |
| 3898 | case GL_TEXTURE_MAG_FILTER: |
| 3899 | *params = texture->getMagFilter(); |
| 3900 | break; |
| 3901 | case GL_TEXTURE_MIN_FILTER: |
| 3902 | *params = texture->getMinFilter(); |
| 3903 | break; |
| 3904 | case GL_TEXTURE_WRAP_S: |
| 3905 | *params = texture->getWrapS(); |
| 3906 | break; |
| 3907 | case GL_TEXTURE_WRAP_T: |
| 3908 | *params = texture->getWrapT(); |
| 3909 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3910 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3911 | *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; |
| 3912 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3913 | case GL_TEXTURE_USAGE_ANGLE: |
| 3914 | *params = texture->getUsage(); |
| 3915 | break; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 3916 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 3917 | if (!context->supportsTextureFilterAnisotropy()) |
| 3918 | { |
| 3919 | return error(GL_INVALID_ENUM); |
| 3920 | } |
| 3921 | *params = (GLint)texture->getMaxAnisotropy(); |
| 3922 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3923 | default: |
| 3924 | return error(GL_INVALID_ENUM); |
| 3925 | } |
| 3926 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3927 | } |
| 3928 | catch(std::bad_alloc&) |
| 3929 | { |
| 3930 | return error(GL_OUT_OF_MEMORY); |
| 3931 | } |
| 3932 | } |
| 3933 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3934 | void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
| 3935 | { |
| 3936 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", |
| 3937 | program, location, bufSize, params); |
| 3938 | |
| 3939 | try |
| 3940 | { |
| 3941 | if (bufSize < 0) |
| 3942 | { |
| 3943 | return error(GL_INVALID_VALUE); |
| 3944 | } |
| 3945 | |
| 3946 | gl::Context *context = gl::getNonLostContext(); |
| 3947 | |
| 3948 | if (context) |
| 3949 | { |
| 3950 | if (program == 0) |
| 3951 | { |
| 3952 | return error(GL_INVALID_VALUE); |
| 3953 | } |
| 3954 | |
| 3955 | gl::Program *programObject = context->getProgram(program); |
| 3956 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 3957 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3958 | { |
| 3959 | return error(GL_INVALID_OPERATION); |
| 3960 | } |
| 3961 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 3962 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 3963 | if (!programBinary) |
| 3964 | { |
| 3965 | return error(GL_INVALID_OPERATION); |
| 3966 | } |
| 3967 | |
| 3968 | if (!programBinary->getUniformfv(location, &bufSize, params)) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3969 | { |
| 3970 | return error(GL_INVALID_OPERATION); |
| 3971 | } |
| 3972 | } |
| 3973 | } |
| 3974 | catch(std::bad_alloc&) |
| 3975 | { |
| 3976 | return error(GL_OUT_OF_MEMORY); |
| 3977 | } |
| 3978 | } |
| 3979 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3980 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3981 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3982 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3983 | |
| 3984 | try |
| 3985 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3986 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3987 | |
| 3988 | if (context) |
| 3989 | { |
| 3990 | if (program == 0) |
| 3991 | { |
| 3992 | return error(GL_INVALID_VALUE); |
| 3993 | } |
| 3994 | |
| 3995 | gl::Program *programObject = context->getProgram(program); |
| 3996 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 3997 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3998 | { |
| 3999 | return error(GL_INVALID_OPERATION); |
| 4000 | } |
| 4001 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4002 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 4003 | if (!programBinary) |
| 4004 | { |
| 4005 | return error(GL_INVALID_OPERATION); |
| 4006 | } |
| 4007 | |
| 4008 | if (!programBinary->getUniformfv(location, NULL, params)) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 4009 | { |
| 4010 | return error(GL_INVALID_OPERATION); |
| 4011 | } |
| 4012 | } |
| 4013 | } |
| 4014 | catch(std::bad_alloc&) |
| 4015 | { |
| 4016 | return error(GL_OUT_OF_MEMORY); |
| 4017 | } |
| 4018 | } |
| 4019 | |
| 4020 | void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
| 4021 | { |
| 4022 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", |
| 4023 | program, location, bufSize, params); |
| 4024 | |
| 4025 | try |
| 4026 | { |
| 4027 | if (bufSize < 0) |
| 4028 | { |
| 4029 | return error(GL_INVALID_VALUE); |
| 4030 | } |
| 4031 | |
| 4032 | gl::Context *context = gl::getNonLostContext(); |
| 4033 | |
| 4034 | if (context) |
| 4035 | { |
| 4036 | if (program == 0) |
| 4037 | { |
| 4038 | return error(GL_INVALID_VALUE); |
| 4039 | } |
| 4040 | |
| 4041 | gl::Program *programObject = context->getProgram(program); |
| 4042 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4043 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 4044 | { |
| 4045 | return error(GL_INVALID_OPERATION); |
| 4046 | } |
| 4047 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4048 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 4049 | if (!programBinary) |
| 4050 | { |
| 4051 | return error(GL_INVALID_OPERATION); |
| 4052 | } |
| 4053 | |
| 4054 | if (!programBinary->getUniformiv(location, &bufSize, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4055 | { |
| 4056 | return error(GL_INVALID_OPERATION); |
| 4057 | } |
| 4058 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4059 | } |
| 4060 | catch(std::bad_alloc&) |
| 4061 | { |
| 4062 | return error(GL_OUT_OF_MEMORY); |
| 4063 | } |
| 4064 | } |
| 4065 | |
| 4066 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 4067 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4068 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4069 | |
| 4070 | try |
| 4071 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4072 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4073 | |
| 4074 | if (context) |
| 4075 | { |
| 4076 | if (program == 0) |
| 4077 | { |
| 4078 | return error(GL_INVALID_VALUE); |
| 4079 | } |
| 4080 | |
| 4081 | gl::Program *programObject = context->getProgram(program); |
| 4082 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4083 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4084 | { |
| 4085 | return error(GL_INVALID_OPERATION); |
| 4086 | } |
| 4087 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4088 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 4089 | if (!programBinary) |
| 4090 | { |
| 4091 | return error(GL_INVALID_OPERATION); |
| 4092 | } |
| 4093 | |
| 4094 | if (!programBinary->getUniformiv(location, NULL, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4095 | { |
| 4096 | return error(GL_INVALID_OPERATION); |
| 4097 | } |
| 4098 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4099 | } |
| 4100 | catch(std::bad_alloc&) |
| 4101 | { |
| 4102 | return error(GL_OUT_OF_MEMORY); |
| 4103 | } |
| 4104 | } |
| 4105 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4106 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4107 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4108 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4109 | |
| 4110 | try |
| 4111 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4112 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4113 | |
| 4114 | if (strstr(name, "gl_") == name) |
| 4115 | { |
| 4116 | return -1; |
| 4117 | } |
| 4118 | |
| 4119 | if (context) |
| 4120 | { |
| 4121 | gl::Program *programObject = context->getProgram(program); |
| 4122 | |
| 4123 | if (!programObject) |
| 4124 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 4125 | if (context->getShader(program)) |
| 4126 | { |
| 4127 | return error(GL_INVALID_OPERATION, -1); |
| 4128 | } |
| 4129 | else |
| 4130 | { |
| 4131 | return error(GL_INVALID_VALUE, -1); |
| 4132 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4133 | } |
| 4134 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4135 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4136 | if (!programObject->isLinked() || !programBinary) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4137 | { |
| 4138 | return error(GL_INVALID_OPERATION, -1); |
| 4139 | } |
| 4140 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4141 | return programBinary->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4142 | } |
| 4143 | } |
| 4144 | catch(std::bad_alloc&) |
| 4145 | { |
| 4146 | return error(GL_OUT_OF_MEMORY, -1); |
| 4147 | } |
| 4148 | |
| 4149 | return -1; |
| 4150 | } |
| 4151 | |
| 4152 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 4153 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4154 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4155 | |
| 4156 | try |
| 4157 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4158 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4159 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4160 | if (context) |
| 4161 | { |
| 4162 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4163 | { |
| 4164 | return error(GL_INVALID_VALUE); |
| 4165 | } |
| 4166 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4167 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4168 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4169 | switch (pname) |
| 4170 | { |
| 4171 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4172 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4173 | break; |
| 4174 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4175 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4176 | break; |
| 4177 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4178 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4179 | break; |
| 4180 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4181 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4182 | break; |
| 4183 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4184 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4185 | break; |
| 4186 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4187 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4188 | break; |
| 4189 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4190 | for (int i = 0; i < 4; ++i) |
| 4191 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4192 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4193 | } |
| 4194 | break; |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 4195 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
| 4196 | *params = (GLfloat)attribState.mDivisor; |
| 4197 | break; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4198 | default: return error(GL_INVALID_ENUM); |
| 4199 | } |
| 4200 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4201 | } |
| 4202 | catch(std::bad_alloc&) |
| 4203 | { |
| 4204 | return error(GL_OUT_OF_MEMORY); |
| 4205 | } |
| 4206 | } |
| 4207 | |
| 4208 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 4209 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4210 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4211 | |
| 4212 | try |
| 4213 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4214 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4215 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4216 | if (context) |
| 4217 | { |
| 4218 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4219 | { |
| 4220 | return error(GL_INVALID_VALUE); |
| 4221 | } |
| 4222 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4223 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4224 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4225 | switch (pname) |
| 4226 | { |
| 4227 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4228 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4229 | break; |
| 4230 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4231 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4232 | break; |
| 4233 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4234 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4235 | break; |
| 4236 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4237 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4238 | break; |
| 4239 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4240 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4241 | break; |
| 4242 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4243 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4244 | break; |
| 4245 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4246 | for (int i = 0; i < 4; ++i) |
| 4247 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4248 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4249 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 4250 | } |
| 4251 | break; |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 4252 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
| 4253 | *params = (GLint)attribState.mDivisor; |
| 4254 | break; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4255 | default: return error(GL_INVALID_ENUM); |
| 4256 | } |
| 4257 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4258 | } |
| 4259 | catch(std::bad_alloc&) |
| 4260 | { |
| 4261 | return error(GL_OUT_OF_MEMORY); |
| 4262 | } |
| 4263 | } |
| 4264 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4265 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4266 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4267 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4268 | |
| 4269 | try |
| 4270 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4271 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4272 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4273 | if (context) |
| 4274 | { |
| 4275 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4276 | { |
| 4277 | return error(GL_INVALID_VALUE); |
| 4278 | } |
| 4279 | |
| 4280 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 4281 | { |
| 4282 | return error(GL_INVALID_ENUM); |
| 4283 | } |
| 4284 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4285 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4286 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4287 | } |
| 4288 | catch(std::bad_alloc&) |
| 4289 | { |
| 4290 | return error(GL_OUT_OF_MEMORY); |
| 4291 | } |
| 4292 | } |
| 4293 | |
| 4294 | void __stdcall glHint(GLenum target, GLenum mode) |
| 4295 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4296 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4297 | |
| 4298 | try |
| 4299 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4300 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4301 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4302 | case GL_FASTEST: |
| 4303 | case GL_NICEST: |
| 4304 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4305 | break; |
| 4306 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4307 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4308 | } |
| 4309 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4310 | gl::Context *context = gl::getNonLostContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4311 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4312 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4313 | case GL_GENERATE_MIPMAP_HINT: |
| 4314 | if (context) context->setGenerateMipmapHint(mode); |
| 4315 | break; |
| 4316 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 4317 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 4318 | break; |
| 4319 | default: |
| 4320 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4321 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4322 | } |
| 4323 | catch(std::bad_alloc&) |
| 4324 | { |
| 4325 | return error(GL_OUT_OF_MEMORY); |
| 4326 | } |
| 4327 | } |
| 4328 | |
| 4329 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 4330 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4331 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4332 | |
| 4333 | try |
| 4334 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4335 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4336 | |
| 4337 | if (context && buffer) |
| 4338 | { |
| 4339 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 4340 | |
| 4341 | if (bufferObject) |
| 4342 | { |
| 4343 | return GL_TRUE; |
| 4344 | } |
| 4345 | } |
| 4346 | } |
| 4347 | catch(std::bad_alloc&) |
| 4348 | { |
| 4349 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4350 | } |
| 4351 | |
| 4352 | return GL_FALSE; |
| 4353 | } |
| 4354 | |
| 4355 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 4356 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4357 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4358 | |
| 4359 | try |
| 4360 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4361 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4362 | |
| 4363 | if (context) |
| 4364 | { |
| 4365 | switch (cap) |
| 4366 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4367 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 4368 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 4369 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 4370 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 4371 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 4372 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 4373 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 4374 | case GL_BLEND: return context->isBlendEnabled(); |
| 4375 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4376 | default: |
| 4377 | return error(GL_INVALID_ENUM, false); |
| 4378 | } |
| 4379 | } |
| 4380 | } |
| 4381 | catch(std::bad_alloc&) |
| 4382 | { |
| 4383 | return error(GL_OUT_OF_MEMORY, false); |
| 4384 | } |
| 4385 | |
| 4386 | return false; |
| 4387 | } |
| 4388 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4389 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 4390 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4391 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4392 | |
| 4393 | try |
| 4394 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4395 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4396 | |
| 4397 | if (context) |
| 4398 | { |
| 4399 | gl::Fence *fenceObject = context->getFence(fence); |
| 4400 | |
| 4401 | if (fenceObject == NULL) |
| 4402 | { |
| 4403 | return GL_FALSE; |
| 4404 | } |
| 4405 | |
| 4406 | return fenceObject->isFence(); |
| 4407 | } |
| 4408 | } |
| 4409 | catch(std::bad_alloc&) |
| 4410 | { |
| 4411 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4412 | } |
| 4413 | |
| 4414 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4415 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4416 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4417 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 4418 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4419 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4420 | |
| 4421 | try |
| 4422 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4423 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4424 | |
| 4425 | if (context && framebuffer) |
| 4426 | { |
| 4427 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 4428 | |
| 4429 | if (framebufferObject) |
| 4430 | { |
| 4431 | return GL_TRUE; |
| 4432 | } |
| 4433 | } |
| 4434 | } |
| 4435 | catch(std::bad_alloc&) |
| 4436 | { |
| 4437 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4438 | } |
| 4439 | |
| 4440 | return GL_FALSE; |
| 4441 | } |
| 4442 | |
| 4443 | GLboolean __stdcall glIsProgram(GLuint program) |
| 4444 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4445 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4446 | |
| 4447 | try |
| 4448 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4449 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4450 | |
| 4451 | if (context && program) |
| 4452 | { |
| 4453 | gl::Program *programObject = context->getProgram(program); |
| 4454 | |
| 4455 | if (programObject) |
| 4456 | { |
| 4457 | return GL_TRUE; |
| 4458 | } |
| 4459 | } |
| 4460 | } |
| 4461 | catch(std::bad_alloc&) |
| 4462 | { |
| 4463 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4464 | } |
| 4465 | |
| 4466 | return GL_FALSE; |
| 4467 | } |
| 4468 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 4469 | GLboolean __stdcall glIsQueryEXT(GLuint id) |
| 4470 | { |
| 4471 | EVENT("(GLuint id = %d)", id); |
| 4472 | |
| 4473 | try |
| 4474 | { |
| 4475 | if (id == 0) |
| 4476 | { |
| 4477 | return GL_FALSE; |
| 4478 | } |
| 4479 | |
| 4480 | gl::Context *context = gl::getNonLostContext(); |
| 4481 | |
| 4482 | if (context) |
| 4483 | { |
| 4484 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
| 4485 | |
| 4486 | if (queryObject) |
| 4487 | { |
| 4488 | return GL_TRUE; |
| 4489 | } |
| 4490 | } |
| 4491 | } |
| 4492 | catch(std::bad_alloc&) |
| 4493 | { |
| 4494 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4495 | } |
| 4496 | |
| 4497 | return GL_FALSE; |
| 4498 | } |
| 4499 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4500 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 4501 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4502 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4503 | |
| 4504 | try |
| 4505 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4506 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4507 | |
| 4508 | if (context && renderbuffer) |
| 4509 | { |
| 4510 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 4511 | |
| 4512 | if (renderbufferObject) |
| 4513 | { |
| 4514 | return GL_TRUE; |
| 4515 | } |
| 4516 | } |
| 4517 | } |
| 4518 | catch(std::bad_alloc&) |
| 4519 | { |
| 4520 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4521 | } |
| 4522 | |
| 4523 | return GL_FALSE; |
| 4524 | } |
| 4525 | |
| 4526 | GLboolean __stdcall glIsShader(GLuint shader) |
| 4527 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4528 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4529 | |
| 4530 | try |
| 4531 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4532 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4533 | |
| 4534 | if (context && shader) |
| 4535 | { |
| 4536 | gl::Shader *shaderObject = context->getShader(shader); |
| 4537 | |
| 4538 | if (shaderObject) |
| 4539 | { |
| 4540 | return GL_TRUE; |
| 4541 | } |
| 4542 | } |
| 4543 | } |
| 4544 | catch(std::bad_alloc&) |
| 4545 | { |
| 4546 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4547 | } |
| 4548 | |
| 4549 | return GL_FALSE; |
| 4550 | } |
| 4551 | |
| 4552 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 4553 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4554 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4555 | |
| 4556 | try |
| 4557 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4558 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4559 | |
| 4560 | if (context && texture) |
| 4561 | { |
| 4562 | gl::Texture *textureObject = context->getTexture(texture); |
| 4563 | |
| 4564 | if (textureObject) |
| 4565 | { |
| 4566 | return GL_TRUE; |
| 4567 | } |
| 4568 | } |
| 4569 | } |
| 4570 | catch(std::bad_alloc&) |
| 4571 | { |
| 4572 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4573 | } |
| 4574 | |
| 4575 | return GL_FALSE; |
| 4576 | } |
| 4577 | |
| 4578 | void __stdcall glLineWidth(GLfloat width) |
| 4579 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4580 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4581 | |
| 4582 | try |
| 4583 | { |
| 4584 | if (width <= 0.0f) |
| 4585 | { |
| 4586 | return error(GL_INVALID_VALUE); |
| 4587 | } |
| 4588 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4589 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 4590 | |
| 4591 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4592 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4593 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4594 | } |
| 4595 | } |
| 4596 | catch(std::bad_alloc&) |
| 4597 | { |
| 4598 | return error(GL_OUT_OF_MEMORY); |
| 4599 | } |
| 4600 | } |
| 4601 | |
| 4602 | void __stdcall glLinkProgram(GLuint program) |
| 4603 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4604 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4605 | |
| 4606 | try |
| 4607 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4608 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4609 | |
| 4610 | if (context) |
| 4611 | { |
| 4612 | gl::Program *programObject = context->getProgram(program); |
| 4613 | |
| 4614 | if (!programObject) |
| 4615 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 4616 | if (context->getShader(program)) |
| 4617 | { |
| 4618 | return error(GL_INVALID_OPERATION); |
| 4619 | } |
| 4620 | else |
| 4621 | { |
| 4622 | return error(GL_INVALID_VALUE); |
| 4623 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4624 | } |
| 4625 | |
daniel@transgaming.com | 95d2942 | 2012-07-24 18:36:10 +0000 | [diff] [blame] | 4626 | context->linkProgram(program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4627 | } |
| 4628 | } |
| 4629 | catch(std::bad_alloc&) |
| 4630 | { |
| 4631 | return error(GL_OUT_OF_MEMORY); |
| 4632 | } |
| 4633 | } |
| 4634 | |
| 4635 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 4636 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4637 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4638 | |
| 4639 | try |
| 4640 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4641 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4642 | |
| 4643 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4644 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4645 | switch (pname) |
| 4646 | { |
| 4647 | case GL_UNPACK_ALIGNMENT: |
| 4648 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4649 | { |
| 4650 | return error(GL_INVALID_VALUE); |
| 4651 | } |
| 4652 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4653 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4654 | break; |
| 4655 | |
| 4656 | case GL_PACK_ALIGNMENT: |
| 4657 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4658 | { |
| 4659 | return error(GL_INVALID_VALUE); |
| 4660 | } |
| 4661 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4662 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4663 | break; |
| 4664 | |
bsalomon@google.com | 56d46ab | 2011-11-23 14:53:10 +0000 | [diff] [blame] | 4665 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 4666 | context->setPackReverseRowOrder(param != 0); |
| 4667 | break; |
| 4668 | |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4669 | default: |
| 4670 | return error(GL_INVALID_ENUM); |
| 4671 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4672 | } |
| 4673 | } |
| 4674 | catch(std::bad_alloc&) |
| 4675 | { |
| 4676 | return error(GL_OUT_OF_MEMORY); |
| 4677 | } |
| 4678 | } |
| 4679 | |
| 4680 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 4681 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4682 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4683 | |
| 4684 | try |
| 4685 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4686 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 4687 | |
| 4688 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4689 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4690 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4691 | } |
| 4692 | } |
| 4693 | catch(std::bad_alloc&) |
| 4694 | { |
| 4695 | return error(GL_OUT_OF_MEMORY); |
| 4696 | } |
| 4697 | } |
| 4698 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4699 | void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4700 | GLenum format, GLenum type, GLsizei bufSize, |
| 4701 | GLvoid *data) |
| 4702 | { |
| 4703 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4704 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", |
| 4705 | x, y, width, height, format, type, bufSize, data); |
| 4706 | |
| 4707 | try |
| 4708 | { |
| 4709 | if (width < 0 || height < 0 || bufSize < 0) |
| 4710 | { |
| 4711 | return error(GL_INVALID_VALUE); |
| 4712 | } |
| 4713 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4714 | gl::Context *context = gl::getNonLostContext(); |
| 4715 | |
| 4716 | if (context) |
| 4717 | { |
daniel@transgaming.com | 42944b0 | 2012-09-27 17:45:57 +0000 | [diff] [blame^] | 4718 | GLenum currentFormat, currentType; |
| 4719 | |
| 4720 | // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound, |
| 4721 | // and attempting to read back if that's the case is an error. The error will be registered |
| 4722 | // by getCurrentReadFormat. |
| 4723 | if (!context->getCurrentReadFormatType(¤tFormat, ¤tType)) |
| 4724 | return; |
| 4725 | |
| 4726 | if (!(currentFormat == format && currentType == type) && !validReadFormatType(format, type)) |
| 4727 | { |
| 4728 | return error(GL_INVALID_OPERATION); |
| 4729 | } |
| 4730 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4731 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
| 4732 | } |
| 4733 | } |
| 4734 | catch(std::bad_alloc&) |
| 4735 | { |
| 4736 | return error(GL_OUT_OF_MEMORY); |
| 4737 | } |
| 4738 | } |
| 4739 | |
| 4740 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4741 | GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4742 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4743 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4744 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4745 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4746 | |
| 4747 | try |
| 4748 | { |
| 4749 | if (width < 0 || height < 0) |
| 4750 | { |
| 4751 | return error(GL_INVALID_VALUE); |
| 4752 | } |
| 4753 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4754 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4755 | |
| 4756 | if (context) |
| 4757 | { |
daniel@transgaming.com | 42944b0 | 2012-09-27 17:45:57 +0000 | [diff] [blame^] | 4758 | GLenum currentFormat, currentType; |
| 4759 | |
| 4760 | // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound, |
| 4761 | // and attempting to read back if that's the case is an error. The error will be registered |
| 4762 | // by getCurrentReadFormat. |
| 4763 | if (!context->getCurrentReadFormatType(¤tFormat, ¤tType)) |
| 4764 | return; |
| 4765 | |
| 4766 | if (!(currentFormat == format && currentType == type) && !validReadFormatType(format, type)) |
| 4767 | { |
| 4768 | return error(GL_INVALID_OPERATION); |
| 4769 | } |
| 4770 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4771 | context->readPixels(x, y, width, height, format, type, NULL, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4772 | } |
| 4773 | } |
| 4774 | catch(std::bad_alloc&) |
| 4775 | { |
| 4776 | return error(GL_OUT_OF_MEMORY); |
| 4777 | } |
| 4778 | } |
| 4779 | |
| 4780 | void __stdcall glReleaseShaderCompiler(void) |
| 4781 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4782 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4783 | |
| 4784 | try |
| 4785 | { |
| 4786 | gl::Shader::releaseCompiler(); |
| 4787 | } |
| 4788 | catch(std::bad_alloc&) |
| 4789 | { |
| 4790 | return error(GL_OUT_OF_MEMORY); |
| 4791 | } |
| 4792 | } |
| 4793 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4794 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4795 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4796 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4797 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4798 | |
| 4799 | try |
| 4800 | { |
| 4801 | switch (target) |
| 4802 | { |
| 4803 | case GL_RENDERBUFFER: |
| 4804 | break; |
| 4805 | default: |
| 4806 | return error(GL_INVALID_ENUM); |
| 4807 | } |
| 4808 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4809 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4810 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4811 | return error(GL_INVALID_ENUM); |
| 4812 | } |
| 4813 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4814 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4815 | { |
| 4816 | return error(GL_INVALID_VALUE); |
| 4817 | } |
| 4818 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4819 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4820 | |
| 4821 | if (context) |
| 4822 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4823 | if (width > context->getMaximumRenderbufferDimension() || |
| 4824 | height > context->getMaximumRenderbufferDimension() || |
| 4825 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4826 | { |
| 4827 | return error(GL_INVALID_VALUE); |
| 4828 | } |
| 4829 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4830 | GLuint handle = context->getRenderbufferHandle(); |
| 4831 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4832 | { |
| 4833 | return error(GL_INVALID_OPERATION); |
| 4834 | } |
| 4835 | |
| 4836 | switch (internalformat) |
| 4837 | { |
| 4838 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4839 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4840 | break; |
| 4841 | case GL_RGBA4: |
| 4842 | case GL_RGB5_A1: |
| 4843 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4844 | case GL_RGB8_OES: |
| 4845 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4846 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4847 | break; |
| 4848 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4849 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4850 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4851 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4852 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4853 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4854 | default: |
| 4855 | return error(GL_INVALID_ENUM); |
| 4856 | } |
| 4857 | } |
| 4858 | } |
| 4859 | catch(std::bad_alloc&) |
| 4860 | { |
| 4861 | return error(GL_OUT_OF_MEMORY); |
| 4862 | } |
| 4863 | } |
| 4864 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4865 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4866 | { |
| 4867 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4868 | } |
| 4869 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4870 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4871 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4872 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4873 | |
| 4874 | try |
| 4875 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4876 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4877 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4878 | if (context) |
| 4879 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4880 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4881 | } |
| 4882 | } |
| 4883 | catch(std::bad_alloc&) |
| 4884 | { |
| 4885 | return error(GL_OUT_OF_MEMORY); |
| 4886 | } |
| 4887 | } |
| 4888 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4889 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4890 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4891 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4892 | |
| 4893 | try |
| 4894 | { |
| 4895 | if (condition != GL_ALL_COMPLETED_NV) |
| 4896 | { |
| 4897 | return error(GL_INVALID_ENUM); |
| 4898 | } |
| 4899 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4900 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4901 | |
| 4902 | if (context) |
| 4903 | { |
| 4904 | gl::Fence *fenceObject = context->getFence(fence); |
| 4905 | |
| 4906 | if (fenceObject == NULL) |
| 4907 | { |
| 4908 | return error(GL_INVALID_OPERATION); |
| 4909 | } |
| 4910 | |
| 4911 | fenceObject->setFence(condition); |
| 4912 | } |
| 4913 | } |
| 4914 | catch(std::bad_alloc&) |
| 4915 | { |
| 4916 | return error(GL_OUT_OF_MEMORY); |
| 4917 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4918 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4919 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4920 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4921 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4922 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4923 | |
| 4924 | try |
| 4925 | { |
| 4926 | if (width < 0 || height < 0) |
| 4927 | { |
| 4928 | return error(GL_INVALID_VALUE); |
| 4929 | } |
| 4930 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4931 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4932 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4933 | if (context) |
| 4934 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4935 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4936 | } |
| 4937 | } |
| 4938 | catch(std::bad_alloc&) |
| 4939 | { |
| 4940 | return error(GL_OUT_OF_MEMORY); |
| 4941 | } |
| 4942 | } |
| 4943 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4944 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4945 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4946 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4947 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4948 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4949 | |
| 4950 | try |
| 4951 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4952 | // No binary shader formats are supported. |
| 4953 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4954 | } |
| 4955 | catch(std::bad_alloc&) |
| 4956 | { |
| 4957 | return error(GL_OUT_OF_MEMORY); |
| 4958 | } |
| 4959 | } |
| 4960 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4961 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4962 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4963 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4964 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4965 | |
| 4966 | try |
| 4967 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4968 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4969 | { |
| 4970 | return error(GL_INVALID_VALUE); |
| 4971 | } |
| 4972 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4973 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4974 | |
| 4975 | if (context) |
| 4976 | { |
| 4977 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4978 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4979 | if (!shaderObject) |
| 4980 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4981 | if (context->getProgram(shader)) |
| 4982 | { |
| 4983 | return error(GL_INVALID_OPERATION); |
| 4984 | } |
| 4985 | else |
| 4986 | { |
| 4987 | return error(GL_INVALID_VALUE); |
| 4988 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4989 | } |
| 4990 | |
| 4991 | shaderObject->setSource(count, string, length); |
| 4992 | } |
| 4993 | } |
| 4994 | catch(std::bad_alloc&) |
| 4995 | { |
| 4996 | return error(GL_OUT_OF_MEMORY); |
| 4997 | } |
| 4998 | } |
| 4999 | |
| 5000 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 5001 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5002 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5003 | } |
| 5004 | |
| 5005 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 5006 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5007 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5008 | |
| 5009 | try |
| 5010 | { |
| 5011 | switch (face) |
| 5012 | { |
| 5013 | case GL_FRONT: |
| 5014 | case GL_BACK: |
| 5015 | case GL_FRONT_AND_BACK: |
| 5016 | break; |
| 5017 | default: |
| 5018 | return error(GL_INVALID_ENUM); |
| 5019 | } |
| 5020 | |
| 5021 | switch (func) |
| 5022 | { |
| 5023 | case GL_NEVER: |
| 5024 | case GL_ALWAYS: |
| 5025 | case GL_LESS: |
| 5026 | case GL_LEQUAL: |
| 5027 | case GL_EQUAL: |
| 5028 | case GL_GEQUAL: |
| 5029 | case GL_GREATER: |
| 5030 | case GL_NOTEQUAL: |
| 5031 | break; |
| 5032 | default: |
| 5033 | return error(GL_INVALID_ENUM); |
| 5034 | } |
| 5035 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5036 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5037 | |
| 5038 | if (context) |
| 5039 | { |
| 5040 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5041 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5042 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5043 | } |
| 5044 | |
| 5045 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5046 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5047 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5048 | } |
| 5049 | } |
| 5050 | } |
| 5051 | catch(std::bad_alloc&) |
| 5052 | { |
| 5053 | return error(GL_OUT_OF_MEMORY); |
| 5054 | } |
| 5055 | } |
| 5056 | |
| 5057 | void __stdcall glStencilMask(GLuint mask) |
| 5058 | { |
| 5059 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 5060 | } |
| 5061 | |
| 5062 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 5063 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5064 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5065 | |
| 5066 | try |
| 5067 | { |
| 5068 | switch (face) |
| 5069 | { |
| 5070 | case GL_FRONT: |
| 5071 | case GL_BACK: |
| 5072 | case GL_FRONT_AND_BACK: |
| 5073 | break; |
| 5074 | default: |
| 5075 | return error(GL_INVALID_ENUM); |
| 5076 | } |
| 5077 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5078 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5079 | |
| 5080 | if (context) |
| 5081 | { |
| 5082 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5083 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5084 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5085 | } |
| 5086 | |
| 5087 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5088 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5089 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5090 | } |
| 5091 | } |
| 5092 | } |
| 5093 | catch(std::bad_alloc&) |
| 5094 | { |
| 5095 | return error(GL_OUT_OF_MEMORY); |
| 5096 | } |
| 5097 | } |
| 5098 | |
| 5099 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 5100 | { |
| 5101 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 5102 | } |
| 5103 | |
| 5104 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 5105 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5106 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5107 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5108 | |
| 5109 | try |
| 5110 | { |
| 5111 | switch (face) |
| 5112 | { |
| 5113 | case GL_FRONT: |
| 5114 | case GL_BACK: |
| 5115 | case GL_FRONT_AND_BACK: |
| 5116 | break; |
| 5117 | default: |
| 5118 | return error(GL_INVALID_ENUM); |
| 5119 | } |
| 5120 | |
| 5121 | switch (fail) |
| 5122 | { |
| 5123 | case GL_ZERO: |
| 5124 | case GL_KEEP: |
| 5125 | case GL_REPLACE: |
| 5126 | case GL_INCR: |
| 5127 | case GL_DECR: |
| 5128 | case GL_INVERT: |
| 5129 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5130 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5131 | break; |
| 5132 | default: |
| 5133 | return error(GL_INVALID_ENUM); |
| 5134 | } |
| 5135 | |
| 5136 | switch (zfail) |
| 5137 | { |
| 5138 | case GL_ZERO: |
| 5139 | case GL_KEEP: |
| 5140 | case GL_REPLACE: |
| 5141 | case GL_INCR: |
| 5142 | case GL_DECR: |
| 5143 | case GL_INVERT: |
| 5144 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5145 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5146 | break; |
| 5147 | default: |
| 5148 | return error(GL_INVALID_ENUM); |
| 5149 | } |
| 5150 | |
| 5151 | switch (zpass) |
| 5152 | { |
| 5153 | case GL_ZERO: |
| 5154 | case GL_KEEP: |
| 5155 | case GL_REPLACE: |
| 5156 | case GL_INCR: |
| 5157 | case GL_DECR: |
| 5158 | case GL_INVERT: |
| 5159 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5160 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5161 | break; |
| 5162 | default: |
| 5163 | return error(GL_INVALID_ENUM); |
| 5164 | } |
| 5165 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5166 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5167 | |
| 5168 | if (context) |
| 5169 | { |
| 5170 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5171 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5172 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5173 | } |
| 5174 | |
| 5175 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5176 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5177 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5178 | } |
| 5179 | } |
| 5180 | } |
| 5181 | catch(std::bad_alloc&) |
| 5182 | { |
| 5183 | return error(GL_OUT_OF_MEMORY); |
| 5184 | } |
| 5185 | } |
| 5186 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 5187 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 5188 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5189 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5190 | |
| 5191 | try |
| 5192 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5193 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5194 | |
| 5195 | if (context) |
| 5196 | { |
| 5197 | gl::Fence *fenceObject = context->getFence(fence); |
| 5198 | |
| 5199 | if (fenceObject == NULL) |
| 5200 | { |
| 5201 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 5202 | } |
| 5203 | |
| 5204 | return fenceObject->testFence(); |
| 5205 | } |
| 5206 | } |
| 5207 | catch(std::bad_alloc&) |
| 5208 | { |
| 5209 | error(GL_OUT_OF_MEMORY); |
| 5210 | } |
| 5211 | |
| 5212 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 5213 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5214 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5215 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 5216 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5217 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5218 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5219 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5220 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5221 | |
| 5222 | try |
| 5223 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 5224 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5225 | { |
| 5226 | return error(GL_INVALID_VALUE); |
| 5227 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5228 | |
apatrick@chromium.org | e057c5d | 2012-01-26 19:18:24 +0000 | [diff] [blame] | 5229 | if (internalformat != GLint(format)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5230 | { |
| 5231 | return error(GL_INVALID_OPERATION); |
| 5232 | } |
| 5233 | |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5234 | // validate <type> by itself (used as secondary key below) |
| 5235 | switch (type) |
| 5236 | { |
| 5237 | case GL_UNSIGNED_BYTE: |
| 5238 | case GL_UNSIGNED_SHORT_5_6_5: |
| 5239 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 5240 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 5241 | case GL_UNSIGNED_SHORT: |
| 5242 | case GL_UNSIGNED_INT: |
| 5243 | case GL_UNSIGNED_INT_24_8_OES: |
| 5244 | case GL_HALF_FLOAT_OES: |
| 5245 | case GL_FLOAT: |
| 5246 | break; |
| 5247 | default: |
| 5248 | return error(GL_INVALID_ENUM); |
| 5249 | } |
| 5250 | |
| 5251 | // validate <format> + <type> combinations |
| 5252 | // - invalid <format> -> sets INVALID_ENUM |
| 5253 | // - invalid <format>+<type> combination -> sets INVALID_OPERATION |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5254 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5255 | { |
| 5256 | case GL_ALPHA: |
| 5257 | case GL_LUMINANCE: |
| 5258 | case GL_LUMINANCE_ALPHA: |
| 5259 | switch (type) |
| 5260 | { |
| 5261 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5262 | case GL_FLOAT: |
| 5263 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5264 | break; |
| 5265 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5266 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5267 | } |
| 5268 | break; |
| 5269 | case GL_RGB: |
| 5270 | switch (type) |
| 5271 | { |
| 5272 | case GL_UNSIGNED_BYTE: |
| 5273 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5274 | case GL_FLOAT: |
| 5275 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5276 | break; |
| 5277 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5278 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5279 | } |
| 5280 | break; |
| 5281 | case GL_RGBA: |
| 5282 | switch (type) |
| 5283 | { |
| 5284 | case GL_UNSIGNED_BYTE: |
| 5285 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 5286 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5287 | case GL_FLOAT: |
| 5288 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5289 | break; |
| 5290 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5291 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5292 | } |
| 5293 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 5294 | case GL_BGRA_EXT: |
| 5295 | switch (type) |
| 5296 | { |
| 5297 | case GL_UNSIGNED_BYTE: |
| 5298 | break; |
| 5299 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5300 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 5301 | } |
| 5302 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5303 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 5304 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5305 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5306 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5307 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5308 | case GL_DEPTH_COMPONENT: |
| 5309 | switch (type) |
| 5310 | { |
| 5311 | case GL_UNSIGNED_SHORT: |
| 5312 | case GL_UNSIGNED_INT: |
| 5313 | break; |
| 5314 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5315 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5316 | } |
| 5317 | break; |
| 5318 | case GL_DEPTH_STENCIL_OES: |
| 5319 | switch (type) |
| 5320 | { |
| 5321 | case GL_UNSIGNED_INT_24_8_OES: |
| 5322 | break; |
| 5323 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5324 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5325 | } |
| 5326 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5327 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5328 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5329 | } |
| 5330 | |
| 5331 | if (border != 0) |
| 5332 | { |
| 5333 | return error(GL_INVALID_VALUE); |
| 5334 | } |
| 5335 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5336 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5337 | |
| 5338 | if (context) |
| 5339 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 5340 | if (level > context->getMaximumTextureLevel()) |
| 5341 | { |
| 5342 | return error(GL_INVALID_VALUE); |
| 5343 | } |
| 5344 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5345 | switch (target) |
| 5346 | { |
| 5347 | case GL_TEXTURE_2D: |
| 5348 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 5349 | height > (context->getMaximumTextureDimension() >> level)) |
| 5350 | { |
| 5351 | return error(GL_INVALID_VALUE); |
| 5352 | } |
| 5353 | break; |
| 5354 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 5355 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 5356 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 5357 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 5358 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 5359 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 5360 | if (width != height) |
| 5361 | { |
| 5362 | return error(GL_INVALID_VALUE); |
| 5363 | } |
| 5364 | |
| 5365 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 5366 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 5367 | { |
| 5368 | return error(GL_INVALID_VALUE); |
| 5369 | } |
| 5370 | break; |
| 5371 | default: |
| 5372 | return error(GL_INVALID_ENUM); |
| 5373 | } |
| 5374 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5375 | switch (format) { |
| 5376 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5377 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5378 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5379 | { |
| 5380 | return error(GL_INVALID_OPERATION); |
| 5381 | } |
| 5382 | else |
| 5383 | { |
| 5384 | return error(GL_INVALID_ENUM); |
| 5385 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5386 | break; |
| 5387 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5388 | if (context->supportsDXT3Textures()) |
| 5389 | { |
| 5390 | return error(GL_INVALID_OPERATION); |
| 5391 | } |
| 5392 | else |
| 5393 | { |
| 5394 | return error(GL_INVALID_ENUM); |
| 5395 | } |
| 5396 | break; |
| 5397 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5398 | if (context->supportsDXT5Textures()) |
| 5399 | { |
| 5400 | return error(GL_INVALID_OPERATION); |
| 5401 | } |
| 5402 | else |
| 5403 | { |
| 5404 | return error(GL_INVALID_ENUM); |
| 5405 | } |
| 5406 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5407 | case GL_DEPTH_COMPONENT: |
| 5408 | case GL_DEPTH_STENCIL_OES: |
| 5409 | if (!context->supportsDepthTextures()) |
| 5410 | { |
| 5411 | return error(GL_INVALID_VALUE); |
| 5412 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5413 | if (target != GL_TEXTURE_2D) |
| 5414 | { |
| 5415 | return error(GL_INVALID_OPERATION); |
| 5416 | } |
daniel@transgaming.com | 797924b | 2012-06-05 19:50:01 +0000 | [diff] [blame] | 5417 | // OES_depth_texture supports loading depth data and multiple levels, |
| 5418 | // but ANGLE_depth_texture does not |
| 5419 | if (pixels != NULL || level != 0) |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5420 | { |
| 5421 | return error(GL_INVALID_OPERATION); |
| 5422 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5423 | break; |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5424 | default: |
| 5425 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5426 | } |
| 5427 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5428 | if (type == GL_FLOAT) |
| 5429 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5430 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5431 | { |
| 5432 | return error(GL_INVALID_ENUM); |
| 5433 | } |
| 5434 | } |
| 5435 | else if (type == GL_HALF_FLOAT_OES) |
| 5436 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5437 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5438 | { |
| 5439 | return error(GL_INVALID_ENUM); |
| 5440 | } |
| 5441 | } |
| 5442 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5443 | if (target == GL_TEXTURE_2D) |
| 5444 | { |
| 5445 | gl::Texture2D *texture = context->getTexture2D(); |
| 5446 | |
| 5447 | if (!texture) |
| 5448 | { |
| 5449 | return error(GL_INVALID_OPERATION); |
| 5450 | } |
| 5451 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5452 | if (texture->isImmutable()) |
| 5453 | { |
| 5454 | return error(GL_INVALID_OPERATION); |
| 5455 | } |
| 5456 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5457 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5458 | } |
| 5459 | else |
| 5460 | { |
| 5461 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5462 | |
| 5463 | if (!texture) |
| 5464 | { |
| 5465 | return error(GL_INVALID_OPERATION); |
| 5466 | } |
| 5467 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5468 | if (texture->isImmutable()) |
| 5469 | { |
| 5470 | return error(GL_INVALID_OPERATION); |
| 5471 | } |
| 5472 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5473 | switch (target) |
| 5474 | { |
| 5475 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5476 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5477 | break; |
| 5478 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5479 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5480 | break; |
| 5481 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5482 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5483 | break; |
| 5484 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5485 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5486 | break; |
| 5487 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5488 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5489 | break; |
| 5490 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5491 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5492 | break; |
| 5493 | default: UNREACHABLE(); |
| 5494 | } |
| 5495 | } |
| 5496 | } |
| 5497 | } |
| 5498 | catch(std::bad_alloc&) |
| 5499 | { |
| 5500 | return error(GL_OUT_OF_MEMORY); |
| 5501 | } |
| 5502 | } |
| 5503 | |
| 5504 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 5505 | { |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 5506 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param); |
| 5507 | |
| 5508 | try |
| 5509 | { |
| 5510 | gl::Context *context = gl::getNonLostContext(); |
| 5511 | |
| 5512 | if (context) |
| 5513 | { |
| 5514 | gl::Texture *texture; |
| 5515 | |
| 5516 | switch (target) |
| 5517 | { |
| 5518 | case GL_TEXTURE_2D: |
| 5519 | texture = context->getTexture2D(); |
| 5520 | break; |
| 5521 | case GL_TEXTURE_CUBE_MAP: |
| 5522 | texture = context->getTextureCubeMap(); |
| 5523 | break; |
| 5524 | default: |
| 5525 | return error(GL_INVALID_ENUM); |
| 5526 | } |
| 5527 | |
| 5528 | switch (pname) |
| 5529 | { |
| 5530 | case GL_TEXTURE_WRAP_S: |
| 5531 | if (!texture->setWrapS((GLenum)param)) |
| 5532 | { |
| 5533 | return error(GL_INVALID_ENUM); |
| 5534 | } |
| 5535 | break; |
| 5536 | case GL_TEXTURE_WRAP_T: |
| 5537 | if (!texture->setWrapT((GLenum)param)) |
| 5538 | { |
| 5539 | return error(GL_INVALID_ENUM); |
| 5540 | } |
| 5541 | break; |
| 5542 | case GL_TEXTURE_MIN_FILTER: |
| 5543 | if (!texture->setMinFilter((GLenum)param)) |
| 5544 | { |
| 5545 | return error(GL_INVALID_ENUM); |
| 5546 | } |
| 5547 | break; |
| 5548 | case GL_TEXTURE_MAG_FILTER: |
| 5549 | if (!texture->setMagFilter((GLenum)param)) |
| 5550 | { |
| 5551 | return error(GL_INVALID_ENUM); |
| 5552 | } |
| 5553 | break; |
| 5554 | case GL_TEXTURE_USAGE_ANGLE: |
| 5555 | if (!texture->setUsage((GLenum)param)) |
| 5556 | { |
| 5557 | return error(GL_INVALID_ENUM); |
| 5558 | } |
| 5559 | break; |
| 5560 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 5561 | if (!context->supportsTextureFilterAnisotropy()) |
| 5562 | { |
| 5563 | return error(GL_INVALID_ENUM); |
| 5564 | } |
| 5565 | if (!texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy())) |
| 5566 | { |
| 5567 | return error(GL_INVALID_VALUE); |
| 5568 | } |
| 5569 | break; |
| 5570 | default: |
| 5571 | return error(GL_INVALID_ENUM); |
| 5572 | } |
| 5573 | } |
| 5574 | } |
| 5575 | catch(std::bad_alloc&) |
| 5576 | { |
| 5577 | return error(GL_OUT_OF_MEMORY); |
| 5578 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5579 | } |
| 5580 | |
| 5581 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 5582 | { |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 5583 | glTexParameterf(target, pname, (GLfloat)*params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5584 | } |
| 5585 | |
| 5586 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 5587 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5588 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5589 | |
| 5590 | try |
| 5591 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5592 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5593 | |
| 5594 | if (context) |
| 5595 | { |
| 5596 | gl::Texture *texture; |
| 5597 | |
| 5598 | switch (target) |
| 5599 | { |
| 5600 | case GL_TEXTURE_2D: |
| 5601 | texture = context->getTexture2D(); |
| 5602 | break; |
| 5603 | case GL_TEXTURE_CUBE_MAP: |
| 5604 | texture = context->getTextureCubeMap(); |
| 5605 | break; |
| 5606 | default: |
| 5607 | return error(GL_INVALID_ENUM); |
| 5608 | } |
| 5609 | |
| 5610 | switch (pname) |
| 5611 | { |
| 5612 | case GL_TEXTURE_WRAP_S: |
| 5613 | if (!texture->setWrapS((GLenum)param)) |
| 5614 | { |
| 5615 | return error(GL_INVALID_ENUM); |
| 5616 | } |
| 5617 | break; |
| 5618 | case GL_TEXTURE_WRAP_T: |
| 5619 | if (!texture->setWrapT((GLenum)param)) |
| 5620 | { |
| 5621 | return error(GL_INVALID_ENUM); |
| 5622 | } |
| 5623 | break; |
| 5624 | case GL_TEXTURE_MIN_FILTER: |
| 5625 | if (!texture->setMinFilter((GLenum)param)) |
| 5626 | { |
| 5627 | return error(GL_INVALID_ENUM); |
| 5628 | } |
| 5629 | break; |
| 5630 | case GL_TEXTURE_MAG_FILTER: |
| 5631 | if (!texture->setMagFilter((GLenum)param)) |
| 5632 | { |
| 5633 | return error(GL_INVALID_ENUM); |
| 5634 | } |
| 5635 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 5636 | case GL_TEXTURE_USAGE_ANGLE: |
| 5637 | if (!texture->setUsage((GLenum)param)) |
| 5638 | { |
| 5639 | return error(GL_INVALID_ENUM); |
| 5640 | } |
| 5641 | break; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 5642 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 5643 | if (!context->supportsTextureFilterAnisotropy()) |
| 5644 | { |
| 5645 | return error(GL_INVALID_ENUM); |
| 5646 | } |
| 5647 | if (!texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy())) |
| 5648 | { |
| 5649 | return error(GL_INVALID_VALUE); |
| 5650 | } |
| 5651 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5652 | default: |
| 5653 | return error(GL_INVALID_ENUM); |
| 5654 | } |
| 5655 | } |
| 5656 | } |
| 5657 | catch(std::bad_alloc&) |
| 5658 | { |
| 5659 | return error(GL_OUT_OF_MEMORY); |
| 5660 | } |
| 5661 | } |
| 5662 | |
| 5663 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 5664 | { |
| 5665 | glTexParameteri(target, pname, *params); |
| 5666 | } |
| 5667 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5668 | void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 5669 | { |
| 5670 | EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 5671 | target, levels, internalformat, width, height); |
| 5672 | |
| 5673 | try |
| 5674 | { |
| 5675 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
| 5676 | { |
| 5677 | return error(GL_INVALID_ENUM); |
| 5678 | } |
| 5679 | |
| 5680 | if (width < 1 || height < 1 || levels < 1) |
| 5681 | { |
| 5682 | return error(GL_INVALID_VALUE); |
| 5683 | } |
| 5684 | |
| 5685 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
| 5686 | { |
| 5687 | return error(GL_INVALID_VALUE); |
| 5688 | } |
| 5689 | |
daniel@transgaming.com | 45b888a | 2011-11-16 03:56:39 +0000 | [diff] [blame] | 5690 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5691 | { |
| 5692 | return error(GL_INVALID_OPERATION); |
| 5693 | } |
| 5694 | |
| 5695 | GLenum format = gl::ExtractFormat(internalformat); |
| 5696 | GLenum type = gl::ExtractType(internalformat); |
| 5697 | |
| 5698 | if (format == GL_NONE || type == GL_NONE) |
| 5699 | { |
| 5700 | return error(GL_INVALID_ENUM); |
| 5701 | } |
| 5702 | |
| 5703 | gl::Context *context = gl::getNonLostContext(); |
| 5704 | |
| 5705 | if (context) |
| 5706 | { |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame] | 5707 | switch (target) |
| 5708 | { |
| 5709 | case GL_TEXTURE_2D: |
| 5710 | if (width > context->getMaximumTextureDimension() || |
| 5711 | height > context->getMaximumTextureDimension()) |
| 5712 | { |
| 5713 | return error(GL_INVALID_VALUE); |
| 5714 | } |
| 5715 | break; |
| 5716 | case GL_TEXTURE_CUBE_MAP: |
| 5717 | if (width > context->getMaximumCubeTextureDimension() || |
| 5718 | height > context->getMaximumCubeTextureDimension()) |
| 5719 | { |
| 5720 | return error(GL_INVALID_VALUE); |
| 5721 | } |
| 5722 | break; |
| 5723 | default: |
| 5724 | return error(GL_INVALID_ENUM); |
| 5725 | } |
| 5726 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5727 | if (levels != 1 && !context->supportsNonPower2Texture()) |
| 5728 | { |
| 5729 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 5730 | { |
| 5731 | return error(GL_INVALID_OPERATION); |
| 5732 | } |
| 5733 | } |
| 5734 | |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5735 | switch (internalformat) |
| 5736 | { |
| 5737 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5738 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5739 | if (!context->supportsDXT1Textures()) |
| 5740 | { |
| 5741 | return error(GL_INVALID_ENUM); |
| 5742 | } |
| 5743 | break; |
| 5744 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5745 | if (!context->supportsDXT3Textures()) |
| 5746 | { |
| 5747 | return error(GL_INVALID_ENUM); |
| 5748 | } |
| 5749 | break; |
| 5750 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5751 | if (!context->supportsDXT5Textures()) |
| 5752 | { |
| 5753 | return error(GL_INVALID_ENUM); |
| 5754 | } |
| 5755 | break; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 5756 | case GL_RGBA32F_EXT: |
| 5757 | case GL_RGB32F_EXT: |
| 5758 | case GL_ALPHA32F_EXT: |
| 5759 | case GL_LUMINANCE32F_EXT: |
| 5760 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 5761 | if (!context->supportsFloat32Textures()) |
| 5762 | { |
| 5763 | return error(GL_INVALID_ENUM); |
| 5764 | } |
| 5765 | break; |
| 5766 | case GL_RGBA16F_EXT: |
| 5767 | case GL_RGB16F_EXT: |
| 5768 | case GL_ALPHA16F_EXT: |
| 5769 | case GL_LUMINANCE16F_EXT: |
| 5770 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 5771 | if (!context->supportsFloat16Textures()) |
| 5772 | { |
| 5773 | return error(GL_INVALID_ENUM); |
| 5774 | } |
| 5775 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5776 | case GL_DEPTH_COMPONENT16: |
| 5777 | case GL_DEPTH_COMPONENT32_OES: |
| 5778 | case GL_DEPTH24_STENCIL8_OES: |
| 5779 | if (!context->supportsDepthTextures()) |
| 5780 | { |
| 5781 | return error(GL_INVALID_ENUM); |
| 5782 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5783 | if (target != GL_TEXTURE_2D) |
| 5784 | { |
| 5785 | return error(GL_INVALID_OPERATION); |
| 5786 | } |
daniel@transgaming.com | 797924b | 2012-06-05 19:50:01 +0000 | [diff] [blame] | 5787 | // ANGLE_depth_texture only supports 1-level textures |
| 5788 | if (levels != 1) |
| 5789 | { |
| 5790 | return error(GL_INVALID_OPERATION); |
| 5791 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5792 | break; |
| 5793 | default: |
| 5794 | break; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5795 | } |
| 5796 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5797 | if (target == GL_TEXTURE_2D) |
| 5798 | { |
| 5799 | gl::Texture2D *texture = context->getTexture2D(); |
| 5800 | |
| 5801 | if (!texture || texture->id() == 0) |
| 5802 | { |
| 5803 | return error(GL_INVALID_OPERATION); |
| 5804 | } |
| 5805 | |
| 5806 | if (texture->isImmutable()) |
| 5807 | { |
| 5808 | return error(GL_INVALID_OPERATION); |
| 5809 | } |
| 5810 | |
| 5811 | texture->storage(levels, internalformat, width, height); |
| 5812 | } |
| 5813 | else if (target == GL_TEXTURE_CUBE_MAP) |
| 5814 | { |
| 5815 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5816 | |
| 5817 | if (!texture || texture->id() == 0) |
| 5818 | { |
| 5819 | return error(GL_INVALID_OPERATION); |
| 5820 | } |
| 5821 | |
| 5822 | if (texture->isImmutable()) |
| 5823 | { |
| 5824 | return error(GL_INVALID_OPERATION); |
| 5825 | } |
| 5826 | |
| 5827 | texture->storage(levels, internalformat, width); |
| 5828 | } |
| 5829 | else UNREACHABLE(); |
| 5830 | } |
| 5831 | } |
| 5832 | catch(std::bad_alloc&) |
| 5833 | { |
| 5834 | return error(GL_OUT_OF_MEMORY); |
| 5835 | } |
| 5836 | } |
| 5837 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5838 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 5839 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5840 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5841 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5842 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5843 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5844 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 5845 | |
| 5846 | try |
| 5847 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 5848 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5849 | { |
| 5850 | return error(GL_INVALID_ENUM); |
| 5851 | } |
| 5852 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5853 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5854 | { |
| 5855 | return error(GL_INVALID_VALUE); |
| 5856 | } |
| 5857 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5858 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 5859 | { |
| 5860 | return error(GL_INVALID_VALUE); |
| 5861 | } |
| 5862 | |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 5863 | if (!checkTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5864 | { |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 5865 | return; // error is set by helper function |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5866 | } |
| 5867 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5868 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5869 | |
| 5870 | if (context) |
| 5871 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5872 | if (level > context->getMaximumTextureLevel()) |
| 5873 | { |
| 5874 | return error(GL_INVALID_VALUE); |
| 5875 | } |
| 5876 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5877 | if (format == GL_FLOAT) |
| 5878 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5879 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5880 | { |
| 5881 | return error(GL_INVALID_ENUM); |
| 5882 | } |
| 5883 | } |
| 5884 | else if (format == GL_HALF_FLOAT_OES) |
| 5885 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5886 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5887 | { |
| 5888 | return error(GL_INVALID_ENUM); |
| 5889 | } |
| 5890 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5891 | else if (gl::IsDepthTexture(format)) |
| 5892 | { |
| 5893 | if (!context->supportsDepthTextures()) |
| 5894 | { |
| 5895 | return error(GL_INVALID_ENUM); |
| 5896 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5897 | if (target != GL_TEXTURE_2D) |
| 5898 | { |
| 5899 | return error(GL_INVALID_OPERATION); |
| 5900 | } |
| 5901 | // OES_depth_texture supports loading depth data, but ANGLE_depth_texture does not |
| 5902 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5903 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5904 | |
daniel@transgaming.com | 1d2d3c4 | 2012-05-31 01:14:15 +0000 | [diff] [blame] | 5905 | if (width == 0 || height == 0 || pixels == NULL) |
| 5906 | { |
| 5907 | return; |
| 5908 | } |
| 5909 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5910 | if (target == GL_TEXTURE_2D) |
| 5911 | { |
| 5912 | gl::Texture2D *texture = context->getTexture2D(); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 5913 | if (validateSubImageParams2D(false, width, height, xoffset, yoffset, level, format, texture)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5914 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 5915 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5916 | } |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5917 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5918 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5919 | { |
| 5920 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 5921 | if (validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, format, texture)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5922 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 5923 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5924 | } |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5925 | } |
| 5926 | else |
| 5927 | { |
| 5928 | UNREACHABLE(); |
| 5929 | } |
| 5930 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5931 | } |
| 5932 | catch(std::bad_alloc&) |
| 5933 | { |
| 5934 | return error(GL_OUT_OF_MEMORY); |
| 5935 | } |
| 5936 | } |
| 5937 | |
| 5938 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 5939 | { |
| 5940 | glUniform1fv(location, 1, &x); |
| 5941 | } |
| 5942 | |
| 5943 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 5944 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5945 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5946 | |
| 5947 | try |
| 5948 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5949 | if (count < 0) |
| 5950 | { |
| 5951 | return error(GL_INVALID_VALUE); |
| 5952 | } |
| 5953 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5954 | if (location == -1) |
| 5955 | { |
| 5956 | return; |
| 5957 | } |
| 5958 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5959 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5960 | |
| 5961 | if (context) |
| 5962 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 5963 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 5964 | if (!programBinary) |
| 5965 | { |
| 5966 | return error(GL_INVALID_OPERATION); |
| 5967 | } |
| 5968 | |
| 5969 | if (!programBinary->setUniform1fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5970 | { |
| 5971 | return error(GL_INVALID_OPERATION); |
| 5972 | } |
| 5973 | } |
| 5974 | } |
| 5975 | catch(std::bad_alloc&) |
| 5976 | { |
| 5977 | return error(GL_OUT_OF_MEMORY); |
| 5978 | } |
| 5979 | } |
| 5980 | |
| 5981 | void __stdcall glUniform1i(GLint location, GLint x) |
| 5982 | { |
| 5983 | glUniform1iv(location, 1, &x); |
| 5984 | } |
| 5985 | |
| 5986 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 5987 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5988 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5989 | |
| 5990 | try |
| 5991 | { |
| 5992 | if (count < 0) |
| 5993 | { |
| 5994 | return error(GL_INVALID_VALUE); |
| 5995 | } |
| 5996 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5997 | if (location == -1) |
| 5998 | { |
| 5999 | return; |
| 6000 | } |
| 6001 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6002 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6003 | |
| 6004 | if (context) |
| 6005 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6006 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6007 | if (!programBinary) |
| 6008 | { |
| 6009 | return error(GL_INVALID_OPERATION); |
| 6010 | } |
| 6011 | |
| 6012 | if (!programBinary->setUniform1iv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6013 | { |
| 6014 | return error(GL_INVALID_OPERATION); |
| 6015 | } |
| 6016 | } |
| 6017 | } |
| 6018 | catch(std::bad_alloc&) |
| 6019 | { |
| 6020 | return error(GL_OUT_OF_MEMORY); |
| 6021 | } |
| 6022 | } |
| 6023 | |
| 6024 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 6025 | { |
| 6026 | GLfloat xy[2] = {x, y}; |
| 6027 | |
| 6028 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 6029 | } |
| 6030 | |
| 6031 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 6032 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6033 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6034 | |
| 6035 | try |
| 6036 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6037 | if (count < 0) |
| 6038 | { |
| 6039 | return error(GL_INVALID_VALUE); |
| 6040 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6041 | |
| 6042 | if (location == -1) |
| 6043 | { |
| 6044 | return; |
| 6045 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6046 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6047 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6048 | |
| 6049 | if (context) |
| 6050 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6051 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6052 | if (!programBinary) |
| 6053 | { |
| 6054 | return error(GL_INVALID_OPERATION); |
| 6055 | } |
| 6056 | |
| 6057 | if (!programBinary->setUniform2fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6058 | { |
| 6059 | return error(GL_INVALID_OPERATION); |
| 6060 | } |
| 6061 | } |
| 6062 | } |
| 6063 | catch(std::bad_alloc&) |
| 6064 | { |
| 6065 | return error(GL_OUT_OF_MEMORY); |
| 6066 | } |
| 6067 | } |
| 6068 | |
| 6069 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 6070 | { |
| 6071 | GLint xy[4] = {x, y}; |
| 6072 | |
| 6073 | glUniform2iv(location, 1, (GLint*)&xy); |
| 6074 | } |
| 6075 | |
| 6076 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 6077 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6078 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6079 | |
| 6080 | try |
| 6081 | { |
| 6082 | if (count < 0) |
| 6083 | { |
| 6084 | return error(GL_INVALID_VALUE); |
| 6085 | } |
| 6086 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6087 | if (location == -1) |
| 6088 | { |
| 6089 | return; |
| 6090 | } |
| 6091 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6092 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6093 | |
| 6094 | if (context) |
| 6095 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6096 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6097 | if (!programBinary) |
| 6098 | { |
| 6099 | return error(GL_INVALID_OPERATION); |
| 6100 | } |
| 6101 | |
| 6102 | if (!programBinary->setUniform2iv(location, count, v)) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6103 | { |
| 6104 | return error(GL_INVALID_OPERATION); |
| 6105 | } |
| 6106 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6107 | } |
| 6108 | catch(std::bad_alloc&) |
| 6109 | { |
| 6110 | return error(GL_OUT_OF_MEMORY); |
| 6111 | } |
| 6112 | } |
| 6113 | |
| 6114 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 6115 | { |
| 6116 | GLfloat xyz[3] = {x, y, z}; |
| 6117 | |
| 6118 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 6119 | } |
| 6120 | |
| 6121 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 6122 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6123 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6124 | |
| 6125 | try |
| 6126 | { |
| 6127 | if (count < 0) |
| 6128 | { |
| 6129 | return error(GL_INVALID_VALUE); |
| 6130 | } |
| 6131 | |
| 6132 | if (location == -1) |
| 6133 | { |
| 6134 | return; |
| 6135 | } |
| 6136 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6137 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6138 | |
| 6139 | if (context) |
| 6140 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6141 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6142 | if (!programBinary) |
| 6143 | { |
| 6144 | return error(GL_INVALID_OPERATION); |
| 6145 | } |
| 6146 | |
| 6147 | if (!programBinary->setUniform3fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6148 | { |
| 6149 | return error(GL_INVALID_OPERATION); |
| 6150 | } |
| 6151 | } |
| 6152 | } |
| 6153 | catch(std::bad_alloc&) |
| 6154 | { |
| 6155 | return error(GL_OUT_OF_MEMORY); |
| 6156 | } |
| 6157 | } |
| 6158 | |
| 6159 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 6160 | { |
| 6161 | GLint xyz[3] = {x, y, z}; |
| 6162 | |
| 6163 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 6164 | } |
| 6165 | |
| 6166 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 6167 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6168 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6169 | |
| 6170 | try |
| 6171 | { |
| 6172 | if (count < 0) |
| 6173 | { |
| 6174 | return error(GL_INVALID_VALUE); |
| 6175 | } |
| 6176 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6177 | if (location == -1) |
| 6178 | { |
| 6179 | return; |
| 6180 | } |
| 6181 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6182 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6183 | |
| 6184 | if (context) |
| 6185 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6186 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6187 | if (!programBinary) |
| 6188 | { |
| 6189 | return error(GL_INVALID_OPERATION); |
| 6190 | } |
| 6191 | |
| 6192 | if (!programBinary->setUniform3iv(location, count, v)) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6193 | { |
| 6194 | return error(GL_INVALID_OPERATION); |
| 6195 | } |
| 6196 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6197 | } |
| 6198 | catch(std::bad_alloc&) |
| 6199 | { |
| 6200 | return error(GL_OUT_OF_MEMORY); |
| 6201 | } |
| 6202 | } |
| 6203 | |
| 6204 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6205 | { |
| 6206 | GLfloat xyzw[4] = {x, y, z, w}; |
| 6207 | |
| 6208 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 6209 | } |
| 6210 | |
| 6211 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 6212 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6213 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6214 | |
| 6215 | try |
| 6216 | { |
| 6217 | if (count < 0) |
| 6218 | { |
| 6219 | return error(GL_INVALID_VALUE); |
| 6220 | } |
| 6221 | |
| 6222 | if (location == -1) |
| 6223 | { |
| 6224 | return; |
| 6225 | } |
| 6226 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6227 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6228 | |
| 6229 | if (context) |
| 6230 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6231 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6232 | if (!programBinary) |
| 6233 | { |
| 6234 | return error(GL_INVALID_OPERATION); |
| 6235 | } |
| 6236 | |
| 6237 | if (!programBinary->setUniform4fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6238 | { |
| 6239 | return error(GL_INVALID_OPERATION); |
| 6240 | } |
| 6241 | } |
| 6242 | } |
| 6243 | catch(std::bad_alloc&) |
| 6244 | { |
| 6245 | return error(GL_OUT_OF_MEMORY); |
| 6246 | } |
| 6247 | } |
| 6248 | |
| 6249 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 6250 | { |
| 6251 | GLint xyzw[4] = {x, y, z, w}; |
| 6252 | |
| 6253 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 6254 | } |
| 6255 | |
| 6256 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 6257 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6258 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6259 | |
| 6260 | try |
| 6261 | { |
| 6262 | if (count < 0) |
| 6263 | { |
| 6264 | return error(GL_INVALID_VALUE); |
| 6265 | } |
| 6266 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6267 | if (location == -1) |
| 6268 | { |
| 6269 | return; |
| 6270 | } |
| 6271 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6272 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6273 | |
| 6274 | if (context) |
| 6275 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6276 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6277 | if (!programBinary) |
| 6278 | { |
| 6279 | return error(GL_INVALID_OPERATION); |
| 6280 | } |
| 6281 | |
| 6282 | if (!programBinary->setUniform4iv(location, count, v)) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6283 | { |
| 6284 | return error(GL_INVALID_OPERATION); |
| 6285 | } |
| 6286 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6287 | } |
| 6288 | catch(std::bad_alloc&) |
| 6289 | { |
| 6290 | return error(GL_OUT_OF_MEMORY); |
| 6291 | } |
| 6292 | } |
| 6293 | |
| 6294 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6295 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6296 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6297 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6298 | |
| 6299 | try |
| 6300 | { |
| 6301 | if (count < 0 || transpose != GL_FALSE) |
| 6302 | { |
| 6303 | return error(GL_INVALID_VALUE); |
| 6304 | } |
| 6305 | |
| 6306 | if (location == -1) |
| 6307 | { |
| 6308 | return; |
| 6309 | } |
| 6310 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6311 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6312 | |
| 6313 | if (context) |
| 6314 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6315 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6316 | if (!programBinary) |
| 6317 | { |
| 6318 | return error(GL_INVALID_OPERATION); |
| 6319 | } |
| 6320 | |
| 6321 | if (!programBinary->setUniformMatrix2fv(location, count, value)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6322 | { |
| 6323 | return error(GL_INVALID_OPERATION); |
| 6324 | } |
| 6325 | } |
| 6326 | } |
| 6327 | catch(std::bad_alloc&) |
| 6328 | { |
| 6329 | return error(GL_OUT_OF_MEMORY); |
| 6330 | } |
| 6331 | } |
| 6332 | |
| 6333 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6334 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6335 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6336 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6337 | |
| 6338 | try |
| 6339 | { |
| 6340 | if (count < 0 || transpose != GL_FALSE) |
| 6341 | { |
| 6342 | return error(GL_INVALID_VALUE); |
| 6343 | } |
| 6344 | |
| 6345 | if (location == -1) |
| 6346 | { |
| 6347 | return; |
| 6348 | } |
| 6349 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6350 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6351 | |
| 6352 | if (context) |
| 6353 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6354 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6355 | if (!programBinary) |
| 6356 | { |
| 6357 | return error(GL_INVALID_OPERATION); |
| 6358 | } |
| 6359 | |
| 6360 | if (!programBinary->setUniformMatrix3fv(location, count, value)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6361 | { |
| 6362 | return error(GL_INVALID_OPERATION); |
| 6363 | } |
| 6364 | } |
| 6365 | } |
| 6366 | catch(std::bad_alloc&) |
| 6367 | { |
| 6368 | return error(GL_OUT_OF_MEMORY); |
| 6369 | } |
| 6370 | } |
| 6371 | |
| 6372 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6373 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6374 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6375 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6376 | |
| 6377 | try |
| 6378 | { |
| 6379 | if (count < 0 || transpose != GL_FALSE) |
| 6380 | { |
| 6381 | return error(GL_INVALID_VALUE); |
| 6382 | } |
| 6383 | |
| 6384 | if (location == -1) |
| 6385 | { |
| 6386 | return; |
| 6387 | } |
| 6388 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6389 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6390 | |
| 6391 | if (context) |
| 6392 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6393 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6394 | if (!programBinary) |
| 6395 | { |
| 6396 | return error(GL_INVALID_OPERATION); |
| 6397 | } |
| 6398 | |
| 6399 | if (!programBinary->setUniformMatrix4fv(location, count, value)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6400 | { |
| 6401 | return error(GL_INVALID_OPERATION); |
| 6402 | } |
| 6403 | } |
| 6404 | } |
| 6405 | catch(std::bad_alloc&) |
| 6406 | { |
| 6407 | return error(GL_OUT_OF_MEMORY); |
| 6408 | } |
| 6409 | } |
| 6410 | |
| 6411 | void __stdcall glUseProgram(GLuint program) |
| 6412 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6413 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6414 | |
| 6415 | try |
| 6416 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6417 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6418 | |
| 6419 | if (context) |
| 6420 | { |
| 6421 | gl::Program *programObject = context->getProgram(program); |
| 6422 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 6423 | if (!programObject && program != 0) |
| 6424 | { |
| 6425 | if (context->getShader(program)) |
| 6426 | { |
| 6427 | return error(GL_INVALID_OPERATION); |
| 6428 | } |
| 6429 | else |
| 6430 | { |
| 6431 | return error(GL_INVALID_VALUE); |
| 6432 | } |
| 6433 | } |
| 6434 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 6435 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6436 | { |
| 6437 | return error(GL_INVALID_OPERATION); |
| 6438 | } |
| 6439 | |
| 6440 | context->useProgram(program); |
| 6441 | } |
| 6442 | } |
| 6443 | catch(std::bad_alloc&) |
| 6444 | { |
| 6445 | return error(GL_OUT_OF_MEMORY); |
| 6446 | } |
| 6447 | } |
| 6448 | |
| 6449 | void __stdcall glValidateProgram(GLuint program) |
| 6450 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6451 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6452 | |
| 6453 | try |
| 6454 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6455 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 6456 | |
| 6457 | if (context) |
| 6458 | { |
| 6459 | gl::Program *programObject = context->getProgram(program); |
| 6460 | |
| 6461 | if (!programObject) |
| 6462 | { |
| 6463 | if (context->getShader(program)) |
| 6464 | { |
| 6465 | return error(GL_INVALID_OPERATION); |
| 6466 | } |
| 6467 | else |
| 6468 | { |
| 6469 | return error(GL_INVALID_VALUE); |
| 6470 | } |
| 6471 | } |
| 6472 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 6473 | programObject->validate(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 6474 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6475 | } |
| 6476 | catch(std::bad_alloc&) |
| 6477 | { |
| 6478 | return error(GL_OUT_OF_MEMORY); |
| 6479 | } |
| 6480 | } |
| 6481 | |
| 6482 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 6483 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6484 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6485 | |
| 6486 | try |
| 6487 | { |
| 6488 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6489 | { |
| 6490 | return error(GL_INVALID_VALUE); |
| 6491 | } |
| 6492 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6493 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6494 | |
| 6495 | if (context) |
| 6496 | { |
| 6497 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 6498 | context->setVertexAttrib(index, vals); |
| 6499 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6500 | } |
| 6501 | catch(std::bad_alloc&) |
| 6502 | { |
| 6503 | return error(GL_OUT_OF_MEMORY); |
| 6504 | } |
| 6505 | } |
| 6506 | |
| 6507 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 6508 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6509 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6510 | |
| 6511 | try |
| 6512 | { |
| 6513 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6514 | { |
| 6515 | return error(GL_INVALID_VALUE); |
| 6516 | } |
| 6517 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6518 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6519 | |
| 6520 | if (context) |
| 6521 | { |
| 6522 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 6523 | context->setVertexAttrib(index, vals); |
| 6524 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6525 | } |
| 6526 | catch(std::bad_alloc&) |
| 6527 | { |
| 6528 | return error(GL_OUT_OF_MEMORY); |
| 6529 | } |
| 6530 | } |
| 6531 | |
| 6532 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 6533 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6534 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6535 | |
| 6536 | try |
| 6537 | { |
| 6538 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6539 | { |
| 6540 | return error(GL_INVALID_VALUE); |
| 6541 | } |
| 6542 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6543 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6544 | |
| 6545 | if (context) |
| 6546 | { |
| 6547 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 6548 | context->setVertexAttrib(index, vals); |
| 6549 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6550 | } |
| 6551 | catch(std::bad_alloc&) |
| 6552 | { |
| 6553 | return error(GL_OUT_OF_MEMORY); |
| 6554 | } |
| 6555 | } |
| 6556 | |
| 6557 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 6558 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6559 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6560 | |
| 6561 | try |
| 6562 | { |
| 6563 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6564 | { |
| 6565 | return error(GL_INVALID_VALUE); |
| 6566 | } |
| 6567 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6568 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6569 | |
| 6570 | if (context) |
| 6571 | { |
| 6572 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 6573 | context->setVertexAttrib(index, vals); |
| 6574 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6575 | } |
| 6576 | catch(std::bad_alloc&) |
| 6577 | { |
| 6578 | return error(GL_OUT_OF_MEMORY); |
| 6579 | } |
| 6580 | } |
| 6581 | |
| 6582 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 6583 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6584 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6585 | |
| 6586 | try |
| 6587 | { |
| 6588 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6589 | { |
| 6590 | return error(GL_INVALID_VALUE); |
| 6591 | } |
| 6592 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6593 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6594 | |
| 6595 | if (context) |
| 6596 | { |
| 6597 | GLfloat vals[4] = { x, y, z, 1 }; |
| 6598 | context->setVertexAttrib(index, vals); |
| 6599 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6600 | } |
| 6601 | catch(std::bad_alloc&) |
| 6602 | { |
| 6603 | return error(GL_OUT_OF_MEMORY); |
| 6604 | } |
| 6605 | } |
| 6606 | |
| 6607 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 6608 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6609 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6610 | |
| 6611 | try |
| 6612 | { |
| 6613 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6614 | { |
| 6615 | return error(GL_INVALID_VALUE); |
| 6616 | } |
| 6617 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6618 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6619 | |
| 6620 | if (context) |
| 6621 | { |
| 6622 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 6623 | context->setVertexAttrib(index, vals); |
| 6624 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6625 | } |
| 6626 | catch(std::bad_alloc&) |
| 6627 | { |
| 6628 | return error(GL_OUT_OF_MEMORY); |
| 6629 | } |
| 6630 | } |
| 6631 | |
| 6632 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6633 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6634 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6635 | |
| 6636 | try |
| 6637 | { |
| 6638 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6639 | { |
| 6640 | return error(GL_INVALID_VALUE); |
| 6641 | } |
| 6642 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6643 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6644 | |
| 6645 | if (context) |
| 6646 | { |
| 6647 | GLfloat vals[4] = { x, y, z, w }; |
| 6648 | context->setVertexAttrib(index, vals); |
| 6649 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6650 | } |
| 6651 | catch(std::bad_alloc&) |
| 6652 | { |
| 6653 | return error(GL_OUT_OF_MEMORY); |
| 6654 | } |
| 6655 | } |
| 6656 | |
| 6657 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 6658 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6659 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6660 | |
| 6661 | try |
| 6662 | { |
| 6663 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6664 | { |
| 6665 | return error(GL_INVALID_VALUE); |
| 6666 | } |
| 6667 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6668 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6669 | |
| 6670 | if (context) |
| 6671 | { |
| 6672 | context->setVertexAttrib(index, values); |
| 6673 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6674 | } |
| 6675 | catch(std::bad_alloc&) |
| 6676 | { |
| 6677 | return error(GL_OUT_OF_MEMORY); |
| 6678 | } |
| 6679 | } |
| 6680 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 6681 | void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) |
| 6682 | { |
| 6683 | EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
| 6684 | |
| 6685 | try |
| 6686 | { |
| 6687 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6688 | { |
| 6689 | return error(GL_INVALID_VALUE); |
| 6690 | } |
| 6691 | |
| 6692 | gl::Context *context = gl::getNonLostContext(); |
| 6693 | |
| 6694 | if (context) |
| 6695 | { |
| 6696 | context->setVertexAttribDivisor(index, divisor); |
| 6697 | } |
| 6698 | } |
| 6699 | catch(std::bad_alloc&) |
| 6700 | { |
| 6701 | return error(GL_OUT_OF_MEMORY); |
| 6702 | } |
| 6703 | } |
| 6704 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6705 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6706 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6707 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6708 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6709 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6710 | |
| 6711 | try |
| 6712 | { |
| 6713 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6714 | { |
| 6715 | return error(GL_INVALID_VALUE); |
| 6716 | } |
| 6717 | |
| 6718 | if (size < 1 || size > 4) |
| 6719 | { |
| 6720 | return error(GL_INVALID_VALUE); |
| 6721 | } |
| 6722 | |
| 6723 | switch (type) |
| 6724 | { |
| 6725 | case GL_BYTE: |
| 6726 | case GL_UNSIGNED_BYTE: |
| 6727 | case GL_SHORT: |
| 6728 | case GL_UNSIGNED_SHORT: |
| 6729 | case GL_FIXED: |
| 6730 | case GL_FLOAT: |
| 6731 | break; |
| 6732 | default: |
| 6733 | return error(GL_INVALID_ENUM); |
| 6734 | } |
| 6735 | |
| 6736 | if (stride < 0) |
| 6737 | { |
| 6738 | return error(GL_INVALID_VALUE); |
| 6739 | } |
| 6740 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6741 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6742 | |
| 6743 | if (context) |
| 6744 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 6745 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6746 | } |
| 6747 | } |
| 6748 | catch(std::bad_alloc&) |
| 6749 | { |
| 6750 | return error(GL_OUT_OF_MEMORY); |
| 6751 | } |
| 6752 | } |
| 6753 | |
| 6754 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 6755 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6756 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6757 | |
| 6758 | try |
| 6759 | { |
| 6760 | if (width < 0 || height < 0) |
| 6761 | { |
| 6762 | return error(GL_INVALID_VALUE); |
| 6763 | } |
| 6764 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6765 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6766 | |
| 6767 | if (context) |
| 6768 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 6769 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6770 | } |
| 6771 | } |
| 6772 | catch(std::bad_alloc&) |
| 6773 | { |
| 6774 | return error(GL_OUT_OF_MEMORY); |
| 6775 | } |
| 6776 | } |
| 6777 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6778 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 6779 | GLbitfield mask, GLenum filter) |
| 6780 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6781 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6782 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 6783 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 6784 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6785 | |
| 6786 | try |
| 6787 | { |
| 6788 | switch (filter) |
| 6789 | { |
| 6790 | case GL_NEAREST: |
| 6791 | break; |
| 6792 | default: |
| 6793 | return error(GL_INVALID_ENUM); |
| 6794 | } |
| 6795 | |
| 6796 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 6797 | { |
| 6798 | return error(GL_INVALID_VALUE); |
| 6799 | } |
| 6800 | |
| 6801 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 6802 | { |
| 6803 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 6804 | return error(GL_INVALID_OPERATION); |
| 6805 | } |
| 6806 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6807 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6808 | |
| 6809 | if (context) |
| 6810 | { |
| 6811 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 6812 | { |
| 6813 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 6814 | return error(GL_INVALID_OPERATION); |
| 6815 | } |
| 6816 | |
| 6817 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 6818 | } |
| 6819 | } |
| 6820 | catch(std::bad_alloc&) |
| 6821 | { |
| 6822 | return error(GL_OUT_OF_MEMORY); |
| 6823 | } |
| 6824 | } |
| 6825 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6826 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 6827 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6828 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6829 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6830 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6831 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6832 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 6833 | |
| 6834 | try |
| 6835 | { |
| 6836 | UNIMPLEMENTED(); // FIXME |
| 6837 | } |
| 6838 | catch(std::bad_alloc&) |
| 6839 | { |
| 6840 | return error(GL_OUT_OF_MEMORY); |
| 6841 | } |
| 6842 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6843 | |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6844 | void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, |
| 6845 | GLenum *binaryFormat, void *binary) |
| 6846 | { |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6847 | EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)", |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6848 | program, bufSize, length, binaryFormat, binary); |
| 6849 | |
| 6850 | try |
| 6851 | { |
| 6852 | gl::Context *context = gl::getNonLostContext(); |
| 6853 | |
| 6854 | if (context) |
| 6855 | { |
| 6856 | gl::Program *programObject = context->getProgram(program); |
| 6857 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 6858 | if (!programObject || !programObject->isLinked()) |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6859 | { |
| 6860 | return error(GL_INVALID_OPERATION); |
| 6861 | } |
| 6862 | |
| 6863 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 6864 | |
| 6865 | if (!programBinary) |
| 6866 | { |
| 6867 | return error(GL_INVALID_OPERATION); |
| 6868 | } |
| 6869 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6870 | if (!programBinary->save(binary, bufSize, length)) |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6871 | { |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6872 | return error(GL_INVALID_OPERATION); |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6873 | } |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6874 | |
| 6875 | *binaryFormat = GL_PROGRAM_BINARY_ANGLE; |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6876 | } |
| 6877 | } |
| 6878 | catch(std::bad_alloc&) |
| 6879 | { |
| 6880 | return error(GL_OUT_OF_MEMORY); |
| 6881 | } |
| 6882 | } |
| 6883 | |
| 6884 | void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat, |
| 6885 | const void *binary, GLint length) |
| 6886 | { |
| 6887 | EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)", |
| 6888 | program, binaryFormat, binary, length); |
| 6889 | |
| 6890 | try |
| 6891 | { |
| 6892 | gl::Context *context = gl::getNonLostContext(); |
| 6893 | |
| 6894 | if (context) |
| 6895 | { |
| 6896 | if (binaryFormat != GL_PROGRAM_BINARY_ANGLE) |
| 6897 | { |
| 6898 | return error(GL_INVALID_ENUM); |
| 6899 | } |
| 6900 | |
| 6901 | gl::Program *programObject = context->getProgram(program); |
| 6902 | |
| 6903 | if (!programObject) |
| 6904 | { |
| 6905 | return error(GL_INVALID_OPERATION); |
| 6906 | } |
| 6907 | |
daniel@transgaming.com | 95d2942 | 2012-07-24 18:36:10 +0000 | [diff] [blame] | 6908 | context->setProgramBinary(program, binary, length); |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6909 | } |
| 6910 | } |
| 6911 | catch(std::bad_alloc&) |
| 6912 | { |
| 6913 | return error(GL_OUT_OF_MEMORY); |
| 6914 | } |
| 6915 | } |
| 6916 | |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6917 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 6918 | { |
| 6919 | struct Extension |
| 6920 | { |
| 6921 | const char *name; |
| 6922 | __eglMustCastToProperFunctionPointerType address; |
| 6923 | }; |
| 6924 | |
| 6925 | static const Extension glExtensions[] = |
| 6926 | { |
| 6927 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 6928 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 6929 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 6930 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 6931 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
| 6932 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 6933 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 6934 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 6935 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 6936 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 6937 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
daniel@transgaming.com | 0bd1f2f | 2011-11-11 04:19:03 +0000 | [diff] [blame] | 6938 | {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, |
daniel@transgaming.com | 709ed11 | 2011-11-12 03:18:10 +0000 | [diff] [blame] | 6939 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
| 6940 | {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, |
| 6941 | {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, |
| 6942 | {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 6943 | {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT}, |
| 6944 | {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT}, |
| 6945 | {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT}, |
| 6946 | {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT}, |
| 6947 | {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT}, |
| 6948 | {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT}, |
| 6949 | {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT}, |
daniel@transgaming.com | dce02fd | 2012-01-27 15:39:51 +0000 | [diff] [blame] | 6950 | {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE}, |
| 6951 | {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE}, |
| 6952 | {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE}, |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6953 | {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES}, |
| 6954 | {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES}, }; |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6955 | |
| 6956 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 6957 | { |
| 6958 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 6959 | { |
| 6960 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 6961 | } |
| 6962 | } |
| 6963 | |
| 6964 | return NULL; |
| 6965 | } |
| 6966 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 6967 | // Non-public functions used by EGL |
| 6968 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6969 | bool __stdcall glBindTexImage(egl::Surface *surface) |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6970 | { |
| 6971 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 6972 | surface); |
| 6973 | |
| 6974 | try |
| 6975 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6976 | gl::Context *context = gl::getNonLostContext(); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6977 | |
| 6978 | if (context) |
| 6979 | { |
| 6980 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 6981 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6982 | if (textureObject->isImmutable()) |
| 6983 | { |
| 6984 | return false; |
| 6985 | } |
| 6986 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6987 | if (textureObject) |
| 6988 | { |
| 6989 | textureObject->bindTexImage(surface); |
| 6990 | } |
| 6991 | } |
| 6992 | } |
| 6993 | catch(std::bad_alloc&) |
| 6994 | { |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6995 | return error(GL_OUT_OF_MEMORY, false); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6996 | } |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6997 | |
| 6998 | return true; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6999 | } |
| 7000 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 7001 | } |