daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 27 | #include "libGLESv2/ProgramBinary.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 28 | #include "libGLESv2/Renderbuffer.h" |
| 29 | #include "libGLESv2/Shader.h" |
| 30 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 31 | #include "libGLESv2/Query.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 32 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 33 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 34 | { |
| 35 | if (level < 0 || width < 0 || height < 0) |
| 36 | { |
| 37 | return false; |
| 38 | } |
| 39 | |
| 40 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 41 | { |
| 42 | return true; |
| 43 | } |
| 44 | |
| 45 | if (level == 0) |
| 46 | { |
| 47 | return true; |
| 48 | } |
| 49 | |
| 50 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 51 | { |
| 52 | return true; |
| 53 | } |
| 54 | |
| 55 | return false; |
| 56 | } |
| 57 | |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 58 | // Verify that format/type are one of the combinations from table 3.4. |
| 59 | bool checkTextureFormatType(GLenum format, GLenum type) |
| 60 | { |
| 61 | // validate <format> by itself (used as secondary key below) |
| 62 | switch (format) |
| 63 | { |
| 64 | case GL_RGBA: |
| 65 | case GL_BGRA_EXT: |
| 66 | case GL_RGB: |
| 67 | case GL_ALPHA: |
| 68 | case GL_LUMINANCE: |
| 69 | case GL_LUMINANCE_ALPHA: |
| 70 | case GL_DEPTH_COMPONENT: |
| 71 | case GL_DEPTH_STENCIL_OES: |
| 72 | break; |
| 73 | default: |
| 74 | return error(GL_INVALID_ENUM, false); |
| 75 | } |
| 76 | |
| 77 | // invalid <type> -> sets INVALID_ENUM |
| 78 | // invalid <format>+<type> combination -> sets INVALID_OPERATION |
| 79 | switch (type) |
| 80 | { |
| 81 | case GL_UNSIGNED_BYTE: |
| 82 | switch (format) |
| 83 | { |
| 84 | case GL_RGBA: |
| 85 | case GL_BGRA_EXT: |
| 86 | case GL_RGB: |
| 87 | case GL_ALPHA: |
| 88 | case GL_LUMINANCE: |
| 89 | case GL_LUMINANCE_ALPHA: |
| 90 | return true; |
| 91 | default: |
| 92 | return error(GL_INVALID_OPERATION, false); |
| 93 | } |
| 94 | |
| 95 | case GL_FLOAT: |
| 96 | case GL_HALF_FLOAT_OES: |
| 97 | switch (format) |
| 98 | { |
| 99 | case GL_RGBA: |
| 100 | case GL_RGB: |
| 101 | case GL_ALPHA: |
| 102 | case GL_LUMINANCE: |
| 103 | case GL_LUMINANCE_ALPHA: |
| 104 | return true; |
| 105 | default: |
| 106 | return error(GL_INVALID_OPERATION, false); |
| 107 | } |
| 108 | |
| 109 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 110 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 111 | switch (format) |
| 112 | { |
| 113 | case GL_RGBA: |
| 114 | return true; |
| 115 | default: |
| 116 | return error(GL_INVALID_OPERATION, false); |
| 117 | } |
| 118 | |
| 119 | case GL_UNSIGNED_SHORT_5_6_5: |
| 120 | switch (format) |
| 121 | { |
| 122 | case GL_RGB: |
| 123 | return true; |
| 124 | default: |
| 125 | return error(GL_INVALID_OPERATION, false); |
| 126 | } |
| 127 | |
| 128 | case GL_UNSIGNED_SHORT: |
| 129 | case GL_UNSIGNED_INT: |
| 130 | switch (format) |
| 131 | { |
| 132 | case GL_DEPTH_COMPONENT: |
| 133 | return true; |
| 134 | default: |
| 135 | return error(GL_INVALID_OPERATION, false); |
| 136 | } |
| 137 | |
| 138 | case GL_UNSIGNED_INT_24_8_OES: |
| 139 | switch (format) |
| 140 | { |
| 141 | case GL_DEPTH_STENCIL_OES: |
| 142 | return true; |
| 143 | default: |
| 144 | return error(GL_INVALID_OPERATION, false); |
| 145 | } |
| 146 | |
| 147 | default: |
| 148 | return error(GL_INVALID_ENUM, false); |
| 149 | } |
| 150 | } |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 151 | |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 152 | bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height, |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 153 | GLint xoffset, GLint yoffset, GLint level, GLenum format, GLenum type, |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 154 | gl::Texture2D *texture) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 155 | { |
| 156 | if (!texture) |
| 157 | { |
| 158 | return error(GL_INVALID_OPERATION, false); |
| 159 | } |
| 160 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 161 | if (compressed != texture->isCompressed(level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 162 | { |
| 163 | return error(GL_INVALID_OPERATION, false); |
| 164 | } |
| 165 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 166 | if (format != GL_NONE) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 167 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 168 | GLenum internalformat = gl::ConvertSizedInternalFormat(format, type); |
| 169 | if (internalformat != texture->getInternalFormat(level)) |
| 170 | { |
| 171 | return error(GL_INVALID_OPERATION, false); |
| 172 | } |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 173 | } |
| 174 | |
| 175 | if (compressed) |
| 176 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 177 | if ((width % 4 != 0 && width != texture->getWidth(0)) || |
| 178 | (height % 4 != 0 && height != texture->getHeight(0))) |
| 179 | { |
| 180 | return error(GL_INVALID_OPERATION, false); |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | if (xoffset + width > texture->getWidth(level) || |
| 185 | yoffset + height > texture->getHeight(level)) |
| 186 | { |
| 187 | return error(GL_INVALID_VALUE, false); |
| 188 | } |
| 189 | |
| 190 | return true; |
| 191 | } |
| 192 | |
| 193 | bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height, |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 194 | GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, GLenum type, |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 195 | gl::TextureCubeMap *texture) |
| 196 | { |
| 197 | if (!texture) |
| 198 | { |
| 199 | return error(GL_INVALID_OPERATION, false); |
| 200 | } |
| 201 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 202 | if (compressed != texture->isCompressed(target, level)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 203 | { |
| 204 | return error(GL_INVALID_OPERATION, false); |
| 205 | } |
| 206 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 207 | if (format != GL_NONE) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 208 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 209 | GLenum internalformat = gl::ConvertSizedInternalFormat(format, type); |
| 210 | if (internalformat != texture->getInternalFormat(target, level)) |
| 211 | { |
| 212 | return error(GL_INVALID_OPERATION, false); |
| 213 | } |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 214 | } |
| 215 | |
| 216 | if (compressed) |
| 217 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 218 | if ((width % 4 != 0 && width != texture->getWidth(target, 0)) || |
| 219 | (height % 4 != 0 && height != texture->getHeight(target, 0))) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 220 | { |
| 221 | return error(GL_INVALID_OPERATION, false); |
| 222 | } |
| 223 | } |
| 224 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 225 | if (xoffset + width > texture->getWidth(target, level) || |
| 226 | yoffset + height > texture->getHeight(target, level)) |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 227 | { |
| 228 | return error(GL_INVALID_VALUE, false); |
| 229 | } |
| 230 | |
| 231 | return true; |
| 232 | } |
| 233 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 234 | // check for combinations of format and type that are valid for ReadPixels |
| 235 | bool validReadFormatType(GLenum format, GLenum type) |
| 236 | { |
| 237 | switch (format) |
| 238 | { |
| 239 | case GL_RGBA: |
| 240 | switch (type) |
| 241 | { |
| 242 | case GL_UNSIGNED_BYTE: |
| 243 | break; |
| 244 | default: |
| 245 | return false; |
| 246 | } |
| 247 | break; |
| 248 | case GL_BGRA_EXT: |
| 249 | switch (type) |
| 250 | { |
| 251 | case GL_UNSIGNED_BYTE: |
| 252 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 253 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 254 | break; |
| 255 | default: |
| 256 | return false; |
| 257 | } |
| 258 | break; |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 259 | default: |
| 260 | return false; |
| 261 | } |
| 262 | return true; |
| 263 | } |
| 264 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 265 | extern "C" |
| 266 | { |
| 267 | |
| 268 | void __stdcall glActiveTexture(GLenum texture) |
| 269 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 270 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 271 | |
| 272 | try |
| 273 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 274 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 275 | |
| 276 | if (context) |
| 277 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 278 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 279 | { |
| 280 | return error(GL_INVALID_ENUM); |
| 281 | } |
| 282 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 283 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 284 | } |
| 285 | } |
| 286 | catch(std::bad_alloc&) |
| 287 | { |
| 288 | return error(GL_OUT_OF_MEMORY); |
| 289 | } |
| 290 | } |
| 291 | |
| 292 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 293 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 294 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 295 | |
| 296 | try |
| 297 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 298 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 299 | |
| 300 | if (context) |
| 301 | { |
| 302 | gl::Program *programObject = context->getProgram(program); |
| 303 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 304 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 305 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 306 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 307 | if (context->getShader(program)) |
| 308 | { |
| 309 | return error(GL_INVALID_OPERATION); |
| 310 | } |
| 311 | else |
| 312 | { |
| 313 | return error(GL_INVALID_VALUE); |
| 314 | } |
| 315 | } |
| 316 | |
| 317 | if (!shaderObject) |
| 318 | { |
| 319 | if (context->getProgram(shader)) |
| 320 | { |
| 321 | return error(GL_INVALID_OPERATION); |
| 322 | } |
| 323 | else |
| 324 | { |
| 325 | return error(GL_INVALID_VALUE); |
| 326 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 327 | } |
| 328 | |
| 329 | if (!programObject->attachShader(shaderObject)) |
| 330 | { |
| 331 | return error(GL_INVALID_OPERATION); |
| 332 | } |
| 333 | } |
| 334 | } |
| 335 | catch(std::bad_alloc&) |
| 336 | { |
| 337 | return error(GL_OUT_OF_MEMORY); |
| 338 | } |
| 339 | } |
| 340 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 341 | void __stdcall glBeginQueryEXT(GLenum target, GLuint id) |
| 342 | { |
| 343 | EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); |
| 344 | |
| 345 | try |
| 346 | { |
| 347 | switch (target) |
| 348 | { |
| 349 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 350 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 351 | break; |
| 352 | default: |
| 353 | return error(GL_INVALID_ENUM); |
| 354 | } |
| 355 | |
| 356 | if (id == 0) |
| 357 | { |
| 358 | return error(GL_INVALID_OPERATION); |
| 359 | } |
| 360 | |
| 361 | gl::Context *context = gl::getNonLostContext(); |
| 362 | |
| 363 | if (context) |
| 364 | { |
| 365 | context->beginQuery(target, id); |
| 366 | } |
| 367 | } |
| 368 | catch(std::bad_alloc&) |
| 369 | { |
| 370 | return error(GL_OUT_OF_MEMORY); |
| 371 | } |
| 372 | } |
| 373 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 374 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 375 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 376 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 377 | |
| 378 | try |
| 379 | { |
| 380 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 381 | { |
| 382 | return error(GL_INVALID_VALUE); |
| 383 | } |
| 384 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 385 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 386 | |
| 387 | if (context) |
| 388 | { |
| 389 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 390 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 391 | if (!programObject) |
| 392 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 393 | if (context->getShader(program)) |
| 394 | { |
| 395 | return error(GL_INVALID_OPERATION); |
| 396 | } |
| 397 | else |
| 398 | { |
| 399 | return error(GL_INVALID_VALUE); |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | if (strncmp(name, "gl_", 3) == 0) |
| 404 | { |
| 405 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 406 | } |
| 407 | |
| 408 | programObject->bindAttributeLocation(index, name); |
| 409 | } |
| 410 | } |
| 411 | catch(std::bad_alloc&) |
| 412 | { |
| 413 | return error(GL_OUT_OF_MEMORY); |
| 414 | } |
| 415 | } |
| 416 | |
| 417 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 418 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 419 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 420 | |
| 421 | try |
| 422 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 423 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 424 | |
| 425 | if (context) |
| 426 | { |
| 427 | switch (target) |
| 428 | { |
| 429 | case GL_ARRAY_BUFFER: |
| 430 | context->bindArrayBuffer(buffer); |
| 431 | return; |
| 432 | case GL_ELEMENT_ARRAY_BUFFER: |
| 433 | context->bindElementArrayBuffer(buffer); |
| 434 | return; |
| 435 | default: |
| 436 | return error(GL_INVALID_ENUM); |
| 437 | } |
| 438 | } |
| 439 | } |
| 440 | catch(std::bad_alloc&) |
| 441 | { |
| 442 | return error(GL_OUT_OF_MEMORY); |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 447 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 448 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 449 | |
| 450 | try |
| 451 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 452 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 453 | { |
| 454 | return error(GL_INVALID_ENUM); |
| 455 | } |
| 456 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 457 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 458 | |
| 459 | if (context) |
| 460 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 461 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 462 | { |
| 463 | context->bindReadFramebuffer(framebuffer); |
| 464 | } |
| 465 | |
| 466 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 467 | { |
| 468 | context->bindDrawFramebuffer(framebuffer); |
| 469 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 470 | } |
| 471 | } |
| 472 | catch(std::bad_alloc&) |
| 473 | { |
| 474 | return error(GL_OUT_OF_MEMORY); |
| 475 | } |
| 476 | } |
| 477 | |
| 478 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 479 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 480 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 481 | |
| 482 | try |
| 483 | { |
| 484 | if (target != GL_RENDERBUFFER) |
| 485 | { |
| 486 | return error(GL_INVALID_ENUM); |
| 487 | } |
| 488 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 489 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 490 | |
| 491 | if (context) |
| 492 | { |
| 493 | context->bindRenderbuffer(renderbuffer); |
| 494 | } |
| 495 | } |
| 496 | catch(std::bad_alloc&) |
| 497 | { |
| 498 | return error(GL_OUT_OF_MEMORY); |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 503 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 504 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 505 | |
| 506 | try |
| 507 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 508 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 509 | |
| 510 | if (context) |
| 511 | { |
| 512 | gl::Texture *textureObject = context->getTexture(texture); |
| 513 | |
| 514 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 515 | { |
| 516 | return error(GL_INVALID_OPERATION); |
| 517 | } |
| 518 | |
| 519 | switch (target) |
| 520 | { |
| 521 | case GL_TEXTURE_2D: |
| 522 | context->bindTexture2D(texture); |
| 523 | return; |
| 524 | case GL_TEXTURE_CUBE_MAP: |
| 525 | context->bindTextureCubeMap(texture); |
| 526 | return; |
| 527 | default: |
| 528 | return error(GL_INVALID_ENUM); |
| 529 | } |
| 530 | } |
| 531 | } |
| 532 | catch(std::bad_alloc&) |
| 533 | { |
| 534 | return error(GL_OUT_OF_MEMORY); |
| 535 | } |
| 536 | } |
| 537 | |
| 538 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 539 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 540 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 541 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 542 | |
| 543 | try |
| 544 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 545 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 546 | |
| 547 | if (context) |
| 548 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 549 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 550 | } |
| 551 | } |
| 552 | catch(std::bad_alloc&) |
| 553 | { |
| 554 | return error(GL_OUT_OF_MEMORY); |
| 555 | } |
| 556 | } |
| 557 | |
| 558 | void __stdcall glBlendEquation(GLenum mode) |
| 559 | { |
| 560 | glBlendEquationSeparate(mode, mode); |
| 561 | } |
| 562 | |
| 563 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 564 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 565 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 566 | |
| 567 | try |
| 568 | { |
| 569 | switch (modeRGB) |
| 570 | { |
| 571 | case GL_FUNC_ADD: |
| 572 | case GL_FUNC_SUBTRACT: |
| 573 | case GL_FUNC_REVERSE_SUBTRACT: |
| 574 | break; |
| 575 | default: |
| 576 | return error(GL_INVALID_ENUM); |
| 577 | } |
| 578 | |
| 579 | switch (modeAlpha) |
| 580 | { |
| 581 | case GL_FUNC_ADD: |
| 582 | case GL_FUNC_SUBTRACT: |
| 583 | case GL_FUNC_REVERSE_SUBTRACT: |
| 584 | break; |
| 585 | default: |
| 586 | return error(GL_INVALID_ENUM); |
| 587 | } |
| 588 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 589 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 590 | |
| 591 | if (context) |
| 592 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 593 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 594 | } |
| 595 | } |
| 596 | catch(std::bad_alloc&) |
| 597 | { |
| 598 | return error(GL_OUT_OF_MEMORY); |
| 599 | } |
| 600 | } |
| 601 | |
| 602 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 603 | { |
| 604 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 605 | } |
| 606 | |
| 607 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 608 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 609 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 610 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 611 | |
| 612 | try |
| 613 | { |
| 614 | switch (srcRGB) |
| 615 | { |
| 616 | case GL_ZERO: |
| 617 | case GL_ONE: |
| 618 | case GL_SRC_COLOR: |
| 619 | case GL_ONE_MINUS_SRC_COLOR: |
| 620 | case GL_DST_COLOR: |
| 621 | case GL_ONE_MINUS_DST_COLOR: |
| 622 | case GL_SRC_ALPHA: |
| 623 | case GL_ONE_MINUS_SRC_ALPHA: |
| 624 | case GL_DST_ALPHA: |
| 625 | case GL_ONE_MINUS_DST_ALPHA: |
| 626 | case GL_CONSTANT_COLOR: |
| 627 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 628 | case GL_CONSTANT_ALPHA: |
| 629 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 630 | case GL_SRC_ALPHA_SATURATE: |
| 631 | break; |
| 632 | default: |
| 633 | return error(GL_INVALID_ENUM); |
| 634 | } |
| 635 | |
| 636 | switch (dstRGB) |
| 637 | { |
| 638 | case GL_ZERO: |
| 639 | case GL_ONE: |
| 640 | case GL_SRC_COLOR: |
| 641 | case GL_ONE_MINUS_SRC_COLOR: |
| 642 | case GL_DST_COLOR: |
| 643 | case GL_ONE_MINUS_DST_COLOR: |
| 644 | case GL_SRC_ALPHA: |
| 645 | case GL_ONE_MINUS_SRC_ALPHA: |
| 646 | case GL_DST_ALPHA: |
| 647 | case GL_ONE_MINUS_DST_ALPHA: |
| 648 | case GL_CONSTANT_COLOR: |
| 649 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 650 | case GL_CONSTANT_ALPHA: |
| 651 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 652 | break; |
| 653 | default: |
| 654 | return error(GL_INVALID_ENUM); |
| 655 | } |
| 656 | |
| 657 | switch (srcAlpha) |
| 658 | { |
| 659 | case GL_ZERO: |
| 660 | case GL_ONE: |
| 661 | case GL_SRC_COLOR: |
| 662 | case GL_ONE_MINUS_SRC_COLOR: |
| 663 | case GL_DST_COLOR: |
| 664 | case GL_ONE_MINUS_DST_COLOR: |
| 665 | case GL_SRC_ALPHA: |
| 666 | case GL_ONE_MINUS_SRC_ALPHA: |
| 667 | case GL_DST_ALPHA: |
| 668 | case GL_ONE_MINUS_DST_ALPHA: |
| 669 | case GL_CONSTANT_COLOR: |
| 670 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 671 | case GL_CONSTANT_ALPHA: |
| 672 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 673 | case GL_SRC_ALPHA_SATURATE: |
| 674 | break; |
| 675 | default: |
| 676 | return error(GL_INVALID_ENUM); |
| 677 | } |
| 678 | |
| 679 | switch (dstAlpha) |
| 680 | { |
| 681 | case GL_ZERO: |
| 682 | case GL_ONE: |
| 683 | case GL_SRC_COLOR: |
| 684 | case GL_ONE_MINUS_SRC_COLOR: |
| 685 | case GL_DST_COLOR: |
| 686 | case GL_ONE_MINUS_DST_COLOR: |
| 687 | case GL_SRC_ALPHA: |
| 688 | case GL_ONE_MINUS_SRC_ALPHA: |
| 689 | case GL_DST_ALPHA: |
| 690 | case GL_ONE_MINUS_DST_ALPHA: |
| 691 | case GL_CONSTANT_COLOR: |
| 692 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 693 | case GL_CONSTANT_ALPHA: |
| 694 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 695 | break; |
| 696 | default: |
| 697 | return error(GL_INVALID_ENUM); |
| 698 | } |
| 699 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 700 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 701 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 702 | |
| 703 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 704 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 705 | |
| 706 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 707 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 708 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 709 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 710 | } |
| 711 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 712 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 713 | |
| 714 | if (context) |
| 715 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 716 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 717 | } |
| 718 | } |
| 719 | catch(std::bad_alloc&) |
| 720 | { |
| 721 | return error(GL_OUT_OF_MEMORY); |
| 722 | } |
| 723 | } |
| 724 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 725 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 726 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 727 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 728 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 729 | |
| 730 | try |
| 731 | { |
| 732 | if (size < 0) |
| 733 | { |
| 734 | return error(GL_INVALID_VALUE); |
| 735 | } |
| 736 | |
| 737 | switch (usage) |
| 738 | { |
| 739 | case GL_STREAM_DRAW: |
| 740 | case GL_STATIC_DRAW: |
| 741 | case GL_DYNAMIC_DRAW: |
| 742 | break; |
| 743 | default: |
| 744 | return error(GL_INVALID_ENUM); |
| 745 | } |
| 746 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 747 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 748 | |
| 749 | if (context) |
| 750 | { |
| 751 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 752 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 753 | switch (target) |
| 754 | { |
| 755 | case GL_ARRAY_BUFFER: |
| 756 | buffer = context->getArrayBuffer(); |
| 757 | break; |
| 758 | case GL_ELEMENT_ARRAY_BUFFER: |
| 759 | buffer = context->getElementArrayBuffer(); |
| 760 | break; |
| 761 | default: |
| 762 | return error(GL_INVALID_ENUM); |
| 763 | } |
| 764 | |
| 765 | if (!buffer) |
| 766 | { |
| 767 | return error(GL_INVALID_OPERATION); |
| 768 | } |
| 769 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 770 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 771 | } |
| 772 | } |
| 773 | catch(std::bad_alloc&) |
| 774 | { |
| 775 | return error(GL_OUT_OF_MEMORY); |
| 776 | } |
| 777 | } |
| 778 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 779 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 780 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 781 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 782 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 783 | |
| 784 | try |
| 785 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 786 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 787 | { |
| 788 | return error(GL_INVALID_VALUE); |
| 789 | } |
| 790 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 791 | if (data == NULL) |
| 792 | { |
| 793 | return; |
| 794 | } |
| 795 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 796 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 797 | |
| 798 | if (context) |
| 799 | { |
| 800 | gl::Buffer *buffer; |
| 801 | |
| 802 | switch (target) |
| 803 | { |
| 804 | case GL_ARRAY_BUFFER: |
| 805 | buffer = context->getArrayBuffer(); |
| 806 | break; |
| 807 | case GL_ELEMENT_ARRAY_BUFFER: |
| 808 | buffer = context->getElementArrayBuffer(); |
| 809 | break; |
| 810 | default: |
| 811 | return error(GL_INVALID_ENUM); |
| 812 | } |
| 813 | |
| 814 | if (!buffer) |
| 815 | { |
| 816 | return error(GL_INVALID_OPERATION); |
| 817 | } |
| 818 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 819 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 820 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 821 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 822 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 823 | |
| 824 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 825 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 826 | } |
| 827 | catch(std::bad_alloc&) |
| 828 | { |
| 829 | return error(GL_OUT_OF_MEMORY); |
| 830 | } |
| 831 | } |
| 832 | |
| 833 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 834 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 835 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 836 | |
| 837 | try |
| 838 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 839 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 840 | { |
| 841 | return error(GL_INVALID_ENUM, 0); |
| 842 | } |
| 843 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 844 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 845 | |
| 846 | if (context) |
| 847 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 848 | gl::Framebuffer *framebuffer = NULL; |
| 849 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 850 | { |
| 851 | framebuffer = context->getReadFramebuffer(); |
| 852 | } |
| 853 | else |
| 854 | { |
| 855 | framebuffer = context->getDrawFramebuffer(); |
| 856 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 857 | |
| 858 | return framebuffer->completeness(); |
| 859 | } |
| 860 | } |
| 861 | catch(std::bad_alloc&) |
| 862 | { |
| 863 | return error(GL_OUT_OF_MEMORY, 0); |
| 864 | } |
| 865 | |
| 866 | return 0; |
| 867 | } |
| 868 | |
| 869 | void __stdcall glClear(GLbitfield mask) |
| 870 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 871 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 872 | |
| 873 | try |
| 874 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 875 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 876 | |
| 877 | if (context) |
| 878 | { |
| 879 | context->clear(mask); |
| 880 | } |
| 881 | } |
| 882 | catch(std::bad_alloc&) |
| 883 | { |
| 884 | return error(GL_OUT_OF_MEMORY); |
| 885 | } |
| 886 | } |
| 887 | |
| 888 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 889 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 890 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 891 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 892 | |
| 893 | try |
| 894 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 895 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 896 | |
| 897 | if (context) |
| 898 | { |
| 899 | context->setClearColor(red, green, blue, alpha); |
| 900 | } |
| 901 | } |
| 902 | catch(std::bad_alloc&) |
| 903 | { |
| 904 | return error(GL_OUT_OF_MEMORY); |
| 905 | } |
| 906 | } |
| 907 | |
| 908 | void __stdcall glClearDepthf(GLclampf depth) |
| 909 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 910 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 911 | |
| 912 | try |
| 913 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 914 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 915 | |
| 916 | if (context) |
| 917 | { |
| 918 | context->setClearDepth(depth); |
| 919 | } |
| 920 | } |
| 921 | catch(std::bad_alloc&) |
| 922 | { |
| 923 | return error(GL_OUT_OF_MEMORY); |
| 924 | } |
| 925 | } |
| 926 | |
| 927 | void __stdcall glClearStencil(GLint s) |
| 928 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 929 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 930 | |
| 931 | try |
| 932 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 933 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 934 | |
| 935 | if (context) |
| 936 | { |
| 937 | context->setClearStencil(s); |
| 938 | } |
| 939 | } |
| 940 | catch(std::bad_alloc&) |
| 941 | { |
| 942 | return error(GL_OUT_OF_MEMORY); |
| 943 | } |
| 944 | } |
| 945 | |
| 946 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 947 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 948 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 949 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 950 | |
| 951 | try |
| 952 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 953 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 954 | |
| 955 | if (context) |
| 956 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 957 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 958 | } |
| 959 | } |
| 960 | catch(std::bad_alloc&) |
| 961 | { |
| 962 | return error(GL_OUT_OF_MEMORY); |
| 963 | } |
| 964 | } |
| 965 | |
| 966 | void __stdcall glCompileShader(GLuint shader) |
| 967 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 968 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 969 | |
| 970 | try |
| 971 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 972 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 973 | |
| 974 | if (context) |
| 975 | { |
| 976 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 977 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 978 | if (!shaderObject) |
| 979 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 980 | if (context->getProgram(shader)) |
| 981 | { |
| 982 | return error(GL_INVALID_OPERATION); |
| 983 | } |
| 984 | else |
| 985 | { |
| 986 | return error(GL_INVALID_VALUE); |
| 987 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 988 | } |
| 989 | |
| 990 | shaderObject->compile(); |
| 991 | } |
| 992 | } |
| 993 | catch(std::bad_alloc&) |
| 994 | { |
| 995 | return error(GL_OUT_OF_MEMORY); |
| 996 | } |
| 997 | } |
| 998 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 999 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 1000 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1001 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1002 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1003 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1004 | target, level, internalformat, width, height, border, imageSize, data); |
| 1005 | |
| 1006 | try |
| 1007 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1008 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1009 | { |
| 1010 | return error(GL_INVALID_VALUE); |
| 1011 | } |
| 1012 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1013 | switch (internalformat) |
| 1014 | { |
| 1015 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1016 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1017 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1018 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1019 | break; |
| 1020 | default: |
| 1021 | return error(GL_INVALID_ENUM); |
| 1022 | } |
| 1023 | |
| 1024 | if (border != 0) |
| 1025 | { |
| 1026 | return error(GL_INVALID_VALUE); |
| 1027 | } |
| 1028 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1029 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1030 | |
| 1031 | if (context) |
| 1032 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1033 | if (level > context->getMaximumTextureLevel()) |
| 1034 | { |
| 1035 | return error(GL_INVALID_VALUE); |
| 1036 | } |
| 1037 | |
| 1038 | switch (target) |
| 1039 | { |
| 1040 | case GL_TEXTURE_2D: |
| 1041 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1042 | height > (context->getMaximumTextureDimension() >> level)) |
| 1043 | { |
| 1044 | return error(GL_INVALID_VALUE); |
| 1045 | } |
| 1046 | break; |
| 1047 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1048 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1049 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1050 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1051 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1052 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1053 | if (width != height) |
| 1054 | { |
| 1055 | return error(GL_INVALID_VALUE); |
| 1056 | } |
| 1057 | |
| 1058 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1059 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1060 | { |
| 1061 | return error(GL_INVALID_VALUE); |
| 1062 | } |
| 1063 | break; |
| 1064 | default: |
| 1065 | return error(GL_INVALID_ENUM); |
| 1066 | } |
| 1067 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1068 | switch (internalformat) { |
| 1069 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1070 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 1071 | if (!context->supportsDXT1Textures()) |
| 1072 | { |
| 1073 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1074 | } |
| 1075 | break; |
| 1076 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1077 | if (!context->supportsDXT3Textures()) |
| 1078 | { |
| 1079 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1080 | } |
| 1081 | break; |
| 1082 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1083 | if (!context->supportsDXT5Textures()) |
| 1084 | { |
| 1085 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1086 | } |
| 1087 | break; |
| 1088 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1089 | } |
| 1090 | |
| 1091 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 1092 | { |
| 1093 | return error(GL_INVALID_VALUE); |
| 1094 | } |
| 1095 | |
| 1096 | if (target == GL_TEXTURE_2D) |
| 1097 | { |
| 1098 | gl::Texture2D *texture = context->getTexture2D(); |
| 1099 | |
| 1100 | if (!texture) |
| 1101 | { |
| 1102 | return error(GL_INVALID_OPERATION); |
| 1103 | } |
| 1104 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1105 | if (texture->isImmutable()) |
| 1106 | { |
| 1107 | return error(GL_INVALID_OPERATION); |
| 1108 | } |
| 1109 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1110 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 1111 | } |
| 1112 | else |
| 1113 | { |
| 1114 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1115 | |
| 1116 | if (!texture) |
| 1117 | { |
| 1118 | return error(GL_INVALID_OPERATION); |
| 1119 | } |
| 1120 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1121 | if (texture->isImmutable()) |
| 1122 | { |
| 1123 | return error(GL_INVALID_OPERATION); |
| 1124 | } |
| 1125 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1126 | switch (target) |
| 1127 | { |
| 1128 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1129 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1130 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1131 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1132 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1133 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1134 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 1135 | break; |
| 1136 | default: UNREACHABLE(); |
| 1137 | } |
| 1138 | } |
| 1139 | } |
| 1140 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1141 | } |
| 1142 | catch(std::bad_alloc&) |
| 1143 | { |
| 1144 | return error(GL_OUT_OF_MEMORY); |
| 1145 | } |
| 1146 | } |
| 1147 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1148 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 1149 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1150 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1151 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1152 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1153 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1154 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1155 | |
| 1156 | try |
| 1157 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 1158 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1159 | { |
| 1160 | return error(GL_INVALID_ENUM); |
| 1161 | } |
| 1162 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1163 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1164 | { |
| 1165 | return error(GL_INVALID_VALUE); |
| 1166 | } |
| 1167 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1168 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1169 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1170 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1171 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1172 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1173 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1174 | break; |
| 1175 | default: |
| 1176 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 1177 | } |
| 1178 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1179 | if (width == 0 || height == 0 || data == NULL) |
| 1180 | { |
| 1181 | return; |
| 1182 | } |
| 1183 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1184 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1185 | |
| 1186 | if (context) |
| 1187 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1188 | if (level > context->getMaximumTextureLevel()) |
| 1189 | { |
| 1190 | return error(GL_INVALID_VALUE); |
| 1191 | } |
| 1192 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1193 | switch (format) { |
| 1194 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1195 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 1196 | if (!context->supportsDXT1Textures()) |
| 1197 | { |
| 1198 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1199 | } |
| 1200 | break; |
| 1201 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1202 | if (!context->supportsDXT3Textures()) |
| 1203 | { |
| 1204 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1205 | } |
| 1206 | break; |
| 1207 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1208 | if (!context->supportsDXT5Textures()) |
| 1209 | { |
| 1210 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 1211 | } |
| 1212 | break; |
| 1213 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1214 | } |
| 1215 | |
| 1216 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 1217 | { |
| 1218 | return error(GL_INVALID_VALUE); |
| 1219 | } |
| 1220 | |
| 1221 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 1222 | { |
| 1223 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1224 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1225 | } |
| 1226 | |
| 1227 | if (target == GL_TEXTURE_2D) |
| 1228 | { |
| 1229 | gl::Texture2D *texture = context->getTexture2D(); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1230 | if (validateSubImageParams2D(true, width, height, xoffset, yoffset, level, format, GL_NONE, texture)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1231 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 1232 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1233 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1234 | } |
| 1235 | else if (gl::IsCubemapTextureTarget(target)) |
| 1236 | { |
| 1237 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1238 | if (validateSubImageParamsCube(true, width, height, xoffset, yoffset, target, level, format, GL_NONE, texture)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1239 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 1240 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1241 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 1242 | } |
| 1243 | else |
| 1244 | { |
| 1245 | UNREACHABLE(); |
| 1246 | } |
| 1247 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1248 | } |
| 1249 | catch(std::bad_alloc&) |
| 1250 | { |
| 1251 | return error(GL_OUT_OF_MEMORY); |
| 1252 | } |
| 1253 | } |
| 1254 | |
| 1255 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1256 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1257 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1258 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1259 | target, level, internalformat, x, y, width, height, border); |
| 1260 | |
| 1261 | try |
| 1262 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1263 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1264 | { |
| 1265 | return error(GL_INVALID_VALUE); |
| 1266 | } |
| 1267 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1268 | if (border != 0) |
| 1269 | { |
| 1270 | return error(GL_INVALID_VALUE); |
| 1271 | } |
| 1272 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1273 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1274 | |
| 1275 | if (context) |
| 1276 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 1277 | if (level > context->getMaximumTextureLevel()) |
| 1278 | { |
| 1279 | return error(GL_INVALID_VALUE); |
| 1280 | } |
| 1281 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1282 | switch (target) |
| 1283 | { |
| 1284 | case GL_TEXTURE_2D: |
| 1285 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1286 | height > (context->getMaximumTextureDimension() >> level)) |
| 1287 | { |
| 1288 | return error(GL_INVALID_VALUE); |
| 1289 | } |
| 1290 | break; |
| 1291 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1292 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1293 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1294 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1295 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1296 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1297 | if (width != height) |
| 1298 | { |
| 1299 | return error(GL_INVALID_VALUE); |
| 1300 | } |
| 1301 | |
| 1302 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1303 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1304 | { |
| 1305 | return error(GL_INVALID_VALUE); |
| 1306 | } |
| 1307 | break; |
| 1308 | default: |
| 1309 | return error(GL_INVALID_ENUM); |
| 1310 | } |
| 1311 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1312 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1313 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1314 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1315 | { |
| 1316 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1317 | } |
| 1318 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1319 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1320 | { |
| 1321 | return error(GL_INVALID_OPERATION); |
| 1322 | } |
| 1323 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1324 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1325 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1326 | |
| 1327 | // [OpenGL ES 2.0.24] table 3.9 |
| 1328 | switch (internalformat) |
| 1329 | { |
| 1330 | case GL_ALPHA: |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1331 | if (colorbufferFormat != GL_ALPHA8_EXT && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1332 | colorbufferFormat != GL_RGBA4 && |
| 1333 | colorbufferFormat != GL_RGB5_A1 && |
| 1334 | colorbufferFormat != GL_RGBA8_OES) |
| 1335 | { |
| 1336 | return error(GL_INVALID_OPERATION); |
| 1337 | } |
| 1338 | break; |
| 1339 | case GL_LUMINANCE: |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1340 | if (colorbufferFormat != GL_RGB565 && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1341 | colorbufferFormat != GL_RGB8_OES && |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1342 | colorbufferFormat != GL_RGBA4 && |
| 1343 | colorbufferFormat != GL_RGB5_A1 && |
| 1344 | colorbufferFormat != GL_RGBA8_OES) |
| 1345 | { |
| 1346 | return error(GL_INVALID_OPERATION); |
| 1347 | } |
| 1348 | case GL_RGB: |
| 1349 | if (colorbufferFormat != GL_RGB565 && |
| 1350 | colorbufferFormat != GL_RGB8_OES && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1351 | colorbufferFormat != GL_RGBA4 && |
| 1352 | colorbufferFormat != GL_RGB5_A1 && |
| 1353 | colorbufferFormat != GL_RGBA8_OES) |
| 1354 | { |
| 1355 | return error(GL_INVALID_OPERATION); |
| 1356 | } |
| 1357 | break; |
| 1358 | case GL_LUMINANCE_ALPHA: |
| 1359 | case GL_RGBA: |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1360 | if (colorbufferFormat != GL_RGBA4 && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1361 | colorbufferFormat != GL_RGB5_A1 && |
| 1362 | colorbufferFormat != GL_RGBA8_OES) |
| 1363 | { |
| 1364 | return error(GL_INVALID_OPERATION); |
| 1365 | } |
| 1366 | break; |
| 1367 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1368 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1369 | if (context->supportsDXT1Textures()) |
| 1370 | { |
| 1371 | return error(GL_INVALID_OPERATION); |
| 1372 | } |
| 1373 | else |
| 1374 | { |
| 1375 | return error(GL_INVALID_ENUM); |
| 1376 | } |
| 1377 | break; |
| 1378 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1379 | if (context->supportsDXT3Textures()) |
| 1380 | { |
| 1381 | return error(GL_INVALID_OPERATION); |
| 1382 | } |
| 1383 | else |
| 1384 | { |
| 1385 | return error(GL_INVALID_ENUM); |
| 1386 | } |
| 1387 | break; |
| 1388 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1389 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1390 | { |
| 1391 | return error(GL_INVALID_OPERATION); |
| 1392 | } |
| 1393 | else |
| 1394 | { |
| 1395 | return error(GL_INVALID_ENUM); |
| 1396 | } |
| 1397 | break; |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 1398 | case GL_DEPTH_COMPONENT: |
| 1399 | case GL_DEPTH_COMPONENT16: |
| 1400 | case GL_DEPTH_COMPONENT32_OES: |
| 1401 | case GL_DEPTH_STENCIL_OES: |
| 1402 | case GL_DEPTH24_STENCIL8_OES: |
| 1403 | if (context->supportsDepthTextures()) |
| 1404 | { |
| 1405 | return error(GL_INVALID_OPERATION); |
| 1406 | } |
| 1407 | else |
| 1408 | { |
| 1409 | return error(GL_INVALID_ENUM); |
| 1410 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1411 | default: |
| 1412 | return error(GL_INVALID_ENUM); |
| 1413 | } |
| 1414 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1415 | if (target == GL_TEXTURE_2D) |
| 1416 | { |
| 1417 | gl::Texture2D *texture = context->getTexture2D(); |
| 1418 | |
| 1419 | if (!texture) |
| 1420 | { |
| 1421 | return error(GL_INVALID_OPERATION); |
| 1422 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1423 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1424 | if (texture->isImmutable()) |
| 1425 | { |
| 1426 | return error(GL_INVALID_OPERATION); |
| 1427 | } |
| 1428 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1429 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1430 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1431 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1432 | { |
| 1433 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1434 | |
| 1435 | if (!texture) |
| 1436 | { |
| 1437 | return error(GL_INVALID_OPERATION); |
| 1438 | } |
| 1439 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 1440 | if (texture->isImmutable()) |
| 1441 | { |
| 1442 | return error(GL_INVALID_OPERATION); |
| 1443 | } |
| 1444 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1445 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1446 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1447 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1448 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1449 | } |
| 1450 | catch(std::bad_alloc&) |
| 1451 | { |
| 1452 | return error(GL_OUT_OF_MEMORY); |
| 1453 | } |
| 1454 | } |
| 1455 | |
| 1456 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1457 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1458 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1459 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1460 | target, level, xoffset, yoffset, x, y, width, height); |
| 1461 | |
| 1462 | try |
| 1463 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 1464 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1465 | { |
| 1466 | return error(GL_INVALID_ENUM); |
| 1467 | } |
| 1468 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1469 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1470 | { |
| 1471 | return error(GL_INVALID_VALUE); |
| 1472 | } |
| 1473 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1474 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1475 | { |
| 1476 | return error(GL_INVALID_VALUE); |
| 1477 | } |
| 1478 | |
| 1479 | if (width == 0 || height == 0) |
| 1480 | { |
| 1481 | return; |
| 1482 | } |
| 1483 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1484 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1485 | |
| 1486 | if (context) |
| 1487 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1488 | if (level > context->getMaximumTextureLevel()) |
| 1489 | { |
| 1490 | return error(GL_INVALID_VALUE); |
| 1491 | } |
| 1492 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1493 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1494 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1495 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1496 | { |
| 1497 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1498 | } |
| 1499 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1500 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1501 | { |
| 1502 | return error(GL_INVALID_OPERATION); |
| 1503 | } |
| 1504 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1505 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1506 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1507 | gl::Texture *texture = NULL; |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1508 | GLenum textureFormat = GL_RGBA; |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1509 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1510 | if (target == GL_TEXTURE_2D) |
| 1511 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1512 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 1513 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1514 | if (!validateSubImageParams2D(false, width, height, xoffset, yoffset, level, GL_NONE, GL_NONE, tex2d)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1515 | { |
| 1516 | return; // error already registered by validateSubImageParams |
| 1517 | } |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1518 | textureFormat = gl::ExtractFormat(tex2d->getInternalFormat(level)); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1519 | texture = tex2d; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1520 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1521 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1522 | { |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1523 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 1524 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1525 | if (!validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, GL_NONE, GL_NONE, texcube)) |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1526 | { |
| 1527 | return; // error already registered by validateSubImageParams |
| 1528 | } |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1529 | textureFormat = gl::ExtractFormat(texcube->getInternalFormat(target, level)); |
daniel@transgaming.com | 2ccbbef | 2012-05-09 15:49:00 +0000 | [diff] [blame] | 1530 | texture = texcube; |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1531 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1532 | else UNREACHABLE(); |
| 1533 | |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1534 | // [OpenGL ES 2.0.24] table 3.9 |
| 1535 | switch (textureFormat) |
| 1536 | { |
| 1537 | case GL_ALPHA: |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1538 | if (colorbufferFormat != GL_ALPHA8_EXT && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1539 | colorbufferFormat != GL_RGBA4 && |
| 1540 | colorbufferFormat != GL_RGB5_A1 && |
| 1541 | colorbufferFormat != GL_RGBA8_OES) |
| 1542 | { |
| 1543 | return error(GL_INVALID_OPERATION); |
| 1544 | } |
| 1545 | break; |
| 1546 | case GL_LUMINANCE: |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1547 | if (colorbufferFormat != GL_RGB565 && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1548 | colorbufferFormat != GL_RGB8_OES && |
| 1549 | colorbufferFormat != GL_RGBA && |
| 1550 | colorbufferFormat != GL_RGBA4 && |
| 1551 | colorbufferFormat != GL_RGB5_A1 && |
| 1552 | colorbufferFormat != GL_RGBA8_OES) |
| 1553 | { |
| 1554 | return error(GL_INVALID_OPERATION); |
| 1555 | } |
| 1556 | break; |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1557 | case GL_RGB: |
| 1558 | if (colorbufferFormat != GL_RGB565 && |
| 1559 | colorbufferFormat != GL_RGB8_OES && |
| 1560 | colorbufferFormat != GL_RGBA4 && |
| 1561 | colorbufferFormat != GL_RGB5_A1 && |
| 1562 | colorbufferFormat != GL_RGBA8_OES) |
| 1563 | { |
| 1564 | return error(GL_INVALID_OPERATION); |
| 1565 | } |
| 1566 | break; |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1567 | case GL_LUMINANCE_ALPHA: |
| 1568 | case GL_RGBA: |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 1569 | if (colorbufferFormat != GL_RGBA4 && |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1570 | colorbufferFormat != GL_RGB5_A1 && |
| 1571 | colorbufferFormat != GL_RGBA8_OES) |
| 1572 | { |
| 1573 | return error(GL_INVALID_OPERATION); |
| 1574 | } |
| 1575 | break; |
| 1576 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1577 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1578 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1579 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1580 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 1581 | case GL_DEPTH_COMPONENT: |
| 1582 | case GL_DEPTH_STENCIL_OES: |
| 1583 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1584 | default: |
| 1585 | return error(GL_INVALID_OPERATION); |
| 1586 | } |
| 1587 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1588 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1589 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1590 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1591 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1592 | catch(std::bad_alloc&) |
| 1593 | { |
| 1594 | return error(GL_OUT_OF_MEMORY); |
| 1595 | } |
| 1596 | } |
| 1597 | |
| 1598 | GLuint __stdcall glCreateProgram(void) |
| 1599 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1600 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1601 | |
| 1602 | try |
| 1603 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1604 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1605 | |
| 1606 | if (context) |
| 1607 | { |
| 1608 | return context->createProgram(); |
| 1609 | } |
| 1610 | } |
| 1611 | catch(std::bad_alloc&) |
| 1612 | { |
| 1613 | return error(GL_OUT_OF_MEMORY, 0); |
| 1614 | } |
| 1615 | |
| 1616 | return 0; |
| 1617 | } |
| 1618 | |
| 1619 | GLuint __stdcall glCreateShader(GLenum type) |
| 1620 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1621 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1622 | |
| 1623 | try |
| 1624 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1625 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1626 | |
| 1627 | if (context) |
| 1628 | { |
| 1629 | switch (type) |
| 1630 | { |
| 1631 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1632 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1633 | return context->createShader(type); |
| 1634 | default: |
| 1635 | return error(GL_INVALID_ENUM, 0); |
| 1636 | } |
| 1637 | } |
| 1638 | } |
| 1639 | catch(std::bad_alloc&) |
| 1640 | { |
| 1641 | return error(GL_OUT_OF_MEMORY, 0); |
| 1642 | } |
| 1643 | |
| 1644 | return 0; |
| 1645 | } |
| 1646 | |
| 1647 | void __stdcall glCullFace(GLenum mode) |
| 1648 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1649 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1650 | |
| 1651 | try |
| 1652 | { |
| 1653 | switch (mode) |
| 1654 | { |
| 1655 | case GL_FRONT: |
| 1656 | case GL_BACK: |
| 1657 | case GL_FRONT_AND_BACK: |
| 1658 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1659 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1660 | |
| 1661 | if (context) |
| 1662 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1663 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1664 | } |
| 1665 | } |
| 1666 | break; |
| 1667 | default: |
| 1668 | return error(GL_INVALID_ENUM); |
| 1669 | } |
| 1670 | } |
| 1671 | catch(std::bad_alloc&) |
| 1672 | { |
| 1673 | return error(GL_OUT_OF_MEMORY); |
| 1674 | } |
| 1675 | } |
| 1676 | |
| 1677 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1678 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1679 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1680 | |
| 1681 | try |
| 1682 | { |
| 1683 | if (n < 0) |
| 1684 | { |
| 1685 | return error(GL_INVALID_VALUE); |
| 1686 | } |
| 1687 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1688 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1689 | |
| 1690 | if (context) |
| 1691 | { |
| 1692 | for (int i = 0; i < n; i++) |
| 1693 | { |
| 1694 | context->deleteBuffer(buffers[i]); |
| 1695 | } |
| 1696 | } |
| 1697 | } |
| 1698 | catch(std::bad_alloc&) |
| 1699 | { |
| 1700 | return error(GL_OUT_OF_MEMORY); |
| 1701 | } |
| 1702 | } |
| 1703 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1704 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1705 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1706 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1707 | |
| 1708 | try |
| 1709 | { |
| 1710 | if (n < 0) |
| 1711 | { |
| 1712 | return error(GL_INVALID_VALUE); |
| 1713 | } |
| 1714 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1715 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1716 | |
| 1717 | if (context) |
| 1718 | { |
| 1719 | for (int i = 0; i < n; i++) |
| 1720 | { |
| 1721 | context->deleteFence(fences[i]); |
| 1722 | } |
| 1723 | } |
| 1724 | } |
| 1725 | catch(std::bad_alloc&) |
| 1726 | { |
| 1727 | return error(GL_OUT_OF_MEMORY); |
| 1728 | } |
| 1729 | } |
| 1730 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1731 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1732 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1733 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1734 | |
| 1735 | try |
| 1736 | { |
| 1737 | if (n < 0) |
| 1738 | { |
| 1739 | return error(GL_INVALID_VALUE); |
| 1740 | } |
| 1741 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1742 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1743 | |
| 1744 | if (context) |
| 1745 | { |
| 1746 | for (int i = 0; i < n; i++) |
| 1747 | { |
| 1748 | if (framebuffers[i] != 0) |
| 1749 | { |
| 1750 | context->deleteFramebuffer(framebuffers[i]); |
| 1751 | } |
| 1752 | } |
| 1753 | } |
| 1754 | } |
| 1755 | catch(std::bad_alloc&) |
| 1756 | { |
| 1757 | return error(GL_OUT_OF_MEMORY); |
| 1758 | } |
| 1759 | } |
| 1760 | |
| 1761 | void __stdcall glDeleteProgram(GLuint program) |
| 1762 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1763 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1764 | |
| 1765 | try |
| 1766 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1767 | if (program == 0) |
| 1768 | { |
| 1769 | return; |
| 1770 | } |
| 1771 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1772 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1773 | |
| 1774 | if (context) |
| 1775 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1776 | if (!context->getProgram(program)) |
| 1777 | { |
| 1778 | if(context->getShader(program)) |
| 1779 | { |
| 1780 | return error(GL_INVALID_OPERATION); |
| 1781 | } |
| 1782 | else |
| 1783 | { |
| 1784 | return error(GL_INVALID_VALUE); |
| 1785 | } |
| 1786 | } |
| 1787 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1788 | context->deleteProgram(program); |
| 1789 | } |
| 1790 | } |
| 1791 | catch(std::bad_alloc&) |
| 1792 | { |
| 1793 | return error(GL_OUT_OF_MEMORY); |
| 1794 | } |
| 1795 | } |
| 1796 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 1797 | void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids) |
| 1798 | { |
| 1799 | EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); |
| 1800 | |
| 1801 | try |
| 1802 | { |
| 1803 | if (n < 0) |
| 1804 | { |
| 1805 | return error(GL_INVALID_VALUE); |
| 1806 | } |
| 1807 | |
| 1808 | gl::Context *context = gl::getNonLostContext(); |
| 1809 | |
| 1810 | if (context) |
| 1811 | { |
| 1812 | for (int i = 0; i < n; i++) |
| 1813 | { |
| 1814 | context->deleteQuery(ids[i]); |
| 1815 | } |
| 1816 | } |
| 1817 | } |
| 1818 | catch(std::bad_alloc&) |
| 1819 | { |
| 1820 | return error(GL_OUT_OF_MEMORY); |
| 1821 | } |
| 1822 | } |
| 1823 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1824 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1825 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1826 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1827 | |
| 1828 | try |
| 1829 | { |
| 1830 | if (n < 0) |
| 1831 | { |
| 1832 | return error(GL_INVALID_VALUE); |
| 1833 | } |
| 1834 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1835 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1836 | |
| 1837 | if (context) |
| 1838 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1839 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1840 | { |
| 1841 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1842 | } |
| 1843 | } |
| 1844 | } |
| 1845 | catch(std::bad_alloc&) |
| 1846 | { |
| 1847 | return error(GL_OUT_OF_MEMORY); |
| 1848 | } |
| 1849 | } |
| 1850 | |
| 1851 | void __stdcall glDeleteShader(GLuint shader) |
| 1852 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1853 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1854 | |
| 1855 | try |
| 1856 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1857 | if (shader == 0) |
| 1858 | { |
| 1859 | return; |
| 1860 | } |
| 1861 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1862 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1863 | |
| 1864 | if (context) |
| 1865 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1866 | if (!context->getShader(shader)) |
| 1867 | { |
| 1868 | if(context->getProgram(shader)) |
| 1869 | { |
| 1870 | return error(GL_INVALID_OPERATION); |
| 1871 | } |
| 1872 | else |
| 1873 | { |
| 1874 | return error(GL_INVALID_VALUE); |
| 1875 | } |
| 1876 | } |
| 1877 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1878 | context->deleteShader(shader); |
| 1879 | } |
| 1880 | } |
| 1881 | catch(std::bad_alloc&) |
| 1882 | { |
| 1883 | return error(GL_OUT_OF_MEMORY); |
| 1884 | } |
| 1885 | } |
| 1886 | |
| 1887 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1888 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1889 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1890 | |
| 1891 | try |
| 1892 | { |
| 1893 | if (n < 0) |
| 1894 | { |
| 1895 | return error(GL_INVALID_VALUE); |
| 1896 | } |
| 1897 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1898 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1899 | |
| 1900 | if (context) |
| 1901 | { |
| 1902 | for (int i = 0; i < n; i++) |
| 1903 | { |
| 1904 | if (textures[i] != 0) |
| 1905 | { |
| 1906 | context->deleteTexture(textures[i]); |
| 1907 | } |
| 1908 | } |
| 1909 | } |
| 1910 | } |
| 1911 | catch(std::bad_alloc&) |
| 1912 | { |
| 1913 | return error(GL_OUT_OF_MEMORY); |
| 1914 | } |
| 1915 | } |
| 1916 | |
| 1917 | void __stdcall glDepthFunc(GLenum func) |
| 1918 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1919 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1920 | |
| 1921 | try |
| 1922 | { |
| 1923 | switch (func) |
| 1924 | { |
| 1925 | case GL_NEVER: |
| 1926 | case GL_ALWAYS: |
| 1927 | case GL_LESS: |
| 1928 | case GL_LEQUAL: |
| 1929 | case GL_EQUAL: |
| 1930 | case GL_GREATER: |
| 1931 | case GL_GEQUAL: |
| 1932 | case GL_NOTEQUAL: |
| 1933 | break; |
| 1934 | default: |
| 1935 | return error(GL_INVALID_ENUM); |
| 1936 | } |
| 1937 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1938 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1939 | |
| 1940 | if (context) |
| 1941 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1942 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1943 | } |
| 1944 | } |
| 1945 | catch(std::bad_alloc&) |
| 1946 | { |
| 1947 | return error(GL_OUT_OF_MEMORY); |
| 1948 | } |
| 1949 | } |
| 1950 | |
| 1951 | void __stdcall glDepthMask(GLboolean flag) |
| 1952 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1953 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1954 | |
| 1955 | try |
| 1956 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1957 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1958 | |
| 1959 | if (context) |
| 1960 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1961 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1962 | } |
| 1963 | } |
| 1964 | catch(std::bad_alloc&) |
| 1965 | { |
| 1966 | return error(GL_OUT_OF_MEMORY); |
| 1967 | } |
| 1968 | } |
| 1969 | |
| 1970 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1971 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1972 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1973 | |
| 1974 | try |
| 1975 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1976 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1977 | |
| 1978 | if (context) |
| 1979 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1980 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1981 | } |
| 1982 | } |
| 1983 | catch(std::bad_alloc&) |
| 1984 | { |
| 1985 | return error(GL_OUT_OF_MEMORY); |
| 1986 | } |
| 1987 | } |
| 1988 | |
| 1989 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1990 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1991 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1992 | |
| 1993 | try |
| 1994 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1995 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1996 | |
| 1997 | if (context) |
| 1998 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1999 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2000 | gl::Program *programObject = context->getProgram(program); |
| 2001 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 2002 | |
| 2003 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2004 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 2005 | gl::Shader *shaderByProgramHandle; |
| 2006 | shaderByProgramHandle = context->getShader(program); |
| 2007 | if (!shaderByProgramHandle) |
| 2008 | { |
| 2009 | return error(GL_INVALID_VALUE); |
| 2010 | } |
| 2011 | else |
| 2012 | { |
| 2013 | return error(GL_INVALID_OPERATION); |
| 2014 | } |
| 2015 | } |
| 2016 | |
| 2017 | if (!shaderObject) |
| 2018 | { |
| 2019 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 2020 | if (!programByShaderHandle) |
| 2021 | { |
| 2022 | return error(GL_INVALID_VALUE); |
| 2023 | } |
| 2024 | else |
| 2025 | { |
| 2026 | return error(GL_INVALID_OPERATION); |
| 2027 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2028 | } |
| 2029 | |
| 2030 | if (!programObject->detachShader(shaderObject)) |
| 2031 | { |
| 2032 | return error(GL_INVALID_OPERATION); |
| 2033 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2034 | } |
| 2035 | } |
| 2036 | catch(std::bad_alloc&) |
| 2037 | { |
| 2038 | return error(GL_OUT_OF_MEMORY); |
| 2039 | } |
| 2040 | } |
| 2041 | |
| 2042 | void __stdcall glDisable(GLenum cap) |
| 2043 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2044 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2045 | |
| 2046 | try |
| 2047 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2048 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2049 | |
| 2050 | if (context) |
| 2051 | { |
| 2052 | switch (cap) |
| 2053 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2054 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 2055 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 2056 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 2057 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 2058 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 2059 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 2060 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 2061 | case GL_BLEND: context->setBlend(false); break; |
| 2062 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2063 | default: |
| 2064 | return error(GL_INVALID_ENUM); |
| 2065 | } |
| 2066 | } |
| 2067 | } |
| 2068 | catch(std::bad_alloc&) |
| 2069 | { |
| 2070 | return error(GL_OUT_OF_MEMORY); |
| 2071 | } |
| 2072 | } |
| 2073 | |
| 2074 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 2075 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2076 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2077 | |
| 2078 | try |
| 2079 | { |
| 2080 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 2081 | { |
| 2082 | return error(GL_INVALID_VALUE); |
| 2083 | } |
| 2084 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2085 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2086 | |
| 2087 | if (context) |
| 2088 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2089 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2090 | } |
| 2091 | } |
| 2092 | catch(std::bad_alloc&) |
| 2093 | { |
| 2094 | return error(GL_OUT_OF_MEMORY); |
| 2095 | } |
| 2096 | } |
| 2097 | |
| 2098 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 2099 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2100 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2101 | |
| 2102 | try |
| 2103 | { |
| 2104 | if (count < 0 || first < 0) |
| 2105 | { |
| 2106 | return error(GL_INVALID_VALUE); |
| 2107 | } |
| 2108 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2109 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2110 | |
| 2111 | if (context) |
| 2112 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2113 | context->drawArrays(mode, first, count, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2114 | } |
| 2115 | } |
| 2116 | catch(std::bad_alloc&) |
| 2117 | { |
| 2118 | return error(GL_OUT_OF_MEMORY); |
| 2119 | } |
| 2120 | } |
| 2121 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2122 | void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
| 2123 | { |
| 2124 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); |
| 2125 | |
| 2126 | try |
| 2127 | { |
| 2128 | if (count < 0 || first < 0 || primcount < 0) |
| 2129 | { |
| 2130 | return error(GL_INVALID_VALUE); |
| 2131 | } |
| 2132 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2133 | if (primcount > 0) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2134 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2135 | gl::Context *context = gl::getNonLostContext(); |
| 2136 | |
| 2137 | if (context) |
| 2138 | { |
| 2139 | context->drawArrays(mode, first, count, primcount); |
| 2140 | } |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2141 | } |
| 2142 | } |
| 2143 | catch(std::bad_alloc&) |
| 2144 | { |
| 2145 | return error(GL_OUT_OF_MEMORY); |
| 2146 | } |
| 2147 | } |
| 2148 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2149 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2150 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2151 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2152 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2153 | |
| 2154 | try |
| 2155 | { |
| 2156 | if (count < 0) |
| 2157 | { |
| 2158 | return error(GL_INVALID_VALUE); |
| 2159 | } |
| 2160 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2161 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2162 | |
| 2163 | if (context) |
| 2164 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2165 | switch (type) |
| 2166 | { |
| 2167 | case GL_UNSIGNED_BYTE: |
| 2168 | case GL_UNSIGNED_SHORT: |
| 2169 | break; |
| 2170 | case GL_UNSIGNED_INT: |
| 2171 | if (!context->supports32bitIndices()) |
| 2172 | { |
| 2173 | return error(GL_INVALID_ENUM); |
| 2174 | } |
| 2175 | break; |
| 2176 | default: |
| 2177 | return error(GL_INVALID_ENUM); |
| 2178 | } |
| 2179 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2180 | context->drawElements(mode, count, type, indices, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2181 | } |
| 2182 | } |
| 2183 | catch(std::bad_alloc&) |
| 2184 | { |
| 2185 | return error(GL_OUT_OF_MEMORY); |
| 2186 | } |
| 2187 | } |
| 2188 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2189 | void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
| 2190 | { |
| 2191 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)", |
| 2192 | mode, count, type, indices, primcount); |
| 2193 | |
| 2194 | try |
| 2195 | { |
| 2196 | if (count < 0 || primcount < 0) |
| 2197 | { |
| 2198 | return error(GL_INVALID_VALUE); |
| 2199 | } |
| 2200 | |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2201 | if (primcount > 0) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2202 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2203 | gl::Context *context = gl::getNonLostContext(); |
| 2204 | |
| 2205 | if (context) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2206 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2207 | switch (type) |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2208 | { |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2209 | case GL_UNSIGNED_BYTE: |
| 2210 | case GL_UNSIGNED_SHORT: |
| 2211 | break; |
| 2212 | case GL_UNSIGNED_INT: |
| 2213 | if (!context->supports32bitIndices()) |
| 2214 | { |
| 2215 | return error(GL_INVALID_ENUM); |
| 2216 | } |
| 2217 | break; |
| 2218 | default: |
| 2219 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2220 | } |
daniel@transgaming.com | 8ca9c6e | 2012-01-27 15:38:54 +0000 | [diff] [blame] | 2221 | |
| 2222 | context->drawElements(mode, count, type, indices, primcount); |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2223 | } |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 2224 | } |
| 2225 | } |
| 2226 | catch(std::bad_alloc&) |
| 2227 | { |
| 2228 | return error(GL_OUT_OF_MEMORY); |
| 2229 | } |
| 2230 | } |
| 2231 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2232 | void __stdcall glEnable(GLenum cap) |
| 2233 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2234 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2235 | |
| 2236 | try |
| 2237 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2238 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2239 | |
| 2240 | if (context) |
| 2241 | { |
| 2242 | switch (cap) |
| 2243 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2244 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 2245 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 2246 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 2247 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 2248 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 2249 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 2250 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 2251 | case GL_BLEND: context->setBlend(true); break; |
| 2252 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2253 | default: |
| 2254 | return error(GL_INVALID_ENUM); |
| 2255 | } |
| 2256 | } |
| 2257 | } |
| 2258 | catch(std::bad_alloc&) |
| 2259 | { |
| 2260 | return error(GL_OUT_OF_MEMORY); |
| 2261 | } |
| 2262 | } |
| 2263 | |
| 2264 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 2265 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2266 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2267 | |
| 2268 | try |
| 2269 | { |
| 2270 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 2271 | { |
| 2272 | return error(GL_INVALID_VALUE); |
| 2273 | } |
| 2274 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2275 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2276 | |
| 2277 | if (context) |
| 2278 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 2279 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2280 | } |
| 2281 | } |
| 2282 | catch(std::bad_alloc&) |
| 2283 | { |
| 2284 | return error(GL_OUT_OF_MEMORY); |
| 2285 | } |
| 2286 | } |
| 2287 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 2288 | void __stdcall glEndQueryEXT(GLenum target) |
| 2289 | { |
| 2290 | EVENT("GLenum target = 0x%X)", target); |
| 2291 | |
| 2292 | try |
| 2293 | { |
| 2294 | switch (target) |
| 2295 | { |
| 2296 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 2297 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 2298 | break; |
| 2299 | default: |
| 2300 | return error(GL_INVALID_ENUM); |
| 2301 | } |
| 2302 | |
| 2303 | gl::Context *context = gl::getNonLostContext(); |
| 2304 | |
| 2305 | if (context) |
| 2306 | { |
| 2307 | context->endQuery(target); |
| 2308 | } |
| 2309 | } |
| 2310 | catch(std::bad_alloc&) |
| 2311 | { |
| 2312 | return error(GL_OUT_OF_MEMORY); |
| 2313 | } |
| 2314 | } |
| 2315 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2316 | void __stdcall glFinishFenceNV(GLuint fence) |
| 2317 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2318 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2319 | |
| 2320 | try |
| 2321 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2322 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2323 | |
| 2324 | if (context) |
| 2325 | { |
| 2326 | gl::Fence* fenceObject = context->getFence(fence); |
| 2327 | |
| 2328 | if (fenceObject == NULL) |
| 2329 | { |
| 2330 | return error(GL_INVALID_OPERATION); |
| 2331 | } |
| 2332 | |
| 2333 | fenceObject->finishFence(); |
| 2334 | } |
| 2335 | } |
| 2336 | catch(std::bad_alloc&) |
| 2337 | { |
| 2338 | return error(GL_OUT_OF_MEMORY); |
| 2339 | } |
| 2340 | } |
| 2341 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2342 | void __stdcall glFinish(void) |
| 2343 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2344 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2345 | |
| 2346 | try |
| 2347 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2348 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2349 | |
| 2350 | if (context) |
| 2351 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2352 | context->sync(true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2353 | } |
| 2354 | } |
| 2355 | catch(std::bad_alloc&) |
| 2356 | { |
| 2357 | return error(GL_OUT_OF_MEMORY); |
| 2358 | } |
| 2359 | } |
| 2360 | |
| 2361 | void __stdcall glFlush(void) |
| 2362 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2363 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2364 | |
| 2365 | try |
| 2366 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2367 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2368 | |
| 2369 | if (context) |
| 2370 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 2371 | context->sync(false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2372 | } |
| 2373 | } |
| 2374 | catch(std::bad_alloc&) |
| 2375 | { |
| 2376 | return error(GL_OUT_OF_MEMORY); |
| 2377 | } |
| 2378 | } |
| 2379 | |
| 2380 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 2381 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2382 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2383 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2384 | |
| 2385 | try |
| 2386 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2387 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2388 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2389 | { |
| 2390 | return error(GL_INVALID_ENUM); |
| 2391 | } |
| 2392 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2393 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2394 | |
| 2395 | if (context) |
| 2396 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2397 | gl::Framebuffer *framebuffer = NULL; |
| 2398 | GLuint framebufferHandle = 0; |
| 2399 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2400 | { |
| 2401 | framebuffer = context->getReadFramebuffer(); |
| 2402 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2403 | } |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2404 | else |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2405 | { |
| 2406 | framebuffer = context->getDrawFramebuffer(); |
| 2407 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2408 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2409 | |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2410 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2411 | { |
| 2412 | return error(GL_INVALID_OPERATION); |
| 2413 | } |
| 2414 | |
| 2415 | switch (attachment) |
| 2416 | { |
| 2417 | case GL_COLOR_ATTACHMENT0: |
| 2418 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2419 | break; |
| 2420 | case GL_DEPTH_ATTACHMENT: |
| 2421 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2422 | break; |
| 2423 | case GL_STENCIL_ATTACHMENT: |
| 2424 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2425 | break; |
| 2426 | default: |
| 2427 | return error(GL_INVALID_ENUM); |
| 2428 | } |
| 2429 | } |
| 2430 | } |
| 2431 | catch(std::bad_alloc&) |
| 2432 | { |
| 2433 | return error(GL_OUT_OF_MEMORY); |
| 2434 | } |
| 2435 | } |
| 2436 | |
| 2437 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2438 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2439 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2440 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2441 | |
| 2442 | try |
| 2443 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2444 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2445 | { |
| 2446 | return error(GL_INVALID_ENUM); |
| 2447 | } |
| 2448 | |
| 2449 | switch (attachment) |
| 2450 | { |
| 2451 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2452 | case GL_DEPTH_ATTACHMENT: |
| 2453 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2454 | break; |
| 2455 | default: |
| 2456 | return error(GL_INVALID_ENUM); |
| 2457 | } |
| 2458 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2459 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2460 | |
| 2461 | if (context) |
| 2462 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2463 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2464 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2465 | textarget = GL_NONE; |
| 2466 | } |
| 2467 | else |
| 2468 | { |
| 2469 | gl::Texture *tex = context->getTexture(texture); |
| 2470 | |
| 2471 | if (tex == NULL) |
| 2472 | { |
| 2473 | return error(GL_INVALID_OPERATION); |
| 2474 | } |
| 2475 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2476 | switch (textarget) |
| 2477 | { |
| 2478 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2479 | { |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2480 | if (tex->getTarget() != GL_TEXTURE_2D) |
| 2481 | { |
| 2482 | return error(GL_INVALID_OPERATION); |
| 2483 | } |
| 2484 | gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex); |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 2485 | if (tex2d->isCompressed(0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2486 | { |
| 2487 | return error(GL_INVALID_OPERATION); |
| 2488 | } |
| 2489 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2490 | } |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2491 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2492 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2493 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2494 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2495 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2496 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2497 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2498 | { |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2499 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2500 | { |
| 2501 | return error(GL_INVALID_OPERATION); |
| 2502 | } |
| 2503 | gl::TextureCubeMap *texcube = static_cast<gl::TextureCubeMap *>(tex); |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 2504 | if (texcube->isCompressed(textarget, level)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2505 | { |
| 2506 | return error(GL_INVALID_OPERATION); |
| 2507 | } |
| 2508 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2509 | } |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2510 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2511 | default: |
| 2512 | return error(GL_INVALID_ENUM); |
| 2513 | } |
| 2514 | |
| 2515 | if (level != 0) |
| 2516 | { |
| 2517 | return error(GL_INVALID_VALUE); |
| 2518 | } |
| 2519 | } |
| 2520 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2521 | gl::Framebuffer *framebuffer = NULL; |
| 2522 | GLuint framebufferHandle = 0; |
| 2523 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2524 | { |
| 2525 | framebuffer = context->getReadFramebuffer(); |
| 2526 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2527 | } |
| 2528 | else |
| 2529 | { |
| 2530 | framebuffer = context->getDrawFramebuffer(); |
| 2531 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2532 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2533 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2534 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2535 | { |
| 2536 | return error(GL_INVALID_OPERATION); |
| 2537 | } |
| 2538 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2539 | switch (attachment) |
| 2540 | { |
| 2541 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2542 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2543 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2544 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2545 | } |
| 2546 | } |
| 2547 | catch(std::bad_alloc&) |
| 2548 | { |
| 2549 | return error(GL_OUT_OF_MEMORY); |
| 2550 | } |
| 2551 | } |
| 2552 | |
| 2553 | void __stdcall glFrontFace(GLenum mode) |
| 2554 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2555 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2556 | |
| 2557 | try |
| 2558 | { |
| 2559 | switch (mode) |
| 2560 | { |
| 2561 | case GL_CW: |
| 2562 | case GL_CCW: |
| 2563 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2564 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2565 | |
| 2566 | if (context) |
| 2567 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2568 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2569 | } |
| 2570 | } |
| 2571 | break; |
| 2572 | default: |
| 2573 | return error(GL_INVALID_ENUM); |
| 2574 | } |
| 2575 | } |
| 2576 | catch(std::bad_alloc&) |
| 2577 | { |
| 2578 | return error(GL_OUT_OF_MEMORY); |
| 2579 | } |
| 2580 | } |
| 2581 | |
| 2582 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2583 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2584 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2585 | |
| 2586 | try |
| 2587 | { |
| 2588 | if (n < 0) |
| 2589 | { |
| 2590 | return error(GL_INVALID_VALUE); |
| 2591 | } |
| 2592 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2593 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2594 | |
| 2595 | if (context) |
| 2596 | { |
| 2597 | for (int i = 0; i < n; i++) |
| 2598 | { |
| 2599 | buffers[i] = context->createBuffer(); |
| 2600 | } |
| 2601 | } |
| 2602 | } |
| 2603 | catch(std::bad_alloc&) |
| 2604 | { |
| 2605 | return error(GL_OUT_OF_MEMORY); |
| 2606 | } |
| 2607 | } |
| 2608 | |
| 2609 | void __stdcall glGenerateMipmap(GLenum target) |
| 2610 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2611 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2612 | |
| 2613 | try |
| 2614 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2615 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2616 | |
| 2617 | if (context) |
| 2618 | { |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2619 | switch (target) |
| 2620 | { |
| 2621 | case GL_TEXTURE_2D: |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2622 | { |
| 2623 | gl::Texture2D *tex2d = context->getTexture2D(); |
| 2624 | |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 2625 | if (tex2d->isCompressed(0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2626 | { |
| 2627 | return error(GL_INVALID_OPERATION); |
| 2628 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 2629 | if (tex2d->isDepth(0)) |
| 2630 | { |
| 2631 | return error(GL_INVALID_OPERATION); |
| 2632 | } |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2633 | |
| 2634 | tex2d->generateMipmaps(); |
| 2635 | break; |
| 2636 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2637 | |
| 2638 | case GL_TEXTURE_CUBE_MAP: |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2639 | { |
| 2640 | gl::TextureCubeMap *texcube = context->getTextureCubeMap(); |
| 2641 | |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 2642 | if (texcube->isCompressed(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) |
daniel@transgaming.com | eb3c01a | 2012-05-09 15:49:12 +0000 | [diff] [blame] | 2643 | { |
| 2644 | return error(GL_INVALID_OPERATION); |
| 2645 | } |
| 2646 | |
| 2647 | texcube->generateMipmaps(); |
| 2648 | break; |
| 2649 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2650 | |
| 2651 | default: |
| 2652 | return error(GL_INVALID_ENUM); |
| 2653 | } |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2654 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2655 | } |
| 2656 | catch(std::bad_alloc&) |
| 2657 | { |
| 2658 | return error(GL_OUT_OF_MEMORY); |
| 2659 | } |
| 2660 | } |
| 2661 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2662 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2663 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2664 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2665 | |
| 2666 | try |
| 2667 | { |
| 2668 | if (n < 0) |
| 2669 | { |
| 2670 | return error(GL_INVALID_VALUE); |
| 2671 | } |
| 2672 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2673 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2674 | |
| 2675 | if (context) |
| 2676 | { |
| 2677 | for (int i = 0; i < n; i++) |
| 2678 | { |
| 2679 | fences[i] = context->createFence(); |
| 2680 | } |
| 2681 | } |
| 2682 | } |
| 2683 | catch(std::bad_alloc&) |
| 2684 | { |
| 2685 | return error(GL_OUT_OF_MEMORY); |
| 2686 | } |
| 2687 | } |
| 2688 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2689 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2690 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2691 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2692 | |
| 2693 | try |
| 2694 | { |
| 2695 | if (n < 0) |
| 2696 | { |
| 2697 | return error(GL_INVALID_VALUE); |
| 2698 | } |
| 2699 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2700 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2701 | |
| 2702 | if (context) |
| 2703 | { |
| 2704 | for (int i = 0; i < n; i++) |
| 2705 | { |
| 2706 | framebuffers[i] = context->createFramebuffer(); |
| 2707 | } |
| 2708 | } |
| 2709 | } |
| 2710 | catch(std::bad_alloc&) |
| 2711 | { |
| 2712 | return error(GL_OUT_OF_MEMORY); |
| 2713 | } |
| 2714 | } |
| 2715 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 2716 | void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids) |
| 2717 | { |
| 2718 | EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
| 2719 | |
| 2720 | try |
| 2721 | { |
| 2722 | if (n < 0) |
| 2723 | { |
| 2724 | return error(GL_INVALID_VALUE); |
| 2725 | } |
| 2726 | |
| 2727 | gl::Context *context = gl::getNonLostContext(); |
| 2728 | |
| 2729 | if (context) |
| 2730 | { |
| 2731 | for (int i = 0; i < n; i++) |
| 2732 | { |
| 2733 | ids[i] = context->createQuery(); |
| 2734 | } |
| 2735 | } |
| 2736 | } |
| 2737 | catch(std::bad_alloc&) |
| 2738 | { |
| 2739 | return error(GL_OUT_OF_MEMORY); |
| 2740 | } |
| 2741 | } |
| 2742 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2743 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2744 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2745 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2746 | |
| 2747 | try |
| 2748 | { |
| 2749 | if (n < 0) |
| 2750 | { |
| 2751 | return error(GL_INVALID_VALUE); |
| 2752 | } |
| 2753 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2754 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2755 | |
| 2756 | if (context) |
| 2757 | { |
| 2758 | for (int i = 0; i < n; i++) |
| 2759 | { |
| 2760 | renderbuffers[i] = context->createRenderbuffer(); |
| 2761 | } |
| 2762 | } |
| 2763 | } |
| 2764 | catch(std::bad_alloc&) |
| 2765 | { |
| 2766 | return error(GL_OUT_OF_MEMORY); |
| 2767 | } |
| 2768 | } |
| 2769 | |
| 2770 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2771 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2772 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2773 | |
| 2774 | try |
| 2775 | { |
| 2776 | if (n < 0) |
| 2777 | { |
| 2778 | return error(GL_INVALID_VALUE); |
| 2779 | } |
| 2780 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2781 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2782 | |
| 2783 | if (context) |
| 2784 | { |
| 2785 | for (int i = 0; i < n; i++) |
| 2786 | { |
| 2787 | textures[i] = context->createTexture(); |
| 2788 | } |
| 2789 | } |
| 2790 | } |
| 2791 | catch(std::bad_alloc&) |
| 2792 | { |
| 2793 | return error(GL_OUT_OF_MEMORY); |
| 2794 | } |
| 2795 | } |
| 2796 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2797 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2798 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2799 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2800 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2801 | program, index, bufsize, length, size, type, name); |
| 2802 | |
| 2803 | try |
| 2804 | { |
| 2805 | if (bufsize < 0) |
| 2806 | { |
| 2807 | return error(GL_INVALID_VALUE); |
| 2808 | } |
| 2809 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2810 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2811 | |
| 2812 | if (context) |
| 2813 | { |
| 2814 | gl::Program *programObject = context->getProgram(program); |
| 2815 | |
| 2816 | if (!programObject) |
| 2817 | { |
| 2818 | if (context->getShader(program)) |
| 2819 | { |
| 2820 | return error(GL_INVALID_OPERATION); |
| 2821 | } |
| 2822 | else |
| 2823 | { |
| 2824 | return error(GL_INVALID_VALUE); |
| 2825 | } |
| 2826 | } |
| 2827 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2828 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2829 | { |
| 2830 | return error(GL_INVALID_VALUE); |
| 2831 | } |
| 2832 | |
| 2833 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2834 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2835 | } |
| 2836 | catch(std::bad_alloc&) |
| 2837 | { |
| 2838 | return error(GL_OUT_OF_MEMORY); |
| 2839 | } |
| 2840 | } |
| 2841 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2842 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2843 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2844 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2845 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2846 | program, index, bufsize, length, size, type, name); |
| 2847 | |
| 2848 | try |
| 2849 | { |
| 2850 | if (bufsize < 0) |
| 2851 | { |
| 2852 | return error(GL_INVALID_VALUE); |
| 2853 | } |
| 2854 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2855 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2856 | |
| 2857 | if (context) |
| 2858 | { |
| 2859 | gl::Program *programObject = context->getProgram(program); |
| 2860 | |
| 2861 | if (!programObject) |
| 2862 | { |
| 2863 | if (context->getShader(program)) |
| 2864 | { |
| 2865 | return error(GL_INVALID_OPERATION); |
| 2866 | } |
| 2867 | else |
| 2868 | { |
| 2869 | return error(GL_INVALID_VALUE); |
| 2870 | } |
| 2871 | } |
| 2872 | |
| 2873 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2874 | { |
| 2875 | return error(GL_INVALID_VALUE); |
| 2876 | } |
| 2877 | |
| 2878 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2879 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2880 | } |
| 2881 | catch(std::bad_alloc&) |
| 2882 | { |
| 2883 | return error(GL_OUT_OF_MEMORY); |
| 2884 | } |
| 2885 | } |
| 2886 | |
| 2887 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2888 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2889 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2890 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2891 | |
| 2892 | try |
| 2893 | { |
| 2894 | if (maxcount < 0) |
| 2895 | { |
| 2896 | return error(GL_INVALID_VALUE); |
| 2897 | } |
| 2898 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2899 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2900 | |
| 2901 | if (context) |
| 2902 | { |
| 2903 | gl::Program *programObject = context->getProgram(program); |
| 2904 | |
| 2905 | if (!programObject) |
| 2906 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2907 | if (context->getShader(program)) |
| 2908 | { |
| 2909 | return error(GL_INVALID_OPERATION); |
| 2910 | } |
| 2911 | else |
| 2912 | { |
| 2913 | return error(GL_INVALID_VALUE); |
| 2914 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2915 | } |
| 2916 | |
| 2917 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2918 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2919 | } |
| 2920 | catch(std::bad_alloc&) |
| 2921 | { |
| 2922 | return error(GL_OUT_OF_MEMORY); |
| 2923 | } |
| 2924 | } |
| 2925 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2926 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2927 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2928 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2929 | |
| 2930 | try |
| 2931 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2932 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2933 | |
| 2934 | if (context) |
| 2935 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2936 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2937 | gl::Program *programObject = context->getProgram(program); |
| 2938 | |
| 2939 | if (!programObject) |
| 2940 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2941 | if (context->getShader(program)) |
| 2942 | { |
| 2943 | return error(GL_INVALID_OPERATION, -1); |
| 2944 | } |
| 2945 | else |
| 2946 | { |
| 2947 | return error(GL_INVALID_VALUE, -1); |
| 2948 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2949 | } |
| 2950 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 2951 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 2952 | if (!programObject->isLinked() || !programBinary) |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2953 | { |
| 2954 | return error(GL_INVALID_OPERATION, -1); |
| 2955 | } |
| 2956 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 2957 | return programBinary->getAttributeLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2958 | } |
| 2959 | } |
| 2960 | catch(std::bad_alloc&) |
| 2961 | { |
| 2962 | return error(GL_OUT_OF_MEMORY, -1); |
| 2963 | } |
| 2964 | |
| 2965 | return -1; |
| 2966 | } |
| 2967 | |
| 2968 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2969 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2970 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2971 | |
| 2972 | try |
| 2973 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2974 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2975 | |
| 2976 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2977 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2978 | if (!(context->getBooleanv(pname, params))) |
| 2979 | { |
| 2980 | GLenum nativeType; |
| 2981 | unsigned int numParams = 0; |
| 2982 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2983 | return error(GL_INVALID_ENUM); |
| 2984 | |
| 2985 | if (numParams == 0) |
| 2986 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2987 | |
| 2988 | if (nativeType == GL_FLOAT) |
| 2989 | { |
| 2990 | GLfloat *floatParams = NULL; |
| 2991 | floatParams = new GLfloat[numParams]; |
| 2992 | |
| 2993 | context->getFloatv(pname, floatParams); |
| 2994 | |
| 2995 | for (unsigned int i = 0; i < numParams; ++i) |
| 2996 | { |
| 2997 | if (floatParams[i] == 0.0f) |
| 2998 | params[i] = GL_FALSE; |
| 2999 | else |
| 3000 | params[i] = GL_TRUE; |
| 3001 | } |
| 3002 | |
| 3003 | delete [] floatParams; |
| 3004 | } |
| 3005 | else if (nativeType == GL_INT) |
| 3006 | { |
| 3007 | GLint *intParams = NULL; |
| 3008 | intParams = new GLint[numParams]; |
| 3009 | |
| 3010 | context->getIntegerv(pname, intParams); |
| 3011 | |
| 3012 | for (unsigned int i = 0; i < numParams; ++i) |
| 3013 | { |
| 3014 | if (intParams[i] == 0) |
| 3015 | params[i] = GL_FALSE; |
| 3016 | else |
| 3017 | params[i] = GL_TRUE; |
| 3018 | } |
| 3019 | |
| 3020 | delete [] intParams; |
| 3021 | } |
| 3022 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3023 | } |
| 3024 | } |
| 3025 | catch(std::bad_alloc&) |
| 3026 | { |
| 3027 | return error(GL_OUT_OF_MEMORY); |
| 3028 | } |
| 3029 | } |
| 3030 | |
| 3031 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3032 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3033 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3034 | |
| 3035 | try |
| 3036 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3037 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 3038 | |
| 3039 | if (context) |
| 3040 | { |
| 3041 | gl::Buffer *buffer; |
| 3042 | |
| 3043 | switch (target) |
| 3044 | { |
| 3045 | case GL_ARRAY_BUFFER: |
| 3046 | buffer = context->getArrayBuffer(); |
| 3047 | break; |
| 3048 | case GL_ELEMENT_ARRAY_BUFFER: |
| 3049 | buffer = context->getElementArrayBuffer(); |
| 3050 | break; |
| 3051 | default: return error(GL_INVALID_ENUM); |
| 3052 | } |
| 3053 | |
| 3054 | if (!buffer) |
| 3055 | { |
| 3056 | // A null buffer means that "0" is bound to the requested buffer target |
| 3057 | return error(GL_INVALID_OPERATION); |
| 3058 | } |
| 3059 | |
| 3060 | switch (pname) |
| 3061 | { |
| 3062 | case GL_BUFFER_USAGE: |
| 3063 | *params = buffer->usage(); |
| 3064 | break; |
| 3065 | case GL_BUFFER_SIZE: |
| 3066 | *params = buffer->size(); |
| 3067 | break; |
| 3068 | default: return error(GL_INVALID_ENUM); |
| 3069 | } |
| 3070 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3071 | } |
| 3072 | catch(std::bad_alloc&) |
| 3073 | { |
| 3074 | return error(GL_OUT_OF_MEMORY); |
| 3075 | } |
| 3076 | } |
| 3077 | |
| 3078 | GLenum __stdcall glGetError(void) |
| 3079 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3080 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3081 | |
| 3082 | gl::Context *context = gl::getContext(); |
| 3083 | |
| 3084 | if (context) |
| 3085 | { |
daniel@transgaming.com | 82b2891 | 2011-12-12 21:01:35 +0000 | [diff] [blame] | 3086 | return context->getError(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3087 | } |
| 3088 | |
| 3089 | return GL_NO_ERROR; |
| 3090 | } |
| 3091 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3092 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 3093 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3094 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3095 | |
| 3096 | try |
| 3097 | { |
| 3098 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3099 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3100 | |
| 3101 | if (context) |
| 3102 | { |
| 3103 | gl::Fence *fenceObject = context->getFence(fence); |
| 3104 | |
| 3105 | if (fenceObject == NULL) |
| 3106 | { |
| 3107 | return error(GL_INVALID_OPERATION); |
| 3108 | } |
| 3109 | |
| 3110 | fenceObject->getFenceiv(pname, params); |
| 3111 | } |
| 3112 | } |
| 3113 | catch(std::bad_alloc&) |
| 3114 | { |
| 3115 | return error(GL_OUT_OF_MEMORY); |
| 3116 | } |
| 3117 | } |
| 3118 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3119 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 3120 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3121 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3122 | |
| 3123 | try |
| 3124 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3125 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3126 | |
| 3127 | if (context) |
| 3128 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3129 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3130 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3131 | GLenum nativeType; |
| 3132 | unsigned int numParams = 0; |
| 3133 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3134 | return error(GL_INVALID_ENUM); |
| 3135 | |
| 3136 | if (numParams == 0) |
| 3137 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 3138 | |
| 3139 | if (nativeType == GL_BOOL) |
| 3140 | { |
| 3141 | GLboolean *boolParams = NULL; |
| 3142 | boolParams = new GLboolean[numParams]; |
| 3143 | |
| 3144 | context->getBooleanv(pname, boolParams); |
| 3145 | |
| 3146 | for (unsigned int i = 0; i < numParams; ++i) |
| 3147 | { |
| 3148 | if (boolParams[i] == GL_FALSE) |
| 3149 | params[i] = 0.0f; |
| 3150 | else |
| 3151 | params[i] = 1.0f; |
| 3152 | } |
| 3153 | |
| 3154 | delete [] boolParams; |
| 3155 | } |
| 3156 | else if (nativeType == GL_INT) |
| 3157 | { |
| 3158 | GLint *intParams = NULL; |
| 3159 | intParams = new GLint[numParams]; |
| 3160 | |
| 3161 | context->getIntegerv(pname, intParams); |
| 3162 | |
| 3163 | for (unsigned int i = 0; i < numParams; ++i) |
| 3164 | { |
| 3165 | params[i] = (GLfloat)intParams[i]; |
| 3166 | } |
| 3167 | |
| 3168 | delete [] intParams; |
| 3169 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3170 | } |
| 3171 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3172 | } |
| 3173 | catch(std::bad_alloc&) |
| 3174 | { |
| 3175 | return error(GL_OUT_OF_MEMORY); |
| 3176 | } |
| 3177 | } |
| 3178 | |
| 3179 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 3180 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3181 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3182 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3183 | |
| 3184 | try |
| 3185 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3186 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3187 | |
| 3188 | if (context) |
| 3189 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3190 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3191 | { |
| 3192 | return error(GL_INVALID_ENUM); |
| 3193 | } |
| 3194 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3195 | gl::Framebuffer *framebuffer = NULL; |
| 3196 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 3197 | { |
| 3198 | if(context->getReadFramebufferHandle() == 0) |
| 3199 | { |
| 3200 | return error(GL_INVALID_OPERATION); |
| 3201 | } |
| 3202 | |
| 3203 | framebuffer = context->getReadFramebuffer(); |
| 3204 | } |
| 3205 | else |
| 3206 | { |
| 3207 | if (context->getDrawFramebufferHandle() == 0) |
| 3208 | { |
| 3209 | return error(GL_INVALID_OPERATION); |
| 3210 | } |
| 3211 | |
| 3212 | framebuffer = context->getDrawFramebuffer(); |
| 3213 | } |
| 3214 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3215 | GLenum attachmentType; |
| 3216 | GLuint attachmentHandle; |
| 3217 | switch (attachment) |
| 3218 | { |
| 3219 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3220 | attachmentType = framebuffer->getColorbufferType(); |
| 3221 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3222 | break; |
| 3223 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3224 | attachmentType = framebuffer->getDepthbufferType(); |
| 3225 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3226 | break; |
| 3227 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 3228 | attachmentType = framebuffer->getStencilbufferType(); |
| 3229 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3230 | break; |
| 3231 | default: return error(GL_INVALID_ENUM); |
| 3232 | } |
| 3233 | |
| 3234 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 3235 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3236 | { |
| 3237 | attachmentObjectType = attachmentType; |
| 3238 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 3239 | else if (gl::IsInternalTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3240 | { |
| 3241 | attachmentObjectType = GL_TEXTURE; |
| 3242 | } |
apatrick@chromium.org | a1d8059 | 2012-01-25 21:52:10 +0000 | [diff] [blame] | 3243 | else |
| 3244 | { |
| 3245 | UNREACHABLE(); |
| 3246 | return; |
| 3247 | } |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3248 | |
| 3249 | switch (pname) |
| 3250 | { |
| 3251 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 3252 | *params = attachmentObjectType; |
| 3253 | break; |
| 3254 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 3255 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 3256 | { |
| 3257 | *params = attachmentHandle; |
| 3258 | } |
| 3259 | else |
| 3260 | { |
| 3261 | return error(GL_INVALID_ENUM); |
| 3262 | } |
| 3263 | break; |
| 3264 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 3265 | if (attachmentObjectType == GL_TEXTURE) |
| 3266 | { |
| 3267 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 3268 | } |
| 3269 | else |
| 3270 | { |
| 3271 | return error(GL_INVALID_ENUM); |
| 3272 | } |
| 3273 | break; |
| 3274 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 3275 | if (attachmentObjectType == GL_TEXTURE) |
| 3276 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 3277 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 3278 | { |
| 3279 | *params = attachmentType; |
| 3280 | } |
| 3281 | else |
| 3282 | { |
| 3283 | *params = 0; |
| 3284 | } |
| 3285 | } |
| 3286 | else |
| 3287 | { |
| 3288 | return error(GL_INVALID_ENUM); |
| 3289 | } |
| 3290 | break; |
| 3291 | default: |
| 3292 | return error(GL_INVALID_ENUM); |
| 3293 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3294 | } |
| 3295 | } |
| 3296 | catch(std::bad_alloc&) |
| 3297 | { |
| 3298 | return error(GL_OUT_OF_MEMORY); |
| 3299 | } |
| 3300 | } |
| 3301 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 3302 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
| 3303 | { |
| 3304 | EVENT("()"); |
| 3305 | |
| 3306 | try |
| 3307 | { |
| 3308 | gl::Context *context = gl::getContext(); |
| 3309 | |
| 3310 | if (context) |
| 3311 | { |
| 3312 | return context->getResetStatus(); |
| 3313 | } |
| 3314 | |
| 3315 | return GL_NO_ERROR; |
| 3316 | } |
| 3317 | catch(std::bad_alloc&) |
| 3318 | { |
| 3319 | return GL_OUT_OF_MEMORY; |
| 3320 | } |
| 3321 | } |
| 3322 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3323 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 3324 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3325 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3326 | |
| 3327 | try |
| 3328 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3329 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3330 | |
| 3331 | if (context) |
| 3332 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3333 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3334 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3335 | GLenum nativeType; |
| 3336 | unsigned int numParams = 0; |
| 3337 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3338 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3339 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3340 | if (numParams == 0) |
| 3341 | return; // it is known that pname is valid, but there are no parameters to return |
| 3342 | |
| 3343 | if (nativeType == GL_BOOL) |
| 3344 | { |
| 3345 | GLboolean *boolParams = NULL; |
| 3346 | boolParams = new GLboolean[numParams]; |
| 3347 | |
| 3348 | context->getBooleanv(pname, boolParams); |
| 3349 | |
| 3350 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3351 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3352 | if (boolParams[i] == GL_FALSE) |
| 3353 | params[i] = 0; |
| 3354 | else |
| 3355 | params[i] = 1; |
| 3356 | } |
| 3357 | |
| 3358 | delete [] boolParams; |
| 3359 | } |
| 3360 | else if (nativeType == GL_FLOAT) |
| 3361 | { |
| 3362 | GLfloat *floatParams = NULL; |
| 3363 | floatParams = new GLfloat[numParams]; |
| 3364 | |
| 3365 | context->getFloatv(pname, floatParams); |
| 3366 | |
| 3367 | for (unsigned int i = 0; i < numParams; ++i) |
| 3368 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 3369 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3370 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3371 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3372 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3373 | else |
| 3374 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3375 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3376 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 3377 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3378 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3379 | } |
| 3380 | } |
| 3381 | } |
| 3382 | catch(std::bad_alloc&) |
| 3383 | { |
| 3384 | return error(GL_OUT_OF_MEMORY); |
| 3385 | } |
| 3386 | } |
| 3387 | |
| 3388 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 3389 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3390 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3391 | |
| 3392 | try |
| 3393 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3394 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3395 | |
| 3396 | if (context) |
| 3397 | { |
| 3398 | gl::Program *programObject = context->getProgram(program); |
| 3399 | |
| 3400 | if (!programObject) |
| 3401 | { |
| 3402 | return error(GL_INVALID_VALUE); |
| 3403 | } |
| 3404 | |
| 3405 | switch (pname) |
| 3406 | { |
| 3407 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3408 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3409 | return; |
| 3410 | case GL_LINK_STATUS: |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 3411 | *params = programObject->isLinked(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3412 | return; |
| 3413 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 3414 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3415 | return; |
| 3416 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3417 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3418 | return; |
| 3419 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3420 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3421 | return; |
| 3422 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3423 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3424 | return; |
| 3425 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 3426 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3427 | return; |
| 3428 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3429 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3430 | return; |
| 3431 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 3432 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3433 | return; |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 3434 | case GL_PROGRAM_BINARY_LENGTH_OES: |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 3435 | *params = programObject->getProgramBinaryLength(); |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 3436 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3437 | default: |
| 3438 | return error(GL_INVALID_ENUM); |
| 3439 | } |
| 3440 | } |
| 3441 | } |
| 3442 | catch(std::bad_alloc&) |
| 3443 | { |
| 3444 | return error(GL_OUT_OF_MEMORY); |
| 3445 | } |
| 3446 | } |
| 3447 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3448 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3449 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3450 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3451 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3452 | |
| 3453 | try |
| 3454 | { |
| 3455 | if (bufsize < 0) |
| 3456 | { |
| 3457 | return error(GL_INVALID_VALUE); |
| 3458 | } |
| 3459 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3460 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3461 | |
| 3462 | if (context) |
| 3463 | { |
| 3464 | gl::Program *programObject = context->getProgram(program); |
| 3465 | |
| 3466 | if (!programObject) |
| 3467 | { |
| 3468 | return error(GL_INVALID_VALUE); |
| 3469 | } |
| 3470 | |
| 3471 | programObject->getInfoLog(bufsize, length, infolog); |
| 3472 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3473 | } |
| 3474 | catch(std::bad_alloc&) |
| 3475 | { |
| 3476 | return error(GL_OUT_OF_MEMORY); |
| 3477 | } |
| 3478 | } |
| 3479 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 3480 | void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) |
| 3481 | { |
| 3482 | EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); |
| 3483 | |
| 3484 | try |
| 3485 | { |
| 3486 | switch (pname) |
| 3487 | { |
| 3488 | case GL_CURRENT_QUERY_EXT: |
| 3489 | break; |
| 3490 | default: |
| 3491 | return error(GL_INVALID_ENUM); |
| 3492 | } |
| 3493 | |
| 3494 | gl::Context *context = gl::getNonLostContext(); |
| 3495 | |
| 3496 | if (context) |
| 3497 | { |
| 3498 | params[0] = context->getActiveQuery(target); |
| 3499 | } |
| 3500 | } |
| 3501 | catch(std::bad_alloc&) |
| 3502 | { |
| 3503 | return error(GL_OUT_OF_MEMORY); |
| 3504 | } |
| 3505 | } |
| 3506 | |
| 3507 | void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) |
| 3508 | { |
| 3509 | EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); |
| 3510 | |
| 3511 | try |
| 3512 | { |
| 3513 | switch (pname) |
| 3514 | { |
| 3515 | case GL_QUERY_RESULT_EXT: |
| 3516 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3517 | break; |
| 3518 | default: |
| 3519 | return error(GL_INVALID_ENUM); |
| 3520 | } |
| 3521 | gl::Context *context = gl::getNonLostContext(); |
| 3522 | |
| 3523 | if (context) |
| 3524 | { |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 3525 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
| 3526 | |
| 3527 | if (!queryObject) |
| 3528 | { |
| 3529 | return error(GL_INVALID_OPERATION); |
| 3530 | } |
| 3531 | |
| 3532 | if (context->getActiveQuery(queryObject->getType()) == id) |
| 3533 | { |
| 3534 | return error(GL_INVALID_OPERATION); |
| 3535 | } |
| 3536 | |
| 3537 | switch(pname) |
| 3538 | { |
| 3539 | case GL_QUERY_RESULT_EXT: |
| 3540 | params[0] = queryObject->getResult(); |
| 3541 | break; |
| 3542 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3543 | params[0] = queryObject->isResultAvailable(); |
| 3544 | break; |
| 3545 | default: |
| 3546 | ASSERT(false); |
| 3547 | } |
| 3548 | } |
| 3549 | } |
| 3550 | catch(std::bad_alloc&) |
| 3551 | { |
| 3552 | return error(GL_OUT_OF_MEMORY); |
| 3553 | } |
| 3554 | } |
| 3555 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3556 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3557 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3558 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3559 | |
| 3560 | try |
| 3561 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3562 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3563 | |
| 3564 | if (context) |
| 3565 | { |
| 3566 | if (target != GL_RENDERBUFFER) |
| 3567 | { |
| 3568 | return error(GL_INVALID_ENUM); |
| 3569 | } |
| 3570 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3571 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3572 | { |
| 3573 | return error(GL_INVALID_OPERATION); |
| 3574 | } |
| 3575 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3576 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3577 | |
| 3578 | switch (pname) |
| 3579 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3580 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3581 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3582 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3583 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3584 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3585 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3586 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3587 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3588 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3589 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3590 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3591 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3592 | *params = renderbuffer->getSamples(); |
| 3593 | } |
| 3594 | else |
| 3595 | { |
| 3596 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3597 | } |
| 3598 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3599 | default: |
| 3600 | return error(GL_INVALID_ENUM); |
| 3601 | } |
| 3602 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3603 | } |
| 3604 | catch(std::bad_alloc&) |
| 3605 | { |
| 3606 | return error(GL_OUT_OF_MEMORY); |
| 3607 | } |
| 3608 | } |
| 3609 | |
| 3610 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3611 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3612 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3613 | |
| 3614 | try |
| 3615 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3616 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3617 | |
| 3618 | if (context) |
| 3619 | { |
| 3620 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3621 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3622 | if (!shaderObject) |
| 3623 | { |
| 3624 | return error(GL_INVALID_VALUE); |
| 3625 | } |
| 3626 | |
| 3627 | switch (pname) |
| 3628 | { |
| 3629 | case GL_SHADER_TYPE: |
| 3630 | *params = shaderObject->getType(); |
| 3631 | return; |
| 3632 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3633 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3634 | return; |
| 3635 | case GL_COMPILE_STATUS: |
| 3636 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3637 | return; |
| 3638 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3639 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3640 | return; |
| 3641 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3642 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3643 | return; |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3644 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
| 3645 | *params = shaderObject->getTranslatedSourceLength(); |
| 3646 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3647 | default: |
| 3648 | return error(GL_INVALID_ENUM); |
| 3649 | } |
| 3650 | } |
| 3651 | } |
| 3652 | catch(std::bad_alloc&) |
| 3653 | { |
| 3654 | return error(GL_OUT_OF_MEMORY); |
| 3655 | } |
| 3656 | } |
| 3657 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3658 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3659 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3660 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3661 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3662 | |
| 3663 | try |
| 3664 | { |
| 3665 | if (bufsize < 0) |
| 3666 | { |
| 3667 | return error(GL_INVALID_VALUE); |
| 3668 | } |
| 3669 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3670 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3671 | |
| 3672 | if (context) |
| 3673 | { |
| 3674 | gl::Shader *shaderObject = context->getShader(shader); |
| 3675 | |
| 3676 | if (!shaderObject) |
| 3677 | { |
| 3678 | return error(GL_INVALID_VALUE); |
| 3679 | } |
| 3680 | |
| 3681 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3682 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3683 | } |
| 3684 | catch(std::bad_alloc&) |
| 3685 | { |
| 3686 | return error(GL_OUT_OF_MEMORY); |
| 3687 | } |
| 3688 | } |
| 3689 | |
| 3690 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3691 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3692 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3693 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3694 | |
| 3695 | try |
| 3696 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3697 | switch (shadertype) |
| 3698 | { |
| 3699 | case GL_VERTEX_SHADER: |
| 3700 | case GL_FRAGMENT_SHADER: |
| 3701 | break; |
| 3702 | default: |
| 3703 | return error(GL_INVALID_ENUM); |
| 3704 | } |
| 3705 | |
| 3706 | switch (precisiontype) |
| 3707 | { |
| 3708 | case GL_LOW_FLOAT: |
| 3709 | case GL_MEDIUM_FLOAT: |
| 3710 | case GL_HIGH_FLOAT: |
| 3711 | // Assume IEEE 754 precision |
| 3712 | range[0] = 127; |
| 3713 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3714 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3715 | break; |
| 3716 | case GL_LOW_INT: |
| 3717 | case GL_MEDIUM_INT: |
| 3718 | case GL_HIGH_INT: |
| 3719 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3720 | // which can accurately represent integers up to +/-16777216 |
| 3721 | range[0] = 24; |
| 3722 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3723 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3724 | break; |
| 3725 | default: |
| 3726 | return error(GL_INVALID_ENUM); |
| 3727 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3728 | } |
| 3729 | catch(std::bad_alloc&) |
| 3730 | { |
| 3731 | return error(GL_OUT_OF_MEMORY); |
| 3732 | } |
| 3733 | } |
| 3734 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3735 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3736 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3737 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3738 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3739 | |
| 3740 | try |
| 3741 | { |
| 3742 | if (bufsize < 0) |
| 3743 | { |
| 3744 | return error(GL_INVALID_VALUE); |
| 3745 | } |
| 3746 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3747 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3748 | |
| 3749 | if (context) |
| 3750 | { |
| 3751 | gl::Shader *shaderObject = context->getShader(shader); |
| 3752 | |
| 3753 | if (!shaderObject) |
| 3754 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3755 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3756 | } |
| 3757 | |
| 3758 | shaderObject->getSource(bufsize, length, source); |
| 3759 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3760 | } |
| 3761 | catch(std::bad_alloc&) |
| 3762 | { |
| 3763 | return error(GL_OUT_OF_MEMORY); |
| 3764 | } |
| 3765 | } |
| 3766 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3767 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3768 | { |
| 3769 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
| 3770 | shader, bufsize, length, source); |
| 3771 | |
| 3772 | try |
| 3773 | { |
| 3774 | if (bufsize < 0) |
| 3775 | { |
| 3776 | return error(GL_INVALID_VALUE); |
| 3777 | } |
| 3778 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3779 | gl::Context *context = gl::getNonLostContext(); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3780 | |
| 3781 | if (context) |
| 3782 | { |
| 3783 | gl::Shader *shaderObject = context->getShader(shader); |
| 3784 | |
| 3785 | if (!shaderObject) |
| 3786 | { |
| 3787 | return error(GL_INVALID_OPERATION); |
| 3788 | } |
| 3789 | |
| 3790 | shaderObject->getTranslatedSource(bufsize, length, source); |
| 3791 | } |
| 3792 | } |
| 3793 | catch(std::bad_alloc&) |
| 3794 | { |
| 3795 | return error(GL_OUT_OF_MEMORY); |
| 3796 | } |
| 3797 | } |
| 3798 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3799 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3800 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3801 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3802 | |
| 3803 | try |
| 3804 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3805 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3806 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3807 | switch (name) |
| 3808 | { |
| 3809 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3810 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3811 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3812 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3813 | case GL_VERSION: |
daniel@transgaming.com | 1825d8e | 2012-08-27 16:25:29 +0000 | [diff] [blame] | 3814 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE " VERSION_STRING ")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3815 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | 1825d8e | 2012-08-27 16:25:29 +0000 | [diff] [blame] | 3816 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " VERSION_STRING ")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3817 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3818 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3819 | default: |
| 3820 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3821 | } |
| 3822 | } |
| 3823 | catch(std::bad_alloc&) |
| 3824 | { |
| 3825 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3826 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3827 | } |
| 3828 | |
| 3829 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3830 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3831 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3832 | |
| 3833 | try |
| 3834 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3835 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3836 | |
| 3837 | if (context) |
| 3838 | { |
| 3839 | gl::Texture *texture; |
| 3840 | |
| 3841 | switch (target) |
| 3842 | { |
| 3843 | case GL_TEXTURE_2D: |
| 3844 | texture = context->getTexture2D(); |
| 3845 | break; |
| 3846 | case GL_TEXTURE_CUBE_MAP: |
| 3847 | texture = context->getTextureCubeMap(); |
| 3848 | break; |
| 3849 | default: |
| 3850 | return error(GL_INVALID_ENUM); |
| 3851 | } |
| 3852 | |
| 3853 | switch (pname) |
| 3854 | { |
| 3855 | case GL_TEXTURE_MAG_FILTER: |
| 3856 | *params = (GLfloat)texture->getMagFilter(); |
| 3857 | break; |
| 3858 | case GL_TEXTURE_MIN_FILTER: |
| 3859 | *params = (GLfloat)texture->getMinFilter(); |
| 3860 | break; |
| 3861 | case GL_TEXTURE_WRAP_S: |
| 3862 | *params = (GLfloat)texture->getWrapS(); |
| 3863 | break; |
| 3864 | case GL_TEXTURE_WRAP_T: |
| 3865 | *params = (GLfloat)texture->getWrapT(); |
| 3866 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3867 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3868 | *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); |
| 3869 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3870 | case GL_TEXTURE_USAGE_ANGLE: |
| 3871 | *params = (GLfloat)texture->getUsage(); |
| 3872 | break; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 3873 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 3874 | if (!context->supportsTextureFilterAnisotropy()) |
| 3875 | { |
| 3876 | return error(GL_INVALID_ENUM); |
| 3877 | } |
| 3878 | *params = (GLfloat)texture->getMaxAnisotropy(); |
| 3879 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3880 | default: |
| 3881 | return error(GL_INVALID_ENUM); |
| 3882 | } |
| 3883 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3884 | } |
| 3885 | catch(std::bad_alloc&) |
| 3886 | { |
| 3887 | return error(GL_OUT_OF_MEMORY); |
| 3888 | } |
| 3889 | } |
| 3890 | |
| 3891 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3892 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3893 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3894 | |
| 3895 | try |
| 3896 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3897 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3898 | |
| 3899 | if (context) |
| 3900 | { |
| 3901 | gl::Texture *texture; |
| 3902 | |
| 3903 | switch (target) |
| 3904 | { |
| 3905 | case GL_TEXTURE_2D: |
| 3906 | texture = context->getTexture2D(); |
| 3907 | break; |
| 3908 | case GL_TEXTURE_CUBE_MAP: |
| 3909 | texture = context->getTextureCubeMap(); |
| 3910 | break; |
| 3911 | default: |
| 3912 | return error(GL_INVALID_ENUM); |
| 3913 | } |
| 3914 | |
| 3915 | switch (pname) |
| 3916 | { |
| 3917 | case GL_TEXTURE_MAG_FILTER: |
| 3918 | *params = texture->getMagFilter(); |
| 3919 | break; |
| 3920 | case GL_TEXTURE_MIN_FILTER: |
| 3921 | *params = texture->getMinFilter(); |
| 3922 | break; |
| 3923 | case GL_TEXTURE_WRAP_S: |
| 3924 | *params = texture->getWrapS(); |
| 3925 | break; |
| 3926 | case GL_TEXTURE_WRAP_T: |
| 3927 | *params = texture->getWrapT(); |
| 3928 | break; |
daniel@transgaming.com | d30bd0a | 2011-11-11 04:10:34 +0000 | [diff] [blame] | 3929 | case GL_TEXTURE_IMMUTABLE_FORMAT_EXT: |
| 3930 | *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; |
| 3931 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 3932 | case GL_TEXTURE_USAGE_ANGLE: |
| 3933 | *params = texture->getUsage(); |
| 3934 | break; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 3935 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 3936 | if (!context->supportsTextureFilterAnisotropy()) |
| 3937 | { |
| 3938 | return error(GL_INVALID_ENUM); |
| 3939 | } |
| 3940 | *params = (GLint)texture->getMaxAnisotropy(); |
| 3941 | break; |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3942 | default: |
| 3943 | return error(GL_INVALID_ENUM); |
| 3944 | } |
| 3945 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3946 | } |
| 3947 | catch(std::bad_alloc&) |
| 3948 | { |
| 3949 | return error(GL_OUT_OF_MEMORY); |
| 3950 | } |
| 3951 | } |
| 3952 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3953 | void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
| 3954 | { |
| 3955 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", |
| 3956 | program, location, bufSize, params); |
| 3957 | |
| 3958 | try |
| 3959 | { |
| 3960 | if (bufSize < 0) |
| 3961 | { |
| 3962 | return error(GL_INVALID_VALUE); |
| 3963 | } |
| 3964 | |
| 3965 | gl::Context *context = gl::getNonLostContext(); |
| 3966 | |
| 3967 | if (context) |
| 3968 | { |
| 3969 | if (program == 0) |
| 3970 | { |
| 3971 | return error(GL_INVALID_VALUE); |
| 3972 | } |
| 3973 | |
| 3974 | gl::Program *programObject = context->getProgram(program); |
| 3975 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 3976 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3977 | { |
| 3978 | return error(GL_INVALID_OPERATION); |
| 3979 | } |
| 3980 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 3981 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 3982 | if (!programBinary) |
| 3983 | { |
| 3984 | return error(GL_INVALID_OPERATION); |
| 3985 | } |
| 3986 | |
| 3987 | if (!programBinary->getUniformfv(location, &bufSize, params)) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 3988 | { |
| 3989 | return error(GL_INVALID_OPERATION); |
| 3990 | } |
| 3991 | } |
| 3992 | } |
| 3993 | catch(std::bad_alloc&) |
| 3994 | { |
| 3995 | return error(GL_OUT_OF_MEMORY); |
| 3996 | } |
| 3997 | } |
| 3998 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3999 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 4000 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4001 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4002 | |
| 4003 | try |
| 4004 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4005 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4006 | |
| 4007 | if (context) |
| 4008 | { |
| 4009 | if (program == 0) |
| 4010 | { |
| 4011 | return error(GL_INVALID_VALUE); |
| 4012 | } |
| 4013 | |
| 4014 | gl::Program *programObject = context->getProgram(program); |
| 4015 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4016 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4017 | { |
| 4018 | return error(GL_INVALID_OPERATION); |
| 4019 | } |
| 4020 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4021 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 4022 | if (!programBinary) |
| 4023 | { |
| 4024 | return error(GL_INVALID_OPERATION); |
| 4025 | } |
| 4026 | |
| 4027 | if (!programBinary->getUniformfv(location, NULL, params)) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 4028 | { |
| 4029 | return error(GL_INVALID_OPERATION); |
| 4030 | } |
| 4031 | } |
| 4032 | } |
| 4033 | catch(std::bad_alloc&) |
| 4034 | { |
| 4035 | return error(GL_OUT_OF_MEMORY); |
| 4036 | } |
| 4037 | } |
| 4038 | |
| 4039 | void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
| 4040 | { |
| 4041 | EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", |
| 4042 | program, location, bufSize, params); |
| 4043 | |
| 4044 | try |
| 4045 | { |
| 4046 | if (bufSize < 0) |
| 4047 | { |
| 4048 | return error(GL_INVALID_VALUE); |
| 4049 | } |
| 4050 | |
| 4051 | gl::Context *context = gl::getNonLostContext(); |
| 4052 | |
| 4053 | if (context) |
| 4054 | { |
| 4055 | if (program == 0) |
| 4056 | { |
| 4057 | return error(GL_INVALID_VALUE); |
| 4058 | } |
| 4059 | |
| 4060 | gl::Program *programObject = context->getProgram(program); |
| 4061 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4062 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 4063 | { |
| 4064 | return error(GL_INVALID_OPERATION); |
| 4065 | } |
| 4066 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4067 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 4068 | if (!programBinary) |
| 4069 | { |
| 4070 | return error(GL_INVALID_OPERATION); |
| 4071 | } |
| 4072 | |
| 4073 | if (!programBinary->getUniformiv(location, &bufSize, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4074 | { |
| 4075 | return error(GL_INVALID_OPERATION); |
| 4076 | } |
| 4077 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4078 | } |
| 4079 | catch(std::bad_alloc&) |
| 4080 | { |
| 4081 | return error(GL_OUT_OF_MEMORY); |
| 4082 | } |
| 4083 | } |
| 4084 | |
| 4085 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 4086 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4087 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4088 | |
| 4089 | try |
| 4090 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4091 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4092 | |
| 4093 | if (context) |
| 4094 | { |
| 4095 | if (program == 0) |
| 4096 | { |
| 4097 | return error(GL_INVALID_VALUE); |
| 4098 | } |
| 4099 | |
| 4100 | gl::Program *programObject = context->getProgram(program); |
| 4101 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4102 | if (!programObject || !programObject->isLinked()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4103 | { |
| 4104 | return error(GL_INVALID_OPERATION); |
| 4105 | } |
| 4106 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4107 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 4108 | if (!programBinary) |
| 4109 | { |
| 4110 | return error(GL_INVALID_OPERATION); |
| 4111 | } |
| 4112 | |
| 4113 | if (!programBinary->getUniformiv(location, NULL, params)) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 4114 | { |
| 4115 | return error(GL_INVALID_OPERATION); |
| 4116 | } |
| 4117 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4118 | } |
| 4119 | catch(std::bad_alloc&) |
| 4120 | { |
| 4121 | return error(GL_OUT_OF_MEMORY); |
| 4122 | } |
| 4123 | } |
| 4124 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4125 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4126 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4127 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4128 | |
| 4129 | try |
| 4130 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4131 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4132 | |
| 4133 | if (strstr(name, "gl_") == name) |
| 4134 | { |
| 4135 | return -1; |
| 4136 | } |
| 4137 | |
| 4138 | if (context) |
| 4139 | { |
| 4140 | gl::Program *programObject = context->getProgram(program); |
| 4141 | |
| 4142 | if (!programObject) |
| 4143 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 4144 | if (context->getShader(program)) |
| 4145 | { |
| 4146 | return error(GL_INVALID_OPERATION, -1); |
| 4147 | } |
| 4148 | else |
| 4149 | { |
| 4150 | return error(GL_INVALID_VALUE, -1); |
| 4151 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4152 | } |
| 4153 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4154 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 4155 | if (!programObject->isLinked() || !programBinary) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4156 | { |
| 4157 | return error(GL_INVALID_OPERATION, -1); |
| 4158 | } |
| 4159 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 4160 | return programBinary->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4161 | } |
| 4162 | } |
| 4163 | catch(std::bad_alloc&) |
| 4164 | { |
| 4165 | return error(GL_OUT_OF_MEMORY, -1); |
| 4166 | } |
| 4167 | |
| 4168 | return -1; |
| 4169 | } |
| 4170 | |
| 4171 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 4172 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4173 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4174 | |
| 4175 | try |
| 4176 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4177 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4178 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4179 | if (context) |
| 4180 | { |
| 4181 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4182 | { |
| 4183 | return error(GL_INVALID_VALUE); |
| 4184 | } |
| 4185 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4186 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4187 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4188 | switch (pname) |
| 4189 | { |
| 4190 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4191 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4192 | break; |
| 4193 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4194 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4195 | break; |
| 4196 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4197 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4198 | break; |
| 4199 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4200 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4201 | break; |
| 4202 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4203 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4204 | break; |
| 4205 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4206 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4207 | break; |
| 4208 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4209 | for (int i = 0; i < 4; ++i) |
| 4210 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4211 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4212 | } |
| 4213 | break; |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 4214 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
| 4215 | *params = (GLfloat)attribState.mDivisor; |
| 4216 | break; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4217 | default: return error(GL_INVALID_ENUM); |
| 4218 | } |
| 4219 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4220 | } |
| 4221 | catch(std::bad_alloc&) |
| 4222 | { |
| 4223 | return error(GL_OUT_OF_MEMORY); |
| 4224 | } |
| 4225 | } |
| 4226 | |
| 4227 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 4228 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4229 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4230 | |
| 4231 | try |
| 4232 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4233 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4234 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4235 | if (context) |
| 4236 | { |
| 4237 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4238 | { |
| 4239 | return error(GL_INVALID_VALUE); |
| 4240 | } |
| 4241 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4242 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4243 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4244 | switch (pname) |
| 4245 | { |
| 4246 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 4247 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4248 | break; |
| 4249 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4250 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4251 | break; |
| 4252 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4253 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4254 | break; |
| 4255 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4256 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4257 | break; |
| 4258 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4259 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4260 | break; |
| 4261 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4262 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4263 | break; |
| 4264 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4265 | for (int i = 0; i < 4; ++i) |
| 4266 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4267 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4268 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 4269 | } |
| 4270 | break; |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 4271 | case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: |
| 4272 | *params = (GLint)attribState.mDivisor; |
| 4273 | break; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4274 | default: return error(GL_INVALID_ENUM); |
| 4275 | } |
| 4276 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4277 | } |
| 4278 | catch(std::bad_alloc&) |
| 4279 | { |
| 4280 | return error(GL_OUT_OF_MEMORY); |
| 4281 | } |
| 4282 | } |
| 4283 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4284 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4285 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4286 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4287 | |
| 4288 | try |
| 4289 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4290 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4291 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4292 | if (context) |
| 4293 | { |
| 4294 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 4295 | { |
| 4296 | return error(GL_INVALID_VALUE); |
| 4297 | } |
| 4298 | |
| 4299 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 4300 | { |
| 4301 | return error(GL_INVALID_ENUM); |
| 4302 | } |
| 4303 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4304 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 4305 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4306 | } |
| 4307 | catch(std::bad_alloc&) |
| 4308 | { |
| 4309 | return error(GL_OUT_OF_MEMORY); |
| 4310 | } |
| 4311 | } |
| 4312 | |
| 4313 | void __stdcall glHint(GLenum target, GLenum mode) |
| 4314 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4315 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4316 | |
| 4317 | try |
| 4318 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4319 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4320 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4321 | case GL_FASTEST: |
| 4322 | case GL_NICEST: |
| 4323 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4324 | break; |
| 4325 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4326 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4327 | } |
| 4328 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4329 | gl::Context *context = gl::getNonLostContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4330 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4331 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 4332 | case GL_GENERATE_MIPMAP_HINT: |
| 4333 | if (context) context->setGenerateMipmapHint(mode); |
| 4334 | break; |
| 4335 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 4336 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 4337 | break; |
| 4338 | default: |
| 4339 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 4340 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4341 | } |
| 4342 | catch(std::bad_alloc&) |
| 4343 | { |
| 4344 | return error(GL_OUT_OF_MEMORY); |
| 4345 | } |
| 4346 | } |
| 4347 | |
| 4348 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 4349 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4350 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4351 | |
| 4352 | try |
| 4353 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4354 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4355 | |
| 4356 | if (context && buffer) |
| 4357 | { |
| 4358 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 4359 | |
| 4360 | if (bufferObject) |
| 4361 | { |
| 4362 | return GL_TRUE; |
| 4363 | } |
| 4364 | } |
| 4365 | } |
| 4366 | catch(std::bad_alloc&) |
| 4367 | { |
| 4368 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4369 | } |
| 4370 | |
| 4371 | return GL_FALSE; |
| 4372 | } |
| 4373 | |
| 4374 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 4375 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4376 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4377 | |
| 4378 | try |
| 4379 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4380 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4381 | |
| 4382 | if (context) |
| 4383 | { |
| 4384 | switch (cap) |
| 4385 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4386 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 4387 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 4388 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 4389 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 4390 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 4391 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 4392 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 4393 | case GL_BLEND: return context->isBlendEnabled(); |
| 4394 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4395 | default: |
| 4396 | return error(GL_INVALID_ENUM, false); |
| 4397 | } |
| 4398 | } |
| 4399 | } |
| 4400 | catch(std::bad_alloc&) |
| 4401 | { |
| 4402 | return error(GL_OUT_OF_MEMORY, false); |
| 4403 | } |
| 4404 | |
| 4405 | return false; |
| 4406 | } |
| 4407 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4408 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 4409 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4410 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4411 | |
| 4412 | try |
| 4413 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4414 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4415 | |
| 4416 | if (context) |
| 4417 | { |
| 4418 | gl::Fence *fenceObject = context->getFence(fence); |
| 4419 | |
| 4420 | if (fenceObject == NULL) |
| 4421 | { |
| 4422 | return GL_FALSE; |
| 4423 | } |
| 4424 | |
| 4425 | return fenceObject->isFence(); |
| 4426 | } |
| 4427 | } |
| 4428 | catch(std::bad_alloc&) |
| 4429 | { |
| 4430 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4431 | } |
| 4432 | |
| 4433 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4434 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4435 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4436 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 4437 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4438 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4439 | |
| 4440 | try |
| 4441 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4442 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4443 | |
| 4444 | if (context && framebuffer) |
| 4445 | { |
| 4446 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 4447 | |
| 4448 | if (framebufferObject) |
| 4449 | { |
| 4450 | return GL_TRUE; |
| 4451 | } |
| 4452 | } |
| 4453 | } |
| 4454 | catch(std::bad_alloc&) |
| 4455 | { |
| 4456 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4457 | } |
| 4458 | |
| 4459 | return GL_FALSE; |
| 4460 | } |
| 4461 | |
| 4462 | GLboolean __stdcall glIsProgram(GLuint program) |
| 4463 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4464 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4465 | |
| 4466 | try |
| 4467 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4468 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4469 | |
| 4470 | if (context && program) |
| 4471 | { |
| 4472 | gl::Program *programObject = context->getProgram(program); |
| 4473 | |
| 4474 | if (programObject) |
| 4475 | { |
| 4476 | return GL_TRUE; |
| 4477 | } |
| 4478 | } |
| 4479 | } |
| 4480 | catch(std::bad_alloc&) |
| 4481 | { |
| 4482 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4483 | } |
| 4484 | |
| 4485 | return GL_FALSE; |
| 4486 | } |
| 4487 | |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 4488 | GLboolean __stdcall glIsQueryEXT(GLuint id) |
| 4489 | { |
| 4490 | EVENT("(GLuint id = %d)", id); |
| 4491 | |
| 4492 | try |
| 4493 | { |
| 4494 | if (id == 0) |
| 4495 | { |
| 4496 | return GL_FALSE; |
| 4497 | } |
| 4498 | |
| 4499 | gl::Context *context = gl::getNonLostContext(); |
| 4500 | |
| 4501 | if (context) |
| 4502 | { |
| 4503 | gl::Query *queryObject = context->getQuery(id, false, GL_NONE); |
| 4504 | |
| 4505 | if (queryObject) |
| 4506 | { |
| 4507 | return GL_TRUE; |
| 4508 | } |
| 4509 | } |
| 4510 | } |
| 4511 | catch(std::bad_alloc&) |
| 4512 | { |
| 4513 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4514 | } |
| 4515 | |
| 4516 | return GL_FALSE; |
| 4517 | } |
| 4518 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4519 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 4520 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4521 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4522 | |
| 4523 | try |
| 4524 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4525 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4526 | |
| 4527 | if (context && renderbuffer) |
| 4528 | { |
| 4529 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 4530 | |
| 4531 | if (renderbufferObject) |
| 4532 | { |
| 4533 | return GL_TRUE; |
| 4534 | } |
| 4535 | } |
| 4536 | } |
| 4537 | catch(std::bad_alloc&) |
| 4538 | { |
| 4539 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4540 | } |
| 4541 | |
| 4542 | return GL_FALSE; |
| 4543 | } |
| 4544 | |
| 4545 | GLboolean __stdcall glIsShader(GLuint shader) |
| 4546 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4547 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4548 | |
| 4549 | try |
| 4550 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4551 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4552 | |
| 4553 | if (context && shader) |
| 4554 | { |
| 4555 | gl::Shader *shaderObject = context->getShader(shader); |
| 4556 | |
| 4557 | if (shaderObject) |
| 4558 | { |
| 4559 | return GL_TRUE; |
| 4560 | } |
| 4561 | } |
| 4562 | } |
| 4563 | catch(std::bad_alloc&) |
| 4564 | { |
| 4565 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4566 | } |
| 4567 | |
| 4568 | return GL_FALSE; |
| 4569 | } |
| 4570 | |
| 4571 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 4572 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4573 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4574 | |
| 4575 | try |
| 4576 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4577 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4578 | |
| 4579 | if (context && texture) |
| 4580 | { |
| 4581 | gl::Texture *textureObject = context->getTexture(texture); |
| 4582 | |
| 4583 | if (textureObject) |
| 4584 | { |
| 4585 | return GL_TRUE; |
| 4586 | } |
| 4587 | } |
| 4588 | } |
| 4589 | catch(std::bad_alloc&) |
| 4590 | { |
| 4591 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 4592 | } |
| 4593 | |
| 4594 | return GL_FALSE; |
| 4595 | } |
| 4596 | |
| 4597 | void __stdcall glLineWidth(GLfloat width) |
| 4598 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4599 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4600 | |
| 4601 | try |
| 4602 | { |
| 4603 | if (width <= 0.0f) |
| 4604 | { |
| 4605 | return error(GL_INVALID_VALUE); |
| 4606 | } |
| 4607 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4608 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 4609 | |
| 4610 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4611 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4612 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4613 | } |
| 4614 | } |
| 4615 | catch(std::bad_alloc&) |
| 4616 | { |
| 4617 | return error(GL_OUT_OF_MEMORY); |
| 4618 | } |
| 4619 | } |
| 4620 | |
| 4621 | void __stdcall glLinkProgram(GLuint program) |
| 4622 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4623 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4624 | |
| 4625 | try |
| 4626 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4627 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4628 | |
| 4629 | if (context) |
| 4630 | { |
| 4631 | gl::Program *programObject = context->getProgram(program); |
| 4632 | |
| 4633 | if (!programObject) |
| 4634 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 4635 | if (context->getShader(program)) |
| 4636 | { |
| 4637 | return error(GL_INVALID_OPERATION); |
| 4638 | } |
| 4639 | else |
| 4640 | { |
| 4641 | return error(GL_INVALID_VALUE); |
| 4642 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4643 | } |
| 4644 | |
daniel@transgaming.com | 95d2942 | 2012-07-24 18:36:10 +0000 | [diff] [blame] | 4645 | context->linkProgram(program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4646 | } |
| 4647 | } |
| 4648 | catch(std::bad_alloc&) |
| 4649 | { |
| 4650 | return error(GL_OUT_OF_MEMORY); |
| 4651 | } |
| 4652 | } |
| 4653 | |
| 4654 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 4655 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4656 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4657 | |
| 4658 | try |
| 4659 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4660 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4661 | |
| 4662 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4663 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4664 | switch (pname) |
| 4665 | { |
| 4666 | case GL_UNPACK_ALIGNMENT: |
| 4667 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4668 | { |
| 4669 | return error(GL_INVALID_VALUE); |
| 4670 | } |
| 4671 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4672 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4673 | break; |
| 4674 | |
| 4675 | case GL_PACK_ALIGNMENT: |
| 4676 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4677 | { |
| 4678 | return error(GL_INVALID_VALUE); |
| 4679 | } |
| 4680 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4681 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4682 | break; |
| 4683 | |
bsalomon@google.com | 56d46ab | 2011-11-23 14:53:10 +0000 | [diff] [blame] | 4684 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 4685 | context->setPackReverseRowOrder(param != 0); |
| 4686 | break; |
| 4687 | |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 4688 | default: |
| 4689 | return error(GL_INVALID_ENUM); |
| 4690 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4691 | } |
| 4692 | } |
| 4693 | catch(std::bad_alloc&) |
| 4694 | { |
| 4695 | return error(GL_OUT_OF_MEMORY); |
| 4696 | } |
| 4697 | } |
| 4698 | |
| 4699 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 4700 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4701 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4702 | |
| 4703 | try |
| 4704 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4705 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 4706 | |
| 4707 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4708 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4709 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4710 | } |
| 4711 | } |
| 4712 | catch(std::bad_alloc&) |
| 4713 | { |
| 4714 | return error(GL_OUT_OF_MEMORY); |
| 4715 | } |
| 4716 | } |
| 4717 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4718 | void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4719 | GLenum format, GLenum type, GLsizei bufSize, |
| 4720 | GLvoid *data) |
| 4721 | { |
| 4722 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4723 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", |
| 4724 | x, y, width, height, format, type, bufSize, data); |
| 4725 | |
| 4726 | try |
| 4727 | { |
| 4728 | if (width < 0 || height < 0 || bufSize < 0) |
| 4729 | { |
| 4730 | return error(GL_INVALID_VALUE); |
| 4731 | } |
| 4732 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4733 | gl::Context *context = gl::getNonLostContext(); |
| 4734 | |
| 4735 | if (context) |
| 4736 | { |
daniel@transgaming.com | 42944b0 | 2012-09-27 17:45:57 +0000 | [diff] [blame] | 4737 | GLenum currentFormat, currentType; |
| 4738 | |
| 4739 | // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound, |
| 4740 | // and attempting to read back if that's the case is an error. The error will be registered |
| 4741 | // by getCurrentReadFormat. |
| 4742 | if (!context->getCurrentReadFormatType(¤tFormat, ¤tType)) |
| 4743 | return; |
| 4744 | |
| 4745 | if (!(currentFormat == format && currentType == type) && !validReadFormatType(format, type)) |
| 4746 | { |
| 4747 | return error(GL_INVALID_OPERATION); |
| 4748 | } |
| 4749 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4750 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
| 4751 | } |
| 4752 | } |
| 4753 | catch(std::bad_alloc&) |
| 4754 | { |
| 4755 | return error(GL_OUT_OF_MEMORY); |
| 4756 | } |
| 4757 | } |
| 4758 | |
| 4759 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4760 | GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4761 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4762 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4763 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4764 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4765 | |
| 4766 | try |
| 4767 | { |
| 4768 | if (width < 0 || height < 0) |
| 4769 | { |
| 4770 | return error(GL_INVALID_VALUE); |
| 4771 | } |
| 4772 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4773 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4774 | |
| 4775 | if (context) |
| 4776 | { |
daniel@transgaming.com | 42944b0 | 2012-09-27 17:45:57 +0000 | [diff] [blame] | 4777 | GLenum currentFormat, currentType; |
| 4778 | |
| 4779 | // Failure in getCurrentReadFormatType indicates that no color attachment is currently bound, |
| 4780 | // and attempting to read back if that's the case is an error. The error will be registered |
| 4781 | // by getCurrentReadFormat. |
| 4782 | if (!context->getCurrentReadFormatType(¤tFormat, ¤tType)) |
| 4783 | return; |
| 4784 | |
| 4785 | if (!(currentFormat == format && currentType == type) && !validReadFormatType(format, type)) |
| 4786 | { |
| 4787 | return error(GL_INVALID_OPERATION); |
| 4788 | } |
| 4789 | |
daniel@transgaming.com | b7915a5 | 2011-11-12 03:14:20 +0000 | [diff] [blame] | 4790 | context->readPixels(x, y, width, height, format, type, NULL, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4791 | } |
| 4792 | } |
| 4793 | catch(std::bad_alloc&) |
| 4794 | { |
| 4795 | return error(GL_OUT_OF_MEMORY); |
| 4796 | } |
| 4797 | } |
| 4798 | |
| 4799 | void __stdcall glReleaseShaderCompiler(void) |
| 4800 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4801 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4802 | |
| 4803 | try |
| 4804 | { |
| 4805 | gl::Shader::releaseCompiler(); |
| 4806 | } |
| 4807 | catch(std::bad_alloc&) |
| 4808 | { |
| 4809 | return error(GL_OUT_OF_MEMORY); |
| 4810 | } |
| 4811 | } |
| 4812 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4813 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4814 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4815 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4816 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4817 | |
| 4818 | try |
| 4819 | { |
| 4820 | switch (target) |
| 4821 | { |
| 4822 | case GL_RENDERBUFFER: |
| 4823 | break; |
| 4824 | default: |
| 4825 | return error(GL_INVALID_ENUM); |
| 4826 | } |
| 4827 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4828 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4829 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4830 | return error(GL_INVALID_ENUM); |
| 4831 | } |
| 4832 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4833 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4834 | { |
| 4835 | return error(GL_INVALID_VALUE); |
| 4836 | } |
| 4837 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4838 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4839 | |
| 4840 | if (context) |
| 4841 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4842 | if (width > context->getMaximumRenderbufferDimension() || |
| 4843 | height > context->getMaximumRenderbufferDimension() || |
| 4844 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4845 | { |
| 4846 | return error(GL_INVALID_VALUE); |
| 4847 | } |
| 4848 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4849 | GLuint handle = context->getRenderbufferHandle(); |
| 4850 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4851 | { |
| 4852 | return error(GL_INVALID_OPERATION); |
| 4853 | } |
| 4854 | |
| 4855 | switch (internalformat) |
| 4856 | { |
| 4857 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4858 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4859 | break; |
| 4860 | case GL_RGBA4: |
| 4861 | case GL_RGB5_A1: |
| 4862 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4863 | case GL_RGB8_OES: |
| 4864 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4865 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4866 | break; |
| 4867 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4868 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4869 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4870 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4871 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4872 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4873 | default: |
| 4874 | return error(GL_INVALID_ENUM); |
| 4875 | } |
| 4876 | } |
| 4877 | } |
| 4878 | catch(std::bad_alloc&) |
| 4879 | { |
| 4880 | return error(GL_OUT_OF_MEMORY); |
| 4881 | } |
| 4882 | } |
| 4883 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4884 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4885 | { |
| 4886 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4887 | } |
| 4888 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4889 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4890 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4891 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4892 | |
| 4893 | try |
| 4894 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4895 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4896 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4897 | if (context) |
| 4898 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4899 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4900 | } |
| 4901 | } |
| 4902 | catch(std::bad_alloc&) |
| 4903 | { |
| 4904 | return error(GL_OUT_OF_MEMORY); |
| 4905 | } |
| 4906 | } |
| 4907 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4908 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4909 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4910 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4911 | |
| 4912 | try |
| 4913 | { |
| 4914 | if (condition != GL_ALL_COMPLETED_NV) |
| 4915 | { |
| 4916 | return error(GL_INVALID_ENUM); |
| 4917 | } |
| 4918 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4919 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4920 | |
| 4921 | if (context) |
| 4922 | { |
| 4923 | gl::Fence *fenceObject = context->getFence(fence); |
| 4924 | |
| 4925 | if (fenceObject == NULL) |
| 4926 | { |
| 4927 | return error(GL_INVALID_OPERATION); |
| 4928 | } |
| 4929 | |
| 4930 | fenceObject->setFence(condition); |
| 4931 | } |
| 4932 | } |
| 4933 | catch(std::bad_alloc&) |
| 4934 | { |
| 4935 | return error(GL_OUT_OF_MEMORY); |
| 4936 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4937 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4938 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4939 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4940 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4941 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4942 | |
| 4943 | try |
| 4944 | { |
| 4945 | if (width < 0 || height < 0) |
| 4946 | { |
| 4947 | return error(GL_INVALID_VALUE); |
| 4948 | } |
| 4949 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4950 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4951 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4952 | if (context) |
| 4953 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4954 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4955 | } |
| 4956 | } |
| 4957 | catch(std::bad_alloc&) |
| 4958 | { |
| 4959 | return error(GL_OUT_OF_MEMORY); |
| 4960 | } |
| 4961 | } |
| 4962 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4963 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4964 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4965 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4966 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4967 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4968 | |
| 4969 | try |
| 4970 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4971 | // No binary shader formats are supported. |
| 4972 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4973 | } |
| 4974 | catch(std::bad_alloc&) |
| 4975 | { |
| 4976 | return error(GL_OUT_OF_MEMORY); |
| 4977 | } |
| 4978 | } |
| 4979 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4980 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4981 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4982 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4983 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4984 | |
| 4985 | try |
| 4986 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4987 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4988 | { |
| 4989 | return error(GL_INVALID_VALUE); |
| 4990 | } |
| 4991 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4992 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4993 | |
| 4994 | if (context) |
| 4995 | { |
| 4996 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4997 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4998 | if (!shaderObject) |
| 4999 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 5000 | if (context->getProgram(shader)) |
| 5001 | { |
| 5002 | return error(GL_INVALID_OPERATION); |
| 5003 | } |
| 5004 | else |
| 5005 | { |
| 5006 | return error(GL_INVALID_VALUE); |
| 5007 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5008 | } |
| 5009 | |
| 5010 | shaderObject->setSource(count, string, length); |
| 5011 | } |
| 5012 | } |
| 5013 | catch(std::bad_alloc&) |
| 5014 | { |
| 5015 | return error(GL_OUT_OF_MEMORY); |
| 5016 | } |
| 5017 | } |
| 5018 | |
| 5019 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 5020 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5021 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5022 | } |
| 5023 | |
| 5024 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 5025 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5026 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5027 | |
| 5028 | try |
| 5029 | { |
| 5030 | switch (face) |
| 5031 | { |
| 5032 | case GL_FRONT: |
| 5033 | case GL_BACK: |
| 5034 | case GL_FRONT_AND_BACK: |
| 5035 | break; |
| 5036 | default: |
| 5037 | return error(GL_INVALID_ENUM); |
| 5038 | } |
| 5039 | |
| 5040 | switch (func) |
| 5041 | { |
| 5042 | case GL_NEVER: |
| 5043 | case GL_ALWAYS: |
| 5044 | case GL_LESS: |
| 5045 | case GL_LEQUAL: |
| 5046 | case GL_EQUAL: |
| 5047 | case GL_GEQUAL: |
| 5048 | case GL_GREATER: |
| 5049 | case GL_NOTEQUAL: |
| 5050 | break; |
| 5051 | default: |
| 5052 | return error(GL_INVALID_ENUM); |
| 5053 | } |
| 5054 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5055 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5056 | |
| 5057 | if (context) |
| 5058 | { |
| 5059 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5060 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5061 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5062 | } |
| 5063 | |
| 5064 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5065 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5066 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5067 | } |
| 5068 | } |
| 5069 | } |
| 5070 | catch(std::bad_alloc&) |
| 5071 | { |
| 5072 | return error(GL_OUT_OF_MEMORY); |
| 5073 | } |
| 5074 | } |
| 5075 | |
| 5076 | void __stdcall glStencilMask(GLuint mask) |
| 5077 | { |
| 5078 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 5079 | } |
| 5080 | |
| 5081 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 5082 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5083 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5084 | |
| 5085 | try |
| 5086 | { |
| 5087 | switch (face) |
| 5088 | { |
| 5089 | case GL_FRONT: |
| 5090 | case GL_BACK: |
| 5091 | case GL_FRONT_AND_BACK: |
| 5092 | break; |
| 5093 | default: |
| 5094 | return error(GL_INVALID_ENUM); |
| 5095 | } |
| 5096 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5097 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5098 | |
| 5099 | if (context) |
| 5100 | { |
| 5101 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5102 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5103 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5104 | } |
| 5105 | |
| 5106 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5107 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5108 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5109 | } |
| 5110 | } |
| 5111 | } |
| 5112 | catch(std::bad_alloc&) |
| 5113 | { |
| 5114 | return error(GL_OUT_OF_MEMORY); |
| 5115 | } |
| 5116 | } |
| 5117 | |
| 5118 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 5119 | { |
| 5120 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 5121 | } |
| 5122 | |
| 5123 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 5124 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5125 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5126 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5127 | |
| 5128 | try |
| 5129 | { |
| 5130 | switch (face) |
| 5131 | { |
| 5132 | case GL_FRONT: |
| 5133 | case GL_BACK: |
| 5134 | case GL_FRONT_AND_BACK: |
| 5135 | break; |
| 5136 | default: |
| 5137 | return error(GL_INVALID_ENUM); |
| 5138 | } |
| 5139 | |
| 5140 | switch (fail) |
| 5141 | { |
| 5142 | case GL_ZERO: |
| 5143 | case GL_KEEP: |
| 5144 | case GL_REPLACE: |
| 5145 | case GL_INCR: |
| 5146 | case GL_DECR: |
| 5147 | case GL_INVERT: |
| 5148 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5149 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5150 | break; |
| 5151 | default: |
| 5152 | return error(GL_INVALID_ENUM); |
| 5153 | } |
| 5154 | |
| 5155 | switch (zfail) |
| 5156 | { |
| 5157 | case GL_ZERO: |
| 5158 | case GL_KEEP: |
| 5159 | case GL_REPLACE: |
| 5160 | case GL_INCR: |
| 5161 | case GL_DECR: |
| 5162 | case GL_INVERT: |
| 5163 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5164 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5165 | break; |
| 5166 | default: |
| 5167 | return error(GL_INVALID_ENUM); |
| 5168 | } |
| 5169 | |
| 5170 | switch (zpass) |
| 5171 | { |
| 5172 | case GL_ZERO: |
| 5173 | case GL_KEEP: |
| 5174 | case GL_REPLACE: |
| 5175 | case GL_INCR: |
| 5176 | case GL_DECR: |
| 5177 | case GL_INVERT: |
| 5178 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5179 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5180 | break; |
| 5181 | default: |
| 5182 | return error(GL_INVALID_ENUM); |
| 5183 | } |
| 5184 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5185 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5186 | |
| 5187 | if (context) |
| 5188 | { |
| 5189 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5190 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5191 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5192 | } |
| 5193 | |
| 5194 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5195 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5196 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5197 | } |
| 5198 | } |
| 5199 | } |
| 5200 | catch(std::bad_alloc&) |
| 5201 | { |
| 5202 | return error(GL_OUT_OF_MEMORY); |
| 5203 | } |
| 5204 | } |
| 5205 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 5206 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 5207 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5208 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5209 | |
| 5210 | try |
| 5211 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5212 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5213 | |
| 5214 | if (context) |
| 5215 | { |
| 5216 | gl::Fence *fenceObject = context->getFence(fence); |
| 5217 | |
| 5218 | if (fenceObject == NULL) |
| 5219 | { |
| 5220 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 5221 | } |
| 5222 | |
| 5223 | return fenceObject->testFence(); |
| 5224 | } |
| 5225 | } |
| 5226 | catch(std::bad_alloc&) |
| 5227 | { |
| 5228 | error(GL_OUT_OF_MEMORY); |
| 5229 | } |
| 5230 | |
| 5231 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 5232 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5233 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5234 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 5235 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5236 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5237 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5238 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5239 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5240 | |
| 5241 | try |
| 5242 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 5243 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5244 | { |
| 5245 | return error(GL_INVALID_VALUE); |
| 5246 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 5247 | |
apatrick@chromium.org | e057c5d | 2012-01-26 19:18:24 +0000 | [diff] [blame] | 5248 | if (internalformat != GLint(format)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5249 | { |
| 5250 | return error(GL_INVALID_OPERATION); |
| 5251 | } |
| 5252 | |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5253 | // validate <type> by itself (used as secondary key below) |
| 5254 | switch (type) |
| 5255 | { |
| 5256 | case GL_UNSIGNED_BYTE: |
| 5257 | case GL_UNSIGNED_SHORT_5_6_5: |
| 5258 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 5259 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 5260 | case GL_UNSIGNED_SHORT: |
| 5261 | case GL_UNSIGNED_INT: |
| 5262 | case GL_UNSIGNED_INT_24_8_OES: |
| 5263 | case GL_HALF_FLOAT_OES: |
| 5264 | case GL_FLOAT: |
| 5265 | break; |
| 5266 | default: |
| 5267 | return error(GL_INVALID_ENUM); |
| 5268 | } |
| 5269 | |
| 5270 | // validate <format> + <type> combinations |
| 5271 | // - invalid <format> -> sets INVALID_ENUM |
| 5272 | // - invalid <format>+<type> combination -> sets INVALID_OPERATION |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5273 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5274 | { |
| 5275 | case GL_ALPHA: |
| 5276 | case GL_LUMINANCE: |
| 5277 | case GL_LUMINANCE_ALPHA: |
| 5278 | switch (type) |
| 5279 | { |
| 5280 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5281 | case GL_FLOAT: |
| 5282 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5283 | break; |
| 5284 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5285 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5286 | } |
| 5287 | break; |
| 5288 | case GL_RGB: |
| 5289 | switch (type) |
| 5290 | { |
| 5291 | case GL_UNSIGNED_BYTE: |
| 5292 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5293 | case GL_FLOAT: |
| 5294 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5295 | break; |
| 5296 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5297 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5298 | } |
| 5299 | break; |
| 5300 | case GL_RGBA: |
| 5301 | switch (type) |
| 5302 | { |
| 5303 | case GL_UNSIGNED_BYTE: |
| 5304 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 5305 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5306 | case GL_FLOAT: |
| 5307 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5308 | break; |
| 5309 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5310 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5311 | } |
| 5312 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 5313 | case GL_BGRA_EXT: |
| 5314 | switch (type) |
| 5315 | { |
| 5316 | case GL_UNSIGNED_BYTE: |
| 5317 | break; |
| 5318 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5319 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 5320 | } |
| 5321 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5322 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 5323 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5324 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5325 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5326 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5327 | case GL_DEPTH_COMPONENT: |
| 5328 | switch (type) |
| 5329 | { |
| 5330 | case GL_UNSIGNED_SHORT: |
| 5331 | case GL_UNSIGNED_INT: |
| 5332 | break; |
| 5333 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5334 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5335 | } |
| 5336 | break; |
| 5337 | case GL_DEPTH_STENCIL_OES: |
| 5338 | switch (type) |
| 5339 | { |
| 5340 | case GL_UNSIGNED_INT_24_8_OES: |
| 5341 | break; |
| 5342 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5343 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5344 | } |
| 5345 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5346 | default: |
daniel@transgaming.com | 6377e36 | 2012-06-05 19:49:55 +0000 | [diff] [blame] | 5347 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5348 | } |
| 5349 | |
| 5350 | if (border != 0) |
| 5351 | { |
| 5352 | return error(GL_INVALID_VALUE); |
| 5353 | } |
| 5354 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5355 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5356 | |
| 5357 | if (context) |
| 5358 | { |
daniel@transgaming.com | 32b1144 | 2011-11-19 02:42:48 +0000 | [diff] [blame] | 5359 | if (level > context->getMaximumTextureLevel()) |
| 5360 | { |
| 5361 | return error(GL_INVALID_VALUE); |
| 5362 | } |
| 5363 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5364 | switch (target) |
| 5365 | { |
| 5366 | case GL_TEXTURE_2D: |
| 5367 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 5368 | height > (context->getMaximumTextureDimension() >> level)) |
| 5369 | { |
| 5370 | return error(GL_INVALID_VALUE); |
| 5371 | } |
| 5372 | break; |
| 5373 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 5374 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 5375 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 5376 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 5377 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 5378 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 5379 | if (width != height) |
| 5380 | { |
| 5381 | return error(GL_INVALID_VALUE); |
| 5382 | } |
| 5383 | |
| 5384 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 5385 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 5386 | { |
| 5387 | return error(GL_INVALID_VALUE); |
| 5388 | } |
| 5389 | break; |
| 5390 | default: |
| 5391 | return error(GL_INVALID_ENUM); |
| 5392 | } |
| 5393 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5394 | switch (format) { |
| 5395 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5396 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5397 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5398 | { |
| 5399 | return error(GL_INVALID_OPERATION); |
| 5400 | } |
| 5401 | else |
| 5402 | { |
| 5403 | return error(GL_INVALID_ENUM); |
| 5404 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5405 | break; |
| 5406 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5407 | if (context->supportsDXT3Textures()) |
| 5408 | { |
| 5409 | return error(GL_INVALID_OPERATION); |
| 5410 | } |
| 5411 | else |
| 5412 | { |
| 5413 | return error(GL_INVALID_ENUM); |
| 5414 | } |
| 5415 | break; |
| 5416 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5417 | if (context->supportsDXT5Textures()) |
| 5418 | { |
| 5419 | return error(GL_INVALID_OPERATION); |
| 5420 | } |
| 5421 | else |
| 5422 | { |
| 5423 | return error(GL_INVALID_ENUM); |
| 5424 | } |
| 5425 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5426 | case GL_DEPTH_COMPONENT: |
| 5427 | case GL_DEPTH_STENCIL_OES: |
| 5428 | if (!context->supportsDepthTextures()) |
| 5429 | { |
| 5430 | return error(GL_INVALID_VALUE); |
| 5431 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5432 | if (target != GL_TEXTURE_2D) |
| 5433 | { |
| 5434 | return error(GL_INVALID_OPERATION); |
| 5435 | } |
daniel@transgaming.com | 797924b | 2012-06-05 19:50:01 +0000 | [diff] [blame] | 5436 | // OES_depth_texture supports loading depth data and multiple levels, |
| 5437 | // but ANGLE_depth_texture does not |
| 5438 | if (pixels != NULL || level != 0) |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5439 | { |
| 5440 | return error(GL_INVALID_OPERATION); |
| 5441 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5442 | break; |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 5443 | default: |
| 5444 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5445 | } |
| 5446 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5447 | if (type == GL_FLOAT) |
| 5448 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5449 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5450 | { |
| 5451 | return error(GL_INVALID_ENUM); |
| 5452 | } |
| 5453 | } |
| 5454 | else if (type == GL_HALF_FLOAT_OES) |
| 5455 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5456 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5457 | { |
| 5458 | return error(GL_INVALID_ENUM); |
| 5459 | } |
| 5460 | } |
| 5461 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5462 | if (target == GL_TEXTURE_2D) |
| 5463 | { |
| 5464 | gl::Texture2D *texture = context->getTexture2D(); |
| 5465 | |
| 5466 | if (!texture) |
| 5467 | { |
| 5468 | return error(GL_INVALID_OPERATION); |
| 5469 | } |
| 5470 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5471 | if (texture->isImmutable()) |
| 5472 | { |
| 5473 | return error(GL_INVALID_OPERATION); |
| 5474 | } |
| 5475 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5476 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5477 | } |
| 5478 | else |
| 5479 | { |
| 5480 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5481 | |
| 5482 | if (!texture) |
| 5483 | { |
| 5484 | return error(GL_INVALID_OPERATION); |
| 5485 | } |
| 5486 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5487 | if (texture->isImmutable()) |
| 5488 | { |
| 5489 | return error(GL_INVALID_OPERATION); |
| 5490 | } |
| 5491 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5492 | switch (target) |
| 5493 | { |
| 5494 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5495 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5496 | break; |
| 5497 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5498 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5499 | break; |
| 5500 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5501 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5502 | break; |
| 5503 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5504 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5505 | break; |
| 5506 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5507 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5508 | break; |
| 5509 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 5510 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5511 | break; |
| 5512 | default: UNREACHABLE(); |
| 5513 | } |
| 5514 | } |
| 5515 | } |
| 5516 | } |
| 5517 | catch(std::bad_alloc&) |
| 5518 | { |
| 5519 | return error(GL_OUT_OF_MEMORY); |
| 5520 | } |
| 5521 | } |
| 5522 | |
| 5523 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 5524 | { |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 5525 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param); |
| 5526 | |
| 5527 | try |
| 5528 | { |
| 5529 | gl::Context *context = gl::getNonLostContext(); |
| 5530 | |
| 5531 | if (context) |
| 5532 | { |
| 5533 | gl::Texture *texture; |
| 5534 | |
| 5535 | switch (target) |
| 5536 | { |
| 5537 | case GL_TEXTURE_2D: |
| 5538 | texture = context->getTexture2D(); |
| 5539 | break; |
| 5540 | case GL_TEXTURE_CUBE_MAP: |
| 5541 | texture = context->getTextureCubeMap(); |
| 5542 | break; |
| 5543 | default: |
| 5544 | return error(GL_INVALID_ENUM); |
| 5545 | } |
| 5546 | |
| 5547 | switch (pname) |
| 5548 | { |
| 5549 | case GL_TEXTURE_WRAP_S: |
| 5550 | if (!texture->setWrapS((GLenum)param)) |
| 5551 | { |
| 5552 | return error(GL_INVALID_ENUM); |
| 5553 | } |
| 5554 | break; |
| 5555 | case GL_TEXTURE_WRAP_T: |
| 5556 | if (!texture->setWrapT((GLenum)param)) |
| 5557 | { |
| 5558 | return error(GL_INVALID_ENUM); |
| 5559 | } |
| 5560 | break; |
| 5561 | case GL_TEXTURE_MIN_FILTER: |
| 5562 | if (!texture->setMinFilter((GLenum)param)) |
| 5563 | { |
| 5564 | return error(GL_INVALID_ENUM); |
| 5565 | } |
| 5566 | break; |
| 5567 | case GL_TEXTURE_MAG_FILTER: |
| 5568 | if (!texture->setMagFilter((GLenum)param)) |
| 5569 | { |
| 5570 | return error(GL_INVALID_ENUM); |
| 5571 | } |
| 5572 | break; |
| 5573 | case GL_TEXTURE_USAGE_ANGLE: |
| 5574 | if (!texture->setUsage((GLenum)param)) |
| 5575 | { |
| 5576 | return error(GL_INVALID_ENUM); |
| 5577 | } |
| 5578 | break; |
| 5579 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 5580 | if (!context->supportsTextureFilterAnisotropy()) |
| 5581 | { |
| 5582 | return error(GL_INVALID_ENUM); |
| 5583 | } |
| 5584 | if (!texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy())) |
| 5585 | { |
| 5586 | return error(GL_INVALID_VALUE); |
| 5587 | } |
| 5588 | break; |
| 5589 | default: |
| 5590 | return error(GL_INVALID_ENUM); |
| 5591 | } |
| 5592 | } |
| 5593 | } |
| 5594 | catch(std::bad_alloc&) |
| 5595 | { |
| 5596 | return error(GL_OUT_OF_MEMORY); |
| 5597 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5598 | } |
| 5599 | |
| 5600 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 5601 | { |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 5602 | glTexParameterf(target, pname, (GLfloat)*params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5603 | } |
| 5604 | |
| 5605 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 5606 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5607 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5608 | |
| 5609 | try |
| 5610 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5611 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5612 | |
| 5613 | if (context) |
| 5614 | { |
| 5615 | gl::Texture *texture; |
| 5616 | |
| 5617 | switch (target) |
| 5618 | { |
| 5619 | case GL_TEXTURE_2D: |
| 5620 | texture = context->getTexture2D(); |
| 5621 | break; |
| 5622 | case GL_TEXTURE_CUBE_MAP: |
| 5623 | texture = context->getTextureCubeMap(); |
| 5624 | break; |
| 5625 | default: |
| 5626 | return error(GL_INVALID_ENUM); |
| 5627 | } |
| 5628 | |
| 5629 | switch (pname) |
| 5630 | { |
| 5631 | case GL_TEXTURE_WRAP_S: |
| 5632 | if (!texture->setWrapS((GLenum)param)) |
| 5633 | { |
| 5634 | return error(GL_INVALID_ENUM); |
| 5635 | } |
| 5636 | break; |
| 5637 | case GL_TEXTURE_WRAP_T: |
| 5638 | if (!texture->setWrapT((GLenum)param)) |
| 5639 | { |
| 5640 | return error(GL_INVALID_ENUM); |
| 5641 | } |
| 5642 | break; |
| 5643 | case GL_TEXTURE_MIN_FILTER: |
| 5644 | if (!texture->setMinFilter((GLenum)param)) |
| 5645 | { |
| 5646 | return error(GL_INVALID_ENUM); |
| 5647 | } |
| 5648 | break; |
| 5649 | case GL_TEXTURE_MAG_FILTER: |
| 5650 | if (!texture->setMagFilter((GLenum)param)) |
| 5651 | { |
| 5652 | return error(GL_INVALID_ENUM); |
| 5653 | } |
| 5654 | break; |
daniel@transgaming.com | 7d18c17 | 2011-11-11 04:18:21 +0000 | [diff] [blame] | 5655 | case GL_TEXTURE_USAGE_ANGLE: |
| 5656 | if (!texture->setUsage((GLenum)param)) |
| 5657 | { |
| 5658 | return error(GL_INVALID_ENUM); |
| 5659 | } |
| 5660 | break; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 5661 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 5662 | if (!context->supportsTextureFilterAnisotropy()) |
| 5663 | { |
| 5664 | return error(GL_INVALID_ENUM); |
| 5665 | } |
| 5666 | if (!texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy())) |
| 5667 | { |
| 5668 | return error(GL_INVALID_VALUE); |
| 5669 | } |
| 5670 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5671 | default: |
| 5672 | return error(GL_INVALID_ENUM); |
| 5673 | } |
| 5674 | } |
| 5675 | } |
| 5676 | catch(std::bad_alloc&) |
| 5677 | { |
| 5678 | return error(GL_OUT_OF_MEMORY); |
| 5679 | } |
| 5680 | } |
| 5681 | |
| 5682 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 5683 | { |
| 5684 | glTexParameteri(target, pname, *params); |
| 5685 | } |
| 5686 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5687 | void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 5688 | { |
| 5689 | EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 5690 | target, levels, internalformat, width, height); |
| 5691 | |
| 5692 | try |
| 5693 | { |
| 5694 | if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP) |
| 5695 | { |
| 5696 | return error(GL_INVALID_ENUM); |
| 5697 | } |
| 5698 | |
| 5699 | if (width < 1 || height < 1 || levels < 1) |
| 5700 | { |
| 5701 | return error(GL_INVALID_VALUE); |
| 5702 | } |
| 5703 | |
| 5704 | if (target == GL_TEXTURE_CUBE_MAP && width != height) |
| 5705 | { |
| 5706 | return error(GL_INVALID_VALUE); |
| 5707 | } |
| 5708 | |
daniel@transgaming.com | 45b888a | 2011-11-16 03:56:39 +0000 | [diff] [blame] | 5709 | if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5710 | { |
| 5711 | return error(GL_INVALID_OPERATION); |
| 5712 | } |
| 5713 | |
| 5714 | GLenum format = gl::ExtractFormat(internalformat); |
| 5715 | GLenum type = gl::ExtractType(internalformat); |
| 5716 | |
| 5717 | if (format == GL_NONE || type == GL_NONE) |
| 5718 | { |
| 5719 | return error(GL_INVALID_ENUM); |
| 5720 | } |
| 5721 | |
| 5722 | gl::Context *context = gl::getNonLostContext(); |
| 5723 | |
| 5724 | if (context) |
| 5725 | { |
daniel@transgaming.com | 21f05d7 | 2011-11-29 19:42:28 +0000 | [diff] [blame] | 5726 | switch (target) |
| 5727 | { |
| 5728 | case GL_TEXTURE_2D: |
| 5729 | if (width > context->getMaximumTextureDimension() || |
| 5730 | height > context->getMaximumTextureDimension()) |
| 5731 | { |
| 5732 | return error(GL_INVALID_VALUE); |
| 5733 | } |
| 5734 | break; |
| 5735 | case GL_TEXTURE_CUBE_MAP: |
| 5736 | if (width > context->getMaximumCubeTextureDimension() || |
| 5737 | height > context->getMaximumCubeTextureDimension()) |
| 5738 | { |
| 5739 | return error(GL_INVALID_VALUE); |
| 5740 | } |
| 5741 | break; |
| 5742 | default: |
| 5743 | return error(GL_INVALID_ENUM); |
| 5744 | } |
| 5745 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5746 | if (levels != 1 && !context->supportsNonPower2Texture()) |
| 5747 | { |
| 5748 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 5749 | { |
| 5750 | return error(GL_INVALID_OPERATION); |
| 5751 | } |
| 5752 | } |
| 5753 | |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5754 | switch (internalformat) |
| 5755 | { |
| 5756 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 5757 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 5758 | if (!context->supportsDXT1Textures()) |
| 5759 | { |
| 5760 | return error(GL_INVALID_ENUM); |
| 5761 | } |
| 5762 | break; |
| 5763 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 5764 | if (!context->supportsDXT3Textures()) |
| 5765 | { |
| 5766 | return error(GL_INVALID_ENUM); |
| 5767 | } |
| 5768 | break; |
| 5769 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 5770 | if (!context->supportsDXT5Textures()) |
| 5771 | { |
| 5772 | return error(GL_INVALID_ENUM); |
| 5773 | } |
| 5774 | break; |
daniel@transgaming.com | ff941aa | 2011-11-11 04:17:09 +0000 | [diff] [blame] | 5775 | case GL_RGBA32F_EXT: |
| 5776 | case GL_RGB32F_EXT: |
| 5777 | case GL_ALPHA32F_EXT: |
| 5778 | case GL_LUMINANCE32F_EXT: |
| 5779 | case GL_LUMINANCE_ALPHA32F_EXT: |
| 5780 | if (!context->supportsFloat32Textures()) |
| 5781 | { |
| 5782 | return error(GL_INVALID_ENUM); |
| 5783 | } |
| 5784 | break; |
| 5785 | case GL_RGBA16F_EXT: |
| 5786 | case GL_RGB16F_EXT: |
| 5787 | case GL_ALPHA16F_EXT: |
| 5788 | case GL_LUMINANCE16F_EXT: |
| 5789 | case GL_LUMINANCE_ALPHA16F_EXT: |
| 5790 | if (!context->supportsFloat16Textures()) |
| 5791 | { |
| 5792 | return error(GL_INVALID_ENUM); |
| 5793 | } |
| 5794 | break; |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5795 | case GL_DEPTH_COMPONENT16: |
| 5796 | case GL_DEPTH_COMPONENT32_OES: |
| 5797 | case GL_DEPTH24_STENCIL8_OES: |
| 5798 | if (!context->supportsDepthTextures()) |
| 5799 | { |
| 5800 | return error(GL_INVALID_ENUM); |
| 5801 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5802 | if (target != GL_TEXTURE_2D) |
| 5803 | { |
| 5804 | return error(GL_INVALID_OPERATION); |
| 5805 | } |
daniel@transgaming.com | 797924b | 2012-06-05 19:50:01 +0000 | [diff] [blame] | 5806 | // ANGLE_depth_texture only supports 1-level textures |
| 5807 | if (levels != 1) |
| 5808 | { |
| 5809 | return error(GL_INVALID_OPERATION); |
| 5810 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5811 | break; |
| 5812 | default: |
| 5813 | break; |
daniel@transgaming.com | e107736 | 2011-11-11 04:16:50 +0000 | [diff] [blame] | 5814 | } |
| 5815 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 5816 | if (target == GL_TEXTURE_2D) |
| 5817 | { |
| 5818 | gl::Texture2D *texture = context->getTexture2D(); |
| 5819 | |
| 5820 | if (!texture || texture->id() == 0) |
| 5821 | { |
| 5822 | return error(GL_INVALID_OPERATION); |
| 5823 | } |
| 5824 | |
| 5825 | if (texture->isImmutable()) |
| 5826 | { |
| 5827 | return error(GL_INVALID_OPERATION); |
| 5828 | } |
| 5829 | |
| 5830 | texture->storage(levels, internalformat, width, height); |
| 5831 | } |
| 5832 | else if (target == GL_TEXTURE_CUBE_MAP) |
| 5833 | { |
| 5834 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5835 | |
| 5836 | if (!texture || texture->id() == 0) |
| 5837 | { |
| 5838 | return error(GL_INVALID_OPERATION); |
| 5839 | } |
| 5840 | |
| 5841 | if (texture->isImmutable()) |
| 5842 | { |
| 5843 | return error(GL_INVALID_OPERATION); |
| 5844 | } |
| 5845 | |
| 5846 | texture->storage(levels, internalformat, width); |
| 5847 | } |
| 5848 | else UNREACHABLE(); |
| 5849 | } |
| 5850 | } |
| 5851 | catch(std::bad_alloc&) |
| 5852 | { |
| 5853 | return error(GL_OUT_OF_MEMORY); |
| 5854 | } |
| 5855 | } |
| 5856 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5857 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 5858 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5859 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5860 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5861 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5862 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5863 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 5864 | |
| 5865 | try |
| 5866 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 5867 | if (!gl::IsInternalTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5868 | { |
| 5869 | return error(GL_INVALID_ENUM); |
| 5870 | } |
| 5871 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5872 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5873 | { |
| 5874 | return error(GL_INVALID_VALUE); |
| 5875 | } |
| 5876 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5877 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 5878 | { |
| 5879 | return error(GL_INVALID_VALUE); |
| 5880 | } |
| 5881 | |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 5882 | if (!checkTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5883 | { |
daniel@transgaming.com | 8833dd2 | 2012-06-05 19:49:58 +0000 | [diff] [blame] | 5884 | return; // error is set by helper function |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5885 | } |
| 5886 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5887 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5888 | |
| 5889 | if (context) |
| 5890 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 5891 | if (level > context->getMaximumTextureLevel()) |
| 5892 | { |
| 5893 | return error(GL_INVALID_VALUE); |
| 5894 | } |
| 5895 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5896 | if (format == GL_FLOAT) |
| 5897 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5898 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5899 | { |
| 5900 | return error(GL_INVALID_ENUM); |
| 5901 | } |
| 5902 | } |
| 5903 | else if (format == GL_HALF_FLOAT_OES) |
| 5904 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 5905 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5906 | { |
| 5907 | return error(GL_INVALID_ENUM); |
| 5908 | } |
| 5909 | } |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5910 | else if (gl::IsDepthTexture(format)) |
| 5911 | { |
| 5912 | if (!context->supportsDepthTextures()) |
| 5913 | { |
| 5914 | return error(GL_INVALID_ENUM); |
| 5915 | } |
daniel@transgaming.com | 0c85468 | 2012-05-31 01:14:11 +0000 | [diff] [blame] | 5916 | if (target != GL_TEXTURE_2D) |
| 5917 | { |
| 5918 | return error(GL_INVALID_OPERATION); |
| 5919 | } |
| 5920 | // OES_depth_texture supports loading depth data, but ANGLE_depth_texture does not |
| 5921 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 835a95a | 2012-05-31 01:14:07 +0000 | [diff] [blame] | 5922 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 5923 | |
daniel@transgaming.com | 1d2d3c4 | 2012-05-31 01:14:15 +0000 | [diff] [blame] | 5924 | if (width == 0 || height == 0 || pixels == NULL) |
| 5925 | { |
| 5926 | return; |
| 5927 | } |
| 5928 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5929 | if (target == GL_TEXTURE_2D) |
| 5930 | { |
| 5931 | gl::Texture2D *texture = context->getTexture2D(); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 5932 | if (validateSubImageParams2D(false, width, height, xoffset, yoffset, level, format, type, texture)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5933 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 5934 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5935 | } |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5936 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 5937 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5938 | { |
| 5939 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame^] | 5940 | if (validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, format, type, texture)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5941 | { |
daniel@transgaming.com | 343373a | 2011-11-29 19:42:32 +0000 | [diff] [blame] | 5942 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5943 | } |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 5944 | } |
| 5945 | else |
| 5946 | { |
| 5947 | UNREACHABLE(); |
| 5948 | } |
| 5949 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5950 | } |
| 5951 | catch(std::bad_alloc&) |
| 5952 | { |
| 5953 | return error(GL_OUT_OF_MEMORY); |
| 5954 | } |
| 5955 | } |
| 5956 | |
| 5957 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 5958 | { |
| 5959 | glUniform1fv(location, 1, &x); |
| 5960 | } |
| 5961 | |
| 5962 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 5963 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5964 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5965 | |
| 5966 | try |
| 5967 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5968 | if (count < 0) |
| 5969 | { |
| 5970 | return error(GL_INVALID_VALUE); |
| 5971 | } |
| 5972 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5973 | if (location == -1) |
| 5974 | { |
| 5975 | return; |
| 5976 | } |
| 5977 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5978 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5979 | |
| 5980 | if (context) |
| 5981 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 5982 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 5983 | if (!programBinary) |
| 5984 | { |
| 5985 | return error(GL_INVALID_OPERATION); |
| 5986 | } |
| 5987 | |
| 5988 | if (!programBinary->setUniform1fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5989 | { |
| 5990 | return error(GL_INVALID_OPERATION); |
| 5991 | } |
| 5992 | } |
| 5993 | } |
| 5994 | catch(std::bad_alloc&) |
| 5995 | { |
| 5996 | return error(GL_OUT_OF_MEMORY); |
| 5997 | } |
| 5998 | } |
| 5999 | |
| 6000 | void __stdcall glUniform1i(GLint location, GLint x) |
| 6001 | { |
| 6002 | glUniform1iv(location, 1, &x); |
| 6003 | } |
| 6004 | |
| 6005 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 6006 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6007 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6008 | |
| 6009 | try |
| 6010 | { |
| 6011 | if (count < 0) |
| 6012 | { |
| 6013 | return error(GL_INVALID_VALUE); |
| 6014 | } |
| 6015 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6016 | if (location == -1) |
| 6017 | { |
| 6018 | return; |
| 6019 | } |
| 6020 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6021 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6022 | |
| 6023 | if (context) |
| 6024 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6025 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6026 | if (!programBinary) |
| 6027 | { |
| 6028 | return error(GL_INVALID_OPERATION); |
| 6029 | } |
| 6030 | |
| 6031 | if (!programBinary->setUniform1iv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6032 | { |
| 6033 | return error(GL_INVALID_OPERATION); |
| 6034 | } |
| 6035 | } |
| 6036 | } |
| 6037 | catch(std::bad_alloc&) |
| 6038 | { |
| 6039 | return error(GL_OUT_OF_MEMORY); |
| 6040 | } |
| 6041 | } |
| 6042 | |
| 6043 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 6044 | { |
| 6045 | GLfloat xy[2] = {x, y}; |
| 6046 | |
| 6047 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 6048 | } |
| 6049 | |
| 6050 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 6051 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6052 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6053 | |
| 6054 | try |
| 6055 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6056 | if (count < 0) |
| 6057 | { |
| 6058 | return error(GL_INVALID_VALUE); |
| 6059 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6060 | |
| 6061 | if (location == -1) |
| 6062 | { |
| 6063 | return; |
| 6064 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6065 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6066 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6067 | |
| 6068 | if (context) |
| 6069 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6070 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6071 | if (!programBinary) |
| 6072 | { |
| 6073 | return error(GL_INVALID_OPERATION); |
| 6074 | } |
| 6075 | |
| 6076 | if (!programBinary->setUniform2fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6077 | { |
| 6078 | return error(GL_INVALID_OPERATION); |
| 6079 | } |
| 6080 | } |
| 6081 | } |
| 6082 | catch(std::bad_alloc&) |
| 6083 | { |
| 6084 | return error(GL_OUT_OF_MEMORY); |
| 6085 | } |
| 6086 | } |
| 6087 | |
| 6088 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 6089 | { |
| 6090 | GLint xy[4] = {x, y}; |
| 6091 | |
| 6092 | glUniform2iv(location, 1, (GLint*)&xy); |
| 6093 | } |
| 6094 | |
| 6095 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 6096 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6097 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6098 | |
| 6099 | try |
| 6100 | { |
| 6101 | if (count < 0) |
| 6102 | { |
| 6103 | return error(GL_INVALID_VALUE); |
| 6104 | } |
| 6105 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6106 | if (location == -1) |
| 6107 | { |
| 6108 | return; |
| 6109 | } |
| 6110 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6111 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6112 | |
| 6113 | if (context) |
| 6114 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6115 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6116 | if (!programBinary) |
| 6117 | { |
| 6118 | return error(GL_INVALID_OPERATION); |
| 6119 | } |
| 6120 | |
| 6121 | if (!programBinary->setUniform2iv(location, count, v)) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6122 | { |
| 6123 | return error(GL_INVALID_OPERATION); |
| 6124 | } |
| 6125 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6126 | } |
| 6127 | catch(std::bad_alloc&) |
| 6128 | { |
| 6129 | return error(GL_OUT_OF_MEMORY); |
| 6130 | } |
| 6131 | } |
| 6132 | |
| 6133 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 6134 | { |
| 6135 | GLfloat xyz[3] = {x, y, z}; |
| 6136 | |
| 6137 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 6138 | } |
| 6139 | |
| 6140 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 6141 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6142 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6143 | |
| 6144 | try |
| 6145 | { |
| 6146 | if (count < 0) |
| 6147 | { |
| 6148 | return error(GL_INVALID_VALUE); |
| 6149 | } |
| 6150 | |
| 6151 | if (location == -1) |
| 6152 | { |
| 6153 | return; |
| 6154 | } |
| 6155 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6156 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6157 | |
| 6158 | if (context) |
| 6159 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6160 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6161 | if (!programBinary) |
| 6162 | { |
| 6163 | return error(GL_INVALID_OPERATION); |
| 6164 | } |
| 6165 | |
| 6166 | if (!programBinary->setUniform3fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6167 | { |
| 6168 | return error(GL_INVALID_OPERATION); |
| 6169 | } |
| 6170 | } |
| 6171 | } |
| 6172 | catch(std::bad_alloc&) |
| 6173 | { |
| 6174 | return error(GL_OUT_OF_MEMORY); |
| 6175 | } |
| 6176 | } |
| 6177 | |
| 6178 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 6179 | { |
| 6180 | GLint xyz[3] = {x, y, z}; |
| 6181 | |
| 6182 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 6183 | } |
| 6184 | |
| 6185 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 6186 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6187 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6188 | |
| 6189 | try |
| 6190 | { |
| 6191 | if (count < 0) |
| 6192 | { |
| 6193 | return error(GL_INVALID_VALUE); |
| 6194 | } |
| 6195 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6196 | if (location == -1) |
| 6197 | { |
| 6198 | return; |
| 6199 | } |
| 6200 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6201 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6202 | |
| 6203 | if (context) |
| 6204 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6205 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6206 | if (!programBinary) |
| 6207 | { |
| 6208 | return error(GL_INVALID_OPERATION); |
| 6209 | } |
| 6210 | |
| 6211 | if (!programBinary->setUniform3iv(location, count, v)) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6212 | { |
| 6213 | return error(GL_INVALID_OPERATION); |
| 6214 | } |
| 6215 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6216 | } |
| 6217 | catch(std::bad_alloc&) |
| 6218 | { |
| 6219 | return error(GL_OUT_OF_MEMORY); |
| 6220 | } |
| 6221 | } |
| 6222 | |
| 6223 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6224 | { |
| 6225 | GLfloat xyzw[4] = {x, y, z, w}; |
| 6226 | |
| 6227 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 6228 | } |
| 6229 | |
| 6230 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 6231 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6232 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6233 | |
| 6234 | try |
| 6235 | { |
| 6236 | if (count < 0) |
| 6237 | { |
| 6238 | return error(GL_INVALID_VALUE); |
| 6239 | } |
| 6240 | |
| 6241 | if (location == -1) |
| 6242 | { |
| 6243 | return; |
| 6244 | } |
| 6245 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6246 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6247 | |
| 6248 | if (context) |
| 6249 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6250 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6251 | if (!programBinary) |
| 6252 | { |
| 6253 | return error(GL_INVALID_OPERATION); |
| 6254 | } |
| 6255 | |
| 6256 | if (!programBinary->setUniform4fv(location, count, v)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6257 | { |
| 6258 | return error(GL_INVALID_OPERATION); |
| 6259 | } |
| 6260 | } |
| 6261 | } |
| 6262 | catch(std::bad_alloc&) |
| 6263 | { |
| 6264 | return error(GL_OUT_OF_MEMORY); |
| 6265 | } |
| 6266 | } |
| 6267 | |
| 6268 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 6269 | { |
| 6270 | GLint xyzw[4] = {x, y, z, w}; |
| 6271 | |
| 6272 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 6273 | } |
| 6274 | |
| 6275 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 6276 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6277 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6278 | |
| 6279 | try |
| 6280 | { |
| 6281 | if (count < 0) |
| 6282 | { |
| 6283 | return error(GL_INVALID_VALUE); |
| 6284 | } |
| 6285 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6286 | if (location == -1) |
| 6287 | { |
| 6288 | return; |
| 6289 | } |
| 6290 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6291 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6292 | |
| 6293 | if (context) |
| 6294 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6295 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6296 | if (!programBinary) |
| 6297 | { |
| 6298 | return error(GL_INVALID_OPERATION); |
| 6299 | } |
| 6300 | |
| 6301 | if (!programBinary->setUniform4iv(location, count, v)) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 6302 | { |
| 6303 | return error(GL_INVALID_OPERATION); |
| 6304 | } |
| 6305 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6306 | } |
| 6307 | catch(std::bad_alloc&) |
| 6308 | { |
| 6309 | return error(GL_OUT_OF_MEMORY); |
| 6310 | } |
| 6311 | } |
| 6312 | |
| 6313 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6314 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6315 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6316 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6317 | |
| 6318 | try |
| 6319 | { |
| 6320 | if (count < 0 || transpose != GL_FALSE) |
| 6321 | { |
| 6322 | return error(GL_INVALID_VALUE); |
| 6323 | } |
| 6324 | |
| 6325 | if (location == -1) |
| 6326 | { |
| 6327 | return; |
| 6328 | } |
| 6329 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6330 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6331 | |
| 6332 | if (context) |
| 6333 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6334 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6335 | if (!programBinary) |
| 6336 | { |
| 6337 | return error(GL_INVALID_OPERATION); |
| 6338 | } |
| 6339 | |
| 6340 | if (!programBinary->setUniformMatrix2fv(location, count, value)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6341 | { |
| 6342 | return error(GL_INVALID_OPERATION); |
| 6343 | } |
| 6344 | } |
| 6345 | } |
| 6346 | catch(std::bad_alloc&) |
| 6347 | { |
| 6348 | return error(GL_OUT_OF_MEMORY); |
| 6349 | } |
| 6350 | } |
| 6351 | |
| 6352 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6353 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6354 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6355 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6356 | |
| 6357 | try |
| 6358 | { |
| 6359 | if (count < 0 || transpose != GL_FALSE) |
| 6360 | { |
| 6361 | return error(GL_INVALID_VALUE); |
| 6362 | } |
| 6363 | |
| 6364 | if (location == -1) |
| 6365 | { |
| 6366 | return; |
| 6367 | } |
| 6368 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6369 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6370 | |
| 6371 | if (context) |
| 6372 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6373 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6374 | if (!programBinary) |
| 6375 | { |
| 6376 | return error(GL_INVALID_OPERATION); |
| 6377 | } |
| 6378 | |
| 6379 | if (!programBinary->setUniformMatrix3fv(location, count, value)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6380 | { |
| 6381 | return error(GL_INVALID_OPERATION); |
| 6382 | } |
| 6383 | } |
| 6384 | } |
| 6385 | catch(std::bad_alloc&) |
| 6386 | { |
| 6387 | return error(GL_OUT_OF_MEMORY); |
| 6388 | } |
| 6389 | } |
| 6390 | |
| 6391 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 6392 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6393 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6394 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6395 | |
| 6396 | try |
| 6397 | { |
| 6398 | if (count < 0 || transpose != GL_FALSE) |
| 6399 | { |
| 6400 | return error(GL_INVALID_VALUE); |
| 6401 | } |
| 6402 | |
| 6403 | if (location == -1) |
| 6404 | { |
| 6405 | return; |
| 6406 | } |
| 6407 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6408 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6409 | |
| 6410 | if (context) |
| 6411 | { |
daniel@transgaming.com | 62a2846 | 2012-07-24 18:33:59 +0000 | [diff] [blame] | 6412 | gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 6413 | if (!programBinary) |
| 6414 | { |
| 6415 | return error(GL_INVALID_OPERATION); |
| 6416 | } |
| 6417 | |
| 6418 | if (!programBinary->setUniformMatrix4fv(location, count, value)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6419 | { |
| 6420 | return error(GL_INVALID_OPERATION); |
| 6421 | } |
| 6422 | } |
| 6423 | } |
| 6424 | catch(std::bad_alloc&) |
| 6425 | { |
| 6426 | return error(GL_OUT_OF_MEMORY); |
| 6427 | } |
| 6428 | } |
| 6429 | |
| 6430 | void __stdcall glUseProgram(GLuint program) |
| 6431 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6432 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6433 | |
| 6434 | try |
| 6435 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6436 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6437 | |
| 6438 | if (context) |
| 6439 | { |
| 6440 | gl::Program *programObject = context->getProgram(program); |
| 6441 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 6442 | if (!programObject && program != 0) |
| 6443 | { |
| 6444 | if (context->getShader(program)) |
| 6445 | { |
| 6446 | return error(GL_INVALID_OPERATION); |
| 6447 | } |
| 6448 | else |
| 6449 | { |
| 6450 | return error(GL_INVALID_VALUE); |
| 6451 | } |
| 6452 | } |
| 6453 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 6454 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6455 | { |
| 6456 | return error(GL_INVALID_OPERATION); |
| 6457 | } |
| 6458 | |
| 6459 | context->useProgram(program); |
| 6460 | } |
| 6461 | } |
| 6462 | catch(std::bad_alloc&) |
| 6463 | { |
| 6464 | return error(GL_OUT_OF_MEMORY); |
| 6465 | } |
| 6466 | } |
| 6467 | |
| 6468 | void __stdcall glValidateProgram(GLuint program) |
| 6469 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6470 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6471 | |
| 6472 | try |
| 6473 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6474 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 6475 | |
| 6476 | if (context) |
| 6477 | { |
| 6478 | gl::Program *programObject = context->getProgram(program); |
| 6479 | |
| 6480 | if (!programObject) |
| 6481 | { |
| 6482 | if (context->getShader(program)) |
| 6483 | { |
| 6484 | return error(GL_INVALID_OPERATION); |
| 6485 | } |
| 6486 | else |
| 6487 | { |
| 6488 | return error(GL_INVALID_VALUE); |
| 6489 | } |
| 6490 | } |
| 6491 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 6492 | programObject->validate(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 6493 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6494 | } |
| 6495 | catch(std::bad_alloc&) |
| 6496 | { |
| 6497 | return error(GL_OUT_OF_MEMORY); |
| 6498 | } |
| 6499 | } |
| 6500 | |
| 6501 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 6502 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6503 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6504 | |
| 6505 | try |
| 6506 | { |
| 6507 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6508 | { |
| 6509 | return error(GL_INVALID_VALUE); |
| 6510 | } |
| 6511 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6512 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6513 | |
| 6514 | if (context) |
| 6515 | { |
| 6516 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 6517 | context->setVertexAttrib(index, vals); |
| 6518 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6519 | } |
| 6520 | catch(std::bad_alloc&) |
| 6521 | { |
| 6522 | return error(GL_OUT_OF_MEMORY); |
| 6523 | } |
| 6524 | } |
| 6525 | |
| 6526 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 6527 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6528 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6529 | |
| 6530 | try |
| 6531 | { |
| 6532 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6533 | { |
| 6534 | return error(GL_INVALID_VALUE); |
| 6535 | } |
| 6536 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6537 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6538 | |
| 6539 | if (context) |
| 6540 | { |
| 6541 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 6542 | context->setVertexAttrib(index, vals); |
| 6543 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6544 | } |
| 6545 | catch(std::bad_alloc&) |
| 6546 | { |
| 6547 | return error(GL_OUT_OF_MEMORY); |
| 6548 | } |
| 6549 | } |
| 6550 | |
| 6551 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 6552 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6553 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6554 | |
| 6555 | try |
| 6556 | { |
| 6557 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6558 | { |
| 6559 | return error(GL_INVALID_VALUE); |
| 6560 | } |
| 6561 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6562 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6563 | |
| 6564 | if (context) |
| 6565 | { |
| 6566 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 6567 | context->setVertexAttrib(index, vals); |
| 6568 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6569 | } |
| 6570 | catch(std::bad_alloc&) |
| 6571 | { |
| 6572 | return error(GL_OUT_OF_MEMORY); |
| 6573 | } |
| 6574 | } |
| 6575 | |
| 6576 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 6577 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6578 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6579 | |
| 6580 | try |
| 6581 | { |
| 6582 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6583 | { |
| 6584 | return error(GL_INVALID_VALUE); |
| 6585 | } |
| 6586 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6587 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6588 | |
| 6589 | if (context) |
| 6590 | { |
| 6591 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 6592 | context->setVertexAttrib(index, vals); |
| 6593 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6594 | } |
| 6595 | catch(std::bad_alloc&) |
| 6596 | { |
| 6597 | return error(GL_OUT_OF_MEMORY); |
| 6598 | } |
| 6599 | } |
| 6600 | |
| 6601 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 6602 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6603 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6604 | |
| 6605 | try |
| 6606 | { |
| 6607 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6608 | { |
| 6609 | return error(GL_INVALID_VALUE); |
| 6610 | } |
| 6611 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6612 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6613 | |
| 6614 | if (context) |
| 6615 | { |
| 6616 | GLfloat vals[4] = { x, y, z, 1 }; |
| 6617 | context->setVertexAttrib(index, vals); |
| 6618 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6619 | } |
| 6620 | catch(std::bad_alloc&) |
| 6621 | { |
| 6622 | return error(GL_OUT_OF_MEMORY); |
| 6623 | } |
| 6624 | } |
| 6625 | |
| 6626 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 6627 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6628 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6629 | |
| 6630 | try |
| 6631 | { |
| 6632 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6633 | { |
| 6634 | return error(GL_INVALID_VALUE); |
| 6635 | } |
| 6636 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6637 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6638 | |
| 6639 | if (context) |
| 6640 | { |
| 6641 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 6642 | context->setVertexAttrib(index, vals); |
| 6643 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6644 | } |
| 6645 | catch(std::bad_alloc&) |
| 6646 | { |
| 6647 | return error(GL_OUT_OF_MEMORY); |
| 6648 | } |
| 6649 | } |
| 6650 | |
| 6651 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6652 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6653 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6654 | |
| 6655 | try |
| 6656 | { |
| 6657 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6658 | { |
| 6659 | return error(GL_INVALID_VALUE); |
| 6660 | } |
| 6661 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6662 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6663 | |
| 6664 | if (context) |
| 6665 | { |
| 6666 | GLfloat vals[4] = { x, y, z, w }; |
| 6667 | context->setVertexAttrib(index, vals); |
| 6668 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6669 | } |
| 6670 | catch(std::bad_alloc&) |
| 6671 | { |
| 6672 | return error(GL_OUT_OF_MEMORY); |
| 6673 | } |
| 6674 | } |
| 6675 | |
| 6676 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 6677 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6678 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6679 | |
| 6680 | try |
| 6681 | { |
| 6682 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6683 | { |
| 6684 | return error(GL_INVALID_VALUE); |
| 6685 | } |
| 6686 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6687 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 6688 | |
| 6689 | if (context) |
| 6690 | { |
| 6691 | context->setVertexAttrib(index, values); |
| 6692 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6693 | } |
| 6694 | catch(std::bad_alloc&) |
| 6695 | { |
| 6696 | return error(GL_OUT_OF_MEMORY); |
| 6697 | } |
| 6698 | } |
| 6699 | |
daniel@transgaming.com | d2820bf | 2012-01-27 15:38:48 +0000 | [diff] [blame] | 6700 | void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) |
| 6701 | { |
| 6702 | EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
| 6703 | |
| 6704 | try |
| 6705 | { |
| 6706 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6707 | { |
| 6708 | return error(GL_INVALID_VALUE); |
| 6709 | } |
| 6710 | |
| 6711 | gl::Context *context = gl::getNonLostContext(); |
| 6712 | |
| 6713 | if (context) |
| 6714 | { |
| 6715 | context->setVertexAttribDivisor(index, divisor); |
| 6716 | } |
| 6717 | } |
| 6718 | catch(std::bad_alloc&) |
| 6719 | { |
| 6720 | return error(GL_OUT_OF_MEMORY); |
| 6721 | } |
| 6722 | } |
| 6723 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6724 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6725 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6726 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6727 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6728 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6729 | |
| 6730 | try |
| 6731 | { |
| 6732 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 6733 | { |
| 6734 | return error(GL_INVALID_VALUE); |
| 6735 | } |
| 6736 | |
| 6737 | if (size < 1 || size > 4) |
| 6738 | { |
| 6739 | return error(GL_INVALID_VALUE); |
| 6740 | } |
| 6741 | |
| 6742 | switch (type) |
| 6743 | { |
| 6744 | case GL_BYTE: |
| 6745 | case GL_UNSIGNED_BYTE: |
| 6746 | case GL_SHORT: |
| 6747 | case GL_UNSIGNED_SHORT: |
| 6748 | case GL_FIXED: |
| 6749 | case GL_FLOAT: |
| 6750 | break; |
| 6751 | default: |
| 6752 | return error(GL_INVALID_ENUM); |
| 6753 | } |
| 6754 | |
| 6755 | if (stride < 0) |
| 6756 | { |
| 6757 | return error(GL_INVALID_VALUE); |
| 6758 | } |
| 6759 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6760 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6761 | |
| 6762 | if (context) |
| 6763 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 6764 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6765 | } |
| 6766 | } |
| 6767 | catch(std::bad_alloc&) |
| 6768 | { |
| 6769 | return error(GL_OUT_OF_MEMORY); |
| 6770 | } |
| 6771 | } |
| 6772 | |
| 6773 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 6774 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6775 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6776 | |
| 6777 | try |
| 6778 | { |
| 6779 | if (width < 0 || height < 0) |
| 6780 | { |
| 6781 | return error(GL_INVALID_VALUE); |
| 6782 | } |
| 6783 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6784 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6785 | |
| 6786 | if (context) |
| 6787 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 6788 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6789 | } |
| 6790 | } |
| 6791 | catch(std::bad_alloc&) |
| 6792 | { |
| 6793 | return error(GL_OUT_OF_MEMORY); |
| 6794 | } |
| 6795 | } |
| 6796 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6797 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 6798 | GLbitfield mask, GLenum filter) |
| 6799 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6800 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6801 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 6802 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 6803 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6804 | |
| 6805 | try |
| 6806 | { |
| 6807 | switch (filter) |
| 6808 | { |
| 6809 | case GL_NEAREST: |
| 6810 | break; |
| 6811 | default: |
| 6812 | return error(GL_INVALID_ENUM); |
| 6813 | } |
| 6814 | |
| 6815 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 6816 | { |
| 6817 | return error(GL_INVALID_VALUE); |
| 6818 | } |
| 6819 | |
| 6820 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 6821 | { |
| 6822 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 6823 | return error(GL_INVALID_OPERATION); |
| 6824 | } |
| 6825 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6826 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 6827 | |
| 6828 | if (context) |
| 6829 | { |
| 6830 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 6831 | { |
| 6832 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 6833 | return error(GL_INVALID_OPERATION); |
| 6834 | } |
| 6835 | |
| 6836 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 6837 | } |
| 6838 | } |
| 6839 | catch(std::bad_alloc&) |
| 6840 | { |
| 6841 | return error(GL_OUT_OF_MEMORY); |
| 6842 | } |
| 6843 | } |
| 6844 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6845 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 6846 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6847 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 6848 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 6849 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 6850 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 6851 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 6852 | |
| 6853 | try |
| 6854 | { |
| 6855 | UNIMPLEMENTED(); // FIXME |
| 6856 | } |
| 6857 | catch(std::bad_alloc&) |
| 6858 | { |
| 6859 | return error(GL_OUT_OF_MEMORY); |
| 6860 | } |
| 6861 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6862 | |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6863 | void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, |
| 6864 | GLenum *binaryFormat, void *binary) |
| 6865 | { |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6866 | EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)", |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6867 | program, bufSize, length, binaryFormat, binary); |
| 6868 | |
| 6869 | try |
| 6870 | { |
| 6871 | gl::Context *context = gl::getNonLostContext(); |
| 6872 | |
| 6873 | if (context) |
| 6874 | { |
| 6875 | gl::Program *programObject = context->getProgram(program); |
| 6876 | |
daniel@transgaming.com | 716056c | 2012-07-24 18:38:59 +0000 | [diff] [blame] | 6877 | if (!programObject || !programObject->isLinked()) |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6878 | { |
| 6879 | return error(GL_INVALID_OPERATION); |
| 6880 | } |
| 6881 | |
| 6882 | gl::ProgramBinary *programBinary = programObject->getProgramBinary(); |
| 6883 | |
| 6884 | if (!programBinary) |
| 6885 | { |
| 6886 | return error(GL_INVALID_OPERATION); |
| 6887 | } |
| 6888 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6889 | if (!programBinary->save(binary, bufSize, length)) |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6890 | { |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6891 | return error(GL_INVALID_OPERATION); |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6892 | } |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 6893 | |
| 6894 | *binaryFormat = GL_PROGRAM_BINARY_ANGLE; |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6895 | } |
| 6896 | } |
| 6897 | catch(std::bad_alloc&) |
| 6898 | { |
| 6899 | return error(GL_OUT_OF_MEMORY); |
| 6900 | } |
| 6901 | } |
| 6902 | |
| 6903 | void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat, |
| 6904 | const void *binary, GLint length) |
| 6905 | { |
| 6906 | EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)", |
| 6907 | program, binaryFormat, binary, length); |
| 6908 | |
| 6909 | try |
| 6910 | { |
| 6911 | gl::Context *context = gl::getNonLostContext(); |
| 6912 | |
| 6913 | if (context) |
| 6914 | { |
| 6915 | if (binaryFormat != GL_PROGRAM_BINARY_ANGLE) |
| 6916 | { |
| 6917 | return error(GL_INVALID_ENUM); |
| 6918 | } |
| 6919 | |
| 6920 | gl::Program *programObject = context->getProgram(program); |
| 6921 | |
| 6922 | if (!programObject) |
| 6923 | { |
| 6924 | return error(GL_INVALID_OPERATION); |
| 6925 | } |
| 6926 | |
daniel@transgaming.com | 95d2942 | 2012-07-24 18:36:10 +0000 | [diff] [blame] | 6927 | context->setProgramBinary(program, binary, length); |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6928 | } |
| 6929 | } |
| 6930 | catch(std::bad_alloc&) |
| 6931 | { |
| 6932 | return error(GL_OUT_OF_MEMORY); |
| 6933 | } |
| 6934 | } |
| 6935 | |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6936 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 6937 | { |
| 6938 | struct Extension |
| 6939 | { |
| 6940 | const char *name; |
| 6941 | __eglMustCastToProperFunctionPointerType address; |
| 6942 | }; |
| 6943 | |
| 6944 | static const Extension glExtensions[] = |
| 6945 | { |
| 6946 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 6947 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 6948 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 6949 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 6950 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
| 6951 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 6952 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 6953 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 6954 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 6955 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 6956 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
daniel@transgaming.com | 0bd1f2f | 2011-11-11 04:19:03 +0000 | [diff] [blame] | 6957 | {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, |
daniel@transgaming.com | 709ed11 | 2011-11-12 03:18:10 +0000 | [diff] [blame] | 6958 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
| 6959 | {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, |
| 6960 | {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, |
| 6961 | {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, |
daniel@transgaming.com | 86bdb82 | 2012-01-20 18:24:39 +0000 | [diff] [blame] | 6962 | {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT}, |
| 6963 | {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT}, |
| 6964 | {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT}, |
| 6965 | {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT}, |
| 6966 | {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT}, |
| 6967 | {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT}, |
| 6968 | {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT}, |
daniel@transgaming.com | dce02fd | 2012-01-27 15:39:51 +0000 | [diff] [blame] | 6969 | {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE}, |
| 6970 | {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE}, |
| 6971 | {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE}, |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame] | 6972 | {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES}, |
| 6973 | {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES}, }; |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 6974 | |
| 6975 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 6976 | { |
| 6977 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 6978 | { |
| 6979 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 6980 | } |
| 6981 | } |
| 6982 | |
| 6983 | return NULL; |
| 6984 | } |
| 6985 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame] | 6986 | // Non-public functions used by EGL |
| 6987 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 6988 | bool __stdcall glBindTexImage(egl::Surface *surface) |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6989 | { |
| 6990 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 6991 | surface); |
| 6992 | |
| 6993 | try |
| 6994 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 6995 | gl::Context *context = gl::getNonLostContext(); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 6996 | |
| 6997 | if (context) |
| 6998 | { |
| 6999 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 7000 | |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 7001 | if (textureObject->isImmutable()) |
| 7002 | { |
| 7003 | return false; |
| 7004 | } |
| 7005 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 7006 | if (textureObject) |
| 7007 | { |
| 7008 | textureObject->bindTexImage(surface); |
| 7009 | } |
| 7010 | } |
| 7011 | } |
| 7012 | catch(std::bad_alloc&) |
| 7013 | { |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 7014 | return error(GL_OUT_OF_MEMORY, false); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 7015 | } |
daniel@transgaming.com | 64a0fb2 | 2011-11-11 04:10:40 +0000 | [diff] [blame] | 7016 | |
| 7017 | return true; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 7018 | } |
| 7019 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 7020 | } |