blob: 45615f0acfa6a8f1e2516238f66e9c24257e22f7 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
Jamie Madill639bc902018-07-18 17:08:27 -040064FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065{
Jamie Madill639bc902018-07-18 17:08:27 -040066 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050067}
68
69// static
Jamie Madill639bc902018-07-18 17:08:27 -040070FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
71 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -050072 WindowSurfaceVk *backbuffer)
73{
Jamie Madill639bc902018-07-18 17:08:27 -040074 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050075}
76
Jamie Madill639bc902018-07-18 17:08:27 -040077FramebufferVk::FramebufferVk(RendererVk *renderer,
78 const gl::FramebufferState &state,
79 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040080 : FramebufferImpl(state),
81 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040082 mActiveColorComponents(0),
Luc Ferron1617e692018-07-11 11:08:19 -040083 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
84 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050085{
Jamie Madill639bc902018-07-18 17:08:27 -040086 mBlitPixelBuffer.init(1, renderer);
87 ASSERT(mBlitPixelBuffer.valid());
88
89 mReadPixelsBuffer.init(1, renderer);
90 ASSERT(mReadPixelsBuffer.valid());
Jamie Madill7b57b9d2017-01-13 09:33:38 -050091}
92
Jamie Madill58675012018-05-22 14:54:07 -040093FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094
Jamie Madillc564c072017-06-01 12:45:42 -040095void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050096{
Luc Ferron534b00d2018-05-18 08:16:53 -040097 ContextVk *contextVk = vk::GetImpl(context);
98 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040099 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400100
101 mReadPixelsBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400102 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500103}
104
Jamie Madill4928b7c2017-06-20 12:57:39 -0400105gl::Error FramebufferVk::discard(const gl::Context *context,
106 size_t count,
107 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400108{
109 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500110 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400111}
112
Jamie Madill4928b7c2017-06-20 12:57:39 -0400113gl::Error FramebufferVk::invalidate(const gl::Context *context,
114 size_t count,
115 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400116{
117 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500118 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400119}
120
Jamie Madill4928b7c2017-06-20 12:57:39 -0400121gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
122 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400123 const GLenum *attachments,
124 const gl::Rectangle &area)
125{
126 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500127 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400128}
129
Jamie Madillc564c072017-06-01 12:45:42 -0400130gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400131{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400132 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500133
Jamie Madill0cec82a2018-03-14 09:21:07 -0400134 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400135 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500136
Jamie Madill0cec82a2018-03-14 09:21:07 -0400137 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
138 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
139 ASSERT(!clearDepth || depthAttachment->isAttached());
140
141 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
142 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
143 ASSERT(!clearStencil || stencilAttachment->isAttached());
144
Luc Ferrona8af3a62018-03-29 14:44:24 -0400145 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
146
Luc Ferron8836f632018-04-05 07:26:53 -0400147 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400148 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400149
Jamie Madill9aef3672018-04-27 11:45:06 -0400150 // The most costly clear mode is when we need to mask out specific color channels. This can
151 // only be done with a draw call. The scissor region however can easily be integrated with
152 // this method. Similarly for depth/stencil clear.
153 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
154 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
155 {
Jamie Madill21061022018-07-12 23:56:30 -0400156 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400157
158 // Stencil clears must be handled separately. The only way to write out a stencil value from
159 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
160 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
161 // depth to keep the code simple, but depth clears could be combined with the masked color
162 // clears as an optimization.
163
164 if (clearDepth || clearStencil)
165 {
166 // Masked stencil clears are currently not implemented.
167 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
168 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
169 }
170 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400171 }
172
Luc Ferron8836f632018-04-05 07:26:53 -0400173 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
174 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
175 // allow us to clear one or the other separately.
176 bool isSingleClearOnPackedDepthStencilAttachment =
177 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400178 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400179 {
180 // With scissor test enabled, we clear very differently and we don't need to access
181 // the image inside each attachment we can just use clearCmdAttachments with our
182 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400183
184 // Masked stencil clears are currently not implemented.
185 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400186 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400187 return gl::NoError();
188 }
189
190 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400191 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500192 {
Jamie Madill21061022018-07-12 23:56:30 -0400193 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400194
195 const VkClearDepthStencilValue &clearDepthStencilValue =
196 contextVk->getClearDepthStencilValue().depthStencil;
197
Luc Ferron26581112018-06-21 09:43:08 -0400198 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400199 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
200 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
201
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400202 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400203 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500204 }
205
Luc Ferrond3ab3072018-06-19 09:55:04 -0400206 if (!clearColor)
207 {
208 return gl::NoError();
209 }
210
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500211 const auto *attachment = mState.getFirstNonNullAttachment();
212 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500213
Jamie Madill0cec82a2018-03-14 09:21:07 -0400214 if (!commandBuffer)
215 {
Jamie Madill21061022018-07-12 23:56:30 -0400216 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400217 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500218
Jamie Madill66546be2018-03-08 09:47:20 -0500219 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400220 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400221 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500222 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500223 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400224 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400225 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400226
227 // Its possible we're clearing a render target that has no alpha channel but we represent it
228 // with a texture that has one. We must not affect its alpha channel no matter what the
229 // clear value is in that case.
230 if (mEmulatedAlphaAttachmentMask[colorIndex])
231 {
232 modifiedClearColorValue.float32[3] = 1.0;
233 }
234
Jamie Madill66546be2018-03-08 09:47:20 -0500235 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400236 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400237 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400238 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500239 }
240
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500241 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400242}
243
Jamie Madillc564c072017-06-01 12:45:42 -0400244gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400245 GLenum buffer,
246 GLint drawbuffer,
247 const GLfloat *values)
248{
249 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500250 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251}
252
Jamie Madillc564c072017-06-01 12:45:42 -0400253gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254 GLenum buffer,
255 GLint drawbuffer,
256 const GLuint *values)
257{
258 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500259 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400260}
261
Jamie Madillc564c072017-06-01 12:45:42 -0400262gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400263 GLenum buffer,
264 GLint drawbuffer,
265 const GLint *values)
266{
267 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500268 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269}
270
Jamie Madillc564c072017-06-01 12:45:42 -0400271gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400272 GLenum buffer,
273 GLint drawbuffer,
274 GLfloat depth,
275 GLint stencil)
276{
277 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500278 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400279}
280
Jamie Madill4928b7c2017-06-20 12:57:39 -0400281GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400282{
Jamie Madill66546be2018-03-08 09:47:20 -0500283 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400284}
285
Jamie Madill4928b7c2017-06-20 12:57:39 -0400286GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400287{
Jamie Madill66546be2018-03-08 09:47:20 -0500288 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400289}
290
Jamie Madillc564c072017-06-01 12:45:42 -0400291gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400292 const gl::Rectangle &area,
293 GLenum format,
294 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400295 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296{
Luc Ferrona1c72422018-05-14 15:58:28 -0400297 // Clip read area to framebuffer.
298 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
299 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400300 ContextVk *contextVk = vk::GetImpl(context);
301 RendererVk *renderer = contextVk->getRenderer();
302
Luc Ferrona1c72422018-05-14 15:58:28 -0400303 gl::Rectangle clippedArea;
304 if (!ClipRectangle(area, fbRect, &clippedArea))
305 {
306 // nothing to read
307 return gl::NoError();
308 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400309 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400310 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400311 {
312 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
313 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400314
Jamie Madill66546be2018-03-08 09:47:20 -0500315 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400316
317 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400318 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500319
Luc Ferron44a3cf42018-07-09 09:40:57 -0400320 gl::PixelPackState packState(glState.getPackState());
Geoff Lange076a232018-07-16 15:34:05 -0400321 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400322 {
323 packState.reverseRowOrder = !packState.reverseRowOrder;
324 }
325
Luc Ferrona1c72422018-05-14 15:58:28 -0400326 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
327
328 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400329 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
330 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400331 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400332 ANGLE_TRY_CHECKED_MATH(
333 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400334
335 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
336 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400337
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500338 PackPixelsParams params;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400339 params.area = flippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500340 params.format = format;
341 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400342 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400343 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Luc Ferron44a3cf42018-07-09 09:40:57 -0400344 params.pack = packState;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500345
Jamie Madill21061022018-07-12 23:56:30 -0400346 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400347 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700348 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400349 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
350 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400351}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500352
Luc Ferron26581112018-06-21 09:43:08 -0400353RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
354{
355 return mRenderTargetCache.getDepthStencil();
356}
357
Jamie Madill21061022018-07-12 23:56:30 -0400358void FramebufferVk::blitUsingCopy(vk::CommandBuffer *commandBuffer,
359 const gl::Rectangle &readArea,
360 const gl::Rectangle &destArea,
361 RenderTargetVk *readRenderTarget,
362 RenderTargetVk *drawRenderTarget,
363 const gl::Rectangle *scissor,
364 bool blitDepthBuffer,
365 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400366{
367 gl::Rectangle scissoredDrawRect = destArea;
368 gl::Rectangle scissoredReadRect = readArea;
369
370 if (scissor)
371 {
372 if (!ClipRectangle(destArea, *scissor, &scissoredDrawRect))
373 {
Jamie Madill21061022018-07-12 23:56:30 -0400374 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400375 }
376
377 if (!ClipRectangle(readArea, *scissor, &scissoredReadRect))
378 {
Jamie Madill21061022018-07-12 23:56:30 -0400379 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400380 }
381 }
382
383 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
384 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getImageExtents();
385
386 // After cropping for the scissor, we also want to crop for the size of the buffers.
387 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
388 sourceFrameBufferExtents.height);
389 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
390 drawFrameBufferExtents.height);
391 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
392 {
Jamie Madill21061022018-07-12 23:56:30 -0400393 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400394 }
395
396 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
397 {
Jamie Madill21061022018-07-12 23:56:30 -0400398 return;
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400399 }
400
401 ASSERT(readFrameBufferBounds == drawFrameBufferBounds);
402 ASSERT(scissoredReadRect == readFrameBufferBounds);
403 ASSERT(scissoredDrawRect == drawFrameBufferBounds);
404
405 VkFlags aspectFlags =
406 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
407 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400408 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400409 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
410 // Requirement of the copyImageToBuffer, the dst image must be in
411 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
412 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
413 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
414 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400415
416 VkImageAspectFlags aspectMask =
417 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400418 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
419 gl::Extents(scissoredDrawRect.width, scissoredDrawRect.height, 1),
420 aspectMask, commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400421}
422
Jamie Madill58675012018-05-22 14:54:07 -0400423RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400424{
425 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400426 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400427 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400428}
429
Jamie Madill21061022018-07-12 23:56:30 -0400430angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
431 const gl::Rectangle &sourceArea,
432 const gl::Rectangle &destArea,
433 bool blitDepthBuffer,
434 bool blitStencilBuffer,
435 vk::CommandBuffer *commandBuffer,
436 RenderTargetVk *readRenderTarget,
437 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400438{
Luc Ferron1617e692018-07-11 11:08:19 -0400439 RendererVk *renderer = contextVk->getRenderer();
440 vk::ImageHelper *imageForRead = readRenderTarget->getImageForRead(
441 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
442 const angle::Format &drawFormat = drawRenderTarget->getImageFormat().angleFormat();
443 const gl::InternalFormat &sizedInternalDrawFormat =
444 gl::GetSizedInternalFormatInfo(drawFormat.glInternalFormat);
445
446 GLuint outputPitch = 0;
447
448 if (blitStencilBuffer)
449 {
450 // If we're copying the stencil bits, we need to adjust the outputPitch
451 // because in Vulkan, if we copy the stencil out of a any texture, the stencil
452 // will be tightly packed in an S8 buffer (as specified in the spec here
453 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
454 outputPitch = destArea.width * (drawFormat.stencilBits / 8);
455 }
456 else
457 {
458 outputPitch = destArea.width * drawFormat.pixelBytes;
459 }
460
461 PackPixelsParams packPixelsParams;
462 packPixelsParams.pack.alignment = 1;
463 packPixelsParams.pack.reverseRowOrder = true;
464 packPixelsParams.type = sizedInternalDrawFormat.type;
465 packPixelsParams.format = sizedInternalDrawFormat.format;
466 packPixelsParams.area.height = destArea.height;
467 packPixelsParams.area.width = destArea.width;
468 packPixelsParams.area.x = destArea.x;
469 packPixelsParams.area.y = destArea.y;
470 packPixelsParams.outputPitch = outputPitch;
471
472 GLuint pixelBytes = imageForRead->getFormat().angleFormat().pixelBytes;
473 GLuint sizeToRequest = sourceArea.width * sourceArea.height * pixelBytes;
474
475 uint8_t *copyPtr = nullptr;
476 VkBuffer handleOut = VK_NULL_HANDLE;
477 uint32_t offsetOut = 0;
478
Luc Ferron1617e692018-07-11 11:08:19 -0400479 VkImageAspectFlags copyFlags =
480 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
481
Jamie Madill21061022018-07-12 23:56:30 -0400482 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, sizeToRequest, &copyPtr, &handleOut, &offsetOut,
Luc Ferron1617e692018-07-11 11:08:19 -0400483 nullptr));
Jamie Madill21061022018-07-12 23:56:30 -0400484 ANGLE_TRY(readPixelsImpl(contextVk, sourceArea, packPixelsParams, copyFlags, readRenderTarget,
Luc Ferron1617e692018-07-11 11:08:19 -0400485 copyPtr));
Jamie Madill21061022018-07-12 23:56:30 -0400486 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400487
488 // Reinitialize the commandBuffer after a read pixels because it calls
489 // renderer->finish which makes command buffers obsolete.
Jamie Madill21061022018-07-12 23:56:30 -0400490 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400491
492 // We read the bytes of the image in a buffer, now we have to copy them into the
493 // destination target.
494 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(this);
495
496 imageForWrite->changeLayoutWithStages(
497 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
498 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
499
500 VkBufferImageCopy region;
501 region.bufferOffset = offsetOut;
502 region.bufferImageHeight = sourceArea.height;
503 region.bufferRowLength = sourceArea.width;
504 region.imageExtent.width = destArea.width;
505 region.imageExtent.height = destArea.height;
506 region.imageExtent.depth = 1;
507 region.imageSubresource.mipLevel = 0;
508 region.imageSubresource.aspectMask = copyFlags;
509 region.imageSubresource.baseArrayLayer = 0;
510 region.imageSubresource.layerCount = 1;
511 region.imageOffset.x = destArea.x;
512 region.imageOffset.y = destArea.y;
513 region.imageOffset.z = 0;
514
515 commandBuffer->copyBufferToImage(handleOut, imageForWrite->getImage(),
516 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
517
518 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madill21061022018-07-12 23:56:30 -0400519 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400520}
521
Jamie Madillc564c072017-06-01 12:45:42 -0400522gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400523 const gl::Rectangle &sourceArea,
524 const gl::Rectangle &destArea,
525 GLbitfield mask,
526 GLenum filter)
527{
Luc Ferron26581112018-06-21 09:43:08 -0400528 ContextVk *contextVk = vk::GetImpl(context);
529 RendererVk *renderer = contextVk->getRenderer();
530
531 const gl::State &glState = context->getGLState();
532 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
533 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
534 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
535 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
536 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
537
538 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400539 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400540 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400541 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
542 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
543
Luc Ferron26581112018-06-21 09:43:08 -0400544 if (blitColorBuffer)
545 {
546 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
547
548 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
549 {
550 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
551 ASSERT(drawRenderTarget);
552 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
553 drawRenderTarget));
Jamie Madill21061022018-07-12 23:56:30 -0400554 blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget, drawRenderTarget,
555 filter, scissor, true, false, false, flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400556 }
557 }
558
559 if (blitDepthBuffer || blitStencilBuffer)
560 {
561 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
562 ASSERT(readRenderTarget);
563
564 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
565
566 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
567 drawRenderTarget))
568 {
Jamie Madill21061022018-07-12 23:56:30 -0400569 blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget, drawRenderTarget,
570 filter, scissor, false, blitDepthBuffer, blitStencilBuffer, flipSource,
571 flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400572 }
573 else
574 {
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400575 ASSERT(filter == GL_NEAREST);
Luc Ferron1617e692018-07-11 11:08:19 -0400576 if (flipSource || flipDest)
577 {
Jamie Madill21061022018-07-12 23:56:30 -0400578 ANGLE_TRY(blitWithReadback(contextVk, sourceArea, destArea, blitDepthBuffer,
Luc Ferron1617e692018-07-11 11:08:19 -0400579 blitStencilBuffer, commandBuffer, readRenderTarget,
580 drawRenderTarget));
581 }
582 else
583 {
Jamie Madill21061022018-07-12 23:56:30 -0400584 blitUsingCopy(commandBuffer, sourceArea, destArea, readRenderTarget,
585 drawRenderTarget, scissor, blitDepthBuffer, blitStencilBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400586 }
Luc Ferron26581112018-06-21 09:43:08 -0400587 }
588 }
589
590 return gl::NoError();
591}
592
Jamie Madill21061022018-07-12 23:56:30 -0400593void FramebufferVk::blitImpl(vk::CommandBuffer *commandBuffer,
594 const gl::Rectangle &readRectIn,
595 const gl::Rectangle &drawRectIn,
596 RenderTargetVk *readRenderTarget,
597 RenderTargetVk *drawRenderTarget,
598 GLenum filter,
599 const gl::Rectangle *scissor,
600 bool colorBlit,
601 bool depthBlit,
602 bool stencilBlit,
603 bool flipSource,
604 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400605{
606 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
607 // it should never be the case that both color and depth/stencil need to be blitted at
608 // at the same time.
609 ASSERT(colorBlit != (depthBlit || stencilBlit));
610
611 gl::Rectangle scissoredDrawRect = drawRectIn;
612 gl::Rectangle scissoredReadRect = readRectIn;
613
614 if (scissor)
615 {
616 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
617 {
Jamie Madill21061022018-07-12 23:56:30 -0400618 return;
Luc Ferron26581112018-06-21 09:43:08 -0400619 }
620
621 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
622 {
Jamie Madill21061022018-07-12 23:56:30 -0400623 return;
Luc Ferron26581112018-06-21 09:43:08 -0400624 }
625 }
626
627 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
628
629 // After cropping for the scissor, we also want to crop for the size of the buffers.
630 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
631 sourceFrameBufferExtents.height);
632 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
633 {
Jamie Madill21061022018-07-12 23:56:30 -0400634 return;
Luc Ferron26581112018-06-21 09:43:08 -0400635 }
636
637 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
638 VkImageAspectFlags aspectMask =
639 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
640 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
641 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Luc Ferron1617e692018-07-11 11:08:19 -0400642 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400643
Luc Ferron82eda932018-07-09 15:10:22 -0400644 if (flipSource)
645 {
646 scissoredReadRect.y =
647 sourceFrameBufferExtents.height - scissoredReadRect.y - scissoredReadRect.height;
648 }
649
Luc Ferron26581112018-06-21 09:43:08 -0400650 VkImageBlit blit = {};
Luc Ferron82eda932018-07-09 15:10:22 -0400651 blit.srcOffsets[0] = {scissoredReadRect.x0(),
652 flipSource ? scissoredReadRect.y1() : scissoredReadRect.y0(), 0};
653 blit.srcOffsets[1] = {scissoredReadRect.x1(),
654 flipSource ? scissoredReadRect.y0() : scissoredReadRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400655 blit.srcSubresource.aspectMask = aspectMask;
656 blit.srcSubresource.mipLevel = 0;
657 blit.srcSubresource.baseArrayLayer = 0;
658 blit.srcSubresource.layerCount = 1;
659 blit.dstSubresource.aspectMask = aspectMask;
660 blit.dstSubresource.mipLevel = 0;
661 blit.dstSubresource.baseArrayLayer = 0;
662 blit.dstSubresource.layerCount = 1;
663
664 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
665 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
666 drawFrameBufferExtents.height);
667 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
668 {
Jamie Madill21061022018-07-12 23:56:30 -0400669 return;
Luc Ferron26581112018-06-21 09:43:08 -0400670 }
671
Luc Ferron82eda932018-07-09 15:10:22 -0400672 if (flipDest)
673 {
674 scissoredDrawRect.y =
675 drawFrameBufferBounds.height - scissoredDrawRect.y - scissoredDrawRect.height;
676 }
677
678 blit.dstOffsets[0] = {scissoredDrawRect.x0(),
679 flipDest ? scissoredDrawRect.y1() : scissoredDrawRect.y0(), 0};
680 blit.dstOffsets[1] = {scissoredDrawRect.x1(),
681 flipDest ? scissoredDrawRect.y0() : scissoredDrawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400682
683 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
684
685 // Requirement of the copyImageToBuffer, the dst image must be in
686 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
687 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
688 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
689 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
690
691 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
692 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
693 gl_vk::GetFilter(filter));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400694}
695
Kenneth Russellce8602a2017-10-03 18:23:08 -0700696bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400697{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400698 // if we have both a depth and stencil buffer, they must refer to the same object
699 // since we only support packed_depth_stencil and not separate depth and stencil
700 if (mState.hasSeparateDepthAndStencilAttachments())
701 {
702 return false;
703 }
704
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400705 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400706}
707
Jamie Madill19fa1c62018-03-08 09:47:21 -0500708gl::Error FramebufferVk::syncState(const gl::Context *context,
709 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400710{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400711 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400712 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400713
714 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400715 for (size_t dirtyBit : dirtyBits)
716 {
717 switch (dirtyBit)
718 {
719 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
720 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
721 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
722 break;
723 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
724 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
725 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
726 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
727 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
728 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
729 break;
730 default:
731 {
732 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
733 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
734 size_t colorIndex =
735 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
736 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400737
738 // Update cached masks for masked clears.
739 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
740 if (renderTarget)
741 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400742 const angle::Format &emulatedFormat =
743 renderTarget->getImageFormat().textureFormat();
744 updateActiveColorMasks(
745 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
746 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
747
Luc Ferron5fd36932018-06-19 14:55:50 -0400748 const angle::Format &sourceFormat =
749 renderTarget->getImageFormat().angleFormat();
750 mEmulatedAlphaAttachmentMask.set(
751 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400752
753 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400754 }
755 else
756 {
Jamie Madill58675012018-05-22 14:54:07 -0400757 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400758 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400759 break;
760 }
761 }
762 }
Jamie Madill66546be2018-03-08 09:47:20 -0500763
Jamie Madill9aef3672018-04-27 11:45:06 -0400764 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400765 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
766 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400767
Jamie Madill9f2a8612017-11-30 12:43:09 -0500768 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400769 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500770
Jamie Madill316c6062018-05-29 10:49:45 -0400771 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400772 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400773 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400774
Jamie Madill72106562017-03-24 14:18:50 -0400775 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500776
777 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500778}
779
Jamie Madillb90779e2018-04-27 11:45:01 -0400780const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500781{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500782 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500783 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500784 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500785 }
786
Jamie Madill0b684ce2017-11-23 12:57:39 -0500787 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500788
Jamie Madill66546be2018-03-08 09:47:20 -0500789 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
790 const auto &colorRenderTargets = mRenderTargetCache.getColors();
791 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500792 {
Jamie Madill66546be2018-03-08 09:47:20 -0500793 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
794 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400795 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500796 }
797
Jamie Madill66546be2018-03-08 09:47:20 -0500798 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
799 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500800 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400801 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500802 }
803
Jamie Madill9f2a8612017-11-30 12:43:09 -0500804 mRenderPassDesc = desc;
805 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500806}
807
Jamie Madill21061022018-07-12 23:56:30 -0400808angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500809{
810 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400811 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500812 {
Jamie Madill55981482018-07-11 09:01:18 -0400813 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400814 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500815 }
816
Jamie Madillb90779e2018-04-27 11:45:01 -0400817 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500818
Jamie Madillab9f9c32017-01-17 17:47:34 -0500819 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400820 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500821
822 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
823 if (mBackbuffer)
824 {
Jamie Madill21061022018-07-12 23:56:30 -0400825 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500826 }
827
828 // Gather VkImageViews over all FBO attachments, also size of attached region.
829 std::vector<VkImageView> attachments;
830 gl::Extents attachmentsSize;
831
Jamie Madill66546be2018-03-08 09:47:20 -0500832 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
833 const auto &colorRenderTargets = mRenderTargetCache.getColors();
834 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500835 {
Jamie Madill66546be2018-03-08 09:47:20 -0500836 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
837 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400838 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500839
Jamie Madillbcf467f2018-05-23 09:46:00 -0400840 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
841 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500842 }
843
Jamie Madill66546be2018-03-08 09:47:20 -0500844 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
845 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500846 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400847 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500848
Jamie Madillbc543422018-03-30 10:43:19 -0400849 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400850 attachmentsSize == depthStencilRenderTarget->getImageExtents());
851 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500852 }
853
854 ASSERT(!attachments.empty());
855
856 VkFramebufferCreateInfo framebufferInfo;
857
858 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
859 framebufferInfo.pNext = nullptr;
860 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500861 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500862 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
863 framebufferInfo.pAttachments = attachments.data();
864 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
865 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
866 framebufferInfo.layers = 1;
867
Jamie Madill21061022018-07-12 23:56:30 -0400868 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500869
Jamie Madill55981482018-07-11 09:01:18 -0400870 *framebufferOut = &mFramebuffer;
Jamie Madill21061022018-07-12 23:56:30 -0400871 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400872}
873
Jamie Madill21061022018-07-12 23:56:30 -0400874angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
875 bool clearColor,
876 bool clearDepth,
877 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500878{
Jamie Madill316c6062018-05-29 10:49:45 -0400879 // Trigger a new command node to ensure overlapping writes happen sequentially.
880 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400881
Luc Ferron5242d5b2018-02-15 07:14:35 -0500882 // This command can only happen inside a render pass, so obtain one if its already happening
883 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500884 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400885 vk::RecordingMode mode = vk::RecordingMode::Start;
886 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500887
Luc Ferrone4c38be2018-04-17 11:09:16 -0400888 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
889 // We assume for now that we always need to clear only 1 layer starting at the
890 // baseArrayLayer 0, this might need to change depending how we'll implement
891 // cube maps, 3d textures and array textures.
892 VkClearRect clearRect;
893 clearRect.baseArrayLayer = 0;
894 clearRect.layerCount = 1;
895
896 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
897 // in Vulkan.
898 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400899 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400900 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400901 {
902 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400903 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400904 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400905
Luc Ferrone4c38be2018-04-17 11:09:16 -0400906 clearRect.rect = gl_vk::GetRect(intersection);
907
Luc Ferron82eda932018-07-09 15:10:22 -0400908 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400909 {
910 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
911 clearRect.rect.extent.height;
912 }
913
Luc Ferron5242d5b2018-02-15 07:14:35 -0500914 gl::AttachmentArray<VkClearAttachment> clearAttachments;
915 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400916
917 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500918 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400919 RenderTargetVk *renderTarget = getColorReadRenderTarget();
920 const vk::Format &format = renderTarget->getImageFormat();
921 VkClearValue modifiedClear = contextVk->getClearColorValue();
922
923 // We need to make sure we are not clearing the alpha channel if we are using a buffer
924 // format that doesn't have an alpha channel.
925 if (format.angleFormat().alphaBits == 0)
926 {
927 modifiedClear.color.float32[3] = 1.0;
928 }
929
Luc Ferrona8af3a62018-03-29 14:44:24 -0400930 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
931 for (size_t colorIndex : mState.getEnabledDrawBuffers())
932 {
933 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
934 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
935 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400936 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400937 ++clearAttachmentIndex;
938 }
939 }
940
941 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
942 {
943 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
944 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500945 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400946 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
947 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
948 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500949 ++clearAttachmentIndex;
950 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400951 else
952 {
953 if (clearDepth)
954 {
955 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
956 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
957 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
958 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
959 ++clearAttachmentIndex;
960 }
961
962 if (clearStencil)
963 {
964 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
965 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
966 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
967 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
968 ++clearAttachmentIndex;
969 }
970 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500971
Luc Ferrona8af3a62018-03-29 14:44:24 -0400972 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500973 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400974 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500975}
976
Jamie Madill21061022018-07-12 23:56:30 -0400977angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
978 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400979{
980 RendererVk *renderer = contextVk->getRenderer();
981 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
982
Jamie Madill316c6062018-05-29 10:49:45 -0400983 // Trigger a new command node to ensure overlapping writes happen sequentially.
984 onResourceChanged(renderer);
985
Jamie Madill9aef3672018-04-27 11:45:06 -0400986 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400987 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400988 &fullScreenQuad));
989
jchen10be7f44f2018-05-21 14:35:32 +0800990 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400991 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800992 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400993
Jamie Madilld668be92018-06-13 16:54:06 -0400994 // The shader uses a simple pipeline layout with a push constant range.
995 vk::PipelineLayoutDesc pipelineLayoutDesc;
996 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
997 sizeof(VkClearColorValue));
998
999 // The shader does not use any descriptor sets.
1000 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1001
1002 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001003 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1004 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001005
Jamie Madill316c6062018-05-29 10:49:45 -04001006 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1007 vk::CommandBuffer *drawCommands = nullptr;
1008 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001009
Jamie Madill316c6062018-05-29 10:49:45 -04001010 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001011 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001012
1013 // This pipeline desc could be cached.
1014 vk::PipelineDesc pipelineDesc;
1015 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001016 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001017 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001018 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001019 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001020
1021 const gl::State &glState = contextVk->getGLState();
1022 if (glState.isScissorTestEnabled())
1023 {
1024 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001025 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001026 {
Jamie Madill21061022018-07-12 23:56:30 -04001027 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001028 }
1029
Luc Ferron82eda932018-07-09 15:10:22 -04001030 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001031 }
1032 else
1033 {
Luc Ferron82eda932018-07-09 15:10:22 -04001034 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001035 }
1036
1037 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001038 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1039 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1040 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001041 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1042
Jamie Madill316c6062018-05-29 10:49:45 -04001043 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001044 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001045
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001046 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1047 // not affect the alpha channel of the type we're using to emulate the format.
1048 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1049 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1050 ASSERT(renderTarget);
1051
1052 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001053 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001054 bool overrideAlphaWithOne =
1055 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1056 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1057
Jamie Madilld668be92018-06-13 16:54:06 -04001058 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001059 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001060
1061 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1062 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001063 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1064 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001065
Jamie Madill21061022018-07-12 23:56:30 -04001066 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001067}
1068
Geoff Lang13455072018-05-09 11:24:43 -04001069gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1070 size_t index,
1071 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001072{
1073 UNIMPLEMENTED();
1074 return gl::InternalError() << "getSamplePosition is unimplemented.";
1075}
1076
Jamie Madill21061022018-07-12 23:56:30 -04001077angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1078 vk::CommandBuffer **commandBufferOut,
1079 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001080{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001081 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001082
Jamie Madill316c6062018-05-29 10:49:45 -04001083 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001084 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001085 {
Jamie Madill316c6062018-05-29 10:49:45 -04001086 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001087 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001088 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001089
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001090 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001091 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001092
Jamie Madill316c6062018-05-29 10:49:45 -04001093 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001094 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001095
Jamie Madill316c6062018-05-29 10:49:45 -04001096 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001097 ANGLE_TRY(appendWriteResource(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001098
Jamie Madillbcf467f2018-05-23 09:46:00 -04001099 vk::RenderPassDesc renderPassDesc;
1100
Jamie Madill49ac74b2017-12-21 14:42:33 -05001101 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001102 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1103 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1104 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001105 {
Jamie Madill66546be2018-03-08 09:47:20 -05001106 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1107 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001108
Jamie Madill316c6062018-05-29 10:49:45 -04001109 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001110 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1111 }
1112
1113 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1114 if (depthStencilRenderTarget)
1115 {
Jamie Madill316c6062018-05-29 10:49:45 -04001116 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001117 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001118 }
1119
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001120 gl::Rectangle renderArea =
1121 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001122
Jamie Madill316c6062018-05-29 10:49:45 -04001123 *modeOut = vk::RecordingMode::Start;
Jamie Madill21061022018-07-12 23:56:30 -04001124 return beginRenderPass(contextVk, *framebuffer, renderArea, mRenderPassDesc.value(),
Jamie Madill316c6062018-05-29 10:49:45 -04001125 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001126}
1127
Jamie Madill9aef3672018-04-27 11:45:06 -04001128void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1129{
Luc Ferron5fd36932018-06-19 14:55:50 -04001130 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1131 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1132 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1133 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1134}
1135
1136gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1137{
1138 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001139}
Luc Ferron018709f2018-05-10 13:53:11 -04001140
Jamie Madill21061022018-07-12 23:56:30 -04001141angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1142 const gl::Rectangle &area,
1143 const PackPixelsParams &packPixelsParams,
1144 const VkImageAspectFlags &copyAspectFlags,
1145 RenderTargetVk *renderTarget,
1146 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001147{
Jamie Madill58675012018-05-22 14:54:07 -04001148 RendererVk *renderer = contextVk->getRenderer();
1149
Jamie Madill58675012018-05-22 14:54:07 -04001150 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001151 ANGLE_TRY(beginWriteResource(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001152
Jamie Madillbcf467f2018-05-23 09:46:00 -04001153 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001154
1155 vk::ImageHelper *srcImage =
1156 renderTarget->getImageForRead(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001157
1158 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001159
1160 GLuint pixelBytes = angleFormat.pixelBytes;
1161
1162 // If we're copying only the stencil bits, we need to adjust the allocation size and the source
1163 // pitch because in Vulkan, if we copy the stencil out of a D24S8 texture, the stencil will be
1164 // tightly packed in an S8 buffer (as specified in the spec here
1165 // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html)
1166 if (copyAspectFlags == VK_IMAGE_ASPECT_STENCIL_BIT)
1167 {
1168 pixelBytes = angleFormat.stencilBits / 8;
1169 }
1170
Jamie Madillbcf467f2018-05-23 09:46:00 -04001171 VkBuffer bufferHandle = VK_NULL_HANDLE;
1172 uint8_t *readPixelBuffer = nullptr;
1173 bool newBufferAllocated = false;
1174 uint32_t stagingOffset = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001175 size_t allocationSize = area.width * pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001176
Jamie Madill21061022018-07-12 23:56:30 -04001177 ANGLE_TRY(mReadPixelsBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
Jamie Madilleebe2192018-07-11 09:01:18 -04001178 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001179
Luc Ferron534b00d2018-05-18 08:16:53 -04001180 VkBufferImageCopy region;
1181 region.bufferImageHeight = area.height;
1182 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1183 region.bufferRowLength = area.width;
1184 region.imageExtent.width = area.width;
1185 region.imageExtent.height = area.height;
1186 region.imageExtent.depth = 1;
1187 region.imageOffset.x = area.x;
1188 region.imageOffset.y = area.y;
1189 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001190 region.imageSubresource.aspectMask = copyAspectFlags;
Luc Ferron534b00d2018-05-18 08:16:53 -04001191 region.imageSubresource.baseArrayLayer = 0;
1192 region.imageSubresource.layerCount = 1;
1193 region.imageSubresource.mipLevel = 0;
1194
Jamie Madillbcf467f2018-05-23 09:46:00 -04001195 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1196 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001197
1198 // Triggers a full finish.
1199 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001200 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001201
Luc Ferron534b00d2018-05-18 08:16:53 -04001202 // The buffer we copied to needs to be invalidated before we read from it because its not been
1203 // created with the host coherent bit.
Jamie Madill21061022018-07-12 23:56:30 -04001204 ANGLE_TRY(mReadPixelsBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001205
Luc Ferron1617e692018-07-11 11:08:19 -04001206 PackPixels(packPixelsParams, angleFormat, area.width * pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001207 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001208
Jamie Madill21061022018-07-12 23:56:30 -04001209 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001210}
Jamie Madill58675012018-05-22 14:54:07 -04001211
1212const gl::Extents &FramebufferVk::getReadImageExtents() const
1213{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001214 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001215}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001216} // namespace rx