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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000034namespace
35{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madill834e8b72014-04-11 13:33:58 -040053void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050054{
Jamie Madill3b7e2052014-03-17 09:47:43 -040055 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050056 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
57 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
59
Jamie Madill834e8b72014-04-11 13:33:58 -040060 const gl::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050061
62 if (shaderAttr.type != GL_NONE)
63 {
Jamie Madillac0a2672014-04-11 13:33:56 -040064 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
65
66 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040067 {
68 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
69
Jamie Madillac0a2672014-04-11 13:33:56 -040070 defaultFormat->mType = UniformComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040071 defaultFormat->mNormalized = false;
72 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040073 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 }
Jamie Madillc5a83002014-02-14 16:41:25 -050075 }
76 }
77}
78
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000079}
80
Jamie Madill63491ea2013-06-06 11:56:45 -040081VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000082 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000083{
84}
85
Jamie Madillc5a83002014-02-14 16:41:25 -050086ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
87 const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040088 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050089 rx::ShaderExecutable *shaderExecutable)
90 : mShaderExecutable(shaderExecutable)
91{
92 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
93 {
94 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040095 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050096 }
97}
98
Jamie Madill8b4f8f82014-03-26 14:01:58 -040099ProgramBinary::VertexExecutable::~VertexExecutable()
100{
101 delete mShaderExecutable;
102}
103
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400104bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500105{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400106 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500107 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400108 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 {
110 return false;
111 }
112 }
113
114 return true;
115}
116
Geoff Lang48dcae72014-02-05 16:28:24 -0500117LinkedVarying::LinkedVarying()
118{
119}
120
121LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
122 unsigned int semanticIndex, unsigned int semanticIndexCount)
123 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
124{
125}
126
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000127unsigned int ProgramBinary::mCurrentSerial = 1;
128
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500129ProgramBinary::ProgramBinary(rx::Renderer *renderer)
130 : RefCountObject(0),
131 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500132 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500133 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500134 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500135 mGeometryExecutable(NULL),
136 mUsedVertexSamplerRange(0),
137 mUsedPixelSamplerRange(0),
138 mUsesPointSize(false),
139 mShaderVersion(100),
140 mVertexUniformStorage(NULL),
141 mFragmentUniformStorage(NULL),
142 mValidated(false),
143 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000144{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000145 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
146 {
147 mSemanticIndex[index] = -1;
148 }
149
150 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
151 {
152 mSamplersPS[index].active = false;
153 }
154
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000155 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000156 {
157 mSamplersVS[index].active = false;
158 }
Jamie Madill5f562732014-02-14 16:41:24 -0500159
160 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000161}
162
163ProgramBinary::~ProgramBinary()
164{
Jamie Madillc5a83002014-02-14 16:41:25 -0500165 while (!mVertexExecutables.empty())
166 {
167 delete mVertexExecutables.back();
168 mVertexExecutables.pop_back();
169 }
170
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500171 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500172 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000173
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000174 while (!mUniforms.empty())
175 {
176 delete mUniforms.back();
177 mUniforms.pop_back();
178 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000179
180 while (!mUniformBlocks.empty())
181 {
182 delete mUniformBlocks.back();
183 mUniformBlocks.pop_back();
184 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500185
186 SafeDelete(mVertexUniformStorage);
187 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500188 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000189}
190
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000191unsigned int ProgramBinary::getSerial() const
192{
193 return mSerial;
194}
195
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000196int ProgramBinary::getShaderVersion() const
197{
198 return mShaderVersion;
199}
200
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000201unsigned int ProgramBinary::issueSerial()
202{
203 return mCurrentSerial++;
204}
205
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500206rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000207{
208 return mPixelExecutable;
209}
210
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400211rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000212{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400213 GLenum signature[MAX_VERTEX_ATTRIBS];
214 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
215
Jamie Madillc5a83002014-02-14 16:41:25 -0500216 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
217 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400218 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500219 {
220 return mVertexExecutables[executableIndex]->shaderExecutable();
221 }
222 }
223
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500224 // Generate new dynamic layout with attribute conversions
225 const std::string &layoutHLSL = mDynamicHLSL->generateInputLayoutHLSL(inputLayout, mShaderAttributes);
226
227 // Generate new shader source by replacing the attributes stub with the defined input layout
228 std::string vertexHLSL = mVertexHLSL;
229 size_t insertPos = vertexHLSL.find(DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING);
230 vertexHLSL.replace(insertPos, DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING.length(), layoutHLSL);
231
Jamie Madillc5a83002014-02-14 16:41:25 -0500232 // Generate new vertex executable
233 InfoLog tempInfoLog;
Geoff Lang48dcae72014-02-05 16:28:24 -0500234 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, vertexHLSL.c_str(),
235 rx::SHADER_VERTEX,
236 mTransformFeedbackLinkedVaryings,
237 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
238 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500239
240 if (!vertexExecutable)
241 {
242 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
243 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
244 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
245 }
246 else
247 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400248 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500249 }
250
251 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000252}
253
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500254rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000255{
256 return mGeometryExecutable;
257}
258
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000259GLuint ProgramBinary::getAttributeLocation(const char *name)
260{
261 if (name)
262 {
263 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
264 {
265 if (mLinkedAttribute[index].name == std::string(name))
266 {
267 return index;
268 }
269 }
270 }
271
272 return -1;
273}
274
275int ProgramBinary::getSemanticIndex(int attributeIndex)
276{
277 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
278
279 return mSemanticIndex[attributeIndex];
280}
281
282// Returns one more than the highest sampler index used.
283GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
284{
285 switch (type)
286 {
287 case SAMPLER_PIXEL:
288 return mUsedPixelSamplerRange;
289 case SAMPLER_VERTEX:
290 return mUsedVertexSamplerRange;
291 default:
292 UNREACHABLE();
293 return 0;
294 }
295}
296
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000297bool ProgramBinary::usesPointSize() const
298{
299 return mUsesPointSize;
300}
301
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000302bool ProgramBinary::usesPointSpriteEmulation() const
303{
304 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
305}
306
307bool ProgramBinary::usesGeometryShader() const
308{
309 return usesPointSpriteEmulation();
310}
311
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000312// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
313// index (0-15 for the pixel shader and 0-3 for the vertex shader).
314GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
315{
316 GLint logicalTextureUnit = -1;
317
318 switch (type)
319 {
320 case SAMPLER_PIXEL:
321 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
322
323 if (mSamplersPS[samplerIndex].active)
324 {
325 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
326 }
327 break;
328 case SAMPLER_VERTEX:
329 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
330
331 if (mSamplersVS[samplerIndex].active)
332 {
333 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
334 }
335 break;
336 default: UNREACHABLE();
337 }
338
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000339 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000340 {
341 return logicalTextureUnit;
342 }
343
344 return -1;
345}
346
347// Returns the texture type for a given Direct3D 9 sampler type and
348// index (0-15 for the pixel shader and 0-3 for the vertex shader).
349TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
350{
351 switch (type)
352 {
353 case SAMPLER_PIXEL:
354 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
355 ASSERT(mSamplersPS[samplerIndex].active);
356 return mSamplersPS[samplerIndex].textureType;
357 case SAMPLER_VERTEX:
358 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
359 ASSERT(mSamplersVS[samplerIndex].active);
360 return mSamplersVS[samplerIndex].textureType;
361 default: UNREACHABLE();
362 }
363
364 return TEXTURE_2D;
365}
366
367GLint ProgramBinary::getUniformLocation(std::string name)
368{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500369 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000370
371 unsigned int numUniforms = mUniformIndex.size();
372 for (unsigned int location = 0; location < numUniforms; location++)
373 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000374 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000375 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000376 const int index = mUniformIndex[location].index;
377 const bool isArray = mUniforms[index]->isArray();
378
379 if ((isArray && mUniformIndex[location].element == subscript) ||
380 (subscript == GL_INVALID_INDEX))
381 {
382 return location;
383 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000384 }
385 }
386
387 return -1;
388}
389
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000390GLuint ProgramBinary::getUniformIndex(std::string name)
391{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500392 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000393
394 // The app is not allowed to specify array indices other than 0 for arrays of basic types
395 if (subscript != 0 && subscript != GL_INVALID_INDEX)
396 {
397 return GL_INVALID_INDEX;
398 }
399
400 unsigned int numUniforms = mUniforms.size();
401 for (unsigned int index = 0; index < numUniforms; index++)
402 {
403 if (mUniforms[index]->name == name)
404 {
405 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
406 {
407 return index;
408 }
409 }
410 }
411
412 return GL_INVALID_INDEX;
413}
414
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000415GLuint ProgramBinary::getUniformBlockIndex(std::string name)
416{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500417 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000418
419 unsigned int numUniformBlocks = mUniformBlocks.size();
420 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
421 {
422 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
423 if (uniformBlock.name == name)
424 {
425 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
426 if (subscript == uniformBlock.elementIndex || arrayElementZero)
427 {
428 return blockIndex;
429 }
430 }
431 }
432
433 return GL_INVALID_INDEX;
434}
435
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000436UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
437{
438 ASSERT(blockIndex < mUniformBlocks.size());
439 return mUniformBlocks[blockIndex];
440}
441
Jamie Madilld1e78c92013-06-20 11:55:50 -0400442GLint ProgramBinary::getFragDataLocation(const char *name) const
443{
444 std::string baseName(name);
445 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500446 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400447
448 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
449 {
450 const VariableLocation &outputVariable = locationIt->second;
451
452 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
453 {
454 return static_cast<GLint>(locationIt->first);
455 }
456 }
457
458 return -1;
459}
460
Geoff Lang48dcae72014-02-05 16:28:24 -0500461size_t ProgramBinary::getTransformFeedbackVaryingCount() const
462{
463 return mTransformFeedbackLinkedVaryings.size();
464}
465
466const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
467{
468 return mTransformFeedbackLinkedVaryings[idx];
469}
470
471GLenum ProgramBinary::getTransformFeedbackBufferMode() const
472{
473 return mTransformFeedbackBufferMode;
474}
475
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000476template <typename T>
477bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000478{
479 if (location < 0 || location >= (int)mUniformIndex.size())
480 {
481 return false;
482 }
483
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000484 const int components = UniformComponentCount(targetUniformType);
485 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
486
Jamie Madill834e8b72014-04-11 13:33:58 -0400487 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000488 targetUniform->dirty = true;
489
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000490 int elementCount = targetUniform->elementCount();
491
492 if (elementCount == 1 && count > 1)
493 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
494
495 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
496
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000497 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000498 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000499 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000500
501 for (int i = 0; i < count; i++)
502 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000503 for (int c = 0; c < components; c++)
504 {
505 target[c] = v[c];
506 }
507 for (int c = components; c < 4; c++)
508 {
509 target[c] = 0;
510 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000511 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000512 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000513 }
514 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000515 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000516 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000517 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000518
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000519 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000520 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000521 for (int c = 0; c < components; c++)
522 {
523 boolParams[c] = (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE;
524 }
525 for (int c = components; c < 4; c++)
526 {
527 boolParams[c] = GL_FALSE;
528 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000529 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000530 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000531 }
532 }
533 else
534 {
535 return false;
536 }
537
538 return true;
539}
540
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000541bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
542{
543 return setUniform(location, count, v, GL_FLOAT);
544}
545
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000546bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
547{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000548 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000549}
550
551bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
552{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000553 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554}
555
556bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
557{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000558 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000559}
560
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000561template<typename T>
562void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000563{
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000564 int copyWidth = std::min(targetHeight, srcWidth);
565 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000566
567 for (int x = 0; x < copyWidth; x++)
568 {
569 for (int y = 0; y < copyHeight; y++)
570 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000571 target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000572 }
573 }
574 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000575 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000576 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000577 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000578 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000579 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000580 }
581 }
582 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000583 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000584 {
585 for (int x = 0; x < targetWidth; x++)
586 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000587 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000588 }
589 }
590}
591
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000592template<typename T>
593void expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
594{
595 int copyWidth = std::min(targetWidth, srcWidth);
596 int copyHeight = std::min(targetHeight, srcHeight);
597
598 for (int y = 0; y < copyHeight; y++)
599 {
600 for (int x = 0; x < copyWidth; x++)
601 {
602 target[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]);
603 }
604 }
605 // clear unfilled right side
606 for (int y = 0; y < copyHeight; y++)
607 {
608 for (int x = copyWidth; x < targetWidth; x++)
609 {
610 target[y * targetWidth + x] = static_cast<T>(0);
611 }
612 }
613 // clear unfilled bottom.
614 for (int y = copyHeight; y < targetHeight; y++)
615 {
616 for (int x = 0; x < targetWidth; x++)
617 {
618 target[y * targetWidth + x] = static_cast<T>(0);
619 }
620 }
621}
622
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000623template <int cols, int rows>
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000624bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000625{
626 if (location < 0 || location >= (int)mUniformIndex.size())
627 {
628 return false;
629 }
630
Jamie Madill834e8b72014-04-11 13:33:58 -0400631 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000632 targetUniform->dirty = true;
633
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000634 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000635 {
636 return false;
637 }
638
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000639 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000640
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000641 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000642 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
643
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000644 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000645 const unsigned int targetMatrixStride = (4 * rows);
646 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000647
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000648 for (int i = 0; i < count; i++)
649 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000650 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
651 if (transpose == GL_FALSE)
652 {
653 transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols);
654 }
655 else
656 {
657 expandMatrix<GLfloat>(target, value, 4, rows, cols, rows);
658 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000659 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000660 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000661 }
662
663 return true;
664}
665
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000666bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000667{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000668 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000669}
670
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000671bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000672{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000673 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000674}
675
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000677{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000678 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000679}
680
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000681bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000682{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000683 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000684}
685
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000686bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000687{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000688 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000689}
690
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000691bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000692{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000693 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000694}
695
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000696bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000697{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000698 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000699}
700
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000701bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000702{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000703 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000704}
705
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000706bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000707{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000708 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000709}
710
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000711bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
712{
713 if (location < 0 || location >= (int)mUniformIndex.size())
714 {
715 return false;
716 }
717
Jamie Madill834e8b72014-04-11 13:33:58 -0400718 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000719 targetUniform->dirty = true;
720
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000721 int elementCount = targetUniform->elementCount();
722
723 if (elementCount == 1 && count > 1)
724 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
725
726 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
727
Nicolas Capense6050882013-07-08 10:43:10 -0400728 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000729 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000730 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000731
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000732 for (int i = 0; i < count; i++)
733 {
734 target[0] = v[0];
735 target[1] = 0;
736 target[2] = 0;
737 target[3] = 0;
738 target += 4;
739 v += 1;
740 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000741 }
742 else if (targetUniform->type == GL_BOOL)
743 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000744 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000745
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000746 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000747 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000748 boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE;
749 boolParams[1] = GL_FALSE;
750 boolParams[2] = GL_FALSE;
751 boolParams[3] = GL_FALSE;
752 boolParams += 4;
753 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000754 }
755 }
756 else
757 {
758 return false;
759 }
760
761 return true;
762}
763
764bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
765{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000766 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000767}
768
769bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
770{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000771 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000772}
773
774bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
775{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000776 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000777}
778
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000779bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
780{
781 return setUniform(location, count, v, GL_UNSIGNED_INT);
782}
783
784bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
785{
786 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
787}
788
789bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
790{
791 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
792}
793
794bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
795{
796 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
797}
798
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000799template <typename T>
800bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000801{
802 if (location < 0 || location >= (int)mUniformIndex.size())
803 {
804 return false;
805 }
806
Jamie Madill834e8b72014-04-11 13:33:58 -0400807 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000808
809 // sized queries -- ensure the provided buffer is large enough
810 if (bufSize)
811 {
812 int requiredBytes = UniformExternalSize(targetUniform->type);
813 if (*bufSize < requiredBytes)
814 {
815 return false;
816 }
817 }
818
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000819 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000820 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000821 const int rows = VariableRowCount(targetUniform->type);
822 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400823 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000824 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000825 else if (uniformType == UniformComponentType(targetUniform->type))
826 {
827 unsigned int size = UniformComponentCount(targetUniform->type);
828 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
829 size * sizeof(T));
830 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000831 else
832 {
833 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000834 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000835 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000836 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000837 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000838 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000839
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000840 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000841 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000842 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000843 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000844 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000845 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000846
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000847 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000848 {
849 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
850
851 for (unsigned int i = 0; i < size; i++)
852 {
853 params[i] = static_cast<T>(floatParams[i]);
854 }
855 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000856 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000857
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 case GL_INT:
859 {
860 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
861
862 for (unsigned int i = 0; i < size; i++)
863 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000864 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000865 }
866 }
867 break;
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000868
869 case GL_UNSIGNED_INT:
870 {
871 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000872
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000873 for (unsigned int i = 0; i < size; i++)
874 {
875 params[i] = static_cast<T>(uintParams[i]);
876 }
877 }
878 break;
879
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000880 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000881 }
882 }
883
884 return true;
885}
886
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000887bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
888{
889 return getUniformv(location, bufSize, params, GL_FLOAT);
890}
891
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000892bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
893{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000894 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000895}
896
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000897bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
898{
899 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
900}
901
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000902void ProgramBinary::dirtyAllUniforms()
903{
904 unsigned int numUniforms = mUniforms.size();
905 for (unsigned int index = 0; index < numUniforms; index++)
906 {
907 mUniforms[index]->dirty = true;
908 }
909}
910
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000911// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000912void ProgramBinary::applyUniforms()
913{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000914 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500915 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000916 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400917 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000918
919 if (targetUniform->dirty)
920 {
Nicolas Capense6050882013-07-08 10:43:10 -0400921 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000922 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000923 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000924 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000925
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000926 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000927 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000928 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000929
930 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000931 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000932 unsigned int samplerIndex = firstIndex + i;
933
934 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000935 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000936 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000937 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000938 }
939 }
940 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000941
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000942 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000943 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000944 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000945
946 for (int i = 0; i < count; i++)
947 {
948 unsigned int samplerIndex = firstIndex + i;
949
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000950 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000951 {
952 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000953 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000954 }
955 }
956 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000957 }
958 }
959 }
960
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500961 mRenderer->applyUniforms(*this);
962
963 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
964 {
965 mUniforms[uniformIndex]->dirty = false;
966 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000967}
968
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000969bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
970{
971 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
972 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
973
974 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
975 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
976
977 ASSERT(boundBuffers.size() == mUniformBlocks.size());
978
979 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
980 {
981 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
982 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
983
984 ASSERT(uniformBlock && uniformBuffer);
985
986 if (uniformBuffer->size() < uniformBlock->dataSize)
987 {
988 // undefined behaviour
989 return false;
990 }
991
992 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
993
994 if (uniformBlock->isReferencedByVertexShader())
995 {
996 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
997 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
998 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
999 vertexUniformBuffers[registerIndex] = uniformBuffer;
1000 }
1001
1002 if (uniformBlock->isReferencedByFragmentShader())
1003 {
1004 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1005 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1006 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1007 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1008 }
1009 }
1010
1011 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1012}
1013
Jamie Madill5f562732014-02-14 16:41:24 -05001014bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001015{
Jamie Madill834e8b72014-04-11 13:33:58 -04001016 std::vector<gl::Varying> &fragmentVaryings = fragmentShader->getVaryings();
1017 std::vector<gl::Varying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001018
1019 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001020 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001021 gl::Varying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001022 bool matched = false;
1023
Jamie Madill5f562732014-02-14 16:41:24 -05001024 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001025 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001026 gl::Varying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001027 if (output->name == input->name)
1028 {
Jamie Madill28167c62013-08-30 13:21:10 -04001029 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001030 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001031 return false;
1032 }
1033
Jamie Madill139b9092013-08-30 13:21:06 -04001034 output->registerIndex = input->registerIndex;
1035 output->elementIndex = input->elementIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001036
1037 matched = true;
1038 break;
1039 }
1040 }
1041
1042 if (!matched)
1043 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001044 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001045 return false;
1046 }
1047 }
1048
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001049 return true;
1050}
1051
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001052bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1053{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001054 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001055
Jamie Madill26198852014-05-12 15:49:38 -04001056 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001057 if (format != GL_PROGRAM_BINARY_ANGLE)
1058 {
1059 infoLog.append("Invalid program binary format.");
1060 return false;
1061 }
1062
Jamie Madill26198852014-05-12 15:49:38 -04001063 int majorVersion = stream.readInt<int>();
1064 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001065 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001066 {
1067 infoLog.append("Invalid program binary version.");
1068 return false;
1069 }
1070
Jamie Madill0aa84f62014-02-13 13:17:23 -05001071 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill26198852014-05-12 15:49:38 -04001072 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001073 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001074 {
1075 infoLog.append("Invalid program binary version.");
1076 return false;
1077 }
1078
Jamie Madill26198852014-05-12 15:49:38 -04001079 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001080 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1081 {
1082 infoLog.append("Mismatched compilation flags.");
1083 return false;
1084 }
1085
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001086 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1087 {
Jamie Madill26198852014-05-12 15:49:38 -04001088 stream.readInt(&mLinkedAttribute[i].type);
1089 stream.readString(&mLinkedAttribute[i].name);
1090 stream.readInt(&mShaderAttributes[i].type);
1091 stream.readString(&mShaderAttributes[i].name);
1092 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001093 }
1094
Al Patrick3f2daa82013-08-07 12:58:57 -07001095 initAttributesByLayout();
1096
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001097 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1098 {
Jamie Madill26198852014-05-12 15:49:38 -04001099 stream.readBool(&mSamplersPS[i].active);
1100 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1101 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001102 }
1103
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001104 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001105 {
Jamie Madill26198852014-05-12 15:49:38 -04001106 stream.readBool(&mSamplersVS[i].active);
1107 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1108 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001109 }
1110
Jamie Madill26198852014-05-12 15:49:38 -04001111 stream.readInt(&mUsedVertexSamplerRange);
1112 stream.readInt(&mUsedPixelSamplerRange);
1113 stream.readBool(&mUsesPointSize);
1114 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001115
Jamie Madill26198852014-05-12 15:49:38 -04001116 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001117 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001118 {
1119 infoLog.append("Invalid program binary.");
1120 return false;
1121 }
1122
Jamie Madill26198852014-05-12 15:49:38 -04001123 mUniforms.resize(uniformCount);
1124 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001125 {
Jamie Madill26198852014-05-12 15:49:38 -04001126 GLenum type = stream.readInt<GLenum>();
1127 GLenum precision = stream.readInt<GLenum>();
1128 std::string name = stream.readString();
1129 unsigned int arraySize = stream.readInt<unsigned int>();
1130 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001131
Jamie Madill26198852014-05-12 15:49:38 -04001132 int offset = stream.readInt<int>();
1133 int arrayStride = stream.readInt<int>();
1134 int matrixStride = stream.readInt<int>();
1135 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001136
Jamie Madill834e8b72014-04-11 13:33:58 -04001137 const gl::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001138
Jamie Madill26198852014-05-12 15:49:38 -04001139 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001140
Jamie Madill26198852014-05-12 15:49:38 -04001141 stream.readInt(&uniform->psRegisterIndex);
1142 stream.readInt(&uniform->vsRegisterIndex);
1143 stream.readInt(&uniform->registerCount);
1144 stream.readInt(&uniform->registerElement);
1145
1146 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001147 }
1148
Jamie Madill26198852014-05-12 15:49:38 -04001149 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001150 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001151 {
1152 infoLog.append("Invalid program binary.");
1153 return false;
1154 }
1155
Jamie Madill26198852014-05-12 15:49:38 -04001156 mUniformBlocks.resize(uniformBlockCount);
1157 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001158 {
Jamie Madill26198852014-05-12 15:49:38 -04001159 std::string name = stream.readString();
1160 unsigned int elementIndex = stream.readInt<unsigned int>();
1161 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001162
Jamie Madill26198852014-05-12 15:49:38 -04001163 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001164
Jamie Madill26198852014-05-12 15:49:38 -04001165 stream.readInt(&uniformBlock->psRegisterIndex);
1166 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001167
Jamie Madill26198852014-05-12 15:49:38 -04001168 unsigned int numMembers = stream.readInt<unsigned int>();
1169 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001170 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1171 {
Jamie Madill26198852014-05-12 15:49:38 -04001172 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001173 }
Jamie Madill26198852014-05-12 15:49:38 -04001174
1175 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001176 }
1177
Jamie Madill26198852014-05-12 15:49:38 -04001178 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001179 if (stream.error())
1180 {
1181 infoLog.append("Invalid program binary.");
1182 return false;
1183 }
1184
Jamie Madill26198852014-05-12 15:49:38 -04001185 mUniformIndex.resize(uniformIndexCount);
1186 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001187 {
Jamie Madill26198852014-05-12 15:49:38 -04001188 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1189 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1190 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001191 }
1192
Jamie Madill26198852014-05-12 15:49:38 -04001193 stream.readInt(&mTransformFeedbackBufferMode);
1194 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1195 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1196 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001197 {
Jamie Madill26198852014-05-12 15:49:38 -04001198 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001199
Jamie Madill26198852014-05-12 15:49:38 -04001200 stream.readString(&varying.name);
1201 stream.readInt(&varying.type);
1202 stream.readInt(&varying.size);
1203 stream.readString(&varying.semanticName);
1204 stream.readInt(&varying.semanticIndex);
1205 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001206 }
1207
Jamie Madill26198852014-05-12 15:49:38 -04001208 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001209
Jamie Madill26198852014-05-12 15:49:38 -04001210 stream.readInt(&mVertexWorkarounds);
1211
1212 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001213
1214 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1215 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001216 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001217
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001218 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001219 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001220 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill26198852014-05-12 15:49:38 -04001221 stream.readInt(&vertexInput->mType);
1222 stream.readInt(&vertexInput->mNormalized);
1223 stream.readInt(&vertexInput->mComponents);
1224 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001225 }
1226
Jamie Madill26198852014-05-12 15:49:38 -04001227 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001228
1229 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1230
1231 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001232 vertexShaderSize, rx::SHADER_VERTEX,
1233 mTransformFeedbackLinkedVaryings,
1234 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001235 if (!shaderExecutable)
1236 {
1237 infoLog.append("Could not create vertex shader.");
1238 return false;
1239 }
1240
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001241 // generated converted input layout
1242 GLenum signature[MAX_VERTEX_ATTRIBS];
1243 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1244
1245 // add new binary
1246 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001247
1248 stream.skip(vertexShaderSize);
1249 }
1250
Jamie Madill26198852014-05-12 15:49:38 -04001251 unsigned int pixelShaderSize = stream.readInt<unsigned int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001252
Jamie Madillc5a83002014-02-14 16:41:25 -05001253 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1254 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001255 pixelShaderSize, rx::SHADER_PIXEL, mTransformFeedbackLinkedVaryings,
1256 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001257 if (!mPixelExecutable)
1258 {
1259 infoLog.append("Could not create pixel shader.");
1260 return false;
1261 }
1262 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001263
Jamie Madill26198852014-05-12 15:49:38 -04001264 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001265
Jamie Madillc5a83002014-02-14 16:41:25 -05001266 if (geometryShaderSize > 0)
1267 {
1268 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1269 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001270 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1271 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001272 if (!mGeometryExecutable)
1273 {
1274 infoLog.append("Could not create geometry shader.");
1275 SafeDelete(mPixelExecutable);
1276 return false;
1277 }
1278 stream.skip(geometryShaderSize);
1279 }
1280
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001281 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001282
daniel@transgaming.com36038542012-11-28 20:59:26 +00001283 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001284 ptr += sizeof(GUID);
1285
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001286 GUID identifier = mRenderer->getAdapterIdentifier();
1287 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001288 {
1289 infoLog.append("Invalid program binary.");
1290 return false;
1291 }
1292
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001293 initializeUniformStorage();
1294
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001295 return true;
1296}
1297
1298bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1299{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001300 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001301
Jamie Madill26198852014-05-12 15:49:38 -04001302 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1303 stream.writeInt(ANGLE_MAJOR_VERSION);
1304 stream.writeInt(ANGLE_MINOR_VERSION);
1305 stream.writeBytes(reinterpret_cast<unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
1306 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001307
1308 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1309 {
Jamie Madill26198852014-05-12 15:49:38 -04001310 stream.writeInt(mLinkedAttribute[i].type);
1311 stream.writeString(mLinkedAttribute[i].name);
1312 stream.writeInt(mShaderAttributes[i].type);
1313 stream.writeString(mShaderAttributes[i].name);
1314 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001315 }
1316
1317 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1318 {
Jamie Madill26198852014-05-12 15:49:38 -04001319 stream.writeInt(mSamplersPS[i].active);
1320 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1321 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001322 }
1323
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001324 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001325 {
Jamie Madill26198852014-05-12 15:49:38 -04001326 stream.writeInt(mSamplersVS[i].active);
1327 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1328 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001329 }
1330
Jamie Madill26198852014-05-12 15:49:38 -04001331 stream.writeInt(mUsedVertexSamplerRange);
1332 stream.writeInt(mUsedPixelSamplerRange);
1333 stream.writeInt(mUsesPointSize);
1334 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001335
Jamie Madill26198852014-05-12 15:49:38 -04001336 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001337 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001338 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001339 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001340
Jamie Madill26198852014-05-12 15:49:38 -04001341 stream.writeInt(uniform.type);
1342 stream.writeInt(uniform.precision);
1343 stream.writeString(uniform.name);
1344 stream.writeInt(uniform.arraySize);
1345 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001346
Jamie Madill26198852014-05-12 15:49:38 -04001347 stream.writeInt(uniform.blockInfo.offset);
1348 stream.writeInt(uniform.blockInfo.arrayStride);
1349 stream.writeInt(uniform.blockInfo.matrixStride);
1350 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001351
Jamie Madill26198852014-05-12 15:49:38 -04001352 stream.writeInt(uniform.psRegisterIndex);
1353 stream.writeInt(uniform.vsRegisterIndex);
1354 stream.writeInt(uniform.registerCount);
1355 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001356 }
1357
Jamie Madill26198852014-05-12 15:49:38 -04001358 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001359 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001360 {
1361 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1362
Jamie Madill26198852014-05-12 15:49:38 -04001363 stream.writeString(uniformBlock.name);
1364 stream.writeInt(uniformBlock.elementIndex);
1365 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001366
Jamie Madill26198852014-05-12 15:49:38 -04001367 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001368 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1369 {
Jamie Madill26198852014-05-12 15:49:38 -04001370 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001371 }
1372
Jamie Madill26198852014-05-12 15:49:38 -04001373 stream.writeInt(uniformBlock.psRegisterIndex);
1374 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001375 }
1376
Jamie Madill26198852014-05-12 15:49:38 -04001377 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001378 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001379 {
Jamie Madill26198852014-05-12 15:49:38 -04001380 stream.writeString(mUniformIndex[i].name);
1381 stream.writeInt(mUniformIndex[i].element);
1382 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001383 }
1384
Jamie Madill26198852014-05-12 15:49:38 -04001385 stream.writeInt(mTransformFeedbackBufferMode);
1386 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001387 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1388 {
1389 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1390
Jamie Madill26198852014-05-12 15:49:38 -04001391 stream.writeString(varying.name);
1392 stream.writeInt(varying.type);
1393 stream.writeInt(varying.size);
1394 stream.writeString(varying.semanticName);
1395 stream.writeInt(varying.semanticIndex);
1396 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001397 }
1398
Jamie Madill26198852014-05-12 15:49:38 -04001399 stream.writeString(mVertexHLSL);
1400 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001401
Jamie Madill26198852014-05-12 15:49:38 -04001402 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001403 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1404 {
1405 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1406
1407 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1408 {
1409 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill26198852014-05-12 15:49:38 -04001410 stream.writeInt(vertexInput.mType);
1411 stream.writeInt(vertexInput.mNormalized);
1412 stream.writeInt(vertexInput.mComponents);
1413 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001414 }
1415
Jamie Madill26198852014-05-12 15:49:38 -04001416 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1417 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001418
1419 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill26198852014-05-12 15:49:38 -04001420 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001421 }
1422
Jamie Madill26198852014-05-12 15:49:38 -04001423 size_t pixelShaderSize = mPixelExecutable->getLength();
1424 stream.writeInt(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001425
Jamie Madillc5a83002014-02-14 16:41:25 -05001426 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
Jamie Madill26198852014-05-12 15:49:38 -04001427 stream.writeBytes(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001428
Jamie Madill26198852014-05-12 15:49:38 -04001429 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1430 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001431
Jamie Madillc5a83002014-02-14 16:41:25 -05001432 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1433 {
1434 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill26198852014-05-12 15:49:38 -04001435 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001436 }
1437
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001438 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001439
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001440 GLsizei streamLength = stream.length();
1441 const void *streamData = stream.data();
1442
Jamie Madillc5a83002014-02-14 16:41:25 -05001443 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001444 if (totalLength > bufSize)
1445 {
1446 if (length)
1447 {
1448 *length = 0;
1449 }
1450
1451 return false;
1452 }
1453
1454 if (binary)
1455 {
1456 char *ptr = (char*) binary;
1457
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001458 memcpy(ptr, streamData, streamLength);
1459 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001460
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001461 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001462 ptr += sizeof(GUID);
1463
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001464 ASSERT(ptr - totalLength == binary);
1465 }
1466
1467 if (length)
1468 {
1469 *length = totalLength;
1470 }
1471
1472 return true;
1473}
1474
1475GLint ProgramBinary::getLength()
1476{
1477 GLint length;
1478 if (save(NULL, INT_MAX, &length))
1479 {
1480 return length;
1481 }
1482 else
1483 {
1484 return 0;
1485 }
1486}
1487
Geoff Lang48dcae72014-02-05 16:28:24 -05001488bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1489 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001490{
1491 if (!fragmentShader || !fragmentShader->isCompiled())
1492 {
1493 return false;
1494 }
1495
1496 if (!vertexShader || !vertexShader->isCompiled())
1497 {
1498 return false;
1499 }
1500
Geoff Lang48dcae72014-02-05 16:28:24 -05001501 mTransformFeedbackLinkedVaryings.clear();
1502 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1503
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001504 mShaderVersion = vertexShader->getShaderVersion();
1505
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001506 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001507 mVertexHLSL = vertexShader->getHLSL();
1508 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001509
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001510 // Map the varyings to the register file
Jamie Madill834e8b72014-04-11 13:33:58 -04001511 const gl::ShaderVariable *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL};
Geoff Lang48dcae72014-02-05 16:28:24 -05001512 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001513
1514 if (registers < 0)
1515 {
1516 return false;
1517 }
1518
Jamie Madill5f562732014-02-14 16:41:24 -05001519 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1520 {
1521 return false;
1522 }
1523
1524 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001525 std::vector<LinkedVarying> linkedVaryings;
Jamie Madillc5a83002014-02-14 16:41:25 -05001526 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001527 fragmentShader, vertexShader, transformFeedbackVaryings,
1528 &linkedVaryings, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001529 {
1530 return false;
1531 }
1532
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001533 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001534
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001535 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1536 {
1537 success = false;
1538 }
1539
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001540 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001541 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001542 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001543 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001544
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001545 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001546 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001547 {
Jamie Madill07d68852014-05-06 16:31:14 -04001548 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1549 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1550 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001551 }
1552
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001553 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1554 {
1555 success = false;
1556 }
1557
Geoff Lang48dcae72014-02-05 16:28:24 -05001558 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1559 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1560 {
1561 success = false;
1562 }
1563
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001564 if (success)
1565 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001566 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1567 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1568
1569 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang48dcae72014-02-05 16:28:24 -05001570 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL,
1571 mTransformFeedbackLinkedVaryings,
1572 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1573 fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001574
1575 if (usesGeometryShader())
1576 {
Jamie Madill5f562732014-02-14 16:41:24 -05001577 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001578 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1579 mTransformFeedbackLinkedVaryings,
1580 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1581 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001582 }
1583
Jamie Madillc5a83002014-02-14 16:41:25 -05001584 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001585 {
1586 infoLog.append("Failed to create D3D shaders.");
1587 success = false;
1588
Jamie Madillc5a83002014-02-14 16:41:25 -05001589 while (!mVertexExecutables.empty())
1590 {
1591 delete mVertexExecutables.back();
1592 mVertexExecutables.pop_back();
1593 }
1594
1595 SafeDelete(mGeometryExecutable);
1596 SafeDelete(mPixelExecutable);
Geoff Lang48dcae72014-02-05 16:28:24 -05001597
1598 mTransformFeedbackLinkedVaryings.clear();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001599 }
1600 }
1601
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001602 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001603}
1604
1605// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001606bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001607{
1608 unsigned int usedLocations = 0;
Jamie Madill834e8b72014-04-11 13:33:58 -04001609 const std::vector<gl::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001610
1611 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001612 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001613 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001614 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001615 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001616
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001617 mShaderAttributes[attributeIndex] = attribute;
1618
Jamie Madilleba4eff2013-06-20 11:55:51 -04001619 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001620 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001621 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001622
1623 if (rows + location > MAX_VERTEX_ATTRIBS)
1624 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001625 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001626
1627 return false;
1628 }
1629
Jamie Madilleba4eff2013-06-20 11:55:51 -04001630 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001631 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001632 const int rowLocation = location + row;
Jamie Madill834e8b72014-04-11 13:33:58 -04001633 gl::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001634
1635 // In GLSL 3.00, attribute aliasing produces a link error
1636 // In GLSL 1.00, attribute aliasing is allowed
1637 if (mShaderVersion >= 300)
1638 {
1639 if (!linkedAttribute.name.empty())
1640 {
1641 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1642 return false;
1643 }
1644 }
1645
1646 linkedAttribute = attribute;
1647 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001648 }
1649 }
1650 }
1651
1652 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001653 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001654 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001655 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001656 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001657
Jamie Madilleba4eff2013-06-20 11:55:51 -04001658 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001659 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001660 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001661 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1662
1663 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1664 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001665 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001666
1667 return false; // Fail to link
1668 }
1669
Jamie Madilldefb6742013-06-20 11:55:51 -04001670 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001671 }
1672 }
1673
1674 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1675 {
1676 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001677 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001678
1679 for (int r = 0; r < rows; r++)
1680 {
1681 mSemanticIndex[attributeIndex++] = index++;
1682 }
1683 }
1684
Al Patrick3f2daa82013-08-07 12:58:57 -07001685 initAttributesByLayout();
1686
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001687 return true;
1688}
1689
Jamie Madill834e8b72014-04-11 13:33:58 -04001690bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const gl::ShaderVariable &vertexVariable, const gl::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001691{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001692 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001693 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001694 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001695 return false;
1696 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001697 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001698 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001699 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001700 return false;
1701 }
Jamie Madill28167c62013-08-30 13:21:10 -04001702 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001703 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001704 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001705 return false;
1706 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001707
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001708 return true;
1709}
1710
1711template <class ShaderVarType>
1712bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1713{
1714 if (vertexVar.fields.size() != fragmentVar.fields.size())
1715 {
1716 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1717 return false;
1718 }
1719 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001720 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1721 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001722 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1723 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001724
1725 if (vertexMember.name != fragmentMember.name)
1726 {
Jamie Madill28167c62013-08-30 13:21:10 -04001727 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1728 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001729 return false;
1730 }
1731
Jamie Madill28167c62013-08-30 13:21:10 -04001732 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001733 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001734 {
1735 return false;
1736 }
1737 }
1738
1739 return true;
1740}
1741
Jamie Madill834e8b72014-04-11 13:33:58 -04001742bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::Uniform &vertexUniform, const gl::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001743{
Jamie Madill28167c62013-08-30 13:21:10 -04001744 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001745 {
1746 return false;
1747 }
1748
Jamie Madill834e8b72014-04-11 13:33:58 -04001749 if (!linkValidateFields<gl::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001750 {
1751 return false;
1752 }
1753
1754 return true;
1755}
1756
Jamie Madill834e8b72014-04-11 13:33:58 -04001757bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const gl::Varying &vertexVarying, const gl::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001758{
1759 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1760 {
1761 return false;
1762 }
1763
1764 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1765 {
1766 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1767 return false;
1768 }
1769
Jamie Madill834e8b72014-04-11 13:33:58 -04001770 if (!linkValidateFields<gl::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001771 {
1772 return false;
1773 }
1774
1775 return true;
1776}
1777
Jamie Madill834e8b72014-04-11 13:33:58 -04001778bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::InterfaceBlockField &vertexUniform, const gl::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001779{
Jamie Madill28167c62013-08-30 13:21:10 -04001780 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001781 {
1782 return false;
1783 }
1784
1785 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1786 {
1787 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1788 return false;
1789 }
1790
Jamie Madill834e8b72014-04-11 13:33:58 -04001791 if (!linkValidateFields<gl::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001792 {
1793 return false;
1794 }
1795
1796 return true;
1797}
1798
Jamie Madill834e8b72014-04-11 13:33:58 -04001799bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001800{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001801 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04001802 typedef std::map<std::string, const gl::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001803 UniformMap linkedUniforms;
1804
1805 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1806 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001807 const gl::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001808 linkedUniforms[vertexUniform.name] = &vertexUniform;
1809 }
1810
1811 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1812 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001813 const gl::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001814 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1815 if (entry != linkedUniforms.end())
1816 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001817 const gl::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001818 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001819 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820 {
1821 return false;
1822 }
1823 }
1824 }
1825
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001826 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001827 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001828 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001829 {
1830 return false;
1831 }
1832 }
1833
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001834 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001835 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001836 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001837 {
1838 return false;
1839 }
1840 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001841
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001842 initializeUniformStorage();
1843
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001844 return true;
1845}
1846
Jamie Madill834e8b72014-04-11 13:33:58 -04001847int totalRegisterCount(const gl::Uniform &uniform)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001848{
1849 int registerCount = 0;
1850
1851 if (!uniform.fields.empty())
1852 {
1853 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1854 {
1855 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1856 }
1857 }
1858 else
1859 {
1860 registerCount = 1;
1861 }
1862
1863 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1864}
1865
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001866TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1867{
1868 switch(samplerType)
1869 {
1870 case GL_SAMPLER_2D:
1871 case GL_INT_SAMPLER_2D:
1872 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001873 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001874 return TEXTURE_2D;
1875 case GL_SAMPLER_3D:
1876 case GL_INT_SAMPLER_3D:
1877 case GL_UNSIGNED_INT_SAMPLER_3D:
1878 return TEXTURE_3D;
1879 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001880 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001881 return TEXTURE_CUBE;
1882 case GL_INT_SAMPLER_CUBE:
1883 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001884 return TEXTURE_CUBE;
1885 case GL_SAMPLER_2D_ARRAY:
1886 case GL_INT_SAMPLER_2D_ARRAY:
1887 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001888 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001889 return TEXTURE_2D_ARRAY;
1890 default: UNREACHABLE();
1891 }
1892
1893 return TEXTURE_2D;
1894}
1895
Jamie Madill834e8b72014-04-11 13:33:58 -04001896bool ProgramBinary::defineUniform(GLenum shader, const gl::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001897{
Jamie Madillfcef3362013-11-13 19:37:19 -05001898 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001899 {
1900 if (constant.arraySize > 0)
1901 {
1902 unsigned int elementRegisterIndex = constant.registerIndex;
1903
1904 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1905 {
1906 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1907 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001908 const gl::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001909 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madill834e8b72014-04-11 13:33:58 -04001910 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillfcef3362013-11-13 19:37:19 -05001911 elementRegisterIndex, field.elementIndex);
1912
1913 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001914 if (!defineUniform(shader, fieldUniform, infoLog))
1915 {
1916 return false;
1917 }
1918 elementRegisterIndex += totalRegisterCount(field);
1919 }
1920 }
1921 }
1922 else
1923 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001924 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1925 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001926 const gl::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001927 const std::string &uniformName = constant.name + "." + field.name;
1928
Jamie Madill834e8b72014-04-11 13:33:58 -04001929 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001930 field.registerIndex, field.elementIndex);
1931
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001932 fieldUniform.fields = field.fields;
1933
1934 if (!defineUniform(shader, fieldUniform, infoLog))
1935 {
1936 return false;
1937 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001938 }
1939 }
1940
1941 return true;
1942 }
1943
Nicolas Capense6050882013-07-08 10:43:10 -04001944 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001945 {
1946 unsigned int samplerIndex = constant.registerIndex;
1947
1948 do
1949 {
1950 if (shader == GL_VERTEX_SHADER)
1951 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001952 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001953 {
1954 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001955 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001956 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1957 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1958 }
1959 else
1960 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001961 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001962 return false;
1963 }
1964 }
1965 else if (shader == GL_FRAGMENT_SHADER)
1966 {
1967 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1968 {
1969 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001970 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001971 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1972 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1973 }
1974 else
1975 {
1976 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1977 return false;
1978 }
1979 }
1980 else UNREACHABLE();
1981
1982 samplerIndex++;
1983 }
1984 while (samplerIndex < constant.registerIndex + constant.arraySize);
1985 }
1986
Jamie Madill834e8b72014-04-11 13:33:58 -04001987 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001988 GLint location = getUniformLocation(constant.name);
1989
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001990 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001991 {
1992 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001993 }
1994 else
1995 {
Jamie Madill07d68852014-05-06 16:31:14 -04001996 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
1997 -1, BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04001998 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001999 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002000
2001 if (!uniform)
2002 {
2003 return false;
2004 }
2005
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002006 if (shader == GL_FRAGMENT_SHADER)
2007 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002008 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002009 }
2010 else if (shader == GL_VERTEX_SHADER)
2011 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002012 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002013 }
2014 else UNREACHABLE();
2015
2016 if (location >= 0)
2017 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002018 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002019 }
2020
2021 mUniforms.push_back(uniform);
2022 unsigned int uniformIndex = mUniforms.size() - 1;
2023
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002024 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002025 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002026 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002027 }
2028
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002029 if (shader == GL_VERTEX_SHADER)
2030 {
2031 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2032 {
2033 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2034 return false;
2035 }
2036 }
2037 else if (shader == GL_FRAGMENT_SHADER)
2038 {
2039 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2040 {
2041 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2042 return false;
2043 }
2044 }
2045 else UNREACHABLE();
2046
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002047 return true;
2048}
2049
Jamie Madill834e8b72014-04-11 13:33:58 -04002050bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const gl::InterfaceBlock &vertexInterfaceBlock, const gl::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002051{
2052 const char* blockName = vertexInterfaceBlock.name.c_str();
2053
2054 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002055 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002056 {
2057 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2058 return false;
2059 }
2060
2061 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2062 {
2063 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2064 return false;
2065 }
2066
Jamie Madill9060a4e2013-08-12 16:22:57 -07002067 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2068 {
2069 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2070 return false;
2071 }
2072
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002073 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002074 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2075 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002076 const gl::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2077 const gl::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002078
2079 if (vertexMember.name != fragmentMember.name)
2080 {
Jamie Madill28167c62013-08-30 13:21:10 -04002081 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002082 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2083 return false;
2084 }
2085
Jamie Madill28167c62013-08-30 13:21:10 -04002086 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002087 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002088 {
2089 return false;
2090 }
2091 }
2092
2093 return true;
2094}
2095
Jamie Madill834e8b72014-04-11 13:33:58 -04002096bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<gl::InterfaceBlock> &vertexInterfaceBlocks,
2097 const std::vector<gl::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002098{
2099 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04002100 typedef std::map<std::string, const gl::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002101 UniformBlockMap linkedUniformBlocks;
2102
2103 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2104 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002105 const gl::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002106 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2107 }
2108
2109 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2110 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002111 const gl::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002112 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2113 if (entry != linkedUniformBlocks.end())
2114 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002115 const gl::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002116 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2117 {
2118 return false;
2119 }
2120 }
2121 }
2122
2123 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2124 {
2125 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2126 {
2127 return false;
2128 }
2129 }
2130
2131 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2132 {
2133 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2134 {
2135 return false;
2136 }
2137 }
2138
2139 return true;
2140}
2141
Geoff Lang48dcae72014-02-05 16:28:24 -05002142bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2143 const std::vector<std::string> &transformFeedbackVaryingNames,
2144 GLenum transformFeedbackBufferMode,
2145 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2146{
2147 size_t totalComponents = 0;
2148 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2149 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2150
2151 // Gather the linked varyings that are used for transform feedback, they should all exist.
2152 outTransformFeedbackLinkedVaryings->clear();
2153 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2154 {
2155 bool found = false;
2156 for (size_t j = 0; j < linkedVaryings.size(); j++)
2157 {
2158 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2159 {
2160 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2161 {
2162 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2163 {
2164 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2165 return false;
2166 }
2167 }
2168
2169 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2170 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2171 componentCount > maxSeparateComponents)
2172 {
2173 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2174 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2175 return false;
2176 }
2177
2178 totalComponents += componentCount;
2179
2180 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2181 found = true;
2182 break;
2183 }
2184 }
2185
2186 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2187 ASSERT(found);
2188 }
2189
2190 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2191 {
2192 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2193 totalComponents, maxInterleavedComponents);
2194 return false;
2195 }
2196
2197 return true;
2198}
2199
Jamie Madill834e8b72014-04-11 13:33:58 -04002200void ProgramBinary::defineUniformBlockMembers(const std::vector<gl::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002201{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002202 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002203 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002204 const gl::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002205 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002206
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002207 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002208 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002209 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002210 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002211 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002212 {
Jamie Madill5f562732014-02-14 16:41:24 -05002213 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002214 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002215 }
2216 }
2217 else
2218 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002219 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002220 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002221 }
2222 else
2223 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002224 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2225 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002226
2227 // add to uniform list, but not index, since uniform block uniforms have no location
2228 blockUniformIndexes->push_back(mUniforms.size());
2229 mUniforms.push_back(newUniform);
2230 (*blockInfoItr)++;
2231 }
2232 }
2233}
2234
Jamie Madill834e8b72014-04-11 13:33:58 -04002235bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const gl::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002236{
2237 // create uniform block entries if they do not exist
2238 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2239 {
2240 std::vector<unsigned int> blockUniformIndexes;
2241 const unsigned int blockIndex = mUniformBlocks.size();
2242
2243 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002244 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002245 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002246
2247 // create all the uniform blocks
2248 if (interfaceBlock.arraySize > 0)
2249 {
2250 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2251 {
2252 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2253 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2254 mUniformBlocks.push_back(newUniformBlock);
2255 }
2256 }
2257 else
2258 {
2259 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2260 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2261 mUniformBlocks.push_back(newUniformBlock);
2262 }
2263 }
2264
2265 // Assign registers to the uniform blocks
2266 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2267 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2268 ASSERT(blockIndex != GL_INVALID_INDEX);
2269 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2270
2271 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2272 {
2273 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2274 ASSERT(uniformBlock->name == interfaceBlock.name);
2275
2276 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2277 {
2278 return false;
2279 }
2280 }
2281
2282 return true;
2283}
2284
2285bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2286{
2287 if (shader == GL_VERTEX_SHADER)
2288 {
2289 uniformBlock->vsRegisterIndex = registerIndex;
2290 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2291
2292 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2293 {
2294 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2295 return false;
2296 }
2297 }
2298 else if (shader == GL_FRAGMENT_SHADER)
2299 {
2300 uniformBlock->psRegisterIndex = registerIndex;
2301 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2302
2303 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2304 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002305 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002306 return false;
2307 }
2308 }
2309 else UNREACHABLE();
2310
2311 return true;
2312}
2313
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002314bool ProgramBinary::isValidated() const
2315{
2316 return mValidated;
2317}
2318
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002319void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002320{
2321 // Skip over inactive attributes
2322 unsigned int activeAttribute = 0;
2323 unsigned int attribute;
2324 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2325 {
2326 if (mLinkedAttribute[attribute].name.empty())
2327 {
2328 continue;
2329 }
2330
2331 if (activeAttribute == index)
2332 {
2333 break;
2334 }
2335
2336 activeAttribute++;
2337 }
2338
2339 if (bufsize > 0)
2340 {
2341 const char *string = mLinkedAttribute[attribute].name.c_str();
2342
2343 strncpy(name, string, bufsize);
2344 name[bufsize - 1] = '\0';
2345
2346 if (length)
2347 {
2348 *length = strlen(name);
2349 }
2350 }
2351
2352 *size = 1; // Always a single 'type' instance
2353
2354 *type = mLinkedAttribute[attribute].type;
2355}
2356
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002357GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002358{
2359 int count = 0;
2360
2361 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2362 {
2363 if (!mLinkedAttribute[attributeIndex].name.empty())
2364 {
2365 count++;
2366 }
2367 }
2368
2369 return count;
2370}
2371
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002372GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002373{
2374 int maxLength = 0;
2375
2376 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2377 {
2378 if (!mLinkedAttribute[attributeIndex].name.empty())
2379 {
2380 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2381 }
2382 }
2383
2384 return maxLength;
2385}
2386
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002387void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002388{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002389 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002390
2391 if (bufsize > 0)
2392 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002393 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002394
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002395 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002396 {
2397 string += "[0]";
2398 }
2399
2400 strncpy(name, string.c_str(), bufsize);
2401 name[bufsize - 1] = '\0';
2402
2403 if (length)
2404 {
2405 *length = strlen(name);
2406 }
2407 }
2408
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002409 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002410
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002411 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002412}
2413
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002414GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002415{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002416 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002417}
2418
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002419GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002420{
2421 int maxLength = 0;
2422
2423 unsigned int numUniforms = mUniforms.size();
2424 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2425 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002426 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002427 {
2428 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2429 if (mUniforms[uniformIndex]->isArray())
2430 {
2431 length += 3; // Counting in "[0]".
2432 }
2433 maxLength = std::max(length, maxLength);
2434 }
2435 }
2436
2437 return maxLength;
2438}
2439
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002440GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2441{
Jamie Madill834e8b72014-04-11 13:33:58 -04002442 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002443
2444 switch (pname)
2445 {
2446 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2447 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002448 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002449 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002450
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002451 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2452 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2453 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2454 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002455
2456 default:
2457 UNREACHABLE();
2458 break;
2459 }
2460 return 0;
2461}
2462
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002463void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2464{
2465 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2466
2467 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2468
2469 if (bufSize > 0)
2470 {
2471 std::string string = uniformBlock.name;
2472
2473 if (uniformBlock.isArrayElement())
2474 {
Jamie Madill5f562732014-02-14 16:41:24 -05002475 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002476 }
2477
2478 strncpy(uniformBlockName, string.c_str(), bufSize);
2479 uniformBlockName[bufSize - 1] = '\0';
2480
2481 if (length)
2482 {
2483 *length = strlen(uniformBlockName);
2484 }
2485 }
2486}
2487
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002488void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2489{
2490 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2491
2492 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2493
2494 switch (pname)
2495 {
2496 case GL_UNIFORM_BLOCK_DATA_SIZE:
2497 *params = static_cast<GLint>(uniformBlock.dataSize);
2498 break;
2499 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002500 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002501 break;
2502 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2503 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2504 break;
2505 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2506 {
2507 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2508 {
2509 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2510 }
2511 }
2512 break;
2513 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2514 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2515 break;
2516 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2517 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2518 break;
2519 default: UNREACHABLE();
2520 }
2521}
2522
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002523GLuint ProgramBinary::getActiveUniformBlockCount() const
2524{
2525 return mUniformBlocks.size();
2526}
2527
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002528GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2529{
2530 unsigned int maxLength = 0;
2531
2532 unsigned int numUniformBlocks = mUniformBlocks.size();
2533 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2534 {
2535 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2536 if (!uniformBlock.name.empty())
2537 {
2538 const unsigned int length = uniformBlock.name.length() + 1;
2539
2540 // Counting in "[0]".
2541 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2542
2543 maxLength = std::max(length + arrayLength, maxLength);
2544 }
2545 }
2546
2547 return maxLength;
2548}
2549
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002550void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002551{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002552 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002553 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002554 {
2555 mValidated = false;
2556 }
2557 else
2558 {
2559 mValidated = true;
2560 }
2561}
2562
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002563bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002564{
2565 // if any two active samplers in a program are of different types, but refer to the same
2566 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2567 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2568
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002569 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002570 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002571
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002572 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002573 {
2574 textureUnitType[i] = TEXTURE_UNKNOWN;
2575 }
2576
2577 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2578 {
2579 if (mSamplersPS[i].active)
2580 {
2581 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
2582
2583 if (unit >= maxCombinedTextureImageUnits)
2584 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002585 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002586 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002587 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002588 }
2589
2590 return false;
2591 }
2592
2593 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2594 {
2595 if (mSamplersPS[i].textureType != textureUnitType[unit])
2596 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002597 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002598 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002599 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002600 }
2601
2602 return false;
2603 }
2604 }
2605 else
2606 {
2607 textureUnitType[unit] = mSamplersPS[i].textureType;
2608 }
2609 }
2610 }
2611
2612 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2613 {
2614 if (mSamplersVS[i].active)
2615 {
2616 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
2617
2618 if (unit >= maxCombinedTextureImageUnits)
2619 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002620 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002621 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002622 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002623 }
2624
2625 return false;
2626 }
2627
2628 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2629 {
2630 if (mSamplersVS[i].textureType != textureUnitType[unit])
2631 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002632 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002633 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002634 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002635 }
2636
2637 return false;
2638 }
2639 }
2640 else
2641 {
2642 textureUnitType[unit] = mSamplersVS[i].textureType;
2643 }
2644 }
2645 }
2646
2647 return true;
2648}
2649
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002650ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2651{
2652}
2653
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002654struct AttributeSorter
2655{
2656 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2657 : originalIndices(semanticIndices)
2658 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002659 }
2660
2661 bool operator()(int a, int b)
2662 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002663 if (originalIndices[a] == -1) return false;
2664 if (originalIndices[b] == -1) return true;
2665 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002666 }
2667
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002668 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2669};
2670
Al Patrick3f2daa82013-08-07 12:58:57 -07002671void ProgramBinary::initAttributesByLayout()
2672{
2673 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2674 {
2675 mAttributesByLayout[i] = i;
2676 }
2677
2678 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2679}
2680
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002681void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2682{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002683 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2684
2685 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2686 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002687 oldTranslatedAttributes[i] = attributes[i];
2688 }
2689
2690 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2691 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002692 int oldIndex = mAttributesByLayout[i];
2693 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002694 attributes[i] = oldTranslatedAttributes[oldIndex];
2695 }
2696}
2697
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002698void ProgramBinary::initializeUniformStorage()
2699{
2700 // Compute total default block size
2701 unsigned int vertexRegisters = 0;
2702 unsigned int fragmentRegisters = 0;
2703 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2704 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002705 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002706
2707 if (!IsSampler(uniform.type))
2708 {
2709 if (uniform.isReferencedByVertexShader())
2710 {
2711 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2712 }
2713 if (uniform.isReferencedByFragmentShader())
2714 {
2715 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2716 }
2717 }
2718 }
2719
2720 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2721 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2722}
2723
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002724}