blob: 271502d23c180faab0f3b873d7c563a241717894 [file] [log] [blame]
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill80a6fc02015-08-21 16:53:16 -040014#include "common/BitSetIterator.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050020#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050023#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050025
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026namespace gl
27{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000028const char * const g_fakepath = "C:\\fakepath";
29
Geoff Lang7dd2e102014-11-10 15:19:26 -050030namespace
31{
32
33unsigned int ParseAndStripArrayIndex(std::string* name)
34{
35 unsigned int subscript = GL_INVALID_INDEX;
36
37 // Strip any trailing array operator and retrieve the subscript
38 size_t open = name->find_last_of('[');
39 size_t close = name->find_last_of(']');
40 if (open != std::string::npos && close == name->length() - 1)
41 {
42 subscript = atoi(name->substr(open + 1).c_str());
43 name->erase(open);
44 }
45
46 return subscript;
47}
48
49}
50
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000051AttributeBindings::AttributeBindings()
52{
53}
54
55AttributeBindings::~AttributeBindings()
56{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000057}
58
Jamie Madill71c3b2c2015-05-07 11:49:20 -040059InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000060{
61}
62
63InfoLog::~InfoLog()
64{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065}
66
Jamie Madill71c3b2c2015-05-07 11:49:20 -040067size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000068{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040069 const std::string &logString = mStream.str();
70 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000071}
72
73void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
74{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040075 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000076
77 if (bufSize > 0)
78 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040079 const std::string str(mStream.str());
80
81 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000082 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040083 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
84 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000085 }
86
87 infoLog[index] = '\0';
88 }
89
90 if (length)
91 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040092 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000093 }
94}
95
96// append a santized message to the program info log.
97// The D3D compiler includes a fake file path in some of the warning or error
98// messages, so lets remove all occurrences of this fake file path from the log.
99void InfoLog::appendSanitized(const char *message)
100{
101 std::string msg(message);
102
103 size_t found;
104 do
105 {
106 found = msg.find(g_fakepath);
107 if (found != std::string::npos)
108 {
109 msg.erase(found, strlen(g_fakepath));
110 }
111 }
112 while (found != std::string::npos);
113
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400114 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000115}
116
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000117void InfoLog::reset()
118{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000119}
120
Geoff Lang7dd2e102014-11-10 15:19:26 -0500121VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400122 : name(),
123 element(0),
124 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000125{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500126}
127
128VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400129 : name(name),
130 element(element),
131 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500132{
133}
134
135LinkedVarying::LinkedVarying()
136{
137}
138
139LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
140 unsigned int semanticIndex, unsigned int semanticIndexCount)
141 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
142{
143}
144
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400145Program::Data::Data()
146 : mAttachedFragmentShader(nullptr),
147 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400148 mTransformFeedbackBufferMode(GL_NONE)
149{
150}
151
152Program::Data::~Data()
153{
154 if (mAttachedVertexShader != nullptr)
155 {
156 mAttachedVertexShader->release();
157 }
158
159 if (mAttachedFragmentShader != nullptr)
160 {
161 mAttachedFragmentShader->release();
162 }
163}
164
165Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
166 : mProgram(factory->createProgram(mData)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400167 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500168 mLinked(false),
169 mDeleteStatus(false),
170 mRefCount(0),
171 mResourceManager(manager),
172 mHandle(handle)
173{
174 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000175
176 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500177 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180Program::~Program()
181{
182 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000183
Geoff Lang7dd2e102014-11-10 15:19:26 -0500184 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000185}
186
187bool Program::attachShader(Shader *shader)
188{
189 if (shader->getType() == GL_VERTEX_SHADER)
190 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400191 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 {
193 return false;
194 }
195
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400196 mData.mAttachedVertexShader = shader;
197 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000198 }
199 else if (shader->getType() == GL_FRAGMENT_SHADER)
200 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400201 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000202 {
203 return false;
204 }
205
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400206 mData.mAttachedFragmentShader = shader;
207 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000208 }
209 else UNREACHABLE();
210
211 return true;
212}
213
214bool Program::detachShader(Shader *shader)
215{
216 if (shader->getType() == GL_VERTEX_SHADER)
217 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 {
220 return false;
221 }
222
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400223 shader->release();
224 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000225 }
226 else if (shader->getType() == GL_FRAGMENT_SHADER)
227 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400228 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000229 {
230 return false;
231 }
232
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400233 shader->release();
234 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000235 }
236 else UNREACHABLE();
237
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 return true;
239}
240
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000241int Program::getAttachedShadersCount() const
242{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400243 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000244}
245
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000246void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
247{
248 if (index < MAX_VERTEX_ATTRIBS)
249 {
250 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
251 {
252 mAttributeBinding[i].erase(name);
253 }
254
255 mAttributeBinding[index].insert(name);
256 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000257}
258
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259void Program::bindAttributeLocation(GLuint index, const char *name)
260{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000261 mAttributeBindings.bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000262}
263
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
265// compiling them into binaries, determining the attribute mappings, and collecting
266// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400267Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000268{
269 unlink(false);
270
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000271 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000272 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400274 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500275 {
276 return Error(GL_NO_ERROR);
277 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400278 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500279
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281 {
282 return Error(GL_NO_ERROR);
283 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400284 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500287 {
288 return Error(GL_NO_ERROR);
289 }
290
Jamie Madillada9ecc2015-08-17 12:53:37 -0400291 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
292 {
293 return Error(GL_NO_ERROR);
294 }
295
Jamie Madillea918db2015-08-18 14:48:59 -0400296 if (!linkUniforms(mInfoLog, *data.caps))
297 {
298 return Error(GL_NO_ERROR);
299 }
300
Jamie Madille473dee2015-08-18 14:49:01 -0400301 if (!linkUniformBlocks(mInfoLog, *data.caps))
302 {
303 return Error(GL_NO_ERROR);
304 }
305
Jamie Madillccdf74b2015-08-18 10:46:12 -0400306 const auto &mergedVaryings = getMergedVaryings();
307
308 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
309 {
310 return Error(GL_NO_ERROR);
311 }
312
Jamie Madill80a6fc02015-08-21 16:53:16 -0400313 linkOutputVariables();
314
315 rx::LinkResult result =
316 mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader, mData.mAttachedVertexShader);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000317
Geoff Lang7dd2e102014-11-10 15:19:26 -0500318 if (result.error.isError() || !result.linkSuccess)
319 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500320 return result.error;
321 }
322
Jamie Madillccdf74b2015-08-18 10:46:12 -0400323 gatherTransformFeedbackVaryings(mergedVaryings);
324
Geoff Lang7dd2e102014-11-10 15:19:26 -0500325 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400326 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000327}
328
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000329int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000330{
331 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
332 {
333 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
334 {
335 return location;
336 }
337 }
338
339 return -1;
340}
341
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000342// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343void Program::unlink(bool destroy)
344{
345 if (destroy) // Object being destructed
346 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400347 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400349 mData.mAttachedFragmentShader->release();
350 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351 }
352
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400353 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000354 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400355 mData.mAttachedVertexShader->release();
356 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000358 }
359
Jamie Madillc349ec02015-08-21 16:53:12 -0400360 mData.mAttributes.clear();
Jamie Madill63805b42015-08-25 13:17:39 -0400361 mData.mActiveAttribLocationsMask.reset();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400362 mData.mTransformFeedbackVaryingVars.clear();
Jamie Madill80a6fc02015-08-21 16:53:16 -0400363 mData.mOutputVariables.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500364
365 mProgram->reset();
366
367 mValidated = false;
368
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000369 mLinked = false;
370}
371
372bool Program::isLinked()
373{
374 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000375}
376
Geoff Lang7dd2e102014-11-10 15:19:26 -0500377Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000378{
379 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000380
Geoff Lang7dd2e102014-11-10 15:19:26 -0500381#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
382 return Error(GL_NO_ERROR);
383#else
384 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000385
Geoff Lang7dd2e102014-11-10 15:19:26 -0500386 BinaryInputStream stream(binary, length);
387
388 GLenum format = stream.readInt<GLenum>();
389 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000390 {
Jamie Madillf6113162015-05-07 11:49:21 -0400391 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500392 return Error(GL_NO_ERROR);
393 }
394
395 int majorVersion = stream.readInt<int>();
396 int minorVersion = stream.readInt<int>();
397 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
398 {
Jamie Madillf6113162015-05-07 11:49:21 -0400399 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500400 return Error(GL_NO_ERROR);
401 }
402
403 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
404 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
405 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
406 {
Jamie Madillf6113162015-05-07 11:49:21 -0400407 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500408 return Error(GL_NO_ERROR);
409 }
410
Jamie Madill63805b42015-08-25 13:17:39 -0400411 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
412 "Too many vertex attribs for mask");
413 mData.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500414
Jamie Madill3da79b72015-04-27 11:09:17 -0400415 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madillc349ec02015-08-21 16:53:12 -0400416 ASSERT(mData.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400417 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
418 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400419 sh::Attribute attrib;
420 attrib.type = stream.readInt<GLenum>();
421 attrib.precision = stream.readInt<GLenum>();
422 attrib.name = stream.readString();
423 attrib.arraySize = stream.readInt<GLint>();
424 attrib.location = stream.readInt<int>();
425 attrib.staticUse = stream.readBool();
426 mData.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400427 }
428
Jamie Madillada9ecc2015-08-17 12:53:37 -0400429 stream.readInt(&mData.mTransformFeedbackBufferMode);
430
Jamie Madill80a6fc02015-08-21 16:53:16 -0400431 unsigned int outputVarCount = stream.readInt<unsigned int>();
432 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
433 {
434 int locationIndex = stream.readInt<int>();
435 VariableLocation locationData;
436 locationData.element = stream.readInt<unsigned int>();
437 locationData.index = stream.readInt<unsigned int>();
438 locationData.name = stream.readString();
439 mData.mOutputVariables[locationIndex] = locationData;
440 }
441
Geoff Lang7dd2e102014-11-10 15:19:26 -0500442 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
443 if (result.error.isError() || !result.linkSuccess)
444 {
Geoff Langb543aff2014-09-30 14:52:54 -0400445 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000446 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000447
Geoff Lang7dd2e102014-11-10 15:19:26 -0500448 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400449 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500450#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
451}
452
453Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
454{
455 if (binaryFormat)
456 {
457 *binaryFormat = mProgram->getBinaryFormat();
458 }
459
460 BinaryOutputStream stream;
461
462 stream.writeInt(mProgram->getBinaryFormat());
463 stream.writeInt(ANGLE_MAJOR_VERSION);
464 stream.writeInt(ANGLE_MINOR_VERSION);
465 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
466
Jamie Madill63805b42015-08-25 13:17:39 -0400467 stream.writeInt(mData.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500468
Jamie Madillc349ec02015-08-21 16:53:12 -0400469 stream.writeInt(mData.mAttributes.size());
470 for (const sh::Attribute &attrib : mData.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400471 {
472 stream.writeInt(attrib.type);
473 stream.writeInt(attrib.precision);
474 stream.writeString(attrib.name);
475 stream.writeInt(attrib.arraySize);
476 stream.writeInt(attrib.location);
Jamie Madillc349ec02015-08-21 16:53:12 -0400477 stream.writeInt(attrib.staticUse);
Jamie Madill3da79b72015-04-27 11:09:17 -0400478 }
479
Jamie Madillada9ecc2015-08-17 12:53:37 -0400480 stream.writeInt(mData.mTransformFeedbackBufferMode);
481
Jamie Madill80a6fc02015-08-21 16:53:16 -0400482 stream.writeInt(mData.mOutputVariables.size());
483 for (const auto &outputPair : mData.mOutputVariables)
484 {
485 stream.writeInt(outputPair.first);
486 stream.writeInt(outputPair.second.element);
487 stream.writeInt(outputPair.second.index);
488 stream.writeString(outputPair.second.name);
489 }
490
Geoff Lang7dd2e102014-11-10 15:19:26 -0500491 gl::Error error = mProgram->save(&stream);
492 if (error.isError())
493 {
494 return error;
495 }
496
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700497 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500498 const void *streamData = stream.data();
499
500 if (streamLength > bufSize)
501 {
502 if (length)
503 {
504 *length = 0;
505 }
506
507 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
508 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
509 // sizes and then copy it.
510 return Error(GL_INVALID_OPERATION);
511 }
512
513 if (binary)
514 {
515 char *ptr = reinterpret_cast<char*>(binary);
516
517 memcpy(ptr, streamData, streamLength);
518 ptr += streamLength;
519
520 ASSERT(ptr - streamLength == binary);
521 }
522
523 if (length)
524 {
525 *length = streamLength;
526 }
527
528 return Error(GL_NO_ERROR);
529}
530
531GLint Program::getBinaryLength() const
532{
533 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400534 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500535 if (error.isError())
536 {
537 return 0;
538 }
539
540 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000541}
542
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000543void Program::release()
544{
545 mRefCount--;
546
547 if (mRefCount == 0 && mDeleteStatus)
548 {
549 mResourceManager->deleteProgram(mHandle);
550 }
551}
552
553void Program::addRef()
554{
555 mRefCount++;
556}
557
558unsigned int Program::getRefCount() const
559{
560 return mRefCount;
561}
562
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000563int Program::getInfoLogLength() const
564{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400565 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000566}
567
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000568void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
569{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000570 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000571}
572
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000573void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
574{
575 int total = 0;
576
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400577 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000578 {
579 if (total < maxCount)
580 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400581 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000582 }
583
584 total++;
585 }
586
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400587 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000588 {
589 if (total < maxCount)
590 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400591 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000592 }
593
594 total++;
595 }
596
597 if (count)
598 {
599 *count = total;
600 }
601}
602
Geoff Lang7dd2e102014-11-10 15:19:26 -0500603GLuint Program::getAttributeLocation(const std::string &name)
604{
Jamie Madillc349ec02015-08-21 16:53:12 -0400605 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500606 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400607 if (attribute.name == name && attribute.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400609 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500610 }
611 }
612
Austin Kinrossb8af7232015-03-16 22:33:25 -0700613 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500614}
615
Jamie Madill63805b42015-08-25 13:17:39 -0400616bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400617{
Olli Etuaho401d9fe2015-08-26 10:19:59 +0300618 ASSERT(attribLocation < mData.mActiveAttribLocationsMask.size());
Jamie Madill63805b42015-08-25 13:17:39 -0400619 return mData.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500620}
621
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000622void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
623{
Jamie Madillc349ec02015-08-21 16:53:12 -0400624 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000625 {
626 if (bufsize > 0)
627 {
628 name[0] = '\0';
629 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500630
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000631 if (length)
632 {
633 *length = 0;
634 }
635
636 *type = GL_NONE;
637 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -0400638 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000639 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400640
641 size_t attributeIndex = 0;
642
643 for (const sh::Attribute &attribute : mData.mAttributes)
644 {
645 // Skip over inactive attributes
646 if (attribute.staticUse)
647 {
648 if (static_cast<size_t>(index) == attributeIndex)
649 {
650 break;
651 }
652 attributeIndex++;
653 }
654 }
655
656 ASSERT(index == attributeIndex && attributeIndex < mData.mAttributes.size());
657 const sh::Attribute &attrib = mData.mAttributes[attributeIndex];
658
659 if (bufsize > 0)
660 {
661 const char *string = attrib.name.c_str();
662
663 strncpy(name, string, bufsize);
664 name[bufsize - 1] = '\0';
665
666 if (length)
667 {
668 *length = static_cast<GLsizei>(strlen(name));
669 }
670 }
671
672 // Always a single 'type' instance
673 *size = 1;
674 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000675}
676
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000677GLint Program::getActiveAttributeCount()
678{
Jamie Madillc349ec02015-08-21 16:53:12 -0400679 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400680 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400681 return 0;
682 }
683
684 GLint count = 0;
685
686 for (const sh::Attribute &attrib : mData.mAttributes)
687 {
688 count += (attrib.staticUse ? 1 : 0);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000689 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500690
691 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000692}
693
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000694GLint Program::getActiveAttributeMaxLength()
695{
Jamie Madillc349ec02015-08-21 16:53:12 -0400696 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400697 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400698 return 0;
699 }
700
701 size_t maxLength = 0;
702
703 for (const sh::Attribute &attrib : mData.mAttributes)
704 {
705 if (attrib.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500706 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400707 maxLength = std::max(attrib.name.length() + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500708 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000709 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500710
Jamie Madillc349ec02015-08-21 16:53:12 -0400711 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500712}
713
Geoff Lang7dd2e102014-11-10 15:19:26 -0500714GLint Program::getFragDataLocation(const std::string &name) const
715{
716 std::string baseName(name);
717 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill80a6fc02015-08-21 16:53:16 -0400718 for (auto outputPair : mData.mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000719 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400720 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500721 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
722 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400723 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500724 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000725 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500726 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000727}
728
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000729void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
730{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500731 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000732 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500733 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
734 LinkedUniform *uniform = mProgram->getUniforms()[index];
735
736 if (bufsize > 0)
737 {
738 std::string string = uniform->name;
739 if (uniform->isArray())
740 {
741 string += "[0]";
742 }
743
744 strncpy(name, string.c_str(), bufsize);
745 name[bufsize - 1] = '\0';
746
747 if (length)
748 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700749 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500750 }
751 }
752
753 *size = uniform->elementCount();
754 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000755 }
756 else
757 {
758 if (bufsize > 0)
759 {
760 name[0] = '\0';
761 }
762
763 if (length)
764 {
765 *length = 0;
766 }
767
768 *size = 0;
769 *type = GL_NONE;
770 }
771}
772
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000773GLint Program::getActiveUniformCount()
774{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500775 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000776 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700777 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000778 }
779 else
780 {
781 return 0;
782 }
783}
784
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000785GLint Program::getActiveUniformMaxLength()
786{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500787 int maxLength = 0;
788
789 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000790 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700791 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500792 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
793 {
794 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
795 {
796 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
797 if (mProgram->getUniforms()[uniformIndex]->isArray())
798 {
799 length += 3; // Counting in "[0]".
800 }
801 maxLength = std::max(length, maxLength);
802 }
803 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000804 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500805
806 return maxLength;
807}
808
809GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
810{
811 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
812 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000813 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500814 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
815 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
816 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
817 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
818 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
819 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
820 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
821 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
822 default:
823 UNREACHABLE();
824 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000825 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500826 return 0;
827}
828
829bool Program::isValidUniformLocation(GLint location) const
830{
Geoff Lang95137842015-06-02 15:38:43 -0400831 const auto &uniformIndices = mProgram->getUniformIndices();
832 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
833 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500834}
835
836LinkedUniform *Program::getUniformByLocation(GLint location) const
837{
838 return mProgram->getUniformByLocation(location);
839}
840
841LinkedUniform *Program::getUniformByName(const std::string &name) const
842{
843 return mProgram->getUniformByName(name);
844}
845
846GLint Program::getUniformLocation(const std::string &name)
847{
848 return mProgram->getUniformLocation(name);
849}
850
851GLuint Program::getUniformIndex(const std::string &name)
852{
853 return mProgram->getUniformIndex(name);
854}
855
856void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
857{
858 mProgram->setUniform1fv(location, count, v);
859}
860
861void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
862{
863 mProgram->setUniform2fv(location, count, v);
864}
865
866void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
867{
868 mProgram->setUniform3fv(location, count, v);
869}
870
871void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
872{
873 mProgram->setUniform4fv(location, count, v);
874}
875
876void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
877{
878 mProgram->setUniform1iv(location, count, v);
879}
880
881void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
882{
883 mProgram->setUniform2iv(location, count, v);
884}
885
886void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
887{
888 mProgram->setUniform3iv(location, count, v);
889}
890
891void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
892{
893 mProgram->setUniform4iv(location, count, v);
894}
895
896void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
897{
898 mProgram->setUniform1uiv(location, count, v);
899}
900
901void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
902{
903 mProgram->setUniform2uiv(location, count, v);
904}
905
906void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
907{
908 mProgram->setUniform3uiv(location, count, v);
909}
910
911void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
912{
913 mProgram->setUniform4uiv(location, count, v);
914}
915
916void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
917{
918 mProgram->setUniformMatrix2fv(location, count, transpose, v);
919}
920
921void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
922{
923 mProgram->setUniformMatrix3fv(location, count, transpose, v);
924}
925
926void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
927{
928 mProgram->setUniformMatrix4fv(location, count, transpose, v);
929}
930
931void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
932{
933 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
934}
935
936void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
937{
938 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
939}
940
941void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
942{
943 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
944}
945
946void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
947{
948 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
949}
950
951void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
952{
953 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
954}
955
956void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
957{
958 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
959}
960
961void Program::getUniformfv(GLint location, GLfloat *v)
962{
963 mProgram->getUniformfv(location, v);
964}
965
966void Program::getUniformiv(GLint location, GLint *v)
967{
968 mProgram->getUniformiv(location, v);
969}
970
971void Program::getUniformuiv(GLint location, GLuint *v)
972{
973 mProgram->getUniformuiv(location, v);
974}
975
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000976void Program::flagForDeletion()
977{
978 mDeleteStatus = true;
979}
980
981bool Program::isFlaggedForDeletion() const
982{
983 return mDeleteStatus;
984}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000985
Brandon Jones43a53e22014-08-28 16:23:22 -0700986void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000987{
988 mInfoLog.reset();
989
Geoff Lang7dd2e102014-11-10 15:19:26 -0500990 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000991 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400992 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000993 }
994 else
995 {
Jamie Madillf6113162015-05-07 11:49:21 -0400996 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000997 }
998}
999
Geoff Lang7dd2e102014-11-10 15:19:26 -05001000bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1001{
1002 return mProgram->validateSamplers(infoLog, caps);
1003}
1004
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001005bool Program::isValidated() const
1006{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001007 return mValidated;
1008}
1009
Geoff Lang7dd2e102014-11-10 15:19:26 -05001010GLuint Program::getActiveUniformBlockCount()
1011{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001012 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001013}
1014
1015void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1016{
1017 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1018
1019 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1020
1021 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001022 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001023 std::string string = uniformBlock.name;
1024
1025 if (uniformBlock.isArrayElement())
1026 {
1027 string += ArrayString(uniformBlock.elementIndex);
1028 }
1029
1030 strncpy(uniformBlockName, string.c_str(), bufSize);
1031 uniformBlockName[bufSize - 1] = '\0';
1032
1033 if (length)
1034 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001035 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001036 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001037 }
1038}
1039
Geoff Lang7dd2e102014-11-10 15:19:26 -05001040void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001041{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001042 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1043
1044 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1045
1046 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001047 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001048 case GL_UNIFORM_BLOCK_DATA_SIZE:
1049 *params = static_cast<GLint>(uniformBlock.dataSize);
1050 break;
1051 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1052 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1053 break;
1054 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1055 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1056 break;
1057 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1058 {
1059 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1060 {
1061 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1062 }
1063 }
1064 break;
1065 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1066 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1067 break;
1068 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1069 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1070 break;
1071 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001072 }
1073}
1074
1075GLint Program::getActiveUniformBlockMaxLength()
1076{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001077 int maxLength = 0;
1078
1079 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001080 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001081 unsigned int numUniformBlocks =
1082 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001083 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1084 {
1085 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1086 if (!uniformBlock.name.empty())
1087 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001088 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001089
1090 // Counting in "[0]".
1091 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1092
1093 maxLength = std::max(length + arrayLength, maxLength);
1094 }
1095 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001096 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001097
1098 return maxLength;
1099}
1100
1101GLuint Program::getUniformBlockIndex(const std::string &name)
1102{
1103 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001104}
1105
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001106const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1107{
1108 return mProgram->getUniformBlockByIndex(index);
1109}
1110
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001111void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1112{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001113 mData.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001114}
1115
1116GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1117{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001118 return mData.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001119}
1120
1121void Program::resetUniformBlockBindings()
1122{
1123 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1124 {
Jamie Madilld1fe1642015-08-21 16:26:04 -04001125 mData.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001126 }
1127}
1128
Geoff Lang48dcae72014-02-05 16:28:24 -05001129void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1130{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001131 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001132 for (GLsizei i = 0; i < count; i++)
1133 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001134 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001135 }
1136
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001137 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001138}
1139
1140void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1141{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001142 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001143 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001144 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1145 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001146 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1147 if (length)
1148 {
1149 *length = lastNameIdx;
1150 }
1151 if (size)
1152 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001153 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001154 }
1155 if (type)
1156 {
1157 *type = varying.type;
1158 }
1159 if (name)
1160 {
1161 memcpy(name, varying.name.c_str(), lastNameIdx);
1162 name[lastNameIdx] = '\0';
1163 }
1164 }
1165}
1166
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001167GLsizei Program::getTransformFeedbackVaryingCount() const
1168{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001169 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001170 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001171 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001172 }
1173 else
1174 {
1175 return 0;
1176 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001177}
1178
1179GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1180{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001181 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001182 {
1183 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001184 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001185 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001186 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1187 }
1188
1189 return maxSize;
1190 }
1191 else
1192 {
1193 return 0;
1194 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001195}
1196
1197GLenum Program::getTransformFeedbackBufferMode() const
1198{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001199 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001200}
1201
Jamie Madillada9ecc2015-08-17 12:53:37 -04001202// static
1203bool Program::linkVaryings(InfoLog &infoLog,
1204 const Shader *vertexShader,
1205 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001206{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001207 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1208 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001209
Jamie Madillada9ecc2015-08-17 12:53:37 -04001210 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001211 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001212 bool matched = false;
1213
1214 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001215 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001216 {
1217 continue;
1218 }
1219
Jamie Madillada9ecc2015-08-17 12:53:37 -04001220 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001221 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001222 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001223 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001224 ASSERT(!input.isBuiltIn());
1225 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001226 {
1227 return false;
1228 }
1229
Geoff Lang7dd2e102014-11-10 15:19:26 -05001230 matched = true;
1231 break;
1232 }
1233 }
1234
1235 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001236 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001237 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001238 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001239 return false;
1240 }
1241 }
1242
Jamie Madillada9ecc2015-08-17 12:53:37 -04001243 // TODO(jmadill): verify no unmatched vertex varyings?
1244
Geoff Lang7dd2e102014-11-10 15:19:26 -05001245 return true;
1246}
1247
Jamie Madillea918db2015-08-18 14:48:59 -04001248bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1249{
1250 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1251 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1252
1253 // Check that uniforms defined in the vertex and fragment shaders are identical
1254 std::map<std::string, const sh::Uniform *> linkedUniforms;
1255
1256 for (const sh::Uniform &vertexUniform : vertexUniforms)
1257 {
1258 linkedUniforms[vertexUniform.name] = &vertexUniform;
1259 }
1260
1261 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1262 {
1263 auto entry = linkedUniforms.find(fragmentUniform.name);
1264 if (entry != linkedUniforms.end())
1265 {
1266 const sh::Uniform &vertexUniform = *entry->second;
1267 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1268 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1269 {
1270 return false;
1271 }
1272 }
1273 }
1274
1275 // TODO(jmadill): check sampler uniforms with caps
1276 return true;
1277}
1278
Geoff Lang7dd2e102014-11-10 15:19:26 -05001279bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1280{
1281 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1282 {
1283 return false;
1284 }
1285
1286 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1287 {
Jamie Madillf6113162015-05-07 11:49:21 -04001288 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001289 return false;
1290 }
1291
1292 return true;
1293}
1294
1295// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001296bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001297 InfoLog &infoLog,
1298 const AttributeBindings &attributeBindings,
1299 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001300{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001301 unsigned int usedLocations = 0;
Jamie Madillc349ec02015-08-21 16:53:12 -04001302 mData.mAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001303 GLuint maxAttribs = data.caps->maxVertexAttributes;
1304
1305 // TODO(jmadill): handle aliasing robustly
Jamie Madillc349ec02015-08-21 16:53:12 -04001306 if (mData.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001307 {
Jamie Madillf6113162015-05-07 11:49:21 -04001308 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001309 return false;
1310 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001311
Jamie Madillc349ec02015-08-21 16:53:12 -04001312 std::vector<sh::Attribute *> usedAttribMap(data.caps->maxVertexAttributes, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00001313
Jamie Madillc349ec02015-08-21 16:53:12 -04001314 // Link attributes that have a binding location
1315 for (sh::Attribute &attribute : mData.mAttributes)
1316 {
1317 // TODO(jmadill): do staticUse filtering step here, or not at all
Geoff Lang7dd2e102014-11-10 15:19:26 -05001318 ASSERT(attribute.staticUse);
1319
Jamie Madillc349ec02015-08-21 16:53:12 -04001320 int bindingLocation = attributeBindings.getAttributeBinding(attribute.name);
1321 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04001322 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001323 attribute.location = bindingLocation;
1324 }
1325
1326 if (attribute.location != -1)
1327 {
1328 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04001329 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001330
Jamie Madill63805b42015-08-25 13:17:39 -04001331 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001332 {
Jamie Madillf6113162015-05-07 11:49:21 -04001333 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04001334 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001335
1336 return false;
1337 }
1338
Jamie Madill63805b42015-08-25 13:17:39 -04001339 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001340 {
Jamie Madill63805b42015-08-25 13:17:39 -04001341 const int regLocation = attribute.location + reg;
1342 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001343
1344 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001345 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04001346 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001347 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001348 // TODO(jmadill): fix aliasing on ES2
1349 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001350 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001351 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04001352 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001353 return false;
1354 }
1355 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001356 else
1357 {
Jamie Madill63805b42015-08-25 13:17:39 -04001358 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04001359 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001360
Jamie Madill63805b42015-08-25 13:17:39 -04001361 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001362 }
1363 }
1364 }
1365
1366 // Link attributes that don't have a binding location
Jamie Madillc349ec02015-08-21 16:53:12 -04001367 for (sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001368 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001369 ASSERT(attribute.staticUse);
1370
Jamie Madillc349ec02015-08-21 16:53:12 -04001371 // Not set by glBindAttribLocation or by location layout qualifier
1372 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001373 {
Jamie Madill63805b42015-08-25 13:17:39 -04001374 int regs = VariableRegisterCount(attribute.type);
1375 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001376
Jamie Madill63805b42015-08-25 13:17:39 -04001377 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001378 {
Jamie Madillf6113162015-05-07 11:49:21 -04001379 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04001380 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001381 }
1382
Jamie Madillc349ec02015-08-21 16:53:12 -04001383 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001384 }
1385 }
1386
Jamie Madillc349ec02015-08-21 16:53:12 -04001387 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001388 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001389 ASSERT(attribute.staticUse);
Jamie Madill63805b42015-08-25 13:17:39 -04001390 ASSERT(attribute.location != -1);
1391 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04001392
Jamie Madill63805b42015-08-25 13:17:39 -04001393 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001394 {
Jamie Madill63805b42015-08-25 13:17:39 -04001395 mData.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001396 }
1397 }
1398
Geoff Lang7dd2e102014-11-10 15:19:26 -05001399 return true;
1400}
1401
Jamie Madille473dee2015-08-18 14:49:01 -04001402bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001403{
Jamie Madille473dee2015-08-18 14:49:01 -04001404 const Shader &vertexShader = *mData.mAttachedVertexShader;
1405 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1406
Geoff Lang7dd2e102014-11-10 15:19:26 -05001407 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1408 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001409
Geoff Lang7dd2e102014-11-10 15:19:26 -05001410 // Check that interface blocks defined in the vertex and fragment shaders are identical
1411 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1412 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001413
1414 GLuint vertexBlockCount = 0;
1415 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001416 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001418
1419 // Note: shared and std140 layouts are always considered active
1420 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1421 {
1422 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1423 {
1424 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1425 << caps.maxVertexUniformBlocks << ")";
1426 return false;
1427 }
1428 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001429 }
Jamie Madille473dee2015-08-18 14:49:01 -04001430
1431 GLuint fragmentBlockCount = 0;
1432 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001433 {
Jamie Madille473dee2015-08-18 14:49:01 -04001434 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001435 if (entry != linkedUniformBlocks.end())
1436 {
1437 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1438 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1439 {
1440 return false;
1441 }
1442 }
Jamie Madille473dee2015-08-18 14:49:01 -04001443
Geoff Lang7dd2e102014-11-10 15:19:26 -05001444 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001445 if (fragmentInterfaceBlock.staticUse ||
1446 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001447 {
Jamie Madille473dee2015-08-18 14:49:01 -04001448 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001449 {
Jamie Madille473dee2015-08-18 14:49:01 -04001450 infoLog
1451 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1452 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001453 return false;
1454 }
1455 }
1456 }
Jamie Madille473dee2015-08-18 14:49:01 -04001457
Geoff Lang7dd2e102014-11-10 15:19:26 -05001458 return true;
1459}
1460
1461bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1462 const sh::InterfaceBlock &fragmentInterfaceBlock)
1463{
1464 const char* blockName = vertexInterfaceBlock.name.c_str();
1465 // validate blocks for the same member types
1466 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1467 {
Jamie Madillf6113162015-05-07 11:49:21 -04001468 infoLog << "Types for interface block '" << blockName
1469 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001470 return false;
1471 }
1472 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1473 {
Jamie Madillf6113162015-05-07 11:49:21 -04001474 infoLog << "Array sizes differ for interface block '" << blockName
1475 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001476 return false;
1477 }
1478 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1479 {
Jamie Madillf6113162015-05-07 11:49:21 -04001480 infoLog << "Layout qualifiers differ for interface block '" << blockName
1481 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482 return false;
1483 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001484 const unsigned int numBlockMembers =
1485 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001486 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1487 {
1488 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1489 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1490 if (vertexMember.name != fragmentMember.name)
1491 {
Jamie Madillf6113162015-05-07 11:49:21 -04001492 infoLog << "Name mismatch for field " << blockMemberIndex
1493 << " of interface block '" << blockName
1494 << "': (in vertex: '" << vertexMember.name
1495 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001496 return false;
1497 }
1498 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1499 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1500 {
1501 return false;
1502 }
1503 }
1504 return true;
1505}
1506
1507bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1508 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1509{
1510 if (vertexVariable.type != fragmentVariable.type)
1511 {
Jamie Madillf6113162015-05-07 11:49:21 -04001512 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001513 return false;
1514 }
1515 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1516 {
Jamie Madillf6113162015-05-07 11:49:21 -04001517 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001518 return false;
1519 }
1520 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1521 {
Jamie Madillf6113162015-05-07 11:49:21 -04001522 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001523 return false;
1524 }
1525
1526 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1527 {
Jamie Madillf6113162015-05-07 11:49:21 -04001528 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001529 return false;
1530 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001531 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001532 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1533 {
1534 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1535 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1536
1537 if (vertexMember.name != fragmentMember.name)
1538 {
Jamie Madillf6113162015-05-07 11:49:21 -04001539 infoLog << "Name mismatch for field '" << memberIndex
1540 << "' of " << variableName
1541 << ": (in vertex: '" << vertexMember.name
1542 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001543 return false;
1544 }
1545
1546 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1547 vertexMember.name + "'";
1548
1549 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1550 {
1551 return false;
1552 }
1553 }
1554
1555 return true;
1556}
1557
1558bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1559{
Cooper Partin1acf4382015-06-12 12:38:57 -07001560#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1561 const bool validatePrecision = true;
1562#else
1563 const bool validatePrecision = false;
1564#endif
1565
1566 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001567 {
1568 return false;
1569 }
1570
1571 return true;
1572}
1573
1574bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1575{
1576 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1577 {
1578 return false;
1579 }
1580
Jamie Madille9cc4692015-02-19 16:00:13 -05001581 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001582 {
Jamie Madillf6113162015-05-07 11:49:21 -04001583 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001584 return false;
1585 }
1586
1587 return true;
1588}
1589
Jamie Madillccdf74b2015-08-18 10:46:12 -04001590bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1591 const std::vector<const sh::Varying *> &varyings,
1592 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001593{
1594 size_t totalComponents = 0;
1595
Jamie Madillccdf74b2015-08-18 10:46:12 -04001596 std::set<std::string> uniqueNames;
1597
1598 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001599 {
1600 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001601 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001602 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001603 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001604 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001605 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001606 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001607 infoLog << "Two transform feedback varyings specify the same output variable ("
1608 << tfVaryingName << ").";
1609 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001610 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001611 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001612
Jamie Madillccdf74b2015-08-18 10:46:12 -04001613 // TODO(jmadill): Investigate implementation limits on D3D11
1614 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001615 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001616 componentCount > caps.maxTransformFeedbackSeparateComponents)
1617 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001618 infoLog << "Transform feedback varying's " << varying->name << " components ("
1619 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001620 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001621 return false;
1622 }
1623
1624 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001625 found = true;
1626 break;
1627 }
1628 }
1629
1630 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1631 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001632 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001633 }
1634
Jamie Madillada9ecc2015-08-17 12:53:37 -04001635 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001636 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001637 {
Jamie Madillf6113162015-05-07 11:49:21 -04001638 infoLog << "Transform feedback varying total components (" << totalComponents
1639 << ") exceed the maximum interleaved components ("
1640 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001641 return false;
1642 }
1643
1644 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001645}
1646
Jamie Madillccdf74b2015-08-18 10:46:12 -04001647void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1648{
1649 // Gather the linked varyings that are used for transform feedback, they should all exist.
1650 mData.mTransformFeedbackVaryingVars.clear();
1651 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1652 {
1653 for (const sh::Varying *varying : varyings)
1654 {
1655 if (tfVaryingName == varying->name)
1656 {
1657 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1658 break;
1659 }
1660 }
1661 }
1662}
1663
1664std::vector<const sh::Varying *> Program::getMergedVaryings() const
1665{
1666 std::set<std::string> uniqueNames;
1667 std::vector<const sh::Varying *> varyings;
1668
1669 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1670 {
1671 if (uniqueNames.count(varying.name) == 0)
1672 {
1673 uniqueNames.insert(varying.name);
1674 varyings.push_back(&varying);
1675 }
1676 }
1677
1678 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1679 {
1680 if (uniqueNames.count(varying.name) == 0)
1681 {
1682 uniqueNames.insert(varying.name);
1683 varyings.push_back(&varying);
1684 }
1685 }
1686
1687 return varyings;
1688}
Jamie Madill80a6fc02015-08-21 16:53:16 -04001689
1690void Program::linkOutputVariables()
1691{
1692 const Shader *fragmentShader = mData.mAttachedFragmentShader;
1693 ASSERT(fragmentShader != nullptr);
1694
1695 // Skip this step for GLES2 shaders.
1696 if (fragmentShader->getShaderVersion() == 100)
1697 return;
1698
1699 const std::vector<sh::Attribute> &shaderOutputVars = fragmentShader->getActiveOutputVariables();
1700
1701 // TODO(jmadill): any caps validation here?
1702
1703 for (unsigned int outputVariableIndex = 0; outputVariableIndex < shaderOutputVars.size();
1704 outputVariableIndex++)
1705 {
1706 const sh::Attribute &outputVariable = shaderOutputVars[outputVariableIndex];
1707
1708 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
1709 if (outputVariable.isBuiltIn())
1710 continue;
1711
1712 // Since multiple output locations must be specified, use 0 for non-specified locations.
1713 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
1714
1715 ASSERT(outputVariable.staticUse);
1716
1717 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
1718 elementIndex++)
1719 {
1720 const int location = baseLocation + elementIndex;
1721 ASSERT(mData.mOutputVariables.count(location) == 0);
1722 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
1723 mData.mOutputVariables[location] =
1724 VariableLocation(outputVariable.name, element, outputVariableIndex);
1725 }
1726 }
1727}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001728}