Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 78 | template <typename T, int cols, int rows> |
| 79 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 80 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 81 | constexpr int targetWidth = 4; |
| 82 | constexpr int targetHeight = rows; |
| 83 | constexpr int srcWidth = rows; |
| 84 | constexpr int srcHeight = cols; |
| 85 | |
| 86 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 87 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 88 | |
| 89 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 90 | |
| 91 | for (int x = 0; x < copyWidth; x++) |
| 92 | { |
| 93 | for (int y = 0; y < copyHeight; y++) |
| 94 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 95 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 96 | } |
| 97 | } |
| 98 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 99 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 100 | { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 105 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 108 | template <typename T, int cols, int rows> |
| 109 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 110 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 111 | constexpr int targetWidth = 4; |
| 112 | constexpr int targetHeight = rows; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 113 | constexpr int srcWidth = cols; |
| 114 | constexpr int srcHeight = rows; |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 115 | |
| 116 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 117 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 118 | |
| 119 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 120 | |
| 121 | for (int y = 0; y < copyHeight; y++) |
| 122 | { |
| 123 | for (int x = 0; x < copyWidth; x++) |
| 124 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 125 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 126 | } |
| 127 | } |
| 128 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 129 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 130 | { |
| 131 | return false; |
| 132 | } |
| 133 | |
| 134 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 135 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | } |
| 137 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 138 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 139 | { |
| 140 | switch (drawMode) |
| 141 | { |
| 142 | // Uses the point sprite geometry shader. |
| 143 | case GL_POINTS: |
| 144 | return gl::PRIMITIVE_POINTS; |
| 145 | |
| 146 | // All line drawing uses the same geometry shader. |
| 147 | case GL_LINES: |
| 148 | case GL_LINE_STRIP: |
| 149 | case GL_LINE_LOOP: |
| 150 | return gl::PRIMITIVE_LINES; |
| 151 | |
| 152 | // The triangle fan primitive is emulated with strips in D3D11. |
| 153 | case GL_TRIANGLES: |
| 154 | case GL_TRIANGLE_FAN: |
| 155 | return gl::PRIMITIVE_TRIANGLES; |
| 156 | |
| 157 | // Special case for triangle strips. |
| 158 | case GL_TRIANGLE_STRIP: |
| 159 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 160 | |
| 161 | default: |
| 162 | UNREACHABLE(); |
| 163 | return gl::PRIMITIVE_TYPE_MAX; |
| 164 | } |
| 165 | } |
| 166 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 167 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 168 | { |
| 169 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 170 | for (const auto &varying : varyings) |
| 171 | { |
| 172 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 173 | { |
| 174 | return true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | return false; |
| 179 | } |
| 180 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 181 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 182 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 183 | { |
| 184 | for (GLint col = 0; col < columns; ++col) |
| 185 | { |
| 186 | for (GLint row = 0; row < rows; ++row) |
| 187 | { |
| 188 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 189 | const GLfloat *inptr = source + ((row * 4) + col); |
| 190 | *outptr = *inptr; |
| 191 | } |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | template <typename NonFloatT> |
| 196 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 197 | { |
| 198 | UNREACHABLE(); |
| 199 | } |
| 200 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 201 | class UniformBlockInfo final : angle::NonCopyable |
| 202 | { |
| 203 | public: |
| 204 | UniformBlockInfo() {} |
| 205 | |
| 206 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 207 | |
| 208 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 209 | bool getBlockMemberInfo(const std::string &name, |
| 210 | const std::string &mappedName, |
| 211 | sh::BlockMemberInfo *infoOut); |
| 212 | |
| 213 | private: |
| 214 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 215 | |
| 216 | std::map<std::string, size_t> mBlockSizes; |
| 217 | sh::BlockLayoutMap mBlockLayout; |
| 218 | }; |
| 219 | |
| 220 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 221 | { |
| 222 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 223 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 224 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 225 | continue; |
| 226 | |
| 227 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 228 | continue; |
| 229 | |
| 230 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 231 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 236 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 237 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 238 | |
| 239 | // define member uniforms |
| 240 | sh::Std140BlockEncoder std140Encoder; |
| 241 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 242 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 243 | |
| 244 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 245 | { |
| 246 | encoder = &std140Encoder; |
| 247 | } |
| 248 | else |
| 249 | { |
| 250 | encoder = &hlslEncoder; |
| 251 | } |
| 252 | |
| 253 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 254 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 255 | |
| 256 | return encoder->getBlockSize(); |
| 257 | } |
| 258 | |
| 259 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 260 | const std::string &mappedName, |
| 261 | size_t *sizeOut) |
| 262 | { |
| 263 | size_t nameLengthWithoutArrayIndex; |
| 264 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 265 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 266 | auto sizeIter = mBlockSizes.find(baseName); |
| 267 | if (sizeIter == mBlockSizes.end()) |
| 268 | { |
| 269 | *sizeOut = 0; |
| 270 | return false; |
| 271 | } |
| 272 | |
| 273 | *sizeOut = sizeIter->second; |
| 274 | return true; |
| 275 | }; |
| 276 | |
| 277 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 278 | const std::string &mappedName, |
| 279 | sh::BlockMemberInfo *infoOut) |
| 280 | { |
| 281 | auto infoIter = mBlockLayout.find(name); |
| 282 | if (infoIter == mBlockLayout.end()) |
| 283 | { |
| 284 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 285 | return false; |
| 286 | } |
| 287 | |
| 288 | *infoOut = infoIter->second; |
| 289 | return true; |
| 290 | }; |
| 291 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 292 | } // anonymous namespace |
| 293 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 294 | // D3DUniform Implementation |
| 295 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 296 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 297 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 298 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 299 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 300 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 301 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 302 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 303 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 304 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 305 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 306 | registerCount(0), |
| 307 | registerElement(0) |
| 308 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 309 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 310 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 311 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 312 | // rendering |
| 313 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 314 | if (defaultBlock) |
| 315 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 316 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 317 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 318 | } |
| 319 | } |
| 320 | |
| 321 | D3DUniform::~D3DUniform() |
| 322 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 323 | } |
| 324 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 325 | unsigned int D3DUniform::getArraySizeProduct() const |
| 326 | { |
| 327 | return gl::ArraySizeProduct(arraySizes); |
| 328 | } |
| 329 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 330 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 331 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 332 | ASSERT((!isArray() && elementIndex == 0) || |
| 333 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 334 | |
| 335 | if (isSampler()) |
| 336 | { |
| 337 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 338 | } |
| 339 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 340 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 341 | } |
| 342 | |
| 343 | bool D3DUniform::isSampler() const |
| 344 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 345 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 346 | } |
| 347 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 348 | bool D3DUniform::isImage() const |
| 349 | { |
| 350 | return typeInfo.isImageType; |
| 351 | } |
| 352 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 353 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 354 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 355 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 356 | } |
| 357 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 358 | const uint8_t *D3DUniform::firstNonNullData() const |
| 359 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 360 | if (!mSamplerData.empty()) |
| 361 | { |
| 362 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 363 | } |
| 364 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 365 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 366 | { |
| 367 | if (mShaderData[shaderType]) |
| 368 | { |
| 369 | return mShaderData[shaderType]; |
| 370 | } |
| 371 | } |
| 372 | |
| 373 | UNREACHABLE(); |
| 374 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 375 | } |
| 376 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 377 | // D3DVarying Implementation |
| 378 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 379 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 380 | { |
| 381 | } |
| 382 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 383 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 384 | unsigned int semanticIndexIn, |
| 385 | unsigned int componentCountIn, |
| 386 | unsigned int outputSlotIn) |
| 387 | : semanticName(semanticNameIn), |
| 388 | semanticIndex(semanticIndexIn), |
| 389 | componentCount(componentCountIn), |
| 390 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 391 | { |
| 392 | } |
| 393 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 394 | // ProgramD3DMetadata Implementation |
| 395 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 396 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 397 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 398 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 399 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 400 | mUsesInstancedPointSpriteEmulation( |
| 401 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 402 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 403 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 404 | mAttachedShaders(attachedShaders) |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 405 | { |
| 406 | } |
| 407 | |
| 408 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 409 | { |
| 410 | return mRendererMajorShaderModel; |
| 411 | } |
| 412 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 413 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 414 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 415 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 416 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 417 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 418 | } |
| 419 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 420 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 421 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 422 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 423 | } |
| 424 | |
| 425 | bool ProgramD3DMetadata::usesPointCoord() const |
| 426 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 427 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 428 | } |
| 429 | |
| 430 | bool ProgramD3DMetadata::usesFragCoord() const |
| 431 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 432 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 433 | } |
| 434 | |
| 435 | bool ProgramD3DMetadata::usesPointSize() const |
| 436 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 437 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 438 | } |
| 439 | |
| 440 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 441 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 442 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 443 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 444 | } |
| 445 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 446 | bool ProgramD3DMetadata::usesViewScale() const |
| 447 | { |
| 448 | return mUsesViewScale; |
| 449 | } |
| 450 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 451 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 452 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 453 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 454 | } |
| 455 | |
| 456 | bool ProgramD3DMetadata::usesViewID() const |
| 457 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 458 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 459 | } |
| 460 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 461 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 462 | { |
| 463 | return mCanSelectViewInVertexShader; |
| 464 | } |
| 465 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 466 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 467 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 468 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 469 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 470 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 471 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 472 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 473 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 474 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 475 | usesInsertedPointCoordValue(); |
| 476 | } |
| 477 | |
| 478 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 479 | { |
| 480 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 481 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 482 | // the vertex shader in this case. This saves us 1 output vector. |
| 483 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 484 | } |
| 485 | |
| 486 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 487 | { |
| 488 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 489 | } |
| 490 | |
| 491 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 492 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 493 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 494 | } |
| 495 | |
| 496 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 497 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 498 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 499 | } |
| 500 | |
| 501 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 502 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 503 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 504 | } |
| 505 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 506 | // ProgramD3D Implementation |
| 507 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 508 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 509 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 510 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 511 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 512 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 513 | } |
| 514 | |
| 515 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 516 | { |
| 517 | SafeDelete(mShaderExecutable); |
| 518 | } |
| 519 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 520 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 521 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 522 | GLenum type) |
| 523 | { |
| 524 | switch (type) |
| 525 | { |
| 526 | case GL_INT: |
| 527 | return HLSLAttribType::SIGNED_INT; |
| 528 | case GL_UNSIGNED_INT: |
| 529 | return HLSLAttribType::UNSIGNED_INT; |
| 530 | case GL_SIGNED_NORMALIZED: |
| 531 | case GL_UNSIGNED_NORMALIZED: |
| 532 | case GL_FLOAT: |
| 533 | return HLSLAttribType::FLOAT; |
| 534 | default: |
| 535 | UNREACHABLE(); |
| 536 | return HLSLAttribType::FLOAT; |
| 537 | } |
| 538 | } |
| 539 | |
| 540 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 541 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 542 | const gl::InputLayout &inputLayout, |
| 543 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 544 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 545 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 546 | |
| 547 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 548 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 549 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 550 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 551 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 552 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 553 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 554 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 555 | continue; |
| 556 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 557 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 558 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 559 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 560 | } |
| 561 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 562 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 563 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 564 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 565 | for (size_t index = 0; index < limit; ++index) |
| 566 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 567 | // treat undefined indexes as FLOAT |
| 568 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 569 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 570 | if (a != b) |
| 571 | return false; |
| 572 | } |
| 573 | |
| 574 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 575 | } |
| 576 | |
| 577 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 578 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 579 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 580 | { |
| 581 | } |
| 582 | |
| 583 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 584 | { |
| 585 | SafeDelete(mShaderExecutable); |
| 586 | } |
| 587 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 588 | ProgramD3D::Sampler::Sampler() |
| 589 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 590 | { |
| 591 | } |
| 592 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 593 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 594 | { |
| 595 | } |
| 596 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 597 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 598 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 599 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 600 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 601 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 602 | mDynamicHLSL(nullptr), |
| 603 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 604 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 605 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 606 | mUsesFlatInterpolation(false), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 607 | mUsedVertexSamplerRange(0), |
| 608 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 609 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 610 | mDirtySamplerMapping(true), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 611 | mUsedComputeImageRange(0), |
| 612 | mUsedComputeReadonlyImageRange(0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 613 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 614 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 615 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 616 | } |
| 617 | |
| 618 | ProgramD3D::~ProgramD3D() |
| 619 | { |
| 620 | reset(); |
| 621 | SafeDelete(mDynamicHLSL); |
| 622 | } |
| 623 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 624 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 625 | { |
| 626 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 627 | } |
| 628 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 629 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 630 | { |
| 631 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 632 | } |
| 633 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 634 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 635 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 636 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 637 | { |
| 638 | return true; |
| 639 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 640 | if (drawMode != GL_POINTS) |
| 641 | { |
| 642 | return mUsesFlatInterpolation; |
| 643 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 644 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 645 | } |
| 646 | |
| 647 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 648 | { |
| 649 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 650 | } |
| 651 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 652 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 653 | unsigned int samplerIndex, |
| 654 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 655 | { |
| 656 | GLint logicalTextureUnit = -1; |
| 657 | |
| 658 | switch (type) |
| 659 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 660 | case gl::ShaderType::Fragment: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 661 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 662 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 663 | { |
| 664 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 665 | } |
| 666 | break; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 667 | case gl::ShaderType::Vertex: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 668 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 669 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 670 | { |
| 671 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 672 | } |
| 673 | break; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 674 | case gl::ShaderType::Compute: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 675 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 676 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 677 | { |
| 678 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 679 | } |
| 680 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 681 | default: |
| 682 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 683 | } |
| 684 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 685 | if (logicalTextureUnit >= 0 && |
| 686 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 687 | { |
| 688 | return logicalTextureUnit; |
| 689 | } |
| 690 | |
| 691 | return -1; |
| 692 | } |
| 693 | |
| 694 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 695 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 696 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 697 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 698 | { |
| 699 | switch (type) |
| 700 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 701 | case gl::ShaderType::Fragment: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 702 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 703 | ASSERT(mSamplersPS[samplerIndex].active); |
| 704 | return mSamplersPS[samplerIndex].textureType; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 705 | case gl::ShaderType::Vertex: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 706 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 707 | ASSERT(mSamplersVS[samplerIndex].active); |
| 708 | return mSamplersVS[samplerIndex].textureType; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 709 | case gl::ShaderType::Compute: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 710 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 711 | ASSERT(mSamplersCS[samplerIndex].active); |
| 712 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 713 | default: |
| 714 | UNREACHABLE(); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 715 | return gl::TextureType::InvalidEnum; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 716 | } |
| 717 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 718 | } |
| 719 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 720 | GLuint ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 721 | { |
| 722 | switch (type) |
| 723 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 724 | case gl::ShaderType::Fragment: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 725 | return mUsedPixelSamplerRange; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 726 | case gl::ShaderType::Vertex: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 727 | return mUsedVertexSamplerRange; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 728 | case gl::ShaderType::Compute: |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 729 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 730 | default: |
| 731 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 732 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 733 | } |
| 734 | } |
| 735 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 736 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 737 | { |
| 738 | if (!mDirtySamplerMapping) |
| 739 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 740 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 741 | } |
| 742 | |
| 743 | mDirtySamplerMapping = false; |
| 744 | |
| 745 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 746 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 747 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 748 | if (!d3dUniform->isSampler()) |
| 749 | continue; |
| 750 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 751 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 752 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 753 | if (d3dUniform->isReferencedByShader(gl::ShaderType::Fragment)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 754 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 755 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Fragment]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 756 | |
| 757 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 758 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 759 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 760 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 761 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 762 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 763 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 764 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 765 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 766 | } |
| 767 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 768 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 769 | if (d3dUniform->isReferencedByShader(gl::ShaderType::Vertex)) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 770 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 771 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Vertex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 772 | |
| 773 | for (int i = 0; i < count; i++) |
| 774 | { |
| 775 | unsigned int samplerIndex = firstIndex + i; |
| 776 | |
| 777 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 778 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 779 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 780 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 781 | } |
| 782 | } |
| 783 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 784 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 785 | if (d3dUniform->isReferencedByShader(gl::ShaderType::Compute)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 786 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 787 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 788 | |
| 789 | for (int i = 0; i < count; i++) |
| 790 | { |
| 791 | unsigned int samplerIndex = firstIndex + i; |
| 792 | |
| 793 | if (samplerIndex < mSamplersCS.size()) |
| 794 | { |
| 795 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 796 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 797 | } |
| 798 | } |
| 799 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 800 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 801 | |
| 802 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 803 | } |
| 804 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 805 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 806 | unsigned int imageIndex, |
| 807 | bool readonly, |
| 808 | const gl::Caps &caps) const |
| 809 | { |
| 810 | GLint logicalImageUnit = -1; |
| 811 | ASSERT(imageIndex < caps.maxImageUnits); |
| 812 | switch (type) |
| 813 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 814 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 815 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 816 | mReadonlyImagesCS[imageIndex].active) |
| 817 | { |
| 818 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 819 | } |
| 820 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 821 | { |
| 822 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 823 | } |
| 824 | break; |
| 825 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 826 | default: |
| 827 | UNREACHABLE(); |
| 828 | } |
| 829 | |
| 830 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 831 | { |
| 832 | return logicalImageUnit; |
| 833 | } |
| 834 | |
| 835 | return -1; |
| 836 | } |
| 837 | |
| 838 | GLuint ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
| 839 | { |
| 840 | switch (type) |
| 841 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 842 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 843 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
| 844 | // TODO(xinghua.cao@intel.com): add image range of vertex shader and pixel shader. |
| 845 | default: |
| 846 | UNREACHABLE(); |
| 847 | return 0u; |
| 848 | } |
| 849 | } |
| 850 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 851 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 852 | gl::InfoLog &infoLog, |
| 853 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 854 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 855 | // TODO(jmadill): Use Renderer from contextImpl. |
| 856 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 857 | reset(); |
| 858 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 859 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 860 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 861 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 862 | |
| 863 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 864 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 865 | { |
| 866 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 867 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 868 | } |
| 869 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 870 | int compileFlags = stream->readInt<int>(); |
| 871 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 872 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 873 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 874 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 875 | } |
| 876 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 877 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 878 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 879 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 880 | } |
| 881 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 882 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 883 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 884 | { |
| 885 | Sampler sampler; |
| 886 | stream->readBool(&sampler.active); |
| 887 | stream->readInt(&sampler.logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 888 | stream->readEnum(&sampler.textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 889 | mSamplersPS.push_back(sampler); |
| 890 | } |
| 891 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 892 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 893 | { |
| 894 | Sampler sampler; |
| 895 | stream->readBool(&sampler.active); |
| 896 | stream->readInt(&sampler.logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 897 | stream->readEnum(&sampler.textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 898 | mSamplersVS.push_back(sampler); |
| 899 | } |
| 900 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 901 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 902 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 903 | { |
| 904 | Sampler sampler; |
| 905 | stream->readBool(&sampler.active); |
| 906 | stream->readInt(&sampler.logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 907 | stream->readEnum(&sampler.textureType); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 908 | mSamplersCS.push_back(sampler); |
| 909 | } |
| 910 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 911 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 912 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 913 | { |
| 914 | Image image; |
| 915 | stream->readBool(&image.active); |
| 916 | stream->readInt(&image.logicalImageUnit); |
| 917 | mImagesCS.push_back(image); |
| 918 | } |
| 919 | |
| 920 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 921 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 922 | { |
| 923 | Image image; |
| 924 | stream->readBool(&image.active); |
| 925 | stream->readInt(&image.logicalImageUnit); |
| 926 | mReadonlyImagesCS.push_back(image); |
| 927 | } |
| 928 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 929 | stream->readInt(&mUsedVertexSamplerRange); |
| 930 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 931 | stream->readInt(&mUsedComputeSamplerRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 932 | stream->readInt(&mUsedComputeImageRange); |
| 933 | stream->readInt(&mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 934 | |
| 935 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 936 | if (stream->error()) |
| 937 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 938 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 939 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 940 | } |
| 941 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 942 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 943 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 944 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 945 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 946 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 947 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 948 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 949 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 950 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 951 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 952 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 953 | { |
| 954 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 955 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 956 | stream->readInt(&d3dUniform->registerCount); |
| 957 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 958 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 959 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 960 | } |
| 961 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 962 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 963 | if (stream->error()) |
| 964 | { |
| 965 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 966 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 967 | } |
| 968 | |
| 969 | ASSERT(mD3DUniformBlocks.empty()); |
| 970 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 971 | { |
| 972 | D3DUniformBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 973 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 974 | { |
| 975 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 976 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 977 | mD3DUniformBlocks.push_back(uniformBlock); |
| 978 | } |
| 979 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 980 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 981 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 982 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 984 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 985 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 986 | stream->readString(&varying->semanticName); |
| 987 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 988 | stream->readInt(&varying->componentCount); |
| 989 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 990 | } |
| 991 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 992 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 993 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 994 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 995 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 996 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 997 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 998 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 999 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 1000 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1001 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1002 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1003 | |
| 1004 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 1005 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1006 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 1007 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1008 | { |
| 1009 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 1010 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 1011 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 1012 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 1013 | } |
| 1014 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1015 | stream->readString(&mGeometryShaderPreamble); |
| 1016 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1017 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1018 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1019 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 1020 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1021 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1022 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 1023 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1024 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1025 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1026 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1027 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1028 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1029 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1030 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1031 | } |
| 1032 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1033 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1034 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1035 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1036 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1037 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1038 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1039 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 1040 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1041 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1042 | if (!shaderExecutable) |
| 1043 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1044 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1045 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1046 | } |
| 1047 | |
| 1048 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1049 | VertexExecutable::Signature signature; |
| 1050 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1051 | |
| 1052 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1053 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1054 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1055 | |
| 1056 | stream->skip(vertexShaderSize); |
| 1057 | } |
| 1058 | |
| 1059 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 1060 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 1061 | { |
| 1062 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 1063 | std::vector<GLenum> outputs(outputCount); |
| 1064 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 1065 | { |
| 1066 | stream->readInt(&outputs[outputIndex]); |
| 1067 | } |
| 1068 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1069 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1070 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1071 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1072 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1073 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1074 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1075 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1076 | |
| 1077 | if (!shaderExecutable) |
| 1078 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1079 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1080 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1081 | } |
| 1082 | |
| 1083 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1084 | mPixelExecutables.push_back( |
| 1085 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1086 | |
| 1087 | stream->skip(pixelShaderSize); |
| 1088 | } |
| 1089 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1090 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 1091 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1092 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1093 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1094 | if (geometryShaderSize == 0) |
| 1095 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1096 | continue; |
| 1097 | } |
| 1098 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1099 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1100 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1101 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1102 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1103 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1104 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1105 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1106 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1107 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1108 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1109 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1110 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1111 | |
| 1112 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 1113 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1114 | stream->skip(geometryShaderSize); |
| 1115 | } |
| 1116 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1117 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1118 | if (computeShaderSize > 0) |
| 1119 | { |
| 1120 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1121 | |
| 1122 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1123 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1124 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1125 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1126 | |
| 1127 | if (!computeExecutable) |
| 1128 | { |
| 1129 | infoLog << "Could not create compute shader."; |
| 1130 | return false; |
| 1131 | } |
| 1132 | |
| 1133 | mComputeExecutable.reset(computeExecutable); |
| 1134 | } |
| 1135 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1136 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1137 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1138 | dirtyAllUniforms(); |
| 1139 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1140 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1141 | } |
| 1142 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1143 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1144 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1145 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1146 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1147 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1148 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1149 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1150 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1151 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1152 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1153 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1154 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1155 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1156 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1157 | } |
| 1158 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1159 | stream->writeInt(mSamplersPS.size()); |
| 1160 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1161 | { |
| 1162 | stream->writeInt(mSamplersPS[i].active); |
| 1163 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 1164 | stream->writeEnum(mSamplersPS[i].textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1165 | } |
| 1166 | |
| 1167 | stream->writeInt(mSamplersVS.size()); |
| 1168 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1169 | { |
| 1170 | stream->writeInt(mSamplersVS[i].active); |
| 1171 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 1172 | stream->writeEnum(mSamplersVS[i].textureType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1173 | } |
| 1174 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1175 | stream->writeInt(mSamplersCS.size()); |
| 1176 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1177 | { |
| 1178 | stream->writeInt(mSamplersCS[i].active); |
| 1179 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 1180 | stream->writeEnum(mSamplersCS[i].textureType); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1181 | } |
| 1182 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1183 | stream->writeInt(mImagesCS.size()); |
| 1184 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1185 | { |
| 1186 | stream->writeInt(mImagesCS[i].active); |
| 1187 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1188 | } |
| 1189 | |
| 1190 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1191 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1192 | { |
| 1193 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1194 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1195 | } |
| 1196 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1197 | stream->writeInt(mUsedVertexSamplerRange); |
| 1198 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1199 | stream->writeInt(mUsedComputeSamplerRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1200 | stream->writeInt(mUsedComputeImageRange); |
| 1201 | stream->writeInt(mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1202 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1203 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1204 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1205 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1206 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1207 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1208 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1209 | { |
| 1210 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1211 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1212 | stream->writeInt(uniform->registerCount); |
| 1213 | stream->writeInt(uniform->registerElement); |
| 1214 | } |
| 1215 | |
| 1216 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1217 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1218 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1219 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1220 | { |
| 1221 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1222 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1223 | } |
| 1224 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1225 | stream->writeInt(mStreamOutVaryings.size()); |
| 1226 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1227 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1228 | stream->writeString(varying.semanticName); |
| 1229 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1230 | stream->writeInt(varying.componentCount); |
| 1231 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1232 | } |
| 1233 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1234 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1235 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1236 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1237 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1238 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1239 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1240 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1241 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1242 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1243 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1244 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1245 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1246 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1247 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1248 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1249 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1250 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1251 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1252 | stream->writeInt(variable.type); |
| 1253 | stream->writeString(variable.name); |
| 1254 | stream->writeString(variable.source); |
| 1255 | stream->writeInt(variable.outputIndex); |
| 1256 | } |
| 1257 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1258 | stream->writeString(mGeometryShaderPreamble); |
| 1259 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1260 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1261 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1262 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1263 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1264 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1265 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1266 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1267 | stream->writeInt(inputLayout.size()); |
| 1268 | |
| 1269 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1270 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1271 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1272 | } |
| 1273 | |
| 1274 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1275 | stream->writeInt(vertexShaderSize); |
| 1276 | |
| 1277 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1278 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1279 | } |
| 1280 | |
| 1281 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1282 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1283 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1284 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1285 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1286 | |
| 1287 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1288 | stream->writeInt(outputs.size()); |
| 1289 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1290 | { |
| 1291 | stream->writeInt(outputs[outputIndex]); |
| 1292 | } |
| 1293 | |
| 1294 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1295 | stream->writeInt(pixelShaderSize); |
| 1296 | |
| 1297 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1298 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1299 | } |
| 1300 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1301 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1302 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1303 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1304 | { |
| 1305 | stream->writeInt(0); |
| 1306 | continue; |
| 1307 | } |
| 1308 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1309 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1310 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1311 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1312 | } |
| 1313 | |
| 1314 | if (mComputeExecutable) |
| 1315 | { |
| 1316 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1317 | stream->writeInt(computeShaderSize); |
| 1318 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1319 | } |
| 1320 | else |
| 1321 | { |
| 1322 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1323 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1324 | } |
| 1325 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1326 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1327 | { |
| 1328 | } |
| 1329 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1330 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1331 | { |
| 1332 | } |
| 1333 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1334 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1335 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1336 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1337 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1338 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1339 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1340 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1341 | } |
| 1342 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1343 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1344 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1345 | |
| 1346 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1347 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1348 | |
| 1349 | gl::InfoLog tempInfoLog; |
| 1350 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1351 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1352 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1353 | *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1354 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1355 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1356 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1357 | if (pixelExecutable) |
| 1358 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1359 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1360 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1361 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1362 | } |
| 1363 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1364 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1365 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1366 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1367 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1368 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1369 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1370 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1371 | } |
| 1372 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1373 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1374 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1375 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1376 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1377 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1378 | *outExectuable = |
| 1379 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1380 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1381 | } |
| 1382 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1383 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1384 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1385 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1386 | |
| 1387 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1388 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1389 | |
| 1390 | gl::InfoLog tempInfoLog; |
| 1391 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1392 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1393 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1394 | *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1395 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1396 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1397 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1398 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1399 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1400 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1401 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1402 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1403 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1404 | else if (!infoLog) |
| 1405 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1406 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1407 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1408 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1409 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1410 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1411 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1412 | } |
| 1413 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1414 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1415 | GLenum drawMode, |
| 1416 | ShaderExecutableD3D **outExecutable, |
| 1417 | gl::InfoLog *infoLog) |
| 1418 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1419 | if (outExecutable) |
| 1420 | { |
| 1421 | *outExecutable = nullptr; |
| 1422 | } |
| 1423 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1424 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1425 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1426 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1427 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1428 | } |
| 1429 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1430 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1431 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1432 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1433 | { |
| 1434 | if (outExecutable) |
| 1435 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1436 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1437 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1438 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1439 | } |
| 1440 | |
| 1441 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1442 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1443 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1444 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1445 | |
| 1446 | gl::InfoLog tempInfoLog; |
| 1447 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1448 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1449 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1450 | gl::Error error = mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1451 | *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1452 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1453 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1454 | |
| 1455 | if (!infoLog && error.isError()) |
| 1456 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1457 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1458 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1459 | } |
| 1460 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1461 | if (geometryExecutable != nullptr) |
| 1462 | { |
| 1463 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1464 | } |
| 1465 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1466 | if (outExecutable) |
| 1467 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1468 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1469 | } |
| 1470 | return error; |
| 1471 | } |
| 1472 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1473 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1474 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1475 | public: |
| 1476 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1477 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1478 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1479 | } |
| 1480 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1481 | virtual gl::Error run() = 0; |
| 1482 | |
| 1483 | void operator()() override { mError = run(); } |
| 1484 | |
| 1485 | const gl::Error &getError() const { return mError; } |
| 1486 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1487 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1488 | |
| 1489 | protected: |
| 1490 | ProgramD3D *mProgram; |
| 1491 | gl::Error mError; |
| 1492 | gl::InfoLog mInfoLog; |
| 1493 | ShaderExecutableD3D *mResult; |
| 1494 | }; |
| 1495 | |
| 1496 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1497 | { |
| 1498 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1499 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1500 | : GetExecutableTask(program), mContext(context) |
| 1501 | { |
| 1502 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1503 | gl::Error run() override |
| 1504 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1505 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1506 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1507 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1508 | |
| 1509 | return gl::NoError(); |
| 1510 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1511 | |
| 1512 | private: |
| 1513 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1514 | }; |
| 1515 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1516 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1517 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1518 | GetDefaultInputLayoutFromShader(context, mState.getAttachedShader(gl::ShaderType::Vertex), |
| 1519 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1520 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1521 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1522 | } |
| 1523 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1524 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1525 | { |
| 1526 | public: |
| 1527 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1528 | gl::Error run() override |
| 1529 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1530 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1531 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1532 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1533 | |
| 1534 | return gl::NoError(); |
| 1535 | } |
| 1536 | }; |
| 1537 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1538 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1539 | { |
| 1540 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1541 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1542 | } |
| 1543 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1544 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1545 | { |
| 1546 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1547 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1548 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1549 | { |
| 1550 | } |
| 1551 | |
| 1552 | gl::Error run() override |
| 1553 | { |
| 1554 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1555 | // D3D11. |
| 1556 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1557 | { |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1558 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContext, GL_POINTS, &mResult, |
| 1559 | &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1560 | } |
| 1561 | |
| 1562 | return gl::NoError(); |
| 1563 | } |
| 1564 | |
| 1565 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1566 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1567 | }; |
| 1568 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1569 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1570 | { |
| 1571 | if (outExecutable) |
| 1572 | { |
| 1573 | *outExecutable = mComputeExecutable.get(); |
| 1574 | } |
| 1575 | |
| 1576 | return gl::NoError(); |
| 1577 | } |
| 1578 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1579 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1580 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1581 | { |
| 1582 | // Ensure the compiler is initialized to avoid race conditions. |
| 1583 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1584 | |
| 1585 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1586 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1587 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1588 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1589 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1590 | |
| 1591 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1592 | workerPool->postWorkerTask(&pixelTask), |
| 1593 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1594 | |
| 1595 | WaitableEvent::WaitMany(&waitEvents); |
| 1596 | |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1597 | if (!vertexTask.getInfoLog().empty()) |
| 1598 | { |
| 1599 | infoLog << vertexTask.getInfoLog().str(); |
| 1600 | } |
| 1601 | if (!pixelTask.getInfoLog().empty()) |
| 1602 | { |
| 1603 | infoLog << pixelTask.getInfoLog().str(); |
| 1604 | } |
| 1605 | if (!geometryTask.getInfoLog().empty()) |
| 1606 | { |
| 1607 | infoLog << geometryTask.getInfoLog().str(); |
| 1608 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1609 | |
| 1610 | ANGLE_TRY(vertexTask.getError()); |
| 1611 | ANGLE_TRY(pixelTask.getError()); |
| 1612 | ANGLE_TRY(geometryTask.getError()); |
| 1613 | |
| 1614 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1615 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1616 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1617 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1618 | const ShaderD3D *vertexShaderD3D = |
| 1619 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1620 | |
| 1621 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1622 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1623 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1624 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1625 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1626 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1627 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1628 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1629 | } |
| 1630 | |
| 1631 | if (defaultVertexExecutable) |
| 1632 | { |
| 1633 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1634 | } |
| 1635 | |
| 1636 | if (defaultPixelExecutable) |
| 1637 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1638 | const ShaderD3D *fragmentShaderD3D = |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1639 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1640 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1641 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1642 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1643 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1644 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1645 | } |
| 1646 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1647 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1648 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1649 | { |
| 1650 | // Ensure the compiler is initialized to avoid race conditions. |
| 1651 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1652 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1653 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1654 | |
| 1655 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1656 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, gl::ShaderType::Compute, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1657 | std::vector<D3DVarying>(), false, |
| 1658 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1659 | |
| 1660 | if (computeExecutable == nullptr) |
| 1661 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1662 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1663 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1664 | } |
| 1665 | else |
| 1666 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1667 | const ShaderD3D *computeShaderD3D = |
| 1668 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1669 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1670 | mComputeExecutable.reset(computeExecutable); |
| 1671 | } |
| 1672 | |
| 1673 | return mComputeExecutable.get() != nullptr; |
| 1674 | } |
| 1675 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1676 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1677 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1678 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1679 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1680 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1681 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1682 | reset(); |
| 1683 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1684 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1685 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1686 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1687 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1688 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1689 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1690 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1691 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1692 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1693 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1694 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1695 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1696 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1697 | infoLog << result.getError().getMessage(); |
| 1698 | return result; |
| 1699 | } |
| 1700 | else if (!result.getResult()) |
| 1701 | { |
| 1702 | infoLog << "Failed to create D3D compute shader."; |
| 1703 | return result; |
| 1704 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1705 | } |
| 1706 | else |
| 1707 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1708 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
| 1709 | gl::Shader *fragmentShader = mState.getAttachedShader(gl::ShaderType::Fragment); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1710 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1711 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1712 | shadersD3D[gl::ShaderType::Vertex] = GetImplAs<ShaderD3D>(vertexShader); |
| 1713 | shadersD3D[gl::ShaderType::Fragment] = GetImplAs<ShaderD3D>(fragmentShader); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1714 | |
| 1715 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1716 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1717 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1718 | shadersD3D[gl::ShaderType::Vertex]->generateWorkarounds(&mVertexWorkarounds); |
| 1719 | shadersD3D[gl::ShaderType::Fragment]->generateWorkarounds(&mPixelWorkarounds); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1720 | |
| 1721 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1722 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1723 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1724 | { |
| 1725 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1726 | return false; |
| 1727 | } |
| 1728 | } |
| 1729 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1730 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1731 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1732 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1733 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
| 1734 | builtins, &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1735 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1736 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1737 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1738 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1739 | mUsesViewID = metadata.usesViewID(); |
| 1740 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1741 | |
| 1742 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1743 | mUsesFlatInterpolation = |
Jiawei Shao | 3d40488 | 2017-10-16 13:30:48 +0800 | [diff] [blame] | 1744 | (FindFlatInterpolationVarying(fragmentShader->getInputVaryings(context)) || |
| 1745 | FindFlatInterpolationVarying(vertexShader->getOutputVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1746 | |
| 1747 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1748 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1749 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1750 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1751 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1752 | } |
| 1753 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1754 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1755 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1756 | // TODO(jiawei.shao@intel.com): set geometry uniforms dirty if user-defined geometry shader |
| 1757 | // exists. Tracking bug: http://anglebug.com/1941 |
| 1758 | mShaderUniformsDirty.set(gl::ShaderType::Vertex); |
| 1759 | mShaderUniformsDirty.set(gl::ShaderType::Fragment); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1760 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1761 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1762 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1763 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1764 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1765 | if (result.isError()) |
| 1766 | { |
| 1767 | infoLog << result.getError().getMessage(); |
| 1768 | return result; |
| 1769 | } |
| 1770 | else if (!result.getResult()) |
| 1771 | { |
| 1772 | infoLog << "Failed to create D3D shaders."; |
| 1773 | return result; |
| 1774 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1775 | } |
| 1776 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1777 | linkResources(context, resources); |
| 1778 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1779 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1780 | } |
| 1781 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1782 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1783 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1784 | // TODO(jmadill): Do something useful here? |
| 1785 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1786 | } |
| 1787 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1788 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1789 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1790 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1791 | { |
| 1792 | return; |
| 1793 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1794 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1795 | ASSERT(mD3DUniformBlocks.empty()); |
| 1796 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1797 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1798 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1799 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1800 | { |
| 1801 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1802 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1803 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1804 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1805 | { |
| 1806 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1807 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1808 | D3DUniformBlock d3dUniformBlock; |
| 1809 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1810 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1811 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1812 | if (uniformBlock.isActive(shaderType)) |
| 1813 | { |
| 1814 | ASSERT(shadersD3D[shaderType]); |
| 1815 | unsigned int baseRegister = |
| 1816 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 1817 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 1818 | baseRegister + uniformBlockElement; |
| 1819 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1820 | } |
| 1821 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1822 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1823 | } |
| 1824 | } |
| 1825 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1826 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1827 | { |
| 1828 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1829 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1830 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1831 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1832 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1833 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1834 | continue; |
| 1835 | } |
| 1836 | |
| 1837 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1838 | { |
| 1839 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1840 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1841 | ASSERT(availableShaderStages[shaderType]); |
| 1842 | shaderRegisters[shaderType] = std::max( |
| 1843 | shaderRegisters[shaderType], |
| 1844 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1845 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1846 | } |
| 1847 | } |
| 1848 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1849 | // We only reset uniform storages for the shader stages available in the program (attached |
| 1850 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
| 1851 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1852 | { |
| 1853 | if (availableShaderStages[shaderType]) |
| 1854 | { |
| 1855 | mShaderUniformStorages[shaderType].reset( |
| 1856 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
| 1857 | } |
| 1858 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1859 | |
| 1860 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1861 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1862 | { |
| 1863 | if (d3dUniform->isSampler()) |
| 1864 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1865 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1866 | continue; |
| 1867 | } |
| 1868 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1869 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1870 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1871 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 1872 | { |
| 1873 | d3dUniform->mShaderData[shaderType] = |
| 1874 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 1875 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 1876 | d3dUniform->registerElement); |
| 1877 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1878 | } |
| 1879 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1880 | } |
| 1881 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1882 | void ProgramD3D::updateUniformBufferCache( |
| 1883 | const gl::Caps &caps, |
| 1884 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1885 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1886 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1887 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1888 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1889 | } |
| 1890 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1891 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1892 | { |
| 1893 | mShaderUBOCaches[shaderType].clear(); |
| 1894 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1895 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1896 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1897 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1898 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1899 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1900 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1901 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1902 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1903 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1904 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1905 | if (!uniformBlock.activeInShader(shaderType)) |
| 1906 | { |
| 1907 | continue; |
| 1908 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1909 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1910 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 1911 | reservedShaderRegisterIndexes[shaderType]; |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1912 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1913 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1914 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 1915 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1916 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1917 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1918 | } |
| 1919 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1920 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 1921 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1922 | } |
| 1923 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1924 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1925 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1926 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1927 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 1928 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1929 | } |
| 1930 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1931 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1932 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1933 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1934 | } |
| 1935 | |
| 1936 | void ProgramD3D::markUniformsClean() |
| 1937 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1938 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1939 | } |
| 1940 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1941 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1942 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1943 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1944 | } |
| 1945 | |
| 1946 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1947 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1948 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1949 | } |
| 1950 | |
| 1951 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1952 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1953 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1954 | } |
| 1955 | |
| 1956 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1957 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1958 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1959 | } |
| 1960 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1961 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1962 | GLsizei count, |
| 1963 | GLboolean transpose, |
| 1964 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1965 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1966 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1967 | } |
| 1968 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1969 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1970 | GLsizei count, |
| 1971 | GLboolean transpose, |
| 1972 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1973 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1974 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1975 | } |
| 1976 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1977 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1978 | GLsizei count, |
| 1979 | GLboolean transpose, |
| 1980 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1981 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1982 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1983 | } |
| 1984 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1985 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1986 | GLsizei count, |
| 1987 | GLboolean transpose, |
| 1988 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1989 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1990 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1991 | } |
| 1992 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1993 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1994 | GLsizei count, |
| 1995 | GLboolean transpose, |
| 1996 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1997 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1998 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1999 | } |
| 2000 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2001 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 2002 | GLsizei count, |
| 2003 | GLboolean transpose, |
| 2004 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2005 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2006 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2007 | } |
| 2008 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2009 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 2010 | GLsizei count, |
| 2011 | GLboolean transpose, |
| 2012 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2013 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2014 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2015 | } |
| 2016 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2017 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 2018 | GLsizei count, |
| 2019 | GLboolean transpose, |
| 2020 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2021 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2022 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2023 | } |
| 2024 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2025 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2026 | GLsizei count, |
| 2027 | GLboolean transpose, |
| 2028 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2029 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2030 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2031 | } |
| 2032 | |
| 2033 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2034 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2035 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2036 | } |
| 2037 | |
| 2038 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2039 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2040 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2041 | } |
| 2042 | |
| 2043 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2044 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2045 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2046 | } |
| 2047 | |
| 2048 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2049 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2050 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2051 | } |
| 2052 | |
| 2053 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2054 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2055 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2056 | } |
| 2057 | |
| 2058 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2059 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2060 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2061 | } |
| 2062 | |
| 2063 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2064 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2065 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2066 | } |
| 2067 | |
| 2068 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2069 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2070 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2071 | } |
| 2072 | |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2073 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2074 | { |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2075 | mRenderer->onDirtyUniformBlockBinding(uniformBlockIndex); |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2076 | } |
| 2077 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2078 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2079 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2080 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2081 | |
| 2082 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2083 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2084 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2085 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2086 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2087 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2088 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2089 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2090 | if (uniform.active) |
| 2091 | { |
| 2092 | defineUniformBase(shader, uniform, &uniformMap); |
| 2093 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2094 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2095 | |
| 2096 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2097 | } |
| 2098 | } |
| 2099 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2100 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2101 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2102 | { |
| 2103 | if (!glUniform.isInDefaultBlock()) |
| 2104 | continue; |
| 2105 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2106 | std::string name = glUniform.name; |
| 2107 | if (glUniform.isArray()) |
| 2108 | { |
| 2109 | // In the program state, array uniform names include [0] as in the program resource |
| 2110 | // spec. Here we don't include it. |
| 2111 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2112 | // layer. |
| 2113 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2114 | name.resize(name.length() - 3); |
| 2115 | } |
| 2116 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2117 | ASSERT(mapEntry != uniformMap.end()); |
| 2118 | mD3DUniforms.push_back(mapEntry->second); |
| 2119 | } |
| 2120 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2121 | assignAllSamplerRegisters(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2122 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2123 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2124 | } |
| 2125 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2126 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2127 | const sh::Uniform &uniform, |
| 2128 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2129 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2130 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2131 | // registers assigned in assignAllImageRegisters. |
| 2132 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2133 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2134 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 2135 | uniformMap); |
| 2136 | return; |
| 2137 | } |
| 2138 | else if (gl::IsImageType(uniform.type)) |
| 2139 | { |
| 2140 | if (uniform.readonly) |
| 2141 | { |
| 2142 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2143 | nullptr, uniformMap); |
| 2144 | } |
| 2145 | else |
| 2146 | { |
| 2147 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2148 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2149 | } |
| 2150 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2151 | return; |
| 2152 | } |
| 2153 | else if (uniform.isBuiltIn()) |
| 2154 | { |
| 2155 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2156 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2157 | return; |
| 2158 | } |
| 2159 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2160 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2161 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2162 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2163 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2164 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2165 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2166 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2167 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2168 | } |
| 2169 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2170 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2171 | { |
| 2172 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2173 | { |
| 2174 | if (d3dUniform->name == name) |
| 2175 | { |
| 2176 | return d3dUniform; |
| 2177 | } |
| 2178 | } |
| 2179 | |
| 2180 | return nullptr; |
| 2181 | } |
| 2182 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2183 | void ProgramD3D::defineStructUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2184 | const std::vector<sh::ShaderVariable> &fields, |
| 2185 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2186 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2187 | sh::HLSLBlockEncoder *encoder, |
| 2188 | D3DUniformMap *uniformMap) |
| 2189 | { |
| 2190 | if (encoder) |
| 2191 | encoder->enterAggregateType(); |
| 2192 | |
| 2193 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2194 | { |
| 2195 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2196 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2197 | |
| 2198 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2199 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2200 | // extracted out of the struct by the shader translator. |
| 2201 | if (gl::IsSamplerType(field.type)) |
| 2202 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2203 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2204 | } |
| 2205 | else |
| 2206 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2207 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2208 | } |
| 2209 | } |
| 2210 | |
| 2211 | if (encoder) |
| 2212 | encoder->exitAggregateType(); |
| 2213 | } |
| 2214 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2215 | void ProgramD3D::defineArrayOfStructsUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2216 | const sh::ShaderVariable &uniform, |
| 2217 | unsigned int arrayNestingIndex, |
| 2218 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2219 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2220 | sh::HLSLBlockEncoder *encoder, |
| 2221 | D3DUniformMap *uniformMap) |
| 2222 | { |
| 2223 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2224 | // innermost. |
| 2225 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2226 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2227 | { |
| 2228 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2229 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2230 | { |
| 2231 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2232 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2233 | } |
| 2234 | else |
| 2235 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2236 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2237 | uniformMap); |
| 2238 | } |
| 2239 | } |
| 2240 | } |
| 2241 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2242 | void ProgramD3D::defineArrayUniformElements(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2243 | const sh::ShaderVariable &uniform, |
| 2244 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2245 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2246 | sh::HLSLBlockEncoder *encoder, |
| 2247 | D3DUniformMap *uniformMap) |
| 2248 | { |
| 2249 | if (encoder) |
| 2250 | encoder->enterAggregateType(); |
| 2251 | |
| 2252 | sh::ShaderVariable uniformElement = uniform; |
| 2253 | uniformElement.arraySizes.pop_back(); |
| 2254 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2255 | { |
| 2256 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2257 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2258 | } |
| 2259 | |
| 2260 | if (encoder) |
| 2261 | encoder->exitAggregateType(); |
| 2262 | } |
| 2263 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2264 | void ProgramD3D::defineUniform(gl::ShaderType shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2265 | const sh::ShaderVariable &uniform, |
| 2266 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2267 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2268 | sh::HLSLBlockEncoder *encoder, |
| 2269 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2270 | { |
| 2271 | if (uniform.isStruct()) |
| 2272 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2273 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2274 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2275 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2276 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2277 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2278 | else |
| 2279 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2280 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2281 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2282 | } |
| 2283 | return; |
| 2284 | } |
| 2285 | if (uniform.isArrayOfArrays()) |
| 2286 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2287 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2288 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2289 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2290 | |
| 2291 | // Not a struct. Arrays are treated as aggregate types. |
| 2292 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2293 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2294 | encoder->enterAggregateType(); |
| 2295 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2296 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2297 | // Advance the uniform offset, to track registers allocation for structs |
| 2298 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2299 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2300 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2301 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2302 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2303 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2304 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2305 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2306 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2307 | d3dUniform = uniformMapEntry->second; |
| 2308 | } |
| 2309 | else |
| 2310 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2311 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2312 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2313 | } |
| 2314 | |
| 2315 | if (encoder) |
| 2316 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2317 | d3dUniform->registerElement = |
| 2318 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2319 | unsigned int reg = |
| 2320 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2321 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2322 | ASSERT(shaderType != gl::ShaderType::InvalidEnum); |
| 2323 | d3dUniform->mShaderRegisterIndexes[shaderType] = reg; |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2324 | |
| 2325 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2326 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2327 | { |
| 2328 | encoder->exitAggregateType(); |
| 2329 | } |
| 2330 | } |
| 2331 | } |
| 2332 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2333 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2334 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2335 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2336 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2337 | const T *v, |
| 2338 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2339 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2340 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2341 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2342 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2343 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2344 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2345 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2346 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2347 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2348 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2349 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2350 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2351 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2352 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2353 | } |
| 2354 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2355 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2356 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2357 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2358 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2359 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2360 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2361 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2362 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2363 | const T *source = v + (i * components); |
| 2364 | |
| 2365 | for (int c = 0; c < components; c++) |
| 2366 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2367 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2368 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2369 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2370 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2371 | } |
| 2372 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2373 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2374 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2375 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2376 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2377 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2378 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2379 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2380 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2381 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2382 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2383 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2384 | if (memcmp(dest, v, size) != 0) |
| 2385 | { |
| 2386 | memcpy(dest, v, size); |
| 2387 | mDirtySamplerMapping = true; |
| 2388 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2389 | return; |
| 2390 | } |
| 2391 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2392 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2393 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2394 | if (targetUniform->mShaderData[shaderType]) |
| 2395 | { |
| 2396 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2397 | uniformType); |
| 2398 | mShaderUniformsDirty.set(shaderType); |
| 2399 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2400 | } |
| 2401 | } |
| 2402 | |
| 2403 | template <int cols, int rows> |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2404 | bool ProgramD3D::setUniformMatrixfvImpl(GLint location, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2405 | GLsizei countIn, |
| 2406 | GLboolean transpose, |
| 2407 | const GLfloat *value, |
| 2408 | uint8_t *targetData, |
| 2409 | GLenum targetUniformType) |
| 2410 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2411 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2412 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2413 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2414 | unsigned int arrayElementOffset = mState.getUniformLocations()[location].arrayIndex; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2415 | unsigned int count = |
| 2416 | std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2417 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2418 | const unsigned int targetMatrixStride = (4 * rows); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2419 | GLfloat *target = reinterpret_cast<GLfloat *>( |
| 2420 | targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2421 | |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2422 | bool dirty = false; |
| 2423 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2424 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2425 | { |
| 2426 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2427 | if (transpose == GL_FALSE) |
| 2428 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2429 | dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2430 | } |
| 2431 | else |
| 2432 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2433 | dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2434 | } |
| 2435 | target += targetMatrixStride; |
| 2436 | value += cols * rows; |
| 2437 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2438 | |
| 2439 | return dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2440 | } |
| 2441 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2442 | template <int cols, int rows> |
| 2443 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2444 | GLsizei countIn, |
| 2445 | GLboolean transpose, |
| 2446 | const GLfloat *value, |
| 2447 | GLenum targetUniformType) |
| 2448 | { |
| 2449 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2450 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2451 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2452 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2453 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2454 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2455 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2456 | targetUniform->mShaderData[shaderType], |
| 2457 | targetUniformType)) |
| 2458 | { |
| 2459 | mShaderUniformsDirty.set(shaderType); |
| 2460 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2461 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2462 | } |
| 2463 | } |
| 2464 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2465 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2466 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2467 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2468 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2469 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2470 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2471 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2472 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2473 | } |
| 2474 | } |
| 2475 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2476 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2477 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2478 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2479 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2480 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2481 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2482 | // outermost array. |
| 2483 | std::vector<unsigned int> subscripts; |
| 2484 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2485 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2486 | d3dUniform->getArraySizeProduct(); |
| 2487 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2488 | // TODO(jiawei.shao@intel.com): refactor this code when using ShaderMap on mSamplers(VS|PS|CS) |
| 2489 | // and mUsed(Vertex|Pixel|Compute)SamplerRange. |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2490 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2491 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2492 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2493 | const ShaderD3D *computeShaderD3D = |
| 2494 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2495 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2496 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2497 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2498 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
| 2499 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2500 | d3dUniform->typeInfo, d3dUniform->getArraySizeProduct(), mSamplersCS, |
| 2501 | &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2502 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2503 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2504 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2505 | const ShaderD3D *vertexShaderD3D = |
| 2506 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2507 | const ShaderD3D *fragmentShaderD3D = |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2508 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2509 | ASSERT(vertexShaderD3D->hasUniform(baseName) || fragmentShaderD3D->hasUniform(baseName)); |
| 2510 | if (vertexShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2511 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2512 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Vertex] = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2513 | vertexShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2514 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Vertex] != GL_INVALID_INDEX); |
| 2515 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Vertex], |
| 2516 | d3dUniform->typeInfo, d3dUniform->getArraySizeProduct(), mSamplersVS, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2517 | &mUsedVertexSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2518 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2519 | if (fragmentShaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2520 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2521 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Fragment] = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2522 | fragmentShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2523 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Fragment] != |
| 2524 | GL_INVALID_INDEX); |
| 2525 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Fragment], |
| 2526 | d3dUniform->typeInfo, d3dUniform->getArraySizeProduct(), mSamplersPS, |
| 2527 | &mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2528 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2529 | } |
| 2530 | } |
| 2531 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2532 | // static |
| 2533 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2534 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2535 | unsigned int samplerCount, |
| 2536 | std::vector<Sampler> &outSamplers, |
| 2537 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2538 | { |
| 2539 | unsigned int samplerIndex = startSamplerIndex; |
| 2540 | |
| 2541 | do |
| 2542 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2543 | ASSERT(samplerIndex < outSamplers.size()); |
| 2544 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2545 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2546 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2547 | sampler->logicalTextureUnit = 0; |
| 2548 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2549 | samplerIndex++; |
| 2550 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2551 | } |
| 2552 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2553 | void ProgramD3D::assignAllImageRegisters() |
| 2554 | { |
| 2555 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2556 | { |
| 2557 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2558 | { |
| 2559 | assignImageRegisters(uniformIndex); |
| 2560 | } |
| 2561 | } |
| 2562 | } |
| 2563 | |
| 2564 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2565 | { |
| 2566 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2567 | ASSERT(d3dUniform->isImage()); |
| 2568 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2569 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2570 | // outermost array. |
| 2571 | std::vector<unsigned int> subscripts; |
| 2572 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2573 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2574 | d3dUniform->getArraySizeProduct(); |
| 2575 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2576 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2577 | if (computeShader) |
| 2578 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2579 | const ShaderD3D *computeShaderD3D = |
| 2580 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2581 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2582 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2583 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2584 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2585 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2586 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2587 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2588 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2589 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2590 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2591 | &mUsedComputeReadonlyImageRange); |
| 2592 | } |
| 2593 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2594 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2595 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2596 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2597 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2598 | } |
| 2599 | else |
| 2600 | { |
| 2601 | UNREACHABLE(); |
| 2602 | } |
| 2603 | } |
| 2604 | else |
| 2605 | { |
| 2606 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2607 | UNIMPLEMENTED(); |
| 2608 | } |
| 2609 | } |
| 2610 | |
| 2611 | // static |
| 2612 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2613 | int startLogicalImageUnit, |
| 2614 | unsigned int imageCount, |
| 2615 | std::vector<Image> &outImages, |
| 2616 | GLuint *outUsedRange) |
| 2617 | { |
| 2618 | unsigned int imageIndex = startImageIndex; |
| 2619 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2620 | // unbound image array) shoud be bound to unit zero. |
| 2621 | if (startLogicalImageUnit == -1) |
| 2622 | { |
| 2623 | ASSERT(imageIndex < outImages.size()); |
| 2624 | Image *image = &outImages[imageIndex]; |
| 2625 | image->active = true; |
| 2626 | image->logicalImageUnit = 0; |
| 2627 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2628 | return; |
| 2629 | } |
| 2630 | |
| 2631 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2632 | do |
| 2633 | { |
| 2634 | ASSERT(imageIndex < outImages.size()); |
| 2635 | Image *image = &outImages[imageIndex]; |
| 2636 | image->active = true; |
| 2637 | image->logicalImageUnit = logcalImageUnit; |
| 2638 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2639 | imageIndex++; |
| 2640 | logcalImageUnit++; |
| 2641 | } while (imageIndex < startImageIndex + imageCount); |
| 2642 | } |
| 2643 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2644 | void ProgramD3D::reset() |
| 2645 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2646 | mVertexExecutables.clear(); |
| 2647 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2648 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2649 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2650 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2651 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2652 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2653 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2654 | mComputeExecutable.reset(nullptr); |
| 2655 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2656 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2657 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2658 | |
| 2659 | mPixelHLSL.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2660 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
| 2661 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2662 | mHasANGLEMultiviewEnabled = false; |
| 2663 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2664 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2665 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2666 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2667 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2668 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2669 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2670 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame^] | 2671 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2672 | { |
| 2673 | mShaderUniformStorages[shaderType].reset(); |
| 2674 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2675 | |
| 2676 | mSamplersPS.clear(); |
| 2677 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2678 | mSamplersCS.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2679 | mImagesCS.clear(); |
| 2680 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2681 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2682 | mUsedVertexSamplerRange = 0; |
| 2683 | mUsedPixelSamplerRange = 0; |
| 2684 | mUsedComputeSamplerRange = 0; |
| 2685 | mDirtySamplerMapping = true; |
| 2686 | mUsedComputeImageRange = 0; |
| 2687 | mUsedComputeReadonlyImageRange = 0; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2688 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2689 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2690 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2691 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2692 | |
| 2693 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2694 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2695 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2696 | |
| 2697 | mCachedPixelExecutableIndex.reset(); |
| 2698 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2699 | } |
| 2700 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2701 | unsigned int ProgramD3D::getSerial() const |
| 2702 | { |
| 2703 | return mSerial; |
| 2704 | } |
| 2705 | |
| 2706 | unsigned int ProgramD3D::issueSerial() |
| 2707 | { |
| 2708 | return mCurrentSerial++; |
| 2709 | } |
| 2710 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2711 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2712 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2713 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2714 | ASSERT(vertexShader != nullptr); |
| 2715 | |
| 2716 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2717 | int semanticIndex = 0; |
| 2718 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2719 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2720 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2721 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2722 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2723 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2724 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2725 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2726 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2727 | } |
| 2728 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2729 | } |
| 2730 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2731 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2732 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2733 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2734 | { |
| 2735 | return; |
| 2736 | } |
| 2737 | |
| 2738 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2739 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2740 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2741 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2742 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2743 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2744 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2745 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2746 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2747 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2748 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2749 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2750 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2751 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2752 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2753 | mCachedInputLayout[d3dSemantic] = |
| 2754 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2755 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2756 | } |
| 2757 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2758 | |
| 2759 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2760 | |
| 2761 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2762 | } |
| 2763 | |
| 2764 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2765 | const gl::Framebuffer *framebuffer) |
| 2766 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2767 | mPixelShaderOutputLayoutCache.clear(); |
| 2768 | |
| 2769 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2770 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2771 | |
| 2772 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2773 | { |
| 2774 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2775 | |
| 2776 | if (colorbuffer) |
| 2777 | { |
| 2778 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2779 | : colorbuffer->getBinding(); |
| 2780 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2781 | } |
| 2782 | else |
| 2783 | { |
| 2784 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2785 | } |
| 2786 | } |
| 2787 | |
| 2788 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2789 | } |
| 2790 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2791 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2792 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2793 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2794 | const std::string &varyingSemantic = |
| 2795 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2796 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2797 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2798 | mStreamOutVaryings.clear(); |
| 2799 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2800 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2801 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2802 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2803 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2804 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2805 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2806 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2807 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2808 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2809 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2810 | builtins.glPosition.index, 4, outputSlot)); |
| 2811 | } |
| 2812 | } |
| 2813 | else if (tfVaryingName == "gl_FragCoord") |
| 2814 | { |
| 2815 | if (builtins.glFragCoord.enabled) |
| 2816 | { |
| 2817 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2818 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2819 | } |
| 2820 | } |
| 2821 | else if (tfVaryingName == "gl_PointSize") |
| 2822 | { |
| 2823 | if (builtins.glPointSize.enabled) |
| 2824 | { |
| 2825 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2826 | } |
| 2827 | } |
| 2828 | else |
| 2829 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2830 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2831 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2832 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2833 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2834 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2835 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2836 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2837 | // There can be more than one register assigned to a particular varying, and each |
| 2838 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2839 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2840 | { |
| 2841 | mStreamOutVaryings.push_back(D3DVarying( |
| 2842 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2843 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2844 | } |
| 2845 | } |
| 2846 | } |
| 2847 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2848 | |
| 2849 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2850 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2851 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2852 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2853 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2854 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2855 | { |
| 2856 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2857 | } |
| 2858 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2859 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2860 | GLenum genMode, |
| 2861 | GLint components, |
| 2862 | const GLfloat *coeffs) |
| 2863 | { |
| 2864 | UNREACHABLE(); |
| 2865 | } |
| 2866 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2867 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2868 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2869 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2870 | } |
| 2871 | |
| 2872 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2873 | { |
| 2874 | if (!usesGeometryShader(drawMode)) |
| 2875 | { |
| 2876 | // No shader necessary mean we have the required (null) executable. |
| 2877 | return true; |
| 2878 | } |
| 2879 | |
| 2880 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2881 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2882 | } |
| 2883 | |
| 2884 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2885 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2886 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2887 | } |
| 2888 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2889 | bool ProgramD3D::anyShaderUniformsDirty() const |
| 2890 | { |
| 2891 | return mShaderUniformsDirty.any(); |
| 2892 | } |
| 2893 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2894 | template <typename DestT> |
| 2895 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2896 | { |
| 2897 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2898 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2899 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2900 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2901 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2902 | |
| 2903 | if (gl::IsMatrixType(uniform.type)) |
| 2904 | { |
| 2905 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2906 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2907 | } |
| 2908 | else |
| 2909 | { |
| 2910 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2911 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2912 | } |
| 2913 | |
| 2914 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2915 | { |
| 2916 | getUniformInternal(location, params); |
| 2917 | } |
| 2918 | |
| 2919 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2920 | { |
| 2921 | getUniformInternal(location, params); |
| 2922 | } |
| 2923 | |
| 2924 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2925 | { |
| 2926 | getUniformInternal(location, params); |
| 2927 | } |
| 2928 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2929 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2930 | { |
| 2931 | mCachedVertexExecutableIndex.reset(); |
| 2932 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2933 | { |
| 2934 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2935 | { |
| 2936 | mCachedVertexExecutableIndex = executableIndex; |
| 2937 | break; |
| 2938 | } |
| 2939 | } |
| 2940 | } |
| 2941 | |
| 2942 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2943 | { |
| 2944 | mCachedPixelExecutableIndex.reset(); |
| 2945 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2946 | { |
| 2947 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2948 | { |
| 2949 | mCachedPixelExecutableIndex = executableIndex; |
| 2950 | break; |
| 2951 | } |
| 2952 | } |
| 2953 | } |
| 2954 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2955 | void ProgramD3D::linkResources(const gl::Context *context, |
| 2956 | const gl::ProgramLinkedResources &resources) |
| 2957 | { |
| 2958 | UniformBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2959 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2960 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2961 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2962 | if (shader) |
| 2963 | { |
| 2964 | uniformBlockInfo.getShaderBlockInfo(context, shader); |
| 2965 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2966 | } |
| 2967 | |
| 2968 | // Gather interface block info. |
| 2969 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2970 | const std::string &mappedName, size_t *sizeOut) { |
| 2971 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2972 | }; |
| 2973 | |
| 2974 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2975 | const std::string &mappedName, |
| 2976 | sh::BlockMemberInfo *infoOut) { |
| 2977 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2978 | }; |
| 2979 | |
| 2980 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2981 | initializeUniformBlocks(); |
| 2982 | |
| 2983 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 2984 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 2985 | size_t *sizeOut) { |
| 2986 | *sizeOut = 0; |
| 2987 | return true; |
| 2988 | }; |
| 2989 | |
| 2990 | auto getShaderStorageBlockMemberInfo = |
| 2991 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 2992 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2993 | return true; |
| 2994 | }; |
| 2995 | |
| 2996 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2997 | getShaderStorageBlockMemberInfo); |
| 2998 | } |
| 2999 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 3000 | } // namespace rx |