blob: 5ab101ab912b542009068666935c0839fe61e944 [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000034namespace
35{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madill834e8b72014-04-11 13:33:58 -040053void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050054{
Jamie Madill3b7e2052014-03-17 09:47:43 -040055 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050056 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
57 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
59
Jamie Madill834e8b72014-04-11 13:33:58 -040060 const gl::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050061
62 if (shaderAttr.type != GL_NONE)
63 {
Jamie Madillac0a2672014-04-11 13:33:56 -040064 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
65
66 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040067 {
68 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
69
Jamie Madillac0a2672014-04-11 13:33:56 -040070 defaultFormat->mType = UniformComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040071 defaultFormat->mNormalized = false;
72 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040073 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 }
Jamie Madillc5a83002014-02-14 16:41:25 -050075 }
76 }
77}
78
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000079}
80
Jamie Madill63491ea2013-06-06 11:56:45 -040081VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000082 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000083{
84}
85
Jamie Madillc5a83002014-02-14 16:41:25 -050086ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
87 const VertexFormat inputLayout[],
88 rx::ShaderExecutable *shaderExecutable)
89 : mShaderExecutable(shaderExecutable)
90{
91 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
92 {
93 mInputs[attributeIndex] = inputLayout[attributeIndex];
94 }
95}
96
Jamie Madill8b4f8f82014-03-26 14:01:58 -040097ProgramBinary::VertexExecutable::~VertexExecutable()
98{
99 delete mShaderExecutable;
100}
101
Jamie Madillc5a83002014-02-14 16:41:25 -0500102bool ProgramBinary::VertexExecutable::matchesInputLayout(const VertexFormat attributes[]) const
103{
104 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
105 {
106 if (mInputs[attributeIndex] != attributes[attributeIndex])
107 {
108 return false;
109 }
110 }
111
112 return true;
113}
114
Geoff Lang48dcae72014-02-05 16:28:24 -0500115LinkedVarying::LinkedVarying()
116{
117}
118
119LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
120 unsigned int semanticIndex, unsigned int semanticIndexCount)
121 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
122{
123}
124
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000125unsigned int ProgramBinary::mCurrentSerial = 1;
126
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500127ProgramBinary::ProgramBinary(rx::Renderer *renderer)
128 : RefCountObject(0),
129 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500130 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500131 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500132 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500133 mGeometryExecutable(NULL),
134 mUsedVertexSamplerRange(0),
135 mUsedPixelSamplerRange(0),
136 mUsesPointSize(false),
137 mShaderVersion(100),
138 mVertexUniformStorage(NULL),
139 mFragmentUniformStorage(NULL),
140 mValidated(false),
141 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000142{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000143 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
144 {
145 mSemanticIndex[index] = -1;
146 }
147
148 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
149 {
150 mSamplersPS[index].active = false;
151 }
152
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000153 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000154 {
155 mSamplersVS[index].active = false;
156 }
Jamie Madill5f562732014-02-14 16:41:24 -0500157
158 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000159}
160
161ProgramBinary::~ProgramBinary()
162{
Jamie Madillc5a83002014-02-14 16:41:25 -0500163 while (!mVertexExecutables.empty())
164 {
165 delete mVertexExecutables.back();
166 mVertexExecutables.pop_back();
167 }
168
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500169 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500170 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000171
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000172 while (!mUniforms.empty())
173 {
174 delete mUniforms.back();
175 mUniforms.pop_back();
176 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000177
178 while (!mUniformBlocks.empty())
179 {
180 delete mUniformBlocks.back();
181 mUniformBlocks.pop_back();
182 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500183
184 SafeDelete(mVertexUniformStorage);
185 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500186 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000187}
188
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000189unsigned int ProgramBinary::getSerial() const
190{
191 return mSerial;
192}
193
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000194int ProgramBinary::getShaderVersion() const
195{
196 return mShaderVersion;
197}
198
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000199unsigned int ProgramBinary::issueSerial()
200{
201 return mCurrentSerial++;
202}
203
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500204rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000205{
206 return mPixelExecutable;
207}
208
Jamie Madillc5a83002014-02-14 16:41:25 -0500209rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000210{
Jamie Madillc5a83002014-02-14 16:41:25 -0500211 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
212 {
213 if (mVertexExecutables[executableIndex]->matchesInputLayout(inputLayout))
214 {
215 return mVertexExecutables[executableIndex]->shaderExecutable();
216 }
217 }
218
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500219 // Generate new dynamic layout with attribute conversions
220 const std::string &layoutHLSL = mDynamicHLSL->generateInputLayoutHLSL(inputLayout, mShaderAttributes);
221
222 // Generate new shader source by replacing the attributes stub with the defined input layout
223 std::string vertexHLSL = mVertexHLSL;
224 size_t insertPos = vertexHLSL.find(DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING);
225 vertexHLSL.replace(insertPos, DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING.length(), layoutHLSL);
226
Jamie Madillc5a83002014-02-14 16:41:25 -0500227 // Generate new vertex executable
228 InfoLog tempInfoLog;
Geoff Lang48dcae72014-02-05 16:28:24 -0500229 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, vertexHLSL.c_str(),
230 rx::SHADER_VERTEX,
231 mTransformFeedbackLinkedVaryings,
232 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
233 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500234
235 if (!vertexExecutable)
236 {
237 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
238 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
239 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
240 }
241 else
242 {
243 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, vertexExecutable));
244 }
245
246 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000247}
248
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500249rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000250{
251 return mGeometryExecutable;
252}
253
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000254GLuint ProgramBinary::getAttributeLocation(const char *name)
255{
256 if (name)
257 {
258 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
259 {
260 if (mLinkedAttribute[index].name == std::string(name))
261 {
262 return index;
263 }
264 }
265 }
266
267 return -1;
268}
269
270int ProgramBinary::getSemanticIndex(int attributeIndex)
271{
272 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
273
274 return mSemanticIndex[attributeIndex];
275}
276
277// Returns one more than the highest sampler index used.
278GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
279{
280 switch (type)
281 {
282 case SAMPLER_PIXEL:
283 return mUsedPixelSamplerRange;
284 case SAMPLER_VERTEX:
285 return mUsedVertexSamplerRange;
286 default:
287 UNREACHABLE();
288 return 0;
289 }
290}
291
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000292bool ProgramBinary::usesPointSize() const
293{
294 return mUsesPointSize;
295}
296
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000297bool ProgramBinary::usesPointSpriteEmulation() const
298{
299 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
300}
301
302bool ProgramBinary::usesGeometryShader() const
303{
304 return usesPointSpriteEmulation();
305}
306
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000307// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
308// index (0-15 for the pixel shader and 0-3 for the vertex shader).
309GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
310{
311 GLint logicalTextureUnit = -1;
312
313 switch (type)
314 {
315 case SAMPLER_PIXEL:
316 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
317
318 if (mSamplersPS[samplerIndex].active)
319 {
320 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
321 }
322 break;
323 case SAMPLER_VERTEX:
324 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
325
326 if (mSamplersVS[samplerIndex].active)
327 {
328 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
329 }
330 break;
331 default: UNREACHABLE();
332 }
333
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000334 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000335 {
336 return logicalTextureUnit;
337 }
338
339 return -1;
340}
341
342// Returns the texture type for a given Direct3D 9 sampler type and
343// index (0-15 for the pixel shader and 0-3 for the vertex shader).
344TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
345{
346 switch (type)
347 {
348 case SAMPLER_PIXEL:
349 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
350 ASSERT(mSamplersPS[samplerIndex].active);
351 return mSamplersPS[samplerIndex].textureType;
352 case SAMPLER_VERTEX:
353 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
354 ASSERT(mSamplersVS[samplerIndex].active);
355 return mSamplersVS[samplerIndex].textureType;
356 default: UNREACHABLE();
357 }
358
359 return TEXTURE_2D;
360}
361
362GLint ProgramBinary::getUniformLocation(std::string name)
363{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500364 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000365
366 unsigned int numUniforms = mUniformIndex.size();
367 for (unsigned int location = 0; location < numUniforms; location++)
368 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000369 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000370 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000371 const int index = mUniformIndex[location].index;
372 const bool isArray = mUniforms[index]->isArray();
373
374 if ((isArray && mUniformIndex[location].element == subscript) ||
375 (subscript == GL_INVALID_INDEX))
376 {
377 return location;
378 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000379 }
380 }
381
382 return -1;
383}
384
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000385GLuint ProgramBinary::getUniformIndex(std::string name)
386{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500387 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000388
389 // The app is not allowed to specify array indices other than 0 for arrays of basic types
390 if (subscript != 0 && subscript != GL_INVALID_INDEX)
391 {
392 return GL_INVALID_INDEX;
393 }
394
395 unsigned int numUniforms = mUniforms.size();
396 for (unsigned int index = 0; index < numUniforms; index++)
397 {
398 if (mUniforms[index]->name == name)
399 {
400 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
401 {
402 return index;
403 }
404 }
405 }
406
407 return GL_INVALID_INDEX;
408}
409
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000410GLuint ProgramBinary::getUniformBlockIndex(std::string name)
411{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500412 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000413
414 unsigned int numUniformBlocks = mUniformBlocks.size();
415 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
416 {
417 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
418 if (uniformBlock.name == name)
419 {
420 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
421 if (subscript == uniformBlock.elementIndex || arrayElementZero)
422 {
423 return blockIndex;
424 }
425 }
426 }
427
428 return GL_INVALID_INDEX;
429}
430
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000431UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
432{
433 ASSERT(blockIndex < mUniformBlocks.size());
434 return mUniformBlocks[blockIndex];
435}
436
Jamie Madilld1e78c92013-06-20 11:55:50 -0400437GLint ProgramBinary::getFragDataLocation(const char *name) const
438{
439 std::string baseName(name);
440 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500441 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400442
443 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
444 {
445 const VariableLocation &outputVariable = locationIt->second;
446
447 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
448 {
449 return static_cast<GLint>(locationIt->first);
450 }
451 }
452
453 return -1;
454}
455
Geoff Lang48dcae72014-02-05 16:28:24 -0500456size_t ProgramBinary::getTransformFeedbackVaryingCount() const
457{
458 return mTransformFeedbackLinkedVaryings.size();
459}
460
461const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
462{
463 return mTransformFeedbackLinkedVaryings[idx];
464}
465
466GLenum ProgramBinary::getTransformFeedbackBufferMode() const
467{
468 return mTransformFeedbackBufferMode;
469}
470
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000471template <typename T>
472bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000473{
474 if (location < 0 || location >= (int)mUniformIndex.size())
475 {
476 return false;
477 }
478
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000479 const int components = UniformComponentCount(targetUniformType);
480 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
481
Jamie Madill834e8b72014-04-11 13:33:58 -0400482 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000483 targetUniform->dirty = true;
484
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000485 int elementCount = targetUniform->elementCount();
486
487 if (elementCount == 1 && count > 1)
488 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
489
490 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
491
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000492 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000493 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000494 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000495
496 for (int i = 0; i < count; i++)
497 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000498 for (int c = 0; c < components; c++)
499 {
500 target[c] = v[c];
501 }
502 for (int c = components; c < 4; c++)
503 {
504 target[c] = 0;
505 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000506 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000507 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000508 }
509 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000510 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000511 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000512 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000513
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000514 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000515 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000516 for (int c = 0; c < components; c++)
517 {
518 boolParams[c] = (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE;
519 }
520 for (int c = components; c < 4; c++)
521 {
522 boolParams[c] = GL_FALSE;
523 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000524 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000525 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000526 }
527 }
528 else
529 {
530 return false;
531 }
532
533 return true;
534}
535
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000536bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
537{
538 return setUniform(location, count, v, GL_FLOAT);
539}
540
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000541bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
542{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000543 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000544}
545
546bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
547{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000548 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000549}
550
551bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
552{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000553 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554}
555
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000556template<typename T>
557void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000558{
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000559 int copyWidth = std::min(targetHeight, srcWidth);
560 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000561
562 for (int x = 0; x < copyWidth; x++)
563 {
564 for (int y = 0; y < copyHeight; y++)
565 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000566 target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000567 }
568 }
569 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000570 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000571 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000572 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000573 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000574 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000575 }
576 }
577 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000578 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000579 {
580 for (int x = 0; x < targetWidth; x++)
581 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000582 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000583 }
584 }
585}
586
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000587template<typename T>
588void expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
589{
590 int copyWidth = std::min(targetWidth, srcWidth);
591 int copyHeight = std::min(targetHeight, srcHeight);
592
593 for (int y = 0; y < copyHeight; y++)
594 {
595 for (int x = 0; x < copyWidth; x++)
596 {
597 target[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]);
598 }
599 }
600 // clear unfilled right side
601 for (int y = 0; y < copyHeight; y++)
602 {
603 for (int x = copyWidth; x < targetWidth; x++)
604 {
605 target[y * targetWidth + x] = static_cast<T>(0);
606 }
607 }
608 // clear unfilled bottom.
609 for (int y = copyHeight; y < targetHeight; y++)
610 {
611 for (int x = 0; x < targetWidth; x++)
612 {
613 target[y * targetWidth + x] = static_cast<T>(0);
614 }
615 }
616}
617
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000618template <int cols, int rows>
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000619bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000620{
621 if (location < 0 || location >= (int)mUniformIndex.size())
622 {
623 return false;
624 }
625
Jamie Madill834e8b72014-04-11 13:33:58 -0400626 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000627 targetUniform->dirty = true;
628
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000629 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000630 {
631 return false;
632 }
633
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000634 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000635
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000636 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000637 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
638
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000639 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000640 const unsigned int targetMatrixStride = (4 * rows);
641 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000642
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000643 for (int i = 0; i < count; i++)
644 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000645 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
646 if (transpose == GL_FALSE)
647 {
648 transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols);
649 }
650 else
651 {
652 expandMatrix<GLfloat>(target, value, 4, rows, cols, rows);
653 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000654 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000655 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000656 }
657
658 return true;
659}
660
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000661bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000662{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000663 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000664}
665
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000666bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000667{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000668 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000669}
670
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000671bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000672{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000673 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000674}
675
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000677{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000678 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000679}
680
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000681bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000682{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000683 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000684}
685
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000686bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000687{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000688 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000689}
690
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000691bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000692{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000693 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000694}
695
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000696bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000697{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000698 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000699}
700
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000701bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000702{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000703 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000704}
705
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000706bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
707{
708 if (location < 0 || location >= (int)mUniformIndex.size())
709 {
710 return false;
711 }
712
Jamie Madill834e8b72014-04-11 13:33:58 -0400713 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000714 targetUniform->dirty = true;
715
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000716 int elementCount = targetUniform->elementCount();
717
718 if (elementCount == 1 && count > 1)
719 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
720
721 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
722
Nicolas Capense6050882013-07-08 10:43:10 -0400723 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000724 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000725 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000726
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000727 for (int i = 0; i < count; i++)
728 {
729 target[0] = v[0];
730 target[1] = 0;
731 target[2] = 0;
732 target[3] = 0;
733 target += 4;
734 v += 1;
735 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000736 }
737 else if (targetUniform->type == GL_BOOL)
738 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000739 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000740
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000741 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000742 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000743 boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE;
744 boolParams[1] = GL_FALSE;
745 boolParams[2] = GL_FALSE;
746 boolParams[3] = GL_FALSE;
747 boolParams += 4;
748 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000749 }
750 }
751 else
752 {
753 return false;
754 }
755
756 return true;
757}
758
759bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
760{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000761 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000762}
763
764bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
765{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000766 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000767}
768
769bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
770{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000771 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000772}
773
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000774bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
775{
776 return setUniform(location, count, v, GL_UNSIGNED_INT);
777}
778
779bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
780{
781 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
782}
783
784bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
785{
786 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
787}
788
789bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
790{
791 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
792}
793
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000794template <typename T>
795bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000796{
797 if (location < 0 || location >= (int)mUniformIndex.size())
798 {
799 return false;
800 }
801
Jamie Madill834e8b72014-04-11 13:33:58 -0400802 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000803
804 // sized queries -- ensure the provided buffer is large enough
805 if (bufSize)
806 {
807 int requiredBytes = UniformExternalSize(targetUniform->type);
808 if (*bufSize < requiredBytes)
809 {
810 return false;
811 }
812 }
813
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000814 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000815 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000816 const int rows = VariableRowCount(targetUniform->type);
817 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400818 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000819 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000820 else if (uniformType == UniformComponentType(targetUniform->type))
821 {
822 unsigned int size = UniformComponentCount(targetUniform->type);
823 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
824 size * sizeof(T));
825 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000826 else
827 {
828 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000829 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000830 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000831 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000832 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000833 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000834
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000835 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000836 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000837 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000838 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000839 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000840 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000841
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000842 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000843 {
844 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
845
846 for (unsigned int i = 0; i < size; i++)
847 {
848 params[i] = static_cast<T>(floatParams[i]);
849 }
850 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000851 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000852
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000853 case GL_INT:
854 {
855 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
856
857 for (unsigned int i = 0; i < size; i++)
858 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000859 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000860 }
861 }
862 break;
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000863
864 case GL_UNSIGNED_INT:
865 {
866 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000867
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000868 for (unsigned int i = 0; i < size; i++)
869 {
870 params[i] = static_cast<T>(uintParams[i]);
871 }
872 }
873 break;
874
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000875 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000876 }
877 }
878
879 return true;
880}
881
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000882bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
883{
884 return getUniformv(location, bufSize, params, GL_FLOAT);
885}
886
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000887bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
888{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000889 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000890}
891
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000892bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
893{
894 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
895}
896
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000897void ProgramBinary::dirtyAllUniforms()
898{
899 unsigned int numUniforms = mUniforms.size();
900 for (unsigned int index = 0; index < numUniforms; index++)
901 {
902 mUniforms[index]->dirty = true;
903 }
904}
905
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000906// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000907void ProgramBinary::applyUniforms()
908{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000909 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500910 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000911 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400912 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000913
914 if (targetUniform->dirty)
915 {
Nicolas Capense6050882013-07-08 10:43:10 -0400916 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000917 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000918 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000919 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000920
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000921 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000922 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000923 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000924
925 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000926 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000927 unsigned int samplerIndex = firstIndex + i;
928
929 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000930 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000931 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000932 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000933 }
934 }
935 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000936
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000937 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000938 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000939 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000940
941 for (int i = 0; i < count; i++)
942 {
943 unsigned int samplerIndex = firstIndex + i;
944
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000945 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000946 {
947 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000948 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000949 }
950 }
951 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000952 }
953 }
954 }
955
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500956 mRenderer->applyUniforms(*this);
957
958 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
959 {
960 mUniforms[uniformIndex]->dirty = false;
961 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000962}
963
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000964bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
965{
966 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
967 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
968
969 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
970 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
971
972 ASSERT(boundBuffers.size() == mUniformBlocks.size());
973
974 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
975 {
976 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
977 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
978
979 ASSERT(uniformBlock && uniformBuffer);
980
981 if (uniformBuffer->size() < uniformBlock->dataSize)
982 {
983 // undefined behaviour
984 return false;
985 }
986
987 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
988
989 if (uniformBlock->isReferencedByVertexShader())
990 {
991 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
992 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
993 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
994 vertexUniformBuffers[registerIndex] = uniformBuffer;
995 }
996
997 if (uniformBlock->isReferencedByFragmentShader())
998 {
999 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1000 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1001 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1002 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1003 }
1004 }
1005
1006 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1007}
1008
Jamie Madill5f562732014-02-14 16:41:24 -05001009bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001010{
Jamie Madill834e8b72014-04-11 13:33:58 -04001011 std::vector<gl::Varying> &fragmentVaryings = fragmentShader->getVaryings();
1012 std::vector<gl::Varying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001013
1014 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001015 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001016 gl::Varying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001017 bool matched = false;
1018
Jamie Madill5f562732014-02-14 16:41:24 -05001019 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001020 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001021 gl::Varying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001022 if (output->name == input->name)
1023 {
Jamie Madill28167c62013-08-30 13:21:10 -04001024 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001025 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001026 return false;
1027 }
1028
Jamie Madill139b9092013-08-30 13:21:06 -04001029 output->registerIndex = input->registerIndex;
1030 output->elementIndex = input->elementIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001031
1032 matched = true;
1033 break;
1034 }
1035 }
1036
1037 if (!matched)
1038 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001039 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001040 return false;
1041 }
1042 }
1043
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001044 return true;
1045}
1046
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001047bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1048{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001049 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001050
1051 int format = 0;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001052 stream.read(&format);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001053 if (format != GL_PROGRAM_BINARY_ANGLE)
1054 {
1055 infoLog.append("Invalid program binary format.");
1056 return false;
1057 }
1058
Jamie Madill049108d2013-11-19 10:41:49 -05001059 int majorVersion = 0;
1060 int minorVersion = 0;
1061 stream.read(&majorVersion);
1062 stream.read(&minorVersion);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001063 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001064 {
1065 infoLog.append("Invalid program binary version.");
1066 return false;
1067 }
1068
Jamie Madill0aa84f62014-02-13 13:17:23 -05001069 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
1070 stream.read(commitString, ANGLE_COMMIT_HASH_SIZE);
1071 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001072 {
1073 infoLog.append("Invalid program binary version.");
1074 return false;
1075 }
1076
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001077 int compileFlags = 0;
1078 stream.read(&compileFlags);
1079 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1080 {
1081 infoLog.append("Mismatched compilation flags.");
1082 return false;
1083 }
1084
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001085 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1086 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001087 stream.read(&mLinkedAttribute[i].type);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001088 std::string name;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001089 stream.read(&name);
1090 mLinkedAttribute[i].name = name;
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001091 stream.read(&mShaderAttributes[i].type);
1092 stream.read(&mShaderAttributes[i].name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001093 stream.read(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001094 }
1095
Al Patrick3f2daa82013-08-07 12:58:57 -07001096 initAttributesByLayout();
1097
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001098 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1099 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001100 stream.read(&mSamplersPS[i].active);
1101 stream.read(&mSamplersPS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001102
1103 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001104 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001105 mSamplersPS[i].textureType = (TextureType) textureType;
1106 }
1107
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001108 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001109 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001110 stream.read(&mSamplersVS[i].active);
1111 stream.read(&mSamplersVS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001112
1113 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001114 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001115 mSamplersVS[i].textureType = (TextureType) textureType;
1116 }
1117
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001118 stream.read(&mUsedVertexSamplerRange);
1119 stream.read(&mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001120 stream.read(&mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001121 stream.read(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001122
shannon.woods@transgaming.com45886d62013-02-28 23:19:20 +00001123 size_t size;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001124 stream.read(&size);
1125 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001126 {
1127 infoLog.append("Invalid program binary.");
1128 return false;
1129 }
1130
1131 mUniforms.resize(size);
1132 for (unsigned int i = 0; i < size; ++i)
1133 {
1134 GLenum type;
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001135 GLenum precision;
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001136 std::string name;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001137 unsigned int arraySize;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001138 int blockIndex;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001139
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001140 stream.read(&type);
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001141 stream.read(&precision);
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001142 stream.read(&name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001143 stream.read(&arraySize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001144 stream.read(&blockIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001145
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001146 int offset;
1147 int arrayStride;
1148 int matrixStride;
1149 bool isRowMajorMatrix;
1150
1151 stream.read(&offset);
1152 stream.read(&arrayStride);
1153 stream.read(&matrixStride);
1154 stream.read(&isRowMajorMatrix);
1155
Jamie Madill834e8b72014-04-11 13:33:58 -04001156 const gl::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001157
Jamie Madill834e8b72014-04-11 13:33:58 -04001158 mUniforms[i] = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001159
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001160 stream.read(&mUniforms[i]->psRegisterIndex);
1161 stream.read(&mUniforms[i]->vsRegisterIndex);
1162 stream.read(&mUniforms[i]->registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001163 stream.read(&mUniforms[i]->registerElement);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001164 }
1165
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001166 stream.read(&size);
1167 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001168 {
1169 infoLog.append("Invalid program binary.");
1170 return false;
1171 }
1172
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001173 mUniformBlocks.resize(size);
1174 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < size; ++uniformBlockIndex)
1175 {
1176 std::string name;
1177 unsigned int elementIndex;
1178 unsigned int dataSize;
1179
1180 stream.read(&name);
1181 stream.read(&elementIndex);
1182 stream.read(&dataSize);
1183
1184 mUniformBlocks[uniformBlockIndex] = new UniformBlock(name, elementIndex, dataSize);
1185
1186 UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1187 stream.read(&uniformBlock.psRegisterIndex);
1188 stream.read(&uniformBlock.vsRegisterIndex);
1189
1190 size_t numMembers;
1191 stream.read(&numMembers);
1192 uniformBlock.memberUniformIndexes.resize(numMembers);
1193 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1194 {
1195 stream.read(&uniformBlock.memberUniformIndexes[blockMemberIndex]);
1196 }
1197 }
1198
1199 stream.read(&size);
1200 if (stream.error())
1201 {
1202 infoLog.append("Invalid program binary.");
1203 return false;
1204 }
1205
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001206 mUniformIndex.resize(size);
1207 for (unsigned int i = 0; i < size; ++i)
1208 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001209 stream.read(&mUniformIndex[i].name);
1210 stream.read(&mUniformIndex[i].element);
1211 stream.read(&mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001212 }
1213
Geoff Lang48dcae72014-02-05 16:28:24 -05001214 stream.read(&mTransformFeedbackBufferMode);
1215 stream.read(&size);
1216 mTransformFeedbackLinkedVaryings.resize(size);
1217 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1218 {
1219 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1220
1221 stream.read(&varying.name);
1222 stream.read(&varying.type);
1223 stream.read(&varying.size);
1224 stream.read(&varying.semanticName);
1225 stream.read(&varying.semanticIndex);
1226 stream.read(&varying.semanticIndexCount);
1227 }
1228
Jamie Madillc5a83002014-02-14 16:41:25 -05001229 stream.read(&mVertexHLSL);
1230 stream.read(&mVertexWorkarounds);
1231
1232 unsigned int vertexShaderCount;
1233 stream.read(&vertexShaderCount);
1234
1235 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1236 {
1237 VertexFormat vertexInputs[gl::MAX_VERTEX_ATTRIBS];
1238
1239 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1240 {
1241 VertexFormat *vertexInput = &vertexInputs[inputIndex];
1242 stream.read(&vertexInput->mType);
1243 stream.read(&vertexInput->mNormalized);
1244 stream.read(&vertexInput->mComponents);
1245 stream.read(&vertexInput->mPureInteger);
1246 }
1247
1248 unsigned int vertexShaderSize;
1249 stream.read(&vertexShaderSize);
1250
1251 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1252
1253 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001254 vertexShaderSize, rx::SHADER_VERTEX,
1255 mTransformFeedbackLinkedVaryings,
1256 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001257 if (!shaderExecutable)
1258 {
1259 infoLog.append("Could not create vertex shader.");
1260 return false;
1261 }
1262
1263 mVertexExecutables.push_back(new VertexExecutable(mRenderer, vertexInputs, shaderExecutable));
1264
1265 stream.skip(vertexShaderSize);
1266 }
1267
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001268 unsigned int pixelShaderSize;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001269 stream.read(&pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001270
Jamie Madillc5a83002014-02-14 16:41:25 -05001271 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1272 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001273 pixelShaderSize, rx::SHADER_PIXEL, mTransformFeedbackLinkedVaryings,
1274 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001275 if (!mPixelExecutable)
1276 {
1277 infoLog.append("Could not create pixel shader.");
1278 return false;
1279 }
1280 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001281
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001282 unsigned int geometryShaderSize;
1283 stream.read(&geometryShaderSize);
1284
Jamie Madillc5a83002014-02-14 16:41:25 -05001285 if (geometryShaderSize > 0)
1286 {
1287 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1288 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001289 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1290 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001291 if (!mGeometryExecutable)
1292 {
1293 infoLog.append("Could not create geometry shader.");
1294 SafeDelete(mPixelExecutable);
1295 return false;
1296 }
1297 stream.skip(geometryShaderSize);
1298 }
1299
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001300 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001301
daniel@transgaming.com36038542012-11-28 20:59:26 +00001302 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001303 ptr += sizeof(GUID);
1304
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001305 GUID identifier = mRenderer->getAdapterIdentifier();
1306 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001307 {
1308 infoLog.append("Invalid program binary.");
1309 return false;
1310 }
1311
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001312 initializeUniformStorage();
1313
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001314 return true;
1315}
1316
1317bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1318{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001319 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001320
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001321 stream.write(GL_PROGRAM_BINARY_ANGLE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001322 stream.write(ANGLE_MAJOR_VERSION);
1323 stream.write(ANGLE_MINOR_VERSION);
1324 stream.write(ANGLE_COMMIT_HASH, ANGLE_COMMIT_HASH_SIZE);
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001325 stream.write(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001326
1327 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1328 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001329 stream.write(mLinkedAttribute[i].type);
1330 stream.write(mLinkedAttribute[i].name);
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001331 stream.write(mShaderAttributes[i].type);
1332 stream.write(mShaderAttributes[i].name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001333 stream.write(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001334 }
1335
1336 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1337 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001338 stream.write(mSamplersPS[i].active);
1339 stream.write(mSamplersPS[i].logicalTextureUnit);
1340 stream.write((int) mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001341 }
1342
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001343 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001344 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001345 stream.write(mSamplersVS[i].active);
1346 stream.write(mSamplersVS[i].logicalTextureUnit);
1347 stream.write((int) mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001348 }
1349
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001350 stream.write(mUsedVertexSamplerRange);
1351 stream.write(mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001352 stream.write(mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001353 stream.write(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001354
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001355 stream.write(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001356 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001357 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001358 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001359
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001360 stream.write(uniform.type);
1361 stream.write(uniform.precision);
1362 stream.write(uniform.name);
1363 stream.write(uniform.arraySize);
1364 stream.write(uniform.blockIndex);
1365
1366 stream.write(uniform.blockInfo.offset);
1367 stream.write(uniform.blockInfo.arrayStride);
1368 stream.write(uniform.blockInfo.matrixStride);
1369 stream.write(uniform.blockInfo.isRowMajorMatrix);
1370
1371 stream.write(uniform.psRegisterIndex);
1372 stream.write(uniform.vsRegisterIndex);
1373 stream.write(uniform.registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001374 stream.write(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001375 }
1376
1377 stream.write(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001378 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001379 {
1380 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1381
1382 stream.write(uniformBlock.name);
1383 stream.write(uniformBlock.elementIndex);
1384 stream.write(uniformBlock.dataSize);
1385
1386 stream.write(uniformBlock.memberUniformIndexes.size());
1387 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1388 {
1389 stream.write(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1390 }
1391
1392 stream.write(uniformBlock.psRegisterIndex);
1393 stream.write(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001394 }
1395
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001396 stream.write(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001397 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001398 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001399 stream.write(mUniformIndex[i].name);
1400 stream.write(mUniformIndex[i].element);
1401 stream.write(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001402 }
1403
Geoff Lang48dcae72014-02-05 16:28:24 -05001404 stream.write(mTransformFeedbackBufferMode);
1405 stream.write(mTransformFeedbackLinkedVaryings.size());
1406 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1407 {
1408 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1409
1410 stream.write(varying.name);
1411 stream.write(varying.type);
1412 stream.write(varying.size);
1413 stream.write(varying.semanticName);
1414 stream.write(varying.semanticIndex);
1415 stream.write(varying.semanticIndexCount);
1416 }
1417
Jamie Madillc5a83002014-02-14 16:41:25 -05001418 stream.write(mVertexHLSL);
1419 stream.write(mVertexWorkarounds);
1420
Jamie Madillc5a83002014-02-14 16:41:25 -05001421 stream.write(mVertexExecutables.size());
1422 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1423 {
1424 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1425
1426 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1427 {
1428 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
1429 stream.write(vertexInput.mType);
1430 stream.write(vertexInput.mNormalized);
1431 stream.write(vertexInput.mComponents);
1432 stream.write(vertexInput.mPureInteger);
1433 }
1434
1435 UINT vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1436 stream.write(vertexShaderSize);
1437
1438 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
1439 stream.write(vertexBlob, vertexShaderSize);
1440 }
1441
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001442 UINT pixelShaderSize = mPixelExecutable->getLength();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001443 stream.write(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001444
Jamie Madillc5a83002014-02-14 16:41:25 -05001445 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
1446 stream.write(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001447
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001448 UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1449 stream.write(geometryShaderSize);
1450
Jamie Madillc5a83002014-02-14 16:41:25 -05001451 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1452 {
1453 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
1454 stream.write(geometryBlob, geometryShaderSize);
1455 }
1456
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001457 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001458
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001459 GLsizei streamLength = stream.length();
1460 const void *streamData = stream.data();
1461
Jamie Madillc5a83002014-02-14 16:41:25 -05001462 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001463 if (totalLength > bufSize)
1464 {
1465 if (length)
1466 {
1467 *length = 0;
1468 }
1469
1470 return false;
1471 }
1472
1473 if (binary)
1474 {
1475 char *ptr = (char*) binary;
1476
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001477 memcpy(ptr, streamData, streamLength);
1478 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001479
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001480 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001481 ptr += sizeof(GUID);
1482
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001483 ASSERT(ptr - totalLength == binary);
1484 }
1485
1486 if (length)
1487 {
1488 *length = totalLength;
1489 }
1490
1491 return true;
1492}
1493
1494GLint ProgramBinary::getLength()
1495{
1496 GLint length;
1497 if (save(NULL, INT_MAX, &length))
1498 {
1499 return length;
1500 }
1501 else
1502 {
1503 return 0;
1504 }
1505}
1506
Geoff Lang48dcae72014-02-05 16:28:24 -05001507bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1508 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001509{
1510 if (!fragmentShader || !fragmentShader->isCompiled())
1511 {
1512 return false;
1513 }
1514
1515 if (!vertexShader || !vertexShader->isCompiled())
1516 {
1517 return false;
1518 }
1519
Geoff Lang48dcae72014-02-05 16:28:24 -05001520 mTransformFeedbackLinkedVaryings.clear();
1521 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1522
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001523 mShaderVersion = vertexShader->getShaderVersion();
1524
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001525 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001526 mVertexHLSL = vertexShader->getHLSL();
1527 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001528
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001529 // Map the varyings to the register file
Jamie Madill834e8b72014-04-11 13:33:58 -04001530 const gl::ShaderVariable *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL};
Geoff Lang48dcae72014-02-05 16:28:24 -05001531 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001532
1533 if (registers < 0)
1534 {
1535 return false;
1536 }
1537
Jamie Madill5f562732014-02-14 16:41:24 -05001538 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1539 {
1540 return false;
1541 }
1542
1543 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001544 std::vector<LinkedVarying> linkedVaryings;
Jamie Madillc5a83002014-02-14 16:41:25 -05001545 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001546 fragmentShader, vertexShader, transformFeedbackVaryings,
1547 &linkedVaryings, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001548 {
1549 return false;
1550 }
1551
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001552 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001553
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001554 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1555 {
1556 success = false;
1557 }
1558
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001559 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001560 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001561 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001562 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001563
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001564 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001565 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001566 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001567 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, gl::BlockMemberInfo::defaultBlockInfo));
1568 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, gl::BlockMemberInfo::defaultBlockInfo));
1569 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, gl::BlockMemberInfo::defaultBlockInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001570 }
1571
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001572 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1573 {
1574 success = false;
1575 }
1576
Geoff Lang48dcae72014-02-05 16:28:24 -05001577 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1578 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1579 {
1580 success = false;
1581 }
1582
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001583 if (success)
1584 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001585 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1586 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1587
1588 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang48dcae72014-02-05 16:28:24 -05001589 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL,
1590 mTransformFeedbackLinkedVaryings,
1591 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1592 fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001593
1594 if (usesGeometryShader())
1595 {
Jamie Madill5f562732014-02-14 16:41:24 -05001596 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001597 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1598 mTransformFeedbackLinkedVaryings,
1599 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1600 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001601 }
1602
Jamie Madillc5a83002014-02-14 16:41:25 -05001603 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001604 {
1605 infoLog.append("Failed to create D3D shaders.");
1606 success = false;
1607
Jamie Madillc5a83002014-02-14 16:41:25 -05001608 while (!mVertexExecutables.empty())
1609 {
1610 delete mVertexExecutables.back();
1611 mVertexExecutables.pop_back();
1612 }
1613
1614 SafeDelete(mGeometryExecutable);
1615 SafeDelete(mPixelExecutable);
Geoff Lang48dcae72014-02-05 16:28:24 -05001616
1617 mTransformFeedbackLinkedVaryings.clear();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001618 }
1619 }
1620
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001621 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001622}
1623
1624// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001625bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001626{
1627 unsigned int usedLocations = 0;
Jamie Madill834e8b72014-04-11 13:33:58 -04001628 const std::vector<gl::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001629
1630 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001631 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001633 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001634 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001635
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001636 mShaderAttributes[attributeIndex] = attribute;
1637
Jamie Madilleba4eff2013-06-20 11:55:51 -04001638 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001639 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001640 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001641
1642 if (rows + location > MAX_VERTEX_ATTRIBS)
1643 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001644 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001645
1646 return false;
1647 }
1648
Jamie Madilleba4eff2013-06-20 11:55:51 -04001649 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001650 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001651 const int rowLocation = location + row;
Jamie Madill834e8b72014-04-11 13:33:58 -04001652 gl::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001653
1654 // In GLSL 3.00, attribute aliasing produces a link error
1655 // In GLSL 1.00, attribute aliasing is allowed
1656 if (mShaderVersion >= 300)
1657 {
1658 if (!linkedAttribute.name.empty())
1659 {
1660 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1661 return false;
1662 }
1663 }
1664
1665 linkedAttribute = attribute;
1666 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001667 }
1668 }
1669 }
1670
1671 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001672 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001673 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001674 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001675 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001676
Jamie Madilleba4eff2013-06-20 11:55:51 -04001677 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001678 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001679 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001680 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1681
1682 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1683 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001684 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001685
1686 return false; // Fail to link
1687 }
1688
Jamie Madilldefb6742013-06-20 11:55:51 -04001689 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001690 }
1691 }
1692
1693 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1694 {
1695 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001696 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001697
1698 for (int r = 0; r < rows; r++)
1699 {
1700 mSemanticIndex[attributeIndex++] = index++;
1701 }
1702 }
1703
Al Patrick3f2daa82013-08-07 12:58:57 -07001704 initAttributesByLayout();
1705
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001706 return true;
1707}
1708
Jamie Madill834e8b72014-04-11 13:33:58 -04001709bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const gl::ShaderVariable &vertexVariable, const gl::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001710{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001711 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001712 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001713 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001714 return false;
1715 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001716 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001717 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001718 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001719 return false;
1720 }
Jamie Madill28167c62013-08-30 13:21:10 -04001721 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001722 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001723 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001724 return false;
1725 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001726
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001727 return true;
1728}
1729
1730template <class ShaderVarType>
1731bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1732{
1733 if (vertexVar.fields.size() != fragmentVar.fields.size())
1734 {
1735 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1736 return false;
1737 }
1738 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001739 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1740 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001741 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1742 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001743
1744 if (vertexMember.name != fragmentMember.name)
1745 {
Jamie Madill28167c62013-08-30 13:21:10 -04001746 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1747 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001748 return false;
1749 }
1750
Jamie Madill28167c62013-08-30 13:21:10 -04001751 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001752 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001753 {
1754 return false;
1755 }
1756 }
1757
1758 return true;
1759}
1760
Jamie Madill834e8b72014-04-11 13:33:58 -04001761bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::Uniform &vertexUniform, const gl::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001762{
Jamie Madill28167c62013-08-30 13:21:10 -04001763 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001764 {
1765 return false;
1766 }
1767
Jamie Madill834e8b72014-04-11 13:33:58 -04001768 if (!linkValidateFields<gl::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001769 {
1770 return false;
1771 }
1772
1773 return true;
1774}
1775
Jamie Madill834e8b72014-04-11 13:33:58 -04001776bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const gl::Varying &vertexVarying, const gl::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001777{
1778 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1779 {
1780 return false;
1781 }
1782
1783 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1784 {
1785 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1786 return false;
1787 }
1788
Jamie Madill834e8b72014-04-11 13:33:58 -04001789 if (!linkValidateFields<gl::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001790 {
1791 return false;
1792 }
1793
1794 return true;
1795}
1796
Jamie Madill834e8b72014-04-11 13:33:58 -04001797bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::InterfaceBlockField &vertexUniform, const gl::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001798{
Jamie Madill28167c62013-08-30 13:21:10 -04001799 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001800 {
1801 return false;
1802 }
1803
1804 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1805 {
1806 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1807 return false;
1808 }
1809
Jamie Madill834e8b72014-04-11 13:33:58 -04001810 if (!linkValidateFields<gl::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001811 {
1812 return false;
1813 }
1814
1815 return true;
1816}
1817
Jamie Madill834e8b72014-04-11 13:33:58 -04001818bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001819{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04001821 typedef std::map<std::string, const gl::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001822 UniformMap linkedUniforms;
1823
1824 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1825 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001826 const gl::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001827 linkedUniforms[vertexUniform.name] = &vertexUniform;
1828 }
1829
1830 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1831 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001832 const gl::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001833 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1834 if (entry != linkedUniforms.end())
1835 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001836 const gl::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001837 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001838 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001839 {
1840 return false;
1841 }
1842 }
1843 }
1844
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001845 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001846 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001847 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001848 {
1849 return false;
1850 }
1851 }
1852
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001853 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001854 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001855 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001856 {
1857 return false;
1858 }
1859 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001860
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001861 initializeUniformStorage();
1862
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001863 return true;
1864}
1865
Jamie Madill834e8b72014-04-11 13:33:58 -04001866int totalRegisterCount(const gl::Uniform &uniform)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001867{
1868 int registerCount = 0;
1869
1870 if (!uniform.fields.empty())
1871 {
1872 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1873 {
1874 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1875 }
1876 }
1877 else
1878 {
1879 registerCount = 1;
1880 }
1881
1882 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1883}
1884
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001885TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1886{
1887 switch(samplerType)
1888 {
1889 case GL_SAMPLER_2D:
1890 case GL_INT_SAMPLER_2D:
1891 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001892 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001893 return TEXTURE_2D;
1894 case GL_SAMPLER_3D:
1895 case GL_INT_SAMPLER_3D:
1896 case GL_UNSIGNED_INT_SAMPLER_3D:
1897 return TEXTURE_3D;
1898 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001899 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001900 return TEXTURE_CUBE;
1901 case GL_INT_SAMPLER_CUBE:
1902 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001903 return TEXTURE_CUBE;
1904 case GL_SAMPLER_2D_ARRAY:
1905 case GL_INT_SAMPLER_2D_ARRAY:
1906 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001907 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001908 return TEXTURE_2D_ARRAY;
1909 default: UNREACHABLE();
1910 }
1911
1912 return TEXTURE_2D;
1913}
1914
Jamie Madill834e8b72014-04-11 13:33:58 -04001915bool ProgramBinary::defineUniform(GLenum shader, const gl::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001916{
Jamie Madillfcef3362013-11-13 19:37:19 -05001917 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001918 {
1919 if (constant.arraySize > 0)
1920 {
1921 unsigned int elementRegisterIndex = constant.registerIndex;
1922
1923 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1924 {
1925 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1926 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001927 const gl::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001928 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madill834e8b72014-04-11 13:33:58 -04001929 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillfcef3362013-11-13 19:37:19 -05001930 elementRegisterIndex, field.elementIndex);
1931
1932 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001933 if (!defineUniform(shader, fieldUniform, infoLog))
1934 {
1935 return false;
1936 }
1937 elementRegisterIndex += totalRegisterCount(field);
1938 }
1939 }
1940 }
1941 else
1942 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001943 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1944 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001945 const gl::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001946 const std::string &uniformName = constant.name + "." + field.name;
1947
Jamie Madill834e8b72014-04-11 13:33:58 -04001948 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001949 field.registerIndex, field.elementIndex);
1950
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001951 fieldUniform.fields = field.fields;
1952
1953 if (!defineUniform(shader, fieldUniform, infoLog))
1954 {
1955 return false;
1956 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001957 }
1958 }
1959
1960 return true;
1961 }
1962
Nicolas Capense6050882013-07-08 10:43:10 -04001963 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001964 {
1965 unsigned int samplerIndex = constant.registerIndex;
1966
1967 do
1968 {
1969 if (shader == GL_VERTEX_SHADER)
1970 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001971 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001972 {
1973 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001974 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001975 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1976 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1977 }
1978 else
1979 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001980 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001981 return false;
1982 }
1983 }
1984 else if (shader == GL_FRAGMENT_SHADER)
1985 {
1986 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1987 {
1988 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001989 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001990 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1991 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1992 }
1993 else
1994 {
1995 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1996 return false;
1997 }
1998 }
1999 else UNREACHABLE();
2000
2001 samplerIndex++;
2002 }
2003 while (samplerIndex < constant.registerIndex + constant.arraySize);
2004 }
2005
Jamie Madill834e8b72014-04-11 13:33:58 -04002006 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002007 GLint location = getUniformLocation(constant.name);
2008
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00002009 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002010 {
2011 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002012 }
2013 else
2014 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002015 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize, -1, gl::BlockMemberInfo::defaultBlockInfo);
Jamie Madill56093782013-08-30 13:21:11 -04002016 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002017 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002018
2019 if (!uniform)
2020 {
2021 return false;
2022 }
2023
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002024 if (shader == GL_FRAGMENT_SHADER)
2025 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002026 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002027 }
2028 else if (shader == GL_VERTEX_SHADER)
2029 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002030 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002031 }
2032 else UNREACHABLE();
2033
2034 if (location >= 0)
2035 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002036 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002037 }
2038
2039 mUniforms.push_back(uniform);
2040 unsigned int uniformIndex = mUniforms.size() - 1;
2041
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002042 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002043 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002044 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002045 }
2046
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002047 if (shader == GL_VERTEX_SHADER)
2048 {
2049 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2050 {
2051 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2052 return false;
2053 }
2054 }
2055 else if (shader == GL_FRAGMENT_SHADER)
2056 {
2057 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2058 {
2059 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2060 return false;
2061 }
2062 }
2063 else UNREACHABLE();
2064
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002065 return true;
2066}
2067
Jamie Madill834e8b72014-04-11 13:33:58 -04002068bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const gl::InterfaceBlock &vertexInterfaceBlock, const gl::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002069{
2070 const char* blockName = vertexInterfaceBlock.name.c_str();
2071
2072 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002073 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002074 {
2075 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2076 return false;
2077 }
2078
2079 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2080 {
2081 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2082 return false;
2083 }
2084
Jamie Madill9060a4e2013-08-12 16:22:57 -07002085 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2086 {
2087 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2088 return false;
2089 }
2090
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002091 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002092 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2093 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002094 const gl::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2095 const gl::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002096
2097 if (vertexMember.name != fragmentMember.name)
2098 {
Jamie Madill28167c62013-08-30 13:21:10 -04002099 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002100 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2101 return false;
2102 }
2103
Jamie Madill28167c62013-08-30 13:21:10 -04002104 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002105 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002106 {
2107 return false;
2108 }
2109 }
2110
2111 return true;
2112}
2113
Jamie Madill834e8b72014-04-11 13:33:58 -04002114bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<gl::InterfaceBlock> &vertexInterfaceBlocks,
2115 const std::vector<gl::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002116{
2117 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04002118 typedef std::map<std::string, const gl::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002119 UniformBlockMap linkedUniformBlocks;
2120
2121 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2122 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002123 const gl::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002124 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2125 }
2126
2127 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2128 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002129 const gl::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002130 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2131 if (entry != linkedUniformBlocks.end())
2132 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002133 const gl::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002134 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2135 {
2136 return false;
2137 }
2138 }
2139 }
2140
2141 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2142 {
2143 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2144 {
2145 return false;
2146 }
2147 }
2148
2149 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2150 {
2151 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2152 {
2153 return false;
2154 }
2155 }
2156
2157 return true;
2158}
2159
Geoff Lang48dcae72014-02-05 16:28:24 -05002160bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2161 const std::vector<std::string> &transformFeedbackVaryingNames,
2162 GLenum transformFeedbackBufferMode,
2163 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2164{
2165 size_t totalComponents = 0;
2166 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2167 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2168
2169 // Gather the linked varyings that are used for transform feedback, they should all exist.
2170 outTransformFeedbackLinkedVaryings->clear();
2171 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2172 {
2173 bool found = false;
2174 for (size_t j = 0; j < linkedVaryings.size(); j++)
2175 {
2176 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2177 {
2178 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2179 {
2180 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2181 {
2182 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2183 return false;
2184 }
2185 }
2186
2187 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2188 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2189 componentCount > maxSeparateComponents)
2190 {
2191 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2192 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2193 return false;
2194 }
2195
2196 totalComponents += componentCount;
2197
2198 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2199 found = true;
2200 break;
2201 }
2202 }
2203
2204 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2205 ASSERT(found);
2206 }
2207
2208 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2209 {
2210 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2211 totalComponents, maxInterleavedComponents);
2212 return false;
2213 }
2214
2215 return true;
2216}
2217
Jamie Madill834e8b72014-04-11 13:33:58 -04002218void ProgramBinary::defineUniformBlockMembers(const std::vector<gl::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002219{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002220 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002221 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002222 const gl::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002223 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002224
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002225 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002226 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002227 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002228 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002229 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002230 {
Jamie Madill5f562732014-02-14 16:41:24 -05002231 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002232 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002233 }
2234 }
2235 else
2236 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002237 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002238 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002239 }
2240 else
2241 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002242 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2243 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002244
2245 // add to uniform list, but not index, since uniform block uniforms have no location
2246 blockUniformIndexes->push_back(mUniforms.size());
2247 mUniforms.push_back(newUniform);
2248 (*blockInfoItr)++;
2249 }
2250 }
2251}
2252
Jamie Madill834e8b72014-04-11 13:33:58 -04002253bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const gl::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002254{
2255 // create uniform block entries if they do not exist
2256 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2257 {
2258 std::vector<unsigned int> blockUniformIndexes;
2259 const unsigned int blockIndex = mUniformBlocks.size();
2260
2261 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002262 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002263 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002264
2265 // create all the uniform blocks
2266 if (interfaceBlock.arraySize > 0)
2267 {
2268 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2269 {
2270 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2271 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2272 mUniformBlocks.push_back(newUniformBlock);
2273 }
2274 }
2275 else
2276 {
2277 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2278 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2279 mUniformBlocks.push_back(newUniformBlock);
2280 }
2281 }
2282
2283 // Assign registers to the uniform blocks
2284 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2285 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2286 ASSERT(blockIndex != GL_INVALID_INDEX);
2287 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2288
2289 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2290 {
2291 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2292 ASSERT(uniformBlock->name == interfaceBlock.name);
2293
2294 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2295 {
2296 return false;
2297 }
2298 }
2299
2300 return true;
2301}
2302
2303bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2304{
2305 if (shader == GL_VERTEX_SHADER)
2306 {
2307 uniformBlock->vsRegisterIndex = registerIndex;
2308 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2309
2310 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2311 {
2312 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2313 return false;
2314 }
2315 }
2316 else if (shader == GL_FRAGMENT_SHADER)
2317 {
2318 uniformBlock->psRegisterIndex = registerIndex;
2319 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2320
2321 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2322 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002323 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002324 return false;
2325 }
2326 }
2327 else UNREACHABLE();
2328
2329 return true;
2330}
2331
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002332bool ProgramBinary::isValidated() const
2333{
2334 return mValidated;
2335}
2336
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002337void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002338{
2339 // Skip over inactive attributes
2340 unsigned int activeAttribute = 0;
2341 unsigned int attribute;
2342 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2343 {
2344 if (mLinkedAttribute[attribute].name.empty())
2345 {
2346 continue;
2347 }
2348
2349 if (activeAttribute == index)
2350 {
2351 break;
2352 }
2353
2354 activeAttribute++;
2355 }
2356
2357 if (bufsize > 0)
2358 {
2359 const char *string = mLinkedAttribute[attribute].name.c_str();
2360
2361 strncpy(name, string, bufsize);
2362 name[bufsize - 1] = '\0';
2363
2364 if (length)
2365 {
2366 *length = strlen(name);
2367 }
2368 }
2369
2370 *size = 1; // Always a single 'type' instance
2371
2372 *type = mLinkedAttribute[attribute].type;
2373}
2374
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002375GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002376{
2377 int count = 0;
2378
2379 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2380 {
2381 if (!mLinkedAttribute[attributeIndex].name.empty())
2382 {
2383 count++;
2384 }
2385 }
2386
2387 return count;
2388}
2389
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002390GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002391{
2392 int maxLength = 0;
2393
2394 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2395 {
2396 if (!mLinkedAttribute[attributeIndex].name.empty())
2397 {
2398 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2399 }
2400 }
2401
2402 return maxLength;
2403}
2404
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002405void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002406{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002407 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002408
2409 if (bufsize > 0)
2410 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002411 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002412
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002413 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002414 {
2415 string += "[0]";
2416 }
2417
2418 strncpy(name, string.c_str(), bufsize);
2419 name[bufsize - 1] = '\0';
2420
2421 if (length)
2422 {
2423 *length = strlen(name);
2424 }
2425 }
2426
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002427 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002428
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002429 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002430}
2431
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002432GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002433{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002434 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002435}
2436
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002437GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002438{
2439 int maxLength = 0;
2440
2441 unsigned int numUniforms = mUniforms.size();
2442 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2443 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002444 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002445 {
2446 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2447 if (mUniforms[uniformIndex]->isArray())
2448 {
2449 length += 3; // Counting in "[0]".
2450 }
2451 maxLength = std::max(length, maxLength);
2452 }
2453 }
2454
2455 return maxLength;
2456}
2457
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002458GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2459{
Jamie Madill834e8b72014-04-11 13:33:58 -04002460 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002461
2462 switch (pname)
2463 {
2464 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2465 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002466 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002467 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002468
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002469 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2470 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2471 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2472 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002473
2474 default:
2475 UNREACHABLE();
2476 break;
2477 }
2478 return 0;
2479}
2480
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002481void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2482{
2483 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2484
2485 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2486
2487 if (bufSize > 0)
2488 {
2489 std::string string = uniformBlock.name;
2490
2491 if (uniformBlock.isArrayElement())
2492 {
Jamie Madill5f562732014-02-14 16:41:24 -05002493 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002494 }
2495
2496 strncpy(uniformBlockName, string.c_str(), bufSize);
2497 uniformBlockName[bufSize - 1] = '\0';
2498
2499 if (length)
2500 {
2501 *length = strlen(uniformBlockName);
2502 }
2503 }
2504}
2505
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002506void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2507{
2508 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2509
2510 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2511
2512 switch (pname)
2513 {
2514 case GL_UNIFORM_BLOCK_DATA_SIZE:
2515 *params = static_cast<GLint>(uniformBlock.dataSize);
2516 break;
2517 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002518 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002519 break;
2520 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2521 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2522 break;
2523 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2524 {
2525 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2526 {
2527 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2528 }
2529 }
2530 break;
2531 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2532 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2533 break;
2534 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2535 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2536 break;
2537 default: UNREACHABLE();
2538 }
2539}
2540
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002541GLuint ProgramBinary::getActiveUniformBlockCount() const
2542{
2543 return mUniformBlocks.size();
2544}
2545
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002546GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2547{
2548 unsigned int maxLength = 0;
2549
2550 unsigned int numUniformBlocks = mUniformBlocks.size();
2551 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2552 {
2553 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2554 if (!uniformBlock.name.empty())
2555 {
2556 const unsigned int length = uniformBlock.name.length() + 1;
2557
2558 // Counting in "[0]".
2559 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2560
2561 maxLength = std::max(length + arrayLength, maxLength);
2562 }
2563 }
2564
2565 return maxLength;
2566}
2567
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002568void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002569{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002570 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002571 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002572 {
2573 mValidated = false;
2574 }
2575 else
2576 {
2577 mValidated = true;
2578 }
2579}
2580
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002581bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002582{
2583 // if any two active samplers in a program are of different types, but refer to the same
2584 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2585 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2586
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002587 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002588 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002589
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002590 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002591 {
2592 textureUnitType[i] = TEXTURE_UNKNOWN;
2593 }
2594
2595 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2596 {
2597 if (mSamplersPS[i].active)
2598 {
2599 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
2600
2601 if (unit >= maxCombinedTextureImageUnits)
2602 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002603 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002604 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002605 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002606 }
2607
2608 return false;
2609 }
2610
2611 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2612 {
2613 if (mSamplersPS[i].textureType != textureUnitType[unit])
2614 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002615 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002616 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002617 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002618 }
2619
2620 return false;
2621 }
2622 }
2623 else
2624 {
2625 textureUnitType[unit] = mSamplersPS[i].textureType;
2626 }
2627 }
2628 }
2629
2630 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2631 {
2632 if (mSamplersVS[i].active)
2633 {
2634 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
2635
2636 if (unit >= maxCombinedTextureImageUnits)
2637 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002638 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002639 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002640 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002641 }
2642
2643 return false;
2644 }
2645
2646 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2647 {
2648 if (mSamplersVS[i].textureType != textureUnitType[unit])
2649 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002650 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002651 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002652 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002653 }
2654
2655 return false;
2656 }
2657 }
2658 else
2659 {
2660 textureUnitType[unit] = mSamplersVS[i].textureType;
2661 }
2662 }
2663 }
2664
2665 return true;
2666}
2667
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002668ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2669{
2670}
2671
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002672struct AttributeSorter
2673{
2674 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2675 : originalIndices(semanticIndices)
2676 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002677 }
2678
2679 bool operator()(int a, int b)
2680 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002681 if (originalIndices[a] == -1) return false;
2682 if (originalIndices[b] == -1) return true;
2683 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002684 }
2685
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002686 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2687};
2688
Al Patrick3f2daa82013-08-07 12:58:57 -07002689void ProgramBinary::initAttributesByLayout()
2690{
2691 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2692 {
2693 mAttributesByLayout[i] = i;
2694 }
2695
2696 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2697}
2698
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002699void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2700{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002701 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2702
2703 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2704 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002705 oldTranslatedAttributes[i] = attributes[i];
2706 }
2707
2708 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2709 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002710 int oldIndex = mAttributesByLayout[i];
2711 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002712 attributes[i] = oldTranslatedAttributes[oldIndex];
2713 }
2714}
2715
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002716void ProgramBinary::initializeUniformStorage()
2717{
2718 // Compute total default block size
2719 unsigned int vertexRegisters = 0;
2720 unsigned int fragmentRegisters = 0;
2721 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2722 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002723 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002724
2725 if (!IsSampler(uniform.type))
2726 {
2727 if (uniform.isReferencedByVertexShader())
2728 {
2729 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2730 }
2731 if (uniform.isReferencedByFragmentShader())
2732 {
2733 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2734 }
2735 }
2736 }
2737
2738 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2739 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2740}
2741
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002742}