blob: 26ac068ba365d33d09515936929c9f0e4b0380d7 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
Tobin Ehlis573f76b2018-05-03 11:10:44 -060035#include "third_party/trace_event/trace_event.h"
36
Jamie Madill9e54b5a2016-05-25 12:57:39 -040037namespace rx
38{
Luc Ferron14f48172018-04-11 08:43:28 -040039
40namespace
41{
Jamie Madill21061022018-07-12 23:56:30 -040042GLenum DefaultGLErrorCode(VkResult result)
43{
44 switch (result)
45 {
46 case VK_ERROR_OUT_OF_HOST_MEMORY:
47 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
48 case VK_ERROR_TOO_MANY_OBJECTS:
49 return GL_OUT_OF_MEMORY;
50 default:
51 return GL_INVALID_OPERATION;
52 }
53}
54
Jamie Madill88fc6da2018-08-30 16:18:36 -040055void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
56 const gl::AttributesMask &nonNullAttribMask,
57 uint32_t maxAttrib,
58 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
59 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
60{
61 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
62 // valid.
63
64 // We can detect if there are no gaps in active attributes by using the mask of the program
65 // attribs and the max enabled attrib.
66 ASSERT(maxAttrib > 0);
67 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
68 {
69 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
70 arrayBufferOffsets.data());
71 return;
72 }
73
74 // Find ranges of non-null buffers and bind them all together.
75 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
76 {
77 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
78 {
79 // Find the end of this range of non-null handles
80 uint32_t rangeCount = 1;
81 while (attribIdx + rangeCount < maxAttrib &&
82 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
83 {
84 rangeCount++;
85 }
86
87 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
88 &arrayBufferOffsets[attribIdx]);
89 attribIdx += rangeCount;
90 }
91 }
92}
93
Jamie Madill9aef3672018-04-27 11:45:06 -040094constexpr VkColorComponentFlags kAllColorChannelsMask =
95 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
96 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -040097
98constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
99constexpr size_t kDefaultValueSize = sizeof(float) * 4;
100constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400101} // anonymous namespace
102
Jamie Madill5a4c9322018-07-16 11:01:58 -0400103// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500104#define INIT \
105 { \
106 kVertexBufferUsage, kDefaultBufferSize, true \
Jamie Madill5a4c9322018-07-16 11:01:58 -0400107 }
108
Jamie Madillacccc6c2016-05-03 17:22:10 -0400109ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500110 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400111 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400112 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400113 mVertexArray(nullptr),
114 mDrawFramebuffer(nullptr),
115 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400116 mLastIndexBufferOffset(0),
Jamie Madill8dc27f92018-11-29 11:45:44 -0500117 mCurrentDrawElementsType(gl::DrawElementsType::InvalidEnum),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400118 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400119 mFlipYForCurrentSurface(false),
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500120 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16, true),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400121 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
122 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
Jamie Madillbc5834c2018-11-06 11:13:50 -0500123 INIT, INIT, INIT, INIT}},
124 mViewport{},
125 mScissor{}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126{
Tobin Ehlis573f76b2018-05-03 11:10:44 -0600127 TRACE_EVENT0("gpu.angle", "ContextVk::ContextVk");
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madillbc5834c2018-11-06 11:13:50 -0500141 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VIEWPORT);
142 mNewCommandBufferDirtyBits.set(DIRTY_BIT_SCISSOR);
Jamie Madill2b858c22018-09-03 13:58:14 -0400143
144 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
145 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
146 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
147 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
148 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400149 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400150 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillbc5834c2018-11-06 11:13:50 -0500151 mDirtyBitHandlers[DIRTY_BIT_VIEWPORT] = &ContextVk::handleDirtyViewport;
152 mDirtyBitHandlers[DIRTY_BIT_SCISSOR] = &ContextVk::handleDirtyScissor;
Jamie Madillb36a4812018-09-25 10:15:11 -0400153
154 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400155}
156
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400157#undef INIT
158
Jamie Madill84c662b2018-07-12 15:56:55 -0400159ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400160
Jamie Madill76e471e2017-10-21 09:56:01 -0400161void ContextVk::onDestroy(const gl::Context *context)
162{
Jamie Madill834a3a12018-07-09 13:32:39 -0400163 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400164 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400165 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400166 mDriverUniformsDescriptorPoolBinding.reset();
Jamie Madilledeaa832018-06-22 09:18:41 -0400167
168 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
169 {
170 descriptorPool.destroy(getDevice());
171 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400172
173 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
174 {
175 defaultBuffer.destroy(getDevice());
176 }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400177
178 for (vk::DynamicQueryPool &queryPool : mQueryPools)
179 {
180 queryPool.destroy(getDevice());
181 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400182}
183
Jamie Madill666818e2018-11-14 09:54:33 -0500184angle::Result ContextVk::getIncompleteTexture(const gl::Context *context,
185 gl::TextureType type,
186 gl::Texture **textureOut)
Luc Ferron90968362018-05-04 08:47:22 -0400187{
188 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
189 // and implement the necessary interface.
190 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
191}
192
Jamie Madill32643ce2018-10-19 11:38:03 -0400193angle::Result ContextVk::initialize()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400194{
Tobin Ehlis573f76b2018-05-03 11:10:44 -0600195 TRACE_EVENT0("gpu.angle", "ContextVk::initialize");
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400196 // Note that this may reserve more sets than strictly necessary for a particular layout.
Shahbaz Youssefi5f013242018-11-26 12:41:12 -0500197 VkDescriptorPoolSize uniformSetSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
198 GetUniformBufferDescriptorCount()};
199 VkDescriptorPoolSize textureSetSize = {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
200 mRenderer->getMaxActiveTextures()};
201 VkDescriptorPoolSize driverSetSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1};
202 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, &uniformSetSize, 1));
203 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, &textureSetSize, 1));
204 ANGLE_TRY(
205 mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(this, &driverSetSize, 1));
Jamie Madill834a3a12018-07-09 13:32:39 -0400206
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400207 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamples].init(this, VK_QUERY_TYPE_OCCLUSION,
208 vk::kDefaultOcclusionQueryPoolSize));
209 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamplesConservative].init(
210 this, VK_QUERY_TYPE_OCCLUSION, vk::kDefaultOcclusionQueryPoolSize));
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -0400211 ANGLE_TRY(mQueryPools[gl::QueryType::Timestamp].init(this, VK_QUERY_TYPE_TIMESTAMP,
212 vk::kDefaultTimestampQueryPoolSize));
213 ANGLE_TRY(mQueryPools[gl::QueryType::TimeElapsed].init(this, VK_QUERY_TYPE_TIMESTAMP,
214 vk::kDefaultTimestampQueryPoolSize));
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400215
Frank Henigman18f7e502018-07-19 16:06:43 -0400216 size_t minAlignment = static_cast<size_t>(
217 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
218 mDriverUniformsBuffer.init(minAlignment, mRenderer);
219
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500220 mGraphicsPipelineDesc.reset(new vk::GraphicsPipelineDesc());
221 mGraphicsPipelineDesc->initDefaults();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500222
Jamie Madill5a4c9322018-07-16 11:01:58 -0400223 // Initialize current value/default attribute buffers.
224 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
225 {
226 buffer.init(1, mRenderer);
227 }
228
Jamie Madill32643ce2018-10-19 11:38:03 -0400229 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230}
231
Jamie Madill32643ce2018-10-19 11:38:03 -0400232angle::Result ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233{
Shahbaz Youssefi3a482172018-10-11 10:34:44 -0400234 return mRenderer->flush(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400235}
236
Jamie Madill32643ce2018-10-19 11:38:03 -0400237angle::Result ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400238{
Jamie Madill21061022018-07-12 23:56:30 -0400239 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400240}
241
Jamie Madillbfe31c42018-10-25 17:03:47 -0400242angle::Result ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500244 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400245
Luc Ferronceb71902018-02-05 15:18:47 -0500246 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400247 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500248
249 // Ensure the topology of the pipeline description is updated.
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500250 mGraphicsPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500251
Jamie Madill112a3a82018-01-23 13:04:06 -0500252 // Copy over the latest attrib and binding descriptions.
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500253 mVertexArray->getPackedInputDescriptions(mGraphicsPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500254
Jamie Madillf2f6d372018-01-10 21:37:23 -0500255 // Ensure that the RenderPass description is updated.
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500256 mGraphicsPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500257
Jamie Madilldc65c5b2018-11-21 11:07:26 -0500258 // Draw call shader patching, shader compilation, and pipeline cache query.
259 return mProgram->getGraphicsPipeline(this, mCurrentDrawMode, *mGraphicsPipelineDesc,
260 activeAttribLocationsMask, &mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400261}
262
Jamie Madill88fc6da2018-08-30 16:18:36 -0400263angle::Result ContextVk::setupDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400264 gl::PrimitiveMode mode,
265 GLint firstVertex,
266 GLsizei vertexOrIndexCount,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500267 gl::DrawElementsType indexTypeOrNone,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400268 const void *indices,
Jamie Madill2b858c22018-09-03 13:58:14 -0400269 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400270 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400271{
Jamie Madilld1249de2018-08-28 16:58:53 -0400272 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madillbfe31c42018-10-25 17:03:47 -0400273 if (mode != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400274 {
Jamie Madillbc5834c2018-11-06 11:13:50 -0500275 invalidateCurrentPipeline();
Jamie Madillbfe31c42018-10-25 17:03:47 -0400276 mCurrentDrawMode = mode;
Jamie Madill72106562017-03-24 14:18:50 -0400277 }
278
Jamie Madilld1249de2018-08-28 16:58:53 -0400279 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500280 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400281 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400282 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500283 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400284
285 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500286 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400287 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount,
288 indexTypeOrNone, indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400289 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400290 }
291
Jamie Madill37386b02018-08-30 16:18:37 -0400292 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400293 {
Jamie Madill37386b02018-08-30 16:18:37 -0400294 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400295 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400296 }
297
Jamie Madill2b858c22018-09-03 13:58:14 -0400298 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
299
300 if (dirtyBits.none())
301 return angle::Result::Continue();
302
Jamie Madill88fc6da2018-08-30 16:18:36 -0400303 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400304 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400305 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400306 mDirtyBits.reset(dirtyBit);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400307 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400308 }
309
310 return angle::Result::Continue();
311}
312
313angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400314 gl::PrimitiveMode mode,
315 GLsizei indexCount,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500316 gl::DrawElementsType indexType,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400317 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400318 vk::CommandBuffer **commandBufferOut)
319{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400320 if (indexType != mCurrentDrawElementsType)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400321 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400322 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400323 mCurrentDrawElementsType = indexType;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400324 }
325
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400326 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400327 if (!elementArrayBuffer)
328 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400329 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400330 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400331 }
332 else
333 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400334 if (indices != mLastIndexBufferOffset)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400335 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400336 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400337 mLastIndexBufferOffset = indices;
Jamie Madill37386b02018-08-30 16:18:37 -0400338 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400339 }
340
Jamie Madill8dc27f92018-11-29 11:45:44 -0500341 if (indexType == gl::DrawElementsType::UnsignedByte && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400342 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400343 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400344 }
345 }
346
Jamie Madillbfe31c42018-10-25 17:03:47 -0400347 return setupDraw(context, mode, 0, indexCount, indexType, indices, mIndexedDirtyBitsMask,
348 commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400349}
350
351angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400352 gl::PrimitiveMode mode,
353 GLint firstVertex,
354 GLsizei vertexOrIndexCount,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500355 gl::DrawElementsType indexTypeOrInvalid,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400356 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400357 vk::CommandBuffer **commandBufferOut)
358{
Jamie Madill8dc27f92018-11-29 11:45:44 -0500359 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount,
360 indexTypeOrInvalid, indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400361 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill8dc27f92018-11-29 11:45:44 -0500362 mCurrentDrawElementsType = indexTypeOrInvalid != gl::DrawElementsType::InvalidEnum
363 ? indexTypeOrInvalid
364 : gl::DrawElementsType::UnsignedInt;
365 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, indexTypeOrInvalid, indices,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400366 mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400367}
368
Jamie Madill2b858c22018-09-03 13:58:14 -0400369angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400370 vk::CommandBuffer *commandBuffer)
371{
372 ASSERT(mDirtyDefaultAttribsMask.any());
373
374 for (size_t attribIndex : mDirtyDefaultAttribsMask)
375 {
376 ANGLE_TRY(updateDefaultAttribute(attribIndex))
377 }
378
379 mDirtyDefaultAttribsMask.reset();
380 return angle::Result::Continue();
381}
382
383angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400384 vk::CommandBuffer *commandBuffer)
385{
386 if (!mCurrentPipeline)
387 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400388 ANGLE_TRY(initPipeline());
Jamie Madill2b858c22018-09-03 13:58:14 -0400389 }
390
391 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
392
393 // Update the queue serial for the pipeline object.
394 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
395 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
396 return angle::Result::Continue();
397}
398
399angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400400 vk::CommandBuffer *commandBuffer)
401{
402 ANGLE_TRY(updateActiveTextures(context));
403
404 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
405 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
406 {
407 // Ensure any writes to the textures are flushed before we read from them.
408 TextureVk *textureVk = mActiveTextures[textureIndex];
409 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400410 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400411 }
412
413 if (mProgram->hasTextures())
414 {
415 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
416 }
417 return angle::Result::Continue();
418}
419
420angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400421 vk::CommandBuffer *commandBuffer)
422{
423 BindNonNullVertexBufferRanges(
424 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
425 mProgram->getState().getMaxActiveAttribLocation(),
426 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
427
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500428 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBuffers();
429
430 vk::FramebufferHelper *framebuffer = mDrawFramebuffer->getFramebuffer();
Jamie Madill2b858c22018-09-03 13:58:14 -0400431
432 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
433 {
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500434 vk::BufferHelper *arrayBuffer = arrayBufferResources[attribIndex];
435 if (arrayBuffer)
436 {
437 arrayBuffer->onFramebufferRead(framebuffer, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT);
438 }
Jamie Madill2b858c22018-09-03 13:58:14 -0400439 }
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500440
Jamie Madill2b858c22018-09-03 13:58:14 -0400441 return angle::Result::Continue();
442}
443
444angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400445 vk::CommandBuffer *commandBuffer)
446{
447 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
448 mVertexArray->getCurrentElementArrayBufferOffset(),
Jamie Madill8dc27f92018-11-29 11:45:44 -0500449 gl_vk::kIndexTypeMap[mCurrentDrawElementsType]);
Jamie Madill2b858c22018-09-03 13:58:14 -0400450
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500451 vk::BufferHelper *elementArrayBuffer = mVertexArray->getCurrentElementArrayBuffer();
452 if (elementArrayBuffer)
Jamie Madill2b858c22018-09-03 13:58:14 -0400453 {
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500454 vk::FramebufferHelper *framebuffer = mDrawFramebuffer->getFramebuffer();
455 elementArrayBuffer->onFramebufferRead(framebuffer, VK_ACCESS_INDEX_READ_BIT);
Jamie Madill2b858c22018-09-03 13:58:14 -0400456 }
457 return angle::Result::Continue();
458}
459
460angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400461 vk::CommandBuffer *commandBuffer)
462{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400463 ANGLE_TRY(mProgram->updateDescriptorSets(this, commandBuffer));
Jamie Madill2b858c22018-09-03 13:58:14 -0400464
465 // Bind the graphics descriptor sets.
466 commandBuffer->bindDescriptorSets(
467 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
468 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
469 return angle::Result::Continue();
470}
471
Jamie Madillbc5834c2018-11-06 11:13:50 -0500472angle::Result ContextVk::handleDirtyViewport(const gl::Context *context,
473 vk::CommandBuffer *commandBuffer)
474{
475 commandBuffer->setViewport(0, 1, &mViewport);
476 return angle::Result::Continue();
477}
478
479angle::Result ContextVk::handleDirtyScissor(const gl::Context *context,
480 vk::CommandBuffer *commandBuffer)
481{
482 commandBuffer->setScissor(0, 1, &mScissor);
483 return angle::Result::Continue();
484}
485
Jamie Madill6f755b22018-10-09 12:48:54 -0400486angle::Result ContextVk::drawArrays(const gl::Context *context,
487 gl::PrimitiveMode mode,
488 GLint first,
489 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400490{
Jamie Madill316c6062018-05-29 10:49:45 -0400491 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400492 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count);
Luc Ferron360098d2018-02-21 07:33:50 -0500493
Jamie Madill88fc6da2018-08-30 16:18:36 -0400494 if (mode == gl::PrimitiveMode::LineLoop)
495 {
Jamie Madill8dc27f92018-11-29 11:45:44 -0500496 ANGLE_TRY(setupLineLoopDraw(context, mode, first, count, gl::DrawElementsType::InvalidEnum,
497 nullptr, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400498 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
499 }
500 else
501 {
Jamie Madill8dc27f92018-11-29 11:45:44 -0500502 ANGLE_TRY(setupDraw(context, mode, first, count, gl::DrawElementsType::InvalidEnum, nullptr,
503 mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madillc1fd7372018-10-26 22:48:39 -0400504 commandBuffer->draw(clampedVertexCount, 1, first, 0);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400505 }
Luc Ferron360098d2018-02-21 07:33:50 -0500506
Jamie Madill6f755b22018-10-09 12:48:54 -0400507 return angle::Result::Continue();
Jamie Madilld03a8492017-10-03 15:46:06 -0400508}
509
Jamie Madill32643ce2018-10-19 11:38:03 -0400510angle::Result ContextVk::drawArraysInstanced(const gl::Context *context,
511 gl::PrimitiveMode mode,
512 GLint first,
513 GLsizei count,
514 GLsizei instanceCount)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400515{
Jamie Madill32643ce2018-10-19 11:38:03 -0400516 ANGLE_VK_UNREACHABLE(this);
517 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400518}
519
Jamie Madill32643ce2018-10-19 11:38:03 -0400520angle::Result ContextVk::drawElements(const gl::Context *context,
521 gl::PrimitiveMode mode,
522 GLsizei count,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500523 gl::DrawElementsType type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400524 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400525{
Jamie Madill316c6062018-05-29 10:49:45 -0400526 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400527 if (mode == gl::PrimitiveMode::LineLoop)
528 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400529 ANGLE_TRY(setupLineLoopDraw(context, mode, 0, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400530 vk::LineLoopHelper::Draw(count, commandBuffer);
531 }
532 else
533 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400534 ANGLE_TRY(setupIndexedDraw(context, mode, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400535 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
536 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400537
Jamie Madill32643ce2018-10-19 11:38:03 -0400538 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400539}
540
Jamie Madill32643ce2018-10-19 11:38:03 -0400541angle::Result ContextVk::drawElementsInstanced(const gl::Context *context,
542 gl::PrimitiveMode mode,
543 GLsizei count,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500544 gl::DrawElementsType type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400545 const void *indices,
546 GLsizei instances)
547{
548 ANGLE_VK_UNREACHABLE(this);
549 return angle::Result::Stop();
550}
551
552angle::Result ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400553 gl::PrimitiveMode mode,
Jamie Madill32643ce2018-10-19 11:38:03 -0400554 GLuint start,
555 GLuint end,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400556 GLsizei count,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500557 gl::DrawElementsType type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400558 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400559{
Jamie Madill32643ce2018-10-19 11:38:03 -0400560 ANGLE_VK_UNREACHABLE(this);
561 return angle::Result::Stop();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500562}
563
564VkDevice ContextVk::getDevice() const
565{
566 return mRenderer->getDevice();
567}
568
Jamie Madill32643ce2018-10-19 11:38:03 -0400569angle::Result ContextVk::drawArraysIndirect(const gl::Context *context,
570 gl::PrimitiveMode mode,
571 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800572{
Jamie Madill32643ce2018-10-19 11:38:03 -0400573 ANGLE_VK_UNREACHABLE(this);
574 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800575}
576
Jamie Madill32643ce2018-10-19 11:38:03 -0400577angle::Result ContextVk::drawElementsIndirect(const gl::Context *context,
578 gl::PrimitiveMode mode,
Jamie Madill8dc27f92018-11-29 11:45:44 -0500579 gl::DrawElementsType type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400580 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800581{
Jamie Madill32643ce2018-10-19 11:38:03 -0400582 ANGLE_VK_UNREACHABLE(this);
583 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800584}
585
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400586GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400587{
Geoff Lang2fe5e1d2018-08-28 14:00:24 -0400588 if (mRenderer->isDeviceLost())
589 {
590 // TODO(geofflang): It may be possible to track which context caused the device lost and
591 // return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
592 // http://anglebug.com/2787
593 return GL_UNKNOWN_CONTEXT_RESET;
594 }
595
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400596 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400597}
598
599std::string ContextVk::getVendorString() const
600{
601 UNIMPLEMENTED();
602 return std::string();
603}
604
605std::string ContextVk::getRendererDescription() const
606{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500607 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400608}
609
610void ContextVk::insertEventMarker(GLsizei length, const char *marker)
611{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400612 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400613}
614
615void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
616{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400617 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400618}
619
620void ContextVk::popGroupMarker()
621{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400622 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400623}
624
Geoff Lang5d5253a2017-11-22 14:51:12 -0500625void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
626{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400627 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500628}
629
630void ContextVk::popDebugGroup()
631{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400632 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500633}
634
Luc Ferron82eda932018-07-09 15:10:22 -0400635bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400636{
Luc Ferron82eda932018-07-09 15:10:22 -0400637 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
638}
639
640bool ContextVk::isViewportFlipEnabledForReadFBO() const
641{
642 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400643}
644
Luc Ferron0bb940a2018-06-22 09:59:34 -0400645void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400646{
647 mClearColorMask =
648 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
649 blendState.colorMaskBlue, blendState.colorMaskAlpha);
650
651 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500652 mGraphicsPipelineDesc->updateColorWriteMask(mClearColorMask,
653 framebufferVk->getEmulatedAlphaAttachmentMask());
Luc Ferron5fd36932018-06-19 14:55:50 -0400654}
655
Jamie Madillbc5834c2018-11-06 11:13:50 -0500656void ContextVk::updateViewport(FramebufferVk *framebufferVk,
657 const gl::Rectangle &viewport,
658 float nearPlane,
659 float farPlane,
660 bool invertViewport)
661{
662 gl_vk::GetViewport(viewport, nearPlane, farPlane, invertViewport,
663 framebufferVk->getState().getDimensions().height, &mViewport);
664 invalidateDriverUniforms();
665 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
666}
667
668void ContextVk::updateDepthRange(float nearPlane, float farPlane)
669{
670 // GLES2.0 Section 2.12.1: Each of n and f are clamped to lie within [0, 1], as are all
671 // arguments of type clampf.
672 mViewport.minDepth = gl::clamp01(nearPlane);
673 mViewport.maxDepth = gl::clamp01(farPlane);
674 invalidateDriverUniforms();
675 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
676}
677
678void ContextVk::updateScissor(const gl::State &glState)
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400679{
Jamie Madill84c662b2018-07-12 15:56:55 -0400680 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400681 gl::Box dimensions = framebufferVk->getState().getDimensions();
682 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
683
Jamie Madillbc5834c2018-11-06 11:13:50 -0500684 gl_vk::GetScissor(glState, isViewportFlipEnabledForDrawFBO(), renderArea, &mScissor);
685 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400686}
687
Jamie Madill6f755b22018-10-09 12:48:54 -0400688angle::Result ContextVk::syncState(const gl::Context *context,
Jamie Madill9d0bb3d2018-10-09 20:29:13 -0400689 const gl::State::DirtyBits &dirtyBits,
690 const gl::State::DirtyBits &bitMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400691{
Jamie Madill72106562017-03-24 14:18:50 -0400692 if (dirtyBits.any())
693 {
Jamie Madillbc5834c2018-11-06 11:13:50 -0500694 invalidateVertexAndIndexBuffers();
Jamie Madill72106562017-03-24 14:18:50 -0400695 }
Jamie Madillebf72992017-10-13 14:09:45 -0400696
Jamie Madill88fc6da2018-08-30 16:18:36 -0400697 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400698
Jamie Madill88fc6da2018-08-30 16:18:36 -0400699 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400700 {
701 switch (dirtyBit)
702 {
703 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400704 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400705 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400706 break;
707 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400708 {
709 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Jamie Madillbc5834c2018-11-06 11:13:50 -0500710 updateViewport(framebufferVk, glState.getViewport(), glState.getNearPlane(),
711 glState.getFarPlane(), isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400712 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400713 }
Jamie Madillebf72992017-10-13 14:09:45 -0400714 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Jamie Madillbc5834c2018-11-06 11:13:50 -0500715 updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500718 mGraphicsPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400719 break;
720 case gl::State::DIRTY_BIT_BLEND_COLOR:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500721 mGraphicsPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500724 mGraphicsPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400725 break;
726 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500727 mGraphicsPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400728 break;
729 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400730 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400731 break;
732 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400733 break;
734 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400735 break;
736 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400737 break;
738 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400739 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400740 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400741 break;
742 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500743 mGraphicsPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
744 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400745 break;
746 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500747 mGraphicsPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400748 break;
749 case gl::State::DIRTY_BIT_DEPTH_MASK:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500750 mGraphicsPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
751 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400752 break;
753 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500754 mGraphicsPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
755 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400756 break;
757 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500758 mGraphicsPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
759 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400760 break;
761 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500762 mGraphicsPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
763 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400764 break;
765 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500766 mGraphicsPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400767 break;
768 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500769 mGraphicsPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400770 break;
771 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500772 mGraphicsPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
773 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400774 break;
775 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500776 mGraphicsPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
777 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400778 break;
779 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
780 case gl::State::DIRTY_BIT_CULL_FACE:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500781 mGraphicsPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400782 break;
783 case gl::State::DIRTY_BIT_FRONT_FACE:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500784 mGraphicsPipelineDesc->updateFrontFace(glState.getRasterizerState(),
785 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400786 break;
787 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500788 mGraphicsPipelineDesc->updatePolygonOffsetFillEnabled(
789 glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400790 break;
791 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500792 mGraphicsPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400793 break;
794 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400795 break;
796 case gl::State::DIRTY_BIT_LINE_WIDTH:
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500797 mGraphicsPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400798 break;
799 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400800 break;
801 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500802 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
803 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
804 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
805 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400806 break;
807 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500808 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400809 break;
810 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500811 mClearDepthStencilValue.depthStencil.stencil =
812 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400813 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400814 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400815 // This is a no-op, its only important to use the right unpack state when we do
816 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400817 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500818 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500819 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400820 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400821 // This is a no-op, its only important to use the right pack state when we do
822 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400823 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500824 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500825 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400826 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400827 break;
828 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400829 break;
830 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400831 break;
832 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400833 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400834 break;
835 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400836 {
Jamie Madill37386b02018-08-30 16:18:37 -0400837 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400838 updateFlipViewportDrawFramebuffer(glState);
Jamie Madillbc5834c2018-11-06 11:13:50 -0500839 updateViewport(mDrawFramebuffer, glState.getViewport(), glState.getNearPlane(),
840 glState.getFarPlane(), isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400841 updateColorMask(glState.getBlendState());
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500842 mGraphicsPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400843 updateScissor(glState);
Shahbaz Youssefic30f45d2018-11-12 16:37:59 -0500844 mGraphicsPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
845 glState.getDrawFramebuffer());
846 mGraphicsPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
847 glState.getDrawFramebuffer());
848 mGraphicsPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
849 glState.getDrawFramebuffer());
850 mGraphicsPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
851 glState.getDrawFramebuffer());
852 mGraphicsPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
853 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400854 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400855 }
Jamie Madillebf72992017-10-13 14:09:45 -0400856 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400857 break;
858 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400859 {
Jamie Madill37386b02018-08-30 16:18:37 -0400860 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400861 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400862 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400863 }
Jamie Madillebf72992017-10-13 14:09:45 -0400864 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400865 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800866 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800867 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400868 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400869 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400870 break;
871 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
872 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400873 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400874 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400875 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400876 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
877 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
878 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400879 break;
880 }
881 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400882 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400883 break;
884 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400885 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400886 break;
Geoff Langded79232017-11-28 15:21:11 -0500887 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500888 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800889 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800890 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500891 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500892 break;
jchen1099118c12018-09-10 16:28:51 +0800893 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
894 break;
895 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
896 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400897 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400898 break;
899 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400900 break;
901 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400902 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800903 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400904 break;
905 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400906 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400907 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400908 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400909 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400910 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400911 }
912 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400913 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400914 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400915 break;
916 }
917 }
Jamie Madill5547b382017-10-23 18:16:01 -0400918
Jamie Madill6f755b22018-10-09 12:48:54 -0400919 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400920}
921
922GLint ContextVk::getGPUDisjoint()
923{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400924 // No extension seems to be available to query this information.
925 return 0;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400926}
927
928GLint64 ContextVk::getTimestamp()
929{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400930 uint64_t timestamp = 0;
931
932 (void)mRenderer->getTimestamp(this, &timestamp);
933
934 return static_cast<GLint64>(timestamp);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400935}
936
Jamie Madill32643ce2018-10-19 11:38:03 -0400937angle::Result ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400939 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
940 // surface is flipped.
941 egl::Surface *drawSurface = context->getCurrentDrawSurface();
942 mFlipYForCurrentSurface =
943 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
944 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400945
946 const gl::State &glState = context->getGLState();
947 updateFlipViewportDrawFramebuffer(glState);
948 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400949 invalidateDriverUniforms();
Jamie Madill32643ce2018-10-19 11:38:03 -0400950 return angle::Result::Continue();
Luc Ferron82eda932018-07-09 15:10:22 -0400951}
952
953void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
954{
955 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
956 mFlipViewportForDrawFramebuffer =
957 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
958}
959
960void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
961{
962 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
963 mFlipViewportForReadFramebuffer =
964 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400965}
966
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800967gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400968{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400969 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400970}
971
972const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
973{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400974 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400975}
976
977const gl::Extensions &ContextVk::getNativeExtensions() const
978{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400979 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400980}
981
982const gl::Limitations &ContextVk::getNativeLimitations() const
983{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400984 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400985}
986
987CompilerImpl *ContextVk::createCompiler()
988{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400989 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400990}
991
Jamie Madillacccc6c2016-05-03 17:22:10 -0400992ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400993{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400994 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400995}
996
Jamie Madillacccc6c2016-05-03 17:22:10 -0400997ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400998{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400999 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001000}
1001
Jamie Madillacccc6c2016-05-03 17:22:10 -04001002FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001003{
Jamie Madill639bc902018-07-18 17:08:27 -04001004 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001005}
1006
1007TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
1008{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001009 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001010}
1011
Jamie Madille703c602018-02-20 10:21:48 -05001012RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001013{
Jamie Madille703c602018-02-20 10:21:48 -05001014 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001015}
1016
Jamie Madill8f775602016-11-03 16:45:34 -04001017BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001018{
Jamie Madill8f775602016-11-03 16:45:34 -04001019 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001020}
1021
Jamie Madillacccc6c2016-05-03 17:22:10 -04001022VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001023{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001024 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001025}
1026
Corentin Wallezad3ae902018-03-09 13:40:42 -05001027QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001028{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001029 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001030}
1031
1032FenceNVImpl *ContextVk::createFenceNV()
1033{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001034 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001035}
1036
Jamie Madill70b5bb02017-08-28 13:32:37 -04001037SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001038{
Jamie Madill70b5bb02017-08-28 13:32:37 -04001039 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001040}
1041
Geoff Lang73bd2182016-07-15 13:01:24 -04001042TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001043{
Geoff Lang73bd2182016-07-15 13:01:24 -04001044 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001045}
1046
Jamie Madill06ef36b2017-09-09 23:32:46 -04001047SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001048{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001049 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001050}
1051
Yunchao Hea336b902017-08-02 16:05:21 +08001052ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1053{
1054 return new ProgramPipelineVk(state);
1055}
1056
Sami Väisänene45e53b2016-05-25 10:36:04 +03001057std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1058{
1059 return std::vector<PathImpl *>();
1060}
1061
Jamie Madillbc5834c2018-11-06 11:13:50 -05001062void ContextVk::invalidateVertexAndIndexBuffers()
1063{
1064 invalidateCurrentPipeline();
1065 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1066 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
1067}
1068
Jamie Madill72106562017-03-24 14:18:50 -04001069void ContextVk::invalidateCurrentPipeline()
1070{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001071 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madillbc5834c2018-11-06 11:13:50 -05001072 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
1073 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001074 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001075}
1076
Jamie Madillef3b9b42018-08-30 16:18:38 -04001077void ContextVk::invalidateCurrentTextures()
1078{
1079 ASSERT(mProgram);
1080 if (mProgram->hasTextures())
1081 {
1082 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1083 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1084 }
1085}
1086
Jamie Madill74c179b2018-09-24 10:53:23 -04001087void ContextVk::invalidateDriverUniforms()
1088{
1089 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1090 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1091}
1092
Jamie Madill32643ce2018-10-19 11:38:03 -04001093angle::Result ContextVk::dispatchCompute(const gl::Context *context,
1094 GLuint numGroupsX,
1095 GLuint numGroupsY,
1096 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001097{
Jamie Madill32643ce2018-10-19 11:38:03 -04001098 ANGLE_VK_UNREACHABLE(this);
1099 return angle::Result::Stop();
Xinghua Cao2b396592017-03-29 15:36:04 +08001100}
1101
Jamie Madill32643ce2018-10-19 11:38:03 -04001102angle::Result ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
Qin Jiajia62fcf622017-11-30 16:16:12 +08001103{
Jamie Madill32643ce2018-10-19 11:38:03 -04001104 ANGLE_VK_UNREACHABLE(this);
1105 return angle::Result::Stop();
Qin Jiajia62fcf622017-11-30 16:16:12 +08001106}
1107
Jamie Madill32643ce2018-10-19 11:38:03 -04001108angle::Result ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001109{
Jamie Madill32643ce2018-10-19 11:38:03 -04001110 ANGLE_VK_UNREACHABLE(this);
1111 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001112}
1113
Jamie Madill32643ce2018-10-19 11:38:03 -04001114angle::Result ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001115{
Jamie Madill32643ce2018-10-19 11:38:03 -04001116 ANGLE_VK_UNREACHABLE(this);
1117 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001118}
1119
Jamie Madilledeaa832018-06-22 09:18:41 -04001120vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001121{
Jamie Madilledeaa832018-06-22 09:18:41 -04001122 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001123}
1124
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001125vk::DynamicQueryPool *ContextVk::getQueryPool(gl::QueryType queryType)
1126{
1127 ASSERT(queryType == gl::QueryType::AnySamples ||
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -04001128 queryType == gl::QueryType::AnySamplesConservative ||
1129 queryType == gl::QueryType::Timestamp || queryType == gl::QueryType::TimeElapsed);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001130 ASSERT(mQueryPools[queryType].isValid());
1131 return &mQueryPools[queryType];
1132}
1133
Jamie Madillf4d693c2018-02-14 16:38:16 -05001134const VkClearValue &ContextVk::getClearColorValue() const
1135{
1136 return mClearColorValue;
1137}
1138
1139const VkClearValue &ContextVk::getClearDepthStencilValue() const
1140{
1141 return mClearDepthStencilValue;
1142}
1143
Jamie Madill9aef3672018-04-27 11:45:06 -04001144VkColorComponentFlags ContextVk::getClearColorMask() const
1145{
1146 return mClearColorMask;
1147}
Jamie Madill834a3a12018-07-09 13:32:39 -04001148
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001149const angle::FeaturesVk &ContextVk::getFeatures() const
Jamie Madill1266d202018-06-29 09:11:34 -04001150{
1151 return mRenderer->getFeatures();
1152}
Jamie Madill834a3a12018-07-09 13:32:39 -04001153
Jamie Madillef6023e2018-09-06 16:24:38 -04001154angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
Jamie Madillef6023e2018-09-06 16:24:38 -04001155 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001156{
Jamie Madill834a3a12018-07-09 13:32:39 -04001157 // Release any previously retained buffers.
1158 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1159
Jamie Madillef6023e2018-09-06 16:24:38 -04001160 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001161 float halfRenderAreaHeight =
1162 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001163
1164 // Allocate a new region in the dynamic buffer.
Jamie Madill8dc27f92018-11-29 11:45:44 -05001165 uint8_t *ptr = nullptr;
1166 VkBuffer buffer = VK_NULL_HANDLE;
1167 VkDeviceSize offset = 0;
Jamie Madill21061022018-07-12 23:56:30 -04001168 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -05001169 nullptr));
Jamie Madillfb19e082018-09-06 15:39:09 -04001170 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001171
Jamie Madillef6023e2018-09-06 16:24:38 -04001172 float depthRangeNear = mState.getState().getNearPlane();
1173 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001174 float depthRangeDiff = depthRangeFar - depthRangeNear;
1175
Jamie Madill834a3a12018-07-09 13:32:39 -04001176 // Copy and flush to the device.
1177 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001178 *driverUniforms = {
1179 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1180 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001181 halfRenderAreaHeight,
1182 scaleY,
1183 -scaleY,
1184 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001185 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001186
Jamie Madill21061022018-07-12 23:56:30 -04001187 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001188
1189 // Get the descriptor set layout.
1190 if (!mDriverUniformsSetLayout.valid())
1191 {
1192 vk::DescriptorSetLayoutDesc desc;
1193 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1194
Jamie Madill21061022018-07-12 23:56:30 -04001195 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001196 }
1197
1198 // Allocate a new descriptor set.
1199 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
Jamie Madill78bcd2b2018-10-16 15:05:20 -04001200 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorPoolBinding,
1201 &mDriverUniformsDescriptorSet));
Jamie Madill834a3a12018-07-09 13:32:39 -04001202
1203 // Update the driver uniform descriptor set.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001204 VkDescriptorBufferInfo bufferInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001205 bufferInfo.buffer = buffer;
1206 bufferInfo.offset = offset;
1207 bufferInfo.range = sizeof(DriverUniforms);
Jamie Madill834a3a12018-07-09 13:32:39 -04001208
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001209 VkWriteDescriptorSet writeInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001210 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1211 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1212 writeInfo.dstBinding = 0;
1213 writeInfo.dstArrayElement = 0;
1214 writeInfo.descriptorCount = 1;
1215 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1216 writeInfo.pImageInfo = nullptr;
1217 writeInfo.pTexelBufferView = nullptr;
1218 writeInfo.pBufferInfo = &bufferInfo;
Jamie Madill834a3a12018-07-09 13:32:39 -04001219
1220 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1221
Jamie Madill21061022018-07-12 23:56:30 -04001222 return angle::Result::Continue();
1223}
1224
Jamie Madill4f6592f2018-11-27 16:37:45 -05001225void ContextVk::handleError(VkResult errorCode,
1226 const char *file,
1227 const char *function,
1228 unsigned int line)
Jamie Madill21061022018-07-12 23:56:30 -04001229{
Jamie Madill4f6592f2018-11-27 16:37:45 -05001230 ASSERT(errorCode != VK_SUCCESS);
1231
Jamie Madill21061022018-07-12 23:56:30 -04001232 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1233
1234 std::stringstream errorStream;
Jamie Madill4f6592f2018-11-27 16:37:45 -05001235 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ".";
Jamie Madill21061022018-07-12 23:56:30 -04001236
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001237 if (errorCode == VK_ERROR_DEVICE_LOST)
1238 {
Yuly Novikovffdbfa32018-11-19 12:04:17 -05001239 WARN() << errorStream.str();
Yuly Novikovb56ddbb2018-11-02 16:53:18 -04001240 mRenderer->notifyDeviceLost();
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001241 }
1242
Jamie Madill4f6592f2018-11-27 16:37:45 -05001243 mErrors->handleError(glErrorCode, errorStream.str().c_str(), file, function, line);
Jamie Madill834a3a12018-07-09 13:32:39 -04001244}
Jamie Madill84c662b2018-07-12 15:56:55 -04001245
Jamie Madill88fc6da2018-08-30 16:18:36 -04001246angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001247{
Jamie Madill4787d702018-08-08 15:49:26 -04001248 const gl::State &glState = mState.getState();
1249 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001250
1251 mActiveTextures.fill(nullptr);
1252
Jamie Madill4787d702018-08-08 15:49:26 -04001253 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1254 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1255 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1256
1257 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001258 {
Jamie Madill4787d702018-08-08 15:49:26 -04001259 gl::Texture *texture = textures[textureUnit];
1260 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001261
Jamie Madill4787d702018-08-08 15:49:26 -04001262 // Null textures represent incomplete textures.
1263 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001264 {
Jamie Madill666818e2018-11-14 09:54:33 -05001265 ANGLE_TRY(getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001266 }
Jamie Madill4787d702018-08-08 15:49:26 -04001267
1268 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001269 }
1270
Jamie Madill88fc6da2018-08-30 16:18:36 -04001271 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001272}
1273
1274const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1275{
1276 return mActiveTextures;
1277}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001278
1279void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1280{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001281 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001282 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001283}
1284
1285void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1286{
1287 if (dirtyMask.any())
1288 {
1289 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001290 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001291 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001292}
1293
Jamie Madill5a4c9322018-07-16 11:01:58 -04001294angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1295{
1296 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1297
1298 defaultBuffer.releaseRetainedBuffers(mRenderer);
1299
1300 uint8_t *ptr;
1301 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001302 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001303 ANGLE_TRY(
1304 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1305
1306 const gl::State &glState = mState.getState();
1307 const gl::VertexAttribCurrentValueData &defaultValue =
1308 glState.getVertexAttribCurrentValues()[attribIndex];
1309
1310 ASSERT(defaultValue.Type == GL_FLOAT);
1311
1312 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1313
1314 ANGLE_TRY(defaultBuffer.flush(this));
1315
Jamie Madill37386b02018-08-30 16:18:37 -04001316 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1317 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001318 return angle::Result::Continue();
1319}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001320} // namespace rx