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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill80a6fc02015-08-21 16:53:16 -040014#include "common/BitSetIterator.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050020#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050023#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050025
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026namespace gl
27{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000028const char * const g_fakepath = "C:\\fakepath";
29
Geoff Lang7dd2e102014-11-10 15:19:26 -050030namespace
31{
32
33unsigned int ParseAndStripArrayIndex(std::string* name)
34{
35 unsigned int subscript = GL_INVALID_INDEX;
36
37 // Strip any trailing array operator and retrieve the subscript
38 size_t open = name->find_last_of('[');
39 size_t close = name->find_last_of(']');
40 if (open != std::string::npos && close == name->length() - 1)
41 {
42 subscript = atoi(name->substr(open + 1).c_str());
43 name->erase(open);
44 }
45
46 return subscript;
47}
48
49}
50
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000051AttributeBindings::AttributeBindings()
52{
53}
54
55AttributeBindings::~AttributeBindings()
56{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000057}
58
Jamie Madill71c3b2c2015-05-07 11:49:20 -040059InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000060{
61}
62
63InfoLog::~InfoLog()
64{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065}
66
Jamie Madill71c3b2c2015-05-07 11:49:20 -040067size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000068{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040069 const std::string &logString = mStream.str();
70 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000071}
72
73void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
74{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040075 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000076
77 if (bufSize > 0)
78 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040079 const std::string str(mStream.str());
80
81 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000082 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040083 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
84 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000085 }
86
87 infoLog[index] = '\0';
88 }
89
90 if (length)
91 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040092 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000093 }
94}
95
96// append a santized message to the program info log.
97// The D3D compiler includes a fake file path in some of the warning or error
98// messages, so lets remove all occurrences of this fake file path from the log.
99void InfoLog::appendSanitized(const char *message)
100{
101 std::string msg(message);
102
103 size_t found;
104 do
105 {
106 found = msg.find(g_fakepath);
107 if (found != std::string::npos)
108 {
109 msg.erase(found, strlen(g_fakepath));
110 }
111 }
112 while (found != std::string::npos);
113
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400114 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000115}
116
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000117void InfoLog::reset()
118{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000119}
120
Geoff Lang7dd2e102014-11-10 15:19:26 -0500121VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400122 : name(),
123 element(0),
124 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000125{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500126}
127
128VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400129 : name(name),
130 element(element),
131 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500132{
133}
134
135LinkedVarying::LinkedVarying()
136{
137}
138
139LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
140 unsigned int semanticIndex, unsigned int semanticIndexCount)
141 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
142{
143}
144
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400145Program::Data::Data()
146 : mAttachedFragmentShader(nullptr),
147 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400148 mTransformFeedbackBufferMode(GL_NONE)
149{
150}
151
152Program::Data::~Data()
153{
154 if (mAttachedVertexShader != nullptr)
155 {
156 mAttachedVertexShader->release();
157 }
158
159 if (mAttachedFragmentShader != nullptr)
160 {
161 mAttachedFragmentShader->release();
162 }
163}
164
165Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
166 : mProgram(factory->createProgram(mData)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400167 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500168 mLinked(false),
169 mDeleteStatus(false),
170 mRefCount(0),
171 mResourceManager(manager),
172 mHandle(handle)
173{
174 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000175
176 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500177 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180Program::~Program()
181{
182 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000183
Geoff Lang7dd2e102014-11-10 15:19:26 -0500184 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000185}
186
187bool Program::attachShader(Shader *shader)
188{
189 if (shader->getType() == GL_VERTEX_SHADER)
190 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400191 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 {
193 return false;
194 }
195
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400196 mData.mAttachedVertexShader = shader;
197 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000198 }
199 else if (shader->getType() == GL_FRAGMENT_SHADER)
200 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400201 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000202 {
203 return false;
204 }
205
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400206 mData.mAttachedFragmentShader = shader;
207 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000208 }
209 else UNREACHABLE();
210
211 return true;
212}
213
214bool Program::detachShader(Shader *shader)
215{
216 if (shader->getType() == GL_VERTEX_SHADER)
217 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 {
220 return false;
221 }
222
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400223 shader->release();
224 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000225 }
226 else if (shader->getType() == GL_FRAGMENT_SHADER)
227 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400228 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000229 {
230 return false;
231 }
232
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400233 shader->release();
234 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000235 }
236 else UNREACHABLE();
237
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 return true;
239}
240
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000241int Program::getAttachedShadersCount() const
242{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400243 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000244}
245
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000246void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
247{
248 if (index < MAX_VERTEX_ATTRIBS)
249 {
250 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
251 {
252 mAttributeBinding[i].erase(name);
253 }
254
255 mAttributeBinding[index].insert(name);
256 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000257}
258
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259void Program::bindAttributeLocation(GLuint index, const char *name)
260{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000261 mAttributeBindings.bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000262}
263
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
265// compiling them into binaries, determining the attribute mappings, and collecting
266// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400267Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000268{
269 unlink(false);
270
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000271 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000272 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400274 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500275 {
276 return Error(GL_NO_ERROR);
277 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400278 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500279
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281 {
282 return Error(GL_NO_ERROR);
283 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400284 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500287 {
288 return Error(GL_NO_ERROR);
289 }
290
Jamie Madillada9ecc2015-08-17 12:53:37 -0400291 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
292 {
293 return Error(GL_NO_ERROR);
294 }
295
Jamie Madillea918db2015-08-18 14:48:59 -0400296 if (!linkUniforms(mInfoLog, *data.caps))
297 {
298 return Error(GL_NO_ERROR);
299 }
300
Jamie Madille473dee2015-08-18 14:49:01 -0400301 if (!linkUniformBlocks(mInfoLog, *data.caps))
302 {
303 return Error(GL_NO_ERROR);
304 }
305
Jamie Madillccdf74b2015-08-18 10:46:12 -0400306 const auto &mergedVaryings = getMergedVaryings();
307
308 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
309 {
310 return Error(GL_NO_ERROR);
311 }
312
Jamie Madill80a6fc02015-08-21 16:53:16 -0400313 linkOutputVariables();
314
315 rx::LinkResult result =
316 mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader, mData.mAttachedVertexShader);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000317
Geoff Lang7dd2e102014-11-10 15:19:26 -0500318 if (result.error.isError() || !result.linkSuccess)
319 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500320 return result.error;
321 }
322
Jamie Madillccdf74b2015-08-18 10:46:12 -0400323 gatherTransformFeedbackVaryings(mergedVaryings);
324
Geoff Lang7dd2e102014-11-10 15:19:26 -0500325 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400326 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000327}
328
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000329int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000330{
331 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
332 {
333 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
334 {
335 return location;
336 }
337 }
338
339 return -1;
340}
341
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000342// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343void Program::unlink(bool destroy)
344{
345 if (destroy) // Object being destructed
346 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400347 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400349 mData.mAttachedFragmentShader->release();
350 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351 }
352
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400353 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000354 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400355 mData.mAttachedVertexShader->release();
356 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000358 }
359
Jamie Madillc349ec02015-08-21 16:53:12 -0400360 mData.mAttributes.clear();
Jamie Madill63805b42015-08-25 13:17:39 -0400361 mData.mActiveAttribLocationsMask.reset();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400362 mData.mTransformFeedbackVaryingVars.clear();
Jamie Madill80a6fc02015-08-21 16:53:16 -0400363 mData.mOutputVariables.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500364
365 mProgram->reset();
366
367 mValidated = false;
368
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000369 mLinked = false;
370}
371
372bool Program::isLinked()
373{
374 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000375}
376
Geoff Lang7dd2e102014-11-10 15:19:26 -0500377Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000378{
379 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000380
Geoff Lang7dd2e102014-11-10 15:19:26 -0500381#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
382 return Error(GL_NO_ERROR);
383#else
384 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000385
Geoff Lang7dd2e102014-11-10 15:19:26 -0500386 BinaryInputStream stream(binary, length);
387
388 GLenum format = stream.readInt<GLenum>();
389 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000390 {
Jamie Madillf6113162015-05-07 11:49:21 -0400391 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500392 return Error(GL_NO_ERROR);
393 }
394
395 int majorVersion = stream.readInt<int>();
396 int minorVersion = stream.readInt<int>();
397 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
398 {
Jamie Madillf6113162015-05-07 11:49:21 -0400399 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500400 return Error(GL_NO_ERROR);
401 }
402
403 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
404 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
405 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
406 {
Jamie Madillf6113162015-05-07 11:49:21 -0400407 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500408 return Error(GL_NO_ERROR);
409 }
410
Jamie Madill63805b42015-08-25 13:17:39 -0400411 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
412 "Too many vertex attribs for mask");
413 mData.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500414
Jamie Madill3da79b72015-04-27 11:09:17 -0400415 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madillc349ec02015-08-21 16:53:12 -0400416 ASSERT(mData.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400417 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
418 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400419 sh::Attribute attrib;
420 attrib.type = stream.readInt<GLenum>();
421 attrib.precision = stream.readInt<GLenum>();
422 attrib.name = stream.readString();
423 attrib.arraySize = stream.readInt<GLint>();
424 attrib.location = stream.readInt<int>();
425 attrib.staticUse = stream.readBool();
426 mData.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400427 }
428
Jamie Madillada9ecc2015-08-17 12:53:37 -0400429 stream.readInt(&mData.mTransformFeedbackBufferMode);
430
Jamie Madill80a6fc02015-08-21 16:53:16 -0400431 unsigned int outputVarCount = stream.readInt<unsigned int>();
432 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
433 {
434 int locationIndex = stream.readInt<int>();
435 VariableLocation locationData;
436 locationData.element = stream.readInt<unsigned int>();
437 locationData.index = stream.readInt<unsigned int>();
438 locationData.name = stream.readString();
439 mData.mOutputVariables[locationIndex] = locationData;
440 }
441
Geoff Lang7dd2e102014-11-10 15:19:26 -0500442 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
443 if (result.error.isError() || !result.linkSuccess)
444 {
Geoff Langb543aff2014-09-30 14:52:54 -0400445 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000446 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000447
Geoff Lang7dd2e102014-11-10 15:19:26 -0500448 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400449 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500450#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
451}
452
453Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
454{
455 if (binaryFormat)
456 {
457 *binaryFormat = mProgram->getBinaryFormat();
458 }
459
460 BinaryOutputStream stream;
461
462 stream.writeInt(mProgram->getBinaryFormat());
463 stream.writeInt(ANGLE_MAJOR_VERSION);
464 stream.writeInt(ANGLE_MINOR_VERSION);
465 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
466
Jamie Madill63805b42015-08-25 13:17:39 -0400467 stream.writeInt(mData.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500468
Jamie Madillc349ec02015-08-21 16:53:12 -0400469 stream.writeInt(mData.mAttributes.size());
470 for (const sh::Attribute &attrib : mData.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400471 {
472 stream.writeInt(attrib.type);
473 stream.writeInt(attrib.precision);
474 stream.writeString(attrib.name);
475 stream.writeInt(attrib.arraySize);
476 stream.writeInt(attrib.location);
Jamie Madillc349ec02015-08-21 16:53:12 -0400477 stream.writeInt(attrib.staticUse);
Jamie Madill3da79b72015-04-27 11:09:17 -0400478 }
479
Jamie Madillada9ecc2015-08-17 12:53:37 -0400480 stream.writeInt(mData.mTransformFeedbackBufferMode);
481
Jamie Madill80a6fc02015-08-21 16:53:16 -0400482 stream.writeInt(mData.mOutputVariables.size());
483 for (const auto &outputPair : mData.mOutputVariables)
484 {
485 stream.writeInt(outputPair.first);
486 stream.writeInt(outputPair.second.element);
487 stream.writeInt(outputPair.second.index);
488 stream.writeString(outputPair.second.name);
489 }
490
Geoff Lang7dd2e102014-11-10 15:19:26 -0500491 gl::Error error = mProgram->save(&stream);
492 if (error.isError())
493 {
494 return error;
495 }
496
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700497 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500498 const void *streamData = stream.data();
499
500 if (streamLength > bufSize)
501 {
502 if (length)
503 {
504 *length = 0;
505 }
506
507 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
508 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
509 // sizes and then copy it.
510 return Error(GL_INVALID_OPERATION);
511 }
512
513 if (binary)
514 {
515 char *ptr = reinterpret_cast<char*>(binary);
516
517 memcpy(ptr, streamData, streamLength);
518 ptr += streamLength;
519
520 ASSERT(ptr - streamLength == binary);
521 }
522
523 if (length)
524 {
525 *length = streamLength;
526 }
527
528 return Error(GL_NO_ERROR);
529}
530
531GLint Program::getBinaryLength() const
532{
533 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400534 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500535 if (error.isError())
536 {
537 return 0;
538 }
539
540 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000541}
542
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000543void Program::release()
544{
545 mRefCount--;
546
547 if (mRefCount == 0 && mDeleteStatus)
548 {
549 mResourceManager->deleteProgram(mHandle);
550 }
551}
552
553void Program::addRef()
554{
555 mRefCount++;
556}
557
558unsigned int Program::getRefCount() const
559{
560 return mRefCount;
561}
562
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000563int Program::getInfoLogLength() const
564{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400565 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000566}
567
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000568void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
569{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000570 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000571}
572
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000573void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
574{
575 int total = 0;
576
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400577 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000578 {
579 if (total < maxCount)
580 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400581 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000582 }
583
584 total++;
585 }
586
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400587 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000588 {
589 if (total < maxCount)
590 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400591 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000592 }
593
594 total++;
595 }
596
597 if (count)
598 {
599 *count = total;
600 }
601}
602
Geoff Lang7dd2e102014-11-10 15:19:26 -0500603GLuint Program::getAttributeLocation(const std::string &name)
604{
Jamie Madillc349ec02015-08-21 16:53:12 -0400605 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500606 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400607 if (attribute.name == name && attribute.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400609 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500610 }
611 }
612
Austin Kinrossb8af7232015-03-16 22:33:25 -0700613 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500614}
615
Jamie Madill63805b42015-08-25 13:17:39 -0400616bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400617{
Jamie Madill63805b42015-08-25 13:17:39 -0400618 ASSERT(attribLocation >= 0 &&
619 static_cast<size_t>(attribLocation) < mData.mActiveAttribLocationsMask.size());
620 return mData.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500621}
622
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000623void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
624{
Jamie Madillc349ec02015-08-21 16:53:12 -0400625 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000626 {
627 if (bufsize > 0)
628 {
629 name[0] = '\0';
630 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500631
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000632 if (length)
633 {
634 *length = 0;
635 }
636
637 *type = GL_NONE;
638 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -0400639 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000640 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400641
642 size_t attributeIndex = 0;
643
644 for (const sh::Attribute &attribute : mData.mAttributes)
645 {
646 // Skip over inactive attributes
647 if (attribute.staticUse)
648 {
649 if (static_cast<size_t>(index) == attributeIndex)
650 {
651 break;
652 }
653 attributeIndex++;
654 }
655 }
656
657 ASSERT(index == attributeIndex && attributeIndex < mData.mAttributes.size());
658 const sh::Attribute &attrib = mData.mAttributes[attributeIndex];
659
660 if (bufsize > 0)
661 {
662 const char *string = attrib.name.c_str();
663
664 strncpy(name, string, bufsize);
665 name[bufsize - 1] = '\0';
666
667 if (length)
668 {
669 *length = static_cast<GLsizei>(strlen(name));
670 }
671 }
672
673 // Always a single 'type' instance
674 *size = 1;
675 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000676}
677
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000678GLint Program::getActiveAttributeCount()
679{
Jamie Madillc349ec02015-08-21 16:53:12 -0400680 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400681 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400682 return 0;
683 }
684
685 GLint count = 0;
686
687 for (const sh::Attribute &attrib : mData.mAttributes)
688 {
689 count += (attrib.staticUse ? 1 : 0);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000690 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500691
692 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000693}
694
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000695GLint Program::getActiveAttributeMaxLength()
696{
Jamie Madillc349ec02015-08-21 16:53:12 -0400697 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400698 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400699 return 0;
700 }
701
702 size_t maxLength = 0;
703
704 for (const sh::Attribute &attrib : mData.mAttributes)
705 {
706 if (attrib.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500707 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400708 maxLength = std::max(attrib.name.length() + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500709 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000710 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500711
Jamie Madillc349ec02015-08-21 16:53:12 -0400712 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500713}
714
Geoff Lang7dd2e102014-11-10 15:19:26 -0500715GLint Program::getFragDataLocation(const std::string &name) const
716{
717 std::string baseName(name);
718 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill80a6fc02015-08-21 16:53:16 -0400719 for (auto outputPair : mData.mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000720 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400721 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500722 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
723 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400724 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500725 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000726 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500727 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000728}
729
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000730void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
731{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500732 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000733 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500734 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
735 LinkedUniform *uniform = mProgram->getUniforms()[index];
736
737 if (bufsize > 0)
738 {
739 std::string string = uniform->name;
740 if (uniform->isArray())
741 {
742 string += "[0]";
743 }
744
745 strncpy(name, string.c_str(), bufsize);
746 name[bufsize - 1] = '\0';
747
748 if (length)
749 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700750 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500751 }
752 }
753
754 *size = uniform->elementCount();
755 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000756 }
757 else
758 {
759 if (bufsize > 0)
760 {
761 name[0] = '\0';
762 }
763
764 if (length)
765 {
766 *length = 0;
767 }
768
769 *size = 0;
770 *type = GL_NONE;
771 }
772}
773
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000774GLint Program::getActiveUniformCount()
775{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500776 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000777 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700778 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000779 }
780 else
781 {
782 return 0;
783 }
784}
785
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000786GLint Program::getActiveUniformMaxLength()
787{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500788 int maxLength = 0;
789
790 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000791 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700792 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500793 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
794 {
795 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
796 {
797 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
798 if (mProgram->getUniforms()[uniformIndex]->isArray())
799 {
800 length += 3; // Counting in "[0]".
801 }
802 maxLength = std::max(length, maxLength);
803 }
804 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000805 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500806
807 return maxLength;
808}
809
810GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
811{
812 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
813 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000814 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500815 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
816 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
817 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
818 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
819 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
820 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
821 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
822 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
823 default:
824 UNREACHABLE();
825 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000826 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500827 return 0;
828}
829
830bool Program::isValidUniformLocation(GLint location) const
831{
Geoff Lang95137842015-06-02 15:38:43 -0400832 const auto &uniformIndices = mProgram->getUniformIndices();
833 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
834 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500835}
836
837LinkedUniform *Program::getUniformByLocation(GLint location) const
838{
839 return mProgram->getUniformByLocation(location);
840}
841
842LinkedUniform *Program::getUniformByName(const std::string &name) const
843{
844 return mProgram->getUniformByName(name);
845}
846
847GLint Program::getUniformLocation(const std::string &name)
848{
849 return mProgram->getUniformLocation(name);
850}
851
852GLuint Program::getUniformIndex(const std::string &name)
853{
854 return mProgram->getUniformIndex(name);
855}
856
857void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
858{
859 mProgram->setUniform1fv(location, count, v);
860}
861
862void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
863{
864 mProgram->setUniform2fv(location, count, v);
865}
866
867void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
868{
869 mProgram->setUniform3fv(location, count, v);
870}
871
872void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
873{
874 mProgram->setUniform4fv(location, count, v);
875}
876
877void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
878{
879 mProgram->setUniform1iv(location, count, v);
880}
881
882void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
883{
884 mProgram->setUniform2iv(location, count, v);
885}
886
887void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
888{
889 mProgram->setUniform3iv(location, count, v);
890}
891
892void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
893{
894 mProgram->setUniform4iv(location, count, v);
895}
896
897void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
898{
899 mProgram->setUniform1uiv(location, count, v);
900}
901
902void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
903{
904 mProgram->setUniform2uiv(location, count, v);
905}
906
907void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
908{
909 mProgram->setUniform3uiv(location, count, v);
910}
911
912void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
913{
914 mProgram->setUniform4uiv(location, count, v);
915}
916
917void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
918{
919 mProgram->setUniformMatrix2fv(location, count, transpose, v);
920}
921
922void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
923{
924 mProgram->setUniformMatrix3fv(location, count, transpose, v);
925}
926
927void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
928{
929 mProgram->setUniformMatrix4fv(location, count, transpose, v);
930}
931
932void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
933{
934 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
935}
936
937void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
938{
939 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
940}
941
942void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
943{
944 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
945}
946
947void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
948{
949 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
950}
951
952void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
953{
954 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
955}
956
957void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
958{
959 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
960}
961
962void Program::getUniformfv(GLint location, GLfloat *v)
963{
964 mProgram->getUniformfv(location, v);
965}
966
967void Program::getUniformiv(GLint location, GLint *v)
968{
969 mProgram->getUniformiv(location, v);
970}
971
972void Program::getUniformuiv(GLint location, GLuint *v)
973{
974 mProgram->getUniformuiv(location, v);
975}
976
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000977void Program::flagForDeletion()
978{
979 mDeleteStatus = true;
980}
981
982bool Program::isFlaggedForDeletion() const
983{
984 return mDeleteStatus;
985}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000986
Brandon Jones43a53e22014-08-28 16:23:22 -0700987void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000988{
989 mInfoLog.reset();
990
Geoff Lang7dd2e102014-11-10 15:19:26 -0500991 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000992 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400993 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000994 }
995 else
996 {
Jamie Madillf6113162015-05-07 11:49:21 -0400997 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000998 }
999}
1000
Geoff Lang7dd2e102014-11-10 15:19:26 -05001001bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1002{
1003 return mProgram->validateSamplers(infoLog, caps);
1004}
1005
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001006bool Program::isValidated() const
1007{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001008 return mValidated;
1009}
1010
Geoff Lang7dd2e102014-11-10 15:19:26 -05001011GLuint Program::getActiveUniformBlockCount()
1012{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001013 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001014}
1015
1016void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1017{
1018 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1019
1020 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1021
1022 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001023 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001024 std::string string = uniformBlock.name;
1025
1026 if (uniformBlock.isArrayElement())
1027 {
1028 string += ArrayString(uniformBlock.elementIndex);
1029 }
1030
1031 strncpy(uniformBlockName, string.c_str(), bufSize);
1032 uniformBlockName[bufSize - 1] = '\0';
1033
1034 if (length)
1035 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001036 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001037 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001038 }
1039}
1040
Geoff Lang7dd2e102014-11-10 15:19:26 -05001041void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001042{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001043 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1044
1045 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1046
1047 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001048 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001049 case GL_UNIFORM_BLOCK_DATA_SIZE:
1050 *params = static_cast<GLint>(uniformBlock.dataSize);
1051 break;
1052 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1053 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1054 break;
1055 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1056 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1057 break;
1058 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1059 {
1060 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1061 {
1062 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1063 }
1064 }
1065 break;
1066 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1067 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1068 break;
1069 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1070 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1071 break;
1072 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001073 }
1074}
1075
1076GLint Program::getActiveUniformBlockMaxLength()
1077{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001078 int maxLength = 0;
1079
1080 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001081 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001082 unsigned int numUniformBlocks =
1083 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001084 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1085 {
1086 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1087 if (!uniformBlock.name.empty())
1088 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001089 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001090
1091 // Counting in "[0]".
1092 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1093
1094 maxLength = std::max(length + arrayLength, maxLength);
1095 }
1096 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001097 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001098
1099 return maxLength;
1100}
1101
1102GLuint Program::getUniformBlockIndex(const std::string &name)
1103{
1104 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001105}
1106
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001107const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1108{
1109 return mProgram->getUniformBlockByIndex(index);
1110}
1111
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001112void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1113{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001114 mData.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001115}
1116
1117GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1118{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001119 return mData.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001120}
1121
1122void Program::resetUniformBlockBindings()
1123{
1124 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1125 {
Jamie Madilld1fe1642015-08-21 16:26:04 -04001126 mData.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001127 }
1128}
1129
Geoff Lang48dcae72014-02-05 16:28:24 -05001130void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1131{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001132 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001133 for (GLsizei i = 0; i < count; i++)
1134 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001135 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001136 }
1137
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001138 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001139}
1140
1141void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1142{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001143 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001144 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001145 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1146 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001147 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1148 if (length)
1149 {
1150 *length = lastNameIdx;
1151 }
1152 if (size)
1153 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001154 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001155 }
1156 if (type)
1157 {
1158 *type = varying.type;
1159 }
1160 if (name)
1161 {
1162 memcpy(name, varying.name.c_str(), lastNameIdx);
1163 name[lastNameIdx] = '\0';
1164 }
1165 }
1166}
1167
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001168GLsizei Program::getTransformFeedbackVaryingCount() const
1169{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001170 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001171 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001172 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001173 }
1174 else
1175 {
1176 return 0;
1177 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001178}
1179
1180GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1181{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001182 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001183 {
1184 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001185 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001186 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001187 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1188 }
1189
1190 return maxSize;
1191 }
1192 else
1193 {
1194 return 0;
1195 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001196}
1197
1198GLenum Program::getTransformFeedbackBufferMode() const
1199{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001200 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001201}
1202
Jamie Madillada9ecc2015-08-17 12:53:37 -04001203// static
1204bool Program::linkVaryings(InfoLog &infoLog,
1205 const Shader *vertexShader,
1206 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001207{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001208 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1209 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001210
Jamie Madillada9ecc2015-08-17 12:53:37 -04001211 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001212 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001213 bool matched = false;
1214
1215 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001216 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001217 {
1218 continue;
1219 }
1220
Jamie Madillada9ecc2015-08-17 12:53:37 -04001221 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001222 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001223 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001224 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001225 ASSERT(!input.isBuiltIn());
1226 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001227 {
1228 return false;
1229 }
1230
Geoff Lang7dd2e102014-11-10 15:19:26 -05001231 matched = true;
1232 break;
1233 }
1234 }
1235
1236 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001237 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001238 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001239 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001240 return false;
1241 }
1242 }
1243
Jamie Madillada9ecc2015-08-17 12:53:37 -04001244 // TODO(jmadill): verify no unmatched vertex varyings?
1245
Geoff Lang7dd2e102014-11-10 15:19:26 -05001246 return true;
1247}
1248
Jamie Madillea918db2015-08-18 14:48:59 -04001249bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1250{
1251 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1252 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1253
1254 // Check that uniforms defined in the vertex and fragment shaders are identical
1255 std::map<std::string, const sh::Uniform *> linkedUniforms;
1256
1257 for (const sh::Uniform &vertexUniform : vertexUniforms)
1258 {
1259 linkedUniforms[vertexUniform.name] = &vertexUniform;
1260 }
1261
1262 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1263 {
1264 auto entry = linkedUniforms.find(fragmentUniform.name);
1265 if (entry != linkedUniforms.end())
1266 {
1267 const sh::Uniform &vertexUniform = *entry->second;
1268 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1269 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1270 {
1271 return false;
1272 }
1273 }
1274 }
1275
1276 // TODO(jmadill): check sampler uniforms with caps
1277 return true;
1278}
1279
Geoff Lang7dd2e102014-11-10 15:19:26 -05001280bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1281{
1282 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1283 {
1284 return false;
1285 }
1286
1287 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1288 {
Jamie Madillf6113162015-05-07 11:49:21 -04001289 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001290 return false;
1291 }
1292
1293 return true;
1294}
1295
1296// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001297bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001298 InfoLog &infoLog,
1299 const AttributeBindings &attributeBindings,
1300 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001301{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001302 unsigned int usedLocations = 0;
Jamie Madillc349ec02015-08-21 16:53:12 -04001303 mData.mAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001304 GLuint maxAttribs = data.caps->maxVertexAttributes;
1305
1306 // TODO(jmadill): handle aliasing robustly
Jamie Madillc349ec02015-08-21 16:53:12 -04001307 if (mData.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001308 {
Jamie Madillf6113162015-05-07 11:49:21 -04001309 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001310 return false;
1311 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001312
Jamie Madillc349ec02015-08-21 16:53:12 -04001313 std::vector<sh::Attribute *> usedAttribMap(data.caps->maxVertexAttributes, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00001314
Jamie Madillc349ec02015-08-21 16:53:12 -04001315 // Link attributes that have a binding location
1316 for (sh::Attribute &attribute : mData.mAttributes)
1317 {
1318 // TODO(jmadill): do staticUse filtering step here, or not at all
Geoff Lang7dd2e102014-11-10 15:19:26 -05001319 ASSERT(attribute.staticUse);
1320
Jamie Madillc349ec02015-08-21 16:53:12 -04001321 int bindingLocation = attributeBindings.getAttributeBinding(attribute.name);
1322 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04001323 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001324 attribute.location = bindingLocation;
1325 }
1326
1327 if (attribute.location != -1)
1328 {
1329 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04001330 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001331
Jamie Madill63805b42015-08-25 13:17:39 -04001332 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001333 {
Jamie Madillf6113162015-05-07 11:49:21 -04001334 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04001335 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001336
1337 return false;
1338 }
1339
Jamie Madill63805b42015-08-25 13:17:39 -04001340 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001341 {
Jamie Madill63805b42015-08-25 13:17:39 -04001342 const int regLocation = attribute.location + reg;
1343 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001344
1345 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001346 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04001347 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001348 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001349 // TODO(jmadill): fix aliasing on ES2
1350 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001351 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001352 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04001353 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001354 return false;
1355 }
1356 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001357 else
1358 {
Jamie Madill63805b42015-08-25 13:17:39 -04001359 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04001360 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001361
Jamie Madill63805b42015-08-25 13:17:39 -04001362 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001363 }
1364 }
1365 }
1366
1367 // Link attributes that don't have a binding location
Jamie Madillc349ec02015-08-21 16:53:12 -04001368 for (sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001369 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001370 ASSERT(attribute.staticUse);
1371
Jamie Madillc349ec02015-08-21 16:53:12 -04001372 // Not set by glBindAttribLocation or by location layout qualifier
1373 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001374 {
Jamie Madill63805b42015-08-25 13:17:39 -04001375 int regs = VariableRegisterCount(attribute.type);
1376 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001377
Jamie Madill63805b42015-08-25 13:17:39 -04001378 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001379 {
Jamie Madillf6113162015-05-07 11:49:21 -04001380 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04001381 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001382 }
1383
Jamie Madillc349ec02015-08-21 16:53:12 -04001384 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001385 }
1386 }
1387
Jamie Madillc349ec02015-08-21 16:53:12 -04001388 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001389 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001390 ASSERT(attribute.staticUse);
Jamie Madill63805b42015-08-25 13:17:39 -04001391 ASSERT(attribute.location != -1);
1392 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04001393
Jamie Madill63805b42015-08-25 13:17:39 -04001394 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001395 {
Jamie Madill63805b42015-08-25 13:17:39 -04001396 mData.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 }
1398 }
1399
Geoff Lang7dd2e102014-11-10 15:19:26 -05001400 return true;
1401}
1402
Jamie Madille473dee2015-08-18 14:49:01 -04001403bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001404{
Jamie Madille473dee2015-08-18 14:49:01 -04001405 const Shader &vertexShader = *mData.mAttachedVertexShader;
1406 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1407
Geoff Lang7dd2e102014-11-10 15:19:26 -05001408 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1409 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001410
Geoff Lang7dd2e102014-11-10 15:19:26 -05001411 // Check that interface blocks defined in the vertex and fragment shaders are identical
1412 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1413 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001414
1415 GLuint vertexBlockCount = 0;
1416 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001418 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001419
1420 // Note: shared and std140 layouts are always considered active
1421 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1422 {
1423 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1424 {
1425 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1426 << caps.maxVertexUniformBlocks << ")";
1427 return false;
1428 }
1429 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001430 }
Jamie Madille473dee2015-08-18 14:49:01 -04001431
1432 GLuint fragmentBlockCount = 0;
1433 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001434 {
Jamie Madille473dee2015-08-18 14:49:01 -04001435 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001436 if (entry != linkedUniformBlocks.end())
1437 {
1438 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1439 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1440 {
1441 return false;
1442 }
1443 }
Jamie Madille473dee2015-08-18 14:49:01 -04001444
Geoff Lang7dd2e102014-11-10 15:19:26 -05001445 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001446 if (fragmentInterfaceBlock.staticUse ||
1447 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001448 {
Jamie Madille473dee2015-08-18 14:49:01 -04001449 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001450 {
Jamie Madille473dee2015-08-18 14:49:01 -04001451 infoLog
1452 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1453 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001454 return false;
1455 }
1456 }
1457 }
Jamie Madille473dee2015-08-18 14:49:01 -04001458
Geoff Lang7dd2e102014-11-10 15:19:26 -05001459 return true;
1460}
1461
1462bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1463 const sh::InterfaceBlock &fragmentInterfaceBlock)
1464{
1465 const char* blockName = vertexInterfaceBlock.name.c_str();
1466 // validate blocks for the same member types
1467 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1468 {
Jamie Madillf6113162015-05-07 11:49:21 -04001469 infoLog << "Types for interface block '" << blockName
1470 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001471 return false;
1472 }
1473 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1474 {
Jamie Madillf6113162015-05-07 11:49:21 -04001475 infoLog << "Array sizes differ for interface block '" << blockName
1476 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001477 return false;
1478 }
1479 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1480 {
Jamie Madillf6113162015-05-07 11:49:21 -04001481 infoLog << "Layout qualifiers differ for interface block '" << blockName
1482 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001483 return false;
1484 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001485 const unsigned int numBlockMembers =
1486 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001487 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1488 {
1489 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1490 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1491 if (vertexMember.name != fragmentMember.name)
1492 {
Jamie Madillf6113162015-05-07 11:49:21 -04001493 infoLog << "Name mismatch for field " << blockMemberIndex
1494 << " of interface block '" << blockName
1495 << "': (in vertex: '" << vertexMember.name
1496 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001497 return false;
1498 }
1499 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1500 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1501 {
1502 return false;
1503 }
1504 }
1505 return true;
1506}
1507
1508bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1509 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1510{
1511 if (vertexVariable.type != fragmentVariable.type)
1512 {
Jamie Madillf6113162015-05-07 11:49:21 -04001513 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001514 return false;
1515 }
1516 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1517 {
Jamie Madillf6113162015-05-07 11:49:21 -04001518 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001519 return false;
1520 }
1521 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1522 {
Jamie Madillf6113162015-05-07 11:49:21 -04001523 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001524 return false;
1525 }
1526
1527 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1528 {
Jamie Madillf6113162015-05-07 11:49:21 -04001529 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001530 return false;
1531 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001532 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001533 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1534 {
1535 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1536 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1537
1538 if (vertexMember.name != fragmentMember.name)
1539 {
Jamie Madillf6113162015-05-07 11:49:21 -04001540 infoLog << "Name mismatch for field '" << memberIndex
1541 << "' of " << variableName
1542 << ": (in vertex: '" << vertexMember.name
1543 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001544 return false;
1545 }
1546
1547 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1548 vertexMember.name + "'";
1549
1550 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1551 {
1552 return false;
1553 }
1554 }
1555
1556 return true;
1557}
1558
1559bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1560{
Cooper Partin1acf4382015-06-12 12:38:57 -07001561#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1562 const bool validatePrecision = true;
1563#else
1564 const bool validatePrecision = false;
1565#endif
1566
1567 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001568 {
1569 return false;
1570 }
1571
1572 return true;
1573}
1574
1575bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1576{
1577 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1578 {
1579 return false;
1580 }
1581
Jamie Madille9cc4692015-02-19 16:00:13 -05001582 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001583 {
Jamie Madillf6113162015-05-07 11:49:21 -04001584 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001585 return false;
1586 }
1587
1588 return true;
1589}
1590
Jamie Madillccdf74b2015-08-18 10:46:12 -04001591bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1592 const std::vector<const sh::Varying *> &varyings,
1593 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001594{
1595 size_t totalComponents = 0;
1596
Jamie Madillccdf74b2015-08-18 10:46:12 -04001597 std::set<std::string> uniqueNames;
1598
1599 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001600 {
1601 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001602 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001603 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001604 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001605 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001606 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001607 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001608 infoLog << "Two transform feedback varyings specify the same output variable ("
1609 << tfVaryingName << ").";
1610 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001611 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001612 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001613
Jamie Madillccdf74b2015-08-18 10:46:12 -04001614 // TODO(jmadill): Investigate implementation limits on D3D11
1615 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001616 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001617 componentCount > caps.maxTransformFeedbackSeparateComponents)
1618 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001619 infoLog << "Transform feedback varying's " << varying->name << " components ("
1620 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001621 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001622 return false;
1623 }
1624
1625 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001626 found = true;
1627 break;
1628 }
1629 }
1630
1631 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1632 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001633 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001634 }
1635
Jamie Madillada9ecc2015-08-17 12:53:37 -04001636 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001637 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001638 {
Jamie Madillf6113162015-05-07 11:49:21 -04001639 infoLog << "Transform feedback varying total components (" << totalComponents
1640 << ") exceed the maximum interleaved components ("
1641 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001642 return false;
1643 }
1644
1645 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001646}
1647
Jamie Madillccdf74b2015-08-18 10:46:12 -04001648void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1649{
1650 // Gather the linked varyings that are used for transform feedback, they should all exist.
1651 mData.mTransformFeedbackVaryingVars.clear();
1652 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1653 {
1654 for (const sh::Varying *varying : varyings)
1655 {
1656 if (tfVaryingName == varying->name)
1657 {
1658 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1659 break;
1660 }
1661 }
1662 }
1663}
1664
1665std::vector<const sh::Varying *> Program::getMergedVaryings() const
1666{
1667 std::set<std::string> uniqueNames;
1668 std::vector<const sh::Varying *> varyings;
1669
1670 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1671 {
1672 if (uniqueNames.count(varying.name) == 0)
1673 {
1674 uniqueNames.insert(varying.name);
1675 varyings.push_back(&varying);
1676 }
1677 }
1678
1679 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1680 {
1681 if (uniqueNames.count(varying.name) == 0)
1682 {
1683 uniqueNames.insert(varying.name);
1684 varyings.push_back(&varying);
1685 }
1686 }
1687
1688 return varyings;
1689}
Jamie Madill80a6fc02015-08-21 16:53:16 -04001690
1691void Program::linkOutputVariables()
1692{
1693 const Shader *fragmentShader = mData.mAttachedFragmentShader;
1694 ASSERT(fragmentShader != nullptr);
1695
1696 // Skip this step for GLES2 shaders.
1697 if (fragmentShader->getShaderVersion() == 100)
1698 return;
1699
1700 const std::vector<sh::Attribute> &shaderOutputVars = fragmentShader->getActiveOutputVariables();
1701
1702 // TODO(jmadill): any caps validation here?
1703
1704 for (unsigned int outputVariableIndex = 0; outputVariableIndex < shaderOutputVars.size();
1705 outputVariableIndex++)
1706 {
1707 const sh::Attribute &outputVariable = shaderOutputVars[outputVariableIndex];
1708
1709 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
1710 if (outputVariable.isBuiltIn())
1711 continue;
1712
1713 // Since multiple output locations must be specified, use 0 for non-specified locations.
1714 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
1715
1716 ASSERT(outputVariable.staticUse);
1717
1718 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
1719 elementIndex++)
1720 {
1721 const int location = baseLocation + elementIndex;
1722 ASSERT(mData.mOutputVariables.count(location) == 0);
1723 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
1724 mData.mOutputVariables[location] =
1725 VariableLocation(outputVariable.name, element, outputVariableIndex);
1726 }
1727 }
1728}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001729}