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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang0b7eef72014-06-12 14:10:47 -040013#include <GLES2/gl2.h>
Jamie Madill861ebb32016-11-17 16:40:22 -050014#include <GLSLANG/ShaderVars.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040015
Jamie Madilla7d12dc2016-12-13 15:08:19 -050016#include <array>
Jamie Madill861ebb32016-11-17 16:40:22 -050017#include <map>
Jamie Madill63805b42015-08-25 13:17:39 -040018#include <set>
Jamie Madill71c3b2c2015-05-07 11:49:20 -040019#include <sstream>
Geoff Lang0b7eef72014-06-12 14:10:47 -040020#include <string>
Jamie Madill63805b42015-08-25 13:17:39 -040021#include <vector>
Geoff Lang0b7eef72014-06-12 14:10:47 -040022
Jamie Madill3d3d2f22015-09-23 16:47:51 -040023#include "common/angleutils.h"
24#include "common/mathutil.h"
25#include "common/Optional.h"
26
Jamie Madill3d3d2f22015-09-23 16:47:51 -040027#include "libANGLE/Constants.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050028#include "libANGLE/Debug.h"
Jamie Madill3d3d2f22015-09-23 16:47:51 -040029#include "libANGLE/Error.h"
30#include "libANGLE/RefCountObject.h"
jchen107a20b972017-06-13 14:25:26 +080031#include "libANGLE/Uniform.h"
32#include "libANGLE/angletypes.h"
Jamie Madill3d3d2f22015-09-23 16:47:51 -040033
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000034namespace rx
35{
Jamie Madill7aea7e02016-05-10 10:39:45 -040036class GLImplFactory;
Geoff Lang7dd2e102014-11-10 15:19:26 -050037class ProgramImpl;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040038struct TranslatedAttribute;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000039}
daniel@transgaming.come6842292010-04-20 18:52:50 +000040
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000041namespace gl
42{
Brandon Jones43a53e22014-08-28 16:23:22 -070043struct Caps;
Jamie Madilla2c74982016-12-12 11:20:42 -050044class Context;
Jamie Madilldfde6ab2016-06-09 07:07:18 -070045class ContextState;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000046class Shader;
Geoff Lang4ddf5af2016-12-01 14:30:44 -050047class ShaderProgramManager;
Jamie Madillf4f8db82017-02-15 09:31:39 -050048class State;
Geoff Lang7dd2e102014-11-10 15:19:26 -050049class InfoLog;
Geoff Lang7dd2e102014-11-10 15:19:26 -050050class Buffer;
51class Framebuffer;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000052
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000053extern const char * const g_fakepath;
54
Jamie Madillf0d10f82015-03-31 12:56:52 -040055class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000056{
57 public:
58 InfoLog();
59 ~InfoLog();
60
Jamie Madill71c3b2c2015-05-07 11:49:20 -040061 size_t getLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -040062 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000063
64 void appendSanitized(const char *message);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065 void reset();
Jamie Madillf6113162015-05-07 11:49:21 -040066
67 // This helper class ensures we append a newline after writing a line.
68 class StreamHelper : angle::NonCopyable
69 {
70 public:
71 StreamHelper(StreamHelper &&rhs)
72 : mStream(rhs.mStream)
73 {
74 rhs.mStream = nullptr;
75 }
76
77 StreamHelper &operator=(StreamHelper &&rhs)
78 {
79 std::swap(mStream, rhs.mStream);
80 return *this;
81 }
82
83 ~StreamHelper()
84 {
85 // Write newline when destroyed on the stack
86 if (mStream)
87 {
88 (*mStream) << std::endl;
89 }
90 }
91
92 template <typename T>
93 StreamHelper &operator<<(const T &value)
94 {
95 (*mStream) << value;
96 return *this;
97 }
98
99 private:
100 friend class InfoLog;
101
102 StreamHelper(std::stringstream *stream)
103 : mStream(stream)
104 {
105 ASSERT(stream);
106 }
107
108 std::stringstream *mStream;
109 };
110
111 template <typename T>
112 StreamHelper operator<<(const T &value)
113 {
Jamie Madill23176ce2017-07-31 14:14:33 -0400114 ensureInitialized();
115 StreamHelper helper(mLazyStream.get());
Jamie Madillf6113162015-05-07 11:49:21 -0400116 helper << value;
117 return helper;
118 }
119
Jamie Madill23176ce2017-07-31 14:14:33 -0400120 std::string str() const { return mLazyStream ? mLazyStream->str() : ""; }
Jamie Madillf6113162015-05-07 11:49:21 -0400121
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000122 private:
Jamie Madill23176ce2017-07-31 14:14:33 -0400123 void ensureInitialized()
124 {
125 if (!mLazyStream)
126 {
127 mLazyStream.reset(new std::stringstream());
128 }
129 }
130
131 std::unique_ptr<std::stringstream> mLazyStream;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000132};
133
Geoff Lang7dd2e102014-11-10 15:19:26 -0500134// Struct used for correlating uniforms/elements of uniform arrays to handles
135struct VariableLocation
136{
Jamie Madillfb997ec2017-09-20 15:44:27 -0400137 static constexpr unsigned int kUnused = GL_INVALID_INDEX;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500138
Jamie Madillfb997ec2017-09-20 15:44:27 -0400139 VariableLocation();
Olli Etuahoc8538042017-09-27 11:20:15 +0300140 VariableLocation(unsigned int arrayIndex, unsigned int index);
Geoff Langd8605522016-04-13 10:19:12 -0400141
Jamie Madillfe8b5982017-09-07 17:00:18 -0400142 // If used is false, it means this location is only used to fill an empty space in an array,
143 // and there is no corresponding uniform variable for this location. It can also mean the
144 // uniform was optimized out by the implementation.
Jamie Madillfb997ec2017-09-20 15:44:27 -0400145 bool used() const { return (index != kUnused); }
146 void markUnused() { index = kUnused; }
147 void markIgnored() { ignored = true; }
148
Olli Etuaho1734e172017-10-27 15:30:27 +0300149 // "arrayIndex" stores the index of the innermost GLSL array. It's zero for non-arrays.
150 unsigned int arrayIndex;
151 // "index" is an index of the variable. The variable contains the indices for other than the
152 // innermost GLSL arrays.
Jamie Madillfb997ec2017-09-20 15:44:27 -0400153 unsigned int index;
Geoff Langd8605522016-04-13 10:19:12 -0400154
155 // If this location was bound to an unreferenced uniform. Setting data on this uniform is a
156 // no-op.
157 bool ignored;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500158};
159
Sami Väisänen46eaa942016-06-29 10:26:37 +0300160// Information about a variable binding.
161// Currently used by CHROMIUM_path_rendering
162struct BindingInfo
163{
164 // The type of binding, for example GL_FLOAT_VEC3.
165 // This can be GL_NONE if the variable is optimized away.
166 GLenum type;
167
168 // This is the name of the variable in
169 // the translated shader program. Note that
170 // this can be empty in the case where the
171 // variable has been optimized away.
172 std::string name;
173
174 // True if the binding is valid, otherwise false.
175 bool valid;
176};
177
Jamie Madille7d84322017-01-10 18:21:59 -0500178// This small structure encapsulates binding sampler uniforms to active GL textures.
179struct SamplerBinding
180{
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500181 SamplerBinding(GLenum textureTypeIn, size_t elementCount, bool unreferenced);
182 SamplerBinding(const SamplerBinding &other);
183 ~SamplerBinding();
Jamie Madille7d84322017-01-10 18:21:59 -0500184
185 // Necessary for retrieving active textures from the GL state.
186 GLenum textureType;
187
188 // List of all textures bound to this sampler, of type textureType.
189 std::vector<GLuint> boundTextureUnits;
Jamie Madill54164b02017-08-28 15:17:37 -0400190
191 // A note if this sampler is an unreferenced uniform.
192 bool unreferenced;
Jamie Madille7d84322017-01-10 18:21:59 -0500193};
194
jchen10a9042d32017-03-17 08:50:45 +0800195// A varying with tranform feedback enabled. If it's an array, either the whole array or one of its
196// elements specified by 'arrayIndex' can set to be enabled.
197struct TransformFeedbackVarying : public sh::Varying
198{
199 TransformFeedbackVarying(const sh::Varying &varyingIn, GLuint index)
200 : sh::Varying(varyingIn), arrayIndex(index)
201 {
Olli Etuaho465835d2017-09-26 13:34:10 +0300202 ASSERT(!isArrayOfArrays());
jchen10a9042d32017-03-17 08:50:45 +0800203 }
jchen108225e732017-11-14 16:29:03 +0800204
205 TransformFeedbackVarying(const sh::ShaderVariable &field, const sh::Varying &parent)
206 : arrayIndex(GL_INVALID_INDEX)
207 {
208 sh::ShaderVariable *thisVar = this;
209 *thisVar = field;
210 interpolation = parent.interpolation;
211 isInvariant = parent.isInvariant;
212 name = parent.name + "." + name;
213 }
214
jchen10a9042d32017-03-17 08:50:45 +0800215 std::string nameWithArrayIndex() const
216 {
217 std::stringstream fullNameStr;
218 fullNameStr << name;
219 if (arrayIndex != GL_INVALID_INDEX)
220 {
221 fullNameStr << "[" << arrayIndex << "]";
222 }
223 return fullNameStr.str();
224 }
Olli Etuaho465835d2017-09-26 13:34:10 +0300225 GLsizei size() const
226 {
227 return (isArray() && arrayIndex == GL_INVALID_INDEX ? getOutermostArraySize() : 1);
228 }
jchen10a9042d32017-03-17 08:50:45 +0800229
230 GLuint arrayIndex;
231};
232
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800233struct ImageBinding
234{
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500235 ImageBinding(size_t count);
236 ImageBinding(GLuint imageUnit, size_t count);
237 ImageBinding(const ImageBinding &other);
238 ~ImageBinding();
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800239
Xinghua Cao0328b572017-06-26 15:51:36 +0800240 std::vector<GLuint> boundImageUnits;
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800241};
242
Yunchao He85072e82017-11-14 15:43:28 +0800243using ShaderStagesMask = angle::BitSet<SHADER_TYPE_MAX>;
244
Jamie Madill48ef11b2016-04-27 15:21:52 -0400245class ProgramState final : angle::NonCopyable
246{
247 public:
248 ProgramState();
249 ~ProgramState();
250
251 const std::string &getLabel();
252
Jamie Madillbd044ed2017-06-05 12:59:21 -0400253 Shader *getAttachedVertexShader() const { return mAttachedVertexShader; }
254 Shader *getAttachedFragmentShader() const { return mAttachedFragmentShader; }
255 Shader *getAttachedComputeShader() const { return mAttachedComputeShader; }
Jiawei Shao89be29a2017-11-06 14:36:45 +0800256 Shader *getAttachedGeometryShader() const { return mAttachedGeometryShader; }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400257 const std::vector<std::string> &getTransformFeedbackVaryingNames() const
258 {
259 return mTransformFeedbackVaryingNames;
260 }
261 GLint getTransformFeedbackBufferMode() const { return mTransformFeedbackBufferMode; }
262 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const
263 {
jchen107a20b972017-06-13 14:25:26 +0800264 ASSERT(uniformBlockIndex < mUniformBlocks.size());
265 return mUniformBlocks[uniformBlockIndex].binding;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400266 }
Jiajia Qin729b2c62017-08-14 09:36:11 +0800267 GLuint getShaderStorageBlockBinding(GLuint blockIndex) const
268 {
269 ASSERT(blockIndex < mShaderStorageBlocks.size());
270 return mShaderStorageBlocks[blockIndex].binding;
271 }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400272 const UniformBlockBindingMask &getActiveUniformBlockBindingsMask() const
273 {
274 return mActiveUniformBlockBindings;
275 }
276 const std::vector<sh::Attribute> &getAttributes() const { return mAttributes; }
277 const AttributesMask &getActiveAttribLocationsMask() const
278 {
279 return mActiveAttribLocationsMask;
280 }
Jamie Madillbd159f02017-10-09 19:39:06 -0400281 unsigned int getMaxActiveAttribLocation() const { return mMaxActiveAttribLocation; }
Corentin Walleze7557742017-06-01 13:09:57 -0400282 DrawBufferMask getActiveOutputVariables() const { return mActiveOutputVariables; }
Jamie Madill4f86d052017-06-05 12:59:26 -0400283 const std::vector<sh::OutputVariable> &getOutputVariables() const { return mOutputVariables; }
Olli Etuahod2551232017-10-26 20:03:33 +0300284 const std::vector<VariableLocation> &getOutputLocations() const { return mOutputLocations; }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400285 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; }
286 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; }
Jiajia Qin729b2c62017-08-14 09:36:11 +0800287 const std::vector<InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; }
288 const std::vector<InterfaceBlock> &getShaderStorageBlocks() const
289 {
290 return mShaderStorageBlocks;
291 }
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800292 const std::vector<BufferVariable> &getBufferVariables() const { return mBufferVariables; }
Jamie Madille7d84322017-01-10 18:21:59 -0500293 const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800294 const std::vector<ImageBinding> &getImageBindings() const { return mImageBindings; }
Jamie Madill4f86d052017-06-05 12:59:26 -0400295 const sh::WorkGroupSize &getComputeShaderLocalSize() const { return mComputeShaderLocalSize; }
296 const RangeUI &getSamplerUniformRange() const { return mSamplerUniformRange; }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800297 const RangeUI &getImageUniformRange() const { return mImageUniformRange; }
jchen10eaef1e52017-06-13 10:44:11 +0800298 const RangeUI &getAtomicCounterUniformRange() const { return mAtomicCounterUniformRange; }
Jamie Madill4f86d052017-06-05 12:59:26 -0400299
Jamie Madill4f86d052017-06-05 12:59:26 -0400300 const std::vector<TransformFeedbackVarying> &getLinkedTransformFeedbackVaryings() const
301 {
302 return mLinkedTransformFeedbackVaryings;
303 }
jchen10eaef1e52017-06-13 10:44:11 +0800304 const std::vector<AtomicCounterBuffer> &getAtomicCounterBuffers() const
305 {
306 return mAtomicCounterBuffers;
307 }
Jamie Madill48ef11b2016-04-27 15:21:52 -0400308
Jamie Madille7d84322017-01-10 18:21:59 -0500309 GLuint getUniformIndexFromName(const std::string &name) const;
310 GLuint getUniformIndexFromLocation(GLint location) const;
311 Optional<GLuint> getSamplerIndex(GLint location) const;
312 bool isSamplerUniformIndex(GLuint index) const;
313 GLuint getSamplerIndexFromUniformIndex(GLuint uniformIndex) const;
Jamie Madill34ca4f52017-06-13 11:49:39 -0400314 GLuint getAttributeLocation(const std::string &name) const;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400315
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800316 GLuint getBufferVariableIndexFromName(const std::string &name) const;
317
Martin Radev4e619f52017-08-09 11:50:06 +0300318 int getNumViews() const { return mNumViews; }
319 bool usesMultiview() const { return mNumViews != -1; }
320
Yunchao He85072e82017-11-14 15:43:28 +0800321 const ShaderStagesMask &getLinkedShaderStages() const { return mLinkedShaderStages; }
322
Jamie Madill48ef11b2016-04-27 15:21:52 -0400323 private:
Jamie Madill4f86d052017-06-05 12:59:26 -0400324 friend class MemoryProgramCache;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400325 friend class Program;
326
327 std::string mLabel;
328
Martin Radev4c4c8e72016-08-04 12:25:34 +0300329 sh::WorkGroupSize mComputeShaderLocalSize;
330
Jamie Madill48ef11b2016-04-27 15:21:52 -0400331 Shader *mAttachedFragmentShader;
332 Shader *mAttachedVertexShader;
Martin Radev4c4c8e72016-08-04 12:25:34 +0300333 Shader *mAttachedComputeShader;
Jiawei Shao89be29a2017-11-06 14:36:45 +0800334 Shader *mAttachedGeometryShader;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400335
336 std::vector<std::string> mTransformFeedbackVaryingNames;
jchen10a9042d32017-03-17 08:50:45 +0800337 std::vector<TransformFeedbackVarying> mLinkedTransformFeedbackVaryings;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400338 GLenum mTransformFeedbackBufferMode;
339
jchen107a20b972017-06-13 14:25:26 +0800340 // For faster iteration on the blocks currently being bound.
Jamie Madill48ef11b2016-04-27 15:21:52 -0400341 UniformBlockBindingMask mActiveUniformBlockBindings;
342
343 std::vector<sh::Attribute> mAttributes;
Jamie Madill6de51852017-04-12 09:53:01 -0400344 angle::BitSet<MAX_VERTEX_ATTRIBS> mActiveAttribLocationsMask;
Jamie Madillbd159f02017-10-09 19:39:06 -0400345 unsigned int mMaxActiveAttribLocation;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400346
347 // Uniforms are sorted in order:
jchen10eaef1e52017-06-13 10:44:11 +0800348 // 1. Non-opaque uniforms
Jamie Madill48ef11b2016-04-27 15:21:52 -0400349 // 2. Sampler uniforms
jchen10eaef1e52017-06-13 10:44:11 +0800350 // 3. Image uniforms
351 // 4. Atomic counter uniforms
352 // 5. Uniform block uniforms
353 // This makes opaque uniform validation easier, since we don't need a separate list.
Olli Etuahod2551232017-10-26 20:03:33 +0300354 // For generating the entries and naming them we follow the spec: GLES 3.1 November 2016 section
355 // 7.3.1.1 Naming Active Resources. There's a separate entry for each struct member and each
356 // inner array of an array of arrays. Names and mapped names of uniforms that are arrays include
357 // [0] in the end. This makes implementation of queries simpler.
Jamie Madill48ef11b2016-04-27 15:21:52 -0400358 std::vector<LinkedUniform> mUniforms;
Olli Etuahod2551232017-10-26 20:03:33 +0300359
Jamie Madill48ef11b2016-04-27 15:21:52 -0400360 std::vector<VariableLocation> mUniformLocations;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800361 std::vector<InterfaceBlock> mUniformBlocks;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800362 std::vector<BufferVariable> mBufferVariables;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800363 std::vector<InterfaceBlock> mShaderStorageBlocks;
jchen10eaef1e52017-06-13 10:44:11 +0800364 std::vector<AtomicCounterBuffer> mAtomicCounterBuffers;
Jamie Madille7d84322017-01-10 18:21:59 -0500365 RangeUI mSamplerUniformRange;
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800366 RangeUI mImageUniformRange;
jchen10eaef1e52017-06-13 10:44:11 +0800367 RangeUI mAtomicCounterUniformRange;
Jamie Madille7d84322017-01-10 18:21:59 -0500368
369 // An array of the samplers that are used by the program
370 std::vector<gl::SamplerBinding> mSamplerBindings;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400371
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800372 // An array of the images that are used by the program
373 std::vector<gl::ImageBinding> mImageBindings;
374
Olli Etuahod2551232017-10-26 20:03:33 +0300375 // Names and mapped names of output variables that are arrays include [0] in the end, similarly
376 // to uniforms.
jchen1015015f72017-03-16 13:54:21 +0800377 std::vector<sh::OutputVariable> mOutputVariables;
Olli Etuahod2551232017-10-26 20:03:33 +0300378 std::vector<VariableLocation> mOutputLocations;
Corentin Walleze7557742017-06-01 13:09:57 -0400379 DrawBufferMask mActiveOutputVariables;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400380
Geoff Lange0cff192017-05-30 13:04:56 -0400381 // Fragment output variable base types: FLOAT, INT, or UINT. Ordered by location.
382 std::vector<GLenum> mOutputVariableTypes;
Brandon Jones76746f92017-11-22 11:44:41 -0800383 DrawBufferTypeMask mDrawBufferTypeMask;
Geoff Lange0cff192017-05-30 13:04:56 -0400384
Jamie Madill48ef11b2016-04-27 15:21:52 -0400385 bool mBinaryRetrieveableHint;
Yunchao He61afff12017-03-14 15:34:03 +0800386 bool mSeparable;
Yunchao He85072e82017-11-14 15:43:28 +0800387 ShaderStagesMask mLinkedShaderStages;
Martin Radev7cf61662017-07-26 17:10:53 +0300388
389 // ANGLE_multiview.
390 int mNumViews;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400391};
392
Jamie Madill3c1da042017-11-27 18:33:40 -0500393class ProgramBindings final : angle::NonCopyable
394{
395 public:
396 ProgramBindings();
397 ~ProgramBindings();
398
399 void bindLocation(GLuint index, const std::string &name);
400 int getBinding(const std::string &name) const;
401
402 using const_iterator = std::unordered_map<std::string, GLuint>::const_iterator;
403 const_iterator begin() const;
404 const_iterator end() const;
405
406 private:
407 std::unordered_map<std::string, GLuint> mBindings;
408};
409
410struct ProgramVaryingRef
411{
412 const sh::Varying *get() const { return vertex ? vertex : fragment; }
413
414 const sh::Varying *vertex = nullptr;
415 const sh::Varying *fragment = nullptr;
416};
417
418using ProgramMergedVaryings = std::map<std::string, ProgramVaryingRef>;
419
Geoff Lang70d0f492015-12-10 17:45:46 -0500420class Program final : angle::NonCopyable, public LabeledObject
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000421{
422 public:
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500423 Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400424 void onDestroy(const Context *context);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000425
Geoff Lang7dd2e102014-11-10 15:19:26 -0500426 GLuint id() const { return mHandle; }
427
Geoff Lang70d0f492015-12-10 17:45:46 -0500428 void setLabel(const std::string &label) override;
429 const std::string &getLabel() const override;
430
Geoff Lang47110bf2016-04-20 11:13:22 -0700431 rx::ProgramImpl *getImplementation() const { return mProgram; }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500432
Jamie Madillef300b12016-10-07 15:12:09 -0400433 void attachShader(Shader *shader);
Jamie Madillc1d770e2017-04-13 17:31:24 -0400434 void detachShader(const Context *context, Shader *shader);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000435 int getAttachedShadersCount() const;
436
Jamie Madillef300b12016-10-07 15:12:09 -0400437 const Shader *getAttachedVertexShader() const { return mState.mAttachedVertexShader; }
438 const Shader *getAttachedFragmentShader() const { return mState.mAttachedFragmentShader; }
439 const Shader *getAttachedComputeShader() const { return mState.mAttachedComputeShader; }
Jiawei Shao89be29a2017-11-06 14:36:45 +0800440 const Shader *getAttachedGeometryShader() const { return mState.mAttachedGeometryShader; }
Jamie Madillef300b12016-10-07 15:12:09 -0400441
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000442 void bindAttributeLocation(GLuint index, const char *name);
Geoff Langd8605522016-04-13 10:19:12 -0400443 void bindUniformLocation(GLuint index, const char *name);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000444
Sami Väisänen46eaa942016-06-29 10:26:37 +0300445 // CHROMIUM_path_rendering
Jamie Madillbd044ed2017-06-05 12:59:21 -0400446 BindingInfo getFragmentInputBindingInfo(const Context *context, GLint index) const;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300447 void bindFragmentInputLocation(GLint index, const char *name);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400448 void pathFragmentInputGen(const Context *context,
449 GLint index,
Sami Väisänen46eaa942016-06-29 10:26:37 +0300450 GLenum genMode,
451 GLint components,
452 const GLfloat *coeffs);
453
Jamie Madill8ecf7f92017-01-13 17:29:52 -0500454 Error link(const gl::Context *context);
Geoff Lange1a27752015-10-05 13:16:04 -0400455 bool isLinked() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500456
Yunchao He85072e82017-11-14 15:43:28 +0800457 bool hasLinkedVertexShader() const { return mState.mLinkedShaderStages[SHADER_VERTEX]; }
458 bool hasLinkedFragmentShader() const { return mState.mLinkedShaderStages[SHADER_FRAGMENT]; }
459 bool hasLinkedComputeShader() const { return mState.mLinkedShaderStages[SHADER_COMPUTE]; }
460
Jamie Madilla2c74982016-12-12 11:20:42 -0500461 Error loadBinary(const Context *context,
462 GLenum binaryFormat,
463 const void *binary,
464 GLsizei length);
465 Error saveBinary(const Context *context,
466 GLenum *binaryFormat,
467 void *binary,
468 GLsizei bufSize,
469 GLsizei *length) const;
Jamie Madillffe00c02017-06-27 16:26:55 -0400470 GLint getBinaryLength(const Context *context) const;
Geoff Langc5629752015-12-07 16:29:04 -0500471 void setBinaryRetrievableHint(bool retrievable);
472 bool getBinaryRetrievableHint() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000473
Yunchao He61afff12017-03-14 15:34:03 +0800474 void setSeparable(bool separable);
475 bool isSeparable() const;
476
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000477 int getInfoLogLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400478 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
479 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000480
Geoff Lange1a27752015-10-05 13:16:04 -0400481 GLuint getAttributeLocation(const std::string &name) const;
Jamie Madill63805b42015-08-25 13:17:39 -0400482 bool isAttribLocationActive(size_t attribLocation) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500483
jchen10fd7c3b52017-03-21 15:36:03 +0800484 void getActiveAttribute(GLuint index,
485 GLsizei bufsize,
486 GLsizei *length,
487 GLint *size,
488 GLenum *type,
489 GLchar *name) const;
Geoff Lange1a27752015-10-05 13:16:04 -0400490 GLint getActiveAttributeCount() const;
491 GLint getActiveAttributeMaxLength() const;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400492 const std::vector<sh::Attribute> &getAttributes() const { return mState.mAttributes; }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000493
Geoff Lang7dd2e102014-11-10 15:19:26 -0500494 GLint getFragDataLocation(const std::string &name) const;
jchen10fd7c3b52017-03-21 15:36:03 +0800495 size_t getOutputResourceCount() const;
Geoff Lange0cff192017-05-30 13:04:56 -0400496 const std::vector<GLenum> &getOutputVariableTypes() const
497 {
498 return mState.mOutputVariableTypes;
499 }
Corentin Wallezdb9e5d32017-06-12 12:05:45 -0700500 DrawBufferMask getActiveOutputVariables() const { return mState.mActiveOutputVariables; }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500501
Geoff Lange1a27752015-10-05 13:16:04 -0400502 void getActiveUniform(GLuint index,
503 GLsizei bufsize,
504 GLsizei *length,
505 GLint *size,
506 GLenum *type,
507 GLchar *name) const;
508 GLint getActiveUniformCount() const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800509 size_t getActiveBufferVariableCount() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400510 GLint getActiveUniformMaxLength() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500511 bool isValidUniformLocation(GLint location) const;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400512 const LinkedUniform &getUniformByLocation(GLint location) const;
Jamie Madillac4e9c32017-01-13 14:07:12 -0500513 const VariableLocation &getUniformLocation(GLint location) const;
514 const std::vector<VariableLocation> &getUniformLocations() const;
515 const LinkedUniform &getUniformByIndex(GLuint index) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000516
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800517 const BufferVariable &getBufferVariableByIndex(GLuint index) const;
518
Jamie Madill81c2e252017-09-09 23:32:46 -0400519 enum SetUniformResult
520 {
521 SamplerChanged,
522 NoSamplerChange,
523 };
524
Jamie Madill62d31cb2015-09-11 13:25:51 -0400525 GLint getUniformLocation(const std::string &name) const;
526 GLuint getUniformIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500527 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
528 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
529 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
530 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
Jamie Madill81c2e252017-09-09 23:32:46 -0400531 SetUniformResult setUniform1iv(GLint location, GLsizei count, const GLint *v);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500532 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
533 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
534 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
535 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
536 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
537 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
538 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
539 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
540 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
541 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
542 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
543 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
544 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
545 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
546 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
547 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
548
Jamie Madill54164b02017-08-28 15:17:37 -0400549 void getUniformfv(const Context *context, GLint location, GLfloat *params) const;
550 void getUniformiv(const Context *context, GLint location, GLint *params) const;
551 void getUniformuiv(const Context *context, GLint location, GLuint *params) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500552
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800553 void getActiveUniformBlockName(const GLuint blockIndex,
554 GLsizei bufSize,
555 GLsizei *length,
556 GLchar *blockName) const;
557 void getActiveShaderStorageBlockName(const GLuint blockIndex,
558 GLsizei bufSize,
559 GLsizei *length,
560 GLchar *blockName) const;
Geoff Lange1a27752015-10-05 13:16:04 -0400561 GLuint getActiveUniformBlockCount() const;
jchen1058f67be2017-10-27 08:59:27 +0800562 GLuint getActiveAtomicCounterBufferCount() const;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800563 GLuint getActiveShaderStorageBlockCount() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400564 GLint getActiveUniformBlockMaxLength() const;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000565
Geoff Lange1a27752015-10-05 13:16:04 -0400566 GLuint getUniformBlockIndex(const std::string &name) const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800567 GLuint getShaderStorageBlockIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500568
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000569 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
570 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
Jiajia Qin729b2c62017-08-14 09:36:11 +0800571 GLuint getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000572
Jiajia Qin729b2c62017-08-14 09:36:11 +0800573 const InterfaceBlock &getUniformBlockByIndex(GLuint index) const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800574 const InterfaceBlock &getShaderStorageBlockByIndex(GLuint index) const;
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000575
Geoff Lang48dcae72014-02-05 16:28:24 -0500576 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
577 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500578 GLsizei getTransformFeedbackVaryingCount() const;
579 GLsizei getTransformFeedbackVaryingMaxLength() const;
580 GLenum getTransformFeedbackBufferMode() const;
581
Jiawei Shao73618602017-12-20 15:47:15 +0800582 static bool LinkValidateInterfaceBlockFields(InfoLog &infoLog,
Frank Henigmanfccbac22017-05-28 17:29:26 -0400583 const std::string &uniformName,
584 const sh::InterfaceBlockField &vertexUniform,
585 const sh::InterfaceBlockField &fragmentUniform,
586 bool webglCompatibility);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500587
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000588 void addRef();
Jamie Madill6c1f6712017-02-14 19:08:04 -0500589 void release(const Context *context);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000590 unsigned int getRefCount() const;
591 void flagForDeletion();
592 bool isFlaggedForDeletion() const;
593
Brandon Jones43a53e22014-08-28 16:23:22 -0700594 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500595 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000596 bool isValidated() const;
Jamie Madilla4595b82017-01-11 17:36:34 -0500597 bool samplesFromTexture(const gl::State &state, GLuint textureID) const;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000598
Jamie Madill63805b42015-08-25 13:17:39 -0400599 const AttributesMask &getActiveAttribLocationsMask() const
600 {
Jamie Madill48ef11b2016-04-27 15:21:52 -0400601 return mState.mActiveAttribLocationsMask;
Jamie Madill63805b42015-08-25 13:17:39 -0400602 }
603
Jamie Madille7d84322017-01-10 18:21:59 -0500604 const std::vector<SamplerBinding> &getSamplerBindings() const
605 {
606 return mState.mSamplerBindings;
607 }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800608
609 const std::vector<ImageBinding> &getImageBindings() const { return mState.mImageBindings; }
Xinghua Cao971f8502017-10-17 13:01:24 +0800610 const sh::WorkGroupSize &getComputeShaderLocalSize() const
611 {
612 return mState.mComputeShaderLocalSize;
613 }
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800614
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500615 const ProgramState &getState() const { return mState; }
Jamie Madille7d84322017-01-10 18:21:59 -0500616
Jiawei Shao73618602017-12-20 15:47:15 +0800617 static bool LinkValidateVariablesBase(InfoLog &infoLog,
Olli Etuahob78707c2017-03-09 15:03:11 +0000618 const std::string &variableName,
619 const sh::ShaderVariable &vertexVariable,
620 const sh::ShaderVariable &fragmentVariable,
621 bool validatePrecision);
622
jchen1015015f72017-03-16 13:54:21 +0800623 GLuint getInputResourceIndex(const GLchar *name) const;
624 GLuint getOutputResourceIndex(const GLchar *name) const;
jchen10fd7c3b52017-03-21 15:36:03 +0800625 void getInputResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const;
626 void getOutputResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const;
jchen10baf5d942017-08-28 20:45:48 +0800627 void getUniformResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const;
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800628 void getBufferVariableResourceName(GLuint index,
629 GLsizei bufSize,
630 GLsizei *length,
631 GLchar *name) const;
jchen10880683b2017-04-12 16:21:55 +0800632 const sh::Attribute &getInputResource(GLuint index) const;
633 const sh::OutputVariable &getOutputResource(GLuint index) const;
jchen1015015f72017-03-16 13:54:21 +0800634
Jamie Madill3c1da042017-11-27 18:33:40 -0500635 const ProgramBindings &getAttributeBindings() const { return mAttributeBindings; }
636 const ProgramBindings &getUniformLocationBindings() const { return mUniformLocationBindings; }
637 const ProgramBindings &getFragmentInputBindings() const { return mFragmentInputBindings; }
Jamie Madill32447362017-06-28 14:53:52 -0400638
Martin Radev4e619f52017-08-09 11:50:06 +0300639 int getNumViews() const { return mState.getNumViews(); }
640 bool usesMultiview() const { return mState.usesMultiview(); }
Martin Radev7cf61662017-07-26 17:10:53 +0300641
Brandon Jones76746f92017-11-22 11:44:41 -0800642 DrawBufferTypeMask getDrawBufferTypeMask() const { return mState.mDrawBufferTypeMask; }
643
jchen1085c93c42017-11-12 15:36:47 +0800644 private:
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500645 ~Program() override;
jchen1085c93c42017-11-12 15:36:47 +0800646
Jamie Madill6c1f6712017-02-14 19:08:04 -0500647 void unlink();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000648
Jiawei Shao73618602017-12-20 15:47:15 +0800649 bool linkValidateShaders(const Context *context, InfoLog &infoLog);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400650 bool linkAttributes(const Context *context, InfoLog &infoLog);
Jiawei Shao73618602017-12-20 15:47:15 +0800651 static bool ValidateGraphicsInterfaceBlocks(
Martin Radev4c4c8e72016-08-04 12:25:34 +0300652 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks,
653 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks,
Frank Henigmanfccbac22017-05-28 17:29:26 -0400654 InfoLog &infoLog,
Jiawei Shao73618602017-12-20 15:47:15 +0800655 bool webglCompatibility);
Jiajia Qin729b2c62017-08-14 09:36:11 +0800656 bool linkInterfaceBlocks(const Context *context, InfoLog &infoLog);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400657 bool linkVaryings(const Context *context, InfoLog &infoLog) const;
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000658
Jamie Madillbd044ed2017-06-05 12:59:21 -0400659 bool linkUniforms(const Context *context,
660 InfoLog &infoLog,
Jamie Madill3c1da042017-11-27 18:33:40 -0500661 const ProgramBindings &uniformLocationBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800662 void linkSamplerAndImageBindings();
jchen10eaef1e52017-06-13 10:44:11 +0800663 bool linkAtomicCounterBuffers();
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000664
Yunchao He85072e82017-11-14 15:43:28 +0800665 void updateLinkedShaderStages();
666
Jiawei Shao73618602017-12-20 15:47:15 +0800667 static bool AreMatchingInterfaceBlocks(InfoLog &infoLog,
668 const sh::InterfaceBlock &vertexInterfaceBlock,
669 const sh::InterfaceBlock &fragmentInterfaceBlock,
670 bool webglCompatibility);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500671
Jiawei Shao73618602017-12-20 15:47:15 +0800672 static bool LinkValidateVaryings(InfoLog &infoLog,
Yuly Novikova1f6dc92016-06-15 23:27:04 -0400673 const std::string &varyingName,
674 const sh::Varying &vertexVarying,
675 const sh::Varying &fragmentVarying,
676 int shaderVersion);
Jamie Madillbd044ed2017-06-05 12:59:21 -0400677 bool linkValidateBuiltInVaryings(const Context *context, InfoLog &infoLog) const;
jchen10a9042d32017-03-17 08:50:45 +0800678 bool linkValidateTransformFeedback(const gl::Context *context,
679 InfoLog &infoLog,
Jamie Madill3c1da042017-11-27 18:33:40 -0500680 const ProgramMergedVaryings &linkedVaryings,
Jamie Madillccdf74b2015-08-18 10:46:12 -0400681 const Caps &caps) const;
Yuly Novikovcaa5cda2017-06-15 21:14:03 -0400682 bool linkValidateGlobalNames(const Context *context, InfoLog &infoLog) const;
Jamie Madillccdf74b2015-08-18 10:46:12 -0400683
Jamie Madill3c1da042017-11-27 18:33:40 -0500684 void gatherTransformFeedbackVaryings(const ProgramMergedVaryings &varyings);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500685
Jamie Madill3c1da042017-11-27 18:33:40 -0500686 ProgramMergedVaryings getMergedVaryings(const Context *context) const;
Jamie Madillbd044ed2017-06-05 12:59:21 -0400687 void linkOutputVariables(const Context *context);
Jamie Madillccdf74b2015-08-18 10:46:12 -0400688
Olli Etuaho48fed632017-03-16 12:05:30 +0000689 void setUniformValuesFromBindingQualifiers();
690
Jamie Madill6db1c2e2017-11-08 09:17:40 -0500691 void initInterfaceBlockBindings();
Jamie Madill62d31cb2015-09-11 13:25:51 -0400692
Corentin Wallez8b7d8142016-11-15 13:40:37 -0500693 // Both these function update the cached uniform values and return a modified "count"
694 // so that the uniform update doesn't overflow the uniform.
Jamie Madill62d31cb2015-09-11 13:25:51 -0400695 template <typename T>
Jamie Madillbe5e2ec2017-08-31 13:28:28 -0400696 GLsizei clampUniformCount(const VariableLocation &locationInfo,
697 GLsizei count,
698 int vectorSize,
Jamie Madille7d84322017-01-10 18:21:59 -0500699 const T *v);
Jamie Madillbe5e2ec2017-08-31 13:28:28 -0400700 template <size_t cols, size_t rows, typename T>
701 GLsizei clampMatrixUniformCount(GLint location, GLsizei count, GLboolean transpose, const T *v);
702
703 void updateSamplerUniform(const VariableLocation &locationInfo,
704 GLsizei clampedCount,
705 const GLint *v);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400706
707 template <typename DestT>
Jamie Madill54164b02017-08-28 15:17:37 -0400708 void getUniformInternal(const Context *context,
709 DestT *dataOut,
710 GLint location,
711 GLenum nativeType,
712 int components) const;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400713
jchen10baf5d942017-08-28 20:45:48 +0800714 template <typename T>
715 void getResourceName(GLuint index,
716 const std::vector<T> &resources,
717 GLsizei bufSize,
718 GLsizei *length,
719 GLchar *name) const;
720
Jamie Madill48ef11b2016-04-27 15:21:52 -0400721 ProgramState mState;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500722 rx::ProgramImpl *mProgram;
723
Geoff Lang7dd2e102014-11-10 15:19:26 -0500724 bool mValidated;
725
Jamie Madill3c1da042017-11-27 18:33:40 -0500726 ProgramBindings mAttributeBindings;
Olli Etuaho4a92ceb2017-02-19 17:51:24 +0000727
728 // Note that this has nothing to do with binding layout qualifiers that can be set for some
729 // uniforms in GLES3.1+. It is used to pre-set the location of uniforms.
Jamie Madill3c1da042017-11-27 18:33:40 -0500730 ProgramBindings mUniformLocationBindings;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000731
Sami Väisänen46eaa942016-06-29 10:26:37 +0300732 // CHROMIUM_path_rendering
Jamie Madill3c1da042017-11-27 18:33:40 -0500733 ProgramBindings mFragmentInputBindings;
Sami Väisänen46eaa942016-06-29 10:26:37 +0300734
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000735 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000736 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000737
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000738 unsigned int mRefCount;
739
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500740 ShaderProgramManager *mResourceManager;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000741 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000742
743 InfoLog mInfoLog;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400744
745 // Cache for sampler validation
746 Optional<bool> mCachedValidateSamplersResult;
747 std::vector<GLenum> mTextureUnitTypesCache;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000748};
Jamie Madilla2c74982016-12-12 11:20:42 -0500749} // namespace gl
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000750
Geoff Lang0a73dd82014-11-19 16:18:08 -0500751#endif // LIBANGLE_PROGRAM_H_