blob: c33f04ba30e40eb04563aec7c7e50e5cbfdf7446 [file] [log] [blame]
tomhudson@google.comf9ad8862012-05-11 20:38:48 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gl/GrGLShaderBuilder.h"
tomhudson@google.com52598142012-05-24 17:44:30 +00009#include "gl/GrGLProgram.h"
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000010#include "gl/GrGLUniformHandle.h"
bsalomon@google.com77af6802013-10-02 13:04:56 +000011#include "GrCoordTransform.h"
bsalomon@google.comc7818882013-03-20 19:19:53 +000012#include "GrDrawEffect.h"
commit-bot@chromium.org410552a2013-09-30 15:30:27 +000013#include "GrGpuGL.h"
twiz@google.coma5e65ec2012-08-02 15:15:16 +000014#include "GrTexture.h"
commit-bot@chromium.org410552a2013-09-30 15:30:27 +000015#include "SkRTConf.h"
16#include "SkTrace.h"
17
18#define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
19#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000020
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000021// number of each input/output type in a single allocation block
bsalomon@google.comeb715c82012-07-11 15:03:31 +000022static const int kVarsPerBlock = 8;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000023
24// except FS outputs where we expect 2 at most.
bsalomon@google.comeb715c82012-07-11 15:03:31 +000025static const int kMaxFSOutputs = 2;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000026
bsalomon@google.comd7727ce2012-07-12 16:40:03 +000027// ES2 FS only guarantees mediump and lowp support
28static const GrGLShaderVar::Precision kDefaultFragmentPrecision = GrGLShaderVar::kMedium_Precision;
29
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000030typedef GrGLUniformManager::UniformHandle UniformHandle;
commit-bot@chromium.org410552a2013-09-30 15:30:27 +000031
32SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false,
33 "Print the source code for all shaders generated.");
34
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000035///////////////////////////////////////////////////////////////////////////////
36
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000037namespace {
twiz@google.coma5e65ec2012-08-02 15:15:16 +000038
commit-bot@chromium.org410552a2013-09-30 15:30:27 +000039inline const char* color_attribute_name() { return "aColor"; }
40inline const char* coverage_attribute_name() { return "aCoverage"; }
41inline const char* declared_color_output_name() { return "fsColorOut"; }
42inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000043inline const char* sample_function_name(GrSLType type, GrGLSLGeneration glslGen) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000044 if (kVec2f_GrSLType == type) {
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000045 return glslGen >= k130_GrGLSLGeneration ? "texture" : "texture2D";
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000046 } else {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000047 SkASSERT(kVec3f_GrSLType == type);
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000048 return glslGen >= k130_GrGLSLGeneration ? "textureProj" : "texture2DProj";
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000049 }
twiz@google.coma5e65ec2012-08-02 15:15:16 +000050}
51
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000052void append_texture_lookup(SkString* out,
53 GrGpuGL* gpu,
54 const char* samplerName,
55 const char* coordName,
56 uint32_t configComponentMask,
57 const char* swizzle,
58 GrSLType varyingType = kVec2f_GrSLType) {
59 SkASSERT(NULL != coordName);
twiz@google.coma5e65ec2012-08-02 15:15:16 +000060
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000061 out->appendf("%s(%s, %s)",
62 sample_function_name(varyingType, gpu->glslGeneration()),
63 samplerName,
64 coordName);
65
bsalomon@google.com6d003d12012-09-11 15:45:20 +000066 char mangledSwizzle[5];
67
68 // The swizzling occurs using texture params instead of shader-mangling if ARB_texture_swizzle
69 // is available.
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000070 if (!gpu->glCaps().textureSwizzleSupport() &&
71 (kA_GrColorComponentFlag == configComponentMask)) {
72 char alphaChar = gpu->glCaps().textureRedSupport() ? 'r' : 'a';
bsalomon@google.com6d003d12012-09-11 15:45:20 +000073 int i;
74 for (i = 0; '\0' != swizzle[i]; ++i) {
75 mangledSwizzle[i] = alphaChar;
76 }
77 mangledSwizzle[i] ='\0';
78 swizzle = mangledSwizzle;
79 }
bsalomon@google.com73d5b2f2012-10-04 13:26:32 +000080 // For shader prettiness we omit the swizzle rather than appending ".rgba".
81 if (memcmp(swizzle, "rgba", 4)) {
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000082 out->appendf(".%s", swizzle);
bsalomon@google.com73d5b2f2012-10-04 13:26:32 +000083 }
twiz@google.coma5e65ec2012-08-02 15:15:16 +000084}
85
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +000086}
87
bsalomon@google.com6b0cf022013-05-03 13:35:14 +000088static const char kDstCopyColorName[] = "_dstColor";
twiz@google.coma5e65ec2012-08-02 15:15:16 +000089
bsalomon@google.com26e18b52013-03-29 19:22:36 +000090///////////////////////////////////////////////////////////////////////////////
tomhudson@google.com9c639a42012-05-14 19:58:06 +000091
commit-bot@chromium.org410552a2013-09-30 15:30:27 +000092GrGLShaderBuilder::GrGLShaderBuilder(GrGpuGL* gpu,
bsalomon@google.comc7818882013-03-20 19:19:53 +000093 GrGLUniformManager& uniformManager,
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +000094 const GrGLProgramDesc& desc,
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +000095 bool needsVertexShader)
bsalomon@google.com032b2212012-07-16 13:36:18 +000096 : fUniforms(kVarsPerBlock)
commit-bot@chromium.org410552a2013-09-30 15:30:27 +000097 , fGpu(gpu)
bsalomon@google.com777c3aa2012-07-25 20:58:20 +000098 , fUniformManager(uniformManager)
bsalomon@google.com42eff162013-04-02 12:50:49 +000099 , fFSFeaturesAddedMask(0)
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000100 , fFSInputs(kVarsPerBlock)
101 , fFSOutputs(kMaxFSOutputs)
bsalomon@google.com706f6682012-10-23 14:53:55 +0000102 , fSetupFragPosition(false)
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000103 , fKnownColorValue(kNone_GrSLConstantVec)
104 , fKnownCoverageValue(kNone_GrSLConstantVec)
105 , fHasCustomColorOutput(false)
106 , fHasSecondaryOutput(false)
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000107 , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == desc.getHeader().fFragPosKey) {
108
109 const GrGLProgramDesc::KeyHeader& header = desc.getHeader();
skia.committer@gmail.come862d162012-10-31 02:01:18 +0000110
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +0000111 if (needsVertexShader) {
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000112 fVertexBuilder.reset(SkNEW_ARGS(VertexBuilder, (this, fGpu, desc)));
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +0000113 }
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000114
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000115 // Emit code to read the dst copy textue if necessary.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000116 if (kNoDstRead_DstReadKey != header.fDstReadKey &&
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000117 GrGLCaps::kNone_FBFetchType == fGpu->glCaps().fbFetchType()) {
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000118 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & header.fDstReadKey);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000119 const char* dstCopyTopLeftName;
120 const char* dstCopyCoordScaleName;
121 uint32_t configMask;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000122 if (SkToBool(kUseAlphaConfig_DstReadKeyBit & header.fDstReadKey)) {
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000123 configMask = kA_GrColorComponentFlag;
124 } else {
125 configMask = kRGBA_GrColorComponentFlags;
126 }
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000127 fDstCopySamplerUniform = this->addUniform(kFragment_Visibility,
128 kSampler2D_GrSLType,
129 "DstCopySampler");
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000130 fDstCopyTopLeftUniform = this->addUniform(kFragment_Visibility,
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000131 kVec2f_GrSLType,
132 "DstCopyUpperLeft",
133 &dstCopyTopLeftName);
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000134 fDstCopyScaleUniform = this->addUniform(kFragment_Visibility,
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000135 kVec2f_GrSLType,
136 "DstCopyCoordScale",
137 &dstCopyCoordScaleName);
138 const char* fragPos = this->fragmentPosition();
139 this->fsCodeAppend("\t// Read color from copy of the destination.\n");
140 this->fsCodeAppendf("\tvec2 _dstTexCoord = (%s.xy - %s) * %s;\n",
141 fragPos, dstCopyTopLeftName, dstCopyCoordScaleName);
142 if (!topDown) {
143 this->fsCodeAppend("\t_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n");
144 }
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000145 this->fsCodeAppendf("\tvec4 %s = ", kDstCopyColorName);
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000146 append_texture_lookup(&fFSCode,
147 fGpu,
148 this->getUniformCStr(fDstCopySamplerUniform),
149 "_dstTexCoord",
150 configMask,
151 "rgba");
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000152 this->fsCodeAppend(";\n\n");
153 }
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000154
155 switch (header.fColorInput) {
156 case GrGLProgramDesc::kAttribute_ColorInput: {
157 SkASSERT(NULL != fVertexBuilder.get());
158 fVertexBuilder->addAttribute(kVec4f_GrSLType, color_attribute_name());
159 const char *vsName, *fsName;
160 fVertexBuilder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
161 fVertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, color_attribute_name());
162 fInputColor = fsName;
163 break;
164 }
165 case GrGLProgramDesc::kUniform_ColorInput: {
166 const char* name;
167 fColorUniform = this->addUniform(GrGLShaderBuilder::kFragment_Visibility,
168 kVec4f_GrSLType, "Color", &name);
169 fInputColor = name;
170 break;
171 }
172 case GrGLProgramDesc::kTransBlack_ColorInput:
173 fKnownColorValue = kZeros_GrSLConstantVec;
174 break;
175 case GrGLProgramDesc::kSolidWhite_ColorInput:
176 fKnownColorValue = kOnes_GrSLConstantVec;
177 break;
178 default:
179 GrCrash("Unknown color type.");
180 }
181
182 switch (header.fCoverageInput) {
183 case GrGLProgramDesc::kAttribute_ColorInput: {
184 SkASSERT(NULL != fVertexBuilder.get());
185 fVertexBuilder->addAttribute(kVec4f_GrSLType, coverage_attribute_name());
186 const char *vsName, *fsName;
187 fVertexBuilder->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
188 fVertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, coverage_attribute_name());
189 fInputCoverage = fsName;
190 break;
191 }
192 case GrGLProgramDesc::kUniform_ColorInput: {
193 const char* name;
194 fCoverageUniform = this->addUniform(GrGLShaderBuilder::kFragment_Visibility,
195 kVec4f_GrSLType, "Coverage", &name);
196 fInputCoverage = name;
197 break;
198 }
199 case GrGLProgramDesc::kTransBlack_ColorInput:
200 fKnownCoverageValue = kZeros_GrSLConstantVec;
201 break;
202 case GrGLProgramDesc::kSolidWhite_ColorInput:
203 fKnownCoverageValue = kOnes_GrSLConstantVec;
204 break;
205 default:
206 GrCrash("Unknown coverage type.");
207 }
208
209 if (k110_GrGLSLGeneration != fGpu->glslGeneration()) {
210 fFSOutputs.push_back().set(kVec4f_GrSLType,
211 GrGLShaderVar::kOut_TypeModifier,
212 declared_color_output_name());
213 fHasCustomColorOutput = true;
214 }
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000215}
216
bsalomon@google.com42eff162013-04-02 12:50:49 +0000217bool GrGLShaderBuilder::enableFeature(GLSLFeature feature) {
218 switch (feature) {
219 case kStandardDerivatives_GLSLFeature:
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000220 if (!fGpu->glCaps().shaderDerivativeSupport()) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000221 return false;
222 }
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000223 if (kES_GrGLBinding == fGpu->glBinding()) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000224 this->addFSFeature(1 << kStandardDerivatives_GLSLFeature,
225 "GL_OES_standard_derivatives");
226 }
227 return true;
228 default:
229 GrCrash("Unexpected GLSLFeature requested.");
230 return false;
231 }
232}
233
234bool GrGLShaderBuilder::enablePrivateFeature(GLSLPrivateFeature feature) {
235 switch (feature) {
236 case kFragCoordConventions_GLSLPrivateFeature:
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000237 if (!fGpu->glCaps().fragCoordConventionsSupport()) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000238 return false;
239 }
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000240 if (fGpu->glslGeneration() < k150_GrGLSLGeneration) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000241 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature,
242 "GL_ARB_fragment_coord_conventions");
243 }
244 return true;
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000245 case kEXTShaderFramebufferFetch_GLSLPrivateFeature:
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000246 if (GrGLCaps::kEXT_FBFetchType != fGpu->glCaps().fbFetchType()) {
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000247 return false;
248 }
249 this->addFSFeature(1 << kEXTShaderFramebufferFetch_GLSLPrivateFeature,
250 "GL_EXT_shader_framebuffer_fetch");
251 return true;
252 case kNVShaderFramebufferFetch_GLSLPrivateFeature:
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000253 if (GrGLCaps::kNV_FBFetchType != fGpu->glCaps().fbFetchType()) {
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000254 return false;
255 }
256 this->addFSFeature(1 << kNVShaderFramebufferFetch_GLSLPrivateFeature,
257 "GL_NV_shader_framebuffer_fetch");
258 return true;
bsalomon@google.com42eff162013-04-02 12:50:49 +0000259 default:
260 GrCrash("Unexpected GLSLPrivateFeature requested.");
261 return false;
262 }
263}
264
265void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionName) {
266 if (!(featureBit & fFSFeaturesAddedMask)) {
267 fFSExtensions.appendf("#extension %s: require\n", extensionName);
268 fFSFeaturesAddedMask |= featureBit;
269 }
270}
271
bsalomon@google.com504976e2013-05-09 13:45:02 +0000272void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* name) {
273 if ('\0' == prefix) {
274 *out = name;
275 } else {
276 out->printf("%c%s", prefix, name);
277 }
278 if (fCodeStage.inStageCode()) {
279 if (out->endsWith('_')) {
280 // Names containing "__" are reserved.
281 out->append("x");
282 }
283 out->appendf("_Stage%d", fCodeStage.stageIndex());
284 }
285}
286
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000287const char* GrGLShaderBuilder::dstColor() {
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000288 if (fCodeStage.inStageCode()) {
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +0000289 const GrEffectRef& effect = *fCodeStage.effectStage()->getEffect();
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000290 if (!effect->willReadDstColor()) {
291 GrDebugCrash("GrGLEffect asked for dst color but its generating GrEffect "
292 "did not request access.");
293 return "";
294 }
295 }
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000296 static const char kFBFetchColorName[] = "gl_LastFragData[0]";
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000297 GrGLCaps::FBFetchType fetchType = fGpu->glCaps().fbFetchType();
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000298 if (GrGLCaps::kEXT_FBFetchType == fetchType) {
299 SkAssertResult(this->enablePrivateFeature(kEXTShaderFramebufferFetch_GLSLPrivateFeature));
300 return kFBFetchColorName;
301 } else if (GrGLCaps::kNV_FBFetchType == fetchType) {
302 SkAssertResult(this->enablePrivateFeature(kNVShaderFramebufferFetch_GLSLPrivateFeature));
303 return kFBFetchColorName;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000304 } else if (fDstCopySamplerUniform.isValid()) {
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000305 return kDstCopyColorName;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000306 } else {
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000307 return "";
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000308 }
tomhudson@google.comf9ad8862012-05-11 20:38:48 +0000309}
310
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000311void GrGLShaderBuilder::appendTextureLookup(SkString* out,
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000312 const GrGLShaderBuilder::TextureSampler& sampler,
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000313 const char* coordName,
314 GrSLType varyingType) const {
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000315 append_texture_lookup(out,
316 fGpu,
317 this->getUniformCStr(sampler.samplerUniform()),
318 coordName,
319 sampler.configComponentMask(),
320 sampler.swizzle(),
321 varyingType);
tomhudson@google.com52598142012-05-24 17:44:30 +0000322}
323
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000324void GrGLShaderBuilder::fsAppendTextureLookup(const GrGLShaderBuilder::TextureSampler& sampler,
325 const char* coordName,
326 GrSLType varyingType) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000327 this->appendTextureLookup(&fFSCode, sampler, coordName, varyingType);
328}
329
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000330void GrGLShaderBuilder::fsAppendTextureLookupAndModulate(
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000331 const char* modulation,
332 const GrGLShaderBuilder::TextureSampler& sampler,
333 const char* coordName,
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000334 GrSLType varyingType) {
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000335 SkString lookup;
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000336 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
bsalomon@google.com018f1792013-04-18 19:36:09 +0000337 GrGLSLModulatef<4>(&fFSCode, modulation, lookup.c_str());
tomhudson@google.com52598142012-05-24 17:44:30 +0000338}
339
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000340GrGLShaderBuilder::DstReadKey GrGLShaderBuilder::KeyForDstRead(const GrTexture* dstCopy,
341 const GrGLCaps& caps) {
342 uint32_t key = kYesDstRead_DstReadKeyBit;
bsalomon@google.com6b0cf022013-05-03 13:35:14 +0000343 if (GrGLCaps::kNone_FBFetchType != caps.fbFetchType()) {
344 return key;
345 }
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000346 SkASSERT(NULL != dstCopy);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000347 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->config())) {
348 // The fact that the config is alpha-only must be considered when generating code.
349 key |= kUseAlphaConfig_DstReadKeyBit;
350 }
351 if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) {
352 key |= kTopLeftOrigin_DstReadKeyBit;
353 }
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000354 SkASSERT(static_cast<DstReadKey>(key) == key);
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000355 return static_cast<DstReadKey>(key);
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000356}
357
bsalomon@google.comb5158812013-05-13 18:50:25 +0000358GrGLShaderBuilder::FragPosKey GrGLShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst,
359 const GrGLCaps&) {
360 if (kTopLeft_GrSurfaceOrigin == dst->origin()) {
361 return kTopLeftFragPosRead_FragPosKey;
362 } else {
363 return kBottomLeftFragPosRead_FragPosKey;
364 }
365}
366
367
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000368const GrGLenum* GrGLShaderBuilder::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps) {
369 if (caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(config)) {
370 if (caps.textureRedSupport()) {
371 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED, GR_GL_RED, GR_GL_RED };
372 return gRedSmear;
373 } else {
374 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
375 GR_GL_ALPHA, GR_GL_ALPHA };
376 return gAlphaSmear;
377 }
378 } else {
379 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN, GR_GL_BLUE, GR_GL_ALPHA };
380 return gStraight;
381 }
382}
383
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000384GrGLUniformManager::UniformHandle GrGLShaderBuilder::addUniformArray(uint32_t visibility,
385 GrSLType type,
386 const char* name,
387 int count,
388 const char** outName) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000389 SkASSERT(name && strlen(name));
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000390 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000391 SkASSERT(0 == (~kVisibilityMask & visibility));
392 SkASSERT(0 != visibility);
tomhudson@google.com242ed6f2012-05-30 17:38:57 +0000393
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000394 BuilderUniform& uni = fUniforms.push_back();
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000395 UniformHandle h = GrGLUniformManager::UniformHandle::CreateFromUniformIndex(fUniforms.count() - 1);
commit-bot@chromium.org1acc3d72013-09-06 23:13:05 +0000396 SkDEBUGCODE(UniformHandle h2 =)
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000397 fUniformManager.appendUniform(type, count);
398 // We expect the uniform manager to initially have no uniforms and that all uniforms are added
399 // by this function. Therefore, the handles should match.
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000400 SkASSERT(h2 == h);
bsalomon@google.com032b2212012-07-16 13:36:18 +0000401 uni.fVariable.setType(type);
402 uni.fVariable.setTypeModifier(GrGLShaderVar::kUniform_TypeModifier);
bsalomon@google.com504976e2013-05-09 13:45:02 +0000403 this->nameVariable(uni.fVariable.accessName(), 'u', name);
bsalomon@google.com032b2212012-07-16 13:36:18 +0000404 uni.fVariable.setArrayCount(count);
405 uni.fVisibility = visibility;
tomhudson@google.com242ed6f2012-05-30 17:38:57 +0000406
bsalomon@google.com032b2212012-07-16 13:36:18 +0000407 // If it is visible in both the VS and FS, the precision must match.
408 // We declare a default FS precision, but not a default VS. So set the var
409 // to use the default FS precision.
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000410 if ((kVertex_Visibility | kFragment_Visibility) == visibility) {
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000411 // the fragment and vertex precisions must match
bsalomon@google.com032b2212012-07-16 13:36:18 +0000412 uni.fVariable.setPrecision(kDefaultFragmentPrecision);
tomhudson@google.com242ed6f2012-05-30 17:38:57 +0000413 }
414
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000415 if (NULL != outName) {
416 *outName = uni.fVariable.c_str();
417 }
418
bsalomon@google.com032b2212012-07-16 13:36:18 +0000419 return h;
420}
421
bsalomon@google.com77af6802013-10-02 13:04:56 +0000422SkString GrGLShaderBuilder::ensureFSCoords2D(const TransformedCoordsArray& coords, int index) {
423 if (kVec3f_GrSLType != coords[index].type()) {
424 SkASSERT(kVec2f_GrSLType == coords[index].type());
425 return coords[index].getName();
426 }
427
428 SkString coords2D("coords2D");
429 if (0 != index) {
430 coords2D.appendf("_%i", index);
431 }
432 this->fsCodeAppendf("\tvec2 %s = %s.xy / %s.z;",
433 coords2D.c_str(), coords[index].c_str(), coords[index].c_str());
434 return coords2D;
435}
436
bsalomon@google.com706f6682012-10-23 14:53:55 +0000437const char* GrGLShaderBuilder::fragmentPosition() {
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000438 if (fCodeStage.inStageCode()) {
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +0000439 const GrEffectRef& effect = *fCodeStage.effectStage()->getEffect();
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000440 if (!effect->willReadFragmentPosition()) {
441 GrDebugCrash("GrGLEffect asked for frag position but its generating GrEffect "
442 "did not request access.");
443 return "";
444 }
445 }
bsalomon@google.comb5158812013-05-13 18:50:25 +0000446 if (fTopLeftFragPosRead) {
447 if (!fSetupFragPosition) {
448 fFSInputs.push_back().set(kVec4f_GrSLType,
449 GrGLShaderVar::kIn_TypeModifier,
450 "gl_FragCoord",
451 GrGLShaderVar::kDefault_Precision);
452 fSetupFragPosition = true;
453 }
454 return "gl_FragCoord";
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000455 } else if (fGpu->glCaps().fragCoordConventionsSupport()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000456 if (!fSetupFragPosition) {
bsalomon@google.com42eff162013-04-02 12:50:49 +0000457 SkAssertResult(this->enablePrivateFeature(kFragCoordConventions_GLSLPrivateFeature));
bsalomon@google.com5fa21072012-10-25 14:57:46 +0000458 fFSInputs.push_back().set(kVec4f_GrSLType,
459 GrGLShaderVar::kIn_TypeModifier,
460 "gl_FragCoord",
461 GrGLShaderVar::kDefault_Precision,
462 GrGLShaderVar::kUpperLeft_Origin);
bsalomon@google.com706f6682012-10-23 14:53:55 +0000463 fSetupFragPosition = true;
464 }
skia.committer@gmail.com1e34ff72012-10-24 02:01:24 +0000465 return "gl_FragCoord";
bsalomon@google.com706f6682012-10-23 14:53:55 +0000466 } else {
467 static const char* kCoordName = "fragCoordYDown";
468 if (!fSetupFragPosition) {
bsalomon@google.com504976e2013-05-09 13:45:02 +0000469 // temporarily change the stage index because we're inserting non-stage code.
470 CodeStage::AutoStageRestore csar(&fCodeStage, NULL);
471
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000472 SkASSERT(!fRTHeightUniform.isValid());
bsalomon@google.com706f6682012-10-23 14:53:55 +0000473 const char* rtHeightName;
skia.committer@gmail.com1e34ff72012-10-24 02:01:24 +0000474
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000475 fRTHeightUniform = this->addUniform(kFragment_Visibility,
bsalomon@google.com706f6682012-10-23 14:53:55 +0000476 kFloat_GrSLType,
477 "RTHeight",
478 &rtHeightName);
skia.committer@gmail.com1e34ff72012-10-24 02:01:24 +0000479
bsalomon@google.com706f6682012-10-23 14:53:55 +0000480 this->fFSCode.prependf("\tvec4 %s = vec4(gl_FragCoord.x, %s - gl_FragCoord.y, gl_FragCoord.zw);\n",
481 kCoordName, rtHeightName);
482 fSetupFragPosition = true;
483 }
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000484 SkASSERT(fRTHeightUniform.isValid());
bsalomon@google.com706f6682012-10-23 14:53:55 +0000485 return kCoordName;
486 }
487}
488
489
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000490void GrGLShaderBuilder::fsEmitFunction(GrSLType returnType,
491 const char* name,
492 int argCnt,
493 const GrGLShaderVar* args,
494 const char* body,
495 SkString* outName) {
bsalomon@google.com018f1792013-04-18 19:36:09 +0000496 fFSFunctions.append(GrGLSLTypeString(returnType));
bsalomon@google.com504976e2013-05-09 13:45:02 +0000497 this->nameVariable(outName, '\0', name);
bsalomon@google.com77cf4602013-04-22 21:05:48 +0000498 fFSFunctions.appendf(" %s", outName->c_str());
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000499 fFSFunctions.append("(");
500 for (int i = 0; i < argCnt; ++i) {
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000501 args[i].appendDecl(this->ctxInfo(), &fFSFunctions);
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000502 if (i < argCnt - 1) {
503 fFSFunctions.append(", ");
504 }
505 }
506 fFSFunctions.append(") {\n");
507 fFSFunctions.append(body);
508 fFSFunctions.append("}\n\n");
509}
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000510
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000511namespace {
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000512
513inline void append_default_precision_qualifier(GrGLShaderVar::Precision p,
514 GrGLBinding binding,
515 SkString* str) {
516 // Desktop GLSL has added precision qualifiers but they don't do anything.
bsalomon@google.com791816a2013-08-15 18:54:39 +0000517 if (kES_GrGLBinding == binding) {
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000518 switch (p) {
519 case GrGLShaderVar::kHigh_Precision:
520 str->append("precision highp float;\n");
521 break;
522 case GrGLShaderVar::kMedium_Precision:
523 str->append("precision mediump float;\n");
524 break;
525 case GrGLShaderVar::kLow_Precision:
526 str->append("precision lowp float;\n");
527 break;
528 case GrGLShaderVar::kDefault_Precision:
529 GrCrash("Default precision now allowed.");
530 default:
531 GrCrash("Unknown precision value.");
532 }
533 }
534}
bsalomon@google.com032b2212012-07-16 13:36:18 +0000535}
bsalomon@google.comd7727ce2012-07-12 16:40:03 +0000536
bsalomon@google.com032b2212012-07-16 13:36:18 +0000537void GrGLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000538 for (int i = 0; i < vars.count(); ++i) {
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000539 vars[i].appendDecl(this->ctxInfo(), out);
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000540 out->append(";\n");
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000541 }
542}
bsalomon@google.com032b2212012-07-16 13:36:18 +0000543
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000544void GrGLShaderBuilder::appendUniformDecls(ShaderVisibility visibility,
545 SkString* out) const {
bsalomon@google.com032b2212012-07-16 13:36:18 +0000546 for (int i = 0; i < fUniforms.count(); ++i) {
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000547 if (fUniforms[i].fVisibility & visibility) {
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000548 fUniforms[i].fVariable.appendDecl(this->ctxInfo(), out);
bsalomon@google.coma1bf0ff2012-08-07 17:36:29 +0000549 out->append(";\n");
bsalomon@google.com032b2212012-07-16 13:36:18 +0000550 }
551 }
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000552}
553
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000554GrGLProgramEffects* GrGLShaderBuilder::createAndEmitEffects(
555 const GrEffectStage* effectStages[],
556 const EffectKey effectKeys[],
557 int effectCnt,
558 SkString* fsInOutColor,
559 GrSLConstantVec* fsInOutColorKnownValue) {
560
561 GrGLProgramEffectsBuilder programEffectsBuilder(this, effectCnt);
bsalomon@google.com504976e2013-05-09 13:45:02 +0000562 bool effectEmitted = false;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000563
bsalomon@google.com504976e2013-05-09 13:45:02 +0000564 SkString inColor = *fsInOutColor;
565 SkString outColor;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000566
bsalomon@google.com504976e2013-05-09 13:45:02 +0000567 for (int e = 0; e < effectCnt; ++e) {
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +0000568 SkASSERT(NULL != effectStages[e] && NULL != effectStages[e]->getEffect());
569 const GrEffectStage& stage = *effectStages[e];
bsalomon@google.com504976e2013-05-09 13:45:02 +0000570
commit-bot@chromium.orga4acf122013-09-30 15:13:58 +0000571 CodeStage::AutoStageRestore csar(&fCodeStage, &stage);
bsalomon@google.com504976e2013-05-09 13:45:02 +0000572
bsalomon@google.com504976e2013-05-09 13:45:02 +0000573 if (kZeros_GrSLConstantVec == *fsInOutColorKnownValue) {
574 // Effects have no way to communicate zeros, they treat an empty string as ones.
575 this->nameVariable(&inColor, '\0', "input");
576 this->fsCodeAppendf("\tvec4 %s = %s;\n", inColor.c_str(), GrGLSLZerosVecf(4));
577 }
578
579 // create var to hold stage result
580 this->nameVariable(&outColor, '\0', "output");
581 this->fsCodeAppendf("\tvec4 %s;\n", outColor.c_str());
582
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000583 programEffectsBuilder.emitEffect(stage,
584 effectKeys[e],
585 outColor.c_str(),
586 inColor.isEmpty() ? NULL : inColor.c_str(),
587 fCodeStage.stageIndex());
bsalomon@google.com504976e2013-05-09 13:45:02 +0000588
589 inColor = outColor;
590 *fsInOutColorKnownValue = kNone_GrSLConstantVec;
591 effectEmitted = true;
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000592 }
593
bsalomon@google.com504976e2013-05-09 13:45:02 +0000594 if (effectEmitted) {
595 *fsInOutColor = outColor;
596 }
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000597
598 return programEffectsBuilder.finish();
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000599}
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000600
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000601const char* GrGLShaderBuilder::getColorOutputName() const {
602 return fHasCustomColorOutput ? declared_color_output_name() : "gl_FragColor";
603}
604
605const char* GrGLShaderBuilder::enableSecondaryOutput() {
606 if (!fHasSecondaryOutput) {
607 fFSOutputs.push_back().set(kVec4f_GrSLType,
608 GrGLShaderVar::kOut_TypeModifier,
609 dual_source_output_name());
610 fHasSecondaryOutput = true;
611 }
612 return dual_source_output_name();
613}
614
615
616bool GrGLShaderBuilder::finish(GrGLuint* outProgramId) {
617 SK_TRACE_EVENT0("GrGLShaderBuilder::finish");
618
619 GrGLuint programId = 0;
620 GL_CALL_RET(programId, CreateProgram());
621 if (!programId) {
622 return false;
623 }
624
625 if (!this->compileAndAttachShaders(programId)) {
626 GL_CALL(DeleteProgram(programId));
627 return false;
628 }
629
630 this->bindProgramLocations(programId);
631
632 GL_CALL(LinkProgram(programId));
633 GrGLint linked = GR_GL_INIT_ZERO;
634 GL_CALL(GetProgramiv(programId, GR_GL_LINK_STATUS, &linked));
635 if (!linked) {
636 GrGLint infoLen = GR_GL_INIT_ZERO;
637 GL_CALL(GetProgramiv(programId, GR_GL_INFO_LOG_LENGTH, &infoLen));
638 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
639 if (infoLen > 0) {
640 // retrieve length even though we don't need it to workaround
641 // bug in chrome cmd buffer param validation.
642 GrGLsizei length = GR_GL_INIT_ZERO;
643 GL_CALL(GetProgramInfoLog(programId,
644 infoLen+1,
645 &length,
646 (char*)log.get()));
647 GrPrintf((char*)log.get());
648 }
649 SkDEBUGFAIL("Error linking program");
650 GL_CALL(DeleteProgram(programId));
651 return false;
652 }
653
654 fUniformManager.getUniformLocations(programId, fUniforms);
655 *outProgramId = programId;
656 return true;
657}
658
659namespace {
660// Compiles a GL shader, attaches it to a program, and releases the shader's reference.
661// (That way there's no need to hang on to the GL shader id and delete it later.)
662bool attach_shader(const GrGLInterface* gli,
663 GrGLuint programId,
664 GrGLenum type,
665 const SkString& shaderSrc) {
666 GrGLuint shaderId;
667 GR_GL_CALL_RET(gli, shaderId, CreateShader(type));
668 if (0 == shaderId) {
669 return false;
670 }
671
672 const GrGLchar* sourceStr = shaderSrc.c_str();
673 int sourceLength = shaderSrc.size();
674 GR_GL_CALL(gli, ShaderSource(shaderId, 1, &sourceStr, &sourceLength));
675
676 GrGLint compiled = GR_GL_INIT_ZERO;
677 GR_GL_CALL(gli, CompileShader(shaderId));
678 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled));
679
680 if (!compiled) {
681 GrGLint infoLen = GR_GL_INIT_ZERO;
682 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen));
683 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
684 if (infoLen > 0) {
685 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
686 // param validation.
687 GrGLsizei length = GR_GL_INIT_ZERO;
688 GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1,
689 &length, (char*)log.get()));
690 GrPrintf(shaderSrc.c_str());
691 GrPrintf("\n%s", log.get());
692 }
693 SkDEBUGFAIL("Shader compilation failed!");
694 GR_GL_CALL(gli, DeleteShader(shaderId));
695 return false;
696 } else if (c_PrintShaders) {
697 GrPrintf(shaderSrc.c_str());
698 GrPrintf("\n");
699 }
700
701 GR_GL_CALL(gli, AttachShader(programId, shaderId));
702 GR_GL_CALL(gli, DeleteShader(shaderId));
703 return true;
704}
705
706}
707
708bool GrGLShaderBuilder::compileAndAttachShaders(GrGLuint programId) const {
709 if (NULL != fVertexBuilder.get() && !fVertexBuilder->compileAndAttachShaders(programId)) {
710 return false;
711 }
712
713 SkString fragShaderSrc(GrGetGLSLVersionDecl(this->ctxInfo()));
714 fragShaderSrc.append(fFSExtensions);
715 append_default_precision_qualifier(kDefaultFragmentPrecision,
716 fGpu->glBinding(),
717 &fragShaderSrc);
718 this->appendUniformDecls(kFragment_Visibility, &fragShaderSrc);
719 this->appendDecls(fFSInputs, &fragShaderSrc);
720 // We shouldn't have declared outputs on 1.10
721 SkASSERT(k110_GrGLSLGeneration != fGpu->glslGeneration() || fFSOutputs.empty());
722 this->appendDecls(fFSOutputs, &fragShaderSrc);
723 fragShaderSrc.append(fFSFunctions);
724 fragShaderSrc.append("void main() {\n");
725 fragShaderSrc.append(fFSCode);
726 fragShaderSrc.append("}\n");
727 if (!attach_shader(fGpu->glInterface(), programId, GR_GL_FRAGMENT_SHADER, fragShaderSrc)) {
728 return false;
729 }
730
731 return true;
732}
733
734void GrGLShaderBuilder::bindProgramLocations(GrGLuint programId) const {
735 if (NULL != fVertexBuilder.get()) {
736 fVertexBuilder->bindProgramLocations(programId);
737 }
738
739 if (fHasCustomColorOutput) {
740 GL_CALL(BindFragDataLocation(programId, 0, declared_color_output_name()));
741 }
742 if (fHasSecondaryOutput) {
743 GL_CALL(BindFragDataLocationIndexed(programId, 0, 1, dual_source_output_name()));
744 }
745}
746
747const GrGLContextInfo& GrGLShaderBuilder::ctxInfo() const {
748 return fGpu->ctxInfo();
749}
750
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000751////////////////////////////////////////////////////////////////////////////
752
753GrGLShaderBuilder::VertexBuilder::VertexBuilder(GrGLShaderBuilder* parent,
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000754 GrGpuGL* gpu,
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000755 const GrGLProgramDesc& desc)
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000756 : fParent(parent)
757 , fGpu(gpu)
758 , fDesc(desc)
759 , fVSAttrs(kVarsPerBlock)
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000760 , fVSOutputs(kVarsPerBlock)
761 , fGSInputs(kVarsPerBlock)
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000762 , fGSOutputs(kVarsPerBlock) {
763
764 const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000765
766 fPositionVar = &fVSAttrs.push_back();
767 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, "aPosition");
768 if (-1 != header.fLocalCoordAttributeIndex) {
769 fLocalCoordsVar = &fVSAttrs.push_back();
770 fLocalCoordsVar->set(kVec2f_GrSLType,
771 GrGLShaderVar::kAttribute_TypeModifier,
772 "aLocalCoords");
773 } else {
774 fLocalCoordsVar = fPositionVar;
775 }
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000776
777 const char* viewMName;
778 fViewMatrixUniform = fParent->addUniform(GrGLShaderBuilder::kVertex_Visibility,
779 kMat33f_GrSLType, "ViewM", &viewMName);
780
781 this->vsCodeAppendf("\tvec3 pos3 = %s * vec3(%s, 1);\n"
782 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
783 viewMName, fPositionVar->c_str());
784
785 // we output point size in the GS if present
786 if (header.fEmitsPointSize
787#if GR_GL_EXPERIMENTAL_GS
788 && !header.fExperimentalGS
789#endif
790 ) {
791 this->vsCodeAppend("\tgl_PointSize = 1.0;\n");
792 }
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000793}
794
795bool GrGLShaderBuilder::VertexBuilder::addAttribute(GrSLType type,
796 const char* name) {
797 for (int i = 0; i < fVSAttrs.count(); ++i) {
798 const GrGLShaderVar& attr = fVSAttrs[i];
799 // if attribute already added, don't add it again
800 if (attr.getName().equals(name)) {
801 SkASSERT(attr.getType() == type);
802 return false;
803 }
804 }
805 fVSAttrs.push_back().set(type,
806 GrGLShaderVar::kAttribute_TypeModifier,
807 name);
808 return true;
809}
810
811bool GrGLShaderBuilder::VertexBuilder::addEffectAttribute(int attributeIndex,
812 GrSLType type,
813 const SkString& name) {
814 if (!this->addAttribute(type, name.c_str())) {
815 return false;
816 }
817
818 fEffectAttributes.push_back().set(attributeIndex, name);
819 return true;
820}
821
822void GrGLShaderBuilder::VertexBuilder::addVarying(GrSLType type,
823 const char* name,
824 const char** vsOutName,
825 const char** fsInName) {
826 fVSOutputs.push_back();
827 fVSOutputs.back().setType(type);
828 fVSOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier);
829 fParent->nameVariable(fVSOutputs.back().accessName(), 'v', name);
830
831 if (vsOutName) {
832 *vsOutName = fVSOutputs.back().getName().c_str();
833 }
834 // input to FS comes either from VS or GS
835 const SkString* fsName;
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000836#if GR_GL_EXPERIMENTAL_GS
837 if (fDesc.getHeader().fExperimentalGS) {
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000838 // if we have a GS take each varying in as an array
839 // and output as non-array.
840 fGSInputs.push_back();
841 fGSInputs.back().setType(type);
842 fGSInputs.back().setTypeModifier(GrGLShaderVar::kVaryingIn_TypeModifier);
843 fGSInputs.back().setUnsizedArray();
844 *fGSInputs.back().accessName() = fVSOutputs.back().getName();
845 fGSOutputs.push_back();
846 fGSOutputs.back().setType(type);
847 fGSOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier);
848 fParent->nameVariable(fGSOutputs.back().accessName(), 'g', name);
849 fsName = fGSOutputs.back().accessName();
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000850 } else
851#endif
852 {
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000853 fsName = fVSOutputs.back().accessName();
854 }
855 fParent->fsInputAppend().set(type,
856 GrGLShaderVar::kVaryingIn_TypeModifier,
857 *fsName);
858 if (fsInName) {
859 *fsInName = fsName->c_str();
860 }
861}
862
commit-bot@chromium.org5a02cb42013-08-30 20:17:31 +0000863const SkString* GrGLShaderBuilder::VertexBuilder::getEffectAttributeName(int attributeIndex) const {
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000864 const AttributePair* attribEnd = fEffectAttributes.end();
865 for (const AttributePair* attrib = fEffectAttributes.begin(); attrib != attribEnd; ++attrib) {
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000866 if (attrib->fIndex == attributeIndex) {
867 return &attrib->fName;
868 }
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000869 }
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000870
871 return NULL;
872}
commit-bot@chromium.org410552a2013-09-30 15:30:27 +0000873
874bool GrGLShaderBuilder::VertexBuilder::compileAndAttachShaders(GrGLuint programId) const {
875 SkString vertShaderSrc(GrGetGLSLVersionDecl(fParent->ctxInfo()));
876 fParent->appendUniformDecls(kVertex_Visibility, &vertShaderSrc);
877 fParent->appendDecls(fVSAttrs, &vertShaderSrc);
878 fParent->appendDecls(fVSOutputs, &vertShaderSrc);
879 vertShaderSrc.append("void main() {\n");
880 vertShaderSrc.append(fVSCode);
881 vertShaderSrc.append("}\n");
882 if (!attach_shader(fGpu->glInterface(), programId, GR_GL_VERTEX_SHADER, vertShaderSrc)) {
883 return false;
884 }
885
886#if GR_GL_EXPERIMENTAL_GS
887 if (fDesc.getHeader().fExperimentalGS) {
888 SkASSERT(fGpu->glslGeneration() >= k150_GrGLSLGeneration);
889 SkString geomShaderSrc(GrGetGLSLVersionDecl(fParent->ctxInfo()));
890 geomShaderSrc.append("layout(triangles) in;\n"
891 "layout(triangle_strip, max_vertices = 6) out;\n");
892 fParent->appendDecls(fGSInputs, &geomShaderSrc);
893 fParent->appendDecls(fGSOutputs, &geomShaderSrc);
894 geomShaderSrc.append("void main() {\n");
895 geomShaderSrc.append("\tfor (int i = 0; i < 3; ++i) {\n"
896 "\t\tgl_Position = gl_in[i].gl_Position;\n");
897 if (fDesc.getHeader().fEmitsPointSize) {
898 geomShaderSrc.append("\t\tgl_PointSize = 1.0;\n");
899 }
900 SkASSERT(fGSInputs.count() == fGSOutputs.count());
901 for (int i = 0; i < fGSInputs.count(); ++i) {
902 geomShaderSrc.appendf("\t\t%s = %s[i];\n",
903 fGSOutputs[i].getName().c_str(),
904 fGSInputs[i].getName().c_str());
905 }
906 geomShaderSrc.append("\t\tEmitVertex();\n"
907 "\t}\n"
908 "\tEndPrimitive();\n");
909 geomShaderSrc.append("}\n");
910 if (!attach_shader(fGpu->glInterface(), programId, GR_GL_GEOMETRY_SHADER, geomShaderSrc)) {
911 return false;
912 }
913 }
914#endif
915
916 return true;
917}
918
919void GrGLShaderBuilder::VertexBuilder::bindProgramLocations(GrGLuint programId) const {
920 const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
921
922 // Bind the attrib locations to same values for all shaders
923 SkASSERT(-1 != header.fPositionAttributeIndex);
924 GL_CALL(BindAttribLocation(programId,
925 header.fPositionAttributeIndex,
926 fPositionVar->c_str()));
927 if (-1 != header.fLocalCoordAttributeIndex) {
928 GL_CALL(BindAttribLocation(programId,
929 header.fLocalCoordAttributeIndex,
930 fLocalCoordsVar->c_str()));
931 }
932 if (-1 != header.fColorAttributeIndex) {
933 GL_CALL(BindAttribLocation(programId,
934 header.fColorAttributeIndex,
935 color_attribute_name()));
936 }
937 if (-1 != header.fCoverageAttributeIndex) {
938 GL_CALL(BindAttribLocation(programId,
939 header.fCoverageAttributeIndex,
940 coverage_attribute_name()));
941 }
942
943 const AttributePair* attribEnd = fEffectAttributes.end();
944 for (const AttributePair* attrib = fEffectAttributes.begin(); attrib != attribEnd; ++attrib) {
945 GL_CALL(BindAttribLocation(programId, attrib->fIndex, attrib->fName.c_str()));
946 }
947}