Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 78 | template <typename T, int cols, int rows> |
| 79 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 80 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 81 | constexpr int targetWidth = 4; |
| 82 | constexpr int targetHeight = rows; |
| 83 | constexpr int srcWidth = rows; |
| 84 | constexpr int srcHeight = cols; |
| 85 | |
| 86 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 87 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 88 | |
| 89 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 90 | |
| 91 | for (int x = 0; x < copyWidth; x++) |
| 92 | { |
| 93 | for (int y = 0; y < copyHeight; y++) |
| 94 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 95 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 96 | } |
| 97 | } |
| 98 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 99 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 100 | { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 105 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 108 | template <typename T, int cols, int rows> |
| 109 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 110 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 111 | constexpr int targetWidth = 4; |
| 112 | constexpr int targetHeight = rows; |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 113 | constexpr int srcWidth = cols; |
| 114 | constexpr int srcHeight = rows; |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 115 | |
| 116 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 117 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 118 | |
| 119 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 120 | |
| 121 | for (int y = 0; y < copyHeight; y++) |
| 122 | { |
| 123 | for (int x = 0; x < copyWidth; x++) |
| 124 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 125 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 126 | } |
| 127 | } |
| 128 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 129 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 130 | { |
| 131 | return false; |
| 132 | } |
| 133 | |
| 134 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 135 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | } |
| 137 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 138 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 139 | { |
| 140 | switch (drawMode) |
| 141 | { |
| 142 | // Uses the point sprite geometry shader. |
| 143 | case GL_POINTS: |
| 144 | return gl::PRIMITIVE_POINTS; |
| 145 | |
| 146 | // All line drawing uses the same geometry shader. |
| 147 | case GL_LINES: |
| 148 | case GL_LINE_STRIP: |
| 149 | case GL_LINE_LOOP: |
| 150 | return gl::PRIMITIVE_LINES; |
| 151 | |
| 152 | // The triangle fan primitive is emulated with strips in D3D11. |
| 153 | case GL_TRIANGLES: |
| 154 | case GL_TRIANGLE_FAN: |
| 155 | return gl::PRIMITIVE_TRIANGLES; |
| 156 | |
| 157 | // Special case for triangle strips. |
| 158 | case GL_TRIANGLE_STRIP: |
| 159 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 160 | |
| 161 | default: |
| 162 | UNREACHABLE(); |
| 163 | return gl::PRIMITIVE_TYPE_MAX; |
| 164 | } |
| 165 | } |
| 166 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 167 | bool HasFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 168 | { |
| 169 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 170 | for (const auto &varying : varyings) |
| 171 | { |
| 172 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 173 | { |
| 174 | return true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | return false; |
| 179 | } |
| 180 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 181 | bool FindFlatInterpolationVaryingPerShader(const gl::Context *context, gl::Shader *shader) |
| 182 | { |
| 183 | ASSERT(context && shader); |
| 184 | switch (shader->getType()) |
| 185 | { |
| 186 | case gl::ShaderType::Vertex: |
| 187 | return HasFlatInterpolationVarying(shader->getOutputVaryings(context)); |
| 188 | case gl::ShaderType::Fragment: |
| 189 | return HasFlatInterpolationVarying(shader->getInputVaryings(context)); |
| 190 | case gl::ShaderType::Geometry: |
| 191 | return HasFlatInterpolationVarying(shader->getInputVaryings(context)) || |
| 192 | HasFlatInterpolationVarying(shader->getOutputVaryings(context)); |
| 193 | default: |
| 194 | UNREACHABLE(); |
| 195 | return false; |
| 196 | } |
| 197 | } |
| 198 | |
| 199 | bool FindFlatInterpolationVarying(const gl::Context *context, |
| 200 | const gl::ShaderMap<gl::Shader *> &shaders) |
| 201 | { |
| 202 | ASSERT(context); |
| 203 | |
| 204 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 205 | { |
| 206 | gl::Shader *shader = shaders[shaderType]; |
| 207 | if (!shader) |
| 208 | { |
| 209 | continue; |
| 210 | } |
| 211 | |
| 212 | if (FindFlatInterpolationVaryingPerShader(context, shader)) |
| 213 | { |
| 214 | return true; |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | return false; |
| 219 | } |
| 220 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 221 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 222 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 223 | { |
| 224 | for (GLint col = 0; col < columns; ++col) |
| 225 | { |
| 226 | for (GLint row = 0; row < rows; ++row) |
| 227 | { |
| 228 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 229 | const GLfloat *inptr = source + ((row * 4) + col); |
| 230 | *outptr = *inptr; |
| 231 | } |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | template <typename NonFloatT> |
| 236 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 237 | { |
| 238 | UNREACHABLE(); |
| 239 | } |
| 240 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 241 | class UniformBlockInfo final : angle::NonCopyable |
| 242 | { |
| 243 | public: |
| 244 | UniformBlockInfo() {} |
| 245 | |
| 246 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 247 | |
| 248 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 249 | bool getBlockMemberInfo(const std::string &name, |
| 250 | const std::string &mappedName, |
| 251 | sh::BlockMemberInfo *infoOut); |
| 252 | |
| 253 | private: |
| 254 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 255 | |
| 256 | std::map<std::string, size_t> mBlockSizes; |
| 257 | sh::BlockLayoutMap mBlockLayout; |
| 258 | }; |
| 259 | |
| 260 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 261 | { |
| 262 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 263 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 264 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 265 | continue; |
| 266 | |
| 267 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 268 | continue; |
| 269 | |
| 270 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 271 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 276 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 277 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 278 | |
| 279 | // define member uniforms |
| 280 | sh::Std140BlockEncoder std140Encoder; |
| 281 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 282 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 283 | |
| 284 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 285 | { |
| 286 | encoder = &std140Encoder; |
| 287 | } |
| 288 | else |
| 289 | { |
| 290 | encoder = &hlslEncoder; |
| 291 | } |
| 292 | |
| 293 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 294 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 295 | |
| 296 | return encoder->getBlockSize(); |
| 297 | } |
| 298 | |
| 299 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 300 | const std::string &mappedName, |
| 301 | size_t *sizeOut) |
| 302 | { |
| 303 | size_t nameLengthWithoutArrayIndex; |
| 304 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 305 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 306 | auto sizeIter = mBlockSizes.find(baseName); |
| 307 | if (sizeIter == mBlockSizes.end()) |
| 308 | { |
| 309 | *sizeOut = 0; |
| 310 | return false; |
| 311 | } |
| 312 | |
| 313 | *sizeOut = sizeIter->second; |
| 314 | return true; |
| 315 | }; |
| 316 | |
| 317 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 318 | const std::string &mappedName, |
| 319 | sh::BlockMemberInfo *infoOut) |
| 320 | { |
| 321 | auto infoIter = mBlockLayout.find(name); |
| 322 | if (infoIter == mBlockLayout.end()) |
| 323 | { |
| 324 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 325 | return false; |
| 326 | } |
| 327 | |
| 328 | *infoOut = infoIter->second; |
| 329 | return true; |
| 330 | }; |
| 331 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 332 | // TODO(jiawei.shao@intel.com): remove this function once we use ShaderMap in gl::Caps. |
| 333 | GLuint GetMaximumSamplersPerShader(gl::ShaderType shaderType, const gl::Caps &caps) |
| 334 | { |
| 335 | switch (shaderType) |
| 336 | { |
| 337 | case gl::ShaderType::Fragment: |
| 338 | return caps.maxTextureImageUnits; |
| 339 | case gl::ShaderType::Vertex: |
| 340 | return caps.maxVertexTextureImageUnits; |
| 341 | case gl::ShaderType::Compute: |
| 342 | return caps.maxComputeTextureImageUnits; |
| 343 | case gl::ShaderType::Geometry: |
| 344 | return caps.maxGeometryTextureImageUnits; |
| 345 | default: |
| 346 | UNREACHABLE(); |
| 347 | return 0u; |
| 348 | } |
| 349 | } |
| 350 | |
| 351 | // TODO(jiawei.shao@intel.com): remove this function once we use ShaderMap in gl::Caps. |
| 352 | GLuint GetMaximumShaderUniformBlocksPerShader(gl::ShaderType shaderType, const gl::Caps &caps) |
| 353 | { |
| 354 | switch (shaderType) |
| 355 | { |
| 356 | case gl::ShaderType::Vertex: |
| 357 | return caps.maxVertexUniformBlocks; |
| 358 | case gl::ShaderType::Fragment: |
| 359 | return caps.maxFragmentUniformBlocks; |
| 360 | case gl::ShaderType::Compute: |
| 361 | return caps.maxComputeUniformBlocks; |
| 362 | case gl::ShaderType::Geometry: |
| 363 | return caps.maxGeometryUniformBlocks; |
| 364 | default: |
| 365 | UNREACHABLE(); |
| 366 | return 0u; |
| 367 | } |
| 368 | } |
| 369 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 370 | } // anonymous namespace |
| 371 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 372 | // D3DUniform Implementation |
| 373 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 374 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 375 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 376 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 377 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 378 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 379 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 380 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 381 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 382 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 383 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 384 | registerCount(0), |
| 385 | registerElement(0) |
| 386 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 387 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 388 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 389 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 390 | // rendering |
| 391 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 392 | if (defaultBlock) |
| 393 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 394 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 395 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 396 | } |
| 397 | } |
| 398 | |
| 399 | D3DUniform::~D3DUniform() |
| 400 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 401 | } |
| 402 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 403 | unsigned int D3DUniform::getArraySizeProduct() const |
| 404 | { |
| 405 | return gl::ArraySizeProduct(arraySizes); |
| 406 | } |
| 407 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 408 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 409 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 410 | ASSERT((!isArray() && elementIndex == 0) || |
| 411 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 412 | |
| 413 | if (isSampler()) |
| 414 | { |
| 415 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 416 | } |
| 417 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 418 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 419 | } |
| 420 | |
| 421 | bool D3DUniform::isSampler() const |
| 422 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 423 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 424 | } |
| 425 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 426 | bool D3DUniform::isImage() const |
| 427 | { |
| 428 | return typeInfo.isImageType; |
| 429 | } |
| 430 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 431 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 432 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 433 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 434 | } |
| 435 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 436 | const uint8_t *D3DUniform::firstNonNullData() const |
| 437 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 438 | if (!mSamplerData.empty()) |
| 439 | { |
| 440 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 441 | } |
| 442 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 443 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 444 | { |
| 445 | if (mShaderData[shaderType]) |
| 446 | { |
| 447 | return mShaderData[shaderType]; |
| 448 | } |
| 449 | } |
| 450 | |
| 451 | UNREACHABLE(); |
| 452 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 453 | } |
| 454 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 455 | // D3DVarying Implementation |
| 456 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 457 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 458 | { |
| 459 | } |
| 460 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 461 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 462 | unsigned int semanticIndexIn, |
| 463 | unsigned int componentCountIn, |
| 464 | unsigned int outputSlotIn) |
| 465 | : semanticName(semanticNameIn), |
| 466 | semanticIndex(semanticIndexIn), |
| 467 | componentCount(componentCountIn), |
| 468 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 469 | { |
| 470 | } |
| 471 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 472 | // ProgramD3DMetadata Implementation |
| 473 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 474 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 475 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 476 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 477 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 478 | mUsesInstancedPointSpriteEmulation( |
| 479 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 480 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 481 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 482 | mAttachedShaders(attachedShaders) |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 483 | { |
| 484 | } |
| 485 | |
| 486 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 487 | { |
| 488 | return mRendererMajorShaderModel; |
| 489 | } |
| 490 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 491 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 492 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 493 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 494 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 495 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 496 | } |
| 497 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 498 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 499 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 500 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 501 | } |
| 502 | |
| 503 | bool ProgramD3DMetadata::usesPointCoord() const |
| 504 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 505 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 506 | } |
| 507 | |
| 508 | bool ProgramD3DMetadata::usesFragCoord() const |
| 509 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 510 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 511 | } |
| 512 | |
| 513 | bool ProgramD3DMetadata::usesPointSize() const |
| 514 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 515 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 516 | } |
| 517 | |
| 518 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 519 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 520 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 521 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 522 | } |
| 523 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 524 | bool ProgramD3DMetadata::usesViewScale() const |
| 525 | { |
| 526 | return mUsesViewScale; |
| 527 | } |
| 528 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 529 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 530 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 531 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 532 | } |
| 533 | |
| 534 | bool ProgramD3DMetadata::usesViewID() const |
| 535 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 536 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 537 | } |
| 538 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 539 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 540 | { |
| 541 | return mCanSelectViewInVertexShader; |
| 542 | } |
| 543 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 544 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 545 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 546 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 547 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 548 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 549 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 550 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 551 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 552 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 553 | usesInsertedPointCoordValue(); |
| 554 | } |
| 555 | |
| 556 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 557 | { |
| 558 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 559 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 560 | // the vertex shader in this case. This saves us 1 output vector. |
| 561 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 562 | } |
| 563 | |
| 564 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 565 | { |
| 566 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 567 | } |
| 568 | |
| 569 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 570 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 571 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 572 | } |
| 573 | |
| 574 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 575 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 576 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 577 | } |
| 578 | |
| 579 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 580 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 581 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 582 | } |
| 583 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 584 | // ProgramD3D Implementation |
| 585 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 586 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 587 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 588 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 589 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 590 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 591 | } |
| 592 | |
| 593 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 594 | { |
| 595 | SafeDelete(mShaderExecutable); |
| 596 | } |
| 597 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 598 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 599 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 600 | GLenum type) |
| 601 | { |
| 602 | switch (type) |
| 603 | { |
| 604 | case GL_INT: |
| 605 | return HLSLAttribType::SIGNED_INT; |
| 606 | case GL_UNSIGNED_INT: |
| 607 | return HLSLAttribType::UNSIGNED_INT; |
| 608 | case GL_SIGNED_NORMALIZED: |
| 609 | case GL_UNSIGNED_NORMALIZED: |
| 610 | case GL_FLOAT: |
| 611 | return HLSLAttribType::FLOAT; |
| 612 | default: |
| 613 | UNREACHABLE(); |
| 614 | return HLSLAttribType::FLOAT; |
| 615 | } |
| 616 | } |
| 617 | |
| 618 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 619 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 620 | const gl::InputLayout &inputLayout, |
| 621 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 622 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 623 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 624 | |
| 625 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 626 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 627 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 628 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 629 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 630 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 631 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 632 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 633 | continue; |
| 634 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 635 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 636 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 637 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 638 | } |
| 639 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 640 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 641 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 642 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 643 | for (size_t index = 0; index < limit; ++index) |
| 644 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 645 | // treat undefined indexes as FLOAT |
| 646 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 647 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 648 | if (a != b) |
| 649 | return false; |
| 650 | } |
| 651 | |
| 652 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 653 | } |
| 654 | |
| 655 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 656 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 657 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 658 | { |
| 659 | } |
| 660 | |
| 661 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 662 | { |
| 663 | SafeDelete(mShaderExecutable); |
| 664 | } |
| 665 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 666 | ProgramD3D::Sampler::Sampler() |
| 667 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 668 | { |
| 669 | } |
| 670 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 671 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 672 | { |
| 673 | } |
| 674 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 675 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 676 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 677 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 678 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 679 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 680 | mDynamicHLSL(nullptr), |
| 681 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 682 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 683 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 684 | mUsesFlatInterpolation(false), |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 685 | mUsedShaderSamplerRanges({}), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 686 | mDirtySamplerMapping(true), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 687 | mUsedComputeImageRange(0), |
| 688 | mUsedComputeReadonlyImageRange(0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 689 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 690 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 691 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 692 | } |
| 693 | |
| 694 | ProgramD3D::~ProgramD3D() |
| 695 | { |
| 696 | reset(); |
| 697 | SafeDelete(mDynamicHLSL); |
| 698 | } |
| 699 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 700 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 701 | { |
| 702 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 703 | } |
| 704 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 705 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 706 | { |
| 707 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 708 | } |
| 709 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 710 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 711 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 712 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 713 | { |
| 714 | return true; |
| 715 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 716 | if (drawMode != GL_POINTS) |
| 717 | { |
| 718 | return mUsesFlatInterpolation; |
| 719 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 720 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 721 | } |
| 722 | |
| 723 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 724 | { |
| 725 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 726 | } |
| 727 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 728 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 729 | unsigned int samplerIndex, |
| 730 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 731 | { |
| 732 | GLint logicalTextureUnit = -1; |
| 733 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 734 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 735 | |
| 736 | ASSERT(samplerIndex < GetMaximumSamplersPerShader(type, caps)); |
| 737 | |
| 738 | const auto &samplers = mShaderSamplers[type]; |
| 739 | if (samplerIndex < samplers.size() && samplers[samplerIndex].active) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 740 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 741 | logicalTextureUnit = samplers[samplerIndex].logicalTextureUnit; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 742 | } |
| 743 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 744 | if (logicalTextureUnit >= 0 && |
| 745 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 746 | { |
| 747 | return logicalTextureUnit; |
| 748 | } |
| 749 | |
| 750 | return -1; |
| 751 | } |
| 752 | |
| 753 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 754 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 755 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 756 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 757 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 758 | ASSERT(type != gl::ShaderType::InvalidEnum); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 759 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 760 | const auto &samplers = mShaderSamplers[type]; |
| 761 | ASSERT(samplerIndex < samplers.size()); |
| 762 | ASSERT(samplers[samplerIndex].active); |
| 763 | |
| 764 | return samplers[samplerIndex].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 765 | } |
| 766 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 767 | GLuint ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 768 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 769 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 770 | return mUsedShaderSamplerRanges[type]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 771 | } |
| 772 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 773 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 774 | { |
| 775 | if (!mDirtySamplerMapping) |
| 776 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 777 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 778 | } |
| 779 | |
| 780 | mDirtySamplerMapping = false; |
| 781 | |
| 782 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 783 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 784 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 785 | if (!d3dUniform->isSampler()) |
| 786 | continue; |
| 787 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 788 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 789 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 790 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 791 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 792 | if (!d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 793 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 794 | continue; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 795 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 796 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 797 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 798 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 799 | std::vector<Sampler> &samplers = mShaderSamplers[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 800 | for (int i = 0; i < count; i++) |
| 801 | { |
| 802 | unsigned int samplerIndex = firstIndex + i; |
| 803 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 804 | if (samplerIndex < samplers.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 805 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 806 | ASSERT(samplers[samplerIndex].active); |
| 807 | samplers[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 808 | } |
| 809 | } |
| 810 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 811 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 812 | |
| 813 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 814 | } |
| 815 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 816 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 817 | unsigned int imageIndex, |
| 818 | bool readonly, |
| 819 | const gl::Caps &caps) const |
| 820 | { |
| 821 | GLint logicalImageUnit = -1; |
| 822 | ASSERT(imageIndex < caps.maxImageUnits); |
| 823 | switch (type) |
| 824 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 825 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 826 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 827 | mReadonlyImagesCS[imageIndex].active) |
| 828 | { |
| 829 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 830 | } |
| 831 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 832 | { |
| 833 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 834 | } |
| 835 | break; |
| 836 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 837 | default: |
| 838 | UNREACHABLE(); |
| 839 | } |
| 840 | |
| 841 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 842 | { |
| 843 | return logicalImageUnit; |
| 844 | } |
| 845 | |
| 846 | return -1; |
| 847 | } |
| 848 | |
| 849 | GLuint ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
| 850 | { |
| 851 | switch (type) |
| 852 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 853 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 854 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
| 855 | // TODO(xinghua.cao@intel.com): add image range of vertex shader and pixel shader. |
| 856 | default: |
| 857 | UNREACHABLE(); |
| 858 | return 0u; |
| 859 | } |
| 860 | } |
| 861 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 862 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 863 | gl::InfoLog &infoLog, |
| 864 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 865 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 866 | // TODO(jmadill): Use Renderer from contextImpl. |
| 867 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 868 | reset(); |
| 869 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 870 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 871 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 872 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 873 | |
| 874 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 875 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 876 | { |
| 877 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 878 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 879 | } |
| 880 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 881 | int compileFlags = stream->readInt<int>(); |
| 882 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 883 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 884 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 885 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 886 | } |
| 887 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 888 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 889 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 890 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 891 | } |
| 892 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 893 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 894 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 895 | const unsigned int samplerCount = stream->readInt<unsigned int>(); |
| 896 | for (unsigned int i = 0; i < samplerCount; ++i) |
| 897 | { |
| 898 | Sampler sampler; |
| 899 | stream->readBool(&sampler.active); |
| 900 | stream->readInt(&sampler.logicalTextureUnit); |
| 901 | stream->readEnum(&sampler.textureType); |
| 902 | mShaderSamplers[shaderType].push_back(sampler); |
| 903 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 904 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 905 | stream->readInt(&mUsedShaderSamplerRanges[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 906 | } |
| 907 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 908 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 909 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 910 | { |
| 911 | Image image; |
| 912 | stream->readBool(&image.active); |
| 913 | stream->readInt(&image.logicalImageUnit); |
| 914 | mImagesCS.push_back(image); |
| 915 | } |
| 916 | |
| 917 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 918 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 919 | { |
| 920 | Image image; |
| 921 | stream->readBool(&image.active); |
| 922 | stream->readInt(&image.logicalImageUnit); |
| 923 | mReadonlyImagesCS.push_back(image); |
| 924 | } |
| 925 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 926 | stream->readInt(&mUsedComputeImageRange); |
| 927 | stream->readInt(&mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 928 | |
| 929 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 930 | if (stream->error()) |
| 931 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 932 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 933 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 934 | } |
| 935 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 936 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 937 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 938 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 939 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 940 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 941 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 942 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 943 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 944 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 945 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 946 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 947 | { |
| 948 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 949 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 950 | stream->readInt(&d3dUniform->registerCount); |
| 951 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 952 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 953 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 954 | } |
| 955 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 956 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 957 | if (stream->error()) |
| 958 | { |
| 959 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 960 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 961 | } |
| 962 | |
| 963 | ASSERT(mD3DUniformBlocks.empty()); |
| 964 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 965 | { |
| 966 | D3DUniformBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 967 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 968 | { |
| 969 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 970 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 971 | mD3DUniformBlocks.push_back(uniformBlock); |
| 972 | } |
| 973 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 974 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 975 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 976 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 977 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 978 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 979 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 980 | stream->readString(&varying->semanticName); |
| 981 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 982 | stream->readInt(&varying->componentCount); |
| 983 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 984 | } |
| 985 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 986 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 987 | { |
| 988 | stream->readString(&mShaderHLSL[shaderType]); |
| 989 | stream->readBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 990 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 991 | } |
| 992 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 993 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 994 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 995 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 996 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 997 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 998 | |
| 999 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 1000 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1001 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 1002 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1003 | { |
| 1004 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 1005 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 1006 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 1007 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 1008 | } |
| 1009 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1010 | stream->readString(&mGeometryShaderPreamble); |
| 1011 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1012 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1013 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1014 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 1015 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1016 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1017 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 1018 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1019 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1020 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1021 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1022 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1023 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1024 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1025 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1026 | } |
| 1027 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1028 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1029 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1030 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1031 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1032 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1033 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1034 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 1035 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1036 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1037 | if (!shaderExecutable) |
| 1038 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1039 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1040 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1041 | } |
| 1042 | |
| 1043 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1044 | VertexExecutable::Signature signature; |
| 1045 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1046 | |
| 1047 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1048 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1049 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1050 | |
| 1051 | stream->skip(vertexShaderSize); |
| 1052 | } |
| 1053 | |
| 1054 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 1055 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 1056 | { |
| 1057 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 1058 | std::vector<GLenum> outputs(outputCount); |
| 1059 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 1060 | { |
| 1061 | stream->readInt(&outputs[outputIndex]); |
| 1062 | } |
| 1063 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1064 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1065 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1066 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 1067 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1068 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1069 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1070 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1071 | |
| 1072 | if (!shaderExecutable) |
| 1073 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1074 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1075 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1076 | } |
| 1077 | |
| 1078 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1079 | mPixelExecutables.push_back( |
| 1080 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1081 | |
| 1082 | stream->skip(pixelShaderSize); |
| 1083 | } |
| 1084 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1085 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 1086 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1088 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 1089 | if (geometryShaderSize == 0) |
| 1090 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1091 | continue; |
| 1092 | } |
| 1093 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1094 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1095 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1096 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1097 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1098 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 1099 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1100 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1101 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1102 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1103 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1104 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1105 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1106 | |
| 1107 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 1108 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1109 | stream->skip(geometryShaderSize); |
| 1110 | } |
| 1111 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1112 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1113 | if (computeShaderSize > 0) |
| 1114 | { |
| 1115 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1116 | |
| 1117 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1118 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1119 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1120 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1121 | |
| 1122 | if (!computeExecutable) |
| 1123 | { |
| 1124 | infoLog << "Could not create compute shader."; |
| 1125 | return false; |
| 1126 | } |
| 1127 | |
| 1128 | mComputeExecutable.reset(computeExecutable); |
| 1129 | } |
| 1130 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1131 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1132 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1133 | dirtyAllUniforms(); |
| 1134 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1135 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1136 | } |
| 1137 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1138 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1139 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1140 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1141 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1142 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1143 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1144 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1145 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1146 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1147 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1148 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1149 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1150 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1151 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1152 | } |
| 1153 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1154 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1155 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1156 | stream->writeInt(mShaderSamplers[shaderType].size()); |
| 1157 | for (unsigned int i = 0; i < mShaderSamplers[shaderType].size(); ++i) |
| 1158 | { |
| 1159 | stream->writeInt(mShaderSamplers[shaderType][i].active); |
| 1160 | stream->writeInt(mShaderSamplers[shaderType][i].logicalTextureUnit); |
| 1161 | stream->writeEnum(mShaderSamplers[shaderType][i].textureType); |
| 1162 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1163 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1164 | stream->writeInt(mUsedShaderSamplerRanges[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1165 | } |
| 1166 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1167 | stream->writeInt(mImagesCS.size()); |
| 1168 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1169 | { |
| 1170 | stream->writeInt(mImagesCS[i].active); |
| 1171 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1172 | } |
| 1173 | |
| 1174 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1175 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1176 | { |
| 1177 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1178 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1179 | } |
| 1180 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1181 | stream->writeInt(mUsedComputeImageRange); |
| 1182 | stream->writeInt(mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1183 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1184 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1185 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1186 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1187 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1188 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1189 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1190 | { |
| 1191 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1192 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1193 | stream->writeInt(uniform->registerCount); |
| 1194 | stream->writeInt(uniform->registerElement); |
| 1195 | } |
| 1196 | |
| 1197 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1198 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1199 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1200 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1201 | { |
| 1202 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1203 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1204 | } |
| 1205 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1206 | stream->writeInt(mStreamOutVaryings.size()); |
| 1207 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1208 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1209 | stream->writeString(varying.semanticName); |
| 1210 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1211 | stream->writeInt(varying.componentCount); |
| 1212 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1213 | } |
| 1214 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1215 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1216 | { |
| 1217 | stream->writeString(mShaderHLSL[shaderType]); |
| 1218 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1219 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1220 | } |
| 1221 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1222 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1223 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1224 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1225 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1226 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1227 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1228 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1229 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1230 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1231 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1232 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1233 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1234 | stream->writeInt(variable.type); |
| 1235 | stream->writeString(variable.name); |
| 1236 | stream->writeString(variable.source); |
| 1237 | stream->writeInt(variable.outputIndex); |
| 1238 | } |
| 1239 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1240 | stream->writeString(mGeometryShaderPreamble); |
| 1241 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1242 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1243 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1244 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1245 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1246 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1247 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1248 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1249 | stream->writeInt(inputLayout.size()); |
| 1250 | |
| 1251 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1252 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1253 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1254 | } |
| 1255 | |
| 1256 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1257 | stream->writeInt(vertexShaderSize); |
| 1258 | |
| 1259 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1260 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1261 | } |
| 1262 | |
| 1263 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1264 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1265 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1266 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1267 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1268 | |
| 1269 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1270 | stream->writeInt(outputs.size()); |
| 1271 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1272 | { |
| 1273 | stream->writeInt(outputs[outputIndex]); |
| 1274 | } |
| 1275 | |
| 1276 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1277 | stream->writeInt(pixelShaderSize); |
| 1278 | |
| 1279 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1280 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1281 | } |
| 1282 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1283 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1284 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1285 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1286 | { |
| 1287 | stream->writeInt(0); |
| 1288 | continue; |
| 1289 | } |
| 1290 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1291 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1292 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1293 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1294 | } |
| 1295 | |
| 1296 | if (mComputeExecutable) |
| 1297 | { |
| 1298 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1299 | stream->writeInt(computeShaderSize); |
| 1300 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1301 | } |
| 1302 | else |
| 1303 | { |
| 1304 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1305 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1306 | } |
| 1307 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1308 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1309 | { |
| 1310 | } |
| 1311 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1312 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1313 | { |
| 1314 | } |
| 1315 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1316 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1317 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1318 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1319 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1320 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1321 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1322 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1323 | } |
| 1324 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1325 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1326 | mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, |
| 1327 | mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1328 | |
| 1329 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1330 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1331 | |
| 1332 | gl::InfoLog tempInfoLog; |
| 1333 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1334 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1335 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1336 | *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1337 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1338 | mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1339 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1340 | if (pixelExecutable) |
| 1341 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1342 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1343 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1344 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1345 | } |
| 1346 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1347 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1348 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1349 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1350 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1351 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1352 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1353 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1354 | } |
| 1355 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1356 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1357 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1358 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1359 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1360 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1361 | *outExectuable = |
| 1362 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1363 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1364 | } |
| 1365 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1366 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1367 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1368 | mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1369 | |
| 1370 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1371 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1372 | |
| 1373 | gl::InfoLog tempInfoLog; |
| 1374 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1375 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1376 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1377 | *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1378 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1379 | mShaderWorkarounds[gl::ShaderType::Vertex], &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1380 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1381 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1382 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1383 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1384 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1385 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1386 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1387 | else if (!infoLog) |
| 1388 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1389 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1390 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1391 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1392 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1393 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1394 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1395 | } |
| 1396 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1397 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1398 | GLenum drawMode, |
| 1399 | ShaderExecutableD3D **outExecutable, |
| 1400 | gl::InfoLog *infoLog) |
| 1401 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1402 | if (outExecutable) |
| 1403 | { |
| 1404 | *outExecutable = nullptr; |
| 1405 | } |
| 1406 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1407 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1408 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1409 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1410 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1411 | } |
| 1412 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1413 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1414 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1415 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1416 | { |
| 1417 | if (outExecutable) |
| 1418 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1419 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1420 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1421 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1422 | } |
| 1423 | |
| 1424 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1425 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1426 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1427 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1428 | |
| 1429 | gl::InfoLog tempInfoLog; |
| 1430 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1431 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1432 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1433 | gl::Error error = mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1434 | *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1435 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1436 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1437 | |
| 1438 | if (!infoLog && error.isError()) |
| 1439 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1440 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1441 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1442 | } |
| 1443 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1444 | if (geometryExecutable != nullptr) |
| 1445 | { |
| 1446 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1447 | } |
| 1448 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1449 | if (outExecutable) |
| 1450 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1451 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1452 | } |
| 1453 | return error; |
| 1454 | } |
| 1455 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1456 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1457 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1458 | public: |
| 1459 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1460 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1461 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1462 | } |
| 1463 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1464 | virtual gl::Error run() = 0; |
| 1465 | |
| 1466 | void operator()() override { mError = run(); } |
| 1467 | |
| 1468 | const gl::Error &getError() const { return mError; } |
| 1469 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1470 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1471 | |
| 1472 | protected: |
| 1473 | ProgramD3D *mProgram; |
| 1474 | gl::Error mError; |
| 1475 | gl::InfoLog mInfoLog; |
| 1476 | ShaderExecutableD3D *mResult; |
| 1477 | }; |
| 1478 | |
| 1479 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1480 | { |
| 1481 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1482 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1483 | : GetExecutableTask(program), mContext(context) |
| 1484 | { |
| 1485 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1486 | gl::Error run() override |
| 1487 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1488 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1489 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1490 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1491 | |
| 1492 | return gl::NoError(); |
| 1493 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1494 | |
| 1495 | private: |
| 1496 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1497 | }; |
| 1498 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1499 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1500 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1501 | GetDefaultInputLayoutFromShader(context, mState.getAttachedShader(gl::ShaderType::Vertex), |
| 1502 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1503 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1504 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1505 | } |
| 1506 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1507 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1508 | { |
| 1509 | public: |
| 1510 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1511 | gl::Error run() override |
| 1512 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1513 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1514 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1515 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1516 | |
| 1517 | return gl::NoError(); |
| 1518 | } |
| 1519 | }; |
| 1520 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1521 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1522 | { |
| 1523 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1524 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1525 | } |
| 1526 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1527 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1528 | { |
| 1529 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1530 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1531 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1532 | { |
| 1533 | } |
| 1534 | |
| 1535 | gl::Error run() override |
| 1536 | { |
| 1537 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1538 | // D3D11. |
| 1539 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1540 | { |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1541 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContext, GL_POINTS, &mResult, |
| 1542 | &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1543 | } |
| 1544 | |
| 1545 | return gl::NoError(); |
| 1546 | } |
| 1547 | |
| 1548 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1549 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1550 | }; |
| 1551 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1552 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1553 | { |
| 1554 | if (outExecutable) |
| 1555 | { |
| 1556 | *outExecutable = mComputeExecutable.get(); |
| 1557 | } |
| 1558 | |
| 1559 | return gl::NoError(); |
| 1560 | } |
| 1561 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1562 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1563 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1564 | { |
| 1565 | // Ensure the compiler is initialized to avoid race conditions. |
| 1566 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1567 | |
| 1568 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1569 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1570 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1571 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1572 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1573 | |
| 1574 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1575 | workerPool->postWorkerTask(&pixelTask), |
| 1576 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1577 | |
| 1578 | WaitableEvent::WaitMany(&waitEvents); |
| 1579 | |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1580 | if (!vertexTask.getInfoLog().empty()) |
| 1581 | { |
| 1582 | infoLog << vertexTask.getInfoLog().str(); |
| 1583 | } |
| 1584 | if (!pixelTask.getInfoLog().empty()) |
| 1585 | { |
| 1586 | infoLog << pixelTask.getInfoLog().str(); |
| 1587 | } |
| 1588 | if (!geometryTask.getInfoLog().empty()) |
| 1589 | { |
| 1590 | infoLog << geometryTask.getInfoLog().str(); |
| 1591 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1592 | |
| 1593 | ANGLE_TRY(vertexTask.getError()); |
| 1594 | ANGLE_TRY(pixelTask.getError()); |
| 1595 | ANGLE_TRY(geometryTask.getError()); |
| 1596 | |
| 1597 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1598 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1599 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1600 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1601 | const ShaderD3D *vertexShaderD3D = |
| 1602 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1603 | |
| 1604 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1605 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1606 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1607 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1608 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1609 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1610 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1611 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1612 | } |
| 1613 | |
| 1614 | if (defaultVertexExecutable) |
| 1615 | { |
| 1616 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1617 | } |
| 1618 | |
| 1619 | if (defaultPixelExecutable) |
| 1620 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1621 | const ShaderD3D *fragmentShaderD3D = |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1622 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1623 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1624 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1625 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1626 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1627 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1628 | } |
| 1629 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1630 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1631 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1632 | { |
| 1633 | // Ensure the compiler is initialized to avoid race conditions. |
| 1634 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1635 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1636 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1637 | |
| 1638 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1639 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, gl::ShaderType::Compute, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1640 | std::vector<D3DVarying>(), false, |
| 1641 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1642 | |
| 1643 | if (computeExecutable == nullptr) |
| 1644 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1645 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1646 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1647 | } |
| 1648 | else |
| 1649 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1650 | const ShaderD3D *computeShaderD3D = |
| 1651 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1652 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1653 | mComputeExecutable.reset(computeExecutable); |
| 1654 | } |
| 1655 | |
| 1656 | return mComputeExecutable.get() != nullptr; |
| 1657 | } |
| 1658 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1659 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1660 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1661 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1662 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1663 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1664 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1665 | reset(); |
| 1666 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1667 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1668 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1669 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1670 | mShaderSamplers[gl::ShaderType::Compute].resize(data.getCaps().maxComputeTextureImageUnits); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1671 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1672 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1673 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1674 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1675 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1676 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1677 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1678 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1679 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1680 | infoLog << result.getError().getMessage(); |
| 1681 | return result; |
| 1682 | } |
| 1683 | else if (!result.getResult()) |
| 1684 | { |
| 1685 | infoLog << "Failed to create D3D compute shader."; |
| 1686 | return result; |
| 1687 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1688 | } |
| 1689 | else |
| 1690 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1691 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1692 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 1693 | { |
| 1694 | if (mState.getAttachedShader(shaderType)) |
| 1695 | { |
| 1696 | shadersD3D[shaderType] = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1697 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1698 | mShaderSamplers[shaderType].resize( |
| 1699 | GetMaximumSamplersPerShader(shaderType, data.getCaps())); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1700 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1701 | shadersD3D[shaderType]->generateWorkarounds(&mShaderWorkarounds[shaderType]); |
| 1702 | |
| 1703 | mShaderUniformsDirty.set(shaderType); |
| 1704 | } |
| 1705 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1706 | |
| 1707 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1708 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1709 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1710 | { |
| 1711 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1712 | return false; |
| 1713 | } |
| 1714 | } |
| 1715 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1716 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1717 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1718 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1719 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1720 | builtins, &mShaderHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1721 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1722 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1723 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1724 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1725 | mUsesViewID = metadata.usesViewID(); |
| 1726 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1727 | |
| 1728 | // Cache if we use flat shading |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1729 | mUsesFlatInterpolation = FindFlatInterpolationVarying(context, mState.getAttachedShaders()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1730 | |
| 1731 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1732 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1733 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1734 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1735 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1736 | } |
| 1737 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1738 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1739 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1740 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1741 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1742 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1743 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1744 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1745 | if (result.isError()) |
| 1746 | { |
| 1747 | infoLog << result.getError().getMessage(); |
| 1748 | return result; |
| 1749 | } |
| 1750 | else if (!result.getResult()) |
| 1751 | { |
| 1752 | infoLog << "Failed to create D3D shaders."; |
| 1753 | return result; |
| 1754 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1755 | } |
| 1756 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1757 | linkResources(context, resources); |
| 1758 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1759 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1760 | } |
| 1761 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1762 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1763 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1764 | // TODO(jmadill): Do something useful here? |
| 1765 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1766 | } |
| 1767 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1768 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1769 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1770 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1771 | { |
| 1772 | return; |
| 1773 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1774 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1775 | ASSERT(mD3DUniformBlocks.empty()); |
| 1776 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1777 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1778 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1779 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1780 | { |
| 1781 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1782 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1783 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1784 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1785 | { |
| 1786 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1787 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1788 | D3DUniformBlock d3dUniformBlock; |
| 1789 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1790 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1791 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1792 | if (uniformBlock.isActive(shaderType)) |
| 1793 | { |
| 1794 | ASSERT(shadersD3D[shaderType]); |
| 1795 | unsigned int baseRegister = |
| 1796 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 1797 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 1798 | baseRegister + uniformBlockElement; |
| 1799 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1800 | } |
| 1801 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1802 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1803 | } |
| 1804 | } |
| 1805 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1806 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1807 | { |
| 1808 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1809 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1810 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1811 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1812 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1813 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1814 | continue; |
| 1815 | } |
| 1816 | |
| 1817 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1818 | { |
| 1819 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1820 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1821 | ASSERT(availableShaderStages[shaderType]); |
| 1822 | shaderRegisters[shaderType] = std::max( |
| 1823 | shaderRegisters[shaderType], |
| 1824 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1825 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1826 | } |
| 1827 | } |
| 1828 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1829 | // We only reset uniform storages for the shader stages available in the program (attached |
| 1830 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
| 1831 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1832 | { |
| 1833 | if (availableShaderStages[shaderType]) |
| 1834 | { |
| 1835 | mShaderUniformStorages[shaderType].reset( |
| 1836 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
| 1837 | } |
| 1838 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1839 | |
| 1840 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1841 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1842 | { |
| 1843 | if (d3dUniform->isSampler()) |
| 1844 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1845 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1846 | continue; |
| 1847 | } |
| 1848 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1849 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1850 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1851 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 1852 | { |
| 1853 | d3dUniform->mShaderData[shaderType] = |
| 1854 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 1855 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 1856 | d3dUniform->registerElement); |
| 1857 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1858 | } |
| 1859 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1860 | } |
| 1861 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1862 | void ProgramD3D::updateUniformBufferCache( |
| 1863 | const gl::Caps &caps, |
| 1864 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1865 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1866 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1867 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1868 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1869 | } |
| 1870 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1871 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1872 | { |
| 1873 | mShaderUBOCaches[shaderType].clear(); |
| 1874 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1875 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1876 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1877 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1878 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1879 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1880 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1881 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1882 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1883 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1884 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1885 | if (!uniformBlock.activeInShader(shaderType)) |
| 1886 | { |
| 1887 | continue; |
| 1888 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1889 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1890 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 1891 | reservedShaderRegisterIndexes[shaderType]; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 1892 | ASSERT(registerIndex < GetMaximumShaderUniformBlocksPerShader(shaderType, caps)); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1893 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1894 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 1895 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1896 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1897 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1898 | } |
| 1899 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1900 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 1901 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1902 | } |
| 1903 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1904 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1905 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1906 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1907 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1908 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1909 | } |
| 1910 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1911 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1912 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1913 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1914 | } |
| 1915 | |
| 1916 | void ProgramD3D::markUniformsClean() |
| 1917 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1918 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1919 | } |
| 1920 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1921 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1922 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1923 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1924 | } |
| 1925 | |
| 1926 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1927 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1928 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1929 | } |
| 1930 | |
| 1931 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1932 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1933 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1934 | } |
| 1935 | |
| 1936 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1937 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1938 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1939 | } |
| 1940 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1941 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1942 | GLsizei count, |
| 1943 | GLboolean transpose, |
| 1944 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1945 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1946 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1947 | } |
| 1948 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1949 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1950 | GLsizei count, |
| 1951 | GLboolean transpose, |
| 1952 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1953 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1954 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1955 | } |
| 1956 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1957 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1958 | GLsizei count, |
| 1959 | GLboolean transpose, |
| 1960 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1961 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1962 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1963 | } |
| 1964 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1965 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1966 | GLsizei count, |
| 1967 | GLboolean transpose, |
| 1968 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1969 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1970 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1971 | } |
| 1972 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1973 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1974 | GLsizei count, |
| 1975 | GLboolean transpose, |
| 1976 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1977 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1978 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1979 | } |
| 1980 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1981 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1982 | GLsizei count, |
| 1983 | GLboolean transpose, |
| 1984 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1985 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1986 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1987 | } |
| 1988 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1989 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1990 | GLsizei count, |
| 1991 | GLboolean transpose, |
| 1992 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1993 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1994 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1995 | } |
| 1996 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1997 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1998 | GLsizei count, |
| 1999 | GLboolean transpose, |
| 2000 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2001 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2002 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2003 | } |
| 2004 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2005 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 2006 | GLsizei count, |
| 2007 | GLboolean transpose, |
| 2008 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2009 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2010 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2011 | } |
| 2012 | |
| 2013 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 2014 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2015 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2016 | } |
| 2017 | |
| 2018 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 2019 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2020 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2021 | } |
| 2022 | |
| 2023 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 2024 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2025 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2026 | } |
| 2027 | |
| 2028 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 2029 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2030 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2031 | } |
| 2032 | |
| 2033 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 2034 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2035 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2036 | } |
| 2037 | |
| 2038 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 2039 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2040 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2041 | } |
| 2042 | |
| 2043 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 2044 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2045 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2046 | } |
| 2047 | |
| 2048 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2049 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2050 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2051 | } |
| 2052 | |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2053 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2054 | { |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 2055 | mRenderer->onDirtyUniformBlockBinding(uniformBlockIndex); |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2056 | } |
| 2057 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2058 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2059 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2060 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2061 | |
| 2062 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2063 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2064 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2065 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2066 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2067 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2068 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2069 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2070 | if (uniform.active) |
| 2071 | { |
| 2072 | defineUniformBase(shader, uniform, &uniformMap); |
| 2073 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2074 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2075 | |
| 2076 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2077 | } |
| 2078 | } |
| 2079 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2080 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2081 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2082 | { |
| 2083 | if (!glUniform.isInDefaultBlock()) |
| 2084 | continue; |
| 2085 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 2086 | std::string name = glUniform.name; |
| 2087 | if (glUniform.isArray()) |
| 2088 | { |
| 2089 | // In the program state, array uniform names include [0] as in the program resource |
| 2090 | // spec. Here we don't include it. |
| 2091 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 2092 | // layer. |
| 2093 | ASSERT(angle::EndsWith(name, "[0]")); |
| 2094 | name.resize(name.length() - 3); |
| 2095 | } |
| 2096 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2097 | ASSERT(mapEntry != uniformMap.end()); |
| 2098 | mD3DUniforms.push_back(mapEntry->second); |
| 2099 | } |
| 2100 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2101 | assignAllSamplerRegisters(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2102 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2103 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2104 | } |
| 2105 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2106 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2107 | const sh::Uniform &uniform, |
| 2108 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2109 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2110 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 2111 | // registers assigned in assignAllImageRegisters. |
| 2112 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2113 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2114 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 2115 | uniformMap); |
| 2116 | return; |
| 2117 | } |
| 2118 | else if (gl::IsImageType(uniform.type)) |
| 2119 | { |
| 2120 | if (uniform.readonly) |
| 2121 | { |
| 2122 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2123 | nullptr, uniformMap); |
| 2124 | } |
| 2125 | else |
| 2126 | { |
| 2127 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2128 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2129 | } |
| 2130 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2131 | return; |
| 2132 | } |
| 2133 | else if (uniform.isBuiltIn()) |
| 2134 | { |
| 2135 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2136 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2137 | return; |
| 2138 | } |
| 2139 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2140 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2141 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2142 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2143 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2144 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2145 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2146 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2147 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2148 | } |
| 2149 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2150 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2151 | { |
| 2152 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2153 | { |
| 2154 | if (d3dUniform->name == name) |
| 2155 | { |
| 2156 | return d3dUniform; |
| 2157 | } |
| 2158 | } |
| 2159 | |
| 2160 | return nullptr; |
| 2161 | } |
| 2162 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2163 | void ProgramD3D::defineStructUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2164 | const std::vector<sh::ShaderVariable> &fields, |
| 2165 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2166 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2167 | sh::HLSLBlockEncoder *encoder, |
| 2168 | D3DUniformMap *uniformMap) |
| 2169 | { |
| 2170 | if (encoder) |
| 2171 | encoder->enterAggregateType(); |
| 2172 | |
| 2173 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2174 | { |
| 2175 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2176 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2177 | |
| 2178 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2179 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2180 | // extracted out of the struct by the shader translator. |
| 2181 | if (gl::IsSamplerType(field.type)) |
| 2182 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2183 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2184 | } |
| 2185 | else |
| 2186 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2187 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2188 | } |
| 2189 | } |
| 2190 | |
| 2191 | if (encoder) |
| 2192 | encoder->exitAggregateType(); |
| 2193 | } |
| 2194 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2195 | void ProgramD3D::defineArrayOfStructsUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2196 | const sh::ShaderVariable &uniform, |
| 2197 | unsigned int arrayNestingIndex, |
| 2198 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2199 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2200 | sh::HLSLBlockEncoder *encoder, |
| 2201 | D3DUniformMap *uniformMap) |
| 2202 | { |
| 2203 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2204 | // innermost. |
| 2205 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2206 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2207 | { |
| 2208 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2209 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2210 | { |
| 2211 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2212 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2213 | } |
| 2214 | else |
| 2215 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2216 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2217 | uniformMap); |
| 2218 | } |
| 2219 | } |
| 2220 | } |
| 2221 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2222 | void ProgramD3D::defineArrayUniformElements(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2223 | const sh::ShaderVariable &uniform, |
| 2224 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2225 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2226 | sh::HLSLBlockEncoder *encoder, |
| 2227 | D3DUniformMap *uniformMap) |
| 2228 | { |
| 2229 | if (encoder) |
| 2230 | encoder->enterAggregateType(); |
| 2231 | |
| 2232 | sh::ShaderVariable uniformElement = uniform; |
| 2233 | uniformElement.arraySizes.pop_back(); |
| 2234 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2235 | { |
| 2236 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2237 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2238 | } |
| 2239 | |
| 2240 | if (encoder) |
| 2241 | encoder->exitAggregateType(); |
| 2242 | } |
| 2243 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2244 | void ProgramD3D::defineUniform(gl::ShaderType shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2245 | const sh::ShaderVariable &uniform, |
| 2246 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2247 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2248 | sh::HLSLBlockEncoder *encoder, |
| 2249 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2250 | { |
| 2251 | if (uniform.isStruct()) |
| 2252 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2253 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2254 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2255 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2256 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2257 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2258 | else |
| 2259 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2260 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2261 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2262 | } |
| 2263 | return; |
| 2264 | } |
| 2265 | if (uniform.isArrayOfArrays()) |
| 2266 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2267 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2268 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2269 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2270 | |
| 2271 | // Not a struct. Arrays are treated as aggregate types. |
| 2272 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2273 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2274 | encoder->enterAggregateType(); |
| 2275 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2276 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2277 | // Advance the uniform offset, to track registers allocation for structs |
| 2278 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2279 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2280 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2281 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2282 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2283 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2284 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2285 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2286 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2287 | d3dUniform = uniformMapEntry->second; |
| 2288 | } |
| 2289 | else |
| 2290 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2291 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2292 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2293 | } |
| 2294 | |
| 2295 | if (encoder) |
| 2296 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2297 | d3dUniform->registerElement = |
| 2298 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2299 | unsigned int reg = |
| 2300 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2301 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2302 | ASSERT(shaderType != gl::ShaderType::InvalidEnum); |
| 2303 | d3dUniform->mShaderRegisterIndexes[shaderType] = reg; |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2304 | |
| 2305 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2306 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2307 | { |
| 2308 | encoder->exitAggregateType(); |
| 2309 | } |
| 2310 | } |
| 2311 | } |
| 2312 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2313 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2314 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2315 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2316 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2317 | const T *v, |
| 2318 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2319 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2320 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2321 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2322 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2323 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2324 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2325 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2326 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2327 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2328 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2329 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2330 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2331 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2332 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2333 | } |
| 2334 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2335 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2336 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2337 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2338 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2339 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2340 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2341 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2342 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2343 | const T *source = v + (i * components); |
| 2344 | |
| 2345 | for (int c = 0; c < components; c++) |
| 2346 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2347 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2348 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2349 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2350 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2351 | } |
| 2352 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2353 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2354 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2355 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2356 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2357 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2358 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2359 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2360 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2361 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2362 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2363 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2364 | if (memcmp(dest, v, size) != 0) |
| 2365 | { |
| 2366 | memcpy(dest, v, size); |
| 2367 | mDirtySamplerMapping = true; |
| 2368 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2369 | return; |
| 2370 | } |
| 2371 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2372 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2373 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2374 | if (targetUniform->mShaderData[shaderType]) |
| 2375 | { |
| 2376 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2377 | uniformType); |
| 2378 | mShaderUniformsDirty.set(shaderType); |
| 2379 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2380 | } |
| 2381 | } |
| 2382 | |
| 2383 | template <int cols, int rows> |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2384 | bool ProgramD3D::setUniformMatrixfvImpl(GLint location, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2385 | GLsizei countIn, |
| 2386 | GLboolean transpose, |
| 2387 | const GLfloat *value, |
| 2388 | uint8_t *targetData, |
| 2389 | GLenum targetUniformType) |
| 2390 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2391 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2392 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2393 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2394 | unsigned int arrayElementOffset = mState.getUniformLocations()[location].arrayIndex; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2395 | unsigned int count = |
| 2396 | std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2397 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2398 | const unsigned int targetMatrixStride = (4 * rows); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2399 | GLfloat *target = reinterpret_cast<GLfloat *>( |
| 2400 | targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2401 | |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2402 | bool dirty = false; |
| 2403 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2404 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2405 | { |
| 2406 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2407 | if (transpose == GL_FALSE) |
| 2408 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2409 | dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2410 | } |
| 2411 | else |
| 2412 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2413 | dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2414 | } |
| 2415 | target += targetMatrixStride; |
| 2416 | value += cols * rows; |
| 2417 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2418 | |
| 2419 | return dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2420 | } |
| 2421 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2422 | template <int cols, int rows> |
| 2423 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2424 | GLsizei countIn, |
| 2425 | GLboolean transpose, |
| 2426 | const GLfloat *value, |
| 2427 | GLenum targetUniformType) |
| 2428 | { |
| 2429 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2430 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2431 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2432 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2433 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2434 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2435 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2436 | targetUniform->mShaderData[shaderType], |
| 2437 | targetUniformType)) |
| 2438 | { |
| 2439 | mShaderUniformsDirty.set(shaderType); |
| 2440 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2441 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2442 | } |
| 2443 | } |
| 2444 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2445 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2446 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2447 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2448 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2449 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2450 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2451 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2452 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2453 | } |
| 2454 | } |
| 2455 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2456 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2457 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2458 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2459 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2460 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2461 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2462 | // outermost array. |
| 2463 | std::vector<unsigned int> subscripts; |
| 2464 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2465 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2466 | d3dUniform->getArraySizeProduct(); |
| 2467 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2468 | bool hasUniform = false; |
| 2469 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2470 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2471 | if (!mState.getAttachedShader(shaderType)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2472 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2473 | continue; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2474 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2475 | |
| 2476 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 2477 | if (shaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2478 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2479 | d3dUniform->mShaderRegisterIndexes[shaderType] = |
| 2480 | shaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2481 | ASSERT(d3dUniform->mShaderRegisterIndexes[shaderType] != GL_INVALID_VALUE); |
| 2482 | |
| 2483 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[shaderType], d3dUniform->typeInfo, |
| 2484 | d3dUniform->getArraySizeProduct(), mShaderSamplers[shaderType], |
| 2485 | &mUsedShaderSamplerRanges[shaderType]); |
| 2486 | hasUniform = true; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2487 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2488 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2489 | |
| 2490 | ASSERT(hasUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2491 | } |
| 2492 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2493 | // static |
| 2494 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2495 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2496 | unsigned int samplerCount, |
| 2497 | std::vector<Sampler> &outSamplers, |
| 2498 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2499 | { |
| 2500 | unsigned int samplerIndex = startSamplerIndex; |
| 2501 | |
| 2502 | do |
| 2503 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2504 | ASSERT(samplerIndex < outSamplers.size()); |
| 2505 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2506 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2507 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2508 | sampler->logicalTextureUnit = 0; |
| 2509 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2510 | samplerIndex++; |
| 2511 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2512 | } |
| 2513 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2514 | void ProgramD3D::assignAllImageRegisters() |
| 2515 | { |
| 2516 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2517 | { |
| 2518 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2519 | { |
| 2520 | assignImageRegisters(uniformIndex); |
| 2521 | } |
| 2522 | } |
| 2523 | } |
| 2524 | |
| 2525 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2526 | { |
| 2527 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2528 | ASSERT(d3dUniform->isImage()); |
| 2529 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2530 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2531 | // outermost array. |
| 2532 | std::vector<unsigned int> subscripts; |
| 2533 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2534 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2535 | d3dUniform->getArraySizeProduct(); |
| 2536 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2537 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2538 | if (computeShader) |
| 2539 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2540 | const ShaderD3D *computeShaderD3D = |
| 2541 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2542 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2543 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2544 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2545 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2546 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2547 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2548 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2549 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2550 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2551 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2552 | &mUsedComputeReadonlyImageRange); |
| 2553 | } |
| 2554 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2555 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2556 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2557 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2558 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2559 | } |
| 2560 | else |
| 2561 | { |
| 2562 | UNREACHABLE(); |
| 2563 | } |
| 2564 | } |
| 2565 | else |
| 2566 | { |
| 2567 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2568 | UNIMPLEMENTED(); |
| 2569 | } |
| 2570 | } |
| 2571 | |
| 2572 | // static |
| 2573 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2574 | int startLogicalImageUnit, |
| 2575 | unsigned int imageCount, |
| 2576 | std::vector<Image> &outImages, |
| 2577 | GLuint *outUsedRange) |
| 2578 | { |
| 2579 | unsigned int imageIndex = startImageIndex; |
| 2580 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2581 | // unbound image array) shoud be bound to unit zero. |
| 2582 | if (startLogicalImageUnit == -1) |
| 2583 | { |
| 2584 | ASSERT(imageIndex < outImages.size()); |
| 2585 | Image *image = &outImages[imageIndex]; |
| 2586 | image->active = true; |
| 2587 | image->logicalImageUnit = 0; |
| 2588 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2589 | return; |
| 2590 | } |
| 2591 | |
| 2592 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2593 | do |
| 2594 | { |
| 2595 | ASSERT(imageIndex < outImages.size()); |
| 2596 | Image *image = &outImages[imageIndex]; |
| 2597 | image->active = true; |
| 2598 | image->logicalImageUnit = logcalImageUnit; |
| 2599 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2600 | imageIndex++; |
| 2601 | logcalImageUnit++; |
| 2602 | } while (imageIndex < startImageIndex + imageCount); |
| 2603 | } |
| 2604 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2605 | void ProgramD3D::reset() |
| 2606 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2607 | mVertexExecutables.clear(); |
| 2608 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2609 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2610 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2611 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2612 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2613 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2614 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2615 | mComputeExecutable.reset(nullptr); |
| 2616 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2617 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2618 | { |
| 2619 | mShaderHLSL[shaderType].clear(); |
| 2620 | mShaderWorkarounds[shaderType] = CompilerWorkaroundsD3D(); |
| 2621 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2622 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2623 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2624 | mHasANGLEMultiviewEnabled = false; |
| 2625 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2626 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2627 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2628 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2629 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2630 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2631 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2632 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2633 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2634 | { |
| 2635 | mShaderUniformStorages[shaderType].reset(); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2636 | mShaderSamplers[shaderType].clear(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2637 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2638 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2639 | mImagesCS.clear(); |
| 2640 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2641 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame^] | 2642 | mUsedShaderSamplerRanges.fill(0); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2643 | mDirtySamplerMapping = true; |
| 2644 | mUsedComputeImageRange = 0; |
| 2645 | mUsedComputeReadonlyImageRange = 0; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2646 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2647 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2648 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2649 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2650 | |
| 2651 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2652 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2653 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2654 | |
| 2655 | mCachedPixelExecutableIndex.reset(); |
| 2656 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2657 | } |
| 2658 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2659 | unsigned int ProgramD3D::getSerial() const |
| 2660 | { |
| 2661 | return mSerial; |
| 2662 | } |
| 2663 | |
| 2664 | unsigned int ProgramD3D::issueSerial() |
| 2665 | { |
| 2666 | return mCurrentSerial++; |
| 2667 | } |
| 2668 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2669 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2670 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2671 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2672 | ASSERT(vertexShader != nullptr); |
| 2673 | |
| 2674 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2675 | int semanticIndex = 0; |
| 2676 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2677 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2678 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2679 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2680 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2681 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2682 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2683 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2684 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2685 | } |
| 2686 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2687 | } |
| 2688 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2689 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2690 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2691 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2692 | { |
| 2693 | return; |
| 2694 | } |
| 2695 | |
| 2696 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2697 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2698 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2699 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2700 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2701 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2702 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2703 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2704 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2705 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2706 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2707 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2708 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2709 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2710 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2711 | mCachedInputLayout[d3dSemantic] = |
| 2712 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2713 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2714 | } |
| 2715 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2716 | |
| 2717 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2718 | |
| 2719 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2720 | } |
| 2721 | |
| 2722 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2723 | const gl::Framebuffer *framebuffer) |
| 2724 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2725 | mPixelShaderOutputLayoutCache.clear(); |
| 2726 | |
| 2727 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2728 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2729 | |
| 2730 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2731 | { |
| 2732 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2733 | |
| 2734 | if (colorbuffer) |
| 2735 | { |
| 2736 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2737 | : colorbuffer->getBinding(); |
| 2738 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2739 | } |
| 2740 | else |
| 2741 | { |
| 2742 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2743 | } |
| 2744 | } |
| 2745 | |
| 2746 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2747 | } |
| 2748 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2749 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2750 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2751 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2752 | const std::string &varyingSemantic = |
| 2753 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2754 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2755 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2756 | mStreamOutVaryings.clear(); |
| 2757 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2758 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2759 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2760 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2761 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2762 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2763 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2764 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2765 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2766 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2767 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2768 | builtins.glPosition.index, 4, outputSlot)); |
| 2769 | } |
| 2770 | } |
| 2771 | else if (tfVaryingName == "gl_FragCoord") |
| 2772 | { |
| 2773 | if (builtins.glFragCoord.enabled) |
| 2774 | { |
| 2775 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2776 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2777 | } |
| 2778 | } |
| 2779 | else if (tfVaryingName == "gl_PointSize") |
| 2780 | { |
| 2781 | if (builtins.glPointSize.enabled) |
| 2782 | { |
| 2783 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2784 | } |
| 2785 | } |
| 2786 | else |
| 2787 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2788 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2789 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2790 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2791 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2792 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2793 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2794 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2795 | // There can be more than one register assigned to a particular varying, and each |
| 2796 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2797 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2798 | { |
| 2799 | mStreamOutVaryings.push_back(D3DVarying( |
| 2800 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2801 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2802 | } |
| 2803 | } |
| 2804 | } |
| 2805 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2806 | |
| 2807 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2808 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2809 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2810 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2811 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2812 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2813 | { |
| 2814 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2815 | } |
| 2816 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2817 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2818 | GLenum genMode, |
| 2819 | GLint components, |
| 2820 | const GLfloat *coeffs) |
| 2821 | { |
| 2822 | UNREACHABLE(); |
| 2823 | } |
| 2824 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2825 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2826 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2827 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2828 | } |
| 2829 | |
| 2830 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2831 | { |
| 2832 | if (!usesGeometryShader(drawMode)) |
| 2833 | { |
| 2834 | // No shader necessary mean we have the required (null) executable. |
| 2835 | return true; |
| 2836 | } |
| 2837 | |
| 2838 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2839 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2840 | } |
| 2841 | |
| 2842 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2843 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2844 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2845 | } |
| 2846 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2847 | bool ProgramD3D::anyShaderUniformsDirty() const |
| 2848 | { |
| 2849 | return mShaderUniformsDirty.any(); |
| 2850 | } |
| 2851 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2852 | template <typename DestT> |
| 2853 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2854 | { |
| 2855 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2856 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2857 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2858 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2859 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2860 | |
| 2861 | if (gl::IsMatrixType(uniform.type)) |
| 2862 | { |
| 2863 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2864 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2865 | } |
| 2866 | else |
| 2867 | { |
| 2868 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2869 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2870 | } |
| 2871 | |
| 2872 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2873 | { |
| 2874 | getUniformInternal(location, params); |
| 2875 | } |
| 2876 | |
| 2877 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2878 | { |
| 2879 | getUniformInternal(location, params); |
| 2880 | } |
| 2881 | |
| 2882 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2883 | { |
| 2884 | getUniformInternal(location, params); |
| 2885 | } |
| 2886 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2887 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2888 | { |
| 2889 | mCachedVertexExecutableIndex.reset(); |
| 2890 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2891 | { |
| 2892 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2893 | { |
| 2894 | mCachedVertexExecutableIndex = executableIndex; |
| 2895 | break; |
| 2896 | } |
| 2897 | } |
| 2898 | } |
| 2899 | |
| 2900 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2901 | { |
| 2902 | mCachedPixelExecutableIndex.reset(); |
| 2903 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2904 | { |
| 2905 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2906 | { |
| 2907 | mCachedPixelExecutableIndex = executableIndex; |
| 2908 | break; |
| 2909 | } |
| 2910 | } |
| 2911 | } |
| 2912 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2913 | void ProgramD3D::linkResources(const gl::Context *context, |
| 2914 | const gl::ProgramLinkedResources &resources) |
| 2915 | { |
| 2916 | UniformBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2917 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2918 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2919 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2920 | if (shader) |
| 2921 | { |
| 2922 | uniformBlockInfo.getShaderBlockInfo(context, shader); |
| 2923 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2924 | } |
| 2925 | |
| 2926 | // Gather interface block info. |
| 2927 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2928 | const std::string &mappedName, size_t *sizeOut) { |
| 2929 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2930 | }; |
| 2931 | |
| 2932 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2933 | const std::string &mappedName, |
| 2934 | sh::BlockMemberInfo *infoOut) { |
| 2935 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2936 | }; |
| 2937 | |
| 2938 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2939 | initializeUniformBlocks(); |
| 2940 | |
| 2941 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 2942 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 2943 | size_t *sizeOut) { |
| 2944 | *sizeOut = 0; |
| 2945 | return true; |
| 2946 | }; |
| 2947 | |
| 2948 | auto getShaderStorageBlockMemberInfo = |
| 2949 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 2950 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2951 | return true; |
| 2952 | }; |
| 2953 | |
| 2954 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2955 | getShaderStorageBlockMemberInfo); |
| 2956 | } |
| 2957 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2958 | } // namespace rx |