blob: 985445844851c695571b99f6a0a7064b6c6dc0f2 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillbcf467f2018-05-23 09:46:00 -040070} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050071
72// static
Jamie Madill639bc902018-07-18 17:08:27 -040073FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050074{
Jamie Madill639bc902018-07-18 17:08:27 -040075 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050076}
77
78// static
Jamie Madill639bc902018-07-18 17:08:27 -040079FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
80 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -050081 WindowSurfaceVk *backbuffer)
82{
Jamie Madill639bc902018-07-18 17:08:27 -040083 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050084}
85
Jamie Madill639bc902018-07-18 17:08:27 -040086FramebufferVk::FramebufferVk(RendererVk *renderer,
87 const gl::FramebufferState &state,
88 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040089 : FramebufferImpl(state),
90 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040091 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -040092 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -040093 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050094{
Jamie Madill639bc902018-07-18 17:08:27 -040095 mBlitPixelBuffer.init(1, renderer);
96 ASSERT(mBlitPixelBuffer.valid());
97
Jamie Madilld754eb52018-07-19 14:55:03 -040098 mReadPixelBuffer.init(1, renderer);
99 ASSERT(mReadPixelBuffer.valid());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500100}
101
Jamie Madill58675012018-05-22 14:54:07 -0400102FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400103
Jamie Madillc564c072017-06-01 12:45:42 -0400104void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500105{
Luc Ferron534b00d2018-05-18 08:16:53 -0400106 ContextVk *contextVk = vk::GetImpl(context);
107 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -0400108 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400109
Jamie Madilld754eb52018-07-19 14:55:03 -0400110 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400111 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500112}
113
Jamie Madill4928b7c2017-06-20 12:57:39 -0400114gl::Error FramebufferVk::discard(const gl::Context *context,
115 size_t count,
116 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
118 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500119 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400120}
121
Jamie Madill4928b7c2017-06-20 12:57:39 -0400122gl::Error FramebufferVk::invalidate(const gl::Context *context,
123 size_t count,
124 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400125{
126 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500127 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400128}
129
Jamie Madill4928b7c2017-06-20 12:57:39 -0400130gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
131 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400132 const GLenum *attachments,
133 const gl::Rectangle &area)
134{
135 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500136 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400137}
138
Jamie Madillc564c072017-06-01 12:45:42 -0400139gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400140{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400141 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500142
Jamie Madill0cec82a2018-03-14 09:21:07 -0400143 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400144 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500145
Jamie Madill0cec82a2018-03-14 09:21:07 -0400146 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
147 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
148 ASSERT(!clearDepth || depthAttachment->isAttached());
149
150 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
151 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
152 ASSERT(!clearStencil || stencilAttachment->isAttached());
153
Luc Ferrona8af3a62018-03-29 14:44:24 -0400154 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
155
Luc Ferron8836f632018-04-05 07:26:53 -0400156 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400157 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400158
Jamie Madill9aef3672018-04-27 11:45:06 -0400159 // The most costly clear mode is when we need to mask out specific color channels. This can
160 // only be done with a draw call. The scissor region however can easily be integrated with
161 // this method. Similarly for depth/stencil clear.
162 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
163 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
164 {
Jamie Madill21061022018-07-12 23:56:30 -0400165 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400166
167 // Stencil clears must be handled separately. The only way to write out a stencil value from
168 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
169 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
170 // depth to keep the code simple, but depth clears could be combined with the masked color
171 // clears as an optimization.
172
173 if (clearDepth || clearStencil)
174 {
175 // Masked stencil clears are currently not implemented.
176 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
177 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
178 }
179 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400180 }
181
Luc Ferron8836f632018-04-05 07:26:53 -0400182 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
183 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
184 // allow us to clear one or the other separately.
185 bool isSingleClearOnPackedDepthStencilAttachment =
186 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400187 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400188 {
189 // With scissor test enabled, we clear very differently and we don't need to access
190 // the image inside each attachment we can just use clearCmdAttachments with our
191 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400192
193 // Masked stencil clears are currently not implemented.
194 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400195 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400196 return gl::NoError();
197 }
198
199 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400200 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500201 {
Jamie Madill21061022018-07-12 23:56:30 -0400202 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400203
204 const VkClearDepthStencilValue &clearDepthStencilValue =
205 contextVk->getClearDepthStencilValue().depthStencil;
206
Luc Ferron26581112018-06-21 09:43:08 -0400207 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400208 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
209 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
210
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400211 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400212 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500213 }
214
Luc Ferrond3ab3072018-06-19 09:55:04 -0400215 if (!clearColor)
216 {
217 return gl::NoError();
218 }
219
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500220 const auto *attachment = mState.getFirstNonNullAttachment();
221 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500222
Jamie Madill0cec82a2018-03-14 09:21:07 -0400223 if (!commandBuffer)
224 {
Jamie Madill21061022018-07-12 23:56:30 -0400225 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400226 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500227
Jamie Madill66546be2018-03-08 09:47:20 -0500228 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400229 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400230 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500231 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500232 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400233 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400234 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400235
236 // Its possible we're clearing a render target that has no alpha channel but we represent it
237 // with a texture that has one. We must not affect its alpha channel no matter what the
238 // clear value is in that case.
239 if (mEmulatedAlphaAttachmentMask[colorIndex])
240 {
241 modifiedClearColorValue.float32[3] = 1.0;
242 }
243
Jamie Madill66546be2018-03-08 09:47:20 -0500244 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400245 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400246 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400247 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500248 }
249
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500250 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251}
252
Jamie Madillc564c072017-06-01 12:45:42 -0400253gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254 GLenum buffer,
255 GLint drawbuffer,
256 const GLfloat *values)
257{
258 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500259 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400260}
261
Jamie Madillc564c072017-06-01 12:45:42 -0400262gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400263 GLenum buffer,
264 GLint drawbuffer,
265 const GLuint *values)
266{
267 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500268 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269}
270
Jamie Madillc564c072017-06-01 12:45:42 -0400271gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400272 GLenum buffer,
273 GLint drawbuffer,
274 const GLint *values)
275{
276 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500277 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madillc564c072017-06-01 12:45:42 -0400280gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281 GLenum buffer,
282 GLint drawbuffer,
283 GLfloat depth,
284 GLint stencil)
285{
286 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500287 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288}
289
Jamie Madill4928b7c2017-06-20 12:57:39 -0400290GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291{
Jamie Madill66546be2018-03-08 09:47:20 -0500292 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400293}
294
Jamie Madill4928b7c2017-06-20 12:57:39 -0400295GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296{
Jamie Madill66546be2018-03-08 09:47:20 -0500297 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400298}
299
Jamie Madillc564c072017-06-01 12:45:42 -0400300gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400301 const gl::Rectangle &area,
302 GLenum format,
303 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400304 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305{
Luc Ferrona1c72422018-05-14 15:58:28 -0400306 // Clip read area to framebuffer.
307 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
308 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400309 ContextVk *contextVk = vk::GetImpl(context);
310 RendererVk *renderer = contextVk->getRenderer();
311
Luc Ferrona1c72422018-05-14 15:58:28 -0400312 gl::Rectangle clippedArea;
313 if (!ClipRectangle(area, fbRect, &clippedArea))
314 {
315 // nothing to read
316 return gl::NoError();
317 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400318 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400319 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400320 {
321 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
322 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400323
Jamie Madill66546be2018-03-08 09:47:20 -0500324 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400325
326 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400327 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500328
Luc Ferron44a3cf42018-07-09 09:40:57 -0400329 gl::PixelPackState packState(glState.getPackState());
Geoff Lange076a232018-07-16 15:34:05 -0400330 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400331 {
332 packState.reverseRowOrder = !packState.reverseRowOrder;
333 }
334
Luc Ferrona1c72422018-05-14 15:58:28 -0400335 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
336
337 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400338 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
339 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400340 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400341 ANGLE_TRY_CHECKED_MATH(
342 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400343
344 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
345 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400346
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500347 PackPixelsParams params;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400348 params.area = flippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500349 params.format = format;
350 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400351 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400352 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Luc Ferron44a3cf42018-07-09 09:40:57 -0400353 params.pack = packState;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500354
Jamie Madill21061022018-07-12 23:56:30 -0400355 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400356 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700357 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400358 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400359 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400360}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500361
Luc Ferron26581112018-06-21 09:43:08 -0400362RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
363{
364 return mRenderTargetCache.getDepthStencil();
365}
366
Jamie Madilld754eb52018-07-19 14:55:03 -0400367void FramebufferVk::blitWithCopy(vk::CommandBuffer *commandBuffer,
368 const gl::Rectangle &copyArea,
369 RenderTargetVk *readRenderTarget,
370 RenderTargetVk *drawRenderTarget,
371 bool blitDepthBuffer,
372 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400373{
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400374 VkFlags aspectFlags =
375 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
376 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400377 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400378 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
379 // Requirement of the copyImageToBuffer, the dst image must be in
380 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
381 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
382 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
383 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400384
385 VkImageAspectFlags aspectMask =
386 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400387 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400388 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
389 commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400390}
391
Jamie Madill58675012018-05-22 14:54:07 -0400392RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400393{
394 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400395 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400396 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400397}
398
Jamie Madill21061022018-07-12 23:56:30 -0400399angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400400 const gl::Rectangle &copyArea,
Jamie Madill21061022018-07-12 23:56:30 -0400401 bool blitDepthBuffer,
402 bool blitStencilBuffer,
403 vk::CommandBuffer *commandBuffer,
404 RenderTargetVk *readRenderTarget,
405 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400406{
Luc Ferron1617e692018-07-11 11:08:19 -0400407 RendererVk *renderer = contextVk->getRenderer();
408 vk::ImageHelper *imageForRead = readRenderTarget->getImageForRead(
409 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
410 const angle::Format &drawFormat = drawRenderTarget->getImageFormat().angleFormat();
411 const gl::InternalFormat &sizedInternalDrawFormat =
412 gl::GetSizedInternalFormatInfo(drawFormat.glInternalFormat);
413
414 GLuint outputPitch = 0;
415
416 if (blitStencilBuffer)
417 {
418 // If we're copying the stencil bits, we need to adjust the outputPitch
419 // because in Vulkan, if we copy the stencil out of a any texture, the stencil
420 // will be tightly packed in an S8 buffer (as specified in the spec here
421 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
Jamie Madilld754eb52018-07-19 14:55:03 -0400422 outputPitch = copyArea.width * (drawFormat.stencilBits / 8);
Luc Ferron1617e692018-07-11 11:08:19 -0400423 }
424 else
425 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400426 outputPitch = copyArea.width * drawFormat.pixelBytes;
Luc Ferron1617e692018-07-11 11:08:19 -0400427 }
428
429 PackPixelsParams packPixelsParams;
430 packPixelsParams.pack.alignment = 1;
431 packPixelsParams.pack.reverseRowOrder = true;
432 packPixelsParams.type = sizedInternalDrawFormat.type;
433 packPixelsParams.format = sizedInternalDrawFormat.format;
Jamie Madilld754eb52018-07-19 14:55:03 -0400434 packPixelsParams.area.height = copyArea.height;
435 packPixelsParams.area.width = copyArea.width;
436 packPixelsParams.area.x = copyArea.x;
437 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400438 packPixelsParams.outputPitch = outputPitch;
439
440 GLuint pixelBytes = imageForRead->getFormat().angleFormat().pixelBytes;
Jamie Madilld754eb52018-07-19 14:55:03 -0400441 GLuint sizeToRequest = copyArea.width * copyArea.height * pixelBytes;
Luc Ferron1617e692018-07-11 11:08:19 -0400442
443 uint8_t *copyPtr = nullptr;
444 VkBuffer handleOut = VK_NULL_HANDLE;
445 uint32_t offsetOut = 0;
446
Luc Ferron1617e692018-07-11 11:08:19 -0400447 VkImageAspectFlags copyFlags =
448 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
449
Jamie Madill21061022018-07-12 23:56:30 -0400450 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, sizeToRequest, &copyPtr, &handleOut, &offsetOut,
Luc Ferron1617e692018-07-11 11:08:19 -0400451 nullptr));
Jamie Madilld754eb52018-07-19 14:55:03 -0400452 ANGLE_TRY(readPixelsImpl(contextVk, copyArea, packPixelsParams, copyFlags, readRenderTarget,
Luc Ferron1617e692018-07-11 11:08:19 -0400453 copyPtr));
Jamie Madill21061022018-07-12 23:56:30 -0400454 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400455
456 // Reinitialize the commandBuffer after a read pixels because it calls
457 // renderer->finish which makes command buffers obsolete.
Jamie Madill21061022018-07-12 23:56:30 -0400458 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400459
460 // We read the bytes of the image in a buffer, now we have to copy them into the
461 // destination target.
462 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(this);
463
464 imageForWrite->changeLayoutWithStages(
465 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
466 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
467
468 VkBufferImageCopy region;
469 region.bufferOffset = offsetOut;
Jamie Madilld754eb52018-07-19 14:55:03 -0400470 region.bufferImageHeight = copyArea.height;
471 region.bufferRowLength = copyArea.width;
472 region.imageExtent.width = copyArea.width;
473 region.imageExtent.height = copyArea.height;
Luc Ferron1617e692018-07-11 11:08:19 -0400474 region.imageExtent.depth = 1;
475 region.imageSubresource.mipLevel = 0;
476 region.imageSubresource.aspectMask = copyFlags;
477 region.imageSubresource.baseArrayLayer = 0;
478 region.imageSubresource.layerCount = 1;
Jamie Madilld754eb52018-07-19 14:55:03 -0400479 region.imageOffset.x = copyArea.x;
480 region.imageOffset.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400481 region.imageOffset.z = 0;
482
483 commandBuffer->copyBufferToImage(handleOut, imageForWrite->getImage(),
484 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
485
486 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill21061022018-07-12 23:56:30 -0400487 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400488}
489
Jamie Madillc564c072017-06-01 12:45:42 -0400490gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400491 const gl::Rectangle &sourceArea,
492 const gl::Rectangle &destArea,
493 GLbitfield mask,
494 GLenum filter)
495{
Luc Ferron26581112018-06-21 09:43:08 -0400496 ContextVk *contextVk = vk::GetImpl(context);
497 RendererVk *renderer = contextVk->getRenderer();
498
499 const gl::State &glState = context->getGLState();
500 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Luc Ferron26581112018-06-21 09:43:08 -0400501 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
502 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
503 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
504
505 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400506 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400507 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400508 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
509 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
510
Jamie Madilld754eb52018-07-19 14:55:03 -0400511 gl::Rectangle readRect = sourceArea;
512 gl::Rectangle drawRect = destArea;
513
514 if (glState.isScissorTestEnabled())
515 {
516 const gl::Rectangle scissorRect = glState.getScissor();
517 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
518 {
519 return gl::NoError();
520 }
521
522 if (!ClipRectangle(destArea, scissorRect, &drawRect))
523 {
524 return gl::NoError();
525 }
526 }
527
528 // After cropping for the scissor, we also want to crop for the size of the buffers.
529
Luc Ferron26581112018-06-21 09:43:08 -0400530 if (blitColorBuffer)
531 {
532 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
533
Jamie Madilld754eb52018-07-19 14:55:03 -0400534 gl::Rectangle readRenderTargetRect;
535 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
536 {
537 return gl::NoError();
538 }
539
Luc Ferron26581112018-06-21 09:43:08 -0400540 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
541 {
542 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
543 ASSERT(drawRenderTarget);
544 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
545 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400546
547 gl::Rectangle drawRenderTargetRect;
548 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
549 {
550 return gl::NoError();
551 }
552
553 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
554 readRenderTarget, drawRenderTarget, filter, true, false, false,
555 flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400556 }
557 }
558
559 if (blitDepthBuffer || blitStencilBuffer)
560 {
561 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
562 ASSERT(readRenderTarget);
563
Jamie Madilld754eb52018-07-19 14:55:03 -0400564 gl::Rectangle readRenderTargetRect;
565 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
566 {
567 return gl::NoError();
568 }
569
Luc Ferron26581112018-06-21 09:43:08 -0400570 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400571 ASSERT(drawRenderTarget);
572
573 gl::Rectangle drawRenderTargetRect;
574 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
575 {
576 return gl::NoError();
577 }
578
579 ASSERT(readRenderTargetRect == drawRenderTargetRect);
580 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400581
582 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
583 drawRenderTarget))
584 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400585 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
586 readRenderTarget, drawRenderTarget, filter, false, blitDepthBuffer,
587 blitStencilBuffer, flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400588 }
589 else
590 {
Luc Ferron1617e692018-07-11 11:08:19 -0400591 if (flipSource || flipDest)
592 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400593 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect, blitDepthBuffer,
Luc Ferron1617e692018-07-11 11:08:19 -0400594 blitStencilBuffer, commandBuffer, readRenderTarget,
595 drawRenderTarget));
596 }
597 else
598 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400599 blitWithCopy(commandBuffer, readRenderTargetRect, readRenderTarget,
600 drawRenderTarget, blitDepthBuffer, blitStencilBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400601 }
Luc Ferron26581112018-06-21 09:43:08 -0400602 }
603 }
604
605 return gl::NoError();
606}
607
Jamie Madilld754eb52018-07-19 14:55:03 -0400608void FramebufferVk::blitWithCommand(vk::CommandBuffer *commandBuffer,
609 const gl::Rectangle &readRectIn,
610 const gl::Rectangle &drawRectIn,
611 RenderTargetVk *readRenderTarget,
612 RenderTargetVk *drawRenderTarget,
613 GLenum filter,
614 bool colorBlit,
615 bool depthBlit,
616 bool stencilBlit,
617 bool flipSource,
618 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400619{
620 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
621 // it should never be the case that both color and depth/stencil need to be blitted at
622 // at the same time.
623 ASSERT(colorBlit != (depthBlit || stencilBlit));
624
Luc Ferron26581112018-06-21 09:43:08 -0400625 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
626 VkImageAspectFlags aspectMask =
627 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
628 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
629 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400630 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400631
Jamie Madilld754eb52018-07-19 14:55:03 -0400632 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
633 gl::Rectangle readRect = readRectIn;
634
Luc Ferron82eda932018-07-09 15:10:22 -0400635 if (flipSource)
636 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400637 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400638 }
639
Luc Ferron26581112018-06-21 09:43:08 -0400640 VkImageBlit blit = {};
Jamie Madilld754eb52018-07-19 14:55:03 -0400641 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
642 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400643 blit.srcSubresource.aspectMask = aspectMask;
644 blit.srcSubresource.mipLevel = 0;
645 blit.srcSubresource.baseArrayLayer = 0;
646 blit.srcSubresource.layerCount = 1;
647 blit.dstSubresource.aspectMask = aspectMask;
648 blit.dstSubresource.mipLevel = 0;
649 blit.dstSubresource.baseArrayLayer = 0;
650 blit.dstSubresource.layerCount = 1;
651
652 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400653 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400654
Luc Ferron82eda932018-07-09 15:10:22 -0400655 if (flipDest)
656 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400657 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400658 }
659
Jamie Madilld754eb52018-07-19 14:55:03 -0400660 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
661 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400662
663 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
664
665 // Requirement of the copyImageToBuffer, the dst image must be in
666 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
667 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
668 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
669 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
670
671 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
672 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
673 gl_vk::GetFilter(filter));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400674}
675
Kenneth Russellce8602a2017-10-03 18:23:08 -0700676bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400677{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400678 // if we have both a depth and stencil buffer, they must refer to the same object
679 // since we only support packed_depth_stencil and not separate depth and stencil
680 if (mState.hasSeparateDepthAndStencilAttachments())
681 {
682 return false;
683 }
684
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400685 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400686}
687
Jamie Madill19fa1c62018-03-08 09:47:21 -0500688gl::Error FramebufferVk::syncState(const gl::Context *context,
689 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400690{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400691 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400692 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400693
694 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400695 for (size_t dirtyBit : dirtyBits)
696 {
697 switch (dirtyBit)
698 {
699 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
700 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
701 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
702 break;
703 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
704 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
705 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
706 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
707 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
708 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
709 break;
710 default:
711 {
712 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
713 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
714 size_t colorIndex =
715 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
716 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400717
718 // Update cached masks for masked clears.
719 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
720 if (renderTarget)
721 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400722 const angle::Format &emulatedFormat =
723 renderTarget->getImageFormat().textureFormat();
724 updateActiveColorMasks(
725 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
726 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
727
Luc Ferron5fd36932018-06-19 14:55:50 -0400728 const angle::Format &sourceFormat =
729 renderTarget->getImageFormat().angleFormat();
730 mEmulatedAlphaAttachmentMask.set(
731 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400732
733 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400734 }
735 else
736 {
Jamie Madill58675012018-05-22 14:54:07 -0400737 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400738 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400739 break;
740 }
741 }
742 }
Jamie Madill66546be2018-03-08 09:47:20 -0500743
Jamie Madill9aef3672018-04-27 11:45:06 -0400744 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400745 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
746 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400747
Jamie Madill9f2a8612017-11-30 12:43:09 -0500748 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400749 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500750
Jamie Madill316c6062018-05-29 10:49:45 -0400751 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400752 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400753 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400754
Jamie Madill72106562017-03-24 14:18:50 -0400755 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500756
757 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500758}
759
Jamie Madillb90779e2018-04-27 11:45:01 -0400760const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500761{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500762 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500763 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500764 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500765 }
766
Jamie Madill0b684ce2017-11-23 12:57:39 -0500767 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500768
Jamie Madill66546be2018-03-08 09:47:20 -0500769 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
770 const auto &colorRenderTargets = mRenderTargetCache.getColors();
771 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500772 {
Jamie Madill66546be2018-03-08 09:47:20 -0500773 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
774 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400775 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500776 }
777
Jamie Madill66546be2018-03-08 09:47:20 -0500778 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
779 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500780 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400781 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500782 }
783
Jamie Madill9f2a8612017-11-30 12:43:09 -0500784 mRenderPassDesc = desc;
785 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500786}
787
Jamie Madill21061022018-07-12 23:56:30 -0400788angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500789{
790 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400791 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500792 {
Jamie Madill55981482018-07-11 09:01:18 -0400793 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400794 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500795 }
796
Jamie Madillb90779e2018-04-27 11:45:01 -0400797 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500798
Jamie Madillab9f9c32017-01-17 17:47:34 -0500799 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400800 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500801
802 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
803 if (mBackbuffer)
804 {
Jamie Madill21061022018-07-12 23:56:30 -0400805 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500806 }
807
808 // Gather VkImageViews over all FBO attachments, also size of attached region.
809 std::vector<VkImageView> attachments;
810 gl::Extents attachmentsSize;
811
Jamie Madill66546be2018-03-08 09:47:20 -0500812 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
813 const auto &colorRenderTargets = mRenderTargetCache.getColors();
814 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500815 {
Jamie Madill66546be2018-03-08 09:47:20 -0500816 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
817 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400818 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500819
Jamie Madillbcf467f2018-05-23 09:46:00 -0400820 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
821 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500822 }
823
Jamie Madill66546be2018-03-08 09:47:20 -0500824 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
825 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500826 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400827 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500828
Jamie Madillbc543422018-03-30 10:43:19 -0400829 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400830 attachmentsSize == depthStencilRenderTarget->getImageExtents());
831 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500832 }
833
834 ASSERT(!attachments.empty());
835
836 VkFramebufferCreateInfo framebufferInfo;
837
838 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
839 framebufferInfo.pNext = nullptr;
840 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500841 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500842 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
843 framebufferInfo.pAttachments = attachments.data();
844 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
845 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
846 framebufferInfo.layers = 1;
847
Jamie Madill21061022018-07-12 23:56:30 -0400848 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500849
Jamie Madill55981482018-07-11 09:01:18 -0400850 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400851 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400852}
853
Jamie Madill21061022018-07-12 23:56:30 -0400854angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
855 bool clearColor,
856 bool clearDepth,
857 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500858{
Jamie Madill316c6062018-05-29 10:49:45 -0400859 // Trigger a new command node to ensure overlapping writes happen sequentially.
860 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400861
Luc Ferron5242d5b2018-02-15 07:14:35 -0500862 // This command can only happen inside a render pass, so obtain one if its already happening
863 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500864 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400865 vk::RecordingMode mode = vk::RecordingMode::Start;
866 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500867
Luc Ferrone4c38be2018-04-17 11:09:16 -0400868 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
869 // We assume for now that we always need to clear only 1 layer starting at the
870 // baseArrayLayer 0, this might need to change depending how we'll implement
871 // cube maps, 3d textures and array textures.
872 VkClearRect clearRect;
873 clearRect.baseArrayLayer = 0;
874 clearRect.layerCount = 1;
875
876 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
877 // in Vulkan.
878 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400879 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400880 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400881 {
882 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400883 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400884 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400885
Luc Ferrone4c38be2018-04-17 11:09:16 -0400886 clearRect.rect = gl_vk::GetRect(intersection);
887
Luc Ferron82eda932018-07-09 15:10:22 -0400888 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400889 {
890 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
891 clearRect.rect.extent.height;
892 }
893
Luc Ferron5242d5b2018-02-15 07:14:35 -0500894 gl::AttachmentArray<VkClearAttachment> clearAttachments;
895 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400896
897 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500898 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400899 RenderTargetVk *renderTarget = getColorReadRenderTarget();
900 const vk::Format &format = renderTarget->getImageFormat();
901 VkClearValue modifiedClear = contextVk->getClearColorValue();
902
903 // We need to make sure we are not clearing the alpha channel if we are using a buffer
904 // format that doesn't have an alpha channel.
905 if (format.angleFormat().alphaBits == 0)
906 {
907 modifiedClear.color.float32[3] = 1.0;
908 }
909
Luc Ferrona8af3a62018-03-29 14:44:24 -0400910 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
911 for (size_t colorIndex : mState.getEnabledDrawBuffers())
912 {
913 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
914 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
915 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400916 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400917 ++clearAttachmentIndex;
918 }
919 }
920
921 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
922 {
923 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
924 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500925 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400926 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
927 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
928 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500929 ++clearAttachmentIndex;
930 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400931 else
932 {
933 if (clearDepth)
934 {
935 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
936 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
937 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
938 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
939 ++clearAttachmentIndex;
940 }
941
942 if (clearStencil)
943 {
944 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
945 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
946 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
947 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
948 ++clearAttachmentIndex;
949 }
950 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500951
Luc Ferrona8af3a62018-03-29 14:44:24 -0400952 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500953 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400954 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500955}
956
Jamie Madill21061022018-07-12 23:56:30 -0400957angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
958 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400959{
960 RendererVk *renderer = contextVk->getRenderer();
961 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
962
Jamie Madill316c6062018-05-29 10:49:45 -0400963 // Trigger a new command node to ensure overlapping writes happen sequentially.
964 onResourceChanged(renderer);
965
Jamie Madill9aef3672018-04-27 11:45:06 -0400966 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400967 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400968 &fullScreenQuad));
969
jchen10be7f44f2018-05-21 14:35:32 +0800970 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400971 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800972 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400973
Jamie Madilld668be92018-06-13 16:54:06 -0400974 // The shader uses a simple pipeline layout with a push constant range.
975 vk::PipelineLayoutDesc pipelineLayoutDesc;
976 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
977 sizeof(VkClearColorValue));
978
979 // The shader does not use any descriptor sets.
980 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
981
982 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -0400983 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
984 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400985
Jamie Madill316c6062018-05-29 10:49:45 -0400986 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
987 vk::CommandBuffer *drawCommands = nullptr;
988 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400989
Jamie Madill316c6062018-05-29 10:49:45 -0400990 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -0400991 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -0400992
993 // This pipeline desc could be cached.
994 vk::PipelineDesc pipelineDesc;
995 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400996 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400997 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -0400998 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -0400999 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001000
1001 const gl::State &glState = contextVk->getGLState();
1002 if (glState.isScissorTestEnabled())
1003 {
1004 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001005 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001006 {
Jamie Madill21061022018-07-12 23:56:30 -04001007 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001008 }
1009
Luc Ferron82eda932018-07-09 15:10:22 -04001010 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001011 }
1012 else
1013 {
Luc Ferron82eda932018-07-09 15:10:22 -04001014 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001015 }
1016
1017 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001018 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1019 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1020 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001021 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1022
Jamie Madill316c6062018-05-29 10:49:45 -04001023 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001024 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001025
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001026 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1027 // not affect the alpha channel of the type we're using to emulate the format.
1028 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1029 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1030 ASSERT(renderTarget);
1031
1032 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001033 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001034 bool overrideAlphaWithOne =
1035 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1036 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1037
Jamie Madilld668be92018-06-13 16:54:06 -04001038 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001039 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001040
1041 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1042 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001043 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1044 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001045
Jamie Madill21061022018-07-12 23:56:30 -04001046 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001047}
1048
Geoff Lang13455072018-05-09 11:24:43 -04001049gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1050 size_t index,
1051 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001052{
1053 UNIMPLEMENTED();
1054 return gl::InternalError() << "getSamplePosition is unimplemented.";
1055}
1056
Jamie Madill21061022018-07-12 23:56:30 -04001057angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1058 vk::CommandBuffer **commandBufferOut,
1059 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001060{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001061 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001062
Jamie Madill316c6062018-05-29 10:49:45 -04001063 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001064 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001065 {
Jamie Madill316c6062018-05-29 10:49:45 -04001066 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001067 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001068 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001069
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001070 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001071 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001072
Jamie Madill316c6062018-05-29 10:49:45 -04001073 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001074 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001075
Jamie Madill316c6062018-05-29 10:49:45 -04001076 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001077 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001078
Jamie Madillbcf467f2018-05-23 09:46:00 -04001079 vk::RenderPassDesc renderPassDesc;
1080
Jamie Madill49ac74b2017-12-21 14:42:33 -05001081 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001082 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1083 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1084 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001085 {
Jamie Madill66546be2018-03-08 09:47:20 -05001086 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1087 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001088
Jamie Madill316c6062018-05-29 10:49:45 -04001089 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001090 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1091 }
1092
1093 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1094 if (depthStencilRenderTarget)
1095 {
Jamie Madill316c6062018-05-29 10:49:45 -04001096 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001097 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001098 }
1099
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001100 gl::Rectangle renderArea =
1101 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001102
Jamie Madill316c6062018-05-29 10:49:45 -04001103 *modeOut = vk::RecordingMode::Start;
Jamie Madill21061022018-07-12 23:56:30 -04001104 return beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc.value(),
Jamie Madill316c6062018-05-29 10:49:45 -04001105 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001106}
1107
Jamie Madill9aef3672018-04-27 11:45:06 -04001108void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1109{
Luc Ferron5fd36932018-06-19 14:55:50 -04001110 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1111 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1112 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1113 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1114}
1115
1116gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1117{
1118 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001119}
Luc Ferron018709f2018-05-10 13:53:11 -04001120
Jamie Madill21061022018-07-12 23:56:30 -04001121angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1122 const gl::Rectangle &area,
1123 const PackPixelsParams &packPixelsParams,
1124 const VkImageAspectFlags &copyAspectFlags,
1125 RenderTargetVk *renderTarget,
1126 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001127{
Jamie Madill58675012018-05-22 14:54:07 -04001128 RendererVk *renderer = contextVk->getRenderer();
1129
Jamie Madill58675012018-05-22 14:54:07 -04001130 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001131 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001132
Jamie Madillbcf467f2018-05-23 09:46:00 -04001133 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001134
1135 vk::ImageHelper *srcImage =
1136 renderTarget->getImageForRead(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001137
1138 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001139
1140 GLuint pixelBytes = angleFormat.pixelBytes;
1141
1142 // If we're copying only the stencil bits, we need to adjust the allocation size and the source
1143 // pitch because in Vulkan, if we copy the stencil out of a D24S8 texture, the stencil will be
1144 // tightly packed in an S8 buffer (as specified in the spec here
1145 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
1146 if (copyAspectFlags == VK_IMAGE_ASPECT_STENCIL_BIT)
1147 {
1148 pixelBytes = angleFormat.stencilBits / 8;
1149 }
1150
Jamie Madillbcf467f2018-05-23 09:46:00 -04001151 VkBuffer bufferHandle = VK_NULL_HANDLE;
1152 uint8_t *readPixelBuffer = nullptr;
1153 bool newBufferAllocated = false;
1154 uint32_t stagingOffset = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001155 size_t allocationSize = area.width * pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001156
Jamie Madilld754eb52018-07-19 14:55:03 -04001157 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1158 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001159
Luc Ferron534b00d2018-05-18 08:16:53 -04001160 VkBufferImageCopy region;
1161 region.bufferImageHeight = area.height;
1162 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1163 region.bufferRowLength = area.width;
1164 region.imageExtent.width = area.width;
1165 region.imageExtent.height = area.height;
1166 region.imageExtent.depth = 1;
1167 region.imageOffset.x = area.x;
1168 region.imageOffset.y = area.y;
1169 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001170 region.imageSubresource.aspectMask = copyAspectFlags;
Luc Ferron534b00d2018-05-18 08:16:53 -04001171 region.imageSubresource.baseArrayLayer = 0;
1172 region.imageSubresource.layerCount = 1;
1173 region.imageSubresource.mipLevel = 0;
1174
Jamie Madillbcf467f2018-05-23 09:46:00 -04001175 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1176 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001177
1178 // Triggers a full finish.
1179 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001180 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001181
Luc Ferron534b00d2018-05-18 08:16:53 -04001182 // The buffer we copied to needs to be invalidated before we read from it because its not been
1183 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001184 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001185
Luc Ferron1617e692018-07-11 11:08:19 -04001186 PackPixels(packPixelsParams, angleFormat, area.width * pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001187 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001188
Jamie Madill21061022018-07-12 23:56:30 -04001189 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001190}
Jamie Madill58675012018-05-22 14:54:07 -04001191
1192const gl::Extents &FramebufferVk::getReadImageExtents() const
1193{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001194 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001195}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001196} // namespace rx